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1 | - | Player = game.Players.LocalPlayer |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end Player = game.Players.LocalPlayer | |
6 | Character = Player.Character | |
7 | Head = Character.Head | |
8 | Torso = Character.Torso | |
9 | function Weld(x,y) | |
10 | local W = Instance.new("Weld") | |
11 | W.Part0 = x | |
12 | W.Part1 = y | |
13 | local CJ = CFrame.new(x.Position) | |
14 | local C0 = x.CFrame:inverse()*CJ | |
15 | local C1 = y.CFrame:inverse()*CJ | |
16 | W.C0 = C0 | |
17 | W.C1 = C1 | |
18 | W.Parent = x | |
19 | end | |
20 | local Breath=Instance.new("Part",Head) | |
21 | Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0) | |
22 | Breath.CanCollide=false | |
23 | Breath.Transparency=1 | |
24 | Breath.Size=Vector3.new(0.050,0.050,0.050) | |
25 | Air=Instance.new("ParticleEmitter") | |
26 | Air.Parent=Breath | |
27 | Air.EmissionDirection="Front" | |
28 | Air.Rate=500 | |
29 | Pees=Instance.new("Sound") | |
30 | Pees.Parent=Torso | |
31 | Pees.SoundId="rbxassetid://258063615" | |
32 | Pees.Looped=true | |
33 | Pees.Volume=0.8 | |
34 | Pees:Play() | |
35 | Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0)) | |
36 | Air.Speed=NumberRange.new(15,15) | |
37 | Air.Acceleration=Vector3.new(0,-25,0) | |
38 | Air.Size=NumberSequence.new(0.1,0.1) | |
39 | Air.Lifetime=NumberRange.new(0.5,0.5) | |
40 | Air.Transparency=NumberSequence.new(0,0) | |
41 | Weld(Head,Breath) | |
42 | while true do | |
43 | local pee = Instance.new("Part", workspace) | |
44 | game:GetService("Debris"):AddItem(pee, 10) | |
45 | pee.CFrame=Torso.CFrame*CFrame.new(0,-2.9,-6) | |
46 | pee.CanCollide=false | |
47 | pee.BrickColor=BrickColor.new("New Yeller") | |
48 | pee.Transparency=0.4 | |
49 | pmesh=Instance.new("SpecialMesh") | |
50 | pmesh.Parent=pee | |
51 | pmesh.Scale=Vector3.new(1,0.1,1) | |
52 | pmesh.MeshType="Sphere" | |
53 | pee.Anchored=true | |
54 | pee.Size=Vector3.new(1.5,0.01,1.5) | |
55 | wait(0.00000000001) | |
56 | pee.Size=Vector3.new(1.6,0.01,1.6) | |
57 | wait(0.00000000001) | |
58 | pee.Size=Vector3.new(1.7,0.01,1.7) | |
59 | wait(0.00000000001) | |
60 | pee.Size=Vector3.new(1.9,0.01,1.9) | |
61 | wait(0.00000000001) | |
62 | pee.Size=Vector3.new(2,0.01,2) | |
63 | wait (1/60) | |
64 | end --made by credit |