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1 | - | --By Rufus14 (One of the my best scripts) |
1 | + | |
2 | wait(1) | |
3 | ||
4 | Player=game:GetService('Players').LocalPlayer | |
5 | Character=Player.Character | |
6 | Mouse=Player:GetMouse() | |
7 | m=Instance.new('Model',Character) | |
8 | ||
9 | ||
10 | local function weldBetween(a, b) | |
11 | local weldd = Instance.new("ManualWeld") | |
12 | weldd.Part0 = a | |
13 | weldd.Part1 = b | |
14 | weldd.C0 = CFrame.new() | |
15 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
16 | weldd.Parent = a | |
17 | return weldd | |
18 | end | |
19 | ||
20 | it=Instance.new | |
21 | ||
22 | function nooutline(part) | |
23 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
24 | end | |
25 | ||
26 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
27 | local fp=it("Part") | |
28 | fp.formFactor=formfactor | |
29 | fp.Parent=parent | |
30 | fp.Reflectance=reflectance | |
31 | fp.Transparency=transparency | |
32 | fp.CanCollide=false | |
33 | fp.Locked=true | |
34 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
35 | fp.Name=name | |
36 | fp.Size=size | |
37 | fp.Position=Character.Torso.Position | |
38 | nooutline(fp) | |
39 | fp.Material=material | |
40 | fp:BreakJoints() | |
41 | return fp | |
42 | end | |
43 | ||
44 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
45 | local mesh=it(Mesh) | |
46 | mesh.Parent=part | |
47 | if Mesh=="SpecialMesh" then | |
48 | mesh.MeshType=meshtype | |
49 | mesh.MeshId=meshid | |
50 | end | |
51 | mesh.Offset=offset | |
52 | mesh.Scale=scale | |
53 | return mesh | |
54 | end | |
55 | ||
56 | function weld(parent,part0,part1,c0,c1) | |
57 | local weld=it("Weld") | |
58 | weld.Parent=parent | |
59 | weld.Part0=part0 | |
60 | weld.Part1=part1 | |
61 | weld.C0=c0 | |
62 | weld.C1=c1 | |
63 | return weld | |
64 | end | |
65 | ||
66 | Rarm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Handle",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
67 | Rarmweld=weld(m,Character["Right Arm"],Rarm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05729675, 4.39119911, 0.0853385925, -0.969911277, 0.243457988, -2.98023224e-008, 0.243458718, 0.969908416, 1.08033419e-007, 5.52072841e-008, 9.75269003e-008, -1)) | |
68 | mesh("SpecialMesh",Rarm,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
69 | Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
70 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714584351, -0.381387711, 0, 0.968919635, -0.247375682, 3.38060602e-008, 0.247375697, 0.968919694, 9.12497384e-008, -5.53283144e-008, -8.00508673e-008, 1)) | |
71 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
72 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4, 1, 1)) | |
73 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95176077, 1.57546997, -0.234508514, -0.136850849, -0.95618242, -0.258819014, -0.989912808, 0.141678512, -3.71472481e-007, 0.0366694443, 0.256208181, -0.965925872)) | |
74 | Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
75 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.6199646, 3.3400135, 1.90734863e-006, 0.971271098, 0.237976074, 1.15972526e-007, -0.237976059, 0.971271038, 1.19472546e-007, -8.4209141e-008, -1.43638914e-007, 1)) | |
76 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
77 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4.4000001, 1.79999995, 1.79999995)) | |
78 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.62085533, 1.88571167, 0.00590324402, 0.110307828, -0.99386102, 0.00851829443, -0.991601527, -0.110631131, -0.0669854209, 0.0675165877, -0.0010577396, -0.997717679)) | |
79 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995)) | |
80 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.8578949, 3.2693634, -0.0368251801, 0.363197148, -0.931361556, 0.0255653486, -0.929262877, -0.364094287, -0.0624978803, 0.0675163195, -0.00105787837, -0.997717619)) | |
81 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.79999995, 2.79999995, 2.79999995)) | |
82 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137453079, 1.27542877, -5.11186886, 8.90452156e-008, 9.18593202e-008, -1, -0.98991251, 0.141680613, -7.51322773e-008, 0.141680628, 0.98991257, 1.03548665e-007)) | |
83 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.39999962, 2.39999962, 2.39999962)) | |
84 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137456894, 1.87541199, -5.51185894, 8.90452156e-008, 9.18593202e-008, -1, -0.98991251, 0.141680613, -7.51322773e-008, 0.141680628, 0.98991257, 1.03548665e-007)) | |
85 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995)) | |
86 | Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.54613495, -0.638893127, 0.0728845596, -0.400279164, -0.916021109, -0.0261166263, -0.91390264, 0.401128829, -0.0622717254, 0.0675183386, -0.00105801714, -0.9977175)) | |
87 | ||
88 | Player=game:GetService('Players').LocalPlayer | |
89 | Character=Player.Character | |
90 | Mouse=Player:GetMouse() | |
91 | m=Instance.new('Model',Character) | |
92 | ||
93 | ||
94 | local function weldBetween(a, b) | |
95 | local weldd = Instance.new("ManualWeld") | |
96 | weldd.Part0 = a | |
97 | weldd.Part1 = b | |
98 | weldd.C0 = CFrame.new() | |
99 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
100 | weldd.Parent = a | |
101 | return weldd | |
102 | end | |
103 | ||
104 | it=Instance.new | |
105 | ||
106 | function nooutline(part) | |
107 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
108 | end | |
109 | ||
110 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
111 | local fp=it("Part") | |
112 | fp.formFactor=formfactor | |
113 | fp.Parent=parent | |
114 | fp.Reflectance=reflectance | |
115 | fp.Transparency=transparency | |
116 | fp.CanCollide=false | |
117 | fp.Locked=true | |
118 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
119 | fp.Name=name | |
120 | fp.Size=size | |
121 | fp.Position=Character.Torso.Position | |
122 | nooutline(fp) | |
123 | fp.Material=material | |
124 | fp:BreakJoints() | |
125 | return fp | |
126 | end | |
127 | ||
128 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
129 | local mesh=it(Mesh) | |
130 | mesh.Parent=part | |
131 | if Mesh=="SpecialMesh" then | |
132 | mesh.MeshType=meshtype | |
133 | mesh.MeshId=meshid | |
134 | end | |
135 | mesh.Offset=offset | |
136 | mesh.Scale=scale | |
137 | return mesh | |
138 | end | |
139 | ||
140 | function weld(parent,part0,part1,c0,c1) | |
141 | local weld=it("Weld") | |
142 | weld.Parent=parent | |
143 | weld.Part0=part0 | |
144 | weld.Part1=part1 | |
145 | weld.C0=c0 | |
146 | weld.C1=c1 | |
147 | return weld | |
148 | end | |
149 | ||
150 | Larm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Handle",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
151 | Larmweld=weld(m,Character["Left Arm"],Larm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05781555, 4.62921333, -0.00970458984, 0.999991894, -0.00404046103, 1.49011612e-008, 0.00404047314, 0.999988914, -5.96046448e-008, -1.46602082e-008, 5.96641812e-008, 1)) | |
152 | mesh("SpecialMesh",Larm,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
153 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4, 1, 1)) | |
154 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.65977859, 0.823997498, -0.156280518, 0.103938773, -0.960317492, -0.258818954, -0.994193792, -0.107605241, -3.32991505e-007, -0.0278499555, 0.257316202, -0.965925872)) | |
155 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.39999962, 2.39999962, 2.39999962)) | |
156 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137443542, 1.12393951, -5.2095747, -5.98331482e-008, 1.92554985e-008, -1, -0.994193971, -0.107603095, 5.74137999e-008, -0.107603095, 0.994193971, 2.55819259e-008)) | |
157 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.79999995, 2.79999995, 2.79999995)) | |
158 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13744545, 0.523963928, -4.80958462, -5.98331482e-008, 1.92554985e-008, -1, -0.994193971, -0.107603095, 5.74137999e-008, -0.107603095, 0.994193971, 2.55819259e-008)) | |
159 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995)) | |
160 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96409225, 2.46811295, 0.0160865784, 0.582305193, -0.812568247, 0.0255653579, -0.810312927, -0.58265537, -0.0624976382, 0.0656793788, 0.0156767573, -0.997717738)) | |
161 | Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
162 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.786727905, 0.192762375, 0, 0.968919694, 0.247375742, 3.01090317e-008, -0.247375727, 0.968919635, -5.77709756e-008, -4.34643717e-008, 4.8527184e-008, 1)) | |
163 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
164 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4.4000001, 1.79999995, 1.79999995)) | |
165 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.51605988, 1.0842514, 0.058807373, 0.352736592, -0.935684025, 0.00851839688, -0.933414876, -0.352491021, -0.0669855103, 0.0656799152, 0.0156770404, -0.997717679)) | |
166 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995)) | |
167 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05464792, -1.28056335, 0.125789642, -0.161237046, -0.986570179, -0.0261165425, -0.9847278, 0.162584379, -0.062271703, 0.0656815395, 0.0156771801, -0.9977175)) | |
168 | Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847)) | |
169 | Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.42996216, 3.34001923, 1.90734863e-006, 0.882214248, 0.470848411, 1.75681691e-011, -0.470848382, 0.882214189, 2.97979135e-008, 1.40148009e-008, -2.62964193e-008, 1)) | |
170 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864)) | |
171 | ||
172 | Player=game:GetService('Players').LocalPlayer | |
173 | Character=Player.Character | |
174 | Mouse=Player:GetMouse() | |
175 | m=Instance.new('Model',Character) | |
176 | ||
177 | ||
178 | local function weldBetween(a, b) | |
179 | local weldd = Instance.new("ManualWeld") | |
180 | weldd.Part0 = a | |
181 | weldd.Part1 = b | |
182 | weldd.C0 = CFrame.new() | |
183 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
184 | weldd.Parent = a | |
185 | return weldd | |
186 | end | |
187 | ||
188 | it=Instance.new | |
189 | ||
190 | function nooutline(part) | |
191 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
192 | end | |
193 | ||
194 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
195 | local fp=it("Part") | |
196 | fp.formFactor=formfactor | |
197 | fp.Parent=parent | |
198 | fp.Reflectance=reflectance | |
199 | fp.Transparency=transparency | |
200 | fp.CanCollide=false | |
201 | fp.Locked=true | |
202 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
203 | fp.Name=name | |
204 | fp.Size=size | |
205 | fp.Position=Character.Torso.Position | |
206 | nooutline(fp) | |
207 | fp.Material=material | |
208 | fp:BreakJoints() | |
209 | return fp | |
210 | end | |
211 | ||
212 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
213 | local mesh=it(Mesh) | |
214 | mesh.Parent=part | |
215 | if Mesh=="SpecialMesh" then | |
216 | mesh.MeshType=meshtype | |
217 | mesh.MeshId=meshid | |
218 | end | |
219 | mesh.Offset=offset | |
220 | mesh.Scale=scale | |
221 | return mesh | |
222 | end | |
223 | ||
224 | function weld(parent,part0,part1,c0,c1) | |
225 | local weld=it("Weld") | |
226 | weld.Parent=parent | |
227 | weld.Part0=part0 | |
228 | weld.Part1=part1 | |
229 | weld.C0=c0 | |
230 | weld.C1=c1 | |
231 | return weld | |
232 | end | |
233 | ||
234 | Head=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Bright yellow","Handle",Vector3.new(2.19999981, 1.0999999, 1.0999999)) | |
235 | Headweld=weld(m,Character["Head"],Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -0.0500087738, 2.28881836e-005, 0.999680221, 3.01564199e-007, -0.0252879113, -2.92213031e-007, 0.999997139, 3.73517423e-007, 0.0252879113, -3.6600747e-007, 0.999680221)) | |
236 | mesh("SpecialMesh",Head,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25, 1.25, 1.25)) | |
237 | Handel=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Bright red","Handel",Vector3.new(1.16666675, 1.39999998, 2.33333349)) | |
238 | Handelweld=weld(m,Head,Handel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0249404907, -0.449999809, -0.108985901, 0.928757787, -8.00113185e-008, -0.370687246, -8.31384206e-009, 1, -2.36676286e-007, 0.370687246, 2.22896801e-007, 0.928757787)) | |
239 | mesh("SpecialMesh",Handel,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=13030731",Vector3.new(0, 0, 0),Vector3.new(1.16666675, 1.16666651, 1.16666675)) | |
240 | ||
241 | game.Workspace.DefineUser.Humanoid.HipHeight = 10 | |
242 | Music = Instance.new("Sound",game.Workspace) | |
243 | Music.Volume = 10 | |
244 | Music.Looped = true | |
245 | Music.SoundId = "rbxassetid://218530627" | |
246 | Music:Play() | |
247 | ||
248 | local Player = game.Players.LocalPlayer | |
249 | local Character = game.Workspace:WaitForChild(Player.Name) | |
250 | local Torso = Character:WaitForChild("Torso") | |
251 | local LArm = Character:WaitForChild("Left Arm") | |
252 | local RArm = Character:WaitForChild("Right Arm") | |
253 | local Head = Character:WaitForChild("Head") | |
254 | local RLeg = Character:WaitForChild("Right Leg") | |
255 | local LLeg = Character:WaitForChild("Left Leg") | |
256 | ||
257 | local Weld = Instance.new("Weld",Head) | |
258 | Weld.Part0 = Head | |
259 | Weld.Part1 = Torso | |
260 | Weld.C0 = CFrame.new(0, -1.44887018, 0.388227463, 1, 0, 0, 0, 0.965925455, 0.258820862, 0, -0.258820862, 0.965925455) | |
261 | ||
262 | local Target = Weld.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(45)) | |
263 | ||
264 | local Weld = Instance.new("Weld",LArm) | |
265 | Weld.Part0 = LArm | |
266 | Weld.Part1 = Torso | |
267 | Weld.C0 = CFrame.new(1.78214359, 3.56006241, 0, 0.258820832, -0.965925336, 0, 0.965925336, 0.258820832, 0, 0, 0, 1) | |
268 | ||
269 | local Target = Weld.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(45)) | |
270 | ||
271 | local Weld = Instance.new("Weld",RArm) | |
272 | Weld.Part0 = RArm | |
273 | Weld.Part1 = Torso | |
274 | Weld.C0 = CFrame.new(-1.73037672, 3.36686897, 0, 0.258820832, 0.965925336, 0, -0.965925336, 0.258820832, 0, 0, 0, 1) | |
275 | ||
276 | local Target = Weld.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(45)) | |
277 | ||
278 | local Weld = Instance.new("Weld",RLeg) | |
279 | Weld.Part0 = RLeg | |
280 | Weld.Part1 = Torso | |
281 | Weld.C0 = CFrame.new(-0.158519745, 2.041008, 0.546886444, 0.96592629, 0.258817166, -5.77137996e-007, -0.249998331, 0.933013141, -0.258819014, -0.0669862702, 0.250000268, 0.965925932) | |
282 | ||
283 | local Weld = Instance.new("Weld",LLeg) | |
284 | Weld.Part0 = LLeg | |
285 | Weld.Part1 = Torso | |
286 | Weld.C0 = CFrame.new(0.5, 1.54546356, 0.414108276, 1, 0, 0, 0, 0.965925336, -0.258820862, 0, 0.258820891, 0.965925455) | |
287 | ||
288 | local Target = Weld.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(45)) | |
289 | --------------------------DefineUser --By Rufus14 (One of the my best scripts) | |
290 | sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
291 | sound.SoundId = "http://roblox.com/asset?id=280667448" | |
292 | Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
293 | mouse = game.Players.LocalPlayer:GetMouse() | |
294 | function key(key) | |
295 | key = key:lower() | |
296 | if key == "q" then | |
297 | for i = 1,5 do | |
298 | wait(0.01) | |
299 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35) | |
300 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0) | |
301 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35) | |
302 | end | |
303 | sound:Play() | |
304 | local hit = Instance.new("Explosion", plr["Right Arm"]) | |
305 | hit.Position = plr["Right Arm"].Position | |
306 | hit.Visible = false | |
307 | hit.BlastPressure = 100000 | |
308 | hit.BlastRadius = 2.5 | |
309 | wait(0.05) | |
310 | for i = 1,5 do | |
311 | wait(0.01) | |
312 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35) | |
313 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0) | |
314 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35) | |
315 | end | |
316 | hit:destroy() | |
317 | end | |
318 | if key == "e" then | |
319 | for i = 1,5 do | |
320 | wait(0.01) | |
321 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3) | |
322 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0) | |
323 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06) | |
324 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06) | |
325 | sound.PlaybackSpeed = 0.7 | |
326 | end | |
327 | sound:Play() | |
328 | local hit1 = Instance.new("Explosion", plr["Right Leg"]) | |
329 | hit1.Position = plr["Right Leg"].Position | |
330 | hit1.Visible = false | |
331 | hit1.BlastPressure = 200000 | |
332 | hit1.BlastRadius = 2 | |
333 | wait(0.1) | |
334 | for i = 1,5 do | |
335 | wait(0.01) | |
336 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3) | |
337 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0) | |
338 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06) | |
339 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06) | |
340 | end | |
341 | sound.PlaybackSpeed = 1 | |
342 | hit1:destory() | |
343 | end | |
344 | if key == "r" then | |
345 | for i = 1,5 do | |
346 | wait(0.01) | |
347 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35) | |
348 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0) | |
349 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35) | |
350 | end | |
351 | sound:Play() | |
352 | local hit2 = Instance.new("Explosion", plr["Left Arm"]) | |
353 | hit2.Position = plr["Left Arm"].Position | |
354 | hit2.Visible = false | |
355 | hit2.BlastPressure = 100000 | |
356 | hit2.BlastRadius = 2.5 | |
357 | wait(0.05) | |
358 | for i = 1,5 do | |
359 | wait(0.01) | |
360 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35) | |
361 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0) | |
362 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35) | |
363 | end | |
364 | hit2:destroy() | |
365 | end | |
366 | end | |
367 | mouse.KeyDown:connect(key) | |
368 | plr = game.Players.LocalPlayer.Character | |
369 | sound1 = Instance.new("Sound", plr.Head) | |
370 | sound1.SoundId = "http://www.roblox.com/asset/?id=360202811" | |
371 | sound1:Play() | |
372 | sound1.Looped = true | |
373 | sound1.Volume = 20 | |
374 | plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0) | |
375 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1) | |
376 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1) | |
377 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15) | |
378 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15) | |
379 | while true do | |
380 | wait(0.01) | |
381 | for i = 1,2 do | |
382 | wait(0.05) | |
383 | plr = game.Players.LocalPlayer.Character | |
384 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
385 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
386 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005) | |
387 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0) | |
388 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0) | |
389 | end | |
390 | for i = 1,2 do | |
391 | wait(0.05) | |
392 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
393 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
394 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005) | |
395 | plr = game.Players.LocalPlayer.Character | |
396 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0) | |
397 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0) | |
398 | end | |
399 | for i = 1,3 do | |
400 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005) | |
401 | wait(0.05) | |
402 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
403 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005) | |
404 | plr = game.Players.LocalPlayer.Character | |
405 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0) | |
406 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0) | |
407 | end | |
408 | wait(1) | |
409 | ------------------------------------------------------------------------------------------------------- | |
410 | for i = 1,3 do | |
411 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005) | |
412 | wait(0.05) | |
413 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005) | |
414 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005) | |
415 | plr = game.Players.LocalPlayer.Character | |
416 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0) | |
417 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0) | |
418 | ||
419 | end | |
420 | for i = 1,2 do | |
421 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005) | |
422 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005) | |
423 | wait(0.05) | |
424 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005) | |
425 | plr = game.Players.LocalPlayer.Character | |
426 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0) | |
427 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0) | |
428 | ||
429 | end | |
430 | for i = 1,2 do | |
431 | plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005) | |
432 | plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005) | |
433 | wait(0.05) | |
434 | plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005) | |
435 | plr = game.Players.LocalPlayer.Character | |
436 | plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0) | |
437 | plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0) | |
438 | ||
439 | end | |
440 | end |