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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | - | Player = game.Players.LocalPlayer |
10 | + | return Fake |
11 | - | c = game.Players.LocalPlayer.Character |
11 | + | end |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | - | p = game.Players.LocalPlayer |
17 | + | local function TriggerEvent(self,Event,...) |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | - | mouse = Player:GetMouse() |
31 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Targer = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | -- The Box of Wonder -- | |
70 | ||
71 | wait() | |
72 | script.Parent = nil | |
73 | LoudVolume = false | |
74 | Submerged = false | |
75 | Music = true | |
76 | script.Name = "CardboardBox" | |
77 | Player = game.Players.owner | |
78 | c = game.Players.LocalPlayer.owner | |
79 | Head = c.Head | |
80 | anim = c.Humanoid.Animator | |
81 | Humanoid = c:findFirstChild("Humanoid") | |
82 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman" | |
83 | rage = false | |
84 | p = game.Players.owner | |
85 | Music = false | |
86 | W = nil | |
87 | local Effects = {} | |
88 | attack = false | |
89 | local attacking = false | |
90 | vt = Vector3.new | |
91 | bc = BrickColor.new | |
92 | br = BrickColor.random | |
93 | it = Instance.new | |
94 | cf = CFrame.new | |
95 | euler = CFrame.fromEulerAnglesXYZ | |
96 | angles = CFrame.Angles | |
97 | matr = math.random | |
98 | ||
99 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
100 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
101 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
102 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
103 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
104 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
105 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
106 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
107 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
108 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
109 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
110 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
111 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
112 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
113 | RH = c.Torso:FindFirstChild("Right Hip") | |
114 | LH = c.Torso:FindFirstChild("Left Hip") | |
115 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
116 | N = c.Torso:FindFirstChild("Neck") | |
117 | cf = CFrame.new | |
118 | ang = CFrame.Angles | |
119 | rd = math.rad | |
120 | rd2 = math.random | |
121 | ||
122 | function lerpz(joint, prop, cfrmz, alp) | |
123 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
124 | end | |
125 | function resetlerp() | |
126 | RJ.C0 = RJC0 | |
127 | RJ.C1 = RJC1 | |
128 | N.C0 = NC0 | |
129 | N.C1 = NC1 | |
130 | RS.C0 = RSC0 | |
131 | RS.C1 = RSC1 | |
132 | LS.C0 = LSC0 | |
133 | LS.C1 = LSC1 | |
134 | RH.C0 = RHC0 | |
135 | RH.C1 = RHC1 | |
136 | LH.C0 = LHC0 | |
137 | LH.C1 = LHC1 | |
138 | end | |
139 | ||
140 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://235529455" S.Volume = 3 S.Looped = true | |
141 | function NukeShockwaves(Size, CFramez) | |
142 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true | |
143 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock) | |
144 | SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0) | |
145 | Spawn(function() | |
146 | for i = 1,math.huge do | |
147 | if Shock.Transparency >= 1 then break end | |
148 | Shock.Transparency = Shock.Transparency + 0.05 | |
149 | wait() | |
150 | end | |
151 | end) | |
152 | end | |
153 | ||
154 | function swait(num) | |
155 | if num==0 or num==nil then | |
156 | game:service'RunService'.Heartbeat:wait(0) | |
157 | else | |
158 | for i=0,num do | |
159 | game:service'RunService'.Heartbeat:wait(0) | |
160 | end | |
161 | end | |
162 | end | |
163 | ||
164 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
165 | local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
166 | P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.FrontSurface = "SmoothNoOutlines" P.BackSurface = "SmoothNoOutlines" | |
167 | P.LeftSurface = "SmoothNoOutlines" P.RightSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Linen") P.Material = "SmoothPlastic" | |
168 | local M = Instance.new("BlockMesh",P) | |
169 | local tra = Instance.new("ParticleEmitter",P) tra.Color = ColorSequence.new(Color3.new(0/255,170/255,255/255)) tra.Texture = "rbxassetid://73623723" | |
170 | tra.Rate = 2 tra.Rotation = NumberRange.new(-25,25) tra.Lifetime = NumberRange.new(1,2) tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.35,0),NumberSequenceKeypoint.new(1,0.35,0)}) | |
171 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.135,0,0),NumberSequenceKeypoint.new(0.875,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
172 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.ZOffset = 1 tra.Acceleration = Vector3.new(0,5,0) tra.Enabled = false | |
173 | function SelfDestructBox() | |
174 | local Sound = Instance.new("Sound",c.HumanoidRootPart) Sound.SoundId = "rbxassetid://256286242" Sound.Volume = 4 Sound:Play() | |
175 | P.Touched:connect(function(Hit) | |
176 | if Hit == c or Hit.Parent == c or Hit.Anchored == true then return end | |
177 | for i,v in pairs(game.Workspace:children()) do | |
178 | if v:findFirstChild("HumanoidRootPart")~= nil and v ~= c then | |
179 | if (v.HumanoidRootPart.Position-c.HumanoidRootPart.Position).magnitude <= 25 then | |
180 | v:findFirstChild("Humanoid"):TakeDamage(100) | |
181 | end | |
182 | end | |
183 | end | |
184 | Hit = true c.Parent = nil | |
185 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true | |
186 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock) | |
187 | Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere" | |
188 | P:remove() | |
189 | local Pos = Shock.Position | |
190 | local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 1 Sound:Play() | |
191 | for i = 1,4 do | |
192 | SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2) | |
193 | swait() | |
194 | end | |
195 | for i = 1,30 do | |
196 | SM.Offset = Vector3.new(math.random(-2,2)/10,math.random(-2,2)/10,math.random(-2,2)/10) | |
197 | NukeShockwaves(i*3,CFrame.new(Shock.Position)) | |
198 | swait() | |
199 | end | |
200 | for i = 1,30 do | |
201 | Shock.Transparency = Shock.Transparency + 1/30 | |
202 | SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025) | |
203 | swait() | |
204 | end | |
205 | end) | |
206 | end | |
207 | ||
208 | sine = 0 | |
209 | ||
210 | Sadness = false | |
211 | ||
212 | InBox = false local Speed | |
213 | function HideInBox() | |
214 | if InBox == false then Humanoid.WalkSpeed = 6 S:Play() | |
215 | Humanoid.HipHeight = -0.5 anim.Parent = nil InBox = true c.Head.Transparency = 1 | |
216 | for i = 1,10 do | |
217 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
218 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1) | |
219 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
220 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
221 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
222 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
223 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
224 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
225 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
226 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
227 | swait() | |
228 | end | |
229 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
230 | v2.Transparency = 1 end end end end tra.Enabled = true | |
231 | while InBox == true do | |
232 | if Sadness == true then | |
233 | tra.Enabled = false | |
234 | else | |
235 | tra.Enabled = true | |
236 | end | |
237 | if attack == false then | |
238 | local Beat = 1+(S.PlaybackLoudness)/2500 | |
239 | M.Scale = Vector3.new(Beat,Beat,Beat) | |
240 | if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then | |
241 | sine = sine + 1 Humanoid.HipHeight = -0.5 | |
242 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
243 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5) | |
244 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5) | |
245 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
246 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5) | |
247 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
248 | lerpz(RH, "C0", RHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5) | |
249 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
250 | lerpz(LH, "C0", LHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5) | |
251 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
252 | else Humanoid.HipHeight = -1.5 | |
253 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
254 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2) | |
255 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2) | |
256 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
257 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2) | |
258 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
259 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
260 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
261 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
262 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
263 | end | |
264 | end | |
265 | swait() | |
266 | end | |
267 | else InBox = false anim.Parent = Humanoid Humanoid.HipHeight = 0 Humanoid.WalkSpeed = 16 c.Head.Transparency = 0 S:Stop() | |
268 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
269 | v2.Transparency = 0 end end end end tra.Enabled = false | |
270 | M.Scale = Vector3.new(1,1,1) | |
271 | for i = 1,10 do | |
272 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
273 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
274 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
275 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
276 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
277 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
278 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
279 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
280 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
281 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
282 | swait() | |
283 | end | |
284 | end | |
285 | end | |
286 | ||
287 | WeegeeAttax = false | |
288 | function WeegeeAttack() | |
289 | WeegeeAttax = true | |
290 | while WeegeeAttax == true do | |
291 | swait() | |
292 | for i,v in pairs (game.Workspace:children()) do | |
293 | if v.Name == "Weegee" then | |
294 | if v:findFirstChild("BodyVelocity")==nil then | |
295 | local BV = Instance.new("BodyVelocity",v)BV.Velocity = v.CFrame.lookVector*-75 | |
296 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
297 | else | |
298 | v:findFirstChild("BodyVelocity").Velocity = v.CFrame.lookVector*-75 | |
299 | end | |
300 | v.CFrame = CFrame.new(v.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p) | |
301 | v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(180),0) | |
302 | end | |
303 | end | |
304 | end | |
305 | for i,v in pairs (game.Workspace:children()) do | |
306 | if v.Name == "Weegee" then | |
307 | if v:findFirstChild("BodyVelocity")~=nil then | |
308 | v:findFirstChild("BodyVelocity"):remove() | |
309 | end | |
310 | end | |
311 | end | |
312 | end | |
313 | ||
314 | function Retreat() | |
315 | if Inflated == false then | |
316 | anim.Parent = nil | |
317 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() | |
318 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
319 | v2.Transparency = 1 end end end end | |
320 | for i = 1,4 do | |
321 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
322 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75) | |
323 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
324 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
325 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
326 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
327 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
328 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
329 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
330 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
331 | swait() | |
332 | end | |
333 | for i = 1,100 do | |
334 | Humanoid.HipHeight = -1.5 c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100 | |
335 | W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0) | |
336 | swait() | |
337 | end | |
338 | W.C0 = CFrame.Angles(0,0,0) | |
339 | if InBox == false then | |
340 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
341 | v2.Transparency = 0 end end end end anim.Parent = Humanoid | |
342 | for i = 1,10 do | |
343 | swait() | |
344 | end | |
345 | end | |
346 | else | |
347 | anim.Parent = nil | |
348 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() | |
349 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
350 | v2.Transparency = 1 end end end end | |
351 | if InBox == false then | |
352 | for i = 1,4 do | |
353 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
354 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75) | |
355 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
356 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
357 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
358 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
359 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
360 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
361 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
362 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
363 | swait() | |
364 | end | |
365 | end | |
366 | for i = 1,100 do | |
367 | c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100 | |
368 | W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0) | |
369 | swait() | |
370 | end | |
371 | if InBox == false then | |
372 | resetlerp() | |
373 | end | |
374 | W.C0 = CFrame.Angles(0,0,0) | |
375 | if InBox == false then | |
376 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
377 | v2.Transparency = 0 end end end end anim.Parent = Humanoid | |
378 | for i = 1,10 do | |
379 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
380 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
381 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
382 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
383 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
384 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
385 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
386 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
387 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
388 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
389 | swait() | |
390 | end | |
391 | end | |
392 | end | |
393 | end | |
394 | Inflated = false | |
395 | function Inflate() | |
396 | if Inflated == false then | |
397 | local Charge = 0 S.Volume = 10 | |
398 | for i = 1,75 do Charge = Charge + 0.1 c.HumanoidRootPart.Anchored = true Inflated = true Humanoid.HipHeight = Humanoid.HipHeight + 0.05 | |
399 | P.Size = P.Size+Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
400 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,1,0) | |
401 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
402 | lerpz(N, "C0", NC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
403 | lerpz(RS, "C0", RSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
404 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
405 | lerpz(LS, "C0", LSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
406 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
407 | lerpz(RH, "C0", RHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
408 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
409 | lerpz(LH, "C0", LHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
410 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
411 | swait() | |
412 | end | |
413 | local hit = false | |
414 | P.Touched:connect(function(Hit) | |
415 | if hit == true then return end | |
416 | if Hit.Anchored == true and Hit.Name ~= "NoMoonPls" then | |
417 | hit = true P.Anchored = true | |
418 | for i = 1,8 do | |
419 | local S2 = Instance.new("Sound",P)S2.SoundId = "rbxassetid://211062246" S2.Volume = 10 S2:Play() | |
420 | local S3 = Instance.new("Sound",P)S3.SoundId = "rbxassetid://133159174" S3.Volume = 10 S3:Play() game.Debris:AddItem(S3,4) | |
421 | end | |
422 | end | |
423 | end) | |
424 | else | |
425 | local Charge = 0 | |
426 | for i = 1,25 do Charge = Charge + 0.3 c.HumanoidRootPart.Anchored = true Inflated = false Humanoid.HipHeight = Humanoid.HipHeight - 0.15 | |
427 | P.Size = P.Size-Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
428 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-1,0) | |
429 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
430 | lerpz(N, "C0", NC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
431 | lerpz(RS, "C0", RSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
432 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
433 | lerpz(LS, "C0", LSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
434 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
435 | lerpz(RH, "C0", RHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
436 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
437 | lerpz(LH, "C0", LHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
438 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
439 | swait() | |
440 | end | |
441 | resetlerp() P.Size = Vector3.new(3,3,3) W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P S.Volume = 1 | |
442 | end | |
443 | end | |
444 | ||
445 | function Sadnessz() | |
446 | if Sadness == false then | |
447 | Song = "Sadness" Sadness = true | |
448 | S.SoundId = "rbxassetid://225195031" | |
449 | local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(6,1,6)Cl.CanCollide = true Cl.Anchored = true Cl.BrickColor = BrickColor.new("Dark stone grey") | |
450 | local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://1095708" M.Scale = Vector3.new(7,4,7) local Ch = 0 | |
451 | while Sadness == true do | |
452 | local Rain = Instance.new("Part",c)Rain.Size = Vector3.new(0.2,2,0.2)Rain.CanCollide = false Rain.BrickColor = BrickColor.new("Light blue") | |
453 | local RM = Instance.new("BlockMesh",Rain)RM.Scale = Vector3.new(0.05,1,0.05) Rain.Material = "Neon" game.Debris:AddItem(Rain,2) | |
454 | local BV = Instance.new("BodyVelocity",Rain)BV.Velocity = Vector3.new(0,-100,0) | |
455 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
456 | Cl.CFrame = CFrame.new(c.HumanoidRootPart.Position+Vector3.new(0,6,0)) | |
457 | Rain.CFrame = Cl.CFrame*CFrame.new(math.random(-50,50)/10,0,math.random(-25,25)/10) | |
458 | swait() | |
459 | end | |
460 | Cl:remove() | |
461 | else | |
462 | Sadness = false | |
463 | end | |
464 | end | |
465 | ||
466 | Song = "TomodachiMarket" | |
467 | function Playlist() | |
468 | S.TimePosition = 0 | |
469 | if Song == "TomodachiMarket" then | |
470 | Song = "SmexyJazz" | |
471 | S.SoundId = "rbxassetid://178790549" | |
472 | elseif Song == "SmexyJazz" then | |
473 | Song = "Elevator" | |
474 | S.SoundId = "rbxassetid://130768299" | |
475 | elseif Song == "Elevator" then | |
476 | Song = "Henesys" | |
477 | S.SoundId = "rbxassetid://160461278" | |
478 | elseif Song == "Henesys" then | |
479 | Song = "WhiteChristmas" | |
480 | S.SoundId = "rbxassetid://529406609" | |
481 | elseif Song == "WhiteChristmas" then | |
482 | Song = "Guitar" | |
483 | S.SoundId = "rbxassetid://339600793" | |
484 | elseif Song == "Guitar" then | |
485 | Song = "SuperSanic" | |
486 | S.SoundId = "rbxassetid://149103854" | |
487 | elseif Song == "SuperSanic" then | |
488 | Song = "WiiChannel" | |
489 | S.SoundId = "rbxassetid://252169264" | |
490 | elseif Song == "WiiChannel" then | |
491 | Song = "8-Bitbowser" | |
492 | S.SoundId = "rbxassetid://410075847" | |
493 | elseif Song == "8-Bitbowser" then | |
494 | Song = "Dragonforce" | |
495 | S.SoundId = "rbxassetid://608289510" | |
496 | elseif Song == "Dragonforce" then | |
497 | Song = "Gerudo Valley" | |
498 | S.SoundId = "rbxassetid://155743407" | |
499 | elseif Song == "Gerudo Valley" then | |
500 | Song = "EggsForBart" | |
501 | S.SoundId = "rbxassetid://872826213" | |
502 | elseif Song == "EggsForBart" or Song == "Sadness" then | |
503 | Song = "TomodachiMarket" | |
504 | S.SoundId = "rbxassetid://235529455" | |
505 | end | |
506 | end | |
507 | Headlightz = false | |
508 | function Headlights() | |
509 | attack = true | |
510 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
511 | v2.Transparency = 0 end end end end tra.Enabled = true | |
512 | c.Head.Transparency = 0 | |
513 | ||
514 | for i = 1,8 do | |
515 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
516 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5) | |
517 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
518 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
519 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
520 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
521 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
522 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
523 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
524 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
525 | swait() | |
526 | end | |
527 | for i = 1,6 do | |
528 | lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 0.35) * ang(rd(30), rd(0), rd(0)), 0.5) | |
529 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5) | |
530 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(35)), 0.5) | |
531 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
532 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(-35)), 0.5) | |
533 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
534 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
535 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
536 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
537 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
538 | swait() | |
539 | end | |
540 | if Headlightz == false then | |
541 | Headlightz = true | |
542 | local He1 = Instance.new("Part",c)He1.Size = Vector3.new(1,0.4,1)He1.BrickColor = BrickColor.new("Bright green")He1.Material = "Neon" | |
543 | local He2 = Instance.new("Part",c)He2.Size = Vector3.new(1,0.4,1)He2.BrickColor = BrickColor.new("Bright green")He2.Material = "Neon" | |
544 | local W1 = Instance.new("Weld",P)W1.Part0 = P W1.Part1 = He1 W1.C0 = CFrame.new(0.7,0,-1.5)He1.Name = "Headlight1" | |
545 | local C1 = Instance.new("CylinderMesh",He1)W1.C0 = W1.C0 * CFrame.Angles(math.rad(90),0,0)He2.Name = "Headlight2" | |
546 | local W2 = Instance.new("Weld",P)W2.Part0 = P W2.Part1 = He2 W2.C0 = CFrame.new(-0.7,0,-1.5) | |
547 | local C2 = Instance.new("CylinderMesh",He2)W2.C0 = W2.C0 * CFrame.Angles(math.rad(90),0,0) | |
548 | elseif Headlightz == true then | |
549 | Headlightz = false c:findFirstChild("Headlight1"):remove() c:findFirstChild("Headlight2"):remove() | |
550 | end | |
551 | for i = 1,3 do | |
552 | lerpz(RJ, "C0", RJC0 * cf(0, -1, 2) * ang(rd(30), rd(0), rd(0)), 0.5) | |
553 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5) | |
554 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(35)), 0.5) | |
555 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
556 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-35)), 0.5) | |
557 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
558 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
559 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
560 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
561 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
562 | swait() | |
563 | end | |
564 | for i = 1,3 do | |
565 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
566 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5) | |
567 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
568 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
569 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
570 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
571 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
572 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
573 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
574 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
575 | swait() | |
576 | end | |
577 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
578 | v2.Transparency = 1 end end end end tra.Enabled = true | |
579 | c.Head.Transparency = 1 | |
580 | attack = false | |
581 | end | |
582 | ||
583 | local PEAR = Instance.new("Model",nil) | |
584 | function PullInBox() | |
585 | attack = true | |
586 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
587 | v2.Transparency = 0 end end end end tra.Enabled = true | |
588 | c.Head.Transparency = 0 | |
589 | for i = 1,4 do | |
590 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
591 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
592 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
593 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
594 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
595 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
596 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
597 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
598 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
599 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
600 | swait() | |
601 | end | |
602 | local Hit = false | |
603 | local FE = c["Right Arm"].Touched:connect(function(Part) | |
604 | if Part ~= c and Part.Size.X <= 50 and Part.Size.Z <= 50 and Part.Size.Y <= 50 then | |
605 | Part.Parent = PEAR | |
606 | end | |
607 | end) | |
608 | for i = 1,2 do | |
609 | lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 2) * ang(rd(30), rd(15), rd(30)), 0.5) | |
610 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5) | |
611 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(120)), 0.5) | |
612 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
613 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
614 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
615 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
616 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
617 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
618 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
619 | swait() | |
620 | end | |
621 | for i = 1,2 do | |
622 | lerpz(RJ, "C0", RJC0 * cf(0, -1.75, 1) * ang(rd(60), rd(15), rd(30)), 0.5) | |
623 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5) | |
624 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5) | |
625 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
626 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
627 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
628 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
629 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
630 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
631 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
632 | swait() | |
633 | end | |
634 | for i = 1,4 do | |
635 | lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 0.5) * ang(rd(90), rd(15), rd(30)), 0.5) | |
636 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60), rd(15), rd(-30)), 0.5) | |
637 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5) | |
638 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
639 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
640 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
641 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
642 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
643 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
644 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
645 | swait() | |
646 | end | |
647 | for i = 1,4 do | |
648 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
649 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
650 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
651 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
652 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
653 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
654 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
655 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
656 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
657 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
658 | swait() | |
659 | end | |
660 | FE:disconnect() | |
661 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
662 | v2.Transparency = 1 end end end end tra.Enabled = true | |
663 | c.Head.Transparency = 1 | |
664 | attack = false | |
665 | end | |
666 | ||
667 | function ThrowStuff() | |
668 | P.Anchored = true | |
669 | for i,v in pairs (PEAR:children()) do v.Parent = game.Workspace v.Anchored = false v.CanCollide = true | |
670 | local PS = Instance.new("Sound",v)PS.SoundId = "rbxassetid://521410270" PS.Volume = 1 PS.PlaybackSpeed = math.random(10,14)/10 PS:Play() | |
671 | v.Name = "Weegee" v.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90)) | |
672 | local BV = Instance.new("BodyVelocity",v)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1) | |
673 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
674 | swait() | |
675 | end | |
676 | P.Anchored = false | |
677 | end | |
678 | ||
679 | function Weegee() | |
680 | local PS = Instance.new("Sound",P)PS.SoundId = "rbxassetid://244303550" PS.Volume = 0.25 PS.PlaybackSpeed = math.random(8,18)/10 PS:Play() | |
681 | local We = Instance.new("Part",game.Workspace)We.Size = Vector3.new(1,2,1)local WeM = Instance.new("SpecialMesh",We) We.Name = "Weegee" | |
682 | WeM.MeshId = "rbxassetid://430819577" WeM.Scale = Vector3.new(0.001, 0.001, 0.001) WeM.TextureId = "rbxassetid://430819580" | |
683 | We.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90)) | |
684 | local BV = Instance.new("BodyVelocity",We)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1) | |
685 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
686 | end | |
687 | mouse.KeyDown:connect(function(key) | |
688 | if attack == true then return end | |
689 | if InBox == true and Inflated == false and Sadness == false then | |
690 | if key == "x" then | |
691 | Headlights() | |
692 | end | |
693 | if key == "q" then | |
694 | PullInBox() | |
695 | end | |
696 | if key == "e" then | |
697 | ThrowStuff() | |
698 | end | |
699 | if key == "b" then | |
700 | Weegee() | |
701 | end | |
702 | elseif InBox == true and Sadness == true then | |
703 | if key == "b" then | |
704 | MoneyPls() | |
705 | end | |
706 | elseif InBox == false then | |
707 | if key == "x" then | |
708 | Inflate() | |
709 | end | |
710 | end | |
711 | if key == "c" then | |
712 | Sadnessz() | |
713 | end | |
714 | if key == "z" then | |
715 | HideInBox() | |
716 | end | |
717 | if key == "v" then | |
718 | WeegeeAttack() | |
719 | end | |
720 | if key == "f" then | |
721 | Retreat() | |
722 | end | |
723 | if key == "n" then | |
724 | Playlist() | |
725 | end | |
726 | if key == "m" then | |
727 | SelfDestructBox() | |
728 | end | |
729 | end) | |
730 | ||
731 | mouse.KeyUp:connect(function(key) | |
732 | if key == "v" then | |
733 | WeegeeAttax = false | |
734 | end | |
735 | end) | |
736 | ||
737 | game:GetService("RunService").RenderStepped:connect(function() | |
738 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
739 | Humanoid.Health = Humanoid.MaxHealth*2 | |
740 | if attack == false then | |
741 | for i,v in pairs (c:children()) do | |
742 | if v.ClassName == "Accessory" then | |
743 | for i,v2 in pairs (v:children()) do | |
744 | if v2.ClassName == "Part" then | |
745 | v2.Anchored = false | |
746 | end | |
747 | end | |
748 | end | |
749 | end | |
750 | for i,v in pairs (c:children()) do | |
751 | if v.ClassName == "Part" then | |
752 | v.Anchored = false | |
753 | end | |
754 | end | |
755 | end | |
756 | end) |