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1
-- Script
2
3
--https://github.com/Mokiros/roblox-FE-compatibility
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
local RealPlayer = Player
7
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
8
9
10
A = true
11
if A == true then
12
	Model = Instance.new("Model")
13
	Model.Name = "Weapon"
14
	p = Instance.new("Part", Model)
15
	p.Name = "Part"
16
	p.TopSurface = 0
17
	p.BottomSurface = 0
18
	p.formFactor = "Custom"
19
	p.Size = Vector3.new(10, 12, 10)
20
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
21
	p.BrickColor = BrickColor.new("Medium stone grey")
22
	p.Transparency = 0
23
	p.Reflectance = .1
24
	p.Material = Enum.Material.Concrete
25
	m = Instance.new("CylinderMesh")
26
	m.Scale = Vector3.new(1, 1.02999997, 1)
27
	m.Parent = p
28
	p = Instance.new("Part", Model)
29
	p.Name = "Part"
30
	p.TopSurface = 0
31
	p.BottomSurface = 0
32
	p.formFactor = "Custom"
33
	p.Size = Vector3.new(2, 12.8, 2)
34
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
35
	p.BrickColor = BrickColor.new("Bright yellow")
36
	p.Transparency = 0
37
	p.Reflectance = .1
38
	p.Material = Enum.Material.Plastic
39
	m = Instance.new("CylinderMesh")
40
	m.Scale = Vector3.new(1, 1, 1)
41
	m.Parent = p
42
	p = Instance.new("Part", Model)
43
	p.Name = "Part"
44
	p.TopSurface = 0
45
	p.BottomSurface = 0
46
	p.formFactor = "Custom"
47
	p.Size = Vector3.new(1.79, 5, 1)
48
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
49
	p.BrickColor = BrickColor.new("Bright yellow")
50
	p.Transparency = 0
51
	p.Reflectance = .1
52
	p.Material = Enum.Material.Plastic
53
	p = Instance.new("Part", Model)
54
	p.Name = "Part"
55
	p.TopSurface = 0
56
	p.BottomSurface = 0
57
	p.formFactor = "Custom"
58
	p.Size = Vector3.new(5, 1.40, 0.99)
59
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
60
	p.BrickColor = BrickColor.new("Bright yellow")
61
	p.Transparency = 0
62
	p.Reflectance = .1
63
	p.Material = Enum.Material.Plastic
64
	m = Instance.new("SpecialMesh")
65
	m.Scale = Vector3.new(1, 1, 1)
66
	m.Parent = p
67
	m.MeshType = Enum.MeshType.Wedge
68
	p = Instance.new("Part", Model)
69
	p.Name = "Center"
70
	p.TopSurface = 0
71
	p.BottomSurface = 0
72
	p.formFactor = "Custom"
73
	p.Size = Vector3.new(12.5, 5.80, 27.6)
74
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
75
	p.BrickColor = BrickColor.new("Bright yellow")
76
	p.Transparency = 1
77
	p.Reflectance = .1
78
	p.Material = Enum.Material.Plastic
79
	p = Instance.new("Part", Model)
80
	p.Name = "Part"
81
	p.TopSurface = 0
82
	p.BottomSurface = 0
83
	p.formFactor = "Custom"
84
	p.Size = Vector3.new(6.80, 1, 6.00)
85
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
86
	p.BrickColor = BrickColor.new("Bright yellow")
87
	p.Transparency = 0
88
	p.Reflectance = .1
89
	p.Material = Enum.Material.Plastic
90
	p = Instance.new("Part", Model)
91
	p.Name = "Part"
92
	p.TopSurface = 0
93
	p.BottomSurface = 0
94
	p.formFactor = "Custom"
95
	p.Size = Vector3.new(11, 5.40, 2.79)
96
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
97
	p.BrickColor = BrickColor.new("Bright yellow")
98
	p.Transparency = 0
99
	p.Reflectance = .1
100
	p.Material = Enum.Material.Plastic
101
	m = Instance.new("SpecialMesh")
102
	m.Scale = Vector3.new(1, 1, 1)
103
	m.Parent = p
104
	m.MeshType = Enum.MeshType.Wedge
105
	p = Instance.new("Part", Model)
106
	p.Name = "Part"
107
	p.TopSurface = 0
108
	p.BottomSurface = 0
109
	p.formFactor = "Custom"
110
	p.Size = Vector3.new(2.60, 11, 1.99)
111
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
112
	p.BrickColor = BrickColor.new("Bright yellow")
113
	p.Transparency = 0
114
	p.Reflectance = .1
115
	p.Material = Enum.Material.Plastic
116
	p = Instance.new("Part", Model)
117
	p.Name = "Part"
118
	p.TopSurface = 0
119
	p.BottomSurface = 0
120
	p.formFactor = "Custom"
121
	p.Size = Vector3.new(3.20, 11.0, 5)
122
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
123
	p.BrickColor = BrickColor.new("Bright yellow")
124
	p.Transparency = 0
125
	p.Reflectance = .1
126
	p.Material = Enum.Material.Plastic
127
	p = Instance.new("Part", Model)
128
	p.Name = "Part"
129
	p.TopSurface = 0
130
	p.BottomSurface = 0
131
	p.formFactor = "Custom"
132
	p.Size = Vector3.new(1.99, 1, 1)
133
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
134
	p.BrickColor = BrickColor.new("Mid gray")
135
	p.Transparency = 0
136
	p.Reflectance = .1
137
	p.Material = Enum.Material.Plastic
138
	p = Instance.new("Part", Model)
139
	p.Name = "Part"
140
	p.TopSurface = 0
141
	p.BottomSurface = 0
142
	p.formFactor = "Custom"
143
	p.Size = Vector3.new(1, 1, 4.59)
144
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
145
	p.BrickColor = BrickColor.new("Mid gray")
146
	p.Transparency = 0
147
	p.Reflectance = .1
148
	p.Material = Enum.Material.Plastic
149
	p = Instance.new("Part", Model)
150
	p.Name = "Part"
151
	p.TopSurface = 0
152
	p.BottomSurface = 0
153
	p.formFactor = "Custom"
154
	p.Size = Vector3.new(1, 12.6, 9.80)
155
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
156
	p.BrickColor = BrickColor.new("Bright yellow")
157
	p.Transparency = 0
158
	p.Reflectance = .1
159
	p.Material = Enum.Material.Plastic
160
	p = Instance.new("Part", Model)
161
	p.Name = "Part"
162
	p.TopSurface = 0
163
	p.BottomSurface = 0
164
	p.formFactor = "Custom"
165
	p.Size = Vector3.new(5.19, 1.39, 2.39)
166
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
167
	p.BrickColor = BrickColor.new("Bright yellow")
168
	p.Transparency = 0
169
	p.Reflectance = .1
170
	p.Material = Enum.Material.Plastic
171
	m = Instance.new("SpecialMesh")
172
	m.Scale = Vector3.new(1, 1, 1)
173
	m.Parent = p
174
	m.MeshType = Enum.MeshType.Wedge
175
	p = Instance.new("Part", Model)
176
	p.Name = "Part"
177
	p.TopSurface = 0
178
	p.BottomSurface = 0
179
	p.formFactor = "Custom"
180
	p.Size = Vector3.new(11, 0.60, 1.99)
181
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
182
	p.BrickColor = BrickColor.new("Bright yellow")
183
	p.Transparency = 0
184
	p.Reflectance = .1
185
	p.Material = Enum.Material.Plastic
186
	m = Instance.new("SpecialMesh")
187
	m.Scale = Vector3.new(1, 1, 1)
188
	m.Parent = p
189
	m.MeshType = Enum.MeshType.Wedge
190
	p = Instance.new("Part", Model)
191
	p.Name = "Part"
192
	p.TopSurface = 0
193
	p.BottomSurface = 0
194
	p.formFactor = "Custom"
195
	p.Size = Vector3.new(3.20, 11, 5.60)
196
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
197
	p.BrickColor = BrickColor.new("Bright yellow")
198
	p.Transparency = 0
199
	p.Reflectance = .1
200
	p.Material = Enum.Material.Plastic
201
	p = Instance.new("Part", Model)
202
	p.Name = "Part"
203
	p.TopSurface = 0
204
	p.BottomSurface = 0
205
	p.formFactor = "Custom"
206
	p.Size = Vector3.new(5, 13, 3.79)
207
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
208
	p.BrickColor = BrickColor.new("Bright yellow")
209
	p.Transparency = 0
210
	p.Reflectance = .1
211
	p.Material = Enum.Material.Plastic
212
	p = Instance.new("Part", Model)
213
	p.Name = "Part"
214
	p.TopSurface = 0
215
	p.BottomSurface = 0
216
	p.formFactor = "Custom"
217
	p.Size = Vector3.new(5.19, 1.39, 2.39)
218
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
219
	p.BrickColor = BrickColor.new("Bright yellow")
220
	p.Transparency = 0
221
	p.Reflectance = .1
222
	p.Material = Enum.Material.Plastic
223
	m = Instance.new("SpecialMesh")
224
	m.Scale = Vector3.new(1, 1, 1)
225
	m.Parent = p
226
	m.MeshType = Enum.MeshType.Wedge
227
	p = Instance.new("Part", Model)
228
	p.Name = "Part"
229
	p.TopSurface = 0
230
	p.BottomSurface = 0
231
	p.formFactor = "Custom"
232
	p.Size = Vector3.new(5.19, 1, 1)
233
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
234
	p.BrickColor = BrickColor.new("Mid gray")
235
	p.Transparency = 0
236
	p.Reflectance = .1
237
	p.Material = Enum.Material.Plastic
238
	p = Instance.new("Part", Model)
239
	p.Name = "Part"
240
	p.TopSurface = 0
241
	p.BottomSurface = 0
242
	p.formFactor = "Custom"
243
	p.Size = Vector3.new(3.20, 5, 4)
244
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
245
	p.BrickColor = BrickColor.new("Bright yellow")
246
	p.Transparency = 0
247
	p.Reflectance = .1
248
	p.Material = Enum.Material.Plastic
249
	p = Instance.new("Part", Model)
250
	p.Name = "Part"
251
	p.TopSurface = 0
252
	p.BottomSurface = 0
253
	p.formFactor = "Custom"
254
	p.Size = Vector3.new(6, 6.79, 2.79)
255
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
256
	p.BrickColor = BrickColor.new("Bright yellow")
257
	p.Transparency = 0
258
	p.Reflectance = .1
259
	p.Material = Enum.Material.Plastic
260
	m = Instance.new("SpecialMesh")
261
	m.Scale = Vector3.new(1, 1, 1)
262
	m.Parent = p
263
	m.MeshType = Enum.MeshType.Wedge
264
	p = Instance.new("Part", Model)
265
	p.Name = "Part"
266
	p.TopSurface = 0
267
	p.BottomSurface = 0
268
	p.formFactor = "Custom"
269
	p.Size = Vector3.new(0.60, 7.40, 3.79)
270
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
271
	p.BrickColor = BrickColor.new("Black")
272
	p.Transparency = 0
273
	p.Reflectance = .1
274
	p.Material = Enum.Material.Plastic
275
	p = Instance.new("Part", Model)
276
	p.Name = "Part"
277
	p.TopSurface = 0
278
	p.BottomSurface = 0
279
	p.formFactor = "Custom"
280
	p.Size = Vector3.new(6.80, 1, 6.00)
281
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
282
	p.BrickColor = BrickColor.new("Bright yellow")
283
	p.Transparency = 0
284
	p.Reflectance = .1
285
	p.Material = Enum.Material.Plastic
286
	p = Instance.new("Part", Model)
287
	p.Name = "Part"
288
	p.TopSurface = 0
289
	p.BottomSurface = 0
290
	p.formFactor = "Custom"
291
	p.Size = Vector3.new(11, 3.20, 2.19)
292
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
293
	p.BrickColor = BrickColor.new("Bright yellow")
294
	p.Transparency = 0
295
	p.Reflectance = .1
296
	p.Material = Enum.Material.Plastic
297
	m = Instance.new("SpecialMesh")
298
	m.Scale = Vector3.new(1, 1, 1)
299
	m.Parent = p
300
	m.MeshType = Enum.MeshType.Wedge
301
	p = Instance.new("Part", Model)
302
	p.Name = "Part"
303
	p.TopSurface = 0
304
	p.BottomSurface = 0
305
	p.formFactor = "Custom"
306
	p.Size = Vector3.new(2.60, 11, 2.39)
307
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
308
	p.BrickColor = BrickColor.new("Bright yellow")
309
	p.Transparency = 0
310
	p.Reflectance = .1
311
	p.Material = Enum.Material.Plastic
312
	p = Instance.new("Part", Model)
313
	p.Name = "Part"
314
	p.TopSurface = 0
315
	p.BottomSurface = 0
316
	p.formFactor = "Custom"
317
	p.Size = Vector3.new(5.19, 1, 1)
318
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
319
	p.BrickColor = BrickColor.new("Mid gray")
320
	p.Transparency = 0
321
	p.Reflectance = .1
322
	p.Material = Enum.Material.Plastic
323
	p = Instance.new("Part", Model)
324
	p.Name = "Part"
325
	p.TopSurface = 0
326
	p.BottomSurface = 0
327
	p.formFactor = "Custom"
328
	p.Size = Vector3.new(5, 0.80, 0.79)
329
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
330
	p.BrickColor = BrickColor.new("Bright yellow")
331
	p.Transparency = 0
332
	p.Reflectance = .1
333
	p.Material = Enum.Material.Plastic
334
	m = Instance.new("SpecialMesh")
335
	m.Scale = Vector3.new(1, 1, 1)
336
	m.Parent = p
337
	m.MeshType = Enum.MeshType.Wedge
338
	p = Instance.new("Part", Model)
339
	p.Name = "Part"
340
	p.TopSurface = 0
341
	p.BottomSurface = 0
342
	p.formFactor = "Custom"
343
	p.Size = Vector3.new(10, 12, 10)
344
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
345
	p.BrickColor = BrickColor.new("Medium stone grey")
346
	p.Transparency = 0
347
	p.Reflectance = .1
348
	p.Material = Enum.Material.Concrete
349
	m = Instance.new("CylinderMesh")
350
	m.Scale = Vector3.new(1, 1.02999997, 1)
351
	m.Parent = p
352
	p = Instance.new("Part", Model)
353
	p.Name = "Part"
354
	p.TopSurface = 0
355
	p.BottomSurface = 0
356
	p.formFactor = "Custom"
357
	p.Size = Vector3.new(0.60, 5.19, 5)
358
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
359
	p.BrickColor = BrickColor.new("Bright yellow")
360
	p.Transparency = 0
361
	p.Reflectance = .1
362
	p.Material = Enum.Material.Plastic
363
	p = Instance.new("Part", Model)
364
	p.Name = "Part"
365
	p.TopSurface = 0
366
	p.BottomSurface = 0
367
	p.formFactor = "Custom"
368
	p.Size = Vector3.new(6, 6.79, 2.79)
369
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
370
	p.BrickColor = BrickColor.new("Bright yellow")
371
	p.Transparency = 0
372
	p.Reflectance = .1
373
	p.Material = Enum.Material.Plastic
374
	m = Instance.new("SpecialMesh")
375
	m.Scale = Vector3.new(1, 1, 1)
376
	m.Parent = p
377
	m.MeshType = Enum.MeshType.Wedge
378
	p = Instance.new("Part", Model)
379
	p.Name = "Part"
380
	p.TopSurface = 0
381
	p.BottomSurface = 0
382
	p.formFactor = "Custom"
383
	p.Size = Vector3.new(2.79, 7.40, 0.79)
384
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
385
	p.BrickColor = BrickColor.new("Black")
386
	p.Transparency = 0
387
	p.Reflectance = .1
388
	p.Material = Enum.Material.Plastic
389
	p = Instance.new("Part", Model)
390
	p.Name = "Part"
391
	p.TopSurface = 0
392
	p.BottomSurface = 0
393
	p.formFactor = "Custom"
394
	p.Size = Vector3.new(5.40, 11, 10)
395
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
396
	p.BrickColor = BrickColor.new("Bright yellow")
397
	p.Transparency = 0
398
	p.Reflectance = .1
399
	p.Material = Enum.Material.Plastic
400
	p = Instance.new("Part", Model)
401
	p.Name = "Part"
402
	p.TopSurface = 0
403
	p.BottomSurface = 0
404
	p.formFactor = "Custom"
405
	p.Size = Vector3.new(11, 0.60, 2.39)
406
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
407
	p.BrickColor = BrickColor.new("Bright yellow")
408
	p.Transparency = 0
409
	p.Reflectance = .1
410
	p.Material = Enum.Material.Plastic
411
	m = Instance.new("SpecialMesh")
412
	m.Scale = Vector3.new(1, 1, 1)
413
	m.Parent = p
414
	m.MeshType = Enum.MeshType.Wedge
415
	p = Instance.new("Part", Model)
416
	p.Name = "Part"
417
	p.TopSurface = 0
418
	p.BottomSurface = 0
419
	p.formFactor = "Custom"
420
	p.Size = Vector3.new(4, 13, 1)
421
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
422
	p.BrickColor = BrickColor.new("Bright yellow")
423
	p.Transparency = 0
424
	p.Reflectance = .1
425
	p.Material = Enum.Material.Plastic
426
	p = Instance.new("Part", Model)
427
	p.Name = "Part"
428
	p.TopSurface = 0
429
	p.BottomSurface = 0
430
	p.formFactor = "Custom"
431
	p.Size = Vector3.new(10.1, 1, 0.99)
432
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
433
	p.BrickColor = BrickColor.new("Mid gray")
434
	p.Transparency = 0
435
	p.Reflectance = .1
436
	p.Material = Enum.Material.Plastic
437
	m = Instance.new("SpecialMesh")
438
	m.Scale = Vector3.new(1, 1, 1)
439
	m.Parent = p
440
	m.MeshType = Enum.MeshType.Wedge
441
	p = Instance.new("Part", Model)
442
	p.Name = "Part"
443
	p.TopSurface = 0
444
	p.BottomSurface = 0
445
	p.formFactor = "Custom"
446
	p.Size = Vector3.new(1, 1, 4.59)
447
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
448
	p.BrickColor = BrickColor.new("Mid gray")
449
	p.Transparency = 0
450
	p.Reflectance = .1
451
	p.Material = Enum.Material.Plastic
452
	p = Instance.new("Part", Model)
453
	p.Name = "Part"
454
	p.TopSurface = 0
455
	p.BottomSurface = 0
456
	p.formFactor = "Custom"
457
	p.Size = Vector3.new(1.99, 1, 1)
458
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
459
	p.BrickColor = BrickColor.new("Mid gray")
460
	p.Transparency = 0
461
	p.Reflectance = .1
462
	p.Material = Enum.Material.Plastic
463
	p = Instance.new("Part", Model)
464
	p.Name = "Part"
465
	p.TopSurface = 0
466
	p.BottomSurface = 0
467
	p.formFactor = "Custom"
468
	p.Size = Vector3.new(1, 1, 4.59)
469
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
470
	p.BrickColor = BrickColor.new("Mid gray")
471
	p.Transparency = 0
472
	p.Reflectance = .1
473
	p.Material = Enum.Material.Plastic
474
	p = Instance.new("Part", Model)
475
	p.Name = "Part"
476
	p.TopSurface = 0
477
	p.BottomSurface = 0
478
	p.formFactor = "Custom"
479
	p.Size = Vector3.new(10.1, 1, 0.99)
480
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
481
	p.BrickColor = BrickColor.new("Mid gray")
482
	p.Transparency = 0
483
	p.Reflectance = .1
484
	p.Material = Enum.Material.Plastic
485
	m = Instance.new("SpecialMesh")
486
	m.Scale = Vector3.new(1, 1, 1)
487
	m.Parent = p
488
	m.MeshType = Enum.MeshType.Wedge
489
 
490
	Spawn = function()
491
		Modelc = Model:clone()
492
		for _, v in pairs(Modelc:children()) do
493
			if v.className == "Part" then
494
				if v.Name ~= "Center" then
495
					w = Instance.new("Weld")
496
					w.Part0 = Modelc.Center
497
					w.Part1 = v
498
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
499
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
500
					w.Parent = w.Part0
501
				end
502
			end
503
		end
504
		return Modelc
505
	end
506
 
507
	CameraRadius = 66
508
	TimeStopRadius = 66
509
 
510
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
511
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
512
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
513
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
514
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
515
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
516
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
517
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
518
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
519
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
520
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
521
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
522
 
523
	getWelds = function(c) --designate weld variables
524
		local t = c.Torso
525
		local hrp = c.HumanoidRootPart.RootJoint
526
		RightShoulder = t:FindFirstChild("Right Shoulder")
527
		LeftShoulder = t:FindFirstChild("Left Shoulder")
528
		RightHip = t:FindFirstChild("Right Hip")
529
		LeftHip = t:FindFirstChild("Left Hip")
530
		RootJoint = hrp
531
		Neck = t:FindFirstChild("Neck")
532
	end
533
	resetWelds = function(ext, occ) --extent 1-3; occlusion
534
                --1 == reset desiredangle/currentangle
535
                --2 == reset C0/C1
536
                --3 == reset both des/cur/c0/c1
537
		local r = {
538
			RightShoulder,
539
			LeftShoulder,
540
			RightHip,
541
			LeftHip,
542
			RootJoint,
543
			Neck,
544
			Grip
545
		}
546
		for _, v in pairs(r) do
547
			for i = 1, #occ do
548
				if occ[i] == v then
549
					table.remove(r, _)
550
				end
551
			end
552
		end
553
		for _, v in pairs(r) do
554
			if v.Name == "Right Shoulder" then
555
				if ext == 1 then
556
					v.DesiredAngle = 0
557
					v.CurrentAngle = 0
558
				elseif ext == 2 then
559
					v.C0 = RightShoulderC0
560
					v.C1 = RightShoulderC1
561
				elseif ext == 3 then
562
					v.DesiredAngle = 0
563
					v.CurrentAngle = 0
564
					v.C0 = RightShoulderC0
565
					v.C1 = RightShoulderC1
566
				end
567
			elseif v.Name == "Left Shoulder" then
568
				if ext == 1 then
569
					v.DesiredAngle = 0
570
					v.CurrentAngle = 0
571
				elseif ext == 2 then
572
					v.C0 = LeftShoulderC0
573
					v.C1 = LeftShoulderC1
574
				elseif ext == 3 then
575
					v.DesiredAngle = 0
576
					v.CurrentAngle = 0
577
					v.C0 = LeftShoulderC0
578
					v.C1 = LeftShoulderC1
579
				end
580
			elseif v.Name == "Right Hip" then
581
				if ext == 1 then
582
					v.DesiredAngle = 0
583
					v.CurrentAngle = 0
584
				elseif ext == 2 then
585
					v.C0 = RightHipC0
586
					v.C1 = RightHipC1
587
				elseif ext == 3 then
588
					v.DesiredAngle = 0
589
					v.CurrentAngle = 0
590
					v.C0 = RightHipC0
591
					v.C1 = RightHipC1
592
				end
593
			elseif v.Name == "Left Hip" then
594
				if ext == 1 then
595
					v.DesiredAngle = 0
596
					v.CurrentAngle = 0
597
				elseif ext == 2 then
598
					v.C0 = LeftHipC0
599
					v.C1 = LeftHipC1
600
				elseif ext == 3 then
601
					v.DesiredAngle = 0
602
					v.CurrentAngle = 0
603
					v.C0 = LeftHipC0
604
					v.C1 = LeftHipC1
605
				end
606
			elseif v.Name == "Neck" then
607
				if ext == 1 then
608
					v.DesiredAngle = 0
609
					v.CurrentAngle = 0
610
				elseif ext == 2 then
611
					v.C0 = NeckC0
612
					v.C1 = NeckC1
613
				elseif ext == 3 then
614
					v.DesiredAngle = 0
615
					v.CurrentAngle = 0
616
					v.C0 = NeckC0
617
					v.C1 = NeckC1
618
				end
619
			elseif v.Name == "RootJoint" then
620
				if ext == 1 then
621
					v.DesiredAngle = 0
622
					v.CurrentAngle = 0
623
				elseif ext == 2 then
624
					v.C0 = RootJointC0
625
					v.C1 = RootJointC1
626
				elseif ext == 3 then
627
					v.DesiredAngle = 0
628
					v.CurrentAngle = 0
629
					v.C0 = RootJointC0
630
					v.C1 = RootJointC1
631
				end
632
			elseif v.Name == "RightGrip" then
633
				if ext == 1 then
634
				elseif ext == 2 then
635
					Grip.C0 = nGrip.C0
636
					Grip.C1 = nGrip.C1
637
				elseif ext == 3 then
638
					Grip.C0 = nGrip.C0
639
					Grip.C1 = nGrip.C1
640
				end
641
			end
642
		end
643
	end
644-
		vPlayer = game.Players.LocalPlayer
644+
645
 
646
	doitdocdoit = function()
647
		if deb == false then
648
			return
649
		end
650
		deb = false
651
                
652
		vPlayer = owner
653
		cPlayer = vPlayer.Character
654
		Anim = cPlayer.Animate
655
		Anim.Disabled = true
656
		Hum = cPlayer.Humanoid
657
		Hum.Name = "NOPE"
658
		Hum.WalkSpeed = 0
659
		getWelds(cPlayer)
660
		resetWelds(3, {})
661
                
662
		bodypos = Instance.new("BodyPosition")
663
		bodypos.P = 4000
664
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
665
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
666
		bodypos.Parent = cPlayer.Torso
667
                
668
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
669
		CPlayer = cPlayer
670
		partpos = Instance.new("Part", workspace)
671
		partpos.Transparency = 1
672
		partpos.CanCollide = false
673
		partpos.Anchored = true
674
		partpos.CFrame = cPlayer.Torso.CFrame
675
                
676
		sound = Instance.new("Sound")
677
		sound.Parent = partpos
678
		sound.Volume = 1
679
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
680
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
681
		sound2 = Instance.new("Sound")
682
		sound2.Parent = workspace.CurrentCamera
683
		sound2.Volume = 1
684
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
685
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
686
		sound:Play()
687
		sound2:Play()
688
		expected = 10
689
		did = false
690
		pooted = 0
691
		sos = game:GetService("RunService").Stepped:connect(function()
692
			pooted = pooted + 1
693
			if pooted >= expected + 1 then
694
				sos:disconnect()
695
				did = true
696
				return
697
			end
698
			resetWelds(3, {})
699
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
700
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
701
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
702
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
703
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
704
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
705
		end)
706
                --[[sound=Instance.new("Sound")
707
                sound.Parent=cPlayer.Torso
708
                sound.Volume=1
709
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
710
                sound:Play()]]--
711
		while did == false do
712
			wait()
713
		end
714
                
715
		expected = 10
716
		did = false
717
		pooted = 0
718
		sos = game:GetService("RunService").Stepped:connect(function()
719
			pooted = pooted + 1
720
			if pooted >= expected + 1 then
721
				sos:disconnect()
722
				did = true
723
				return
724
			end
725
			resetWelds(3, {})
726
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
727
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
728
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
729
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
730
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
731
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
732
		end)
733
		while did == false do
734
			wait()
735
		end
736
		wait(.2)
737
		expected = 5
738
		did = false
739
		pooted = 0
740
		nubhit = nil
741
		sos = game:GetService("RunService").Stepped:connect(function()
742
			pooted = pooted + 1
743
			if pooted >= expected + 1 then
744
				sos:disconnect()
745
				did = true
746
				return
747
			end
748
			resetWelds(3, {})
749
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
750
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
751
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
752
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
753
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
754
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
755
			if nubhit == nil then
756
				bodypos.position = bodypos.position + dir * 4
757
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
758
                                --bodypos.position=bodypos.position + dir*9
759
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
760
			end
761
			if nubhit == nil and pooted >= 2 then
762
				pos = bodypos.position + dir * 2
763
				radi = 6
764
				for _, v in pairs(workspace:children()) do
765
					h = v:FindFirstChild("Humanoid")
766
					t = v:FindFirstChild("Torso")
767
					if h ~= nil and t ~= nil and v ~= cPlayer then
768
						if (t.Position - pos).magnitude <= radi then
769
							print(":>")
770
							nubhit = v
771
							break
772
						end
773
					end
774
				end
775
			end
776
			if nubhit ~= nil then
777
				if nubhit.Torso:FindFirstChild("PART1") == nil then
778
					v = Instance.new("BodyVelocity")
779
					v.P = 4000
780
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
781
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
782
					v.Name = "PART1"
783
					v.Parent = nubhit.Torso
784
					game:GetService("Debris"):AddItem(v, 5)
785
					coroutine.resume(coroutine.create(function(v)
786
						for i = 1, 100 do
787
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
788
							wait()
789
						end
790
					end), v)
791
					v = Instance.new("BodyGyro")
792
					v.P = 20
793
					v.D = 30
794
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
795
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
796
					v.Name = "PART1"
797
					v.Parent = nubhit.Torso
798
					game:GetService("Debris"):AddItem(v, 5)
799
				end
800
			end
801
		end)
802
		while did == false do
803
			wait()
804
		end
805
		if nubhit == nil then
806
			sound:Stop()
807
			wait(.5)
808
			sound2:Stop()
809
		else
810
			expected = 32
811
			did = false
812
			pooted = 0
813
			sos = game:GetService("RunService").Stepped:connect(function()
814
				pooted = pooted + 1
815
				if pooted >= expected + 1 then
816
					sos:disconnect()
817
					did = true
818
					return
819
				end
820
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
821
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
822
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
823
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
824
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
825
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
826
				bodypos.position = bodypos.position + dir * .05
827
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
828
			end)
829
			while did == false do
830
				wait()
831
			end
832
			bodypos.Parent = nil
833
			expected = 12
834
			did = false
835
			pooted = 0
836
			sos = game:GetService("RunService").Stepped:connect(function()
837
				pooted = pooted + 1
838
				if pooted >= expected + 1 then
839
					sos:disconnect()
840
					did = true
841
					return
842
				end
843
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
844
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
845
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
846
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
847
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
848
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
849
			end)
850
 
851
			while did == false do
852
				wait()
853
			end
854
			expected = 6
855
			did = false
856
			pooted = 0
857
			sos = game:GetService("RunService").Stepped:connect(function()
858
				pooted = pooted + 1
859
				if pooted >= expected + 1 then
860
					sos:disconnect()
861
					did = true
862
					return
863
				end
864
				resetWelds(3, {})
865
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
866
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
867
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
868
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
869
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
870
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
871
				print(":(")
872
			end)
873
			wait(.3)
874
			while did == false do
875
				wait()
876
			end
877
			resetWelds(3, {
878
				"Neck"
879
			})
880
			expected = 5
881
			did = false
882
			pooted = 0
883
			p = Instance.new("Part", workspace)
884
			p.Name = "ORB"
885
			p.TopSurface = 0
886
			p.BottomSurface = 0
887
			p.formFactor = "Custom"
888
			p.CFrame = cPlayer.Torso.CFrame
889
			m = Instance.new("SpecialMesh", p)
890
			m.MeshType = "Sphere"
891
			p.BrickColor = BrickColor:White()
892
			p.Size = Vector3.new(1, 1, 1)
893
			p.CanCollide = false
894
			p.Anchored = true
895
			game:GetService("Debris"):AddItem(p, 5)
896
			coroutine.resume(coroutine.create(function(p)
897
				nubhit.Torso.Anchored = true
898
				for i = 1, 10 do
899
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
900
					p.Transparency = .5 + i / 20
901
					wait()
902
				end
903
				p:Remove()
904
			end), p)
905
			sos = game:GetService("RunService").Stepped:connect(function()
906
				pooted = pooted + 1
907
				if pooted >= expected + 1 then
908
					sos:disconnect()
909
					did = true
910
					return
911
				end
912
				resetWelds(3, {})
913
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
914
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
915
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
916
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
917
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
918
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
919
				print(":(")
920
			end)
921
                
922
			while did == false do
923
				wait()
924
			end
925
			wait(1)
926
			expected = 5
927
			did = false
928
			pooted = 0
929
			sos = game:GetService("RunService").Stepped:connect(function()
930
				pooted = pooted + 1
931
				if pooted >= expected + 1 then
932
					sos:disconnect()
933
					did = true
934
					return
935
				end
936
				resetWelds(3, {})
937
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
938
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
939
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
940
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
941
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
942
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
943
				print(":(")
944
			end)
945
			while did == false do
946
				wait()
947
			end
948
			wait(.8)
949
			expected = 5
950
			did = false
951
			pooted = 0
952
			bodypos.Parent = cPlayer.Torso
953
			workspace.CurrentCamera.CameraType = "Follow"
954
			sos = game:GetService("RunService").Stepped:connect(function()
955
				pooted = pooted + 1
956
				if pooted >= expected + 1 then
957
					sos:disconnect()
958
					did = true
959
					return
960
				end
961
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
962
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
963
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
964
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
965
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
966
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
967
                        
968
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
969
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
970
                        
971
				print(":(")
972
			end)
973
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
974
			DIOPLS.SoundId = "rbxassetid://316900066"
975
			DIOPLS.Volume = 1
976
			DIOPLS:Play()
977
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
978
			game:GetService("Debris"):AddItem(DIOPLS, 19)
979
			while did == false do
980
				wait()
981
			end
982
			wait(.8)
983
			LOL = Spawn()
984
			LOL.Parent = workspace
985
			LOL:MakeJoints()
986
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
987
			C = LOL.Center
988
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
989
                
990
			bb = Instance.new("BodyPosition")
991
			bb.Parent = C
992
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
993
			bb.position = bb.Parent.Position
994
			C.CFrame = CFrame.new(bb.position)
995
			orig = bb.position
996
                
997
			gg = Instance.new("BodyGyro")
998
			gg.P = 15000
999
			gg.D = 100
1000
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1001
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1002
			gg.Parent = C
1003
                
1004
			expected = 80
1005
			did = false
1006
			pooted = 0
1007
                
1008
			resetWelds(3, {})
1009
                
1010
			Hum.PlatformStand = true
1011
                
1012
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1013
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1014
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1015
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1016
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1017
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1018
                
1019
			bodypos.Parent = nil
1020
			w = Instance.new("Weld")
1021
			w.Part0 = C
1022
			w.Part1 = cPlayer.Torso
1023
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1024
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1025
			w.Parent = w.Part0
1026
                
1027
			sos = game:GetService("RunService").Stepped:connect(function()
1028
				pooted = pooted + 1
1029
				if pooted >= expected + 1 then
1030
					sos:disconnect()
1031
					did = true
1032
					return
1033
				end
1034
                        
1035
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1036
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1037
				print(":(")
1038
			end)
1039
1040
			while did == false do
1041
				wait()
1042
			end
1043
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1044
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1045
			bl2 = Instance.new("Part")
1046
			bl2.TopSurface = 0
1047
			bl2.BottomSurface = 0
1048
			bl2.CanCollide = false
1049
			bl2.formFactor = "Symmetric"
1050
			local ShockWaveSound = Instance.new("Sound", bl2)
1051
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1052
			ShockWaveSound.Pitch = 0.8
1053
			ShockWaveSound.Volume = 1
1054
			ShockWaveSound:Play()
1055
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1056
			m = Instance.new("SpecialMesh")
1057
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1058
			m.Scale = Vector3.new(1, 4, 1)
1059
			m.Parent = bl2
1060
			bl2.Size = Vector3.new(1, 1, 1)
1061
			bl2.Anchored = false
1062
			bl2.Name = "c"
1063
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1064
			bl2.BrickColor = BrickColor.new("White")
1065
			bl2.Parent = CPlayer
1066
			coroutine.resume(coroutine.create(function(p)
1067
				for i = 1, 10 do
1068
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1069
					p.Transparency = .25 + i * .075
1070
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1071
					wait()
1072
				end
1073
				p:Remove()
1074
			end), bl2)
1075
			bl2.Anchored = true
1076
 
1077
			bl2 = Instance.new("Part")
1078
			bl2.TopSurface = 0
1079
			bl2.BottomSurface = 0
1080
			bl2.CanCollide = false
1081
			bl2.formFactor = "Symmetric"
1082
			m = Instance.new("SpecialMesh")
1083
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1084
			m.Scale = Vector3.new(1, 6, 1)
1085
			m.Parent = bl2
1086
			bl2.Size = Vector3.new(1, 1, 1)
1087
			bl2.Anchored = false
1088
			bl2.Name = "c"
1089
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1090
			bl2.BrickColor = BrickColor.new("White")
1091
			bl2.Parent = CPlayer
1092
			coroutine.resume(coroutine.create(function(p)
1093
				for i = 1, 20 do
1094
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1095
					p.Transparency = i / 20
1096
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1097
					wait()
1098
				end
1099
				p:Remove()
1100
			end), bl2)
1101
			bl2.Anchored = true
1102
                
1103
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1104
			expected = 3
1105
			did = false
1106
			pooted = 0
1107
			workspace.CurrentCamera.CameraType = "Follow"
1108
			sos = game:GetService("RunService").Stepped:connect(function()
1109
				pooted = pooted + 1
1110
				if pooted >= expected + 1 then
1111
					sos:disconnect()
1112
					did = true
1113
					return
1114
				end
1115
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1116
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1117
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1118
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1119
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1120
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1121
                        
1122
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1123
                        
1124
				print(":(")
1125
			end)
1126
			while did == false do
1127
				wait()
1128
			end
1129
			wait(.3)
1130
			expected = 5
1131
			did = false
1132
			pooted = 0
1133
			workspace.CurrentCamera.CameraType = "Follow"
1134
			sos = game:GetService("RunService").Stepped:connect(function()
1135
				pooted = pooted + 1
1136
				if pooted >= expected + 1 then
1137
					sos:disconnect()
1138
					did = true
1139
					return
1140
				end
1141
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1142
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1143
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1144
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1145
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1146
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1147
                        
1148
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1149
                        
1150
				print(":(")
1151
			end)
1152
			while did == false do
1153
				wait()
1154
			end
1155
			expected = 203
1156
			did = false
1157
			pooted = 0
1158
			workspace.CurrentCamera.CameraType = "Follow"
1159
			sos = game:GetService("RunService").Stepped:connect(function()
1160
				pooted = pooted + 1
1161
				if pooted >= expected + 1 then
1162
					sos:disconnect()
1163
					did = true
1164
					return
1165
				end
1166
				resetWelds(3, {
1167
					RightHip,
1168
					LeftHip,
1169
					RootJoint,
1170
					Neck
1171
				})
1172
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1173
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1174
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1175
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1176
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1177
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1178
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1179
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1180
                        
1181
				if pooted / 2 == math.floor(pooted / 2) then
1182
					p = cPlayer["Right Arm"]:clone()
1183
					p.Anchored = true
1184
					p.CanCollide = false
1185
					p.Parent = workspace
1186
					p.Transparency = .5
1187
					game:GetService("Debris"):AddItem(p, .2)
1188
					p = cPlayer["Left Arm"]:clone()
1189
					p.Anchored = true
1190
					p.CanCollide = false
1191
					p.Parent = workspace
1192
					p.Transparency = .5
1193
					game:GetService("Debris"):AddItem(p, .2)
1194
                                
1195
					p = Instance.new("Part", workspace)
1196
					p.Name = "ORB"
1197
					p.TopSurface = 0
1198
					p.BottomSurface = 0
1199
					p.formFactor = "Custom"
1200
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1201
					m = Instance.new("SpecialMesh", p)
1202
					m.MeshType = "Sphere"
1203
					p.BrickColor = BrickColor:White()
1204
					p.Size = Vector3.new(.4, .4, .4)
1205
					p.CanCollide = false
1206
					p.Anchored = true
1207
					game:GetService("Debris"):AddItem(p, 5)
1208
					coroutine.resume(coroutine.create(function(p)
1209
						for i = 1, 8 do
1210
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1211
							p.Transparency = i / 8
1212
							wait()
1213
						end
1214
						p:Remove()
1215
					end), p)
1216
                                
1217
				end
1218
                        
1219
				print(":)")
1220
			end)
1221
			while did == false do
1222
				wait()
1223
			end
1224
			wait(.5)
1225
			expected = 20
1226
			did = false
1227
			pooted = 0
1228
			workspace.CurrentCamera.CameraType = "Follow"
1229
			sos = game:GetService("RunService").Stepped:connect(function()
1230
				pooted = pooted + 1
1231
				if pooted >= expected + 1 then
1232
					sos:disconnect()
1233
					did = true
1234
					return
1235
				end
1236
				resetWelds(3, {
1237
					Neck,
1238
					RootJoint,
1239
					RightHip,
1240
					LeftHip
1241
				})
1242
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1243
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1244
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1245
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1246
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1247
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1248
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1249
				print(":)")
1250
			end)
1251
			while did == false do
1252
				wait()
1253
			end
1254
			wait(2)
1255
			expected = 5
1256
			did = false
1257
			pooted = 0
1258
			workspace.CurrentCamera.CameraType = "Follow"
1259
			w.Parent = nil
1260
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1261
			poo = cPlayer.Torso.CFrame.lookVector
1262
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1263
			bodypos.Parent = cPlayer.Torso
1264
			sos = game:GetService("RunService").Stepped:connect(function()
1265
				pooted = pooted + 1
1266
				if pooted >= expected + 1 then
1267
					sos:disconnect()
1268
					did = true
1269
					return
1270
				end
1271
				resetWelds(3, {})
1272
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1273
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1274
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1275
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1276
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1277
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1278
				print(":)")
1279
			end)
1280
			while did == false do
1281
				wait()
1282
			end
1283
			wait(.7)
1284
			expected = 5
1285
			did = false
1286
			pooted = 0
1287
			sos = game:GetService("RunService").Stepped:connect(function()
1288
				pooted = pooted + 1
1289
				if pooted >= expected + 1 then
1290
					sos:disconnect()
1291
					did = true
1292
					return
1293
				end
1294
				resetWelds(3, {})
1295
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1296
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1297
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1298
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1299
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1300
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1301
				print(":(")
1302
			end)
1303
			while did == false do
1304
				wait()
1305
			end
1306
			wait(.2)
1307
			expected = 10
1308
			did = false
1309
			pooted = 0
1310
			workspace.CurrentCamera.CameraType = "Follow"
1311
			g = Instance.new("BodyGyro")
1312
			g.Parent = cPlayer.Torso
1313
			sos = game:GetService("RunService").Stepped:connect(function()
1314
				pooted = pooted + 1
1315
				if pooted >= expected + 1 then
1316
					sos:disconnect()
1317
					did = true
1318
					return
1319
				end
1320
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1321
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1322
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1323
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1324
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1325
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1326
				if pooted >= 2 then
1327
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1328
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1329
				end
1330
				print(":(")
1331
			end)
1332
			while did == false do
1333
				wait()
1334
			end
1335
			wait(.2)
1336
			bodypos:Remove()
1337
			wait(.5)
1338
                
1339
			e = Instance.new("Explosion")
1340
			e.BlastRadius = 30
1341
			e.Position = C.Position
1342
			e.BlastPressure = e.BlastPressure * 2.5
1343
			e.Parent = workspace
1344
			s = Instance.new("Sound", C)
1345
			s.SoundId = "rbxassetid://258057783"
1346
			s.Volume = 1
1347
			s:Play()
1348
			Instance.new("DistortionSoundEffect", s).Level = 1
1349
			g:Remove()
1350
                --dun
1351
			nubhit.Torso.Anchored = false
1352
			Hum.PlatformStand = false
1353
			C.Anchored = true
1354
1355
			coroutine.resume(coroutine.create(function(t)
1356
				wait(3)
1357
				p = Instance.new("Sound")
1358
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1359
				p.Parent = t
1360
				p.Volume = 1
1361
				p:Play()
1362
			end), C)
1363
			game:GetService("Debris"):AddItem(LOL, 5)
1364
		end
1365
		resetWelds(3, {})
1366
		workspace.CurrentCamera.CameraType = "Custom"
1367
		Hum.WalkSpeed = 16
1368
		Hum.Name = "Humanoid"
1369
		bodypos:Remove()
1370
		partpos:Remove()
1371
		Anim.Parent = nil
1372
		wait(.1)
1373
		Anim.Disabled = false
1374
		Anim.Parent = cPlayer
1375
		deb = true
1376
	end
1377
1378
	Tool = Instance.new("HopperBin")
1379
	Tool.Name = "ROAD ROLLER DA"
1380
	Tool.Parent = game.Players.LocalPlayer.Backpack
1381
	Tool.Selected:connect(function(mouse)
1382
		mouse.Button1Down:connect(function()
1383
			doitdocdoit()
1384
		end)
1385
	end)
1386
1387
end