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1 | - | --Updated as of 19/4/2018-- |
1 | + | --[[ |
2 | - | --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.-- |
2 | + | Keys: |
3 | - | --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone-- |
3 | + | M = explosion |
4 | - | --WIP(because nothing is perfect)-- |
4 | + | P = punch |
5 | - | --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)-- |
5 | + | |
6 | ||
7 | - | --RIP Forums 12/4/17-- |
7 | + | --]] |
8 | --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed-- | |
9 | Player=game:GetService("Players").LocalPlayer | |
10 | Character=Player.Character | |
11 | Character.Humanoid.Name = "noneofurbusiness" | |
12 | hum = Character.noneofurbusiness | |
13 | LeftArm=Character["Left Arm"] | |
14 | LeftLeg=Character["Left Leg"] | |
15 | RightArm=Character["Right Arm"] | |
16 | RightLeg=Character["Right Leg"] | |
17 | Root=Character["HumanoidRootPart"] | |
18 | Head=Character["Head"] | |
19 | Torso=Character["Torso"] | |
20 | attacking = false | |
21 | walking = false | |
22 | position = "Idle" | |
23 | local sine = 0 | |
24 | removeuseless = game:GetService("Debris") | |
25 | local change = 2 | |
26 | debounce = false | |
27 | tauntdebounce = false | |
28 | mouse = Player:GetMouse() | |
29 | sID = rbxassetid | |
30 | create = Instance.new | |
31 | local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294} | |
32 | local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"} | |
33 | local soundtable3 = {834001797,834001752,834001699,834001828} | |
34 | rdnm3 = #soundtable3 | |
35 | rdnm = #soundtable | |
36 | rototota = false | |
37 | rdnm2 = #soundtable | |
38 | rototota = false | |
39 | i = 1 | |
40 | running = false | |
41 | damagedebounce = false | |
42 | comingouttoplay = true | |
43 | transf1 = false | |
44 | balldebounce = false | |
45 | donttransform = false | |
46 | damageall={} | |
47 | Repeater={} | |
48 | Repeater2={} | |
49 | nonmeshRepeater={} | |
50 | nonmeshRepeater2={} | |
51 | dmgii={} | |
52 | DamageAll2={} | |
53 | SlowlyFade={} | |
54 | TheEnd={} | |
55 | TheEnd2={} | |
56 | TheEnd3={} | |
57 | Extreme={} | |
58 | ExtremeM={} | |
59 | TheEnd4={} | |
60 | UpMover={} | |
61 | openshocktable={} | |
62 | LessSize={} | |
63 | ForwardMover={} | |
64 | ||
65 | punchexplosion = Instance.new("Sound", LeftArm) | |
66 | punchexplosion.SoundId = "rbxassetid://909258891" | |
67 | punchexplosion.Looped = false | |
68 | punchexplosion.Volume = 2 | |
69 | ||
70 | punchexplosion2 = Instance.new("Sound", LeftArm) | |
71 | punchexplosion2.SoundId = "rbxassetid://907528019" | |
72 | punchexplosion2.Looped = false | |
73 | punchexplosion2.Volume = 2 | |
74 | ||
75 | punchexplosion3 = Instance.new("Sound", LeftArm) | |
76 | punchexplosion3.SoundId = "rbxassetid://564533374" | |
77 | punchexplosion3.Looped = false | |
78 | punchexplosion3.Volume = 2 | |
79 | ||
80 | punchcharge = Instance.new("Sound", LeftArm) | |
81 | punchcharge.SoundId = "rbxassetid://909253995" | |
82 | punchcharge.Looped = false | |
83 | punchcharge.Volume = 2 | |
84 | ||
85 | punchcharge2 = Instance.new("Sound", LeftArm) | |
86 | punchcharge2.SoundId = "rbxassetid://907532684" | |
87 | punchcharge2.Looped = false | |
88 | punchcharge2.Volume = 2 | |
89 | ||
90 | LSSJ = Instance.new("Sound", Torso) | |
91 | LSSJ.SoundId = "rbxassetid://1412058990" | |
92 | LSSJ.Volume = 8 | |
93 | ||
94 | punchcharge3 = Instance.new("Sound", LeftArm) | |
95 | punchcharge3.SoundId = "rbxassetid://1177784554" | |
96 | punchcharge3.Looped = false | |
97 | punchcharge3.Volume = 2 | |
98 | ||
99 | boomswoosh = Instance.new("Sound", Torso) | |
100 | boomswoosh.SoundId = "rbxassetid://633627961" | |
101 | boomswoosh.Looped = false | |
102 | boomswoosh.Volume = 1.5 | |
103 | ||
104 | TheEndSound = Instance.new("Sound", Torso) | |
105 | TheEndSound.SoundId = "rbxassetid://264358562" | |
106 | TheEndSound.Looped = false | |
107 | TheEndSound.Volume = 3 | |
108 | ||
109 | TheEndSound2 = Instance.new("Sound", Torso) | |
110 | TheEndSound2.SoundId = "rbxassetid://907530407" | |
111 | TheEndSound2.Looped = true | |
112 | TheEndSound2.Volume = 3 | |
113 | ||
114 | ROOOAAAAH = Instance.new("Sound", Torso) | |
115 | ROOOAAAAH.SoundId = "rbxassetid://774733972" | |
116 | ROOOAAAAH.Looped = false | |
117 | ROOOAAAAH.Volume = 2 | |
118 | ||
119 | x0412 = Instance.new("Sound", Torso) | |
120 | x0412.SoundId = "rbxassetid://962379106" | |
121 | x0412.Looped = false | |
122 | x0412.Volume = 8 | |
123 | ||
124 | local HEADLERP = Instance.new("ManualWeld") | |
125 | HEADLERP.Parent = Head | |
126 | HEADLERP.Part0 = Head | |
127 | HEADLERP.Part1 = Torso | |
128 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
129 | ||
130 | local TORSOLERP = Instance.new("ManualWeld") | |
131 | TORSOLERP.Parent = Torso | |
132 | TORSOLERP.Part0 = Torso | |
133 | TORSOLERP.Part1 = Torso | |
134 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
135 | ||
136 | local ROOTLERP = Instance.new("ManualWeld") | |
137 | ROOTLERP.Parent = Root | |
138 | ROOTLERP.Part0 = Root | |
139 | ROOTLERP.Part1 = Torso | |
140 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
141 | ||
142 | local RIGHTARMLERP = Instance.new("ManualWeld") | |
143 | RIGHTARMLERP.Parent = RightArm | |
144 | RIGHTARMLERP.Part0 = RightArm | |
145 | RIGHTARMLERP.Part1 = Torso | |
146 | RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
147 | ||
148 | local LEFTARMLERP = Instance.new("ManualWeld") | |
149 | LEFTARMLERP.Parent = LeftArm | |
150 | LEFTARMLERP.Part0 = LeftArm | |
151 | LEFTARMLERP.Part1 = Torso | |
152 | LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
153 | ||
154 | local RIGHTLEGLERP = Instance.new("ManualWeld") | |
155 | RIGHTLEGLERP.Parent = RightLeg | |
156 | RIGHTLEGLERP.Part0 = RightLeg | |
157 | RIGHTLEGLERP.Part1 = Torso | |
158 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
159 | ||
160 | local LEFTLEGLERP = Instance.new("ManualWeld") | |
161 | LEFTLEGLERP.Parent = LeftLeg | |
162 | LEFTLEGLERP.Part0 = LeftLeg | |
163 | LEFTLEGLERP.Part1 = Torso | |
164 | LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
165 | ||
166 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3) | |
167 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
168 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5) | |
169 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5) | |
170 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
171 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5) | |
172 | ||
173 | local function weldBetween(a, b) | |
174 | local weld = Instance.new("ManualWeld", a) | |
175 | weld.Part0 = a | |
176 | weld.Part1 = b | |
177 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
178 | return weld | |
179 | end | |
180 | ||
181 | godmode = coroutine.wrap(function() | |
182 | while true do | |
183 | hum.MaxHealth = math.huge | |
184 | wait(0.0000001) | |
185 | hum.Health = math.huge | |
186 | wait() | |
187 | end | |
188 | end) | |
189 | godmode() | |
190 | ff = Instance.new("ForceField", Character) | |
191 | ff.Visible = false | |
192 | ||
193 | while comingouttoplay do | |
194 | hum.WalkSpeed = 0 | |
195 | for i = 1, 15 do | |
196 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8) | |
197 | wait() | |
198 | end | |
199 | Root.Anchored = true | |
200 | smallrift = Instance.new("Part", Torso) | |
201 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
202 | smallrift.Material = "Neon" | |
203 | smallrift.Transparency = 1 | |
204 | smallrift.Anchored = true | |
205 | smallrift.CanCollide = false | |
206 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
207 | smallriftdecal = Instance.new("Decal", smallrift) | |
208 | smallriftdecal.Face = "Top" | |
209 | smallriftdecal.Texture = "rbxassetid://702583926" | |
210 | local sm = weldBetween(smallrift, Root) | |
211 | sm.C0 = CFrame.new(0, 0, 0) | |
212 | sound = Instance.new("Sound", smallrift) | |
213 | sound.Volume = 1 | |
214 | sound.Pitch = 1.2 | |
215 | sound.SoundId = "rbxassetid://344894344" | |
216 | sound:Play() | |
217 | local rotete = coroutine.wrap(function() | |
218 | while comingouttoplay do | |
219 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
220 | wait() | |
221 | end | |
222 | end) | |
223 | rotete() | |
224 | for i = 1, 50 do | |
225 | smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4) | |
226 | wait() | |
227 | end | |
228 | wait(1) | |
229 | for _,n in pairs(Character:GetChildren()) do | |
230 | if n:IsA("Accessory") then n:Remove() end | |
231 | end | |
232 | for _,x in pairs(Character:GetChildren()) do | |
233 | if x:IsA("Decal") then x:Remove() end | |
234 | end | |
235 | Torso.BrickColor = BrickColor.new("Really black") | |
236 | Head.BrickColor = BrickColor.new("Really black") | |
237 | Character.Shirt:Destroy() | |
238 | Character.Pants:Destroy() | |
239 | shirt = Instance.new("Shirt", Character) | |
240 | shirt.Name = "Shirt" | |
241 | pants = Instance.new("Pants", Character) | |
242 | pants.Name = "Pants" | |
243 | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382" | |
244 | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569" | |
245 | ||
246 | local DarkReaper = Instance.new("Part",Character) | |
247 | DarkReaper.Size = Vector3.new(2,2,2) | |
248 | DarkReaper.CFrame = Head.CFrame | |
249 | DarkReaper.CanCollide = false | |
250 | local DarkReaperWeld = Instance.new("Weld",DarkReaper) | |
251 | DarkReaperWeld.Part0 = DarkReaper | |
252 | DarkReaperWeld.Part1 = Head | |
253 | DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame | |
254 | mdark = Instance.new("SpecialMesh", DarkReaper) | |
255 | mdark.MeshType = "FileMesh" | |
256 | mdark.Scale = Vector3.new(1.08, 1.08, 1.08) | |
257 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799' | |
258 | mdark.VertexColor = Vector3.new(1,1,1) | |
259 | ||
260 | local DarkReaperANTLERS = Instance.new("Part",Character) | |
261 | DarkReaperANTLERS.Size = Vector3.new(2,2,2) | |
262 | DarkReaperANTLERS.CFrame = Head.CFrame | |
263 | DarkReaperANTLERS.CanCollide = false | |
264 | local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS) | |
265 | DarkReaperWeld2.Part0 = DarkReaperANTLERS | |
266 | DarkReaperWeld2.Part1 = Head | |
267 | DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0) | |
268 | local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS) | |
269 | mdark2.MeshType = "FileMesh" | |
270 | mdark2.Scale = Vector3.new(1.08, 1.08, 1.08) | |
271 | mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850' | |
272 | mdark2.VertexColor = Vector3.new(255,0,0) | |
273 | ||
274 | HandCannonTop1 = Instance.new("Part", LeftArm) | |
275 | HandCannonTop1.CanCollide = false | |
276 | HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1) | |
277 | HandCannonTop1.BottomSurface = "SmoothNoOutlines" | |
278 | HandCannonTop1.TopSurface = "SmoothNoOutlines" | |
279 | HandCannonTop1.LeftSurface = "SmoothNoOutlines" | |
280 | HandCannonTop1.RightSurface = "SmoothNoOutlines" | |
281 | HandCannonTop1.FrontSurface = "SmoothNoOutlines" | |
282 | HandCannonTop1.BackSurface = "SmoothNoOutlines" | |
283 | HandCannonTop1.Material = "Metal" | |
284 | local weld2 = weldBetween(HandCannonTop1, LeftArm) | |
285 | weld2.C0 = CFrame.new(0, .9, 0) | |
286 | ||
287 | FixedER = Instance.new("Part", LeftArm) | |
288 | FixedER.CanCollide = false | |
289 | FixedER.Size = Vector3.new(1.1, 0.1, 1.1) | |
290 | FixedER.BottomSurface = "SmoothNoOutlines" | |
291 | FixedER.TopSurface = "SmoothNoOutlines" | |
292 | FixedER.LeftSurface = "SmoothNoOutlines" | |
293 | FixedER.RightSurface = "SmoothNoOutlines" | |
294 | FixedER.FrontSurface = "SmoothNoOutlines" | |
295 | FixedER.BackSurface = "SmoothNoOutlines" | |
296 | FixedER.Material = "Metal" | |
297 | local weldFixedER = weldBetween(FixedER, LeftArm) | |
298 | weldFixedER.C0 = CFrame.new(0, .7, 0) | |
299 | ||
300 | ||
301 | FixedER4 = Instance.new("Part", LeftArm) | |
302 | FixedER4.CanCollide = false | |
303 | FixedER4.Size = Vector3.new(1.1, 0.1, 1.1) | |
304 | FixedER4.BottomSurface = "SmoothNoOutlines" | |
305 | FixedER4.TopSurface = "SmoothNoOutlines" | |
306 | FixedER4.LeftSurface = "SmoothNoOutlines" | |
307 | FixedER4.RightSurface = "SmoothNoOutlines" | |
308 | FixedER4.FrontSurface = "SmoothNoOutlines" | |
309 | FixedER4.BackSurface = "SmoothNoOutlines" | |
310 | FixedER4.Material = "Metal" | |
311 | local weldFixedER4 = weldBetween(FixedER4, LeftArm) | |
312 | weldFixedER4.C0 = CFrame.new(0, .5, 0) | |
313 | ||
314 | FixedER5 = Instance.new("Part", LeftArm) | |
315 | FixedER5.CanCollide = false | |
316 | FixedER5.Size = Vector3.new(1.1, 0.1, 1.1) | |
317 | FixedER5.BottomSurface = "SmoothNoOutlines" | |
318 | FixedER5.TopSurface = "SmoothNoOutlines" | |
319 | FixedER5.LeftSurface = "SmoothNoOutlines" | |
320 | FixedER5.RightSurface = "SmoothNoOutlines" | |
321 | FixedER5.FrontSurface = "SmoothNoOutlines" | |
322 | FixedER5.BackSurface = "SmoothNoOutlines" | |
323 | FixedER5.Material = "Metal" | |
324 | local weldFixedER5 = weldBetween(FixedER5, LeftArm) | |
325 | weldFixedER5.C0 = CFrame.new(0, -.5, 0) | |
326 | ||
327 | FixedER2 = Instance.new("Part", LeftArm) | |
328 | FixedER2.CanCollide = false | |
329 | FixedER2.Size = Vector3.new(1.1, 0.1, 1.1) | |
330 | FixedER2.BottomSurface = "SmoothNoOutlines" | |
331 | FixedER2.TopSurface = "SmoothNoOutlines" | |
332 | FixedER2.LeftSurface = "SmoothNoOutlines" | |
333 | FixedER2.RightSurface = "SmoothNoOutlines" | |
334 | FixedER2.FrontSurface = "SmoothNoOutlines" | |
335 | FixedER2.BackSurface = "SmoothNoOutlines" | |
336 | FixedER2.Material = "Metal" | |
337 | local weldFixedER2 = weldBetween(FixedER2, LeftArm) | |
338 | weldFixedER2.C0 = CFrame.new(0, -.7, 0) | |
339 | ||
340 | ||
341 | FixedER3 = Instance.new("Part", LeftArm) | |
342 | FixedER3.CanCollide = false | |
343 | FixedER3.Size = Vector3.new(1.1, 0.1, 1.1) | |
344 | FixedER3.BottomSurface = "SmoothNoOutlines" | |
345 | FixedER3.TopSurface = "SmoothNoOutlines" | |
346 | FixedER3.LeftSurface = "SmoothNoOutlines" | |
347 | FixedER3.RightSurface = "SmoothNoOutlines" | |
348 | FixedER3.FrontSurface = "SmoothNoOutlines" | |
349 | FixedER3.BackSurface = "SmoothNoOutlines" | |
350 | FixedER3.Material = "Metal" | |
351 | local weldFixedER3 = weldBetween(FixedER3, LeftArm) | |
352 | weldFixedER3.C0 = CFrame.new(0, -.9, 0) | |
353 | ||
354 | HandCannonTop2 = Instance.new("Part", LeftArm) | |
355 | HandCannonTop2.CanCollide = false | |
356 | HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1) | |
357 | HandCannonTop2.BottomSurface = "SmoothNoOutlines" | |
358 | HandCannonTop2.TopSurface = "SmoothNoOutlines" | |
359 | HandCannonTop2.LeftSurface = "SmoothNoOutlines" | |
360 | HandCannonTop2.RightSurface = "SmoothNoOutlines" | |
361 | HandCannonTop2.FrontSurface = "SmoothNoOutlines" | |
362 | HandCannonTop2.BackSurface = "SmoothNoOutlines" | |
363 | HandCannonTop2.Material = "Metal" | |
364 | HandCannonTop2.Transparency = 1 | |
365 | local weld3 = weldBetween(HandCannonTop2, LeftArm) | |
366 | weld3.C0 = CFrame.new(0, -.8, 0) | |
367 | ||
368 | HandCannonTop3 = Instance.new("Part", LeftArm) | |
369 | HandCannonTop3.CanCollide = false | |
370 | HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1) | |
371 | HandCannonTop3.BottomSurface = "SmoothNoOutlines" | |
372 | HandCannonTop3.TopSurface = "SmoothNoOutlines" | |
373 | HandCannonTop3.Material = "Metal" | |
374 | HandCannonTop3.LeftSurface = "SmoothNoOutlines" | |
375 | HandCannonTop3.RightSurface = "SmoothNoOutlines" | |
376 | HandCannonTop3.FrontSurface = "SmoothNoOutlines" | |
377 | HandCannonTop3.BackSurface = "SmoothNoOutlines" | |
378 | local weld4 = weldBetween(HandCannonTop3, LeftArm) | |
379 | weld4.C0 = CFrame.new(0, 0, 0) | |
380 | ||
381 | secretpart = Instance.new("Part", LeftArm) | |
382 | secretpart.CanCollide = false | |
383 | secretpart.Size = Vector3.new(1.15, 0.25, 1.15) | |
384 | secretpart.BottomSurface = "SmoothNoOutlines" | |
385 | secretpart.TopSurface = "SmoothNoOutlines" | |
386 | secretpart.Material = "Metal" | |
387 | secretpart.BrickColor = BrickColor.new("Really black") | |
388 | secretpart.LeftSurface = "SmoothNoOutlines" | |
389 | secretpart.RightSurface = "SmoothNoOutlines" | |
390 | secretpart.FrontSurface = "SmoothNoOutlines" | |
391 | secretpart.BackSurface = "SmoothNoOutlines" | |
392 | local secret = weldBetween(secretpart, LeftArm) | |
393 | secret.C0 = CFrame.new(0, 0, 0) | |
394 | ||
395 | HandCannonTop4 = Instance.new("Part", LeftArm) | |
396 | HandCannonTop4.CanCollide = false | |
397 | HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03) | |
398 | HandCannonTop4.BottomSurface = "SmoothNoOutlines" | |
399 | HandCannonTop4.TopSurface = "SmoothNoOutlines" | |
400 | HandCannonTop4.Material = "Granite" | |
401 | HandCannonTop4.BrickColor = BrickColor.new("Crimson") | |
402 | local weld5 = weldBetween(HandCannonTop4, LeftArm) | |
403 | weld5.C0 = CFrame.new(0, 0, 0) | |
404 | ||
405 | HandCannonTop5 = Instance.new("Part", LeftArm) | |
406 | HandCannonTop5.CanCollide = false | |
407 | HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03) | |
408 | HandCannonTop5.BottomSurface = "SmoothNoOutlines" | |
409 | HandCannonTop5.TopSurface = "SmoothNoOutlines" | |
410 | HandCannonTop5.Material = "Granite" | |
411 | HandCannonTop5.BrickColor = BrickColor.new("Crimson") | |
412 | local weld6 = weldBetween(HandCannonTop5, LeftArm) | |
413 | weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
414 | ||
415 | HandCannonTop6 = Instance.new("Part", LeftArm) | |
416 | HandCannonTop6.CanCollide = false | |
417 | HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03) | |
418 | HandCannonTop6.BottomSurface = "SmoothNoOutlines" | |
419 | HandCannonTop6.TopSurface = "SmoothNoOutlines" | |
420 | HandCannonTop6.Material = "Granite" | |
421 | HandCannonTop6.BrickColor = BrickColor.new("Crimson") | |
422 | local weld7 = weldBetween(HandCannonTop6, LeftArm) | |
423 | weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
424 | ||
425 | HandCannonTop7 = Instance.new("Part", LeftArm) | |
426 | HandCannonTop7.CanCollide = false | |
427 | HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03) | |
428 | HandCannonTop7.BottomSurface = "SmoothNoOutlines" | |
429 | HandCannonTop7.TopSurface = "SmoothNoOutlines" | |
430 | HandCannonTop7.Material = "Granite" | |
431 | HandCannonTop7.BrickColor = BrickColor.new("Crimson") | |
432 | local weld8 = weldBetween(HandCannonTop7, LeftArm) | |
433 | weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
434 | ||
435 | HandCannonTop8 = Instance.new("Part", LeftArm) | |
436 | HandCannonTop8.CanCollide = false | |
437 | HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03) | |
438 | HandCannonTop8.BottomSurface = "SmoothNoOutlines" | |
439 | HandCannonTop8.TopSurface = "SmoothNoOutlines" | |
440 | HandCannonTop8.Material = "Granite" | |
441 | HandCannonTop8.BrickColor = BrickColor.new("Crimson") | |
442 | local weld9 = weldBetween(HandCannonTop8, LeftArm) | |
443 | weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
444 | ||
445 | ||
446 | HandCannonTop9 = Instance.new("Part", LeftArm) | |
447 | HandCannonTop9.CanCollide = false | |
448 | HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03) | |
449 | HandCannonTop9.BottomSurface = "SmoothNoOutlines" | |
450 | HandCannonTop9.TopSurface = "SmoothNoOutlines" | |
451 | HandCannonTop9.Material = "Granite" | |
452 | HandCannonTop9.BrickColor = BrickColor.new("Crimson") | |
453 | local weld10 = weldBetween(HandCannonTop9, LeftArm) | |
454 | weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
455 | ||
456 | HandCannonTop10 = Instance.new("Part", LeftArm) | |
457 | HandCannonTop10.CanCollide = false | |
458 | HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03) | |
459 | HandCannonTop10.BottomSurface = "SmoothNoOutlines" | |
460 | HandCannonTop10.TopSurface = "SmoothNoOutlines" | |
461 | HandCannonTop10.Material = "Granite" | |
462 | HandCannonTop10.BrickColor = BrickColor.new("Crimson") | |
463 | local weld11 = weldBetween(HandCannonTop10, LeftArm) | |
464 | weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
465 | ||
466 | HandCannonTop11 = Instance.new("Part", LeftArm) | |
467 | HandCannonTop11.CanCollide = false | |
468 | HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03) | |
469 | HandCannonTop11.BottomSurface = "SmoothNoOutlines" | |
470 | HandCannonTop11.TopSurface = "SmoothNoOutlines" | |
471 | HandCannonTop11.Material = "Granite" | |
472 | HandCannonTop11.BrickColor = BrickColor.new("Crimson") | |
473 | local weld12 = weldBetween(HandCannonTop10, LeftArm) | |
474 | weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
475 | ||
476 | HandCannonTop12 = Instance.new("Part", LeftArm) | |
477 | HandCannonTop12.CanCollide = false | |
478 | HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03) | |
479 | HandCannonTop12.BottomSurface = "SmoothNoOutlines" | |
480 | HandCannonTop12.TopSurface = "SmoothNoOutlines" | |
481 | HandCannonTop12.Material = "Granite" | |
482 | HandCannonTop12.BrickColor = BrickColor.new("Crimson") | |
483 | local weld13 = weldBetween(HandCannonTop12, LeftArm) | |
484 | weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
485 | ||
486 | HandCannonTop13 = Instance.new("Part", LeftArm) | |
487 | HandCannonTop13.CanCollide = false | |
488 | HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03) | |
489 | HandCannonTop13.BottomSurface = "SmoothNoOutlines" | |
490 | HandCannonTop13.TopSurface = "SmoothNoOutlines" | |
491 | HandCannonTop13.Material = "Granite" | |
492 | HandCannonTop13.BrickColor = BrickColor.new("Crimson") | |
493 | local weld14 = weldBetween(HandCannonTop13, LeftArm) | |
494 | weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
495 | ||
496 | ||
497 | HandCannonTop14 = Instance.new("Part", LeftArm) | |
498 | HandCannonTop14.CanCollide = false | |
499 | HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03) | |
500 | HandCannonTop14.BottomSurface = "SmoothNoOutlines" | |
501 | HandCannonTop14.TopSurface = "SmoothNoOutlines" | |
502 | HandCannonTop14.Material = "Granite" | |
503 | HandCannonTop14.BrickColor = BrickColor.new("Crimson") | |
504 | local weld15 = weldBetween(HandCannonTop14, LeftArm) | |
505 | weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
506 | ||
507 | corecircle = Instance.new("Part", LeftArm) | |
508 | corecircle.CanCollide = false | |
509 | corecircle.Size = Vector3.new(0,0,0) | |
510 | corecircle.Material = "Slate" | |
511 | corecircleMESH = Instance.new("SpecialMesh", corecircle) | |
512 | corecircleMESH.Scale = Vector3.new(8,17,17) | |
513 | corecircleMESH.MeshType = "Cylinder" | |
514 | local weldcore = weldBetween(corecircle, HandCannonTop3) | |
515 | weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
516 | ||
517 | corecircle2 = Instance.new("Part", LeftArm) | |
518 | corecircle2.CanCollide = false | |
519 | corecircle2.Size = Vector3.new(0,0,0) | |
520 | corecircle2.Material = "Fabric" | |
521 | corecircle2.BrickColor = BrickColor.new("Really black") | |
522 | corecircleMESH2 = Instance.new("SpecialMesh", corecircle2) | |
523 | corecircleMESH2.Scale = Vector3.new(7,18,18) | |
524 | corecircleMESH2.MeshType = "Cylinder" | |
525 | local weldcore2 = weldBetween(corecircle2, HandCannonTop3) | |
526 | weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
527 | ||
528 | TheCore = Instance.new("Part", LeftArm) | |
529 | TheCore.CanCollide = false | |
530 | TheCore.Size = Vector3.new(0,0,0) | |
531 | TheCore.Material = "Fabric" | |
532 | TheCore.BrickColor = BrickColor.new("Crimson") | |
533 | TheCoreMESH = Instance.new("SpecialMesh", TheCore) | |
534 | TheCoreMESH.Scale = Vector3.new(.3,.3,.3) | |
535 | TheCoreMESH.MeshId = "rbxassetid://19251107" | |
536 | local TheCoreweld = weldBetween(TheCore, HandCannonTop3) | |
537 | TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)) | |
538 | ||
539 | local fidgetspinner = coroutine.wrap(function() | |
540 | while true do | |
541 | TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0)) | |
542 | wait() | |
543 | end | |
544 | end) | |
545 | fidgetspinner() | |
546 | ||
547 | Gear1 = Instance.new("Part", LeftArm) | |
548 | Gear1.CanCollide = false | |
549 | Gear1.Size = Vector3.new(1, 1, 1) | |
550 | Gear1.CFrame = CFrame.new(0, 1, 0) | |
551 | Gear1.BrickColor = BrickColor.new("Really black") | |
552 | GearMesh1 = Instance.new("FileMesh", Gear1) | |
553 | GearMesh1.MeshId = "rbxassetid://156292343" | |
554 | local weld6 = weldBetween(Gear1, HandCannonTop2) | |
555 | weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
556 | ||
557 | Gear2 = Instance.new("Part", LeftArm) | |
558 | Gear2.CanCollide = false | |
559 | Gear2.Size = Vector3.new(1, 1, 1) | |
560 | Gear2.CFrame = CFrame.new(0, -1, 0) | |
561 | Gear2.BrickColor = BrickColor.new("Really black") | |
562 | GearMesh2 = Instance.new("FileMesh", Gear2) | |
563 | GearMesh2.MeshId = "rbxassetid://156292343" | |
564 | local weld7 = weldBetween(Gear2, HandCannonTop1) | |
565 | weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
566 | ||
567 | EnergyCorePART = Instance.new("Part", LeftArm) | |
568 | EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5) | |
569 | EnergyCorePART.Material = "Neon" | |
570 | EnergyCorePART.BrickColor = BrickColor.new("Crimson") | |
571 | EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART) | |
572 | EnergyCore1.MeshType = "Sphere" | |
573 | EnergyCore1.Scale = Vector3.new(1,1,1) | |
574 | local weldENERGY = weldBetween(EnergyCorePART, Gear1) | |
575 | weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
576 | ||
577 | CorruptedArm = Instance.new("Part", LeftArm) | |
578 | CorruptedArm.CanCollide = false | |
579 | CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001) | |
580 | CorruptedArm.BottomSurface = "SmoothNoOutlines" | |
581 | CorruptedArm.TopSurface = "SmoothNoOutlines" | |
582 | CorruptedArm.Material = "Neon" | |
583 | CorruptedArm.Transparency = 0 | |
584 | CorruptedArm.BrickColor = BrickColor.new("Really red") | |
585 | local weldcor = weldBetween(CorruptedArm, LeftArm) | |
586 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
587 | ||
588 | CorruptedArm2 = Instance.new("Part", LeftArm) | |
589 | CorruptedArm2.CanCollide = false | |
590 | CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028) | |
591 | CorruptedArm2.BottomSurface = "SmoothNoOutlines" | |
592 | CorruptedArm2.TopSurface = "SmoothNoOutlines" | |
593 | CorruptedArm2.Material = "Neon" | |
594 | CorruptedArm2.Transparency = 1 | |
595 | CorruptedArm2.BrickColor = BrickColor.new("Crimson") | |
596 | local weldcor2 = weldBetween(CorruptedArm2, LeftArm) | |
597 | weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
598 | ||
599 | ArmorPlating = Instance.new("Part", LeftArm) | |
600 | ArmorPlating.CanCollide = false | |
601 | ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1) | |
602 | ArmorPlating.BottomSurface = "SmoothNoOutlines" | |
603 | ArmorPlating.TopSurface = "SmoothNoOutlines" | |
604 | ArmorPlating.Material = "Neon" | |
605 | ArmorPlating.BrickColor = BrickColor.new("Crimson") | |
606 | ArmorPlating.LeftSurface = "SmoothNoOutlines" | |
607 | ArmorPlating.RightSurface = "SmoothNoOutlines" | |
608 | ArmorPlating.FrontSurface = "SmoothNoOutlines" | |
609 | ArmorPlating.BackSurface = "SmoothNoOutlines" | |
610 | local Armoring = weldBetween(ArmorPlating, HandCannonTop3) | |
611 | Armoring.C0 = CFrame.new(.4, 0, .53) | |
612 | ||
613 | ArmorPlating2 = Instance.new("Part", LeftArm) | |
614 | ArmorPlating2.CanCollide = false | |
615 | ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1) | |
616 | ArmorPlating2.BottomSurface = "SmoothNoOutlines" | |
617 | ArmorPlating2.TopSurface = "SmoothNoOutlines" | |
618 | ArmorPlating2.Material = "Neon" | |
619 | ArmorPlating2.BrickColor = BrickColor.new("Crimson") | |
620 | ArmorPlating2.LeftSurface = "SmoothNoOutlines" | |
621 | ArmorPlating2.RightSurface = "SmoothNoOutlines" | |
622 | ArmorPlating2.FrontSurface = "SmoothNoOutlines" | |
623 | ArmorPlating2.BackSurface = "SmoothNoOutlines" | |
624 | local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3) | |
625 | Armoring2.C0 = CFrame.new(.2, 0, .53) | |
626 | ||
627 | ArmorPlating3 = Instance.new("Part", LeftArm) | |
628 | ArmorPlating3.CanCollide = false | |
629 | ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1) | |
630 | ArmorPlating3.BottomSurface = "SmoothNoOutlines" | |
631 | ArmorPlating3.TopSurface = "SmoothNoOutlines" | |
632 | ArmorPlating3.Material = "Neon" | |
633 | ArmorPlating3.BrickColor = BrickColor.new("Crimson") | |
634 | ArmorPlating3.LeftSurface = "SmoothNoOutlines" | |
635 | ArmorPlating3.RightSurface = "SmoothNoOutlines" | |
636 | ArmorPlating3.FrontSurface = "SmoothNoOutlines" | |
637 | ArmorPlating3.BackSurface = "SmoothNoOutlines" | |
638 | local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3) | |
639 | Armoring3.C0 = CFrame.new(0, 0, .53) | |
640 | ||
641 | ArmorPlating4 = Instance.new("Part", LeftArm) | |
642 | ArmorPlating4.CanCollide = false | |
643 | ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1) | |
644 | ArmorPlating4.BottomSurface = "SmoothNoOutlines" | |
645 | ArmorPlating4.TopSurface = "SmoothNoOutlines" | |
646 | ArmorPlating4.Material = "Neon" | |
647 | ArmorPlating4.BrickColor = BrickColor.new("Crimson") | |
648 | ArmorPlating4.LeftSurface = "SmoothNoOutlines" | |
649 | ArmorPlating4.RightSurface = "SmoothNoOutlines" | |
650 | ArmorPlating4.FrontSurface = "SmoothNoOutlines" | |
651 | ArmorPlating4.BackSurface = "SmoothNoOutlines" | |
652 | local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3) | |
653 | Armoring4.C0 = CFrame.new(-.2, 0, .53) | |
654 | ||
655 | ArmorPlating5 = Instance.new("Part", LeftArm) | |
656 | ArmorPlating5.CanCollide = false | |
657 | ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1) | |
658 | ArmorPlating5.BottomSurface = "SmoothNoOutlines" | |
659 | ArmorPlating5.TopSurface = "SmoothNoOutlines" | |
660 | ArmorPlating5.Material = "Neon" | |
661 | ArmorPlating5.BrickColor = BrickColor.new("Crimson") | |
662 | ArmorPlating5.LeftSurface = "SmoothNoOutlines" | |
663 | ArmorPlating5.RightSurface = "SmoothNoOutlines" | |
664 | ArmorPlating5.FrontSurface = "SmoothNoOutlines" | |
665 | ArmorPlating5.BackSurface = "SmoothNoOutlines" | |
666 | local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3) | |
667 | Armoring5.C0 = CFrame.new(-.4, 0, .53) | |
668 | ||
669 | ArmorPlating6 = Instance.new("Part", LeftArm) | |
670 | ArmorPlating6.CanCollide = false | |
671 | ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1) | |
672 | ArmorPlating6.BottomSurface = "SmoothNoOutlines" | |
673 | ArmorPlating6.TopSurface = "SmoothNoOutlines" | |
674 | ArmorPlating6.Material = "Neon" | |
675 | ArmorPlating6.BrickColor = BrickColor.new("Crimson") | |
676 | ArmorPlating6.LeftSurface = "SmoothNoOutlines" | |
677 | ArmorPlating6.RightSurface = "SmoothNoOutlines" | |
678 | ArmorPlating6.FrontSurface = "SmoothNoOutlines" | |
679 | ArmorPlating6.BackSurface = "SmoothNoOutlines" | |
680 | local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3) | |
681 | Armoring6.C0 = CFrame.new(.4, 0, -.53) | |
682 | ||
683 | ArmorPlating7 = Instance.new("Part", LeftArm) | |
684 | ArmorPlating7.CanCollide = false | |
685 | ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1) | |
686 | ArmorPlating7.BottomSurface = "SmoothNoOutlines" | |
687 | ArmorPlating7.TopSurface = "SmoothNoOutlines" | |
688 | ArmorPlating7.Material = "Neon" | |
689 | ArmorPlating7.BrickColor = BrickColor.new("Crimson") | |
690 | ArmorPlating7.LeftSurface = "SmoothNoOutlines" | |
691 | ArmorPlating7.RightSurface = "SmoothNoOutlines" | |
692 | ArmorPlating7.FrontSurface = "SmoothNoOutlines" | |
693 | ArmorPlating7.BackSurface = "SmoothNoOutlines" | |
694 | local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3) | |
695 | Armoring7.C0 = CFrame.new(.2, 0, -.53) | |
696 | ||
697 | ArmorPlating8 = Instance.new("Part", LeftArm) | |
698 | ArmorPlating8.CanCollide = false | |
699 | ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1) | |
700 | ArmorPlating8.BottomSurface = "SmoothNoOutlines" | |
701 | ArmorPlating8.TopSurface = "SmoothNoOutlines" | |
702 | ArmorPlating8.Material = "Neon" | |
703 | ArmorPlating8.BrickColor = BrickColor.new("Crimson") | |
704 | ArmorPlating8.LeftSurface = "SmoothNoOutlines" | |
705 | ArmorPlating8.RightSurface = "SmoothNoOutlines" | |
706 | ArmorPlating8.FrontSurface = "SmoothNoOutlines" | |
707 | ArmorPlating8.BackSurface = "SmoothNoOutlines" | |
708 | local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3) | |
709 | Armoring8.C0 = CFrame.new(0, 0, -.53) | |
710 | ||
711 | ArmorPlating9 = Instance.new("Part", LeftArm) | |
712 | ArmorPlating9.CanCollide = false | |
713 | ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1) | |
714 | ArmorPlating9.BottomSurface = "SmoothNoOutlines" | |
715 | ArmorPlating9.TopSurface = "SmoothNoOutlines" | |
716 | ArmorPlating9.Material = "Neon" | |
717 | ArmorPlating9.BrickColor = BrickColor.new("Crimson") | |
718 | ArmorPlating9.LeftSurface = "SmoothNoOutlines" | |
719 | ArmorPlating9.RightSurface = "SmoothNoOutlines" | |
720 | ArmorPlating9.FrontSurface = "SmoothNoOutlines" | |
721 | ArmorPlating9.BackSurface = "SmoothNoOutlines" | |
722 | local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3) | |
723 | Armoring9.C0 = CFrame.new(-.2, 0, -.53) | |
724 | ||
725 | ArmorPlating10 = Instance.new("Part", LeftArm) | |
726 | ArmorPlating10.CanCollide = false | |
727 | ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1) | |
728 | ArmorPlating10.BottomSurface = "SmoothNoOutlines" | |
729 | ArmorPlating10.TopSurface = "SmoothNoOutlines" | |
730 | ArmorPlating10.Material = "Neon" | |
731 | ArmorPlating10.BrickColor = BrickColor.new("Crimson") | |
732 | ArmorPlating10.LeftSurface = "SmoothNoOutlines" | |
733 | ArmorPlating10.RightSurface = "SmoothNoOutlines" | |
734 | ArmorPlating10.FrontSurface = "SmoothNoOutlines" | |
735 | ArmorPlating10.BackSurface = "SmoothNoOutlines" | |
736 | local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3) | |
737 | Armoring10.C0 = CFrame.new(-.4, 0, -.53) | |
738 | ||
739 | light = Instance.new("PointLight", Torso) | |
740 | light.Color = Color3.new(255,0,0) | |
741 | light.Range = 5 | |
742 | light.Brightness = 50 | |
743 | ||
744 | local Switcher = coroutine.wrap(function() | |
745 | while true do | |
746 | for i = 1, 50 do | |
747 | CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005 | |
748 | CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02 | |
749 | wait() | |
750 | end | |
751 | for i = 1, 50 do | |
752 | CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005 | |
753 | CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02 | |
754 | wait() | |
755 | end | |
756 | wait() | |
757 | end | |
758 | end) | |
759 | Switcher() | |
760 | Root.Anchored = false | |
761 | Root.CanCollide = false | |
762 | local removesize = coroutine.wrap(function() | |
763 | while comingouttoplay do | |
764 | smallrift.Size = smallrift.Size - Vector3.new(1,1,1) | |
765 | wait() | |
766 | end | |
767 | end) | |
768 | removesize() | |
769 | sound2 = Instance.new("Sound", Torso) | |
770 | sound2.SoundId = "rbxassetid://1292034965" | |
771 | sound2.Volume = 4 | |
772 | sound2:Play() | |
773 | for i = 1, 10 do | |
774 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4) | |
775 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
776 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
777 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
778 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5) | |
779 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
780 | wait() | |
781 | end | |
782 | local shockwefe = coroutine.wrap(function() | |
783 | shockwave = Instance.new("Part", Torso) | |
784 | shockwave.Size = Vector3.new(5, 5, 5) | |
785 | shockwave.Transparency = 0 | |
786 | shockwave.BrickColor = BrickColor.new("Artichoke") | |
787 | shockwave.Anchored = true | |
788 | shockwave.CanCollide = false | |
789 | shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
790 | sh1 = Instance.new("SpecialMesh", shockwave) | |
791 | sh1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
792 | sh1.Scale = Vector3.new(0, 0, 0) | |
793 | removeuseless:AddItem(shockwave,5) | |
794 | for i = 1, 100 do | |
795 | sh1.Scale = sh1.Scale + Vector3.new(3,3,0) | |
796 | shockwave.Transparency = shockwave.Transparency + 0.05 | |
797 | wait() | |
798 | end | |
799 | end) | |
800 | shockwefe() | |
801 | for i = 1, 15 do | |
802 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
803 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
804 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
805 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
806 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
807 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
808 | wait() | |
809 | end | |
810 | removeuseless:AddItem(smallrift,4) | |
811 | comingouttoplay = false | |
812 | wait() | |
813 | end | |
814 | ||
815 | mouse.KeyDown:connect(function(Press) | |
816 | Press=Press:lower() | |
817 | if Press=='m' then | |
818 | if debounce then return end | |
819 | debounce = true | |
820 | attacking = true | |
821 | hum.WalkSpeed = 0 | |
822 | maketransparencysetto = coroutine.wrap(function() | |
823 | brolycharge = Instance.new("Sound", Torso) | |
824 | brolycharge.SoundId = "rbxassetid://722133423" | |
825 | brolycharge.Volume = 4 | |
826 | brolycharge:Play() | |
827 | Shield = Instance.new("Part", Torso) | |
828 | Shield.Material = "Neon" | |
829 | Shield.Anchored = true | |
830 | Shield.Transparency = 1 | |
831 | Shield.CanCollide = false | |
832 | Shield.BrickColor = BrickColor.new("Crimson") | |
833 | Shield.Size = Vector3.new(10,10,10) | |
834 | ShieldShape = Instance.new("SpecialMesh", Shield) | |
835 | ShieldShape.MeshType = "Sphere" | |
836 | ShieldShape.Scale = Vector3.new(50,50,50) | |
837 | Shield.CFrame = Root.CFrame | |
838 | while Shield.Transparency > .5 do | |
839 | Shield.Transparency = Shield.Transparency - 0.03 | |
840 | wait() | |
841 | end | |
842 | end) | |
843 | maketransparencysetto() | |
844 | quicklerp = coroutine.wrap(function() | |
845 | for i = 1, 15 do | |
846 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3) | |
847 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8) | |
848 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8) | |
849 | wait() | |
850 | end | |
851 | end) | |
852 | quicklerp() | |
853 | for i = 1, 100 do | |
854 | ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5) | |
855 | wait() | |
856 | end | |
857 | wait(.5) | |
858 | ShieldShape.Scale = Vector3.new(1,1,1) | |
859 | Shield.Transparency = .5 | |
860 | wait(.01) | |
861 | Shield.Transparency = 1 | |
862 | wait(.01) | |
863 | Shield.Transparency = .5 | |
864 | wait(.01) | |
865 | Shield.Transparency = 1 | |
866 | wait(.01) | |
867 | Shield.Transparency = .5 | |
868 | wait(.01) | |
869 | Shield.Transparency = 1 | |
870 | wait(.01) | |
871 | Shield.Transparency = .5 | |
872 | wait(.01) | |
873 | Shield.Transparency = 1 | |
874 | wait(.01) | |
875 | Shield.Transparency = .5 | |
876 | wait(.01) | |
877 | Shield.Transparency = 1 | |
878 | wait(.01) | |
879 | Shield.Transparency = .5 | |
880 | wait(.01) | |
881 | Shield.Transparency = 1 | |
882 | wait(.01) | |
883 | Shield.Transparency = .5 | |
884 | huah = Instance.new("Sound", Torso) | |
885 | huah.Volume = 8 | |
886 | huah.SoundId = "rbxassetid://1502082459" | |
887 | huah:Play() | |
888 | explosionsound = Instance.new("Sound", Torso) | |
889 | explosionsound.SoundId = "rbxassetid://919941001" | |
890 | explosionsound.Volume = 3 | |
891 | explosionsound:Play() | |
892 | quicklerp2 = coroutine.wrap(function() | |
893 | for i = 1, 15 do | |
894 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
895 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8) | |
896 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8) | |
897 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
898 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
899 | wait() | |
900 | end | |
901 | end) | |
902 | quicklerp2() | |
903 | Shield:Remove() | |
904 | blastwave = Instance.new("Part", Torso) | |
905 | blastwave.Size = Vector3.new(1, 1, 1) | |
906 | blastwave.Transparency = 0 | |
907 | blastwave.BrickColor = BrickColor.new("Crimson") | |
908 | blastwave.Material = "Neon" | |
909 | blastwave.Anchored = true | |
910 | blastwave.CanCollide = false | |
911 | blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
912 | removeuseless:AddItem(blastwave,5) | |
913 | DDTblastwave = Instance.new("SpecialMesh", blastwave) | |
914 | DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
915 | DDTblastwave.Scale = Vector3.new(1, 1, 1) | |
916 | blastwave2 = Instance.new("Part", Torso) | |
917 | blastwave2.Size = Vector3.new(1, 1, 1) | |
918 | blastwave2.Transparency = 0 | |
919 | blastwave2.BrickColor = BrickColor.new("Crimson") | |
920 | blastwave2.Material = "Neon" | |
921 | blastwave2.Anchored = true | |
922 | blastwave2.CanCollide = false | |
923 | blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
924 | removeuseless:AddItem(blastwave2,5) | |
925 | DDTblastwave2 = Instance.new("SpecialMesh", blastwave2) | |
926 | DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
927 | DDTblastwave2.Scale = Vector3.new(1, 1, 1) | |
928 | blastwave3 = Instance.new("Part", Torso) | |
929 | blastwave3.Size = Vector3.new(1, 1, 1) | |
930 | blastwave3.Transparency = 0 | |
931 | blastwave3.BrickColor = BrickColor.new("Crimson") | |
932 | blastwave3.Material = "Neon" | |
933 | blastwave3.Anchored = true | |
934 | blastwave3.CanCollide = false | |
935 | blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
936 | removeuseless:AddItem(blastwave3,5) | |
937 | DDTblastwave3 = Instance.new("SpecialMesh", blastwave3) | |
938 | DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
939 | DDTblastwave3.Scale = Vector3.new(1, 1, 1) | |
940 | blastwave4 = Instance.new("Part", Torso) | |
941 | blastwave4.Size = Vector3.new(1, 1, 1) | |
942 | blastwave4.Transparency = 0 | |
943 | blastwave4.BrickColor = BrickColor.new("Crimson") | |
944 | blastwave4.Material = "Neon" | |
945 | blastwave4.Anchored = true | |
946 | blastwave4.CanCollide = false | |
947 | blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
948 | removeuseless:AddItem(blastwave4,5) | |
949 | DDTblastwave4 = Instance.new("SpecialMesh", blastwave4) | |
950 | DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
951 | DDTblastwave4.Scale = Vector3.new(1, 1, 1) | |
952 | blastwave5 = Instance.new("Part", Torso) | |
953 | blastwave5.Size = Vector3.new(1, 1, 1) | |
954 | blastwave5.Transparency = 0 | |
955 | blastwave5.BrickColor = BrickColor.new("Crimson") | |
956 | blastwave5.Material = "Neon" | |
957 | blastwave5.Anchored = true | |
958 | blastwave5.CanCollide = false | |
959 | blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
960 | removeuseless:AddItem(blastwave5,5) | |
961 | DDTblastwave5 = Instance.new("SpecialMesh", blastwave5) | |
962 | DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
963 | DDTblastwave5.Scale = Vector3.new(1, 1, 1) | |
964 | Blastcircle = Instance.new("Part", Torso) | |
965 | Blastcircle.Material = "Neon" | |
966 | Blastcircle.Anchored = true | |
967 | Blastcircle.Transparency = 0 | |
968 | Blastcircle.CanCollide = false | |
969 | Blastcircle.BrickColor = BrickColor.new("Really red") | |
970 | Blastcircle.Size = Vector3.new(10,10,10) | |
971 | removeuseless:AddItem(Blastcircle,5) | |
972 | BlastShape = Instance.new("SpecialMesh", Blastcircle) | |
973 | BlastShape.MeshType = "Sphere" | |
974 | BlastShape.Scale = Vector3.new(0.1,0.1,0.1) | |
975 | Blastcircle.CFrame = Root.CFrame | |
976 | Blastcircle2 = Instance.new("Part", Torso) | |
977 | Blastcircle2.Material = "Neon" | |
978 | Blastcircle2.Anchored = true | |
979 | Blastcircle2.Transparency = 0 | |
980 | Blastcircle2.CanCollide = false | |
981 | Blastcircle2.BrickColor = BrickColor.new("Crimson") | |
982 | Blastcircle2.Size = Vector3.new(10,10,10) | |
983 | removeuseless:AddItem(Blastcircle2,5) | |
984 | BlastShape2 = Instance.new("SpecialMesh", Blastcircle2) | |
985 | BlastShape2.MeshType = "Sphere" | |
986 | BlastShape2.Scale = Vector3.new(0.1,0.1,0.1) | |
987 | Blastcircle2.CFrame = Root.CFrame | |
988 | Blastcircle3 = Instance.new("Part", Torso) | |
989 | Blastcircle3.Material = "Neon" | |
990 | Blastcircle3.Anchored = true | |
991 | Blastcircle3.Transparency = 0 | |
992 | Blastcircle3.CanCollide = false | |
993 | Blastcircle3.BrickColor = BrickColor.new("Crimson") | |
994 | Blastcircle3.Size = Vector3.new(10,10,10) | |
995 | removeuseless:AddItem(Blastcircle3,5) | |
996 | BlastShape3 = Instance.new("SpecialMesh", Blastcircle3) | |
997 | BlastShape3.MeshType = "Sphere" | |
998 | BlastShape3.Scale = Vector3.new(0.1,0.1,0.1) | |
999 | Blastcircle3.CFrame = Root.CFrame | |
1000 | Blastcircle4 = Instance.new("Part", Torso) | |
1001 | Blastcircle4.Material = "Neon" | |
1002 | Blastcircle4.Anchored = true | |
1003 | Blastcircle4.Transparency = 0 | |
1004 | Blastcircle4.CanCollide = false | |
1005 | Blastcircle4.BrickColor = BrickColor.new("Really red") | |
1006 | Blastcircle4.Size = Vector3.new(10,10,10) | |
1007 | removeuseless:AddItem(Blastcircle4,5) | |
1008 | BlastShape4 = Instance.new("SpecialMesh", Blastcircle4) | |
1009 | BlastShape4.MeshType = "Sphere" | |
1010 | BlastShape4.Scale = Vector3.new(0.1,0.1,0.1) | |
1011 | Blastcircle4.CFrame = Root.CFrame | |
1012 | Blastcircle5 = Instance.new("Part", Torso) | |
1013 | Blastcircle5.Material = "Neon" | |
1014 | Blastcircle5.Anchored = true | |
1015 | Blastcircle5.Transparency = 0 | |
1016 | Blastcircle5.CanCollide = false | |
1017 | Blastcircle5.BrickColor = BrickColor.new("Really red") | |
1018 | Blastcircle5.Size = Vector3.new(10,10,10) | |
1019 | removeuseless:AddItem(Blastcircle5,5) | |
1020 | BlastShape5 = Instance.new("SpecialMesh", Blastcircle5) | |
1021 | BlastShape5.MeshType = "Sphere" | |
1022 | BlastShape5.Scale = Vector3.new(0.1,0.1,0.1) | |
1023 | Blastcircle5.CFrame = Root.CFrame | |
1024 | ||
1025 | shockwav = Instance.new("Part", Torso) | |
1026 | shockwav.Size = Vector3.new(1, 1, 1) | |
1027 | shockwav.Transparency = 0 | |
1028 | shockwav.BrickColor = BrickColor.new("Crimson") | |
1029 | shockwav.Material = "Neon" | |
1030 | shockwav.Anchored = true | |
1031 | shockwav.CanCollide = false | |
1032 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1033 | removeuseless:AddItem(shockwav,5) | |
1034 | dea = Instance.new("SpecialMesh", shockwav) | |
1035 | dea.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1036 | dea.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1037 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1038 | shockwav2 = Instance.new("Part", Torso) | |
1039 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1040 | shockwav2.Transparency = 0 | |
1041 | shockwav2.BrickColor = BrickColor.new("Really red") | |
1042 | shockwav2.Material = "Neon" | |
1043 | shockwav2.Anchored = true | |
1044 | shockwav2.CanCollide = false | |
1045 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1046 | removeuseless:AddItem(shockwav2,5) | |
1047 | dea2 = Instance.new("SpecialMesh", shockwav2) | |
1048 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1049 | dea2.Scale = Vector3.new(0.1, 0.4, 0.1) | |
1050 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1051 | local Hit = damagealll(50,Torso.Position) | |
1052 | for _,v in pairs(Hit) do | |
1053 | local velo2 = Instance.new("BodyVelocity", v) | |
1054 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1055 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
1056 | removeuseless:AddItem(velo2,2) | |
1057 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
1058 | v.Humanoid:TakeDamage(math.random(48,89)) | |
1059 | end | |
1060 | ||
1061 | opopo = coroutine.wrap(function() | |
1062 | for i = 1, 100 do | |
1063 | dea.Scale = dea.Scale + Vector3.new(5,5,5) | |
1064 | shockwav.Transparency = shockwav.Transparency + 0.02 | |
1065 | dea2.Scale = dea2.Scale + Vector3.new(1,1,1) | |
1066 | shockwav2.Transparency = shockwav2.Transparency + 0.010 | |
1067 | DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1) | |
1068 | DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6) | |
1069 | DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2) | |
1070 | DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3) | |
1071 | DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5) | |
1072 | blastwave.Transparency = blastwave.Transparency + .01 | |
1073 | blastwave2.Transparency = blastwave2.Transparency + .03 | |
1074 | blastwave3.Transparency = blastwave3.Transparency + .02 | |
1075 | blastwave4.Transparency = blastwave4.Transparency + .015 | |
1076 | blastwave5.Transparency = blastwave5.Transparency + .01 | |
1077 | BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2) | |
1078 | BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4) | |
1079 | BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1) | |
1080 | BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05) | |
1081 | Blastcircle.Transparency = Blastcircle.Transparency + .01 | |
1082 | Blastcircle2.Transparency = Blastcircle2.Transparency + .02 | |
1083 | Blastcircle3.Transparency = Blastcircle3.Transparency + .012 | |
1084 | Blastcircle4.Transparency = Blastcircle4.Transparency + .015 | |
1085 | Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01 | |
1086 | BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5) | |
1087 | wait() | |
1088 | end | |
1089 | end) | |
1090 | opopo() | |
1091 | wait(2) | |
1092 | hum.WalkSpeed = 13 | |
1093 | debounce = false | |
1094 | attacking = false | |
1095 | end | |
1096 | end) | |
1097 | ||
1098 | EnergyIdle = Instance.new("Sound", Torso) | |
1099 | EnergyIdle.SoundId = "rbxassetid://865160364" | |
1100 | EnergyIdle.Looped = true | |
1101 | EnergyIdle.Volume = .2 | |
1102 | EnergyIdle:Play() | |
1103 | doommusucus = Instance.new("Sound", Torso) | |
1104 | doommusucus.SoundId = "rbxassetid://261681311" | |
1105 | doommusucus.Looped = true | |
1106 | doommusucus.Volume = 1.5 | |
1107 | doommusucus:Play() | |
1108 | hum.WalkSpeed = 13 | |
1109 | ||
1110 | function damagealll(Radius,Position) | |
1111 | local Returning = {} | |
1112 | for _,v in pairs(workspace:GetChildren()) do | |
1113 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then | |
1114 | local Mag = (v.Torso.Position - Position).magnitude | |
1115 | if Mag < Radius then | |
1116 | table.insert(Returning,v) | |
1117 | end | |
1118 | end | |
1119 | end | |
1120 | return Returning | |
1121 | end | |
1122 | ||
1123 | function damagealll2(Radius,Position) | |
1124 | local Returning = {} | |
1125 | while wait() do | |
1126 | for _,v in pairs(workspace:GetChildren()) do | |
1127 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then | |
1128 | local Mag = (v.Torso.Position - Position).magnitude | |
1129 | if Mag < Radius then | |
1130 | table.insert(Returning,v) | |
1131 | end | |
1132 | end | |
1133 | end | |
1134 | end | |
1135 | return Returning | |
1136 | end | |
1137 | ||
1138 | footsteps = Instance.new("Sound", Torso) | |
1139 | footsteps.SoundId = "sID://320886417" | |
1140 | footsteps.Looped = true | |
1141 | footsteps.Volume = 5 | |
1142 | ||
1143 | checks1 = coroutine.wrap(function() -------Checks | |
1144 | while true do | |
1145 | if Root.Velocity.Magnitude > 0.5 and running == false then | |
1146 | position = "Walking" | |
1147 | elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then | |
1148 | position = "Idle2" | |
1149 | elseif Root.Velocity.Magnitude < 0.5 and running == false then | |
1150 | position = "Idle" | |
1151 | elseif Root.Velocity.Magnitude > 15 then | |
1152 | position = "Running" | |
1153 | else | |
1154 | end | |
1155 | wait() | |
1156 | end | |
1157 | end) | |
1158 | checks1() | |
1159 | ||
1160 | mouse.KeyDown:connect(function(Press) | |
1161 | Press=Press:lower() | |
1162 | if Press=='p' then | |
1163 | if debounce == true then return end | |
1164 | debounce = true | |
1165 | walking = false | |
1166 | attacking = true | |
1167 | punchcharge:Play() | |
1168 | for i = 1, 10 do | |
1169 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
1170 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5) | |
1171 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5) | |
1172 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
1173 | wait() | |
1174 | end | |
1175 | punchexplosion:Play() | |
1176 | hitboxpert = Instance.new("Part", LeftArm) | |
1177 | hitboxpert.Size = Vector3.new(2, 2, 2) | |
1178 | hitboxpert.CanCollide = false | |
1179 | hitboxpert.Transparency = 1 | |
1180 | local hitboxweld = weldBetween(hitboxpert, LeftArm) | |
1181 | hitboxweld.C0 = CFrame.new(0,2.2,0) | |
1182 | hitboxpert.Touched:connect(function(hit) | |
1183 | if hit.Parent:IsA("Part") then | |
1184 | elseif hit.Parent:IsA("SpecialMesh") then | |
1185 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
1186 | elseif hit.Parent:findFirstChild("Humanoid") then | |
1187 | if damagedebounce == true then return end | |
1188 | damagedebounce = true | |
1189 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
1190 | Slachtoffer:TakeDamage(32) | |
1191 | end | |
1192 | end) | |
1193 | local punchplosion = coroutine.wrap(function() | |
1194 | plosion = Instance.new("Part", LeftArm) | |
1195 | plosion.Size = Vector3.new(1, 1, 1) | |
1196 | plosion.Transparency = 0.2 | |
1197 | plosion.BrickColor = BrickColor.new("Crimson") | |
1198 | plosion.Anchored = true | |
1199 | plosion.CanCollide = false | |
1200 | plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3) | |
1201 | dea1 = Instance.new("SpecialMesh", plosion) | |
1202 | dea1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1203 | dea1.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1204 | for i = 1, 25 do | |
1205 | dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8) | |
1206 | plosion.Transparency = plosion.Transparency + 0.07 | |
1207 | wait() | |
1208 | end | |
1209 | end) | |
1210 | punchplosion() | |
1211 | for i = 1, 10 do | |
1212 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
1213 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5) | |
1214 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1215 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5) | |
1216 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5) | |
1217 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5) | |
1218 | wait() | |
1219 | end | |
1220 | hitboxpert:Destroy() | |
1221 | hitboxweld:Destroy() | |
1222 | plosion:Destroy() | |
1223 | attacking = false | |
1224 | damagedebounce = false | |
1225 | debounce = false | |
1226 | end | |
1227 | end) | |
1228 | ||
1229 | mouse.KeyDown:connect(function(Press) | |
1230 | Press=Press:lower() | |
1231 | if Press=='t' then | |
1232 | if tauntdebounce == true then return end | |
1233 | tauntdebounce = true | |
1234 | rdnm = soundtable[math.random(1,#soundtable)] | |
1235 | tauntsound = Instance.new("Sound", Head) | |
1236 | tauntsound.Volume = .8 | |
1237 | tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm | |
1238 | tauntsound.Looped = false | |
1239 | tauntsound:Play() | |
1240 | wait(tauntsound.TimeLength) | |
1241 | wait(3) | |
1242 | tauntsound:Remove() | |
1243 | wait(1) | |
1244 | tauntdebounce = false | |
1245 | debounce = false | |
1246 | end | |
1247 | end) | |
1248 | ||
1249 | ||
1250 | mouse.KeyDown:connect(function(Press) | |
1251 | Press=Press:lower() | |
1252 | if Press=='l' then | |
1253 | if debounce then return end | |
1254 | debounce = true | |
1255 | attacking = true | |
1256 | punchcharge2:Play() | |
1257 | hum.WalkSpeed = 13 | |
1258 | for i = 1, 8 do | |
1259 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1260 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5) | |
1261 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1262 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1263 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1264 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5) | |
1265 | wait() | |
1266 | end | |
1267 | local shockwavv = coroutine.wrap(function() | |
1268 | shockwav = Instance.new("Part", LeftArm) | |
1269 | shockwav.Size = Vector3.new(1, 1, 1) | |
1270 | shockwav.Transparency = 0 | |
1271 | shockwav.BrickColor = BrickColor.new("Really black") | |
1272 | shockwav.Anchored = true | |
1273 | shockwav.CanCollide = false | |
1274 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
1275 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1276 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1277 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1278 | removeuseless:AddItem(shockwav,5) ---------Just in case it messes up | |
1279 | ||
1280 | shockwav2 = Instance.new("Part", LeftArm) | |
1281 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1282 | shockwav2.Transparency = 0 | |
1283 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1284 | shockwav2.Anchored = true | |
1285 | shockwav2.CanCollide = false | |
1286 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
1287 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1288 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1289 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1290 | removeuseless:AddItem(shockwav2,5) | |
1291 | ||
1292 | shockesr = Instance.new("Part", Torso) | |
1293 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1294 | shockesr.Material = "Neon" | |
1295 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1296 | shockesr.Transparency = 0 | |
1297 | shockesr.Anchored = true | |
1298 | shockesr.CanCollide = false | |
1299 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1300 | shockerMESH.MeshType = "Sphere" | |
1301 | shockerMESH.Scale = Vector3.new(1,1,1) | |
1302 | shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0) | |
1303 | removeuseless:AddItem(shockesr,5) | |
1304 | ||
1305 | local Hit = damagealll(14,Torso.Position) | |
1306 | for _,v in pairs(Hit) do | |
1307 | local velo2 = Instance.new("BodyVelocity", v) | |
1308 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1309 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
1310 | removeuseless:AddItem(velo2,2) | |
1311 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
1312 | v.Humanoid:TakeDamage(30) | |
1313 | end | |
1314 | ||
1315 | for i = 1, 25 do | |
1316 | dea2.Scale = dea2.Scale + Vector3.new(2,2,2) | |
1317 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
1318 | dea3.Scale = dea3.Scale + Vector3.new(1,1,1) | |
1319 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
1320 | shockesr.Transparency = shockesr.Transparency + 0.07 | |
1321 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
1322 | wait() | |
1323 | end | |
1324 | end) | |
1325 | shockwavv() | |
1326 | punchexplosion2:Play() | |
1327 | chunks = Instance.new("Part", workspace) | |
1328 | chunks.BrickColor = BrickColor.new("Really red") | |
1329 | chunks.Size = Vector3.new(2, 2, 2) | |
1330 | chunks.Anchored = true | |
1331 | chunks.Material = "Neon" | |
1332 | chunks.TopSurface = "Smooth" | |
1333 | chunks.BottomSurface = "Smooth" | |
1334 | chunks.CanCollide = false | |
1335 | chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1336 | table.insert(SlowlyFade,chunks) | |
1337 | removeuseless:AddItem(chunks,5) | |
1338 | chunks2 = Instance.new("Part", workspace) | |
1339 | chunks2.BrickColor = BrickColor.new("Crimson") | |
1340 | chunks2.Size = Vector3.new(2, 2, 2) | |
1341 | chunks2.Anchored = true | |
1342 | chunks2.Material = "Neon" | |
1343 | chunks2.TopSurface = "Smooth" | |
1344 | chunks2.BottomSurface = "Smooth" | |
1345 | chunks2.CanCollide = false | |
1346 | chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1347 | table.insert(SlowlyFade,chunks2) | |
1348 | removeuseless:AddItem(chunks2,5) | |
1349 | chunks3 = Instance.new("Part", workspace) | |
1350 | chunks3.BrickColor = BrickColor.new("Really red") | |
1351 | chunks3.Size = Vector3.new(2, 2, 2) | |
1352 | chunks3.Anchored = true | |
1353 | chunks3.Material = "Neon" | |
1354 | chunks3.CanCollide = false | |
1355 | chunks3.TopSurface = "Smooth" | |
1356 | chunks3.BottomSurface = "Smooth" | |
1357 | chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1358 | table.insert(SlowlyFade,chunks3) | |
1359 | removeuseless:AddItem(chunks3,5) | |
1360 | chunks4 = Instance.new("Part", workspace) | |
1361 | chunks4.BrickColor = BrickColor.new("Crimson") | |
1362 | chunks4.Size = Vector3.new(2, 2, 2) | |
1363 | chunks4.Anchored = true | |
1364 | chunks4.TopSurface = "Smooth" | |
1365 | chunks4.BottomSurface = "Smooth" | |
1366 | chunks4.Material = "Neon" | |
1367 | chunks4.CanCollide = false | |
1368 | chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1369 | table.insert(SlowlyFade,chunks4) | |
1370 | removeuseless:AddItem(chunks4,5) | |
1371 | hum.WalkSpeed = 0 | |
1372 | for i = 1, 15 do | |
1373 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1374 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5) | |
1375 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
1376 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5) | |
1377 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
1378 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5) | |
1379 | wait() | |
1380 | end | |
1381 | hum.WalkSpeed = 13 | |
1382 | attacking = false | |
1383 | damagedebounce = false | |
1384 | shockwav:Remove() | |
1385 | shockwav2:Remove() | |
1386 | shockesr:Remove() | |
1387 | debounce = false | |
1388 | end | |
1389 | end) | |
1390 | ||
1391 | mouse.KeyDown:connect(function(Press) | |
1392 | Press=Press:lower() | |
1393 | if Press=='k' then | |
1394 | if debounce then return end | |
1395 | debounce = true | |
1396 | attacking = true | |
1397 | punchcharge2:Play() | |
1398 | hum.WalkSpeed = 0 | |
1399 | for i = 1, 8 do | |
1400 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5) | |
1401 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5) | |
1402 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5) | |
1403 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5) | |
1404 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1405 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1406 | wait() | |
1407 | end | |
1408 | punchexplosion3:Play() | |
1409 | local wtfboomzorz = coroutine.wrap(function() | |
1410 | shockesr = Instance.new("Part", Torso) | |
1411 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1412 | shockesr.Material = "Neon" | |
1413 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1414 | shockesr.Transparency = 0 | |
1415 | shockesr.Anchored = true | |
1416 | shockesr.CanCollide = false | |
1417 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1418 | shockerMESH.MeshType = "Sphere" | |
1419 | shockerMESH.Scale = Vector3.new(1,1,1) | |
1420 | shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1421 | removeuseless:AddItem(shockesr,5) | |
1422 | ||
1423 | shockwav = Instance.new("Part", LeftArm) | |
1424 | shockwav.Size = Vector3.new(1, 1, 1) | |
1425 | shockwav.Transparency = 0 | |
1426 | shockwav.BrickColor = BrickColor.new("Really red") | |
1427 | shockwav.Anchored = true | |
1428 | shockwav.CanCollide = false | |
1429 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1430 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1431 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1432 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1433 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1434 | removeuseless:AddItem(shockwav,5) | |
1435 | ||
1436 | shockwav2 = Instance.new("Part", LeftArm) | |
1437 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1438 | shockwav2.Transparency = 0 | |
1439 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1440 | shockwav2.Anchored = true | |
1441 | shockwav2.CanCollide = false | |
1442 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1443 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1444 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1445 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1446 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1447 | removeuseless:AddItem(shockwav2,5) | |
1448 | ||
1449 | shockwav3 = Instance.new("Part", LeftArm) | |
1450 | shockwav3.Size = Vector3.new(1, 1, 1) | |
1451 | shockwav3.Transparency = 0 | |
1452 | shockwav3.BrickColor = BrickColor.new("Really red") | |
1453 | shockwav3.Anchored = true | |
1454 | shockwav3.CanCollide = false | |
1455 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1456 | dea4 = Instance.new("SpecialMesh", shockwav3) | |
1457 | dea4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1458 | dea4.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1459 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
1460 | removeuseless:AddItem(shockwav3,5) | |
1461 | ||
1462 | local Hit = damagealll(35,Torso.Position) | |
1463 | for _,v in pairs(Hit) do | |
1464 | v:BreakJoints() | |
1465 | end | |
1466 | for i = 1, 25 do | |
1467 | dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5) | |
1468 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
1469 | dea3.Scale = dea3.Scale + Vector3.new(3,3,3) | |
1470 | dea4.Scale = dea4.Scale + Vector3.new(2,2,2) | |
1471 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
1472 | shockwav3.Transparency = shockwav2.Transparency + 0.07 | |
1473 | shockesr.Transparency = shockesr.Transparency + 0.08 | |
1474 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
1475 | wait() | |
1476 | end | |
1477 | end) | |
1478 | wtfboomzorz() | |
1479 | for i = 1, 8 do | |
1480 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1481 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5) | |
1482 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5) | |
1483 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1484 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1485 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1486 | wait() | |
1487 | end | |
1488 | for i = 1, 26 do | |
1489 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1490 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06) | |
1491 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06) | |
1492 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1493 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1494 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1495 | wait() | |
1496 | end | |
1497 | hum.WalkSpeed = 13 | |
1498 | debounce = false | |
1499 | attacking = false | |
1500 | end | |
1501 | end) | |
1502 | ||
1503 | mouse.KeyDown:connect(function(Press) | |
1504 | Press=Press:lower() | |
1505 | if Press=='o' then | |
1506 | if debounce then return end | |
1507 | debounce = true | |
1508 | attacking = true | |
1509 | hum.WalkSpeed = 0 | |
1510 | local theendbegin = coroutine.wrap(function() | |
1511 | shockwav = Instance.new("Part", Torso) | |
1512 | shockwav.Size = Vector3.new(1, 1, 1) | |
1513 | shockwav.Transparency = 0 | |
1514 | shockwav.BrickColor = BrickColor.new("Really red") | |
1515 | shockwav.Material = "Neon" | |
1516 | shockwav.Anchored = true | |
1517 | shockwav.CanCollide = false | |
1518 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1519 | dea2 = Instance.new("SpecialMesh", shockwav) | |
1520 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1521 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1522 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1523 | removeuseless:AddItem(shockwav,5) | |
1524 | shockwav2 = Instance.new("Part", Torso) | |
1525 | shockwav2.Size = Vector3.new(1, 1, 1) | |
1526 | shockwav2.Transparency = 0 | |
1527 | shockwav2.Material = "Neon" | |
1528 | shockwav2.BrickColor = BrickColor.new("Crimson") | |
1529 | shockwav2.Anchored = true | |
1530 | shockwav2.CanCollide = false | |
1531 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
1532 | dea3 = Instance.new("SpecialMesh", shockwav2) | |
1533 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1534 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1535 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
1536 | removeuseless:AddItem(shockwav2,5) | |
1537 | for i = 1, 125 do | |
1538 | shockwav.Transparency = shockwav.Transparency + 0.03 | |
1539 | dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1) | |
1540 | shockwav2.Transparency = shockwav2.Transparency + 0.02 | |
1541 | dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5) | |
1542 | wait() | |
1543 | end | |
1544 | end) | |
1545 | theendbegin() | |
1546 | boomswoosh:Play() | |
1547 | for i = 1, 50 do | |
1548 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1549 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1550 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1551 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1552 | wait() | |
1553 | end | |
1554 | EndOfTimes = true | |
1555 | local TheEnd = coroutine.wrap(function() | |
1556 | while EndOfTimes do | |
1557 | TheEndTimeWave = Instance.new("Part", Torso) | |
1558 | TheEndTimeWave.Size = Vector3.new(1, 1, 1) | |
1559 | TheEndTimeWave.Transparency = 1 | |
1560 | TheEndTimeWave.BrickColor = BrickColor.new("Really red") | |
1561 | TheEndTimeWave.Material = "Neon" | |
1562 | TheEndTimeWave.Anchored = true | |
1563 | TheEndTimeWave.CanCollide = false | |
1564 | TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
1565 | DDT = Instance.new("SpecialMesh", TheEndTimeWave) | |
1566 | DDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1567 | DDT.Scale = Vector3.new(50, 50, 50) | |
1568 | removeuseless:AddItem(TheEndTimeWave,2) | |
1569 | table.insert(TheEnd,TheEndTimeWave) | |
1570 | table.insert(TheEnd2,DDT) | |
1571 | wait(0.1) | |
1572 | end | |
1573 | end) | |
1574 | TheEnd() | |
1575 | local EndOrb = coroutine.wrap(function() | |
1576 | EnddOrb = Instance.new("Part", Torso) | |
1577 | EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5) | |
1578 | EnddOrb.Material = "Neon" | |
1579 | EnddOrb.BrickColor = BrickColor.new("Crimson") | |
1580 | EnddOrb.Transparency = 1 | |
1581 | EnddOrb.Anchored = true | |
1582 | EnddOrb.CanCollide = false | |
1583 | EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb) | |
1584 | EnddOrbMESH.MeshType = "Sphere" | |
1585 | EnddOrbMESH.Scale = Vector3.new(100,100,100) | |
1586 | EnddOrb.CFrame = Torso.CFrame | |
1587 | while EnddOrb.Transparency > 0 do | |
1588 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1) | |
1589 | EnddOrb.Transparency = EnddOrb.Transparency - 0.007 | |
1590 | wait() | |
1591 | end | |
1592 | end) | |
1593 | EndOrb() | |
1594 | TheEndSound2:Play() | |
1595 | while EnddOrb.Transparency > 0 do | |
1596 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1597 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5) | |
1598 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5) | |
1599 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1600 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1601 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1602 | wait() | |
1603 | end | |
1604 | TheEndSound2:Stop() | |
1605 | TheEndSound:Play() | |
1606 | EndOfTimes = false | |
1607 | for i = 1, 100 do | |
1608 | EnddOrb.CFrame = Torso.CFrame | |
1609 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06) | |
1610 | wait() | |
1611 | end | |
1612 | wait(2) | |
1613 | local dissapend = coroutine.wrap(function() | |
1614 | for i = 1, 100 do | |
1615 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1) | |
1616 | EnddOrb.Transparency = EnddOrb.Transparency + 0.05 | |
1617 | wait() | |
1618 | end | |
1619 | end) | |
1620 | dissapend() | |
1621 | ROOOAAAAH:Play() | |
1622 | local opforr = coroutine.wrap(function() | |
1623 | while true do | |
1624 | if loowki then break end | |
1625 | TheEndTimeWave2 = Instance.new("Part", Torso) | |
1626 | TheEndTimeWave2.Size = Vector3.new(1, 1, 1) | |
1627 | TheEndTimeWave2.Transparency = 0.4 | |
1628 | TheEndTimeWave2.BrickColor = BrickColor.new("Crimson") | |
1629 | TheEndTimeWave2.Material = "Neon" | |
1630 | TheEndTimeWave2.Anchored = true | |
1631 | TheEndTimeWave2.CanCollide = false | |
1632 | TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
1633 | DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2) | |
1634 | DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1635 | DDT2.Scale = Vector3.new(1, 1, 1) | |
1636 | removeuseless:AddItem(TheEndTimeWave2,3) | |
1637 | table.insert(TheEnd4,TheEndTimeWave2) | |
1638 | table.insert(TheEnd3,DDT2) | |
1639 | EnddOrb2 = Instance.new("Part", Torso) | |
1640 | EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5) | |
1641 | EnddOrb2.Material = "Neon" | |
1642 | EnddOrb2.BrickColor = BrickColor.new("Really red") | |
1643 | EnddOrb2.Transparency = 0 | |
1644 | EnddOrb2.Anchored = true | |
1645 | EnddOrb2.CanCollide = false | |
1646 | EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2) | |
1647 | EnddOrbMESH2.MeshType = "Sphere" | |
1648 | EnddOrbMESH2.Scale = Vector3.new(2,2,2) | |
1649 | EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0) | |
1650 | removeuseless:AddItem(EnddOrb2,2) | |
1651 | table.insert(TheEnd2,EnddOrbMESH2) | |
1652 | table.insert(SlowlyFade,EnddOrb2) | |
1653 | wait(0.1) | |
1654 | end | |
1655 | end) | |
1656 | opforr() | |
1657 | for i = 1, 20 do | |
1658 | local Hit = damagealll(60,Torso.Position) | |
1659 | for _,v in pairs(Hit) do | |
1660 | v.Humanoid:TakeDamage(3) | |
1661 | end | |
1662 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5) | |
1663 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5) | |
1664 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5) | |
1665 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
1666 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5) | |
1667 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5) | |
1668 | wait() | |
1669 | end | |
1670 | local damgog = coroutine.wrap(function() | |
1671 | while true do | |
1672 | if loowki then return end | |
1673 | local Hit = damagealll(60,Torso.Position) | |
1674 | for _,v in pairs(Hit) do | |
1675 | v.Humanoid:TakeDamage(1) | |
1676 | end | |
1677 | wait() | |
1678 | end | |
1679 | end) | |
1680 | damgog() | |
1681 | wait(ROOOAAAAH.TimeLength) | |
1682 | loowki = true | |
1683 | wait(.5) | |
1684 | for i = 1, 40 do | |
1685 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1686 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1687 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1688 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1689 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1690 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1691 | wait() | |
1692 | end | |
1693 | for i = 1, 100 do | |
1694 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
1695 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
1696 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
1697 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05) | |
1698 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
1699 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
1700 | wait() | |
1701 | end | |
1702 | attacking = false | |
1703 | debounce = false | |
1704 | loowki = false | |
1705 | EndOfTimes = false | |
1706 | hum.WalkSpeed = 13 | |
1707 | end | |
1708 | end) | |
1709 | ||
1710 | mouse.KeyDown:connect(function(Press) | |
1711 | Press=Press:lower() | |
1712 | if Press=='j' then | |
1713 | if debounce then return end | |
1714 | debounce = true | |
1715 | attacking = true | |
1716 | zorro = true | |
1717 | local timereft = coroutine.wrap(function() | |
1718 | shockesr = Instance.new("Part", Torso) | |
1719 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
1720 | shockesr.Material = "Neon" | |
1721 | shockesr.BrickColor = BrickColor.new("Crimson") | |
1722 | shockesr.Transparency = 0 | |
1723 | shockesr.Anchored = true | |
1724 | shockesr.CanCollide = false | |
1725 | shockerMESH = Instance.new("SpecialMesh", shockesr) | |
1726 | shockerMESH.MeshType = "Cylinder" | |
1727 | shockerMESH.Scale = Vector3.new(.1,0.01,0.01) | |
1728 | shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
1729 | riftopen = Instance.new("Sound", shockesr) | |
1730 | riftopen.SoundId = "rbxassetid://93724183" | |
1731 | riftopen.Looped = false | |
1732 | riftopen.Volume = 2 | |
1733 | riftopen:Play() | |
1734 | while zorro do | |
1735 | shockesr.Size = shockesr.Size + Vector3.new(0,16,16) | |
1736 | wait() | |
1737 | end | |
1738 | end) | |
1739 | timereft() | |
1740 | for i = 1, 50 do | |
1741 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5) | |
1742 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5) | |
1743 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1744 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1745 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1746 | wait() | |
1747 | end | |
1748 | zorro = false | |
1749 | punchcharge3:Play() | |
1750 | for i = 1, 10 do | |
1751 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1752 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
1753 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1754 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1755 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1756 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1757 | wait() | |
1758 | end | |
1759 | astral = true | |
1760 | local astralshocks = coroutine.wrap(function() | |
1761 | while astral do | |
1762 | Astralshock = Instance.new("Part", Torso) | |
1763 | Astralshock.Size = Vector3.new(1, 1, 1) | |
1764 | Astralshock.Transparency = 0 | |
1765 | Astralshock.BrickColor = BrickColor.new("Really red") | |
1766 | Astralshock.Material = "Neon" | |
1767 | Astralshock.Anchored = true | |
1768 | Astralshock.CanCollide = false | |
1769 | Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
1770 | DDTASTRAL = Instance.new("SpecialMesh", Astralshock) | |
1771 | DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1772 | DDTASTRAL.Scale = Vector3.new(1, 1, 1) | |
1773 | table.insert(TheEnd3,DDTASTRAL) | |
1774 | table.insert(SlowlyFade,Astralshock) | |
1775 | removeuseless:AddItem(Astralshock,2) | |
1776 | wait(0.3) | |
1777 | end | |
1778 | end) | |
1779 | local astralshocks2 = coroutine.wrap(function() | |
1780 | while astral do | |
1781 | Astralshock2 = Instance.new("Part", Torso) | |
1782 | Astralshock2.Size = Vector3.new(1, 1, 1) | |
1783 | Astralshock2.Transparency = 0 | |
1784 | Astralshock2.BrickColor = BrickColor.new("Crimson") | |
1785 | Astralshock2.Material = "Neon" | |
1786 | Astralshock2.Anchored = true | |
1787 | Astralshock2.CanCollide = false | |
1788 | Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
1789 | DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2) | |
1790 | DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1791 | DDTASTRAL2.Scale = Vector3.new(15, 15, 15) | |
1792 | table.insert(UpMover,Astralshock2) | |
1793 | table.insert(SlowlyFade,Astralshock2) | |
1794 | removeuseless:AddItem(Astralshock2,2) | |
1795 | wait(0.2) | |
1796 | end | |
1797 | end) | |
1798 | astralshocks2() | |
1799 | astralshocks() | |
1800 | riftopen2 = Instance.new("Sound", shockesr) | |
1801 | riftopen2.SoundId = "rbxassetid://907527750" | |
1802 | riftopen2.Looped = false | |
1803 | riftopen2.Volume = 2 | |
1804 | riftopen2:Play() | |
1805 | local fofp = coroutine.wrap(function() | |
1806 | riftopen3 = Instance.new("Sound", shockesr) | |
1807 | riftopen3.SoundId = "rbxassetid://1190833720" | |
1808 | riftopen3.Looped = false | |
1809 | riftopen3.Volume = 0 | |
1810 | removeuseless:AddItem(riftopen3,10) | |
1811 | removeuseless:AddItem(shockesr,6) | |
1812 | riftopen3:Play() | |
1813 | while riftopen3.Volume < 3 do | |
1814 | riftopen3.Volume = riftopen3.Volume + 0.2 | |
1815 | wait() | |
1816 | end | |
1817 | while astral do | |
1818 | wait() | |
1819 | end | |
1820 | while riftopen3.Volume > 0 do | |
1821 | riftopen3.Volume = riftopen3.Volume - 0.1 | |
1822 | wait() | |
1823 | end | |
1824 | end) | |
1825 | fofp() | |
1826 | local astraldmg = coroutine.wrap(function() | |
1827 | for i = 1, 5 do | |
1828 | local Hit = damagealll(20,shockesr.Position) | |
1829 | for _,v in pairs(Hit) do | |
1830 | v.Humanoid:TakeDamage(25) | |
1831 | end | |
1832 | wait(1) | |
1833 | end | |
1834 | end) | |
1835 | astraldmg() | |
1836 | while shockesr.Transparency < 1 do | |
1837 | shockesr.Size = shockesr.Size + Vector3.new(80,0,0) | |
1838 | shockesr.Transparency = shockesr.Transparency + 0.02 | |
1839 | wait() | |
1840 | end | |
1841 | astral = false | |
1842 | debounce = false | |
1843 | attacking = false | |
1844 | riftopen:Remove() | |
1845 | riftopen2:Remove() | |
1846 | end | |
1847 | end) | |
1848 | ||
1849 | mouse.KeyDown:connect(function(Press) | |
1850 | Press=Press:lower() | |
1851 | if Press=='r' then | |
1852 | if debounce then return end | |
1853 | debounce = true | |
1854 | attacking = true | |
1855 | borb = true | |
1856 | hum.WalkSpeed = 0 | |
1857 | punchcharge:Play() | |
1858 | for i = 1, 8 do | |
1859 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5) | |
1860 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5) | |
1861 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5) | |
1862 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1863 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5) | |
1864 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1865 | wait() | |
1866 | end | |
1867 | BlackPowerBall = Instance.new("Part", Torso) | |
1868 | BlackPowerBall.BrickColor = BrickColor.new("Crimson") | |
1869 | BlackPowerBall.Anchored = true | |
1870 | BlackPowerBall.Shape = 0 | |
1871 | BlackPowerBall.Material = "Neon" | |
1872 | BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1) | |
1873 | BlackPowerBall.CanCollide = false | |
1874 | BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2) | |
1875 | local increasesizeball = coroutine.wrap(function() | |
1876 | for i = 1, 20 do | |
1877 | BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15) | |
1878 | wait() | |
1879 | end | |
1880 | end) | |
1881 | increasesizeball() | |
1882 | OMEGABLASTER = Instance.new("Sound", RightArm) | |
1883 | OMEGABLASTER.SoundId = "rbxassetid://876800936" | |
1884 | OMEGABLASTER.Pitch = 1.5 | |
1885 | OMEGABLASTER.Volume = 2 | |
1886 | OMEGABLASTER:Play() | |
1887 | for i = 1, 25 do | |
1888 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5) | |
1889 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5) | |
1890 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1891 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1892 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1893 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1894 | wait() | |
1895 | end | |
1896 | for i = 1, 8 do | |
1897 | BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5) | |
1898 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1899 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
1900 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
1901 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
1902 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1903 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
1904 | wait() | |
1905 | end | |
1906 | local shootthemballs = coroutine.wrap(function() | |
1907 | BlackPowerBall.Anchored = false | |
1908 | local PB2 = Instance.new("BodyVelocity", BlackPowerBall) | |
1909 | PB2.MaxForce = Vector3.new(999999, 999999, 999999) | |
1910 | BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p) | |
1911 | PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80 | |
1912 | wait() | |
1913 | end) | |
1914 | shootthemballs() | |
1915 | for i = 1, 12 do | |
1916 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5) | |
1917 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5) | |
1918 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5) | |
1919 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5) | |
1920 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
1921 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5) | |
1922 | wait() | |
1923 | end | |
1924 | BlackPowerBall.Touched:connect(function(OnHit) | |
1925 | if hitters == true then return end | |
1926 | hitters = true | |
1927 | BlackPowerBall.Anchored = true | |
1928 | BlackPowerBall.Transparency = 1 | |
1929 | local Hit = damagealll(32,BlackPowerBall.Position) | |
1930 | for _,v in pairs(Hit) do | |
1931 | v.Humanoid:TakeDamage(40) | |
1932 | end | |
1933 | explosivesound = Instance.new("Sound", BlackPowerBall) | |
1934 | explosivesound.SoundId = "rbxassetid://400765078" | |
1935 | explosivesound.Looped = false | |
1936 | explosivesound.Volume = 2 | |
1937 | explosivesound.Pitch = 2 | |
1938 | explosivesound:Play() | |
1939 | for i = 1, 3 do | |
1940 | ExplosionBall = Instance.new("Part", Torso) | |
1941 | ExplosionBall.BrickColor = BrickColor.new("Crimson") | |
1942 | ExplosionBall.Anchored = true | |
1943 | ExplosionBall.Shape = 0 | |
1944 | ExplosionBall.Material = "Neon" | |
1945 | ExplosionBall.CFrame = BlackPowerBall.CFrame | |
1946 | ExplosionBall.CanCollide = false | |
1947 | ExplosionBall.Size = BlackPowerBall.Size | |
1948 | ExplosionBallshock = Instance.new("Part", Torso) | |
1949 | ExplosionBallshock.Size = Vector3.new(1, 1, 1) | |
1950 | ExplosionBallshock.Transparency = 0 | |
1951 | ExplosionBallshock.BrickColor = BrickColor.new("Really red") | |
1952 | ExplosionBallshock.Material = "Neon" | |
1953 | ExplosionBallshock.Anchored = true | |
1954 | ExplosionBallshock.CanCollide = false | |
1955 | ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
1956 | ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock) | |
1957 | ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1958 | ExplosionBallshockDDT.Scale = Vector3.new(3,3,3) | |
1959 | table.insert(Extreme,ExplosionBall) | |
1960 | table.insert(SlowlyFade,ExplosionBall) | |
1961 | table.insert(SlowlyFade,ExplosionBallshock) | |
1962 | table.insert(ExtremeM,ExplosionBallshockDDT) | |
1963 | removeuseless:AddItem(ExplosionBall,2) | |
1964 | removeuseless:AddItem(ExplosionBallshock,2) | |
1965 | wait(0.1) | |
1966 | end | |
1967 | borb = false | |
1968 | hitters = false | |
1969 | end) | |
1970 | hum.WalkSpeed = 13 | |
1971 | local time = coroutine.wrap(function() | |
1972 | for i = 1, 100 do | |
1973 | if borb == false then break end | |
1974 | wait() | |
1975 | end | |
1976 | BlackPowerBall:Remove() | |
1977 | debounce = false | |
1978 | balldebounce = false | |
1979 | hitters = false | |
1980 | end) | |
1981 | time() | |
1982 | attacking = false | |
1983 | while wait() do | |
1984 | if borb == false then break end | |
1985 | wait() | |
1986 | end | |
1987 | balldebounce = false | |
1988 | debounce = false | |
1989 | hitters = false | |
1990 | end | |
1991 | end) | |
1992 | ||
1993 | mouse.KeyDown:connect(function(Press) | |
1994 | Press=Press:lower() | |
1995 | if Press=='h' then | |
1996 | if debounce == true then return end | |
1997 | debounce = true | |
1998 | walking = false | |
1999 | hit = false | |
2000 | attacking = true | |
2001 | punchcharge:Play() | |
2002 | bbm = Instance.new("Sound", Torso) | |
2003 | bbm.SoundId = "rbxassetid://1412100204" | |
2004 | bbm.Volume = 6 | |
2005 | bbm:Play() | |
2006 | hum.WalkSpeed = 0 | |
2007 | local createnergyblast = coroutine.wrap(function() | |
2008 | BlastWave = Instance.new("Part", Torso) | |
2009 | BlastWave.Material = "Neon" | |
2010 | BlastWave.Anchored = true | |
2011 | BlastWave.CanCollide = false | |
2012 | BlastWave.BrickColor = BrickColor.new("Crimson") | |
2013 | BlastWave.Size = Vector3.new(.1,.1,.1) | |
2014 | BlastShape = Instance.new("SpecialMesh", BlastWave) | |
2015 | BlastShape.MeshType = "Sphere" | |
2016 | BlastShape.Scale = Vector3.new(0.1,.1,.1) | |
2017 | BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2) | |
2018 | end) | |
2019 | createnergyblast() | |
2020 | local sizeincrease = coroutine.wrap(function() | |
2021 | for i = 1, 45 do | |
2022 | BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1) | |
2023 | wait() | |
2024 | end | |
2025 | end) | |
2026 | sizeincrease() | |
2027 | local RetrEnergy2 = coroutine.wrap(function() | |
2028 | for i = 1, 10 do | |
2029 | circlescircles = Instance.new("Part", Torso) | |
2030 | circlescircles.Size = Vector3.new(1, 1, 1) | |
2031 | circlescircles.Transparency = 0.2 | |
2032 | circlescircles.BrickColor = BrickColor.new("Really red") | |
2033 | circlescircles.Material = "Neon" | |
2034 | circlescircles.Anchored = true | |
2035 | circlescircles.CanCollide = false | |
2036 | circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2037 | circlescirclesmesh = Instance.new("SpecialMesh", circlescircles) | |
2038 | circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2039 | circlescirclesmesh.Scale = Vector3.new(15, 15, 15) | |
2040 | removeuseless:AddItem(circlescircles,1) | |
2041 | table.insert(nonmeshRepeater2,circlescircles) | |
2042 | table.insert(TheEnd2,circlescirclesmesh) | |
2043 | wait(.1) | |
2044 | end | |
2045 | end) | |
2046 | RetrEnergy2() | |
2047 | local RetrEnergy = coroutine.wrap(function() | |
2048 | for i = 1, 7 do | |
2049 | RetrEnergy1 = Instance.new("Part", Torso) | |
2050 | RetrEnergy1.Material = "Neon" | |
2051 | RetrEnergy1.Anchored = true | |
2052 | RetrEnergy1.CanCollide = false | |
2053 | RetrEnergy1.BrickColor = BrickColor.new("Really red") | |
2054 | RetrEnergy1.Transparency = 0.5 | |
2055 | RetrEnergy1.Size = Vector3.new(10,10,10) | |
2056 | RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1) | |
2057 | RetrEnergy1Shape.MeshType = "Sphere" | |
2058 | RetrEnergy1Shape.Scale = Vector3.new(1,1,1) | |
2059 | RetrEnergy1.CFrame = BlastWave.CFrame | |
2060 | table.insert(LessSize,RetrEnergy1) | |
2061 | table.insert(Repeater2,RetrEnergy1) | |
2062 | removeuseless:AddItem(RetrEnergy1,2) | |
2063 | wait(0.2) | |
2064 | end | |
2065 | end) | |
2066 | RetrEnergy() | |
2067 | for i = 1, 10 do | |
2068 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2069 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5) | |
2070 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2071 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2072 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2073 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2074 | wait() | |
2075 | end | |
2076 | wait(1) | |
2077 | local shocks = coroutine.wrap(function() | |
2078 | while BlastWave.Transparency < 1 do | |
2079 | shockoftheblast = Instance.new("Part", Torso) | |
2080 | shockoftheblast.Size = Vector3.new(1, 1, 1) | |
2081 | shockoftheblast.Transparency = 0 | |
2082 | shockoftheblast.BrickColor = BrickColor.new("Really red") | |
2083 | shockoftheblast.Material = "Neon" | |
2084 | shockoftheblast.Anchored = true | |
2085 | shockoftheblast.CanCollide = false | |
2086 | shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
2087 | shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
2088 | sotbmesh = Instance.new("SpecialMesh", shockoftheblast) | |
2089 | sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2090 | sotbmesh.Scale = Vector3.new(15, 15, 15) | |
2091 | removeuseless:AddItem(shockoftheblast,.5) | |
2092 | table.insert(ForwardMover,shockoftheblast) | |
2093 | table.insert(nonmeshRepeater2,shockoftheblast) | |
2094 | wait(.1) | |
2095 | end | |
2096 | end) | |
2097 | shocks() | |
2098 | x0412:Play() | |
2099 | ReaperLaunch = Instance.new("Sound", LeftArm) | |
2100 | ReaperLaunch.Volume = 3 | |
2101 | ReaperLaunch.SoundId = "rbxassetid://138677306" | |
2102 | ReaperLaunch:Play() | |
2103 | hum.WalkSpeed = 2 | |
2104 | TheBeam = Instance.new("Part", LeftArm) | |
2105 | TheBeam.CanCollide = false | |
2106 | TheBeam.Size = Vector3.new(1,3,3) | |
2107 | TheBeam.Material = "Neon" | |
2108 | TheBeam.Anchored = true | |
2109 | TheBeam.BrickColor = BrickColor.new("Crimson") | |
2110 | TheBeamMESH = Instance.new("SpecialMesh", TheBeam) | |
2111 | TheBeamMESH.Scale = Vector3.new(1,1,1) | |
2112 | TheBeamMESH.MeshType = "Cylinder" | |
2113 | TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
2114 | TheBeam.Touched:connect(function(hit) | |
2115 | if hit.Parent:IsA("Part") then | |
2116 | elseif hit.Parent:IsA("SpecialMesh") then | |
2117 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
2118 | elseif hit.Parent:findFirstChild("Humanoid") then | |
2119 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
2120 | Slachtoffer:TakeDamage(30) | |
2121 | wait(.6) | |
2122 | end | |
2123 | end) | |
2124 | for i = 1, 100 do | |
2125 | TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0) | |
2126 | TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2127 | BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
2128 | wait() | |
2129 | end | |
2130 | while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do | |
2131 | TheBeam.Transparency = TheBeam.Transparency + 0.1 | |
2132 | BlastWave.Transparency = BlastWave.Transparency + 0.1 | |
2133 | wait() | |
2134 | end | |
2135 | debounce = false | |
2136 | attacking = false | |
2137 | TheBeam:Remove() | |
2138 | BlastWave:Remove() | |
2139 | end | |
2140 | end) | |
2141 | ||
2142 | mouse.KeyDown:connect(function(Press) | |
2143 | Press=Press:lower() | |
2144 | if Press=='q' then | |
2145 | if debounce then return end | |
2146 | debounce = true | |
2147 | attacking = true | |
2148 | open = true | |
2149 | nepo = true | |
2150 | hum.WalkSpeed = 0 | |
2151 | bigrift = Instance.new("Part", Torso) | |
2152 | bigrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
2153 | bigrift.Material = "Neon" | |
2154 | bigrift.Transparency = 1 | |
2155 | bigrift.Anchored = true | |
2156 | bigrift.CanCollide = false | |
2157 | bigriftdecal = Instance.new("Decal", bigrift) | |
2158 | bigriftdecal.Face = "Top" | |
2159 | bigriftdecal.Texture = "rbxassetid://702583926" | |
2160 | local bigriftopen = coroutine.wrap(function() | |
2161 | bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2162 | while open do | |
2163 | bigrift.Size = bigrift.Size + Vector3.new(2,0,2) | |
2164 | wait() | |
2165 | end | |
2166 | end) | |
2167 | bigriftopen() | |
2168 | local rotate = coroutine.wrap(function() | |
2169 | while nepo do | |
2170 | bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
2171 | wait() | |
2172 | end | |
2173 | end) | |
2174 | rotate() | |
2175 | for i = 1, 15 do | |
2176 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2177 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5) | |
2178 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2179 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2180 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2181 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2182 | wait() | |
2183 | end | |
2184 | open = false | |
2185 | for i = 1, 8 do | |
2186 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2187 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
2188 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5) | |
2189 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
2190 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2191 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2192 | wait() | |
2193 | end | |
2194 | local openshocks = coroutine.wrap(function() | |
2195 | for i = 1, 2 do | |
2196 | openshock2 = Instance.new("Part", Torso) | |
2197 | openshock2.Size = Vector3.new(1, 1, 1) | |
2198 | openshock2.Transparency = 0 | |
2199 | openshock2.BrickColor = BrickColor.new("Really red") | |
2200 | openshock2.Material = "Neon" | |
2201 | openshock2.Anchored = true | |
2202 | openshock2.CanCollide = false | |
2203 | openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2204 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2) | |
2205 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2206 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
2207 | removeuseless:AddItem(openshock2,2) | |
2208 | table.insert(TheEnd3,DDTopenshock2) | |
2209 | table.insert(SlowlyFade,openshock2) | |
2210 | openshock = Instance.new("Part", Torso) | |
2211 | openshock.Size = Vector3.new(1, 1, 1) | |
2212 | openshock.Transparency = 0 | |
2213 | openshock.BrickColor = BrickColor.new("Really red") | |
2214 | openshock.Material = "Neon" | |
2215 | openshock.Anchored = true | |
2216 | openshock.CanCollide = false | |
2217 | openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2218 | DDTopenshock = Instance.new("SpecialMesh", openshock) | |
2219 | DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2220 | DDTopenshock.Scale = Vector3.new(1, 2, 1) | |
2221 | removeuseless:AddItem(openshock,2) | |
2222 | table.insert(TheEnd3,DDTopenshock) | |
2223 | table.insert(SlowlyFade,openshock) | |
2224 | wait(.2) | |
2225 | end | |
2226 | end) | |
2227 | openshocks() | |
2228 | wreckingbrick = Instance.new("Part", Torso) | |
2229 | wreckingbrick.Size = Vector3.new(10, 10, 10) | |
2230 | wreckingbrick.Material = "Neon" | |
2231 | wreckingbrick.Transparency = 0 | |
2232 | wreckingbrick.Anchored = true | |
2233 | wreckingbrick.BrickColor = BrickColor.new("Crimson") | |
2234 | wreckingbrick.CanCollide = false | |
2235 | wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0) | |
2236 | iffalsedontspin = true | |
2237 | local rotq = coroutine.wrap(function() | |
2238 | while iffalsedontspin do | |
2239 | wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3)) | |
2240 | wait() | |
2241 | end | |
2242 | end) | |
2243 | rotq() | |
2244 | swooshsound = Instance.new("Sound", wreckingbrick) | |
2245 | swooshsound.Volume = 1 | |
2246 | swooshsound.SoundId = "rbxassetid://148894535" | |
2247 | swooshsound.Looped = false | |
2248 | swooshsound:Play() | |
2249 | removeuseless:AddItem(swooshsound,2) | |
2250 | for i = 1, 10 do | |
2251 | wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5) | |
2252 | wait() | |
2253 | end | |
2254 | for i = 1, 8 do | |
2255 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
2256 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
2257 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
2258 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
2259 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2260 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2261 | wait() | |
2262 | end | |
2263 | local removeportal = coroutine.wrap(function() | |
2264 | for i = 1, 20 do | |
2265 | bigrift.Size = bigrift.Size - Vector3.new(2,0,2) | |
2266 | wait() | |
2267 | end | |
2268 | nepo = false | |
2269 | bigrift:Remove() | |
2270 | end) | |
2271 | removeportal() | |
2272 | wait(.5) | |
2273 | iffalsedontspin = false | |
2274 | wreckingbrick.Anchored = false | |
2275 | local velo = Instance.new("BodyVelocity", wreckingbrick) | |
2276 | velo.MaxForce = Vector3.new(999999, 999999, 999999) | |
2277 | wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p) | |
2278 | velo.Velocity = wreckingbrick.CFrame.lookVector * 200 | |
2279 | removeuseless:AddItem(wreckingbrick,5) | |
2280 | function onTouchedBrick(part) | |
2281 | local h = part.Parent:findFirstChild("Humanoid") | |
2282 | if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then | |
2283 | if hit then return end | |
2284 | hit = true | |
2285 | h:ChangeState(Enum.HumanoidStateType.Ragdoll) | |
2286 | heavyhitimpact = Instance.new("Sound", wreckingbrick) | |
2287 | heavyhitimpact.Volume = 1 | |
2288 | heavyhitimpact.SoundId = "rbxassetid://541909913" | |
2289 | heavyhitimpact.Looped = false | |
2290 | heavyhitimpact:Play() | |
2291 | removeuseless:AddItem(heavyhitimpact,2) | |
2292 | h.Health = h.Health - 35 | |
2293 | wait(1) | |
2294 | hit = false | |
2295 | end | |
2296 | end | |
2297 | wreckingbrick.Touched:connect(onTouchedBrick) | |
2298 | for i = 1, 10 do | |
2299 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2300 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5) | |
2301 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5) | |
2302 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
2303 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2304 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2305 | wait() | |
2306 | end | |
2307 | for i = 1, 2 do | |
2308 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2309 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5) | |
2310 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5) | |
2311 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
2312 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
2313 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
2314 | wait() | |
2315 | end | |
2316 | attacking = false | |
2317 | hum.WalkSpeed = 13 | |
2318 | wait(0.3) | |
2319 | debounce = false | |
2320 | end | |
2321 | end) | |
2322 | ||
2323 | mouse.KeyDown:connect(function(Press) | |
2324 | Press=Press:lower() | |
2325 | if Press=='x' then | |
2326 | if debounce then return end | |
2327 | debounce = true | |
2328 | attacking = true | |
2329 | notbreakeffect = true | |
2330 | hum.WalkSpeed = 0 | |
2331 | step = Instance.new("Sound", Torso) | |
2332 | step.SoundId = "rbxassetid://337064700" | |
2333 | step.Volume = 2 | |
2334 | step:Play() | |
2335 | for i = 1, 12 do | |
2336 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2337 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3) | |
2338 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3) | |
2339 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3) | |
2340 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
2341 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3) | |
2342 | wait() | |
2343 | end | |
2344 | knockbackhitbox = Instance.new("Part", Torso) | |
2345 | knockbackhitbox.Size = Vector3.new(5,5,3) | |
2346 | knockbackhitbox.Transparency = 1 | |
2347 | local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso) | |
2348 | local flyposition = coroutine.wrap(function() | |
2349 | for i = 1, 10 do | |
2350 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5) | |
2351 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5) | |
2352 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5) | |
2353 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5) | |
2354 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5) | |
2355 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5) | |
2356 | wait() | |
2357 | end | |
2358 | end) | |
2359 | local aftereffect = coroutine.wrap(function() | |
2360 | while notbreakeffect do | |
2361 | leftarmeffect = Instance.new("Part", Torso) | |
2362 | leftarmeffect.BrickColor = BrickColor.new("Really red") | |
2363 | leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2364 | leftarmeffect.Material = "Neon" | |
2365 | leftarmeffect.Anchored = true | |
2366 | leftarmeffect.CanCollide = false | |
2367 | leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)) | |
2368 | table.insert(SlowlyFade,leftarmeffect) | |
2369 | removeuseless:AddItem(leftarmeffect,2) | |
2370 | rightarmeffect = Instance.new("Part", Torso) | |
2371 | rightarmeffect.BrickColor = BrickColor.new("Really red") | |
2372 | rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2373 | rightarmeffect.Material = "Neon" | |
2374 | rightarmeffect.Anchored = true | |
2375 | rightarmeffect.CanCollide = false | |
2376 | rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)) | |
2377 | table.insert(SlowlyFade,rightarmeffect) | |
2378 | removeuseless:AddItem(rightarmeffect,2) | |
2379 | leftlegeffect = Instance.new("Part", Torso) | |
2380 | leftlegeffect.BrickColor = BrickColor.new("Really red") | |
2381 | leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2382 | leftlegeffect.Material = "Neon" | |
2383 | leftlegeffect.Anchored = true | |
2384 | leftlegeffect.CanCollide = false | |
2385 | leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)) | |
2386 | table.insert(SlowlyFade,leftlegeffect) | |
2387 | removeuseless:AddItem(leftlegeffect,2) | |
2388 | rightlegeffect = Instance.new("Part", Torso) | |
2389 | rightlegeffect.BrickColor = BrickColor.new("Really red") | |
2390 | rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
2391 | rightlegeffect.Material = "Neon" | |
2392 | rightlegeffect.Anchored = true | |
2393 | rightlegeffect.CanCollide = false | |
2394 | rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)) | |
2395 | table.insert(SlowlyFade,rightlegeffect) | |
2396 | removeuseless:AddItem(rightlegeffect,2) | |
2397 | wait() | |
2398 | end | |
2399 | end) | |
2400 | local sawnicboomzor = coroutine.wrap(function() | |
2401 | while notbreakeffect do | |
2402 | openshock2 = Instance.new("Part", Torso) | |
2403 | openshock2.Size = Vector3.new(1, 1, 1) | |
2404 | openshock2.Transparency = 0 | |
2405 | openshock2.BrickColor = BrickColor.new("Really red") | |
2406 | openshock2.Material = "Neon" | |
2407 | openshock2.Anchored = true | |
2408 | openshock2.CanCollide = false | |
2409 | openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
2410 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2) | |
2411 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2412 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
2413 | removeuseless:AddItem(openshock2,2) | |
2414 | table.insert(TheEnd3,DDTopenshock2) | |
2415 | table.insert(SlowlyFade,openshock2) | |
2416 | wait(0.1) | |
2417 | end | |
2418 | end) | |
2419 | local knockback = coroutine.wrap(function() | |
2420 | knockbackhitbox.Touched:connect(function(hit) | |
2421 | if hit.Parent:IsA("Part") then | |
2422 | elseif hit.Parent:IsA("SpecialMesh") then | |
2423 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
2424 | elseif hit.Parent:findFirstChild("Humanoid") then | |
2425 | if damagedebounce == true then return end | |
2426 | damagedebounce = true | |
2427 | knockbacktarget = hit.Parent:findFirstChild("Humanoid") | |
2428 | dmgsound = Instance.new("Sound", knockbacktarget.Torso) | |
2429 | dmgsound.SoundId = "rbxassetid://553324113" | |
2430 | dmgsound.Volume = 2 | |
2431 | dmgsound:Play() | |
2432 | removeuseless:AddItem(dmgsound,2) | |
2433 | knockbacktarget:TakeDamage(10) | |
2434 | end | |
2435 | end) | |
2436 | end) | |
2437 | knockback() | |
2438 | aftereffect() | |
2439 | flyposition() | |
2440 | sawnicboomzor() | |
2441 | energy = Instance.new("Sound", Torso) | |
2442 | energy.Volume = 2 | |
2443 | energy.SoundId = "rbxassetid://601621838" | |
2444 | energy:Play() | |
2445 | removeuseless:AddItem(energy,3) | |
2446 | energy2 = Instance.new("Sound", Torso) | |
2447 | energy2.Volume = 2 | |
2448 | energy2.SoundId = "rbxassetid://303858412" | |
2449 | energy2:Play() | |
2450 | removeuseless:AddItem(energy2,3) | |
2451 | local fly = Instance.new("BodyVelocity", Torso) | |
2452 | fly.MaxForce = Vector3.new(999999, 999999, 999999) | |
2453 | fly.Velocity = Root.CFrame.lookVector * 90 | |
2454 | Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1) | |
2455 | wait(.7) | |
2456 | hum.WalkSpeed = 13 | |
2457 | notbreakeffect = false | |
2458 | fly:Remove() | |
2459 | attacking = false | |
2460 | debounce = false | |
2461 | knockbackhitbox:Remove() | |
2462 | damagedebounce = false | |
2463 | end | |
2464 | end) | |
2465 | ||
2466 | mouse.KeyDown:connect(function(Press) | |
2467 | Press=Press:lower() | |
2468 | if Press=='c' then | |
2469 | if debounce == true then return end | |
2470 | debounce = true | |
2471 | attacking = true | |
2472 | hum.WalkSpeed = 0 | |
2473 | coercion = Instance.new("Part", Torso) | |
2474 | coercion.BrickColor = BrickColor.new("Crimson") | |
2475 | coercion.Anchored = true | |
2476 | coercion.Shape = 0 | |
2477 | coercion.Material = "Neon" | |
2478 | coercion.Size = Vector3.new(25,25,25) | |
2479 | coercion.CanCollide = false | |
2480 | coercion.Transparency = 1 | |
2481 | coercion.CFrame = Root.CFrame * CFrame.new(0,0,0) | |
2482 | local coercion1 = coroutine.wrap(function() | |
2483 | for i = 1, 5 do | |
2484 | coercion.Size = coercion.Size - Vector3.new(5,5,5) | |
2485 | coercion.Transparency = coercion.Transparency - 0.25 | |
2486 | wait() | |
2487 | end | |
2488 | end) | |
2489 | punchcharge:Play() | |
2490 | coercion1() | |
2491 | for i = 1, 8 do | |
2492 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2493 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4) | |
2494 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4) | |
2495 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4) | |
2496 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4) | |
2497 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4) | |
2498 | wait() | |
2499 | end | |
2500 | local coercion2 = coroutine.wrap(function() | |
2501 | for i = 1, 12 do | |
2502 | coercion.Size = coercion.Size + Vector3.new(5,5,5) | |
2503 | coercion.Transparency = coercion.Transparency + 0.1 | |
2504 | wait() | |
2505 | end | |
2506 | end) | |
2507 | coercion2() | |
2508 | xboom = Instance.new("Sound", Torso) | |
2509 | xboom.SoundId = "rbxassetid://400765078" | |
2510 | xboom.Volume = 2 | |
2511 | xboom:Play() | |
2512 | rdnm2 = soundtable2[math.random(1,#soundtable2)] | |
2513 | sound23 = Instance.new("Sound", Torso) | |
2514 | sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2 | |
2515 | sound23.Volume = 4 | |
2516 | sound23:Play() | |
2517 | local Hit = damagealll(20,Torso.Position) | |
2518 | for _,v in pairs(Hit) do | |
2519 | v.Humanoid:TakeDamage(15) | |
2520 | end | |
2521 | for i = 1, 12 do | |
2522 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8) | |
2523 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8) | |
2524 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8) | |
2525 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8) | |
2526 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8) | |
2527 | wait() | |
2528 | end | |
2529 | debounce = false | |
2530 | attacking = false | |
2531 | coercion:Remove() | |
2532 | hum.WalkSpeed = 13 | |
2533 | end | |
2534 | end) | |
2535 | ||
2536 | mouse.KeyDown:connect(function(Press) | |
2537 | Press=Press:lower() | |
2538 | if Press=='v' then | |
2539 | if debounce then return end | |
2540 | if transf1 == false then | |
2541 | print("You are not ready to transform!") | |
2542 | elseif transf1 and donttransform == false then | |
2543 | debounce = true | |
2544 | attacking = true | |
2545 | hum.WalkSpeed = 0 | |
2546 | local timechange = coroutine.wrap(function() | |
2547 | game.Lighting.Brightness = -1 | |
2548 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
2549 | wait(.1) | |
2550 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
2551 | wait(0.1) | |
2552 | game.Lighting.Ambient = Color3.new(2,2,2) | |
2553 | wait(0.1) | |
2554 | game.Lighting.Ambient = Color3.new(1.5,1.5,1.5) | |
2555 | wait(0.1) | |
2556 | game.Lighting.Ambient = Color3.new(1,1,1) | |
2557 | wait(0.1) | |
2558 | game.Lighting.Ambient = Color3.new(.5,.5,.5) | |
2559 | wait(0.1) | |
2560 | game.Lighting.Ambient = Color3.new(0,0,0) | |
2561 | wait(10) | |
2562 | game.Lighting.Ambient = Color3.new(-.5,-.5,-.5) | |
2563 | wait(0.1) | |
2564 | game.Lighting.Ambient = Color3.new(-.6,-.6,-.6) | |
2565 | wait(0.1) | |
2566 | game.Lighting.Ambient = Color3.new(-.7,-.7,-.7) | |
2567 | end) | |
2568 | local timechange2 = coroutine.wrap(function() | |
2569 | minutesAfterMidnight = -400 | |
2570 | for i = 1, 100 do | |
2571 | minutesAfterMidnight = minutesAfterMidnight + 5 | |
2572 | game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) | |
2573 | wait() | |
2574 | end | |
2575 | end) | |
2576 | timechange2() | |
2577 | local lri = coroutine.wrap(function() | |
2578 | light:Remove() | |
2579 | light = Instance.new("PointLight", Torso) | |
2580 | light.Color = Color3.new(0,255,0) | |
2581 | light.Range = 5 | |
2582 | light.Brightness = 50 | |
2583 | for i = 1, 150 do | |
2584 | light.Range = light.Range + 0.02 | |
2585 | light.Brightness = light.Brightness + 0.05 | |
2586 | wait() | |
2587 | end | |
2588 | end) | |
2589 | lri() | |
2590 | CorruptedArm3 = Instance.new("Part", LeftArm) | |
2591 | CorruptedArm3.CanCollide = false | |
2592 | CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011) | |
2593 | CorruptedArm3.BottomSurface = "SmoothNoOutlines" | |
2594 | CorruptedArm3.TopSurface = "SmoothNoOutlines" | |
2595 | CorruptedArm3.Material = "Neon" | |
2596 | CorruptedArm3.Transparency = 1 | |
2597 | CorruptedArm3.BrickColor = BrickColor.new("Lime green") | |
2598 | local weldcor = weldBetween(CorruptedArm3, LeftArm) | |
2599 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
2600 | sao = coroutine.wrap(function() | |
2601 | for i = 1, 100 do | |
2602 | CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04 | |
2603 | wait() | |
2604 | end | |
2605 | end) | |
2606 | sao() | |
2607 | for i = 1, 100 do | |
2608 | doommusucus.Volume = doommusucus.Volume - 0.02 | |
2609 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003) | |
2610 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03) | |
2611 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03) | |
2612 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03) | |
2613 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03) | |
2614 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03) | |
2615 | wait() | |
2616 | end | |
2617 | for i = 1, 10 do | |
2618 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2619 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
2620 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
2621 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2622 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2623 | wait() | |
2624 | end | |
2625 | lssj = true | |
2626 | LSSJ:Play() | |
2627 | for i = 1, 40 do | |
2628 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
2629 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
2630 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
2631 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
2632 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
2633 | wait() | |
2634 | end | |
2635 | rjjj = coroutine.wrap(function() | |
2636 | for i = 1, 62 do | |
2637 | unleashingpower = Instance.new("Part", Torso) | |
2638 | unleashingpower.Size = Vector3.new(1, 1, 1) | |
2639 | unleashingpower.Transparency = 0.5 | |
2640 | unleashingpower.BrickColor = BrickColor.Random() | |
2641 | unleashingpower.Material = "Neon" | |
2642 | unleashingpower.Anchored = true | |
2643 | unleashingpower.CanCollide = false | |
2644 | unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2645 | unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower) | |
2646 | unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2647 | unleashingpowermesh.Scale = Vector3.new(15, 15, 15) | |
2648 | removeuseless:AddItem(unleashingpower,2) | |
2649 | table.insert(Extreme,unleashingpower) | |
2650 | table.insert(nonmeshRepeater2,unleashingpower) | |
2651 | table.insert(ExtremeM,unleashingpowermesh) | |
2652 | unleashingpower2 = Instance.new("Part", Torso) | |
2653 | unleashingpower2.Size = Vector3.new(1, 1, 1) | |
2654 | unleashingpower2.Transparency = 0.5 | |
2655 | unleashingpower2.Shape = 0 | |
2656 | unleashingpower2.BrickColor = BrickColor.Random() | |
2657 | unleashingpower2.Material = "Neon" | |
2658 | unleashingpower2.Anchored = true | |
2659 | unleashingpower2.CanCollide = false | |
2660 | unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2661 | removeuseless:AddItem(unleashingpower2,2) | |
2662 | table.insert(Extreme,unleashingpower2) | |
2663 | table.insert(nonmeshRepeater2,unleashingpower2) | |
2664 | wait() | |
2665 | end | |
2666 | end) | |
2667 | rjjj() | |
2668 | mcs = coroutine.wrap(function() | |
2669 | while lssj do | |
2670 | light.Range = light.Range + 5 | |
2671 | light.Brightness = light.Brightness + 5 | |
2672 | light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255) | |
2673 | sine = sine + change | |
2674 | change = 4 | |
2675 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5) | |
2676 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5) | |
2677 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5) | |
2678 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5) | |
2679 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5) | |
2680 | wait() | |
2681 | end | |
2682 | end) | |
2683 | mcs() | |
2684 | wait(4) | |
2685 | lssj = false | |
2686 | light.Range = 50 | |
2687 | light.Brightness = 9001 | |
2688 | light.Color = Color3.new(255,0,0) | |
2689 | unleashingpower3 = Instance.new("Part", Torso) | |
2690 | unleashingpower3.Size = Vector3.new(1, 1, 1) | |
2691 | unleashingpower3.Transparency = 0 | |
2692 | unleashingpower3.Shape = 0 | |
2693 | unleashingpower3.BrickColor = BrickColor.New("Lime green") | |
2694 | unleashingpower3.Material = "Neon" | |
2695 | unleashingpower3.Anchored = true | |
2696 | unleashingpower3.CanCollide = false | |
2697 | unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2698 | table.insert(Extreme,unleashingpower3) | |
2699 | wait(1) | |
2700 | HandCannonTop1:Remove() | |
2701 | FixedER:Remove() | |
2702 | FixedER4:Remove() | |
2703 | FixedER5:Remove() | |
2704 | FixedER2:Remove() | |
2705 | FixedER3:Remove() | |
2706 | HandCannonTop2:Remove() | |
2707 | HandCannonTop3:Remove() | |
2708 | secretpart:Remove() | |
2709 | HandCannonTop4:Remove() | |
2710 | HandCannonTop5:Remove() | |
2711 | HandCannonTop6:Remove() | |
2712 | HandCannonTop7:Remove() | |
2713 | HandCannonTop8:Remove() | |
2714 | HandCannonTop9:Remove() | |
2715 | HandCannonTop10:Remove() | |
2716 | HandCannonTop11:Remove() | |
2717 | HandCannonTop12:Remove() | |
2718 | HandCannonTop13:Remove() | |
2719 | HandCannonTop14:Remove() | |
2720 | corecircle:Remove() | |
2721 | corecircle2:Remove() | |
2722 | TheCore:Remove() | |
2723 | Gear1:Remove() | |
2724 | Gear2:Remove() | |
2725 | EnergyCorePART:Remove() | |
2726 | CorruptedArm:Remove() | |
2727 | CorruptedArm2:Remove() | |
2728 | ArmorPlating:Remove() | |
2729 | ArmorPlating2:Remove() | |
2730 | ArmorPlating3:Remove() | |
2731 | ArmorPlating4:Remove() | |
2732 | ArmorPlating5:Remove() | |
2733 | ArmorPlating6:Remove() | |
2734 | ArmorPlating7:Remove() | |
2735 | ArmorPlating8:Remove() | |
2736 | ArmorPlating9:Remove() | |
2737 | ArmorPlating10:Remove() | |
2738 | CorruptedArm3:Remove() | |
2739 | unleashingpower5 = Instance.new("Part", Torso) | |
2740 | unleashingpower5.Size = Vector3.new(20, 20, 20) | |
2741 | unleashingpower5.Transparency = 0.5 | |
2742 | unleashingpower5.BrickColor = BrickColor.New("Really red") | |
2743 | unleashingpower5.Material = "Neon" | |
2744 | unleashingpower5.Anchored = true | |
2745 | unleashingpower5.CanCollide = false | |
2746 | unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2747 | unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5) | |
2748 | unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2749 | unleashingpowermesh5.Scale = Vector3.new(15, 15, 15) | |
2750 | unleashingpower6 = Instance.new("Part", Torso) | |
2751 | unleashingpower6.Size = Vector3.new(20, 20, 20) | |
2752 | unleashingpower6.Transparency = 0.5 | |
2753 | unleashingpower6.BrickColor = BrickColor.New("Really red") | |
2754 | unleashingpower6.Material = "Neon" | |
2755 | unleashingpower6.Anchored = true | |
2756 | unleashingpower6.CanCollide = false | |
2757 | unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2758 | unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6) | |
2759 | unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2760 | unleashingpowermesh6.Scale = Vector3.new(15, 15, 15) | |
2761 | quickcour = coroutine.wrap(function() | |
2762 | while wait() do | |
2763 | unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2)) | |
2764 | unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2)) | |
2765 | end | |
2766 | end) | |
2767 | quickcour() | |
2768 | light.Range = 10 | |
2769 | light.Brightness = 25 | |
2770 | light.Color = Color3.new(255,0,0) | |
2771 | unleashingpower4 = Instance.new("Part", Torso) | |
2772 | unleashingpower4.Size = Vector3.new(15, 15, 15) | |
2773 | unleashingpower4.Transparency = 0 | |
2774 | unleashingpower4.Shape = 0 | |
2775 | unleashingpower4.BrickColor = BrickColor.New("Really red") | |
2776 | unleashingpower4.Material = "Neon" | |
2777 | unleashingpower4.Anchored = true | |
2778 | unleashingpower4.CanCollide = false | |
2779 | unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2780 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388' | |
2781 | wait(1) | |
2782 | table.insert(nonmeshRepeater2,unleashingpower3) | |
2783 | removeuseless:AddItem(unleashingpower3,3) | |
2784 | wait(1) | |
2785 | unleashingpower7 = Instance.new("Part", Torso) | |
2786 | unleashingpower7.Size = Vector3.new(1, 1, 1) | |
2787 | unleashingpower7.Transparency = 0 | |
2788 | unleashingpower7.Shape = 0 | |
2789 | unleashingpower7.BrickColor = BrickColor.New("Really red") | |
2790 | unleashingpower7.Material = "Neon" | |
2791 | unleashingpower7.Anchored = true | |
2792 | unleashingpower7.CanCollide = false | |
2793 | unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2794 | table.insert(Extreme,unleashingpower7) | |
2795 | table.insert(nonmeshRepeater2,unleashingpower7) | |
2796 | removeuseless:AddItem(unleashingpower7,3) | |
2797 | wait(2) | |
2798 | unleashingpower8 = Instance.new("Part", Torso) | |
2799 | unleashingpower8.Size = Vector3.new(1, 1, 1) | |
2800 | unleashingpower8.Transparency = 0 | |
2801 | unleashingpower8.Shape = 0 | |
2802 | unleashingpower8.BrickColor = BrickColor.New("Really red") | |
2803 | unleashingpower8.Material = "Neon" | |
2804 | unleashingpower8.Anchored = true | |
2805 | unleashingpower8.CanCollide = false | |
2806 | unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2807 | table.insert(Extreme,unleashingpower8) | |
2808 | table.insert(nonmeshRepeater2,unleashingpower8) | |
2809 | removeuseless:AddItem(unleashingpower8,3) | |
2810 | wait(2) | |
2811 | unleashingpower9 = Instance.new("Part", Torso) | |
2812 | unleashingpower9.Size = Vector3.new(1, 1, 1) | |
2813 | unleashingpower9.Transparency = 0 | |
2814 | unleashingpower9.Shape = 0 | |
2815 | unleashingpower9.BrickColor = BrickColor.New("Really red") | |
2816 | unleashingpower9.Material = "Neon" | |
2817 | unleashingpower9.Anchored = true | |
2818 | unleashingpower9.CanCollide = false | |
2819 | unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2820 | table.insert(Extreme,unleashingpower9) | |
2821 | table.insert(nonmeshRepeater2,unleashingpower9) | |
2822 | removeuseless:AddItem(unleashingpower9,3) | |
2823 | wait(2) | |
2824 | table.insert(Extreme,unleashingpower4) | |
2825 | table.insert(nonmeshRepeater2,unleashingpower4) | |
2826 | removeuseless:AddItem(unleashingpower4,3) | |
2827 | wait(.1) | |
2828 | arti = coroutine.wrap(function() | |
2829 | for i = 1, 10 do | |
2830 | unleashingpower10 = Instance.new("Part", Torso) | |
2831 | unleashingpower10.Size = Vector3.new(1, 1, 1) | |
2832 | unleashingpower10.Transparency = 0.5 | |
2833 | unleashingpower10.BrickColor = BrickColor.New("Crimson") | |
2834 | unleashingpower10.Material = "Neon" | |
2835 | unleashingpower10.Anchored = true | |
2836 | unleashingpower10.CanCollide = false | |
2837 | unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
2838 | un = Instance.new("SpecialMesh", unleashingpower10) | |
2839 | un.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2840 | un.Scale = Vector3.new(15, 15, 15) | |
2841 | removeuseless:AddItem(unleashingpower10,2) | |
2842 | table.insert(Extreme,unleashingpower10) | |
2843 | table.insert(nonmeshRepeater2,unleashingpower10) | |
2844 | table.insert(ExtremeM,un) | |
2845 | wait() | |
2846 | end | |
2847 | end) | |
2848 | arti() | |
2849 | dso = coroutine.wrap(function() | |
2850 | for i = 1, 100 do | |
2851 | LSSJ.Volume = LSSJ.Volume - 0.4 | |
2852 | wait() | |
2853 | end | |
2854 | end) | |
2855 | dso() | |
2856 | removeuseless:AddItem(unleashingpower6,2) | |
2857 | table.insert(Extreme,unleashingpower6) | |
2858 | table.insert(nonmeshRepeater2,unleashingpower6) | |
2859 | removeuseless:AddItem(unleashingpower5,2) | |
2860 | table.insert(Extreme,unleashingpower5) | |
2861 | table.insert(nonmeshRepeater2,unleashingpower5) | |
2862 | doommusucus.SoundId = "rbxassetid://296414388" | |
2863 | laugh = Instance.new("Sound", Torso) | |
2864 | laugh.SoundId = "rbxassetid://179774173" | |
2865 | laugh.Volume = 2.5 | |
2866 | laugh:Play() | |
2867 | for i = 1, 10 do | |
2868 | doommusucus.Volume = doommusucus.Volume + 0.11 | |
2869 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2870 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
2871 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
2872 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2873 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
2874 | wait() | |
2875 | end | |
2876 | for i = 1, 10 do | |
2877 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
2878 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
2879 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
2880 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
2881 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
2882 | wait() | |
2883 | end | |
2884 | for i = 1, 15 do | |
2885 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2886 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
2887 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
2888 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
2889 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
2890 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
2891 | wait() | |
2892 | end | |
2893 | wait(1) | |
2894 | hum.WalkSpeed = 13 | |
2895 | LSSJn = true | |
2896 | donttransform = true | |
2897 | attacking = false | |
2898 | debounce = false | |
2899 | end | |
2900 | end | |
2901 | end) | |
2902 | ||
2903 | mouse.KeyDown:connect(function(Press) | |
2904 | Press=Press:lower() | |
2905 | if Press=='b' then | |
2906 | if debounce == true then return end | |
2907 | debounce = true | |
2908 | walking = false | |
2909 | attacking = true | |
2910 | fpg = false | |
2911 | gpf = true | |
2912 | for i = 1, 5 do | |
2913 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2914 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6) | |
2915 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6) | |
2916 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
2917 | wait() | |
2918 | end | |
2919 | wind = Instance.new("Part", Torso) | |
2920 | wind.BrickColor = BrickColor.new("Crimson") | |
2921 | wind.Size = Vector3.new(5,5,5) | |
2922 | wind.CanCollide = false | |
2923 | wind.Transparency = 1 | |
2924 | wind.Material = "Neon" | |
2925 | windmesh = Instance.new("SpecialMesh", wind) | |
2926 | windmesh.Scale = Vector3.new(2,2,2) | |
2927 | windmesh.MeshId = "rbxassetid://168892432" | |
2928 | windweld = weldBetween(wind, Torso) | |
2929 | wind2 = Instance.new("Part", Torso) | |
2930 | wind2.BrickColor = BrickColor.new("Crimson") | |
2931 | wind2.Size = Vector3.new(5,5,5) | |
2932 | wind2.CanCollide = false | |
2933 | wind2.Transparency = 1 | |
2934 | wind2.Material = "Neon" | |
2935 | windmesh2 = Instance.new("SpecialMesh", wind2) | |
2936 | windmesh2.Scale = Vector3.new(4,4,4) | |
2937 | windmesh2.MeshId = "rbxassetid://168892432" | |
2938 | windweld2 = weldBetween(wind2, wind) | |
2939 | quickcourou = coroutine.wrap(function() | |
2940 | m = 1 | |
2941 | for i = 1, 5 do | |
2942 | wind.Transparency = wind.Transparency - 0.1 | |
2943 | wind2.Transparency = wind2.Transparency - 0.04 | |
2944 | wait() | |
2945 | end | |
2946 | end) | |
2947 | quickcourou() | |
2948 | eORBleft = Instance.new("Part", Torso) | |
2949 | eORBleft.Size = Vector3.new(1, 1, 1) | |
2950 | eORBleft.Transparency = 0 | |
2951 | eORBleft.Shape = 0 | |
2952 | eORBleft.BrickColor = BrickColor.New("Really red") | |
2953 | eORBleft.Material = "Neon" | |
2954 | eORBleft.Anchored = false | |
2955 | eORBleft.CanCollide = false | |
2956 | eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
2957 | eorbweld1 = weldBetween(eORBleft, LeftArm) | |
2958 | eorbweld1.C0 = CFrame.new(0,1.3,0) | |
2959 | eORBright = Instance.new("Part", Torso) | |
2960 | eORBright.Size = Vector3.new(1, 1, 1) | |
2961 | eORBright.Transparency = 0 | |
2962 | eORBright.Shape = 0 | |
2963 | eORBright.BrickColor = BrickColor.New("Really red") | |
2964 | eORBright.Material = "Neon" | |
2965 | eORBright.Anchored = false | |
2966 | eORBright.CanCollide = false | |
2967 | eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
2968 | eorbweld2 = weldBetween(eORBright, RightArm) | |
2969 | eorbweld2.C0 = CFrame.new(0,1.3,0) | |
2970 | hev = Instance.new("Part", Torso) | |
2971 | hev.Size = Vector3.new(15, 15, 15) | |
2972 | hev.Transparency = 0 | |
2973 | hev.Shape = 0 | |
2974 | hev.BrickColor = BrickColor.New("Really red") | |
2975 | hev.Material = "Neon" | |
2976 | hev.Anchored = true | |
2977 | hev.CanCollide = false | |
2978 | hev2 = Instance.new("Part", Torso) | |
2979 | hev2.Size = Vector3.new(15, 15, 15) | |
2980 | hev2.Transparency = 0 | |
2981 | hev2.Shape = 0 | |
2982 | hev2.BrickColor = BrickColor.New("Really red") | |
2983 | hev2.Material = "Neon" | |
2984 | hev2.Anchored = true | |
2985 | hev2.CanCollide = false | |
2986 | quickcour2 = coroutine.wrap(function() | |
2987 | while gpf do | |
2988 | local Hit = damagealll(8,Torso.Position) | |
2989 | for _,v in pairs(Hit) do | |
2990 | local velo2 = Instance.new("BodyVelocity", v) | |
2991 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
2992 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
2993 | removeuseless:AddItem(velo2,2) | |
2994 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
2995 | v.Humanoid:TakeDamage(10) | |
2996 | wait(.5) | |
2997 | end | |
2998 | wait() | |
2999 | end | |
3000 | end) | |
3001 | quickcour2() | |
3002 | quickcour = coroutine.wrap(function() | |
3003 | removeuseless:AddItem(hev,2) | |
3004 | removeuseless:AddItem(hev2,2) | |
3005 | for i = 1, 50 do | |
3006 | hev.Size = hev.Size - Vector3.new(1,1,1) | |
3007 | hev2.Size = hev2.Size - Vector3.new(1,1,1) | |
3008 | hev.CFrame = eORBleft.CFrame | |
3009 | hev2.CFrame = eORBright.CFrame | |
3010 | wait() | |
3011 | end | |
3012 | end) | |
3013 | quickcour() | |
3014 | particlemiter1 = Instance.new("ParticleEmitter", eORBleft) | |
3015 | particlemiter1.Enabled = true | |
3016 | particlemiter1.Texture = "rbxassetid://1415728949" | |
3017 | particlemiter1.Lifetime = NumberRange.new(2.5) | |
3018 | particlemiter1.Size = NumberSequence.new(1,0) | |
3019 | particlemiter1.Rate = 20 | |
3020 | particlemiter1.RotSpeed = NumberRange.new(70) | |
3021 | particlemiter1.Speed = NumberRange.new(0) | |
3022 | particlemiter2 = Instance.new("ParticleEmitter", eORBright) | |
3023 | particlemiter2.Enabled = true | |
3024 | particlemiter2.Texture = "rbxassetid://1415728949" | |
3025 | particlemiter2.Lifetime = NumberRange.new(2.5) | |
3026 | particlemiter2.Size = NumberSequence.new(1,0) | |
3027 | particlemiter2.Rate = 20 | |
3028 | particlemiter2.RotSpeed = NumberRange.new(70) | |
3029 | particlemiter2.Speed = NumberRange.new(0) | |
3030 | t = 1 | |
3031 | for i = 1, 5 do | |
3032 | t = t + 1 | |
3033 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3034 | wait() | |
3035 | end | |
3036 | sound = Instance.new("Sound", Torso) | |
3037 | sound.SoundId = "rbxassetid://730531499" | |
3038 | sound.Volume = 3 | |
3039 | sound.Pitch = math.random(.8,1) | |
3040 | sound:Play() | |
3041 | for i = 1, 5 do | |
3042 | hum.WalkSpeed = 15 | |
3043 | t = t + 2 | |
3044 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3045 | wait() | |
3046 | end | |
3047 | sound2 = Instance.new("Sound", Torso) | |
3048 | sound2.SoundId = "rbxassetid://93186995" | |
3049 | sound2.Volume = 3 | |
3050 | sound2.Pitch = math.random(.8,1) | |
3051 | sound2:Play() | |
3052 | for i = 1, 5 do | |
3053 | hum.WalkSpeed = 16 | |
3054 | t = t + 3 | |
3055 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3056 | wait() | |
3057 | end | |
3058 | sound3 = Instance.new("Sound", Torso) | |
3059 | sound3.SoundId = "rbxassetid://178090362" | |
3060 | sound3.Volume = 3 | |
3061 | sound3.Pitch = math.random(.8,1) | |
3062 | sound3:Play() | |
3063 | for i = 1, 5 do | |
3064 | hum.WalkSpeed = 18 | |
3065 | t = t + 4 | |
3066 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3067 | wait() | |
3068 | end | |
3069 | sound4 = Instance.new("Sound", Torso) | |
3070 | sound4.SoundId = "rbxassetid://152091992" | |
3071 | sound4.Volume = 3 | |
3072 | sound4.Pitch = 1 | |
3073 | sound4.Looped = true | |
3074 | sound4:Play() | |
3075 | for i = 1, 5 do | |
3076 | hum.WalkSpeed = 20 | |
3077 | t = t + 5 | |
3078 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3079 | wait() | |
3080 | end | |
3081 | for i = 1, 5 do | |
3082 | hum.WalkSpeed = 25 | |
3083 | t = t + 10 | |
3084 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3085 | wait() | |
3086 | end | |
3087 | for i = 1, 5 do | |
3088 | hum.WalkSpeed = 30 | |
3089 | t = t + 20 | |
3090 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3091 | wait() | |
3092 | end | |
3093 | for i = 1, 5 do | |
3094 | hum.WalkSpeed = 35 | |
3095 | t = t + 30 | |
3096 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3097 | wait() | |
3098 | end | |
3099 | for i = 1, 150 do | |
3100 | hum.WalkSpeed = 40 | |
3101 | t = t + 40 | |
3102 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
3103 | wait() | |
3104 | end | |
3105 | fpg = true | |
3106 | gpf = false | |
3107 | removeuseless:AddItem(sound4,5) | |
3108 | removeuseless:AddItem(eORBright,1) | |
3109 | removeuseless:AddItem(eORBleft,1) | |
3110 | removeuseless:AddItem(wind,1) | |
3111 | removeuseless:AddItem(wind2,1) | |
3112 | attacking = false | |
3113 | debounce = false | |
3114 | quikcour = coroutine.wrap(function() | |
3115 | while fpg do | |
3116 | wind.Transparency = wind.Transparency + 0.06 | |
3117 | wind2.Transparency = wind2.Transparency + .06 | |
3118 | eORBright.Size = eORBright.Size + Vector3.new(1,1,1) | |
3119 | eORBright.Transparency = eORBright.Transparency + 0.07 | |
3120 | eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1) | |
3121 | eORBleft.Transparency = eORBleft.Transparency + 0.07 | |
3122 | sound4.Volume = sound4.Volume - 0.05 | |
3123 | eORBright.Anchored = true | |
3124 | eORBleft.Anchored = true | |
3125 | wait() | |
3126 | end | |
3127 | end) | |
3128 | quikcour() | |
3129 | end | |
3130 | end) | |
3131 | ||
3132 | mouse.KeyDown:connect(function(Press) | |
3133 | Press=Press:lower() | |
3134 | if Press=='n' then | |
3135 | if debounce == true then return end | |
3136 | debounce = true | |
3137 | attacking = true | |
3138 | damageallow2 = true | |
3139 | combowombo = true | |
3140 | hum.WalkSpeed = 10 | |
3141 | hitbox1 = Instance.new("Part", RightArm) | |
3142 | hitbox1.Size = Vector3.new(2,2,1) | |
3143 | hitbox1.Transparency = 1 | |
3144 | hitbox1.CanCollide = false | |
3145 | local hitbox1w = weldBetween(hitbox1, RightArm) | |
3146 | hitbox1w.C0 = CFrame.new(0,2,0) | |
3147 | hitbox2 = Instance.new("Part", LeftArm) | |
3148 | hitbox2.Size = Vector3.new(2,2,1) | |
3149 | hitbox2.Transparency = 1 | |
3150 | hitbox2.CanCollide = false | |
3151 | local hitbox2w = weldBetween(hitbox2, LeftArm) | |
3152 | hitbox2w.C0 = CFrame.new(0,2,0) | |
3153 | impactsound = Instance.new("Sound", nil) | |
3154 | impactsound.Volume = 3 | |
3155 | impactsound.SoundId = "rbxassetid://281156569" | |
3156 | impactsound2 = Instance.new("Sound", nil) | |
3157 | impactsound2.Volume = 3 | |
3158 | impactsound2.SoundId = "rbxassetid://281156569" | |
3159 | hitbox1.Touched:connect(function(hit1) | |
3160 | if hit1.Parent:IsA("Part") then | |
3161 | elseif hit1.Parent:IsA("SpecialMesh") then | |
3162 | elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then | |
3163 | elseif hit1.Parent:findFirstChild("Humanoid") then | |
3164 | if damageallow1 then return end | |
3165 | damageallow1 = true | |
3166 | Slachtoffer = hit1.Parent:findFirstChild("Humanoid") | |
3167 | impactsound.Parent = Slachtoffer.Torso | |
3168 | impactsound:Play() | |
3169 | Slachtoffer:TakeDamage(5) | |
3170 | end | |
3171 | end) | |
3172 | hitbox2.Touched:connect(function(hit2) | |
3173 | if hit2.Parent:IsA("Part") then | |
3174 | elseif hit2.Parent:IsA("SpecialMesh") then | |
3175 | elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then | |
3176 | elseif hit2.Parent:findFirstChild("Humanoid") then | |
3177 | if damageallow2 then return end | |
3178 | damageallow2 = true | |
3179 | impactsound2.Parent = Slachtoffer.Torso | |
3180 | impactsound2:Play() | |
3181 | Slachtoffer = hit2.Parent:findFirstChild("Humanoid") | |
3182 | Slachtoffer:TakeDamage(5) | |
3183 | end | |
3184 | end) | |
3185 | punchsound = Instance.new("Sound", Torso) | |
3186 | punchsound.Volume = 3 | |
3187 | punchsound.SoundId = "rbxassetid://515339961" | |
3188 | punchsound2 = Instance.new("Sound", Torso) | |
3189 | punchsound2.Volume = 3 | |
3190 | punchsound2.SoundId = "rbxassetid://515339961" | |
3191 | punchsound2.Pitch = .9 | |
3192 | while combowombo do | |
3193 | damageallow1 = false | |
3194 | punchsound:Play() | |
3195 | for i = 1, 3 do | |
3196 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4) | |
3197 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8) | |
3198 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8) | |
3199 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8) | |
3200 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
3201 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
3202 | wait() | |
3203 | end | |
3204 | damageallow2 = false | |
3205 | punchsound2:Play() | |
3206 | for i = 1, 3 do | |
3207 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4) | |
3208 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8) | |
3209 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8) | |
3210 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8) | |
3211 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
3212 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
3213 | wait() | |
3214 | end | |
3215 | wait() | |
3216 | end | |
3217 | hitbox1:Remove() | |
3218 | hitbox2:Remove() | |
3219 | attacking = false | |
3220 | debounce = false | |
3221 | end | |
3222 | end) | |
3223 | ||
3224 | mouse.KeyDown:connect(function(Press) | |
3225 | Press=Press:lower() | |
3226 | if Press=='e' then | |
3227 | if debounce == true then return end | |
3228 | debounce = true | |
3229 | walking = false | |
3230 | attacking = true | |
3231 | ll = false | |
3232 | smallrift = Instance.new("Part", Torso) | |
3233 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
3234 | smallrift.Material = "Neon" | |
3235 | smallrift.Transparency = 1 | |
3236 | smallrift.Anchored = true | |
3237 | smallrift.CanCollide = false | |
3238 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
3239 | smallriftdecal = Instance.new("Decal", smallrift) | |
3240 | - | removeuseless:AddItem(smallrift,5) |
3240 | + | |
3241 | smallriftdecal.Texture = "rbxassetid://702583933" | |
3242 | smallrift2 = Instance.new("Part", Torso) | |
3243 | smallrift2.Size = Vector3.new(0.1, 0.1, 0.1) | |
3244 | smallrift2.Material = "Neon" | |
3245 | smallrift2.Transparency = 1 | |
3246 | smallrift2.Anchored = true | |
3247 | smallrift2.CanCollide = false | |
3248 | smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
3249 | smallriftdecal2 = Instance.new("Decal", smallrift2) | |
3250 | - | smallriftdecal2.Texture = "rbxassetid://702583926" |
3250 | + | |
3251 | - | removeuseless:AddItem(smallrift2,5) |
3251 | + | smallriftdecal2.Texture = "rbxassetid://702583933" |
3252 | rdnm3 = soundtable3[math.random(1,#soundtable3)] | |
3253 | luagh = Instance.new("Sound", Torso) | |
3254 | luagh.SoundId = "rbxassetid://"..rdnm3 | |
3255 | luagh.Looped = false | |
3256 | luagh.Volume = 2 | |
3257 | luagh:Play() | |
3258 | removeuseless:AddItem(luagh,10) | |
3259 | poop1 = coroutine.wrap(function() | |
3260 | for i = 1, 25 do | |
3261 | smallrift.Size = smallrift.Size + Vector3.new(1,0,1) | |
3262 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
3263 | wait() | |
3264 | end | |
3265 | smallrift2.CFrame = CFrame.new(mouse.Hit.p) | |
3266 | for i = 1, 25 do | |
3267 | smallrift.Size = smallrift.Size - Vector3.new(1,0,1) | |
3268 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
3269 | smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1) | |
3270 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
3271 | wait() | |
3272 | end | |
3273 | for i = 1, 25 do | |
3274 | ll = true | |
3275 | smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1) | |
3276 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
3277 | wait() | |
3278 | end | |
3279 | end) | |
3280 | poop1() | |
3281 | for i = 1, 15 do | |
3282 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3283 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
3284 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
3285 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
3286 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
3287 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
3288 | wait() | |
3289 | end | |
3290 | wait(1) | |
3291 | LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0) | |
3292 | for i = 1, 15 do | |
3293 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3294 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
3295 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
3296 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
3297 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
3298 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
3299 | wait() | |
3300 | end | |
3301 | debounce = false | |
3302 | attacking = false | |
3303 | ll = false | |
3304 | end | |
3305 | end) | |
3306 | ||
3307 | mouse.KeyUp:connect(function(Press) | |
3308 | Press=Press:lower() | |
3309 | if Press=='n' then | |
3310 | combowombo = false | |
3311 | end | |
3312 | end) | |
3313 | ||
3314 | mouse.KeyDown:connect(function(Press) | |
3315 | Press=Press:lower() | |
3316 | if Press=='0' then | |
3317 | if debounce then return end | |
3318 | debounce = true | |
3319 | running = true | |
3320 | hum.WalkSpeed = 28 | |
3321 | end | |
3322 | end) | |
3323 | ||
3324 | mouse.KeyUp:connect(function(Press) | |
3325 | Press=Press:lower() | |
3326 | if Press=='0' then | |
3327 | debounce = false | |
3328 | running = false | |
3329 | hum.WalkSpeed = 13 | |
3330 | end | |
3331 | end) | |
3332 | ||
3333 | doit = coroutine.wrap(function() | |
3334 | while wait() do | |
3335 | for _,v in pairs(Repeater) do | |
3336 | v.Scale = v.Scale + Vector3.new(1, 1, 1) | |
3337 | end | |
3338 | ||
3339 | for _,v in pairs(openshocktable) do | |
3340 | v.Scale = v.Scale + Vector3.new(3, 3, 3) | |
3341 | end | |
3342 | ||
3343 | for _,v in pairs(nonmeshRepeater) do | |
3344 | v.Size = v.Size + Vector3.new(2, 2, 2) | |
3345 | end | |
3346 | ||
3347 | for _,v in pairs(Extreme) do | |
3348 | v.Size = v.Size + Vector3.new(6, 6, 6) | |
3349 | end | |
3350 | ||
3351 | for _,v in pairs(LessSize) do | |
3352 | v.Size = v.Size - Vector3.new(1, 1, 1) | |
3353 | end | |
3354 | ||
3355 | for _,v in pairs(nonmeshRepeater2) do | |
3356 | v.Transparency = v.Transparency + 0.05 | |
3357 | end | |
3358 | ||
3359 | for _,v in pairs(Repeater2) do | |
3360 | v.Transparency = v.Transparency + 0.01 | |
3361 | end | |
3362 | ||
3363 | for _,v in pairs(TheEnd) do | |
3364 | v.Transparency = v.Transparency - 0.008 | |
3365 | end | |
3366 | ||
3367 | for _,v in pairs(TheEnd2) do | |
3368 | v.Scale = v.Scale - Vector3.new(1, 1, 1) | |
3369 | end | |
3370 | ||
3371 | for _,v in pairs(TheEnd3) do | |
3372 | v.Scale = v.Scale + Vector3.new(2, 2, 2) | |
3373 | end | |
3374 | ||
3375 | for _,v in pairs(ExtremeM) do | |
3376 | v.Scale = v.Scale + Vector3.new(8, 8, 8) | |
3377 | end | |
3378 | ||
3379 | for _,v in pairs(TheEnd4) do | |
3380 | v.Transparency = v.Transparency + 0.009 | |
3381 | v.Rotation = v.Rotation + Vector3.new(3,0,0) | |
3382 | end | |
3383 | ||
3384 | for _,v in pairs(SlowlyFade) do | |
3385 | v.Transparency = v.Transparency + 0.05 | |
3386 | end | |
3387 | ||
3388 | for _,v in pairs(UpMover) do | |
3389 | v.Position = v.Position + Vector3.new(0, 3, 0) | |
3390 | end | |
3391 | ||
3392 | for _,v in pairs(ForwardMover) do | |
3393 | v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0)) | |
3394 | end | |
3395 | ||
3396 | for _,v in pairs(DamageAll2) do | |
3397 | if attackdebounce then return end | |
3398 | Slachtoffer = hit.Parent:findFirstChild("Humanoid") | |
3399 | Slachtoffer:TakeDamage(20) | |
3400 | end | |
3401 | end | |
3402 | end) | |
3403 | doit() | |
3404 | ||
3405 | vcoroutine = coroutine.wrap(function() | |
3406 | wait(1) | |
3407 | transf1 = true | |
3408 | end) | |
3409 | vcoroutine() | |
3410 | ||
3411 | local anims = coroutine.wrap(function() | |
3412 | while true do | |
3413 | settime = 0.05 | |
3414 | sine = sine + change | |
3415 | if position == "Walking" and attacking == false and running == false then | |
3416 | change = 2.2 | |
3417 | walking = true | |
3418 | hum.WalkSpeed = 13 | |
3419 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6) | |
3420 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6) | |
3421 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3) | |
3422 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
3423 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
3424 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
3425 | elseif position == "Idle" and attacking == false and running == false then | |
3426 | walking = false | |
3427 | change = .9 | |
3428 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3) | |
3429 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3) | |
3430 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
3431 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3) | |
3432 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3) | |
3433 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
3434 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
3435 | elseif position == "Idle2" and attacking == false and running == false then | |
3436 | change = .7 | |
3437 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3) | |
3438 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3) | |
3439 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
3440 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3) | |
3441 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3) | |
3442 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
3443 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
3444 | elseif position == "Running" and attacking == false then | |
3445 | change = 2 | |
3446 | hum.WalkSpeed = 26 | |
3447 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3) | |
3448 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3) | |
3449 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
3450 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
3451 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
3452 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
3453 | end | |
3454 | wait() | |
3455 | end | |
3456 | end) | |
3457 | anims() | |
3458 | print("Project 44033514 loaded, made by Supr14.") |