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1 | print([[ | |
2 | ___________________________________ | |
3 | ||
4 | Kyutatsuki13's アマツミカ·スタライト script | |
5 | Build 0003 | |
6 | Amatsumika Starlight the Kami of Stars | |
7 | Crystal5241 custom edit | |
8 | ||
9 | ___________________________________ | |
10 | ]]) | |
11 | ||
12 | ||
13 | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)") | |
14 | ||
15 | local p = game:GetService("Players").LocalPlayer | |
16 | local plr = game:GetService("Players").LocalPlayer | |
17 | local player = game:GetService("Players").LocalPlayer | |
18 | local char = p.Character | |
19 | local mouse = p:GetMouse() | |
20 | local larm = char:WaitForChild("Left Arm") | |
21 | local rarm = char:WaitForChild("Right Arm") | |
22 | local lleg = char:WaitForChild("Left Leg") | |
23 | local rleg = char:WaitForChild("Right Leg") | |
24 | local hed = char:WaitForChild("Head") | |
25 | local torso = char:WaitForChild("Torso") | |
26 | local root = char:WaitForChild("HumanoidRootPart") | |
27 | local hum = char:FindFirstChildOfClass("Humanoid") | |
28 | local debris = game:GetService("Debris") | |
29 | local run = game:GetService("RunService") | |
30 | local rs = run.RenderStepped | |
31 | local cam = workspace.CurrentCamera | |
32 | local movement = 4 | |
33 | local change = 0.4 | |
34 | local DebrisModel = Instance.new("Model",char) | |
35 | local stealth = false | |
36 | local debounce = false | |
37 | hum.MaxHealth = 50000 | |
38 | hum.Health = hum.MaxHealth | |
39 | themeid = 556122490 | |
40 | themepitch = 1 | |
41 | main = {r = 51;g = 255;b = 153;v = 1} | |
42 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
43 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
44 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
45 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
46 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
47 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
48 | pr = p:FindFirstChild("rcolor") | |
49 | pg = p:FindFirstChild("gcolor") | |
50 | pb = p:FindFirstChild("bcolor") | |
51 | pv = p:FindFirstChild("vcolor") | |
52 | idth = p:FindFirstChild("idtheme") | |
53 | pith = p:FindFirstChild("pitchtheme") | |
54 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
55 | explosionid = {262562442,144699494,539294959,1388740053} | |
56 | --919941001 | |
57 | Prefix = "/" | |
58 | p.Chatted:connect(function(msg) | |
59 | ||
60 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
61 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
62 | main.r = v | |
63 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
64 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
65 | main.g = v | |
66 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
67 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
68 | main.b = v | |
69 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
70 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
71 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
72 | ||
73 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
74 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
75 | themeid = v | |
76 | music(themeid,themepitch) | |
77 | ||
78 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
79 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
80 | themepitch = v | |
81 | music(themeid,themepitch) | |
82 | ||
83 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
84 | local v = msg:sub(#Prefix+#'prefix '+1) | |
85 | Prefix = v | |
86 | ||
87 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
88 | main.r = 51 | |
89 | main.g = 255 | |
90 | main.b = 153 | |
91 | main.v = 1 | |
92 | themeid = 556122490 | |
93 | themepitch = 1 | |
94 | music(themeid,themepitch) | |
95 | ||
96 | end | |
97 | ||
98 | end) | |
99 | ||
100 | ||
101 | local Humanoid = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") | |
102 | ||
103 | local CurrentHealth = Humanoid.Health | |
104 | local Defeated = false | |
105 | Humanoid.Changed:connect(function() | |
106 | if Defeated then return end | |
107 | local Health = math.min(Humanoid.Health-CurrentHealth) | |
108 | if CurrentHealth - 0.1 < -Health then | |
109 | Humanoid.Health = Humanoid.MaxHealth | |
110 | end | |
111 | CurrentHealth = Humanoid.Health | |
112 | end) | |
113 | ||
114 | local ff = Instance.new("ForceField",char) | |
115 | ff.Visible = false | |
116 | ||
117 | ||
118 | ---------------------------------------------------------------------------- | |
119 | no_anim = false | |
120 | attack = false | |
121 | attacking = false | |
122 | canjump = true | |
123 | aiming_anim = false | |
124 | animid = math.random(0,1) | |
125 | timer = 0 | |
126 | bg = Instance.new("BodyGyro",root) | |
127 | bg.P = 100000 | |
128 | bg.D = 100 | |
129 | ---------------------------------------------------------------------------- | |
130 | ||
131 | function rswait(value) | |
132 | if value ~= nil and value ~= 0 then | |
133 | for i=1,value do | |
134 | rs:wait() | |
135 | end | |
136 | else | |
137 | rs:wait() | |
138 | end | |
139 | end | |
140 | ||
141 | ---------------------------------------------------------------------------- | |
142 | local maincolor = BrickColor.new("Institutional white") | |
143 | function Eviscerate(dude) | |
144 | if dude.Name ~= char.Name then | |
145 | local bgf = Instance.new("BodyGyro", dude.Head) | |
146 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
147 | local val = Instance.new("BoolValue", dude) | |
148 | val.Name = "IsHit" | |
149 | local ds = coroutine.wrap(function() | |
150 | dude:WaitForChild("Head"):BreakJoints() | |
151 | wait(0.5) | |
152 | coroutine.resume(coroutine.create(function() | |
153 | for i, v in pairs(dude:GetChildren()) do | |
154 | if v:IsA("Accessory") then | |
155 | v:Destroy() | |
156 | end | |
157 | if v:IsA("Humanoid") then | |
158 | v:Destroy() | |
159 | end | |
160 | if v:IsA("CharacterMesh") then | |
161 | v:Destroy() | |
162 | end | |
163 | if v:IsA("Model") then | |
164 | v:Destroy() | |
165 | end | |
166 | if v:IsA("Part") or v:IsA("MeshPart") then | |
167 | for x, o in pairs(v:GetChildren()) do | |
168 | if o:IsA("Decal") then | |
169 | o:Destroy() | |
170 | end | |
171 | end | |
172 | coroutine.resume(coroutine.create(function() | |
173 | v.Material = "Neon" | |
174 | v.CanCollide = false | |
175 | local PartEmmit1 = Instance.new("ParticleEmitter", v) | |
176 | PartEmmit1.LightEmission = 1 | |
177 | PartEmmit1.Texture = "rbxassetid://284205403" | |
178 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
179 | PartEmmit1.Rate = 150 | |
180 | PartEmmit1.Lifetime = NumberRange.new(1) | |
181 | PartEmmit1.Size = NumberSequence.new({ | |
182 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
183 | NumberSequenceKeypoint.new(1, 0, 0) | |
184 | }) | |
185 | PartEmmit1.Transparency = NumberSequence.new({ | |
186 | NumberSequenceKeypoint.new(0, 0, 0), | |
187 | NumberSequenceKeypoint.new(1, 1, 0) | |
188 | }) | |
189 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
190 | PartEmmit1.VelocitySpread = 30000 | |
191 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
192 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
193 | local BodPoss = Instance.new("BodyPosition", v) | |
194 | BodPoss.P = 3000 | |
195 | BodPoss.D = 1000 | |
196 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
197 | BodPoss.position = v.Position + Vector3.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)) | |
198 | v.Color = maincolor.Color | |
199 | v.CanCollide = false | |
200 | coroutine.resume(coroutine.create(function() | |
201 | for i = 0, 49 do | |
202 | rswait() | |
203 | v.Transparency = v.Transparency + 0.08 | |
204 | end | |
205 | wait(0.5) | |
206 | PartEmmit1.Enabled = false | |
207 | wait(3) | |
208 | v:Destroy() | |
209 | dude:Destroy() | |
210 | end)) | |
211 | end)) | |
212 | end | |
213 | end | |
214 | end)) | |
215 | end) | |
216 | ds() | |
217 | end | |
218 | end | |
219 | ------------------------- | |
220 | local RootPart = char.HumanoidRootPart | |
221 | local Torso = char.Torso | |
222 | local Head = char.Head | |
223 | local RightArm = char['Right Arm'] | |
224 | local LeftArm = char['Left Arm'] | |
225 | local RightLeg = char['Right Leg'] | |
226 | local LeftLeg = char['Left Leg'] | |
227 | ||
228 | local BODY = {} | |
229 | for _, c in pairs(char:GetDescendants()) do | |
230 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
231 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
232 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
233 | end | |
234 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) | |
235 | elseif c:IsA("JointInstance") then | |
236 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
237 | end | |
238 | end | |
239 | for e = 1, #BODY do | |
240 | if BODY[e] ~= nil then | |
241 | local STUFF = BODY[e] | |
242 | local PART = STUFF[1] | |
243 | local PARENT = STUFF[2] | |
244 | local MATERIAL = STUFF[3] | |
245 | local COLOR = STUFF[4] | |
246 | local TRANSPARENCY = STUFF[5] | |
247 | if PART.ClassName == "Part" and PART ~= RootPart then | |
248 | PART.Material = MATERIAL | |
249 | PART.Color = COLOR | |
250 | PART.Transparency = TRANSPARENCY | |
251 | end | |
252 | PART.AncestryChanged:Connect(function() | |
253 | PART.Parent = PARENT | |
254 | end) | |
255 | end | |
256 | end | |
257 | ||
258 | local EXTRATRANS = 0 | |
259 | function refit() | |
260 | char.Parent = workspace | |
261 | for e = 1, #BODY do | |
262 | if BODY[e] ~= nil then | |
263 | local STUFF = BODY[e] | |
264 | local PART = STUFF[1] | |
265 | local PARENT = STUFF[2] | |
266 | local MATERIAL = STUFF[3] | |
267 | local COLOR = STUFF[4] | |
268 | local TRANSPARENCY = STUFF[5] | |
269 | if PART:IsA("BasePart") and PART ~= RootPart then | |
270 | PART.Material = MATERIAL | |
271 | PART.Color = COLOR | |
272 | PART.Transparency = TRANSPARENCY + EXTRATRANS | |
273 | end | |
274 | if PART.Parent ~= PARENT then | |
275 | Humanoid:Destroy() | |
276 | PART.Parent = PARENT | |
277 | Humanoid = Instance.new("Humanoid", char) | |
278 | end | |
279 | end | |
280 | end | |
281 | end | |
282 | ||
283 | Humanoid.Died:connect(function() | |
284 | refit() | |
285 | end) | |
286 | ||
287 | -------------------------------------- | |
288 | ||
289 | max = 0 | |
290 | function music(id,pitch) | |
291 | max = 0 | |
292 | if id == "Stop" then | |
293 | if not torso:FindFirstChild("MusicRuin") then | |
294 | soundz = Instance.new("Sound",torso) | |
295 | end | |
296 | soundz:Stop() | |
297 | else | |
298 | if not torso:FindFirstChild("MusicRuin") then | |
299 | soundz = Instance.new("Sound",torso) | |
300 | end | |
301 | soundz.MaxDistance = 150*5 | |
302 | soundz.EmitterSize = 150/5 | |
303 | soundz.Volume = 10 | |
304 | soundz.Name = "MusicRuin" | |
305 | soundz.Looped = true | |
306 | soundz.PlaybackSpeed = pitch | |
307 | soundz.SoundId = "rbxassetid://"..id | |
308 | soundz:Stop() | |
309 | soundz:Play() | |
310 | end | |
311 | end | |
312 | ||
313 | ---------------------------------------------------------------------------- | |
314 | ||
315 | function lerp(a, b, t) | |
316 | return a + (b - a)*t | |
317 | end | |
318 | ||
319 | ---------------------------------------------------------------------------- | |
320 | ||
321 | function Lerp(c1,c2,al) | |
322 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
323 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
324 | for i,v in pairs(com1) do | |
325 | com1[i] = v+(com2[i]-v)*al | |
326 | end | |
327 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
328 | end | |
329 | ||
330 | ---------------------------------------------------------------------------- | |
331 | ||
332 | function slerp(a, b, t) | |
333 | dot = a:Dot(b) | |
334 | if dot > 0.99999 or dot < -0.99999 then | |
335 | return t <= 0.5 and a or b | |
336 | else | |
337 | r = math.acos(dot) | |
338 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
339 | end | |
340 | end | |
341 | ||
342 | ---------------------------------------------------------------------------- | |
343 | ||
344 | function clerp(c1,c2,al) | |
345 | ||
346 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
347 | ||
348 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
349 | ||
350 | for i,v in pairs(com1) do | |
351 | ||
352 | com1[i] = lerp(v,com2[i],al) | |
353 | ||
354 | end | |
355 | ||
356 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
357 | ||
358 | end | |
359 | ||
360 | ---------------------------------------------------------------------------- | |
361 | ||
362 | function findAllNearestTorso(pos,dist) | |
363 | local list = game.Workspace:children() | |
364 | local torso = {} | |
365 | local temp = nil | |
366 | local human = nil | |
367 | local temp2 = nil | |
368 | for x = 1, #list do | |
369 | temp2 = list[x] | |
370 | if (temp2.className == "Model") and (temp2 ~= char) then | |
371 | local nayem = "Torso" | |
372 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
373 | temp = temp2:findFirstChild(nayem) | |
374 | human = temp2:findFirstChildOfClass("Humanoid") | |
375 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
376 | if (temp.Position - pos).magnitude < dist then | |
377 | table.insert(torso,temp) | |
378 | dist = (temp.Position - pos).magnitude | |
379 | end | |
380 | end | |
381 | end | |
382 | end | |
383 | return torso | |
384 | end | |
385 | ||
386 | ---------------------------------------------------------------------------- | |
387 | ||
388 | local isAPlayer | |
389 | function checkIfNotPlayer(model) | |
390 | coroutine.resume(coroutine.create(function() | |
391 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
392 | isAPlayer = true | |
393 | else | |
394 | isAPlayer = false | |
395 | end | |
396 | end)) | |
397 | return isAPlayer | |
398 | end | |
399 | ||
400 | ---------------------------------------------------------------------------- | |
401 | ||
402 | function computeDirection(vec) | |
403 | local lenSquared = vec.magnitude * vec.magnitude | |
404 | local invSqrt = 1 / math.sqrt(lenSquared) | |
405 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
406 | end | |
407 | ||
408 | ---------------------------------------------------------------------------- | |
409 | ||
410 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
411 | ||
412 | local wld = Instance.new("Weld", wp1) | |
413 | ||
414 | wld.Part0 = wp0 | |
415 | ||
416 | wld.Part1 = wp1 | |
417 | ||
418 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
419 | ||
420 | return wld | |
421 | ||
422 | end | |
423 | ||
424 | ---------------------------------------------------------------------------- | |
425 | ||
426 | function weld(model) | |
427 | local parts,last = {} | |
428 | local function scan(parent) | |
429 | for _,v in pairs(parent:GetChildren()) do | |
430 | if (v:IsA("BasePart")) then | |
431 | if (last) then | |
432 | local w = Instance.new("Weld") | |
433 | w.Name = ("%s_Weld"):format(v.Name) | |
434 | w.Part0,w.Part1 = last,v | |
435 | w.C0 = last.CFrame:inverse() | |
436 | w.C1 = v.CFrame:inverse() | |
437 | w.Parent = last | |
438 | end | |
439 | last = v | |
440 | table.insert(parts,v) | |
441 | end | |
442 | scan(v) | |
443 | end | |
444 | end | |
445 | scan(model) | |
446 | for _,v in pairs(parts) do | |
447 | v.Anchored = false | |
448 | v.Locked = true | |
449 | end | |
450 | end | |
451 | ||
452 | ---------------------------------------------------------------------------- | |
453 | ||
454 | function sound(id,position,vol,pitch,dist,start,finish) | |
455 | coroutine.resume(coroutine.create(function() | |
456 | ||
457 | local part = Instance.new("Part",DebrisModel) | |
458 | part.Anchored = true | |
459 | part.Position = position | |
460 | part.Size = Vector3.new(0,0,0) | |
461 | part.CanCollide = false | |
462 | part.Transparency = 1 | |
463 | ||
464 | soundasd = Instance.new("Sound",part) | |
465 | ||
466 | soundasd.SoundId = "rbxassetid://"..id | |
467 | ||
468 | if vol ~= nil then | |
469 | soundasd.Volume = vol | |
470 | end | |
471 | ||
472 | if pitch ~= nil then | |
473 | soundasd.PlaybackSpeed = pitch | |
474 | end | |
475 | ||
476 | if dist ~= nil then | |
477 | soundasd.MaxDistance = dist*5 | |
478 | soundasd.EmitterSize = dist/5 | |
479 | end | |
480 | ||
481 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
482 | ||
483 | soundasd:Play() | |
484 | ||
485 | end)) | |
486 | return soundasd | |
487 | end | |
488 | ||
489 | function createsound(id,parent) | |
490 | ||
491 | local soundz = Instance.new("Sound",parent) | |
492 | ||
493 | soundz.SoundId = "rbxassetid://"..id | |
494 | ||
495 | return soundz | |
496 | ||
497 | end | |
498 | ||
499 | function playsound(sond,vol,pitch,start) | |
500 | ||
501 | if vol ~= nil then | |
502 | sond.Volume = vol | |
503 | end | |
504 | ||
505 | if pitch ~= nil then | |
506 | sond.PlaybackSpeed = pitch | |
507 | end | |
508 | ||
509 | if start ~= nil then | |
510 | sond.TimePosition = start | |
511 | end | |
512 | ||
513 | sond:Play() | |
514 | ||
515 | end | |
516 | ||
517 | ---------------------------------------------------------------------------- | |
518 | eColors={"Pastel green","Toothpaste"} | |
519 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
520 | local magz = (Part0 - Part1).magnitude | |
521 | local curpos = Part0 | |
522 | local trz = {-Offset,Offset} | |
523 | for i=1,Times do | |
524 | local li = Instance.new("Part", DebrisModel) | |
525 | li.TopSurface =0 | |
526 | li.Material = Enum.Material.Neon | |
527 | li.BottomSurface = 0 | |
528 | li.Anchored = true | |
529 | li.Locked = true | |
530 | li.Transparency = Trans or 0.4 | |
531 | li.BrickColor = BrickColor.new(Color) | |
532 | li.formFactor = "Custom" | |
533 | li.CanCollide = false | |
534 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
535 | local lim = Instance.new("BlockMesh",li) | |
536 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
537 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
538 | if Times == i then | |
539 | local magz2 = (curpos - Part1).magnitude | |
540 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
541 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
542 | else | |
543 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
544 | end | |
545 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
546 | li.Name = "LIGHTNING" | |
547 | end | |
548 | end | |
549 | ||
550 | ---------------------------------------------------------------------------- | |
551 | ||
552 | local HBill = Instance.new("BillboardGui",hed) | |
553 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
554 | local HName = Instance.new("TextLabel") | |
555 | HBill.Size = UDim2.new(15,0,2.2,0) | |
556 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
557 | HBill.AlwaysOnTop = true | |
558 | HBill.Enabled = true | |
559 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
560 | HMain.BackgroundTransparency = 1 | |
561 | HMain.Size = UDim2.new(.5,0,.2,0) | |
562 | HName.Parent = HMain | |
563 | HName.BackgroundTransparency = 1 | |
564 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
565 | HName.BorderColor3 = Color3.new(0,0,0) | |
566 | HName.BorderSizePixel = 2 | |
567 | HName.Size = UDim2.new(1,0,.75,0) | |
568 | HName.Font = "Code" | |
569 | HName.Text "Infinity God Mode" | |
570 | HName.TextScaled = true | |
571 | HName.TextColor3 = Color3.new(0,255,255) | |
572 | local cR=255 | |
573 | local cG=0 | |
574 | local cB=0 | |
575 | local flg5=1 local omgidk=1 | |
576 | local add=15 | |
577 | game:GetService("RunService"):BindToRenderStep("Ghost",1,function() | |
578 | if omgidk>10000 then omgidk=0 end | |
579 | omgidk=omgidk+1 | |
580 | if cR>=255 then flg5=1 end | |
581 | if cG>=255 then flg5=2 end | |
582 | if cB>=255 then flg5=3 end | |
583 | if flg5==1 then cR=cR-add cG=cG+add end | |
584 | if flg5==2 then cG=cG-add cB=cB+add end | |
585 | if flg5==3 then cB=cB-add cR=cR+add end | |
586 | color=Color3.fromRGB(cR,cG,cB) | |
587 | HName.TextStrokeColor3 = color | |
588 | HName.TextStrokeTransparency = 0 | |
589 | HName.TextYAlignment = "Bottom" | |
590 | end) | |
591 | ||
592 | local HBill = Instance.new("BillboardGui",hed) | |
593 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
594 | local HName = Instance.new("TextLabel") | |
595 | HBill.Size = UDim2.new(15,0,2.2,0) | |
596 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
597 | HBill.AlwaysOnTop = true | |
598 | HBill.Enabled = true | |
599 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
600 | HMain.BackgroundTransparency = 1 | |
601 | HMain.Size = UDim2.new(.5,0,.5,0) | |
602 | HName.Parent = HMain | |
603 | HName.BackgroundTransparency = 1 | |
604 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
605 | HName.BorderColor3 = Color3.new(0,0,0) | |
606 | HName.BorderSizePixel = 2 | |
607 | HName.Size = UDim2.new(1,0,.75,0) | |
608 | HName.Font = "Code" | |
609 | HName.Text = player.Name.. ", The Infinite All-Seeing Starlight OmniGod Guardian" | |
610 | HName.TextScaled = true | |
611 | HName.TextColor3 = Color3.new(51,255,153) | |
612 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
613 | HName.TextStrokeTransparency = 0 | |
614 | HName.TextYAlignment = "Bottom" | |
615 | ||
616 | ---------- BIG BOOM REKT | |
617 | ||
618 | ||
619 | function bigboomrektxd() | |
620 | coroutine.resume(coroutine.create(function() | |
621 | local magnitude = nil | |
622 | local Position = nil | |
623 | if animid == 0 then | |
624 | Position = larm.Position | |
625 | else | |
626 | Position = rarm.Position | |
627 | end | |
628 | --sound(743499393,Position,10,math.random(6,8)/10) | |
629 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
630 | ||
631 | local Part1 = Instance.new("Part") | |
632 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
633 | mesh2.MeshId = "rbxassetid://559831844" | |
634 | mesh2.Scale = Vector3.new(0,0,0.4) | |
635 | Part1.Material = Enum.Material.Neon | |
636 | Part1.CanCollide = false | |
637 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
638 | Part1.Parent = DebrisModel | |
639 | Part1.Size = Vector3.new(0,0,0) | |
640 | Part1.Anchored = true | |
641 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
642 | Part1.Name = "EXPLOSION2" | |
643 | ||
644 | local Part0 = Instance.new("Part",DebrisModel) | |
645 | local PointLight2 = Instance.new("PointLight") | |
646 | Part0.Name = "Bullet" | |
647 | Part0.Material = Enum.Material.Neon | |
648 | Part0.Color = Color3.ffromHSV(0,0,main.v) | |
649 | Part0.Anchored = false | |
650 | Part0.Size = Vector3.new(5, 5, 5) | |
651 | local mesh = Instance.new("SpecialMesh",Part0) | |
652 | mesh.MeshType = Enum.MeshType.Sphere | |
653 | local bforce = Instance.new("BodyForce",Part0) | |
654 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
655 | Part0.CanCollide = false | |
656 | PointLight2.Parent = Part0 | |
657 | PointLight2.Color = Part0.Color | |
658 | local Target = mouse.Hit.p | |
659 | local direction = Target - Position | |
660 | local direction = computeDirection(direction) | |
661 | local pos = Position + (direction * 2) | |
662 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
663 | Part0.Velocity = direction * 60 | |
664 | local asd = nil | |
665 | local loop = nil | |
666 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
667 | loop = rs:connect(function() | |
668 | local asdf = math.random(500,1000)/1000 | |
669 | local Part1 = Instance.new("Part") | |
670 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
671 | mesh2.MeshType = Enum.MeshType.Sphere | |
672 | Part1.Material = Enum.Material.Neon | |
673 | Part1.CanCollide = false | |
674 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
675 | Part1.Parent = DebrisModel | |
676 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
677 | Part1.Anchored = true | |
678 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
679 | Part1.Name = "SMOKE" | |
680 | end) | |
681 | asd = Part0.Touched:connect(function(ht) | |
682 | local hit=ht.Parent | |
683 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
684 | asd:disconnect() | |
685 | loop:disconnect() | |
686 | Part0:Destroy() | |
687 | ||
688 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
689 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
690 | if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
691 | Eviscerate(v.Parent) | |
692 | end | |
693 | local Position = Part0.Position | |
694 | local Target = v.Position | |
695 | local direction = Target - Position | |
696 | local direction = computeDirection(direction) | |
697 | local bv = Instance.new("BodyVelocity",v) | |
698 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
699 | debris:AddItem(bv,1) | |
700 | end | |
701 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
702 | for z=1,math.random(2,3) do | |
703 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
704 | local Part1 = Instance.new("Part") | |
705 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
706 | mesh2.MeshType = Enum.MeshType.Sphere | |
707 | mesh2.Scale = Vector3.new(0,0,0) | |
708 | Part1.Material = Enum.Material.Neon | |
709 | Part1.CanCollide = false | |
710 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
711 | Part1.Parent = DebrisModel | |
712 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
713 | Part1.Anchored = true | |
714 | local a = i*0.5 | |
715 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
716 | Part1.Name = "EXPLOSION" | |
717 | end | |
718 | end | |
719 | ||
720 | end | |
721 | end) | |
722 | end)) | |
723 | end | |
724 | ||
725 | holdclick=false | |
726 | ||
727 | mouse.Button1Down:connect(function() | |
728 | if debounce == false then | |
729 | if animid == 0 then | |
730 | animid = 1 | |
731 | else | |
732 | animid = 0 | |
733 | end | |
734 | debounce = true | |
735 | holdclick = true | |
736 | aiming_anim = true | |
737 | wait(0.2) | |
738 | repeat | |
739 | rs:wait() | |
740 | timer = 150 | |
741 | until holdclick == false | |
742 | bigboomrektxd() | |
743 | ||
744 | local Position = mouse.Hit.p | |
745 | local Target = root.Position | |
746 | local direction = Target - Position | |
747 | local direction = computeDirection(direction) | |
748 | root.Velocity = direction * 150 | |
749 | ||
750 | aiming_anim = false | |
751 | delay(0.3,function() debounce = false end) | |
752 | end | |
753 | end) | |
754 | ||
755 | mouse.Button1Up:connect(function() | |
756 | holdclick=false | |
757 | end) | |
758 | ||
759 | ----------- CANCER | |
760 | ||
761 | ||
762 | function dashasdf() | |
763 | debounce = true | |
764 | coroutine.resume(coroutine.create(function() | |
765 | rswait(0) | |
766 | debounce = false | |
767 | end)) | |
768 | ||
769 | canjump = false | |
770 | attack = true | |
771 | ||
772 | for i,v in pairs(char:GetChildren()) do | |
773 | if v ~= root then | |
774 | if v:IsA("Part") then | |
775 | v.Transparency = 1 | |
776 | elseif v:IsA("Accoutrement") then | |
777 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
778 | end | |
779 | end | |
780 | end | |
781 | ||
782 | local tempattachment = Instance.new("Attachment",root) | |
783 | tempattachment.Position = Vector3.new(0,0,-4) | |
784 | ||
785 | for i=1,20 do rs:wait() | |
786 | root.Velocity = Vector3.new(0,0,0) | |
787 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
788 | local asdf = math.random(500,1000)/100 | |
789 | local Part1 = Instance.new("Part") | |
790 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
791 | mesh2.MeshType = Enum.MeshType.Sphere | |
792 | Part1.Material = Enum.Material.Neon | |
793 | Part1.CanCollide = false | |
794 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
795 | Part1.Parent = DebrisModel | |
796 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
797 | Part1.Anchored = true | |
798 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
799 | Part1.Name = "SMOKE" | |
800 | end | |
801 | ||
802 | tempattachment:Destroy() | |
803 | ||
804 | for i,v in pairs(char:GetChildren()) do | |
805 | if v ~= root then | |
806 | if v:IsA("Part") then | |
807 | v.Transparency = 0 | |
808 | elseif v:IsA("Accoutrement") then | |
809 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
810 | end | |
811 | end | |
812 | end | |
813 | ||
814 | canjump = true | |
815 | attack = false | |
816 | ||
817 | delay(0.1,function() debounce = false end) | |
818 | end | |
819 | ||
820 | ----------------------- LAZOR | |
821 | ||
822 | ||
823 | function laz0r() | |
824 | ||
825 | local Position = nil | |
826 | if animid == 0 then | |
827 | Position = larm.Position | |
828 | else | |
829 | Position = rarm.Position | |
830 | end | |
831 | ||
832 | local Part1 = Instance.new("Part") | |
833 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
834 | mesh2.MeshId = "rbxassetid://559831844" | |
835 | mesh2.Scale = Vector3.new(0,0,0.4) | |
836 | Part1.Material = Enum.Material.Neon | |
837 | Part1.CanCollide = false | |
838 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
839 | Part1.Parent = DebrisModel | |
840 | Part1.Size = Vector3.new(0,0,0) | |
841 | Part1.Anchored = true | |
842 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
843 | Part1.Name = "EXPLOSION3" | |
844 | ||
845 | local Part0 = Instance.new("Part",DebrisModel) | |
846 | Part0.Name = "Bullet" | |
847 | Part0.Material = Enum.Material.Neon | |
848 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
849 | Part0.Anchored = true | |
850 | local mesh = Instance.new("SpecialMesh",Part0) | |
851 | mesh.MeshType = Enum.MeshType.Sphere | |
852 | Part0.CanCollide = false | |
853 | local Target = mouse.Hit.p | |
854 | local direction = Target - Position | |
855 | local direction = computeDirection(direction) | |
856 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
857 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
858 | Part0.Size = Vector3.new(5,1,5) | |
859 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
860 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
861 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
862 | ||
863 | clashpart = Instance.new("Part",DebrisModel) | |
864 | clashpart.Size = Vector3.new(50,50,50) | |
865 | clashpart.CanCollide = false | |
866 | clashpart.Anchored = true | |
867 | clashpart.Transparency = 1 | |
868 | clashpart.Color = main_color | |
869 | clashpart.Name = "StarLightClash" | |
870 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
871 | ||
872 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
873 | ||
874 | local z = 10 | |
875 | for i = 1,100 do rs:wait() | |
876 | if animid == 0 then | |
877 | Position = larm.Position | |
878 | else | |
879 | Position = rarm.Position | |
880 | end | |
881 | local Target = mouse.Hit.p | |
882 | local direction = Target - Position | |
883 | local direction = computeDirection(direction) | |
884 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
885 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
886 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
887 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
888 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
889 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
890 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
891 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
892 | ||
893 | local Position = mouse.Hit.p | |
894 | local Target = root.Position | |
895 | local direction = Target - Position | |
896 | local direction = computeDirection(direction) | |
897 | root.Velocity = direction * 5 | |
898 | ||
899 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
900 | ||
901 | Part1 = Part0:Clone() | |
902 | Part1.Parent = DebrisModel | |
903 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
904 | Part1.Name = "SMOKE2" | |
905 | ||
906 | if part ~= nil then | |
907 | if part.Name == "StarLightClash" then | |
908 | local asdf = math.random(0,5)*20 | |
909 | local Part1 = Instance.new("Part") | |
910 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
911 | mesh2.MeshType = Enum.MeshType.Sphere | |
912 | mesh2.Scale = Vector3.new(0,0,0) | |
913 | Part1.Material = Enum.Material.Neon | |
914 | Part1.CanCollide = false | |
915 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
916 | Part1.Parent = DebrisModel | |
917 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
918 | Part1.Anchored = true | |
919 | local a = 1.5 | |
920 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
921 | Part1.Name = "EXPLOSION" | |
922 | else | |
923 | local asdf = math.random(0,5)*10 | |
924 | local Part1 = Instance.new("Part") | |
925 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
926 | mesh2.MeshType = Enum.MeshType.Sphere | |
927 | mesh2.Scale = Vector3.new(0,0,0) | |
928 | Part1.Material = Enum.Material.Neon | |
929 | Part1.CanCollide = false | |
930 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
931 | Part1.Parent = DebrisModel | |
932 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
933 | Part1.Anchored = true | |
934 | local a = 1.5 | |
935 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
936 | Part1.Name = "EXPLOSION" | |
937 | end | |
938 | end | |
939 | ||
940 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
941 | if v.Parent:FindFirstChildOfClass("Humanoid") then | |
942 | Eviscerate(v.Parent) | |
943 | end | |
944 | local Position = mouse.Hit.p | |
945 | local Target = v.Position | |
946 | local direction = Target - Position | |
947 | local direction = computeDirection(direction) | |
948 | local bv = Instance.new("BodyVelocity",v) | |
949 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
950 | debris:AddItem(bv,1) | |
951 | end | |
952 | ||
953 | end | |
954 | clashpart:Destroy() | |
955 | Part0:Destroy() | |
956 | wait(0.3) | |
957 | aiming_anim = false | |
958 | delay(0.3,function() debounce = false end) | |
959 | end | |
960 | ||
961 | ------------------------- ULTIMATE | |
962 | ||
963 | ||
964 | function nukewelpo() | |
965 | coroutine.resume(coroutine.create(function() | |
966 | local magnitude = nil | |
967 | local Position = nil | |
968 | if animid == 0 then | |
969 | Position = larm.Position | |
970 | else | |
971 | Position = rarm.Position | |
972 | end | |
973 | --sound(743499393,Position,10,math.random(6,8)/10) | |
974 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
975 | ||
976 | local Part1 = Instance.new("Part") | |
977 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
978 | mesh2.MeshId = "rbxassetid://559831844" | |
979 | mesh2.Scale = Vector3.new(0,0,0.4) | |
980 | Part1.Material = Enum.Material.Neon | |
981 | Part1.CanCollide = false | |
982 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
983 | Part1.Parent = DebrisModel | |
984 | Part1.Size = Vector3.new(0,0,0) | |
985 | Part1.Anchored = true | |
986 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
987 | Part1.Name = "EXPLOSION3" | |
988 | ||
989 | local Part0 = Instance.new("Part",DebrisModel) | |
990 | local PointLight2 = Instance.new("PointLight") | |
991 | Part0.Name = "Bullet" | |
992 | Part0.Material = Enum.Material.Neon | |
993 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
994 | Part0.Anchored = false | |
995 | Part0.Size = Vector3.new(5, 5, 5) | |
996 | local mesh = Instance.new("SpecialMesh",Part0) | |
997 | mesh.MeshType = Enum.MeshType.Sphere | |
998 | mesh.Scale = Vector3.new(3,3,3) | |
999 | local bforce = Instance.new("BodyForce",Part0) | |
1000 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1001 | Part0.CanCollide = false | |
1002 | PointLight2.Parent = Part0 | |
1003 | PointLight2.Color = Part0.Color | |
1004 | local Target = mouse.Hit.p | |
1005 | local direction = Target - Position | |
1006 | local direction = computeDirection(direction) | |
1007 | local pos = Position + (direction * 2) | |
1008 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1009 | Part0.Velocity = direction * 150 | |
1010 | local asd = nil | |
1011 | local loop = nil | |
1012 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1013 | loop = rs:connect(function() | |
1014 | local asdf = math.random(500,1000)/1000 | |
1015 | local Part1 = Instance.new("Part") | |
1016 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1017 | mesh2.MeshType = Enum.MeshType.Sphere | |
1018 | Part1.Material = Enum.Material.Neon | |
1019 | Part1.CanCollide = false | |
1020 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1021 | Part1.Parent = DebrisModel | |
1022 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
1023 | Part1.Anchored = true | |
1024 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
1025 | Part1.Name = "SMOKE" | |
1026 | end) | |
1027 | asd = Part0.Touched:connect(function(ht) | |
1028 | local hit=ht.Parent | |
1029 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
1030 | asd:disconnect() | |
1031 | loop:disconnect() | |
1032 | Part0:Destroy() | |
1033 | ||
1034 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
1035 | for i,v in pairs(findAllNearestTorso(mouse.Hit.p,350)) do | |
1036 | if v.Parent:FindFirstChildOfClass("Humanoid")then | |
1037 | Eviscerate(v.Parent) | |
1038 | end | |
1039 | local Position = Part0.Position | |
1040 | local Target = v.Position | |
1041 | local direction = Target - Position | |
1042 | local direction = computeDirection(direction) | |
1043 | end | |
1044 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
1045 | for z=1,math.random(2,3) do | |
1046 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
1047 | local Part1 = Instance.new("Part") | |
1048 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1049 | mesh2.MeshType = Enum.MeshType.Sphere | |
1050 | mesh2.Scale = Vector3.new(0,0,0) | |
1051 | Part1.Material = Enum.Material.Neon | |
1052 | Part1.CanCollide = false | |
1053 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1054 | Part1.Parent = DebrisModel | |
1055 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1056 | Part1.Anchored = true | |
1057 | local a = i*5 | |
1058 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
1059 | Part1.Name = "EXPLOSION4" | |
1060 | end | |
1061 | end | |
1062 | ||
1063 | end | |
1064 | end) | |
1065 | end)) | |
1066 | end | |
1067 | ||
1068 | holdq = false | |
1069 | holdr = false | |
1070 | cooldownult = false | |
1071 | ||
1072 | ------------------- ASSIGN THINGS TO KEYS ---------------------------- | |
1073 | ||
1074 | mouse.KeyDown:connect(function(key) | |
1075 | if debounce == false then | |
1076 | if key == "e" then | |
1077 | dashasdf() | |
1078 | elseif key == "r" and cooldownult == false then | |
1079 | cooldownult = true | |
1080 | if animid == 0 then | |
1081 | animid = 1 | |
1082 | else | |
1083 | animid = 0 | |
1084 | end | |
1085 | debounce = false | |
1086 | holdr = true | |
1087 | aiming_anim = true | |
1088 | wait(0.2) | |
1089 | repeat | |
1090 | rs:wait() | |
1091 | timer = 150 | |
1092 | until holdr == false | |
1093 | nukewelpo() | |
1094 | ||
1095 | local Position = mouse.Hit.p | |
1096 | local Target = root.Position | |
1097 | local direction = Target - Position | |
1098 | local direction = computeDirection(direction) | |
1099 | root.Velocity = direction * 300 | |
1100 | ||
1101 | aiming_anim = false | |
1102 | delay(.5,function() cooldownult = false end) | |
1103 | delay(1,function() debounce = false end) | |
1104 | ||
1105 | elseif key == "t" then | |
1106 | while true do wait(0.5) | |
1107 | dashasdf() | |
1108 | wait(5) | |
1109 | break | |
1110 | end | |
1111 | ||
1112 | elseif key == "q" then | |
1113 | debounce = true | |
1114 | if animid == 0 then | |
1115 | animid = 1 | |
1116 | else | |
1117 | animid = 0 | |
1118 | end | |
1119 | holdq = true | |
1120 | attack = true | |
1121 | aiming_anim = true | |
1122 | repeat rs:wait() timer = 150 until holdq == false | |
1123 | laz0r() | |
1124 | attack = false | |
1125 | end | |
1126 | end | |
1127 | end) | |
1128 | ||
1129 | mouse.KeyUp:connect(function(key) | |
1130 | if key == "q" then | |
1131 | holdq = false | |
1132 | elseif key == "r" then | |
1133 | holdr = false | |
1134 | end | |
1135 | end) | |
1136 | ||
1137 | ---------------------------------------------------------------------------- | |
1138 | music(themeid,themepitch) | |
1139 | velocityYFall=0 | |
1140 | velocityYFall2=0 | |
1141 | velocityYFall3=0 | |
1142 | velocityYFall4=0 | |
1143 | neckrotY=0 | |
1144 | neckrotY2=0 | |
1145 | torsorotY=0 | |
1146 | torsorotY2=0 | |
1147 | torsoY=0 | |
1148 | torsoY2=0 | |
1149 | sine = 0 | |
1150 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1151 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1152 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1153 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1154 | newWeld(torso, hed, 0, 1.5, 0) | |
1155 | newWeld(torso, lleg, -0.5, -1, 0) | |
1156 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1157 | newWeld(torso, rleg, 0.5, -1, 0) | |
1158 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1159 | newWeld(root, torso, 0, -1, 0) | |
1160 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1161 | ||
1162 | rs:connect(function() | |
1163 | ||
1164 | bg.MaxTorque = Vector3.new(0,0,0) | |
1165 | ||
1166 | for i,v in pairs(DebrisModel:GetChildren()) do | |
1167 | ||
1168 | ||
1169 | if v.Name == "EXPLOSION" then | |
1170 | local change = 0.04-(v.Transparency*0.02) | |
1171 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1172 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1173 | v.Transparency = v.Transparency + 0.02 | |
1174 | if v.Transparency >= 1 then | |
1175 | v:Destroy() | |
1176 | end | |
1177 | ||
1178 | elseif v.Name == "EXPLOSION2" then | |
1179 | local change = 0.04-(v.Transparency*0.04) | |
1180 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1181 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1182 | v.Transparency = v.Transparency + 0.025 | |
1183 | if v.Transparency >= 1 then | |
1184 | v:Destroy() | |
1185 | end | |
1186 | ||
1187 | elseif v.Name == "EXPLOSION3" then | |
1188 | local change = 0.5-(v.Transparency*0.5) | |
1189 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1190 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1191 | v.Transparency = v.Transparency + 0.1 | |
1192 | if v.Transparency >= 1 then | |
1193 | v:Destroy() | |
1194 | end | |
1195 | ||
1196 | elseif v.Name == "EXPLOSION4" then | |
1197 | local change = 0.15-(v.Transparency*0.125) | |
1198 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1199 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1200 | v.Transparency = v.Transparency + 0.01 | |
1201 | if v.Transparency >= 1 then | |
1202 | v:Destroy() | |
1203 | end | |
1204 | ||
1205 | elseif v.Name == "SMOKE" then | |
1206 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1207 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
1208 | if vm.Scale.X <= 0 then | |
1209 | v:Destroy() | |
1210 | end | |
1211 | ||
1212 | elseif v.Name == "SMOKE2" then | |
1213 | local change = 2-(v.Transparency*2) | |
1214 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1215 | local Position = nil | |
1216 | if animid == 0 then | |
1217 | Position = larm.Position | |
1218 | else | |
1219 | Position = rarm.Position | |
1220 | end | |
1221 | local Target = mouse.Hit.p | |
1222 | local direction = Target - Position | |
1223 | local direction = computeDirection(direction) | |
1224 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1225 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1226 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
1227 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
1228 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1229 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
1230 | v.Transparency = v.Transparency + 0.1 | |
1231 | if v.Transparency >= 1 then | |
1232 | v:Destroy() | |
1233 | end | |
1234 | ||
1235 | ||
1236 | elseif v.Name == "LIGHTNING" then | |
1237 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
1238 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
1239 | if vm.Scale.X <= 0 then | |
1240 | v:Destroy() | |
1241 | end | |
1242 | ||
1243 | end | |
1244 | end | |
1245 | ||
1246 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
1247 | velocityYFall = root.Velocity.Y/1.5 | |
1248 | end | |
1249 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
1250 | velocityYFall2 = root.Velocity.Y/180 | |
1251 | end | |
1252 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
1253 | velocityYFall3 = root.Velocity.Y/1.5 | |
1254 | end | |
1255 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
1256 | velocityYFall4 = root.Velocity.Y/1.5 | |
1257 | end | |
1258 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
1259 | neckrotY = root.RotVelocity.Y/6 | |
1260 | end | |
1261 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
1262 | neckrotY2 = root.RotVelocity.Y/8 | |
1263 | end | |
1264 | ||
1265 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
1266 | torsorotY = root.RotVelocity.Y/6 | |
1267 | end | |
1268 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
1269 | torsorotY2 = root.RotVelocity.Y/8 | |
1270 | end | |
1271 | ||
1272 | ||
1273 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
1274 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
1275 | ||
1276 | if attack == true then | |
1277 | hum.WalkSpeed = 1 | |
1278 | else | |
1279 | hum.WalkSpeed = 8 | |
1280 | end | |
1281 | ||
1282 | if canjump == true then | |
1283 | hum.JumpPower = 50 | |
1284 | else | |
1285 | hum.JumpPower = 0 | |
1286 | end | |
1287 | ||
1288 | local jumped = false | |
1289 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1290 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
1291 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1292 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1293 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1294 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1295 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1296 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1297 | ||
1298 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1299 | ||
1300 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1301 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1302 | ||
1303 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1304 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1305 | ||
1306 | if no_anim == false then | |
1307 | if hum.Health > 0 then | |
1308 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1309 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1310 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
1311 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1312 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1313 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1314 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1315 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1316 | elseif jumped == true then | |
1317 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1318 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
1319 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
1320 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
1321 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1322 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1323 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1324 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
1325 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1326 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
1327 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
1328 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
1329 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1330 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1331 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1332 | end | |
1333 | for i=1,5 do | |
1334 | if aiming_anim == true then | |
1335 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1336 | if jumped == false then | |
1337 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1338 | else | |
1339 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1340 | end | |
1341 | if animid == 0 then | |
1342 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
1343 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1344 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
1345 | else | |
1346 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
1347 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1348 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
1349 | end | |
1350 | else | |
1351 | if timer <= 0 then | |
1352 | animid = math.random(0,1) | |
1353 | else | |
1354 | timer = timer - 1 | |
1355 | end | |
1356 | end | |
1357 | end | |
1358 | end | |
1359 | end | |
1360 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1361 | pr.Value = main.r | |
1362 | pg.Value = main.g | |
1363 | pb.Value = main.b | |
1364 | pv.Value = main.v | |
1365 | idth.Value = themeid | |
1366 | pith.Value = themepitch | |
1367 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
1368 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
1369 | sine = sine + change | |
1370 | if hum.Health <= 0 then | |
1371 | debounce = true | |
1372 | end | |
1373 | end) |