SHOW:
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- or go back to the newest paste.
1 | wait(2) | |
2 | local darius = true | |
3 | local grab8 = false | |
4 | local throw1 = 5 | |
5 | local throw2 = 5 | |
6 | local grabon3 = false | |
7 | local grabon4 = false | |
8 | local jkl = 1 | |
9 | local throw = 5 | |
10 | local grab1 = false | |
11 | local goo1 = 0 | |
12 | local punching = false | |
13 | local jk = false | |
14 | ||
15 | local grabon3 = false | |
16 | local grabon2 = false | |
17 | local grabon1 = false | |
18 | local goo = 0 | |
19 | local grabon = false | |
20 | local on = false | |
21 | local poon = false | |
22 | local clickon = false | |
23 | local beamknockback = 0 | |
24 | local beamdamage = 0.001 | |
25 | local hited1 = false | |
26 | local hited = false | |
27 | local kamesize = 1 | |
28 | local kamehameha = false | |
29 | local walksound = "rbxassetid://908473722" | |
30 | local aj1 = 1 | |
31 | local can = 5 | |
32 | local go = true | |
33 | local bomb = false | |
34 | local point = false | |
35 | local walkon = false | |
36 | local nohit = 0 | |
37 | local moving = false | |
38 | local combodamage = 1 | |
39 | local ssj22 = false | |
40 | local fly = false | |
41 | local ssbkaiox10 = false | |
42 | local ssbkaio = false | |
43 | local auracan3 = true | |
44 | local ssbon = false | |
45 | local base = true | |
46 | local new=Instance.new | |
47 | local rad=math.rad | |
48 | local cf=CFrame.new | |
49 | local v3=Vector3.new | |
50 | local hitmeter = 0 | |
51 | ssj33 = false | |
52 | local ang=function(x,y,z) | |
53 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
54 | end | |
55 | - | local player=game:service'Players'.TeatedLine06 |
55 | + | local player=game:service'Players'.Magermash |
56 | local char=player.Character | |
57 | local cam=workspace.Camera | |
58 | local mouse=player:GetMouse() | |
59 | local weld=function(a,b,c0,c1) | |
60 | m=Instance.new('Motor',a) | |
61 | m.Part0=a | |
62 | m.Part1=b | |
63 | m.C0=c0 | |
64 | m.C1=c1 | |
65 | return m | |
66 | end | |
67 | ||
68 | ||
69 | beamm=Instance.new('Model',workspace) | |
70 | beamm.Name='beam' | |
71 | ||
72 | laser=false | |
73 | ||
74 | rs=Instance.new('Part',char) | |
75 | rs.Transparency=1 | |
76 | rs.CanCollide=false | |
77 | rs.TopSurface,rs.BottomSurface=0,0 | |
78 | rs.FormFactor=3 | |
79 | rs.Size=Vector3.new(.5,.5,.5) | |
80 | ||
81 | ls=rs:Clone() | |
82 | ls.Parent=char | |
83 | ||
84 | ||
85 | ||
86 | s1=Instance.new('Sound',char) | |
87 | s1.Volume=1 | |
88 | s1.Pitch=1 | |
89 | s1.Looped=true | |
90 | ||
91 | ||
92 | particles={} | |
93 | ||
94 | local wep=new('Part',char) | |
95 | ||
96 | wep.FormFactor=3 | |
97 | wep.Transparency = 1 | |
98 | wep.CanCollide=false | |
99 | wep.Size=v3(0.1,0.1,0.1) | |
100 | wep.TopSurface,wep.BottomSurface=0,0 | |
101 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
102 | ||
103 | ||
104 | local beam1=wep:Clone() | |
105 | beam1:ClearAllChildren() | |
106 | beam1.Material='Neon' | |
107 | beam1.BrickColor=BrickColor.new('Bright blue') | |
108 | beam1.Size=Vector3.new(1,1,1) | |
109 | beam1.Transparency=0 | |
110 | beam1.Anchored=true | |
111 | local ms=Instance.new('BlockMesh',beam1) | |
112 | local inner1=beam1:Clone() | |
113 | inner1.Transparency=1 | |
114 | inner1.Material='SmoothPlastic' | |
115 | inner1.BrickColor=BrickColor.new('Bright blue') | |
116 | local ms2=inner1.Mesh | |
117 | ||
118 | local expl1=inner1:Clone() | |
119 | expl1.Mesh:Destroy() | |
120 | expl1.Material='Neon' | |
121 | expl1.BrickColor=BrickColor.new('Bright blue') | |
122 | expl1.Size=Vector3.new(5,5,5) | |
123 | expl1.Transparency=0 | |
124 | pl=Instance.new('PointLight',expl1) | |
125 | pl.Color=expl1.BrickColor.Color | |
126 | pl.Range=pl.Range*2 | |
127 | pl.Name='light' | |
128 | local br=pl.Range | |
129 | ||
130 | local exa1=expl1:Clone() | |
131 | exa1.Size=Vector3.new(10,10,10) | |
132 | pl2=exa1.light | |
133 | ||
134 | local part=exa1:Clone() | |
135 | part.Size=Vector3.new(1.5,1.5,1.5) | |
136 | pl3=part.light | |
137 | pms=Instance.new('BlockMesh',part) | |
138 | ||
139 | char.Humanoid.Died:connect(function() | |
140 | laser=false | |
141 | beam1.Parent=nil | |
142 | inner1.Parent=nil | |
143 | expl1.Parent=nil | |
144 | exa1.Parent=nil | |
145 | s1:stop() | |
146 | end) | |
147 | ||
148 | ||
149 | ||
150 | parti=0 | |
151 | game:service'RunService'.Stepped:connect(function() | |
152 | parti=parti+1 | |
153 | for i,v in pairs(particles) do | |
154 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
155 | v.Transparency=v.Transparency+.08 | |
156 | if v.Transparency >= 1 then | |
157 | v:Destroy() | |
158 | table.remove(particles,i) | |
159 | else | |
160 | v.Parent=beamm | |
161 | end | |
162 | end | |
163 | ||
164 | a=cam.CoordinateFrame.p | |
165 | b=mouse.Hit.p | |
166 | mhitr=Ray.new(a,(b-a).unit*999) | |
167 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
168 | ||
169 | ||
170 | if laser then | |
171 | beamm.Parent=workspace | |
172 | beam1.Parent=beamm | |
173 | inner1.Parent=beamm | |
174 | expl1.Parent=beamm | |
175 | exa1.Parent=beamm | |
176 | s1.Volume=s1.Volume-0.0034 | |
177 | ||
178 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
179 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
180 | ||
181 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
182 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then | |
183 | hit.Parent:BreakJoints() | |
184 | hit.Anchored = false | |
185 | wait() | |
186 | ||
187 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
188 | block = Instance.new("BodyForce",hit) | |
189 | block.Force = beam1.CFrame.lookVector | |
190 | s1.Volume=s1.Volume+0.0034 | |
191 | end | |
192 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then | |
193 | ||
194 | hit.Anchored = false | |
195 | wait() | |
196 | ||
197 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
198 | block = Instance.new("BodyForce",hit) | |
199 | block.Force = beam1.CFrame.lookVector | |
200 | s1.Volume=s1.Volume+0.0034 | |
201 | end | |
202 | end | |
203 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
204 | if hited == true then | |
205 | hited = false | |
206 | hited1 = true | |
207 | on = true | |
208 | human = hit.Parent:FindFirstChild("Humanoid") | |
209 | ts = hit.Parent:FindFirstChild("Torso") | |
210 | s1.Volume=s1.Volume+0.0034 | |
211 | welld = Instance.new("Weld",hit) | |
212 | welld.Part0 = beam1 | |
213 | welld.Part1 = ts | |
214 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
215 | part6 = Instance.new("Part",hit) | |
216 | part6.Size = Vector3.new(1,1,1) | |
217 | part6.Transparency = 0 | |
218 | part6.Position = hit.Position | |
219 | part6.BrickColor = BrickColor.new("Toothpaste") | |
220 | partmesh = Instance.new("SpecialMesh",part6) | |
221 | partmesh.MeshType = "Sphere" | |
222 | partmesh.Scale = Vector3.new(1,1,1) | |
223 | partweld1 = Instance.new("Weld",hit) | |
224 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso") | |
225 | partweld1.Part1 = part6 | |
226 | partweld1.C0 = CFrame.new(0,0,0) | |
227 | if human.Health > 100 then | |
228 | human.MaxHealth = 100 | |
229 | human.Health = 100 | |
230 | ||
231 | end | |
232 | ||
233 | ||
234 | ||
235 | ||
236 | for i = 1,100 do | |
237 | wait() | |
238 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
239 | part6.Transparency = part6.Transparency + 0.05 | |
240 | end | |
241 | end | |
242 | end | |
243 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
244 | e=Instance.new('Explosion',workspace) | |
245 | e.Position=pos | |
246 | e.BlastRadius=14 | |
247 | e.BlastPressure=1e4 | |
248 | end | |
249 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
250 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
251 | end | |
252 | ||
253 | if parti==math.floor(parti) then | |
254 | par=part:Clone() | |
255 | table.insert(particles,par) | |
256 | par.Parent=beamm | |
257 | par.Transparency=1-s1.Volume | |
258 | par.light.Range=br*s1.Volume | |
259 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
260 | end | |
261 | ||
262 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
263 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
264 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
265 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
266 | inner1.CFrame=beam1.CFrame | |
267 | pl.Range=br*s1.Volume | |
268 | pl2.Range=br*s1.Volume | |
269 | expl1.Size=v3(6,6,6)*s1.Volume | |
270 | expl1.Transparency=0 | |
271 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
272 | exa1.Size=v3(5,5,5)*s1.Volume | |
273 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
274 | ||
275 | end | |
276 | end) | |
277 | local p = game.Players.LocalPlayer | |
278 | local ssj = true | |
279 | local ssb = true | |
280 | ||
281 | local auracan = false | |
282 | local auracan1 = false | |
283 | local ssj2 = false | |
284 | local ssj3 = false | |
285 | local ssjg = false | |
286 | local ssjb = false | |
287 | local kaio = true | |
288 | local idle = true | |
289 | local idle1 = true | |
290 | local char = p.Character | |
291 | local mouse = p:GetMouse() | |
292 | local larm = char["Left Arm"] | |
293 | local rarm = char["Right Arm"] | |
294 | local lleg = char["Left Leg"] | |
295 | local rleg = char["Right Leg"] | |
296 | local hed = char.Head | |
297 | local torso = char.Torso | |
298 | hed.face:Destroy() | |
299 | local hum = char.Humanoid | |
300 | hum.Name = "idk" | |
301 | hum.JumpPower = 100 | |
302 | ||
303 | wait() | |
304 | local cam = game.Workspace.CurrentCamera | |
305 | local root = char.HumanoidRootPart | |
306 | local deb = false | |
307 | local shot = 0 | |
308 | local walk = true | |
309 | local debris=game:service"Debris" | |
310 | local l = game:GetService("Lighting") | |
311 | local rs = game:GetService("RunService").RenderStepped | |
312 | local canattack = true | |
313 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
314 | function lerp(a, b, t) -- Linear interpolation | |
315 | return a + (b - a)*t | |
316 | end | |
317 | ||
318 | function slerp(a, b, t) --Spherical interpolation | |
319 | dot = a:Dot(b) | |
320 | if dot > 0.99999 or dot < -0.99999 then | |
321 | return t <= 0.5 and a or b | |
322 | else | |
323 | r = math.acos(dot) | |
324 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
325 | end | |
326 | end | |
327 | function matrixInterpolate(a, b, t) | |
328 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
329 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
330 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
331 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
332 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
333 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
334 | local t = v1:Dot(v2) | |
335 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
336 | return CFrame.new() | |
337 | end | |
338 | return CFrame.new( | |
339 | v0.x, v0.y, v0.z, | |
340 | v1.x, v1.y, v1.z, | |
341 | v2.x, v2.y, v2.z, | |
342 | v3.x, v3.y, v3.z) | |
343 | end | |
344 | ---------------------------------------------------- | |
345 | function genWeld(a,b) | |
346 | local w = Instance.new("Weld",a) | |
347 | w.Part0 = a | |
348 | w.Part1 = b | |
349 | return w | |
350 | end | |
351 | function weld(a, b) | |
352 | local weld = Instance.new("Weld") | |
353 | weld.Name = "W" | |
354 | weld.Part0 = a | |
355 | weld.Part1 = b | |
356 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
357 | weld.Parent = a | |
358 | return weld; | |
359 | end | |
360 | ---------------------------------------------------- | |
361 | function Lerp(c1,c2,al) | |
362 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
363 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
364 | for i,v in pairs(com1) do | |
365 | com1[i] = v+(com2[i]-v)*al | |
366 | end | |
367 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
368 | end | |
369 | ---------------------------------------------------- | |
370 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
371 | local wld = Instance.new("Weld", wp1) | |
372 | wld.Part0 = wp0 | |
373 | wld.Part1 = wp1 | |
374 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
375 | end | |
376 | hum.MaxHealth = math.huge | |
377 | wait() | |
378 | hum.Health = math.huge | |
379 | ---------------------------------------------------- | |
380 | function weld5(part0, part1, c0, c1) | |
381 | weeld=Instance.new("Weld", part0) | |
382 | weeld.Part0=part0 | |
383 | weeld.Part1=part1 | |
384 | weeld.C0=c0 | |
385 | weeld.C1=c1 | |
386 | return weeld | |
387 | end | |
388 | ---------------------------------------------------- | |
389 | function HasntTouched(plrname) | |
390 | local ret = true | |
391 | for _, v in pairs(Touche) do | |
392 | if v == plrname then | |
393 | ret = false | |
394 | end | |
395 | end | |
396 | return ret | |
397 | end | |
398 | newWeld(torso, larm, -1.5, 0.5, 0) | |
399 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
400 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
401 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
402 | newWeld(torso, hed, 0, 1.5, 0) | |
403 | newWeld(torso, lleg, -0.5, -1, 0) | |
404 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
405 | newWeld(torso, rleg, 0.5, -1, 0) | |
406 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
407 | newWeld(root, torso, 0, -1, 0) | |
408 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
409 | local block = Instance.new("Part",torso) | |
410 | block.Size = Vector3.new(0.1,0.1,0.1) | |
411 | block.Position = block.Position + Vector3.new(2,2,2) | |
412 | block.Transparency = 1 | |
413 | local weld = Instance.new("Weld",torso) | |
414 | weld.Part0 = torso | |
415 | weld.Part1 = block | |
416 | weld.C0 = CFrame.new(0,5,0) | |
417 | local block2 = Instance.new("Part",torso) | |
418 | block2.Size = Vector3.new(3,2,1) | |
419 | block2.CanCollide = false | |
420 | block2.Position = block.Position + Vector3.new(2,2,2) | |
421 | block2.Transparency = 1 | |
422 | local weld2 = Instance.new("Weld",torso) | |
423 | weld2.Part0 = torso | |
424 | weld2.Part1 = block2 | |
425 | weld2.C0 = CFrame.new(0,-1.5,0) | |
426 | local part2 = Instance.new("ParticleEmitter",block) | |
427 | part2.Lifetime = NumberRange.new(5) | |
428 | part2.Speed = NumberRange.new(0) | |
429 | part2.Size = NumberSequence.new(11) | |
430 | part2.Transparency = NumberSequence.new(1) | |
431 | part2.LockedToPart = true | |
432 | part2.Rate = 3 | |
433 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
434 | part2.ZOffset = -3 | |
435 | local model = Instance.new("Model",torso) | |
436 | local part3 = Instance.new("ParticleEmitter",block2) | |
437 | part3.Lifetime = NumberRange.new(1) | |
438 | part3.Speed = NumberRange.new(5) | |
439 | part3.Transparency = NumberSequence.new(1) | |
440 | part3.Size = NumberSequence.new(0.5) | |
441 | part3.LockedToPart = true | |
442 | part3.Rate = 40 | |
443 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
444 | part3.ZOffset = 3 | |
445 | part3.SpreadAngle = Vector2.new(50,50) | |
446 | ypcall(function() | |
447 | shirt = Instance.new("Shirt", char) | |
448 | shirt.Name = "Shirt" | |
449 | pants = Instance.new("Pants", char) | |
450 | pants.Name = "Pants" | |
451 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1162887253" | |
452 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1162887782" | |
453 | end) | |
454 | for i,v in pairs(char:children()) do | |
455 | if v:IsA("Accessory") then | |
456 | v:Destroy() | |
457 | end | |
458 | end | |
459 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
460 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
461 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
462 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
463 | Hair99 = Instance.new("Part") | |
464 | ||
465 | Hair99.Parent = p.Character | |
466 | Hair99.Name = "Hair" | |
467 | Hair99.formFactor = "Symmetric" | |
468 | Hair99.Size = Vector3.new(1, 1, 1) | |
469 | Hair99.CFrame = p.Character.Head.CFrame | |
470 | Hair99:BreakJoints() | |
471 | Hair99.CanCollide = false | |
472 | Hair99.TopSurface = "Smooth" | |
473 | Hair99.BottomSurface = "Smooth" | |
474 | Hair99.BrickColor = BrickColor.new("New Yeller") | |
475 | Hair99.Transparency = 1 | |
476 | ||
477 | Weld = Instance.new("Weld") | |
478 | Weld.Part0 = p.Character.Head | |
479 | Weld.Part1 = Hair99 | |
480 | Weld.Parent = p.Character.Head | |
481 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
482 | ||
483 | Hair7 = Instance.new("Part") | |
484 | Hair7.Parent = p.Character | |
485 | Hair7.Name = "Hair" | |
486 | Hair7.CanCollide = false | |
487 | Hair7.Locked = true | |
488 | Hair7.TopSurface = "Smooth" | |
489 | Hair7.BottomSurface = "Smooth" | |
490 | Hair7.formFactor = "Symmetric" | |
491 | Hair7.Material = "Neon" | |
492 | Hair7.BrickColor = BrickColor.new("Black") | |
493 | Hair7.CFrame = p.Character.Torso.CFrame | |
494 | Hair7.Size = Vector3.new(1, 1, 1) | |
495 | Hair7.Transparency = 0 | |
496 | ||
497 | Mesh = Instance.new("SpecialMesh") | |
498 | Mesh.Parent = Hair99 | |
499 | Mesh.MeshType = "Sphere" | |
500 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
501 | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) | |
502 | ||
503 | ||
504 | Weld1 = Instance.new("Weld") | |
505 | Weld1.Parent = p.Character.Head | |
506 | Weld1.Part0 = p.Character.Head | |
507 | Weld1.Part1 = Hair7 | |
508 | Weld1.C0 = CFrame.new(0, 1, 0) | |
509 | ||
510 | Mesh = Instance.new("SpecialMesh") | |
511 | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) | |
512 | Mesh.Parent = Hair7 | |
513 | Mesh.Scale = Vector3.new(1, 1, 1) | |
514 | Mesh.MeshType = "FileMesh" | |
515 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
516 | Mesh.TextureId = "" | |
517 | ||
518 | ----------------------------------------------------- | |
519 | ||
520 | ||
521 | GroundWave1 = function() | |
522 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
523 | ||
524 | local wave = Instance.new("Part", torso) | |
525 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
526 | wave.Anchored = true | |
527 | wave.CanCollide = false | |
528 | wave.Locked = true | |
529 | wave.Size = Vector3.new(1, 1, 1) | |
530 | wave.TopSurface = "Smooth" | |
531 | wave.BottomSurface = "Smooth" | |
532 | wave.Transparency = 0.35 | |
533 | wave.CFrame = HandCF | |
534 | wm = Instance.new("SpecialMesh", wave) | |
535 | wm.MeshId = "rbxassetid://3270017" | |
536 | coroutine.wrap(function() | |
537 | for i = 1, 30, 1 do | |
538 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
539 | wave.Size = wm.Scale | |
540 | wave.CFrame = HandCF | |
541 | wave.Transparency = i/30 | |
542 | wait() | |
543 | end | |
544 | wait() | |
545 | wave:Destroy() | |
546 | end)() | |
547 | end | |
548 | GroundWave2 = function() | |
549 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
550 | ||
551 | local wave = Instance.new("Part", spirit1) | |
552 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
553 | wave.Anchored = true | |
554 | wave.CanCollide = false | |
555 | wave.Locked = true | |
556 | wave.Size = Vector3.new(1, 1, 1) | |
557 | wave.TopSurface = "Smooth" | |
558 | wave.BottomSurface = "Smooth" | |
559 | wave.Transparency = 0.35 | |
560 | wave.CFrame = HandCF | |
561 | wm = Instance.new("SpecialMesh", wave) | |
562 | wm.MeshId = "rbxassetid://3270017" | |
563 | coroutine.wrap(function() | |
564 | for i = 1, 30, 1 do | |
565 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
566 | wave.Size = wm.Scale | |
567 | wave.CFrame = HandCF | |
568 | wave.Transparency = i/30 | |
569 | wait() | |
570 | end | |
571 | wait() | |
572 | wave:Destroy() | |
573 | end)() | |
574 | end | |
575 | --combat | |
576 | local grab = false | |
577 | function misssound() | |
578 | z = Instance.new("Sound",char) | |
579 | z.Volume = 4 | |
580 | z.Looped = false | |
581 | z.SoundId = "rbxassetid://137579113" | |
582 | z:Play() | |
583 | end | |
584 | function strongsound() | |
585 | z = Instance.new("Sound",char) | |
586 | z.Volume = 4 | |
587 | z.Looped = false | |
588 | z.SoundId = "rbxassetid://896242278" | |
589 | z:Play() | |
590 | end | |
591 | function punches() | |
592 | for i = 1, 10 do | |
593 | wait() | |
594 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
595 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
596 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
597 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
598 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
599 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
600 | end | |
601 | for i = 1, 10 do | |
602 | wait() | |
603 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
604 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
605 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
606 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
607 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
608 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
609 | end | |
610 | end | |
611 | function fastpunches() | |
612 | ||
613 | wait(0.01) | |
614 | misssound() | |
615 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
616 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
617 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
618 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
619 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
620 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
621 | ||
622 | wait(0.01) | |
623 | misssound() | |
624 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
625 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
626 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
627 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
628 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
629 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
630 | wait(0.01) | |
631 | misssound() | |
632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
634 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
635 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
636 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
637 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
638 | ||
639 | wait(0.01) | |
640 | misssound() | |
641 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
642 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
643 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
644 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
645 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
646 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
647 | wait(0.01) | |
648 | misssound() | |
649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
652 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
653 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
654 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
655 | ||
656 | wait(0.01) | |
657 | misssound() | |
658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
661 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
662 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
663 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
664 | wait(0.01) | |
665 | misssound() | |
666 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
667 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
668 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
669 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
670 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
671 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
672 | ||
673 | wait(0.01) | |
674 | misssound() | |
675 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
676 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
677 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
678 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
679 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
680 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
681 | wait(0.01) | |
682 | misssound() | |
683 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
684 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
685 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
686 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
687 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
688 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
689 | ||
690 | wait(0.01) | |
691 | misssound() | |
692 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
693 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
694 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
695 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
696 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
697 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
698 | wait(0.01) | |
699 | misssound() | |
700 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
701 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
702 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
703 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
704 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
705 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
706 | ||
707 | wait(0.01) | |
708 | misssound() | |
709 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
710 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
711 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
712 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
713 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
714 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
715 | wait(0.01) | |
716 | misssound() | |
717 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
718 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
719 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
720 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
721 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
722 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
723 | ||
724 | wait(0.01) | |
725 | misssound() | |
726 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
727 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
728 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
729 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
730 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
731 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
732 | wait(0.01) | |
733 | misssound() | |
734 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
735 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
736 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
737 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
738 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
739 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
740 | ||
741 | wait(0.01) | |
742 | misssound() | |
743 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
744 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
745 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
746 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
747 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
748 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
749 | ||
750 | end | |
751 | function kick() | |
752 | for i = 1, 20 do | |
753 | wait() | |
754 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
755 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
756 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
757 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
758 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
759 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
760 | end | |
761 | ||
762 | end | |
763 | function strongpunchanim() | |
764 | strongsound() | |
765 | for i = 1, 15 do | |
766 | wait() | |
767 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
768 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
769 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
770 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
771 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
772 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
773 | end | |
774 | ||
775 | for i = 1, 15 do | |
776 | wait() | |
777 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
778 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
779 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
780 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
781 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
782 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
783 | end | |
784 | ||
785 | end | |
786 | ||
787 | ||
788 | function gramanim() | |
789 | for i = 1, 20 do | |
790 | wait() | |
791 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
792 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
793 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
794 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
795 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
796 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
797 | end | |
798 | for i = 1, 20 do | |
799 | wait() | |
800 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
801 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
802 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
803 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
804 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
805 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
806 | end | |
807 | end | |
808 | ||
809 | ||
810 | ||
811 | ||
812 | ||
813 | mouse.KeyDown:connect(function(key) | |
814 | if key == "c" then | |
815 | if ssj == true then | |
816 | if canattack == true then | |
817 | combodamage = 3 | |
818 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
819 | idle = false | |
820 | base = false | |
821 | idle1 = false | |
822 | canattack = false | |
823 | ssj = false | |
824 | wait(0.1) | |
825 | ||
826 | ||
827 | for i = 1, 20 do | |
828 | wait() | |
829 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
830 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
831 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
832 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
833 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
834 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
835 | end | |
836 | ||
837 | z1 = Instance.new("Sound",char) | |
838 | z1.Volume = 1 | |
839 | z1.Looped = false | |
840 | z1.SoundId = "rbxassetid://740811119" | |
841 | z1:Play() | |
842 | ||
843 | Colors = {"New Yeller", "New Yeller"} | |
844 | GroundWave1() | |
845 | ball.BrickColor = BrickColor.new("New Yeller") | |
846 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
847 | ball.Transparency = 0 | |
848 | ||
849 | wait() | |
850 | zh = Instance.new("Sound",char) | |
851 | zh.Volume = 1 | |
852 | zh.Looped = true | |
853 | zh.SoundId = "rbxassetid://891397456" | |
854 | zh:Play() | |
855 | aura.Transparency = NumberSequence.new(0) | |
856 | auracan = true | |
857 | Mesh.MeshId = "rbxassetid://430344159" | |
858 | Mesh.Scale = Vector3.new(6,6,6) | |
859 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
860 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
861 | wait(2) | |
862 | idle = true | |
863 | idle1 = true | |
864 | canattack = true | |
865 | ssj2 = true | |
866 | end | |
867 | end | |
868 | end | |
869 | end) | |
870 | mouse.KeyDown:connect(function(key) | |
871 | if key == "c" then | |
872 | if ssj2 == true then | |
873 | if canattack == true then | |
874 | combodamage = 6 | |
875 | idle = false | |
876 | idle1 = false | |
877 | canattack = false | |
878 | wait(0.1) | |
879 | for i = 1, 20 do | |
880 | ||
881 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
882 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
883 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
884 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
885 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
886 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
887 | end | |
888 | z1 = Instance.new("Sound",char) | |
889 | z1.Volume = 1 | |
890 | z1.Looped = false | |
891 | z1.SoundId = "rbxassetid://740811119" | |
892 | z1:Play() | |
893 | for i = 1, 5 do | |
894 | wait() | |
895 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
896 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
897 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
898 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
899 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
900 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
901 | end | |
902 | ||
903 | ||
904 | ||
905 | aura.Transparency = NumberSequence.new(0) | |
906 | aura1.Transparency = NumberSequence.new(0) | |
907 | auracan1 = true | |
908 | ||
909 | auracan = false | |
910 | zh:Destroy() | |
911 | Colors = {"New Yeller", "New Yeller"} | |
912 | GroundWave1() | |
913 | wait() | |
914 | ||
915 | ball.BrickColor = BrickColor.new("New Yeller") | |
916 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
917 | ball.Transparency = 0 | |
918 | ||
919 | wait() | |
920 | zh = Instance.new("Sound",char) | |
921 | zh.Volume = 1 | |
922 | zh.Looped =true | |
923 | zh.SoundId = "rbxassetid://850205092" | |
924 | zh:Play() | |
925 | Mesh.MeshId = "rbxassetid://560718478" | |
926 | Mesh.Scale = Vector3.new(6,6,6) | |
927 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
928 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
929 | wait(2) | |
930 | idle = true | |
931 | idle1 = true | |
932 | canattack = true | |
933 | ssj3 = true | |
934 | ssj2 = false | |
935 | end | |
936 | end | |
937 | end | |
938 | end) | |
939 | mouse.KeyDown:connect(function(key) | |
940 | if key == "c" then | |
941 | if ssj3 == true then | |
942 | if canattack == true then | |
943 | ||
944 | idle = false | |
945 | idle1 = false | |
946 | canattack = false | |
947 | combodamage = 1 | |
948 | wait(0.1) | |
949 | Colors = {"New Yeller", "New Yeller"} | |
950 | GroundWave1() | |
951 | Colors = {"New Yeller", "New Yeller"} | |
952 | GroundWave1() | |
953 | for i = 1, 20 do | |
954 | wait() | |
955 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
956 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
957 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
958 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
959 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
960 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
961 | end | |
962 | Colors = {"New Yeller", "New Yeller"} | |
963 | GroundWave1() | |
964 | Colors = {"New Yeller", "New Yeller"} | |
965 | GroundWave1() | |
966 | Colors = {"New Yeller", "New Yeller"} | |
967 | GroundWave1() | |
968 | wait(1) | |
969 | Colors = {"New Yeller", "New Yeller"} | |
970 | GroundWave1() | |
971 | z1 = Instance.new("Sound",char) | |
972 | z1.Volume = 1 | |
973 | z1.Looped = false | |
974 | z1.SoundId = "rbxassetid://740811119" | |
975 | z1:Play() | |
976 | Colors = {"New Yeller", "New Yeller"} | |
977 | GroundWave1() | |
978 | for i = 1, 5 do | |
979 | wait() | |
980 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
981 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
982 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
983 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
984 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
985 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
986 | end | |
987 | Colors = {"New Yeller", "New Yeller"} | |
988 | GroundWave1() | |
989 | ||
990 | Colors = {"New Yeller", "New Yeller"} | |
991 | GroundWave1() | |
992 | ball.BrickColor = BrickColor.new("New Yeller") | |
993 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
994 | ball.Transparency = 0 | |
995 | Mesh.Scale = Vector3.new(6,6,6) | |
996 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
997 | Mesh.MeshId = "rbxassetid://430344159" | |
998 | wait() | |
999 | ||
1000 | ||
1001 | ||
1002 | Hair71 = Instance.new("Part") | |
1003 | Hair71.Parent = p.Character | |
1004 | Hair71.Name = "Hair1" | |
1005 | Hair71.CanCollide = false | |
1006 | Hair71.Locked = true | |
1007 | Hair71.TopSurface = "Smooth" | |
1008 | Hair71.BottomSurface = "Smooth" | |
1009 | Hair71.formFactor = "Symmetric" | |
1010 | Hair71.Material = "Neon" | |
1011 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1012 | Hair71.CFrame = p.Character.Torso.CFrame | |
1013 | Hair71.Size = Vector3.new(1, 1, 1) | |
1014 | Hair71.Transparency = 0 | |
1015 | ||
1016 | Mesh1 = Instance.new("SpecialMesh") | |
1017 | Mesh1.Parent = Hair991 | |
1018 | Mesh1.MeshType = "Sphere" | |
1019 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
1020 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
1021 | ||
1022 | ||
1023 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1024 | ||
1025 | Weld11 = Instance.new("Weld",char.Hair1) | |
1026 | Weld11.Parent = p.Character.Head | |
1027 | Weld11.Part0 = p.Character.Head | |
1028 | Weld11.Part1 = Hair71 | |
1029 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
1030 | ||
1031 | Mesh1 = Instance.new("SpecialMesh",Mesh1) | |
1032 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
1033 | Mesh1.Parent = Hair71 | |
1034 | ||
1035 | Mesh1.MeshType = "FileMesh" | |
1036 | Mesh1.MeshId = "rbxassetid://560193297" | |
1037 | Mesh1.Scale = Vector3.new(7,6,6) | |
1038 | Mesh1.TextureId = "" | |
1039 | wait(2) | |
1040 | ssj33 = true | |
1041 | idle = true | |
1042 | idle1 = true | |
1043 | canattack = true | |
1044 | ssj3 = false | |
1045 | end | |
1046 | end | |
1047 | end | |
1048 | end) | |
1049 | aurapart = Instance.new("Part",char) | |
1050 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
1051 | aurapart.Transparency = 1 | |
1052 | aurapart.CanCollide = false | |
1053 | aurapart.Position = Vector3.new(0,2,0) | |
1054 | auraweld = Instance.new("Weld",char) | |
1055 | auraweld.Part0 = aurapart | |
1056 | auraweld.Part1 = torso | |
1057 | auraweld.C0 = CFrame.new(0,-2,0) | |
1058 | aura = Instance.new("ParticleEmitter",aurapart) | |
1059 | aura.Transparency = NumberSequence.new(1) | |
1060 | aura.Size = NumberSequence.new(8) | |
1061 | aura.Speed = NumberRange.new(0) | |
1062 | aura.LockedToPart = true | |
1063 | aura.Rate = 2 | |
1064 | aura.Lifetime = NumberRange.new(5) | |
1065 | aura.ZOffset = -2 | |
1066 | aura1 = Instance.new("ParticleEmitter",torso) | |
1067 | aura1.Transparency = NumberSequence.new(1) | |
1068 | aura1.Size = NumberSequence.new(5) | |
1069 | aura1.Speed = NumberRange.new(0) | |
1070 | aura1.Lifetime = NumberRange.new(5) | |
1071 | aura1.LockedToPart = true | |
1072 | aura1.Rate = 1.5 | |
1073 | ||
1074 | aura1.ZOffset = 2 | |
1075 | aura1.Lifetime = NumberRange.new(3) | |
1076 | aurapart3 = Instance.new("Part",char) | |
1077 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
1078 | aurapart3.Position = Vector3.new(0,2,0) | |
1079 | aurapart3.Transparency = 1 | |
1080 | aurapart3.CanCollide = false | |
1081 | auraweld3 = Instance.new("Weld",char) | |
1082 | auraweld3.Part0 = aurapart3 | |
1083 | auraweld3.Part1 = torso | |
1084 | auraweld3.C0 = CFrame.new(0,-7,0) | |
1085 | aura3 = Instance.new("ParticleEmitter",aurapart3) | |
1086 | aura3.Transparency = NumberSequence.new(1) | |
1087 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
1088 | aura3.Size = NumberSequence.new(14) | |
1089 | aura3.Speed = NumberRange.new(0) | |
1090 | aura3.LockedToPart = true | |
1091 | aura3.Rate = 5 | |
1092 | aura3.Lifetime = NumberRange.new(5) | |
1093 | aura3.ZOffset = -5 | |
1094 | ||
1095 | mouse.KeyDown:connect(function(key) | |
1096 | if key == "u" then | |
1097 | if ssj == true then | |
1098 | if canattack == true then | |
1099 | combodamage = math.huge | |
1100 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
1101 | idle = false | |
1102 | base = false | |
1103 | idle1 = false | |
1104 | canattack = false | |
1105 | ssj = false | |
1106 | wait(0.1) | |
1107 | ||
1108 | ||
1109 | for i = 1, 20 do | |
1110 | wait() | |
1111 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
1112 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
1113 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
1114 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
1115 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
1116 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
1117 | end | |
1118 | ||
1119 | z1 = Instance.new("Sound",char) | |
1120 | z1.Volume = 1 | |
1121 | z1.Looped = false | |
1122 | z1.SoundId = "rbxassetid://1216343787" | |
1123 | z1:Play() | |
1124 | ||
1125 | Colors = {"Pearl", "Pearl"} | |
1126 | GroundWave1() | |
1127 | ball.BrickColor = BrickColor.new("Pearl") | |
1128 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1129 | ball.Transparency = 0 | |
1130 | ||
1131 | wait() | |
1132 | zh = Instance.new("Sound",char) | |
1133 | zh.Volume = 1 | |
1134 | zh.Looped = true | |
1135 | zh.SoundId = "rbxassetid://1104631254" | |
1136 | zh:Play() | |
1137 | aura.Transparency = NumberSequence.new(1) | |
1138 | auracan = true | |
1139 | Mesh.MeshId = "rbxassetid://1125231485" | |
1140 | Mesh.Scale = Vector3.new(6.8,6.8,6.8) | |
1141 | Weld1.C0 = CFrame.new(0.14, 1.2, 0.1) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
1142 | Hair7.BrickColor = BrickColor.new("Really black") | |
1143 | ||
1144 | mouse.KeyDown:connect(function(key) | |
1145 | if key == "2" then | |
1146 | hum.WalkSpeed = 150 | |
1147 | ||
1148 | end | |
1149 | end) | |
1150 | ||
1151 | mouse.KeyUp:connect(function(key) | |
1152 | if key == "2" then | |
1153 | hum.WalkSpeed = 16 | |
1154 | ||
1155 | end | |
1156 | end) | |
1157 | local pie22 = Instance.new("ParticleEmitter") | |
1158 | pie22.Parent = larm | |
1159 | pie22.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1160 | pie22.LightEmission = 1 | |
1161 | pie22.Size = NumberSequence.new(0.6,0.8,0.6) | |
1162 | pie22.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1163 | pie22.Transparency = NumberSequence.new(0.7) | |
1164 | pie22.EmissionDirection = "Top" | |
1165 | pie22.Enabled = true | |
1166 | pie22.Lifetime = NumberRange.new(1) | |
1167 | pie22.Rotation = NumberRange.new(-420, 425) | |
1168 | pie22.Rate = 400 | |
1169 | pie22.Speed = NumberRange.new(1) | |
1170 | pie22.LockedToPart = false | |
1171 | pie22.VelocitySpread = 2 | |
1172 | local pie222 = Instance.new("ParticleEmitter") | |
1173 | pie222.Parent = rarm | |
1174 | pie222.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1175 | pie222.LightEmission = 1 | |
1176 | pie222.Size = NumberSequence.new(0.6,0.8,0.6) | |
1177 | pie222.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1178 | pie222.Transparency = NumberSequence.new(0.7) | |
1179 | pie222.EmissionDirection = "Top" | |
1180 | pie222.Enabled = true | |
1181 | pie222.Lifetime = NumberRange.new(1) | |
1182 | pie222.Rotation = NumberRange.new(-420, 425) | |
1183 | pie222.Rate = 400 | |
1184 | pie222.Speed = NumberRange.new(1) | |
1185 | pie222.LockedToPart = false | |
1186 | pie222.VelocitySpread = 2 | |
1187 | local pie2222 = Instance.new("ParticleEmitter") | |
1188 | pie2222.Parent = lleg | |
1189 | pie2222.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1190 | pie2222.LightEmission = 1 | |
1191 | pie2222.Size = NumberSequence.new(0.6,0.8,0.6) | |
1192 | pie2222.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1193 | pie2222.Transparency = NumberSequence.new(0.7) | |
1194 | pie2222.EmissionDirection = "Top" | |
1195 | pie2222.Enabled = true | |
1196 | pie2222.Lifetime = NumberRange.new(1) | |
1197 | pie2222.Rotation = NumberRange.new(-420, 425) | |
1198 | pie2222.Rate = 400 | |
1199 | pie2222.Speed = NumberRange.new(1) | |
1200 | pie2222.LockedToPart = false | |
1201 | pie2222.VelocitySpread = 2 | |
1202 | local pie22222 = Instance.new("ParticleEmitter") | |
1203 | pie22222.Parent = rleg | |
1204 | pie22222.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1205 | pie22222.LightEmission = 1 | |
1206 | pie22222.Size = NumberSequence.new(0.6,0.8,0.6) | |
1207 | pie22222.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1208 | pie22222.Transparency = NumberSequence.new(0.7) | |
1209 | pie22222.EmissionDirection = "Top" | |
1210 | pie22222.Enabled = true | |
1211 | pie22222.Lifetime = NumberRange.new(1) | |
1212 | pie22222.Rotation = NumberRange.new(-420, 425) | |
1213 | pie22222.Rate = 400 | |
1214 | pie22222.Speed = NumberRange.new(1) | |
1215 | pie22222.LockedToPart = false | |
1216 | pie22222.VelocitySpread = 2 | |
1217 | local pie2242 = Instance.new("ParticleEmitter") | |
1218 | pie2242.Parent = torso | |
1219 | pie2242.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1220 | pie2242.LightEmission = 1 | |
1221 | pie2242.Size = NumberSequence.new(2) | |
1222 | pie2242.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1223 | pie2242.Transparency = NumberSequence.new(0.7) | |
1224 | pie2242.EmissionDirection = "Top" | |
1225 | pie2242.Enabled = true | |
1226 | pie2242.Lifetime = NumberRange.new(1) | |
1227 | pie2242.Rotation = NumberRange.new(-420, 425) | |
1228 | pie2242.Rate = 400 | |
1229 | pie2242.Speed = NumberRange.new(1) | |
1230 | pie2242.LockedToPart = false | |
1231 | pie2242.VelocitySpread = 2 | |
1232 | ||
1233 | local tra = Instance.new('ParticleEmitter') | |
1234 | tra.Parent = torso | |
1235 | tra.LightEmission = 1 | |
1236 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1237 | tra.Rate = 15 | |
1238 | tra.Rotation = NumberRange.new(-5, 5) | |
1239 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1240 | tra.Size = NumberSequence.new(0.098,0) | |
1241 | tra.Transparency = NumberSequence.new(0.2,0.3,1) | |
1242 | tra.Speed = NumberRange.new(0.5) | |
1243 | tra.VelocitySpread = 360 | |
1244 | tra.VelocityInheritance = 0.5 | |
1245 | tra.ZOffset = 2 | |
1246 | local tra = Instance.new('ParticleEmitter') | |
1247 | tra.Parent = larm | |
1248 | tra.LightEmission = 1 | |
1249 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1250 | tra.Rate = 15 | |
1251 | tra.Rotation = NumberRange.new(-5, 5) | |
1252 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1253 | tra.Size = NumberSequence.new(0.098,0) | |
1254 | tra.Transparency = NumberSequence.new(0.2,0.3,1) | |
1255 | tra.Speed = NumberRange.new(0.5) | |
1256 | tra.VelocitySpread = 360 | |
1257 | tra.VelocityInheritance = 0.5 | |
1258 | tra.ZOffset = 2 | |
1259 | local tra = Instance.new('ParticleEmitter') | |
1260 | tra.Parent = rarm | |
1261 | tra.LightEmission = 1 | |
1262 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1263 | tra.Rate = 15 | |
1264 | tra.Rotation = NumberRange.new(-5, 5) | |
1265 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1266 | tra.Size = NumberSequence.new(0.098,0) | |
1267 | tra.Transparency = NumberSequence.new(0.2,0.3,1) | |
1268 | tra.Speed = NumberRange.new(0.5) | |
1269 | tra.VelocitySpread = 360 | |
1270 | tra.VelocityInheritance = 0.5 | |
1271 | tra.ZOffset = 2 | |
1272 | local tra = Instance.new('ParticleEmitter') | |
1273 | tra.Parent = lleg | |
1274 | tra.LightEmission = 1 | |
1275 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1276 | tra.Rate = 15 | |
1277 | tra.Rotation = NumberRange.new(-5, 5) | |
1278 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1279 | tra.Size = NumberSequence.new(0.098,0) | |
1280 | tra.Transparency = NumberSequence.new(0.2,0.3,1) | |
1281 | tra.Speed = NumberRange.new(0.5) | |
1282 | tra.VelocitySpread = 360 | |
1283 | tra.VelocityInheritance = 0.5 | |
1284 | tra.ZOffset = 2 | |
1285 | local tra = Instance.new('ParticleEmitter') | |
1286 | tra.Parent = rleg | |
1287 | tra.LightEmission = 1 | |
1288 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
1289 | tra.Rate = 15 | |
1290 | tra.Rotation = NumberRange.new(-5, 5) | |
1291 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1292 | tra.Size = NumberSequence.new(0.098,0) | |
1293 | tra.Transparency = NumberSequence.new(0.2,0.3,1) | |
1294 | tra.Speed = NumberRange.new(0.5) | |
1295 | tra.VelocitySpread = 360 | |
1296 | tra.VelocityInheritance = 0.5 | |
1297 | tra.ZOffset = 2 | |
1298 | part2.Transparency = NumberSequence.new(1) | |
1299 | part3.Transparency = NumberSequence.new(1) | |
1300 | wait(2) | |
1301 | idle = true | |
1302 | idle1 = true | |
1303 | canattack = true | |
1304 | ssj2 = true | |
1305 | end | |
1306 | end | |
1307 | end | |
1308 | end) | |
1309 | mouse.KeyDown:connect(function(key) | |
1310 | if key == "" then | |
1311 | if ssj2 == true then | |
1312 | if canattack == true then | |
1313 | combodamage = 6 | |
1314 | idle = false | |
1315 | idle1 = false | |
1316 | canattack = false | |
1317 | wait(0.1) | |
1318 | for i = 1, 20 do | |
1319 | ||
1320 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1321 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1322 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1323 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1324 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1325 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1326 | end | |
1327 | z1 = Instance.new("Sound",char) | |
1328 | z1.Volume = 10 | |
1329 | z1.Looped = false | |
1330 | z1.SoundId = "rbxassetid://740811119" | |
1331 | z1:Play() | |
1332 | for i = 1, 5 do | |
1333 | wait() | |
1334 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1335 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1336 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1337 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1338 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1339 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1340 | end | |
1341 | ||
1342 | ||
1343 | ||
1344 | aura.Transparency = NumberSequence.new(0) | |
1345 | aura1.Transparency = NumberSequence.new(0) | |
1346 | auracan1 = true | |
1347 | ||
1348 | auracan = false | |
1349 | zh:Destroy() | |
1350 | Colors = {"New Yeller", "New Yeller"} | |
1351 | GroundWave1() | |
1352 | wait() | |
1353 | ||
1354 | ball.BrickColor = BrickColor.new("New Yeller") | |
1355 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1356 | ball.Transparency = 0 | |
1357 | ||
1358 | wait() | |
1359 | zh = Instance.new("Sound",char) | |
1360 | zh.Volume = 1 | |
1361 | zh.Looped =true | |
1362 | zh.SoundId = "rbxassetid://850205092" | |
1363 | zh:Play() | |
1364 | Mesh.MeshId = "rbxassetid://560718478" | |
1365 | Mesh.Scale = Vector3.new(6,6,6) | |
1366 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1367 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
1368 | wait(2) | |
1369 | idle = true | |
1370 | idle1 = true | |
1371 | canattack = true | |
1372 | ssj3 = true | |
1373 | ssj2 = false | |
1374 | end | |
1375 | end | |
1376 | end | |
1377 | end) | |
1378 | mouse.KeyDown:connect(function(key) | |
1379 | if key == "" then | |
1380 | if ssj3 == true then | |
1381 | if canattack == true then | |
1382 | ||
1383 | idle = false | |
1384 | idle1 = false | |
1385 | canattack = false | |
1386 | combodamage = 10 | |
1387 | wait(0.1) | |
1388 | Colors = {"New Yeller", "New Yeller"} | |
1389 | GroundWave1() | |
1390 | Colors = {"New Yeller", "New Yeller"} | |
1391 | GroundWave1() | |
1392 | for i = 1, 20 do | |
1393 | wait() | |
1394 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1395 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1396 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1397 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1398 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1399 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1400 | end | |
1401 | Colors = {"New Yeller", "New Yeller"} | |
1402 | GroundWave1() | |
1403 | Colors = {"New Yeller", "New Yeller"} | |
1404 | GroundWave1() | |
1405 | Colors = {"New Yeller", "New Yeller"} | |
1406 | GroundWave1() | |
1407 | wait(1) | |
1408 | Colors = {"New Yeller", "New Yeller"} | |
1409 | GroundWave1() | |
1410 | z1 = Instance.new("Sound",char) | |
1411 | z1.Volume = 10 | |
1412 | z1.Looped = false | |
1413 | z1.SoundId = "rbxassetid://740811119" | |
1414 | z1:Play() | |
1415 | Colors = {"New Yeller", "New Yeller"} | |
1416 | GroundWave1() | |
1417 | for i = 1, 5 do | |
1418 | wait() | |
1419 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1420 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1421 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1422 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1423 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1424 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1425 | end | |
1426 | Colors = {"New Yeller", "New Yeller"} | |
1427 | GroundWave1() | |
1428 | ||
1429 | Colors = {"New Yeller", "New Yeller"} | |
1430 | GroundWave1() | |
1431 | ball.BrickColor = BrickColor.new("New Yeller") | |
1432 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1433 | ball.Transparency = 0 | |
1434 | Mesh.Scale = Vector3.new(6,6,6) | |
1435 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1436 | Mesh.MeshId = "rbxassetid://430344159" | |
1437 | wait() | |
1438 | ||
1439 | ||
1440 | ||
1441 | Hair71 = Instance.new("Part") | |
1442 | Hair71.Parent = p.Character | |
1443 | Hair71.Name = "Hair1" | |
1444 | Hair71.CanCollide = false | |
1445 | Hair71.Locked = true | |
1446 | Hair71.TopSurface = "Smooth" | |
1447 | Hair71.BottomSurface = "Smooth" | |
1448 | Hair71.formFactor = "Symmetric" | |
1449 | Hair71.Material = "Neon" | |
1450 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1451 | Hair71.CFrame = p.Character.Torso.CFrame | |
1452 | Hair71.Size = Vector3.new(1, 1, 1) | |
1453 | Hair71.Transparency = 0 | |
1454 | ||
1455 | Mesh1 = Instance.new("SpecialMesh") | |
1456 | Mesh1.Parent = Hair991 | |
1457 | Mesh1.MeshType = "Sphere" | |
1458 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
1459 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
1460 | ||
1461 | ||
1462 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1463 | ||
1464 | Weld11 = Instance.new("Weld",char.Hair1) | |
1465 | Weld11.Parent = p.Character.Head | |
1466 | Weld11.Part0 = p.Character.Head | |
1467 | Weld11.Part1 = Hair71 | |
1468 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
1469 | ||
1470 | Mesh1 = Instance.new("SpecialMesh",Mesh1) | |
1471 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
1472 | Mesh1.Parent = Hair71 | |
1473 | ||
1474 | Mesh1.MeshType = "FileMesh" | |
1475 | Mesh1.MeshId = "rbxassetid://560193297" | |
1476 | Mesh1.Scale = Vector3.new(7,6,6) | |
1477 | Mesh1.TextureId = "" | |
1478 | wait(2) | |
1479 | ssj33 = true | |
1480 | idle = true | |
1481 | idle1 = true | |
1482 | canattack = true | |
1483 | ssj3 = false | |
1484 | end | |
1485 | end | |
1486 | end | |
1487 | end) | |
1488 | aurapart = Instance.new("Part",char) | |
1489 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
1490 | aurapart.Transparency = 1 | |
1491 | aurapart.CanCollide = false | |
1492 | aurapart.Position = Vector3.new(0,2,0) | |
1493 | auraweld = Instance.new("Weld",char) | |
1494 | auraweld.Part0 = aurapart | |
1495 | auraweld.Part1 = torso | |
1496 | auraweld.C0 = CFrame.new(0,-2,0) | |
1497 | aura = Instance.new("ParticleEmitter",aurapart) | |
1498 | aura.Transparency = NumberSequence.new(1) | |
1499 | aura.Size = NumberSequence.new(8) | |
1500 | aura.Speed = NumberRange.new(0) | |
1501 | aura.LockedToPart = true | |
1502 | aura.Rate = 2 | |
1503 | aura.Lifetime = NumberRange.new(5) | |
1504 | aura.ZOffset = -2 | |
1505 | aura1 = Instance.new("ParticleEmitter",torso) | |
1506 | aura1.Transparency = NumberSequence.new(1) | |
1507 | aura1.Size = NumberSequence.new(5) | |
1508 | aura1.Speed = NumberRange.new(0) | |
1509 | aura1.Lifetime = NumberRange.new(5) | |
1510 | aura1.LockedToPart = true | |
1511 | aura1.Rate = 1.5 | |
1512 | ||
1513 | aura1.ZOffset = 2 | |
1514 | aura1.Lifetime = NumberRange.new(3) | |
1515 | aurapart3 = Instance.new("Part",char) | |
1516 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
1517 | aurapart3.Position = Vector3.new(0,2,0) | |
1518 | aurapart3.Transparency = 1 | |
1519 | aurapart3.CanCollide = false | |
1520 | auraweld3 = Instance.new("Weld",char) | |
1521 | auraweld3.Part0 = aurapart3 | |
1522 | auraweld3.Part1 = torso | |
1523 | auraweld3.C0 = CFrame.new(0,-7,0) | |
1524 | aura3 = Instance.new("ParticleEmitter",aurapart3) | |
1525 | aura3.Transparency = NumberSequence.new(1) | |
1526 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
1527 | aura3.Size = NumberSequence.new(14) | |
1528 | aura3.Speed = NumberRange.new(0) | |
1529 | aura3.LockedToPart = true | |
1530 | aura3.Rate = 5 | |
1531 | aura3.Lifetime = NumberRange.new(5) | |
1532 | aura3.ZOffset = -5 | |
1533 | ||
1534 | mouse.KeyDown:connect(function(key) | |
1535 | if key == "b" then | |
1536 | if ssb == true then | |
1537 | if canattack == true then | |
1538 | idle = false | |
1539 | base = false | |
1540 | ||
1541 | combodamage = 18 | |
1542 | ssbon = true | |
1543 | ssb = false | |
1544 | ssj = false | |
1545 | ssj2 = false | |
1546 | ssj3 = false | |
1547 | ssj33 = false | |
1548 | idle1 = false | |
1549 | Colors = {"Toothpaste", "Toothpaste"} | |
1550 | canattack = false | |
1551 | wait(0.1) | |
1552 | ||
1553 | for i = 1, 20 do | |
1554 | ||
1555 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1556 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1557 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1558 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1559 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1560 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1561 | end | |
1562 | z1 = Instance.new("Sound",char) | |
1563 | z1.Volume = 1 | |
1564 | z1.Looped = false | |
1565 | z1.SoundId = "rbxassetid://740811119" | |
1566 | z1:Play() | |
1567 | ||
1568 | Mesh.MeshId = "rbxassetid://430344159" | |
1569 | Mesh.Scale = Vector3.new(6,6,6) | |
1570 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1571 | Hair7.BrickColor = BrickColor.new("Toothpaste") | |
1572 | for i = 1, 5 do | |
1573 | wait() | |
1574 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1575 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1576 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1577 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1578 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1579 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1580 | end | |
1581 | ||
1582 | ||
1583 | ||
1584 | zh = Instance.new("Sound",char) | |
1585 | zh.Volume = 1 | |
1586 | zh.Looped = true | |
1587 | zh.SoundId = "rbxassetid://600060450" | |
1588 | zh:Play() | |
1589 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1590 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1591 | ball.Transparency = 0 | |
1592 | GroundWave1() | |
1593 | wait(0.3) | |
1594 | ||
1595 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1596 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1597 | ball.Transparency = 0 | |
1598 | GroundWave1() | |
1599 | wait(0.3) | |
1600 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1601 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1602 | ball.Transparency = 0 | |
1603 | GroundWave1() | |
1604 | wait(0.3) | |
1605 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1606 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1607 | ball.Transparency = 0 | |
1608 | GroundWave1() | |
1609 | wait(0.3) | |
1610 | GroundWave1() | |
1611 | part2.Transparency = NumberSequence.new(0) | |
1612 | part3.Transparency = NumberSequence.new(0) | |
1613 | wait(0.4) | |
1614 | idle = true | |
1615 | idle1 = true | |
1616 | canattack = true | |
1617 | ||
1618 | ||
1619 | end | |
1620 | end | |
1621 | end | |
1622 | end) | |
1623 | ||
1624 | ||
1625 | mouse.KeyDown:connect(function(Key) | |
1626 | if Key == "r" then | |
1627 | if canattack == true then | |
1628 | ||
1629 | ||
1630 | kamehamehaon = true | |
1631 | ||
1632 | idle = false | |
1633 | ||
1634 | idle1 = false | |
1635 | canattack = false | |
1636 | hum.WalkSpeed = 0 | |
1637 | z2 = Instance.new("Sound",char) | |
1638 | z2.Volume = 1 | |
1639 | z2.Looped = false | |
1640 | z2.SoundId = "rbxassetid://908489666" | |
1641 | z2:Play() | |
1642 | ||
1643 | ||
1644 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
1645 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
1646 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
1647 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
1648 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
1649 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
1650 | ||
1651 | partaura.Size = NumberSequence.new(0.1) | |
1652 | ||
1653 | partaura.Transparency = NumberSequence.new(0) | |
1654 | partaura1.Transparency = NumberSequence.new(0) | |
1655 | kamehameha = true | |
1656 | wait(5) | |
1657 | if kamehamehaon == true then | |
1658 | kamehamehaon = false | |
1659 | hited = true | |
1660 | wait(0.1) | |
1661 | point = true | |
1662 | kamehamehaon = false | |
1663 | kamehameha = false | |
1664 | ||
1665 | ||
1666 | ||
1667 | partaura.Transparency = NumberSequence.new(1) | |
1668 | partaura1.Transparency = NumberSequence.new(1) | |
1669 | z2:Stop() | |
1670 | z4 = Instance.new("Sound",char) | |
1671 | z4.Volume = 1 | |
1672 | z4.Looped = false | |
1673 | z4.SoundId = "rbxassetid://908474188" | |
1674 | z4:Play() | |
1675 | ||
1676 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1677 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1678 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1679 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1680 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1681 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1682 | ||
1683 | ||
1684 | ||
1685 | ||
1686 | ||
1687 | laser = true | |
1688 | s1.Volume=1 | |
1689 | s1:play() | |
1690 | wait(5.4) | |
1691 | point = false | |
1692 | laser = false | |
1693 | beam1.Size = Vector3.new(1,1,1) | |
1694 | beam1.Parent=nil | |
1695 | inner1.Parent=nil | |
1696 | expl1.Parent=nil | |
1697 | ||
1698 | hited1 = false | |
1699 | exa1.Parent=nil | |
1700 | s1:stop() | |
1701 | ||
1702 | idle = true | |
1703 | canattack = true | |
1704 | idle1 = true | |
1705 | hum.WalkSpeed = 16 | |
1706 | ||
1707 | end | |
1708 | end | |
1709 | end | |
1710 | end) | |
1711 | mouse.KeyUp:connect(function(Key) | |
1712 | if Key == "r" then | |
1713 | if kamehamehaon == true then | |
1714 | hited = true | |
1715 | wait(0.1) | |
1716 | point = true | |
1717 | kamehamehaon = false | |
1718 | kamehameha = false | |
1719 | ||
1720 | ||
1721 | ||
1722 | partaura.Transparency = NumberSequence.new(1) | |
1723 | partaura1.Transparency = NumberSequence.new(1) | |
1724 | z2:Stop() | |
1725 | z4 = Instance.new("Sound",char) | |
1726 | z4.Volume = 1 | |
1727 | z4.Looped = false | |
1728 | z4.SoundId = "rbxassetid://908474188" | |
1729 | z4:Play() | |
1730 | ||
1731 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1732 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1733 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1734 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1735 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1736 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1737 | ||
1738 | ||
1739 | ||
1740 | ||
1741 | ||
1742 | laser = true | |
1743 | s1.Volume=1 | |
1744 | s1:play() | |
1745 | wait(5.4) | |
1746 | point = false | |
1747 | laser = false | |
1748 | beam1.Size = Vector3.new(1,1,1) | |
1749 | beam1.Parent=nil | |
1750 | inner1.Parent=nil | |
1751 | expl1.Parent=nil | |
1752 | ||
1753 | hited1 = false | |
1754 | exa1.Parent=nil | |
1755 | s1:stop() | |
1756 | ||
1757 | idle = true | |
1758 | canattack = true | |
1759 | idle1 = true | |
1760 | hum.WalkSpeed = 16 | |
1761 | end | |
1762 | end | |
1763 | end) | |
1764 | ||
1765 | ||
1766 | mouse.KeyDown:connect(function(key) | |
1767 | if key == "x" then | |
1768 | if ssj33 == true then | |
1769 | aura.Transparency = NumberSequence.new(1) | |
1770 | ||
1771 | char.Hair1:Destroy() | |
1772 | zh:Destroy() | |
1773 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1774 | Hair7.BrickColor = BrickColor.new("Black") | |
1775 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1776 | Weld1.C0 = CFrame.new(0,1, 0) | |
1777 | ||
1778 | ||
1779 | Weld1.C0 = CFrame.new(0,1, 0) | |
1780 | end | |
1781 | aura.Transparency = NumberSequence.new(1) | |
1782 | aura1.Transparency = NumberSequence.new(1) | |
1783 | base = true | |
1784 | part2.Transparency = NumberSequence.new(1) | |
1785 | part3.Transparency = NumberSequence.new(1) | |
1786 | ball.BrickColor = BrickColor.new("White") | |
1787 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1788 | ball.Transparency = 0 | |
1789 | ||
1790 | zh:Destroy() | |
1791 | walksound = "rbxassetid://908473722" | |
1792 | ssbkaio = false | |
1793 | ssbon = false | |
1794 | wait() | |
1795 | zh = Instance.new("Sound",char) | |
1796 | zh.Volume = 1 | |
1797 | zh.Looped = false | |
1798 | zh.SoundId = "rbxassetid://700499285" | |
1799 | zh:Play() | |
1800 | aura3.Transparency = NumberSequence.new(1) | |
1801 | Colors = {"White", "White"} | |
1802 | can = 5 | |
1803 | GroundWave1() | |
1804 | wait(0.5) | |
1805 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1806 | Hair7.BrickColor = BrickColor.new("Black") | |
1807 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1808 | Weld1.C0 = CFrame.new(0,1, 0) | |
1809 | ||
1810 | ssj = true | |
1811 | combodamage = 2 | |
1812 | ssb = true | |
1813 | ||
1814 | ssj2 = false | |
1815 | ssj3 = false | |
1816 | ssj33 = false | |
1817 | ||
1818 | ssbkaio = false | |
1819 | if ssbkaiox10 == true then | |
1820 | rarm1:Destroy() | |
1821 | larm1:Destroy() | |
1822 | torso1:Destroy() | |
1823 | lleg1:Destroy() | |
1824 | rleg1:Destroy() | |
1825 | rhed1:Destroy() | |
1826 | ssbkaiox10 = false | |
1827 | end | |
1828 | end | |
1829 | end) | |
1830 | ball = Instance.new("Part",char) | |
1831 | ball.Size = Vector3.new(1,1,1) | |
1832 | ||
1833 | ball.Position = Vector3.new(999,999,999) | |
1834 | ball.BrickColor = BrickColor.new("White") | |
1835 | ball.CanCollide = false | |
1836 | ballmesh = Instance.new("SpecialMesh",ball) | |
1837 | ballmesh.MeshType = "Sphere" | |
1838 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1839 | ballweld = Instance.new("Weld",ball) | |
1840 | ballweld.Part0 = torso | |
1841 | ballweld.Part1 = ball | |
1842 | partt = Instance.new("Part",char) | |
1843 | partt.Position = Vector3.new(999,999,999) | |
1844 | partt.Transparency = 1 | |
1845 | partt.CanCollide = false | |
1846 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
1847 | partweld = Instance.new("Weld",partt) | |
1848 | partweld.Part0 = torso | |
1849 | partweld.Part1 = partt | |
1850 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
1851 | partaura = Instance.new("ParticleEmitter",partt) | |
1852 | partaura.Size = NumberSequence.new(2) | |
1853 | partaura.LockedToPart = true | |
1854 | ||
1855 | partaura.Transparency = NumberSequence.new(1) | |
1856 | partaura.Texture = "rbxassetid://547574922" | |
1857 | partaura.Speed = NumberRange.new(0) | |
1858 | partaura.Rate = 2 | |
1859 | partaura.ZOffset = 0 | |
1860 | partaura1 = Instance.new("ParticleEmitter",partt) | |
1861 | partaura1.Size = NumberSequence.new(5) | |
1862 | partaura1.LockedToPart = true | |
1863 | ||
1864 | partaura1.Transparency = NumberSequence.new(1) | |
1865 | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" | |
1866 | partaura1.Speed = NumberRange.new(0) | |
1867 | partaura1.Rate = 3 | |
1868 | partaura1.ZOffset = -1 | |
1869 | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) | |
1870 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
1871 | partaura1.SpreadAngle = Vector2.new(360,360) | |
1872 | partaura1.Rotation = NumberRange.new(0,360) | |
1873 | aj = 0 | |
1874 | spirit = Instance.new("Part",char) | |
1875 | spirit.CanCollide = false | |
1876 | spirit.Size = Vector3.new(1,1,1) | |
1877 | spirit.Transparency = 1 | |
1878 | spirit.Position = Vector3.new(999,999,999) | |
1879 | spirit.BrickColor = BrickColor.new("Toothpaste") | |
1880 | spirit.Material = "Neon" | |
1881 | ||
1882 | ||
1883 | spirit1 = Instance.new("Part",char) | |
1884 | spirit1.CanCollide = false | |
1885 | spirit1.Size = Vector3.new(1,1,1) | |
1886 | spirit1.Transparency = 1 | |
1887 | spirit1.Position = Vector3.new(999,999,999) | |
1888 | spirit1.BrickColor = BrickColor.new("Toothpaste") | |
1889 | spirit1.Material = "Neon" | |
1890 | spirit1mesh = Instance.new("SpecialMesh",spirit1) | |
1891 | spirit1mesh.MeshType = "Sphere" | |
1892 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
1893 | partweld7 = Instance.new("Weld",spirit1) | |
1894 | partweld7.Part0 = torso | |
1895 | partweld7.Part1 = spirit1 | |
1896 | partweld7.C0 = CFrame.new(0,40,0) | |
1897 | aj = 1 | |
1898 | spirit12 = Instance.new("Part",char) | |
1899 | spirit12.Name = "XD" | |
1900 | spirit12.CanCollide = false | |
1901 | spirit12.Size = Vector3.new(50,50,50) | |
1902 | spirit12.Transparency = 1 | |
1903 | spirit12.Position = spirit1.Position | |
1904 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1905 | spirit12.Material = "Neon" | |
1906 | ||
1907 | ||
1908 | function touch122(hit) | |
1909 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1910 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1911 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1912 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1913 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1914 | end | |
1915 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1916 | ||
1917 | ||
1918 | end | |
1919 | end | |
1920 | spirit12.Touched:connect(touch122) | |
1921 | ||
1922 | ||
1923 | mouse.KeyDown:connect(function(key) | |
1924 | if key == "t" then | |
1925 | if base == true then | |
1926 | if canattack == true then | |
1927 | if clickon == true then | |
1928 | jk = true | |
1929 | clickon=false | |
1930 | end | |
1931 | idle = false | |
1932 | ||
1933 | ||
1934 | idle1 = false | |
1935 | canattack = false | |
1936 | wait(0.5) | |
1937 | hum.WalkSpeed = 0 | |
1938 | ||
1939 | for i = 1, 20 do | |
1940 | wait() | |
1941 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
1942 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
1943 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
1944 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
1945 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
1946 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
1947 | end | |
1948 | z142 = Instance.new("Sound",char) | |
1949 | z142.Volume = 10 | |
1950 | z142.Looped = false | |
1951 | z142.SoundId = "rbxassetid://919429799" | |
1952 | z142:Play() | |
1953 | spirit1.Transparency = 0 | |
1954 | ||
1955 | go = false | |
1956 | ||
1957 | ||
1958 | wait(9) | |
1959 | ||
1960 | for i = 1, 20 do | |
1961 | wait() | |
1962 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
1963 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
1964 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
1965 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
1966 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
1967 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
1968 | end | |
1969 | ||
1970 | go = true | |
1971 | ||
1972 | z142.Volume = z142.Volume - 0.5 | |
1973 | ||
1974 | ||
1975 | ||
1976 | for i = 1,10 do | |
1977 | wait() | |
1978 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1979 | end | |
1980 | z142.Volume = z142.Volume - 0.5 | |
1981 | spirit12 = Instance.new("Part",char) | |
1982 | spirit12.Name = "XD" | |
1983 | spirit12.CanCollide = false | |
1984 | spirit12.Size = Vector3.new(60,60,60) | |
1985 | spirit12.Transparency = 1 | |
1986 | spirit12.Position = spirit1.Position | |
1987 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1988 | spirit12.Material = "Neon" | |
1989 | ||
1990 | function touch122(hit) | |
1991 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1992 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1993 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1994 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1995 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1996 | end | |
1997 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1998 | ||
1999 | ||
2000 | end | |
2001 | end | |
2002 | for i = 1,10 do | |
2003 | wait() | |
2004 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2005 | end | |
2006 | z142.Volume = z142.Volume - 0.5 | |
2007 | spirit12 = Instance.new("Part",char) | |
2008 | spirit12.Name = "XD" | |
2009 | spirit12.CanCollide = false | |
2010 | spirit12.Size = Vector3.new(60,60,60) | |
2011 | spirit12.Transparency = 1 | |
2012 | spirit12.Position = spirit1.Position | |
2013 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2014 | spirit12.Material = "Neon" | |
2015 | ||
2016 | function touch122(hit) | |
2017 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2018 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2019 | ||
2020 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2021 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2022 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2023 | end | |
2024 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2025 | ||
2026 | end | |
2027 | end | |
2028 | for i = 1,10 do | |
2029 | wait() | |
2030 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2031 | end | |
2032 | z142.Volume = z142.Volume - 0.5 | |
2033 | spirit12 = Instance.new("Part",char) | |
2034 | spirit12.Name = "XD" | |
2035 | spirit12.CanCollide = false | |
2036 | spirit12.Size = Vector3.new(60,60,60) | |
2037 | spirit12.Transparency = 1 | |
2038 | spirit12.Position = spirit1.Position | |
2039 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2040 | spirit12.Material = "Neon" | |
2041 | ||
2042 | function touch122(hit) | |
2043 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2044 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2045 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2046 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2047 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2048 | end | |
2049 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2050 | ||
2051 | ||
2052 | end | |
2053 | end | |
2054 | for i = 1,10 do | |
2055 | wait() | |
2056 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2057 | end | |
2058 | z142.Volume = z142.Volume - 0.5 | |
2059 | z14 = Instance.new("Sound",char) | |
2060 | z14.Volume = 10 | |
2061 | z14.Looped = false | |
2062 | z14.SoundId = "rbxassetid://638861091" | |
2063 | z14:Play() | |
2064 | Colors = {"Toothpaste", "Toothpaste"} | |
2065 | GroundWave2() | |
2066 | spirit12 = Instance.new("Part",char) | |
2067 | spirit12.Name = "XD" | |
2068 | spirit12.CanCollide = false | |
2069 | spirit12.Size = Vector3.new(60,60,60) | |
2070 | spirit12.Transparency = 1 | |
2071 | spirit12.Position = spirit1.Position | |
2072 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2073 | spirit12.Material = "Neon" | |
2074 | ||
2075 | function touch122(hit) | |
2076 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2077 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2078 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2079 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2080 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2081 | end | |
2082 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2083 | ||
2084 | ||
2085 | end | |
2086 | end | |
2087 | z142.Volume = z142.Volume - 0.5 | |
2088 | spirit12 = Instance.new("Part",char) | |
2089 | spirit12.Name = "XD" | |
2090 | spirit12.CanCollide = false | |
2091 | spirit12.Size = Vector3.new(50,50,50) | |
2092 | spirit12.Transparency = 1 | |
2093 | spirit12.Position = spirit1.Position | |
2094 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2095 | spirit12.Material = "Neon" | |
2096 | ||
2097 | function touch122(hit) | |
2098 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2099 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2100 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2101 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2102 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2103 | end | |
2104 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2105 | ||
2106 | ||
2107 | end | |
2108 | end | |
2109 | spirit12.Touched:connect(touch122) | |
2110 | for i = 1,5 do | |
2111 | wait() | |
2112 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2113 | ||
2114 | end | |
2115 | z142.Volume = z142.Volume - 0.5 | |
2116 | Colors = {"Toothpaste", "Toothpaste"} | |
2117 | GroundWave2() | |
2118 | spirit12 = Instance.new("Part",char) | |
2119 | spirit12.Name = "XD" | |
2120 | spirit12.CanCollide = false | |
2121 | spirit12.Size = Vector3.new(50,50,50) | |
2122 | spirit12.Transparency = 1 | |
2123 | spirit12.Position = spirit1.Position | |
2124 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2125 | spirit12.Material = "Neon" | |
2126 | ||
2127 | function touch122(hit) | |
2128 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2129 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2130 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2131 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2132 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2133 | end | |
2134 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2135 | ||
2136 | ||
2137 | end | |
2138 | end | |
2139 | z142.Volume = z142.Volume - 0.5 | |
2140 | z142.Volume = z142.Volume - 0.5 | |
2141 | spirit12.Touched:connect(touch122) | |
2142 | for i = 1,5 do | |
2143 | wait() | |
2144 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
2145 | end | |
2146 | z142.Volume = z142.Volume - 0.5 | |
2147 | spirit12 = Instance.new("Part",char) | |
2148 | spirit12.Name = "XD" | |
2149 | spirit12.CanCollide = false | |
2150 | spirit12.Size = Vector3.new(50,50,50) | |
2151 | spirit12.Transparency = 1 | |
2152 | spirit12.Position = spirit1.Position | |
2153 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2154 | spirit12.Material = "Neon" | |
2155 | ||
2156 | function touch122(hit) | |
2157 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2158 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2159 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2160 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2161 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2162 | end | |
2163 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2164 | ||
2165 | ||
2166 | end | |
2167 | end | |
2168 | z142.Volume = z142.Volume - 0.5 | |
2169 | spirit12.Touched:connect(touch122) | |
2170 | for i = 1,5 do | |
2171 | wait() | |
2172 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2173 | ||
2174 | end | |
2175 | z142.Volume = z142.Volume - 0.5 | |
2176 | Colors = {"Toothpaste", "Toothpaste"} | |
2177 | GroundWave2() | |
2178 | spirit12 = Instance.new("Part",char) | |
2179 | spirit12.Name = "XD" | |
2180 | spirit12.CanCollide = false | |
2181 | spirit12.Size = Vector3.new(50,50,50) | |
2182 | spirit12.Transparency = 1 | |
2183 | spirit12.Position = spirit1.Position | |
2184 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2185 | spirit12.Material = "Neon" | |
2186 | ||
2187 | function touch122(hit) | |
2188 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2189 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2190 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2191 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2192 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2193 | end | |
2194 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2195 | ||
2196 | ||
2197 | end | |
2198 | end | |
2199 | z142.Volume = z142.Volume - 0.5 | |
2200 | spirit12.Touched:connect(touch122) | |
2201 | for i = 1,5 do | |
2202 | wait() | |
2203 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
2204 | end | |
2205 | z142.Volume = z142.Volume - 0.5 | |
2206 | Colors = {"Toothpaste", "Toothpaste"} | |
2207 | GroundWave2() | |
2208 | spirit12 = Instance.new("Part",char) | |
2209 | spirit12.Name = "XD" | |
2210 | spirit12.CanCollide = false | |
2211 | spirit12.Size = Vector3.new(50,50,50) | |
2212 | spirit12.Transparency = 1 | |
2213 | spirit12.Position = spirit1.Position | |
2214 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2215 | spirit12.Material = "Neon" | |
2216 | ||
2217 | function touch122(hit) | |
2218 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2219 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2220 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2221 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2222 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2223 | end | |
2224 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2225 | ||
2226 | ||
2227 | end | |
2228 | end | |
2229 | z142.Volume = z142.Volume - 0.5 | |
2230 | spirit12.Touched:connect(touch122) | |
2231 | for i = 1,5 do | |
2232 | wait() | |
2233 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2234 | ||
2235 | end | |
2236 | z142.Volume = z142.Volume - 0.5 | |
2237 | z142.Volume = z142.Volume - 0.5 | |
2238 | Colors = {"Toothpaste", "Toothpaste"} | |
2239 | GroundWave2() | |
2240 | spirit12 = Instance.new("Part",char) | |
2241 | spirit12.Name = "XD" | |
2242 | spirit12.CanCollide = false | |
2243 | spirit12.Size = Vector3.new(50,50,50) | |
2244 | spirit12.Transparency = 1 | |
2245 | spirit12.Position = spirit1.Position | |
2246 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2247 | spirit12.Material = "Neon" | |
2248 | ||
2249 | z142.Volume = z142.Volume - 0.5 | |
2250 | function touch122(hit) | |
2251 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2252 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2253 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2254 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2255 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2256 | end | |
2257 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2258 | ||
2259 | ||
2260 | end | |
2261 | end | |
2262 | spirit12.Touched:connect(touch122) | |
2263 | for i = 1,5 do | |
2264 | wait() | |
2265 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
2266 | end | |
2267 | z142.Volume = z142.Volume - 0.5 | |
2268 | Colors = {"Toothpaste", "Toothpaste"} | |
2269 | GroundWave2() | |
2270 | spirit12 = Instance.new("Part",char) | |
2271 | spirit12.Name = "XD" | |
2272 | spirit12.CanCollide = false | |
2273 | spirit12.Size = Vector3.new(200,200,200) | |
2274 | spirit12.Transparency = 1 | |
2275 | spirit12.Position = spirit1.Position | |
2276 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2277 | spirit12.Material = "Neon" | |
2278 | ||
2279 | function touch122(hit) | |
2280 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2281 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2282 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2283 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2284 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2285 | end | |
2286 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30 | |
2287 | ||
2288 | ||
2289 | end | |
2290 | end | |
2291 | spirit12.Touched:connect(touch122) | |
2292 | Colors = {"Toothpaste", "Toothpaste"} | |
2293 | GroundWave2() | |
2294 | ||
2295 | spirit12.Touched:connect(touch122) | |
2296 | for i = 1,50 do | |
2297 | wait() | |
2298 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2299 | ||
2300 | ||
2301 | end | |
2302 | z142.Volume = z142.Volume - 0.5 | |
2303 | z142:Destroy() | |
2304 | ||
2305 | ||
2306 | partweld7.C0 = CFrame.new(0,40,0) | |
2307 | spirit1.Transparency = 1 | |
2308 | aj = 1 | |
2309 | ||
2310 | wait(0.5) | |
2311 | idle = true | |
2312 | canattack = true | |
2313 | idle1 = true | |
2314 | wait(0.5) | |
2315 | if jk == true then | |
2316 | jk = false | |
2317 | clickon = true | |
2318 | end | |
2319 | hum.WalkSpeed = 16 | |
2320 | ||
2321 | end | |
2322 | end | |
2323 | end | |
2324 | end) | |
2325 | mouse.KeyDown:connect(function(key) | |
2326 | if key == "k" then | |
2327 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
2328 | if canattack == true then | |
2329 | ||
2330 | idle = false | |
2331 | ||
2332 | idle1 = false | |
2333 | canattack = false | |
2334 | combodamage = 12 | |
2335 | z7 = Instance.new("Sound",char) | |
2336 | z7.Volume = 1 | |
2337 | z7.Looped = false | |
2338 | z7.SoundId = "rbxassetid://738749992" | |
2339 | z7:Play() | |
2340 | wait(1) | |
2341 | for i = 1, 20 do | |
2342 | wait() | |
2343 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2344 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
2345 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
2346 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
2347 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2348 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
2349 | end | |
2350 | wait(0.6) | |
2351 | for i = 1, 5 do | |
2352 | wait() | |
2353 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2354 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
2355 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
2356 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
2357 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2358 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
2359 | end | |
2360 | Colors = {"Really red", "Really red"} | |
2361 | GroundWave1() | |
2362 | aura.Color = ColorSequence.new(Color3.new(0,255,0)) | |
2363 | ball.BrickColor = BrickColor.new("Really red") | |
2364 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2365 | ball.Transparency = 0 | |
2366 | ssbon = false | |
2367 | zh:Destroy() | |
2368 | wait() | |
2369 | ||
2370 | aura.Color = ColorSequence.new(Color3.new(255,0,0)) | |
2371 | ssj = false | |
2372 | ssj2 = false | |
2373 | ssj3 = false | |
2374 | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) | |
2375 | Hair7.BrickColor = BrickColor.new("Really red") | |
2376 | if ssj33 == true then | |
2377 | Hair71.BrickColor = BrickColor.new("Really red") | |
2378 | ||
2379 | end | |
2380 | ||
2381 | wait(2) | |
2382 | idle = true | |
2383 | canattack = true | |
2384 | idle1 = true | |
2385 | end | |
2386 | end | |
2387 | end | |
2388 | end) | |
2389 | mouse.KeyDown:connect(function(key) | |
2390 | if key == "k" then | |
2391 | if ssbon == true then | |
2392 | if canattack == true then | |
2393 | idle = false | |
2394 | ssbkaio = true | |
2395 | idle1 = false | |
2396 | can = 4 | |
2397 | canattack = false | |
2398 | combodamage = 25 | |
2399 | ||
2400 | for i = 1, 20 do | |
2401 | wait() | |
2402 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2403 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2404 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2405 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2406 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2407 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2408 | end | |
2409 | ||
2410 | ||
2411 | ||
2412 | ||
2413 | wait(0.6) | |
2414 | z7 = Instance.new("Sound",char) | |
2415 | z7.Volume = 1 | |
2416 | z7.Looped = false | |
2417 | z7.SoundId = "rbxassetid://738749992" | |
2418 | z7:Play() | |
2419 | wait(2) | |
2420 | for i = 1, 10 do | |
2421 | wait() | |
2422 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2423 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2424 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
2425 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
2426 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2427 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2428 | end | |
2429 | Colors = {"Really red", "Really red"} | |
2430 | GroundWave1() | |
2431 | ball.BrickColor = BrickColor.new("Really red") | |
2432 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2433 | ball.Transparency = 0 | |
2434 | ssbon = false | |
2435 | zh:Destroy() | |
2436 | ||
2437 | wait() | |
2438 | zh = Instance.new("Sound",char) | |
2439 | zh.Volume = 1 | |
2440 | zh.Looped = true | |
2441 | zh.SoundId = "rbxassetid://590580496" | |
2442 | zh:Play() | |
2443 | aura3.Transparency = NumberSequence.new(0) | |
2444 | aura3.Size = NumberSequence.new(14) | |
2445 | wait(2) | |
2446 | idle = true | |
2447 | ||
2448 | canattack = true | |
2449 | idle1 = true | |
2450 | end | |
2451 | end | |
2452 | end | |
2453 | end) | |
2454 | ||
2455 | mouse.KeyDown:connect(function(key) | |
2456 | if key == "k" then | |
2457 | if ssbkaio == true then | |
2458 | if canattack == true then | |
2459 | idle = false | |
2460 | combodamage = 40 | |
2461 | ssbkaiox10 = true | |
2462 | ssbkaio = false | |
2463 | idle1 = false | |
2464 | can = 3 | |
2465 | canattack = false | |
2466 | walksound = "rbxassetid://863810402" | |
2467 | ||
2468 | for i = 1, 20 do | |
2469 | wait() | |
2470 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2471 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2472 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2473 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2474 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2475 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2476 | end | |
2477 | Colors = {"Really red", "Really red"} | |
2478 | GroundWave1() | |
2479 | wait(0.1) | |
2480 | Colors = {"Really red", "Really red"} | |
2481 | GroundWave1() | |
2482 | wait(0.1) | |
2483 | Colors = {"Really red", "Really red"} | |
2484 | GroundWave1() | |
2485 | wait(0.1) | |
2486 | Colors = {"Really red", "Really red"} | |
2487 | GroundWave1() | |
2488 | wait(0.1) | |
2489 | Colors = {"Really red", "Really red"} | |
2490 | GroundWave1() | |
2491 | wait(0.1) | |
2492 | Colors = {"Really red", "Really red"} | |
2493 | GroundWave1() | |
2494 | wait(0.1) | |
2495 | ||
2496 | Colors = {"Really red", "Really red"} | |
2497 | GroundWave1() | |
2498 | wait(0.1) | |
2499 | Colors = {"Really red", "Really red"} | |
2500 | GroundWave1() | |
2501 | wait(0.1) | |
2502 | Colors = {"Really red", "Really red"} | |
2503 | GroundWave1() | |
2504 | wait(0.1) | |
2505 | Colors = {"Really red", "Really red"} | |
2506 | GroundWave1() | |
2507 | ||
2508 | Colors = {"Really red", "Really red"} | |
2509 | GroundWave1() | |
2510 | wait(0.1) | |
2511 | Colors = {"Really red", "Really red"} | |
2512 | GroundWave1() | |
2513 | wait(0.1) | |
2514 | Colors = {"Really red", "Really red"} | |
2515 | GroundWave1() | |
2516 | wait(0.1) | |
2517 | Colors = {"Really red", "Really red"} | |
2518 | GroundWave1() | |
2519 | wait(0.1) | |
2520 | Colors = {"Really red", "Really red"} | |
2521 | GroundWave1() | |
2522 | wait(0.1) | |
2523 | ||
2524 | ||
2525 | Colors = {"Really red", "Really red"} | |
2526 | GroundWave1() | |
2527 | Colors = {"Really red", "Really red"} | |
2528 | GroundWave1() | |
2529 | ||
2530 | for i = 1, 10 do | |
2531 | wait() | |
2532 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2533 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2534 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
2535 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm | |
2536 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2537 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2538 | end | |
2539 | ||
2540 | zh1 = Instance.new("Sound",char) | |
2541 | zh1.Volume = 1 | |
2542 | zh1.Looped = false | |
2543 | zh1.SoundId = "rbxassetid://590580746" | |
2544 | zh1:Play() | |
2545 | aura3.Transparency = NumberSequence.new(0) | |
2546 | aura3.Size = NumberSequence.new(18) | |
2547 | ||
2548 | ||
2549 | ||
2550 | ||
2551 | Hair7.BrickColor = BrickColor.new("Quill grey") | |
2552 | larm1 = Instance.new("Part",char) | |
2553 | larm1.Transparency = 0.5 | |
2554 | larm1.BrickColor = BrickColor.new("Bright red") | |
2555 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
2556 | larm1.Position = Vector3.new(999,999,999) | |
2557 | larmhold = Instance.new("Weld",char) | |
2558 | larmhold.Part0 = larm | |
2559 | larmhold.Part1 = larm1 | |
2560 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2561 | rarm1 = Instance.new("Part",char) | |
2562 | rarm1.Transparency = 0.5 | |
2563 | rarm1.BrickColor = BrickColor.new("Bright red") | |
2564 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
2565 | rarm1.Position = Vector3.new(999,999,999) | |
2566 | rarmhold = Instance.new("Weld",char) | |
2567 | rarmhold.Part0 = rarm | |
2568 | rarmhold.Part1 = rarm1 | |
2569 | rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2570 | torso1 = Instance.new("Part",char) | |
2571 | torso1.Transparency = 0.5 | |
2572 | torso1.BrickColor = BrickColor.new("Bright red") | |
2573 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
2574 | torso1.Position = Vector3.new(999,999,999) | |
2575 | torsohold = Instance.new("Weld",char) | |
2576 | torsohold.Part0 = torso | |
2577 | torsohold.Part1 = torso1 | |
2578 | torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2579 | lleg1 = Instance.new("Part",char) | |
2580 | lleg1.Transparency = 0.5 | |
2581 | lleg1.BrickColor = BrickColor.new("Bright red") | |
2582 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2583 | lleg1.Position = Vector3.new(999,999,999) | |
2584 | lleghold = Instance.new("Weld",char) | |
2585 | lleghold.Part0 = lleg | |
2586 | lleghold.Part1 = lleg1 | |
2587 | lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2588 | rleg1 = Instance.new("Part",char) | |
2589 | rleg1.Transparency = 0.5 | |
2590 | rleg1.BrickColor = BrickColor.new("Bright red") | |
2591 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2592 | rleg1.Position = Vector3.new(999,999,999) | |
2593 | rleghold = Instance.new("Weld",char) | |
2594 | rleghold.Part0 = rleg | |
2595 | rleghold.Part1 = rleg1 | |
2596 | rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2597 | rhed1 = Instance.new("Part",char) | |
2598 | rhed1.Transparency = 0.5 | |
2599 | rhed1.BrickColor = BrickColor.new("Bright red") | |
2600 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
2601 | rhed1.Position = Vector3.new(999,999,999) | |
2602 | rhedhold = Instance.new("Weld",char) | |
2603 | rhedhold.Part0 = hed | |
2604 | rhedhold.Part1 = rhed1 | |
2605 | rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2606 | rhedmesh1 = Instance.new("SpecialMesh",rhed1) | |
2607 | rhedmesh1.MeshType = "Head" | |
2608 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
2609 | Colors = {"Really red", "Really red"} | |
2610 | GroundWave1() | |
2611 | wait(0.1) | |
2612 | Colors = {"Really red", "Really red"} | |
2613 | GroundWave1() | |
2614 | wait(0.1) | |
2615 | Colors = {"Really red", "Really red"} | |
2616 | GroundWave1() | |
2617 | wait(0.1) | |
2618 | Colors = {"Really red", "Really red"} | |
2619 | GroundWave1() | |
2620 | wait(0.1) | |
2621 | Colors = {"Really red", "Really red"} | |
2622 | GroundWave1() | |
2623 | wait(0.1) | |
2624 | ball.BrickColor = BrickColor.new("Really red") | |
2625 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2626 | ball.Transparency = 0 | |
2627 | ssbon = false | |
2628 | Colors = {"Really red", "Really red"} | |
2629 | GroundWave1() | |
2630 | wait(0.1) | |
2631 | Colors = {"Really red", "Really red"} | |
2632 | GroundWave1() | |
2633 | wait(0.1) | |
2634 | Colors = {"Really red", "Really red"} | |
2635 | GroundWave1() | |
2636 | wait(0.1) | |
2637 | Colors = {"Really red", "Really red"} | |
2638 | GroundWave1() | |
2639 | wait(0.1) | |
2640 | Colors = {"Really red", "Really red"} | |
2641 | GroundWave1() | |
2642 | wait(0.1) | |
2643 | ||
2644 | wait() | |
2645 | ||
2646 | ||
2647 | wait(2) | |
2648 | idle = true | |
2649 | canattack = true | |
2650 | idle1 = true | |
2651 | end | |
2652 | end | |
2653 | end | |
2654 | end) | |
2655 | local player = game.Players.LocalPlayer | |
2656 | local pchar = player.Character | |
2657 | local mouse = player:GetMouse() | |
2658 | local cam = workspace.CurrentCamera | |
2659 | ||
2660 | local rad = math.rad | |
2661 | ||
2662 | local keysDown = {} | |
2663 | local flySpeed = 0 | |
2664 | local MAX_FLY_SPEED = 150 | |
2665 | ||
2666 | local canFly = false | |
2667 | local flyToggled = false | |
2668 | ||
2669 | local forward, side = 0, 0 | |
2670 | local lastForward, lastSide = 0, 0 | |
2671 | ||
2672 | local floatBP = Instance.new("BodyPosition") | |
2673 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
2674 | local flyBV = Instance.new("BodyVelocity") | |
2675 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
2676 | local turnBG = Instance.new("BodyGyro") | |
2677 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2678 | ||
2679 | mouse.KeyDown:connect(function(key) | |
2680 | keysDown[key] = true | |
2681 | ||
2682 | if key == "f" then | |
2683 | ||
2684 | ||
2685 | idle = false | |
2686 | ||
2687 | idle1 = false | |
2688 | canattack = false | |
2689 | ||
2690 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
2691 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
2692 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
2693 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
2694 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
2695 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
2696 | fly = true | |
2697 | flyToggled = not flyToggled | |
2698 | ||
2699 | if not flyToggled then | |
2700 | fly = false | |
2701 | stanceToggle = "Normal" | |
2702 | floatBP.Parent = nil | |
2703 | flyBV.Parent = nil | |
2704 | turnBG.Parent = nil | |
2705 | root.Velocity = Vector3.new() | |
2706 | hum.PlatformStand = false | |
2707 | wait(0.5) | |
2708 | idle = true | |
2709 | ||
2710 | idle1 = true | |
2711 | canattack = true | |
2712 | end | |
2713 | end | |
2714 | ||
2715 | end) | |
2716 | mouse.KeyUp:connect(function(key) | |
2717 | keysDown[key] = nil | |
2718 | wait(0.1) | |
2719 | if fly == true and moving == false then | |
2720 | ||
2721 | for i = 1, 15 do | |
2722 | wait() | |
2723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
2724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
2725 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
2726 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
2727 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
2728 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
2729 | end | |
2730 | end | |
2731 | end) | |
2732 | ||
2733 | local function updateFly() | |
2734 | ||
2735 | if not flyToggled then return end | |
2736 | ||
2737 | lastForward = forward | |
2738 | lastSide = side | |
2739 | ||
2740 | forward = 0 | |
2741 | side = 0 | |
2742 | ||
2743 | if keysDown.w then | |
2744 | moving = true | |
2745 | forward = forward + 1.2 | |
2746 | ||
2747 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2748 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
2749 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2750 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2751 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2752 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2753 | else | |
2754 | moving = false | |
2755 | end | |
2756 | if keysDown.s then | |
2757 | ||
2758 | forward = forward - 0.5 | |
2759 | ||
2760 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
2761 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
2762 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
2763 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
2764 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
2765 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
2766 | ||
2767 | end | |
2768 | if keysDown.a then | |
2769 | ||
2770 | side = side - 0.5 | |
2771 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2772 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
2773 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2774 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2775 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2776 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2777 | else | |
2778 | ||
2779 | end | |
2780 | if keysDown.d then | |
2781 | ||
2782 | side = side + 0.5 | |
2783 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2784 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
2785 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2786 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2787 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2788 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2789 | ||
2790 | ||
2791 | end | |
2792 | ||
2793 | canFly = (forward ~= 0 or side ~= 0) | |
2794 | ||
2795 | if canFly then | |
2796 | ||
2797 | stanceToggle = "Floating" | |
2798 | turnBG.Parent = root | |
2799 | floatBP.Parent = nil | |
2800 | flyBV.Parent = root | |
2801 | ||
2802 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
2803 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
2804 | else | |
2805 | floatBP.position = root.Position | |
2806 | floatBP.Parent = root | |
2807 | ||
2808 | flySpeed = flySpeed - 1 | |
2809 | if flySpeed < 0 then flySpeed = 0 end | |
2810 | end | |
2811 | ||
2812 | local camCF = cam.CoordinateFrame | |
2813 | local in_forward = canFly and forward or lastForward | |
2814 | local in_side = canFly and side or lastSide | |
2815 | ||
2816 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
2817 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
2818 | ||
2819 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
2820 | 0) | |
2821 | end | |
2822 | ||
2823 | game:service'RunService'.RenderStepped:connect(function() | |
2824 | if flyToggled then | |
2825 | hum.PlatformStand = true | |
2826 | end | |
2827 | updateFly() | |
2828 | end) | |
2829 | ||
2830 | local hit1 = true | |
2831 | local hit2 = false | |
2832 | local hit3 = false | |
2833 | local hit4 = false | |
2834 | zw = Instance.new("Sound",char) | |
2835 | zw.Volume = 1 | |
2836 | zw.Looped = false | |
2837 | zw.SoundId = "rbxassetid://896243541" | |
2838 | ||
2839 | function leftkick() | |
2840 | for i = 1, 5 do | |
2841 | wait() | |
2842 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
2843 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
2844 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
2845 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
2846 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
2847 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
2848 | end | |
2849 | zw:Play() | |
2850 | end | |
2851 | function rightkick() | |
2852 | for i = 1, 5 do | |
2853 | wait() | |
2854 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
2855 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
2856 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
2857 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
2858 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
2859 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
2860 | end | |
2861 | ||
2862 | end | |
2863 | function leftpunch() | |
2864 | for i = 1, can do | |
2865 | wait() | |
2866 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2867 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2868 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2869 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2870 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2871 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2872 | end | |
2873 | zw:Play() | |
2874 | end | |
2875 | function rightpunch() | |
2876 | for i = 1, can do | |
2877 | wait() | |
2878 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2879 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2880 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2881 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2882 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2883 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2884 | end | |
2885 | zw:Play() | |
2886 | end | |
2887 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
2888 | function kickup() | |
2889 | for i = 1, 20 do | |
2890 | wait() | |
2891 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2892 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
2893 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
2894 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
2895 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2896 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
2897 | end | |
2898 | zw:Play() | |
2899 | ||
2900 | end | |
2901 | function knockdown() | |
2902 | for i = 1, 10 do | |
2903 | wait() | |
2904 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2905 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
2906 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
2907 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
2908 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2909 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
2910 | ||
2911 | end | |
2912 | zw1 = Instance.new("Sound",char) | |
2913 | zw1.Volume = 1 | |
2914 | zw1.Looped = false | |
2915 | zw1.SoundId = "rbxassetid://896242278" | |
2916 | zw1:Play() | |
2917 | for i = 1, 20 do | |
2918 | wait() | |
2919 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2920 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
2921 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
2922 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
2923 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
2924 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
2925 | end | |
2926 | ||
2927 | ||
2928 | end | |
2929 | mouse.KeyDown:connect(function(key) | |
2930 | if key == "e" and hit1 == true and canattack == true then | |
2931 | canattack = false | |
2932 | nohit = 0 | |
2933 | ||
2934 | hit1 = false | |
2935 | hit2 = true | |
2936 | hit3 = false | |
2937 | hit4 = false | |
2938 | hand1 = Instance.new("Part",rarm) | |
2939 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
2940 | hand1.CanCollide = false | |
2941 | hand1.Transparency = 1 | |
2942 | hand1.Position = Vector3.new(999,999,999) | |
2943 | hand1weld = Instance.new("Weld",hand1) | |
2944 | hand1weld.Part0 = rarm | |
2945 | hand1weld.Part1 = hand1 | |
2946 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
2947 | ---------------------------------------------------------------- | |
2948 | ||
2949 | function touch1(hit) | |
2950 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2951 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2952 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2953 | zwt = Instance.new("Sound",char) | |
2954 | zwt.Volume = 1 | |
2955 | zwt.Looped = false | |
2956 | zwt.SoundId = "rbxassetid://137579113" | |
2957 | zwt:Play() | |
2958 | end | |
2959 | end | |
2960 | hand1.Touched:connect(touch1) | |
2961 | rightpunch() | |
2962 | ||
2963 | hand1:Destroy() | |
2964 | canattack = true | |
2965 | end | |
2966 | end) | |
2967 | mouse.KeyDown:connect(function(key) | |
2968 | if key == "e" and hit2 == true and canattack == true then | |
2969 | canattack = false | |
2970 | nohit = 0 | |
2971 | ||
2972 | hit1 = false | |
2973 | hit2 = false | |
2974 | hit3 = true | |
2975 | hit4 = false | |
2976 | hand2 = Instance.new("Part",rarm) | |
2977 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
2978 | hand1.CanCollide = false | |
2979 | hand2.Transparency = 1 | |
2980 | hand2.Position = Vector3.new(999,999,999) | |
2981 | hand2weld = Instance.new("Weld",hand2) | |
2982 | hand2weld.Part0 = larm | |
2983 | hand2weld.Part1 = hand2 | |
2984 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
2985 | ---------------------------------------------------------------- | |
2986 | ||
2987 | function touch1(hit) | |
2988 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2989 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2990 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2991 | zwr = Instance.new("Sound",char) | |
2992 | zwr.Volume = 1 | |
2993 | zwr.Looped = false | |
2994 | zwr.SoundId = "rbxassetid://137579113" | |
2995 | zwr:Play() | |
2996 | end | |
2997 | end | |
2998 | hand2.Touched:connect(touch1) | |
2999 | leftpunch() | |
3000 | ||
3001 | canattack = true | |
3002 | hand2:Destroy() | |
3003 | ||
3004 | end | |
3005 | end) | |
3006 | mouse.KeyDown:connect(function(key) | |
3007 | if key == "e" and hit3 == true and canattack == true then | |
3008 | canattack = false | |
3009 | nohit = 0 | |
3010 | ||
3011 | hit1 = false | |
3012 | hit2 = false | |
3013 | hit3 = false | |
3014 | hit4 = true | |
3015 | hand3 = Instance.new("Part",lleg) | |
3016 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
3017 | hand3.CanCollide = false | |
3018 | hand3.Transparency = 1 | |
3019 | hand3.Position = Vector3.new(999,999,999) | |
3020 | hand3weld = Instance.new("Weld",hand3) | |
3021 | hand3weld.Part0 = lleg | |
3022 | hand3weld.Part1 = hand3 | |
3023 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
3024 | ---------------------------------------------------------------- | |
3025 | ||
3026 | function touch1(hit) | |
3027 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3028 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3029 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3030 | zwc = Instance.new("Sound",char) | |
3031 | zwc.Volume = 1 | |
3032 | zwc.Looped = false | |
3033 | zwc.SoundId = "rbxassetid://137579113" | |
3034 | zwc:Play() | |
3035 | end | |
3036 | end | |
3037 | hand3.Touched:connect(touch1) | |
3038 | rightkick() | |
3039 | ||
3040 | canattack = true | |
3041 | hand3:Destroy() | |
3042 | ||
3043 | end | |
3044 | end) | |
3045 | mouse.KeyDown:connect(function(key) | |
3046 | if key == "e" and hit4 == true and canattack == true then | |
3047 | canattack = false | |
3048 | nohit = 0 | |
3049 | wait()hit4 = false | |
3050 | hit3 = false | |
3051 | hit2 = false | |
3052 | hit1 = true | |
3053 | hand4 = Instance.new("Part",rleg) | |
3054 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
3055 | hand4.CanCollide = false | |
3056 | hand4.Transparency = 1 | |
3057 | hand4.Position = Vector3.new(999,999,999) | |
3058 | hand4weld = Instance.new("Weld",hand4) | |
3059 | hand4weld.Part0 = rleg | |
3060 | hand4weld.Part1 = hand4 | |
3061 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
3062 | ---------------------------------------------------------------- | |
3063 | ||
3064 | function touch1(hit) | |
3065 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3066 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3067 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3068 | zwe = Instance.new("Sound",char) | |
3069 | zwe.Volume = 1 | |
3070 | zwe.Looped = false | |
3071 | zwe.SoundId = "rbxassetid://137579113" | |
3072 | zwe:Play() | |
3073 | end | |
3074 | end | |
3075 | hand4.Touched:connect(touch1) | |
3076 | leftkick() | |
3077 | ||
3078 | canattack = true | |
3079 | hand4:Destroy() | |
3080 | ||
3081 | end | |
3082 | end) | |
3083 | local player = game.Players.LocalPlayer | |
3084 | repeat wait() until player:GetMouse() and player.Character | |
3085 | local mouse = player:GetMouse() | |
3086 | local character = player.Character | |
3087 | ||
3088 | ||
3089 | local clickon = false | |
3090 | p = game.Players.LocalPlayer | |
3091 | char = p.Character | |
3092 | mouse = p:GetMouse() | |
3093 | torso = char.Torso | |
3094 | mouse.Button1Down:connect(function() | |
3095 | t = mouse.Target.Parent:FindFirstChild("Torso") | |
3096 | hu = mouse.Target.Parent:FindFirstChild("Humanoid") | |
3097 | if mouse.Target == nil then | |
3098 | clickon = false | |
3099 | end | |
3100 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
3101 | clickon = true | |
3102 | poon = true | |
3103 | zwc1s2 = Instance.new("Sound",mouse.Target) | |
3104 | zwc1s2.Volume = 1 | |
3105 | zwc1s2.Looped = false | |
3106 | zwc1s2.SoundId = "rbxassetid://915341277" | |
3107 | zwc1s2:Play() | |
3108 | ||
3109 | ||
3110 | ||
3111 | else | |
3112 | clickon = false | |
3113 | ||
3114 | end | |
3115 | ||
3116 | end) | |
3117 | ||
3118 | you = game.Players.LocalPlayer.Character.Torso | |
3119 | ||
3120 | ||
3121 | ||
3122 | mouse.KeyDown:connect(function(key) | |
3123 | if key == "z" then | |
3124 | if canattack == true then | |
3125 | ||
3126 | canattack = false | |
3127 | idle = false | |
3128 | hum.WalkSpeed = 0 | |
3129 | nohit = 0 | |
3130 | idle1 = false | |
3131 | for i = 1, 10 do | |
3132 | wait() | |
3133 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3134 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3135 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
3136 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
3137 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
3138 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
3139 | end | |
3140 | zwc1 = Instance.new("Sound",torso) | |
3141 | zwc1.Volume = 1 | |
3142 | zwc1.Looped = false | |
3143 | zwc1.SoundId = "rbxassetid://744770874" | |
3144 | zwc1:Play() | |
3145 | if clickon == true then | |
3146 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
3147 | else | |
3148 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
3149 | end | |
3150 | canattack = true | |
3151 | idle = true | |
3152 | hum.WalkSpeed = 10 | |
3153 | idle1 = true | |
3154 | end | |
3155 | ||
3156 | ||
3157 | end | |
3158 | end) | |
3159 | ||
3160 | mouse.KeyDown:connect(function(key) | |
3161 | if key == "h" then | |
3162 | if canattack == true then | |
3163 | idle = false | |
3164 | idle1 = false | |
3165 | canattack = false | |
3166 | grab = false | |
3167 | grab5() | |
3168 | grabhit = Instance.new("Part",char) | |
3169 | grabhit.Size = Vector3.new(2,2,2) | |
3170 | grabhit.Position = Vector3.new(999,999,999) | |
3171 | grabhit.Transparency = 1 | |
3172 | grabweld = Instance.new("Weld",grabhit) | |
3173 | grabweld.Part0 = torso | |
3174 | grabweld.Part1 = grabhit | |
3175 | grabweld.C0 = CFrame.new(0,0,-2) | |
3176 | --------------------------------------------------------------- | |
3177 | hand1 = Instance.new("Part",rarm) | |
3178 | hand1.Size = Vector3.new(1,1,1) | |
3179 | hand1.CanCollide = false | |
3180 | hand1.Transparency = 1 | |
3181 | hand1.Position = Vector3.new(999,999,999) | |
3182 | hand1weld = Instance.new("Weld",hand1) | |
3183 | hand1weld.Part0 = rarm | |
3184 | hand1weld.Part1 = hand1 | |
3185 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3186 | ---------------------------------------------------------------- | |
3187 | hand2 = Instance.new("Part",rarm) | |
3188 | hand2.Size = Vector3.new(1,1,1) | |
3189 | hand1.CanCollide = false | |
3190 | hand2.Transparency = 1 | |
3191 | hand2.Position = Vector3.new(999,999,999) | |
3192 | hand2weld = Instance.new("Weld",hand2) | |
3193 | hand2weld.Part0 = larm | |
3194 | hand2weld.Part1 = hand2 | |
3195 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3196 | function touch1(hit) | |
3197 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3198 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3199 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3200 | ||
3201 | end | |
3202 | end | |
3203 | hand1.Touched:connect(touch1) | |
3204 | function touch2(hit) | |
3205 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3206 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3207 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3208 | ||
3209 | end | |
3210 | end | |
3211 | hand2.Touched:connect(touch2) | |
3212 | function touch(hit) | |
3213 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3214 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3215 | grabhit.TouchInterest:Destroy() | |
3216 | grab = true | |
3217 | hu = hit.Parent:findFirstChild("Humanoid") | |
3218 | to = hit.Parent:findFirstChild("Torso") | |
3219 | he = hit.Parent:findFirstChild("Head") | |
3220 | hu.WalkSpeed = 0 | |
3221 | if hu.Health > 100 then | |
3222 | hu.MaxHealth = 100 | |
3223 | hu.Health = 100 | |
3224 | end | |
3225 | towe = Instance.new("Weld",to) | |
3226 | towe.Part0 = torso | |
3227 | towe.Part1 = to | |
3228 | towe.C0 = CFrame.new(0,0,-1.5) | |
3229 | ||
3230 | ||
3231 | wait(0.5) | |
3232 | end | |
3233 | if grab == true then | |
3234 | if clickon == true then | |
3235 | jk = true | |
3236 | clickon = false | |
3237 | end | |
3238 | towe.Part0 = nil | |
3239 | partv = Instance.new("Part",to) | |
3240 | partv.Transparency = 1 | |
3241 | ||
3242 | partv.CanCollide = false | |
3243 | partv.Anchored = true | |
3244 | towe1 = Instance.new("Weld",to) | |
3245 | towe1.Part0 = to | |
3246 | towe1.Part1 = partv | |
3247 | towe1.C0 = CFrame.new(0,0,0) | |
3248 | ||
3249 | ||
3250 | ||
3251 | partv:Destroy() | |
3252 | towe.Part0 = torso | |
3253 | ||
3254 | ||
3255 | ---------------------------------------------------- | |
3256 | grabon = true | |
3257 | towe:Destroy() | |
3258 | ||
3259 | kickup() | |
3260 | wait(0.1) | |
3261 | for i = 1, 10 do | |
3262 | wait() | |
3263 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
3264 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3265 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3266 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
3267 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
3268 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
3269 | end | |
3270 | grabon = false | |
3271 | to.Anchored = true | |
3272 | ||
3273 | ||
3274 | grabon1 = true | |
3275 | zwc12 = Instance.new("Sound",torso) | |
3276 | zwc12.Volume = 1 | |
3277 | zwc12.Looped = false | |
3278 | zwc12.SoundId = "rbxassetid://436748675" | |
3279 | zwc12:Play() | |
3280 | knockdown() | |
3281 | hu.Health = hu.Health - 30 | |
3282 | to.Anchored = false | |
3283 | grabon1 = false | |
3284 | ||
3285 | ||
3286 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3287 | Colors = {"White"} | |
3288 | local wave = Instance.new("Part", torso) | |
3289 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
3290 | wave.Anchored = true | |
3291 | wave.CanCollide = false | |
3292 | wave.Locked = true | |
3293 | wave.Size = Vector3.new(1, 1, 1) | |
3294 | wave.TopSurface = "Smooth" | |
3295 | wave.BottomSurface = "Smooth" | |
3296 | wave.Transparency = 0.35 | |
3297 | wave.CFrame = HandCF4 | |
3298 | wm = Instance.new("SpecialMesh", wave) | |
3299 | wm.MeshId = "rbxassetid://3270017" | |
3300 | coroutine.wrap(function() | |
3301 | for i = 1, 30, 1 do | |
3302 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
3303 | wave.Size = wm.Scale | |
3304 | wave.CFrame = HandCF4 | |
3305 | wave.Transparency = i/30 | |
3306 | wait() | |
3307 | end | |
3308 | wait() | |
3309 | wave:Destroy() | |
3310 | end)() | |
3311 | wait(0.3) | |
3312 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3313 | Colors = {"White"} | |
3314 | zwd = Instance.new("Sound",char) | |
3315 | zwd.Volume = 1 | |
3316 | zwd.Looped = false | |
3317 | zwd.SoundId = "rbxassetid://863810402" | |
3318 | zwd:Play() | |
3319 | local wave = Instance.new("Part", torso) | |
3320 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
3321 | wave.Anchored = true | |
3322 | wave.CanCollide = false | |
3323 | wave.Locked = true | |
3324 | wave.Size = Vector3.new(1, 1, 1) | |
3325 | wave.TopSurface = "Smooth" | |
3326 | wave.BottomSurface = "Smooth" | |
3327 | wave.Transparency = 0.35 | |
3328 | wave.CFrame = HandCF4 | |
3329 | wm = Instance.new("SpecialMesh", wave) | |
3330 | wm.MeshId = "rbxassetid://3270017" | |
3331 | coroutine.wrap(function() | |
3332 | for i = 1, 30, 1 do | |
3333 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
3334 | wave.Size = wm.Scale | |
3335 | wave.CFrame = HandCF4 | |
3336 | wave.Transparency = i/30 | |
3337 | wait() | |
3338 | end | |
3339 | ||
3340 | wait() | |
3341 | wave:Destroy() | |
3342 | ||
3343 | end)() | |
3344 | ||
3345 | wait(0.6) | |
3346 | zwd:Destroy() | |
3347 | wait(0.4) | |
3348 | hed.Anchored = false | |
3349 | ||
3350 | ||
3351 | canattack = true | |
3352 | idle = true | |
3353 | hand1:Destroy() | |
3354 | hand2:Destroy() | |
3355 | ||
3356 | goo = 0 | |
3357 | idle1 = true | |
3358 | grab = false | |
3359 | wait(1) | |
3360 | if jk == true then | |
3361 | jk = false | |
3362 | clickon = true | |
3363 | end | |
3364 | ||
3365 | end | |
3366 | ||
3367 | ||
3368 | end | |
3369 | ||
3370 | ||
3371 | grabhit.Touched:connect(touch) | |
3372 | wait(0.1) | |
3373 | grabhit:Destroy() | |
3374 | ||
3375 | ||
3376 | ||
3377 | ||
3378 | if grab == false then | |
3379 | hand1:Destroy() | |
3380 | hand2:Destroy() | |
3381 | ||
3382 | canattack = true | |
3383 | idle = true | |
3384 | ||
3385 | idle1 = true | |
3386 | ||
3387 | end | |
3388 | end | |
3389 | end | |
3390 | end) | |
3391 | ||
3392 | mouse.KeyDown:connect(function(Key) | |
3393 | if Key == "g" then | |
3394 | if canattack == true then | |
3395 | ||
3396 | ||
3397 | kamehamehaon = true | |
3398 | beam1.Size = Vector3.new(6,6,1) | |
3399 | ||
3400 | partaura.Size = NumberSequence.new(0.8) | |
3401 | idle = false | |
3402 | ||
3403 | idle1 = false | |
3404 | canattack = false | |
3405 | hum.WalkSpeed = 0 | |
3406 | z2 = Instance.new("Sound",char) | |
3407 | z2.Volume = 1 | |
3408 | z2.Looped = false | |
3409 | z2.SoundId = "rbxassetid://908489666" | |
3410 | z2:Play() | |
3411 | ||
3412 | ||
3413 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
3414 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
3415 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
3416 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
3417 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
3418 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
3419 | ||
3420 | ||
3421 | ||
3422 | partaura.Transparency = NumberSequence.new(0) | |
3423 | partaura1.Transparency = NumberSequence.new(0) | |
3424 | kamehameha = true | |
3425 | wait(6) | |
3426 | zwc1 = Instance.new("Sound",char) | |
3427 | zwc1.Volume = 1 | |
3428 | zwc1.Looped = false | |
3429 | zwc1.SoundId = "rbxassetid://744770874" | |
3430 | zwc1:Play() | |
3431 | torso.CFrame = t.CFrame - Vector3.new(0,0,-10) | |
3432 | hum.HipHeight = 10 | |
3433 | wait(0.5) | |
3434 | if kamehamehaon == true then | |
3435 | kamehamehaon = false | |
3436 | hited = true | |
3437 | wait(0.1) | |
3438 | point = true | |
3439 | kamehamehaon = false | |
3440 | kamehameha = false | |
3441 | ||
3442 | ||
3443 | ||
3444 | partaura.Transparency = NumberSequence.new(1) | |
3445 | partaura1.Transparency = NumberSequence.new(1) | |
3446 | z2:Stop() | |
3447 | z4 = Instance.new("Sound",char) | |
3448 | z4.Volume = 1 | |
3449 | z4.Looped = false | |
3450 | z4.SoundId = "rbxassetid://908474188" | |
3451 | z4:Play() | |
3452 | ||
3453 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
3454 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
3455 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
3456 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
3457 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
3458 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
3459 | ||
3460 | ||
3461 | ||
3462 | ||
3463 | ||
3464 | laser = true | |
3465 | s1.Volume=1 | |
3466 | s1:play() | |
3467 | wait(5.4) | |
3468 | point = false | |
3469 | ||
3470 | laser = false | |
3471 | beam1.Size = Vector3.new(1,1,1) | |
3472 | beam1.Parent=nil | |
3473 | inner1.Parent=nil | |
3474 | expl1.Parent=nil | |
3475 | ||
3476 | hited1 = false | |
3477 | exa1.Parent=nil | |
3478 | s1:stop() | |
3479 | ||
3480 | idle = true | |
3481 | canattack = true | |
3482 | idle1 = true | |
3483 | hum.WalkSpeed = 16 | |
3484 | hum.HipHeight = 0 | |
3485 | end | |
3486 | end | |
3487 | end | |
3488 | end) | |
3489 | ||
3490 | function spin() | |
3491 | for i = 1, 50 do | |
3492 | wait() | |
3493 | ||
3494 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3495 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3496 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
3497 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
3498 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
3499 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3500 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3501 | end | |
3502 | end | |
3503 | function grab5() | |
3504 | for i = 1, 10 do | |
3505 | wait() | |
3506 | ||
3507 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3508 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3509 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
3510 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
3511 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3512 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3513 | end | |
3514 | for i = 1, 10 do | |
3515 | wait() | |
3516 | ||
3517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
3518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
3519 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
3520 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
3521 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
3522 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
3523 | end | |
3524 | end | |
3525 | mouse.KeyDown:connect(function(key) | |
3526 | if key == "y" then | |
3527 | if canattack == true then | |
3528 | idle = false | |
3529 | idle1 = false | |
3530 | canattack = false | |
3531 | grab5() | |
3532 | ||
3533 | grabhit = Instance.new("Part",char) | |
3534 | grabhit.Size = Vector3.new(2,2,2) | |
3535 | grabhit.Position = Vector3.new(999,999,999) | |
3536 | grabhit.Transparency = 1 | |
3537 | grabweld = Instance.new("Weld",grabhit) | |
3538 | grabweld.Part0 = torso | |
3539 | grabweld.Part1 = grabhit | |
3540 | grabweld.C0 = CFrame.new(0,0,-2) | |
3541 | --------------------------------------------------------------- | |
3542 | hand1 = Instance.new("Part",rarm) | |
3543 | hand1.Size = Vector3.new(1,1,1) | |
3544 | hand1.CanCollide = false | |
3545 | hand1.Transparency = 1 | |
3546 | hand1.Position = Vector3.new(999,999,999) | |
3547 | hand1weld = Instance.new("Weld",hand1) | |
3548 | hand1weld.Part0 = rarm | |
3549 | hand1weld.Part1 = hand1 | |
3550 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3551 | ---------------------------------------------------------------- | |
3552 | hand2 = Instance.new("Part",rarm) | |
3553 | hand2.Size = Vector3.new(1,1,1) | |
3554 | hand1.CanCollide = false | |
3555 | hand2.Transparency = 1 | |
3556 | hand2.Position = Vector3.new(999,999,999) | |
3557 | hand2weld = Instance.new("Weld",hand2) | |
3558 | hand2weld.Part0 = larm | |
3559 | hand2weld.Part1 = hand2 | |
3560 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3561 | function touch1(hit) | |
3562 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3563 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3564 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3565 | grab1 = true | |
3566 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3567 | if hu1.Health > 100 then | |
3568 | hu1.MaxHealth = 100 | |
3569 | hu1.Health = 100 | |
3570 | end | |
3571 | end | |
3572 | end | |
3573 | hand1.Touched:connect(touch1) | |
3574 | function touch2(hit) | |
3575 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3576 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3577 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3578 | grab1 = true | |
3579 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3580 | if hu1.Health > 100 then | |
3581 | hu1.MaxHealth = 100 | |
3582 | hu1.Health = 100 | |
3583 | end | |
3584 | end | |
3585 | end | |
3586 | hand2.Touched:connect(touch2) | |
3587 | function touch(hit) | |
3588 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3589 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3590 | grab1 = true | |
3591 | if clickon == true then | |
3592 | jk = true | |
3593 | clickon = false | |
3594 | end | |
3595 | grabhit.TouchInterest:Destroy() | |
3596 | ||
3597 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3598 | to1 = hit.Parent:findFirstChild("Torso") | |
3599 | he1 = hit.Parent:findFirstChild("Head") | |
3600 | hu1.WalkSpeed = 0 | |
3601 | if hu1.Health > 100 then | |
3602 | hu1.MaxHealth = 100 | |
3603 | hu1.Health = 100 | |
3604 | end | |
3605 | ||
3606 | ||
3607 | ||
3608 | ||
3609 | end | |
3610 | ||
3611 | if grab1 == true then | |
3612 | throw = 5 | |
3613 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
3614 | kickup() | |
3615 | hum.HipHeight = 10 | |
3616 | wait() | |
3617 | grabon1 = true | |
3618 | ||
3619 | hed.Anchored = true | |
3620 | wait(0.3) | |
3621 | ||
3622 | hed.Anchored = false | |
3623 | spin() | |
3624 | ds = Instance.new("Sound",torso) | |
3625 | ds.Volume = 1 | |
3626 | ds.Looped = false | |
3627 | ds.SoundId = "rbxassetid://860448713" | |
3628 | ds:Play() | |
3629 | ||
3630 | grabon1 = false | |
3631 | grabon2 = true | |
3632 | wait(0.5) | |
3633 | grabon2 = false | |
3634 | hand1:Destroy() | |
3635 | ||
3636 | hand2:Destroy() | |
3637 | ||
3638 | hum.HipHeight = 0 | |
3639 | wait(0.5) | |
3640 | canattack = true | |
3641 | idle = true | |
3642 | grabhit:Destroy() | |
3643 | idle1 = true | |
3644 | grab1 = false | |
3645 | ||
3646 | if jk == true then | |
3647 | jk = false | |
3648 | clickon = true | |
3649 | end | |
3650 | end | |
3651 | ||
3652 | ||
3653 | end | |
3654 | ||
3655 | ||
3656 | end | |
3657 | ||
3658 | ||
3659 | ||
3660 | ||
3661 | ||
3662 | grabhit.Touched:connect(touch) | |
3663 | ||
3664 | ||
3665 | ||
3666 | ||
3667 | wait(0.2) | |
3668 | ||
3669 | if grab1 == false then | |
3670 | hand1:Destroy() | |
3671 | hand2:Destroy() | |
3672 | grabhit:Destroy() | |
3673 | ||
3674 | canattack = true | |
3675 | idle = true | |
3676 | ||
3677 | idle1 = true | |
3678 | ||
3679 | ||
3680 | ||
3681 | end | |
3682 | end | |
3683 | end) | |
3684 | ||
3685 | function pushaway() | |
3686 | for i = 1, 10 do | |
3687 | wait() | |
3688 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3689 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3690 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3691 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3692 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3693 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3694 | end | |
3695 | for i = 1, 10 do | |
3696 | wait() | |
3697 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3698 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3699 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
3700 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3701 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3702 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3703 | end | |
3704 | end | |
3705 | ||
3706 | function dragoncharge() | |
3707 | for i = 1, 10 do | |
3708 | wait() | |
3709 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3710 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3711 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
3712 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
3713 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3714 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3715 | end | |
3716 | end | |
3717 | function dragonfist() | |
3718 | for i = 1, 10 do | |
3719 | wait() | |
3720 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3721 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3722 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3723 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3724 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3725 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3726 | end | |
3727 | for i = 1, 10 do | |
3728 | wait() | |
3729 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3730 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3731 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
3732 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
3733 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
3734 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
3735 | end | |
3736 | end | |
3737 | mouse.KeyDown:connect(function(key) | |
3738 | if key == "u" then | |
3739 | if canattack == true then | |
3740 | if ssj33 == true then | |
3741 | idle = false | |
3742 | idle1 = false | |
3743 | canattack = false | |
3744 | grab5() | |
3745 | ||
3746 | grabhit = Instance.new("Part",char) | |
3747 | grabhit.Size = Vector3.new(2,2,2) | |
3748 | grabhit.Position = Vector3.new(999,999,999) | |
3749 | grabhit.Transparency = 1 | |
3750 | grabweld = Instance.new("Weld",grabhit) | |
3751 | grabweld.Part0 = torso | |
3752 | grabweld.Part1 = grabhit | |
3753 | grabweld.C0 = CFrame.new(0,0,-2) | |
3754 | --------------------------------------------------------------- | |
3755 | hand1 = Instance.new("Part",rarm) | |
3756 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
3757 | hand1.CanCollide = false | |
3758 | hand1.Transparency = 1 | |
3759 | hand1.Position = Vector3.new(999,999,999) | |
3760 | hand2mesh = Instance.new("SpecialMesh",hand1) | |
3761 | hand2mesh.MeshType = "FileMesh" | |
3762 | ||
3763 | hand2mesh.Scale = Vector3.new(1,1,1) | |
3764 | hand2aura = Instance.new("ParticleEmitter",hand1) | |
3765 | hand2aura.Size = NumberSequence.new(1) | |
3766 | hand2aura.Texture = "rbxassetid://715401010" | |
3767 | hand2aura.Speed = NumberRange.new(0) | |
3768 | hand2aura.LockedToPart = true | |
3769 | hand2aura.Transparency = NumberSequence.new(1) | |
3770 | hand2aura.RotSpeed = NumberRange.new(999) | |
3771 | hand1weld = Instance.new("Weld",hand1) | |
3772 | hand1weld.Part0 = rarm | |
3773 | hand1weld.Part1 = hand1 | |
3774 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
3775 | ---------------------------------------------------------------- | |
3776 | hand2 = Instance.new("Part",rarm) | |
3777 | hand2.Size = Vector3.new(1,1,1) | |
3778 | hand1.CanCollide = false | |
3779 | hand2.Transparency = 1 | |
3780 | hand2.Position = Vector3.new(999,999,999) | |
3781 | ||
3782 | hand2weld = Instance.new("Weld",hand2) | |
3783 | hand2weld.Part0 = larm | |
3784 | hand2weld.Part1 = hand2 | |
3785 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3786 | function touch1(hit) | |
3787 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3788 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3789 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3790 | grab2 = true | |
3791 | ||
3792 | if clickon == true then | |
3793 | jk = true | |
3794 | clickon = false | |
3795 | end | |
3796 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3797 | if hu1.Health > 100 then | |
3798 | hu1.MaxHealth = 100 | |
3799 | hu1.Health = 100 | |
3800 | end | |
3801 | end | |
3802 | end | |
3803 | hand1.Touched:connect(touch1) | |
3804 | function touch2(hit) | |
3805 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3806 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3807 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3808 | grab2 = true | |
3809 | if clickon == true then | |
3810 | jk = true | |
3811 | clickon = false | |
3812 | end | |
3813 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3814 | if hu1.Health > 100 then | |
3815 | hu1.MaxHealth = 100 | |
3816 | hu1.Health = 100 | |
3817 | end | |
3818 | end | |
3819 | end | |
3820 | hand2.Touched:connect(touch2) | |
3821 | function touch(hit) | |
3822 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3823 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3824 | grab8 = true | |
3825 | if clickon == true then | |
3826 | jk = true | |
3827 | clickon = false | |
3828 | end | |
3829 | grabhit.TouchInterest:Destroy() | |
3830 | ||
3831 | hu12 = hit.Parent:findFirstChild("Humanoid") | |
3832 | to12 = hit.Parent:findFirstChild("Torso") | |
3833 | he12 = hit.Parent:findFirstChild("Head") | |
3834 | hu1.WalkSpeed = 0 | |
3835 | if hu12.Health > 100 then | |
3836 | hu12.MaxHealth = 100 | |
3837 | hu12.Health = 100 | |
3838 | end | |
3839 | ||
3840 | ||
3841 | ||
3842 | ||
3843 | end | |
3844 | ||
3845 | if grab2 == true then | |
3846 | z4f = Instance.new("Sound",torso) | |
3847 | z4f.Volume = 1 | |
3848 | z4f.Looped = false | |
3849 | z4f.SoundId = "rbxassetid://815202315" | |
3850 | z4f:Play() | |
3851 | ||
3852 | pushaway() | |
3853 | grabon3 = true | |
3854 | wait(1) | |
3855 | grabon3 = false | |
3856 | he12.Anchored = true | |
3857 | ||
3858 | dragoncharge() | |
3859 | hand2aura.Transparency = NumberSequence.new(0) | |
3860 | wait(1.5) | |
3861 | dragonfist() | |
3862 | z4f:Destroy() | |
3863 | z4x = Instance.new("Sound",torso) | |
3864 | z4x.Volume = 1 | |
3865 | z4x.Looped = false | |
3866 | z4x.SoundId = "rbxassetid://908474188" | |
3867 | z4x:Play() | |
3868 | hand1.Transparency = 0 | |
3869 | hand2mesh.MeshId = "rbxassetid://58430372" | |
3870 | hand1.BrickColor = BrickColor.new("New Yeller") | |
3871 | hand2mesh.Scale = Vector3.new(5,5,5) | |
3872 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
3873 | grabon4 = true | |
3874 | wait(0.5) | |
3875 | ||
3876 | hu12.Health = 0 | |
3877 | grabon4 = false | |
3878 | wait(0.5) | |
3879 | he12.Anchored = false | |
3880 | z4x:Destroy() | |
3881 | throw1 = 5 | |
3882 | throw2 = 5 | |
3883 | ||
3884 | ||
3885 | ||
3886 | ||
3887 | ||
3888 | ||
3889 | ||
3890 | ------------------------------------------------------------ | |
3891 | hand1:Destroy() | |
3892 | hand2:Destroy() | |
3893 | ||
3894 | canattack = true | |
3895 | idle = true | |
3896 | grabhit:Destroy() | |
3897 | idle1 = true | |
3898 | ||
3899 | if jk == true then | |
3900 | jk = false | |
3901 | clickon = true | |
3902 | end | |
3903 | ||
3904 | grab8 = false | |
3905 | end | |
3906 | ||
3907 | ||
3908 | end | |
3909 | ||
3910 | ||
3911 | ||
3912 | ||
3913 | ||
3914 | ||
3915 | ||
3916 | ||
3917 | grabhit.Touched:connect(touch) | |
3918 | ||
3919 | ||
3920 | ||
3921 | ||
3922 | wait(0.2) | |
3923 | ||
3924 | if grab8 == false then | |
3925 | hand1:Destroy() | |
3926 | hand2:Destroy() | |
3927 | grabhit:Destroy() | |
3928 | ||
3929 | canattack = true | |
3930 | idle = true | |
3931 | ||
3932 | idle1 = true | |
3933 | ||
3934 | ||
3935 | ||
3936 | end | |
3937 | end | |
3938 | end | |
3939 | end | |
3940 | end) | |
3941 | game:GetService("RunService").RenderStepped:connect(function() | |
3942 | if grabon3 == true then | |
3943 | throw1 = throw1 + 1 | |
3944 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
3945 | ||
3946 | end | |
3947 | if grabon4 == true then | |
3948 | throw2 = throw2 + 0.2 | |
3949 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
3950 | end | |
3951 | if grabon1 == true then | |
3952 | ||
3953 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
3954 | ||
3955 | end | |
3956 | if grabon2 == true then | |
3957 | throw = throw + 6 | |
3958 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
3959 | end | |
3960 | if grabon == true then | |
3961 | goo = goo + 0.5 | |
3962 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
3963 | end | |
3964 | if hum.Jump == true then | |
3965 | if canattack == true then | |
3966 | if clickon == true then | |
3967 | jk = true | |
3968 | clickon=false | |
3969 | end | |
3970 | zwc12 = Instance.new("Sound",torso) | |
3971 | zwc12.Volume = 1 | |
3972 | zwc12.Looped = false | |
3973 | zwc12.SoundId = "rbxassetid://436748675" | |
3974 | zwc12:Play() | |
3975 | canattack = false | |
3976 | idle = false | |
3977 | idle1 = false | |
3978 | nohit = 0 | |
3979 | ||
3980 | for i = 1, 20 do | |
3981 | wait() | |
3982 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
3983 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3984 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
3985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
3986 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
3987 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
3988 | end | |
3989 | wait(0.5) | |
3990 | canattack = true | |
3991 | idle = true | |
3992 | idle1 = true | |
3993 | if jk == true then | |
3994 | jk = false | |
3995 | clickon = true | |
3996 | end | |
3997 | end | |
3998 | end | |
3999 | if kamehameha == true then | |
4000 | aj1 = aj1 + 0.005 | |
4001 | partaura.Size = NumberSequence.new(aj1) | |
4002 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
4003 | beamdamage = beamdamage + 0.001 | |
4004 | ||
4005 | else | |
4006 | aj1 = 0.1 | |
4007 | ||
4008 | end | |
4009 | if hited1 == true then | |
4010 | wait(0.3) | |
4011 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
4012 | human.Health = human.Health - beamdamage | |
4013 | ||
4014 | ||
4015 | human.PlatformStand = true | |
4016 | human.Sit = true | |
4017 | ||
4018 | if hited1 == false and on == true then | |
4019 | on = false | |
4020 | wait(0.5) | |
4021 | human.PlatformStand = false | |
4022 | human.Sit = false | |
4023 | beamknockback = 0 | |
4024 | beamdamage = 0.001 | |
4025 | human.Jump = true | |
4026 | ||
4027 | end | |
4028 | end | |
4029 | if clickon == true then | |
4030 | if point == false then | |
4031 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
4032 | if hu.Health < 1 then | |
4033 | clickon = false | |
4034 | end | |
4035 | end | |
4036 | ||
4037 | end | |
4038 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
4039 | ball.Transparency = ball.Transparency + 0.05 | |
4040 | if go == false then | |
4041 | aj = aj + 0.13 | |
4042 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
4043 | ||
4044 | end | |
4045 | if auracan1 == true then | |
4046 | auracan1 = false | |
4047 | aura1.Texture = "rbxassetid://281983000" | |
4048 | wait(0.1) | |
4049 | aura1.Texture = "rbxassetid://281982895" | |
4050 | wait(0.1) | |
4051 | aura1.Texture = "rbxassetid://281983092" | |
4052 | wait(0.1) | |
4053 | aura1.Texture = "rbxassetid://281996097" | |
4054 | wait(0.1) | |
4055 | aura1.Texture = "rbxassetid://281983189" | |
4056 | wait(0.1) | |
4057 | aura1.Texture = "rbxassetid://281983242" | |
4058 | wait(0.1) | |
4059 | aura1.Texture = "rbxassetid://281983280" | |
4060 | wait(0.1) | |
4061 | aura1.Texture = "rbxassetid://281983337" | |
4062 | wait(0.1) | |
4063 | ||
4064 | auracan1 = true | |
4065 | end | |
4066 | if auracan == true then | |
4067 | auracan = false | |
4068 | aura.Texture = "rbxassetid://901509906" | |
4069 | wait(0.07) | |
4070 | aura.Texture = "rbxassetid://901510046" | |
4071 | wait(0.07) | |
4072 | aura.Texture = "rbxassetid://901510125" | |
4073 | wait(0.07) | |
4074 | ||
4075 | auracan = true | |
4076 | end | |
4077 | if auracan3 == true then | |
4078 | auracan3 = false | |
4079 | aura3.Texture = "rbxassetid://926705964" | |
4080 | wait(0.07) | |
4081 | aura3.Texture = "rbxassetid://926709486" | |
4082 | wait(0.07) | |
4083 | aura3.Texture = "rbxassetid://926711720" | |
4084 | wait(0.07) | |
4085 | auracan3 = true | |
4086 | end | |
4087 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4088 | ||
4089 | if walk == true then | |
4090 | ||
4091 | if canattack == true then | |
4092 | walk = false | |
4093 | walkon = true | |
4094 | ||
4095 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
4096 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
4097 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
4098 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
4099 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
4100 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
4101 | wait(0.1) | |
4102 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4103 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
4104 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
4105 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
4106 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
4107 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
4108 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
4109 | wait(0.1) | |
4110 | end | |
4111 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4112 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4113 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4114 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
4115 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
4116 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
4117 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
4118 | ||
4119 | z41 = Instance.new("Sound",char) | |
4120 | z41.Volume = 1 | |
4121 | z41.Looped = false | |
4122 | z41.SoundId = walksound | |
4123 | z41:Play() | |
4124 | wait(.1) | |
4125 | end | |
4126 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4127 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4128 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4129 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
4130 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
4131 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
4132 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
4133 | ||
4134 | ||
4135 | wait(.1) | |
4136 | end | |
4137 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4138 | ||
4139 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4140 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4141 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4142 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4143 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4144 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4145 | wait(0.1) | |
4146 | ||
4147 | end | |
4148 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4149 | ||
4150 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4151 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4152 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4153 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4154 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4155 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4156 | wait(0.1) | |
4157 | ||
4158 | end | |
4159 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4160 | ||
4161 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4162 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4163 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
4164 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
4165 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
4166 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
4167 | wait(0.1) | |
4168 | end | |
4169 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4170 | ||
4171 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4172 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4173 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
4174 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
4175 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
4176 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
4177 | wait(0.1) | |
4178 | end | |
4179 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4180 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4181 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4182 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
4183 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
4184 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
4185 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
4186 | wait(0.1) | |
4187 | z41 = Instance.new("Sound",char) | |
4188 | z41.Volume = 1 | |
4189 | z41.Looped = false | |
4190 | z41.SoundId = walksound | |
4191 | z41:Play() | |
4192 | end | |
4193 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4194 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4195 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4196 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
4197 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
4198 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
4199 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
4200 | wait(0.1) | |
4201 | ||
4202 | end | |
4203 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4204 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4205 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4206 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4207 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4208 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4209 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4210 | ||
4211 | wait(0.1) | |
4212 | end | |
4213 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4214 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4215 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4216 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4217 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4218 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4219 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4220 | ||
4221 | wait(0.1) | |
4222 | end | |
4223 | ||
4224 | walk = true | |
4225 | end | |
4226 | end | |
4227 | end | |
4228 | if hum.MoveDirection.x == 0 then | |
4229 | if idle1 == true then | |
4230 | walkon = false | |
4231 | idle1 = false | |
4232 | idle = false | |
4233 | ||
4234 | ||
4235 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
4236 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
4237 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
4238 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
4239 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
4240 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
4241 | wait(0.1) | |
4242 | ||
4243 | if canattack == true then | |
4244 | idle = true | |
4245 | idle1 = true | |
4246 | end | |
4247 | end | |
4248 | ||
4249 | end | |
4250 | nohit = nohit + 0.2 | |
4251 | if nohit > 10 and canattack == true and walkon == false then | |
4252 | idle = true | |
4253 | idle1 = true | |
4254 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
4255 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
4256 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
4257 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
4258 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
4259 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
4260 | ||
4261 | end | |
4262 | if darius == true then | |
4263 | darius = false | |
4264 | wait(0.1) | |
4265 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
4266 | wait(0.1) | |
4267 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
4268 | wait(0.1) | |
4269 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
4270 | wait(0.1) | |
4271 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
4272 | darius = true | |
4273 | end | |
4274 | end) |