SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | --Converted with ttyyuu12345's model to script plugin v4 | |
175 | function sandbox(var,func) | |
176 | local env = getfenv(func) | |
177 | local newenv = setmetatable({},{ | |
178 | __index = function(self,k) | |
179 | if k=="script" then | |
180 | return var | |
181 | else | |
182 | return env[k] | |
183 | end | |
184 | end, | |
185 | }) | |
186 | setfenv(func,newenv) | |
187 | return func | |
188 | end | |
189 | cors = {} | |
190 | mas = Instance.new("Model",game:GetService("Lighting")) | |
191 | Model0 = Instance.new("Model") | |
192 | Model1 = Instance.new("Model") | |
193 | Part2 = Instance.new("Part") | |
194 | Model3 = Instance.new("Model") | |
195 | Part4 = Instance.new("Part") | |
196 | Part5 = Instance.new("Part") | |
197 | BlockMesh6 = Instance.new("BlockMesh") | |
198 | Part7 = Instance.new("Part") | |
199 | BlockMesh8 = Instance.new("BlockMesh") | |
200 | Part9 = Instance.new("Part") | |
201 | BlockMesh10 = Instance.new("BlockMesh") | |
202 | Part11 = Instance.new("Part") | |
203 | BlockMesh12 = Instance.new("BlockMesh") | |
204 | Part13 = Instance.new("Part") | |
205 | BlockMesh14 = Instance.new("BlockMesh") | |
206 | Part15 = Instance.new("Part") | |
207 | BlockMesh16 = Instance.new("BlockMesh") | |
208 | Part17 = Instance.new("Part") | |
209 | BlockMesh18 = Instance.new("BlockMesh") | |
210 | Model19 = Instance.new("Model") | |
211 | Part20 = Instance.new("Part") | |
212 | Part21 = Instance.new("Part") | |
213 | Part22 = Instance.new("Part") | |
214 | WedgePart23 = Instance.new("WedgePart") | |
215 | WedgePart24 = Instance.new("WedgePart") | |
216 | Part25 = Instance.new("Part") | |
217 | Part26 = Instance.new("Part") | |
218 | Part27 = Instance.new("Part") | |
219 | Part28 = Instance.new("Part") | |
220 | CylinderMesh29 = Instance.new("CylinderMesh") | |
221 | Part30 = Instance.new("Part") | |
222 | CylinderMesh31 = Instance.new("CylinderMesh") | |
223 | Part32 = Instance.new("Part") | |
224 | CylinderMesh33 = Instance.new("CylinderMesh") | |
225 | Part34 = Instance.new("Part") | |
226 | Part35 = Instance.new("Part") | |
227 | Part36 = Instance.new("Part") | |
228 | Part37 = Instance.new("Part") | |
229 | Part38 = Instance.new("Part") | |
230 | Part39 = Instance.new("Part") | |
231 | CylinderMesh40 = Instance.new("CylinderMesh") | |
232 | Part41 = Instance.new("Part") | |
233 | Part42 = Instance.new("Part") | |
234 | Part43 = Instance.new("Part") | |
235 | Part44 = Instance.new("Part") | |
236 | Part45 = Instance.new("Part") | |
237 | Part46 = Instance.new("Part") | |
238 | Part47 = Instance.new("Part") | |
239 | Part48 = Instance.new("Part") | |
240 | Part49 = Instance.new("Part") | |
241 | Part50 = Instance.new("Part") | |
242 | Part51 = Instance.new("Part") | |
243 | Part52 = Instance.new("Part") | |
244 | Part53 = Instance.new("Part") | |
245 | Part54 = Instance.new("Part") | |
246 | Part55 = Instance.new("Part") | |
247 | Part56 = Instance.new("Part") | |
248 | Part57 = Instance.new("Part") | |
249 | Part58 = Instance.new("Part") | |
250 | Part59 = Instance.new("Part") | |
251 | Model60 = Instance.new("Model") | |
252 | Part61 = Instance.new("Part") | |
253 | Model62 = Instance.new("Model") | |
254 | Part63 = Instance.new("Part") | |
255 | BlockMesh64 = Instance.new("BlockMesh") | |
256 | Part65 = Instance.new("Part") | |
257 | BlockMesh66 = Instance.new("BlockMesh") | |
258 | Part67 = Instance.new("Part") | |
259 | BlockMesh68 = Instance.new("BlockMesh") | |
260 | Part69 = Instance.new("Part") | |
261 | BlockMesh70 = Instance.new("BlockMesh") | |
262 | Part71 = Instance.new("Part") | |
263 | Script72 = Instance.new("Script") | |
264 | Model0.Name = "QArmor" | |
265 | Model0.Parent = mas | |
266 | Model1.Name = "RightLeg" | |
267 | Model1.Parent = Model0 | |
268 | Part2.Name = "Right Leg" | |
269 | Part2.Parent = Model1 | |
270 | Part2.BrickColor = BrickColor.new("Crimson") | |
271 | Part2.Transparency = 1 | |
272 | Part2.Rotation = Vector3.new(-0.980000019, -90, 0) | |
273 | Part2.Anchored = true | |
274 | Part2.CanCollide = false | |
275 | Part2.FormFactor = Enum.FormFactor.Symmetric | |
276 | Part2.Size = Vector3.new(1, 2, 1) | |
277 | Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08) | |
278 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
279 | Part2.Color = Color3.new(0, 0.65, 0) | |
280 | Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989) | |
281 | Part2.Orientation = Vector3.new(0, -90, 0.980000019) | |
282 | Part2.Color = Color3.new(0, 0.65, 0) | |
283 | Model3.Name = "RightArm" | |
284 | Model3.Parent = Model0 | |
285 | Part4.Name = "Right Arm" | |
286 | Part4.Parent = Model3 | |
287 | Part4.BrickColor = BrickColor.new("Crimson") | |
288 | Part4.Transparency = 1 | |
289 | Part4.Rotation = Vector3.new(0, -90, 0) | |
290 | Part4.Anchored = true | |
291 | Part4.CanCollide = false | |
292 | Part4.FormFactor = Enum.FormFactor.Symmetric | |
293 | Part4.Size = Vector3.new(1, 2, 1) | |
294 | Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08) | |
295 | Part4.Color = Color3.new(0, 0.65, 0) | |
296 | Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713) | |
297 | Part4.Orientation = Vector3.new(0, -90, 0) | |
298 | Part4.Color = Color3.new(0, 0.65, 0) | |
299 | Part5.Parent = Model3 | |
300 | Part5.Material = Enum.Material.SmoothPlastic | |
301 | Part5.BrickColor = BrickColor.new("Really black") | |
302 | Part5.Rotation = Vector3.new(-180, 90, 0) | |
303 | Part5.Anchored = true | |
304 | Part5.CanCollide = false | |
305 | Part5.FormFactor = Enum.FormFactor.Custom | |
306 | Part5.Size = Vector3.new(0.99000001, 1.46000004, 1) | |
307 | Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08) | |
308 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
309 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
310 | Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
311 | Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046) | |
312 | Part5.Orientation = Vector3.new(0, 90, -180) | |
313 | Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
314 | BlockMesh6.Parent = Part5 | |
315 | BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
316 | BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
317 | Part7.Parent = Model3 | |
318 | Part7.Material = Enum.Material.SmoothPlastic | |
319 | Part7.BrickColor = BrickColor.new("Crimson") | |
320 | Part7.Rotation = Vector3.new(180, 90, 0) | |
321 | Part7.Anchored = true | |
322 | Part7.CanCollide = false | |
323 | Part7.FormFactor = Enum.FormFactor.Custom | |
324 | Part7.Size = Vector3.new(1, 0.660000145, 1) | |
325 | Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22) | |
326 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
327 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
328 | Part7.Color = Color3.new(0, 0.4, 0) | |
329 | Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675) | |
330 | Part7.Orientation = Vector3.new(0, 90, 180) | |
331 | Part7.Color = Color3.new(0, 0.4, 0) | |
332 | BlockMesh8.Parent = Part7 | |
333 | BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
334 | BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
335 | Part9.Parent = Model3 | |
336 | Part9.Material = Enum.Material.Neon | |
337 | Part9.BrickColor = BrickColor.new("Crimson") | |
338 | Part9.Rotation = Vector3.new(180, 90, 0) | |
339 | Part9.Anchored = true | |
340 | Part9.CanCollide = false | |
341 | Part9.FormFactor = Enum.FormFactor.Custom | |
342 | Part9.Size = Vector3.new(1.02999997, 0.200000003, 1) | |
343 | Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10) | |
344 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
345 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
346 | Part9.Color = Color3.new(0, 0.4, 0) | |
347 | Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873) | |
348 | Part9.Orientation = Vector3.new(0, 90, 180) | |
349 | Part9.Color = Color3.new(0, 0.4, 0) | |
350 | BlockMesh10.Parent = Part9 | |
351 | BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
352 | BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
353 | Part11.Parent = Model3 | |
354 | Part11.Material = Enum.Material.SmoothPlastic | |
355 | Part11.BrickColor = BrickColor.new("Crimson") | |
356 | Part11.Rotation = Vector3.new(-90, 45, 0) | |
357 | Part11.Anchored = true | |
358 | Part11.CanCollide = false | |
359 | Part11.FormFactor = Enum.FormFactor.Custom | |
360 | Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019) | |
361 | Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08) | |
362 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
363 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
364 | Part11.Color = Color3.new(0, 0.4, 0) | |
365 | Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083) | |
366 | Part11.Orientation = Vector3.new(-45, 90, -90) | |
367 | Part11.Color = Color3.new(0, 0.4, 0) | |
368 | BlockMesh12.Parent = Part11 | |
369 | BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
370 | BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
371 | Part13.Parent = Model3 | |
372 | Part13.Material = Enum.Material.SmoothPlastic | |
373 | Part13.BrickColor = BrickColor.new("Crimson") | |
374 | Part13.Rotation = Vector3.new(-169, 90, 0) | |
375 | Part13.Anchored = true | |
376 | Part13.CanCollide = false | |
377 | Part13.FormFactor = Enum.FormFactor.Custom | |
378 | Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996) | |
379 | Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08) | |
380 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
381 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
382 | Part13.Color = Color3.new(0, 0.4, 0) | |
383 | Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049) | |
384 | Part13.Orientation = Vector3.new(0, 90, -169) | |
385 | Part13.Color = Color3.new(0, 0.4, 0) | |
386 | BlockMesh14.Parent = Part13 | |
387 | BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
388 | BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
389 | Part15.Parent = Model3 | |
390 | Part15.Material = Enum.Material.SmoothPlastic | |
391 | Part15.BrickColor = BrickColor.new("Crimson") | |
392 | Part15.Rotation = Vector3.new(-165, 90, 0) | |
393 | Part15.Anchored = true | |
394 | Part15.CanCollide = false | |
395 | Part15.FormFactor = Enum.FormFactor.Custom | |
396 | Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994) | |
397 | Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08) | |
398 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
399 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
400 | Part15.Color = Color3.new(0, 0.4, 0) | |
401 | Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239) | |
402 | Part15.Orientation = Vector3.new(0, 90, -165) | |
403 | Part15.Color = Color3.new(0, 0.4, 0) | |
404 | BlockMesh16.Parent = Part15 | |
405 | BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
406 | BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
407 | Part17.Parent = Model3 | |
408 | Part17.Material = Enum.Material.SmoothPlastic | |
409 | Part17.BrickColor = BrickColor.new("Crimson") | |
410 | Part17.Rotation = Vector3.new(-180, 90, 0) | |
411 | Part17.Anchored = true | |
412 | Part17.CanCollide = false | |
413 | Part17.FormFactor = Enum.FormFactor.Custom | |
414 | Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993) | |
415 | Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08) | |
416 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
417 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
418 | Part17.Color = Color3.new(0, 0.4, 0) | |
419 | Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056) | |
420 | Part17.Orientation = Vector3.new(0, 90, -180) | |
421 | Part17.Color = Color3.new(0, 0.4, 0) | |
422 | BlockMesh18.Parent = Part17 | |
423 | BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
424 | BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
425 | Model19.Name = "Torso" | |
426 | Model19.Parent = Model0 | |
427 | Part20.Name = "CoatPart" | |
428 | Part20.Parent = Model19 | |
429 | Part20.Material = Enum.Material.SmoothPlastic | |
430 | Part20.BrickColor = BrickColor.new("Crimson") | |
431 | Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004) | |
432 | Part20.Anchored = true | |
433 | Part20.CanCollide = false | |
434 | Part20.FormFactor = Enum.FormFactor.Custom | |
435 | Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003) | |
436 | Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014) | |
437 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
438 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
439 | Part20.Color = Color3.new(0, 0.4, 0) | |
440 | Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678) | |
441 | Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019) | |
442 | Part20.Color = Color3.new(0, 0.4, 0) | |
443 | Part21.Name = "CoatPart" | |
444 | Part21.Parent = Model19 | |
445 | Part21.Material = Enum.Material.SmoothPlastic | |
446 | Part21.BrickColor = BrickColor.new("Crimson") | |
447 | Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027) | |
448 | Part21.Anchored = true | |
449 | Part21.CanCollide = false | |
450 | Part21.FormFactor = Enum.FormFactor.Custom | |
451 | Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003) | |
452 | Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396) | |
453 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
454 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
455 | Part21.Color = Color3.new(0, 0.4, 0) | |
456 | Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116) | |
457 | Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989) | |
458 | Part21.Color = Color3.new(0, 0.4, 0) | |
459 | Part22.Name = "CoatPart" | |
460 | Part22.Parent = Model19 | |
461 | Part22.Material = Enum.Material.SmoothPlastic | |
462 | Part22.BrickColor = BrickColor.new("Crimson") | |
463 | Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997) | |
464 | Part22.Anchored = true | |
465 | Part22.CanCollide = false | |
466 | Part22.FormFactor = Enum.FormFactor.Custom | |
467 | Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003) | |
468 | Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609) | |
469 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
470 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
471 | Part22.Color = Color3.new(0, 0.4, 0) | |
472 | Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674) | |
473 | Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006) | |
474 | Part22.Color = Color3.new(0, 0.4, 0) | |
475 | WedgePart23.Parent = Model19 | |
476 | WedgePart23.Material = Enum.Material.SmoothPlastic | |
477 | WedgePart23.BrickColor = BrickColor.new("Really black") | |
478 | WedgePart23.Rotation = Vector3.new(142.779999, 0, 0) | |
479 | WedgePart23.Anchored = true | |
480 | WedgePart23.CanCollide = false | |
481 | WedgePart23.FormFactor = Enum.FormFactor.Symmetric | |
482 | WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079) | |
483 | WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386) | |
484 | WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
485 | WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273) | |
486 | WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180) | |
487 | WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
488 | WedgePart24.Parent = Model19 | |
489 | WedgePart24.Material = Enum.Material.SmoothPlastic | |
490 | WedgePart24.BrickColor = BrickColor.new("Really black") | |
491 | WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180) | |
492 | WedgePart24.Anchored = true | |
493 | WedgePart24.CanCollide = false | |
494 | WedgePart24.FormFactor = Enum.FormFactor.Symmetric | |
495 | WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079) | |
496 | WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492) | |
497 | WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
498 | WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168) | |
499 | WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180) | |
500 | WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
501 | Part25.Name = "CoatPart" | |
502 | Part25.Parent = Model19 | |
503 | Part25.Material = Enum.Material.SmoothPlastic | |
504 | Part25.BrickColor = BrickColor.new("Really black") | |
505 | Part25.Rotation = Vector3.new(-44.9500008, 90, 0) | |
506 | Part25.Anchored = true | |
507 | Part25.CanCollide = false | |
508 | Part25.FormFactor = Enum.FormFactor.Custom | |
509 | Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003) | |
510 | Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08) | |
511 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
512 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
513 | Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
514 | Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894) | |
515 | Part25.Orientation = Vector3.new(0, 90, -44.9500008) | |
516 | Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
517 | Part26.Name = "CoatPart" | |
518 | Part26.Parent = Model19 | |
519 | Part26.Material = Enum.Material.SmoothPlastic | |
520 | Part26.BrickColor = BrickColor.new("Crimson") | |
521 | Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998) | |
522 | Part26.Anchored = true | |
523 | Part26.CanCollide = false | |
524 | Part26.FormFactor = Enum.FormFactor.Custom | |
525 | Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003) | |
526 | Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125) | |
527 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
528 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
529 | Part26.Color = Color3.new(0, 0.4, 0) | |
530 | Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991) | |
531 | Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997) | |
532 | Part26.Color = Color3.new(0, 0.4, 0) | |
533 | Part27.Name = "CoatPart" | |
534 | Part27.Parent = Model19 | |
535 | Part27.Material = Enum.Material.SmoothPlastic | |
536 | Part27.BrickColor = BrickColor.new("Really black") | |
537 | Part27.Rotation = Vector3.new(0, 0, 0.74000001) | |
538 | Part27.Anchored = true | |
539 | Part27.CanCollide = false | |
540 | Part27.FormFactor = Enum.FormFactor.Custom | |
541 | Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998) | |
542 | Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1) | |
543 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
544 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
545 | Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
546 | Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912) | |
547 | Part27.Orientation = Vector3.new(0, 0, 0.74000001) | |
548 | Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
549 | Part28.Name = "CoatPart" | |
550 | Part28.Parent = Model19 | |
551 | Part28.Material = Enum.Material.SmoothPlastic | |
552 | Part28.BrickColor = BrickColor.new("Crimson") | |
553 | Part28.Rotation = Vector3.new(4, -15, 0) | |
554 | Part28.Anchored = true | |
555 | Part28.CanCollide = false | |
556 | Part28.FormFactor = Enum.FormFactor.Custom | |
557 | Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
558 | Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919) | |
559 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
560 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
561 | Part28.Color = Color3.new(0, 0.4, 0) | |
562 | Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752) | |
563 | Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996) | |
564 | Part28.Color = Color3.new(0, 0.4, 0) | |
565 | CylinderMesh29.Parent = Part28 | |
566 | Part30.Name = "CoatPart" | |
567 | Part30.Parent = Model19 | |
568 | Part30.Material = Enum.Material.SmoothPlastic | |
569 | Part30.BrickColor = BrickColor.new("Crimson") | |
570 | Part30.Rotation = Vector3.new(-5, 15, 0) | |
571 | Part30.Anchored = true | |
572 | Part30.CanCollide = false | |
573 | Part30.FormFactor = Enum.FormFactor.Custom | |
574 | Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
575 | Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173) | |
576 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
577 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
578 | Part30.Color = Color3.new(0, 0.4, 0) | |
579 | Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518) | |
580 | Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995) | |
581 | Part30.Color = Color3.new(0, 0.4, 0) | |
582 | CylinderMesh31.Parent = Part30 | |
583 | Part32.Name = "CoatPart" | |
584 | Part32.Parent = Model19 | |
585 | Part32.Material = Enum.Material.SmoothPlastic | |
586 | Part32.BrickColor = BrickColor.new("Crimson") | |
587 | Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997) | |
588 | Part32.Anchored = true | |
589 | Part32.CanCollide = false | |
590 | Part32.FormFactor = Enum.FormFactor.Custom | |
591 | Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003) | |
592 | Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633) | |
593 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
594 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
595 | Part32.Color = Color3.new(0, 0.4, 0) | |
596 | Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525) | |
597 | Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987) | |
598 | Part32.Color = Color3.new(0, 0.4, 0) | |
599 | CylinderMesh33.Parent = Part32 | |
600 | Part34.Name = "CoatPart" | |
601 | Part34.Parent = Model19 | |
602 | Part34.Material = Enum.Material.SmoothPlastic | |
603 | Part34.BrickColor = BrickColor.new("Really black") | |
604 | Part34.Anchored = true | |
605 | Part34.CanCollide = false | |
606 | Part34.FormFactor = Enum.FormFactor.Custom | |
607 | Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
608 | Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
609 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
610 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
611 | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
612 | Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968) | |
613 | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
614 | Part35.Parent = Model19 | |
615 | Part35.Material = Enum.Material.Neon | |
616 | Part35.BrickColor = BrickColor.new("Really red") | |
617 | Part35.Rotation = Vector3.new(-11.1599998, 0, 0) | |
618 | Part35.Anchored = true | |
619 | Part35.CanCollide = false | |
620 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
621 | Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998) | |
622 | Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043) | |
623 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
624 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
625 | Part35.Color = Color3.new(0, 1, 0) | |
626 | Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246) | |
627 | Part35.Orientation = Vector3.new(-11.1599998, 0, 0) | |
628 | Part35.Color = Color3.new(0, 1, 0) | |
629 | Part36.Parent = Model19 | |
630 | Part36.Material = Enum.Material.Neon | |
631 | Part36.BrickColor = BrickColor.new("Really red") | |
632 | Part36.Rotation = Vector3.new(-93.4899979, 0, -180) | |
633 | Part36.Anchored = true | |
634 | Part36.CanCollide = false | |
635 | Part36.FormFactor = Enum.FormFactor.Custom | |
636 | Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006) | |
637 | Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419) | |
638 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
639 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
640 | Part36.Color = Color3.new(0, 1, 0) | |
641 | Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272) | |
642 | Part36.Orientation = Vector3.new(-86.5100021, 180, 0) | |
643 | Part36.Color = Color3.new(0, 1, 0) | |
644 | Part37.Parent = Model19 | |
645 | Part37.Material = Enum.Material.Neon | |
646 | Part37.BrickColor = BrickColor.new("Really red") | |
647 | Part37.Rotation = Vector3.new(-86.5100021, 0, 0) | |
648 | Part37.Anchored = true | |
649 | Part37.CanCollide = false | |
650 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
651 | Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001) | |
652 | Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419) | |
653 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
654 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
655 | Part37.Color = Color3.new(0, 1, 0) | |
656 | Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631) | |
657 | Part37.Orientation = Vector3.new(-86.5100021, 0, 0) | |
658 | Part37.Color = Color3.new(0, 1, 0) | |
659 | Part38.Parent = Model19 | |
660 | Part38.Material = Enum.Material.Neon | |
661 | Part38.BrickColor = BrickColor.new("Really red") | |
662 | Part38.Rotation = Vector3.new(-140.779999, 0, 0) | |
663 | Part38.Anchored = true | |
664 | Part38.CanCollide = false | |
665 | Part38.FormFactor = Enum.FormFactor.Symmetric | |
666 | Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038) | |
667 | Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609) | |
668 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
669 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
670 | Part38.Color = Color3.new(0, 1, 0) | |
671 | Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192) | |
672 | Part38.Orientation = Vector3.new(-39.2200012, 180, 180) | |
673 | Part38.Color = Color3.new(0, 1, 0) | |
674 | Part39.Name = "CoatPart" | |
675 | Part39.Parent = Model19 | |
676 | Part39.Material = Enum.Material.SmoothPlastic | |
677 | Part39.BrickColor = BrickColor.new("Crimson") | |
678 | Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004) | |
679 | Part39.Anchored = true | |
680 | Part39.CanCollide = false | |
681 | Part39.FormFactor = Enum.FormFactor.Custom | |
682 | Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003) | |
683 | Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069) | |
684 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
685 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
686 | Part39.Color = Color3.new(0, 0.4, 0) | |
687 | Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458) | |
688 | Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017) | |
689 | Part39.Color = Color3.new(0, 0.4, 0) | |
690 | CylinderMesh40.Parent = Part39 | |
691 | Part41.Name = "CoatPart" | |
692 | Part41.Parent = Model19 | |
693 | Part41.Material = Enum.Material.SmoothPlastic | |
694 | Part41.BrickColor = BrickColor.new("Really black") | |
695 | Part41.Rotation = Vector3.new(0, 0, 0.810000002) | |
696 | Part41.Anchored = true | |
697 | Part41.CanCollide = false | |
698 | Part41.FormFactor = Enum.FormFactor.Custom | |
699 | Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995) | |
700 | Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1) | |
701 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
702 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
703 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
704 | Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029) | |
705 | Part41.Orientation = Vector3.new(0, 0, 0.810000002) | |
706 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
707 | Part42.Parent = Model19 | |
708 | Part42.Material = Enum.Material.Neon | |
709 | Part42.BrickColor = BrickColor.new("Really red") | |
710 | Part42.Rotation = Vector3.new(-39.2200012, 0, -180) | |
711 | Part42.Anchored = true | |
712 | Part42.CanCollide = false | |
713 | Part42.FormFactor = Enum.FormFactor.Custom | |
714 | Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021) | |
715 | Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609) | |
716 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
717 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
718 | Part42.Color = Color3.new(0, 1, 0) | |
719 | Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203) | |
720 | Part42.Orientation = Vector3.new(-39.2200012, 0, 180) | |
721 | Part42.Color = Color3.new(0, 1, 0) | |
722 | Part43.Parent = Model19 | |
723 | Part43.Material = Enum.Material.Neon | |
724 | Part43.BrickColor = BrickColor.new("Really red") | |
725 | Part43.Rotation = Vector3.new(-133.990005, 0, -180) | |
726 | Part43.Anchored = true | |
727 | Part43.CanCollide = false | |
728 | Part43.FormFactor = Enum.FormFactor.Custom | |
729 | Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002) | |
730 | Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717) | |
731 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
732 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
733 | Part43.Color = Color3.new(0, 1, 0) | |
734 | Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367) | |
735 | Part43.Orientation = Vector3.new(-46.0099983, 180, 0) | |
736 | Part43.Color = Color3.new(0, 1, 0) | |
737 | Part44.Parent = Model19 | |
738 | Part44.Material = Enum.Material.Neon | |
739 | Part44.BrickColor = BrickColor.new("Really red") | |
740 | Part44.Rotation = Vector3.new(-46.0099983, 0, 0) | |
741 | Part44.Anchored = true | |
742 | Part44.CanCollide = false | |
743 | Part44.FormFactor = Enum.FormFactor.Symmetric | |
744 | Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998) | |
745 | Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717) | |
746 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
747 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
748 | Part44.Color = Color3.new(0, 1, 0) | |
749 | Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927) | |
750 | Part44.Orientation = Vector3.new(-46.0099983, 0, 0) | |
751 | Part44.Color = Color3.new(0, 1, 0) | |
752 | Part45.Parent = Model19 | |
753 | Part45.Material = Enum.Material.Neon | |
754 | Part45.BrickColor = BrickColor.new("Really red") | |
755 | Part45.Rotation = Vector3.new(-64.6100006, 0, -180) | |
756 | Part45.Anchored = true | |
757 | Part45.CanCollide = false | |
758 | Part45.FormFactor = Enum.FormFactor.Custom | |
759 | Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006) | |
760 | Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392) | |
761 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
762 | Part45.TopSurface = Enum.SurfaceType.Smooth | |
763 | Part45.Color = Color3.new(0, 1, 0) | |
764 | Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715) | |
765 | Part45.Orientation = Vector3.new(-64.6100006, 0, 180) | |
766 | Part45.Color = Color3.new(0, 1, 0) | |
767 | Part46.Parent = Model19 | |
768 | Part46.Material = Enum.Material.Neon | |
769 | Part46.BrickColor = BrickColor.new("Really red") | |
770 | Part46.Rotation = Vector3.new(-168.839996, 0, -180) | |
771 | Part46.Anchored = true | |
772 | Part46.CanCollide = false | |
773 | Part46.FormFactor = Enum.FormFactor.Custom | |
774 | Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002) | |
775 | Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043) | |
776 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
777 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
778 | Part46.Color = Color3.new(0, 1, 0) | |
779 | Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462) | |
780 | Part46.Orientation = Vector3.new(-11.1599998, 180, 0) | |
781 | Part46.Color = Color3.new(0, 1, 0) | |
782 | Part47.Name = "CoatPart" | |
783 | Part47.Parent = Model19 | |
784 | Part47.Material = Enum.Material.SmoothPlastic | |
785 | Part47.BrickColor = BrickColor.new("Really black") | |
786 | Part47.Rotation = Vector3.new(0, 0, 0.74000001) | |
787 | Part47.Anchored = true | |
788 | Part47.CanCollide = false | |
789 | Part47.FormFactor = Enum.FormFactor.Custom | |
790 | Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012) | |
791 | Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1) | |
792 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
793 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
794 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
795 | Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956) | |
796 | Part47.Orientation = Vector3.new(0, 0, 0.74000001) | |
797 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
798 | Part48.Name = "Torso" | |
799 | Part48.Parent = Model19 | |
800 | Part48.BrickColor = BrickColor.new("Crimson") | |
801 | Part48.Transparency = 1 | |
802 | Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979) | |
803 | Part48.Anchored = true | |
804 | Part48.CanCollide = false | |
805 | Part48.FormFactor = Enum.FormFactor.Symmetric | |
806 | Part48.Size = Vector3.new(2, 2, 1) | |
807 | Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06) | |
808 | Part48.LeftSurface = Enum.SurfaceType.Weld | |
809 | Part48.RightSurface = Enum.SurfaceType.Weld | |
810 | Part48.Color = Color3.new(0, 0.65, 0) | |
811 | Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951) | |
812 | Part48.Orientation = Vector3.new(0.980000019, -90, 180) | |
813 | Part48.Color = Color3.new(0, 0.65, 0) | |
814 | Part49.Parent = Model19 | |
815 | Part49.Material = Enum.Material.Neon | |
816 | Part49.BrickColor = BrickColor.new("Really red") | |
817 | Part49.Rotation = Vector3.new(-115.389999, 0, 0) | |
818 | Part49.Anchored = true | |
819 | Part49.CanCollide = false | |
820 | Part49.FormFactor = Enum.FormFactor.Symmetric | |
821 | Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001) | |
822 | Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392) | |
823 | Part49.BottomSurface = Enum.SurfaceType.Smooth | |
824 | Part49.TopSurface = Enum.SurfaceType.Smooth | |
825 | Part49.Color = Color3.new(0, 1, 0) | |
826 | Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596) | |
827 | Part49.Orientation = Vector3.new(-64.6100006, 180, 180) | |
828 | Part49.Color = Color3.new(0, 1, 0) | |
829 | Part50.Parent = Model19 | |
830 | Part50.Material = Enum.Material.Neon | |
831 | Part50.BrickColor = BrickColor.new("Really red") | |
832 | Part50.Rotation = Vector3.new(-39.2200012, 0, 180) | |
833 | Part50.Anchored = true | |
834 | Part50.CanCollide = false | |
835 | Part50.FormFactor = Enum.FormFactor.Custom | |
836 | Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005) | |
837 | Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609) | |
838 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
839 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
840 | Part50.Color = Color3.new(0, 1, 0) | |
841 | Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983) | |
842 | Part50.Orientation = Vector3.new(-39.2200012, 0, 180) | |
843 | Part50.Color = Color3.new(0, 1, 0) | |
844 | Part51.Parent = Model19 | |
845 | Part51.Material = Enum.Material.Neon | |
846 | Part51.BrickColor = BrickColor.new("Really red") | |
847 | Part51.Rotation = Vector3.new(-93.4899979, 0, 180) | |
848 | Part51.Anchored = true | |
849 | Part51.CanCollide = false | |
850 | Part51.FormFactor = Enum.FormFactor.Custom | |
851 | Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029) | |
852 | Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823) | |
853 | Part51.BottomSurface = Enum.SurfaceType.Smooth | |
854 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
855 | Part51.Color = Color3.new(0, 1, 0) | |
856 | Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205) | |
857 | Part51.Orientation = Vector3.new(-86.5100021, 180, 0) | |
858 | Part51.Color = Color3.new(0, 1, 0) | |
859 | Part52.Parent = Model19 | |
860 | Part52.Material = Enum.Material.Neon | |
861 | Part52.BrickColor = BrickColor.new("Really red") | |
862 | Part52.Rotation = Vector3.new(-133.990005, 0, 180) | |
863 | Part52.Anchored = true | |
864 | Part52.CanCollide = false | |
865 | Part52.FormFactor = Enum.FormFactor.Custom | |
866 | Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072) | |
867 | Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717) | |
868 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
869 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
870 | Part52.Color = Color3.new(0, 1, 0) | |
871 | Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069) | |
872 | Part52.Orientation = Vector3.new(-46.0099983, 180, 0) | |
873 | Part52.Color = Color3.new(0, 1, 0) | |
874 | Part53.Parent = Model19 | |
875 | Part53.Material = Enum.Material.Neon | |
876 | Part53.BrickColor = BrickColor.new("Really red") | |
877 | Part53.Rotation = Vector3.new(-168.839996, 0, 180) | |
878 | Part53.Anchored = true | |
879 | Part53.CanCollide = false | |
880 | Part53.FormFactor = Enum.FormFactor.Custom | |
881 | Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072) | |
882 | Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983) | |
883 | Part53.BottomSurface = Enum.SurfaceType.Smooth | |
884 | Part53.TopSurface = Enum.SurfaceType.Smooth | |
885 | Part53.Color = Color3.new(0, 1, 0) | |
886 | Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117) | |
887 | Part53.Orientation = Vector3.new(-11.1599998, 180, 0) | |
888 | Part53.Color = Color3.new(0, 1, 0) | |
889 | Part54.Parent = Model19 | |
890 | Part54.Material = Enum.Material.Neon | |
891 | Part54.BrickColor = BrickColor.new("Really red") | |
892 | Part54.Rotation = Vector3.new(-64.6100006, 0, 180) | |
893 | Part54.Anchored = true | |
894 | Part54.CanCollide = false | |
895 | Part54.FormFactor = Enum.FormFactor.Custom | |
896 | Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029) | |
897 | Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421) | |
898 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
899 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
900 | Part54.Color = Color3.new(0, 1, 0) | |
901 | Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343) | |
902 | Part54.Orientation = Vector3.new(-64.6100006, 0, 180) | |
903 | Part54.Color = Color3.new(0, 1, 0) | |
904 | Part55.Parent = Model19 | |
905 | Part55.Material = Enum.Material.Neon | |
906 | Part55.BrickColor = BrickColor.new("Really red") | |
907 | Part55.Rotation = Vector3.new(-140.779999, 0, 0) | |
908 | Part55.Anchored = true | |
909 | Part55.CanCollide = false | |
910 | Part55.FormFactor = Enum.FormFactor.Custom | |
911 | Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044) | |
912 | Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609) | |
913 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
914 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
915 | Part55.Color = Color3.new(0, 1, 0) | |
916 | Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175) | |
917 | Part55.Orientation = Vector3.new(-39.2200012, 180, 180) | |
918 | Part55.Color = Color3.new(0, 1, 0) | |
919 | Part56.Parent = Model19 | |
920 | Part56.Material = Enum.Material.Neon | |
921 | Part56.BrickColor = BrickColor.new("Really red") | |
922 | Part56.Rotation = Vector3.new(-11.1599998, 0, 0) | |
923 | Part56.Anchored = true | |
924 | Part56.CanCollide = false | |
925 | Part56.FormFactor = Enum.FormFactor.Custom | |
926 | Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029) | |
927 | Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983) | |
928 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
929 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
930 | Part56.Color = Color3.new(0, 1, 0) | |
931 | Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591) | |
932 | Part56.Orientation = Vector3.new(-11.1599998, 0, 0) | |
933 | Part56.Color = Color3.new(0, 1, 0) | |
934 | Part57.Parent = Model19 | |
935 | Part57.Material = Enum.Material.Neon | |
936 | Part57.BrickColor = BrickColor.new("Really red") | |
937 | Part57.Rotation = Vector3.new(-115.389999, 0, 0) | |
938 | Part57.Anchored = true | |
939 | Part57.CanCollide = false | |
940 | Part57.FormFactor = Enum.FormFactor.Custom | |
941 | Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019) | |
942 | Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481) | |
943 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
944 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
945 | Part57.Color = Color3.new(0, 1, 0) | |
946 | Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316) | |
947 | Part57.Orientation = Vector3.new(-64.6100006, 180, 180) | |
948 | Part57.Color = Color3.new(0, 1, 0) | |
949 | Part58.Parent = Model19 | |
950 | Part58.Material = Enum.Material.Neon | |
951 | Part58.BrickColor = BrickColor.new("Really red") | |
952 | Part58.Rotation = Vector3.new(-46.0099983, 0, 0) | |
953 | Part58.Anchored = true | |
954 | Part58.CanCollide = false | |
955 | Part58.FormFactor = Enum.FormFactor.Custom | |
956 | Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029) | |
957 | Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717) | |
958 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
959 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
960 | Part58.Color = Color3.new(0, 1, 0) | |
961 | Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225) | |
962 | Part58.Orientation = Vector3.new(-46.0099983, 0, 0) | |
963 | Part58.Color = Color3.new(0, 1, 0) | |
964 | Part59.Parent = Model19 | |
965 | Part59.Material = Enum.Material.Neon | |
966 | Part59.BrickColor = BrickColor.new("Really red") | |
967 | Part59.Rotation = Vector3.new(-86.5100021, 0, 0) | |
968 | Part59.Anchored = true | |
969 | Part59.CanCollide = false | |
970 | Part59.FormFactor = Enum.FormFactor.Custom | |
971 | Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019) | |
972 | Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158) | |
973 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
974 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
975 | Part59.Color = Color3.new(0, 1, 0) | |
976 | Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952) | |
977 | Part59.Orientation = Vector3.new(-86.5100021, 0, 0) | |
978 | Part59.Color = Color3.new(0, 1, 0) | |
979 | Model60.Name = "LeftLeg" | |
980 | Model60.Parent = Model0 | |
981 | Part61.Name = "Left Leg" | |
982 | Part61.Parent = Model60 | |
983 | Part61.BrickColor = BrickColor.new("Crimson") | |
984 | Part61.Transparency = 1 | |
985 | Part61.Rotation = Vector3.new(0, -90, 0) | |
986 | Part61.Anchored = true | |
987 | Part61.CanCollide = false | |
988 | Part61.FormFactor = Enum.FormFactor.Symmetric | |
989 | Part61.Size = Vector3.new(1, 2, 1) | |
990 | Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
991 | Part61.BottomSurface = Enum.SurfaceType.Smooth | |
992 | Part61.Color = Color3.new(0, 0.65, 0) | |
993 | Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965) | |
994 | Part61.Orientation = Vector3.new(0, -90, 0) | |
995 | Part61.Color = Color3.new(0, 0.65, 0) | |
996 | Model62.Name = "LeftArm" | |
997 | Model62.Parent = Model0 | |
998 | Part63.Parent = Model62 | |
999 | Part63.Material = Enum.Material.Neon | |
1000 | Part63.BrickColor = BrickColor.new("Crimson") | |
1001 | Part63.Rotation = Vector3.new(-180, -90, 0) | |
1002 | Part63.Anchored = true | |
1003 | Part63.CanCollide = false | |
1004 | Part63.FormFactor = Enum.FormFactor.Custom | |
1005 | Part63.Size = Vector3.new(1.05000007, 0.200000003, 1) | |
1006 | Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10) | |
1007 | Part63.BottomSurface = Enum.SurfaceType.Smooth | |
1008 | Part63.TopSurface = Enum.SurfaceType.Smooth | |
1009 | Part63.Color = Color3.new(0, 0.4, 0) | |
1010 | Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978) | |
1011 | Part63.Orientation = Vector3.new(0, -90, 180) | |
1012 | Part63.Color = Color3.new(0, 0.4, 0) | |
1013 | BlockMesh64.Parent = Part63 | |
1014 | BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
1015 | BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
1016 | Part65.Parent = Model62 | |
1017 | Part65.Material = Enum.Material.SmoothPlastic | |
1018 | Part65.BrickColor = BrickColor.new("Really black") | |
1019 | Part65.Rotation = Vector3.new(-180, -90, 0) | |
1020 | Part65.Anchored = true | |
1021 | Part65.CanCollide = false | |
1022 | Part65.FormFactor = Enum.FormFactor.Custom | |
1023 | Part65.Size = Vector3.new(1.03999996, 1.25, 1) | |
1024 | Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10) | |
1025 | Part65.BottomSurface = Enum.SurfaceType.Smooth | |
1026 | Part65.TopSurface = Enum.SurfaceType.Smooth | |
1027 | Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1028 | Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973) | |
1029 | Part65.Orientation = Vector3.new(0, -90, 180) | |
1030 | Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1031 | BlockMesh66.Parent = Part65 | |
1032 | BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998) | |
1033 | BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998) | |
1034 | Part67.Parent = Model62 | |
1035 | Part67.Material = Enum.Material.SmoothPlastic | |
1036 | Part67.BrickColor = BrickColor.new("Crimson") | |
1037 | Part67.Rotation = Vector3.new(-180, -90, 0) | |
1038 | Part67.Anchored = true | |
1039 | Part67.CanCollide = false | |
1040 | Part67.FormFactor = Enum.FormFactor.Custom | |
1041 | Part67.Size = Vector3.new(1.03000009, 0.650000095, 1) | |
1042 | Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22) | |
1043 | Part67.BottomSurface = Enum.SurfaceType.Smooth | |
1044 | Part67.TopSurface = Enum.SurfaceType.Smooth | |
1045 | Part67.Color = Color3.new(0, 0.4, 0) | |
1046 | Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651) | |
1047 | Part67.Orientation = Vector3.new(0, -90, 180) | |
1048 | Part67.Color = Color3.new(0, 0.4, 0) | |
1049 | BlockMesh68.Parent = Part67 | |
1050 | BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
1051 | BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
1052 | Part69.Parent = Model62 | |
1053 | Part69.Material = Enum.Material.SmoothPlastic | |
1054 | Part69.BrickColor = BrickColor.new("Crimson") | |
1055 | Part69.Rotation = Vector3.new(-90, 45, 0) | |
1056 | Part69.Anchored = true | |
1057 | Part69.CanCollide = false | |
1058 | Part69.FormFactor = Enum.FormFactor.Custom | |
1059 | Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019) | |
1060 | Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08) | |
1061 | Part69.BottomSurface = Enum.SurfaceType.Smooth | |
1062 | Part69.TopSurface = Enum.SurfaceType.Smooth | |
1063 | Part69.Color = Color3.new(0, 0.4, 0) | |
1064 | Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983) | |
1065 | Part69.Orientation = Vector3.new(-45, 90, -90) | |
1066 | Part69.Color = Color3.new(0, 0.4, 0) | |
1067 | BlockMesh70.Parent = Part69 | |
1068 | BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
1069 | BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
1070 | Part71.Name = "Left Arm" | |
1071 | Part71.Parent = Model62 | |
1072 | Part71.BrickColor = BrickColor.new("Crimson") | |
1073 | Part71.Transparency = 1 | |
1074 | Part71.Rotation = Vector3.new(-180, -90, 0) | |
1075 | Part71.Anchored = true | |
1076 | Part71.CanCollide = false | |
1077 | Part71.FormFactor = Enum.FormFactor.Symmetric | |
1078 | Part71.Size = Vector3.new(1, 2, 1) | |
1079 | Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21) | |
1080 | Part71.Color = Color3.new(0, 0.65, 0) | |
1081 | Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696) | |
1082 | Part71.Orientation = Vector3.new(0, -90, 180) | |
1083 | Part71.Color = Color3.new(0, 0.65, 0) | |
1084 | Script72.Name = "Welds" | |
1085 | Script72.Parent = Model0 | |
1086 | Script72.Disabled = true | |
1087 | table.insert(cors,sandbox(Script72,function() | |
1088 | --Saz | |
1089 | ||
1090 | --A new system which is a combination of fast-welds and hard-welds. | |
1091 | --Should be far, far better. | |
1092 | ||
1093 | --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. | |
1094 | --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. | |
1095 | ||
1096 | --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. | |
1097 | --The fact that you're reading this means you should likely kill yourself. Immediately. | |
1098 | ||
1099 | wait(.33) | |
1100 | ||
1101 | Tool=script.Parent | |
1102 | Nib=Tool.Parent | |
1103 | ||
1104 | ||
1105 | weldparts=function() | |
1106 | print("Welding") | |
1107 | lel={} | |
1108 | function jarate(p) | |
1109 | for i=1, #p do | |
1110 | table.insert(lel,p[i]) | |
1111 | k=p[i]:children() | |
1112 | if #k>0 then | |
1113 | jarate(k) | |
1114 | end | |
1115 | end | |
1116 | end | |
1117 | for _,v in pairs(script.Parent:children()) do | |
1118 | if v.Name~="Cloak" and v.className~="Script" then | |
1119 | v:BreakJoints() | |
1120 | jarate(v:children()) | |
1121 | end | |
1122 | end | |
1123 | for _,v in pairs(lel) do | |
1124 | if v.className=="Weld" or v.className=="Motor6D" then | |
1125 | v:Remove() | |
1126 | end | |
1127 | end | |
1128 | for _,v in pairs(script.Parent["RightLeg"]:children()) do | |
1129 | if v.Name~="Right Leg" then | |
1130 | w=Instance.new("Weld") | |
1131 | w.Part0=script.Parent["RightLeg"]["Right Leg"] | |
1132 | w.Part1=v | |
1133 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
1134 | w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
1135 | w.Parent=w.Part0 | |
1136 | end | |
1137 | end | |
1138 | w=Instance.new("Weld") | |
1139 | w.Part0=Nib["Right Leg"] | |
1140 | w.Part1=script.Parent["RightLeg"]["Right Leg"] | |
1141 | w.Parent=w.Part0 | |
1142 | w.C0=CFrame.new(0,-.1,0) | |
1143 | for _,v in pairs(script.Parent["LeftLeg"]:children()) do | |
1144 | if v.Name~="Left Leg" then | |
1145 | w=Instance.new("Weld") | |
1146 | w.Part0=script.Parent["LeftLeg"]["Left Leg"] | |
1147 | w.Part1=v | |
1148 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
1149 | w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
1150 | w.Parent=w.Part0 | |
1151 | end | |
1152 | end | |
1153 | w=Instance.new("Weld") | |
1154 | w.Part0=Nib["Left Leg"] | |
1155 | w.Part1=script.Parent["LeftLeg"]["Left Leg"] | |
1156 | w.Parent=w.Part0 | |
1157 | w.C0=CFrame.new(0,-.1,0) | |
1158 | for _,v in pairs(script.Parent["RightArm"]:children()) do | |
1159 | if v.Name~="Right Arm" then | |
1160 | w=Instance.new("Weld") | |
1161 | w.Part0=script.Parent["RightArm"]["Right Arm"] | |
1162 | w.Part1=v | |
1163 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
1164 | w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
1165 | w.Parent=w.Part1 | |
1166 | end | |
1167 | end | |
1168 | w=Instance.new("Weld") | |
1169 | w.Part0=Nib["Right Arm"] | |
1170 | w.Part1=script.Parent["RightArm"]["Right Arm"] | |
1171 | w.Parent=w.Part0 | |
1172 | w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
1173 | for _,v in pairs(script.Parent["LeftArm"]:children()) do | |
1174 | if v.Name~="Left Arm" then | |
1175 | w=Instance.new("Weld") | |
1176 | w.Part0=script.Parent["LeftArm"]["Left Arm"] | |
1177 | w.Part1=v | |
1178 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
1179 | w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
1180 | w.Parent=w.Part0 | |
1181 | end | |
1182 | end | |
1183 | w=Instance.new("Weld") | |
1184 | w.Part0=Nib["Left Arm"] | |
1185 | w.Part1=script.Parent["LeftArm"]["Left Arm"] | |
1186 | w.Parent=w.Part0 | |
1187 | ||
1188 | for _,v in pairs(script.Parent["Torso"]:children()) do | |
1189 | if v.Name~="Torso" then | |
1190 | w=Instance.new("Weld") | |
1191 | w.Part0=script.Parent["Torso"]["Torso"] | |
1192 | w.Part1=v | |
1193 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
1194 | w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position) | |
1195 | w.Parent=script.Parent["Torso"]["Torso"] | |
1196 | end | |
1197 | end | |
1198 | ||
1199 | w=Instance.new("Weld") | |
1200 | w.Part0=Nib["Torso"] | |
1201 | w.Part1=script.Parent["Torso"]["Torso"] | |
1202 | w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1203 | w.Parent=w.Part0 | |
1204 | ||
1205 | for _,v in pairs(lel) do | |
1206 | if v:IsA("BasePart") then v.Anchored=false end | |
1207 | end | |
1208 | ||
1209 | wait(1) | |
1210 | ||
1211 | w=Instance.new("Weld") | |
1212 | w.Part0=Nib.Torso | |
1213 | w.Part1=Tool.Torso.Torso | |
1214 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
1215 | w.C1=CFrame.new(0,0,0) | |
1216 | w.Parent=w.Part1 | |
1217 | w.Name="ClothingWeld" | |
1218 | ||
1219 | wait(.06) | |
1220 | ||
1221 | while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do | |
1222 | wait(.03) | |
1223 | w=Instance.new("Weld") | |
1224 | w.Part0=Nib.Torso | |
1225 | w.Part1=Tool.Torso.Torso | |
1226 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
1227 | w.C1=CFrame.new(0,0,0) | |
1228 | w.Parent=w.Part1 | |
1229 | w.Name="ClothingWeld" | |
1230 | end | |
1231 | ||
1232 | w=Instance.new("Weld") | |
1233 | w.Part0=Nib["Right Leg"] | |
1234 | w.Part1=Tool.RightLeg["Right Leg"] | |
1235 | w.C0=CFrame.new(0,0,0) | |
1236 | w.C1=CFrame.new(0,0,0) | |
1237 | w.Parent=w.Part1 | |
1238 | w.Name="ClothingWeld" | |
1239 | ||
1240 | w=Instance.new("Weld") | |
1241 | w.Part0=Nib["Left Leg"] | |
1242 | w.Part1=Tool.LeftLeg["Left Leg"] | |
1243 | w.C0=CFrame.new(0,0,0) | |
1244 | w.C1=CFrame.new(0,0,0) | |
1245 | w.Parent=w.Part1 | |
1246 | w.Name="ClothingWeld" | |
1247 | ||
1248 | w=Instance.new("Weld") | |
1249 | w.Part0=Nib["Right Arm"] | |
1250 | w.Part1=Tool.RightArm["Right Arm"] | |
1251 | w.C0=CFrame.new(0,0,0) | |
1252 | w.C1=CFrame.new(0,0,0) | |
1253 | w.Parent=w.Part1 | |
1254 | w.Name="ClothingWeld" | |
1255 | ||
1256 | w=Instance.new("Weld") | |
1257 | w.Part0=Nib["Left Arm"] | |
1258 | w.Part1=Tool.LeftArm["Left Arm"] | |
1259 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
1260 | w.C1=CFrame.new(0,0,0) | |
1261 | w.Parent=w.Part1 | |
1262 | w.Name="ClothingWeld" | |
1263 | ||
1264 | wait() | |
1265 | ||
1266 | end | |
1267 | weldparts() | |
1268 | end)) | |
1269 | for i,v in pairs(mas:GetChildren()) do | |
1270 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
1271 | pcall(function() v:MakeJoints() end) | |
1272 | end | |
1273 | mas:Destroy() | |
1274 | for i,v in pairs(cors) do | |
1275 | spawn(function() | |
1276 | pcall(v) | |
1277 | end) | |
1278 | end |