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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | - | plrmouse = plr:GetMouse() |
5 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ||
88 | ||
89 | plr = game:service'Players'.LocalPlayer | |
90 | repeat wait() until plr.Character | |
91 | wait(1) | |
92 | plrgui = plr:findFirstChild'PlayerGui' | |
93 | char = plr.Character | |
94 | humanoid = char:findFirstChild("Humanoid") | |
95 | torso = char:findFirstChild("Torso") | |
96 | head = char.Head | |
97 | ra = char:findFirstChild("Right Arm") | |
98 | la = char:findFirstChild("Left Arm") | |
99 | rl = char:findFirstChild("Right Leg") | |
100 | ll = char:findFirstChild("Left Leg") | |
101 | rs = torso:findFirstChild("Right Shoulder") | |
102 | ls = torso:findFirstChild("Left Shoulder") | |
103 | rh = torso:findFirstChild("Right Hip") | |
104 | lh = torso:findFirstChild("Left Hip") | |
105 | neck = torso:findFirstChild("Neck") | |
106 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
107 | rootpart = char:findFirstChild("HumanoidRootPart") | |
108 | camera = workspace.CurrentCamera | |
109 | anim = char:findFirstChild("Animate") | |
110 | ||
111 | function scan(parent) | |
112 | local parts,last = {} | |
113 | for _,v in pairs(parent:GetChildren()) do | |
114 | if (v:IsA("BasePart")) then | |
115 | v.Anchored = true | |
116 | if (last) then | |
117 | local w = Instance.new("Weld") | |
118 | w.Name = ("%s_Weld"):format(v.Name) | |
119 | w.Part0,w.Part1 = last,v | |
120 | w.C0 = last.CFrame:inverse() | |
121 | w.C1 = v.CFrame:inverse() | |
122 | w.Parent = last | |
123 | end | |
124 | last = v | |
125 | table.insert(parts,v) | |
126 | end | |
127 | scan(v) | |
128 | end | |
129 | for _,v in pairs(parts) do | |
130 | v.Anchored = false | |
131 | v.Locked = true | |
132 | v.CanCollide = false | |
133 | end | |
134 | end | |
135 | ||
136 | ||
137 | local Particles = { | |
138 | ||
139 | AirRing = function(CF, Distance, Color, Opac, Size, Velocity) | |
140 | local StoredParticles = {}; | |
141 | ||
142 | for Angle = 0, 360, 20 do | |
143 | local EffectDirection = new("Part", char); | |
144 | EffectDirection.Anchored = true; | |
145 | EffectDirection.CanCollide = false; | |
146 | EffectDirection.CFrame = CF | |
147 | * CFrame.Angles(math.pi/2, 0, 0) | |
148 | * CFrame.Angles(0, 0, math.rad(Angle)) | |
149 | * CFrame.new(0, Distance, 0); | |
150 | EffectDirection.Transparency = 1; | |
151 | local Smoke = new("Smoke", EffectDirection); | |
152 | Smoke.Color = Color3.new(Color.r/255, Color.g/255, Color.b/255) or Color3.new(1,1,1); | |
153 | Smoke.Opacity = Opac or 0.05; | |
154 | Smoke.Size = Size or 0; | |
155 | Smoke.RiseVelocity = Velocity or 2; | |
156 | table.insert(StoredParticles, Smoke); | |
157 | game:service'Debris':AddItem(EffectDirection, 10); | |
158 | end | |
159 | ||
160 | wait(.2); | |
161 | ||
162 | for Index,Value in next,StoredParticles do | |
163 | if Value:IsA'Smoke' then | |
164 | Value.Enabled = false; | |
165 | end | |
166 | end | |
167 | end; | |
168 | ||
169 | BulletholeParticles = function(Part, hitPart) | |
170 | do --material splash | |
171 | local Particle = Instance.new("ParticleEmitter", Part); | |
172 | Particle.VelocitySpread = 30; | |
173 | Particle.LightEmission = 200; | |
174 | ||
175 | ||
176 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.25, 0)}) | |
177 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
178 | Particle.Texture = "rbxassetid://272031379"; | |
179 | Particle.Rotation = NumberRange.new(0,90); | |
180 | Particle.Rate = 25; | |
181 | Particle.Acceleration = Vector3.new(0, -100, 0) | |
182 | Particle.Speed = NumberRange.new(35); | |
183 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
184 | Particle.Lifetime = NumberRange.new(2); | |
185 | coroutine.wrap(function() | |
186 | wait(.2) | |
187 | Particle.Enabled = false; | |
188 | Particle.Rate = 0; | |
189 | wait(2) | |
190 | Particle:Destroy() | |
191 | end)() | |
192 | end | |
193 | ||
194 | do --smoke effect | |
195 | local Particle = Instance.new("ParticleEmitter", Part); | |
196 | Particle.VelocitySpread = 10; | |
197 | ||
198 | ||
199 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0), NumberSequenceKeypoint.new(1, 0.9, 0)}) | |
200 | ||
201 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
202 | Particle.Texture = "rbxassetid://272031958"; -- replace id | |
203 | Particle.Rotation = NumberRange.new(0,90); | |
204 | Particle.Rate = 10; | |
205 | Particle.Acceleration = Vector3.new(0, -1, 0) | |
206 | Particle.Speed = NumberRange.new(5); | |
207 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
208 | Particle.Lifetime = NumberRange.new(1); | |
209 | coroutine.wrap(function() | |
210 | wait(.2) | |
211 | Particle.Enabled = false; | |
212 | Particle.Rate = 0; | |
213 | wait(1) | |
214 | Particle:Destroy() | |
215 | end)() | |
216 | end | |
217 | end; | |
218 | }; | |
219 | ||
220 | -- 1 - M16A4 | |
221 | Gun = Instance.new("Model") | |
222 | Gun.Name = "M16A4" | |
223 | Gun.Parent = char | |
224 | ||
225 | -- 2 - Carry Handle | |
226 | obj2 = Instance.new("Part") | |
227 | obj2.CFrame = CFrame.new(Vector3.new(15.242094, 14.0666552, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
228 | obj2.FormFactor = 'Custom' | |
229 | obj2.LeftSurface = 10 | |
230 | obj2.TopSurface = 10 | |
231 | obj2.RightSurface = 10 | |
232 | obj2.Material = 'SmoothPlastic' | |
233 | obj2.Size = Vector3.new(1, 1, 1) | |
234 | obj2.FrontSurface = 10 | |
235 | obj2.BottomSurface = 10 | |
236 | obj2.BackSurface = 10 | |
237 | obj2.Anchored = true | |
238 | obj2.BrickColor = BrickColor.new("Black") | |
239 | obj2.Name = "Carry Handle" | |
240 | obj2.Parent = Gun | |
241 | ||
242 | -- 3 - Mesh | |
243 | obj3 = Instance.new("SpecialMesh") | |
244 | obj3.MeshType = Enum.MeshType.Wedge | |
245 | obj3.Scale = Vector3.new(0.15384616, 0.115384638, 0.0615384579) | |
246 | obj3.Parent = obj2 | |
247 | ||
248 | -- 4 - Front Sight/Gas Tube | |
249 | obj4 = Instance.new("Part") | |
250 | obj4.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8776541, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
251 | obj4.FormFactor = 'Custom' | |
252 | obj4.LeftSurface = 10 | |
253 | obj4.TopSurface = 10 | |
254 | obj4.RightSurface = 10 | |
255 | obj4.Material = 'SmoothPlastic' | |
256 | obj4.Size = Vector3.new(1, 1, 1) | |
257 | obj4.FrontSurface = 10 | |
258 | obj4.BottomSurface = 10 | |
259 | obj4.BackSurface = 10 | |
260 | obj4.Anchored = true | |
261 | obj4.BrickColor = BrickColor.new("Black") | |
262 | obj4.Name = "Front Sight/Gas Tube" | |
263 | obj4.Parent = Gun | |
264 | ||
265 | -- 5 - Mesh | |
266 | obj5 = Instance.new("SpecialMesh") | |
267 | obj5.MeshType = Enum.MeshType.Brick | |
268 | obj5.Scale = Vector3.new(0.0384615399, 0.0999999642, 0.0769230798) | |
269 | obj5.Parent = obj4 | |
270 | ||
271 | -- 6 - Handguard | |
272 | obj6 = Instance.new("Part") | |
273 | obj6.CFrame = CFrame.new(Vector3.new(16.1770878, 13.6856527, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
274 | obj6.FormFactor = 'Custom' | |
275 | obj6.LeftSurface = 10 | |
276 | obj6.TopSurface = 10 | |
277 | obj6.RightSurface = 10 | |
278 | obj6.Material = 'SmoothPlastic' | |
279 | obj6.Size = Vector3.new(1, 1, 1) | |
280 | obj6.FrontSurface = 10 | |
281 | obj6.BottomSurface = 10 | |
282 | obj6.BackSurface = 10 | |
283 | obj6.Anchored = true | |
284 | obj6.BrickColor = BrickColor.new("Black") | |
285 | obj6.Name = "Handguard" | |
286 | obj6.Parent = Gun | |
287 | ||
288 | -- 7 - Mesh | |
289 | obj7 = Instance.new("SpecialMesh") | |
290 | obj7.MeshType = Enum.MeshType.Wedge | |
291 | obj7.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
292 | obj7.Parent = obj6 | |
293 | ||
294 | -- 8 - Clip | |
295 | obj8 = Instance.new("Part") | |
296 | obj8.CFrame = CFrame.new(Vector3.new(16.0835896, 13.1984005, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
297 | obj8.FormFactor = 'Custom' | |
298 | obj8.LeftSurface = 10 | |
299 | obj8.TopSurface = 10 | |
300 | obj8.RightSurface = 10 | |
301 | obj8.Material = 'SmoothPlastic' | |
302 | obj8.Size = Vector3.new(1, 1, 1) | |
303 | obj8.FrontSurface = 10 | |
304 | obj8.BottomSurface = 10 | |
305 | obj8.BackSurface = 10 | |
306 | obj8.Anchored = true | |
307 | obj8.BrickColor = BrickColor.new("Black") | |
308 | obj8.Name = "Clip" | |
309 | obj8.Parent = Gun | |
310 | ||
311 | -- 9 - Mesh | |
312 | obj9 = Instance.new("BlockMesh") | |
313 | obj9.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
314 | obj9.Parent = obj8 | |
315 | ||
316 | -- 10 - Stock | |
317 | obj10 = Instance.new("Part") | |
318 | obj10.CFrame = CFrame.new(Vector3.new(14.4500961, 13.5206528, -9.96666431)) * CFrame.Angles(1.5707963705063, -1.5698828697205, -1.5707963705063) | |
319 | obj10.FormFactor = 'Custom' | |
320 | obj10.LeftSurface = 10 | |
321 | obj10.TopSurface = 10 | |
322 | obj10.RightSurface = 10 | |
323 | obj10.Material = 'SmoothPlastic' | |
324 | obj10.Size = Vector3.new(1, 1, 1) | |
325 | obj10.FrontSurface = 10 | |
326 | obj10.BottomSurface = 10 | |
327 | obj10.BackSurface = 10 | |
328 | obj10.Anchored = true | |
329 | obj10.BrickColor = BrickColor.new("Black") | |
330 | obj10.Name = "Stock" | |
331 | obj10.Parent = Gun | |
332 | ||
333 | -- 11 - Mesh | |
334 | obj11 = Instance.new("SpecialMesh") | |
335 | obj11.MeshType = Enum.MeshType.Wedge | |
336 | obj11.Scale = Vector3.new(0.15384616, 0.307692319, 1.30769253) | |
337 | obj11.Parent = obj10 | |
338 | ||
339 | -- 12 - Part | |
340 | obj12 = Instance.new("Part") | |
341 | obj12.CFrame = CFrame.new(Vector3.new(15.3380947, 13.8276529, -9.8736639)) * CFrame.Angles(1.5707963705063, 0, 1.2217304706573) | |
342 | obj12.FormFactor = 'Custom' | |
343 | obj12.LeftSurface = 10 | |
344 | obj12.TopSurface = 10 | |
345 | obj12.RightSurface = 10 | |
346 | obj12.Material = 'SmoothPlastic' | |
347 | obj12.Size = Vector3.new(1, 1, 1) | |
348 | obj12.FrontSurface = 10 | |
349 | obj12.BottomSurface = 10 | |
350 | obj12.BackSurface = 10 | |
351 | obj12.Anchored = true | |
352 | obj12.BrickColor = BrickColor.new("Black") | |
353 | obj12.Parent = Gun | |
354 | ||
355 | -- 13 - Mesh | |
356 | obj13 = Instance.new("CylinderMesh") | |
357 | obj13.Scale = Vector3.new(0.115384638, 0.315384656, 0.115384638) | |
358 | obj13.Parent = obj12 | |
359 | ||
360 | -- 14 - Barrel | |
361 | obj14 = Instance.new("Part") | |
362 | obj14.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
363 | obj14.FormFactor = 'Custom' | |
364 | obj14.LeftSurface = 10 | |
365 | obj14.TopSurface = 10 | |
366 | obj14.RightSurface = 10 | |
367 | obj14.Material = 'SmoothPlastic' | |
368 | obj14.Size = Vector3.new(1, 1, 1) | |
369 | obj14.FrontSurface = 10 | |
370 | obj14.BottomSurface = 10 | |
371 | obj14.BackSurface = 10 | |
372 | obj14.Anchored = true | |
373 | obj14.BrickColor = BrickColor.new("Black") | |
374 | obj14.Name = "Barrel" | |
375 | obj14.Parent = Gun | |
376 | ||
377 | -- 15 - Mesh | |
378 | obj15 = Instance.new("SpecialMesh") | |
379 | obj15.MeshType = Enum.MeshType.Brick | |
380 | obj15.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
381 | obj15.Parent = obj14 | |
382 | ||
383 | -- 16 - Barrel | |
384 | obj16 = Instance.new("Part") | |
385 | obj16.CFrame = CFrame.new(Vector3.new(19.1420918, 13.7516527, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -3.141592502594) | |
386 | obj16.FormFactor = 'Custom' | |
387 | obj16.LeftSurface = 10 | |
388 | obj16.TopSurface = 10 | |
389 | obj16.RightSurface = 10 | |
390 | obj16.Material = 'SmoothPlastic' | |
391 | obj16.Size = Vector3.new(1, 1, 1) | |
392 | obj16.FrontSurface = 10 | |
393 | obj16.BottomSurface = 10 | |
394 | obj16.BackSurface = 10 | |
395 | obj16.Anchored = true | |
396 | obj16.BrickColor = BrickColor.new("Black") | |
397 | obj16.Name = "Barrel" | |
398 | obj16.Parent = Gun | |
399 | ||
400 | -- 17 - Mesh | |
401 | obj17 = Instance.new("SpecialMesh") | |
402 | obj17.MeshType = Enum.MeshType.Brick | |
403 | obj17.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
404 | obj17.Parent = obj16 | |
405 | ||
406 | -- 18 - Barrel | |
407 | obj18 = Instance.new("Part") | |
408 | obj18.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
409 | obj18.FormFactor = 'Custom' | |
410 | obj18.LeftSurface = 10 | |
411 | obj18.TopSurface = 10 | |
412 | obj18.RightSurface = 10 | |
413 | obj18.Material = 'SmoothPlastic' | |
414 | obj18.Size = Vector3.new(1, 1, 1) | |
415 | obj18.FrontSurface = 10 | |
416 | obj18.BottomSurface = 10 | |
417 | obj18.BackSurface = 10 | |
418 | obj18.Anchored = true | |
419 | obj18.BrickColor = BrickColor.new("Black") | |
420 | obj18.Name = "Barrel" | |
421 | obj18.Parent = Gun | |
422 | ||
423 | -- 19 - Mesh | |
424 | obj19 = Instance.new("SpecialMesh") | |
425 | obj19.MeshType = Enum.MeshType.Brick | |
426 | obj19.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
427 | obj19.Parent = obj18 | |
428 | ||
429 | -- 20 - FireHole | |
430 | obj20 = Instance.new("Part") | |
431 | obj20.CFrame = CFrame.new(Vector3.new(19.2540894, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
432 | obj20.FormFactor = 'Custom' | |
433 | obj20.LeftSurface = 10 | |
434 | obj20.TopSurface = 10 | |
435 | obj20.RightSurface = 10 | |
436 | obj20.Material = 'SmoothPlastic' | |
437 | obj20.Size = Vector3.new(1, 1, 1) | |
438 | obj20.FrontSurface = 10 | |
439 | obj20.BottomSurface = 10 | |
440 | obj20.BackSurface = 10 | |
441 | obj20.Anchored = true | |
442 | obj20.BrickColor = BrickColor.new("Really black") | |
443 | obj20.Name = "FireHole" | |
444 | obj20.Parent = Gun | |
445 | ||
446 | -- 21 - Mesh | |
447 | obj21 = Instance.new("CylinderMesh") | |
448 | obj21.Scale = Vector3.new(0.115384601, 0.00769230817, 0.15384616) | |
449 | obj21.Parent = obj20 | |
450 | ||
451 | -- 22 - Barrel | |
452 | obj22 = Instance.new("Part") | |
453 | obj22.CFrame = CFrame.new(Vector3.new(19.2270889, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
454 | obj22.FormFactor = 'Custom' | |
455 | obj22.LeftSurface = 10 | |
456 | obj22.TopSurface = 10 | |
457 | obj22.RightSurface = 10 | |
458 | obj22.Material = 'SmoothPlastic' | |
459 | obj22.Size = Vector3.new(1, 1, 1) | |
460 | obj22.FrontSurface = 10 | |
461 | obj22.BottomSurface = 10 | |
462 | obj22.BackSurface = 10 | |
463 | obj22.Anchored = true | |
464 | obj22.BrickColor = BrickColor.new("Black") | |
465 | obj22.Name = "Barrel" | |
466 | obj22.Parent = Gun | |
467 | ||
468 | -- 23 - Mesh | |
469 | obj23 = Instance.new("CylinderMesh") | |
470 | obj23.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
471 | obj23.Parent = obj22 | |
472 | ||
473 | -- 24 - Barrel | |
474 | obj24 = Instance.new("Part") | |
475 | obj24.CFrame = CFrame.new(Vector3.new(18.6800919, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
476 | obj24.FormFactor = 'Custom' | |
477 | obj24.LeftSurface = 10 | |
478 | obj24.TopSurface = 10 | |
479 | obj24.RightSurface = 10 | |
480 | obj24.Material = 'SmoothPlastic' | |
481 | obj24.Size = Vector3.new(1, 1, 1) | |
482 | obj24.FrontSurface = 10 | |
483 | obj24.BottomSurface = 10 | |
484 | obj24.BackSurface = 10 | |
485 | obj24.Anchored = true | |
486 | obj24.BrickColor = BrickColor.new("Black") | |
487 | obj24.Name = "Barrel" | |
488 | obj24.Parent = Gun | |
489 | ||
490 | -- 25 - Mesh | |
491 | obj25 = Instance.new("CylinderMesh") | |
492 | obj25.Scale = Vector3.new(0.103846155, 0.692307711, 0.15384616) | |
493 | obj25.Parent = obj24 | |
494 | ||
495 | -- 26 - Barrel | |
496 | obj26 = Instance.new("Part") | |
497 | obj26.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8666525, -9.95866489)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
498 | obj26.FormFactor = 'Custom' | |
499 | obj26.LeftSurface = 10 | |
500 | obj26.TopSurface = 10 | |
501 | obj26.RightSurface = 10 | |
502 | obj26.Material = 'SmoothPlastic' | |
503 | obj26.Size = Vector3.new(1, 1, 1) | |
504 | obj26.FrontSurface = 10 | |
505 | obj26.BottomSurface = 10 | |
506 | obj26.BackSurface = 10 | |
507 | obj26.Anchored = true | |
508 | obj26.BrickColor = BrickColor.new("Black") | |
509 | obj26.Name = "Barrel" | |
510 | obj26.Parent = Gun | |
511 | ||
512 | -- 27 - Mesh | |
513 | obj27 = Instance.new("SpecialMesh") | |
514 | obj27.MeshType = Enum.MeshType.Brick | |
515 | obj27.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
516 | obj27.Parent = obj26 | |
517 | ||
518 | -- 28 - Barrel | |
519 | obj28 = Instance.new("Part") | |
520 | obj28.CFrame = CFrame.new(Vector3.new(19.0570927, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
521 | obj28.FormFactor = 'Custom' | |
522 | obj28.LeftSurface = 10 | |
523 | obj28.TopSurface = 10 | |
524 | obj28.RightSurface = 10 | |
525 | obj28.Material = 'SmoothPlastic' | |
526 | obj28.Size = Vector3.new(1, 1, 1) | |
527 | obj28.FrontSurface = 10 | |
528 | obj28.BottomSurface = 10 | |
529 | obj28.BackSurface = 10 | |
530 | obj28.Anchored = true | |
531 | obj28.BrickColor = BrickColor.new("Black") | |
532 | obj28.Name = "Barrel" | |
533 | obj28.Parent = Gun | |
534 | ||
535 | -- 29 - Mesh | |
536 | obj29 = Instance.new("CylinderMesh") | |
537 | obj29.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
538 | obj29.Parent = obj28 | |
539 | ||
540 | -- 30 - Barrel | |
541 | obj30 = Instance.new("Part") | |
542 | obj30.CFrame = CFrame.new(Vector3.new(18.1420918, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
543 | obj30.FormFactor = 'Custom' | |
544 | obj30.LeftSurface = 10 | |
545 | obj30.TopSurface = 10 | |
546 | obj30.RightSurface = 10 | |
547 | obj30.Material = 'SmoothPlastic' | |
548 | obj30.Size = Vector3.new(1, 1, 1) | |
549 | obj30.FrontSurface = 10 | |
550 | obj30.BottomSurface = 10 | |
551 | obj30.BackSurface = 10 | |
552 | obj30.Anchored = true | |
553 | obj30.BrickColor = BrickColor.new("Black") | |
554 | obj30.Name = "Barrel" | |
555 | obj30.Parent = Gun | |
556 | ||
557 | -- 31 - Mesh | |
558 | obj31 = Instance.new("CylinderMesh") | |
559 | obj31.Scale = Vector3.new(0.115384638, 0.384615391, 0.15384616) | |
560 | obj31.Parent = obj30 | |
561 | ||
562 | -- 32 - Carry Handle | |
563 | obj32 = Instance.new("Part") | |
564 | obj32.CFrame = CFrame.new(Vector3.new(15.3070965, 14.1356554, -9.96266651)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0) | |
565 | obj32.FormFactor = 'Custom' | |
566 | obj32.LeftSurface = 10 | |
567 | obj32.TopSurface = 10 | |
568 | obj32.RightSurface = 10 | |
569 | obj32.Material = 'SmoothPlastic' | |
570 | obj32.Size = Vector3.new(1, 1, 1) | |
571 | obj32.FrontSurface = 10 | |
572 | obj32.BottomSurface = 10 | |
573 | obj32.BackSurface = 10 | |
574 | obj32.Anchored = true | |
575 | obj32.BrickColor = BrickColor.new("Black") | |
576 | obj32.Name = "Carry Handle" | |
577 | obj32.Parent = Gun | |
578 | ||
579 | -- 33 - Mesh | |
580 | obj33 = Instance.new("SpecialMesh") | |
581 | obj33.MeshType = Enum.MeshType.Brick | |
582 | obj33.Scale = Vector3.new(0.0153846173, 0.0307692327, 0.0384615399) | |
583 | obj33.Parent = obj32 | |
584 | ||
585 | -- 34 - Carry Handle | |
586 | obj34 = Instance.new("Part") | |
587 | obj34.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
588 | obj34.FormFactor = 'Custom' | |
589 | obj34.LeftSurface = 10 | |
590 | obj34.TopSurface = 10 | |
591 | obj34.RightSurface = 10 | |
592 | obj34.Material = 'SmoothPlastic' | |
593 | obj34.Size = Vector3.new(1, 1, 1) | |
594 | obj34.FrontSurface = 10 | |
595 | obj34.BottomSurface = 10 | |
596 | obj34.BackSurface = 10 | |
597 | obj34.Anchored = true | |
598 | obj34.BrickColor = BrickColor.new("Dark stone grey") | |
599 | obj34.Name = "Carry Handle" | |
600 | obj34.Parent = Gun | |
601 | ||
602 | -- 35 - Mesh | |
603 | obj35 = Instance.new("SpecialMesh") | |
604 | obj35.MeshType = Enum.MeshType.Brick | |
605 | obj35.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
606 | obj35.Parent = obj34 | |
607 | ||
608 | -- 36 - Carry Handle | |
609 | obj36 = Instance.new("Part") | |
610 | obj36.CFrame = CFrame.new(Vector3.new(15.3300991, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
611 | obj36.FormFactor = 'Custom' | |
612 | obj36.LeftSurface = 10 | |
613 | obj36.TopSurface = 10 | |
614 | obj36.RightSurface = 10 | |
615 | obj36.Material = 'SmoothPlastic' | |
616 | obj36.Size = Vector3.new(1, 1, 1) | |
617 | obj36.FrontSurface = 10 | |
618 | obj36.BottomSurface = 10 | |
619 | obj36.BackSurface = 10 | |
620 | obj36.Anchored = true | |
621 | obj36.BrickColor = BrickColor.new("Dark stone grey") | |
622 | obj36.Name = "Carry Handle" | |
623 | obj36.Parent = Gun | |
624 | ||
625 | -- 37 - Mesh | |
626 | obj37 = Instance.new("CylinderMesh") | |
627 | obj37.Scale = Vector3.new(0.0230769273, 0.107692324, 0.0230769273) | |
628 | obj37.Parent = obj36 | |
629 | ||
630 | -- 38 - Carry Handle | |
631 | obj38 = Instance.new("Part") | |
632 | obj38.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
633 | obj38.FormFactor = 'Custom' | |
634 | obj38.LeftSurface = 10 | |
635 | obj38.TopSurface = 10 | |
636 | obj38.RightSurface = 10 | |
637 | obj38.Material = 'SmoothPlastic' | |
638 | obj38.Size = Vector3.new(1, 1, 1) | |
639 | obj38.FrontSurface = 10 | |
640 | obj38.BottomSurface = 10 | |
641 | obj38.BackSurface = 10 | |
642 | obj38.Anchored = true | |
643 | obj38.BrickColor = BrickColor.new("Black") | |
644 | obj38.Name = "Carry Handle" | |
645 | obj38.Parent = Gun | |
646 | ||
647 | -- 39 - Mesh | |
648 | obj39 = Instance.new("CylinderMesh") | |
649 | obj39.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
650 | obj39.Parent = obj38 | |
651 | ||
652 | -- 40 - Carry Handle | |
653 | obj40 = Instance.new("Part") | |
654 | obj40.CFrame = CFrame.new(Vector3.new(15.1770926, 14.0016546, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
655 | obj40.FormFactor = 'Custom' | |
656 | obj40.LeftSurface = 10 | |
657 | obj40.TopSurface = 10 | |
658 | obj40.RightSurface = 10 | |
659 | obj40.Material = 'SmoothPlastic' | |
660 | obj40.Size = Vector3.new(1, 1, 1) | |
661 | obj40.FrontSurface = 10 | |
662 | obj40.BottomSurface = 10 | |
663 | obj40.BackSurface = 10 | |
664 | obj40.Anchored = true | |
665 | obj40.BrickColor = BrickColor.new("Black") | |
666 | obj40.Name = "Carry Handle" | |
667 | obj40.Parent = Gun | |
668 | ||
669 | -- 41 - Mesh | |
670 | obj41 = Instance.new("SpecialMesh") | |
671 | obj41.MeshType = Enum.MeshType.Wedge | |
672 | obj41.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
673 | obj41.Parent = obj40 | |
674 | ||
675 | -- 42 - Carry Handle | |
676 | obj42 = Instance.new("Part") | |
677 | obj42.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
678 | obj42.FormFactor = 'Custom' | |
679 | obj42.LeftSurface = 10 | |
680 | obj42.TopSurface = 10 | |
681 | obj42.RightSurface = 10 | |
682 | obj42.Material = 'SmoothPlastic' | |
683 | obj42.Size = Vector3.new(1, 1, 1) | |
684 | obj42.FrontSurface = 10 | |
685 | obj42.BottomSurface = 10 | |
686 | obj42.BackSurface = 10 | |
687 | obj42.Anchored = true | |
688 | obj42.BrickColor = BrickColor.new("Black") | |
689 | obj42.Name = "Carry Handle" | |
690 | obj42.Parent = Gun | |
691 | ||
692 | -- 43 - Mesh | |
693 | obj43 = Instance.new("SpecialMesh") | |
694 | obj43.MeshType = Enum.MeshType.Wedge | |
695 | obj43.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
696 | obj43.Parent = obj42 | |
697 | ||
698 | -- 44 - Carry Handle | |
699 | obj44 = Instance.new("Part") | |
700 | obj44.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0206537, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
701 | obj44.FormFactor = 'Custom' | |
702 | obj44.LeftSurface = 10 | |
703 | obj44.TopSurface = 10 | |
704 | obj44.RightSurface = 10 | |
705 | obj44.Material = 'SmoothPlastic' | |
706 | obj44.Size = Vector3.new(1, 1, 1) | |
707 | obj44.FrontSurface = 10 | |
708 | obj44.BottomSurface = 10 | |
709 | obj44.BackSurface = 10 | |
710 | obj44.Anchored = true | |
711 | obj44.BrickColor = BrickColor.new("Black") | |
712 | obj44.Name = "Carry Handle" | |
713 | obj44.Parent = Gun | |
714 | ||
715 | -- 45 - Mesh | |
716 | obj45 = Instance.new("SpecialMesh") | |
717 | obj45.MeshType = Enum.MeshType.Wedge | |
718 | obj45.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
719 | obj45.Parent = obj44 | |
720 | ||
721 | -- 46 - Carry Handle | |
722 | obj46 = Instance.new("Part") | |
723 | obj46.CFrame = CFrame.new(Vector3.new(16.1770878, 14.0476542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
724 | obj46.FormFactor = 'Custom' | |
725 | obj46.LeftSurface = 10 | |
726 | obj46.TopSurface = 10 | |
727 | obj46.RightSurface = 10 | |
728 | obj46.Material = 'SmoothPlastic' | |
729 | obj46.Size = Vector3.new(1, 1, 1) | |
730 | obj46.FrontSurface = 10 | |
731 | obj46.BottomSurface = 10 | |
732 | obj46.BackSurface = 10 | |
733 | obj46.Anchored = true | |
734 | obj46.BrickColor = BrickColor.new("Black") | |
735 | obj46.Name = "Carry Handle" | |
736 | obj46.Parent = Gun | |
737 | ||
738 | -- 47 - Mesh | |
739 | obj47 = Instance.new("SpecialMesh") | |
740 | obj47.MeshType = Enum.MeshType.Brick | |
741 | obj47.Scale = Vector3.new(0.0384615399, 0.0769230798, 0.15384616) | |
742 | obj47.Parent = obj46 | |
743 | ||
744 | -- 48 - Carry Handle | |
745 | obj48 = Instance.new("Part") | |
746 | obj48.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
747 | obj48.FormFactor = 'Custom' | |
748 | obj48.LeftSurface = 10 | |
749 | obj48.TopSurface = 10 | |
750 | obj48.RightSurface = 10 | |
751 | obj48.Material = 'SmoothPlastic' | |
752 | obj48.Size = Vector3.new(1, 1, 1) | |
753 | obj48.FrontSurface = 10 | |
754 | obj48.BottomSurface = 10 | |
755 | obj48.BackSurface = 10 | |
756 | obj48.Anchored = true | |
757 | obj48.BrickColor = BrickColor.new("Dark stone grey") | |
758 | obj48.Name = "Carry Handle" | |
759 | obj48.Parent = Gun | |
760 | ||
761 | -- 49 - Mesh | |
762 | obj49 = Instance.new("SpecialMesh") | |
763 | obj49.MeshType = Enum.MeshType.Wedge | |
764 | obj49.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
765 | obj49.Parent = obj48 | |
766 | ||
767 | -- 50 - Carry Handle | |
768 | obj50 = Instance.new("Part") | |
769 | obj50.CFrame = CFrame.new(Vector3.new(16.1380939, 14.0746546, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
770 | obj50.FormFactor = 'Custom' | |
771 | obj50.LeftSurface = 10 | |
772 | obj50.TopSurface = 10 | |
773 | obj50.RightSurface = 10 | |
774 | obj50.Material = 'SmoothPlastic' | |
775 | obj50.Size = Vector3.new(1, 1, 1) | |
776 | obj50.FrontSurface = 10 | |
777 | obj50.BottomSurface = 10 | |
778 | obj50.BackSurface = 10 | |
779 | obj50.Anchored = true | |
780 | obj50.BrickColor = BrickColor.new("Black") | |
781 | obj50.Name = "Carry Handle" | |
782 | obj50.Parent = Gun | |
783 | ||
784 | -- 51 - Mesh | |
785 | obj51 = Instance.new("SpecialMesh") | |
786 | obj51.MeshType = Enum.MeshType.Wedge | |
787 | obj51.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
788 | obj51.Parent = obj50 | |
789 | ||
790 | -- 52 - Carry Handle | |
791 | obj52 = Instance.new("Part") | |
792 | obj52.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1516542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
793 | obj52.FormFactor = 'Custom' | |
794 | obj52.LeftSurface = 10 | |
795 | obj52.TopSurface = 10 | |
796 | obj52.RightSurface = 10 | |
797 | obj52.Material = 'SmoothPlastic' | |
798 | obj52.Size = Vector3.new(1, 1, 1) | |
799 | obj52.FrontSurface = 10 | |
800 | obj52.BottomSurface = 10 | |
801 | obj52.BackSurface = 10 | |
802 | obj52.Anchored = true | |
803 | obj52.BrickColor = BrickColor.new("Black") | |
804 | obj52.Name = "Carry Handle" | |
805 | obj52.Parent = Gun | |
806 | ||
807 | -- 53 - Mesh | |
808 | obj53 = Instance.new("SpecialMesh") | |
809 | obj53.MeshType = Enum.MeshType.Brick | |
810 | obj53.Scale = Vector3.new(0.0153846163, 0.0307692327, 0.0307692327) | |
811 | obj53.Parent = obj52 | |
812 | ||
813 | -- 54 - Carry Handle | |
814 | obj54 = Instance.new("Part") | |
815 | obj54.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
816 | obj54.FormFactor = 'Custom' | |
817 | obj54.LeftSurface = 10 | |
818 | obj54.TopSurface = 10 | |
819 | obj54.RightSurface = 10 | |
820 | obj54.Material = 'SmoothPlastic' | |
821 | obj54.Size = Vector3.new(1, 1, 1) | |
822 | obj54.FrontSurface = 10 | |
823 | obj54.BottomSurface = 10 | |
824 | obj54.BackSurface = 10 | |
825 | obj54.Anchored = true | |
826 | obj54.BrickColor = BrickColor.new("Black") | |
827 | obj54.Name = "Carry Handle" | |
828 | obj54.Parent = Gun | |
829 | ||
830 | -- 55 - Mesh | |
831 | obj55 = Instance.new("SpecialMesh") | |
832 | obj55.MeshType = Enum.MeshType.Wedge | |
833 | obj55.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
834 | obj55.Parent = obj54 | |
835 | ||
836 | -- 56 - Carry Handle | |
837 | obj56 = Instance.new("Part") | |
838 | obj56.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1706553, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
839 | obj56.FormFactor = 'Custom' | |
840 | obj56.LeftSurface = 10 | |
841 | obj56.TopSurface = 10 | |
842 | obj56.RightSurface = 10 | |
843 | obj56.Material = 'SmoothPlastic' | |
844 | obj56.Size = Vector3.new(1, 1, 1) | |
845 | obj56.FrontSurface = 10 | |
846 | obj56.BottomSurface = 10 | |
847 | obj56.BackSurface = 10 | |
848 | obj56.Anchored = true | |
849 | obj56.BrickColor = BrickColor.new("Black") | |
850 | obj56.Name = "Carry Handle" | |
851 | obj56.Parent = Gun | |
852 | ||
853 | -- 57 - Mesh | |
854 | obj57 = Instance.new("SpecialMesh") | |
855 | obj57.MeshType = Enum.MeshType.FileMesh | |
856 | obj57.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
857 | obj57.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
858 | obj57.Parent = obj56 | |
859 | ||
860 | -- 58 - Carry Handle | |
861 | obj58 = Instance.new("Part") | |
862 | obj58.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
863 | obj58.FormFactor = 'Custom' | |
864 | obj58.LeftSurface = 10 | |
865 | obj58.TopSurface = 10 | |
866 | obj58.RightSurface = 10 | |
867 | obj58.Material = 'SmoothPlastic' | |
868 | obj58.Size = Vector3.new(1, 1, 1) | |
869 | obj58.FrontSurface = 10 | |
870 | obj58.BottomSurface = 10 | |
871 | obj58.BackSurface = 10 | |
872 | obj58.Anchored = true | |
873 | obj58.BrickColor = BrickColor.new("Dark stone grey") | |
874 | obj58.Name = "Carry Handle" | |
875 | obj58.Parent = Gun | |
876 | ||
877 | -- 59 - Mesh | |
878 | obj59 = Instance.new("SpecialMesh") | |
879 | obj59.MeshType = Enum.MeshType.Wedge | |
880 | obj59.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
881 | obj59.Parent = obj58 | |
882 | ||
883 | -- 60 - Carry Handle | |
884 | obj60 = Instance.new("Part") | |
885 | obj60.CFrame = CFrame.new(Vector3.new(15.2840939, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
886 | obj60.FormFactor = 'Custom' | |
887 | obj60.LeftSurface = 10 | |
888 | obj60.TopSurface = 10 | |
889 | obj60.RightSurface = 10 | |
890 | obj60.Material = 'SmoothPlastic' | |
891 | obj60.Size = Vector3.new(1, 1, 1) | |
892 | obj60.FrontSurface = 10 | |
893 | obj60.BottomSurface = 10 | |
894 | obj60.BackSurface = 10 | |
895 | obj60.Anchored = true | |
896 | obj60.BrickColor = BrickColor.new("Black") | |
897 | obj60.Name = "Carry Handle" | |
898 | obj60.Parent = Gun | |
899 | ||
900 | -- 61 - Mesh | |
901 | obj61 = Instance.new("SpecialMesh") | |
902 | obj61.MeshType = Enum.MeshType.FileMesh | |
903 | obj61.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
904 | obj61.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
905 | obj61.Parent = obj60 | |
906 | ||
907 | -- 62 - Carry Handle | |
908 | obj62 = Instance.new("Part") | |
909 | obj62.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -10.0276651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
910 | obj62.FormFactor = 'Custom' | |
911 | obj62.LeftSurface = 10 | |
912 | obj62.TopSurface = 10 | |
913 | obj62.RightSurface = 10 | |
914 | obj62.Material = 'SmoothPlastic' | |
915 | obj62.Size = Vector3.new(1, 1, 1) | |
916 | obj62.FrontSurface = 10 | |
917 | obj62.BottomSurface = 10 | |
918 | obj62.BackSurface = 10 | |
919 | obj62.Anchored = true | |
920 | obj62.BrickColor = BrickColor.new("Dark stone grey") | |
921 | obj62.Name = "Carry Handle" | |
922 | obj62.Parent = Gun | |
923 | ||
924 | -- 63 - Mesh | |
925 | obj63 = Instance.new("SpecialMesh") | |
926 | obj63.MeshType = Enum.MeshType.Wedge | |
927 | obj63.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
928 | obj63.Parent = obj62 | |
929 | ||
930 | -- 64 - Carry Handle | |
931 | obj64 = Instance.new("Part") | |
932 | obj64.CFrame = CFrame.new(Vector3.new(15.8300962, 14.1046534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
933 | obj64.FormFactor = 'Custom' | |
934 | obj64.LeftSurface = 10 | |
935 | obj64.TopSurface = 10 | |
936 | obj64.RightSurface = 10 | |
937 | obj64.Material = 'SmoothPlastic' | |
938 | obj64.Size = Vector3.new(1, 1, 1) | |
939 | obj64.FrontSurface = 10 | |
940 | obj64.BottomSurface = 10 | |
941 | obj64.BackSurface = 10 | |
942 | obj64.Anchored = true | |
943 | obj64.BrickColor = BrickColor.new("Black") | |
944 | obj64.Name = "Carry Handle" | |
945 | obj64.Parent = Gun | |
946 | ||
947 | -- 65 - Mesh | |
948 | obj65 = Instance.new("SpecialMesh") | |
949 | obj65.MeshType = Enum.MeshType.Brick | |
950 | obj65.Scale = Vector3.new(0.653846204, 0.0384615399, 0.15384616) | |
951 | obj65.Parent = obj64 | |
952 | ||
953 | -- 66 - Carry Handle | |
954 | obj66 = Instance.new("Part") | |
955 | obj66.CFrame = CFrame.new(Vector3.new(16.1770878, 14.1046534, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
956 | obj66.FormFactor = 'Custom' | |
957 | obj66.LeftSurface = 10 | |
958 | obj66.TopSurface = 10 | |
959 | obj66.RightSurface = 10 | |
960 | obj66.Material = 'SmoothPlastic' | |
961 | obj66.Size = Vector3.new(1, 1, 1) | |
962 | obj66.FrontSurface = 10 | |
963 | obj66.BottomSurface = 10 | |
964 | obj66.BackSurface = 10 | |
965 | obj66.Anchored = true | |
966 | obj66.BrickColor = BrickColor.new("Black") | |
967 | obj66.Name = "Carry Handle" | |
968 | obj66.Parent = Gun | |
969 | ||
970 | -- 67 - Mesh | |
971 | obj67 = Instance.new("SpecialMesh") | |
972 | obj67.MeshType = Enum.MeshType.Wedge | |
973 | obj67.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
974 | obj67.Parent = obj66 | |
975 | ||
976 | -- 68 - Carry Handle | |
977 | obj68 = Instance.new("Part") | |
978 | obj68.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
979 | obj68.FormFactor = 'Custom' | |
980 | obj68.LeftSurface = 10 | |
981 | obj68.TopSurface = 10 | |
982 | obj68.RightSurface = 10 | |
983 | obj68.Material = 'SmoothPlastic' | |
984 | obj68.Size = Vector3.new(1, 1, 1) | |
985 | obj68.FrontSurface = 10 | |
986 | obj68.BottomSurface = 10 | |
987 | obj68.BackSurface = 10 | |
988 | obj68.Anchored = true | |
989 | obj68.BrickColor = BrickColor.new("Black") | |
990 | obj68.Name = "Carry Handle" | |
991 | obj68.Parent = Gun | |
992 | ||
993 | -- 69 - Mesh | |
994 | obj69 = Instance.new("CylinderMesh") | |
995 | obj69.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
996 | obj69.Parent = obj68 | |
997 | ||
998 | -- 70 - Carry Handle | |
999 | obj70 = Instance.new("Part") | |
1000 | obj70.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0746546, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
1001 | obj70.FormFactor = 'Custom' | |
1002 | obj70.LeftSurface = 10 | |
1003 | obj70.TopSurface = 10 | |
1004 | obj70.RightSurface = 10 | |
1005 | obj70.Material = 'SmoothPlastic' | |
1006 | obj70.Size = Vector3.new(1, 1, 1) | |
1007 | obj70.FrontSurface = 10 | |
1008 | obj70.BottomSurface = 10 | |
1009 | obj70.BackSurface = 10 | |
1010 | obj70.Anchored = true | |
1011 | obj70.BrickColor = BrickColor.new("Black") | |
1012 | obj70.Name = "Carry Handle" | |
1013 | obj70.Parent = Gun | |
1014 | ||
1015 | -- 71 - Mesh | |
1016 | obj71 = Instance.new("SpecialMesh") | |
1017 | obj71.MeshType = Enum.MeshType.Wedge | |
1018 | obj71.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
1019 | obj71.Parent = obj70 | |
1020 | ||
1021 | -- 72 - Carry Handle | |
1022 | obj72 = Instance.new("Part") | |
1023 | obj72.CFrame = CFrame.new(Vector3.new(16.1380939, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
1024 | obj72.FormFactor = 'Custom' | |
1025 | obj72.LeftSurface = 10 | |
1026 | obj72.TopSurface = 10 | |
1027 | obj72.RightSurface = 10 | |
1028 | obj72.Material = 'SmoothPlastic' | |
1029 | obj72.Size = Vector3.new(1, 1, 1) | |
1030 | obj72.FrontSurface = 10 | |
1031 | obj72.BottomSurface = 10 | |
1032 | obj72.BackSurface = 10 | |
1033 | obj72.Anchored = true | |
1034 | obj72.BrickColor = BrickColor.new("Dark stone grey") | |
1035 | obj72.Name = "Carry Handle" | |
1036 | obj72.Parent = Gun | |
1037 | ||
1038 | -- 73 - Mesh | |
1039 | obj73 = Instance.new("CylinderMesh") | |
1040 | obj73.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
1041 | obj73.Parent = obj72 | |
1042 | ||
1043 | -- 74 - Carry Handle | |
1044 | obj74 = Instance.new("Part") | |
1045 | obj74.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -10.0276651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1046 | obj74.FormFactor = 'Custom' | |
1047 | obj74.LeftSurface = 10 | |
1048 | obj74.TopSurface = 10 | |
1049 | obj74.RightSurface = 10 | |
1050 | obj74.Material = 'SmoothPlastic' | |
1051 | obj74.Size = Vector3.new(1, 1, 1) | |
1052 | obj74.FrontSurface = 10 | |
1053 | obj74.BottomSurface = 10 | |
1054 | obj74.BackSurface = 10 | |
1055 | obj74.Anchored = true | |
1056 | obj74.BrickColor = BrickColor.new("Dark stone grey") | |
1057 | obj74.Name = "Carry Handle" | |
1058 | obj74.Parent = Gun | |
1059 | ||
1060 | -- 75 - Mesh | |
1061 | obj75 = Instance.new("SpecialMesh") | |
1062 | obj75.MeshType = Enum.MeshType.Brick | |
1063 | obj75.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
1064 | obj75.Parent = obj74 | |
1065 | ||
1066 | -- 76 - Carry Handle | |
1067 | obj76 = Instance.new("Part") | |
1068 | obj76.CFrame = CFrame.new(Vector3.new(15.3880978, 14.0666552, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1069 | obj76.FormFactor = 'Custom' | |
1070 | obj76.LeftSurface = 10 | |
1071 | obj76.TopSurface = 10 | |
1072 | obj76.RightSurface = 10 | |
1073 | obj76.Material = 'SmoothPlastic' | |
1074 | obj76.Size = Vector3.new(1, 1, 1) | |
1075 | obj76.FrontSurface = 10 | |
1076 | obj76.BottomSurface = 10 | |
1077 | obj76.BackSurface = 10 | |
1078 | obj76.Anchored = true | |
1079 | obj76.BrickColor = BrickColor.new("Black") | |
1080 | obj76.Name = "Carry Handle" | |
1081 | obj76.Parent = Gun | |
1082 | ||
1083 | -- 77 - Mesh | |
1084 | obj77 = Instance.new("SpecialMesh") | |
1085 | obj77.MeshType = Enum.MeshType.Brick | |
1086 | obj77.Scale = Vector3.new(0.230769247, 0.115384638, 0.15384616) | |
1087 | obj77.Parent = obj76 | |
1088 | ||
1089 | -- 78 - Carry Handle | |
1090 | obj78 = Instance.new("Part") | |
1091 | obj78.CFrame = CFrame.new(Vector3.new(15.3340969, 14.1396551, -9.86666393)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
1092 | obj78.FormFactor = 'Custom' | |
1093 | obj78.LeftSurface = 10 | |
1094 | obj78.TopSurface = 10 | |
1095 | obj78.RightSurface = 10 | |
1096 | obj78.Material = 'SmoothPlastic' | |
1097 | obj78.Size = Vector3.new(1, 1, 1) | |
1098 | obj78.FrontSurface = 10 | |
1099 | obj78.BottomSurface = 10 | |
1100 | obj78.BackSurface = 10 | |
1101 | obj78.Anchored = true | |
1102 | obj78.BrickColor = BrickColor.new("Black") | |
1103 | obj78.Name = "Carry Handle" | |
1104 | obj78.Parent = Gun | |
1105 | ||
1106 | -- 79 - Mesh | |
1107 | obj79 = Instance.new("CylinderMesh") | |
1108 | obj79.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
1109 | obj79.Parent = obj78 | |
1110 | ||
1111 | -- 80 - Carry Handle | |
1112 | obj80 = Instance.new("Part") | |
1113 | obj80.CFrame = CFrame.new(Vector3.new(15.6730919, 14.0016546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1114 | obj80.FormFactor = 'Custom' | |
1115 | obj80.LeftSurface = 10 | |
1116 | obj80.TopSurface = 10 | |
1117 | obj80.RightSurface = 10 | |
1118 | obj80.Material = 'SmoothPlastic' | |
1119 | obj80.Size = Vector3.new(1, 1, 1) | |
1120 | obj80.FrontSurface = 10 | |
1121 | obj80.BottomSurface = 10 | |
1122 | obj80.BackSurface = 10 | |
1123 | obj80.Anchored = true | |
1124 | obj80.BrickColor = BrickColor.new("Black") | |
1125 | obj80.Name = "Carry Handle" | |
1126 | obj80.Parent = Gun | |
1127 | ||
1128 | -- 81 - Mesh | |
1129 | obj81 = Instance.new("SpecialMesh") | |
1130 | obj81.MeshType = Enum.MeshType.Brick | |
1131 | obj81.Scale = Vector3.new(0.969230831, 0.0384615399, 0.15384616) | |
1132 | obj81.Parent = obj80 | |
1133 | ||
1134 | -- 82 - Carry Handle | |
1135 | obj82 = Instance.new("Part") | |
1136 | obj82.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
1137 | obj82.FormFactor = 'Custom' | |
1138 | obj82.LeftSurface = 10 | |
1139 | obj82.TopSurface = 10 | |
1140 | obj82.RightSurface = 10 | |
1141 | obj82.Material = 'SmoothPlastic' | |
1142 | obj82.Size = Vector3.new(1, 1, 1) | |
1143 | obj82.FrontSurface = 10 | |
1144 | obj82.BottomSurface = 10 | |
1145 | obj82.BackSurface = 10 | |
1146 | obj82.Anchored = true | |
1147 | obj82.BrickColor = BrickColor.new("Dark stone grey") | |
1148 | obj82.Name = "Carry Handle" | |
1149 | obj82.Parent = Gun | |
1150 | ||
1151 | -- 83 - Mesh | |
1152 | obj83 = Instance.new("SpecialMesh") | |
1153 | obj83.MeshType = Enum.MeshType.Wedge | |
1154 | obj83.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
1155 | obj83.Parent = obj82 | |
1156 | ||
1157 | -- 84 - Clip | |
1158 | obj84 = Instance.new("Part") | |
1159 | obj84.CFrame = CFrame.new(Vector3.new(15.9554167, 13.1883135, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1160 | obj84.FormFactor = 'Custom' | |
1161 | obj84.LeftSurface = 10 | |
1162 | obj84.TopSurface = 10 | |
1163 | obj84.RightSurface = 10 | |
1164 | obj84.Material = 'SmoothPlastic' | |
1165 | obj84.Size = Vector3.new(1, 1, 1) | |
1166 | obj84.FrontSurface = 10 | |
1167 | obj84.BottomSurface = 10 | |
1168 | obj84.BackSurface = 10 | |
1169 | obj84.Anchored = true | |
1170 | obj84.BrickColor = BrickColor.new("Black") | |
1171 | obj84.Name = "Clip" | |
1172 | obj84.Parent = Gun | |
1173 | ||
1174 | -- 85 - Mesh | |
1175 | obj85 = Instance.new("BlockMesh") | |
1176 | obj85.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
1177 | obj85.Parent = obj84 | |
1178 | ||
1179 | -- 86 - Clip | |
1180 | obj86 = Instance.new("Part") | |
1181 | obj86.CFrame = CFrame.new(Vector3.new(16.1022205, 13.0409546, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1182 | obj86.FormFactor = 'Custom' | |
1183 | obj86.LeftSurface = 10 | |
1184 | obj86.TopSurface = 10 | |
1185 | obj86.RightSurface = 10 | |
1186 | obj86.Material = 'SmoothPlastic' | |
1187 | obj86.Size = Vector3.new(1, 1, 1) | |
1188 | obj86.FrontSurface = 10 | |
1189 | obj86.BottomSurface = 10 | |
1190 | obj86.BackSurface = 10 | |
1191 | obj86.Anchored = true | |
1192 | obj86.BrickColor = BrickColor.new("Black") | |
1193 | obj86.Name = "Clip" | |
1194 | obj86.Parent = Gun | |
1195 | ||
1196 | -- 87 - Mesh | |
1197 | obj87 = Instance.new("BlockMesh") | |
1198 | obj87.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
1199 | obj87.Parent = obj86 | |
1200 | ||
1201 | -- 88 - Clip | |
1202 | obj88 = Instance.new("Part") | |
1203 | obj88.CFrame = CFrame.new(Vector3.new(15.9752455, 13.0208406, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1204 | obj88.FormFactor = 'Custom' | |
1205 | obj88.LeftSurface = 10 | |
1206 | obj88.TopSurface = 10 | |
1207 | obj88.RightSurface = 10 | |
1208 | obj88.Material = 'SmoothPlastic' | |
1209 | obj88.Size = Vector3.new(1, 1, 1) | |
1210 | obj88.FrontSurface = 10 | |
1211 | obj88.BottomSurface = 10 | |
1212 | obj88.BackSurface = 10 | |
1213 | obj88.Anchored = true | |
1214 | obj88.BrickColor = BrickColor.new("Black") | |
1215 | obj88.Name = "Clip" | |
1216 | obj88.Parent = Gun | |
1217 | ||
1218 | -- 89 - Mesh | |
1219 | obj89 = Instance.new("BlockMesh") | |
1220 | obj89.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
1221 | obj89.Parent = obj88 | |
1222 | ||
1223 | -- 90 - Clip | |
1224 | obj90 = Instance.new("Part") | |
1225 | obj90.CFrame = CFrame.new(Vector3.new(15.8670683, 13.0037107, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1226 | obj90.FormFactor = 'Custom' | |
1227 | obj90.LeftSurface = 10 | |
1228 | obj90.TopSurface = 10 | |
1229 | obj90.RightSurface = 10 | |
1230 | obj90.Material = 'SmoothPlastic' | |
1231 | obj90.Size = Vector3.new(1, 1, 1) | |
1232 | obj90.FrontSurface = 10 | |
1233 | obj90.BottomSurface = 10 | |
1234 | obj90.BackSurface = 10 | |
1235 | obj90.Anchored = true | |
1236 | obj90.BrickColor = BrickColor.new("Black") | |
1237 | obj90.Name = "Clip" | |
1238 | obj90.Parent = Gun | |
1239 | ||
1240 | -- 91 - Mesh | |
1241 | obj91 = Instance.new("BlockMesh") | |
1242 | obj91.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
1243 | obj91.Parent = obj90 | |
1244 | ||
1245 | -- 92 - Clip | |
1246 | obj92 = Instance.new("Part") | |
1247 | obj92.CFrame = CFrame.new(Vector3.new(15.9221907, 13.1857014, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1248 | obj92.FormFactor = 'Custom' | |
1249 | obj92.LeftSurface = 10 | |
1250 | obj92.TopSurface = 10 | |
1251 | obj92.RightSurface = 10 | |
1252 | obj92.Material = 'SmoothPlastic' | |
1253 | obj92.Size = Vector3.new(1, 1, 1) | |
1254 | obj92.FrontSurface = 10 | |
1255 | obj92.BottomSurface = 10 | |
1256 | obj92.BackSurface = 10 | |
1257 | obj92.Anchored = true | |
1258 | obj92.BrickColor = BrickColor.new("Black") | |
1259 | obj92.Name = "Clip" | |
1260 | obj92.Parent = Gun | |
1261 | ||
1262 | -- 93 - Mesh | |
1263 | obj93 = Instance.new("BlockMesh") | |
1264 | obj93.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
1265 | obj93.Parent = obj92 | |
1266 | ||
1267 | -- 94 - Clip | |
1268 | obj94 = Instance.new("Part") | |
1269 | obj94.CFrame = CFrame.new(Vector3.new(15.8462324, 13.179719, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1270 | obj94.FormFactor = 'Custom' | |
1271 | obj94.LeftSurface = 10 | |
1272 | obj94.TopSurface = 10 | |
1273 | obj94.RightSurface = 10 | |
1274 | obj94.Material = 'SmoothPlastic' | |
1275 | obj94.Size = Vector3.new(1, 1, 1) | |
1276 | obj94.FrontSurface = 10 | |
1277 | obj94.BottomSurface = 10 | |
1278 | obj94.BackSurface = 10 | |
1279 | obj94.Anchored = true | |
1280 | obj94.BrickColor = BrickColor.new("Black") | |
1281 | obj94.Name = "Clip" | |
1282 | obj94.Parent = Gun | |
1283 | ||
1284 | -- 95 - Mesh | |
1285 | obj95 = Instance.new("BlockMesh") | |
1286 | obj95.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
1287 | obj95.Parent = obj94 | |
1288 | ||
1289 | -- 96 - Clip | |
1290 | obj96 = Instance.new("Part") | |
1291 | obj96.CFrame = CFrame.new(Vector3.new(15.9154615, 13.4758568, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1292 | obj96.FormFactor = 'Custom' | |
1293 | obj96.LeftSurface = 10 | |
1294 | obj96.TopSurface = 10 | |
1295 | obj96.RightSurface = 10 | |
1296 | obj96.Material = 'SmoothPlastic' | |
1297 | obj96.Size = Vector3.new(1, 1, 1) | |
1298 | obj96.FrontSurface = 10 | |
1299 | obj96.BottomSurface = 10 | |
1300 | obj96.BackSurface = 10 | |
1301 | obj96.Anchored = true | |
1302 | obj96.BrickColor = BrickColor.new("Black") | |
1303 | obj96.Name = "Clip" | |
1304 | obj96.Parent = Gun | |
1305 | ||
1306 | -- 97 - Mesh | |
1307 | obj97 = Instance.new("BlockMesh") | |
1308 | obj97.Scale = Vector3.new(0.27619043, 0.428571343, 0.0666666478) | |
1309 | obj97.Parent = obj96 | |
1310 | ||
1311 | -- 98 - Clip | |
1312 | obj98 = Instance.new("Part") | |
1313 | obj98.CFrame = CFrame.new(Vector3.new(16.077364, 13.4758568, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1314 | obj98.FormFactor = 'Custom' | |
1315 | obj98.LeftSurface = 10 | |
1316 | obj98.TopSurface = 10 | |
1317 | obj98.RightSurface = 10 | |
1318 | obj98.Material = 'SmoothPlastic' | |
1319 | obj98.Size = Vector3.new(1, 1, 1) | |
1320 | obj98.FrontSurface = 10 | |
1321 | obj98.BottomSurface = 10 | |
1322 | obj98.BackSurface = 10 | |
1323 | obj98.Anchored = true | |
1324 | obj98.BrickColor = BrickColor.new("Black") | |
1325 | obj98.Name = "Clip" | |
1326 | obj98.Parent = Gun | |
1327 | ||
1328 | -- 99 - Mesh | |
1329 | obj99 = Instance.new("BlockMesh") | |
1330 | obj99.Scale = Vector3.new(0.0666666627, 0.428571343, 0.104761899) | |
1331 | obj99.Parent = obj98 | |
1332 | ||
1333 | -- 100 - Clip | |
1334 | obj100 = Instance.new("Part") | |
1335 | obj100.CFrame = CFrame.new(Vector3.new(15.9487944, 13.4758539, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1336 | obj100.FormFactor = 'Custom' | |
1337 | obj100.LeftSurface = 10 | |
1338 | obj100.TopSurface = 10 | |
1339 | obj100.RightSurface = 10 | |
1340 | obj100.Material = 'SmoothPlastic' | |
1341 | obj100.Size = Vector3.new(1, 1, 1) | |
1342 | obj100.FrontSurface = 10 | |
1343 | obj100.BottomSurface = 10 | |
1344 | obj100.BackSurface = 10 | |
1345 | obj100.Anchored = true | |
1346 | obj100.BrickColor = BrickColor.new("Black") | |
1347 | obj100.Name = "Clip" | |
1348 | obj100.Parent = Gun | |
1349 | ||
1350 | -- 101 - Mesh | |
1351 | obj101 = Instance.new("BlockMesh") | |
1352 | obj101.Scale = Vector3.new(0.114285707, 0.428571343, 0.104761899) | |
1353 | obj101.Parent = obj100 | |
1354 | ||
1355 | -- 102 - Clip | |
1356 | obj102 = Instance.new("Part") | |
1357 | obj102.CFrame = CFrame.new(Vector3.new(15.8392744, 13.4758511, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1358 | obj102.FormFactor = 'Custom' | |
1359 | obj102.LeftSurface = 10 | |
1360 | obj102.TopSurface = 10 | |
1361 | obj102.RightSurface = 10 | |
1362 | obj102.Material = 'SmoothPlastic' | |
1363 | obj102.Size = Vector3.new(1, 1, 1) | |
1364 | obj102.FrontSurface = 10 | |
1365 | obj102.BottomSurface = 10 | |
1366 | obj102.BackSurface = 10 | |
1367 | obj102.Anchored = true | |
1368 | obj102.BrickColor = BrickColor.new("Black") | |
1369 | obj102.Name = "Clip" | |
1370 | obj102.Parent = Gun | |
1371 | ||
1372 | -- 103 - Mesh | |
1373 | obj103 = Instance.new("BlockMesh") | |
1374 | obj103.Scale = Vector3.new(0.066666618, 0.428571343, 0.104761899) | |
1375 | obj103.Parent = obj102 | |
1376 | ||
1377 | -- 104 - Clip | |
1378 | obj104 = Instance.new("Part") | |
1379 | obj104.CFrame = CFrame.new(Vector3.new(15.942317, 13.0156317, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1380 | obj104.FormFactor = 'Custom' | |
1381 | obj104.LeftSurface = 10 | |
1382 | obj104.TopSurface = 10 | |
1383 | obj104.RightSurface = 10 | |
1384 | obj104.Material = 'SmoothPlastic' | |
1385 | obj104.Size = Vector3.new(1, 1, 1) | |
1386 | obj104.FrontSurface = 10 | |
1387 | obj104.BottomSurface = 10 | |
1388 | obj104.BackSurface = 10 | |
1389 | obj104.Anchored = true | |
1390 | obj104.BrickColor = BrickColor.new("Black") | |
1391 | obj104.Name = "Clip" | |
1392 | obj104.Parent = Gun | |
1393 | ||
1394 | -- 105 - Mesh | |
1395 | obj105 = Instance.new("BlockMesh") | |
1396 | obj105.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
1397 | obj105.Parent = obj104 | |
1398 | ||
1399 | -- 106 - Front Sight/Gas Tube | |
1400 | obj106 = Instance.new("Part") | |
1401 | obj106.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1402 | obj106.FormFactor = 'Custom' | |
1403 | obj106.LeftSurface = 10 | |
1404 | obj106.TopSurface = 10 | |
1405 | obj106.RightSurface = 10 | |
1406 | obj106.Material = 'SmoothPlastic' | |
1407 | obj106.Size = Vector3.new(1, 1, 1) | |
1408 | obj106.FrontSurface = 10 | |
1409 | obj106.BottomSurface = 10 | |
1410 | obj106.BackSurface = 10 | |
1411 | obj106.Anchored = true | |
1412 | obj106.BrickColor = BrickColor.new("Black") | |
1413 | obj106.Name = "Front Sight/Gas Tube" | |
1414 | obj106.Parent = Gun | |
1415 | ||
1416 | -- 107 - Mesh | |
1417 | obj107 = Instance.new("CylinderMesh") | |
1418 | obj107.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
1419 | obj107.Parent = obj106 | |
1420 | ||
1421 | -- 108 - Front Sight/Gas Tube | |
1422 | obj108 = Instance.new("Part") | |
1423 | obj108.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1436548, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1424 | obj108.FormFactor = 'Custom' | |
1425 | obj108.LeftSurface = 10 | |
1426 | obj108.TopSurface = 10 | |
1427 | obj108.RightSurface = 10 | |
1428 | obj108.Material = 'SmoothPlastic' | |
1429 | obj108.Size = Vector3.new(1, 1, 1) | |
1430 | obj108.FrontSurface = 10 | |
1431 | obj108.BottomSurface = 10 | |
1432 | obj108.BackSurface = 10 | |
1433 | obj108.Anchored = true | |
1434 | obj108.BrickColor = BrickColor.new("Black") | |
1435 | obj108.Name = "Front Sight/Gas Tube" | |
1436 | obj108.Parent = Gun | |
1437 | ||
1438 | -- 109 - Mesh | |
1439 | obj109 = Instance.new("SpecialMesh") | |
1440 | obj109.MeshType = Enum.MeshType.Brick | |
1441 | obj109.Scale = Vector3.new(0.0846154168, 0.0615384318, 0.0769230798) | |
1442 | obj109.Parent = obj108 | |
1443 | ||
1444 | -- 110 - Front Sight/Gas Tube | |
1445 | obj110 = Instance.new("Part") | |
1446 | obj110.CFrame = CFrame.new(Vector3.new(18.2300873, 13.747653, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1447 | obj110.FormFactor = 'Custom' | |
1448 | obj110.LeftSurface = 10 | |
1449 | obj110.TopSurface = 10 | |
1450 | obj110.RightSurface = 10 | |
1451 | obj110.Material = 'SmoothPlastic' | |
1452 | obj110.Size = Vector3.new(1, 1, 1) | |
1453 | obj110.FrontSurface = 10 | |
1454 | obj110.BottomSurface = 10 | |
1455 | obj110.BackSurface = 10 | |
1456 | obj110.Anchored = true | |
1457 | obj110.BrickColor = BrickColor.new("Black") | |
1458 | obj110.Name = "Front Sight/Gas Tube" | |
1459 | obj110.Parent = Gun | |
1460 | ||
1461 | -- 111 - Mesh | |
1462 | obj111 = Instance.new("SpecialMesh") | |
1463 | obj111.MeshType = Enum.MeshType.Brick | |
1464 | obj111.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
1465 | obj111.Parent = obj110 | |
1466 | ||
1467 | -- 112 - Front Sight/Gas Tube | |
1468 | obj112 = Instance.new("Part") | |
1469 | obj112.CFrame = CFrame.new(Vector3.new(18.2340908, 14.0046549, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1470 | obj112.FormFactor = 'Custom' | |
1471 | obj112.LeftSurface = 10 | |
1472 | obj112.TopSurface = 10 | |
1473 | obj112.RightSurface = 10 | |
1474 | obj112.Material = 'SmoothPlastic' | |
1475 | obj112.Size = Vector3.new(1, 1, 1) | |
1476 | obj112.FrontSurface = 10 | |
1477 | obj112.BottomSurface = 10 | |
1478 | obj112.BackSurface = 10 | |
1479 | obj112.Anchored = true | |
1480 | obj112.BrickColor = BrickColor.new("Black") | |
1481 | obj112.Name = "Front Sight/Gas Tube" | |
1482 | obj112.Parent = Gun | |
1483 | ||
1484 | -- 113 - Mesh | |
1485 | obj113 = Instance.new("SpecialMesh") | |
1486 | obj113.MeshType = Enum.MeshType.Brick | |
1487 | obj113.Scale = Vector3.new(0.0307692327, 0.292307645, 0.0769230798) | |
1488 | obj113.Parent = obj112 | |
1489 | ||
1490 | -- 114 - Front Sight/Gas Tube | |
1491 | obj114 = Instance.new("Part") | |
1492 | obj114.CFrame = CFrame.new(Vector3.new(18.2690887, 13.7246542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1493 | obj114.FormFactor = 'Custom' | |
1494 | obj114.LeftSurface = 10 | |
1495 | obj114.TopSurface = 10 | |
1496 | obj114.RightSurface = 10 | |
1497 | obj114.Material = 'SmoothPlastic' | |
1498 | obj114.Size = Vector3.new(1, 1, 1) | |
1499 | obj114.FrontSurface = 10 | |
1500 | obj114.BottomSurface = 10 | |
1501 | obj114.BackSurface = 10 | |
1502 | obj114.Anchored = true | |
1503 | obj114.BrickColor = BrickColor.new("Black") | |
1504 | obj114.Name = "Front Sight/Gas Tube" | |
1505 | obj114.Parent = Gun | |
1506 | ||
1507 | -- 115 - Mesh | |
1508 | obj115 = Instance.new("SpecialMesh") | |
1509 | obj115.MeshType = Enum.MeshType.Brick | |
1510 | obj115.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
1511 | obj115.Parent = obj114 | |
1512 | ||
1513 | -- 116 - Front Sight/Gas Tube | |
1514 | obj116 = Instance.new("Part") | |
1515 | obj116.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.92766476)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
1516 | obj116.FormFactor = 'Custom' | |
1517 | obj116.LeftSurface = 10 | |
1518 | obj116.TopSurface = 10 | |
1519 | obj116.RightSurface = 10 | |
1520 | obj116.Material = 'SmoothPlastic' | |
1521 | obj116.Size = Vector3.new(1, 1, 1) | |
1522 | obj116.FrontSurface = 10 | |
1523 | obj116.BottomSurface = 10 | |
1524 | obj116.BackSurface = 10 | |
1525 | obj116.Anchored = true | |
1526 | obj116.BrickColor = BrickColor.new("Black") | |
1527 | obj116.Name = "Front Sight/Gas Tube" | |
1528 | obj116.Parent = Gun | |
1529 | ||
1530 | -- 117 - Mesh | |
1531 | obj117 = Instance.new("CylinderMesh") | |
1532 | obj117.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
1533 | obj117.Parent = obj116 | |
1534 | ||
1535 | -- 118 - Front Sight/Gas Tube | |
1536 | obj118 = Instance.new("Part") | |
1537 | obj118.CFrame = CFrame.new(Vector3.new(18.2300873, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1538 | obj118.FormFactor = 'Custom' | |
1539 | obj118.LeftSurface = 10 | |
1540 | obj118.TopSurface = 10 | |
1541 | obj118.RightSurface = 10 | |
1542 | obj118.Material = 'SmoothPlastic' | |
1543 | obj118.Size = Vector3.new(1, 1, 1) | |
1544 | obj118.FrontSurface = 10 | |
1545 | obj118.BottomSurface = 10 | |
1546 | obj118.BackSurface = 10 | |
1547 | obj118.Anchored = true | |
1548 | obj118.BrickColor = BrickColor.new("Black") | |
1549 | obj118.Name = "Front Sight/Gas Tube" | |
1550 | obj118.Parent = Gun | |
1551 | ||
1552 | -- 119 - Mesh | |
1553 | obj119 = Instance.new("CylinderMesh") | |
1554 | obj119.Scale = Vector3.new(0.134615377, 0.0538461618, 0.15384616) | |
1555 | obj119.Parent = obj118 | |
1556 | ||
1557 | -- 120 - Front Sight/Gas Tube | |
1558 | obj120 = Instance.new("Part") | |
1559 | obj120.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.996665)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
1560 | obj120.FormFactor = 'Custom' | |
1561 | obj120.LeftSurface = 10 | |
1562 | obj120.TopSurface = 10 | |
1563 | obj120.RightSurface = 10 | |
1564 | obj120.Material = 'SmoothPlastic' | |
1565 | obj120.Size = Vector3.new(1, 1, 1) | |
1566 | obj120.FrontSurface = 10 | |
1567 | obj120.BottomSurface = 10 | |
1568 | obj120.BackSurface = 10 | |
1569 | obj120.Anchored = true | |
1570 | obj120.BrickColor = BrickColor.new("Black") | |
1571 | obj120.Name = "Front Sight/Gas Tube" | |
1572 | obj120.Parent = Gun | |
1573 | ||
1574 | -- 121 - Mesh | |
1575 | obj121 = Instance.new("CylinderMesh") | |
1576 | obj121.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
1577 | obj121.Parent = obj120 | |
1578 | ||
1579 | -- 122 - Front Sight/Gas Tube | |
1580 | obj122 = Instance.new("Part") | |
1581 | obj122.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1856546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1582 | obj122.FormFactor = 'Custom' | |
1583 | obj122.LeftSurface = 10 | |
1584 | obj122.TopSurface = 10 | |
1585 | obj122.RightSurface = 10 | |
1586 | obj122.Material = 'SmoothPlastic' | |
1587 | obj122.Size = Vector3.new(1, 1, 1) | |
1588 | obj122.FrontSurface = 10 | |
1589 | obj122.BottomSurface = 10 | |
1590 | obj122.BackSurface = 10 | |
1591 | obj122.Anchored = true | |
1592 | obj122.BrickColor = BrickColor.new("Black") | |
1593 | obj122.Name = "Front Sight/Gas Tube" | |
1594 | obj122.Parent = Gun | |
1595 | ||
1596 | -- 123 - Mesh | |
1597 | obj123 = Instance.new("SpecialMesh") | |
1598 | obj123.MeshType = Enum.MeshType.Brick | |
1599 | obj123.Scale = Vector3.new(0.00769230817, 0.0230769273, 0.00769230817) | |
1600 | obj123.Parent = obj122 | |
1601 | ||
1602 | -- 124 - Front Sight/Gas Tube | |
1603 | obj124 = Instance.new("Part") | |
1604 | obj124.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1605 | obj124.FormFactor = 'Custom' | |
1606 | obj124.LeftSurface = 10 | |
1607 | obj124.TopSurface = 10 | |
1608 | obj124.RightSurface = 10 | |
1609 | obj124.Material = 'SmoothPlastic' | |
1610 | obj124.Size = Vector3.new(1, 1, 1) | |
1611 | obj124.FrontSurface = 10 | |
1612 | obj124.BottomSurface = 10 | |
1613 | obj124.BackSurface = 10 | |
1614 | obj124.Anchored = true | |
1615 | obj124.BrickColor = BrickColor.new("Black") | |
1616 | obj124.Name = "Front Sight/Gas Tube" | |
1617 | obj124.Parent = Gun | |
1618 | ||
1619 | -- 125 - Mesh | |
1620 | obj125 = Instance.new("CylinderMesh") | |
1621 | obj125.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
1622 | obj125.Parent = obj124 | |
1623 | ||
1624 | -- 126 - Front Sight/Gas Tube | |
1625 | obj126 = Instance.new("Part") | |
1626 | obj126.CFrame = CFrame.new(Vector3.new(18.1230907, 13.9016523, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1627 | obj126.FormFactor = 'Custom' | |
1628 | obj126.LeftSurface = 10 | |
1629 | obj126.TopSurface = 10 | |
1630 | obj126.RightSurface = 10 | |
1631 | obj126.Material = 'SmoothPlastic' | |
1632 | obj126.Size = Vector3.new(1, 1, 1) | |
1633 | obj126.FrontSurface = 10 | |
1634 | obj126.BottomSurface = 10 | |
1635 | obj126.BackSurface = 10 | |
1636 | obj126.Anchored = true | |
1637 | obj126.BrickColor = BrickColor.new("Black") | |
1638 | obj126.Name = "Front Sight/Gas Tube" | |
1639 | obj126.Parent = Gun | |
1640 | ||
1641 | -- 127 - Mesh | |
1642 | obj127 = Instance.new("SpecialMesh") | |
1643 | obj127.MeshType = Enum.MeshType.Brick | |
1644 | obj127.Scale = Vector3.new(0.192307696, 0.0307691991, 0.0769230798) | |
1645 | obj127.Parent = obj126 | |
1646 | ||
1647 | -- 128 - Front Sight/Gas Tube | |
1648 | obj128 = Instance.new("Part") | |
1649 | obj128.CFrame = CFrame.new(Vector3.new(18.0890884, 14.035655, -9.96266651)) * CFrame.Angles(3.141592502594, 3.4951305849518e-008, -2.5481803417206) | |
1650 | obj128.FormFactor = 'Custom' | |
1651 | obj128.LeftSurface = 10 | |
1652 | obj128.TopSurface = 10 | |
1653 | obj128.RightSurface = 10 | |
1654 | obj128.Material = 'SmoothPlastic' | |
1655 | obj128.Size = Vector3.new(1, 1, 1) | |
1656 | obj128.FrontSurface = 10 | |
1657 | obj128.BottomSurface = 10 | |
1658 | obj128.BackSurface = 10 | |
1659 | obj128.Anchored = true | |
1660 | obj128.BrickColor = BrickColor.new("Black") | |
1661 | obj128.Name = "Front Sight/Gas Tube" | |
1662 | obj128.Parent = Gun | |
1663 | ||
1664 | -- 129 - Mesh | |
1665 | obj129 = Instance.new("SpecialMesh") | |
1666 | obj129.MeshType = Enum.MeshType.Brick | |
1667 | obj129.Scale = Vector3.new(0.0384615399, 0.299999893, 0.0769230798) | |
1668 | obj129.Parent = obj128 | |
1669 | ||
1670 | -- 130 - Front Sight/Gas Tube | |
1671 | obj130 = Instance.new("Part") | |
1672 | obj130.CFrame = CFrame.new(Vector3.new(18.2300873, 13.7126532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1673 | obj130.FormFactor = 'Custom' | |
1674 | obj130.LeftSurface = 10 | |
1675 | obj130.TopSurface = 10 | |
1676 | obj130.RightSurface = 10 | |
1677 | obj130.Material = 'SmoothPlastic' | |
1678 | obj130.Size = Vector3.new(1, 1, 1) | |
1679 | obj130.FrontSurface = 10 | |
1680 | obj130.BottomSurface = 10 | |
1681 | obj130.BackSurface = 10 | |
1682 | obj130.Anchored = true | |
1683 | obj130.BrickColor = BrickColor.new("Black") | |
1684 | obj130.Name = "Front Sight/Gas Tube" | |
1685 | obj130.Parent = Gun | |
1686 | ||
1687 | -- 131 - Mesh | |
1688 | obj131 = Instance.new("SpecialMesh") | |
1689 | obj131.MeshType = Enum.MeshType.Brick | |
1690 | obj131.Scale = Vector3.new(0.0384615399, 0.0307692327, 0.0769230798) | |
1691 | obj131.Parent = obj130 | |
1692 | ||
1693 | -- 132 - Front Sight/Gas Tube | |
1694 | obj132 = Instance.new("Part") | |
1695 | obj132.CFrame = CFrame.new(Vector3.new(18.2000904, 14.0856543, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1696 | obj132.FormFactor = 'Custom' | |
1697 | obj132.LeftSurface = 10 | |
1698 | obj132.TopSurface = 10 | |
1699 | obj132.RightSurface = 10 | |
1700 | obj132.Material = 'SmoothPlastic' | |
1701 | obj132.Size = Vector3.new(1, 1, 1) | |
1702 | obj132.FrontSurface = 10 | |
1703 | obj132.BottomSurface = 10 | |
1704 | obj132.BackSurface = 10 | |
1705 | obj132.Anchored = true | |
1706 | obj132.BrickColor = BrickColor.new("Black") | |
1707 | obj132.Name = "Front Sight/Gas Tube" | |
1708 | obj132.Parent = Gun | |
1709 | ||
1710 | -- 133 - Mesh | |
1711 | obj133 = Instance.new("SpecialMesh") | |
1712 | obj133.MeshType = Enum.MeshType.Brick | |
1713 | obj133.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230872) | |
1714 | obj133.Parent = obj132 | |
1715 | ||
1716 | -- 134 - Front Sight/Gas Tube | |
1717 | obj134 = Instance.new("Part") | |
1718 | obj134.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8816538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1719 | obj134.FormFactor = 'Custom' | |
1720 | obj134.LeftSurface = 10 | |
1721 | obj134.TopSurface = 10 | |
1722 | obj134.RightSurface = 10 | |
1723 | obj134.Material = 'SmoothPlastic' | |
1724 | obj134.Size = Vector3.new(1, 1, 1) | |
1725 | obj134.FrontSurface = 10 | |
1726 | ||
1727 | obj134.BottomSurface = 10 | |
1728 | ||
1729 | obj134.BackSurface = 10 | |
1730 | ||
1731 | obj134.Anchored = true | |
1732 | ||
1733 | obj134.BrickColor = BrickColor.new("Black") | |
1734 | ||
1735 | obj134.Name = "Front Sight/Gas Tube" | |
1736 | ||
1737 | obj134.Parent = Gun | |
1738 | ||
1739 | ||
1740 | ||
1741 | -- 135 - Mesh | |
1742 | ||
1743 | obj135 = Instance.new("SpecialMesh") | |
1744 | ||
1745 | obj135.MeshType = Enum.MeshType.Brick | |
1746 | ||
1747 | obj135.Scale = Vector3.new(0.0307692327, 0.061538469, 0.061538469) | |
1748 | ||
1749 | obj135.Parent = obj134 | |
1750 | ||
1751 | ||
1752 | ||
1753 | -- 136 - Handguard | |
1754 | ||
1755 | obj136 = Instance.new("Part") | |
1756 | ||
1757 | obj136.CFrame = CFrame.new(Vector3.new(16.1770878, 13.8626528, -9.96266651)) * CFrame.Angles(3.141592502594, 0, -0) | |
1758 | ||
1759 | obj136.FormFactor = 'Custom' | |
1760 | ||
1761 | obj136.LeftSurface = 10 | |
1762 | ||
1763 | obj136.TopSurface = 10 | |
1764 | ||
1765 | obj136.RightSurface = 10 | |
1766 | ||
1767 | obj136.Material = 'SmoothPlastic' | |
1768 | ||
1769 | obj136.Size = Vector3.new(1, 1, 1) | |
1770 | ||
1771 | obj136.FrontSurface = 10 | |
1772 | ||
1773 | obj136.BottomSurface = 10 | |
1774 | ||
1775 | obj136.BackSurface = 10 | |
1776 | ||
1777 | obj136.Anchored = true | |
1778 | ||
1779 | obj136.BrickColor = BrickColor.new("Black") | |
1780 | ||
1781 | obj136.Name = "Handguard" | |
1782 | ||
1783 | obj136.Parent = Gun | |
1784 | ||
1785 | ||
1786 | ||
1787 | -- 137 - Mesh | |
1788 | ||
1789 | obj137 = Instance.new("SpecialMesh") | |
1790 | ||
1791 | obj137.MeshType = Enum.MeshType.Brick | |
1792 | ||
1793 | obj137.Scale = Vector3.new(0.0384615399, 0.315384597, 0.15384616) | |
1794 | ||
1795 | obj137.Parent = obj136 | |
1796 | ||
1797 | ||
1798 | ||
1799 | -- 138 - Handguard | |
1800 | ||
1801 | obj138 = Instance.new("Part") | |
1802 | ||
1803 | obj138.CFrame = CFrame.new(Vector3.new(17.9190941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1804 | ||
1805 | obj138.FormFactor = 'Custom' | |
1806 | ||
1807 | obj138.LeftSurface = 10 | |
1808 | ||
1809 | obj138.TopSurface = 10 | |
1810 | ||
1811 | obj138.RightSurface = 10 | |
1812 | ||
1813 | obj138.Material = 'SmoothPlastic' | |
1814 | ||
1815 | obj138.Size = Vector3.new(1, 1, 1) | |
1816 | ||
1817 | obj138.FrontSurface = 10 | |
1818 | ||
1819 | obj138.BottomSurface = 10 | |
1820 | ||
1821 | obj138.BackSurface = 10 | |
1822 | ||
1823 | obj138.Anchored = true | |
1824 | ||
1825 | obj138.BrickColor = BrickColor.new("Black") | |
1826 | ||
1827 | obj138.Name = "Handguard" | |
1828 | ||
1829 | obj138.Parent = Gun | |
1830 | ||
1831 | ||
1832 | ||
1833 | -- 139 - Mesh | |
1834 | ||
1835 | obj139 = Instance.new("CylinderMesh") | |
1836 | ||
1837 | obj139.Scale = Vector3.new(0.215384603, 0.0615384653, 0.346153855) | |
1838 | ||
1839 | obj139.Parent = obj138 | |
1840 | ||
1841 | ||
1842 | ||
1843 | -- 140 - Handguard | |
1844 | ||
1845 | obj140 = Instance.new("Part") | |
1846 | ||
1847 | obj140.CFrame = CFrame.new(Vector3.new(17.5230885, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1848 | ||
1849 | obj140.FormFactor = 'Custom' | |
1850 | ||
1851 | obj140.LeftSurface = 10 | |
1852 | ||
1853 | obj140.TopSurface = 10 | |
1854 | ||
1855 | obj140.RightSurface = 10 | |
1856 | ||
1857 | obj140.Material = 'SmoothPlastic' | |
1858 | ||
1859 | obj140.Size = Vector3.new(1, 1, 1) | |
1860 | ||
1861 | obj140.FrontSurface = 10 | |
1862 | ||
1863 | obj140.BottomSurface = 10 | |
1864 | ||
1865 | obj140.BackSurface = 10 | |
1866 | ||
1867 | obj140.Anchored = true | |
1868 | ||
1869 | obj140.BrickColor = BrickColor.new("Black") | |
1870 | ||
1871 | obj140.Name = "Handguard" | |
1872 | ||
1873 | obj140.Parent = Gun | |
1874 | ||
1875 | ||
1876 | ||
1877 | -- 141 - Mesh | |
1878 | ||
1879 | obj141 = Instance.new("CylinderMesh") | |
1880 | ||
1881 | obj141.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
1882 | ||
1883 | obj141.Parent = obj140 | |
1884 | ||
1885 | ||
1886 | ||
1887 | -- 142 - Handguard | |
1888 | ||
1889 | obj142 = Instance.new("Part") | |
1890 | ||
1891 | obj142.CFrame = CFrame.new(Vector3.new(16.7380924, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1892 | ||
1893 | obj142.FormFactor = 'Custom' | |
1894 | ||
1895 | obj142.LeftSurface = 10 | |
1896 | ||
1897 | obj142.TopSurface = 10 | |
1898 | ||
1899 | obj142.RightSurface = 10 | |
1900 | ||
1901 | obj142.Material = 'SmoothPlastic' | |
1902 | ||
1903 | obj142.Size = Vector3.new(1, 1, 1) | |
1904 | ||
1905 | obj142.FrontSurface = 10 | |
1906 | ||
1907 | obj142.BottomSurface = 10 | |
1908 | ||
1909 | obj142.BackSurface = 10 | |
1910 | ||
1911 | obj142.Anchored = true | |
1912 | ||
1913 | obj142.BrickColor = BrickColor.new("Black") | |
1914 | ||
1915 | obj142.Name = "Handguard" | |
1916 | ||
1917 | obj142.Parent = Gun | |
1918 | ||
1919 | ||
1920 | ||
1921 | -- 143 - Mesh | |
1922 | ||
1923 | obj143 = Instance.new("CylinderMesh") | |
1924 | ||
1925 | obj143.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
1926 | ||
1927 | obj143.Parent = obj142 | |
1928 | ||
1929 | ||
1930 | ||
1931 | -- 144 - Handguard | |
1932 | ||
1933 | obj144 = Instance.new("Part") | |
1934 | ||
1935 | obj144.CFrame = CFrame.new(Vector3.new(16.2300854, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1936 | ||
1937 | obj144.FormFactor = 'Custom' | |
1938 | ||
1939 | obj144.LeftSurface = 10 | |
1940 | ||
1941 | obj144.TopSurface = 10 | |
1942 | ||
1943 | obj144.RightSurface = 10 | |
1944 | ||
1945 | obj144.Material = 'SmoothPlastic' | |
1946 | ||
1947 | obj144.Size = Vector3.new(1, 1, 1) | |
1948 | ||
1949 | obj144.FrontSurface = 10 | |
1950 | ||
1951 | obj144.BottomSurface = 10 | |
1952 | ||
1953 | obj144.BackSurface = 10 | |
1954 | ||
1955 | obj144.Anchored = true | |
1956 | ||
1957 | obj144.BrickColor = BrickColor.new("Black") | |
1958 | ||
1959 | obj144.Name = "Handguard" | |
1960 | ||
1961 | obj144.Parent = Gun | |
1962 | ||
1963 | ||
1964 | ||
1965 | -- 145 - Mesh | |
1966 | ||
1967 | obj145 = Instance.new("CylinderMesh") | |
1968 | ||
1969 | obj145.Scale = Vector3.new(0.307692319, 0.0230769273, 0.346153855) | |
1970 | ||
1971 | obj145.Parent = obj144 | |
1972 | ||
1973 | ||
1974 | ||
1975 | -- 146 - Handguard | |
1976 | ||
1977 | obj146 = Instance.new("Part") | |
1978 | ||
1979 | obj146.CFrame = CFrame.new(Vector3.new(17.2610912, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1980 | ||
1981 | obj146.FormFactor = 'Custom' | |
1982 | ||
1983 | obj146.LeftSurface = 10 | |
1984 | ||
1985 | obj146.TopSurface = 10 | |
1986 | ||
1987 | obj146.RightSurface = 10 | |
1988 | ||
1989 | obj146.Material = 'SmoothPlastic' | |
1990 | ||
1991 | obj146.Size = Vector3.new(1, 1, 1) | |
1992 | ||
1993 | obj146.FrontSurface = 10 | |
1994 | ||
1995 | obj146.BottomSurface = 10 | |
1996 | ||
1997 | obj146.BackSurface = 10 | |
1998 | ||
1999 | obj146.Anchored = true | |
2000 | ||
2001 | obj146.BrickColor = BrickColor.new("Black") | |
2002 | ||
2003 | obj146.Name = "Handguard" | |
2004 | ||
2005 | obj146.Parent = Gun | |
2006 | ||
2007 | ||
2008 | ||
2009 | -- 147 - Mesh | |
2010 | ||
2011 | obj147 = Instance.new("CylinderMesh") | |
2012 | ||
2013 | obj147.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2014 | ||
2015 | obj147.Parent = obj146 | |
2016 | ||
2017 | ||
2018 | ||
2019 | -- 148 - Handguard | |
2020 | ||
2021 | obj148 = Instance.new("Part") | |
2022 | ||
2023 | obj148.CFrame = CFrame.new(Vector3.new(16.1690922, 13.7016535, -9.89266491)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
2024 | ||
2025 | obj148.FormFactor = 'Custom' | |
2026 | ||
2027 | obj148.LeftSurface = 10 | |
2028 | ||
2029 | obj148.TopSurface = 10 | |
2030 | ||
2031 | obj148.RightSurface = 10 | |
2032 | ||
2033 | obj148.Material = 'SmoothPlastic' | |
2034 | ||
2035 | obj148.Size = Vector3.new(1, 1, 1) | |
2036 | ||
2037 | obj148.FrontSurface = 10 | |
2038 | ||
2039 | obj148.BottomSurface = 10 | |
2040 | ||
2041 | obj148.BackSurface = 10 | |
2042 | ||
2043 | obj148.Anchored = true | |
2044 | ||
2045 | obj148.BrickColor = BrickColor.new("Black") | |
2046 | ||
2047 | obj148.Name = "Handguard" | |
2048 | ||
2049 | obj148.Parent = Gun | |
2050 | ||
2051 | ||
2052 | ||
2053 | -- 149 - Mesh | |
2054 | ||
2055 | obj149 = Instance.new("SpecialMesh") | |
2056 | ||
2057 | obj149.MeshType = Enum.MeshType.Sphere | |
2058 | ||
2059 | obj149.Scale = Vector3.new(0.0769230798, 0.0769230798, 0.0769230798) | |
2060 | ||
2061 | obj149.Parent = obj148 | |
2062 | ||
2063 | ||
2064 | ||
2065 | -- 150 - Handguard | |
2066 | ||
2067 | obj150 = Instance.new("Part") | |
2068 | ||
2069 | obj150.CFrame = CFrame.new(Vector3.new(16.477087, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2070 | ||
2071 | obj150.FormFactor = 'Custom' | |
2072 | ||
2073 | obj150.LeftSurface = 10 | |
2074 | ||
2075 | obj150.TopSurface = 10 | |
2076 | ||
2077 | obj150.RightSurface = 10 | |
2078 | ||
2079 | obj150.Material = 'SmoothPlastic' | |
2080 | ||
2081 | obj150.Size = Vector3.new(1, 1, 1) | |
2082 | ||
2083 | obj150.FrontSurface = 10 | |
2084 | ||
2085 | obj150.BottomSurface = 10 | |
2086 | ||
2087 | obj150.BackSurface = 10 | |
2088 | ||
2089 | obj150.Anchored = true | |
2090 | ||
2091 | obj150.BrickColor = BrickColor.new("Black") | |
2092 | ||
2093 | obj150.Name = "Handguard" | |
2094 | ||
2095 | obj150.Parent = Gun | |
2096 | ||
2097 | ||
2098 | ||
2099 | -- 151 - Mesh | |
2100 | ||
2101 | obj151 = Instance.new("CylinderMesh") | |
2102 | ||
2103 | obj151.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2104 | ||
2105 | obj151.Parent = obj150 | |
2106 | ||
2107 | ||
2108 | ||
2109 | -- 152 - Handguard | |
2110 | ||
2111 | obj152 = Instance.new("Part") | |
2112 | ||
2113 | obj152.CFrame = CFrame.new(Vector3.new(16.1690922, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2114 | ||
2115 | obj152.FormFactor = 'Custom' | |
2116 | ||
2117 | obj152.LeftSurface = 10 | |
2118 | ||
2119 | obj152.TopSurface = 10 | |
2120 | ||
2121 | obj152.RightSurface = 10 | |
2122 | ||
2123 | obj152.Material = 'SmoothPlastic' | |
2124 | ||
2125 | obj152.Size = Vector3.new(1, 1, 1) | |
2126 | ||
2127 | obj152.FrontSurface = 10 | |
2128 | ||
2129 | obj152.BottomSurface = 10 | |
2130 | ||
2131 | obj152.BackSurface = 10 | |
2132 | ||
2133 | obj152.Anchored = true | |
2134 | ||
2135 | obj152.BrickColor = BrickColor.new("Black") | |
2136 | ||
2137 | obj152.Name = "Handguard" | |
2138 | ||
2139 | obj152.Parent = Gun | |
2140 | ||
2141 | ||
2142 | ||
2143 | -- 153 - Mesh | |
2144 | ||
2145 | obj153 = Instance.new("CylinderMesh") | |
2146 | ||
2147 | obj153.Scale = Vector3.new(0.230769247, 0.0538461618, 0.192307696) | |
2148 | ||
2149 | obj153.Parent = obj152 | |
2150 | ||
2151 | ||
2152 | ||
2153 | -- 154 - Handguard | |
2154 | ||
2155 | obj154 = Instance.new("Part") | |
2156 | ||
2157 | obj154.CFrame = CFrame.new(Vector3.new(17.7880917, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2158 | ||
2159 | obj154.FormFactor = 'Custom' | |
2160 | ||
2161 | obj154.LeftSurface = 10 | |
2162 | ||
2163 | obj154.TopSurface = 10 | |
2164 | ||
2165 | obj154.RightSurface = 10 | |
2166 | ||
2167 | obj154.Material = 'SmoothPlastic' | |
2168 | ||
2169 | obj154.Size = Vector3.new(1, 1, 1) | |
2170 | ||
2171 | obj154.FrontSurface = 10 | |
2172 | ||
2173 | obj154.BottomSurface = 10 | |
2174 | ||
2175 | obj154.BackSurface = 10 | |
2176 | ||
2177 | obj154.Anchored = true | |
2178 | ||
2179 | obj154.BrickColor = BrickColor.new("Black") | |
2180 | ||
2181 | obj154.Name = "Handguard" | |
2182 | ||
2183 | obj154.Parent = Gun | |
2184 | ||
2185 | ||
2186 | ||
2187 | -- 155 - Mesh | |
2188 | ||
2189 | obj155 = Instance.new("CylinderMesh") | |
2190 | ||
2191 | obj155.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2192 | ||
2193 | obj155.Parent = obj154 | |
2194 | ||
2195 | ||
2196 | ||
2197 | -- 156 - Handguard | |
2198 | ||
2199 | obj156 = Instance.new("Part") | |
2200 | ||
2201 | obj156.CFrame = CFrame.new(Vector3.new(17.3920918, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2202 | ||
2203 | obj156.FormFactor = 'Custom' | |
2204 | ||
2205 | obj156.LeftSurface = 10 | |
2206 | ||
2207 | obj156.TopSurface = 10 | |
2208 | ||
2209 | obj156.RightSurface = 10 | |
2210 | ||
2211 | obj156.Material = 'SmoothPlastic' | |
2212 | ||
2213 | obj156.Size = Vector3.new(1, 1, 1) | |
2214 | ||
2215 | obj156.FrontSurface = 10 | |
2216 | ||
2217 | obj156.BottomSurface = 10 | |
2218 | ||
2219 | obj156.BackSurface = 10 | |
2220 | ||
2221 | obj156.Anchored = true | |
2222 | ||
2223 | obj156.BrickColor = BrickColor.new("Black") | |
2224 | ||
2225 | obj156.Name = "Handguard" | |
2226 | ||
2227 | obj156.Parent = Gun | |
2228 | ||
2229 | ||
2230 | ||
2231 | -- 157 - Mesh | |
2232 | ||
2233 | obj157 = Instance.new("CylinderMesh") | |
2234 | ||
2235 | obj157.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2236 | ||
2237 | obj157.Parent = obj156 | |
2238 | ||
2239 | ||
2240 | ||
2241 | -- 158 - Handguard | |
2242 | ||
2243 | obj158 = Instance.new("Part") | |
2244 | ||
2245 | obj158.CFrame = CFrame.new(Vector3.new(17.1300907, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2246 | ||
2247 | obj158.FormFactor = 'Custom' | |
2248 | ||
2249 | obj158.LeftSurface = 10 | |
2250 | ||
2251 | obj158.TopSurface = 10 | |
2252 | ||
2253 | obj158.RightSurface = 10 | |
2254 | ||
2255 | obj158.Material = 'SmoothPlastic' | |
2256 | ||
2257 | obj158.Size = Vector3.new(1, 1, 1) | |
2258 | ||
2259 | obj158.FrontSurface = 10 | |
2260 | ||
2261 | obj158.BottomSurface = 10 | |
2262 | ||
2263 | obj158.BackSurface = 10 | |
2264 | ||
2265 | obj158.Anchored = true | |
2266 | ||
2267 | obj158.BrickColor = BrickColor.new("Black") | |
2268 | ||
2269 | obj158.Name = "Handguard" | |
2270 | ||
2271 | obj158.Parent = Gun | |
2272 | ||
2273 | ||
2274 | ||
2275 | -- 159 - Mesh | |
2276 | ||
2277 | obj159 = Instance.new("CylinderMesh") | |
2278 | ||
2279 | obj159.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2280 | ||
2281 | obj159.Parent = obj158 | |
2282 | ||
2283 | ||
2284 | ||
2285 | -- 160 - Handguard | |
2286 | ||
2287 | obj160 = Instance.new("Part") | |
2288 | ||
2289 | obj160.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8126535, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
2290 | ||
2291 | obj160.FormFactor = 'Custom' | |
2292 | ||
2293 | obj160.LeftSurface = 10 | |
2294 | ||
2295 | obj160.TopSurface = 10 | |
2296 | ||
2297 | obj160.RightSurface = 10 | |
2298 | ||
2299 | obj160.Material = 'SmoothPlastic' | |
2300 | ||
2301 | obj160.Size = Vector3.new(2, 1, 1) | |
2302 | ||
2303 | obj160.FrontSurface = 10 | |
2304 | ||
2305 | obj160.BottomSurface = 10 | |
2306 | ||
2307 | obj160.BackSurface = 10 | |
2308 | ||
2309 | obj160.Anchored = true | |
2310 | ||
2311 | obj160.BrickColor = BrickColor.new("Black") | |
2312 | ||
2313 | obj160.Name = "Handguard" | |
2314 | ||
2315 | obj160.Parent = Gun | |
2316 | ||
2317 | ||
2318 | ||
2319 | -- 161 - Mesh | |
2320 | ||
2321 | obj161 = Instance.new("SpecialMesh") | |
2322 | ||
2323 | obj161.MeshType = Enum.MeshType.Brick | |
2324 | ||
2325 | obj161.Scale = Vector3.new(0.799999893, 0.353846163, 0.0769230798) | |
2326 | ||
2327 | obj161.Parent = obj160 | |
2328 | ||
2329 | ||
2330 | ||
2331 | -- 162 - Handguard | |
2332 | ||
2333 | obj162 = Instance.new("Part") | |
2334 | ||
2335 | obj162.CFrame = CFrame.new(Vector3.new(16.2770939, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2336 | ||
2337 | obj162.FormFactor = 'Custom' | |
2338 | ||
2339 | obj162.LeftSurface = 10 | |
2340 | ||
2341 | obj162.TopSurface = 10 | |
2342 | ||
2343 | obj162.RightSurface = 10 | |
2344 | ||
2345 | obj162.Material = 'SmoothPlastic' | |
2346 | ||
2347 | obj162.Size = Vector3.new(1, 1, 1) | |
2348 | ||
2349 | obj162.FrontSurface = 10 | |
2350 | ||
2351 | obj162.BottomSurface = 10 | |
2352 | ||
2353 | obj162.BackSurface = 10 | |
2354 | ||
2355 | obj162.Anchored = true | |
2356 | ||
2357 | obj162.BrickColor = BrickColor.new("Black") | |
2358 | ||
2359 | obj162.Name = "Handguard" | |
2360 | ||
2361 | obj162.Parent = Gun | |
2362 | ||
2363 | ||
2364 | ||
2365 | -- 163 - Mesh | |
2366 | ||
2367 | obj163 = Instance.new("CylinderMesh") | |
2368 | ||
2369 | obj163.Scale = Vector3.new(0.246153861, 0.0230769273, 0.346153855) | |
2370 | ||
2371 | obj163.Parent = obj162 | |
2372 | ||
2373 | ||
2374 | ||
2375 | -- 164 - Handguard | |
2376 | ||
2377 | obj164 = Instance.new("Part") | |
2378 | ||
2379 | obj164.CFrame = CFrame.new(Vector3.new(16.6070881, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2380 | ||
2381 | obj164.FormFactor = 'Custom' | |
2382 | ||
2383 | obj164.LeftSurface = 10 | |
2384 | ||
2385 | obj164.TopSurface = 10 | |
2386 | ||
2387 | obj164.RightSurface = 10 | |
2388 | ||
2389 | obj164.Material = 'SmoothPlastic' | |
2390 | ||
2391 | obj164.Size = Vector3.new(1, 1, 1) | |
2392 | ||
2393 | obj164.FrontSurface = 10 | |
2394 | ||
2395 | obj164.BottomSurface = 10 | |
2396 | ||
2397 | obj164.BackSurface = 10 | |
2398 | ||
2399 | obj164.Anchored = true | |
2400 | ||
2401 | obj164.BrickColor = BrickColor.new("Black") | |
2402 | ||
2403 | obj164.Name = "Handguard" | |
2404 | ||
2405 | obj164.Parent = Gun | |
2406 | ||
2407 | ||
2408 | ||
2409 | -- 165 - Mesh | |
2410 | ||
2411 | obj165 = Instance.new("CylinderMesh") | |
2412 | ||
2413 | obj165.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2414 | ||
2415 | obj165.Parent = obj164 | |
2416 | ||
2417 | ||
2418 | ||
2419 | -- 166 - Handguard | |
2420 | ||
2421 | obj166 = Instance.new("Part") | |
2422 | ||
2423 | obj166.CFrame = CFrame.new(Vector3.new(17.6530933, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2424 | ||
2425 | obj166.FormFactor = 'Custom' | |
2426 | ||
2427 | obj166.LeftSurface = 10 | |
2428 | ||
2429 | obj166.TopSurface = 10 | |
2430 | ||
2431 | obj166.RightSurface = 10 | |
2432 | ||
2433 | obj166.Material = 'SmoothPlastic' | |
2434 | ||
2435 | obj166.Size = Vector3.new(1, 1, 1) | |
2436 | ||
2437 | obj166.FrontSurface = 10 | |
2438 | ||
2439 | obj166.BottomSurface = 10 | |
2440 | ||
2441 | obj166.BackSurface = 10 | |
2442 | ||
2443 | obj166.Anchored = true | |
2444 | ||
2445 | obj166.BrickColor = BrickColor.new("Black") | |
2446 | ||
2447 | obj166.Name = "Handguard" | |
2448 | ||
2449 | obj166.Parent = Gun | |
2450 | ||
2451 | ||
2452 | ||
2453 | -- 167 - Mesh | |
2454 | ||
2455 | obj167 = Instance.new("CylinderMesh") | |
2456 | ||
2457 | obj167.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2458 | ||
2459 | obj167.Parent = obj166 | |
2460 | ||
2461 | ||
2462 | ||
2463 | -- 168 - Handguard | |
2464 | ||
2465 | obj168 = Instance.new("Part") | |
2466 | ||
2467 | obj168.CFrame = CFrame.new(Vector3.new(16.3460941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2468 | ||
2469 | obj168.FormFactor = 'Custom' | |
2470 | ||
2471 | obj168.LeftSurface = 10 | |
2472 | ||
2473 | obj168.TopSurface = 10 | |
2474 | ||
2475 | obj168.RightSurface = 10 | |
2476 | ||
2477 | obj168.Material = 'SmoothPlastic' | |
2478 | ||
2479 | obj168.Size = Vector3.new(1, 1, 1) | |
2480 | ||
2481 | obj168.FrontSurface = 10 | |
2482 | ||
2483 | obj168.BottomSurface = 10 | |
2484 | ||
2485 | obj168.BackSurface = 10 | |
2486 | ||
2487 | obj168.Anchored = true | |
2488 | ||
2489 | obj168.BrickColor = BrickColor.new("Black") | |
2490 | ||
2491 | obj168.Name = "Handguard" | |
2492 | ||
2493 | obj168.Parent = Gun | |
2494 | ||
2495 | ||
2496 | ||
2497 | -- 169 - Mesh | |
2498 | ||
2499 | obj169 = Instance.new("CylinderMesh") | |
2500 | ||
2501 | obj169.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2502 | ||
2503 | obj169.Parent = obj168 | |
2504 | ||
2505 | ||
2506 | ||
2507 | -- 170 - PointTo | |
2508 | ||
2509 | obj170 = Instance.new("Part") | |
2510 | ||
2511 | obj170.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2512 | ||
2513 | obj170.FormFactor = 'Custom' | |
2514 | ||
2515 | obj170.LeftSurface = 10 | |
2516 | ||
2517 | obj170.TopSurface = 10 | |
2518 | ||
2519 | obj170.RightSurface = 10 | |
2520 | ||
2521 | obj170.Material = 'SmoothPlastic' | |
2522 | ||
2523 | obj170.Size = Vector3.new(1, 2, 1) | |
2524 | ||
2525 | obj170.FrontSurface = 10 | |
2526 | ||
2527 | obj170.BottomSurface = 10 | |
2528 | ||
2529 | obj170.BackSurface = 10 | |
2530 | ||
2531 | obj170.Anchored = true | |
2532 | ||
2533 | obj170.BrickColor = BrickColor.new("Black") | |
2534 | ||
2535 | obj170.Name = "PointTo" | |
2536 | ||
2537 | obj170.Parent = Gun | |
2538 | ||
2539 | ||
2540 | ||
2541 | -- 171 - Mesh | |
2542 | ||
2543 | obj171 = Instance.new("CylinderMesh") | |
2544 | ||
2545 | obj171.Scale = Vector3.new(0.346153915, 0.799999893, 0.369230747) | |
2546 | ||
2547 | obj171.Parent = obj170 | |
2548 | ||
2549 | ||
2550 | ||
2551 | -- 172 - Handguard | |
2552 | ||
2553 | obj172 = Instance.new("Part") | |
2554 | ||
2555 | obj172.CFrame = CFrame.new(Vector3.new(16.2070904, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2556 | ||
2557 | obj172.FormFactor = 'Custom' | |
2558 | ||
2559 | obj172.LeftSurface = 10 | |
2560 | ||
2561 | obj172.TopSurface = 10 | |
2562 | ||
2563 | obj172.RightSurface = 10 | |
2564 | ||
2565 | obj172.Material = 'SmoothPlastic' | |
2566 | ||
2567 | obj172.Size = Vector3.new(1, 1, 1) | |
2568 | ||
2569 | obj172.FrontSurface = 10 | |
2570 | ||
2571 | obj172.BottomSurface = 10 | |
2572 | ||
2573 | obj172.BackSurface = 10 | |
2574 | ||
2575 | obj172.Anchored = true | |
2576 | ||
2577 | obj172.BrickColor = BrickColor.new("Black") | |
2578 | ||
2579 | obj172.Name = "Handguard" | |
2580 | ||
2581 | obj172.Parent = Gun | |
2582 | ||
2583 | ||
2584 | ||
2585 | -- 173 - Mesh | |
2586 | ||
2587 | obj173 = Instance.new("CylinderMesh") | |
2588 | ||
2589 | obj173.Scale = Vector3.new(0.27692309, 0.0230769273, 0.269230783) | |
2590 | ||
2591 | obj173.Parent = obj172 | |
2592 | ||
2593 | ||
2594 | ||
2595 | -- 174 - Handguard | |
2596 | ||
2597 | obj174 = Instance.new("Part") | |
2598 | ||
2599 | obj174.CFrame = CFrame.new(Vector3.new(16.253088, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2600 | ||
2601 | obj174.FormFactor = 'Custom' | |
2602 | ||
2603 | obj174.LeftSurface = 10 | |
2604 | ||
2605 | obj174.TopSurface = 10 | |
2606 | ||
2607 | obj174.RightSurface = 10 | |
2608 | ||
2609 | obj174.Material = 'SmoothPlastic' | |
2610 | ||
2611 | obj174.Size = Vector3.new(1, 1, 1) | |
2612 | ||
2613 | obj174.FrontSurface = 10 | |
2614 | ||
2615 | obj174.BottomSurface = 10 | |
2616 | ||
2617 | obj174.BackSurface = 10 | |
2618 | ||
2619 | obj174.Anchored = true | |
2620 | ||
2621 | obj174.BrickColor = BrickColor.new("Black") | |
2622 | ||
2623 | obj174.Name = "Handguard" | |
2624 | ||
2625 | obj174.Parent = Gun | |
2626 | ||
2627 | ||
2628 | ||
2629 | -- 175 - Mesh | |
2630 | ||
2631 | obj175 = Instance.new("CylinderMesh") | |
2632 | ||
2633 | obj175.Scale = Vector3.new(0.27692309, 0.0230769273, 0.346153855) | |
2634 | ||
2635 | obj175.Parent = obj174 | |
2636 | ||
2637 | ||
2638 | ||
2639 | -- 176 - Handguard | |
2640 | ||
2641 | obj176 = Instance.new("Part") | |
2642 | ||
2643 | obj176.CFrame = CFrame.new(Vector3.new(17.0000935, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2644 | ||
2645 | obj176.FormFactor = 'Custom' | |
2646 | ||
2647 | obj176.LeftSurface = 10 | |
2648 | ||
2649 | obj176.TopSurface = 10 | |
2650 | ||
2651 | obj176.RightSurface = 10 | |
2652 | ||
2653 | obj176.Material = 'SmoothPlastic' | |
2654 | ||
2655 | obj176.Size = Vector3.new(1, 1, 1) | |
2656 | ||
2657 | obj176.FrontSurface = 10 | |
2658 | ||
2659 | obj176.BottomSurface = 10 | |
2660 | ||
2661 | obj176.BackSurface = 10 | |
2662 | ||
2663 | obj176.Anchored = true | |
2664 | ||
2665 | obj176.BrickColor = BrickColor.new("Black") | |
2666 | ||
2667 | obj176.Name = "Handguard" | |
2668 | ||
2669 | obj176.Parent = Gun | |
2670 | ||
2671 | ||
2672 | ||
2673 | -- 177 - Mesh | |
2674 | ||
2675 | obj177 = Instance.new("CylinderMesh") | |
2676 | ||
2677 | obj177.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2678 | ||
2679 | obj177.Parent = obj176 | |
2680 | ||
2681 | ||
2682 | ||
2683 | -- 178 - Handguard | |
2684 | ||
2685 | obj178 = Instance.new("Part") | |
2686 | ||
2687 | obj178.CFrame = CFrame.new(Vector3.new(16.8690853, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2688 | ||
2689 | obj178.FormFactor = 'Custom' | |
2690 | ||
2691 | obj178.LeftSurface = 10 | |
2692 | ||
2693 | obj178.TopSurface = 10 | |
2694 | ||
2695 | obj178.RightSurface = 10 | |
2696 | ||
2697 | obj178.Material = 'SmoothPlastic' | |
2698 | ||
2699 | obj178.Size = Vector3.new(1, 1, 1) | |
2700 | ||
2701 | obj178.FrontSurface = 10 | |
2702 | ||
2703 | obj178.BottomSurface = 10 | |
2704 | ||
2705 | obj178.BackSurface = 10 | |
2706 | ||
2707 | obj178.Anchored = true | |
2708 | ||
2709 | obj178.BrickColor = BrickColor.new("Black") | |
2710 | ||
2711 | obj178.Name = "Handguard" | |
2712 | ||
2713 | obj178.Parent = Gun | |
2714 | ||
2715 | ||
2716 | ||
2717 | -- 179 - Mesh | |
2718 | ||
2719 | obj179 = Instance.new("CylinderMesh") | |
2720 | ||
2721 | obj179.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2722 | ||
2723 | obj179.Parent = obj178 | |
2724 | ||
2725 | ||
2726 | ||
2727 | -- 180 - Handguard | |
2728 | ||
2729 | obj180 = Instance.new("Part") | |
2730 | ||
2731 | obj180.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
2732 | ||
2733 | obj180.FormFactor = 'Custom' | |
2734 | ||
2735 | obj180.LeftSurface = 10 | |
2736 | ||
2737 | obj180.TopSurface = 10 | |
2738 | ||
2739 | obj180.RightSurface = 10 | |
2740 | ||
2741 | obj180.Material = 'SmoothPlastic' | |
2742 | ||
2743 | obj180.Size = Vector3.new(2, 1, 1) | |
2744 | ||
2745 | obj180.FrontSurface = 10 | |
2746 | ||
2747 | obj180.BottomSurface = 10 | |
2748 | ||
2749 | obj180.BackSurface = 10 | |
2750 | ||
2751 | obj180.Anchored = true | |
2752 | ||
2753 | obj180.BrickColor = BrickColor.new("Black") | |
2754 | ||
2755 | obj180.Name = "Handguard" | |
2756 | ||
2757 | obj180.Parent = Gun | |
2758 | ||
2759 | ||
2760 | ||
2761 | -- 181 - Mesh | |
2762 | ||
2763 | obj181 = Instance.new("SpecialMesh") | |
2764 | ||
2765 | obj181.MeshType = Enum.MeshType.Brick | |
2766 | ||
2767 | obj181.Scale = Vector3.new(0.800000072, 0.353846163, 0.0769230798) | |
2768 | ||
2769 | obj181.Parent = obj180 | |
2770 | ||
2771 | ||
2772 | ||
2773 | -- 182 - Part | |
2774 | ||
2775 | obj182 = Instance.new("Part") | |
2776 | ||
2777 | obj182.CFrame = CFrame.new(Vector3.new(15.7000923, 13.5936537, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
2778 | ||
2779 | obj182.FormFactor = 'Custom' | |
2780 | ||
2781 | obj182.LeftSurface = 10 | |
2782 | ||
2783 | obj182.TopSurface = 10 | |
2784 | ||
2785 | obj182.RightSurface = 10 | |
2786 | ||
2787 | obj182.Material = 'SmoothPlastic' | |
2788 | ||
2789 | obj182.Size = Vector3.new(1, 1, 1) | |
2790 | ||
2791 | obj182.FrontSurface = 10 | |
2792 | ||
2793 | obj182.BottomSurface = 10 | |
2794 | ||
2795 | obj182.BackSurface = 10 | |
2796 | ||
2797 | obj182.Anchored = true | |
2798 | ||
2799 | obj182.BrickColor = BrickColor.new("Black") | |
2800 | ||
2801 | obj182.Parent = Gun | |
2802 | ||
2803 | ||
2804 | ||
2805 | -- 183 - Mesh | |
2806 | ||
2807 | obj183 = Instance.new("SpecialMesh") | |
2808 | ||
2809 | obj183.MeshType = Enum.MeshType.Wedge | |
2810 | ||
2811 | obj183.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
2812 | ||
2813 | obj183.Parent = obj182 | |
2814 | ||
2815 | ||
2816 | ||
2817 | -- 184 - Grip | |
2818 | ||
2819 | obj184 = Instance.new("Part") | |
2820 | ||
2821 | obj184.CFrame = CFrame.new(Vector3.new(15.2210979, 13.0296526, -9.96266651)) * CFrame.Angles(1.5707961320877, -0.5146958231926, -3.141592502594) | |
2822 | ||
2823 | obj184.FormFactor = 'Custom' | |
2824 | ||
2825 | obj184.LeftSurface = 10 | |
2826 | ||
2827 | obj184.TopSurface = 10 | |
2828 | ||
2829 | obj184.RightSurface = 10 | |
2830 | ||
2831 | obj184.Material = 'SmoothPlastic' | |
2832 | ||
2833 | obj184.Size = Vector3.new(1, 1, 1) | |
2834 | ||
2835 | obj184.FrontSurface = 10 | |
2836 | ||
2837 | obj184.BottomSurface = 10 | |
2838 | ||
2839 | obj184.BackSurface = 10 | |
2840 | ||
2841 | obj184.Anchored = true | |
2842 | ||
2843 | obj184.BrickColor = BrickColor.new("Black") | |
2844 | ||
2845 | obj184.Name = "Grip" | |
2846 | ||
2847 | obj184.Parent = Gun | |
2848 | ||
2849 | ||
2850 | ||
2851 | -- 185 - Mesh | |
2852 | ||
2853 | obj185 = Instance.new("CylinderMesh") | |
2854 | ||
2855 | obj185.Scale = Vector3.new(0.0384615399, 0.138461545, 0.0384615399) | |
2856 | ||
2857 | obj185.Parent = obj184 | |
2858 | ||
2859 | ||
2860 | ||
2861 | -- 186 - A1 | |
2862 | ||
2863 | obj186 = Instance.new("Part") | |
2864 | ||
2865 | obj186.CFrame = CFrame.new(Vector3.new(15.9290953, 13.8306532, -9.94667149)) * CFrame.Angles(1.5099580252809e-007, -2.2799733224977e-014, 1.570796251297) | |
2866 | ||
2867 | obj186.FormFactor = 'Custom' | |
2868 | ||
2869 | obj186.LeftSurface = 10 | |
2870 | ||
2871 | obj186.TopSurface = 10 | |
2872 | ||
2873 | obj186.RightSurface = 10 | |
2874 | ||
2875 | obj186.Material = 'SmoothPlastic' | |
2876 | ||
2877 | obj186.Size = Vector3.new(1, 1, 1) | |
2878 | ||
2879 | obj186.FrontSurface = 10 | |
2880 | ||
2881 | obj186.BottomSurface = 10 | |
2882 | ||
2883 | obj186.BackSurface = 10 | |
2884 | ||
2885 | obj186.Anchored = true | |
2886 | ||
2887 | obj186.BrickColor = BrickColor.new("Dark stone grey") | |
2888 | ||
2889 | obj186.Name = "A1" | |
2890 | ||
2891 | obj186.Parent = Gun | |
2892 | ||
2893 | ||
2894 | ||
2895 | -- 187 - Mesh | |
2896 | ||
2897 | obj187 = Instance.new("CylinderMesh") | |
2898 | ||
2899 | obj187.Scale = Vector3.new(0.134999976, 0.423000127, 0.200000018) | |
2900 | ||
2901 | obj187.Parent = obj186 | |
2902 | ||
2903 | ||
2904 | ||
2905 | -- 188 - Part | |
2906 | ||
2907 | obj188 = Instance.new("Part") | |
2908 | ||
2909 | obj188.CFrame = CFrame.new(Vector3.new(15.9380903, 13.4856529, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
2910 | ||
2911 | obj188.FormFactor = 'Custom' | |
2912 | ||
2913 | obj188.LeftSurface = 10 | |
2914 | ||
2915 | obj188.TopSurface = 10 | |
2916 | ||
2917 | obj188.RightSurface = 10 | |
2918 | ||
2919 | obj188.Material = 'SmoothPlastic' | |
2920 | ||
2921 | obj188.Size = Vector3.new(1, 1, 1) | |
2922 | ||
2923 | obj188.FrontSurface = 10 | |
2924 | ||
2925 | obj188.BottomSurface = 10 | |
2926 | ||
2927 | obj188.BackSurface = 10 | |
2928 | ||
2929 | obj188.Anchored = true | |
2930 | ||
2931 | obj188.BrickColor = BrickColor.new("Black") | |
2932 | ||
2933 | obj188.Parent = Gun | |
2934 | ||
2935 | ||
2936 | ||
2937 | -- 189 - Mesh | |
2938 | ||
2939 | obj189 = Instance.new("SpecialMesh") | |
2940 | ||
2941 | obj189.MeshType = Enum.MeshType.Wedge | |
2942 | ||
2943 | obj189.Scale = Vector3.new(0.15384616, 0.0692307726, 0.438461393) | |
2944 | ||
2945 | obj189.Parent = obj188 | |
2946 | ||
2947 | ||
2948 | ||
2949 | -- 190 - Part | |
2950 | ||
2951 | obj190 = Instance.new("Part") | |
2952 | ||
2953 | obj190.CFrame = CFrame.new(Vector3.new(15.9000959, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
2954 | ||
2955 | obj190.FormFactor = 'Custom' | |
2956 | ||
2957 | obj190.LeftSurface = 10 | |
2958 | ||
2959 | obj190.TopSurface = 10 | |
2960 | ||
2961 | obj190.RightSurface = 10 | |
2962 | ||
2963 | obj190.Material = 'SmoothPlastic' | |
2964 | ||
2965 | obj190.Size = Vector3.new(1, 1, 1) | |
2966 | ||
2967 | obj190.FrontSurface = 10 | |
2968 | ||
2969 | obj190.BottomSurface = 10 | |
2970 | ||
2971 | obj190.BackSurface = 10 | |
2972 | ||
2973 | obj190.Anchored = true | |
2974 | ||
2975 | obj190.BrickColor = BrickColor.new("Dark stone grey") | |
2976 | ||
2977 | obj190.Parent = Gun | |
2978 | ||
2979 | ||
2980 | ||
2981 | -- 191 - Mesh | |
2982 | ||
2983 | obj191 = Instance.new("CylinderMesh") | |
2984 | ||
2985 | obj191.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
2986 | ||
2987 | obj191.Parent = obj190 | |
2988 | ||
2989 | ||
2990 | ||
2991 | -- 192 - Part | |
2992 | ||
2993 | obj192 = Instance.new("Part") | |
2994 | ||
2995 | obj192.CFrame = CFrame.new(Vector3.new(15.7300911, 13.608654, -9.93166256)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
2996 | ||
2997 | obj192.FormFactor = 'Custom' | |
2998 | ||
2999 | obj192.LeftSurface = 10 | |
3000 | ||
3001 | obj192.TopSurface = 10 | |
3002 | ||
3003 | obj192.RightSurface = 10 | |
3004 | ||
3005 | obj192.Material = 'SmoothPlastic' | |
3006 | ||
3007 | obj192.Size = Vector3.new(1, 1, 1) | |
3008 | ||
3009 | obj192.FrontSurface = 10 | |
3010 | ||
3011 | obj192.BottomSurface = 10 | |
3012 | ||
3013 | obj192.BackSurface = 10 | |
3014 | ||
3015 | obj192.Anchored = true | |
3016 | ||
3017 | obj192.BrickColor = BrickColor.new("Dark stone grey") | |
3018 | ||
3019 | obj192.Parent = Gun | |
3020 | ||
3021 | ||
3022 | ||
3023 | -- 193 - Mesh | |
3024 | ||
3025 | obj193 = Instance.new("CylinderMesh") | |
3026 | ||
3027 | obj193.Scale = Vector3.new(0.0769230798, 0.107692324, 0.0384615399) | |
3028 | ||
3029 | obj193.Parent = obj192 | |
3030 | ||
3031 | ||
3032 | ||
3033 | -- 194 - Part | |
3034 | ||
3035 | obj194 = Instance.new("Part") | |
3036 | ||
3037 | obj194.CFrame = CFrame.new(Vector3.new(15.8030958, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
3038 | ||
3039 | obj194.FormFactor = 'Custom' | |
3040 | ||
3041 | obj194.LeftSurface = 10 | |
3042 | ||
3043 | obj194.TopSurface = 10 | |
3044 | ||
3045 | obj194.RightSurface = 10 | |
3046 | ||
3047 | obj194.Material = 'SmoothPlastic' | |
3048 | ||
3049 | obj194.Size = Vector3.new(1, 1, 1) | |
3050 | ||
3051 | obj194.FrontSurface = 10 | |
3052 | ||
3053 | obj194.BottomSurface = 10 | |
3054 | ||
3055 | obj194.BackSurface = 10 | |
3056 | ||
3057 | obj194.Anchored = true | |
3058 | ||
3059 | obj194.BrickColor = BrickColor.new("Dark stone grey") | |
3060 | ||
3061 | obj194.Parent = Gun | |
3062 | ||
3063 | ||
3064 | ||
3065 | -- 195 - Mesh | |
3066 | ||
3067 | obj195 = Instance.new("SpecialMesh") | |
3068 | ||
3069 | obj195.MeshType = Enum.MeshType.Brick | |
3070 | ||
3071 | obj195.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
3072 | ||
3073 | obj195.Parent = obj194 | |
3074 | ||
3075 | ||
3076 | ||
3077 | -- 196 - Part | |
3078 | ||
3079 | obj196 = Instance.new("Part") | |
3080 | ||
3081 | obj196.CFrame = CFrame.new(Vector3.new(15.1420965, 13.6936531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
3082 | ||
3083 | obj196.FormFactor = 'Custom' | |
3084 | ||
3085 | obj196.LeftSurface = 10 | |
3086 | ||
3087 | obj196.TopSurface = 10 | |
3088 | ||
3089 | obj196.RightSurface = 10 | |
3090 | ||
3091 | obj196.Material = 'SmoothPlastic' | |
3092 | ||
3093 | obj196.Size = Vector3.new(1, 1, 1) | |
3094 | ||
3095 | obj196.FrontSurface = 10 | |
3096 | ||
3097 | obj196.BottomSurface = 10 | |
3098 | ||
3099 | obj196.BackSurface = 10 | |
3100 | ||
3101 | obj196.Anchored = true | |
3102 | ||
3103 | obj196.BrickColor = BrickColor.new("Black") | |
3104 | ||
3105 | obj196.Parent = Gun | |
3106 | ||
3107 | ||
3108 | ||
3109 | -- 197 - Mesh | |
3110 | ||
3111 | obj197 = Instance.new("SpecialMesh") | |
3112 | ||
3113 | obj197.MeshType = Enum.MeshType.Brick | |
3114 | ||
3115 | obj197.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
3116 | ||
3117 | obj197.Parent = obj196 | |
3118 | ||
3119 | ||
3120 | ||
3121 | -- 198 - Part | |
3122 | ||
3123 | obj198 = Instance.new("Part") | |
3124 | ||
3125 | obj198.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4936533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
3126 | ||
3127 | obj198.FormFactor = 'Custom' | |
3128 | ||
3129 | obj198.LeftSurface = 10 | |
3130 | ||
3131 | obj198.TopSurface = 10 | |
3132 | ||
3133 | obj198.RightSurface = 10 | |
3134 | ||
3135 | obj198.Material = 'SmoothPlastic' | |
3136 | ||
3137 | obj198.Size = Vector3.new(1, 1, 1) | |
3138 | ||
3139 | obj198.FrontSurface = 10 | |
3140 | ||
3141 | obj198.BottomSurface = 10 | |
3142 | ||
3143 | obj198.BackSurface = 10 | |
3144 | ||
3145 | obj198.Anchored = true | |
3146 | ||
3147 | obj198.BrickColor = BrickColor.new("Dark stone grey") | |
3148 | ||
3149 | obj198.Parent = Gun | |
3150 | ||
3151 | ||
3152 | ||
3153 | -- 199 - Mesh | |
3154 | ||
3155 | obj199 = Instance.new("SpecialMesh") | |
3156 | ||
3157 | obj199.MeshType = Enum.MeshType.Wedge | |
3158 | ||
3159 | obj199.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
3160 | ||
3161 | obj199.Parent = obj198 | |
3162 | ||
3163 | ||
3164 | ||
3165 | -- 200 - Part | |
3166 | ||
3167 | obj200 = Instance.new("Part") | |
3168 | ||
3169 | obj200.CFrame = CFrame.new(Vector3.new(15.8530912, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3170 | ||
3171 | obj200.FormFactor = 'Custom' | |
3172 | ||
3173 | obj200.LeftSurface = 10 | |
3174 | ||
3175 | obj200.TopSurface = 10 | |
3176 | ||
3177 | obj200.RightSurface = 10 | |
3178 | ||
3179 | obj200.Material = 'SmoothPlastic' | |
3180 | ||
3181 | obj200.Size = Vector3.new(1, 1, 1) | |
3182 | ||
3183 | obj200.FrontSurface = 10 | |
3184 | ||
3185 | obj200.BottomSurface = 10 | |
3186 | ||
3187 | obj200.BackSurface = 10 | |
3188 | ||
3189 | obj200.Anchored = true | |
3190 | ||
3191 | obj200.BrickColor = BrickColor.new("Black") | |
3192 | ||
3193 | obj200.Parent = Gun | |
3194 | ||
3195 | ||
3196 | ||
3197 | -- 201 - Mesh | |
3198 | ||
3199 | obj201 = Instance.new("SpecialMesh") | |
3200 | ||
3201 | obj201.MeshType = Enum.MeshType.Sphere | |
3202 | ||
3203 | obj201.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
3204 | ||
3205 | obj201.Parent = obj200 | |
3206 | ||
3207 | ||
3208 | ||
3209 | -- 202 - Part | |
3210 | ||
3211 | obj202 = Instance.new("Part") | |
3212 | ||
3213 | obj202.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5246534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
3214 | ||
3215 | obj202.FormFactor = 'Custom' | |
3216 | ||
3217 | obj202.LeftSurface = 10 | |
3218 | ||
3219 | obj202.TopSurface = 10 | |
3220 | ||
3221 | obj202.RightSurface = 10 | |
3222 | ||
3223 | obj202.Material = 'SmoothPlastic' | |
3224 | ||
3225 | obj202.Size = Vector3.new(1, 1, 1) | |
3226 | ||
3227 | obj202.FrontSurface = 10 | |
3228 | ||
3229 | obj202.BottomSurface = 10 | |
3230 | ||
3231 | obj202.BackSurface = 10 | |
3232 | ||
3233 | obj202.Anchored = true | |
3234 | ||
3235 | obj202.BrickColor = BrickColor.new("Dark stone grey") | |
3236 | ||
3237 | obj202.Parent = Gun | |
3238 | ||
3239 | ||
3240 | ||
3241 | -- 203 - Mesh | |
3242 | ||
3243 | obj203 = Instance.new("SpecialMesh") | |
3244 | ||
3245 | obj203.MeshType = Enum.MeshType.Wedge | |
3246 | ||
3247 | obj203.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0230769292) | |
3248 | ||
3249 | obj203.Parent = obj202 | |
3250 | ||
3251 | ||
3252 | ||
3253 | -- 204 - Part | |
3254 | ||
3255 | obj204 = Instance.new("Part") | |
3256 | ||
3257 | obj204.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5706539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3258 | ||
3259 | obj204.FormFactor = 'Custom' | |
3260 | ||
3261 | obj204.LeftSurface = 10 | |
3262 | ||
3263 | obj204.TopSurface = 10 | |
3264 | ||
3265 | obj204.RightSurface = 10 | |
3266 | ||
3267 | obj204.Material = 'SmoothPlastic' | |
3268 | ||
3269 | obj204.Size = Vector3.new(1, 1, 1) | |
3270 | ||
3271 | obj204.FrontSurface = 10 | |
3272 | ||
3273 | obj204.BottomSurface = 10 | |
3274 | ||
3275 | obj204.BackSurface = 10 | |
3276 | ||
3277 | obj204.Anchored = true | |
3278 | ||
3279 | obj204.BrickColor = BrickColor.new("Dark stone grey") | |
3280 | ||
3281 | obj204.Parent = Gun | |
3282 | ||
3283 | ||
3284 | ||
3285 | -- 205 - Mesh | |
3286 | ||
3287 | obj205 = Instance.new("SpecialMesh") | |
3288 | ||
3289 | obj205.MeshType = Enum.MeshType.Brick | |
3290 | ||
3291 | obj205.Scale = Vector3.new(0.0153846163, 0.0846154019, 0.0384615399) | |
3292 | ||
3293 | obj205.Parent = obj204 | |
3294 | ||
3295 | ||
3296 | ||
3297 | -- 206 - Part | |
3298 | ||
3299 | obj206 = Instance.new("Part") | |
3300 | ||
3301 | obj206.CFrame = CFrame.new(Vector3.new(15.8150892, 13.6476536, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
3302 | ||
3303 | obj206.FormFactor = 'Custom' | |
3304 | ||
3305 | obj206.LeftSurface = 10 | |
3306 | ||
3307 | obj206.TopSurface = 10 | |
3308 | ||
3309 | obj206.RightSurface = 10 | |
3310 | ||
3311 | obj206.Material = 'SmoothPlastic' | |
3312 | ||
3313 | obj206.Size = Vector3.new(1, 1, 1) | |
3314 | ||
3315 | obj206.FrontSurface = 10 | |
3316 | ||
3317 | obj206.BottomSurface = 10 | |
3318 | ||
3319 | obj206.BackSurface = 10 | |
3320 | ||
3321 | obj206.Anchored = true | |
3322 | ||
3323 | obj206.BrickColor = BrickColor.new("Dark stone grey") | |
3324 | ||
3325 | obj206.Parent = Gun | |
3326 | ||
3327 | ||
3328 | ||
3329 | -- 207 - Mesh | |
3330 | ||
3331 | obj207 = Instance.new("SpecialMesh") | |
3332 | ||
3333 | obj207.MeshType = Enum.MeshType.Brick | |
3334 | ||
3335 | obj207.Scale = Vector3.new(0.0384615399, 0.15384616, 0.00769230817) | |
3336 | ||
3337 | obj207.Parent = obj206 | |
3338 | ||
3339 | ||
3340 | ||
3341 | -- 208 - Part | |
3342 | ||
3343 | obj208 = Instance.new("Part") | |
3344 | ||
3345 | obj208.CFrame = CFrame.new(Vector3.new(15.9340925, 13.7346544, -9.86966419)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
3346 | ||
3347 | obj208.FormFactor = 'Custom' | |
3348 | ||
3349 | obj208.LeftSurface = 10 | |
3350 | ||
3351 | obj208.TopSurface = 10 | |
3352 | ||
3353 | obj208.RightSurface = 10 | |
3354 | ||
3355 | obj208.Material = 'SmoothPlastic' | |
3356 | ||
3357 | obj208.Size = Vector3.new(1, 1, 1) | |
3358 | ||
3359 | obj208.FrontSurface = 10 | |
3360 | ||
3361 | obj208.BottomSurface = 10 | |
3362 | ||
3363 | obj208.BackSurface = 10 | |
3364 | ||
3365 | obj208.Anchored = true | |
3366 | ||
3367 | obj208.BrickColor = BrickColor.new("Black") | |
3368 | ||
3369 | obj208.Parent = Gun | |
3370 | ||
3371 | ||
3372 | ||
3373 | -- 209 - Mesh | |
3374 | ||
3375 | obj209 = Instance.new("SpecialMesh") | |
3376 | ||
3377 | obj209.MeshType = Enum.MeshType.Brick | |
3378 | ||
3379 | obj209.Scale = Vector3.new(0.41538471, 0.107692324, 0.0230769273) | |
3380 | ||
3381 | obj209.Parent = obj208 | |
3382 | ||
3383 | ||
3384 | ||
3385 | -- 210 - Part | |
3386 | ||
3387 | obj210 = Instance.new("Part") | |
3388 | ||
3389 | obj210.CFrame = CFrame.new(Vector3.new(16.0230885, 13.8936529, -10.0146646)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3390 | ||
3391 | obj210.FormFactor = 'Custom' | |
3392 | ||
3393 | obj210.LeftSurface = 10 | |
3394 | ||
3395 | obj210.TopSurface = 10 | |
3396 | ||
3397 | obj210.RightSurface = 10 | |
3398 | ||
3399 | obj210.Material = 'SmoothPlastic' | |
3400 | ||
3401 | obj210.Size = Vector3.new(1, 1, 1) | |
3402 | ||
3403 | obj210.FrontSurface = 10 | |
3404 | ||
3405 | obj210.BottomSurface = 10 | |
3406 | ||
3407 | obj210.BackSurface = 10 | |
3408 | ||
3409 | obj210.Anchored = true | |
3410 | ||
3411 | obj210.BrickColor = BrickColor.new("Black") | |
3412 | ||
3413 | obj210.Parent = Gun | |
3414 | ||
3415 | ||
3416 | ||
3417 | -- 211 - Mesh | |
3418 | ||
3419 | obj211 = Instance.new("SpecialMesh") | |
3420 | ||
3421 | obj211.MeshType = Enum.MeshType.Brick | |
3422 | ||
3423 | obj211.Scale = Vector3.new(0.115384638, 0.0769230798, 0.0769230798) | |
3424 | ||
3425 | obj211.Parent = obj210 | |
3426 | ||
3427 | ||
3428 | ||
3429 | -- 212 - Part | |
3430 | ||
3431 | obj212 = Instance.new("Part") | |
3432 | ||
3433 | obj212.CFrame = CFrame.new(Vector3.new(15.7000923, 13.6856527, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
3434 | ||
3435 | obj212.FormFactor = 'Custom' | |
3436 | ||
3437 | obj212.LeftSurface = 10 | |
3438 | ||
3439 | obj212.TopSurface = 10 | |
3440 | ||
3441 | obj212.RightSurface = 10 | |
3442 | ||
3443 | obj212.Material = 'SmoothPlastic' | |
3444 | ||
3445 | obj212.Size = Vector3.new(1, 1, 1) | |
3446 | ||
3447 | obj212.FrontSurface = 10 | |
3448 | ||
3449 | obj212.BottomSurface = 10 | |
3450 | ||
3451 | obj212.BackSurface = 10 | |
3452 | ||
3453 | obj212.Anchored = true | |
3454 | ||
3455 | obj212.BrickColor = BrickColor.new("Dark stone grey") | |
3456 | ||
3457 | obj212.Parent = Gun | |
3458 | ||
3459 | ||
3460 | ||
3461 | -- 213 - Mesh | |
3462 | ||
3463 | obj213 = Instance.new("CylinderMesh") | |
3464 | ||
3465 | obj213.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.0384615399) | |
3466 | ||
3467 | obj213.Parent = obj212 | |
3468 | ||
3469 | ||
3470 | ||
3471 | -- 214 - CenterWeld | |
3472 | ||
3473 | obj214 = Instance.new("Part") | |
3474 | ||
3475 | obj214.CFrame = CFrame.new(Vector3.new(15.9340925, 13.8276529, -9.97666454)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
3476 | ||
3477 | obj214.FormFactor = 'Custom' | |
3478 | ||
3479 | obj214.LeftSurface = 10 | |
3480 | ||
3481 | obj214.TopSurface = 10 | |
3482 | ||
3483 | obj214.RightSurface = 10 | |
3484 | ||
3485 | obj214.Material = 'SmoothPlastic' | |
3486 | ||
3487 | obj214.Size = Vector3.new(1, 1, 1) | |
3488 | ||
3489 | obj214.FrontSurface = 10 | |
3490 | ||
3491 | obj214.BottomSurface = 10 | |
3492 | ||
3493 | obj214.BackSurface = 10 | |
3494 | ||
3495 | obj214.Anchored = true | |
3496 | ||
3497 | obj214.BrickColor = BrickColor.new("Black") | |
3498 | ||
3499 | obj214.Name = "CenterWeld" | |
3500 | ||
3501 | obj214.Parent = Gun | |
3502 | ||
3503 | ||
3504 | ||
3505 | -- 215 - Mesh | |
3506 | ||
3507 | obj215 = Instance.new("CylinderMesh") | |
3508 | ||
3509 | obj215.Scale = Vector3.new(0.169230834, 0.415384561, 0.192307696) | |
3510 | ||
3511 | obj215.Parent = obj214 | |
3512 | ||
3513 | ||
3514 | ||
3515 | -- 216 - Part | |
3516 | ||
3517 | obj216 = Instance.new("Part") | |
3518 | ||
3519 | obj216.CFrame = CFrame.new(Vector3.new(15.1730947, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3520 | ||
3521 | obj216.FormFactor = 'Custom' | |
3522 | ||
3523 | obj216.LeftSurface = 10 | |
3524 | ||
3525 | obj216.TopSurface = 10 | |
3526 | ||
3527 | obj216.RightSurface = 10 | |
3528 | ||
3529 | obj216.Material = 'SmoothPlastic' | |
3530 | ||
3531 | obj216.Size = Vector3.new(1, 1, 1) | |
3532 | ||
3533 | obj216.FrontSurface = 10 | |
3534 | ||
3535 | obj216.BottomSurface = 10 | |
3536 | ||
3537 | obj216.BackSurface = 10 | |
3538 | ||
3539 | obj216.Anchored = true | |
3540 | ||
3541 | obj216.BrickColor = BrickColor.new("Black") | |
3542 | ||
3543 | obj216.Parent = Gun | |
3544 | ||
3545 | ||
3546 | ||
3547 | -- 217 - Mesh | |
3548 | ||
3549 | obj217 = Instance.new("SpecialMesh") | |
3550 | ||
3551 | obj217.MeshType = Enum.MeshType.Brick | |
3552 | ||
3553 | obj217.Scale = Vector3.new(0.0461538397, 0.00769230817, 0.0692308173) | |
3554 | ||
3555 | obj217.Parent = obj216 | |
3556 | ||
3557 | ||
3558 | ||
3559 | -- 218 - Part | |
3560 | ||
3561 | obj218 = Instance.new("Part") | |
3562 | ||
3563 | obj218.CFrame = CFrame.new(Vector3.new(15.1530981, 13.9626551, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
3564 | ||
3565 | obj218.FormFactor = 'Custom' | |
3566 | ||
3567 | obj218.LeftSurface = 10 | |
3568 | ||
3569 | obj218.TopSurface = 10 | |
3570 | ||
3571 | obj218.RightSurface = 10 | |
3572 | ||
3573 | obj218.Material = 'SmoothPlastic' | |
3574 | ||
3575 | obj218.Size = Vector3.new(1, 1, 1) | |
3576 | ||
3577 | obj218.FrontSurface = 10 | |
3578 | ||
3579 | obj218.BottomSurface = 10 | |
3580 | ||
3581 | obj218.BackSurface = 10 | |
3582 | ||
3583 | obj218.Anchored = true | |
3584 | ||
3585 | obj218.Parent = Gun | |
3586 | ||
3587 | ||
3588 | ||
3589 | -- 219 - Mesh | |
3590 | ||
3591 | obj219 = Instance.new("SpecialMesh") | |
3592 | ||
3593 | obj219.MeshType = Enum.MeshType.Wedge | |
3594 | ||
3595 | obj219.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
3596 | ||
3597 | obj219.Parent = obj218 | |
3598 | ||
3599 | ||
3600 | ||
3601 | -- 220 - Part | |
3602 | ||
3603 | obj220 = Instance.new("Part") | |
3604 | ||
3605 | obj220.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6546535, -9.88166332)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
3606 | ||
3607 | obj220.FormFactor = 'Custom' | |
3608 | ||
3609 | obj220.LeftSurface = 10 | |
3610 | ||
3611 | obj220.TopSurface = 10 | |
3612 | ||
3613 | obj220.RightSurface = 10 | |
3614 | ||
3615 | obj220.Material = 'SmoothPlastic' | |
3616 | ||
3617 | obj220.Size = Vector3.new(1, 1, 1) | |
3618 | ||
3619 | obj220.FrontSurface = 10 | |
3620 | ||
3621 | obj220.BottomSurface = 10 | |
3622 | ||
3623 | obj220.BackSurface = 10 | |
3624 | ||
3625 | obj220.Anchored = true | |
3626 | ||
3627 | obj220.BrickColor = BrickColor.new("Dark stone grey") | |
3628 | ||
3629 | obj220.Parent = Gun | |
3630 | ||
3631 | ||
3632 | ||
3633 | -- 221 - Mesh | |
3634 | ||
3635 | obj221 = Instance.new("CylinderMesh") | |
3636 | ||
3637 | obj221.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
3638 | ||
3639 | obj221.Parent = obj220 | |
3640 | ||
3641 | ||
3642 | ||
3643 | -- 222 - Part | |
3644 | ||
3645 | obj222 = Instance.new("Part") | |
3646 | ||
3647 | obj222.CFrame = CFrame.new(Vector3.new(15.6030922, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
3648 | ||
3649 | obj222.FormFactor = 'Custom' | |
3650 | ||
3651 | obj222.LeftSurface = 10 | |
3652 | ||
3653 | obj222.TopSurface = 10 | |
3654 | ||
3655 | obj222.RightSurface = 10 | |
3656 | ||
3657 | obj222.Material = 'SmoothPlastic' | |
3658 | ||
3659 | obj222.Size = Vector3.new(1, 1, 1) | |
3660 | ||
3661 | obj222.FrontSurface = 10 | |
3662 | ||
3663 | obj222.BottomSurface = 10 | |
3664 | ||
3665 | obj222.BackSurface = 10 | |
3666 | ||
3667 | obj222.Anchored = true | |
3668 | ||
3669 | obj222.BrickColor = BrickColor.new("Black") | |
3670 | ||
3671 | obj222.Parent = Gun | |
3672 | ||
3673 | ||
3674 | ||
3675 | -- 223 - Mesh | |
3676 | ||
3677 | obj223 = Instance.new("SpecialMesh") | |
3678 | ||
3679 | obj223.MeshType = Enum.MeshType.Brick | |
3680 | ||
3681 | obj223.Scale = Vector3.new(0.230769277, 0.369230747, 0.161538497) | |
3682 | ||
3683 | obj223.Parent = obj222 | |
3684 | ||
3685 | ||
3686 | ||
3687 | -- 224 - Part | |
3688 | ||
3689 | obj224 = Instance.new("Part") | |
3690 | ||
3691 | obj224.CFrame = CFrame.new(Vector3.new(15.1610937, 13.6546535, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
3692 | ||
3693 | obj224.FormFactor = 'Custom' | |
3694 | ||
3695 | obj224.LeftSurface = 10 | |
3696 | ||
3697 | obj224.TopSurface = 10 | |
3698 | ||
3699 | obj224.RightSurface = 10 | |
3700 | ||
3701 | obj224.Material = 'SmoothPlastic' | |
3702 | ||
3703 | obj224.Size = Vector3.new(1, 1, 1) | |
3704 | ||
3705 | obj224.FrontSurface = 10 | |
3706 | ||
3707 | obj224.BottomSurface = 10 | |
3708 | ||
3709 | obj224.BackSurface = 10 | |
3710 | ||
3711 | obj224.Anchored = true | |
3712 | ||
3713 | obj224.BrickColor = BrickColor.new("Black") | |
3714 | ||
3715 | obj224.Parent = Gun | |
3716 | ||
3717 | ||
3718 | ||
3719 | -- 225 - Mesh | |
3720 | ||
3721 | obj225 = Instance.new("SpecialMesh") | |
3722 | ||
3723 | obj225.MeshType = Enum.MeshType.Wedge | |
3724 | ||
3725 | obj225.Scale = Vector3.new(0.161538467, 0.0384615399, 0.0384615399) | |
3726 | ||
3727 | obj225.Parent = obj224 | |
3728 | ||
3729 | ||
3730 | ||
3731 | -- 226 - Part | |
3732 | ||
3733 | obj226 = Instance.new("Part") | |
3734 | ||
3735 | obj226.CFrame = CFrame.new(Vector3.new(15.2000942, 13.6746531, -9.96266651)) * CFrame.Angles(-0, 0, 1.5707963705063) | |
3736 | ||
3737 | obj226.FormFactor = 'Custom' | |
3738 | ||
3739 | obj226.LeftSurface = 10 | |
3740 | ||
3741 | obj226.TopSurface = 10 | |
3742 | ||
3743 | obj226.RightSurface = 10 | |
3744 | ||
3745 | obj226.Material = 'SmoothPlastic' | |
3746 | ||
3747 | obj226.Size = Vector3.new(1, 1, 1) | |
3748 | ||
3749 | obj226.FrontSurface = 10 | |
3750 | ||
3751 | obj226.BottomSurface = 10 | |
3752 | ||
3753 | obj226.BackSurface = 10 | |
3754 | ||
3755 | obj226.Anchored = true | |
3756 | ||
3757 | obj226.BrickColor = BrickColor.new("Black") | |
3758 | ||
3759 | obj226.Parent = Gun | |
3760 | ||
3761 | ||
3762 | ||
3763 | -- 227 - Mesh | |
3764 | ||
3765 | obj227 = Instance.new("SpecialMesh") | |
3766 | ||
3767 | obj227.MeshType = Enum.MeshType.Brick | |
3768 | ||
3769 | obj227.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
3770 | ||
3771 | obj227.Parent = obj226 | |
3772 | ||
3773 | ||
3774 | ||
3775 | -- 228 - Part | |
3776 | ||
3777 | obj228 = Instance.new("Part") | |
3778 | ||
3779 | obj228.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6316538, -9.93166256)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3780 | ||
3781 | obj228.FormFactor = 'Custom' | |
3782 | ||
3783 | obj228.LeftSurface = 10 | |
3784 | ||
3785 | obj228.TopSurface = 10 | |
3786 | ||
3787 | obj228.RightSurface = 10 | |
3788 | ||
3789 | obj228.Material = 'SmoothPlastic' | |
3790 | ||
3791 | obj228.Size = Vector3.new(1, 1, 1) | |
3792 | ||
3793 | obj228.FrontSurface = 10 | |
3794 | ||
3795 | obj228.BottomSurface = 10 | |
3796 | ||
3797 | obj228.BackSurface = 10 | |
3798 | ||
3799 | obj228.Anchored = true | |
3800 | ||
3801 | obj228.BrickColor = BrickColor.new("Dark stone grey") | |
3802 | ||
3803 | obj228.Parent = Gun | |
3804 | ||
3805 | ||
3806 | ||
3807 | -- 229 - Mesh | |
3808 | ||
3809 | obj229 = Instance.new("SpecialMesh") | |
3810 | ||
3811 | obj229.MeshType = Enum.MeshType.Brick | |
3812 | ||
3813 | obj229.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.107692324) | |
3814 | ||
3815 | obj229.Parent = obj228 | |
3816 | ||
3817 | ||
3818 | ||
3819 | -- 230 - Part | |
3820 | ||
3821 | obj230 = Instance.new("Part") | |
3822 | ||
3823 | obj230.CFrame = CFrame.new(Vector3.new(15.0840979, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
3824 | ||
3825 | obj230.FormFactor = 'Custom' | |
3826 | ||
3827 | obj230.LeftSurface = 10 | |
3828 | ||
3829 | obj230.TopSurface = 10 | |
3830 | ||
3831 | obj230.RightSurface = 10 | |
3832 | ||
3833 | obj230.Material = 'SmoothPlastic' | |
3834 | ||
3835 | obj230.Size = Vector3.new(1, 1, 1) | |
3836 | ||
3837 | obj230.FrontSurface = 10 | |
3838 | ||
3839 | obj230.BottomSurface = 10 | |
3840 | ||
3841 | obj230.BackSurface = 10 | |
3842 | ||
3843 | obj230.Anchored = true | |
3844 | ||
3845 | obj230.BrickColor = BrickColor.new("Black") | |
3846 | ||
3847 | obj230.Parent = Gun | |
3848 | ||
3849 | ||
3850 | ||
3851 | -- 231 - Mesh | |
3852 | ||
3853 | obj231 = Instance.new("SpecialMesh") | |
3854 | ||
3855 | obj231.MeshType = Enum.MeshType.Brick | |
3856 | ||
3857 | obj231.Scale = Vector3.new(0.0384615399, 0.269230783, 0.161538467) | |
3858 | ||
3859 | obj231.Parent = obj230 | |
3860 | ||
3861 | ||
3862 | ||
3863 | -- 232 - Part | |
3864 | ||
3865 | obj232 = Instance.new("Part") | |
3866 | ||
3867 | obj232.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -10.0546656)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3868 | ||
3869 | obj232.FormFactor = 'Custom' | |
3870 | ||
3871 | obj232.LeftSurface = 10 | |
3872 | ||
3873 | obj232.TopSurface = 10 | |
3874 | ||
3875 | obj232.RightSurface = 10 | |
3876 | ||
3877 | obj232.Material = 'SmoothPlastic' | |
3878 | ||
3879 | obj232.Size = Vector3.new(1, 1, 1) | |
3880 | ||
3881 | obj232.FrontSurface = 10 | |
3882 | ||
3883 | obj232.BottomSurface = 10 | |
3884 | ||
3885 | obj232.BackSurface = 10 | |
3886 | ||
3887 | obj232.Anchored = true | |
3888 | ||
3889 | obj232.BrickColor = BrickColor.new("Black") | |
3890 | ||
3891 | obj232.Parent = Gun | |
3892 | ||
3893 | ||
3894 | ||
3895 | -- 233 - Mesh | |
3896 | ||
3897 | obj233 = Instance.new("CylinderMesh") | |
3898 | ||
3899 | obj233.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
3900 | ||
3901 | obj233.Parent = obj232 | |
3902 | ||
3903 | ||
3904 | ||
3905 | -- 234 - Part | |
3906 | ||
3907 | obj234 = Instance.new("Part") | |
3908 | ||
3909 | obj234.CFrame = CFrame.new(Vector3.new(16.0650883, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
3910 | ||
3911 | obj234.FormFactor = 'Custom' | |
3912 | ||
3913 | obj234.LeftSurface = 10 | |
3914 | ||
3915 | obj234.TopSurface = 10 | |
3916 | ||
3917 | obj234.RightSurface = 10 | |
3918 | ||
3919 | obj234.Material = 'SmoothPlastic' | |
3920 | ||
3921 | obj234.Size = Vector3.new(1, 1, 1) | |
3922 | ||
3923 | obj234.FrontSurface = 10 | |
3924 | ||
3925 | obj234.BottomSurface = 10 | |
3926 | ||
3927 | obj234.BackSurface = 10 | |
3928 | ||
3929 | obj234.Anchored = true | |
3930 | ||
3931 | obj234.BrickColor = BrickColor.new("Dark stone grey") | |
3932 | ||
3933 | obj234.Parent = Gun | |
3934 | ||
3935 | ||
3936 | ||
3937 | -- 235 - Mesh | |
3938 | ||
3939 | obj235 = Instance.new("SpecialMesh") | |
3940 | ||
3941 | obj235.MeshType = Enum.MeshType.Brick | |
3942 | ||
3943 | obj235.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
3944 | ||
3945 | obj235.Parent = obj234 | |
3946 | ||
3947 | ||
3948 | ||
3949 | -- 236 - Part | |
3950 | ||
3951 | obj236 = Instance.new("Part") | |
3952 | ||
3953 | obj236.CFrame = CFrame.new(Vector3.new(15.1820974, 13.8276529, -9.8166666)) * CFrame.Angles(1.5707963705063, 7.2426775687973e-009, 1.2217304706573) | |
3954 | ||
3955 | obj236.FormFactor = 'Custom' | |
3956 | ||
3957 | obj236.LeftSurface = 10 | |
3958 | ||
3959 | obj236.TopSurface = 10 | |
3960 | ||
3961 | obj236.RightSurface = 10 | |
3962 | ||
3963 | obj236.Material = 'SmoothPlastic' | |
3964 | ||
3965 | obj236.Size = Vector3.new(1, 1, 1) | |
3966 | ||
3967 | obj236.FrontSurface = 10 | |
3968 | ||
3969 | obj236.BottomSurface = 10 | |
3970 | ||
3971 | obj236.BackSurface = 10 | |
3972 | ||
3973 | obj236.Anchored = true | |
3974 | ||
3975 | obj236.BrickColor = BrickColor.new("Dark stone grey") | |
3976 | ||
3977 | obj236.Parent = Gun | |
3978 | ||
3979 | ||
3980 | ||
3981 | -- 237 - Mesh | |
3982 | ||
3983 | obj237 = Instance.new("CylinderMesh") | |
3984 | ||
3985 | obj237.Scale = Vector3.new(0.115384638, 0.00769233704, 0.115384638) | |
3986 | ||
3987 | obj237.Parent = obj236 | |
3988 | ||
3989 | ||
3990 | ||
3991 | -- 238 - Part | |
3992 | ||
3993 | obj238 = Instance.new("Part") | |
3994 | ||
3995 | obj238.CFrame = CFrame.new(Vector3.new(15.5480928, 13.5706539, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
3996 | ||
3997 | obj238.FormFactor = 'Custom' | |
3998 | ||
3999 | obj238.LeftSurface = 10 | |
4000 | ||
4001 | obj238.TopSurface = 10 | |
4002 | ||
4003 | obj238.RightSurface = 10 | |
4004 | ||
4005 | obj238.Material = 'SmoothPlastic' | |
4006 | ||
4007 | obj238.Size = Vector3.new(1, 1, 1) | |
4008 | ||
4009 | obj238.FrontSurface = 10 | |
4010 | ||
4011 | obj238.BottomSurface = 10 | |
4012 | ||
4013 | obj238.BackSurface = 10 | |
4014 | ||
4015 | obj238.Anchored = true | |
4016 | ||
4017 | obj238.BrickColor = BrickColor.new("Dark stone grey") | |
4018 | ||
4019 | obj238.Parent = Gun | |
4020 | ||
4021 | ||
4022 | ||
4023 | -- 239 - Mesh | |
4024 | ||
4025 | obj239 = Instance.new("SpecialMesh") | |
4026 | ||
4027 | obj239.MeshType = Enum.MeshType.Wedge | |
4028 | ||
4029 | obj239.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0846154019) | |
4030 | ||
4031 | obj239.Parent = obj238 | |
4032 | ||
4033 | ||
4034 | ||
4035 | -- 240 - Part | |
4036 | ||
4037 | obj240 = Instance.new("Part") | |
4038 | ||
4039 | obj240.CFrame = CFrame.new(Vector3.new(15.796093, 13.5206528, -9.89666271)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
4040 | ||
4041 | obj240.FormFactor = 'Custom' | |
4042 | ||
4043 | obj240.LeftSurface = 10 | |
4044 | ||
4045 | obj240.TopSurface = 10 | |
4046 | ||
4047 | obj240.RightSurface = 10 | |
4048 | ||
4049 | obj240.Material = 'SmoothPlastic' | |
4050 | ||
4051 | obj240.Size = Vector3.new(1, 1, 1) | |
4052 | ||
4053 | obj240.FrontSurface = 10 | |
4054 | ||
4055 | obj240.BottomSurface = 10 | |
4056 | ||
4057 | obj240.BackSurface = 10 | |
4058 | ||
4059 | obj240.Anchored = true | |
4060 | ||
4061 | obj240.BrickColor = BrickColor.new("Black") | |
4062 | ||
4063 | obj240.Parent = Gun | |
4064 | ||
4065 | ||
4066 | ||
4067 | -- 241 - Mesh | |
4068 | ||
4069 | obj241 = Instance.new("CylinderMesh") | |
4070 | ||
4071 | obj241.Scale = Vector3.new(0.0384615399, 0.115384638, 0.0384615399) | |
4072 | ||
4073 | obj241.Parent = obj240 | |
4074 | ||
4075 | ||
4076 | ||
4077 | -- 242 - Part | |
4078 | ||
4079 | obj242 = Instance.new("Part") | |
4080 | ||
4081 | obj242.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4082 | ||
4083 | obj242.FormFactor = 'Custom' | |
4084 | ||
4085 | obj242.LeftSurface = 10 | |
4086 | ||
4087 | obj242.TopSurface = 10 | |
4088 | ||
4089 | obj242.RightSurface = 10 | |
4090 | ||
4091 | obj242.Material = 'SmoothPlastic' | |
4092 | ||
4093 | obj242.Size = Vector3.new(1, 1, 1) | |
4094 | ||
4095 | obj242.FrontSurface = 10 | |
4096 | ||
4097 | obj242.BottomSurface = 10 | |
4098 | ||
4099 | obj242.BackSurface = 10 | |
4100 | ||
4101 | obj242.Anchored = true | |
4102 | ||
4103 | obj242.BrickColor = BrickColor.new("Black") | |
4104 | ||
4105 | obj242.Parent = Gun | |
4106 | ||
4107 | ||
4108 | ||
4109 | -- 243 - Mesh | |
4110 | ||
4111 | obj243 = Instance.new("SpecialMesh") | |
4112 | ||
4113 | obj243.MeshType = Enum.MeshType.Brick | |
4114 | ||
4115 | obj243.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.184615433) | |
4116 | ||
4117 | obj243.Parent = obj242 | |
4118 | ||
4119 | ||
4120 | ||
4121 | -- 244 - Part | |
4122 | ||
4123 | obj244 = Instance.new("Part") | |
4124 | ||
4125 | obj244.CFrame = CFrame.new(Vector3.new(15.3530941, 13.6706533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 2.8797931671143) | |
4126 | ||
4127 | obj244.FormFactor = 'Custom' | |
4128 | ||
4129 | obj244.LeftSurface = 10 | |
4130 | ||
4131 | obj244.TopSurface = 10 | |
4132 | ||
4133 | obj244.RightSurface = 10 | |
4134 | ||
4135 | obj244.Material = 'SmoothPlastic' | |
4136 | ||
4137 | obj244.Size = Vector3.new(1, 1, 1) | |
4138 | ||
4139 | obj244.FrontSurface = 10 | |
4140 | ||
4141 | obj244.BottomSurface = 10 | |
4142 | ||
4143 | obj244.BackSurface = 10 | |
4144 | ||
4145 | obj244.Anchored = true | |
4146 | ||
4147 | obj244.BrickColor = BrickColor.new("Dark stone grey") | |
4148 | ||
4149 | obj244.Parent = Gun | |
4150 | ||
4151 | ||
4152 | ||
4153 | -- 245 - Mesh | |
4154 | ||
4155 | obj245 = Instance.new("SpecialMesh") | |
4156 | ||
4157 | obj245.MeshType = Enum.MeshType.Brick | |
4158 | ||
4159 | obj245.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.169230789) | |
4160 | ||
4161 | obj245.Parent = obj244 | |
4162 | ||
4163 | ||
4164 | ||
4165 | -- 246 - Part | |
4166 | ||
4167 | obj246 = Instance.new("Part") | |
4168 | ||
4169 | obj246.CFrame = CFrame.new(Vector3.new(15.3960934, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
4170 | ||
4171 | obj246.FormFactor = 'Custom' | |
4172 | ||
4173 | obj246.LeftSurface = 10 | |
4174 | ||
4175 | obj246.TopSurface = 10 | |
4176 | ||
4177 | obj246.RightSurface = 10 | |
4178 | ||
4179 | obj246.Material = 'SmoothPlastic' | |
4180 | ||
4181 | obj246.Size = Vector3.new(1, 1, 1) | |
4182 | ||
4183 | obj246.FrontSurface = 10 | |
4184 | ||
4185 | obj246.BottomSurface = 10 | |
4186 | ||
4187 | obj246.BackSurface = 10 | |
4188 | ||
4189 | obj246.Anchored = true | |
4190 | ||
4191 | obj246.BrickColor = BrickColor.new("Black") | |
4192 | ||
4193 | obj246.Parent = Gun | |
4194 | ||
4195 | ||
4196 | ||
4197 | -- 247 - Mesh | |
4198 | ||
4199 | obj247 = Instance.new("CylinderMesh") | |
4200 | ||
4201 | obj247.Scale = Vector3.new(0.230769247, 0.661538541, 0.192307696) | |
4202 | ||
4203 | obj247.Parent = obj246 | |
4204 | ||
4205 | ||
4206 | ||
4207 | -- 248 - Part | |
4208 | ||
4209 | obj248 = Instance.new("Part") | |
4210 | ||
4211 | obj248.CFrame = CFrame.new(Vector3.new(15.7380943, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4212 | ||
4213 | obj248.FormFactor = 'Custom' | |
4214 | ||
4215 | obj248.LeftSurface = 10 | |
4216 | ||
4217 | obj248.TopSurface = 10 | |
4218 | ||
4219 | obj248.RightSurface = 10 | |
4220 | ||
4221 | obj248.Material = 'SmoothPlastic' | |
4222 | ||
4223 | obj248.Size = Vector3.new(1, 1, 1) | |
4224 | ||
4225 | obj248.FrontSurface = 10 | |
4226 | ||
4227 | obj248.BottomSurface = 10 | |
4228 | ||
4229 | obj248.BackSurface = 10 | |
4230 | ||
4231 | obj248.Anchored = true | |
4232 | ||
4233 | obj248.BrickColor = BrickColor.new("Black") | |
4234 | ||
4235 | obj248.Parent = Gun | |
4236 | ||
4237 | ||
4238 | ||
4239 | -- 249 - Mesh | |
4240 | ||
4241 | obj249 = Instance.new("SpecialMesh") | |
4242 | ||
4243 | obj249.MeshType = Enum.MeshType.Sphere | |
4244 | ||
4245 | obj249.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
4246 | ||
4247 | obj249.Parent = obj248 | |
4248 | ||
4249 | ||
4250 | ||
4251 | -- 250 - Part | |
4252 | ||
4253 | obj250 = Instance.new("Part") | |
4254 | ||
4255 | obj250.CFrame = CFrame.new(Vector3.new(15.4270906, 13.3476534, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.0561007261276, -1.5707963705063) | |
4256 | ||
4257 | obj250.FormFactor = 'Custom' | |
4258 | ||
4259 | obj250.LeftSurface = 10 | |
4260 | ||
4261 | obj250.TopSurface = 10 | |
4262 | ||
4263 | obj250.RightSurface = 10 | |
4264 | ||
4265 | obj250.Material = 'SmoothPlastic' | |
4266 | ||
4267 | obj250.Size = Vector3.new(1, 1, 1) | |
4268 | ||
4269 | obj250.FrontSurface = 10 | |
4270 | ||
4271 | obj250.BottomSurface = 10 | |
4272 | ||
4273 | obj250.BackSurface = 10 | |
4274 | ||
4275 | obj250.Anchored = true | |
4276 | ||
4277 | obj250.BrickColor = BrickColor.new("Black") | |
4278 | ||
4279 | obj250.Parent = Gun | |
4280 | ||
4281 | ||
4282 | ||
4283 | -- 251 - Mesh | |
4284 | ||
4285 | obj251 = Instance.new("SpecialMesh") | |
4286 | ||
4287 | obj251.MeshType = Enum.MeshType.Wedge | |
4288 | ||
4289 | obj251.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
4290 | ||
4291 | obj251.Parent = obj250 | |
4292 | ||
4293 | ||
4294 | ||
4295 | -- 252 - Part | |
4296 | ||
4297 | obj252 = Instance.new("Part") | |
4298 | ||
4299 | obj252.CFrame = CFrame.new(Vector3.new(15.9380903, 13.7516527, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4300 | ||
4301 | obj252.FormFactor = 'Custom' | |
4302 | ||
4303 | obj252.LeftSurface = 10 | |
4304 | ||
4305 | obj252.TopSurface = 10 | |
4306 | ||
4307 | obj252.RightSurface = 10 | |
4308 | ||
4309 | obj252.Material = 'SmoothPlastic' | |
4310 | ||
4311 | obj252.Size = Vector3.new(1, 1, 1) | |
4312 | ||
4313 | obj252.FrontSurface = 10 | |
4314 | ||
4315 | obj252.BottomSurface = 10 | |
4316 | ||
4317 | obj252.BackSurface = 10 | |
4318 | ||
4319 | obj252.Anchored = true | |
4320 | ||
4321 | obj252.BrickColor = BrickColor.new("Black") | |
4322 | ||
4323 | obj252.Parent = Gun | |
4324 | ||
4325 | ||
4326 | ||
4327 | -- 253 - Mesh | |
4328 | ||
4329 | obj253 = Instance.new("SpecialMesh") | |
4330 | ||
4331 | obj253.MeshType = Enum.MeshType.Brick | |
4332 | ||
4333 | obj253.Scale = Vector3.new(0.438461453, 0.461538404, 0.153846174) | |
4334 | ||
4335 | obj253.Parent = obj252 | |
4336 | ||
4337 | ||
4338 | ||
4339 | -- 254 - Part | |
4340 | ||
4341 | obj254 = Instance.new("Part") | |
4342 | ||
4343 | obj254.CFrame = CFrame.new(Vector3.new(15.7380943, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4344 | ||
4345 | obj254.FormFactor = 'Custom' | |
4346 | ||
4347 | obj254.LeftSurface = 10 | |
4348 | ||
4349 | obj254.TopSurface = 10 | |
4350 | ||
4351 | obj254.RightSurface = 10 | |
4352 | ||
4353 | obj254.Material = 'SmoothPlastic' | |
4354 | ||
4355 | obj254.Size = Vector3.new(1, 1, 1) | |
4356 | ||
4357 | obj254.FrontSurface = 10 | |
4358 | ||
4359 | obj254.BottomSurface = 10 | |
4360 | ||
4361 | obj254.BackSurface = 10 | |
4362 | ||
4363 | obj254.Anchored = true | |
4364 | ||
4365 | obj254.BrickColor = BrickColor.new("Dark stone grey") | |
4366 | ||
4367 | obj254.Parent = Gun | |
4368 | ||
4369 | ||
4370 | ||
4371 | -- 255 - Mesh | |
4372 | ||
4373 | obj255 = Instance.new("CylinderMesh") | |
4374 | ||
4375 | obj255.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
4376 | ||
4377 | obj255.Parent = obj254 | |
4378 | ||
4379 | ||
4380 | ||
4381 | -- 256 - Part | |
4382 | ||
4383 | obj256 = Instance.new("Part") | |
4384 | ||
4385 | obj256.CFrame = CFrame.new(Vector3.new(15.7000923, 13.747653, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4386 | ||
4387 | obj256.FormFactor = 'Custom' | |
4388 | ||
4389 | obj256.LeftSurface = 10 | |
4390 | ||
4391 | obj256.TopSurface = 10 | |
4392 | ||
4393 | obj256.RightSurface = 10 | |
4394 | ||
4395 | obj256.Material = 'SmoothPlastic' | |
4396 | ||
4397 | obj256.Size = Vector3.new(1, 1, 1) | |
4398 | ||
4399 | obj256.FrontSurface = 10 | |
4400 | ||
4401 | obj256.BottomSurface = 10 | |
4402 | ||
4403 | obj256.BackSurface = 10 | |
4404 | ||
4405 | obj256.Anchored = true | |
4406 | ||
4407 | obj256.BrickColor = BrickColor.new("Dark stone grey") | |
4408 | ||
4409 | obj256.Parent = Gun | |
4410 | ||
4411 | ||
4412 | ||
4413 | -- 257 - Mesh | |
4414 | ||
4415 | obj257 = Instance.new("CylinderMesh") | |
4416 | ||
4417 | obj257.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
4418 | ||
4419 | obj257.Parent = obj256 | |
4420 | ||
4421 | ||
4422 | ||
4423 | -- 258 - Part | |
4424 | ||
4425 | obj258 = Instance.new("Part") | |
4426 | ||
4427 | obj258.CFrame = CFrame.new(Vector3.new(15.7000923, 13.7126532, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4428 | ||
4429 | obj258.FormFactor = 'Custom' | |
4430 | ||
4431 | obj258.LeftSurface = 10 | |
4432 | ||
4433 | obj258.TopSurface = 10 | |
4434 | ||
4435 | obj258.RightSurface = 10 | |
4436 | ||
4437 | obj258.Material = 'SmoothPlastic' | |
4438 | ||
4439 | obj258.Size = Vector3.new(1, 1, 1) | |
4440 | ||
4441 | obj258.FrontSurface = 10 | |
4442 | ||
4443 | obj258.BottomSurface = 10 | |
4444 | ||
4445 | obj258.BackSurface = 10 | |
4446 | ||
4447 | obj258.Anchored = true | |
4448 | ||
4449 | obj258.BrickColor = BrickColor.new("Dark stone grey") | |
4450 | ||
4451 | obj258.Parent = Gun | |
4452 | ||
4453 | ||
4454 | ||
4455 | -- 259 - Mesh | |
4456 | ||
4457 | obj259 = Instance.new("SpecialMesh") | |
4458 | ||
4459 | obj259.MeshType = Enum.MeshType.Brick | |
4460 | ||
4461 | obj259.Scale = Vector3.new(0.0230769273, 0.0538461506, 0.00769230817) | |
4462 | ||
4463 | obj259.Parent = obj258 | |
4464 | ||
4465 | ||
4466 | ||
4467 | -- 260 - Part | |
4468 | ||
4469 | obj260 = Instance.new("Part") | |
4470 | ||
4471 | obj260.CFrame = CFrame.new(Vector3.new(15.9420958, 13.6976528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
4472 | ||
4473 | obj260.FormFactor = 'Custom' | |
4474 | ||
4475 | obj260.LeftSurface = 10 | |
4476 | ||
4477 | obj260.TopSurface = 10 | |
4478 | ||
4479 | obj260.RightSurface = 10 | |
4480 | ||
4481 | obj260.Material = 'SmoothPlastic' | |
4482 | ||
4483 | obj260.Size = Vector3.new(1, 1, 1) | |
4484 | ||
4485 | obj260.FrontSurface = 10 | |
4486 | ||
4487 | obj260.BottomSurface = 10 | |
4488 | ||
4489 | obj260.BackSurface = 10 | |
4490 | ||
4491 | obj260.Anchored = true | |
4492 | ||
4493 | obj260.BrickColor = BrickColor.new("Black") | |
4494 | ||
4495 | obj260.Parent = Gun | |
4496 | ||
4497 | ||
4498 | ||
4499 | -- 261 - Mesh | |
4500 | ||
4501 | obj261 = Instance.new("CylinderMesh") | |
4502 | ||
4503 | obj261.Scale = Vector3.new(0.0384615399, 0.453846127, 0.0384615399) | |
4504 | ||
4505 | obj261.Parent = obj260 | |
4506 | ||
4507 | ||
4508 | ||
4509 | -- 262 - Part | |
4510 | ||
4511 | obj262 = Instance.new("Part") | |
4512 | ||
4513 | obj262.CFrame = CFrame.new(Vector3.new(15.5940905, 13.4866533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
4514 | ||
4515 | obj262.FormFactor = 'Custom' | |
4516 | ||
4517 | obj262.LeftSurface = 10 | |
4518 | ||
4519 | obj262.TopSurface = 10 | |
4520 | ||
4521 | obj262.RightSurface = 10 | |
4522 | ||
4523 | obj262.Material = 'SmoothPlastic' | |
4524 | ||
4525 | obj262.Size = Vector3.new(1, 1, 1) | |
4526 | ||
4527 | obj262.FrontSurface = 10 | |
4528 | ||
4529 | obj262.BottomSurface = 10 | |
4530 | ||
4531 | obj262.BackSurface = 10 | |
4532 | ||
4533 | obj262.Anchored = true | |
4534 | ||
4535 | obj262.BrickColor = BrickColor.new("Dark stone grey") | |
4536 | ||
4537 | obj262.Parent = Gun | |
4538 | ||
4539 | ||
4540 | ||
4541 | -- 263 - Mesh | |
4542 | ||
4543 | obj263 = Instance.new("SpecialMesh") | |
4544 | ||
4545 | obj263.MeshType = Enum.MeshType.Wedge | |
4546 | ||
4547 | obj263.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
4548 | ||
4549 | obj263.Parent = obj262 | |
4550 | ||
4551 | ||
4552 | ||
4553 | -- 264 - Part | |
4554 | ||
4555 | obj264 = Instance.new("Part") | |
4556 | ||
4557 | obj264.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4866533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4558 | ||
4559 | obj264.FormFactor = 'Custom' | |
4560 | ||
4561 | obj264.LeftSurface = 10 | |
4562 | ||
4563 | obj264.TopSurface = 10 | |
4564 | ||
4565 | obj264.RightSurface = 10 | |
4566 | ||
4567 | obj264.Material = 'SmoothPlastic' | |
4568 | ||
4569 | obj264.Size = Vector3.new(1, 1, 1) | |
4570 | ||
4571 | obj264.FrontSurface = 10 | |
4572 | ||
4573 | obj264.BottomSurface = 10 | |
4574 | ||
4575 | obj264.BackSurface = 10 | |
4576 | ||
4577 | obj264.Anchored = true | |
4578 | ||
4579 | obj264.BrickColor = BrickColor.new("Dark stone grey") | |
4580 | ||
4581 | obj264.Parent = Gun | |
4582 | ||
4583 | ||
4584 | ||
4585 | -- 265 - Mesh | |
4586 | ||
4587 | obj265 = Instance.new("SpecialMesh") | |
4588 | ||
4589 | obj265.MeshType = Enum.MeshType.Brick | |
4590 | ||
4591 | obj265.Scale = Vector3.new(0.00769230817, 0.00769230817, 0.0384615399) | |
4592 | ||
4593 | obj265.Parent = obj264 | |
4594 | ||
4595 | ||
4596 | ||
4597 | -- 266 - Part | |
4598 | ||
4599 | obj266 = Instance.new("Part") | |
4600 | ||
4601 | obj266.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5056534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4602 | ||
4603 | obj266.FormFactor = 'Custom' | |
4604 | ||
4605 | obj266.LeftSurface = 10 | |
4606 | ||
4607 | obj266.TopSurface = 10 | |
4608 | ||
4609 | obj266.RightSurface = 10 | |
4610 | ||
4611 | obj266.Material = 'SmoothPlastic' | |
4612 | ||
4613 | obj266.Size = Vector3.new(1, 1, 1) | |
4614 | ||
4615 | obj266.FrontSurface = 10 | |
4616 | ||
4617 | obj266.BottomSurface = 10 | |
4618 | ||
4619 | obj266.BackSurface = 10 | |
4620 | ||
4621 | obj266.Anchored = true | |
4622 | ||
4623 | obj266.BrickColor = BrickColor.new("Dark stone grey") | |
4624 | ||
4625 | obj266.Parent = Gun | |
4626 | ||
4627 | ||
4628 | ||
4629 | -- 267 - Mesh | |
4630 | ||
4631 | obj267 = Instance.new("SpecialMesh") | |
4632 | ||
4633 | obj267.MeshType = Enum.MeshType.Brick | |
4634 | ||
4635 | obj267.Scale = Vector3.new(0.00769230817, 0.0153846219, 0.0384615399) | |
4636 | ||
4637 | obj267.Parent = obj266 | |
4638 | ||
4639 | ||
4640 | ||
4641 | -- 268 - Part | |
4642 | ||
4643 | obj268 = Instance.new("Part") | |
4644 | ||
4645 | obj268.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.86966419)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4646 | ||
4647 | obj268.FormFactor = 'Custom' | |
4648 | ||
4649 | obj268.LeftSurface = 10 | |
4650 | ||
4651 | obj268.TopSurface = 10 | |
4652 | ||
4653 | obj268.RightSurface = 10 | |
4654 | ||
4655 | obj268.Material = 'SmoothPlastic' | |
4656 | ||
4657 | obj268.Size = Vector3.new(1, 1, 1) | |
4658 | ||
4659 | obj268.FrontSurface = 10 | |
4660 | ||
4661 | obj268.BottomSurface = 10 | |
4662 | ||
4663 | obj268.BackSurface = 10 | |
4664 | ||
4665 | obj268.Anchored = true | |
4666 | ||
4667 | obj268.BrickColor = BrickColor.new("Black") | |
4668 | ||
4669 | obj268.Parent = Gun | |
4670 | ||
4671 | ||
4672 | ||
4673 | -- 269 - Mesh | |
4674 | ||
4675 | obj269 = Instance.new("CylinderMesh") | |
4676 | ||
4677 | obj269.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
4678 | ||
4679 | obj269.Parent = obj268 | |
4680 | ||
4681 | ||
4682 | ||
4683 | -- 270 - Part | |
4684 | ||
4685 | obj270 = Instance.new("Part") | |
4686 | ||
4687 | obj270.CFrame = CFrame.new(Vector3.new(15.7000923, 13.4856529, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
4688 | ||
4689 | obj270.FormFactor = 'Custom' | |
4690 | ||
4691 | obj270.LeftSurface = 10 | |
4692 | ||
4693 | obj270.TopSurface = 10 | |
4694 | ||
4695 | obj270.RightSurface = 10 | |
4696 | ||
4697 | obj270.Material = 'SmoothPlastic' | |
4698 | ||
4699 | obj270.Size = Vector3.new(1, 1, 1) | |
4700 | ||
4701 | obj270.FrontSurface = 10 | |
4702 | ||
4703 | obj270.BottomSurface = 10 | |
4704 | ||
4705 | obj270.BackSurface = 10 | |
4706 | ||
4707 | obj270.Anchored = true | |
4708 | ||
4709 | obj270.BrickColor = BrickColor.new("Black") | |
4710 | ||
4711 | obj270.Parent = Gun | |
4712 | ||
4713 | ||
4714 | ||
4715 | -- 271 - Mesh | |
4716 | ||
4717 | obj271 = Instance.new("SpecialMesh") | |
4718 | ||
4719 | obj271.MeshType = Enum.MeshType.Wedge | |
4720 | ||
4721 | obj271.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
4722 | ||
4723 | obj271.Parent = obj270 | |
4724 | ||
4725 | ||
4726 | ||
4727 | -- 272 - Part | |
4728 | ||
4729 | obj272 = Instance.new("Part") | |
4730 | ||
4731 | obj272.CFrame = CFrame.new(Vector3.new(15.5740938, 13.4896536, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
4732 | ||
4733 | obj272.FormFactor = 'Custom' | |
4734 | ||
4735 | obj272.LeftSurface = 10 | |
4736 | ||
4737 | obj272.TopSurface = 10 | |
4738 | ||
4739 | obj272.RightSurface = 10 | |
4740 | ||
4741 | obj272.Material = 'SmoothPlastic' | |
4742 | ||
4743 | obj272.Size = Vector3.new(1, 1, 1) | |
4744 | ||
4745 | obj272.FrontSurface = 10 | |
4746 | ||
4747 | obj272.BottomSurface = 10 | |
4748 | ||
4749 | obj272.BackSurface = 10 | |
4750 | ||
4751 | obj272.Anchored = true | |
4752 | ||
4753 | obj272.BrickColor = BrickColor.new("Dark stone grey") | |
4754 | ||
4755 | obj272.Parent = Gun | |
4756 | ||
4757 | ||
4758 | ||
4759 | -- 273 - Mesh | |
4760 | ||
4761 | obj273 = Instance.new("SpecialMesh") | |
4762 | ||
4763 | obj273.MeshType = Enum.MeshType.Wedge | |
4764 | ||
4765 | obj273.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0153846219) | |
4766 | ||
4767 | obj273.Parent = obj272 | |
4768 | ||
4769 | ||
4770 | ||
4771 | -- 274 - Part | |
4772 | ||
4773 | obj274 = Instance.new("Part") | |
4774 | ||
4775 | obj274.CFrame = CFrame.new(Vector3.new(15.4840975, 13.5936537, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
4776 | ||
4777 | obj274.FormFactor = 'Custom' | |
4778 | ||
4779 | obj274.LeftSurface = 10 | |
4780 | ||
4781 | obj274.TopSurface = 10 | |
4782 | ||
4783 | obj274.RightSurface = 10 | |
4784 | ||
4785 | obj274.Material = 'SmoothPlastic' | |
4786 | ||
4787 | obj274.Size = Vector3.new(1, 1, 1) | |
4788 | ||
4789 | obj274.FrontSurface = 10 | |
4790 | ||
4791 | obj274.BottomSurface = 10 | |
4792 | ||
4793 | obj274.BackSurface = 10 | |
4794 | ||
4795 | obj274.Anchored = true | |
4796 | ||
4797 | obj274.BrickColor = BrickColor.new("Black") | |
4798 | ||
4799 | obj274.Parent = Gun | |
4800 | ||
4801 | ||
4802 | ||
4803 | -- 275 - Mesh | |
4804 | ||
4805 | obj275 = Instance.new("SpecialMesh") | |
4806 | ||
4807 | obj275.MeshType = Enum.MeshType.Wedge | |
4808 | ||
4809 | obj275.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
4810 | ||
4811 | obj275.Parent = obj274 | |
4812 | ||
4813 | ||
4814 | ||
4815 | -- 276 - Part | |
4816 | ||
4817 | obj276 = Instance.new("Part") | |
4818 | ||
4819 | obj276.CFrame = CFrame.new(Vector3.new(15.5680971, 13.8856535, -9.90066433)) * CFrame.Angles(3.141592502594, -0.62831854820251, 3.141592502594) | |
4820 | ||
4821 | obj276.FormFactor = 'Custom' | |
4822 | ||
4823 | obj276.LeftSurface = 10 | |
4824 | ||
4825 | obj276.TopSurface = 10 | |
4826 | ||
4827 | obj276.RightSurface = 10 | |
4828 | ||
4829 | obj276.Material = 'SmoothPlastic' | |
4830 | ||
4831 | obj276.Size = Vector3.new(1, 1, 1) | |
4832 | ||
4833 | obj276.FrontSurface = 10 | |
4834 | ||
4835 | obj276.BottomSurface = 10 | |
4836 | ||
4837 | obj276.BackSurface = 10 | |
4838 | ||
4839 | obj276.Anchored = true | |
4840 | ||
4841 | obj276.BrickColor = BrickColor.new("Black") | |
4842 | ||
4843 | obj276.Parent = Gun | |
4844 | ||
4845 | ||
4846 | ||
4847 | -- 277 - Mesh | |
4848 | ||
4849 | obj277 = Instance.new("SpecialMesh") | |
4850 | ||
4851 | obj277.MeshType = Enum.MeshType.Brick | |
4852 | ||
4853 | obj277.Scale = Vector3.new(0.100000016, 0.0923077092, 0.100000016) | |
4854 | ||
4855 | obj277.Parent = obj276 | |
4856 | ||
4857 | ||
4858 | ||
4859 | -- 278 - Part | |
4860 | ||
4861 | obj278 = Instance.new("Part") | |
4862 | ||
4863 | obj278.CFrame = CFrame.new(Vector3.new(15.1610937, 13.9246531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
4864 | ||
4865 | obj278.FormFactor = 'Custom' | |
4866 | ||
4867 | obj278.LeftSurface = 10 | |
4868 | ||
4869 | obj278.TopSurface = 10 | |
4870 | ||
4871 | obj278.RightSurface = 10 | |
4872 | ||
4873 | obj278.Material = 'SmoothPlastic' | |
4874 | ||
4875 | obj278.Size = Vector3.new(1, 1, 1) | |
4876 | ||
4877 | obj278.FrontSurface = 10 | |
4878 | ||
4879 | obj278.BottomSurface = 10 | |
4880 | ||
4881 | obj278.BackSurface = 10 | |
4882 | ||
4883 | obj278.Anchored = true | |
4884 | ||
4885 | obj278.BrickColor = BrickColor.new("Black") | |
4886 | ||
4887 | obj278.Parent = Gun | |
4888 | ||
4889 | ||
4890 | ||
4891 | -- 279 - Mesh | |
4892 | ||
4893 | obj279 = Instance.new("SpecialMesh") | |
4894 | ||
4895 | obj279.MeshType = Enum.MeshType.Brick | |
4896 | ||
4897 | obj279.Scale = Vector3.new(0.115384638, 0.0384615399, 0.161538467) | |
4898 | ||
4899 | obj279.Parent = obj278 | |
4900 | ||
4901 | ||
4902 | ||
4903 | -- 280 - Part | |
4904 | ||
4905 | obj280 = Instance.new("Part") | |
4906 | ||
4907 | obj280.CFrame = CFrame.new(Vector3.new(15.1460943, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4908 | ||
4909 | obj280.FormFactor = 'Custom' | |
4910 | ||
4911 | obj280.LeftSurface = 10 | |
4912 | ||
4913 | obj280.TopSurface = 10 | |
4914 | ||
4915 | obj280.RightSurface = 10 | |
4916 | ||
4917 | obj280.Material = 'SmoothPlastic' | |
4918 | ||
4919 | obj280.Size = Vector3.new(1, 1, 1) | |
4920 | ||
4921 | obj280.FrontSurface = 10 | |
4922 | ||
4923 | obj280.BottomSurface = 10 | |
4924 | ||
4925 | obj280.BackSurface = 10 | |
4926 | ||
4927 | obj280.Anchored = true | |
4928 | ||
4929 | obj280.BrickColor = BrickColor.new("Black") | |
4930 | ||
4931 | obj280.Parent = Gun | |
4932 | ||
4933 | ||
4934 | ||
4935 | -- 281 - Mesh | |
4936 | ||
4937 | obj281 = Instance.new("CylinderMesh") | |
4938 | ||
4939 | obj281.Scale = Vector3.new(0.06923078, 0.00769230817, 0.06923078) | |
4940 | ||
4941 | obj281.Parent = obj280 | |
4942 | ||
4943 | ||
4944 | ||
4945 | -- 282 - Part | |
4946 | ||
4947 | obj282 = Instance.new("Part") | |
4948 | ||
4949 | obj282.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5056534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
4950 | ||
4951 | obj282.FormFactor = 'Custom' | |
4952 | ||
4953 | obj282.LeftSurface = 10 | |
4954 | ||
4955 | obj282.TopSurface = 10 | |
4956 | ||
4957 | obj282.RightSurface = 10 | |
4958 | ||
4959 | obj282.Material = 'SmoothPlastic' | |
4960 | ||
4961 | obj282.Size = Vector3.new(1, 1, 1) | |
4962 | ||
4963 | obj282.FrontSurface = 10 | |
4964 | ||
4965 | obj282.BottomSurface = 10 | |
4966 | ||
4967 | obj282.BackSurface = 10 | |
4968 | ||
4969 | obj282.Anchored = true | |
4970 | ||
4971 | obj282.BrickColor = BrickColor.new("Dark stone grey") | |
4972 | ||
4973 | obj282.Parent = Gun | |
4974 | ||
4975 | ||
4976 | ||
4977 | -- 283 - Mesh | |
4978 | ||
4979 | obj283 = Instance.new("SpecialMesh") | |
4980 | ||
4981 | obj283.MeshType = Enum.MeshType.Wedge | |
4982 | ||
4983 | obj283.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0153846219) | |
4984 | ||
4985 | obj283.Parent = obj282 | |
4986 | ||
4987 | ||
4988 | ||
4989 | -- 284 - Part | |
4990 | ||
4991 | obj284 = Instance.new("Part") | |
4992 | ||
4993 | obj284.CFrame = CFrame.new(Vector3.new(15.3230953, 13.662653, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4994 | ||
4995 | obj284.FormFactor = 'Custom' | |
4996 | ||
4997 | obj284.LeftSurface = 10 | |
4998 | ||
4999 | obj284.TopSurface = 10 | |
5000 | ||
5001 | obj284.RightSurface = 10 | |
5002 | ||
5003 | obj284.Material = 'SmoothPlastic' | |
5004 | ||
5005 | obj284.Size = Vector3.new(1, 1, 1) | |
5006 | ||
5007 | obj284.FrontSurface = 10 | |
5008 | ||
5009 | obj284.BottomSurface = 10 | |
5010 | ||
5011 | obj284.BackSurface = 10 | |
5012 | ||
5013 | obj284.Anchored = true | |
5014 | ||
5015 | obj284.BrickColor = BrickColor.new("Dark stone grey") | |
5016 | ||
5017 | obj284.Parent = Gun | |
5018 | ||
5019 | ||
5020 | ||
5021 | -- 285 - Mesh | |
5022 | ||
5023 | obj285 = Instance.new("CylinderMesh") | |
5024 | ||
5025 | obj285.Scale = Vector3.new(0.0538461618, 0.169230789, 0.0538461618) | |
5026 | ||
5027 | obj285.Parent = obj284 | |
5028 | ||
5029 | ||
5030 | ||
5031 | -- 286 - Part | |
5032 | ||
5033 | obj286 = Instance.new("Part") | |
5034 | ||
5035 | obj286.CFrame = CFrame.new(Vector3.new(15.8530912, 13.608654, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
5036 | ||
5037 | obj286.FormFactor = 'Custom' | |
5038 | ||
5039 | obj286.LeftSurface = 10 | |
5040 | ||
5041 | obj286.TopSurface = 10 | |
5042 | ||
5043 | obj286.RightSurface = 10 | |
5044 | ||
5045 | obj286.Material = 'SmoothPlastic' | |
5046 | ||
5047 | obj286.Size = Vector3.new(1, 1, 1) | |
5048 | ||
5049 | obj286.FrontSurface = 10 | |
5050 | ||
5051 | obj286.BottomSurface = 10 | |
5052 | ||
5053 | obj286.BackSurface = 10 | |
5054 | ||
5055 | obj286.Anchored = true | |
5056 | ||
5057 | obj286.BrickColor = BrickColor.new("Black") | |
5058 | ||
5059 | obj286.Parent = Gun | |
5060 | ||
5061 | ||
5062 | ||
5063 | -- 287 - Mesh | |
5064 | ||
5065 | obj287 = Instance.new("CylinderMesh") | |
5066 | ||
5067 | obj287.Scale = Vector3.new(0.0384615399, 0.176923081, 0.0384615399) | |
5068 | ||
5069 | obj287.Parent = obj286 | |
5070 | ||
5071 | ||
5072 | ||
5073 | -- 288 - Part | |
5074 | ||
5075 | obj288 = Instance.new("Part") | |
5076 | ||
5077 | obj288.CFrame = CFrame.new(Vector3.new(15.5920916, 13.4626532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5078 | ||
5079 | obj288.FormFactor = 'Custom' | |
5080 | ||
5081 | obj288.LeftSurface = 10 | |
5082 | ||
5083 | obj288.TopSurface = 10 | |
5084 | ||
5085 | obj288.RightSurface = 10 | |
5086 | ||
5087 | obj288.Material = 'SmoothPlastic' | |
5088 | ||
5089 | obj288.Size = Vector3.new(1, 1, 1) | |
5090 | ||
5091 | obj288.FrontSurface = 10 | |
5092 | ||
5093 | obj288.BottomSurface = 10 | |
5094 | ||
5095 | obj288.BackSurface = 10 | |
5096 | ||
5097 | obj288.Anchored = true | |
5098 | ||
5099 | obj288.BrickColor = BrickColor.new("Black") | |
5100 | ||
5101 | obj288.Parent = Gun | |
5102 | ||
5103 | ||
5104 | ||
5105 | -- 289 - Mesh | |
5106 | ||
5107 | obj289 = Instance.new("SpecialMesh") | |
5108 | ||
5109 | obj289.MeshType = Enum.MeshType.Brick | |
5110 | ||
5111 | obj289.Scale = Vector3.new(0.253846109, 0.00769230817, 0.15384616) | |
5112 | ||
5113 | obj289.Parent = obj288 | |
5114 | ||
5115 | ||
5116 | ||
5117 | -- 290 - Part | |
5118 | ||
5119 | obj290 = Instance.new("Part") | |
5120 | ||
5121 | obj290.CFrame = CFrame.new(Vector3.new(15.4840975, 13.4856529, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
5122 | ||
5123 | obj290.FormFactor = 'Custom' | |
5124 | ||
5125 | obj290.LeftSurface = 10 | |
5126 | ||
5127 | obj290.TopSurface = 10 | |
5128 | ||
5129 | obj290.RightSurface = 10 | |
5130 | ||
5131 | obj290.Material = 'SmoothPlastic' | |
5132 | ||
5133 | obj290.Size = Vector3.new(1, 1, 1) | |
5134 | ||
5135 | obj290.FrontSurface = 10 | |
5136 | ||
5137 | obj290.BottomSurface = 10 | |
5138 | ||
5139 | obj290.BackSurface = 10 | |
5140 | ||
5141 | obj290.Anchored = true | |
5142 | ||
5143 | obj290.BrickColor = BrickColor.new("Black") | |
5144 | ||
5145 | obj290.Parent = Gun | |
5146 | ||
5147 | ||
5148 | ||
5149 | -- 291 - Mesh | |
5150 | ||
5151 | obj291 = Instance.new("SpecialMesh") | |
5152 | ||
5153 | obj291.MeshType = Enum.MeshType.Wedge | |
5154 | ||
5155 | obj291.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
5156 | ||
5157 | obj291.Parent = obj290 | |
5158 | ||
5159 | ||
5160 | ||
5161 | -- 292 - Part | |
5162 | ||
5163 | obj292 = Instance.new("Part") | |
5164 | ||
5165 | obj292.CFrame = CFrame.new(Vector3.new(15.5230913, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
5166 | ||
5167 | obj292.FormFactor = 'Custom' | |
5168 | ||
5169 | obj292.LeftSurface = 10 | |
5170 | ||
5171 | obj292.TopSurface = 10 | |
5172 | ||
5173 | obj292.RightSurface = 10 | |
5174 | ||
5175 | obj292.Material = 'SmoothPlastic' | |
5176 | ||
5177 | obj292.Size = Vector3.new(1, 1, 1) | |
5178 | ||
5179 | obj292.FrontSurface = 10 | |
5180 | ||
5181 | obj292.BottomSurface = 10 | |
5182 | ||
5183 | obj292.BackSurface = 10 | |
5184 | ||
5185 | obj292.Anchored = true | |
5186 | ||
5187 | obj292.BrickColor = BrickColor.new("Dark stone grey") | |
5188 | ||
5189 | obj292.Parent = Gun | |
5190 | ||
5191 | ||
5192 | ||
5193 | -- 293 - Mesh | |
5194 | ||
5195 | obj293 = Instance.new("CylinderMesh") | |
5196 | ||
5197 | obj293.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
5198 | ||
5199 | obj293.Parent = obj292 | |
5200 | ||
5201 | ||
5202 | ||
5203 | -- 294 - Part | |
5204 | ||
5205 | obj294 = Instance.new("Part") | |
5206 | ||
5207 | obj294.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5126534, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
5208 | ||
5209 | obj294.FormFactor = 'Custom' | |
5210 | ||
5211 | obj294.LeftSurface = 10 | |
5212 | ||
5213 | obj294.TopSurface = 10 | |
5214 | ||
5215 | obj294.RightSurface = 10 | |
5216 | ||
5217 | obj294.Material = 'SmoothPlastic' | |
5218 | ||
5219 | obj294.Size = Vector3.new(1, 1, 1) | |
5220 | ||
5221 | obj294.FrontSurface = 10 | |
5222 | ||
5223 | obj294.BottomSurface = 10 | |
5224 | ||
5225 | obj294.BackSurface = 10 | |
5226 | ||
5227 | obj294.Anchored = true | |
5228 | ||
5229 | obj294.BrickColor = BrickColor.new("Dark stone grey") | |
5230 | ||
5231 | obj294.Parent = Gun | |
5232 | ||
5233 | ||
5234 | ||
5235 | -- 295 - Mesh | |
5236 | ||
5237 | obj295 = Instance.new("SpecialMesh") | |
5238 | ||
5239 | obj295.MeshType = Enum.MeshType.Wedge | |
5240 | ||
5241 | obj295.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0307692345) | |
5242 | ||
5243 | obj295.Parent = obj294 | |
5244 | ||
5245 | ||
5246 | ||
5247 | -- 296 - Part | |
5248 | ||
5249 | obj296 = Instance.new("Part") | |
5250 | ||
5251 | obj296.CFrame = CFrame.new(Vector3.new(15.1920996, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5252 | ||
5253 | obj296.FormFactor = 'Custom' | |
5254 | ||
5255 | obj296.LeftSurface = 10 | |
5256 | ||
5257 | obj296.TopSurface = 10 | |
5258 | ||
5259 | obj296.RightSurface = 10 | |
5260 | ||
5261 | obj296.Material = 'SmoothPlastic' | |
5262 | ||
5263 | obj296.Size = Vector3.new(1, 1, 1) | |
5264 | ||
5265 | obj296.FrontSurface = 10 | |
5266 | ||
5267 | obj296.BottomSurface = 10 | |
5268 | ||
5269 | obj296.BackSurface = 10 | |
5270 | ||
5271 | obj296.Anchored = true | |
5272 | ||
5273 | obj296.BrickColor = BrickColor.new("Black") | |
5274 | ||
5275 | obj296.Parent = Gun | |
5276 | ||
5277 | ||
5278 | ||
5279 | -- 297 - Mesh | |
5280 | ||
5281 | obj297 = Instance.new("SpecialMesh") | |
5282 | ||
5283 | obj297.MeshType = Enum.MeshType.Brick | |
5284 | ||
5285 | obj297.Scale = Vector3.new(0.0538461618, 0.0384615399, 0.15384616) | |
5286 | ||
5287 | obj297.Parent = obj296 | |
5288 | ||
5289 | ||
5290 | ||
5291 | -- 298 - Part | |
5292 | ||
5293 | obj298 = Instance.new("Part") | |
5294 | ||
5295 | obj298.CFrame = CFrame.new(Vector3.new(15.1920996, 13.8276529, -9.82066441)) * CFrame.Angles(1.5707963705063, -7.2426775687973e-009, 1.2217304706573) | |
5296 | ||
5297 | obj298.FormFactor = 'Custom' | |
5298 | ||
5299 | obj298.LeftSurface = 10 | |
5300 | ||
5301 | obj298.TopSurface = 10 | |
5302 | ||
5303 | obj298.RightSurface = 10 | |
5304 | ||
5305 | obj298.Material = 'SmoothPlastic' | |
5306 | ||
5307 | obj298.Size = Vector3.new(1, 1, 1) | |
5308 | ||
5309 | obj298.FrontSurface = 10 | |
5310 | ||
5311 | obj298.BottomSurface = 10 | |
5312 | ||
5313 | obj298.BackSurface = 10 | |
5314 | ||
5315 | obj298.Anchored = true | |
5316 | ||
5317 | obj298.BrickColor = BrickColor.new("Dark stone grey") | |
5318 | ||
5319 | obj298.Parent = Gun | |
5320 | ||
5321 | ||
5322 | ||
5323 | -- 299 - Mesh | |
5324 | ||
5325 | obj299 = Instance.new("CylinderMesh") | |
5326 | ||
5327 | obj299.Scale = Vector3.new(0.103846155, 0.00769233704, 0.115384638) | |
5328 | ||
5329 | obj299.Parent = obj298 | |
5330 | ||
5331 | ||
5332 | ||
5333 | -- 300 - Part | |
5334 | ||
5335 | obj300 = Instance.new("Part") | |
5336 | ||
5337 | obj300.CFrame = CFrame.new(Vector3.new(15.1610937, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
5338 | ||
5339 | obj300.FormFactor = 'Custom' | |
5340 | ||
5341 | obj300.LeftSurface = 10 | |
5342 | ||
5343 | obj300.TopSurface = 10 | |
5344 | ||
5345 | obj300.RightSurface = 10 | |
5346 | ||
5347 | obj300.Material = 'SmoothPlastic' | |
5348 | ||
5349 | obj300.Size = Vector3.new(1, 1, 1) | |
5350 | ||
5351 | obj300.FrontSurface = 10 | |
5352 | ||
5353 | obj300.BottomSurface = 10 | |
5354 | ||
5355 | obj300.BackSurface = 10 | |
5356 | ||
5357 | obj300.Anchored = true | |
5358 | ||
5359 | obj300.BrickColor = BrickColor.new("Black") | |
5360 | ||
5361 | obj300.Parent = Gun | |
5362 | ||
5363 | ||
5364 | ||
5365 | -- 301 - Mesh | |
5366 | ||
5367 | obj301 = Instance.new("SpecialMesh") | |
5368 | ||
5369 | obj301.MeshType = Enum.MeshType.Brick | |
5370 | ||
5371 | obj301.Scale = Vector3.new(0.115384638, 0.192307696, 0.161538467) | |
5372 | ||
5373 | obj301.Parent = obj300 | |
5374 | ||
5375 | ||
5376 | ||
5377 | -- 302 - Part | |
5378 | ||
5379 | obj302 = Instance.new("Part") | |
5380 | ||
5381 | obj302.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5866537, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
5382 | ||
5383 | obj302.FormFactor = 'Custom' | |
5384 | ||
5385 | obj302.LeftSurface = 10 | |
5386 | ||
5387 | obj302.TopSurface = 10 | |
5388 | ||
5389 | obj302.RightSurface = 10 | |
5390 | ||
5391 | obj302.Material = 'SmoothPlastic' | |
5392 | ||
5393 | obj302.Size = Vector3.new(1, 1, 1) | |
5394 | ||
5395 | obj302.FrontSurface = 10 | |
5396 | ||
5397 | obj302.BottomSurface = 10 | |
5398 | ||
5399 | obj302.BackSurface = 10 | |
5400 | ||
5401 | obj302.Anchored = true | |
5402 | ||
5403 | obj302.BrickColor = BrickColor.new("Dark stone grey") | |
5404 | ||
5405 | obj302.Parent = Gun | |
5406 | ||
5407 | ||
5408 | ||
5409 | -- 303 - Mesh | |
5410 | ||
5411 | obj303 = Instance.new("SpecialMesh") | |
5412 | ||
5413 | obj303.MeshType = Enum.MeshType.Wedge | |
5414 | ||
5415 | obj303.Scale = Vector3.new(0.0384615399, 0.0230769273, 0.06923078) | |
5416 | ||
5417 | obj303.Parent = obj302 | |
5418 | ||
5419 | ||
5420 | ||
5421 | -- 304 - Part | |
5422 | ||
5423 | obj304 = Instance.new("Part") | |
5424 | ||
5425 | obj304.CFrame = CFrame.new(Vector3.new(15.3460979, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
5426 | ||
5427 | obj304.FormFactor = 'Custom' | |
5428 | ||
5429 | obj304.LeftSurface = 10 | |
5430 | ||
5431 | obj304.TopSurface = 10 | |
5432 | ||
5433 | obj304.RightSurface = 10 | |
5434 | ||
5435 | obj304.Material = 'SmoothPlastic' | |
5436 | ||
5437 | obj304.Size = Vector3.new(1, 1, 1) | |
5438 | ||
5439 | obj304.FrontSurface = 10 | |
5440 | ||
5441 | obj304.BottomSurface = 10 | |
5442 | ||
5443 | obj304.BackSurface = 10 | |
5444 | ||
5445 | obj304.Anchored = true | |
5446 | ||
5447 | obj304.BrickColor = BrickColor.new("Black") | |
5448 | ||
5449 | obj304.Parent = Gun | |
5450 | ||
5451 | ||
5452 | ||
5453 | -- 305 - Mesh | |
5454 | ||
5455 | obj305 = Instance.new("SpecialMesh") | |
5456 | ||
5457 | obj305.MeshType = Enum.MeshType.Brick | |
5458 | ||
5459 | obj305.Scale = Vector3.new(0.284615368, 0.369230717, 0.161538467) | |
5460 | ||
5461 | obj305.Parent = obj304 | |
5462 | ||
5463 | ||
5464 | ||
5465 | -- 306 - Stock | |
5466 | ||
5467 | obj306 = Instance.new("Part") | |
5468 | ||
5469 | obj306.CFrame = CFrame.new(Vector3.new(13.7380981, 13.5016527, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5470 | ||
5471 | obj306.FormFactor = 'Custom' | |
5472 | ||
5473 | obj306.LeftSurface = 10 | |
5474 | ||
5475 | obj306.TopSurface = 10 | |
5476 | ||
5477 | obj306.RightSurface = 10 | |
5478 | ||
5479 | obj306.Material = 'SmoothPlastic' | |
5480 | ||
5481 | obj306.Size = Vector3.new(1, 1, 1) | |
5482 | ||
5483 | obj306.FrontSurface = 10 | |
5484 | ||
5485 | obj306.BottomSurface = 10 | |
5486 | ||
5487 | obj306.BackSurface = 10 | |
5488 | ||
5489 | obj306.Anchored = true | |
5490 | ||
5491 | obj306.BrickColor = BrickColor.new("Black") | |
5492 | ||
5493 | obj306.Name = "Stock" | |
5494 | ||
5495 | obj306.Parent = Gun | |
5496 | ||
5497 | ||
5498 | ||
5499 | -- 307 - Mesh | |
5500 | ||
5501 | obj307 = Instance.new("SpecialMesh") | |
5502 | ||
5503 | obj307.MeshType = Enum.MeshType.Brick | |
5504 | ||
5505 | obj307.Scale = Vector3.new(0.115384638, 0.346153855, 0.15384616) | |
5506 | ||
5507 | obj307.Parent = obj306 | |
5508 | ||
5509 | ||
5510 | ||
5511 | -- 308 - Stock | |
5512 | ||
5513 | obj308 = Instance.new("Part") | |
5514 | ||
5515 | obj308.CFrame = CFrame.new(Vector3.new(14.3731003, 13.8666525, -9.96666431)) * CFrame.Angles(-3.141592502594, 8.7422769468049e-008, 1.5707963705063) | |
5516 | ||
5517 | obj308.FormFactor = 'Custom' | |
5518 | ||
5519 | obj308.LeftSurface = 10 | |
5520 | ||
5521 | obj308.TopSurface = 10 | |
5522 | ||
5523 | obj308.RightSurface = 10 | |
5524 | ||
5525 | obj308.Material = 'SmoothPlastic' | |
5526 | ||
5527 | obj308.Size = Vector3.new(1, 1, 1) | |
5528 | ||
5529 | obj308.FrontSurface = 10 | |
5530 | ||
5531 | obj308.BottomSurface = 10 | |
5532 | ||
5533 | obj308.BackSurface = 10 | |
5534 | ||
5535 | obj308.Anchored = true | |
5536 | ||
5537 | obj308.BrickColor = BrickColor.new("Black") | |
5538 | ||
5539 | obj308.Name = "Stock" | |
5540 | ||
5541 | obj308.Parent = Gun | |
5542 | ||
5543 | ||
5544 | ||
5545 | -- 309 - Mesh | |
5546 | ||
5547 | obj309 = Instance.new("CylinderMesh") | |
5548 | ||
5549 | obj309.Scale = Vector3.new(0.15384616, 1.38461542, 0.15384616) | |
5550 | ||
5551 | obj309.Parent = obj308 | |
5552 | ||
5553 | ||
5554 | ||
5555 | -- 310 - Stock | |
5556 | ||
5557 | obj310 = Instance.new("Part") | |
5558 | ||
5559 | obj310.CFrame = CFrame.new(Vector3.new(14.3731003, 13.7706537, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5560 | ||
5561 | obj310.FormFactor = 'Custom' | |
5562 | ||
5563 | obj310.LeftSurface = 10 | |
5564 | ||
5565 | obj310.TopSurface = 10 | |
5566 | ||
5567 | obj310.RightSurface = 10 | |
5568 | ||
5569 | obj310.Material = 'SmoothPlastic' | |
5570 | ||
5571 | obj310.Size = Vector3.new(1, 1, 1) | |
5572 | ||
5573 | obj310.FrontSurface = 10 | |
5574 | ||
5575 | obj310.BottomSurface = 10 | |
5576 | ||
5577 | obj310.BackSurface = 10 | |
5578 | ||
5579 | obj310.Anchored = true | |
5580 | ||
5581 | obj310.BrickColor = BrickColor.new("Black") | |
5582 | ||
5583 | obj310.Name = "Stock" | |
5584 | ||
5585 | obj310.Parent = Gun | |
5586 | ||
5587 | ||
5588 | ||
5589 | -- 311 - Mesh | |
5590 | ||
5591 | obj311 = Instance.new("SpecialMesh") | |
5592 | ||
5593 | obj311.MeshType = Enum.MeshType.Brick | |
5594 | ||
5595 | obj311.Scale = Vector3.new(1.38461542, 0.192307696, 0.15384616) | |
5596 | ||
5597 | obj311.Parent = obj310 | |
5598 | ||
5599 | ||
5600 | ||
5601 | -- 312 - Grip | |
5602 | ||
5603 | obj312 = Instance.new("Part") | |
5604 | ||
5605 | obj312.CFrame = CFrame.new(Vector3.new(15.0880957, 13.0936527, -9.96266651)) * CFrame.Angles(-1.5707969665527, 0.4506810605526, 1.5707964897156) | |
5606 | ||
5607 | obj312.FormFactor = 'Custom' | |
5608 | ||
5609 | obj312.LeftSurface = 10 | |
5610 | ||
5611 | obj312.TopSurface = 10 | |
5612 | ||
5613 | obj312.RightSurface = 10 | |
5614 | ||
5615 | obj312.Material = 'SmoothPlastic' | |
5616 | ||
5617 | obj312.Size = Vector3.new(1, 1, 1) | |
5618 | ||
5619 | obj312.FrontSurface = 10 | |
5620 | ||
5621 | obj312.BottomSurface = 10 | |
5622 | ||
5623 | obj312.BackSurface = 10 | |
5624 | ||
5625 | obj312.Anchored = true | |
5626 | ||
5627 | obj312.BrickColor = BrickColor.new("Black") | |
5628 | ||
5629 | obj312.Name = "Grip" | |
5630 | ||
5631 | obj312.Parent = Gun | |
5632 | ||
5633 | ||
5634 | ||
5635 | -- 313 - Mesh | |
5636 | ||
5637 | obj313 = Instance.new("SpecialMesh") | |
5638 | ||
5639 | obj313.MeshType = Enum.MeshType.Wedge | |
5640 | ||
5641 | obj313.Scale = Vector3.new(0.15384616, 0.292307675, 0.0384615399) | |
5642 | ||
5643 | obj313.Parent = obj312 | |
5644 | ||
5645 | ||
5646 | ||
5647 | -- 314 - Grip | |
5648 | ||
5649 | obj314 = Instance.new("Part") | |
5650 | ||
5651 | obj314.CFrame = CFrame.new(Vector3.new(15.3420925, 13.5396538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
5652 | ||
5653 | obj314.FormFactor = 'Custom' | |
5654 | ||
5655 | obj314.LeftSurface = 10 | |
5656 | ||
5657 | obj314.TopSurface = 10 | |
5658 | ||
5659 | obj314.RightSurface = 10 | |
5660 | ||
5661 | obj314.Material = 'SmoothPlastic' | |
5662 | ||
5663 | obj314.Size = Vector3.new(1, 1, 1) | |
5664 | ||
5665 | obj314.FrontSurface = 10 | |
5666 | ||
5667 | obj314.BottomSurface = 10 | |
5668 | ||
5669 | obj314.BackSurface = 10 | |
5670 | ||
5671 | obj314.Anchored = true | |
5672 | ||
5673 | obj314.BrickColor = BrickColor.new("Black") | |
5674 | ||
5675 | obj314.Name = "Grip" | |
5676 | ||
5677 | obj314.Parent = Gun | |
5678 | ||
5679 | ||
5680 | ||
5681 | -- 315 - Mesh | |
5682 | ||
5683 | obj315 = Instance.new("SpecialMesh") | |
5684 | ||
5685 | obj315.MeshType = Enum.MeshType.Brick | |
5686 | ||
5687 | obj315.Scale = Vector3.new(0.246153772, 0.184615359, 0.138461545) | |
5688 | ||
5689 | obj315.Parent = obj314 | |
5690 | ||
5691 | ||
5692 | ||
5693 | -- 316 - Grip | |
5694 | ||
5695 | obj316 = Instance.new("Part") | |
5696 | ||
5697 | obj316.CFrame = CFrame.new(Vector3.new(15.0360937, 13.2256517, -9.96266651)) * CFrame.Angles(3.141592502594, 2.254989794892e-008, -2.6909120082855) | |
5698 | ||
5699 | obj316.FormFactor = 'Custom' | |
5700 | ||
5701 | obj316.LeftSurface = 10 | |
5702 | ||
5703 | obj316.TopSurface = 10 | |
5704 | ||
5705 | obj316.RightSurface = 10 | |
5706 | ||
5707 | obj316.Material = 'SmoothPlastic' | |
5708 | ||
5709 | obj316.Size = Vector3.new(1, 1, 1) | |
5710 | ||
5711 | obj316.FrontSurface = 10 | |
5712 | ||
5713 | obj316.BottomSurface = 10 | |
5714 | ||
5715 | obj316.BackSurface = 10 | |
5716 | ||
5717 | obj316.Anchored = true | |
5718 | ||
5719 | obj316.BrickColor = BrickColor.new("Black") | |
5720 | ||
5721 | obj316.Name = "Grip" | |
5722 | ||
5723 | obj316.Parent = Gun | |
5724 | ||
5725 | ||
5726 | ||
5727 | -- 317 - Mesh | |
5728 | ||
5729 | obj317 = Instance.new("SpecialMesh") | |
5730 | ||
5731 | obj317.MeshType = Enum.MeshType.Brick | |
5732 | ||
5733 | obj317.Scale = Vector3.new(0.0846153945, 0.15384616, 0.138461545) | |
5734 | ||
5735 | obj317.Parent = obj316 | |
5736 | ||
5737 | ||
5738 | ||
5739 | -- 318 - Handle | |
5740 | ||
5741 | obj318 = Instance.new("Part") | |
5742 | ||
5743 | obj318.CFrame = CFrame.new(Vector3.new(15.3370953, 13.2296524, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.1201161146164, 1.570796251297) | |
5744 | ||
5745 | obj318.FormFactor = 'Custom' | |
5746 | ||
5747 | obj318.LeftSurface = 10 | |
5748 | ||
5749 | obj318.TopSurface = 10 | |
5750 | ||
5751 | obj318.RightSurface = 10 | |
5752 | ||
5753 | obj318.Material = 'SmoothPlastic' | |
5754 | ||
5755 | obj318.Size = Vector3.new(1, 1, 1) | |
5756 | ||
5757 | obj318.FrontSurface = 10 | |
5758 | ||
5759 | obj318.BottomSurface = 10 | |
5760 | ||
5761 | obj318.BackSurface = 10 | |
5762 | ||
5763 | obj318.Anchored = true | |
5764 | ||
5765 | obj318.BrickColor = BrickColor.new("Black") | |
5766 | ||
5767 | obj318.Name = "Handle" | |
5768 | ||
5769 | obj318.Parent = Gun | |
5770 | ||
5771 | ||
5772 | ||
5773 | -- 319 - Mesh | |
5774 | ||
5775 | obj319 = Instance.new("SpecialMesh") | |
5776 | ||
5777 | obj319.MeshType = Enum.MeshType.Wedge | |
5778 | ||
5779 | obj319.Scale = Vector3.new(0.15384616, 0.502307534, 0.0384615399) | |
5780 | ||
5781 | obj319.Parent = obj318 | |
5782 | ||
5783 | ||
5784 | ||
5785 | -- 320 - Grip | |
5786 | ||
5787 | obj320 = Instance.new("Part") | |
5788 | ||
5789 | obj320.CFrame = CFrame.new(Vector3.new(15.1450949, 13.4506531, -9.96266651)) * CFrame.Angles(1.5707960128784, -0.45067909359932, 1.5707963705063) | |
5790 | ||
5791 | obj320.FormFactor = 'Custom' | |
5792 | ||
5793 | obj320.LeftSurface = 10 | |
5794 | ||
5795 | obj320.TopSurface = 10 | |
5796 | ||
5797 | obj320.RightSurface = 10 | |
5798 | ||
5799 | obj320.Material = 'SmoothPlastic' | |
5800 | ||
5801 | obj320.Size = Vector3.new(1, 1, 1) | |
5802 | ||
5803 | obj320.FrontSurface = 10 | |
5804 | ||
5805 | obj320.BottomSurface = 10 | |
5806 | ||
5807 | obj320.BackSurface = 10 | |
5808 | ||
5809 | obj320.Anchored = true | |
5810 | ||
5811 | obj320.BrickColor = BrickColor.new("Black") | |
5812 | ||
5813 | obj320.Name = "Grip" | |
5814 | ||
5815 | obj320.Parent = Gun | |
5816 | ||
5817 | ||
5818 | ||
5819 | -- 321 - Mesh | |
5820 | ||
5821 | obj321 = Instance.new("SpecialMesh") | |
5822 | ||
5823 | obj321.MeshType = Enum.MeshType.Wedge | |
5824 | ||
5825 | obj321.Scale = Vector3.new(0.15384616, 0.0846153945, 0.346153855) | |
5826 | ||
5827 | obj321.Parent = obj320 | |
5828 | ||
5829 | ||
5830 | ||
5831 | -- 322 - Grip | |
5832 | ||
5833 | obj322 = Instance.new("Part") | |
5834 | ||
5835 | obj322.CFrame = CFrame.new(Vector3.new(15.2410946, 13.313652, -9.96266651)) * CFrame.Angles(3.1415922641754, -1.5529582952922e-008, -2.6909120082855) | |
5836 | ||
5837 | obj322.FormFactor = 'Custom' | |
5838 | ||
5839 | obj322.LeftSurface = 10 | |
5840 | ||
5841 | obj322.TopSurface = 10 | |
5842 | ||
5843 | obj322.RightSurface = 10 | |
5844 | ||
5845 | obj322.Material = 'SmoothPlastic' | |
5846 | ||
5847 | obj322.Size = Vector3.new(1, 1, 1) | |
5848 | ||
5849 | obj322.FrontSurface = 10 | |
5850 | ||
5851 | obj322.BottomSurface = 10 | |
5852 | ||
5853 | obj322.BackSurface = 10 | |
5854 | ||
5855 | obj322.Anchored = true | |
5856 | ||
5857 | obj322.BrickColor = BrickColor.new("Black") | |
5858 | ||
5859 | obj322.Name = "Grip" | |
5860 | ||
5861 | obj322.Parent = Gun | |
5862 | ||
5863 | ||
5864 | ||
5865 | -- 323 - Mesh | |
5866 | ||
5867 | obj323 = Instance.new("SpecialMesh") | |
5868 | ||
5869 | obj323.MeshType = Enum.MeshType.Brick | |
5870 | ||
5871 | obj323.Scale = Vector3.new(0.207692266, 0.492307663, 0.138461545) | |
5872 | ||
5873 | obj323.Parent = obj322 | |
5874 | ||
5875 | ||
5876 | ||
5877 | -- 324 - Grip | |
5878 | ||
5879 | obj324 = Instance.new("Part") | |
5880 | ||
5881 | obj324.CFrame = CFrame.new(Vector3.new(15.4160967, 13.3276529, -9.96266651)) * CFrame.Angles(-1.5707966089249, 0.51469540596008, -1.5707963705063) | |
5882 | ||
5883 | obj324.FormFactor = 'Custom' | |
5884 | ||
5885 | obj324.LeftSurface = 10 | |
5886 | ||
5887 | obj324.TopSurface = 10 | |
5888 | ||
5889 | obj324.RightSurface = 10 | |
5890 | ||
5891 | obj324.Material = 'SmoothPlastic' | |
5892 | ||
5893 | obj324.Size = Vector3.new(1, 1, 1) | |
5894 | ||
5895 | obj324.FrontSurface = 10 | |
5896 | ||
5897 | obj324.BottomSurface = 10 | |
5898 | ||
5899 | obj324.BackSurface = 10 | |
5900 | ||
5901 | obj324.Anchored = true | |
5902 | ||
5903 | obj324.BrickColor = BrickColor.new("Black") | |
5904 | ||
5905 | obj324.Name = "Grip" | |
5906 | ||
5907 | obj324.Parent = Gun | |
5908 | ||
5909 | ||
5910 | ||
5911 | -- 325 - Mesh | |
5912 | ||
5913 | obj325 = Instance.new("SpecialMesh") | |
5914 | ||
5915 | obj325.MeshType = Enum.MeshType.Wedge | |
5916 | ||
5917 | obj325.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
5918 | ||
5919 | obj325.Parent = obj324 | |
5920 | ||
5921 | ||
5922 | ||
5923 | scan(Gun) | |
5924 | ||
5925 | ||
5926 | ||
5927 | ||
5928 | ||
5929 | local rm = Instance.new("Weld") | |
5930 | ||
5931 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
5932 | ||
5933 | rm.C1 = CFrame.new(0, 0.5, 0) | |
5934 | ||
5935 | rm.Part0 = torso | |
5936 | ||
5937 | rm.Part1 = ra | |
5938 | ||
5939 | ||
5940 | ||
5941 | local lm = Instance.new("Weld") | |
5942 | ||
5943 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
5944 | ||
5945 | lm.C1 = CFrame.new(0, 0.5, 0) | |
5946 | ||
5947 | lm.Part0 = torso | |
5948 | ||
5949 | lm.Part1 = la | |
5950 | ||
5951 | ||
5952 | ||
5953 | local tool = Instance.new('HopperBin', plr.Backpack) | |
5954 | ||
5955 | tool.Name = 'M16A4' | |
5956 | ||
5957 | ||
5958 | ||
5959 | local hw = Instance.new('Weld', char) | |
5960 | ||
5961 | hw.Part0 = Gun.CenterWeld | |
5962 | ||
5963 | hw.Part1 = torso | |
5964 | ||
5965 | hw.C1 = CFrame.new(0,.2,.55) | |
5966 | ||
5967 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
5968 | ||
5969 | ||
5970 | ||
5971 | local RS = game:service'RunService'.RenderStepped | |
5972 | ||
5973 | local rsc0 = rm.C0 | |
5974 | ||
5975 | local lsc0 = lm.C0 | |
5976 | ||
5977 | local lhc0 = lh.C0 | |
5978 | ||
5979 | local rhc0 = rh.C0 | |
5980 | ||
5981 | local angle = 0 | |
5982 | ||
5983 | local anglespeed = .5 | |
5984 | ||
5985 | local speed = .3 | |
5986 | ||
5987 | local rootc0 = rj.C0 | |
5988 | ||
5989 | local neckc0 = neck.C0 | |
5990 | ||
5991 | local firing | |
5992 | ||
5993 | local auto | |
5994 | ||
5995 | local maxammo = 25 | |
5996 | ||
5997 | local ammo = maxammo | |
5998 | ||
5999 | local recoil = 0 | |
6000 | ||
6001 | local maxrecoil = 2; | |
6002 | ||
6003 | ||
6004 | ||
6005 | local bodygyro = Instance.new('BodyGyro') | |
6006 | ||
6007 | bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16) | |
6008 | ||
6009 | bodygyro.P = 10000 | |
6010 | ||
6011 | ||
6012 | ||
6013 | local EffectsM = Instance.new('Model', workspace) | |
6014 | ||
6015 | EffectsM.Name = 'GunEffects' | |
6016 | ||
6017 | ||
6018 | ||
6019 | game:service'RunService'.Stepped:connect(function() | |
6020 | ||
6021 | if EffectsM.Parent == nil then | |
6022 | ||
6023 | EffectsM = Instance.new('Model', workspace) | |
6024 | ||
6025 | EffectsM.Name = 'GunEffects' | |
6026 | ||
6027 | end | |
6028 | ||
6029 | end) | |
6030 | ||
6031 | ||
6032 | ||
6033 | function DoRayCast(obj, speed, dmg, mouse, recoil) | |
6034 | ||
6035 | if not humanoid.Sit then | |
6036 | ||
6037 | bodygyro.Parent = rootpart | |
6038 | ||
6039 | end | |
6040 | ||
6041 | local fireeffect = Instance.new('Fire', obj) | |
6042 | ||
6043 | fireeffect.Size = 0 | |
6044 | ||
6045 | game:service'Debris':AddItem(fireeffect,.15) | |
6046 | ||
6047 | ||
6048 | ||
6049 | local muzzle = Instance.new('PointLight', obj) | |
6050 | ||
6051 | muzzle.Range = 12 | |
6052 | ||
6053 | muzzle.Color = Color3.new(1,.6,.1) | |
6054 | ||
6055 | game:service'Debris':AddItem(muzzle, .05) | |
6056 | ||
6057 | ||
6058 | ||
6059 | local pa = Instance.new('Part') | |
6060 | ||
6061 | pa.CanCollide = false | |
6062 | ||
6063 | pa.Anchored = true | |
6064 | ||
6065 | pa.Locked = true | |
6066 | ||
6067 | pa.TopSurface = 0 | |
6068 | ||
6069 | pa.BottomSurface = 0 | |
6070 | ||
6071 | pa.FormFactor = 'Custom' | |
6072 | ||
6073 | pa.BrickColor = BrickColor.new('Brick yellow') | |
6074 | ||
6075 | pa.Size = Vector3.new(.2,80,.2) | |
6076 | ||
6077 | pa.Transparency = .4 | |
6078 | ||
6079 | pa.Material = "Neon"; | |
6080 | ||
6081 | ||
6082 | ||
6083 | local shell = pa:clone() | |
6084 | ||
6085 | shell.Transparency = 0 | |
6086 | ||
6087 | shell:ClearAllChildren() | |
6088 | ||
6089 | shell.Anchored = false | |
6090 | ||
6091 | shell.CFrame = Gun.CenterWeld.CFrame * CFrame.new(.2,0,0) | |
6092 | ||
6093 | shell.Size = Vector3.new(.2,.5,.2) | |
6094 | ||
6095 | shell.Parent = EffectsM | |
6096 | ||
6097 | shell.BrickColor = BrickColor.new('Bright yellow') | |
6098 | ||
6099 | shell.CanCollide = true | |
6100 | ||
6101 | Instance.new('BlockMesh', shell).Scale = Vector3.new(.2,.4,.2) | |
6102 | ||
6103 | game:service'Debris':AddItem(shell,25) | |
6104 | ||
6105 | shell.Velocity = (Gun.CenterWeld.CFrame * CFrame.Angles(math.rad(math.random(-10,10)*8), -math.rad(40), math.rad(20))).lookVector * 15 | |
6106 | ||
6107 | ||
6108 | ||
6109 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(mouse.Hit.x,torso.Position.y,mouse.Hit.z)) | |
6110 | ||
6111 | ||
6112 | ||
6113 | local bulletpos = obj.Position | |
6114 | ||
6115 | local bulletvelocity = Vector3.new(math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10)+(mouse.Hit.p - bulletpos).unit*speed | |
6116 | ||
6117 | local lastbulletpos = obj.Position | |
6118 | ||
6119 | local fire = Instance.new('Sound', head) | |
6120 | ||
6121 | fire.SoundId = "rbxassetid://150204147" | |
6122 | ||
6123 | fire.Volume = 1 | |
6124 | ||
6125 | fire:play() | |
6126 | ||
6127 | coroutine.wrap(function() | |
6128 | ||
6129 | while true do | |
6130 | ||
6131 | dt = RS:wait(); | |
6132 | ||
6133 | lastbulletpos = bulletpos | |
6134 | ||
6135 | bulletvelocity = bulletvelocity - Vector3.new(0, 9.81*.2, 0)*dt | |
6136 | ||
6137 | bulletpos = bulletpos + bulletvelocity | |
6138 | ||
6139 | local RayCast = Ray.new(lastbulletpos, (bulletpos - lastbulletpos)) | |
6140 | ||
6141 | local hit, hitpos, normal = workspace:FindPartOnRayWithIgnoreList(RayCast, {char,EffectsM}) | |
6142 | ||
6143 | if (torso.Position - pa.Position).magnitude > 1600 then | |
6144 | ||
6145 | pa:Destroy() | |
6146 | ||
6147 | break | |
6148 | ||
6149 | end | |
6150 | ||
6151 | pa.Anchored = true | |
6152 | ||
6153 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
6154 | ||
6155 | pa.Parent = char | |
6156 | ||
6157 | if hit then | |
6158 | ||
6159 | local damage | |
6160 | ||
6161 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
6162 | ||
6163 | if hum then | |
6164 | ||
6165 | damage = math.random(dmg,dmg+15) | |
6166 | ||
6167 | hum.Health = hum.Health - damage | |
6168 | ||
6169 | end | |
6170 | ||
6171 | local hum2 = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
6172 | ||
6173 | if hum2 then | |
6174 | ||
6175 | damage = math.random(dmg,dmg+15) | |
6176 | ||
6177 | hum2.Health = hum2.Health - damage | |
6178 | ||
6179 | end | |
6180 | ||
6181 | local BulletHole | |
6182 | ||
6183 | local Dec | |
6184 | ||
6185 | if not hum and not hum2 then | |
6186 | ||
6187 | BulletHole = pa:clone() | |
6188 | ||
6189 | Particles.BulletholeParticles(BulletHole, hit) | |
6190 | ||
6191 | BulletHole.Transparency = 1 | |
6192 | ||
6193 | BulletHole.Size = Vector3.new(.8,.2,.8) | |
6194 | ||
6195 | BulletHole.CFrame = CFrame.new(hitpos, hitpos+normal) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6196 | ||
6197 | BulletHole.Parent = EffectsM | |
6198 | ||
6199 | Dec = Instance.new("Decal",BulletHole) | |
6200 | ||
6201 | Dec.Texture = "rbxassetid://64291977" | |
6202 | ||
6203 | if not hit.Anchored then | |
6204 | ||
6205 | BulletHole.Anchored = false | |
6206 | ||
6207 | local Bweld = Instance.new('Weld', BulletHole) | |
6208 | ||
6209 | Bweld.Part0 = hit | |
6210 | ||
6211 | Bweld.Part1 = BulletHole | |
6212 | ||
6213 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6214 | ||
6215 | end | |
6216 | ||
6217 | game:service'Debris':AddItem(BulletHole, 25) | |
6218 | ||
6219 | end | |
6220 | ||
6221 | local sound = Instance.new('Sound', pa) | |
6222 | ||
6223 | if hit:IsA'BasePart' and hit.Transparency >= .1 then | |
6224 | ||
6225 | local id = {176678459,176678487,176678351} | |
6226 | ||
6227 | if Dec then | |
6228 | ||
6229 | Dec.Texture = "rbxassetid://"..id[math.random(1,#id)] | |
6230 | ||
6231 | end | |
6232 | ||
6233 | if BulletHole then | |
6234 | ||
6235 | Particles.BulletholeParticles(BulletHole, hit) | |
6236 | ||
6237 | BulletHole.Size = Vector3.new(1.5,1.5,.2) | |
6238 | ||
6239 | BulletHole.CFrame = CFrame.new(hitpos,hitpos+normal)*CFrame.new(0,0,.1)*CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6240 | ||
6241 | if not hit.Anchored then | |
6242 | ||
6243 | BulletHole.Anchored = false | |
6244 | ||
6245 | local Bweld = Instance.new('Weld', BulletHole) | |
6246 | ||
6247 | Bweld.Part0 = hit | |
6248 | ||
6249 | Bweld.Part1 = BulletHole | |
6250 | ||
6251 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6252 | ||
6253 | end | |
6254 | ||
6255 | end | |
6256 | ||
6257 | sound.SoundId = "rbxassetid://142082167" | |
6258 | ||
6259 | else | |
6260 | ||
6261 | sound.SoundId = "rbxassetid://170538363" | |
6262 | ||
6263 | end | |
6264 | ||
6265 | sound.Pitch = 1.2+math.random()/3 | |
6266 | ||
6267 | sound.Volume = .4 | |
6268 | ||
6269 | sound:play() | |
6270 | ||
6271 | game:service'Debris':AddItem(sound,4) | |
6272 | ||
6273 | pa.Size = Vector3.new(.2,(lastbulletpos - hitpos).magnitude,.2) | |
6274 | ||
6275 | pa.CFrame = CFrame.new(lastbulletpos, hitpos) * CFrame.Angles(math.pi/2,0,0) * CFrame.new(0,-(lastbulletpos - hitpos).magnitude/2,0) | |
6276 | ||
6277 | RS:wait() | |
6278 | ||
6279 | pa:Destroy() | |
6280 | ||
6281 | break | |
6282 | ||
6283 | end | |
6284 | ||
6285 | pa.Anchored = true | |
6286 | ||
6287 | pa.Parent = char | |
6288 | ||
6289 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
6290 | ||
6291 | end | |
6292 | ||
6293 | end)() | |
6294 | ||
6295 | end | |
6296 | ||
6297 | ||
6298 | ||
6299 | local accuracymain = Instance.new("ScreenGui", plr.PlayerGui) | |
6300 | ||
6301 | accuracymain.Name = 'GunAccuracyFrame' | |
6302 | ||
6303 | local accuracyFrame = Instance.new("Frame", accuracymain) | |
6304 | ||
6305 | accuracyFrame.Size = UDim2.new(0, 30, 0, 30) | |
6306 | ||
6307 | accuracyFrame.BackgroundTransparency = 1 | |
6308 | ||
6309 | game:service'RunService'.RenderStepped:connect(function() | |
6310 | ||
6311 | accuracyFrame.Position = UDim2.new(0, plr:GetMouse().X-accuracyFrame.Size.X.Offset/2, 0, plr:GetMouse().Y-accuracyFrame.Size.Y.Offset/2) | |
6312 | ||
6313 | end) | |
6314 | ||
6315 | local accuracy1 = Instance.new("Frame", accuracyFrame) | |
6316 | ||
6317 | accuracy1.BackgroundColor = BrickColor.new("White") | |
6318 | ||
6319 | accuracy1.Size = UDim2.new(0, 8, 0, 2) | |
6320 | ||
6321 | accuracy1.Position = UDim2.new(0, 0, .5, -1) | |
6322 | ||
6323 | local accuracy2 = Instance.new("Frame", accuracyFrame) | |
6324 | ||
6325 | accuracy2.BackgroundColor = BrickColor.new("White") | |
6326 | ||
6327 | accuracy2.Size = UDim2.new(0, 8, 0, 2) | |
6328 | ||
6329 | accuracy2.Position = UDim2.new(1, -8, .5, -1) | |
6330 | ||
6331 | local accuracy3 = Instance.new("Frame", accuracyFrame) | |
6332 | ||
6333 | accuracy3.BackgroundColor = BrickColor.new("White") | |
6334 | ||
6335 | accuracy3.Size = UDim2.new(0, 2, 0, 8) | |
6336 | ||
6337 | accuracy3.Position = UDim2.new(.5, -1, 0, 0) | |
6338 | ||
6339 | local accuracy4 = Instance.new("Frame", accuracyFrame) | |
6340 | ||
6341 | accuracy4.BackgroundColor = BrickColor.new("White") | |
6342 | ||
6343 | accuracy4.Size = UDim2.new(0, 2, 0, 8) | |
6344 | ||
6345 | accuracy4.Position = UDim2.new(.5, -1, 1, -8) | |
6346 | ||
6347 | accuracyFrame.Visible = false | |
6348 | ||
6349 | ||
6350 | ||
6351 | tool.Selected:connect(function(mouse) | |
6352 | ||
6353 | accuracyFrame.Visible = true | |
6354 | ||
6355 | mouse.Icon = "rbxassetid://75216962" | |
6356 | ||
6357 | rm.Parent = torso | |
6358 | ||
6359 | lm.Parent = torso | |
6360 | ||
6361 | hw.Part1 = ra | |
6362 | ||
6363 | hw.C0 = CFrame.new() | |
6364 | ||
6365 | hw.C1 = CFrame.new(-.3,-1.4,-.5) | |
6366 | ||
6367 | for i = 0, 90, 15 do | |
6368 | ||
6369 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
6370 | ||
6371 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
6372 | ||
6373 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
6374 | ||
6375 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
6376 | ||
6377 | RS:wait() | |
6378 | ||
6379 | end | |
6380 | ||
6381 | mouse.KeyDown:connect(function(k) | |
6382 | ||
6383 | if k == "c" then | |
6384 | ||
6385 | crouch = not crouch | |
6386 | ||
6387 | if crouch then | |
6388 | ||
6389 | while crouch do | |
6390 | ||
6391 | if not crouch then break end | |
6392 | ||
6393 | RS:wait() | |
6394 | ||
6395 | humanoid.WalkSpeed = 10 | |
6396 | ||
6397 | if Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < .5 and torso.RotVelocity.y < .5 then | |
6398 | ||
6399 | humanoid.CameraOffset = Vector3.new(0,-1,0) | |
6400 | ||
6401 | rj.C0 = rootc0 * CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.rad(45)) | |
6402 | ||
6403 | lh.C0 = lhc0 * CFrame.new(-.75,-.15,0) * CFrame.Angles(0,0,math.rad(70)) | |
6404 | ||
6405 | rh.C0 = rhc0 * CFrame.new(.75,.75,0) * CFrame.Angles(0,0,-math.rad(20)) | |
6406 | ||
6407 | else | |
6408 | ||
6409 | humanoid.CameraOffset = Vector3.new(0,-.7,0) | |
6410 | ||
6411 | rj.C0 = rootc0 * CFrame.new(0,0,-.7) * CFrame.Angles(0,0,-math.rad(45)) | |
6412 | ||
6413 | lh.C0 = lhc0 * CFrame.new(-.4,.65,0) * CFrame.Angles(0,0,math.rad(2)) | |
6414 | ||
6415 | rh.C0 = rhc0 * CFrame.new(.4,.65,0) * CFrame.Angles(0,0,-math.rad(2)) | |
6416 | ||
6417 | end | |
6418 | ||
6419 | end | |
6420 | ||
6421 | else | |
6422 | ||
6423 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6424 | ||
6425 | humanoid.WalkSpeed = 16 | |
6426 | ||
6427 | RS:wait() | |
6428 | ||
6429 | RS:wait() | |
6430 | ||
6431 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6432 | ||
6433 | humanoid.WalkSpeed = 16 | |
6434 | ||
6435 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(45)) | |
6436 | ||
6437 | lh.C0 = lhc0 | |
6438 | ||
6439 | rh.C0 = rhc0 | |
6440 | ||
6441 | end | |
6442 | ||
6443 | end | |
6444 | ||
6445 | if k == "r" then | |
6446 | ||
6447 | if firing or auto or ammo >= maxammo then return end | |
6448 | ||
6449 | firing = true | |
6450 | ||
6451 | local sound = Instance.new('Sound', head) | |
6452 | ||
6453 | sound.SoundId = "rbxassetid://144798533" | |
6454 | ||
6455 | sound.Volume = .5 | |
6456 | ||
6457 | sound:play() | |
6458 | ||
6459 | game:service'Debris':AddItem(sound,15) | |
6460 | ||
6461 | for i = 0, 90, 15 do | |
6462 | ||
6463 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
6464 | ||
6465 | RS:wait() | |
6466 | ||
6467 | end | |
6468 | ||
6469 | ammo = maxammo | |
6470 | ||
6471 | wait(2) | |
6472 | ||
6473 | for i = 90, 0, -15 do | |
6474 | ||
6475 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
6476 | ||
6477 | RS:wait() | |
6478 | ||
6479 | end | |
6480 | ||
6481 | wait(.7) | |
6482 | ||
6483 | for i = 0, 90, 15 do | |
6484 | ||
6485 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6486 | ||
6487 | RS:wait() | |
6488 | ||
6489 | end | |
6490 | ||
6491 | wait(.3) | |
6492 | ||
6493 | for i = 90, 0, -15 do | |
6494 | ||
6495 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6496 | ||
6497 | RS:wait() | |
6498 | ||
6499 | end | |
6500 | ||
6501 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6502 | ||
6503 | firing = false | |
6504 | ||
6505 | end | |
6506 | ||
6507 | end) | |
6508 | ||
6509 | mouse.Button1Down:connect(function() | |
6510 | ||
6511 | if auto or firing then return end | |
6512 | ||
6513 | auto = true | |
6514 | ||
6515 | while true do | |
6516 | ||
6517 | if ammo <= 0 then | |
6518 | ||
6519 | auto = false | |
6520 | ||
6521 | firing = false | |
6522 | ||
6523 | local sound = Instance.new('Sound', head) | |
6524 | ||
6525 | sound.SoundId = "rbxassetid://132464034" | |
6526 | ||
6527 | sound.Volume = .35 | |
6528 | ||
6529 | sound:play() | |
6530 | ||
6531 | game:service'Debris':AddItem(sound,1) | |
6532 | ||
6533 | break | |
6534 | ||
6535 | end | |
6536 | ||
6537 | if not auto or firing then break end | |
6538 | ||
6539 | ammo = ammo - 1 | |
6540 | ||
6541 | firing = true | |
6542 | ||
6543 | if crouch then | |
6544 | ||
6545 | recoil = recoil + .15 | |
6546 | ||
6547 | else | |
6548 | ||
6549 | recoil = recoil + .3 | |
6550 | ||
6551 | end | |
6552 | ||
6553 | recoil = math.min(maxrecoil, recoil); | |
6554 | ||
6555 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6556 | ||
6557 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6558 | ||
6559 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6560 | ||
6561 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6562 | ||
6563 | ||
6564 | ||
6565 | local value = math.random(-10,10)*50 | |
6566 | ||
6567 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
6568 | ||
6569 | ||
6570 | ||
6571 | camera.Focus = camera.Focus * CFrame.new(math.rad(math.sin(value)/4)*dist, math.rad((2)/4)*dist, 0) | |
6572 | ||
6573 | ||
6574 | ||
6575 | DoRayCast(Gun.FireHole, 40, 10, mouse, recoil) | |
6576 | ||
6577 | coroutine.wrap(function() | |
6578 | ||
6579 | for i = 0, 10, 2.5 do | |
6580 | ||
6581 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
6582 | ||
6583 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
6584 | ||
6585 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
6586 | ||
6587 | RS:wait() | |
6588 | ||
6589 | end | |
6590 | ||
6591 | for i = 10, 0, -2.5 do | |
6592 | ||
6593 | ||
6594 | ||
6595 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
6596 | ||
6597 | camera.Focus = camera.Focus * CFrame.new(-math.rad(math.sin(value)/4)*dist/(10), -math.rad(2/4)*dist/(10), 0) | |
6598 | ||
6599 | ||
6600 | ||
6601 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
6602 | ||
6603 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
6604 | ||
6605 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
6606 | ||
6607 | RS:wait() | |
6608 | ||
6609 | end | |
6610 | ||
6611 | end)() | |
6612 | ||
6613 | wait(.0175) | |
6614 | ||
6615 | firing = false | |
6616 | ||
6617 | wait(.015) | |
6618 | ||
6619 | if not auto or firing then break end | |
6620 | ||
6621 | end | |
6622 | ||
6623 | repeat RS:wait() | |
6624 | ||
6625 | recoil = recoil - .05 | |
6626 | ||
6627 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6628 | ||
6629 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6630 | ||
6631 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6632 | ||
6633 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6634 | ||
6635 | until recoil <= 0 or auto | |
6636 | ||
6637 | recoil = 0 | |
6638 | ||
6639 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6640 | ||
6641 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6642 | ||
6643 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6644 | ||
6645 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6646 | ||
6647 | end) | |
6648 | ||
6649 | mouse.Button1Up:connect(function() | |
6650 | ||
6651 | if firing then | |
6652 | ||
6653 | repeat RS:wait() until firing == false | |
6654 | ||
6655 | end | |
6656 | ||
6657 | auto = false | |
6658 | ||
6659 | wait(1) | |
6660 | ||
6661 | if not auto then | |
6662 | ||
6663 | bodygyro.Parent = nil | |
6664 | ||
6665 | end | |
6666 | ||
6667 | end) | |
6668 | ||
6669 | end) | |
6670 | ||
6671 | tool.Deselected:connect(function() | |
6672 | ||
6673 | accuracyFrame.Visible = false | |
6674 | ||
6675 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6676 | ||
6677 | lh.C0 = lhc0 | |
6678 | ||
6679 | rh.C0 = rhc0 | |
6680 | ||
6681 | crouch = false | |
6682 | ||
6683 | humanoid.WalkSpeed = 16 | |
6684 | ||
6685 | for i = 90, 0, -15 do | |
6686 | ||
6687 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
6688 | ||
6689 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
6690 | ||
6691 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
6692 | ||
6693 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
6694 | ||
6695 | RS:wait() | |
6696 | ||
6697 | end | |
6698 | ||
6699 | humanoid.WalkSpeed = 16 | |
6700 | ||
6701 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6702 | ||
6703 | lh.C0 = lhc0 | |
6704 | ||
6705 | rh.C0 = rhc0 | |
6706 | ||
6707 | hw.Part0 = Gun.CenterWeld | |
6708 | ||
6709 | hw.Part1 = torso | |
6710 | ||
6711 | hw.C1 = CFrame.new(0,.2,.55) | |
6712 | ||
6713 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
6714 | ||
6715 | rm.Parent = nil | |
6716 | ||
6717 | lm.Parent = nil | |
6718 | ||
6719 | ls.Parent = torso | |
6720 | ||
6721 | rs.Parent = torso | |
6722 | ||
6723 | end) |