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local player = game.Players.LocalPlayer
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local char = player.Character
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local ispeed = 14.44
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local sine = 0
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local sine2 = 0
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local size = 0
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local maxTabs = 74
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local ai = 360/maxTabs
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hrp=char["HumanoidRootPart"]
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rd=math.rad
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local fold = Instance.new("Folder")
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fold.Name = "Vis"
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fold.Parent = char
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--------------------------------------
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local siner = coroutine.wrap(function()
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while true do wait()
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sine = sine+1
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end
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end)
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siner()
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--------------------------------------
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function TweenMe(joint,prop,cfrmz,alp,es,ed)
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local ts = game:GetService("TweenService")
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local ti = TweenInfo.new(alp,Enum.EasingStyle[es],Enum.EasingDirection[ed],0,false,0)
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local pp = {[prop] = cfrmz}
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local tween = ts:Create(joint,ti,pp)
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tween:Play()
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end
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function createPart()
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local p = Instance.new("Part")
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p.Anchored = true
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p.CanCollide = false
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p.TopSurface = "Smooth"
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p.BottomSurface = "Smooth"
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p.Material = " Neon"
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p.Material = "Neon"
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p.Size = Vector3.new(1,1,1)
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p.CFrame = CFrame.new(hrp.CFrame.p)
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return p
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end
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local idk = 4
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local eh = 360/idk
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for i = 1,360/ai do
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local p = createPart()
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p.Parent = fold
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p.CFrame = CFrame.new(hrp.CFrame.p)*CFrame.Angles(rd(0),rd(i*ai),rd(0))*CFrame.new(0,1*math.cos(sine/ispeed),10)
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end
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-------------------------------------- game:GetService("RunService").RenderStepped:Wait()
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local music = coroutine.wrap(function()
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while true do wait()
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local gc = fold:GetChildren()
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for i = 1,#gc do
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sine2=sine2+0.5
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local l = tick()+sine2
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local p = gc[i]
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TweenMe(p,'Color',Color3.new(size*math.sin(l)/255,0/255,-size*math.sin(l)/255),1,"Sine","Out")
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local size2 = size*4
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TweenMe(p,'CFrame',hrp.CFrame*CFrame.Angles(rd(0),rd(i*ai),rd(0))*CFrame.new(0,size*math.sin(l)*0.5,5+size/2),0.5,'Sine','Out')
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end
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end
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end)
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music()
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--------------------------------------
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local playing = false
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player.Chatted:connect(function(chat)
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	if chat:sub(1,3) == "~s " then
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		local num = chat:sub(4)
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		size = num
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	elseif chat:sub(1,6) == "~play " then
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		if hrp:FindFirstChild("music") ~= nil then
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			size = 0
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			playing = false
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			hrp["music"]:Remove()
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		end
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		wait(1)
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		local id = chat:sub(7)
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		local music = Instance.new("Sound",hrp)
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		music.Looped = true
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		music.Name = "music"
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		music.Volume = 5
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		music.SoundId = "rbxassetid://"..id
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		music.MaxDistance = 100
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		music.EmitterSize = 100
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		music:Play()
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		playing = true
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		local visualize = coroutine.wrap(function()
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			repeat wait()
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			size = music.PlaybackLoudness/10
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			until playing == false
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		end)
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		visualize()
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	elseif chat == "~stop" then
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		if hrp:FindFirstChild("music") ~= nil then
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			size = 0
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			playing = false
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			hrp["music"]:Remove()
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		end
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	end
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end)