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1 | --//====================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | ||
7 | wait(0.2) | |
8 | ||
9 | ||
10 | ||
11 | Player = game:GetService("Players").LocalPlayer | |
12 | PlayerGui = Player.PlayerGui | |
13 | Cam = workspace.CurrentCamera | |
14 | Backpack = Player.Backpack | |
15 | Character = Player.Character | |
16 | Humanoid = Character.Humanoid | |
17 | Mouse = Player:GetMouse() | |
18 | RootPart = Character["HumanoidRootPart"] | |
19 | Torso = Character["Torso"] | |
20 | Head = Character["Head"] | |
21 | RightArm = Character["Right Arm"] | |
22 | LeftArm = Character["Left Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LeftLeg = Character["Left Leg"] | |
25 | RootJoint = RootPart["RootJoint"] | |
26 | Neck = Torso["Neck"] | |
27 | RightShoulder = Torso["Right Shoulder"] | |
28 | LeftShoulder = Torso["Left Shoulder"] | |
29 | RightHip = Torso["Right Hip"] | |
30 | LeftHip = Torso["Left Hip"] | |
31 | local sick = Instance.new("Sound",Character) | |
32 | - | sick.SoundId = "rbxassetid://1117396305" |
32 | + | sick.SoundId = "rbxassetid://277146237" |
33 | sick.Looped = true | |
34 | sick.Pitch = 1 | |
35 | sick.Volume = 1 | |
36 | sick:Play() | |
37 | ||
38 | IT = Instance.new | |
39 | CF = CFrame.new | |
40 | VT = Vector3.new | |
41 | RAD = math.rad | |
42 | C3 = Color3.new | |
43 | UD2 = UDim2.new | |
44 | BRICKC = BrickColor.new | |
45 | ANGLES = CFrame.Angles | |
46 | EULER = CFrame.fromEulerAnglesXYZ | |
47 | COS = math.cos | |
48 | ACOS = math.acos | |
49 | SIN = math.sin | |
50 | ASIN = math.asin | |
51 | ABS = math.abs | |
52 | MRANDOM = math.random | |
53 | FLOOR = math.floor | |
54 | ||
55 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
56 | local NEWMESH = IT(MESH) | |
57 | if MESH == "SpecialMesh" then | |
58 | NEWMESH.MeshType = MESHTYPE | |
59 | if MESHID ~= "nil" and MESHID ~= "" then | |
60 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
61 | end | |
62 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
63 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
64 | end | |
65 | end | |
66 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
67 | NEWMESH.Scale = SCALE | |
68 | NEWMESH.Parent = PARENT | |
69 | return NEWMESH | |
70 | end | |
71 | ||
72 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
73 | local NEWPART = IT("Part") | |
74 | NEWPART.formFactor = FORMFACTOR | |
75 | NEWPART.Reflectance = REFLECTANCE | |
76 | NEWPART.Transparency = TRANSPARENCY | |
77 | NEWPART.CanCollide = false | |
78 | NEWPART.Locked = true | |
79 | NEWPART.Anchored = true | |
80 | if ANCHOR == false then | |
81 | NEWPART.Anchored = false | |
82 | end | |
83 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
84 | NEWPART.Name = NAME | |
85 | NEWPART.Size = SIZE | |
86 | NEWPART.Position = Torso.Position | |
87 | NEWPART.Material = MATERIAL | |
88 | NEWPART:BreakJoints() | |
89 | NEWPART.Parent = PARENT | |
90 | return NEWPART | |
91 | end | |
92 | ||
93 | --//=================================\\ | |
94 | --|| CUSTOMIZATION | |
95 | --\\=================================// | |
96 | ||
97 | Class_Name = "Template" | |
98 | Weapon_Name = "Add-ons" | |
99 | ||
100 | Custom_Colors = { | |
101 | - | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon. |
101 | + | Custom_Color_1 = BRICKC("Cyan"); --1st color for the weapon. |
102 | - | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon. |
102 | + | Custom_Color_2 = BRICKC("Cyan"); --2nd color for the weapon. |
103 | ||
104 | - | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. |
104 | + | Custom_Color_3 = BRICKC("Cyan"); --Color for the abilities. |
105 | - | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. |
105 | + | Custom_Color_4 = BRICKC("Cyan"); --Color for the secondary bar. |
106 | - | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. |
106 | + | Custom_Color_5 = BRICKC("Cyan"); --Color for the mana bar. |
107 | - | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. |
107 | + | Custom_Color_6 = BRICKC("Cyan"); --Color for the health bar. |
108 | - | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. |
108 | + | Custom_Color_7 = BRICKC("Cyan"); --Color for the stun bar. |
109 | ||
110 | - | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. |
110 | + | Custom_Color_8 = BRICKC("Cyan"); --Background for the mana bar. |
111 | - | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. |
111 | + | Custom_Color_9 = BRICKC("Cyan"); --Background for the secondary mana bar. |
112 | - | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. |
112 | + | Custom_Color_10 = BRICKC("Cyan"); --Background for the stun bar. |
113 | - | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. |
113 | + | Custom_Color_11 = BRICKC("Cyan"); --Background for the health bar. |
114 | - | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. |
114 | + | Custom_Color_12 = BRICKC("Cyan"); --Background for the abilities. |
115 | } | |
116 | ||
117 | ||
118 | Player_Size = 1 --Size of the player. | |
119 | Animation_Speed = 3 | |
120 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
121 | ||
122 | local Speed = 16 | |
123 | local Effects2 = {} | |
124 | ||
125 | --//=================================\\ | |
126 | --|| END OF CUSTOMIZATION | |
127 | --\\=================================// | |
128 | ||
129 | local function weldBetween(a, b) | |
130 | local weldd = Instance.new("ManualWeld") | |
131 | weldd.Part0 = a | |
132 | weldd.Part1 = b | |
133 | weldd.C0 = CFrame.new() | |
134 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
135 | weldd.Parent = a | |
136 | return weldd | |
137 | end | |
138 | ||
139 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
140 | local acs = Instance.new("Part") | |
141 | acs.CanCollide = false | |
142 | acs.Anchored = false | |
143 | acs.Size = Vector3.new(0,0,0) | |
144 | acs.CFrame = attachmentpart.CFrame | |
145 | acs.Parent = Character | |
146 | acs.BrickColor = color | |
147 | local meshs = Instance.new("SpecialMesh") | |
148 | meshs.MeshId = mesh | |
149 | meshs.TextureId = texture | |
150 | meshs.Parent = acs | |
151 | meshs.Scale = scale | |
152 | meshs.Offset = offset | |
153 | weldBetween(attachmentpart,acs) | |
154 | end | |
155 | ||
156 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
157 | if TYPE == "Gem" then | |
158 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
159 | acs.Anchored = false | |
160 | acs.CanCollide = false | |
161 | acs.CFrame = PART.CFrame | |
162 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
163 | weldBetween(PART,acs) | |
164 | elseif TYPE == "Skull" then | |
165 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
166 | acs.Anchored = false | |
167 | acs.CanCollide = false | |
168 | acs.CFrame = PART.CFrame | |
169 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
170 | weldBetween(PART,acs) | |
171 | elseif TYPE == "Eye" then | |
172 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
173 | acs.Anchored = false | |
174 | acs.CanCollide = false | |
175 | acs.CFrame = PART.CFrame | |
176 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
177 | weldBetween(PART,acs) | |
178 | end | |
179 | end | |
180 | ||
181 | --//=================================\\ | |
182 | --|| USEFUL VALUES | |
183 | --\\=================================// | |
184 | ||
185 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
186 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
187 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
188 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
189 | local CHANGEDEFENSE = 0 | |
190 | local CHANGEDAMAGE = 0 | |
191 | local CHANGEMOVEMENT = 0 | |
192 | local ANIM = "Idle" | |
193 | local ATTACK = false | |
194 | local EQUIPPED = false | |
195 | local HOLD = false | |
196 | local COMBO = 1 | |
197 | local Rooted = false | |
198 | local SINE = 0 | |
199 | local KEYHOLD = false | |
200 | local CHANGE = 2 / Animation_Speed | |
201 | local WALKINGANIM = false | |
202 | local WALK = 0 | |
203 | local VALUE1 = false | |
204 | local VALUE2 = false | |
205 | local ROBLOXIDLEANIMATION = IT("Animation") | |
206 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
207 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
208 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
209 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
210 | WEAPONGUI.Name = "Weapon GUI" | |
211 | local Weapon = IT("Model") | |
212 | Weapon.Name = Weapon_Name | |
213 | local Effects = IT("Folder", Weapon) | |
214 | Effects.Name = "Effects" | |
215 | local ANIMATOR = Humanoid.Animator | |
216 | local ANIMATE = Character.Animate | |
217 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
218 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
219 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
220 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
221 | local UNANCHOR = true | |
222 | ||
223 | - | local SKILLTEXTCOLOR = C3(1,0,0) |
223 | + | local SKILLTEXTCOLOR = C3(0,0,255/255) |
224 | ||
225 | --//=================================\\ | |
226 | --\\=================================// | |
227 | ||
228 | ||
229 | --//=================================\\ | |
230 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
231 | --\\=================================// | |
232 | ||
233 | ArtificialHB = Instance.new("BindableEvent", script) | |
234 | ArtificialHB.Name = "ArtificialHB" | |
235 | ||
236 | script:WaitForChild("ArtificialHB") | |
237 | ||
238 | frame = Frame_Speed | |
239 | tf = 0 | |
240 | allowframeloss = false | |
241 | tossremainder = false | |
242 | lastframe = tick() | |
243 | script.ArtificialHB:Fire() | |
244 | ||
245 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
246 | tf = tf + s | |
247 | if tf >= frame then | |
248 | if allowframeloss then | |
249 | script.ArtificialHB:Fire() | |
250 | lastframe = tick() | |
251 | else | |
252 | for i = 1, math.floor(tf / frame) do | |
253 | script.ArtificialHB:Fire() | |
254 | end | |
255 | lastframe = tick() | |
256 | end | |
257 | if tossremainder then | |
258 | tf = 0 | |
259 | else | |
260 | tf = tf - frame * math.floor(tf / frame) | |
261 | end | |
262 | end | |
263 | end) | |
264 | ||
265 | --//=================================\\ | |
266 | --\\=================================// | |
267 | ||
268 | ||
269 | ||
270 | ||
271 | ||
272 | --//=================================\\ | |
273 | --|| SOME FUNCTIONS | |
274 | --\\=================================// | |
275 | ||
276 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
277 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
278 | end | |
279 | ||
280 | function PositiveAngle(NUMBER) | |
281 | if NUMBER >= 0 then | |
282 | NUMBER = 0 | |
283 | end | |
284 | return NUMBER | |
285 | end | |
286 | ||
287 | function NegativeAngle(NUMBER) | |
288 | if NUMBER <= 0 then | |
289 | NUMBER = 0 | |
290 | end | |
291 | return NUMBER | |
292 | end | |
293 | ||
294 | function Swait(NUMBER) | |
295 | if NUMBER == 0 or NUMBER == nil then | |
296 | ArtificialHB.Event:wait() | |
297 | else | |
298 | for i = 1, NUMBER do | |
299 | ArtificialHB.Event:wait() | |
300 | end | |
301 | end | |
302 | end | |
303 | ||
304 | function QuaternionFromCFrame(cf) | |
305 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
306 | local trace = m00 + m11 + m22 | |
307 | if trace > 0 then | |
308 | local s = math.sqrt(1 + trace) | |
309 | local recip = 0.5 / s | |
310 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
311 | else | |
312 | local i = 0 | |
313 | if m11 > m00 then | |
314 | i = 1 | |
315 | end | |
316 | if m22 > (i == 0 and m00 or m11) then | |
317 | i = 2 | |
318 | end | |
319 | if i == 0 then | |
320 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
321 | local recip = 0.5 / s | |
322 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
323 | elseif i == 1 then | |
324 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
325 | local recip = 0.5 / s | |
326 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
327 | elseif i == 2 then | |
328 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
329 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
330 | end | |
331 | end | |
332 | end | |
333 | ||
334 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
335 | local xs, ys, zs = x + x, y + y, z + z | |
336 | local wx, wy, wz = w * xs, w * ys, w * zs | |
337 | local xx = x * xs | |
338 | local xy = x * ys | |
339 | local xz = x * zs | |
340 | local yy = y * ys | |
341 | local yz = y * zs | |
342 | local zz = z * zs | |
343 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
344 | end | |
345 | ||
346 | function QuaternionSlerp(a, b, t) | |
347 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
348 | local startInterp, finishInterp; | |
349 | if cosTheta >= 0.0001 then | |
350 | if (1 - cosTheta) > 0.0001 then | |
351 | local theta = ACOS(cosTheta) | |
352 | local invSinTheta = 1 / SIN(theta) | |
353 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
354 | finishInterp = SIN(t * theta) * invSinTheta | |
355 | else | |
356 | startInterp = 1 - t | |
357 | finishInterp = t | |
358 | end | |
359 | else | |
360 | if (1 + cosTheta) > 0.0001 then | |
361 | local theta = ACOS(-cosTheta) | |
362 | local invSinTheta = 1 / SIN(theta) | |
363 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
364 | finishInterp = SIN(t * theta) * invSinTheta | |
365 | else | |
366 | startInterp = t - 1 | |
367 | finishInterp = t | |
368 | end | |
369 | end | |
370 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
371 | end | |
372 | ||
373 | function Clerp(a, b, t) | |
374 | local qa = {QuaternionFromCFrame(a)} | |
375 | local qb = {QuaternionFromCFrame(b)} | |
376 | local ax, ay, az = a.x, a.y, a.z | |
377 | local bx, by, bz = b.x, b.y, b.z | |
378 | local _t = 1 - t | |
379 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
380 | end | |
381 | ||
382 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
383 | local frame = IT("Frame") | |
384 | frame.BackgroundTransparency = TRANSPARENCY | |
385 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
386 | frame.Position = POSITION | |
387 | frame.Size = SIZE | |
388 | frame.BackgroundColor3 = COLOR | |
389 | frame.BorderColor3 = BORDERCOLOR | |
390 | frame.Name = NAME | |
391 | frame.Parent = PARENT | |
392 | return frame | |
393 | end | |
394 | ||
395 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
396 | local label = IT("TextLabel") | |
397 | label.BackgroundTransparency = 1 | |
398 | label.Size = UD2(1, 0, 1, 0) | |
399 | label.Position = UD2(0, 0, 0, 0) | |
400 | label.TextColor3 = TEXTCOLOR | |
401 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
402 | label.TextTransparency = TRANSPARENCY | |
403 | label.FontSize = TEXTFONTSIZE | |
404 | label.Font = TEXTFONT | |
405 | label.BorderSizePixel = BORDERSIZEPIXEL | |
406 | label.TextScaled = false | |
407 | label.Text = TEXT | |
408 | label.Name = NAME | |
409 | label.Parent = PARENT | |
410 | return label | |
411 | end | |
412 | ||
413 | function NoOutlines(PART) | |
414 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
415 | end | |
416 | ||
417 | ||
418 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
419 | local NEWWELD = IT(TYPE) | |
420 | NEWWELD.Part0 = PART0 | |
421 | NEWWELD.Part1 = PART1 | |
422 | NEWWELD.C0 = C0 | |
423 | NEWWELD.C1 = C1 | |
424 | NEWWELD.Parent = PARENT | |
425 | return NEWWELD | |
426 | end | |
427 | ||
428 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
429 | local NEWSOUND = nil | |
430 | coroutine.resume(coroutine.create(function() | |
431 | NEWSOUND = IT("Sound", PARENT) | |
432 | NEWSOUND.Volume = VOLUME | |
433 | NEWSOUND.Pitch = PITCH | |
434 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
435 | Swait() | |
436 | NEWSOUND:play() | |
437 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
438 | end)) | |
439 | return NEWSOUND | |
440 | end | |
441 | ||
442 | function CFrameFromTopBack(at, top, back) | |
443 | local right = top:Cross(back) | |
444 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
445 | end | |
446 | ||
447 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
448 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
449 | local mesh = IT("SpecialMesh",wave) | |
450 | mesh.MeshType = "FileMesh" | |
451 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
452 | mesh.Scale = SIZE | |
453 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
454 | wave.CFrame = CFRAME | |
455 | coroutine.resume(coroutine.create(function(PART) | |
456 | for i = 1, WAIT do | |
457 | Swait() | |
458 | mesh.Scale = mesh.Scale + GROW | |
459 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
460 | if DOESROT == true then | |
461 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
462 | end | |
463 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
464 | if wave.Transparency > 0.99 then | |
465 | wave:remove() | |
466 | end | |
467 | end | |
468 | end)) | |
469 | end | |
470 | ||
471 | function CreateCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
472 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
473 | local mesh = IT("SpecialMesh",wave) | |
474 | mesh.MeshType = "FileMesh" | |
475 | mesh.MeshId = "http://www.roblox.com/asset/?id=1078075" | |
476 | mesh.Scale = SIZE | |
477 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
478 | wave.CFrame = CFRAME | |
479 | coroutine.resume(coroutine.create(function(PART) | |
480 | for i = 1, WAIT do | |
481 | Swait() | |
482 | mesh.Scale = mesh.Scale + GROW | |
483 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
484 | if DOESROT == true then | |
485 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
486 | end | |
487 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
488 | if wave.Transparency > 0.99 then | |
489 | wave:remove() | |
490 | end | |
491 | end | |
492 | end)) | |
493 | end | |
494 | ||
495 | function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
496 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
497 | local mesh = IT("SpecialMesh",wave) | |
498 | mesh.MeshType = "FileMesh" | |
499 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
500 | mesh.Scale = SIZE | |
501 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
502 | wave.CFrame = CFRAME | |
503 | coroutine.resume(coroutine.create(function(PART) | |
504 | for i = 1, WAIT do | |
505 | Swait() | |
506 | mesh.Scale = mesh.Scale + GROW | |
507 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
508 | if DOESROT == true then | |
509 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
510 | end | |
511 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
512 | if wave.Transparency > 0.99 then | |
513 | wave:remove() | |
514 | end | |
515 | end | |
516 | end)) | |
517 | end | |
518 | ||
519 | function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
520 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
521 | local mesh = IT("SpecialMesh",wave) | |
522 | mesh.MeshType = "FileMesh" | |
523 | mesh.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
524 | mesh.Scale = SIZE | |
525 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
526 | wave.CFrame = CFRAME | |
527 | coroutine.resume(coroutine.create(function(PART) | |
528 | for i = 1, WAIT do | |
529 | Swait() | |
530 | mesh.Scale = mesh.Scale + GROW | |
531 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
532 | if DOESROT == true then | |
533 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
534 | end | |
535 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
536 | if wave.Transparency > 0.99 then | |
537 | wave:remove() | |
538 | end | |
539 | end | |
540 | end)) | |
541 | end | |
542 | ||
543 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
544 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
545 | local mesh = IT("SpecialMesh",wave) | |
546 | mesh.MeshType = "FileMesh" | |
547 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
548 | mesh.Scale = SIZE | |
549 | wave.CFrame = CFRAME | |
550 | coroutine.resume(coroutine.create(function(PART) | |
551 | for i = 1, WAIT do | |
552 | Swait() | |
553 | mesh.Scale = mesh.Scale + GROW | |
554 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
555 | if DOESROT == true then | |
556 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
557 | end | |
558 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
559 | if wave.Transparency > 0.99 then | |
560 | wave:remove() | |
561 | end | |
562 | end | |
563 | end)) | |
564 | end | |
565 | ||
566 | function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
567 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
568 | local mesh = IT("SpecialMesh",wave) | |
569 | mesh.MeshType = "FileMesh" | |
570 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
571 | mesh.Scale = SIZE | |
572 | wave.CFrame = CFRAME | |
573 | coroutine.resume(coroutine.create(function(PART) | |
574 | for i = 1, WAIT do | |
575 | Swait() | |
576 | mesh.Scale = mesh.Scale + GROW | |
577 | if DOESROT == true then | |
578 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
579 | end | |
580 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
581 | if wave.Transparency > 0.99 then | |
582 | wave:remove() | |
583 | end | |
584 | end | |
585 | end)) | |
586 | end | |
587 | ||
588 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
589 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
590 | local mesh = IT("SpecialMesh",wave) | |
591 | mesh.MeshType = "FileMesh" | |
592 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
593 | mesh.Scale = SIZE | |
594 | mesh.Offset = VT(0,0,0) | |
595 | wave.CFrame = CFRAME | |
596 | coroutine.resume(coroutine.create(function(PART) | |
597 | for i = 1, WAIT do | |
598 | Swait() | |
599 | mesh.Scale = mesh.Scale + GROW | |
600 | if DOESROT == true then | |
601 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
602 | end | |
603 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
604 | if wave.Transparency > 0.99 then | |
605 | wave:remove() | |
606 | end | |
607 | end | |
608 | end)) | |
609 | end | |
610 | ||
611 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
612 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
613 | local mesh = IT("SpecialMesh",wave) | |
614 | mesh.MeshType = "Sphere" | |
615 | mesh.Scale = SIZE | |
616 | mesh.Offset = VT(0,0,0) | |
617 | wave.CFrame = CFRAME | |
618 | coroutine.resume(coroutine.create(function(PART) | |
619 | for i = 1, WAIT do | |
620 | Swait() | |
621 | mesh.Scale = mesh.Scale + GROW | |
622 | wave.Transparency = wave.Transparency + (1/WAIT) | |
623 | if wave.Transparency > 0.99 then | |
624 | wave:remove() | |
625 | end | |
626 | end | |
627 | end)) | |
628 | return wave | |
629 | end | |
630 | ||
631 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW) | |
632 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
633 | local mesh = IT("BlockMesh",wave) | |
634 | wave.CFrame = CFRAME | |
635 | coroutine.resume(coroutine.create(function(PART) | |
636 | for i = 1, WAIT do | |
637 | Swait() | |
638 | mesh.Scale = mesh.Scale + GROW | |
639 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
640 | wave.Transparency = wave.Transparency + (1/WAIT) | |
641 | if wave.Transparency > 0.99 then | |
642 | wave:remove() | |
643 | end | |
644 | end | |
645 | end)) | |
646 | end | |
647 | ||
648 | function MakeForm(PART,TYPE) | |
649 | if TYPE == "Cyl" then | |
650 | local MSH = IT("CylinderMesh",PART) | |
651 | elseif TYPE == "Ball" then | |
652 | local MSH = IT("SpecialMesh",PART) | |
653 | MSH.MeshType = "Sphere" | |
654 | elseif TYPE == "Wedge" then | |
655 | local MSH = IT("SpecialMesh",PART) | |
656 | MSH.MeshType = "Wedge" | |
657 | end | |
658 | end | |
659 | ||
660 | function CheckTableForString(Table, String) | |
661 | for i, v in pairs(Table) do | |
662 | if string.find(string.lower(String), string.lower(v)) then | |
663 | return true | |
664 | end | |
665 | end | |
666 | return false | |
667 | end | |
668 | ||
669 | function CheckIntangible(Hit) | |
670 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
671 | if Hit and Hit.Parent then | |
672 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
673 | return true | |
674 | end | |
675 | end | |
676 | return false | |
677 | end | |
678 | ||
679 | Debris = game:GetService("Debris") | |
680 | ||
681 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
682 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
683 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
684 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
685 | if RayHit and CheckIntangible(RayHit) then | |
686 | if DelayIfHit then | |
687 | wait() | |
688 | end | |
689 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
690 | end | |
691 | return RayHit, RayPos, RayNormal | |
692 | end | |
693 | ||
694 | function turnto(position) | |
695 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
696 | end | |
697 | ||
698 | --//=================================\\ | |
699 | --|| SPEECH | |
700 | --\\=================================// | |
701 | ||
702 | function chatfunc(text,waitt) | |
703 | local chat = coroutine.wrap(function() | |
704 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
705 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
706 | end | |
707 | local naeeym2 = Instance.new("BillboardGui",Character) | |
708 | naeeym2.Size = UDim2.new(0,100,0,40) | |
709 | naeeym2.StudsOffset = Vector3.new(0,5,0) | |
710 | naeeym2.Adornee = Character.Head | |
711 | naeeym2.Name = "TalkingBillBoard" | |
712 | naeeym2.AlwaysOnTop = true | |
713 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
714 | tecks2.BackgroundTransparency = 1 | |
715 | tecks2.BorderSizePixel = 0 | |
716 | tecks2.Text = "" | |
717 | tecks2.Font = "SciFi" | |
718 | tecks2.TextSize = 30 | |
719 | tecks2.TextStrokeTransparency = 1 | |
720 | tecks2.TextColor3 = SKILLTEXTCOLOR | |
721 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
722 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
723 | for i = 1,string.len(text),1 do | |
724 | tecks2.Text = string.sub(text,1,i) | |
725 | Swait() | |
726 | end | |
727 | wait(waitt) | |
728 | coroutine.resume(coroutine.create(function() | |
729 | for i = 1, 10 do | |
730 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
731 | Swait() | |
732 | end | |
733 | naeeym2:Destroy() | |
734 | end)) | |
735 | end) | |
736 | chat() | |
737 | end | |
738 | ||
739 | --//=================================\\ | |
740 | --|| WEAPON CREATION | |
741 | --\\=================================// | |
742 | ||
743 | for _, c in pairs(Weapon:GetChildren()) do | |
744 | if c.ClassName == "Part" then | |
745 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
746 | end | |
747 | end | |
748 | ||
749 | Weapon.Parent = Character | |
750 | ||
751 | Humanoid.Died:connect(function() | |
752 | ATTACK = true | |
753 | end) | |
754 | ||
755 | local MANA = 0 | |
756 | local MAXMANA = 600 | |
757 | ||
758 | print(Class_Name.." loaded.") | |
759 | ||
760 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
761 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
762 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
763 | ||
764 | local MANABAR = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0),"Mana Bar") | |
765 | local MANACOVER = CreateFrame(MANABAR, 0, 2, UD2(0, 0, 0, 0), UD2(0, 0, 1, 0), C3(0,0,0), C3(0, 0, 0),"Mana Cover") | |
766 | local MANATEXT = CreateLabel(MANABAR, "ENERGY ["..FLOOR(MANA).."]", C3(1, 1, 1), "Size32", "SciFi", 1, 2, 1, "Mana Text") | |
767 | ||
768 | - | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Blood arrow", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1") |
768 | + | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Blue Arrow", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1") |
769 | - | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Blood pillar", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 2") |
769 | + | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Blue Explosive Pillar", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 2") |
770 | - | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V] Violence", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 3") |
770 | + | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V] Nuclear Bluesplosion", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 3") |
771 | SKILL3TEXT.TextTransparency = 1 | |
772 | ||
773 | --//=================================\\ | |
774 | --|| DAMAGE FUNCTIONS | |
775 | --\\=================================// | |
776 | ||
777 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
778 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
779 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
780 | local BODYGYRO = IT("BodyGyro", STATPART) | |
781 | local BODYPOSITION = IT("BodyPosition", STATPART) | |
782 | BODYPOSITION.P = 2000 | |
783 | BODYPOSITION.D = 100 | |
784 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
785 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
786 | game:GetService("Debris"):AddItem(STATPART ,5) | |
787 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
788 | BILLBOARDGUI.Adornee = STATPART | |
789 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
790 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
791 | BILLBOARDGUI.AlwaysOnTop = false | |
792 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
793 | TEXTLABEL.BackgroundTransparency = 1 | |
794 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
795 | TEXTLABEL.Text = TEXT | |
796 | TEXTLABEL.Font = "SciFi" | |
797 | TEXTLABEL.FontSize="Size42" | |
798 | TEXTLABEL.TextColor3 = COLOR | |
799 | TEXTLABEL.TextStrokeTransparency = 1 | |
800 | TEXTLABEL.TextScaled = true | |
801 | TEXTLABEL.TextWrapped = true | |
802 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
803 | if LABELTYPE == "Normal" then | |
804 | for i = 1, 20 do | |
805 | STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0) | |
806 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
807 | end | |
808 | elseif LABELTYPE == "Debuff" then | |
809 | for i = 1, 20 do | |
810 | STATPART.Position = STATPART.Position - VT(0, i/10 ,0) | |
811 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
812 | end | |
813 | elseif LABELTYPE == "Shock" then | |
814 | local ORIGIN = STATPART.Position | |
815 | for i = 1, 20 do | |
816 | STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2)) | |
817 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
818 | end | |
819 | end | |
820 | THEPART.Parent = nil | |
821 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
822 | end | |
823 | ||
824 | ||
825 | --//=================================\\ | |
826 | --|| DAMAGING | |
827 | --\\=================================// | |
828 | ||
829 | function AddMana(amount) | |
830 | MANA = MANA + amount | |
831 | end | |
832 | ||
833 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesPoison) | |
834 | local dmg = math.random(min,max) | |
835 | for i,v in ipairs(workspace:GetChildren()) do | |
836 | if v:FindFirstChild("HitBy"..Player.Name) == nil then | |
837 | local body = v:GetChildren() | |
838 | for part = 1, #body do | |
839 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
840 | if(body[part].Position - position).Magnitude < radius then | |
841 | if v.ClassName == "Model" then | |
842 | if v:FindFirstChild("Humanoid") then | |
843 | if v.Humanoid.Health ~= 0 then | |
844 | if CanBeDodgedByJumping == true then | |
845 | if body[part].Position.Y < position.Y+5 then | |
846 | if math.random(1,100) < critrate+1 then | |
847 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
848 | AddMana(dmg*critmultiplier) | |
849 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
850 | else | |
851 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
852 | AddMana(dmg) | |
853 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
854 | end | |
855 | local defence = Instance.new("BoolValue",v) | |
856 | defence.Name = ("HitBy"..Player.Name) | |
857 | game:GetService("Debris"):AddItem(defence, 0.005) | |
858 | end | |
859 | else | |
860 | if beserk == true then | |
861 | v.Humanoid.Health = 0 | |
862 | end | |
863 | if math.random(1,100) < critrate+1 then | |
864 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
865 | AddMana(dmg*critmultiplier) | |
866 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
867 | else | |
868 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
869 | AddMana(dmg) | |
870 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
871 | end | |
872 | local defence = Instance.new("BoolValue",v) | |
873 | defence.Name = ("HitBy"..Player.Name) | |
874 | game:GetService("Debris"):AddItem(defence, 0.005) | |
875 | end | |
876 | end | |
877 | end | |
878 | end | |
879 | if DoesPoison == true then | |
880 | if v:FindFirstChildOfClass("Humanoid") then | |
881 | Poison(v:FindFirstChildOfClass("Humanoid"),MRANDOM(7,23)*2,1) | |
882 | end | |
883 | end | |
884 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
885 | end | |
886 | end | |
887 | end | |
888 | if v.ClassName == "Part" then | |
889 | if v.Anchored == false and (v.Position - position).Magnitude < radius then | |
890 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
891 | end | |
892 | end | |
893 | end | |
894 | end | |
895 | end | |
896 | ||
897 | function Poison(HUMANOID,LAST,DAMAGE) | |
898 | if HUMANOID.Parent:FindFirstChild("PoisonedBy"..Player.Name) == nil then | |
899 | local defence = Instance.new("BoolValue",HUMANOID.Parent) | |
900 | defence.Name = ("PoisonedBy"..Player.Name) | |
901 | game:GetService("Debris"):AddItem(defence, LAST) | |
902 | coroutine.resume(coroutine.create(function() | |
903 | for i = 1, LAST/2 do | |
904 | if HUMANOID.Parent:FindFirstChild("Head") then | |
905 | StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "POISON/"..DAMAGE, C3(0,1,0)) | |
906 | end | |
907 | Swait(2) | |
908 | AddMana(DAMAGE) | |
909 | HUMANOID.Health = HUMANOID.Health - DAMAGE | |
910 | end | |
911 | end)) | |
912 | end | |
913 | end | |
914 | ||
915 | --//=================================\\ | |
916 | --|| ATTACK FUNCTIONS AND STUFF | |
917 | --\\=================================// | |
918 | ||
919 | function clerp(a, b, t) | |
920 | return a:lerp(b, t) | |
921 | end | |
922 | ||
923 | function newBezier(startpos, pos2, pos3, endpos, t) | |
924 | local A = clerp(startpos, pos2, t) | |
925 | local B = clerp(pos2, pos3, t) | |
926 | local C = clerp(pos3, endpos, t) | |
927 | local lerp1 = clerp(A, B, t) | |
928 | local lerp2 = clerp(B, C, t) | |
929 | local cubic = clerp(lerp1, lerp2, t) | |
930 | return cubic | |
931 | end | |
932 | ||
933 | function BloodArrow(Target) | |
934 | ATTACK = true | |
935 | local newball = Instance.new("Part", workspace) | |
936 | newball.Anchored = true | |
937 | newball.Shape = "Ball" | |
938 | newball.Material = "Neon" | |
939 | newball.Size = Vector3.new(0,0,0) | |
940 | newball.CanCollide = false | |
941 | newball.CFrame = CF(Target) | |
942 | - | newball.BrickColor = BRICKC"Really red" |
942 | + | newball.BrickColor = BRICKC"Really blue" |
943 | newball.Transparency = 1 | |
944 | local POS = Mouse.Hit.p | |
945 | local onefourth = Target:Lerp(POS, 0.25) + Vector3.new(0,0,0) | |
946 | local threefourths = Target:Lerp(POS, 0.75) + Vector3.new(0,0,0) | |
947 | local A1 = IT("Attachment",newball) | |
948 | A1.Position = Vector3.new(0, 0.5, 0) | |
949 | local A2 = IT("Attachment",newball) | |
950 | A2.Position = Vector3.new(0, -0.5, 0) | |
951 | local Trail = IT("Trail",newball) | |
952 | Trail.LightEmission = 1 | |
953 | Trail.FaceCamera = true | |
954 | Trail.Texture = "rbxassetid://945758042" | |
955 | Trail.Attachment0 = A1 | |
956 | Trail.Attachment1 = A2 | |
957 | Trail.Lifetime = 2 | |
958 | Trail.MinLength = 0 | |
959 | Trail.Transparency = NumberSequence.new(0, 1) | |
960 | Trail.Color = ColorSequence.new(newball.Color) | |
961 | coroutine.resume(coroutine.create(function() | |
962 | for i = 0, 1, 0.07 do | |
963 | Swait() | |
964 | newball.CFrame = CFrame.new(newBezier(Target, onefourth, threefourths, POS, i)) | |
965 | end | |
966 | newball.Transparency = 1 | |
967 | CreateSound("514867425", newball, 3, 1) | |
968 | AoEDamage(newball.Position,5,15,25,5,false,2,2,false,false) | |
969 | - | MagicSphere(VT(22,22,22),55,newball.CFrame,"Really red",VT(0.2,0.2,0.2)) |
969 | + | MagicSphere(VT(22,22,22),55,newball.CFrame,"Really blue",VT(0.2,0.2,0.2)) |
970 | MagicSphere(VT(20,20,20),55,newball.CFrame,"Pearl",VT(0.2,0.2,0.2)) | |
971 | game:GetService("Debris"):AddItem(newball, 5) | |
972 | end)) | |
973 | ATTACK = false | |
974 | end | |
975 | ||
976 | function BloodPillar() | |
977 | ATTACK = true | |
978 | coroutine.resume(coroutine.create(function() | |
979 | local CFRAME = CF(Mouse.Hit.p) | |
980 | - | MagicSphere(VT(15,6500,15),55,CF(Mouse.Hit.p),"Really red",VT(-15/55,0,-15/55)) |
980 | + | MagicSphere(VT(15,6500,15),55,CF(Mouse.Hit.p),"Really blue",VT(-15/55,0,-15/55)) |
981 | MagicSphere(VT(14,6500,14),55,CF(Mouse.Hit.p),"Pearl",VT(-14/55,0,-14/55)) | |
982 | Swait(55) | |
983 | AoEDamage(Mouse.Hit.p,5,15,25,5,false,2,2,false,false) | |
984 | - | local aaaa = MagicSphere(VT(22,22,22),55,CFRAME,"Really red",VT(0.2,0.2,0.2)) |
984 | + | local aaaa = MagicSphere(VT(22,22,22),55,CFRAME,"Really blue",VT(0.2,0.2,0.2)) |
985 | MagicSphere(VT(20,20,20),55,CFRAME,"Pearl",VT(0.2,0.2,0.2)) | |
986 | CreateSound("514867425", aaaa, 3, 1) | |
987 | end)) | |
988 | ATTACK = false | |
989 | end | |
990 | ||
991 | function Violence() | |
992 | ATTACK = true | |
993 | coroutine.resume(coroutine.create(function() | |
994 | local CFRAME = CF(Mouse.Hit.p) | |
995 | - | MagicSphere(VT(35,6500,35),155,CF(Mouse.Hit.p),"Really red",VT(-35/155,0,-35/155)) |
995 | + | MagicSphere(VT(35,6500,35),155,CF(Mouse.Hit.p),"Really blue",VT(-35/155,0,-35/155)) |
996 | MagicSphere(VT(34,6500,34),155,CF(Mouse.Hit.p),"Pearl",VT(-34/155,0,-34/155)) | |
997 | Swait(155) | |
998 | AoEDamage(Mouse.Hit.p,65,1500,2500,45,false,2,2,false,false) | |
999 | - | local aaaa = MagicSphere(VT(62,62,62),155,CFRAME,"Really red",VT(2,2,2)) |
999 | + | local aaaa = MagicSphere(VT(62,62,62),155,CFRAME,"Really blue",VT(2,2,2)) |
1000 | MagicSphere(VT(60,60,60),155,CFRAME,"Pearl",VT(2,2,2)) | |
1001 | CreateSound("514867425", aaaa, 16, 0.85) | |
1002 | MANA = 0 | |
1003 | end)) | |
1004 | ATTACK = false | |
1005 | end | |
1006 | ||
1007 | --//=================================\\ | |
1008 | --|| ASSIGN THINGS TO KEYS | |
1009 | --\\=================================// | |
1010 | ||
1011 | function MouseDown(Mouse) | |
1012 | if ATTACK == false then | |
1013 | end | |
1014 | end | |
1015 | ||
1016 | function MouseUp(Mouse) | |
1017 | HOLD = false | |
1018 | end | |
1019 | ||
1020 | function KeyDown(Key) | |
1021 | KEYHOLD = true | |
1022 | if Key == "z" and ATTACK == false then | |
1023 | BloodArrow(Torso.CFrame*CF(0,1,0).p) | |
1024 | end | |
1025 | ||
1026 | if Key == "b" and ATTACK == false then | |
1027 | BloodPillar() | |
1028 | end | |
1029 | ||
1030 | if Key == "v" and ATTACK == false and MANA >= MAXMANA then | |
1031 | Violence() | |
1032 | end | |
1033 | end | |
1034 | ||
1035 | function KeyUp(Key) | |
1036 | KEYHOLD = false | |
1037 | end | |
1038 | ||
1039 | Mouse.Button1Down:connect(function(NEWKEY) | |
1040 | MouseDown(NEWKEY) | |
1041 | end) | |
1042 | Mouse.Button1Up:connect(function(NEWKEY) | |
1043 | MouseUp(NEWKEY) | |
1044 | end) | |
1045 | Mouse.KeyDown:connect(function(NEWKEY) | |
1046 | KeyDown(NEWKEY) | |
1047 | end) | |
1048 | Mouse.KeyUp:connect(function(NEWKEY) | |
1049 | KeyUp(NEWKEY) | |
1050 | end) | |
1051 | ||
1052 | --//=================================\\ | |
1053 | --\\=================================// | |
1054 | ||
1055 | ||
1056 | function unanchor() | |
1057 | if UNANCHOR == true then | |
1058 | g = Character:GetChildren() | |
1059 | for i = 1, #g do | |
1060 | if g[i].ClassName == "Part" then | |
1061 | g[i].Anchored = false | |
1062 | end | |
1063 | end | |
1064 | end | |
1065 | end | |
1066 | ||
1067 | ||
1068 | --//=================================\\ | |
1069 | --|| WRAP THE WHOLE SCRIPT UP | |
1070 | --\\=================================// | |
1071 | ||
1072 | Humanoid.Changed:connect(function(Jump) | |
1073 | if Jump == "Jump" and (Disable_Jump == true) then | |
1074 | Humanoid.Jump = false | |
1075 | end | |
1076 | end) | |
1077 | ||
1078 | while true do | |
1079 | Swait() | |
1080 | ANIMATE.Parent = nil | |
1081 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1082 | IDLEANIMATION:Play() | |
1083 | SINE = SINE + CHANGE | |
1084 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1085 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1086 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
1087 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
1088 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1089 | if TORSOVELOCITY < 1 then | |
1090 | ANIM = "Idle" | |
1091 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.3 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1092 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1093 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1094 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1095 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1096 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1097 | elseif TORSOVELOCITY > 1 then | |
1098 | ANIM = "Walk" | |
1099 | WALK = WALK + 1 / Animation_Speed | |
1100 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
1101 | WALK = 0 | |
1102 | if WALKINGANIM == true then | |
1103 | WALKINGANIM = false | |
1104 | elseif WALKINGANIM == false then | |
1105 | WALKINGANIM = true | |
1106 | end | |
1107 | end | |
1108 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1109 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1110 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.3 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1111 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-7.5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1112 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1113 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1114 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1115 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1116 | end | |
1117 | if #Effects2>0 then | |
1118 | for e=1,#Effects2 do | |
1119 | if Effects2[e]~=nil then | |
1120 | local Thing=Effects2[e] | |
1121 | if Thing~=nil then | |
1122 | local Part=Thing[1] | |
1123 | local Mode=Thing[2] | |
1124 | local Delay=Thing[3] | |
1125 | local IncX=Thing[4] | |
1126 | local IncY=Thing[5] | |
1127 | local IncZ=Thing[6] | |
1128 | local Part2=Thing[8] | |
1129 | if Thing[1].Transparency<=1 then | |
1130 | if Thing[2]=="Block1" then | |
1131 | Thing[1].CFrame=Thing[1].CFrame | |
1132 | Mesh=Thing[1].Mesh | |
1133 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1134 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1135 | elseif Thing[2]=="Cylinder" then | |
1136 | Mesh=Thing[1].Mesh | |
1137 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1138 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1139 | elseif Thing[2]=="Blood" then | |
1140 | Mesh=Thing[7] | |
1141 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1142 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1143 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1144 | elseif Thing[2]=="Elec" then | |
1145 | Mesh=Thing[1].Mesh | |
1146 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1147 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1148 | elseif Thing[2]=="Disappear" then | |
1149 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1150 | end | |
1151 | else | |
1152 | Part.Parent=nil | |
1153 | table.remove(Effects2,e) | |
1154 | end | |
1155 | end | |
1156 | end | |
1157 | end | |
1158 | end | |
1159 | unanchor() | |
1160 | Humanoid.MaxHealth = "inf" | |
1161 | Humanoid.Health = "inf" | |
1162 | if Rooted == false then | |
1163 | Disable_Jump = false | |
1164 | Humanoid.WalkSpeed = Speed | |
1165 | elseif Rooted == true then | |
1166 | Disable_Jump = true | |
1167 | Humanoid.WalkSpeed = 0 | |
1168 | end | |
1169 | if Head:FindFirstChild("face") then | |
1170 | Head.face:remove() | |
1171 | end | |
1172 | if Head:FindFirstChildOfClass("Sound") then | |
1173 | Head:FindFirstChildOfClass("Sound"):remove() | |
1174 | end | |
1175 | MANACOVER:TweenSize(UD2(1 * (MANA / MAXMANA), 0, 1, 0), "Out", "Quad", 0.1, 0.1) | |
1176 | MANATEXT.Text = "ENERGY ["..FLOOR(MANA).."]" | |
1177 | if MANA >= MAXMANA then | |
1178 | MANACOVER.Transparency = 1 | |
1179 | SKILL3TEXT.TextTransparency = 0 | |
1180 | else | |
1181 | MANACOVER.Transparency = 0 | |
1182 | SKILL3TEXT.TextTransparency = 1 | |
1183 | end | |
1184 | end | |
1185 | ||
1186 | --//=================================\\ | |
1187 | --\\=================================// | |
1188 | ||
1189 | ||
1190 | ||
1191 | ||
1192 | ||
1193 | --//====================================================\\-- | |
1194 | --|| END OF SCRIPT | |
1195 | --\\====================================================//-- |