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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | - | local me = game:service'Players'.localPlayer; |
10 | + | |
11 | - | local mouse = me:GetMouse() |
11 | + | --Fake event to make stuff like Mouse.KeyDown work |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ||
84 | -- woah | |
85 | ||
86 | -- Created by Nebula_Zorua | |
87 | -- Click to attack | |
88 | -- Uses skybox's sun | |
89 | ||
90 | wait() | |
91 | script.Parent = nil | |
92 | ||
93 | local me = game:service'Players'.owner; | |
94 | ||
95 | local I = Instance.new | |
96 | function IT(instance,parent,properties) | |
97 | local inst = I(instance) | |
98 | for i,v in next, properties do | |
99 | pcall(function() inst[v[1]] = v[2] end) | |
100 | end | |
101 | inst.Parent = parent | |
102 | return inst | |
103 | end | |
104 | ||
105 | function PARTANDMESH(parent,brickcolor,material,anchored,cancollide,locked,size,cframe,meshid,textureid,scale,partProps,meshProps) | |
106 | local part = IT("Part",parent or me.Character,{{"TopSurface",10},{"BottomSurface",10},{"BrickColor",brickcolor},{"Anchored",anchored},{"CanCollide",cancollide},{"Locked",locked},{"Material",material}, {"Size",size},{"CFrame",cframe}}) | |
107 | local mesh = IT("SpecialMesh",part,{{"MeshId",meshid},{"TextureId",textureid},{"Scale",scale}}) | |
108 | for i,v in next, partProps do | |
109 | pcall(function() part[i] = v end) | |
110 | end | |
111 | for i,v in next, meshProps do | |
112 | pcall(function() mesh[i] = v end) | |
113 | end | |
114 | return part,mesh | |
115 | end | |
116 | local RANDOM = math.random | |
117 | ||
118 | function PART(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
119 | local NEWPART = IT("Part",PARENT,{}) | |
120 | NEWPART.formFactor = FORMFACTOR | |
121 | NEWPART.Reflectance = REFLECTANCE | |
122 | NEWPART.Transparency = TRANSPARENCY | |
123 | NEWPART.CanCollide = false | |
124 | NEWPART.Locked = true | |
125 | NEWPART.Anchored = true | |
126 | if ANCHOR == false then | |
127 | NEWPART.Anchored = false | |
128 | end | |
129 | NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR)) | |
130 | NEWPART.Name = NAME | |
131 | NEWPART.Size = SIZE | |
132 | NEWPART.Position = me.Character.Torso.CFrame.p | |
133 | NEWPART.Material = MATERIAL | |
134 | NEWPART:BreakJoints() | |
135 | return NEWPART | |
136 | end | |
137 | ||
138 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) -- thanks shack BB | |
139 | local STATPART = PART(3, me.Character, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new()) | |
140 | STATPART.CFrame = CFrame.new(CFRAME.p + Vector3.new(0, 1.5, 0)) | |
141 | local BODYGYRO = IT("BodyGyro", STATPART,{}) | |
142 | local BODYPOSITION = IT("BodyPosition", STATPART,{}) | |
143 | BODYPOSITION.P = 2000 | |
144 | BODYPOSITION.D = 100 | |
145 | BODYPOSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
146 | if LABELTYPE == "Normal" then | |
147 | BODYPOSITION.position = STATPART.Position + Vector3.new(RANDOM(-2, 2), 6, RANDOM(-2, 2)) | |
148 | elseif LABELTYPE == "Debuff" then | |
149 | BODYPOSITION.position = STATPART.Position + Vector3.new(RANDOM(-2, 2), 8, RANDOM(-2, 2)) | |
150 | elseif LABELTYPE == "Interruption" then | |
151 | BODYPOSITION.position = STATPART.Position + Vector3.new(RANDOM(-2,2), 8, RANDOM(-2, 2)) | |
152 | end | |
153 | game:GetService("Debris"):AddItem(STATPART ,5) | |
154 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
155 | BILLBOARDGUI.Adornee = STATPART | |
156 | BILLBOARDGUI.Size = UDim2.new(2.5, 0, 2.5 ,0) | |
157 | BILLBOARDGUI.StudsOffset = Vector3.new(-2, 2, 0) | |
158 | BILLBOARDGUI.AlwaysOnTop = false | |
159 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
160 | TEXTLABEL.BackgroundTransparency = 1 | |
161 | TEXTLABEL.Size = UDim2.new(2.5, 0, 2.5, 0) | |
162 | TEXTLABEL.Text = TEXT | |
163 | TEXTLABEL.Font = "SciFi" | |
164 | TEXTLABEL.FontSize="Size42" | |
165 | TEXTLABEL.TextColor3 = COLOR | |
166 | TEXTLABEL.TextStrokeTransparency = 1 | |
167 | TEXTLABEL.TextScaled = true | |
168 | TEXTLABEL.TextWrapped = true | |
169 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
170 | wait(0.2) | |
171 | for i=1, 5 do | |
172 | wait() | |
173 | THEBODYPOSITION.Position = THEPART.Position - Vector3.new(0, 0.5 ,0) | |
174 | end | |
175 | wait(1.2) | |
176 | for i=1, 5 do | |
177 | wait() | |
178 | THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2 | |
179 | THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2 | |
180 | THEBODYPOSITION.position = THEPART.Position + Vector3.new(0, 0.5, 0) | |
181 | end | |
182 | THEPART.Parent = nil | |
183 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
184 | end | |
185 | ||
186 | function GETREGION(point,range,ignore) | |
187 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,250) | |
188 | end | |
189 | ||
190 | ||
191 | function AoEDAMAGE(pos,rad,min,max,avoidbyjump,critRate,critMult,kill) | |
192 | local dmg = RANDOM(min,max) | |
193 | local R3 = GETREGION(pos,rad,{me.Character}) | |
194 | local Hit = {} | |
195 | - | if(game:service'Players'.localPlayer.UserId == 201729767)then |
195 | + | |
196 | local h = (v and v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
197 | if(h and not Hit[h])then | |
198 | Hit[h] = true | |
199 | if(v.Parent:FindFirstChild'Head' and v.Parent.Head:IsA'BasePart' and v.Parent.Name ~= 'CKbackup' and v.Parent.Name ~= 'Nebula_Zorua' and v.Parent.Name ~= 'Salvo_Starly')then | |
200 | ||
201 | local hed = v.Parent.Head | |
202 | local crit = RANDOM(1,100) | |
203 | local dmgText = (crit <= critRate and "? - "..dmg*critMult or " - "..dmg) | |
204 | ||
205 | if(kill)then | |
206 | dmgText = "INSTANT" | |
207 | v.Parent:breakJoints() | |
208 | end | |
209 | if(not avoidbyjump or hed.CFrame.y <= pos.y+3)then | |
210 | if(crit <= critRate)then | |
211 | --dmg*critMult | |
212 | h.Health = h.Health - dmg*critMult | |
213 | else | |
214 | h.Health = h.Health - dmg | |
215 | end | |
216 | StatLabel('Normal',hed.CFrame * CFrame.new(0, 0 + hed.Size.z - 1, 0),dmgText,(dmgText:find"?" and BrickColor.new'New Yeller' or dmgText == "INSTANT" and BrickColor.new'Really red' or BrickColor.new'Navy blue').Color) | |
217 | end | |
218 | end | |
219 | end | |
220 | end | |
221 | end | |
222 | ||
223 | ||
224 | ||
225 | function SOUND(id,parent,pitch,volume,looped) | |
226 | local SOUND = I("Sound") | |
227 | SOUND.SoundId = id; | |
228 | SOUND.Parent = parent | |
229 | SOUND.Pitch = pitch or 1 | |
230 | SOUND.Looped = looped or false | |
231 | SOUND.Volume = volume or 1 | |
232 | return SOUND; | |
233 | end | |
234 | ||
235 | ||
236 | function FX(id,parent,pitch,volume) | |
237 | return coroutine.wrap(function() | |
238 | local FX = SOUND(id,parent,pitch,volume) | |
239 | FX:Play() | |
240 | repeat wait() until FX.IsLoaded | |
241 | game:service'Debris':AddItem(FX,FX.TimeLength+1) | |
242 | end)() | |
243 | ||
244 | end | |
245 | ||
246 | warn"Can we go on land?" | |
247 | warn"No." | |
248 | warn"Why?" | |
249 | warn"The sun is a deadly lazer" | |
250 | ||
251 | ||
252 | mouse.Button1Down:connect(function() | |
253 | FX("rbxassetid://811841430",workspace,1,10) | |
254 | local beam = I("Part",workspace) | |
255 | beam.TopSurface,beam.BottomSurface,beam.Size,beam.Anchored,beam.CanCollide,beam.Archivable = 10,10,Vector3.new(1,1,1),true,false,false | |
256 | beam.Material,beam.BrickColor = Enum.Material.Neon,BrickColor.new'New Yeller' | |
257 | local look = CFrame.new(Vector3.new(),game:service'Lighting':GetSunDirection()) | |
258 | local kthx = IT("Part",nil,{ | |
259 | {'Transparency',1},{'CanCollide',false},{'Anchored',true},{'Position',mouse.Hit.p} | |
260 | }) | |
261 | local mesh = I("BlockMesh",beam) | |
262 | mesh.Scale = Vector3.new(5,5,1e4) | |
263 | local explosion,explosionMesh = PARTANDMESH(workspace,BrickColor.new'New Yeller',"Neon",true,false,true,Vector3.new(1,1,1),mouse.Hit,"","",Vector3.new(5,5,5),{},{MeshType=Enum.MeshType.Sphere}) | |
264 | AoEDAMAGE(explosion.CFrame.p,25,1e25,1e25,false,100,2,true) | |
265 | for trans = 0, 1, .05 do | |
266 | explosion.Transparency = trans | |
267 | explosionMesh.Scale = explosionMesh.Scale + Vector3.new(2,2,2) | |
268 | beam.CFrame = CFrame.new(kthx.Position) * look * CFrame.new(0,0,-5000) | |
269 | mesh.Scale = Vector3.new(5-(trans/1)*5,5-(trans/1)*5,1e4) | |
270 | beam.Transparency = beam.Transparency + 0.035 | |
271 | wait() | |
272 | end | |
273 | beam:destroy() | |
274 | explosion:destroy() | |
275 | end) | |
276 | ||
277 | if(game:service'Players'.owner.UserId == 201729767)then | |
278 | while true do | |
279 | coroutine.wrap(function() | |
280 | for i = 1, 50 do | |
281 | warn("hi abuser bb") | |
282 | end | |
283 | end)() | |
284 | wait() | |
285 | end | |
286 | end |