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1-
local whitelist = {"quuisiYT", "the770zone"}
1+
--Draw something, put your sound id in, and watch the light show!--
2-
local model = Instance.new("Model", workspace)
2+
--Enjoy lads.--
3-
local part = Instance.new("Part")
3+
Player=game:GetService("Players").LocalPlayer
4-
local part_2 = Instance.new("Part")
4+
Character=Player.Character
5-
local part_3 = Instance.new("Part")
5+
Character.Humanoid.Name = "noneofurbusiness"
6-
local part_4 = Instance.new("Part")
6+
hum = Character.noneofurbusiness
7-
local part_5 = Instance.new("Part")
7+
LeftArm=Character["Left Arm"]
8-
local part_6 = Instance.new("Part")
8+
LeftLeg=Character["Left Leg"]
9-
local part_7 = Instance.new("Part")
9+
RightArm=Character["Right Arm"]
10-
local part_8 = Instance.new("Part")
10+
RightLeg=Character["Right Leg"]
11-
local part_9 = Instance.new("Part")
11+
Root=Character["HumanoidRootPart"]
12-
local part_10 = Instance.new("Part")
12+
Head=Character["Head"]
13-
local parttopart_strong_joint = Instance.new("ManualWeld")
13+
Torso=Character["Torso"]
14-
local parttopart_strong_joint_2 = Instance.new("ManualWeld")
14+
Neck=Torso["Neck"]
15-
local part_13 = Instance.new("Part")
15+
mouse = Player:GetMouse()
16-
local part_14 = Instance.new("Part")
16+
removeuseless = game:GetService("Debris")
17-
local part_15 = Instance.new("Part")
17+
soundIsPlaying = false
18-
local part_16 = Instance.new("Part")
18+
number = 0
19-
local part_17 = Instance.new("Part")
19+
stop = false
20-
local part_18 = Instance.new("Part")
20+
flatt = false
21-
local part_19 = Instance.new("Part")
21+
standingg = true
22-
local part_20 = Instance.new("Part")
22+
tf = 0
23-
local part_21 = Instance.new("Part")
23+
idrewsomething = false
24-
local part_22 = Instance.new("Part")
24+
tab2={}
25-
local bloxy_cola = Instance.new("Tool")
25+
tab={}
26-
local handle = Instance.new("Part")
26+
blue = false
27-
local mesh = Instance.new("SpecialMesh")
27+
red = true
28-
local part_23 = Instance.new("Part")
28+
green = false
29-
local parttohandle_strong_joint = Instance.new("ManualWeld")
29+
drawingallowed = true
30-
local parttopart_strong_joint_3 = Instance.new("ManualWeld")
30+
MseGuide = true
31-
local houseinteriorbed = Instance.new("Model")
31+
RunSrv = game:GetService("RunService")
32-
local part_25 = Instance.new("Part")
32+
RenderStepped = game:GetService("RunService").RenderStepped
33-
local parttopart_strong_joint_4 = Instance.new("ManualWeld")
33+
34-
local part_11 = Instance.new("Part")
34+
local HEADLERP = Instance.new("ManualWeld")
35-
local parttopart_strong_joint_5 = Instance.new("ManualWeld")
35+
HEADLERP.Parent = Head
36-
local part_26 = Instance.new("Part")
36+
HEADLERP.Part0 = Head
37-
local parttopart_strong_joint_6 = Instance.new("ManualWeld")
37+
HEADLERP.Part1 = Head
38-
local parttopart_strong_joint_7 = Instance.new("ManualWeld")
38+
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
39-
local part_28 = Instance.new("Part")
39+
40-
local parttopart_strong_joint_8 = Instance.new("ManualWeld")
40+
OrgnC0 = Neck.C0
41-
local part_27 = Instance.new("Part")
41+
local movelimbs = coroutine.wrap(function()
42-
local part_12 = Instance.new("Part")
42+
while RunSrv.RenderStepped:wait() do
43-
local parttopart_strong_joint_9 = Instance.new("ManualWeld")
43+
TrsoLV = Torso.CFrame.lookVector
44-
local parttopart_strong_joint_10 = Instance.new("ManualWeld")
44+
Dist = nil
45-
local seat = Instance.new("Seat")
45+
Diff = nil
46-
local seattopart_strong_joint = Instance.new("ManualWeld")
46+
if not MseGuide then
47-
local seattopart_strong_joint_2 = Instance.new("ManualWeld")
47+
print("l")
48-
local part_29 = Instance.new("Part")
48+
else
49-
local door = Instance.new("Part")
49+
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
50-
local clickdetector = Instance.new("ClickDetector", door)
50+
Dist = (Head.CFrame.p-Point).magnitude
51-
local part_30 = Instance.new("Part")
51+
Diff = Head.CFrame.Y-Point.Y
52-
local part_31 = Instance.new("Part")
52+
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
53-
local part_32 = Instance.new("Part")
53+
Dist2 = (LeftArm.CFrame.p-Point).magnitude
54-
local part_33 = Instance.new("Part")
54+
Diff2 = LeftArm.CFrame.Y-Point.Y
55-
local part_34 = Instance.new("Part")
55+
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
56-
local part_35 = Instance.new("Part")
56+
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
57-
local part_36 = Instance.new("Part")
57+
end
58-
local part_37 = Instance.new("Part")
58+
end
59-
local part_38 = Instance.new("Part")
59+
60-
local part_39 = Instance.new("Part")
60+
movelimbs()
61-
local part_40 = Instance.new("Part")
61+
62-
local part_41 = Instance.new("Part")
62+
godmode = coroutine.wrap(function()---- so you don't get killed by fucking random things
63-
local part_42 = Instance.new("Part")
63+
while true do
64-
local part_43 = Instance.new("Part")
64+
hum.MaxHealth = math.huge
65-
local parttopart_strong_joint_11 = Instance.new("ManualWeld")
65+
wait(0.0000001)
66-
local parttopart_strong_joint_12 = Instance.new("ManualWeld")
66+
hum.Health = math.huge
67-
local parttopart_strong_joint_13 = Instance.new("ManualWeld")
67+
wait()
68-
local part_45 = Instance.new("Part")
68+
end
69-
local part_46 = Instance.new("Part")
69+
70-
local part_47 = Instance.new("Part")
70+
godmode()
71-
local part_44 = Instance.new("Part")
71+
ff = Instance.new("ForceField", Character)
72-
local part_48 = Instance.new("Part")
72+
ff.Visible = false
73-
local part_49 = Instance.new("Part")
73+
74-
local parttopart_strong_joint_14 = Instance.new("ManualWeld")
74+
coroutine.wrap(function()
75-
local snysoda = Instance.new("Tool")
75+
mouse.Button1Down:connect(function()
76-
local handle_2 = Instance.new("Part")
76+
if drawingallowed then
77-
local mesh_2 = Instance.new("SpecialMesh")
77+
fo = false
78-
local decal = Instance.new("Decal")
78+
while true do
79-
local model_2 = Instance.new("Model", model)
79+
if fo then break end
80-
local part_50 = Instance.new("Part")
80+
idrewsomething = true
81-
local part_24 = Instance.new("Part")
81+
brick = Instance.new("Part",Character)
82-
local parttopart_strong_joint_15 = Instance.new("ManualWeld")
82+
brick.Anchored = true
83-
local parttopart_strong_joint_16 = Instance.new("ManualWeld")
83+
brick.Material = "Neon"
84-
local part_51 = Instance.new("Part")
84+
brick.CanCollide = false
85-
local part_53 = Instance.new("Part")
85+
brick.BrickColor = BrickColor.new("Really black")
86-
local part_54 = Instance.new("Part")
86+
brick.Size = Vector3.new(1,1,1)
87-
local part_55 = Instance.new("Part")
87+
brick.CFrame = CFrame.new(mouse.Hit.p)
88-
local part_56 = Instance.new("Part")
88+
table.insert(tab2,brick)
89-
local part_57 = Instance.new("Part")
89+
light = Instance.new("PointLight", brick)
90-
local part_52 = Instance.new("Part")
90+
light.Color = brick.BrickColor.Color
91-
local part_58 = Instance.new("Part")
91+
light.Range = 0
92
light.Enabled = true
93-
part.Anchored = true
93+
light.Shadows = true
94-
part.Size = Vector3.new(0.35, 12.05, 13.61)
94+
light.Brightness = 0
95-
part.Material = Enum.Material.SmoothPlastic
95+
table.insert(tab,light)
96-
part.TopSurface = Enum.SurfaceType.Smooth
96+
wait()
97-
part.BottomSurface = Enum.SurfaceType.Smooth
97+
end
98-
part.Parent = model
98+
end
99-
part.CFrame = CFrame.new(-30.935, 6.695, -38.805)
99+
100-
part_2.Anchored = true
100+
end)()
101-
part_2.Size = Vector3.new(0.93, 12.05, 27.26)
101+
102-
part_2.Material = Enum.Material.SmoothPlastic
102+
coroutine.wrap(function()
103-
part_2.TopSurface = Enum.SurfaceType.Smooth
103+
mouse.Button1Up:connect(function()
104-
part_2.BottomSurface = Enum.SurfaceType.Smooth
104+
if drawingallowed then
105-
part_2.Parent = model
105+
fo = true
106-
part_2.CFrame = CFrame.new(4.825, 6.695, -44.5)
106+
end
107-
part_3.Anchored = true
107+
108-
part_3.Size = Vector3.new(97.6, 0.58, 37.18)
108+
end)()
109-
part_3.Material = Enum.Material.SmoothPlastic
109+
110-
part_3.TopSurface = Enum.SurfaceType.Smooth
110+
---GUI---
111-
part_3.BottomSurface = Enum.SurfaceType.Smooth
111+
112-
part_3.Parent = model
112+
screenGui = Instance.new("ScreenGui")
113-
part_3.CFrame = CFrame.new(15.46, 12.96, -28.71)
113+
screenGui.Parent = script.Parent
114-
part_4.Anchored = true
114+
 
115-
part_4.Size = Vector3.new(34.88, 0.45, 32.42)
115+
frame = Instance.new("Frame")
116-
part_4.Material = Enum.Material.Fabric
116+
frame.Parent = screenGui
117-
part_4.TopSurface = Enum.SurfaceType.Smooth
117+
frame.Position = UDim2.new(0, 8, 0, 225)
118-
part_4.BottomSurface = Enum.SurfaceType.Smooth
118+
frame.Size = UDim2.new(0, 250, 0, 200)
119-
part_4.Parent = model
119+
frame.BackgroundColor3 = BrickColor.new("White").Color
120-
part_4.CFrame = CFrame.new(-13.43, 0.895, -28.89)
120+
frame.BackgroundTransparency = .5
121-
part_5.Anchored = true
121+
122-
part_5.Size = Vector3.new(1.89, 12.05, 46.01)
122+
textButton = Instance.new("TextButton")
123-
part_5.Material = Enum.Material.SmoothPlastic
123+
textButton.Parent = screenGui
124-
part_5.TopSurface = Enum.SurfaceType.Smooth
124+
textButton.Position = UDim2.new(0, 12, 0, 400)
125-
part_5.BottomSurface = Enum.SurfaceType.Smooth
125+
textButton.Size = UDim2.new(0, 50, 0, 10)
126-
part_5.Parent = model
126+
textButton.BackgroundColor3 = BrickColor.new("Really red").Color
127-
part_5.CFrame = CFrame.new(62.155, 6.695, -35.125)
127+
textButton.Text = "Red"
128-
part_6.Anchored = true
128+
 
129-
part_6.Size = Vector3.new(0.35, 3.17, 7.21)
129+
textButton.MouseButton1Down:connect(function()
130-
part_6.Material = Enum.Material.SmoothPlastic
130+
red = true
131-
part_6.TopSurface = Enum.SurfaceType.Smooth
131+
green = false
132-
part_6.BottomSurface = Enum.SurfaceType.Smooth
132+
blue = false
133-
part_6.Parent = model
133+
rainbow = false
134-
part_6.CFrame = CFrame.new(-30.935, 11.135, -29.205)
134+
smooth = false
135-
part_7.Anchored = true
135+
136-
part_7.Size = Vector3.new(93.93, 4.13, 1.26)
136+
137-
part_7.Material = Enum.Material.SmoothPlastic
137+
textButton2 = Instance.new("TextButton")
138-
part_7.TopSurface = Enum.SurfaceType.Smooth
138+
textButton2.Parent = screenGui
139-
part_7.BottomSurface = Enum.SurfaceType.Smooth
139+
textButton2.Position = UDim2.new(0, 75, 0, 400)
140-
part_7.Parent = model
140+
textButton2.Size = UDim2.new(0, 50, 0, 10)
141-
part_7.CFrame = CFrame.new(16.155, 10.655, -12.67)
141+
textButton2.BackgroundColor3 = BrickColor.new("Really blue").Color
142-
part_8.Anchored = true
142+
textButton2.Text = "Blue"
143-
part_8.Size = Vector3.new(0.35, 12.05, 13.61)
143+
 
144-
part_8.Material = Enum.Material.SmoothPlastic
144+
textButton2.MouseButton1Down:connect(function()
145-
part_8.TopSurface = Enum.SurfaceType.Smooth
145+
red = false
146-
part_8.BottomSurface = Enum.SurfaceType.Smooth
146+
green = false
147-
part_8.Parent = model
147+
blue = true
148-
part_8.CFrame = CFrame.new(-30.935, 6.695, -18.845)
148+
rainbow = false
149-
part_9.Anchored = true
149+
smooth = false
150-
part_9.Size = Vector3.new(56.02, 12.05, 2.14)
150+
151-
part_9.Material = Enum.Material.SmoothPlastic
151+
152-
part_9.TopSurface = Enum.SurfaceType.Smooth
152+
textButton3 = Instance.new("TextButton")
153-
part_9.BottomSurface = Enum.SurfaceType.Smooth
153+
textButton3.Parent = screenGui
154-
part_9.Parent = model
154+
textButton3.Position = UDim2.new(0, 138, 0, 400)
155-
part_9.CFrame = CFrame.new(33.25, 6.695, -57.06)
155+
textButton3.Size = UDim2.new(0, 50, 0, 10)
156-
part_10.Anchored = true
156+
textButton3.BackgroundColor3 = BrickColor.new("Lime green").Color
157-
part_10.Size = Vector3.new(57.85, 0.45, 43.43)
157+
textButton3.Text = "Green"
158-
part_10.Material = Enum.Material.Fabric
158+
 
159-
part_10.TopSurface = Enum.SurfaceType.Smooth
159+
textButton3.MouseButton1Down:connect(function()
160-
part_10.BottomSurface = Enum.SurfaceType.Smooth
160+
red = false
161-
part_10.Parent = model
161+
green = true
162-
part_10.CFrame = CFrame.new(32.885, 0.895, -34.395)
162+
blue = false
163-
parttopart_strong_joint.Part1 = part_11
163+
rainbow = false
164-
parttopart_strong_joint.C0 = CFrame.new(-28.925, 0.225, 21.715) * CFrame.Angles(-1.571, 0, 3.141)
164+
smooth = false
165-
parttopart_strong_joint.C1 = CFrame.new(19.95, -2, 55.531) * CFrame.Angles(-1.571, 0, -1.571)
165+
166-
parttopart_strong_joint.Part0 = part_10
166+
167-
parttopart_strong_joint.Name = "Part-to-Part Strong Joint"
167+
textButton4 = Instance.new("TextButton")
168-
parttopart_strong_joint.Parent = part_10
168+
textButton4.Parent = screenGui
169-
parttopart_strong_joint_2.Part1 = part_12
169+
textButton4.Position = UDim2.new(0, 201, 0, 400)
170-
parttopart_strong_joint_2.C0 = CFrame.new(-28.925, 0.225, 21.715) * CFrame.Angles(-1.571, 0, 3.141)
170+
textButton4.Size = UDim2.new(0, 50, 0, 10)
171-
parttopart_strong_joint_2.C1 = CFrame.new(19.95, -0.5, 47.78) * CFrame.Angles(-1.571, 0, -1.571)
171+
coroutine.wrap(function()
172-
parttopart_strong_joint_2.Part0 = part_10
172+
while true do
173-
parttopart_strong_joint_2.Name = "Part-to-Part Strong Joint"
173+
textButton4.BackgroundColor3 = BrickColor.Random().Color
174-
parttopart_strong_joint_2.Parent = part_10
174+
wait(.05)
175-
part_13.Anchored = true
175+
end
176-
part_13.Size = Vector3.new(0.93, 12.05, 14.33)
176+
end)()
177-
part_13.Material = Enum.Material.SmoothPlastic
177+
textButton4.Text = "Rainbow"
178-
part_13.TopSurface = Enum.SurfaceType.Smooth
178+
 
179-
part_13.BottomSurface = Enum.SurfaceType.Smooth
179+
textButton4.MouseButton1Down:connect(function()
180-
part_13.Parent = model
180+
red = false
181-
part_13.CFrame = CFrame.new(4.825, 6.695, -19.225)
181+
green = false
182-
part_14.Anchored = true
182+
blue = false
183-
part_14.Size = Vector3.new(93.72, 3.29, 1.26)
183+
rainbow = true
184-
part_14.Material = Enum.Material.SmoothPlastic
184+
smooth = false
185-
part_14.TopSurface = Enum.SurfaceType.Smooth
185+
186-
part_14.BottomSurface = Enum.SurfaceType.Smooth
186+
187-
part_14.Parent = model
187+
textBox = Instance.new("TextBox")
188-
part_14.CFrame = CFrame.new(16.05, 2.415, -12.67)
188+
textBox.Parent = screenGui
189-
part_15.Anchored = true
189+
textBox.Position = UDim2.new(0, 58, 0, 280)
190-
part_15.Size = Vector3.new(59.81, 0.58, 13.01)
190+
textBox.Size = UDim2.new(0, 150, 0, 20)
191-
part_15.Material = Enum.Material.SmoothPlastic
191+
textBox.BackgroundColor3 = BrickColor.new("White").Color
192-
part_15.TopSurface = Enum.SurfaceType.Smooth
192+
textBox.Text = "Type Sound Id here"
193-
part_15.BottomSurface = Enum.SurfaceType.Smooth
193+
194-
part_15.Parent = model
194+
form = Instance.new("TextButton")
195-
part_15.CFrame = CFrame.new(34.355, 12.96, -53.755)
195+
form.Parent = screenGui
196-
part_16.Anchored = true
196+
form.TextScaled = true
197-
part_16.Size = Vector3.new(93.86, 4.58, 1.26)
197+
form.Position = UDim2.new(0, 114, 0, 305)
198-
part_16.Material = Enum.Material.SmoothPlastic
198+
form.Size = UDim2.new(0, 40, 0, 20)
199-
part_16.BottomSurface = Enum.SurfaceType.Smooth
199+
form.BackgroundColor3 = BrickColor.new("White").Color
200-
part_16.BrickColor = BrickColor.new("Bright blue")
200+
form.Text = "Up"
201-
part_16.Transparency = 0.7
201+
202-
part_16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
202+
form.MouseButton1Down:connect(function()
203-
part_16.TopSurface = Enum.SurfaceType.Smooth
203+
if standingg then
204-
part_16.Parent = model
204+
standingg = false
205-
part_16.CFrame = CFrame.new(16.12, 6.37, -12.67)
205+
flatt = true
206-
part_17.Anchored = true
206+
form.Text = "Flat"
207-
part_17.Size = Vector3.new(35.52, 12.05, 1.02)
207+
elseif flatt then
208-
part_17.Material = Enum.Material.SmoothPlastic
208+
flatt = false
209-
part_17.TopSurface = Enum.SurfaceType.Smooth
209+
standingg = true
210-
part_17.BottomSurface = Enum.SurfaceType.Smooth
210+
form.Text = "Up"
211-
part_17.Parent = model
211+
end
212-
part_17.CFrame = CFrame.new(-13.35, 6.695, -45.1)
212+
213-
part_18.Anchored = true
213+
214-
part_18.Size = Vector3.new(0.93, 3.13, 4.77)
214+
coroutine.wrap(function()
215-
part_18.Material = Enum.Material.SmoothPlastic
215+
while wait() do
216-
part_18.TopSurface = Enum.SurfaceType.Smooth
216+
sid = textBox.Text
217-
part_18.BottomSurface = Enum.SurfaceType.Smooth
217+
end
218-
part_18.Parent = model
218+
end)()
219-
part_18.CFrame = CFrame.new(4.825, 11.155, -28.535)
219+
220-
part_19.Anchored = true
220+
playbutton = Instance.new("TextButton")
221-
part_19.Shape = Enum.PartType.Cylinder
221+
playbutton.Parent = screenGui
222-
part_19.Size = Vector3.new(0.05, 0.48, 0.48)
222+
playbutton.Position = UDim2.new(0, 58, 0, 305)
223-
part_19.Orientation = Vector3.new(0, 90.01, 0)
223+
playbutton.Size = UDim2.new(0, 50, 0, 20)
224-
part_19.Material = Enum.Material.SmoothPlastic
224+
playbutton.BackgroundColor3 = BrickColor.new("White").Color
225-
part_19.BottomSurface = Enum.SurfaceType.Smooth
225+
playbutton.Text = "Play"
226-
part_19.BrickColor = BrickColor.new("Really black")
226+
 
227-
part_19.TopSurface = Enum.SurfaceType.Smooth
227+
playbutton.MouseButton1Down:connect(function()
228-
part_19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
228+
if not idrewsomething then return end
229-
part_19.Parent = model
229+
if soundIsPlaying then
230-
part_19.CFrame = CFrame.new(18.12, 10.65, -50.405) * CFrame.Angles(0, 1.571, 0)
230+
sound1:Remove()
231-
part_20.Anchored = true
231+
sound1 = Instance.new("Sound", Character)
232-
part_20.Size = Vector3.new(0.4, 2.36, 7.76)
232+
sound1.Looped = true
233-
part_20.Material = Enum.Material.SmoothPlastic
233+
sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid
234-
part_20.TopSurface = Enum.SurfaceType.Smooth
234+
sound1:Play()
235-
part_20.BottomSurface = Enum.SurfaceType.Smooth
235+
else
236-
part_20.Parent = model
236+
soundIsPlaying = true
237-
part_20.CFrame = CFrame.new(19.17, 11.56, -54.11)
237+
vol.Text = 1
238-
part_21.Anchored = true
238+
pitch.Text = 1
239-
part_21.Shape = Enum.PartType.Cylinder
239+
sound1 = Instance.new("Sound", Character)
240-
part_21.Size = Vector3.new(0.05, 1, 1)
240+
coroutine.wrap(function()
241-
part_21.Orientation = Vector3.new(-0.02, 180, -89.99)
241+
while soundIsPlaying do
242-
part_21.Material = Enum.Material.SmoothPlastic
242+
wait()
243-
part_21.BottomSurface = Enum.SurfaceType.Smooth
243+
sound1.Volume = svol
244-
part_21.BrickColor = BrickColor.new("Really black")
244+
end
245-
part_21.TopSurface = Enum.SurfaceType.Smooth
245+
end)()
246-
part_21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
246+
sound1.Looped = true
247-
part_21.Parent = model
247+
coroutine.wrap(function()
248-
part_21.CFrame = CFrame.new(10.1, 4.355, -54.23) * CFrame.Angles(-3.141, 0, 1.571)
248+
while soundIsPlaying do
249-
part_22.Anchored = true
249+
sound1.Pitch = pitchh
250-
part_22.Size = Vector3.new(27.84, 2.76, 7.07)
250+
wait()
251-
part_22.Material = Enum.Material.SmoothPlastic
251+
end
252-
part_22.TopSurface = Enum.SurfaceType.Smooth
252+
end)()
253-
part_22.BottomSurface = Enum.SurfaceType.Smooth
253+
sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid
254-
part_22.Parent = model
254+
sound1:Play()
255-
part_22.CFrame = CFrame.new(18.46, 2.42, -54.455)
255+
coroutine.wrap(function()
256-
bloxy_cola.GripForward = Vector3.new(-0.976, 0, -0.217)
256+
while sound1.IsPlaying and soundIsPlaying do
257-
bloxy_cola.GripRight = Vector3.new(0.217, 0, -0.976)
257+
for i,v in pairs(tab) do
258-
bloxy_cola.TextureId = "http://www.roblox.com/asset/?id=10472127"
258+
v.Enabled = true
259-
bloxy_cola.Grip = CFrame.new(0.03, 0, 0) * CFrame.Angles(0, 1.352, 0)
259+
v.Brightness = sound1.PlaybackLoudness/19
260-
bloxy_cola.Name = "Bloxy Cola"
260+
v.Range = sound1.PlaybackLoudness/15
261-
bloxy_cola.GripPos = Vector3.new(0.03, 0, 0)
261+
if red then
262-
bloxy_cola.Parent = model
262+
v.Color = Color3.new(sound1.PlaybackLoudness/200, 0,0)
263-
handle.Size = Vector3.new(1, 1.2, 1)
263+
elseif blue then
264-
handle.Orientation = Vector3.new(-0.02, 180, -0.02)
264+
v.Color = Color3.new(0, 0,sound1.PlaybackLoudness/200)
265-
handle.BottomSurface = Enum.SurfaceType.Smooth
265+
elseif green then
266-
handle.Color = Color3.new(0.803922, 0.803922, 0.803922)
266+
v.Color = Color3.new(0, sound1.PlaybackLoudness/200,0)
267-
handle.BrickColor = BrickColor.new("Mid gray")
267+
elseif rainbow then
268-
handle.TopSurface = Enum.SurfaceType.Smooth
268+
v.Color = brick.BrickColor.Color
269-
handle.Name = "Handle"
269+
end
270-
handle.Parent = bloxy_cola
270+
end
271-
handle.CFrame = CFrame.new(-21.44, 4.93, -42.26) * CFrame.Angles(-3.141, 0, 3.141)
271+
wait()
272-
mesh.MeshType = Enum.MeshType.FileMesh
272+
end
273-
mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
273+
end)()
274-
mesh.MeshId = "http://www.roblox.com/asset/?id=10470609"
274+
while sound1.IsPlaying and soundIsPlaying do
275-
mesh.TextureId = "http://www.roblox.com/asset/?id=10470600"
275+
workspace.CurrentCamera.FieldOfView = 70 - sound1.PlaybackLoudness/100
276-
mesh.Parent = handle
276+
bcol = brick.BrickColor
277-
part_23.Anchored = true
277+
for _,v in pairs(tab2) do
278-
part_23.Size = Vector3.new(19.16, 0.58, 5.08)
278+
if standingg then
279-
part_23.Material = Enum.Material.SmoothPlastic
279+
v.Size = Vector3.new(1, sound1.PlaybackLoudness/math.random(10,25), 1)
280-
part_23.TopSurface = Enum.SurfaceType.Smooth
280+
elseif flatt then
281-
part_23.BottomSurface = Enum.SurfaceType.Smooth
281+
v.Size = Vector3.new(sound1.PlaybackLoudness/math.random(10,25), 1, 1)
282-
part_23.Parent = model
282+
end
283-
part_23.CFrame = CFrame.new(-21.4, 4.04, -42.9)
283+
if red then
284-
parttohandle_strong_joint.Part1 = handle
284+
v.BrickColor = BrickColor.new(Color3.new(sound1.PlaybackLoudness/200, 0,0))
285-
parttohandle_strong_joint.C0 = CFrame.new(-9.58, 0.29, 2.54) * CFrame.Angles(-1.571, 0, 3.141)
285+
elseif blue then
286-
parttohandle_strong_joint.C1 = CFrame.new(9.54, -0.6, -1.9) * CFrame.Angles(-1.571, 0, 0)
286+
v.BrickColor = BrickColor.new(Color3.new(0,0,sound1.PlaybackLoudness/200))
287-
parttohandle_strong_joint.Part0 = part_23
287+
elseif green then
288-
parttohandle_strong_joint.Name = "Part-to-Handle Strong Joint"
288+
v.BrickColor = BrickColor.new(Color3.new(0,sound1.PlaybackLoudness/200,0))
289-
parttohandle_strong_joint.Parent = part_23
289+
elseif rainbow then
290-
parttopart_strong_joint_3.Part1 = part_24
290+
v.BrickColor = BrickColor.Random()
291-
parttopart_strong_joint_3.C0 = CFrame.new(-9.58, 0.29, 2.54) * CFrame.Angles(-1.571, 0, -3.142)
291+
end
292-
parttopart_strong_joint_3.C1 = CFrame.new(-14.456, -0.48, 5.556) * CFrame.Angles(-1.571, 0, -2.957)
292+
end
293-
parttopart_strong_joint_3.Part0 = part_23
293+
wait()
294-
parttopart_strong_joint_3.Name = "Part-to-Part Strong Joint"
294+
end
295-
parttopart_strong_joint_3.Parent = part_23
295+
end
296-
houseinteriorbed.Name = "houseInteriorBed"
296+
297-
houseinteriorbed.Parent = model
297+
298-
part_25.Anchored = true
298+
local stopbutton = Instance.new("TextButton")
299-
part_25.Size = Vector3.new(3, 0.8, 2)
299+
stopbutton.Parent = screenGui
300-
part_25.Orientation = Vector3.new(0, -90.01, 0)
300+
stopbutton.Position = UDim2.new(0, 158, 0, 305)
301-
part_25.Color = Color3.new(0.94902, 0.952941, 0.952941)
301+
stopbutton.Size = UDim2.new(0, 50, 0, 20)
302-
part_25.BottomSurface = Enum.SurfaceType.Smooth
302+
stopbutton.BackgroundColor3 = BrickColor.new("White").Color
303-
part_25.TopSurface = Enum.SurfaceType.Smooth
303+
stopbutton.Text = "Stop"
304-
part_25.BrickColor = BrickColor.new("White")
304+
305-
part_25.Parent = houseinteriorbed
305+
vol = Instance.new("TextBox")
306-
part_25.CFrame = CFrame.new(57.49, 3.92, -34.23) * CFrame.Angles(0, -1.571, 0)
306+
vol.Parent = screenGui
307-
parttopart_strong_joint_4.Part1 = part_26
307+
vol.Position = UDim2.new(0, 58, 0, 330)
308-
parttopart_strong_joint_4.C0 = CFrame.new(1.5, -0.4, 1) * CFrame.Angles(1.571, 0, 0)
308+
vol.Size = UDim2.new(0, 50, 0, 20)
309-
parttopart_strong_joint_4.C1 = CFrame.new(-0.1, 0.5, 1) * CFrame.Angles(1.571, 0, 0)
309+
vol.BackgroundColor3 = BrickColor.new("White").Color
310-
parttopart_strong_joint_4.Part0 = part_25
310+
vol.Text = "Volume"
311-
parttopart_strong_joint_4.Name = "Part-to-Part Strong Joint"
311+
312-
parttopart_strong_joint_4.Parent = part_25
312+
coroutine.wrap(function()
313-
part_11.Anchored = true
313+
while wait() do
314-
part_11.Size = Vector3.new(8, 4, 1)
314+
svol = vol.Text
315-
part_11.Orientation = Vector3.new(0, -90.01, 0)
315+
end
316-
part_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
316+
end)()
317-
part_11.BottomSurface = Enum.SurfaceType.Smooth
317+
318-
part_11.TopSurface = Enum.SurfaceType.Smooth
318+
local remove = Instance.new("TextButton")
319-
part_11.BrickColor = BrickColor.new("Black")
319+
remove.Parent = screenGui
320-
part_11.Parent = houseinteriorbed
320+
remove.Position = UDim2.new(0, 108, 0, 370)
321-
part_11.CFrame = CFrame.new(59.49, 3.12, -32.63) * CFrame.Angles(0, -1.571, 0)
321+
remove.Size = UDim2.new(0, 50, 0, 20)
322-
parttopart_strong_joint_5.Part1 = part_27
322+
remove.BackgroundColor3 = BrickColor.new("White").Color
323-
parttopart_strong_joint_5.C0 = CFrame.new(-4, -2, 0.5)
323+
remove.Text = "Clean"
324-
parttopart_strong_joint_5.C1 = CFrame.new(-4, -1.2, -7.5)
324+
325-
parttopart_strong_joint_5.Part0 = part_11
325+
pitch = Instance.new("TextBox")
326-
parttopart_strong_joint_5.Name = "Part-to-Part Strong Joint"
326+
pitch.Parent = screenGui
327-
parttopart_strong_joint_5.Parent = part_11
327+
pitch.Position = UDim2.new(0, 158, 0, 330)
328-
part_26.Anchored = true
328+
pitch.Size = UDim2.new(0, 50, 0, 20)
329-
part_26.Size = Vector3.new(7, 1, 3)
329+
pitch.BackgroundColor3 = BrickColor.new("White").Color
330-
part_26.Orientation = Vector3.new(0, -90.01, 0)
330+
pitch.Text = "Pitch"
331-
part_26.Color = Color3.new(0.94902, 0.952941, 0.952941)
331+
332-
part_26.BottomSurface = Enum.SurfaceType.Smooth
332+
coroutine.wrap(function()
333-
part_26.TopSurface = Enum.SurfaceType.Smooth
333+
while wait() do
334-
part_26.BrickColor = BrickColor.new("White")
334+
pitchh = pitch.Text
335-
part_26.Parent = houseinteriorbed
335+
end
336-
part_26.CFrame = CFrame.new(57.49, 3.02, -32.63) * CFrame.Angles(0, -1.571, 0)
336+
end)()
337-
parttopart_strong_joint_6.Part1 = part_27
337+
338-
parttopart_strong_joint_6.C0 = CFrame.new(3.5, -0.5, 1.5) * CFrame.Angles(1.571, 0, 0)
338+
pitchup = Instance.new("ImageButton")
339-
parttopart_strong_joint_6.C1 = CFrame.new(3.5, 0.2, -4.5) * CFrame.Angles(1.571, 0, 0)
339+
pitchup.Parent = screenGui
340-
parttopart_strong_joint_6.Part0 = part_26
340+
pitchup.Position = UDim2.new(0, 131, 0, 327)
341-
parttopart_strong_joint_6.Name = "Part-to-Part Strong Joint"
341+
pitchup.BackgroundTransparency = 1
342-
parttopart_strong_joint_6.Parent = part_26
342+
pitchup.Size = UDim2.new(0, 25, 0, 25)
343-
parttopart_strong_joint_7.Part1 = part_11
343+
pitchup.Image = "rbxassetid://29563813"
344-
parttopart_strong_joint_7.C0 = CFrame.new(3.5, -0.5, -1.5) * CFrame.Angles(3.141, 0, 3.141)
344+
345-
parttopart_strong_joint_7.C1 = CFrame.new(3.5, -0.6, 0.5) * CFrame.Angles(3.141, 0, 3.141)
345+
pitchup.MouseButton1Down:connect(function()
346-
parttopart_strong_joint_7.Part0 = part_26
346+
if soundIsPlaying then
347-
parttopart_strong_joint_7.Name = "Part-to-Part Strong Joint"
347+
pitch.Text = pitch.Text + .1
348-
parttopart_strong_joint_7.Parent = part_26
348+
end
349-
part_28.Anchored = true
349+
350-
part_28.Size = Vector3.new(3, 0.8, 2)
350+
351-
part_28.Orientation = Vector3.new(0, -90.01, 0)
351+
pitchdown = Instance.new("ImageButton")
352-
part_28.Color = Color3.new(0.94902, 0.952941, 0.952941)
352+
pitchdown.Parent = screenGui
353-
part_28.BottomSurface = Enum.SurfaceType.Smooth
353+
pitchdown.Rotation = 180
354-
part_28.TopSurface = Enum.SurfaceType.Smooth
354+
pitchdown.Position = UDim2.new(0, 211, 0, 327)
355-
part_28.BrickColor = BrickColor.new("White")
355+
pitchdown.BackgroundTransparency = 1
356-
part_28.Parent = houseinteriorbed
356+
pitchdown.Size = UDim2.new(0, 25, 0, 25)
357-
part_28.CFrame = CFrame.new(57.49, 3.92, -31.03) * CFrame.Angles(0, -1.571, 0)
357+
pitchdown.Image = "rbxassetid://29563813"
358-
parttopart_strong_joint_8.Part1 = part_26
358+
359-
parttopart_strong_joint_8.C0 = CFrame.new(1.5, -0.4, 1) * CFrame.Angles(1.571, 0, 0)
359+
pitchdown.MouseButton1Down:connect(function()
360-
parttopart_strong_joint_8.C1 = CFrame.new(3.1, 0.5, 1) * CFrame.Angles(1.571, 0, 0)
360+
if soundIsPlaying then
361-
parttopart_strong_joint_8.Part0 = part_28
361+
pitch.Text = pitch.Text - .1
362-
parttopart_strong_joint_8.Name = "Part-to-Part Strong Joint"
362+
end
363-
parttopart_strong_joint_8.Parent = part_28
363+
364-
part_27.Anchored = true
364+
365-
part_27.Size = Vector3.new(8, 0.4, 15)
365+
remove.MouseButton1Down:connect(function()
366-
part_27.Orientation = Vector3.new(0, -90.01, 0)
366+
if idrewsomething then
367-
part_27.Color = Color3.new(0.105882, 0.164706, 0.207843)
367+
if soundIsPlaying then
368-
part_27.BottomSurface = Enum.SurfaceType.Smooth
368+
soundIsPlaying = false
369-
part_27.TopSurface = Enum.SurfaceType.Smooth
369+
workspace.CurrentCamera.FieldOfView = 70
370-
part_27.BrickColor = BrickColor.new("Black")
370+
woosh = Instance.new("Sound",Character)
371-
part_27.Parent = houseinteriorbed
371+
woosh.Volume = 2
372-
part_27.CFrame = CFrame.new(51.49, 2.32, -32.63) * CFrame.Angles(0, -1.571, 0)
372+
woosh.SoundId = "rbxasstid://215402014"
373-
part_12.Anchored = true
373+
woosh:Play()
374-
part_12.Size = Vector3.new(7, 1, 14.5)
374+
sound1:Stop()
375-
part_12.Orientation = Vector3.new(0, -90.01, 0)
375+
pitch.Text = "Pitch"
376-
part_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
376+
vol.Text = "Volume"
377-
part_12.BottomSurface = Enum.SurfaceType.Smooth
377+
removeuseless:AddItem(woosh,2)
378-
part_12.TopSurface = Enum.SurfaceType.Smooth
378+
for _,v in pairs(tab2) do
379-
part_12.BrickColor = BrickColor.new("Black")
379+
v:Remove()
380-
part_12.Parent = houseinteriorbed
380+
end
381-
part_12.CFrame = CFrame.new(51.74, 1.62, -32.63) * CFrame.Angles(0, -1.571, 0)
381+
idrewsomething = false
382-
parttopart_strong_joint_9.Part1 = part_27
382+
elseif not soundIsPlaying then
383-
parttopart_strong_joint_9.C0 = CFrame.new(-3.5, 0.5, 7.25) * CFrame.Angles(-1.571, 0, 3.141)
383+
soundIsPlaying = false
384-
parttopart_strong_joint_9.C1 = CFrame.new(-3.5, -0.2, 7) * CFrame.Angles(-1.571, 0, 3.141)
384+
woosh = Instance.new("Sound",Character)
385-
parttopart_strong_joint_9.Part0 = part_12
385+
woosh.Volume = 2
386-
parttopart_strong_joint_9.Name = "Part-to-Part Strong Joint"
386+
woosh.SoundId = "rbxasstid://215402014"
387-
parttopart_strong_joint_9.Parent = part_12
387+
woosh:Play()
388-
parttopart_strong_joint_10.Part1 = part_11
388+
for _,v in pairs(tab2) do
389-
parttopart_strong_joint_10.C0 = CFrame.new(3.5, -0.5, -7.25) * CFrame.Angles(3.141, 0, 3.141)
389+
v:Remove()
390-
parttopart_strong_joint_10.C1 = CFrame.new(3.5, -2, 0.5) * CFrame.Angles(3.141, 0, 3.141)
390+
end
391-
parttopart_strong_joint_10.Part0 = part_12
391+
idrewsomething = false
392-
parttopart_strong_joint_10.Name = "Part-to-Part Strong Joint"
392+
end
393-
parttopart_strong_joint_10.Parent = part_12
393+
end
394-
seat.Anchored = true
394+
395-
seat.Size = Vector3.new(7, 1, 11.5)
395+
396-
seat.Orientation = Vector3.new(0, 90.01, 0)
396+
local day = Instance.new("TextButton")
397-
seat.BrickColor = BrickColor.new("Bright red")
397+
day.Parent = screenGui
398-
seat.BottomSurface = Enum.SurfaceType.Smooth
398+
day.Position = UDim2.new(0, 50, 0, 370)
399-
seat.TopSurface = Enum.SurfaceType.Smooth
399+
day.Size = UDim2.new(0, 50, 0, 20)
400-
seat.Color = Color3.new(0.768628, 0.156863, 0.109804)
400+
day.BackgroundColor3 = BrickColor.new("Bright yellow").Color
401-
seat.Parent = houseinteriorbed
401+
day.Text = "Day"
402-
seat.CFrame = CFrame.new(50.24, 3.02, -32.63) * CFrame.Angles(0, 1.571, 0)
402+
403-
seattopart_strong_joint.Part1 = part_27
403+
day.MouseButton1Down:connect(function()
404-
seattopart_strong_joint.C0 = CFrame.new(3.5, -0.5, 5.75) * CFrame.Angles(1.571, 0, 0)
404+
daytime = true
405-
seattopart_strong_joint.C1 = CFrame.new(-3.499, 0.2, -4.5) * CFrame.Angles(1.571, 0, -3.141)
405+
nighttime = false
406-
seattopart_strong_joint.Part0 = seat
406+
turnon = Instance.new("Sound",Character)
407-
seattopart_strong_joint.Name = "Seat-to-Part Strong Joint"
407+
turnon.SoundId = "rbxassetid://858896518"
408-
seattopart_strong_joint.Parent = seat
408+
turnon.Volume = 1
409-
seattopart_strong_joint_2.Part1 = part_26
409+
turnon.Pitch = 1.05
410-
seattopart_strong_joint_2.C0 = CFrame.new(-3.5, -0.5, 5.75)
410+
turnon:Play()
411-
seattopart_strong_joint_2.C1 = CFrame.new(3.501, -0.5, 1.5) * CFrame.Angles(3.141, 0, 3.141)
411+
removeuseless:AddItem(turnon,2)
412-
seattopart_strong_joint_2.Part0 = seat
412+
coroutine.wrap(function()
413-
seattopart_strong_joint_2.Name = "Seat-to-Part Strong Joint"
413+
while daytime do
414-
seattopart_strong_joint_2.Parent = seat
414+
game.Lighting.TimeOfDay = 12
415-
part_29.Anchored = true
415+
game.Lighting.GlobalShadows = true
416-
part_29.Shape = Enum.PartType.Cylinder
416+
game.Lighting.Ambient = Color3.fromRGB(10,10,10)
417-
part_29.Size = Vector3.new(0.05, 0.48, 0.48)
417+
game.Lighting.Brightness = 1
418-
part_29.Orientation = Vector3.new(0, 90.01, 0)
418+
wait()
419-
part_29.Material = Enum.Material.SmoothPlastic
419+
end
420-
part_29.BottomSurface = Enum.SurfaceType.Smooth
420+
end)()
421-
part_29.BrickColor = BrickColor.new("Really black")
421+
422-
part_29.TopSurface = Enum.SurfaceType.Smooth
422+
423-
part_29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
423+
local night = Instance.new("TextButton")
424-
part_29.Parent = model
424+
night.Parent = screenGui
425-
part_29.CFrame = CFrame.new(26.79, 3.2, -50.405) * CFrame.Angles(0, 1.571, 0)
425+
night.Position = UDim2.new(0, 165, 0, 370)
426-
door.Anchored = true
426+
night.Size = UDim2.new(0, 50, 0, 20)
427-
door.Size = Vector3.new(0.35, 12.05, 13.61)
427+
night.BackgroundColor3 = BrickColor.new("Really black").Color
428-
door.BottomSurface = Enum.SurfaceType.Smooth
428+
night.TextColor = BrickColor.new("White")
429-
door.Material = Enum.Material.SmoothPlastic
429+
night.Text = "Night"
430-
door.TopSurface = Enum.SurfaceType.Smooth
430+
431-
door.Name = "Door"
431+
night.MouseButton1Down:connect(function()
432-
door.Parent = model
432+
daytime = false
433-
door.CFrame = CFrame.new(-30.665, 6.695, -28.185)
433+
nighttime = true
434-
part_30.Anchored = true
434+
turnoff = Instance.new("Sound",Character)
435-
part_30.Size = Vector3.new(0.4, 2.36, 7.76)
435+
turnoff.SoundId = "rbxassetid://858896518"
436-
part_30.Material = Enum.Material.SmoothPlastic
436+
turnoff.Volume = 1
437-
part_30.TopSurface = Enum.SurfaceType.Smooth
437+
turnoff.Pitch = .9
438-
part_30.BottomSurface = Enum.SurfaceType.Smooth
438+
turnoff:Play()
439-
part_30.Parent = model
439+
removeuseless:AddItem(turnoff,2)
440-
part_30.CFrame = CFrame.new(23.04, 11.56, -54.11)
440+
coroutine.wrap(function()
441-
part_31.Anchored = true
441+
while nighttime do
442-
part_31.Shape = Enum.PartType.Cylinder
442+
game.Lighting.TimeOfDay = 0
443-
part_31.Size = Vector3.new(0.05, 0.48, 0.48)
443+
game.Lighting.GlobalShadows = false
444-
part_31.Orientation = Vector3.new(0, 90.01, 0)
444+
game.Lighting.Ambient = Color3.new(0,0,0)
445-
part_31.Material = Enum.Material.SmoothPlastic
445+
game.Lighting.Brightness = 0
446-
part_31.BottomSurface = Enum.SurfaceType.Smooth
446+
wait()
447-
part_31.BrickColor = BrickColor.new("Really black")
447+
end
448-
part_31.TopSurface = Enum.SurfaceType.Smooth
448+
end)()
449-
part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
449+
450-
part_31.Parent = model
450+
451-
part_31.CFrame = CFrame.new(21.99, 10.65, -50.405) * CFrame.Angles(0, 1.571, 0)
451+
volumeup = Instance.new("ImageButton")
452-
part_32.Anchored = true
452+
volumeup.Parent = screenGui
453-
part_32.Shape = Enum.PartType.Cylinder
453+
volumeup.Position = UDim2.new(0, 29, 0, 327)
454-
part_32.Size = Vector3.new(0.05, 0.48, 0.48)
454+
volumeup.BackgroundTransparency = 1
455-
part_32.Orientation = Vector3.new(0, 90.01, 0)
455+
volumeup.Size = UDim2.new(0, 25, 0, 25)
456-
part_32.Material = Enum.Material.SmoothPlastic
456+
volumeup.Image = "rbxassetid://29563813"
457-
part_32.BottomSurface = Enum.SurfaceType.Smooth
457+
458-
part_32.BrickColor = BrickColor.new("Really black")
458+
volumeup.MouseButton1Down:connect(function()
459-
part_32.TopSurface = Enum.SurfaceType.Smooth
459+
if soundIsPlaying then
460-
part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
460+
vol.Text = vol.Text + 1
461-
part_32.Parent = model
461+
end
462-
part_32.CFrame = CFrame.new(18.12, 3.2, -50.405) * CFrame.Angles(0, 1.571, 0)
462+
463-
part_33.Anchored = true
463+
464-
part_33.Size = Vector3.new(8.51, 2.94, 7.2)
464+
volumedown = Instance.new("ImageButton")
465-
part_33.Material = Enum.Material.SmoothPlastic
465+
volumedown.Parent = screenGui
466-
part_33.TopSurface = Enum.SurfaceType.Smooth
466+
volumedown.Rotation = 180
467-
part_33.BottomSurface = Enum.SurfaceType.Smooth
467+
volumedown.Position = UDim2.new(0, 111, 0, 327)
468-
part_33.Parent = model
468+
volumedown.BackgroundTransparency = 1
469-
part_33.CFrame = CFrame.new(8.795, 2.5, -54.39)
469+
volumedown.Size = UDim2.new(0, 25, 0, 25)
470-
part_34.Anchored = true
470+
volumedown.Image = "rbxassetid://29563813"
471-
part_34.Size = Vector3.new(6.52, 2.94, 7.3)
471+
472-
part_34.Material = Enum.Material.SmoothPlastic
472+
Supr14 = Instance.new("ImageLabel")
473-
part_34.BrickColor = BrickColor.new("Really black")
473+
Supr14.Parent = screenGui
474-
part_34.BottomSurface = Enum.SurfaceType.Smooth
474+
Supr14.Rotation = 0
475-
part_34.TopSurface = Enum.SurfaceType.Smooth
475+
Supr14.Position = UDim2.new(0, 13, 0, 222)
476-
part_34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
476+
Supr14.BackgroundTransparency = 1
477-
part_34.Parent = model
477+
Supr14.Size = UDim2.new(0, 240, 0, 60)
478-
part_34.CFrame = CFrame.new(9.06, 2.5, -54.34)
478+
Supr14.Image = "rbxassetid://1815697653"
479-
part_35.Anchored = true
479+
480-
part_35.Shape = Enum.PartType.Cylinder
480+
volumedown.MouseButton1Down:connect(function()
481-
part_35.Size = Vector3.new(0.05, 1, 1)
481+
if soundIsPlaying then
482-
part_35.Orientation = Vector3.new(-0.02, 180, -89.99)
482+
vol.Text = vol.Text - 1
483-
part_35.Material = Enum.Material.SmoothPlastic
483+
end
484-
part_35.BottomSurface = Enum.SurfaceType.Smooth
484+
485-
part_35.BrickColor = BrickColor.new("Really black")
485+
486-
part_35.TopSurface = Enum.SurfaceType.Smooth
486+
stopbutton.MouseButton1Down:connect(function()
487-
part_35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
487+
if idrewsomething then
488-
part_35.Parent = model
488+
if soundIsPlaying then
489-
part_35.CFrame = CFrame.new(7.24, 4.355, -54.21) * CFrame.Angles(-3.141, 0, 1.571)
489+
sound1:Remove()
490-
part_36.Anchored = true
490+
soundIsPlaying = false
491-
part_36.Shape = Enum.PartType.Cylinder
491+
workspace.CurrentCamera.FieldOfView = 70 
492-
part_36.Size = Vector3.new(0.05, 0.48, 0.48)
492+
pitch.Text = "Pitch"
493-
part_36.Orientation = Vector3.new(0, 90.01, 0)
493+
vol.Text = "Volume"
494-
part_36.Material = Enum.Material.SmoothPlastic
494+
for i,v in pairs(tab) do
495-
part_36.BottomSurface = Enum.SurfaceType.Smooth
495+
v.Enabled = false
496-
part_36.BrickColor = BrickColor.new("Really black")
496+
end
497-
part_36.TopSurface = Enum.SurfaceType.Smooth
497+
for i = 1, 10 do
498-
part_36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
498+
for _,v in pairs(tab2) do
499-
part_36.Parent = model
499+
v.BrickColor = BrickColor.new("Really black")
500-
part_36.CFrame = CFrame.new(11.42, 4.02, -50.405) * CFrame.Angles(0, 1.571, 0)
500+
v.Size = v.Size - Vector3.new(0,15,0)
501-
part_37.Anchored = true
501+
end
502-
part_37.Shape = Enum.PartType.Cylinder
502+
wait()
503-
part_37.Size = Vector3.new(0.05, 0.48, 0.48)
503+
end
504-
part_37.Orientation = Vector3.new(0, 90.01, 0)
504+
end
505-
part_37.Material = Enum.Material.SmoothPlastic
505+
end
506-
part_37.BottomSurface = Enum.SurfaceType.Smooth
506+
507-
part_37.BrickColor = BrickColor.new("Really black")
507+
508-
part_37.TopSurface = Enum.SurfaceType.Smooth
508+
print("Drawing visualiser!, Made by Supr14")