SHOW:
|
|
- or go back to the newest paste.
1 | --[[ | |
2 | Uloe model and design by DahNoob. Scripted by Fenrier. | |
3 | ]] | |
4 | - | Player = game:GetService("Players").LocalPlayer |
4 | + | Player = owner |
5 | Character = Player.Character | |
6 | PlayerGui = Player.PlayerGui | |
7 | Backpack = Player.Backpack | |
8 | Torso = Character.Torso | |
9 | Head = Character.Head | |
10 | Humanoid = Character.Humanoid | |
11 | LeftArm = Character["Left Arm"] | |
12 | LeftLeg = Character["Left Leg"] | |
13 | RightArm = Character["Right Arm"] | |
14 | RightLeg = Character["Right Leg"] | |
15 | LS = Torso["Left Shoulder"] | |
16 | LH = Torso["Left Hip"] | |
17 | RS = Torso["Right Shoulder"] | |
18 | RH = Torso["Right Hip"] | |
19 | Neck = Torso.Neck | |
20 | it=Instance.new | |
21 | vt=Vector3.new | |
22 | cf=CFrame.new | |
23 | euler=CFrame.fromEulerAnglesXYZ | |
24 | angles=CFrame.Angles | |
25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
28 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
29 | RootPart=Character.HumanoidRootPart | |
30 | RootJoint=RootPart.RootJoint | |
31 | RootCF=euler(-1.57,0,3.14) | |
32 | attack = false | |
33 | attackdebounce = false | |
34 | MMouse=nil | |
35 | combo=0 | |
36 | Mode="Unactive" | |
37 | blcf=nil | |
38 | scfr=nil | |
39 | sit=false | |
40 | HeroCharge=0 | |
41 | InfCharge=0 | |
42 | --player | |
43 | player = nil | |
44 | --save shoulders | |
45 | RSH, LSH = nil, nil | |
46 | --welds | |
47 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
48 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
49 | LH=Torso["Left Hip"] | |
50 | RH=Torso["Right Hip"] | |
51 | ||
52 | if Character:findFirstChild("Uloe",true) ~= nil then | |
53 | Character:findFirstChild("Uloe",true).Parent = nil | |
54 | end | |
55 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then | |
56 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil | |
57 | end | |
58 | ||
59 | ||
60 | function NoOutline(Part) | |
61 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
62 | end | |
63 | ||
64 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
65 | local fp = it("Part") | |
66 | fp.formFactor = formfactor | |
67 | fp.Parent = parent | |
68 | fp.Reflectance = reflectance | |
69 | fp.Transparency = transparency | |
70 | fp.CanCollide = false | |
71 | fp.Locked=true | |
72 | fp.BrickColor = brickcolor | |
73 | fp.Name = name | |
74 | fp.Size = size | |
75 | fp.Position = Torso.Position | |
76 | NoOutline(fp) | |
77 | fp.Material="SmoothPlastic" | |
78 | fp:BreakJoints() | |
79 | return fp | |
80 | end | |
81 | ||
82 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
83 | local mesh = it(Mesh) | |
84 | mesh.Parent = part | |
85 | if Mesh=="SpecialMesh" then | |
86 | mesh.MeshType = meshtype | |
87 | mesh.MeshId = meshid | |
88 | end | |
89 | mesh.Offset=offset | |
90 | mesh.Scale=scale | |
91 | return mesh | |
92 | end | |
93 | ||
94 | function weld(parent,part0,part1,c0) | |
95 | local weld = it("Weld") | |
96 | weld.Parent = parent | |
97 | weld.Part0 = part0 | |
98 | weld.Part1 = part1 | |
99 | weld.C0 = c0 | |
100 | return weld | |
101 | end | |
102 | ||
103 | local fengui = it("GuiMain") | |
104 | fengui.Parent = Player.PlayerGui | |
105 | fengui.Name = "WeaponGUI" | |
106 | local fenframeice = it("Frame") | |
107 | fenframeice.Parent = fengui | |
108 | fenframeice.BackgroundColor3 = Color3.new(255,255,255) | |
109 | fenframeice.BackgroundTransparency = 1 | |
110 | fenframeice.BorderColor3 = Color3.new(17,17,17) | |
111 | fenframeice.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
112 | fenframeice.Position=UDim2.new(0.4,0,0.73,0) | |
113 | local fenbarice1 = it("TextLabel") | |
114 | fenbarice1.Parent = fenframeice | |
115 | fenbarice1.Text = " " | |
116 | fenbarice1.BackgroundTransparency = 0 | |
117 | fenbarice1.BackgroundColor3 = Color3.new(0,0,0) | |
118 | fenbarice1.SizeConstraint = "RelativeXY" | |
119 | fenbarice1.TextXAlignment = "Center" | |
120 | fenbarice1.TextYAlignment = "Center" | |
121 | fenbarice1.Position = UDim2.new(0,0,0,0) | |
122 | fenbarice1.Size = UDim2.new(4,0,0.2,0) | |
123 | local fenbarice2 = it("TextLabel") | |
124 | fenbarice2.Parent = fenframeice | |
125 | fenbarice2.Text = " " | |
126 | fenbarice2.BackgroundTransparency = 0 | |
127 | fenbarice2.BackgroundColor3 = Color3.new(0.5,0.5,1) | |
128 | fenbarice2.SizeConstraint = "RelativeXY" | |
129 | fenbarice2.TextXAlignment = "Center" | |
130 | fenbarice2.TextYAlignment = "Center" | |
131 | fenbarice2.Position = UDim2.new(0,0,0,0) | |
132 | fenbarice2.Size = UDim2.new(HeroCharge/100,0,0.2,0) | |
133 | local fenbarice3 = it("TextLabel") | |
134 | fenbarice3.Parent = fenframeice | |
135 | fenbarice3.Text = " " | |
136 | fenbarice3.BackgroundTransparency = 0.5 | |
137 | fenbarice3.BackgroundColor3 = Color3.new(1,1,1) | |
138 | fenbarice3.SizeConstraint = "RelativeXY" | |
139 | fenbarice3.TextXAlignment = "Center" | |
140 | fenbarice3.TextYAlignment = "Center" | |
141 | fenbarice3.Position = UDim2.new(2,0,0,0) | |
142 | fenbarice3.Size = UDim2.new(0.05,0,0.2,0) | |
143 | local fenbarice4 = it("TextLabel") | |
144 | fenbarice4.Parent = fenframeice | |
145 | fenbarice4.Text = "Hero("..HeroCharge..")" | |
146 | fenbarice4.BackgroundTransparency = 1 | |
147 | fenbarice4.BackgroundColor3 = Color3.new(0,0,0) | |
148 | fenbarice4.SizeConstraint = "RelativeXY" | |
149 | fenbarice4.TextXAlignment = "Center" | |
150 | fenbarice4.TextYAlignment = "Center" | |
151 | fenbarice4.Position = UDim2.new(0,0,-0.3,0) | |
152 | fenbarice4.Size = UDim2.new(4,0,0.2,0) | |
153 | fenbarice4.FontSize = "Size9" | |
154 | fenbarice4.TextStrokeTransparency = 0 | |
155 | fenbarice4.TextColor = BrickColor.new("White") | |
156 | local fenframeinf = it("Frame") | |
157 | fenframeinf.Parent = fengui | |
158 | fenframeinf.BackgroundColor3 = Color3.new(255,255,255) | |
159 | fenframeinf.BackgroundTransparency = 1 | |
160 | fenframeinf.BorderColor3 = Color3.new(17,17,17) | |
161 | fenframeinf.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
162 | fenframeinf.Position=UDim2.new(0.4,0,0.8,0) | |
163 | local fenbarinf1 = it("TextLabel") | |
164 | fenbarinf1.Parent = fenframeinf | |
165 | fenbarinf1.Text = " " | |
166 | fenbarinf1.BackgroundTransparency = 0 | |
167 | fenbarinf1.BackgroundColor3 = Color3.new(0,0,0) | |
168 | fenbarinf1.SizeConstraint = "RelativeXY" | |
169 | fenbarinf1.TextXAlignment = "Center" | |
170 | fenbarinf1.TextYAlignment = "Center" | |
171 | fenbarinf1.Position = UDim2.new(0,0,0,0) | |
172 | fenbarinf1.Size = UDim2.new(4,0,0.2,0) | |
173 | local fenbarinf2 = it("TextLabel") | |
174 | fenbarinf2.Parent = fenframeinf | |
175 | fenbarinf2.Text = " " | |
176 | fenbarinf2.BackgroundTransparency = 0 | |
177 | fenbarinf2.BackgroundColor3 = Color3.new(1,0,0) | |
178 | fenbarinf2.SizeConstraint = "RelativeXY" | |
179 | fenbarinf2.TextXAlignment = "Center" | |
180 | fenbarinf2.TextYAlignment = "Center" | |
181 | fenbarinf2.Position = UDim2.new(0,0,0,0) | |
182 | fenbarinf2.Size = UDim2.new(InfCharge/100,0,0.2,0) | |
183 | local fenbarinf3 = it("TextLabel") | |
184 | fenbarinf3.Parent = fenframeinf | |
185 | fenbarinf3.Text = " " | |
186 | fenbarinf3.BackgroundTransparency = 0.5 | |
187 | fenbarinf3.BackgroundColor3 = Color3.new(1,1,1) | |
188 | fenbarinf3.SizeConstraint = "RelativeXY" | |
189 | fenbarinf3.TextXAlignment = "Center" | |
190 | fenbarinf3.TextYAlignment = "Center" | |
191 | fenbarinf3.Position = UDim2.new(2,0,0,0) | |
192 | fenbarinf3.Size = UDim2.new(0.05,0,0.2,0) | |
193 | local fenbarinf4 = it("TextLabel") | |
194 | fenbarinf4.Parent = fenframeinf | |
195 | fenbarinf4.Text = "Infamous("..InfCharge..")" | |
196 | fenbarinf4.BackgroundTransparency = 1 | |
197 | fenbarinf4.BackgroundColor3 = Color3.new(0,0,0) | |
198 | fenbarinf4.SizeConstraint = "RelativeXY" | |
199 | fenbarinf4.TextXAlignment = "Center" | |
200 | fenbarinf4.TextYAlignment = "Center" | |
201 | fenbarinf4.Position = UDim2.new(0,0,-0.3,0) | |
202 | fenbarinf4.Size = UDim2.new(4,0,0.2,0) | |
203 | fenbarinf4.FontSize = "Size9" | |
204 | fenbarinf4.TextStrokeTransparency = 0 | |
205 | fenbarinf4.TextColor = BrickColor.new("White") | |
206 | ||
207 | local modelzorz = Instance.new("Model") | |
208 | modelzorz.Parent = Character | |
209 | modelzorz.Name = "Uloe" | |
210 | ||
211 | local prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,2.4,1)) | |
212 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part2",vt(1,2.4,1)) | |
213 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part3",vt(1,1.2,1)) | |
214 | local prt4=part(1,modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part4",vt(1,1,1)) | |
215 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part5",vt(1,2.4,1)) | |
216 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part6",vt(1,1.2,2)) | |
217 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part7",vt(1,1.2,1)) | |
218 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part8",vt(1,1.2,1)) | |
219 | local prt9=part(1,modelzorz,0,0,BrickColor.new("White"),"Part9",vt(1,1.2,1)) | |
220 | local prt10=part(1,modelzorz,0.3,0,BrickColor.new("Really black"),"Part10",vt(1,1,1)) | |
221 | local prt11=part(1,modelzorz,0.3,0,BrickColor.new("Really black"),"Part11",vt(1,1,1)) | |
222 | local prtref1=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1)) | |
223 | local prt12=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part12",vt(1,1,1)) | |
224 | local prt13=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part13",vt(1,1.2,1)) | |
225 | local prt14=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part14",vt(1,1.2,1)) | |
226 | local prtref2=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1)) | |
227 | local prt15=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part15",vt(1,1,1)) | |
228 | local prt16=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part16",vt(1,1.2,1)) | |
229 | local prtref3=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1)) | |
230 | local prt17=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part17",vt(1,1,1)) | |
231 | local prt18=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part18",vt(1,1.2,1)) | |
232 | local prtref4=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1)) | |
233 | local prt19=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part19",vt(1,1,1)) | |
234 | local hitbox=part(1,modelzorz,0,1,BrickColor.new("Black"),"Hitbox",vt(0.1,3.5,1.5)) | |
235 | ||
236 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(0.35,0.5,0.55)) | |
237 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(0.3,0.75,0.5)) | |
238 | local msh3=mesh("CylinderMesh",prt3,"","",vt(0,0,0),vt(0.75,0.3,0.6)) | |
239 | local msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35)) | |
240 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.3,1,0.5)) | |
241 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(0.255,0.3,1)) | |
242 | local msh7=mesh("SpecialMesh",prt7,"Wedge","",vt(0,0,0),vt(0.25,0.2,0.35)) | |
243 | local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(0.25,0.2,0.35)) | |
244 | local msh9=mesh("CylinderMesh",prt9,"","",vt(0,0,0),vt(0.55,0.27,3)) | |
245 | local msh10=mesh("SpecialMesh",prt10,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,0.6)) | |
246 | local msh11=mesh("SpecialMesh",prt11,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,0.6)) | |
247 | local msh12=mesh("SpecialMesh",prt12,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35)) | |
248 | local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(0.3,1,0.3)) | |
249 | local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(0.3,1,0.3)) | |
250 | local msh15=mesh("SpecialMesh",prt15,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35)) | |
251 | local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(0.3,1,0.3)) | |
252 | local msh17=mesh("SpecialMesh",prt17,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35)) | |
253 | local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(0.3,1,0.3)) | |
254 | local msh19=mesh("SpecialMesh",prt19,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35)) | |
255 | ||
256 | local wld1=weld(prt1,prt1,Torso,euler(-2.5,1.57,0)*cf(-1,-1,-0.6)) | |
257 | local wld2=weld(prt1,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
258 | local wld3=weld(prt1,prt3,prt2,euler(0,0,0)*cf(0,0.8,0)) | |
259 | local wld4=weld(prt1,prt4,prt3,euler(0,0,0)*cf(0,0.1,0)) | |
260 | local wld5=weld(prt1,prt5,prt2,euler(0,0,0)*cf(0,-1.5,0)) | |
261 | local wld6=weld(prt1,prt6,prt2,euler(0,0,0)*cf(0,-1,0)) | |
262 | local wld7=weld(prt1,prt7,prt6,euler(-1.57,0,3.14)*cf(0,0,-1.12)) | |
263 | local wld8=weld(prt1,prt8,prt6,euler(1.57,0,0)*cf(0,0,1.12)) | |
264 | local wld9=weld(prt1,prt9,prt6,euler(0,0,1.57)*cf(0,0,0)) | |
265 | local wld10=weld(prt1,prt10,prt9,euler(0,0.3,0)*cf(0,0,0)) | |
266 | local wld11=weld(prt1,prt11,prt9,euler(0,0.3+0.785,0)*cf(0,0,0)) | |
267 | local wldref1=weld(prt1,prtref1,prt6,euler(0,0,0)*cf(0,-1.4,0)) | |
268 | local wld12=weld(prt1,prt12,prtref1,euler(0,0.785,0)*cf(0,0,0)) | |
269 | local wld13=weld(prt1,prt13,prtref1,cf(0,-0.7,0)*euler(-0.785,0,0)) | |
270 | local wld14=weld(prt1,prt14,prtref1,cf(0,-0.7,0)*euler(0.785,0,0)) | |
271 | local wldref2=weld(prt1,prtref2,prt13,euler(-0.785,0,0)*cf(0,-0.5,0)) | |
272 | local wld15=weld(prt1,prt15,prtref2,euler(0,0.785,0)*cf(0,0,0)) | |
273 | local wld16=weld(prt1,prt16,prtref2,cf(0,0.7,0)*euler(-0.785,0,0)) | |
274 | local wldref3=weld(prt1,prtref3,prt14,euler(0.785,0,0)*cf(0,-0.5,0)) | |
275 | local wld17=weld(prt1,prt17,prtref3,euler(0,0.785,0)*cf(0,0,0)) | |
276 | local wld18=weld(prt1,prt18,prtref3,cf(0,0.7,0)*euler(0.785,0,0)) | |
277 | local wldref4=weld(prt1,prtref4,prt18,euler(0.785,0,0)*cf(0,0.5,0)) | |
278 | local wld19=weld(prt1,prt19,prtref4,euler(0,0.785,0)*cf(0,0,0)) | |
279 | local hitboxwld=weld(hitbox,hitbox,prt6,euler(0,0,0)*cf(0,-1.5,0)) | |
280 | ||
281 | local IceModel = Instance.new("Model") | |
282 | IceModel.Parent = nil | |
283 | IceModel.Name = "HeroUloe" | |
284 | local iceprt=part(3,modelzorz,0,0,BrickColor.new("White"),"Ice Part",vt(0.5,0.5,0.5)) | |
285 | iceprt.Parent=nil | |
286 | local icemsh=mesh("SpecialMesh",iceprt,"FileMesh","http://www.roblox.com/Asset/?id=19251107",vt(0,0,0),vt(0.5,0.5,0.5)) | |
287 | local FireModel = Instance.new("Model") | |
288 | FireModel.Parent = nil | |
289 | FireModel.Name = "InfamousUloe" | |
290 | ||
291 | if (script.Parent.className ~= "HopperBin") then | |
292 | Tool = Instance.new("HopperBin") | |
293 | Tool.Parent = Backpack | |
294 | Tool.Name = "Uloe" | |
295 | script.Parent = Tool | |
296 | end | |
297 | Bin = script.Parent | |
298 | ||
299 | local Bg = it("BodyGyro") | |
300 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
301 | Bg.P = 20e+003 | |
302 | Bg.Parent = nil | |
303 | ||
304 | so = function(id,par,vol,pit) | |
305 | coroutine.resume(coroutine.create(function() | |
306 | local sou = Instance.new("Sound",par or workspace) | |
307 | sou.Volume=vol | |
308 | sou.Pitch=pit or 1 | |
309 | sou.SoundId=id | |
310 | wait() | |
311 | sou:play() | |
312 | wait(6) | |
313 | sou:Remove() | |
314 | end)) | |
315 | end | |
316 | ||
317 | function hideanim() | |
318 | equipped=false | |
319 | Torso.Neck.C0=necko | |
320 | RootJoint.C0=RootCF | |
321 | wld1.Part1=Torso | |
322 | wld1.C0=euler(-2.5,1.57,0)*cf(-1,-1,-0.6) | |
323 | end | |
324 | ||
325 | function equipanim() | |
326 | equipped=true | |
327 | wld1.Part1=RightArm | |
328 | if Mode=="Unactive" then | |
329 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
330 | RootJoint.C0=RootCF*euler(0,0,-1) | |
331 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
332 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
333 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
334 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
335 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
336 | elseif Mode=="Hero" then | |
337 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
338 | Torso.Neck.C0=necko*euler(0,0,-0.4) | |
339 | RootJoint.C0=RootCF*euler(0,0,0.4) | |
340 | LW.C0=cf(-1,0.5,-0.5)*euler(1,0,0.2) | |
341 | LW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
342 | RW.C0=cf(1,0.5,-0.5)*euler(0.5,0,-0.2) | |
343 | RW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
344 | elseif Mode=="Infamous" then | |
345 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
346 | Torso.Neck.C0=necko*euler(0.2,0,-0.5) | |
347 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
348 | LW.C0=cf(-1.5,0.5,0)*euler(0.2,0,-0.5) | |
349 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
350 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.5) | |
351 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
352 | end | |
353 | end | |
354 | ||
355 | function attackone() | |
356 | attack=true | |
357 | for i=0,1,0.1 do | |
358 | wait() | |
359 | wld1.C0=euler(1.57,0,0.5*i)*cf(0,1,-0.3) | |
360 | Torso.Neck.C0=necko*euler(0,0.2-0.2*i,1+0.2*i) | |
361 | RootJoint.C0=RootCF*euler(0,0,-1-0.2*i) | |
362 | LW.C0=cf(-1+0.2*i,0.5,-0.5-0.2*i)*euler(0.6+0.5*i,0,0.7+0.2*i) | |
363 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
364 | RW.C0=cf(1,0.5,-0.5)*euler(1+0.4*i,0,-0.5+0.4*i) | |
365 | RW.C1=cf(0,0.5,0)*euler(0,0.7+0.4*i,0) | |
366 | end | |
367 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.6) | |
368 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,math.random(30,80),"Knockdown",hitbox) end) | |
369 | blcf=nil | |
370 | scfr=nil | |
371 | for i=0,1,0.2 do | |
372 | wait() | |
373 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
374 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
375 | local h = 4.7 | |
376 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
377 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
378 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
379 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
380 | scfr = blcf | |
381 | elseif not scfr then | |
382 | scfr = blcf | |
383 | end | |
384 | Torso.Neck.C0=necko*euler(0,-0.2*i,1.2-1.8*i) | |
385 | RootJoint.C0=RootCF*euler(0,0,-1.2+2*i) | |
386 | LW.C0=cf(-0.8,0.5,-0.7+0.5*i)*euler(1.1-0.8*i,0,0.9-0.3*i) | |
387 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
388 | RW.C0=cf(1,0.5,-0.5)*euler(1.4-0.8*i,0,-0.1-0.4*i) | |
389 | RW.C1=cf(0,0.5,0)*euler(0,1.1-0.6*i,0) | |
390 | end | |
391 | con1:disconnect() | |
392 | for i=0,1,0.1 do | |
393 | wait() | |
394 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
395 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
396 | local h = 4.7 | |
397 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
398 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
399 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
400 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
401 | scfr = blcf | |
402 | elseif not scfr then | |
403 | scfr = blcf | |
404 | end | |
405 | Torso.Neck.C0=necko*euler(0,-0.2,-0.6-0.1*i) | |
406 | RootJoint.C0=RootCF*euler(0,0,0.8+0.2*i) | |
407 | end | |
408 | attack=false | |
409 | end | |
410 | ||
411 | function attacktwo() | |
412 | attack=true | |
413 | for i=0,1,0.1 do | |
414 | wait() | |
415 | wld1.C0=euler(1.57,0,0.5-0.5*i)*cf(0,1,-0.3) | |
416 | Torso.Neck.C0=necko*euler(-0.2*i,-0.2,-0.7+0.2*i) | |
417 | RootJoint.C0=RootCF*euler(0,0,1-0.2*i) | |
418 | LW.C0=cf(-0.8,0.5,-0.2)*euler(0.3+3*i,0,0.6-0.5*i) | |
419 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
420 | RW.C0=cf(1-1*i,0.5+0.5*i,-0.5)*euler(0.6+3*i,0,-0.5-0.2*i) | |
421 | RW.C1=cf(0,0.5,0)*euler(0,0.5-0.5*i,0) | |
422 | end | |
423 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.7) | |
424 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(50,150),"Knockdown",hitbox) end) | |
425 | blcf=nil | |
426 | scfr=nil | |
427 | for i=0,1,0.2 do | |
428 | wait() | |
429 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,-0.3+0.3*i) | |
430 | Torso.Neck.C0=necko*euler(-0.2+0.4*i,-0.2+0.2*i,-0.5+0.8*i) | |
431 | RootJoint.C0=RootCF*euler(0,0,0.8-1.5*i) | |
432 | LW.C0=cf(-0.8,0.5,-0.2)*euler(3.3-3*i,0,0.1+0.4*i) | |
433 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
434 | RW.C0=cf(0.5*i,1-0.5*i,-0.5)*euler(3.6-3*i,0,-0.7+0.4*i) | |
435 | RW.C1=cf(0,0.5,0)*euler(0,-0.5*i,0) | |
436 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
437 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
438 | local h = 4.7 | |
439 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
440 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
441 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
442 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
443 | scfr = blcf | |
444 | elseif not scfr then | |
445 | scfr = blcf | |
446 | end | |
447 | end | |
448 | for i=0,1,0.2 do | |
449 | wait() | |
450 | wld1.C0=euler(2.07+0.2*i,0,0)*cf(0,1,0) | |
451 | Torso.Neck.C0=necko*euler(0.2,0,0.3+0.2*i) | |
452 | RootJoint.C0=RootCF*euler(0,0,-0.7-0.2*i) | |
453 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
454 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
455 | local h = 4.7 | |
456 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
457 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
458 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
459 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
460 | scfr = blcf | |
461 | elseif not scfr then | |
462 | scfr = blcf | |
463 | end | |
464 | end | |
465 | con1:disconnect() | |
466 | attack=false | |
467 | end | |
468 | ||
469 | function Sit1() | |
470 | attack=true | |
471 | Humanoid.WalkSpeed=0 | |
472 | for i=0,1,0.1 do | |
473 | wait() | |
474 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
475 | Torso.Neck.C0=necko*euler(-0.4*i,0.2-0.2*i,1-1*i) | |
476 | RootJoint.C0=RootCF*cf(0,0,-2*i)*euler(0.4*i,0,-1+1*i) | |
477 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
478 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6+0.4*i,0,0.7) | |
479 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
480 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
481 | RW.C1=cf(0,0.5,0)*euler(0,0.7-2*i,0) | |
482 | LH.C0=LHC0*cf(0,0,0)*euler(0,0.5*i,-2*i) | |
483 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5*i,2*i) | |
484 | end | |
485 | end | |
486 | ||
487 | function UnSit() | |
488 | Humanoid.WalkSpeed=16 | |
489 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
490 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
491 | RootJoint.C0=RootCF*euler(0,0,-1) | |
492 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
493 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
494 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
495 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
496 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
497 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
498 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
499 | attack=false | |
500 | end | |
501 | ||
502 | function Sledge() | |
503 | attack=true | |
504 | for i=0,1,0.1 do | |
505 | wait() | |
506 | wld1.C0=euler(1.57,0,-0.785*i)*cf(0,1,-0.3+0.3*i) | |
507 | Torso.Neck.C0=necko*euler(-0.3*i,0.2-0.2*i,1-1*i) | |
508 | RootJoint.C0=RootCF*euler(0,0,-1+1*i) | |
509 | LW.C0=cf(-1,0.5+1*i,-0.5+0.5*i)*euler(0.6+2.5*i,0,0.7) | |
510 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
511 | RW.C0=cf(1,0.5+1*i,-0.5+0.5*i)*euler(1+2.1*i,0,-0.5-0.2*i) | |
512 | RW.C1=cf(0,0.5,0)*euler(0,0.7-0.7*i,0) | |
513 | end | |
514 | so("http://www.roblox.com/asset/?id=2101137",hitbox,1,1) | |
515 | for i=0,1,0.05 do | |
516 | wait() | |
517 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,0.5,0.5,0.5) | |
518 | LW.C0=cf(-1,1.5,0)*euler(3.1+0.2*i,0,0.7) | |
519 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
520 | RW.C0=cf(1,1.5,0)*euler(3.1+0.2*i,0,-0.7) | |
521 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
522 | end | |
523 | blcf=nil | |
524 | scfr=nil | |
525 | for i=0,1,0.2 do | |
526 | wait() | |
527 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,0.5,0.5,0.5) | |
528 | Torso.Neck.C0=necko*euler(-0.3+0.5*i,0,0) | |
529 | LW.C0=cf(-1,1.5-1*i,-0.5*i)*euler(3.3-3*i,0,0.7) | |
530 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
531 | RW.C0=cf(1,1.5-1*i,-0.5*i)*euler(3.3-3*i,0,-0.7) | |
532 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
533 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
534 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
535 | local h = 4.7 | |
536 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
537 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
538 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
539 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
540 | scfr = blcf | |
541 | elseif not scfr then | |
542 | scfr = blcf | |
543 | end | |
544 | end | |
545 | local c = game.Workspace:GetChildren() | |
546 | for i = 1, #c do | |
547 | local hum = c[i]:findFirstChild("Humanoid") | |
548 | if hum ~= nil and hum.Health ~= 0 then | |
549 | local head = c[i]:findFirstChild("Head") | |
550 | if head ~= nil then | |
551 | local targ = head.Position - prt12.Position+vt(0,-1,0) | |
552 | local mag = targ.magnitude | |
553 | if mag <= 10 and c[i].Name ~= Player.Name then | |
554 | attackdebounce=false | |
555 | Damagefunc(head,10,20,math.random(30,60),"Knockdown",prt12) | |
556 | end | |
557 | end | |
558 | end | |
559 | end | |
560 | so("http://www.roblox.com/asset/?id=2697431",hitbox,1,0.3) | |
561 | for i=1,2 do | |
562 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,2,2,2) | |
563 | end | |
564 | MagicCircle(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,1.5,1.5,1.5,0.05) | |
565 | for i=0,1,0.2 do | |
566 | wait() | |
567 | LW.C0=cf(-1,0.5,-0.5)*euler(0.3-0.2*i,0,0.7) | |
568 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
569 | RW.C0=cf(1,0.5,-0.5)*euler(0.3-0.2*i,0,-0.7) | |
570 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
571 | end | |
572 | for i=0,1,0.1 do | |
573 | wait() | |
574 | wld1.C0=euler(1.57,0,-0.785+0.785*i)*cf(0,1,-0.3*i) | |
575 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0.2*i,1*i) | |
576 | RootJoint.C0=RootCF*euler(0,0,-1*i) | |
577 | LW.C0=cf(-1,0.5,-0.5)*euler(0.1+0.5*i,0,0.7) | |
578 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
579 | RW.C0=cf(1,0.5,-0.5)*euler(0.1+0.9*i,0,-0.7+0.2*i) | |
580 | RW.C1=cf(0,0.5,0)*euler(0,0.7*i,0) | |
581 | end | |
582 | attack=false | |
583 | end | |
584 | ||
585 | function UnactivetoHero() | |
586 | attack=true | |
587 | for i=0,1,0.1 do | |
588 | wait() | |
589 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,-0.3+0.3*i) | |
590 | Torso.Neck.C0=necko*euler(-0.2*i,0.2-0.2*i,1-1.2*i) | |
591 | RootJoint.C0=RootCF*euler(0,0,-1+1.2*i) | |
592 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0.6-0.8*i,0,0.7-0.9*i) | |
593 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
594 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1+1*i,0,-0.5+0.5*i) | |
595 | RW.C1=cf(0,0.5,0)*euler(0,0.7-0.7*i,0) | |
596 | end | |
597 | IceModel.Parent=modelzorz | |
598 | for _,v in pairs(modelzorz:children()) do | |
599 | coroutine.resume(coroutine.create(function(Part) | |
600 | if Part.Name=="Part19" then | |
601 | for i=0,1,0.1 do | |
602 | wait() | |
603 | Part.Transparency=i | |
604 | end | |
605 | Part.Transparency=1 | |
606 | end | |
607 | end),v) | |
608 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" and v.Name~="Part19" then | |
609 | cl=v:Clone() | |
610 | cl.Parent=IceModel | |
611 | if v.Name=="Part7" and v.Name=="Part8" then | |
612 | end | |
613 | if v.Name=="Part9" then | |
614 | cl.BrickColor=BrickColor.new("White") | |
615 | elseif v.Name=="Part10" or v.Name=="Part11" then | |
616 | cl.BrickColor=BrickColor.new("Deep blue") | |
617 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
618 | cl.BrickColor=BrickColor.new("Pastel light blue") | |
619 | elseif v.Name=="Part3" then | |
620 | cl.BrickColor=BrickColor.new("Medium blue") | |
621 | elseif v.Name=="Part4" then | |
622 | cl.BrickColor=BrickColor.new("Light blue") | |
623 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
624 | cl.BrickColor=BrickColor.new("Light blue") | |
625 | else | |
626 | cl.BrickColor=BrickColor.new("Cyan") | |
627 | end | |
628 | cl.Transparency=1 | |
629 | coroutine.resume(coroutine.create(function(Part) | |
630 | for i=1,0,-0.1 do | |
631 | wait() | |
632 | Part.Transparency=i | |
633 | end | |
634 | Part.Transparency=0 | |
635 | end),cl) | |
636 | clmsh=cl.Mesh | |
637 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
638 | clwld=Instance.new("Weld") | |
639 | clwld.Parent=cl | |
640 | clwld.Part0=cl | |
641 | clwld.Part1=v | |
642 | if v.Name=="Part7" then | |
643 | clwld.C0=cf(0,-0.01,0) | |
644 | elseif v.Name=="Part8" then | |
645 | clwld.C0=cf(0,-0.01,0) | |
646 | end | |
647 | if v.Name=="Part7" then | |
648 | clwld.C0=cf(0,-0.01,0) | |
649 | elseif v.Name=="Part8" then | |
650 | clwld.C0=cf(0,-0.01,0) | |
651 | end | |
652 | end | |
653 | end | |
654 | so("http://roblox.com/asset/?id=25605551",hitbox,1,1) | |
655 | for i=0,1,0.1 do | |
656 | wait() | |
657 | MagicBlock(BrickColor.new("Bright blue"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2) | |
658 | wld13.C0=cf(0,-0.7,0)*euler(-0.785+0.385*i,0,0) | |
659 | wld14.C0=cf(0,-0.7,0)*euler(0.785-0.385*i,0,0) | |
660 | end | |
661 | for i=0,1,0.1 do | |
662 | wait() | |
663 | MagicBlock(BrickColor.new("Bright blue"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2) | |
664 | wld16.C0=cf(0,0.7,0)*euler(-0.785-2.455*i,0,0) | |
665 | wld18.C0=cf(0,0.7,0)*euler(0.785+2.455*i,0,0) | |
666 | wld15.C0=cf(0,-1.3*i,0)*euler(-0.1*i,0.785-0.785*i,0) | |
667 | wld17.C0=cf(0,-1.3*i,0)*euler(0.1*i,0.785-0.785*i,0) | |
668 | wldref2.C0=euler(-0.785+0.785*i,0,0)*cf(0,-0.5,0) | |
669 | wldref3.C0=euler(0.785-0.785*i,0,0)*cf(0,-0.5,0) | |
670 | end | |
671 | iceprt.Transparency=0 | |
672 | iceprt.Parent=IceModel | |
673 | local icewld=weld(iceprt,iceprt,hitbox,euler(0,0,1.57)*cf(0,-2,0)) | |
674 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,1) | |
675 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5) | |
676 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
677 | for i=1,5 do | |
678 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2) | |
679 | end | |
680 | coroutine.resume(coroutine.create(function(Part,Weld) | |
681 | while Part.Parent~=nil do | |
682 | wait() | |
683 | --Weld.C1=Weld.C1*euler(0.2,0,0) | |
684 | end | |
685 | end),iceprt,icewld) | |
686 | coroutine.resume(coroutine.create(function(Part) | |
687 | for i=1,20 do | |
688 | wait() | |
689 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2) | |
690 | end | |
691 | end),iceprt) | |
692 | for i=0,1,0.1 do | |
693 | wait() | |
694 | wld1.C0=euler(1.57+0.5-0.5*i,0,0)*cf(0,1,0) | |
695 | Torso.Neck.C0=necko*euler(-0.2+0.2*i,0,-0.2) | |
696 | RW.C0=cf(1.5,0.5,0)*euler(2-1*i,0,0) | |
697 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
698 | end | |
699 | for i=0,1,0.1 do | |
700 | wait() | |
701 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
702 | Torso.Neck.C0=necko*euler(0,0,-0.2-0.2*i) | |
703 | RootJoint.C0=RootCF*euler(0,0,0.2+0.2*i) | |
704 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(-0.2+1.2*i,0,-0.2+0.4*i) | |
705 | LW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
706 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1-0.5*i,0,-0.2*i) | |
707 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
708 | end | |
709 | attack=false | |
710 | end | |
711 | ||
712 | function UnactivetoInfamous() | |
713 | attack=true | |
714 | for i=0,1,0.1 do | |
715 | wait() | |
716 | Torso.Neck.C0=necko*euler(0.2*i,0.2-0.2*i,1-1*i) | |
717 | RootJoint.C0=RootCF*euler(0,0,-1+1*i) | |
718 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0.6+0.4*i,0,0.7-0.7*i) | |
719 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
720 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1+0.57*i,0,-0.5+0.5*i) | |
721 | RW.C1=cf(0,0.5,0)*euler(0,0.7-2.27*i,0) | |
722 | end | |
723 | infprt16=nil | |
724 | infprt18=nil | |
725 | FireModel.Parent=modelzorz | |
726 | for _,v in pairs(modelzorz:children()) do | |
727 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" then | |
728 | cl=v:Clone() | |
729 | cl.Parent=FireModel | |
730 | if v.Name=="Part16" then | |
731 | infprt16=cl | |
732 | elseif v.Name=="Part18" then | |
733 | infprt18=cl | |
734 | end | |
735 | if v.Name=="Part7" and v.Name=="Part8" then | |
736 | end | |
737 | if v.Name=="Part9" then | |
738 | cl.BrickColor=BrickColor.new("White") | |
739 | elseif v.Name=="Part3" then | |
740 | cl.BrickColor=BrickColor.new("Dusty Rose") | |
741 | elseif v.Name=="Part4" then | |
742 | cl.BrickColor=BrickColor.new("Really red") | |
743 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
744 | cl.BrickColor=BrickColor.new("Bright orange") | |
745 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
746 | cl.BrickColor=BrickColor.new("Really red") | |
747 | else | |
748 | cl.BrickColor=BrickColor.new("Bright red") | |
749 | end | |
750 | cl.Transparency=1 | |
751 | coroutine.resume(coroutine.create(function(Part) | |
752 | for i=1,0,-0.1 do | |
753 | wait() | |
754 | Part.Transparency=i | |
755 | end | |
756 | Part.Transparency=0 | |
757 | end),cl) | |
758 | clmsh=cl.Mesh | |
759 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
760 | clwld=Instance.new("Weld") | |
761 | clwld.Parent=cl | |
762 | clwld.Part0=cl | |
763 | clwld.Part1=v | |
764 | if v.Name=="Part7" then | |
765 | clwld.C0=cf(0,-0.01,0) | |
766 | elseif v.Name=="Part8" then | |
767 | clwld.C0=cf(0,-0.01,0) | |
768 | end | |
769 | end | |
770 | end | |
771 | infmsh16=infprt16.Mesh | |
772 | infmsh18=infprt18.Mesh | |
773 | infwld16=infprt16.Weld | |
774 | infwld18=infprt18.Weld | |
775 | so("http://www.roblox.com/asset/?id=2101137",hitbox,1,1) | |
776 | for i=0,1.05,0.05 do | |
777 | wait() | |
778 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2) | |
779 | infmsh16.Scale=vt(0.31,1+0.5*i,0.31) | |
780 | infmsh18.Scale=vt(0.31,1+0.5*i,0.31) | |
781 | infwld16.C0=cf(0,0.2*i,0) | |
782 | infwld18.C0=cf(0,0.2*i,0) | |
783 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3+0.3*i) | |
784 | wld13.C0=cf(0,-0.7,0)*euler(-0.785-1.5*i,0,0) | |
785 | wld14.C0=cf(0,-0.7,0)*euler(0.785+1.5*i,0,0) | |
786 | wld15.C0=euler(0,0.785,0)*cf(0,0,0.3*i) | |
787 | wld17.C0=euler(0,0.785,0)*cf(0,0,-0.3*i) | |
788 | wld16.C0=cf(0,0.7,0)*euler(-0.785+1.785*i,0,0) | |
789 | wld18.C0=cf(0,0.7,0)*euler(0.785-1.785*i,0,0) | |
790 | wldref2.C0=euler(-0.785-0.785*i,0,0)*cf(0,-0.5+0.3*i,0) | |
791 | wldref3.C0=euler(0.785+0.785*i,0,0)*cf(0,-0.5+0.3*i,0) | |
792 | wldref4.C0=euler(0.785-0.5*i,0,0)*cf(0,0.5+0.6*i,0.1785*i) | |
793 | end | |
794 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1) | |
795 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1) | |
796 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05) | |
797 | for i=0,1,0.2 do | |
798 | wait() | |
799 | Torso.Neck.C0=necko*euler(0.2+0.2*i,0,0) | |
800 | RootJoint.C0=RootCF*euler(0,0,0) | |
801 | LW.C0=cf(-1.5,0.5,0)*euler(1-1.2*i,0,-0.5*i) | |
802 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
803 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.77*i,0,0.5*i) | |
804 | RW.C1=cf(0,0.5,0)*euler(0,-1.57+1.57*i,0) | |
805 | end | |
806 | for i=0,1,0.1 do | |
807 | wait() | |
808 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2-0.2*i,0,-0.5-0.2*i) | |
809 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
810 | RW.C0=cf(1.5,0.5,0)*euler(-0.2-0.2*i,0,0.5+0.2*i) | |
811 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
812 | end | |
813 | for i=0,1,0.1 do | |
814 | wait() | |
815 | Torso.Neck.C0=necko*euler(0.4-0.2*i,0,-0.5*i) | |
816 | RootJoint.C0=RootCF*euler(0,0,0.5*i) | |
817 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4+0.6*i,0,-0.7+0.2*i) | |
818 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
819 | RW.C0=cf(1.5,0.5,0)*euler(-0.4+0.4*i,0,0.7-0.2*i) | |
820 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
821 | end | |
822 | coroutine.resume(coroutine.create(function(Arm) | |
823 | while Mode=="Infamous" do | |
824 | wait(math.random(0,1)+math.random()) | |
825 | if math.random(1,2)==1 then | |
826 | MagicFire(BrickColor.new("Bright red"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5) | |
827 | else | |
828 | MagicFire(BrickColor.new("Bright yellow"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5) | |
829 | end | |
830 | end | |
831 | end),LeftArm) | |
832 | attack=false | |
833 | end | |
834 | ||
835 | function heroattackone() | |
836 | attack=true | |
837 | for i=0,1,0.1 do | |
838 | wait() | |
839 | wld1.C0=euler(1.57,0,-0.5*i)*cf(0,1,0) | |
840 | Torso.Neck.C0=necko*euler(-0.2*i,0,-0.4-0.4*i) | |
841 | RootJoint.C0=RootCF*euler(0,0,0.4+0.4*i) | |
842 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1+0.8*i,0,0.2-0.2*i) | |
843 | LW.C1=cf(0,0.5,0)*euler(0,-1+0.5*i,0) | |
844 | RW.C0=cf(1-1*i,0.5,-0.5)*euler(0.5+1.5*i,0,-0.2-0.8*i) | |
845 | RW.C1=cf(0,0.5,0)*euler(0,-1+0.5*i,0) | |
846 | end | |
847 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9) | |
848 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(10,30),"Normal") end) | |
849 | --con1=hitbox.Touched:connect(function(hit) Damagefunc1(hit,10,30,math.random(50,150),hitbox) end) | |
850 | blcf=nil | |
851 | scfr=nil | |
852 | for i=0,1,0.2 do | |
853 | wait() | |
854 | wld1.C0=euler(1.57+0.2*i,0,-0.5-0.3*i)*cf(0,1,0) | |
855 | Torso.Neck.C0=necko*euler(-0.2+0.6*i,0,-0.8+1*i) | |
856 | RootJoint.C0=RootCF*euler(0,0,0.8-1*i) | |
857 | LW.C0=cf(-1.5+1*i,0.5,-0.5*i)*euler(1.8-1.6*i,0,0.6*i) | |
858 | LW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
859 | RW.C0=cf(1*i,0.5,-0.5)*euler(2-1.5*i,0,-1+0.5*i) | |
860 | RW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
861 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
862 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
863 | local h = 4.7 | |
864 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
865 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
866 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
867 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
868 | scfr = blcf | |
869 | elseif not scfr then | |
870 | scfr = blcf | |
871 | end | |
872 | end | |
873 | for i=0,1,0.2 do | |
874 | wld1.C0=euler(1.57+0.2-0.2*i,0,-0.8+0.4*i)*cf(0,1,0) | |
875 | Torso.Neck.C0=necko*euler(0.4,0,0.2+0.2*i) | |
876 | RootJoint.C0=RootCF*euler(0,0,-0.2-0.2*i) | |
877 | LW.C0=cf(-0.5+0.5*i,0.5,-0.5)*euler(0.2-0.4*i,0,0.6+0.2*i) | |
878 | LW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
879 | RW.C0=cf(1,0.5,-0.5)*euler(0.5-0.6*i,0,-0.5+0.7*i) | |
880 | RW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
881 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
882 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
883 | local h = 4.7 | |
884 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
885 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
886 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
887 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
888 | scfr = blcf | |
889 | elseif not scfr then | |
890 | scfr = blcf | |
891 | end | |
892 | wait() | |
893 | end | |
894 | con1:disconnect() | |
895 | wait() | |
896 | attack=false | |
897 | end | |
898 | ||
899 | function heroattacktwo() | |
900 | attack=true | |
901 | for i=0,1,0.1 do | |
902 | wait() | |
903 | wld1.C0=euler(1.57,0,-0.4)*cf(0,1,0) | |
904 | Torso.Neck.C0=necko*euler(0.4,0,0.4-0.4*i) | |
905 | RootJoint.C0=RootCF*euler(0,0,-0.4+0.4*i) | |
906 | LW.C0=cf(-0.5*i,0.5,-0.5)*euler(-0.2+0.4*i,0,0.8-0.4*i) | |
907 | LW.C1=cf(0,0.5,0)*euler(0,-0.5+0.5*i,0) | |
908 | RW.C0=cf(1,0.5,-0.5)*euler(-0.1+0.3*i,0,0.2-0.6*i) | |
909 | RW.C1=cf(0,0.5,0)*euler(0,-0.5+0.5*i,0) | |
910 | end | |
911 | local icprt=part(3,workspace,0,1,BrickColor.new("Bright blue"),"Icicle Part",vt(1,1,1)) | |
912 | icprt.Anchored=true | |
913 | icprt.CFrame=Torso.CFrame*cf(0,0,-10) | |
914 | game:GetService("Debris"):AddItem(icprt,5) | |
915 | CreateIcicle(icprt.CFrame,true) | |
916 | for i=1,math.random(5,8) do | |
917 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
918 | freezepart.Anchored=true | |
919 | freezepart.CFrame=icprt.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
920 | game:GetService("Debris"):AddItem(freezepart,7) | |
921 | coroutine.resume(coroutine.create(function(Part) | |
922 | wait(2) | |
923 | Part.Anchored=false | |
924 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
925 | wait(5) | |
926 | Part.Parent=nil | |
927 | end),freezepart) | |
928 | end | |
929 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.7) | |
930 | blcf=nil | |
931 | scfr=nil | |
932 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(20,60),"Normal") end) | |
933 | local c = game.Workspace:GetChildren() | |
934 | for i = 1, #c do | |
935 | local hum = c[i]:findFirstChild("Humanoid") | |
936 | if hum ~= nil and hum.Health ~= 0 then | |
937 | local head = c[i]:findFirstChild("Head") | |
938 | if head ~= nil then | |
939 | local targ = head.Position - icprt.Position | |
940 | local mag = targ.magnitude | |
941 | if mag <= 5 and c[i].Name ~= Player.Name then | |
942 | attackdebounce=false | |
943 | Damagefunc(head,20,30,math.random(10,30),"Up") | |
944 | end | |
945 | end | |
946 | end | |
947 | end | |
948 | for i=0,1,0.1 do | |
949 | wait() | |
950 | Torso.Neck.C0=necko*euler(0.4-0.8*i,0,0) | |
951 | RootJoint.C0=RootCF*euler(0,0,0) | |
952 | LW.C0=cf(-0.5,0.5+0.5*i,-0.5)*euler(0.2+2.8*i,0,0.4) | |
953 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
954 | RW.C0=cf(1,0.5+0.5*i,-0.5)*euler(0.2+2.8*i,0,-0.4) | |
955 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
956 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
957 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
958 | local h = 4.7 | |
959 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
960 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
961 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
962 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
963 | scfr = blcf | |
964 | elseif not scfr then | |
965 | scfr = blcf | |
966 | end | |
967 | end | |
968 | con1:disconnect() | |
969 | wait() | |
970 | attack=false | |
971 | end | |
972 | ||
973 | function heroattackthree() | |
974 | attack=true | |
975 | for i=0,1,0.1 do | |
976 | wait() | |
977 | wld1.C0=euler(1.57,0,-0.4+0.4*i)*cf(0,1,0) | |
978 | Torso.Neck.C0=necko*euler(-0.4+0.4*i,0,-1*i) | |
979 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
980 | LW.C0=cf(-0.5-1*i,1-0.5*i,-0.5+0.5*i)*euler(3-2*i,0,0.4-1*i) | |
981 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
982 | RW.C0=cf(1,1-0.5*i,-0.5)*euler(3-1.43*i,0,-0.4) | |
983 | RW.C1=cf(0,0.5,0)*euler(0,-1.57*i,0) | |
984 | end | |
985 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9) | |
986 | blcf=nil | |
987 | scfr=nil | |
988 | for i=0,1,0.2 do | |
989 | wait() | |
990 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
991 | Torso.Neck.C0=necko*euler(0,0,-1-0.57*i) | |
992 | RootJoint.C0=RootCF*euler(0,0,1+0.57*i) | |
993 | LW.C0=cf(-1.5,0.5,0)*euler(1,0,-0.6-0.9*i) | |
994 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
995 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.5,0,-0.4+2.3*i) | |
996 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
997 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
998 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
999 | local h = 4.7 | |
1000 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1001 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1002 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1003 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1004 | scfr = blcf | |
1005 | elseif not scfr then | |
1006 | scfr = blcf | |
1007 | end | |
1008 | end | |
1009 | local icprt=part(3,workspace,0,1,BrickColor.new("Bright blue"),"Icicle Part",vt(1,1,1)) | |
1010 | icprt.Anchored=true | |
1011 | icprt.CFrame=RootPart.CFrame*cf(0,0,-10) | |
1012 | so("http://www.roblox.com/asset/?id=41763367",iceprt,1,1) | |
1013 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,0.7) | |
1014 | game:GetService("Debris"):AddItem(icprt,5) | |
1015 | for i=1,math.random(8,15) do | |
1016 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
1017 | freezepart.Anchored=true | |
1018 | freezepart.CFrame=icprt.CFrame*cf(math.random(-5,4)+math.random(),-2.5,math.random(-5,4)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1019 | game:GetService("Debris"):AddItem(freezepart,7) | |
1020 | coroutine.resume(coroutine.create(function(Part) | |
1021 | wait(2.5) | |
1022 | Part.Anchored=false | |
1023 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
1024 | wait(5) | |
1025 | Part.Parent=nil | |
1026 | end),freezepart) | |
1027 | end | |
1028 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(10,10,10)) | |
1029 | freezepart.Anchored=true | |
1030 | freezepart.CanCollide=true | |
1031 | freezepart.CFrame=icprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1032 | game:GetService("Debris"):AddItem(freezepart,7) | |
1033 | coroutine.resume(coroutine.create(function(Part) | |
1034 | wait(1.5) | |
1035 | for i=1,6 do | |
1036 | p=Part:Clone() | |
1037 | p.Parent=workspace | |
1038 | p.Size=vt(math.random(1,5),math.random(1,5),math.random(1,5)) | |
1039 | p.CFrame=Part.CFrame*cf(math.random(-5,5),math.random(-2,5),math.random(-5,5)) | |
1040 | p.Anchored=false | |
1041 | p.Velocity=vt(math.random(-40,40),math.random(-10,40),math.random(-40,40)) | |
1042 | game:GetService("Debris"):AddItem(p,5) | |
1043 | end | |
1044 | so("http://www.roblox.com/asset/?id=87015121",Part,1,2) | |
1045 | Part.Transparency=1 | |
1046 | Part.CanCollide=false | |
1047 | wait(2) | |
1048 | Part.Parent=nil | |
1049 | end),freezepart) | |
1050 | local c = game.Workspace:GetChildren() | |
1051 | for i = 1, #c do | |
1052 | local hum = c[i]:findFirstChild("Humanoid") | |
1053 | if hum ~= nil and hum.Health ~= 0 then | |
1054 | local head = c[i]:findFirstChild("Head") | |
1055 | if head ~= nil then | |
1056 | local targ = head.Position - icprt.Position | |
1057 | local mag = targ.magnitude | |
1058 | if mag <= 8 and c[i].Name ~= Player.Name then | |
1059 | attackdebounce=false | |
1060 | Damagefunc(head,10,20,math.random(10,30),"Freeze") | |
1061 | end | |
1062 | end | |
1063 | end | |
1064 | end | |
1065 | --wait(2) | |
1066 | attack=false | |
1067 | end | |
1068 | ||
1069 | function HerotoUnactive() | |
1070 | attack=true | |
1071 | prt19.Transparency=0 | |
1072 | so("http://www.roblox.com/asset/?id=32656754",hitbox,1,1) | |
1073 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5) | |
1074 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
1075 | for i=1,5 do | |
1076 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2) | |
1077 | end | |
1078 | coroutine.resume(coroutine.create(function(Part) | |
1079 | for i=1,10 do | |
1080 | wait() | |
1081 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2) | |
1082 | end | |
1083 | end),iceprt) | |
1084 | iceprt.Parent=nil | |
1085 | for _,v in pairs(IceModel:children()) do | |
1086 | if v.className=="Part" then | |
1087 | coroutine.resume(coroutine.create(function(Part) | |
1088 | for i=0,1,0.1 do | |
1089 | wait() | |
1090 | Part.Transparency=i | |
1091 | end | |
1092 | Part.Parent=nil | |
1093 | end),v) | |
1094 | end | |
1095 | end | |
1096 | for i=0,1,0.1 do | |
1097 | wait() | |
1098 | wld13.C0=cf(0,-0.7,0)*euler(-0.4-0.385*i,0,0) | |
1099 | wld14.C0=cf(0,-0.7,0)*euler(0.4+0.385*i,0,0) | |
1100 | wld16.C0=cf(0,0.7,0)*euler(-3.24+2.455*i,0,0) | |
1101 | wld18.C0=cf(0,0.7,0)*euler(3.24-2.455*i,0,0) | |
1102 | wld15.C0=cf(0,-1.3+1.3*i,0)*euler(-0.1+0.1*i,0.785*i,0) | |
1103 | wld17.C0=cf(0,-1.3+1.3*i,0)*euler(0.1-0.1*i,0.785*i,0) | |
1104 | wldref2.C0=euler(-0.785*i,0,0)*cf(0,-0.5,0) | |
1105 | wldref3.C0=euler(0.785*i,0,0)*cf(0,-0.5,0) | |
1106 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3*i) | |
1107 | Torso.Neck.C0=necko*euler(0,0.2*i,-0.4+1.4*i) | |
1108 | RootJoint.C0=RootCF*euler(0,0,0.4-1.4*i) | |
1109 | LW.C0=cf(-1,0.5,-0.5)*euler(1-0.4*i,0,0.2+0.5*i) | |
1110 | LW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
1111 | RW.C0=cf(1,0.5,-0.5)*euler(0.5+0.5*i,0,-0.2-0.3*i) | |
1112 | RW.C1=cf(0,0.5,0)*euler(0,-1+1.7*i,0) | |
1113 | end | |
1114 | IceModel.Parent=nil | |
1115 | attack=false | |
1116 | end | |
1117 | ||
1118 | function HerotoInfamous() | |
1119 | attack=true | |
1120 | prt19.Transparency=0 | |
1121 | so("http://www.roblox.com/asset/?id=32656754",hitbox,1,1) | |
1122 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5) | |
1123 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
1124 | for i=1,5 do | |
1125 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2) | |
1126 | end | |
1127 | coroutine.resume(coroutine.create(function(Part) | |
1128 | for i=1,10 do | |
1129 | wait() | |
1130 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2) | |
1131 | end | |
1132 | end),iceprt) | |
1133 | iceprt.Parent=nil | |
1134 | for _,v in pairs(IceModel:children()) do | |
1135 | if v.className=="Part" then | |
1136 | coroutine.resume(coroutine.create(function(Part) | |
1137 | for i=0,1,0.1 do | |
1138 | wait() | |
1139 | Part.Transparency=i | |
1140 | end | |
1141 | Part.Parent=nil | |
1142 | end),v) | |
1143 | end | |
1144 | end | |
1145 | infprt16=nil | |
1146 | infprt18=nil | |
1147 | FireModel.Parent=modelzorz | |
1148 | for _,v in pairs(modelzorz:children()) do | |
1149 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" then | |
1150 | cl=v:Clone() | |
1151 | cl.Parent=FireModel | |
1152 | if v.Name=="Part16" then | |
1153 | infprt16=cl | |
1154 | elseif v.Name=="Part18" then | |
1155 | infprt18=cl | |
1156 | end | |
1157 | if v.Name=="Part7" and v.Name=="Part8" then | |
1158 | end | |
1159 | if v.Name=="Part9" then | |
1160 | cl.BrickColor=BrickColor.new("White") | |
1161 | elseif v.Name=="Part3" then | |
1162 | cl.BrickColor=BrickColor.new("Dusty Rose") | |
1163 | elseif v.Name=="Part4" then | |
1164 | cl.BrickColor=BrickColor.new("Really red") | |
1165 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
1166 | cl.BrickColor=BrickColor.new("Bright orange") | |
1167 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
1168 | cl.BrickColor=BrickColor.new("Really red") | |
1169 | else | |
1170 | cl.BrickColor=BrickColor.new("Bright red") | |
1171 | end | |
1172 | cl.Transparency=1 | |
1173 | coroutine.resume(coroutine.create(function(Part) | |
1174 | for i=1,0,-0.1 do | |
1175 | wait() | |
1176 | Part.Transparency=i | |
1177 | end | |
1178 | Part.Transparency=0 | |
1179 | end),cl) | |
1180 | clmsh=cl.Mesh | |
1181 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
1182 | clwld=Instance.new("Weld") | |
1183 | clwld.Parent=cl | |
1184 | clwld.Part0=cl | |
1185 | clwld.Part1=v | |
1186 | if v.Name=="Part7" then | |
1187 | clwld.C0=cf(0,-0.01,0) | |
1188 | elseif v.Name=="Part8" then | |
1189 | clwld.C0=cf(0,-0.01,0) | |
1190 | end | |
1191 | end | |
1192 | end | |
1193 | infmsh16=infprt16.Mesh | |
1194 | infmsh18=infprt18.Mesh | |
1195 | infwld16=infprt16.Weld | |
1196 | infwld18=infprt18.Weld | |
1197 | infmsh16.Scale=vt(0.31,1.5,0.31) | |
1198 | infmsh18.Scale=vt(0.31,1.5,0.31) | |
1199 | infwld16.C0=cf(0,0.2,0) | |
1200 | infwld18.C0=cf(0,0.2,0) | |
1201 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1) | |
1202 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1) | |
1203 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05) | |
1204 | coroutine.resume(coroutine.create(function(Arm) | |
1205 | while Mode=="Infamous" do | |
1206 | wait(math.random(0,1)+math.random()) | |
1207 | if math.random(1,2)==1 then | |
1208 | MagicFire(BrickColor.new("Bright red"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5) | |
1209 | else | |
1210 | MagicFire(BrickColor.new("Bright yellow"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5) | |
1211 | end | |
1212 | end | |
1213 | end),LeftArm) | |
1214 | for i=0,1,0.1 do | |
1215 | wait() | |
1216 | wld13.C0=cf(0,-0.7,0)*euler(-0.4-1.885*i,0,0) | |
1217 | wld14.C0=cf(0,-0.7,0)*euler(0.4+1.885*i,0,0) | |
1218 | wld15.C0=cf(0,-1.3+1.3*i,0)*euler(-0.1+0.1*i,0,0)*euler(0,0.785*i,0)*cf(0,0,0.3*i) | |
1219 | wld16.C0=cf(0,0.7,0)*euler(-3.24+4.24*i,0,0) | |
1220 | wld17.C0=cf(0,-1.3+1.3*i,0)*euler(0.1-0.1*i,0,0)*euler(0,0.785*i,0)*cf(0,0,-0.3*i) | |
1221 | wld18.C0=cf(0,0.7,0)*euler(3.24-4.24*i,0,0) | |
1222 | wldref2.C0=euler(-1.57*i,0,0)*cf(0,-0.5+0.3*i,0) | |
1223 | wldref3.C0=euler(1.57*i,0,0)*cf(0,-0.5+0.3*i,0) | |
1224 | wldref4.C0=euler(0.785-0.5*i,0,0)*cf(0,0.5+0.6*i,0.1785*i) | |
1225 | Torso.Neck.C0=necko*euler(0.2*i,0,-0.4-0.1*i) | |
1226 | RootJoint.C0=RootCF*euler(0,0,0.4+0.1*i) | |
1227 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1-0.8*i,0,0.2-0.7*i) | |
1228 | LW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
1229 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0.5-0.5*i,0,-0.2+0.7*i) | |
1230 | RW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
1231 | end | |
1232 | IceModel.Parent=nil | |
1233 | attack=false | |
1234 | end | |
1235 | ||
1236 | function infattackone() | |
1237 | attack=true | |
1238 | for i=0,1,0.2 do | |
1239 | wait() | |
1240 | Torso.Neck.C0=necko*euler(0.2,0,-0.5-0.2*i) | |
1241 | RootJoint.C0=RootCF*euler(0,0,0.5+0.2*i) | |
1242 | LW.C0=cf(-1.5,0.5,0)*euler(0.2-0.4*i,0,-0.5) | |
1243 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1244 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(2*i,0,0.5-1*i) | |
1245 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
1246 | end | |
1247 | so("http://roblox.com/asset/?id=10209640",hitbox,1,1) | |
1248 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(5,10),"Normal") end) | |
1249 | blcf=nil | |
1250 | scfr=nil | |
1251 | for i=0,1,0.2 do | |
1252 | wait() | |
1253 | Torso.Neck.C0=necko*euler(0.2,0,-0.7+1*i) | |
1254 | RootJoint.C0=RootCF*euler(0,0,0.7-1*i) | |
1255 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-0.5) | |
1256 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1257 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(2-2*i,0,-0.5+1*i) | |
1258 | RW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
1259 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
1260 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
1261 | local h = 4.7 | |
1262 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1263 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1264 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1265 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1266 | scfr = blcf | |
1267 | elseif not scfr then | |
1268 | scfr = blcf | |
1269 | end | |
1270 | end | |
1271 | con1:disconnect() | |
1272 | for i=0,1,0.2 do | |
1273 | Torso.Neck.C0=necko*euler(0.2,0,0.3+0.2*i) | |
1274 | RootJoint.C0=RootCF*euler(0,0,-0.3-0.2*i) | |
1275 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-0.5) | |
1276 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1277 | RW.C0=cf(1.5,0.5,0)*euler(-0.2*i,0,0.5+0.1*i) | |
1278 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1279 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
1280 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
1281 | local h = 4.7 | |
1282 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1283 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1284 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1285 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1286 | scfr = blcf | |
1287 | elseif not scfr then | |
1288 | scfr = blcf | |
1289 | end | |
1290 | wait() | |
1291 | end | |
1292 | attack=false | |
1293 | end | |
1294 | ||
1295 | function infattacktwo() | |
1296 | attack=true | |
1297 | for i=0,1,0.2 do | |
1298 | wait() | |
1299 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,0.5+1.07*i) | |
1300 | RootJoint.C0=RootCF*euler(0,0,-0.5-1.07*i) | |
1301 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2+1.77*i,0,-0.5-1.07*i) | |
1302 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1303 | RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.6) | |
1304 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1305 | end | |
1306 | local frprt=part(3,workspace,0,1,BrickColor.new("Bright red"),"Fire Part",vt(1,1,1)) | |
1307 | frprt.Anchored=true | |
1308 | frprt.CFrame=RootPart.CFrame*cf(0,0,-5) | |
1309 | game:GetService("Debris"):AddItem(frprt,5) | |
1310 | so("http://www.roblox.com/asset/?id=2691586",frprt,1,0.5) | |
1311 | MagicBlock(BrickColor.new("Bright red"),frprt.CFrame,1,1,1,1,1,1) | |
1312 | MagicCircle(BrickColor.new("Bright yellow"),frprt.CFrame,1,1,1,1,1,1,0.05) | |
1313 | for i=1,math.random(8,15) do | |
1314 | if math.random(1,2)==1 then | |
1315 | MagicBlock2(BrickColor.new("Bright red"),frprt.CFrame,1,1,1,0.1,0.1,0.1) | |
1316 | else | |
1317 | MagicBlock2(BrickColor.new("Bright yellow"),frprt.CFrame,1,1,1,0.1,0.1,0.1) | |
1318 | end | |
1319 | end | |
1320 | local c = game.Workspace:GetChildren() | |
1321 | for i = 1, #c do | |
1322 | local hum = c[i]:findFirstChild("Humanoid") | |
1323 | if hum ~= nil and hum.Health ~= 0 then | |
1324 | local head = c[i]:findFirstChild("Head") | |
1325 | if head ~= nil then | |
1326 | local targ = head.Position - frprt.Position | |
1327 | local mag = targ.magnitude | |
1328 | if mag <= 5 and c[i].Name ~= Player.Name then | |
1329 | attackdebounce=false | |
1330 | Damagefunc(head,20,30,math.random(30,50),"Knockdown",Torso) | |
1331 | end | |
1332 | end | |
1333 | end | |
1334 | end | |
1335 | attack=false | |
1336 | end | |
1337 | ||
1338 | function infattackthree() | |
1339 | attack=true | |
1340 | for i=0,1,0.1 do | |
1341 | wait() | |
1342 | Torso.Neck.C0=necko*euler(0,-0.2*i,1.57-0.47*i) | |
1343 | RootJoint.C0=RootCF*euler(0,0,-1.57+0.47*i) | |
1344 | RootJoint.C1=RootCF*euler(0,-0.2*i,0) | |
1345 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-0.5*i,0,-1.57+0.5*i) | |
1346 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1347 | RW.C0=cf(1.5,0.5,0)*euler(-0.2+0.8*i,0,0.6-0.3*i) | |
1348 | RW.C1=cf(0,0.5,0)*euler(0,3.14*i,0) | |
1349 | end | |
1350 | Humanoid.WalkSpeed=30 | |
1351 | so("http://roblox.com/asset/?id=10209640",hitbox,1,1.1) | |
1352 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(5,10),"Normal") end) | |
1353 | blcf=nil | |
1354 | scfr=nil | |
1355 | for i=0,1,0.15 do | |
1356 | wait() | |
1357 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1358 | Torso.Neck.C0=necko*euler(0,-0.2,1.1-2.1*i) | |
1359 | RootJoint.C0=RootCF*euler(0,0,-1.1+2.1*i) | |
1360 | RootJoint.C1=RootCF*euler(0,-0.2+0.4*i,0) | |
1361 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.07) | |
1362 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1363 | RW.C0=cf(1.5-1*i,0.5,-0.5*i)*euler(0.6+1.2*i,0,0.3-0.9*i) | |
1364 | RW.C1=cf(0,0.5,0)*euler(0,3.14-1.4*i,0) | |
1365 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
1366 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
1367 | local h = 4.7 | |
1368 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1369 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1370 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1371 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1372 | scfr = blcf | |
1373 | elseif not scfr then | |
1374 | scfr = blcf | |
1375 | end | |
1376 | end | |
1377 | for i=0,1,0.1 do | |
1378 | wait() | |
1379 | wld1.C0=euler(2.57-1*i,0,0)*cf(0,1,0) | |
1380 | Torso.Neck.C0=necko*euler(0,-0.2,-1) | |
1381 | RootJoint.C0=RootCF*euler(0,0,1) | |
1382 | RootJoint.C1=RootCF*euler(0,0.2,0) | |
1383 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.07-0.5*i) | |
1384 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1385 | RW.C0=cf(0.5,0.5,-0.5)*euler(1.8,0,-0.6) | |
1386 | RW.C1=cf(0,0.5,0)*euler(0,1.74-3.31*i,0) | |
1387 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
1388 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
1389 | local h = 4.7 | |
1390 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1391 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1392 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1393 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1394 | scfr = blcf | |
1395 | elseif not scfr then | |
1396 | scfr = blcf | |
1397 | end | |
1398 | end | |
1399 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9) | |
1400 | for i=0,1,0.15 do | |
1401 | wait() | |
1402 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1403 | Torso.Neck.C0=necko*euler(0,-0.2,-1+2*i) | |
1404 | RootJoint.C0=RootCF*euler(0,0,1-2*i) | |
1405 | RootJoint.C1=RootCF*euler(0,0.2-0.6*i,0) | |
1406 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.57+1*i) | |
1407 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1408 | RW.C0=cf(0.5+1*i,0.5,-0.5+0.5*i)*euler(1.8,0,-0.6+2.07*i) | |
1409 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
1410 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
1411 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
1412 | local h = 4.7 | |
1413 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1414 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1415 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1416 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1417 | scfr = blcf | |
1418 | elseif not scfr then | |
1419 | scfr = blcf | |
1420 | end | |
1421 | end | |
1422 | con1:disconnect() | |
1423 | Humanoid.WalkSpeed=16 | |
1424 | for i=0,1,0.2 do | |
1425 | wait() | |
1426 | RootJoint.C1=RootCF*euler(0,-0.4+0.4*i,0) | |
1427 | end | |
1428 | RootJoint.C1=RootCF | |
1429 | attack=false | |
1430 | end | |
1431 | ||
1432 | function InfamoustoUnactive() | |
1433 | attack=true | |
1434 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1) | |
1435 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1) | |
1436 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05) | |
1437 | for _,v in pairs(FireModel:children()) do | |
1438 | if v.className=="Part" then | |
1439 | coroutine.resume(coroutine.create(function(Part) | |
1440 | for i=0,1,0.1 do | |
1441 | wait() | |
1442 | Part.Transparency=i | |
1443 | end | |
1444 | Part.Parent=nil | |
1445 | end),v) | |
1446 | end | |
1447 | end | |
1448 | for i=0,1,0.1 do | |
1449 | wait() | |
1450 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0.2*i,-0.5+1.5*i) | |
1451 | RootJoint.C0=RootCF*euler(0,0,0.5-1.5*i) | |
1452 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0.2+0.4*i,0,-0.5+1.2*i) | |
1453 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1454 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1*i,0,0.5-1*i) | |
1455 | RW.C1=cf(0,0.5,0)*euler(0,0.7*i,0) | |
1456 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
1457 | wld13.C0=cf(0,-0.7,0)*euler(-2.285+1.5*i,0,0) | |
1458 | wld14.C0=cf(0,-0.7,0)*euler(2.285-1.5*i,0,0) | |
1459 | wld15.C0=euler(0,0.785,0)*cf(0,0,0.3-0.3*i) | |
1460 | wld17.C0=euler(0,0.785,0)*cf(0,0,-0.3+0.3*i) | |
1461 | wld16.C0=cf(0,0.7,0)*euler(1-1.785*i,0,0) | |
1462 | wld18.C0=cf(0,0.7,0)*euler(-1+1.785*i,0,0) | |
1463 | wldref2.C0=euler(-1.57+0.785*i,0,0)*cf(0,-0.2-0.3*i,0) | |
1464 | wldref3.C0=euler(1.57-0.785*i,0,0)*cf(0,-0.2-0.3*i,0) | |
1465 | wldref4.C0=euler(0.285+0.5*i,0,0)*cf(0,1.1-0.6*i,0.1785-0.1785*i) | |
1466 | end | |
1467 | FireModel.Parent=nil | |
1468 | attack=false | |
1469 | end | |
1470 | ||
1471 | function InfamoustoHero() | |
1472 | attack=true | |
1473 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1) | |
1474 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1) | |
1475 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05) | |
1476 | for _,v in pairs(FireModel:children()) do | |
1477 | if v.className=="Part" then | |
1478 | coroutine.resume(coroutine.create(function(Part) | |
1479 | for i=0,1,0.1 do | |
1480 | wait() | |
1481 | Part.Transparency=i | |
1482 | end | |
1483 | Part.Parent=nil | |
1484 | end),v) | |
1485 | end | |
1486 | end | |
1487 | IceModel.Parent=modelzorz | |
1488 | for _,v in pairs(modelzorz:children()) do | |
1489 | coroutine.resume(coroutine.create(function(Part) | |
1490 | if Part.Name=="Part19" then | |
1491 | for i=0,1,0.1 do | |
1492 | wait() | |
1493 | Part.Transparency=i | |
1494 | end | |
1495 | Part.Transparency=1 | |
1496 | end | |
1497 | end),v) | |
1498 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" and v.Name~="Part19" then | |
1499 | cl=v:Clone() | |
1500 | cl.Parent=IceModel | |
1501 | if v.Name=="Part7" and v.Name=="Part8" then | |
1502 | end | |
1503 | if v.Name=="Part9" then | |
1504 | cl.BrickColor=BrickColor.new("White") | |
1505 | elseif v.Name=="Part10" or v.Name=="Part11" then | |
1506 | cl.BrickColor=BrickColor.new("Deep blue") | |
1507 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
1508 | cl.BrickColor=BrickColor.new("Pastel light blue") | |
1509 | elseif v.Name=="Part3" then | |
1510 | cl.BrickColor=BrickColor.new("Medium blue") | |
1511 | elseif v.Name=="Part4" then | |
1512 | cl.BrickColor=BrickColor.new("Light blue") | |
1513 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
1514 | cl.BrickColor=BrickColor.new("Light blue") | |
1515 | else | |
1516 | cl.BrickColor=BrickColor.new("Cyan") | |
1517 | end | |
1518 | cl.Transparency=1 | |
1519 | coroutine.resume(coroutine.create(function(Part) | |
1520 | for i=1,0,-0.1 do | |
1521 | wait() | |
1522 | Part.Transparency=i | |
1523 | end | |
1524 | Part.Transparency=0 | |
1525 | end),cl) | |
1526 | clmsh=cl.Mesh | |
1527 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
1528 | clwld=Instance.new("Weld") | |
1529 | clwld.Parent=cl | |
1530 | clwld.Part0=cl | |
1531 | clwld.Part1=v | |
1532 | if v.Name=="Part7" then | |
1533 | clwld.C0=cf(0,-0.01,0) | |
1534 | elseif v.Name=="Part8" then | |
1535 | clwld.C0=cf(0,-0.01,0) | |
1536 | end | |
1537 | if v.Name=="Part7" then | |
1538 | clwld.C0=cf(0,-0.01,0) | |
1539 | elseif v.Name=="Part8" then | |
1540 | clwld.C0=cf(0,-0.01,0) | |
1541 | end | |
1542 | end | |
1543 | end | |
1544 | so("http://roblox.com/asset/?id=25605551",hitbox,1,1) | |
1545 | iceprt.Transparency=0 | |
1546 | iceprt.Parent=IceModel | |
1547 | local icewld=weld(iceprt,iceprt,hitbox,euler(0,0,1.57)*cf(0,-2,0)) | |
1548 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,1) | |
1549 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5) | |
1550 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
1551 | for i=1,5 do | |
1552 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2) | |
1553 | end | |
1554 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1555 | while Part.Parent~=nil do | |
1556 | wait() | |
1557 | --Weld.C1=Weld.C1*euler(0.2,0,0) | |
1558 | end | |
1559 | end),iceprt,icewld) | |
1560 | coroutine.resume(coroutine.create(function(Part) | |
1561 | for i=1,20 do | |
1562 | wait() | |
1563 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2) | |
1564 | end | |
1565 | end),iceprt) | |
1566 | for i=0,1,0.1 do | |
1567 | wait() | |
1568 | wld13.C0=cf(0,-0.7,0)*euler(-2.285+1.885*i,0,0) | |
1569 | wld14.C0=cf(0,-0.7,0)*euler(2.285-1.885*i,0,0) | |
1570 | wld15.C0=euler(0,0.785-0.785*i,0)*cf(0,0,0.3-0.3*i)*cf(0,-1.3*i,0)*euler(-0.1*i,0,0) | |
1571 | wld17.C0=euler(0,0.785-0.785*i,0)*cf(0,0,-0.3+0.3*i)*cf(0,-1.3*i,0)*euler(0.1-0.1*i,0,0) | |
1572 | wld16.C0=cf(0,0.7,0)*euler(1-4.24*i,0,0) | |
1573 | wld18.C0=cf(0,0.7,0)*euler(-1+4.24*i,0,0) | |
1574 | wldref2.C0=euler(-1.57+1.57*i,0,0)*cf(0,-0.2-0.3*i,0) | |
1575 | wldref3.C0=euler(1.57-1.57*i,0,0)*cf(0,-0.2-0.3*i,0) | |
1576 | wldref4.C0=euler(0.285,0,0)*cf(0,1.1,0.1785) | |
1577 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,-0.5+0.1*i) | |
1578 | RootJoint.C0=RootCF*euler(0,0,0.5-0.1*i) | |
1579 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0.2+0.8*i,0,-0.5+0.7*i) | |
1580 | LW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
1581 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0.5*i,0,0.5-0.7*i) | |
1582 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
1583 | end | |
1584 | wld13.C0=cf(0,-0.7,0)*euler(-0.4,0,0) | |
1585 | wld14.C0=cf(0,-0.7,0)*euler(0.4,0,0) | |
1586 | wld16.C0=cf(0,0.7,0)*euler(-3.24,0,0) | |
1587 | wld18.C0=cf(0,0.7,0)*euler(3.24,0,0) | |
1588 | wld15.C0=cf(0,-1.3,0)*euler(-0.1,0,0) | |
1589 | wld17.C0=cf(0,-1.3,0)*euler(0.1,0,0) | |
1590 | wldref2.C0=euler(0,0,0)*cf(0,-0.5,0) | |
1591 | wldref3.C0=euler(0,0,0)*cf(0,-0.5,0) | |
1592 | wldref4.C0=euler(0.785,0,0)*cf(0,0.5,0) | |
1593 | FireModel.Parent=nil | |
1594 | attack=false | |
1595 | end | |
1596 | ||
1597 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1598 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1599 | end | |
1600 | ||
1601 | local ppart = Instance.new("Part") | |
1602 | ppart.Material = "SmoothPlastic" | |
1603 | ppart.TopSurface,ppart.BottomSurface = 0,0 | |
1604 | ppart.FormFactor = "Custom" | |
1605 | ppart.Size = Vector3.new(.2,.2,.2) | |
1606 | ppart:BreakJoints() | |
1607 | ppart.TopSurface = "SmoothNoOutlines" | |
1608 | ppart.BottomSurface = "SmoothNoOutlines" | |
1609 | ppart.RightSurface = "SmoothNoOutlines" | |
1610 | ppart.LeftSurface = "SmoothNoOutlines" | |
1611 | ppart.CanCollide = false | |
1612 | ||
1613 | ||
1614 | local function CFrameFromTopBack(at, top, back) | |
1615 | local right = top:Cross(back) | |
1616 | return CFrame.new(at.x, at.y, at.z, | |
1617 | right.x, top.x, back.x, | |
1618 | right.y, top.y, back.y, | |
1619 | right.z, top.z, back.z) | |
1620 | end | |
1621 | ||
1622 | function Triangle(a, b, c) | |
1623 | local edg1 = (c-a):Dot((b-a).unit) | |
1624 | local edg2 = (a-b):Dot((c-b).unit) | |
1625 | local edg3 = (b-c):Dot((a-c).unit) | |
1626 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1627 | a, b, c = a, b, c | |
1628 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1629 | a, b, c = b, c, a | |
1630 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1631 | a, b, c = c, a, b | |
1632 | else | |
1633 | assert(false, "unreachable") | |
1634 | end | |
1635 | ||
1636 | local len1 = (c-a):Dot((b-a).unit) | |
1637 | local len2 = (b-a).magnitude - len1 | |
1638 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1639 | ||
1640 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1641 | ||
1642 | local list = {} | |
1643 | ||
1644 | if len1 > 0.01 then | |
1645 | local w1 = Instance.new('WedgePart', m) | |
1646 | w1.Material = "SmoothPlastic" | |
1647 | w1.FormFactor = 'Custom' | |
1648 | if Mode=="Unactive" then | |
1649 | w1.BrickColor = ppart.BrickColor | |
1650 | elseif Mode=="Hero" then | |
1651 | w1.BrickColor = BrickColor.new("Bright blue") | |
1652 | elseif Mode=="Infamous" then | |
1653 | w1.BrickColor = BrickColor.new("Bright red") | |
1654 | end | |
1655 | w1.Transparency = ppart.Transparency | |
1656 | w1.Reflectance = ppart.Reflectance | |
1657 | w1.Material = ppart.Material | |
1658 | w1.CanCollide = ppart.CanCollide | |
1659 | NoOutline(w1) | |
1660 | local sz = Vector3.new(0.2, width, len1) | |
1661 | w1.Size = sz | |
1662 | local sp = Instance.new("SpecialMesh",w1) | |
1663 | sp.MeshType = "Wedge" | |
1664 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1665 | w1:BreakJoints() | |
1666 | w1.Anchored = true | |
1667 | w1.Parent = workspace | |
1668 | w1.Transparency = 0.7 | |
1669 | coroutine.resume(coroutine.create(function(Part) | |
1670 | for i=0,1,0.1 do | |
1671 | wait() | |
1672 | Part.Transparency=Part.Transparency+0.03 | |
1673 | end | |
1674 | end),w1) | |
1675 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1676 | table.insert(list,w1) | |
1677 | end | |
1678 | ||
1679 | if len2 > 0.01 then | |
1680 | local w2 = Instance.new('WedgePart', m) | |
1681 | w2.Material = "SmoothPlastic" | |
1682 | w2.FormFactor = 'Custom' | |
1683 | if Mode=="Unactive" then | |
1684 | w2.BrickColor = ppart.BrickColor | |
1685 | elseif Mode=="Hero" then | |
1686 | w2.BrickColor = BrickColor.new("Bright blue") | |
1687 | elseif Mode=="Infamous" then | |
1688 | w2.BrickColor = BrickColor.new("Bright red") | |
1689 | end | |
1690 | w2.Transparency = ppart.Transparency | |
1691 | w2.Reflectance = ppart.Reflectance | |
1692 | w2.Material = ppart.Material | |
1693 | w2.CanCollide = ppart.CanCollide | |
1694 | NoOutline(w2) | |
1695 | local sz = Vector3.new(0.2, width, len2) | |
1696 | w2.Size = sz | |
1697 | local sp = Instance.new("SpecialMesh",w2) | |
1698 | sp.MeshType = "Wedge" | |
1699 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1700 | w2:BreakJoints() | |
1701 | w2.Anchored = true | |
1702 | w2.Parent = workspace | |
1703 | w2.Transparency = 0.7 | |
1704 | coroutine.resume(coroutine.create(function(Part) | |
1705 | for i=0,1,0.1 do | |
1706 | wait() | |
1707 | Part.Transparency=Part.Transparency+0.03 | |
1708 | end | |
1709 | end),w2) | |
1710 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1711 | table.insert(list,w2) | |
1712 | end | |
1713 | return unpack(list) | |
1714 | end | |
1715 | ||
1716 | function ElecEffect(cff,x,y,z) | |
1717 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Part",vt(1,1,1)) | |
1718 | prt.Anchored=true | |
1719 | xval=math.random() | |
1720 | yval=math.random() | |
1721 | zval=math.random() | |
1722 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval)) | |
1723 | coroutine.resume(coroutine.create(function(Part,Mesh,Frame,xvaal,yvaal,zvaal) | |
1724 | Part.CFrame=Frame*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
1725 | for i=1,8 do | |
1726 | wait() | |
1727 | xvaal=xvaal-0.1 | |
1728 | yvaal=yvaal-0.1 | |
1729 | zvaal=zvaal-0.1 | |
1730 | Mesh.Scale=vt(xvaal,yvaal,zvaal) | |
1731 | Part.Transparency=Part.Transparency+0.09 | |
1732 | end | |
1733 | Part.Parent=nil | |
1734 | end),prt,msh,cff,xval,yval,zval) | |
1735 | end | |
1736 | ||
1737 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
1738 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1739 | prt.Anchored=true | |
1740 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1741 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1742 | game:GetService("Debris"):AddItem(prt,2) | |
1743 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1744 | for i=0,1,0.1 do | |
1745 | wait() | |
1746 | Part.CFrame=Part.CFrame | |
1747 | Part.Transparency=i | |
1748 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1749 | end | |
1750 | Part.Parent=nil | |
1751 | end),prt,msh) | |
1752 | end | |
1753 | ||
1754 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
1755 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1756 | prt.Anchored=true | |
1757 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1758 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1759 | game:GetService("Debris"):AddItem(prt,2) | |
1760 | CF=prt.CFrame | |
1761 | num=math.random(5,20) | |
1762 | coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num) | |
1763 | for i=0,1.05,0.05 do | |
1764 | wait() | |
1765 | Part.CFrame=CF2*cf(0,i*Num,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1766 | Part.Transparency=i | |
1767 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1768 | end | |
1769 | Part.Parent=nil | |
1770 | end),prt,msh,CF,num) | |
1771 | end | |
1772 | ||
1773 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1774 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1775 | prt.Anchored=true | |
1776 | prt.CFrame=cframe | |
1777 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1778 | game:GetService("Debris"):AddItem(prt,2) | |
1779 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1780 | for i=0,1,delay do | |
1781 | wait() | |
1782 | Part.CFrame=Part.CFrame | |
1783 | Part.Transparency=i | |
1784 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1785 | end | |
1786 | Part.Parent=nil | |
1787 | end),prt,msh) | |
1788 | end | |
1789 | ||
1790 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
1791 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1792 | prt.Anchored=true | |
1793 | prt.CFrame=cframe*euler(x2,y2,z2) | |
1794 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1795 | game:GetService("Debris"):AddItem(prt,2) | |
1796 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1797 | for i=0,1,0.03 do | |
1798 | wait() | |
1799 | Part.CFrame=Part.CFrame | |
1800 | Part.Transparency=i | |
1801 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1802 | end | |
1803 | Part.Parent=nil | |
1804 | end),prt,msh) | |
1805 | end | |
1806 | ||
1807 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1808 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1809 | prt.Anchored=true | |
1810 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1811 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1812 | game:GetService("Debris"):AddItem(prt,2) | |
1813 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1814 | CF=Part.CFrame | |
1815 | Numbb=0 | |
1816 | randnumb=math.random()-math.random() | |
1817 | rand1=math.random()/5 | |
1818 | for i=0,1,rand1 do | |
1819 | wait() | |
1820 | CF=CF*cf(0,1,0) | |
1821 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1822 | Part.CFrame=CF*euler(Numbb,0,0) | |
1823 | Part.Transparency=i | |
1824 | Numbb=Numbb+randnumb | |
1825 | end | |
1826 | Part.Parent=nil | |
1827 | end),prt,CF,Numbb,randnumb) | |
1828 | end | |
1829 | ||
1830 | function MagicFreeze(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
1831 | local prt=part(3,workspace,0.4,0.3,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1832 | prt.Anchored=true | |
1833 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1834 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1)) | |
1835 | game:GetService("Debris"):AddItem(prt,2) | |
1836 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1837 | for i=0,1,0.1 do | |
1838 | Part.CFrame=Part.CFrame*cf(0,0.3,0) | |
1839 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1840 | end | |
1841 | wait(5) | |
1842 | Part.Parent=nil | |
1843 | end),prt,msh) | |
1844 | end | |
1845 | ||
1846 | function CreateIcicle(BaseCFrame) | |
1847 | local basepart=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(1,1,1)) | |
1848 | so("http://www.roblox.com/asset/?id=32656754",basepart,1,1) | |
1849 | basepart.Anchored=true | |
1850 | game:GetService("Debris"):AddItem(basepart,0.2) | |
1851 | local icepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"IceSword",vt(2,6,2)) | |
1852 | icepart.CanCollide=true | |
1853 | icepart.Anchored=true | |
1854 | local icemesh=mesh("SpecialMesh",icepart,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(4,10,4)) | |
1855 | basepart.CFrame=BaseCFrame | |
1856 | icepart.CFrame=basepart.CFrame*cf(0,-10,0) | |
1857 | coroutine.resume(coroutine.create(function(Part) | |
1858 | for i=0,1,0.1 do | |
1859 | wait() | |
1860 | for i=1,math.random(1,2) do | |
1861 | BreakEffect(BrickColor.new("Bright blue"),Part.CFrame*cf(0,2,0),0.2,math.random(1,5),0.2) | |
1862 | end | |
1863 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
1864 | end | |
1865 | wait(1) | |
1866 | for i=1,math.random(5,10) do | |
1867 | BreakEffect(BrickColor.new("Bright blue"),Part.CFrame*cf(0,3,0),0.5,math.random(5,10),0.5) | |
1868 | end | |
1869 | Part.Parent=nil | |
1870 | end),icepart) | |
1871 | end | |
1872 | ||
1873 | function MagicFire(brickcolor,cframe,x1,y1,z1) | |
1874 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1875 | prt.Anchored=true | |
1876 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1877 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1878 | game:GetService("Debris"):AddItem(prt,2) | |
1879 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1880 | for i=0,1,0.1 do | |
1881 | wait() | |
1882 | Part.CFrame=cf(Part.Position+vt(0,0.5,0))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1883 | Part.Transparency=i | |
1884 | Mesh.Scale=Mesh.Scale+vt(0.1,0.1,0.1) | |
1885 | end | |
1886 | Part.Parent=nil | |
1887 | end),prt,msh) | |
1888 | end | |
1889 | ||
1890 | so = function(id,par,vol,pit) | |
1891 | coroutine.resume(coroutine.create(function() | |
1892 | local sou = Instance.new("Sound",par or workspace) | |
1893 | sou.Volume=vol | |
1894 | sou.Pitch=pit or 1 | |
1895 | sou.SoundId=id | |
1896 | wait() | |
1897 | sou:play() | |
1898 | game:GetService("Debris"):AddItem(sou,6) | |
1899 | end)) | |
1900 | end | |
1901 | ||
1902 | function findNearestTorso(pos) | |
1903 | local list = game:service("Workspace"):children() | |
1904 | local torso = nil | |
1905 | local dist = 50 | |
1906 | local temp = nil | |
1907 | local human = nil | |
1908 | local temp2 = nil | |
1909 | for x = 1, #list do | |
1910 | temp2 = list[x] | |
1911 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
1912 | temp = temp2:findFirstChild("Torso") | |
1913 | human = temp2:findFirstChild("Humanoid") | |
1914 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
1915 | if (temp.Position - pos).magnitude < dist then | |
1916 | torso = temp | |
1917 | dist = (temp.Position - pos).magnitude | |
1918 | end | |
1919 | end | |
1920 | end | |
1921 | end | |
1922 | return torso | |
1923 | end | |
1924 | ||
1925 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property) | |
1926 | if hit.Parent==nil then | |
1927 | return | |
1928 | end | |
1929 | CPlayer=Bin | |
1930 | h=hit.Parent:FindFirstChild("Humanoid") | |
1931 | for _,v in pairs(hit.Parent:children()) do | |
1932 | if v:IsA("Humanoid") then | |
1933 | h=v | |
1934 | end | |
1935 | end | |
1936 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1937 | if attackdebounce == false then | |
1938 | attackdebounce = true | |
1939 | coroutine.resume(coroutine.create(function() | |
1940 | wait(0.2) | |
1941 | attackdebounce = false | |
1942 | end)) | |
1943 | maxim = minim + 2 | |
1944 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1945 | return | |
1946 | end]] | |
1947 | -- hs(hit,1.2) | |
1948 | c=Instance.new("ObjectValue") | |
1949 | c.Name="creator" | |
1950 | c.Value=game:service("Players").LocalPlayer | |
1951 | c.Parent=h | |
1952 | game:GetService("Debris"):AddItem(c,.5) | |
1953 | Damage=math.random(minim,maxim) | |
1954 | if Mode=="Hero" then | |
1955 | if HeroCharge>=400 then | |
1956 | HeroCharge=400 | |
1957 | else | |
1958 | HeroCharge=HeroCharge+Damage | |
1959 | end | |
1960 | elseif Mode=="Infamous" then | |
1961 | if InfCharge>=400 then | |
1962 | InfCharge=400 | |
1963 | else | |
1964 | InfCharge=InfCharge+Damage | |
1965 | end | |
1966 | end | |
1967 | -- h:TakeDamage(Damage) | |
1968 | blocked=false | |
1969 | block=hit.Parent:findFirstChild("Block") | |
1970 | if block~=nil then | |
1971 | print("herp") | |
1972 | if block.Value>0 then | |
1973 | blocked=true | |
1974 | block.Value=block.Value-1 | |
1975 | print(block.Value) | |
1976 | end | |
1977 | end | |
1978 | if blocked==false then | |
1979 | -- h:TakeDamage(Damage) | |
1980 | h.Health=h.Health-Damage | |
1981 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
1982 | else | |
1983 | h.Health=h.Health-Damage/2 | |
1984 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1985 | end | |
1986 | if Type=="Knockdown" then | |
1987 | hum=hit.Parent.Humanoid | |
1988 | hum.PlatformStand=true | |
1989 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1990 | wait(1) | |
1991 | HHumanoid.PlatformStand=false | |
1992 | end),hum) | |
1993 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1994 | print(angle) | |
1995 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1996 | local bodvol=Instance.new("BodyVelocity") | |
1997 | bodvol.velocity=angle*knockback | |
1998 | bodvol.P=5000 | |
1999 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
2000 | bodvol.Parent=hit | |
2001 | rl=Instance.new("BodyAngularVelocity") | |
2002 | rl.P=3000 | |
2003 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
2004 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2005 | rl.Parent=hit | |
2006 | game:GetService("Debris"):AddItem(bodvol,.5) | |
2007 | game:GetService("Debris"):AddItem(rl,.5) | |
2008 | elseif Type=="Normal" then | |
2009 | vp=Instance.new("BodyVelocity") | |
2010 | vp.P=500 | |
2011 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
2012 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
2013 | vp.velocity=RootPart.CFrame.lookVector*knockback+RootPart.Velocity/1.05 | |
2014 | if knockback>0 then | |
2015 | vp.Parent=hit.Parent.Torso | |
2016 | end | |
2017 | game:GetService("Debris"):AddItem(vp,.5) | |
2018 | elseif Type=="Up" then | |
2019 | local bodyVelocity=Instance.new("BodyVelocity") | |
2020 | bodyVelocity.velocity=vt(0,20,0) | |
2021 | bodyVelocity.P=5000 | |
2022 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
2023 | bodyVelocity.Parent=hit | |
2024 | game:GetService("Debris"):AddItem(bodyVelocity,.5) | |
2025 | elseif Type=="Freeze" then | |
2026 | BodPos=Instance.new("BodyPosition") | |
2027 | BodPos.P=50000 | |
2028 | BodPos.D=1000 | |
2029 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2030 | BodPos.position=hit.Parent.Torso.Position | |
2031 | BodPos.Parent=hit.Parent.Torso | |
2032 | BodGy = it("BodyGyro") | |
2033 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
2034 | BodGy.P = 20e+003 | |
2035 | BodGy.Parent=hit.Parent.Torso | |
2036 | BodGy.cframe = hit.Parent.Torso.CFrame | |
2037 | hit.Parent.Torso.Anchored=true | |
2038 | coroutine.resume(coroutine.create(function(Part) | |
2039 | wait(.75) | |
2040 | Part.Anchored=false | |
2041 | end),hit.Parent.Torso) | |
2042 | game:GetService("Debris"):AddItem(BodPos,.75) | |
2043 | game:GetService("Debris"):AddItem(BodGy,.75) | |
2044 | end | |
2045 | c=Instance.new("ObjectValue") | |
2046 | c.Name="creator" | |
2047 | c.Value=Player | |
2048 | c.Parent=h | |
2049 | game:GetService("Debris"):AddItem(c,.5) | |
2050 | CRIT=false | |
2051 | hitDeb=true | |
2052 | AttackPos=6 | |
2053 | end | |
2054 | end | |
2055 | end | |
2056 | ||
2057 | showDamage=function(Char,Dealt,du,Color) | |
2058 | m=Instance.new("Model") | |
2059 | m.Name=tostring(Dealt) | |
2060 | h=Instance.new("Humanoid") | |
2061 | h.Health=0 | |
2062 | h.MaxHealth=0 | |
2063 | h.Parent=m | |
2064 | c=Instance.new("Part") | |
2065 | c.Transparency=0 | |
2066 | c.BrickColor=Color | |
2067 | c.Name="Head" | |
2068 | c.TopSurface=0 | |
2069 | c.BottomSurface=0 | |
2070 | c.formFactor="Plate" | |
2071 | c.Size=Vector3.new(1,.4,1) | |
2072 | ms=Instance.new("CylinderMesh") | |
2073 | ms.Scale=Vector3.new(.8,.8,.8) | |
2074 | if CRIT==true then | |
2075 | ms.Scale=Vector3.new(1,1.25,1) | |
2076 | end | |
2077 | ms.Parent=c | |
2078 | c.Reflectance=0 | |
2079 | Instance.new("BodyGyro").Parent=c | |
2080 | c.Parent=m | |
2081 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
2082 | f=Instance.new("BodyPosition") | |
2083 | f.P=2000 | |
2084 | f.D=100 | |
2085 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2086 | f.position=c.Position+Vector3.new(0,3,0) | |
2087 | f.Parent=c | |
2088 | game:GetService("Debris"):AddItem(m,.5+du) | |
2089 | c.CanCollide=false | |
2090 | m.Parent=workspace | |
2091 | c.CanCollide=false | |
2092 | end | |
2093 | ||
2094 | combo=0 | |
2095 | eul=0 | |
2096 | game:GetService("RunService").Stepped:connect(function() | |
2097 | ||
2098 | function ob1d(mouse) | |
2099 | if attack==true then return end | |
2100 | hold=true | |
2101 | if Mode=="Unactive" then | |
2102 | if combo==0 then | |
2103 | combo=1 | |
2104 | attackone() | |
2105 | elseif combo==1 then | |
2106 | combo=2 | |
2107 | attacktwo() | |
2108 | elseif combo==2 then | |
2109 | combo=0 | |
2110 | end | |
2111 | coroutine.resume(coroutine.create(function() | |
2112 | wait(0.5) | |
2113 | if attack==false then | |
2114 | combo=0 | |
2115 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
2116 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
2117 | RootJoint.C0=RootCF*euler(0,0,-1) | |
2118 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
2119 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
2120 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
2121 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
2122 | end | |
2123 | end)) | |
2124 | elseif Mode=="Hero" then | |
2125 | if combo==0 then | |
2126 | combo=1 | |
2127 | heroattackone() | |
2128 | elseif combo==1 then | |
2129 | combo=2 | |
2130 | heroattacktwo() | |
2131 | elseif combo==2 then | |
2132 | combo=3 | |
2133 | heroattackthree() | |
2134 | elseif combo==3 then | |
2135 | combo=0 | |
2136 | end | |
2137 | coroutine.resume(coroutine.create(function() | |
2138 | wait(0.5) | |
2139 | if attack==false then | |
2140 | combo=0 | |
2141 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
2142 | Torso.Neck.C0=necko*euler(0,0,-0.4) | |
2143 | RootJoint.C0=RootCF*euler(0,0,0.4) | |
2144 | LW.C0=cf(-1,0.5,-0.5)*euler(1,0,0.2) | |
2145 | LW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
2146 | RW.C0=cf(1,0.5,-0.5)*euler(0.5,0,-0.2) | |
2147 | RW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
2148 | end | |
2149 | end)) | |
2150 | elseif Mode=="Infamous" then | |
2151 | if combo==0 then | |
2152 | combo=1 | |
2153 | infattackone() | |
2154 | elseif combo==1 then | |
2155 | combo=2 | |
2156 | infattacktwo() | |
2157 | elseif combo==2 then | |
2158 | combo=3 | |
2159 | infattackthree() | |
2160 | end | |
2161 | coroutine.resume(coroutine.create(function() | |
2162 | wait(0.5) | |
2163 | if attack==false then | |
2164 | combo=0 | |
2165 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
2166 | Torso.Neck.C0=necko*euler(0.2,0,-0.5) | |
2167 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
2168 | LW.C0=cf(-1.5,0.5,0)*euler(0.2,0,-0.5) | |
2169 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
2170 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.5) | |
2171 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
2172 | end | |
2173 | end)) | |
2174 | end | |
2175 | end | |
2176 | ||
2177 | function ob1u(mouse) | |
2178 | hold = false | |
2179 | end | |
2180 | ||
2181 | buttonhold = false | |
2182 | ||
2183 | function key(key) | |
2184 | if key=="e" and sit==true then | |
2185 | sit=false | |
2186 | UnSit() | |
2187 | return end | |
2188 | if attack == true then return end | |
2189 | if Mode=="Unactive" then | |
2190 | if key=="e" then | |
2191 | if sit==false then | |
2192 | sit=true | |
2193 | Sit1() | |
2194 | end | |
2195 | end | |
2196 | if key=="f" then | |
2197 | Sledge() | |
2198 | end | |
2199 | if key=="z" then | |
2200 | Mode="Hero" | |
2201 | UnactivetoHero() | |
2202 | end | |
2203 | if key=="x" then | |
2204 | Mode="Infamous" | |
2205 | UnactivetoInfamous() | |
2206 | end | |
2207 | elseif Mode=="Hero" then | |
2208 | if key=="z" then | |
2209 | Mode="Unactive" | |
2210 | HerotoUnactive() | |
2211 | end | |
2212 | if key=="x" then | |
2213 | Mode="Infamous" | |
2214 | HerotoInfamous() | |
2215 | end | |
2216 | elseif Mode=="Infamous" then | |
2217 | if key=="z" then | |
2218 | Mode="Hero" | |
2219 | InfamoustoHero() | |
2220 | end | |
2221 | if key=="x" then | |
2222 | Mode="Unactive" | |
2223 | InfamoustoUnactive() | |
2224 | end | |
2225 | end | |
2226 | end | |
2227 | end) | |
2228 | ||
2229 | function key2(key) | |
2230 | ||
2231 | end | |
2232 | ||
2233 | function s(mouse) | |
2234 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
2235 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
2236 | mouse.KeyDown:connect(key) | |
2237 | mouse.KeyUp:connect(key2) | |
2238 | unsheathed = true | |
2239 | player = Player | |
2240 | ch = Character | |
2241 | MMouse = mouse | |
2242 | RSH = ch.Torso["Right Shoulder"] | |
2243 | LSH = ch.Torso["Left Shoulder"] | |
2244 | -- | |
2245 | RSH.Parent = nil | |
2246 | LSH.Parent = nil | |
2247 | -- | |
2248 | RW.Part0 = ch.Torso | |
2249 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
2250 | RW.C1 = CFrame.new(0, 0.5, 0) | |
2251 | RW.Part1 = ch["Right Arm"] | |
2252 | RW.Parent = ch.Torso | |
2253 | --_G.R = RW | |
2254 | -- | |
2255 | LW.Part0 = ch.Torso | |
2256 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
2257 | LW.C1 = CFrame.new(0, 0.5, 0) | |
2258 | LW.Part1 = ch["Left Arm"] | |
2259 | LW.Parent = ch.Torso | |
2260 | --_G.L = LW | |
2261 | -- | |
2262 | equipanim() | |
2263 | end | |
2264 | ||
2265 | function ds(mouse) | |
2266 | hideanim() | |
2267 | wait(0) | |
2268 | RW.Parent = nil | |
2269 | LW.Parent = nil | |
2270 | RSH.Parent = player.Character.Torso | |
2271 | LSH.Parent = player.Character.Torso | |
2272 | end | |
2273 | ||
2274 | Bin.Selected:connect(s) | |
2275 | Bin.Deselected:connect(ds) | |
2276 | print("Uloe loaded.") | |
2277 | ||
2278 | DecCharge=0 | |
2279 | while true do | |
2280 | wait(0.1) | |
2281 | DecCharge=DecCharge+1 | |
2282 | fenbarice2.Size = UDim2.new(HeroCharge/100,0,0.2,0) | |
2283 | fenbarice4.Text = "Hero("..math.ceil(HeroCharge)..")" | |
2284 | fenbarinf2.Size = UDim2.new(InfCharge/100,0,0.2,0) | |
2285 | fenbarinf4.Text = "Infamous("..math.ceil(InfCharge)..")" | |
2286 | if DecCharge==8 then | |
2287 | DecCharge=0 | |
2288 | if Mode=="Hero" then | |
2289 | if HeroCharge>0 then | |
2290 | HeroCharge=HeroCharge-1 | |
2291 | end | |
2292 | elseif Mode=="Infamous" then | |
2293 | if InfCharge>0 then | |
2294 | InfCharge=InfCharge-1 | |
2295 | end | |
2296 | end | |
2297 | end | |
2298 | end | |
2299 | --[[ | |
2300 | Copyrighted (C) Fenrier 2014 | |
2301 | ]] |