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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10-
Player = game.Players.LocalPlayer
10+
		return Fake
11-
c = game.Players.LocalPlayer.Character
11+
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17-
p = game.Players.LocalPlayer
17+
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31-
mouse = Player:GetMouse()
31+
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Targer = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
-- The Box of Wonder --
70
71
wait()
72
script.Parent = nil
73
LoudVolume = false
74
Submerged = false
75
Music = true
76
script.Name = "CardboardBox"
77
Player = game.Players.owner
78
c = game.Players.LocalPlayer.owner
79
Head = c.Head
80
anim = c.Humanoid.Animator
81
Humanoid = c:findFirstChild("Humanoid")
82
b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
83
rage = false
84
p = game.Players.owner
85
Music = false
86
W = nil
87
local Effects = {}
88
attack = false
89
local attacking = false
90
vt = Vector3.new
91
bc = BrickColor.new
92
br = BrickColor.random
93
it = Instance.new
94
cf = CFrame.new
95
euler = CFrame.fromEulerAnglesXYZ
96
angles = CFrame.Angles
97
matr = math.random
98
99
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
100
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
101
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
102
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
103
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
104
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
105
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
106
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
107
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
108
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
109
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
110
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
111
  RS = c.Torso:FindFirstChild("Right Shoulder")
112
  LS = c.Torso:FindFirstChild("Left Shoulder")
113
  RH = c.Torso:FindFirstChild("Right Hip")
114
  LH = c.Torso:FindFirstChild("Left Hip")
115
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
116
  N = c.Torso:FindFirstChild("Neck")
117
  cf = CFrame.new
118
  ang = CFrame.Angles
119
  rd = math.rad
120
  rd2 = math.random
121
122
  function lerpz(joint, prop, cfrmz, alp)
123
    joint[prop] = joint[prop]:lerp(cfrmz, alp)
124
  end
125
  function resetlerp()
126
    RJ.C0 = RJC0
127
    RJ.C1 = RJC1
128
    N.C0 = NC0
129
    N.C1 = NC1
130
    RS.C0 = RSC0
131
    RS.C1 = RSC1
132
    LS.C0 = LSC0
133
    LS.C1 = LSC1
134
    RH.C0 = RHC0
135
    RH.C1 = RHC1
136
    LH.C0 = LHC0
137
	LH.C1 = LHC1
138
  end
139
140
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://235529455" S.Volume = 3 S.Looped = true
141
function NukeShockwaves(Size, CFramez)
142
local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
143
Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
144
SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
145
Spawn(function()
146
for i = 1,math.huge do
147
if Shock.Transparency >= 1 then break end
148
Shock.Transparency = Shock.Transparency + 0.05
149
wait()
150
end
151
end)
152
end
153
154
function swait(num)
155
if num==0 or num==nil then
156
game:service'RunService'.Heartbeat:wait(0)
157
else
158
for i=0,num do
159
game:service'RunService'.Heartbeat:wait(0)
160
end
161
end
162
end
163
164
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
165
local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P 
166
P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.FrontSurface = "SmoothNoOutlines" P.BackSurface = "SmoothNoOutlines" 
167
P.LeftSurface = "SmoothNoOutlines" P.RightSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Linen") P.Material = "SmoothPlastic"
168
local M = Instance.new("BlockMesh",P)
169
local tra = Instance.new("ParticleEmitter",P) tra.Color = ColorSequence.new(Color3.new(0/255,170/255,255/255)) tra.Texture = "rbxassetid://73623723"
170
tra.Rate = 2 tra.Rotation = NumberRange.new(-25,25) tra.Lifetime = NumberRange.new(1,2) tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.35,0),NumberSequenceKeypoint.new(1,0.35,0)})
171
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.135,0,0),NumberSequenceKeypoint.new(0.875,0,0),NumberSequenceKeypoint.new(1,1,0)})
172
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.ZOffset = 1 tra.Acceleration = Vector3.new(0,5,0) tra.Enabled = false
173
function SelfDestructBox()
174
local Sound = Instance.new("Sound",c.HumanoidRootPart) Sound.SoundId = "rbxassetid://256286242" Sound.Volume = 4 Sound:Play()
175
P.Touched:connect(function(Hit)
176
if Hit == c or Hit.Parent == c or Hit.Anchored == true then return end
177
for i,v in pairs(game.Workspace:children()) do
178
if v:findFirstChild("HumanoidRootPart")~= nil and v ~= c then
179
if (v.HumanoidRootPart.Position-c.HumanoidRootPart.Position).magnitude <= 25 then
180
v:findFirstChild("Humanoid"):TakeDamage(100)
181
end
182
end
183
end
184
Hit = true c.Parent = nil
185
local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true
186
Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock)
187
Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere"
188
P:remove()
189
local Pos = Shock.Position
190
local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 1 Sound:Play()
191
for i = 1,4 do
192
SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2)
193
swait()
194
end
195
for i = 1,30 do
196
SM.Offset = Vector3.new(math.random(-2,2)/10,math.random(-2,2)/10,math.random(-2,2)/10)
197
NukeShockwaves(i*3,CFrame.new(Shock.Position))
198
swait()
199
end
200
for i = 1,30 do
201
Shock.Transparency = Shock.Transparency + 1/30
202
SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025)
203
swait()
204
end
205
end)
206
end
207
208
sine = 0
209
210
Sadness = false
211
212
InBox = false local Speed
213
function HideInBox()
214
if InBox == false then Humanoid.WalkSpeed = 6 S:Play()
215
Humanoid.HipHeight = -0.5 anim.Parent = nil InBox = true c.Head.Transparency = 1
216
for i = 1,10 do
217
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
218
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
219
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
220
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
221
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
222
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
223
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
224
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
225
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
226
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
227
swait()
228
end
229
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
230
v2.Transparency = 1	end end end end tra.Enabled = true
231
while InBox == true do
232
if Sadness == true then
233
tra.Enabled = false
234
else
235
tra.Enabled = true
236
end
237
if attack == false then
238
local Beat = 1+(S.PlaybackLoudness)/2500
239
M.Scale = Vector3.new(Beat,Beat,Beat)
240
if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then
241
sine = sine + 1 Humanoid.HipHeight = -0.5
242
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
243
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5)
244
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
245
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
246
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
247
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
248
lerpz(RH, "C0", RHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
249
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
250
lerpz(LH, "C0", LHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
251
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
252
else Humanoid.HipHeight = -1.5
253
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
254
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2)
255
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
256
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
257
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
258
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
259
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
260
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
261
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
262
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)	
263
end
264
end
265
swait()
266
end
267
else InBox = false anim.Parent = Humanoid Humanoid.HipHeight = 0 Humanoid.WalkSpeed = 16 c.Head.Transparency = 0 S:Stop()
268
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
269
v2.Transparency = 0	end end end end tra.Enabled = false
270
M.Scale = Vector3.new(1,1,1)
271
for i = 1,10 do
272
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
273
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
274
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
275
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
276
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
277
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
278
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
279
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
280
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
281
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
282
swait()
283
end	
284
end
285
end
286
287
WeegeeAttax = false
288
function WeegeeAttack()
289
WeegeeAttax = true
290
while WeegeeAttax == true do
291
swait()
292
for i,v in pairs (game.Workspace:children()) do
293
if v.Name == "Weegee" then
294
if v:findFirstChild("BodyVelocity")==nil then
295
local BV = Instance.new("BodyVelocity",v)BV.Velocity = v.CFrame.lookVector*-75
296
BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
297
else
298
v:findFirstChild("BodyVelocity").Velocity = v.CFrame.lookVector*-75
299
end
300
v.CFrame = CFrame.new(v.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
301
v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(180),0)
302
end
303
end
304
end
305
for i,v in pairs (game.Workspace:children()) do
306
if v.Name == "Weegee" then
307
if v:findFirstChild("BodyVelocity")~=nil then
308
v:findFirstChild("BodyVelocity"):remove()
309
end
310
end
311
end
312
end
313
314
function Retreat() 
315
if Inflated == false then
316
anim.Parent = nil
317
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() 
318
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
319
v2.Transparency = 1	end end end end
320
for i = 1,4 do
321
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
322
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
323
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
324
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
325
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
326
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
327
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
328
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
329
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
330
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)	
331
swait()
332
end	
333
for i = 1,100 do
334
Humanoid.HipHeight = -1.5 c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
335
W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
336
swait()
337
end
338
W.C0 = CFrame.Angles(0,0,0)
339
if InBox == false then
340
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
341
v2.Transparency = 0	end end end end anim.Parent = Humanoid
342
for i = 1,10 do
343
swait()
344
end
345
end	
346
else
347
anim.Parent = nil
348
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() 
349
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
350
v2.Transparency = 1	end end end end
351
if InBox == false then
352
for i = 1,4 do
353
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
354
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
355
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
356
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
357
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
358
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
359
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
360
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
361
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
362
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)	
363
swait()
364
end	
365
end
366
for i = 1,100 do
367
c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
368
W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
369
swait()
370
end
371
if InBox == false then
372
resetlerp()
373
end
374
W.C0 = CFrame.Angles(0,0,0)
375
if InBox == false then
376
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
377
v2.Transparency = 0	end end end end anim.Parent = Humanoid
378
for i = 1,10 do
379
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
380
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
381
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
382
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
383
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
384
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
385
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
386
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
387
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
388
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
389
swait()
390
end
391
end		
392
end
393
end
394
Inflated = false
395
function Inflate()
396
if Inflated == false then
397
local Charge = 0  S.Volume = 10
398
for i = 1,75 do Charge = Charge + 0.1 c.HumanoidRootPart.Anchored = true Inflated = true Humanoid.HipHeight = Humanoid.HipHeight + 0.05
399
P.Size = P.Size+Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P 
400
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,1,0)
401
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
402
lerpz(N, "C0", NC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
403
lerpz(RS, "C0", RSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
404
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
405
lerpz(LS, "C0", LSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
406
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
407
lerpz(RH, "C0", RHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
408
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
409
lerpz(LH, "C0", LHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
410
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
411
swait()
412
end
413
local hit = false
414
P.Touched:connect(function(Hit)
415
if hit == true then return end
416
if Hit.Anchored == true and Hit.Name ~= "NoMoonPls" then
417
hit = true P.Anchored = true
418
for i = 1,8 do
419
local S2 = Instance.new("Sound",P)S2.SoundId = "rbxassetid://211062246" S2.Volume = 10 S2:Play()
420
local S3 = Instance.new("Sound",P)S3.SoundId = "rbxassetid://133159174" S3.Volume = 10 S3:Play() game.Debris:AddItem(S3,4)
421
end
422
end
423
end)
424
else
425
local Charge = 0
426
for i = 1,25 do Charge = Charge + 0.3 c.HumanoidRootPart.Anchored = true Inflated = false Humanoid.HipHeight = Humanoid.HipHeight - 0.15
427
P.Size = P.Size-Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P 
428
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-1,0)
429
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
430
lerpz(N, "C0", NC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
431
lerpz(RS, "C0", RSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
432
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
433
lerpz(LS, "C0", LSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
434
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
435
lerpz(RH, "C0", RHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
436
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
437
lerpz(LH, "C0", LHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
438
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
439
swait()
440
end
441
resetlerp() P.Size = Vector3.new(3,3,3) W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P  S.Volume = 1
442
end
443
end
444
445
function Sadnessz()
446
if Sadness == false then
447
Song = "Sadness" Sadness = true
448
S.SoundId = "rbxassetid://225195031"
449
local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(6,1,6)Cl.CanCollide = true Cl.Anchored = true Cl.BrickColor = BrickColor.new("Dark stone grey")
450
local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://1095708" M.Scale = Vector3.new(7,4,7) local Ch = 0
451
while Sadness == true do
452
local Rain = Instance.new("Part",c)Rain.Size = Vector3.new(0.2,2,0.2)Rain.CanCollide = false Rain.BrickColor = BrickColor.new("Light blue")
453
local RM = Instance.new("BlockMesh",Rain)RM.Scale = Vector3.new(0.05,1,0.05) Rain.Material = "Neon" game.Debris:AddItem(Rain,2)
454
local BV = Instance.new("BodyVelocity",Rain)BV.Velocity = Vector3.new(0,-100,0)
455
BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
456
Cl.CFrame = CFrame.new(c.HumanoidRootPart.Position+Vector3.new(0,6,0))
457
Rain.CFrame = Cl.CFrame*CFrame.new(math.random(-50,50)/10,0,math.random(-25,25)/10)
458
swait()
459
end
460
Cl:remove()
461
else
462
Sadness = false
463
end
464
end
465
466
Song = "TomodachiMarket" 
467
function Playlist()
468
S.TimePosition = 0
469
if Song == "TomodachiMarket" then
470
Song = "SmexyJazz"
471
S.SoundId = "rbxassetid://178790549"
472
elseif Song == "SmexyJazz" then
473
Song = "Elevator"
474
S.SoundId = "rbxassetid://130768299"
475
elseif Song == "Elevator" then
476
Song = "Henesys"
477
S.SoundId = "rbxassetid://160461278"
478
elseif Song == "Henesys" then
479
Song = "WhiteChristmas"
480
S.SoundId = "rbxassetid://529406609"
481
elseif Song == "WhiteChristmas" then
482
Song = "Guitar"
483
S.SoundId = "rbxassetid://339600793"
484
elseif Song == "Guitar" then
485
Song = "SuperSanic"
486
S.SoundId = "rbxassetid://149103854"
487
elseif Song == "SuperSanic" then
488
Song = "WiiChannel"
489
S.SoundId = "rbxassetid://252169264"
490
elseif Song == "WiiChannel" then
491
Song = "8-Bitbowser"
492
S.SoundId = "rbxassetid://410075847"
493
elseif Song == "8-Bitbowser" then
494
Song = "Dragonforce"
495
S.SoundId = "rbxassetid://608289510"
496
elseif Song == "Dragonforce" then
497
Song = "Gerudo Valley"
498
S.SoundId = "rbxassetid://155743407"
499
elseif Song == "Gerudo Valley" then
500
Song = "EggsForBart"
501
S.SoundId = "rbxassetid://872826213"
502
elseif Song == "EggsForBart" or Song == "Sadness" then
503
Song = "TomodachiMarket"
504
S.SoundId = "rbxassetid://235529455"
505
end
506
end
507
Headlightz = false
508
function Headlights()
509
attack = true  
510
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
511
v2.Transparency = 0	end end end end tra.Enabled = true
512
c.Head.Transparency = 0
513
514
for i = 1,8 do
515
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
516
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
517
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
518
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
519
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
520
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
521
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
522
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
523
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
524
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
525
swait()
526
end
527
for i = 1,6 do
528
lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 0.35) * ang(rd(30), rd(0), rd(0)), 0.5)
529
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
530
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(35)), 0.5)
531
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
532
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(-35)), 0.5)
533
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
534
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
535
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
536
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
537
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
538
swait()
539
end
540
if Headlightz == false then 
541
Headlightz = true
542
local He1 = Instance.new("Part",c)He1.Size = Vector3.new(1,0.4,1)He1.BrickColor = BrickColor.new("Bright green")He1.Material = "Neon"
543
local He2 = Instance.new("Part",c)He2.Size = Vector3.new(1,0.4,1)He2.BrickColor = BrickColor.new("Bright green")He2.Material = "Neon"
544
local W1 = Instance.new("Weld",P)W1.Part0 = P W1.Part1 = He1 W1.C0 = CFrame.new(0.7,0,-1.5)He1.Name = "Headlight1"
545
local C1 = Instance.new("CylinderMesh",He1)W1.C0 = W1.C0 * CFrame.Angles(math.rad(90),0,0)He2.Name = "Headlight2"
546
local W2 = Instance.new("Weld",P)W2.Part0 = P W2.Part1 = He2 W2.C0 = CFrame.new(-0.7,0,-1.5)
547
local C2 = Instance.new("CylinderMesh",He2)W2.C0 = W2.C0 * CFrame.Angles(math.rad(90),0,0)
548
elseif Headlightz == true  then
549
Headlightz = false c:findFirstChild("Headlight1"):remove() c:findFirstChild("Headlight2"):remove()
550
end
551
for i = 1,3 do
552
lerpz(RJ, "C0", RJC0 * cf(0, -1, 2) * ang(rd(30), rd(0), rd(0)), 0.5)
553
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
554
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(35)), 0.5)
555
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
556
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-35)), 0.5)
557
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
558
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
559
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
560
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
561
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
562
swait()
563
end
564
for i = 1,3 do
565
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
566
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
567
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
568
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
569
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
570
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
571
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
572
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
573
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
574
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
575
swait()
576
end
577
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
578
v2.Transparency = 1	end end end end tra.Enabled = true
579
c.Head.Transparency = 1
580
attack = false
581
end
582
583
local PEAR = Instance.new("Model",nil)
584
function PullInBox()
585
attack = true  
586
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
587
v2.Transparency = 0	end end end end tra.Enabled = true
588
c.Head.Transparency = 0
589
for i = 1,4 do
590
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
591
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
592
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
593
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
594
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
595
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
596
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
597
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
598
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
599
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
600
swait()
601
end
602
local Hit = false
603
local FE = c["Right Arm"].Touched:connect(function(Part)
604
if Part ~= c and Part.Size.X <= 50 and Part.Size.Z <= 50 and Part.Size.Y <= 50 then
605
Part.Parent = PEAR
606
end
607
end)
608
for i = 1,2 do
609
lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 2) * ang(rd(30), rd(15), rd(30)), 0.5)
610
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
611
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(120)), 0.5)
612
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
613
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
614
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
615
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
616
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
617
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
618
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
619
swait()
620
end
621
for i = 1,2 do
622
lerpz(RJ, "C0", RJC0 * cf(0, -1.75, 1) * ang(rd(60), rd(15), rd(30)), 0.5)
623
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
624
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
625
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
626
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
627
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
628
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
629
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
630
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
631
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
632
swait()
633
end
634
for i = 1,4 do
635
lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 0.5) * ang(rd(90), rd(15), rd(30)), 0.5)
636
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60), rd(15), rd(-30)), 0.5)
637
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
638
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
639
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
640
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
641
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
642
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
643
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
644
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
645
swait()
646
end
647
for i = 1,4 do
648
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
649
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
650
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
651
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
652
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
653
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
654
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
655
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
656
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
657
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
658
swait()
659
end
660
FE:disconnect()
661
for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
662
v2.Transparency = 1	end end end end tra.Enabled = true
663
c.Head.Transparency = 1
664
attack = false
665
end
666
667
function ThrowStuff()
668
P.Anchored = true
669
for i,v in pairs (PEAR:children()) do v.Parent = game.Workspace v.Anchored = false v.CanCollide = true
670
local PS = Instance.new("Sound",v)PS.SoundId = "rbxassetid://521410270" PS.Volume = 1 PS.PlaybackSpeed = math.random(10,14)/10 PS:Play() 
671
v.Name = "Weegee" v.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
672
local BV = Instance.new("BodyVelocity",v)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
673
BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
674
swait()
675
end
676
P.Anchored = false
677
end
678
679
function Weegee()
680
local PS = Instance.new("Sound",P)PS.SoundId = "rbxassetid://244303550" PS.Volume = 0.25 PS.PlaybackSpeed = math.random(8,18)/10 PS:Play()
681
local We = Instance.new("Part",game.Workspace)We.Size = Vector3.new(1,2,1)local WeM = Instance.new("SpecialMesh",We) We.Name = "Weegee"
682
WeM.MeshId = "rbxassetid://430819577" WeM.Scale = Vector3.new(0.001, 0.001, 0.001) WeM.TextureId = "rbxassetid://430819580"
683
We.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
684
local BV = Instance.new("BodyVelocity",We)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
685
BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
686
end
687
mouse.KeyDown:connect(function(key)
688
if attack == true then return end
689
if InBox == true and Inflated == false and Sadness == false then
690
if key == "x" then
691
Headlights()
692
end
693
if key == "q" then
694
PullInBox()
695
end
696
if key == "e" then
697
ThrowStuff()
698
end
699
if key == "b" then
700
Weegee()
701
end
702
elseif InBox == true and Sadness == true then
703
if key == "b" then
704
MoneyPls()
705
end	
706
elseif InBox == false then
707
if key == "x" then
708
Inflate()
709
end
710
end
711
if key == "c" then
712
Sadnessz()
713
end
714
if key == "z" then
715
HideInBox()
716
end
717
if key == "v" then
718
WeegeeAttack()
719
end
720
if key == "f" then
721
Retreat()
722
end
723
if key == "n" then
724
Playlist()
725
end
726
if key == "m" then
727
SelfDestructBox()
728
end
729
end)
730
731
mouse.KeyUp:connect(function(key)
732
if key == "v" then
733
WeegeeAttax = false
734
end
735
end)
736
737
game:GetService("RunService").RenderStepped:connect(function()
738
Humanoid.MaxHealth = Humanoid.MaxHealth*2
739
Humanoid.Health = Humanoid.MaxHealth*2
740
if attack == false then
741
for i,v in pairs (c:children()) do
742
if v.ClassName == "Accessory" then
743
for i,v2 in pairs (v:children()) do
744
if v2.ClassName == "Part" then
745
v2.Anchored = false
746
end
747
end
748
end
749
end
750
for i,v in pairs (c:children()) do
751
if v.ClassName == "Part" then
752
v.Anchored = false
753
end
754
end
755
end
756
end)