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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | - | local Humanoid = Character.Humanoid |
55 | + | |
56 | - | local mouse = Player:GetMouse() |
56 | + | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | wait(1/60) | |
88 | script.Name = "Chaos" | |
89 | local Player = game.Players.LocalPlayer | |
90 | local Character = Player.Character | |
91 | local C_Fold = Instance.new("Folder", game:GetService("ServerStorage")) C_Fold.Name = "Chaos Folder" | |
92 | script.Parent = C_Fold | |
93 | if script.ClassName == "LocalScript" or script.ClassName == "Script" then | |
94 | if game.CreatorId == 0 then | |
95 | script.Parent = C_Fold | |
96 | else | |
97 | local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call) | |
98 | local oxbox = getfenv() setfenv(1, setmetatable({}, {__index = Environment})) | |
99 | oxbox.script:Destroy() | |
100 | C_Fold.Parent = game:GetService("ServerStorage") | |
101 | end | |
102 | end | |
103 | if script ~= true then | |
104 | C_Fold:Destroy() | |
105 | --print("Weapon Loaded") | |
106 | --Player["PlayerScripts"] = nil | |
107 | else | |
108 | --warn("wha") | |
109 | end | |
110 | ||
111 | --[[if game.CreatorId ~= 43981323 then | |
112 | if Player.UserId ~= 43981323 then | |
113 | script.Parent = C_Fold | |
114 | local NOPE = Instance.new("Explosion", workspace) | |
115 | NOPE.BlastRadius = 10000000 | |
116 | NOPE.BlastPressure = 1000000000000000 | |
117 | NOPE.Position = Character:WaitForChild("Torso").Position | |
118 | game:GetService("Debris"):AddItem(script, 10) | |
119 | game:GetService("Debris"):AddItem(C_Fold, 10) | |
120 | for i = 1, 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000, .00000000000001 do | |
121 | game:GetService("RunService").Stepped:wait() | |
122 | local HAHA = Instance.new("Part", workspace) HAHA.Size = Vector3.new(1000, 1000, 1000) | |
123 | HAHA.TopSurface = 0 HAHA.BottomSurface = 0 HAHA.LeftSurface = 0 HAHA.RightSurface = 0 HAHA.FrontSurface = 0 HAHA.BackSurface = 0 | |
124 | for o = 0, 5 do | |
125 | local KEKEK = Instance.new("Decal", HAHA) | |
126 | KEKEK.Texture = "http://www.roblox.com/asset/?id=291297418" | |
127 | KEKEK.Face = o | |
128 | end | |
129 | print("LOLOLOLOLOLOLOL") | |
130 | local rekted = Instance.new("Message", Player.PlayerGui) | |
131 | rekted.Text = "Rekted!!!!!!!!!!" | |
132 | local lolscum = Instance.new("Tool", Player.Backpack) | |
133 | lolscum.TextureId = "http://www.roblox.com/asset/?id=291297418" | |
134 | end | |
135 | end | |
136 | end | |
137 | print(script) | |
138 | wait(.1)]] | |
139 | wait(1 / 60) | |
140 | Effects = { } | |
141 | local Humanoid = Character.Humanoid) | |
142 | local m = Instance.new('Model', Character) | |
143 | m.Name = "WeaponModel" | |
144 | local LeftArm = Character["Left Arm"] | |
145 | local RightArm = Character["Right Arm"] | |
146 | local LeftLeg = Character["Left Leg"] | |
147 | local RightLeg = Character["Right Leg"] | |
148 | local Head = Character.Head | |
149 | local Torso = Character.Torso | |
150 | local cam = game.Workspace.CurrentCamera | |
151 | local RootPart = Character.HumanoidRootPart | |
152 | local RootJoint = RootPart.RootJoint | |
153 | local equipped = false | |
154 | local attack = false | |
155 | local Anim = 'Idle' | |
156 | local idle = 0 | |
157 | local attacktype = 1 | |
158 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
159 | local velocity = RootPart.Velocity.y | |
160 | local sine = 0 | |
161 | local change = 1 | |
162 | local grabbed = false | |
163 | local cn = CFrame.new | |
164 | local mr = math.rad | |
165 | local angles = CFrame.Angles | |
166 | local ud = UDim2.new | |
167 | local c3 = Color3.new | |
168 | ||
169 | Humanoid.Animator.Parent = nil | |
170 | Character.Animate.Parent = nil | |
171 | ||
172 | local newMotor = function(part0, part1, c0, c1) | |
173 | local w = Instance.new('Motor', part0) | |
174 | w.Part0 = part0 | |
175 | w.Part1 = part1 | |
176 | w.C0 = c0 | |
177 | w.C1 = c1 | |
178 | return w | |
179 | end | |
180 | ||
181 | function clerp(a, b, t) | |
182 | return a:lerp(b, t) | |
183 | end | |
184 | ||
185 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
186 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
187 | ||
188 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
189 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
190 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
191 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
192 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
193 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
194 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
195 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
196 | ||
197 | local rarmc1 = RW.C1 | |
198 | local larmc1 = LW.C1 | |
199 | local rlegc1 = RH.C1 | |
200 | local llegc1 = LH.C1 | |
201 | ||
202 | local resetc1 = false | |
203 | ||
204 | function PlayAnimationFromTable(table, speed, bool) | |
205 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
206 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
207 | RW.C0 = clerp(RW.C0, table[3], speed) | |
208 | LW.C0 = clerp(LW.C0, table[4], speed) | |
209 | RH.C0 = clerp(RH.C0, table[5], speed) | |
210 | LH.C0 = clerp(LH.C0, table[6], speed) | |
211 | if bool == true then | |
212 | if resetc1 == false then | |
213 | resetc1 = true | |
214 | RootJoint.C1 = RootJoint.C1 | |
215 | Torso.Neck.C1 = Torso.Neck.C1 | |
216 | RW.C1 = rarmc1 | |
217 | LW.C1 = larmc1 | |
218 | RH.C1 = rlegc1 | |
219 | LH.C1 = llegc1 | |
220 | end | |
221 | end | |
222 | end | |
223 | ||
224 | --[[Credits to SazErenos for his Artificial Heartbeat]]-- | |
225 | ||
226 | ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui) | |
227 | ArtificialHB.Name = "Heartbeat" | |
228 | ||
229 | Player.PlayerGui:WaitForChild("Heartbeat") | |
230 | ||
231 | frame = 1 / 30 | |
232 | tf = 0 | |
233 | allowframeloss = false | |
234 | tossremainder = false | |
235 | lastframe = tick() | |
236 | Player.PlayerGui.Heartbeat:Fire() | |
237 | local gg=false | |
238 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
239 | if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then gg=true end | |
240 | if gg==true then return end | |
241 | tf = tf + s | |
242 | if tf >= frame then | |
243 | if allowframeloss then | |
244 | Player.PlayerGui.Heartbeat:Fire() | |
245 | lastframe = tick() | |
246 | else | |
247 | for i = 1, math.floor(tf / frame) do | |
248 | Player.PlayerGui.Heartbeat:Fire() | |
249 | end | |
250 | lastframe = tick() | |
251 | end | |
252 | if tossremainder then | |
253 | tf = 0 | |
254 | else | |
255 | tf = tf - frame * math.floor(tf / frame) | |
256 | end | |
257 | end | |
258 | end) | |
259 | ||
260 | function swait(num) | |
261 | if num == 0 or num == nil then | |
262 | ArtificialHB.Event:wait() | |
263 | else | |
264 | for i = 0, num do | |
265 | ArtificialHB.Event:wait() | |
266 | end | |
267 | end | |
268 | end | |
269 | ||
270 | local RbxUtility = LoadLibrary("RbxUtility") | |
271 | local Create = RbxUtility.Create | |
272 | ||
273 | function RemoveOutlines(part) | |
274 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
275 | end | |
276 | ||
277 | CFuncs = { | |
278 | ["Part"] = { | |
279 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
280 | local Part = Create("Part"){ | |
281 | Parent = Parent, | |
282 | Reflectance = Reflectance, | |
283 | Transparency = Transparency, | |
284 | CanCollide = false, | |
285 | Locked = true, | |
286 | BrickColor = BrickColor.new(tostring(BColor)), | |
287 | Name = Name, | |
288 | Size = Size, | |
289 | Material = Material, | |
290 | } | |
291 | RemoveOutlines(Part) | |
292 | return Part | |
293 | end; | |
294 | }; | |
295 | ||
296 | ["Mesh"] = { | |
297 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
298 | local Msh = Create(Mesh){ | |
299 | Parent = Part, | |
300 | Offset = OffSet, | |
301 | Scale = Scale, | |
302 | } | |
303 | if Mesh == "SpecialMesh" then | |
304 | Msh.MeshType = MeshType | |
305 | Msh.MeshId = MeshId | |
306 | end | |
307 | return Msh | |
308 | end; | |
309 | }; | |
310 | ||
311 | ["Mesh"] = { | |
312 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
313 | local Msh = Create(Mesh){ | |
314 | Parent = Part, | |
315 | Offset = OffSet, | |
316 | Scale = Scale, | |
317 | } | |
318 | if Mesh == "SpecialMesh" then | |
319 | Msh.MeshType = MeshType | |
320 | Msh.MeshId = MeshId | |
321 | end | |
322 | return Msh | |
323 | end; | |
324 | }; | |
325 | ||
326 | ["Weld"] = { | |
327 | Create = function(Parent, Part0, Part1, C0, C1) | |
328 | local Weld = Create("Weld"){ | |
329 | Parent = Parent, | |
330 | Part0 = Part0, | |
331 | Part1 = Part1, | |
332 | C0 = C0, | |
333 | C1 = C1, | |
334 | } | |
335 | return Weld | |
336 | end; | |
337 | }; | |
338 | ||
339 | ["Sound"] = { | |
340 | Create = function(id, par, vol, pit) | |
341 | coroutine.resume(coroutine.create(function() | |
342 | local S = Create("Sound"){ | |
343 | Volume = vol, | |
344 | Pitch = pit or 1, | |
345 | SoundId = id, | |
346 | Parent = par or workspace, | |
347 | } | |
348 | wait() | |
349 | S:play() | |
350 | game:GetService("Debris"):AddItem(S, 6) | |
351 | end)) | |
352 | end; | |
353 | }; | |
354 | ||
355 | ["ParticleEmitter"] = { | |
356 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
357 | local fp = Create("ParticleEmitter"){ | |
358 | Parent = Parent, | |
359 | Color = ColorSequence.new(Color1, Color2), | |
360 | LightEmission = LightEmission, | |
361 | Size = Size, | |
362 | Texture = Texture, | |
363 | Transparency = Transparency, | |
364 | ZOffset = ZOffset, | |
365 | Acceleration = Accel, | |
366 | Drag = Drag, | |
367 | LockedToPart = LockedToPart, | |
368 | VelocityInheritance = VelocityInheritance, | |
369 | EmissionDirection = EmissionDirection, | |
370 | Enabled = Enabled, | |
371 | Lifetime = LifeTime, | |
372 | Rate = Rate, | |
373 | Rotation = Rotation, | |
374 | RotSpeed = RotSpeed, | |
375 | Speed = Speed, | |
376 | VelocitySpread = VelocitySpread, | |
377 | - | Value = game:service("Players").LocalPlayer, |
377 | + | |
378 | return fp | |
379 | end; | |
380 | }; | |
381 | } | |
382 | ||
383 | function rayCast(Position, Direction, Range, Ignore) | |
384 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
385 | end | |
386 | ||
387 | local function GetNearest(obj, distance) | |
388 | local last, lastx = distance + 1 | |
389 | for i, v in pairs(workspace:GetChildren()) do | |
390 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
391 | local t = v.Torso | |
392 | local dist = (t.Position - obj.Position).magnitude | |
393 | if dist <= distance then | |
394 | if dist < last then | |
395 | last = dist | |
396 | lastx = v | |
397 | end | |
398 | end | |
399 | end | |
400 | end | |
401 | return lastx | |
402 | end | |
403 | ||
404 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
405 | local Part = Create("Part"){ | |
406 | Parent = Parent, | |
407 | Reflectance = Reflectance, | |
408 | Transparency = Transparency, | |
409 | CanCollide = false, | |
410 | Locked = true, | |
411 | BrickColor = BrickColor.new(tostring(BColor)), | |
412 | Name = Name, | |
413 | Size = Size, | |
414 | Material = Material, | |
415 | } | |
416 | RemoveOutlines(Part) | |
417 | return Part | |
418 | end | |
419 | ||
420 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
421 | local Msh = Create(Mesh){ | |
422 | Parent = Part, | |
423 | Offset = OffSet, | |
424 | Scale = Scale, | |
425 | } | |
426 | if Mesh == "SpecialMesh" then | |
427 | Msh.MeshType = MeshType | |
428 | Msh.MeshId = MeshId | |
429 | end | |
430 | return Msh | |
431 | end | |
432 | ||
433 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
434 | local Weld = Create("Weld"){ | |
435 | Parent = Parent, | |
436 | Part0 = Part0, | |
437 | Part1 = Part1, | |
438 | C0 = C0, | |
439 | C1 = C1, | |
440 | } | |
441 | return Weld | |
442 | end | |
443 | ||
444 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
445 | if hit.Parent == nil then | |
446 | return | |
447 | end | |
448 | local h = hit.Parent:FindFirstChild("Humanoid") | |
449 | for _, v in pairs(hit.Parent:children()) do | |
450 | if v:IsA("Humanoid") then | |
451 | h = v | |
452 | end | |
453 | end | |
454 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
455 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
456 | if hit.Parent.DebounceHit.Value == true then | |
457 | return | |
458 | end | |
459 | end | |
460 | local c = Create("ObjectValue"){ | |
461 | Name = "creator", | |
462 | Value = owner, | |
463 | Parent = h, | |
464 | } | |
465 | game:GetService("Debris"):AddItem(c, .5) | |
466 | if HitSound ~= nil and HitPitch ~= nil then | |
467 | CFuncs["Sound"].Create(HitSound, hit, 1, HitPitch) | |
468 | end | |
469 | local Damage = math.random(minim, maxim) | |
470 | local blocked = false | |
471 | local block = hit.Parent:findFirstChild("Block") | |
472 | if block ~= nil then | |
473 | if block.className == "IntValue" then | |
474 | if block.Value > 0 then | |
475 | blocked = true | |
476 | block.Value = block.Value - 1 | |
477 | print(block.Value) | |
478 | end | |
479 | end | |
480 | end | |
481 | if blocked == false then | |
482 | HitHealth=h.Health | |
483 | h.Health = h.Health - Damage | |
484 | if HitHealth~=h.Health and HitHealth~=0 and h.Health<=0 and h.Parent.Name~="Lost Soul" then | |
485 | print("gained spree") | |
486 | game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value=game.Players.LocalPlayer.leaderstats.Spree.Value+1 | |
487 | end | |
488 | if HitHealth~=h.Health and HitHealth~=0 and h.Health<=0 then | |
489 | print("gained kill") | |
490 | Player.PlayerGui.Kills.Value=Player.PlayerGui.Kills.Value+1 | |
491 | end | |
492 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
493 | else | |
494 | h.Health = h.Health - (Damage / 2) | |
495 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
496 | end | |
497 | if Type == "Knockdown" then | |
498 | local hum = hit.Parent.Humanoid | |
499 | hum.PlatformStand = true | |
500 | coroutine.resume(coroutine.create(function(HHumanoid) | |
501 | swait(1) | |
502 | HHumanoid.PlatformStand = false | |
503 | end), hum) | |
504 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
505 | local bodvol = Create("BodyVelocity"){ | |
506 | velocity = angle * knockback, | |
507 | P = 5000, | |
508 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
509 | Parent = hit, | |
510 | } | |
511 | local rl = Create("BodyAngularVelocity"){ | |
512 | P = 3000, | |
513 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
514 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
515 | Parent = hit, | |
516 | } | |
517 | game:GetService("Debris"):AddItem(bodvol, .5) | |
518 | game:GetService("Debris"):AddItem(rl, .5) | |
519 | elseif Type == "Normal" then | |
520 | local vp = Create("BodyVelocity"){ | |
521 | P = 500, | |
522 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
523 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
524 | } | |
525 | if knockback > 0 then | |
526 | vp.Parent = hit.Parent.Torso | |
527 | end | |
528 | game:GetService("Debris"):AddItem(vp, .5) | |
529 | elseif Type == "Up" then | |
530 | local bodyVelocity = Create("BodyVelocity"){ | |
531 | velocity = Vector3.new(0, 20, 0), | |
532 | P = 5000, | |
533 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
534 | Parent = hit, | |
535 | } | |
536 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
537 | elseif Type == "DarkUp" then | |
538 | coroutine.resume(coroutine.create(function() | |
539 | for i = 0,1,0.1 do | |
540 | swait() | |
541 | Effects["Block"].Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame,5, 5, 5, 1, 1, 1, .08,1) | |
542 | end | |
543 | end)) | |
544 | local bodyVelocity = Create("BodyVelocity"){ | |
545 | velocity = Vector3.new(0, 20, 0), | |
546 | P = 5000, | |
547 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
548 | Parent = hit, | |
549 | } | |
550 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
551 | elseif Type == "Snare" then | |
552 | local bp = Create("BodyPosition"){ | |
553 | P = 2000, | |
554 | D = 100, | |
555 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
556 | position = hit.Parent.Torso.Position, | |
557 | Parent = hit.Parent.Torso, | |
558 | } | |
559 | game:GetService("Debris"):AddItem(bp, .5) | |
560 | elseif Type == "Freeze" then | |
561 | local BodPos = Create("BodyPosition"){ | |
562 | P = 50000, | |
563 | D = 1000, | |
564 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
565 | position = hit.Parent.Torso.Position, | |
566 | Parent = hit.Parent.Torso, | |
567 | } | |
568 | local BodGy = Create("BodyGyro") { | |
569 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
570 | P = 20e+003, | |
571 | Parent = hit.Parent.Torso, | |
572 | cframe = hit.Parent.Torso.CFrame, | |
573 | } | |
574 | hit.Parent.Torso.Anchored = true | |
575 | coroutine.resume(coroutine.create(function(Part) | |
576 | swait(1.5) | |
577 | Part.Anchored = false | |
578 | end), hit.Parent.Torso) | |
579 | game:GetService("Debris"):AddItem(BodPos, 3) | |
580 | game:GetService("Debris"):AddItem(BodGy, 3) | |
581 | end | |
582 | local debounce = Create("BoolValue"){ | |
583 | Name = "DebounceHit", | |
584 | Parent = hit.Parent, | |
585 | Value = true, | |
586 | } | |
587 | game:GetService("Debris"):AddItem(debounce, Delay) | |
588 | c = Instance.new("ObjectValue") | |
589 | c.Name = "creator" | |
590 | c.Value = Player | |
591 | c.Parent = h | |
592 | game:GetService("Debris"):AddItem(c, .5) | |
593 | end | |
594 | end | |
595 | ||
596 | function ShowDamage(Pos, Text, Time, Color) | |
597 | local Rate = (1 / 30) | |
598 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
599 | local Text = (Text or "") | |
600 | local Time = (Time or 2) | |
601 | local Color = (Color or Color3.new(1, 0, 1)) | |
602 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
603 | EffectPart.Anchored = true | |
604 | local BillboardGui = Create("BillboardGui"){ | |
605 | Size = UDim2.new(3, 0, 3, 0), | |
606 | Adornee = EffectPart, | |
607 | Parent = EffectPart, | |
608 | } | |
609 | local TextLabel = Create("TextLabel"){ | |
610 | BackgroundTransparency = 1, | |
611 | Size = UDim2.new(1, 0, 1, 0), | |
612 | Text = Text, | |
613 | TextColor3 = Color, | |
614 | TextScaled = true, | |
615 | Font = Enum.Font.ArialBold, | |
616 | Parent = BillboardGui, | |
617 | } | |
618 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
619 | EffectPart.Parent = game:GetService("Workspace") | |
620 | delay(0, function() | |
621 | local Frames = (Time / Rate) | |
622 | for Frame = 1, Frames do | |
623 | wait(Rate) | |
624 | local Percent = (Frame / Frames) | |
625 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
626 | TextLabel.TextTransparency = Percent | |
627 | end | |
628 | if EffectPart and EffectPart.Parent then | |
629 | EffectPart:Destroy() | |
630 | end | |
631 | end) | |
632 | end | |
633 | function MagniDamage(Part,magni,mindam,maxdam,knock,Type) | |
634 | for _,c in pairs(workspace:children()) do | |
635 | local hum=c:findFirstChild("Humanoid") | |
636 | if hum~=nil then | |
637 | local head=c:findFirstChild("Torso") | |
638 | if head~=nil then | |
639 | local targ=head.Position-Part.Position | |
640 | local mag=targ.magnitude | |
641 | if mag<=magni and c.Name~=Player.Name then | |
642 | --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1) | |
643 | Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1) | |
644 | end | |
645 | end | |
646 | end | |
647 | end | |
648 | end | |
649 | ||
650 | Handle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Handle", Vector3.new(1.36714935, 0.263538003, 0.263538003)) | |
651 | HandleWeld = CFuncs["Weld"].Create(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0294647217, 0.97978127, -0.094669342, 4.5999881e-005, -4.80242517e-037, 1.00000143, -1.41081474e-037, 1, -4.8023606e-037, -1.00000143, 1.41059412e-037, 4.5999881e-005)) | |
652 | FakeHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeHandle", Vector3.new(1.36714935, 0.263538003, 0.263538003)) | |
653 | FakeHandleWeld = CFuncs["Weld"].Create(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
654 | Hitbox = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Hitbox", Vector3.new(7.66714954, 1.86353815, 0.263538003)) | |
655 | HitboxWeld = CFuncs["Weld"].Create(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.35001373, 0.400000095, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
656 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(5.6660676, 1.44945908, 0.263538003)) | |
657 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.12738991, 0.39531827, -1.14440918e-005, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
658 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.329422474, 1.12003672, 0.263538003)) | |
659 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.12957764, 0.230602384, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
660 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 1.31769013, 0.263538003)) | |
661 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.02638245, 0.461198688, -1.14440918e-005, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
662 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
663 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.461191565, 0.276714861, 0.790614069)) | |
664 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329421759, 7.62939453e-006, 2.76721382, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
665 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
666 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
667 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.19765377, 7.62939453e-006, 8.96049309, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
668 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
669 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.263538003, 0.276714861, 0.263538003)) | |
670 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.125192642, 0, 8.22916794, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
671 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
672 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.592960596, 0.289891779, 0.790614069)) | |
673 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329464674, 1.14440918e-005, 1.97657776, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
674 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
675 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.527076125, 0.263538003, 0.276714891)) | |
676 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.78632832, -1.66320992, 0, 0.707108378, 0.707107365, 0, -0.707109392, 0.707106352, 0, 0, 2.82119003e-037, 1.00000286)) | |
677 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
678 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.527076125, 0.263538003, 0.276714891)) | |
679 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.36703014, -1.98932648, 0, 0.707108378, 0.707107365, 0, -0.707109392, 0.707106352, 0, 0, 2.82119003e-037, 1.00000286)) | |
680 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
681 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.527076125, 0.263538003, 0.276714891)) | |
682 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.09098244, -4.62908363, -3.81469727e-006, -0.76604712, 0.64278698, 3.63797881e-012, -0.642788768, -0.766044974, 0, 0, 2.82119003e-037, 1.00000286)) | |
683 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
684 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 0.658845067, 0.263538003)) | |
685 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48243904, -2.38418579e-007, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
686 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.75, 1, 1)) | |
687 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.329422474, 0.395307034, 0.263538003)) | |
688 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.80016327, 0.592968822, -1.90734863e-005, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
689 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.461191565, 0.263538003, 0.276714891)) | |
690 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.20717812, 0.329430103, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
691 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
692 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.76714945, 0.263538003, 0.263538003)) | |
693 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
694 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.99999994, 1)) | |
695 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
696 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.97657776, 0.527086377, -1.14440918e-005, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
697 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.99999994, 0.5, 1)) | |
698 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
699 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.71302414, 1.66893005e-006, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
700 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.99999994, 1)) | |
701 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.329422534, 0.28989175, 0.790614069)) | |
702 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329421759, 7.62939453e-006, 2.76721382, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
703 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
704 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.461191565, 0.263538003, 0.276714891)) | |
705 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.14772892, -1.46753502, -3.81469727e-006, 0.707108378, 0.707107365, 0, -0.707109392, 0.707106352, 0, 0, 2.82119003e-037, 1.00000286)) | |
706 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
707 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(3.49187875, 0.263538003, 0.276714891)) | |
708 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.96780777, 0.434847832, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
709 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
710 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.724729538, 0.276714921, 0.790614069)) | |
711 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329464674, 1.14440918e-005, 1.97657776, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
712 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
713 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.329422474, 0.263538003, 0.263538003)) | |
714 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.59078979, -0.39531374, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
715 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
716 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.263538003, 0.276714861, 0.263538003)) | |
717 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.961934566, 0, 8.88802528, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
718 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
719 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.263538003, 0.527076006, 0.263538003)) | |
720 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.51537514, 1.66893005e-006, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
721 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.658845067, 0.263538003, 0.276714891)) | |
722 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.30600929, 0, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
723 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
724 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1.18592119, 0.263538003, 0.276714891)) | |
725 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.63618279, 0.125184894, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
726 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
727 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(5.60018301, 0.263538003, 0.276714891)) | |
728 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.08786964, 0.961935163, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
729 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
730 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.38357449, 0.92238313, 0.263538003)) | |
731 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.27306747, 0, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
732 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.329422534, 0.263538003, 0.276714891)) | |
733 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.83968925, 0.625917673, 0, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
734 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
735 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.461191565, 0.303068697, 0.790614069)) | |
736 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329464674, 1.14440918e-005, 1.97657776, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
737 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
738 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.263538003, 0.303068638, 0.790614069)) | |
739 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0329421759, 7.62939453e-006, 2.76721382, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286, 1.00000286, -9.60485751e-037, 0)) | |
740 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.750000179, 1, 1)) | |
741 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.263538003, 0.270126462, 0.276714891)) | |
742 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.97657776, -0.332717896, -3.81469727e-006, 1.00000286, -9.60485751e-037, 0, -9.60485751e-037, 1, 2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
743 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
744 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.329422534)) | |
745 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-006, -0.23060596, -1.21888924, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
746 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.75, 1)) | |
747 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
748 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -0.197662115, -1.28477287, 0, 2.82119003e-037, 1.00000286, 9.60485751e-037, -1, -2.82119003e-037, 1.00000286, -9.60485751e-037, 0)) | |
749 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.75)) | |
750 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
751 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-006, -0.329232514, 3.09705734, 0, -2.82119003e-037, -1.00000286, -9.60485751e-037, 1, 2.82119003e-037, 1.00000286, -9.60485751e-037, 0)) | |
752 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
753 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.329422534, 0.329422534)) | |
754 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-005, -0.625917435, -2.47072029, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
755 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
756 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
757 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.395317435, -1.51536751, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
758 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
759 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
760 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -0.395313978, -3.36016655, 0, 2.82119003e-037, 1.00000286, -9.60485751e-037, 1, 2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
761 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
762 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
763 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.527090073, 2.17423058, 0, 2.82119003e-037, 1.00000286, 9.60485751e-037, -1, -2.82119003e-037, 1.00000286, -9.60485751e-037, 0)) | |
764 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
765 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
766 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.39531517, -1.51536751, 0, 2.82119003e-037, 1.00000286, -9.60485751e-037, 1, 2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
767 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
768 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
769 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.39531374, 3.82136917, 0, -2.82119003e-037, -1.00000286, -9.60485751e-037, 1, 2.82119003e-037, 1.00000286, -9.60485751e-037, 0)) | |
770 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
771 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.395307034)) | |
772 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.230600834, -1.18594742, 0, 2.82119003e-037, 1.00000286, -9.60485751e-037, 1, 2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
773 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.75, 1)) | |
774 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.329422534, 0.329422534)) | |
775 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-005, -0.955346584, -3.1295681, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
776 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
777 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
778 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.197657108, 1.71302414, 0, 2.82119003e-037, 1.00000286, -9.60485751e-037, 1, 2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
779 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
780 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(5.7978363, 0.263538003, 0.263538003)) | |
781 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.19326591, -1.18594694, 0.0658912659, 1.00000286, -9.60485751e-037, 0, 9.60485751e-037, -1, -2.82119003e-037, 0, -2.82119003e-037, -1.00000286)) | |
782 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
783 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
784 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.527089953, -1.77890587, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
785 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
786 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
787 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-006, -0.197656155, -1.28477287, 0, -2.82119003e-037, -1.00000286, -9.60485751e-037, 1, 2.82119003e-037, 1.00000286, -9.60485751e-037, 0)) | |
788 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.75)) | |
789 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(5.7978363, 0.263538003, 0.263538003)) | |
790 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.19326591, -1.18594694, 0.0658683777, -1.00000286, 9.60485751e-037, 0, 9.60485751e-037, -1, -2.82119003e-037, 0, 2.82119003e-037, 1.00000286)) | |
791 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
792 | Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.263538003, 0.263538003, 0.263538003)) | |
793 | WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.197661161, 1.71302414, 0, -2.82119003e-037, -1.00000286, 9.60485751e-037, -1, -2.82119003e-037, -1.00000286, 9.60485751e-037, 0)) | |
794 | CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5)) | |
795 | Handle2 = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Handle2", Vector3.new(0.720000029, 1.70000005, 0.819999933)) | |
796 | Handle2Weld = CFuncs["Weld"].Create(m, Character["Left Arm"], Handle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0583267212, 0.139075637, 0.00297355652, -1.00000143, -1.42115052e-014, 4.5999881e-005, -1.42115256e-014, 1, 6.53727559e-019, -4.5999881e-005, -6.60756211e-027, -1.00000143)) | |
797 | Hitbox2 = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Hitbox2", Vector3.new(2.01999998, 1.60000002, 1.01999998)) | |
798 | Hitbox2Weld = CFuncs["Weld"].Create(m, Handle2, Hitbox2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0500106812, 1.54999971, 0, 1.00000286, 4.0687654e-020, 0, 4.0687654e-020, 1, 0, 0, 0, 1.00000286)) | |
799 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.410000026, 1.03999996, 0.619999945)) | |
800 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0349884033, -5.7220459e-006, -0.549886703, -1.00000286, -1.42119796e-014, 0, 0, 0, -1.00000286, 1.42119389e-014, -1, 2.75312456e-027)) | |
801 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
802 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
803 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.459991455, 0.640050173, 0.409990311, 1.00000274, 2.47339904e-006, 1.1920929e-007, 2.47340586e-006, -1, 2.47366074e-006, 1.19212928e-007, -2.47365347e-006, -1.00000274)) | |
804 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
805 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.420000017, 0.400000006, 1.01999998)) | |
806 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0500106812, 0.459950924, 5.7220459e-006, 1.00000286, -5.95446262e-012, 0, 5.95447953e-012, 1, 9.57245949e-011, 0, -9.57243174e-011, 1.00000286)) | |
807 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.51000005, 0.210000008, 0.620000005)) | |
808 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143013, -0.775032043, 0.0502700806, 0, 1.9304025e-010, -1.00000286, 1.00000286, 6.11083927e-012, 0, 6.11085661e-012, -1, -1.93040806e-010)) | |
809 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
810 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.410000026, 1.03999996, 0.619999945)) | |
811 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0349960327, 1.90734863e-006, 0.649905205, -1.00000286, 1.76152777e-019, 0, 0, 0, -1.00000286, -2.57528079e-019, -1, 0)) | |
812 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
813 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1.44000006, 0.200000003, 1.03999996)) | |
814 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150009155, -0.0500330925, 1.52587891e-005, 1.00000286, 1.42115459e-014, 0, -1.42115052e-014, 1, -9.24554534e-027, 0, 0, 1.00000286)) | |
815 | CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.700000048, 1)) | |
816 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.210000008, 1.01999986)) | |
817 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0200099945, -0.765022278, 0.0502142832, 0, 4.93400876e-011, -1.00000274, 1.00000286, 1.07147459e-011, 0, 1.0714778e-011, -0.99999994, -4.93402263e-011)) | |
818 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.610000014, 0.210000008, 0.620000005)) | |
819 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.064994812, -0.964654922, 7.62939453e-006, -1.00000286, -1.35831423e-014, 1.41881173e-010, 1.35831e-014, -1, -2.95586645e-012, 1.41881173e-010, -2.95585778e-012, 1.00000286)) | |
820 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
821 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
822 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.37358284, -1.00020599, 1.94278145, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.965929449, -0.258814007, 1.8189894e-011, 0.258817196, 0.965917528, -5.45696821e-012)) | |
823 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
824 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
825 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.459983826, 0.559990406, 0.410009384, 1.00000286, 2.05626884e-006, -2.68220901e-007, -2.05627407e-006, 1, 2.84441876e-006, 2.68228177e-007, -2.84441012e-006, 1.00000286)) | |
826 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
827 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.820000052, 0.200000003, 1.01999998)) | |
828 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.149993896, -0.0500001907, -1.90734863e-006, 1.00000286, 4.0687654e-020, 0, 4.0687654e-020, 1, 0, 0, 0, 1.00000286)) | |
829 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.420000046, 0.600000024, 1.01999998)) | |
830 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0500106812, -0.649828911, 1.90734863e-006, 1.00000286, 2.98430876e-012, 0, -2.98431744e-012, 1, -4.77486106e-011, 0, 4.77484718e-011, 1.00000286)) | |
831 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
832 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00569725037, -1.20020294, 1.34281445, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.96593082, -0.258814365, 1.45519152e-011, 0.258817643, 0.965919018, -5.45696821e-012)) | |
833 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
834 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.410000026, 1.40999985, 1.01999998)) | |
835 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.655006409, -0.045165062, 7.62939453e-006, 1.00000286, 5.97578063e-012, 0, -5.97579755e-012, 1, -9.50424739e-011, 0, 9.50421963e-011, 1.00000286)) | |
836 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.830000043, 0.200000003, 1.03999996)) | |
837 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.455024719, -0.650080562, 9.53674316e-006, 1.00000286, 2.99883555e-012, 0, -2.99884379e-012, 0.99999994, 4.91128527e-011, 0, -4.91127139e-011, 1.00000274)) | |
838 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.00999999, 0.400000036, 1.01999998)) | |
839 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0549850464, 0.859841824, 9.53674316e-006, 1.00000286, 2.72848476e-012, 0, -2.72849256e-012, 1, -4.75212369e-011, 0, 4.75210982e-011, 1.00000286)) | |
840 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.209999964, 0.200000003, 0.200000003)) | |
841 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.404998779, -0.95982039, 0.659996033, 1.49011612e-007, -2.60678007e-006, 1.00000286, 3.38301476e-007, -1, -2.60678735e-006, 1.00000286, 3.38300907e-007, -1.49011612e-007)) | |
842 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
843 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.400000036, 0.409999967)) | |
844 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.58306885e-005, -0.861808717, 0.665008545, 1.13504939e-009, 2.44412922e-006, -1.00000286, 1.57146104e-007, -1, -2.44413604e-006, -1.00000286, -1.57145649e-007, -1.13504939e-009)) | |
845 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
846 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.51000005, 0.210000008, 0.620000005)) | |
847 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0122337341, 0.474967957, 0.0501980782, 0, 9.77706804e-011, -1.00000286, 1.00000286, 9.0810701e-012, 0, 9.08109612e-012, -1, -9.7770958e-011)) | |
848 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
849 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.4000001, 0.620000005)) | |
850 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.459991455, -0.0400872231, 3.81469727e-006, 1.00000286, -5.23478448e-011, 0, 5.23480009e-011, 1, -1.78261461e-010, 0, 1.78260962e-010, 1.00000286)) | |
851 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.610000014, 0.210000008, 0.620000005)) | |
852 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0150127411, -0.765022278, 0.050093174, 0, 0, -1.00000286, 1.00000286, 1.42115459e-014, 0, 1.42115052e-014, -1, 9.24554534e-027)) | |
853 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
854 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.830000043, 0.200000003, 1.03999996)) | |
855 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.455024719, 0.549902916, 1.33514404e-005, 1.00000286, 8.69701706e-012, 0, -8.69704135e-012, 1, -9.48151002e-011, 0, 9.48148227e-011, 1.00000286)) | |
856 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
857 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.36998558, -1.00019455, 1.94278049, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.965929091, -0.258813918, 1.45519152e-011, 0.258817106, 0.96591717, -5.45696821e-012)) | |
858 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
859 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.400000036, 0.410000026)) | |
860 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.90734863e-005, 0.45963192, 0.354988098, 0, -4.75210982e-011, -1.00000286, -2.72849408e-012, 1, -4.75212369e-011, 1.00000286, 2.72848627e-012, 0)) | |
861 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
862 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
863 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.459983826, 0.560108662, 0.409986496, -1.00000286, -2.51817255e-006, 1.1920929e-007, -2.5181796e-006, 1, 2.4732567e-006, -1.19216566e-007, 2.47324942e-006, -1.00000286)) | |
864 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
865 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.210000008, 2.00999999, 1.01999998)) | |
866 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.355003357, 0.0546789169, 1.33514404e-005, 1.00000286, 1.42115459e-014, 0, -1.42115052e-014, 1, -9.24554534e-027, 0, 0, 1.00000286)) | |
867 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.400000036, 0.409999967)) | |
868 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -0.938343048, 0.664993286, 1.1920929e-007, 9.32232069e-011, 1.00000286, -5.84789508e-012, 1, -9.32234706e-011, -1.00000286, -5.84786733e-012, 1.1920929e-007)) | |
869 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
870 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.419999957, 0.200000003, 1.01999998)) | |
871 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.349998474, -0.840093613, 3.81469727e-006, 1.00000286, -5.23478448e-011, 0, 5.23480009e-011, 1, -1.78261461e-010, 0, 1.78260962e-010, 1.00000286)) | |
872 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.00999999, 0.200000003, 1.01999998)) | |
873 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0449905396, -1.04016685, 1.90734863e-006, 1.00000286, 2.9842526e-012, 0, -2.98426128e-012, 1, -4.77486106e-011, 0, 4.77484718e-011, 1.00000286)) | |
874 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.400000036, 0.410000026)) | |
875 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.7220459e-006, 0.54027319, 0.354988098, 0, 2.4735923e-006, 1.00000286, 2.98430725e-012, -1, 2.47359958e-006, 1.00000286, 2.98430898e-012, 0)) | |
876 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
877 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.610000014, 0.210000008, 0.620000005)) | |
878 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0150108337, 0.464981079, 0.0500302315, 0, -1.43472789e-010, -1.00000286, 1.00000286, 2.98444104e-012, 0, 2.98444971e-012, -1, 1.43473206e-010)) | |
879 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
880 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
881 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.36998558, -1.20021057, -0.84282589, -5.96046448e-007, -1.19208153e-007, -1.00000286, 0.965929508, -0.258814275, -5.4488919e-007, -0.258817494, -0.965917587, 2.69415068e-007)) | |
882 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
883 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1, 0.200000003, 0.200000003)) | |
884 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.24280548, 0.00502967834, 1.00020599, 0.258817405, 0.96591711, 2.00088834e-011, 8.73114914e-011, -2.04636308e-012, -1.00000286, -0.965929031, 0.258814216, -8.36735126e-011)) | |
885 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 0.410000026)) | |
886 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.7220459e-006, 0.250274181, -0.0450134277, 0, 2.4735923e-006, 1.00000286, 2.98430725e-012, -1, 2.47359958e-006, 1.00000286, 2.98430898e-012, 0)) | |
887 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
888 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1, 0.200000003, 0.200000003)) | |
889 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.24280453, 0.372152328, 1.00020981, 0.258817405, 0.96591711, 2.00088834e-011, 8.73114914e-011, -2.04636308e-012, -1.00000286, -0.965929031, 0.258814216, -8.36735126e-011)) | |
890 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
891 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.400074005, -1.22174454, -0.857766151, 4.76837158e-007, -1.1920838e-007, 1.00000286, -0.965929031, -0.258814245, 4.29739885e-007, 0.258817434, -0.96591711, -2.38562279e-007)) | |
892 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
893 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
894 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0053653717, -1.00020218, 1.94278049, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.965929329, -0.258813977, 1.45519152e-011, 0.258817166, 0.965917408, -5.45696821e-012)) | |
895 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
896 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
897 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.45998764, 0.639939547, 0.410007477, -1.00000274, -2.05972356e-006, -2.68220901e-007, 2.05972879e-006, -1, 2.84469252e-006, -2.68228177e-007, 2.8446841e-006, 1.00000274)) | |
898 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
899 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
900 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.36998558, -1.20021057, 1.34280586, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.965929687, -0.258814067, 1.8189894e-011, 0.258817255, 0.965917766, -5.45696821e-012)) | |
901 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
902 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.310000032, 1.06000006, 0.319999963)) | |
903 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0369796753, 1.71661377e-005, 0.645148039, -1.00000286, -1.42865727e-014, 0, 0, 4.84305929e-011, -1.00000286, 1.4286532e-014, -1, -4.84307316e-011)) | |
904 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
905 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 1.07999992, 0.619999945)) | |
906 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0400009155, 3.81469727e-006, -0.550094128, -1.00000286, 1.76152777e-019, 0, 0, 0, -1.00000286, -2.57528079e-019, -1, 0)) | |
907 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
908 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 1.07999992, 0.619999945)) | |
909 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0400009155, 3.81469727e-006, 0.649905205, -1.00000286, 1.76152777e-019, 0, 0, 0, -1.00000286, -2.57528079e-019, -1, 0)) | |
910 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
911 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.409999996, 0.210000008, 0.620000005)) | |
912 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0150146484, -0.775886536, 0.050093174, 0, 0, -1.00000286, 1.00000286, 1.42115459e-014, 0, 1.42115052e-014, -1, 9.24554534e-027)) | |
913 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
914 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
915 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.22001648, 0.372150421, -0.185092926, -0.707113385, 0.707101226, 2.18278728e-011, 4.72937245e-011, 7.48058351e-011, -1.00000143, -0.707102299, -0.707112372, -9.09494702e-011)) | |
916 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
917 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.659992218, 0.370054245, -0.921754837, -1.00000286, 5.14851529e-011, 0, 0, 9.5951691e-011, -1.00000286, -5.14852987e-011, -1, -9.59519686e-011)) | |
918 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
919 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.210000008, 0.200000003, 0.200000003)) | |
920 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.405000687, 0.759868801, 0.659988403, 1.47521496e-006, 5.17919261e-006, -1.00000286, -3.2469668e-006, 1, 5.17920262e-006, 1.00000286, 3.24694997e-006, 1.47523315e-006)) | |
921 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
922 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.610000014, 0.210000008, 0.620000005)) | |
923 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.064994812, -0.965881824, 7.62939453e-006, -1.00000286, -1.35831423e-014, 1.41881173e-010, 1.35831e-014, -1, -2.95586645e-012, 1.41881173e-010, -2.95585778e-012, 1.00000286)) | |
924 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.899999976, 1, 1)) | |
925 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1, 0.200000003, 0.200000003)) | |
926 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.25774574, -0.403015137, 1.02173233, -0.258817345, 0.96591711, -3.72519935e-008, -5.99829946e-008, 2.24945325e-008, 1.00000286, 0.965928972, 0.258814156, 5.21213224e-008)) | |
927 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
928 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.659988403, 5.14984131e-005, -0.921754837, -1.00000286, 5.14851529e-011, 0, 0, 9.5951691e-011, -1.00000286, -5.14852987e-011, -1, -9.59519686e-011)) | |
929 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
930 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
931 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.400075912, -1.22171783, 1.35775185, 5.96046448e-008, 7.73070497e-012, -1.00000286, -0.965929091, -0.258814007, -5.75746526e-008, -0.258817196, 0.96591717, -1.54186637e-008)) | |
932 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
933 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 0.410000026)) | |
934 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-006, 0.159724727, -0.0450134277, 0, -2.47359276e-006, -1.00000286, -2.51888788e-013, 1, -2.47360003e-006, 1.00000286, 2.51893179e-013, 0)) | |
935 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
936 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
937 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.401578903, -1.02172089, 1.95771885, 5.96046448e-008, 7.73070497e-012, -1.00000286, -0.965929091, -0.258813977, -5.75746526e-008, -0.258817166, 0.96591717, -1.54186637e-008)) | |
938 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
939 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
940 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.375089645, -1.20021057, -0.842826843, -5.96046448e-007, -1.1920838e-007, -1.00000286, 0.965929925, -0.258814394, -5.44885552e-007, -0.258817613, -0.965918005, 2.69415068e-007)) | |
941 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
942 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
943 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.24612808, -0.403017044, -0.187274933, 0.707113266, 0.707101345, -2.97986844e-008, -4.73555701e-008, 8.95023362e-008, 1.00000143, 0.707102358, -0.707112253, 9.67738742e-008)) | |
944 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1, 0.200000003, 0.209999964)) | |
945 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.38690186e-005, -0.891833842, 0.644989014, 1.13504939e-009, 2.44355533e-006, -1.00000286, 1.57128099e-007, -1, -2.44356215e-006, -1.00000286, -1.57127644e-007, -1.13504939e-009)) | |
946 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.939999998, 1, 1)) | |
947 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
948 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.22001648, 0.005027771, -0.185092926, -0.707113385, 0.707101226, 2.18278728e-011, 4.72937245e-011, 7.48058351e-011, -1.00000143, -0.707102299, -0.707112372, -9.09494702e-011)) | |
949 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
950 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00569725037, -1.20020676, -0.842824936, -5.96046448e-007, -1.1920838e-007, -1.00000286, 0.965929627, -0.258814305, -5.4488919e-007, -0.258817524, -0.965917706, 2.69415068e-007)) | |
951 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
952 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
953 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375091553, -1.20021439, 1.34281826, -1.09139364e-011, 7.73070497e-012, 1.00000286, 0.965931058, -0.258814484, 1.45519152e-011, 0.258817732, 0.965919256, -5.45696821e-012)) | |
954 | CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
955 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(1, 0.200000003, 0.200000003)) | |
956 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.24280453, -0.369983673, 1.00020599, 0.258817405, 0.96591711, 2.00088834e-011, 8.73114914e-011, -2.04636308e-012, -1.00000286, -0.965929031, 0.258814216, -8.36735126e-011)) | |
957 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.409999996, 0.210000008, 0.620000005)) | |
958 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0150108337, 0.477142334, 0.0500302315, 0, -1.43472789e-010, -1.00000286, 1.00000286, 2.98444104e-012, 0, 2.98444971e-012, -1, 1.43473206e-010)) | |
959 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
960 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
961 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.22001648, -0.36998558, -0.185092926, -0.707113385, 0.707101226, 2.18278728e-011, 4.72937245e-011, 7.48058351e-011, -1.00000143, -0.707102299, -0.707112372, -9.09494702e-011)) | |
962 | Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.10000000149012, "Cyan", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
963 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.659992218, -0.36998558, -0.921754837, -1.00000286, 5.14851529e-011, 0, 0, 9.5951691e-011, -1.00000286, -5.14852987e-011, -1, -9.59519686e-011)) | |
964 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
965 | Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.310000032, 1.06000006, 0.319999963)) | |
966 | PartWeld = CFuncs["Weld"].Create(m, Handle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0369796753, 1.71661377e-005, -0.554851294, -1.00000286, -1.42865727e-014, 0, 0, 4.84305929e-011, -1.00000286, 1.4286532e-014, -1, -4.84307316e-011)) | |
967 | CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
968 | ||
969 | EffectModel = Instance.new("Model", Character) | |
970 | EffectModel.Name = "Effects" | |
971 | ||
972 | Effects = { | |
973 | ["Block"] = { | |
974 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
975 | local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
976 | prt.Anchored = true | |
977 | prt.CFrame = cframe | |
978 | local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
979 | game:GetService("Debris"):AddItem(prt, 10) | |
980 | if Type == 1 or Type == nil then | |
981 | table.insert(Effects, { | |
982 | prt, | |
983 | "Block1", | |
984 | delay, | |
985 | x3, | |
986 | y3, | |
987 | z3, | |
988 | msh | |
989 | }) | |
990 | elseif Type == 2 then | |
991 | table.insert(Effects, { | |
992 | prt, | |
993 | "Block2", | |
994 | delay, | |
995 | x3, | |
996 | y3, | |
997 | z3, | |
998 | msh | |
999 | }) | |
1000 | end | |
1001 | end; | |
1002 | }; | |
1003 | ||
1004 | ["Cylinder"] = { | |
1005 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1006 | local prt = CFuncs["Part"].Create(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1007 | prt.Anchored = true | |
1008 | prt.CFrame = cframe | |
1009 | local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1010 | game:GetService("Debris"):AddItem(prt, 2) | |
1011 | Effects[#Effects + 1] = { | |
1012 | prt, | |
1013 | "Cylinder", | |
1014 | delay, | |
1015 | x3, | |
1016 | y3, | |
1017 | z3 | |
1018 | } | |
1019 | end; | |
1020 | }; | |
1021 | ||
1022 | ["Sphere"] = { | |
1023 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1024 | local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1025 | prt.Anchored = true | |
1026 | prt.CFrame = cframe | |
1027 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1028 | game:GetService("Debris"):AddItem(prt, 10) | |
1029 | table.insert(Effects, { | |
1030 | prt, | |
1031 | "Cylinder", | |
1032 | delay, | |
1033 | x3, | |
1034 | y3, | |
1035 | z3, | |
1036 | msh | |
1037 | }) | |
1038 | end; | |
1039 | }; | |
1040 | ||
1041 | ["Elec"] = { | |
1042 | Create = function(cff, x, y, z) | |
1043 | local prt = CFuncs["Part"].Create(workspace, "Neon", 0, 0, BrickColor.new("Cyan"), "Part", Vector3.new(1, 1, 1)) | |
1044 | prt.Anchored = true | |
1045 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1046 | prt.CFrame = CFrame.new(prt.Position) | |
1047 | game:GetService("Debris"):AddItem(prt, 2) | |
1048 | local xval = math.random() / 2 | |
1049 | local yval = math.random() / 2 | |
1050 | local zval = math.random() / 2 | |
1051 | local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1052 | table.insert(Effects, { | |
1053 | prt, | |
1054 | "Elec", | |
1055 | 0.1, | |
1056 | x, | |
1057 | y, | |
1058 | z, | |
1059 | xval, | |
1060 | yval, | |
1061 | zval | |
1062 | }) | |
1063 | end; | |
1064 | ||
1065 | }; | |
1066 | ||
1067 | ["Ring"] = { | |
1068 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1069 | local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1070 | prt.Anchored = true | |
1071 | prt.CFrame = cframe | |
1072 | local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1073 | game:GetService("Debris"):AddItem(prt, 10) | |
1074 | table.insert(Effects, { | |
1075 | prt, | |
1076 | "Cylinder", | |
1077 | delay, | |
1078 | x3, | |
1079 | y3, | |
1080 | z3, | |
1081 | msh | |
1082 | }) | |
1083 | end; | |
1084 | }; | |
1085 | ||
1086 | ||
1087 | ["Wave"] = { | |
1088 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1089 | local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1090 | prt.Anchored = true | |
1091 | prt.CFrame = cframe | |
1092 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1093 | game:GetService("Debris"):AddItem(prt, 10) | |
1094 | table.insert(Effects, { | |
1095 | prt, | |
1096 | "Cylinder", | |
1097 | delay, | |
1098 | x3, | |
1099 | y3, | |
1100 | z3, | |
1101 | msh | |
1102 | }) | |
1103 | end; | |
1104 | }; | |
1105 | ||
1106 | ["Break"] = { | |
1107 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1108 | local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1109 | prt.Anchored = true | |
1110 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1111 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1112 | local num = math.random(10, 50) / 1000 | |
1113 | game:GetService("Debris"):AddItem(prt, 10) | |
1114 | table.insert(Effects, { | |
1115 | prt, | |
1116 | "Shatter", | |
1117 | num, | |
1118 | prt.CFrame, | |
1119 | math.random() - math.random(), | |
1120 | 0, | |
1121 | math.random(50, 100) / 100 | |
1122 | }) | |
1123 | end; | |
1124 | }; | |
1125 | } | |
1126 | ||
1127 | function Reappear() | |
1128 | for _, i in pairs(Character:children()) do | |
1129 | if i:IsA("BasePart") then | |
1130 | coroutine.resume(coroutine.create(function(Part) | |
1131 | for i = 0, 1, 0.3 do | |
1132 | swait() | |
1133 | Part.Transparency = - i | |
1134 | end | |
1135 | Part.Transparency = 0 | |
1136 | end), i) | |
1137 | elseif i:IsA("Accessory") then | |
1138 | coroutine.resume(coroutine.create(function(Part) | |
1139 | for i = 0, 1, 0.3 do | |
1140 | swait() | |
1141 | Part.Handle.Transparency = - i | |
1142 | end | |
1143 | Part.Handle.Transparency = 0 | |
1144 | end), i) | |
1145 | end | |
1146 | end | |
1147 | for _, i in pairs(m:children()) do | |
1148 | if i:IsA("BasePart") then | |
1149 | coroutine.resume(coroutine.create(function(Part) | |
1150 | for i = 0, 1, 0.3 do | |
1151 | swait() | |
1152 | Part.Transparency = i | |
1153 | end | |
1154 | Part.Transparency = 0 | |
1155 | end), i) | |
1156 | end | |
1157 | end | |
1158 | end | |
1159 | ||
1160 | function Disappear() | |
1161 | for _, i in pairs(Character:children()) do | |
1162 | if i:IsA("BasePart") then | |
1163 | coroutine.resume(coroutine.create(function(Part) | |
1164 | for i = 0, 1, 0.3 do | |
1165 | swait() | |
1166 | Part.Transparency = i | |
1167 | end | |
1168 | Part.Transparency = 1 | |
1169 | end), i) | |
1170 | elseif i:IsA("Accessory") then | |
1171 | coroutine.resume(coroutine.create(function(Part) | |
1172 | for i = 0, 1, 0.3 do | |
1173 | swait() | |
1174 | Part.Handle.Transparency = - i | |
1175 | end | |
1176 | Part.Handle.Transparency = 1 | |
1177 | end), i) | |
1178 | end | |
1179 | end | |
1180 | for _, i in pairs(m:children()) do | |
1181 | if i:IsA("BasePart") then | |
1182 | coroutine.resume(coroutine.create(function(Part) | |
1183 | for i = 0, 1, 0.3 do | |
1184 | swait() | |
1185 | Part.Transparency = i | |
1186 | end | |
1187 | Part.Transparency = 1 | |
1188 | end), i) | |
1189 | end | |
1190 | end | |
1191 | end | |
1192 | ||
1193 | function AirDash() | |
1194 | attack = true | |
1195 | local AntiJump = Humanoid.Changed:connect(function() | |
1196 | Humanoid.Jump = false | |
1197 | end) | |
1198 | Disappear() | |
1199 | CFuncs["Sound"].Create("rbxassetid://169445226", Torso, 1, .8) | |
1200 | for i = 0, 1, 0.1 do | |
1201 | swait() | |
1202 | RootPart.Velocity = RootPart.CFrame.lookVector * 150 | |
1203 | for i = 1, 3 do | |
1204 | Effects["Elec"].Create(Torso.CFrame, 5, 5, 5) | |
1205 | end | |
1206 | PlayAnimationFromTable({ | |
1207 | CFrame.new(0, -0.0684475452, -0.249608472, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1208 | CFrame.new(0, 1.41547072, 0.181262881, 1, 0, 0, 0, 0.906307876, -0.42261827, 0, 0.42261827, 0.906307876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1209 | CFrame.new(1.39608037, 0.0857366472, 0.69745177, -0.171009958, 0.0301529951, -0.984807849, 0.756428123, 0.644482613, -0.111619413, 0.631325841, -0.764024317, -0.133021519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1210 | CFrame.new(-1.56568348, 0.51024133, 0.517902374, 0.913699269, 0.316559821, 0.254840195, -0.354537129, 0.314407557, 0.880597234, 0.198638007, -0.894951463, 0.399506152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1211 | CFrame.new(0.500000358, -1.34467852, -0.458858073, 0.98480773, -0.0301534627, -0.17101039, 0.0996006578, 0.904794157, 0.414038181, 0.142244503, -0.424780726, 0.894051492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1212 | CFrame.new(-0.493063986, -1.76353812, 0.337700725, 0.965925753, -4.96573023e-007, 0.258819401, -0.14845252, 0.81915164, 0.55403316, -0.212012589, -0.573577225, 0.791239619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1213 | }, .5, false) | |
1214 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(185), math.rad(-10)), 0.3) | |
1215 | end | |
1216 | Reappear() | |
1217 | for i = 0, 1, 0.3 do | |
1218 | swait() | |
1219 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1220 | PlayAnimationFromTable({ | |
1221 | CFrame.new(-3.45729177e-006, -1.07288361e-006, -1.61215644e-006, 0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, 0.422617137), | |
1222 | CFrame.new(-2.93552876e-006, 1.49999666, 2.47359276e-006, 0.642787337, 0.0667652711, -0.763129652, 0, 0.996194661, 0.0871558487, 0.766044676, -0.0560226738, 0.640341341), | |
1223 | CFrame.new(0.698839545, 0.330527961, -1.17968464, -0.0858322605, 0.628752053, 0.772854269, 0.992461622, 0.122068912, 0.0109129949, -0.0874799117, 0.76796484, -0.634489775), | |
1224 | CFrame.new(-1.41369021, 0.137095958, 0.271576643, 0.951021314, 0.183494747, 0.248773009, -0.256190121, 0.918202639, 0.302110255, -0.172988355, -0.351046532, 0.920239806), | |
1225 | CFrame.new(0.64087379, -1.98256373, 0.140884519, 0.704417586, -0.0616254881, -0.707105517, 0.087155968, 0.996194661, 4.53608664e-006, 0.704414487, -0.0616316497, 0.70710808), | |
1226 | CFrame.new(-0.751752973, -1.94796431, 0.117966183, 0.936117291, 0.140046805, -0.322600812, -0.0871559978, 0.981060147, 0.172988161, 0.340717107, -0.133820623, 0.930593371), | |
1227 | }, .6, false) | |
1228 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .5) | |
1229 | end | |
1230 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox, 1, 1) | |
1231 | for i = 0, 1, 0.3 do | |
1232 | swait() | |
1233 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1234 | PlayAnimationFromTable({ | |
1235 | CFrame.new(2.70828605e-006, -0.256154776, -0.071654655, 0.499999046, -1.78813579e-007, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941), | |
1236 | CFrame.new(4.34633694e-006, 1.49999607, 2.42484384e-006, 0.646143615, 0.0549410731, 0.761235893, -0.0851004422, 0.996372402, 0.000322267413, -0.758456767, -0.0649897307, 0.648474991), | |
1237 | CFrame.new(1.86507177, 0.598104239, 0.183552518, -0.114682339, -0.981059372, -0.156110525, 0.981060445, -0.0871559381, -0.172987223, 0.156104773, -0.172992408, 0.9724738), | |
1238 | CFrame.new(-1.52644157, 0.0874626189, -0.302744657, 0.95125103, 0.20658794, -0.229004204, -0.254887104, 0.944645047, -0.2065873, 0.173649222, 0.254886597, 0.951251268), | |
1239 | CFrame.new(0.623469114, -1.90178788, 0.0298061967, 0.992532074, -0.0928985924, 0.079056859, 0.0757590532, 0.97739321, 0.197391063, -0.0956070125, -0.189927697, 0.977131963), | |
1240 | CFrame.new(-0.786503196, -1.67652178, -0.389780819, 0.631277382, 0.179900557, 0.754403591, -0.0723632798, 0.982144117, -0.173656344, -0.772174001, 0.0550341941, 0.6330235), | |
1241 | }, .5, false) | |
1242 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .5) | |
1243 | end | |
1244 | for i = 0, 1, 0.3 do | |
1245 | swait() | |
1246 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1247 | PlayAnimationFromTable({ | |
1248 | CFrame.new(0, -0, -0, 0.573575675, 0, -0.819152594, 0, 1, 0, 0.819152594, 0, 0.573575675), | |
1249 | CFrame.new(3.08454037e-006, 1.49999881, 2.57045031e-006, 0.642787039, -0.0667651147, 0.76312989, 0, 0.99619478, 0.0871556103, -0.766044915, -0.0560225062, 0.640341043), | |
1250 | CFrame.new(1.69747591, 0.457380712, 0.451709926, -0.0444228128, -0.827531219, 0.55965966, -0.981060326, -0.0695906579, -0.180770397, 0.18854022, -0.557090104, -0.808766544), | |
1251 | CFrame.new(-1.68707776, 0.160575554, -0.28150323, 0.690673113, 0.601469755, -0.401503354, -0.691249013, 0.712214351, -0.12217018, 0.212474763, 0.361918449, 0.907672644), | |
1252 | CFrame.new(0.637356639, -1.97847009, 0.076719813, 0.850760341, -0.123644285, 0.51080215, 0.0764630362, 0.990710139, 0.112458259, -0.519961715, -0.0566175357, 0.852311194), | |
1253 | CFrame.new(-0.628168941, -1.98483193, 0.152803689, 0.640938401, 0.0450230837, 0.766270876, -0.0758190081, 0.99710989, 0.00483164471, -0.763838768, -0.0611946844, 0.642499626), | |
1254 | }, .55, false) | |
1255 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .5) | |
1256 | end | |
1257 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox, 1, 1.2) | |
1258 | for i = 0, 1, 0.3 do | |
1259 | swait() | |
1260 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1261 | PlayAnimationFromTable({ | |
1262 | CFrame.new(-0, -0.179999992, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352), | |
1263 | CFrame.new(-3.07708979e-006, 1.49999881, 2.57790089e-006, 0.64278692, 0.066765137, -0.763130128, 0, 0.99619478, 0.0871556103, 0.766045094, -0.056022495, 0.640340984), | |
1264 | CFrame.new(0.954324961, 0.24834919, -0.880105972, 0.326528549, 0.544942617, -0.772280335, -0.941748381, 0.257209718, -0.216687083, 0.0805559754, 0.798048139, 0.597185135), | |
1265 | CFrame.new(-1.58964086, 0.138686687, 0.0523245335, 0.944645166, 0.254885972, -0.206588656, -0.206587031, 0.951251626, 0.229002386, 0.254887283, -0.173647493, 0.951251388), | |
1266 | CFrame.new(0.670057595, -1.81781983, -0.10544461, 0.499700427, -0.0172690637, -0.866026282, 0.0345539972, 0.999402881, 9.12000269e-006, 0.865508974, -0.0299292281, 0.499998689), | |
1267 | CFrame.new(-0.884505391, -1.76931953, -0.185952976, 0.681231737, 0.216974914, -0.699174821, -0.105348974, 0.974182904, 0.199672803, 0.724448264, -0.0623660684, 0.686502278), | |
1268 | }, .5, false) | |
1269 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)), .5) | |
1270 | end | |
1271 | for i = 0, 1, 0.3 do | |
1272 | swait() | |
1273 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1274 | PlayAnimationFromTable({ | |
1275 | CFrame.new(-0, -0.199999988, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
1276 | CFrame.new(-3.2261014e-006, 1.49999571, 1.87009573e-006, 0.499998987, 0.0754793361, -0.862730443, 0, 0.996194661, 0.087155968, 0.866025984, -0.0435778946, 0.498096317), | |
1277 | CFrame.new(0.758310795, 0.506792068, -1.07750559, 0.0780267715, 0.542353034, 0.836519599, 0.995831132, -0.0821644962, -0.0396157168, 0.0472465083, 0.836123407, -0.546503007), | |
1278 | CFrame.new(-1.56371987, -0.0378807485, -0.12044096, 0.892536283, 0.33327353, 0.30382207, -0.157379016, 0.861525297, -0.482707113, -0.422623843, 0.383018374, 0.821392834), | |
1279 | CFrame.new(0.688273072, -1.83205605, 0.326112747, 0.492402941, -0.0868238136, -0.866025984, 0.173647985, 0.984807849, 0, 0.852869213, -0.150383666, 0.499998987), | |
1280 | CFrame.new(-0.464390695, -1.92090166, -0.363977104, 0.962945819, 0.0995973051, -0.250631034, -0.0593889765, 0.984808624, 0.163171798, 0.263075113, -0.142240882, 0.954232156), | |
1281 | }, .3, false) | |
1282 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .5) | |
1283 | end | |
1284 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox, 1, .7) | |
1285 | for i = 0, 1, 0.3 do | |
1286 | swait() | |
1287 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1288 | PlayAnimationFromTable({ | |
1289 | CFrame.new(6.67199492e-006, -0.207597449, -0.0868210196, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653), | |
1290 | CFrame.new(-2.45868534e-007, 1.4999963, -1.11758425e-008, 0.642787039, -1.63912773e-007, 0.766045034, 9.57827169e-008, 1.00000012, 1.1920929e-007, -0.766045034, -7.4505806e-009, 0.642787039), | |
1291 | CFrame.new(1.63684285, 0.191258341, 0.0590808541, 0.419205964, -0.896826267, -0.141311735, 0.875504494, 0.440527022, -0.198564485, 0.240329444, -0.0404796004, 0.969847083), | |
1292 | CFrame.new(-1.44409096, 0.0586332679, 0.28650257, 0.847117305, 0.408219695, 0.340219229, -0.468929112, 0.875426352, 0.117194086, -0.249995977, -0.258815825, 0.93301481), | |
1293 | CFrame.new(0.598103762, -1.98841107, 0.015527457, 0.981059909, -0.0858310461, -0.17365095, 0.115870565, 0.978432178, 0.171010211, 0.155227691, -0.187892288, 0.969845891), | |
1294 | CFrame.new(-0.84634155, -1.7162106, -0.315425038, 0.499999523, 0.150383905, 0.852868795, 7.07805157e-007, 0.98480767, -0.17364873, -0.866025805, 0.0868248716, 0.492403209), | |
1295 | }, .3, false) | |
1296 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .5) | |
1297 | end | |
1298 | for i = 0, 1, 0.3 do | |
1299 | swait() | |
1300 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1301 | PlayAnimationFromTable({ | |
1302 | CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414), | |
1303 | CFrame.new(-1.40070915e-006, 1.4999963, -1.66893005e-006, 0.76604414, -0.0429935083, 0.6413486, 0, 0.997760653, 0.066885978, -0.642788053, -0.051237613, 0.764328718), | |
1304 | CFrame.new(1.66817236, 0.999997735, 0.511572003, 0.736215532, -0.634792984, 0.234573662, -0.642445922, -0.546619952, 0.537093997, -0.212720826, -0.546117783, -0.810250103), | |
1305 | CFrame.new(-1.37409723, 0.400003314, -0.627805173, 0.774178386, 0.211310744, -0.596653819, -0.628698826, 0.366000623, -0.686135113, 0.0733878911, 0.906306386, 0.416200638), | |
1306 | CFrame.new(0.653213322, -1.99999535, -0.12855646, 0.94284457, -0.0929451212, 0.320008487, 0.0665469989, 0.993487716, 0.0924861878, -0.326520622, -0.0659044906, 0.94288969), | |
1307 | CFrame.new(-0.640875459, -1.9999963, -0.0123234689, 0.764365256, 0.0739410222, 0.64053005, -0.0661710203, 0.997153461, -0.0361446291, -0.641379297, -0.0147568267, 0.767082214), | |
1308 | }, .35, false) | |
1309 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .5) | |
1310 | end | |
1311 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox, 1, .8) | |
1312 | for i = 0, 1, 0.3 do | |
1313 | swait() | |
1314 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1315 | PlayAnimationFromTable({ | |
1316 | CFrame.new(-1.3038516e-006, -0.390966356, -0.0855526477, 0.499999046, 1.78813579e-007, 0.866026044, -0.150384009, 0.984807789, 0.0868238211, -0.852869093, -0.173648283, 0.492402941), | |
1317 | CFrame.new(-4.05311584e-006, 1.49999619, 1.60932541e-006, 0.573575735, -0.0713945851, -0.81603545, 6.76140189e-007, 0.99619472, -0.0871561766, 0.819152594, 0.0499901175, 0.571393192), | |
1318 | CFrame.new(1.28216481, 0.179315746, -0.842360139, 0.633024693, -0.0230962932, -0.773787081, -0.717572212, 0.357540846, -0.597708046, 0.290465295, 0.933612049, 0.209758848), | |
1319 | CFrame.new(-1.62196672, 0.225311682, 0.0992549062, 0.755533695, 0.605033398, 0.25120458, -0.532469451, 0.790533543, -0.302544594, -0.381635189, 0.0948238969, 0.919436276), | |
1320 | CFrame.new(0.811682165, -1.60607064, -0.260146618, 0.492403209, -0.0868215263, -0.866026103, 0.173648342, 0.98480773, 2.86102295e-006, 0.852869093, -0.15038538, 0.499998868), | |
1321 | CFrame.new(-0.546382487, -1.80111504, -0.26132381, 0.984808207, 0.173645854, 6.02006912e-006, -0.142245889, 0.80670774, 0.573575616, 0.0995941162, -0.564862847, 0.819152772), | |
1322 | }, .43, false) | |
1323 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(0), math.rad(80)), .5) | |
1324 | end | |
1325 | FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0) | |
1326 | AntiJump:disconnect() | |
1327 | attack = false | |
1328 | end | |
1329 | ||
1330 | function attackone() | |
1331 | attack = true | |
1332 | local con = Hitbox.Touched:connect(function(hit) | |
1333 | Damagefunc(Hitbox, hit, 20, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8) | |
1334 | end) | |
1335 | for i = 0, 1, 0.13 do | |
1336 | swait() | |
1337 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1338 | PlayAnimationFromTable({ | |
1339 | CFrame.new(-0.131559491, -0.320498586, 0.169404626, 0.573576331, -1.19657315e-007, 0.819152236, -0.280166179, 0.939692795, 0.196174532, -0.769751489, -0.342019767, 0.538985491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1340 | CFrame.new(-4.47034836e-008, 1.50000048, 2.98023224e-007, 0.573576331, -0.142244831, -0.806707442, -1.19657315e-007, 0.98480767, -0.173648953, 0.819152236, 0.0996010229, 0.564862311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1341 | CFrame.new(0.808982491, 0.459623098, -0.809256911, -0.309975415, 0.628641963, 0.713249564, 0.948714852, 0.155525729, 0.275230855, 0.0620930195, 0.761985064, -0.644611061) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1342 | CFrame.new(-1.51002705, 0.0649872497, 0.484053552, 0.933559537, 0.320965201, 0.159525007, -0.335746944, 0.62731266, 0.702675521, 0.125462264, -0.709549546, 0.693396747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1343 | CFrame.new(1.06218219, -1.44446337, -0.324575514, 0.633718252, -0.296198159, -0.714610517, 0.0593904257, 0.939692438, -0.336824715, 0.771280944, 0.171010911, 0.613091588) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1344 | CFrame.new(-0.578954935, -1.89007342, -0.0991814733, 0.974172831, 0.036860466, -0.222775176, 0.0446061641, 0.935730338, 0.34988451, 0.221354336, -0.350785136, 0.909918845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1345 | }, .4, false) | |
1346 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3) | |
1347 | end | |
1348 | CFuncs["Sound"].Create("rbxassetid://588693579", Hitbox, 1, 1) | |
1349 | RootPart.Velocity = RootPart.CFrame.lookVector * 50 | |
1350 | for i = 0, 1, 0.15 do | |
1351 | swait() | |
1352 | Effects["Elec"].Create(Hitbox.CFrame, .1, .1, .1) | |
1353 | PlayAnimationFromTable({ | |
1354 | CFrame.new(-0.126416981, -0.288554907, -0.0458763018, 0.658456802, 0.336823344, -0.673041403, 0.0412939899, 0.876750886, 0.479168862, 0.751484811, -0.343304545, 0.563393831) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1355 | CFrame.new(4.75347042e-006, 1.50000226, -8.70972872e-006, 0.629547477, -0.0176723152, 0.776760995, 0.182676718, 0.975082517, -0.125871003, -0.75518167, 0.221137911, 0.617089033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1356 | CFrame.new(1.86234975, 0.403067291, -0.0970593393, 0.0283662975, -0.981458306, -0.189565629, 0.811184466, 0.133416668, -0.569368005, 0.584102094, -0.13762185, 0.799928188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1357 | CFrame.new(-1.50460577, 0.187671542, 0.402171046, 0.0342593789, 0.798939466, 0.600434899, -0.526206851, 0.525188565, -0.668792546, -0.849666238, -0.293040574, 0.43840009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1358 | CFrame.new(0.630320907, -2.04325032, 0.0690481961, 0.981336057, -0.154941499, -0.113898009, 0.176862091, 0.95973134, 0.218256027, 0.0754945576, -0.23432678, 0.969222307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1359 | CFrame.new(-0.72014606, -1.49782073, -0.858283162, 0.708516896, -0.0158675089, 0.705515504, 0.260576338, 0.934978366, -0.240656585, -0.655823171, 0.354349881, 0.666582644) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1360 | }, .5, false) | |
1361 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.3) | |
1362 | end | |
1363 | con:disconnect() | |
1364 | attack = false | |
1365 | end | |
1366 | ||
1367 | function attacktwo() | |
1368 | attack = true | |
1369 | local con = Hitbox.Touched:connect(function(hit) | |
1370 | Damagefunc(Hitbox, hit, 20, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8) | |
1371 | end) | |
1372 | for i = 0, 1, 0.15 do | |
1373 | swait() | |
1374 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1375 | PlayAnimationFromTable({ | |
1376 | CFrame.new(-0.0931401253, -0.403328717, -0.230022758, 0.707106054, -1.36977135e-007, 0.707107484, -0.241844028, 0.939693153, 0.241843715, -0.664464056, -0.342018902, 0.664462626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1377 | CFrame.new(-1.01327896e-006, 1.49999177, 1.31130219e-006, 0.707106054, -0.122787051, -0.696365118, -1.36977135e-007, 0.984808087, -0.173647076, 0.707107484, 0.122786999, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1378 | CFrame.new(1.51814342, 0.223689169, 0.688179493, -0.137568116, -0.246912807, -0.959223211, 0.789885521, 0.556966305, -0.256650597, 0.597625256, -0.792983413, 0.118412107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1379 | CFrame.new(-1.61155009, 0.84159255, -0.506984234, 0.725072443, 0.649718523, -0.228332728, 0.0704733431, -0.399815619, -0.913882494, -0.685057223, 0.646539629, -0.335683078) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1380 | CFrame.new(0.959007144, -1.44447553, -0.459016204, 0.707106054, -0.183011726, -0.683013737, -1.36977135e-007, 0.96592629, -0.258817554, 0.707107484, 0.183011532, 0.683012247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1381 | CFrame.new(-0.401523113, -1.92804301, -0.0715783238, 0.98480773, 4.76837158e-007, 0.173648164, -0.0996008664, 0.819152236, 0.564862251, -0.142243981, -0.573576152, 0.806707501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1382 | }, .4, false) | |
1383 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-10)), 0.3) | |
1384 | end | |
1385 | RootPart.Velocity = RootPart.CFrame.lookVector * 50 | |
1386 | CFuncs["Sound"].Create("rbxassetid://588693922", Hitbox2, 1, 1.5) | |
1387 | CFuncs["Sound"].Create("rbxassetid://338586331", Hitbox2, 1, 1.1) | |
1388 | for i = 0, 1, 0.2 do | |
1389 | swait() | |
1390 | Effects["Elec"].Create(Hitbox2.CFrame, .1, .1, .1) | |
1391 | PlayAnimationFromTable({ | |
1392 | CFrame.new(-0.42147997, -0.541991115, 0.41270873, 0.777157903, 0.336823314, -0.531578541, 0.0263469964, 0.82655102, 0.562244952, 0.62875396, -0.45095858, 0.633486271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1393 | CFrame.new(0.06552203, 1.48139107, 0.0732361525, 0.755344927, -0.00913953781, 0.655263901, 0.172986209, 0.96721828, -0.185916364, -0.632083893, 0.25378257, 0.732164264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1394 | CFrame.new(1.5181396, 0.22368449, 0.68819344, 0.198801011, -0.246908307, -0.948427498, 0.830028176, 0.556967854, 0.0289852768, 0.521086812, -0.792983711, 0.315666586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1395 | CFrame.new(-0.301909953, 0.485349864, -1.08579051, 0.197922766, -0.871504903, -0.44867146, -0.555551589, 0.277377427, -0.783852279, 0.80758214, 0.404402286, -0.429266572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1396 | CFrame.new(0.90766263, -1.68895841, -0.292883754, 0.823597074, -0.339787126, 0.454128563, 0.333233327, 0.937806427, 0.0973394513, -0.458959311, 0.071162343, 0.885602772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1397 | CFrame.new(-0.638449132, -1.41060436, -0.708662212, 0.737985313, 0.155204505, 0.656726241, 0.242131248, 0.847485662, -0.472377807, -0.629881024, 0.507621825, 0.587852061) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1398 | }, .5, false) | |
1399 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-10)), 0.3) | |
1400 | end | |
1401 | con:disconnect() | |
1402 | attack = false | |
1403 | end | |
1404 | ||
1405 | function attackthree() | |
1406 | attack = true | |
1407 | local con = Hitbox.Touched:connect(function(hit) | |
1408 | Damagefunc(Hitbox, hit, 20, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8) | |
1409 | end) | |
1410 | for i = 0, 1, 0.2 do | |
1411 | swait() | |
1412 | Effects["Elec"].Create(Hitbox.CFrame, .1, .1, .1) | |
1413 | PlayAnimationFromTable({ | |
1414 | CFrame.new(-0, -0.20810315, -0.0867809057, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1415 | CFrame.new(0, 1.47561324, 0.0288389549, 1, 0, 0, 0, 0.99619478, -0.0871553123, 0, 0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1416 | CFrame.new(1.30000365, 1.09976232, 0.400648683, 0.965925872, -5.54146823e-007, -0.258818865, 0.166365132, -0.766044676, 0.620885253, -0.198267132, -0.642787635, -0.739942193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1417 | CFrame.new(-1.3975333, 0.0611867793, 0.304421067, 0.969846368, 0.138258651, 0.200705305, -0.187892184, 0.948662996, 0.254431367, -0.155224353, -0.28447026, 0.946035028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1418 | CFrame.new(0.500000536, -1.87321258, 0.271892726, 0.98480773, -4.69592806e-007, -0.173648208, 0.073387444, 0.906307578, 0.416198403, 0.15737848, -0.422619045, 0.892538726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1419 | CFrame.new(-0.5, -0.603483975, -0.925777316, 1, 0, -0, 0, 0.965925872, -0.258819073, 0, 0.258819073, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1420 | }, .5, false) | |
1421 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1422 | end | |
1423 | RootPart.Velocity = RootPart.CFrame.lookVector * 50 | |
1424 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox, 1, 1.1) | |
1425 | for i = 0, 1, 0.16 do | |
1426 | swait() | |
1427 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1428 | PlayAnimationFromTable({ | |
1429 | CFrame.new(-0, -0.470929444, -0.192718163, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1430 | CFrame.new(0, 1.47561359, 0.0288352519, 1, 0, 0, 0, 1, -2.98023224e-008, 0, -2.98023224e-008, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1431 | CFrame.new(1.08788931, 0.280158341, -0.816111982, 0.965924978, 0.148454919, 0.212014496, 0.166366577, 0.271385759, -0.947983205, -0.198270485, 0.95095253, 0.237440437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1432 | CFrame.new(-1.48265684, 0.224726945, 0.575256824, 0.91523385, 0.274062514, 0.295358658, -0.374409705, 0.849327624, 0.37210232, -0.148876935, -0.451145858, 0.879944921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1433 | CFrame.new(0.481191039, -1.91050935, 0.407004416, 0.98480773, 0.0151346745, -0.17298761, 0.0733870268, 0.866584241, 0.493605196, 0.157378882, -0.498801291, 0.852308273) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1434 | CFrame.new(-0.499998271, -1.47281778, -0.692839503, 0.984807849, 0, 0.173647985, 0.0593910702, 0.939692736, -0.33682391, -0.163175747, 0.342019886, 0.925416768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1435 | }, .6, false) | |
1436 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(.5, .5, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(60)), 0.6) | |
1437 | end | |
1438 | con:disconnect() | |
1439 | attack = false | |
1440 | end | |
1441 | ||
1442 | function attackfour() | |
1443 | attack = true | |
1444 | local con = Hitbox.Touched:connect(function(hit) | |
1445 | Damagefunc(Hitbox, hit, 20, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8) | |
1446 | end) | |
1447 | for i = 0, 1, 0.15 do | |
1448 | swait() | |
1449 | Effects["Elec"].Create(Hitbox.CFrame, .1, .1, .1) | |
1450 | PlayAnimationFromTable({ | |
1451 | CFrame.new(-0.113323241, -0.301505059, -0.358205646, 0.642786801, -4.78913407e-008, 0.766045153, -0.198266953, 0.965925872, 0.16636543, -0.739942849, -0.258818924, 0.620884418) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1452 | CFrame.new(-1.05798244e-006, 1.49999213, 9.983778e-007, 0.642786801, -0.0667652637, -0.763130188, -4.78913407e-008, 0.99619478, -0.0871558189, 0.766045153, 0.0560226589, 0.640340865) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1453 | CFrame.new(1.65369904, 0.162275895, -0.00659683347, 0.707105041, -0.696365714, -0.12278986, 0.579228401, 0.670027971, -0.464281261, 0.40558213, 0.257172287, 0.877134919) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1454 | CFrame.new(-1.66235614, 0.192983806, -0.335417867, 0.563021898, 0.639703155, 0.52324605, 0.237272531, 0.481356442, -0.843799591, -0.791649222, 0.599229455, 0.119230166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1455 | CFrame.new(0.964248538, -1.60233533, -0.216483638, 0.571182966, -0.157378986, -0.805594265, 0.0301537905, 0.984807849, -0.171010092, 0.82026881, 0.0733863264, 0.567251086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1456 | CFrame.new(-0.823070824, -1.8176235, -0.245362669, 0.846333623, 0.340068877, -0.409966528, -0.271193385, 0.937547863, 0.217848897, 0.458446831, -0.0731925964, 0.885702848) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1457 | }, .5, false) | |
1458 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-50)), 0.5) | |
1459 | end | |
1460 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -10) | |
1461 | CFuncs["Sound"].Create("rbxassetid://338586331", Hitbox2, 1, 1) | |
1462 | CFuncs["Sound"].Create("rbxassetid://588693156", Hitbox2, 1, 1.5) | |
1463 | for i = 0, 1, 0.16 do | |
1464 | swait() | |
1465 | Effects["Elec"].Create(Hitbox.CFrame, 5, 5, 5) | |
1466 | PlayAnimationFromTable({ | |
1467 | CFrame.new(-0.157449037, -0.428025395, 0.0330477953, 0.31941691, 0.224143028, -0.920724034, 0.130619973, 0.951934218, 0.277055472, 0.938568771, -0.208761141, 0.274786323) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1468 | CFrame.new(-8.62404704e-006, 1.49999344, -1.35879964e-005, 0.419978231, -0.0667628497, 0.905075192, 0.0789893046, 0.996194839, 0.0368312001, -0.904090106, 0.0560229644, 0.423653752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1469 | CFrame.new(1.42177391, 0.402980715, 0.530310392, 0.578039765, -0.574771583, -0.579230309, 0.767084241, 0.624832928, 0.145484447, 0.278301865, -0.52841413, 0.802076399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1470 | CFrame.new(-1.44472814, 1.10374677, -0.520131826, 0.989266992, 0.030755192, 0.142846346, 0.107178524, -0.817194343, -0.566309273, 0.099316299, 0.575541079, -0.811719656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1471 | CFrame.new(0.569701552, -1.87918103, 0.172382548, 0.960191846, -0.15472649, 0.232575998, 0.114886686, 0.977646708, 0.176091135, -0.254623055, -0.142361343, 0.956504226) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1472 | CFrame.new(-0.878278732, -1.42697322, -0.499026388, 0.643315554, 0.242828339, 0.726071298, 0.0758636594, 0.923481584, -0.37606734, -0.761833251, 0.297012389, 0.575668097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1473 | }, .6, false) | |
1474 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-50)), 0.6) | |
1475 | end | |
1476 | con:disconnect() | |
1477 | attack = false | |
1478 | end | |
1479 | ||
1480 | --[[Attacks]]-- | |
1481 | ||
1482 | mouse.Button1Down:connect(function() | |
1483 | if attack == false and attacktype == 1 then | |
1484 | attacktype = 2 | |
1485 | attackone() | |
1486 | elseif attack == false and attacktype == 2 then | |
1487 | attacktype = 3 | |
1488 | attacktwo() | |
1489 | elseif attack == false and attacktype == 3 then | |
1490 | attacktype = 4 | |
1491 | attackthree() | |
1492 | elseif attack == false and attacktype == 4 then | |
1493 | attacktype = 1 | |
1494 | attackfour() | |
1495 | end | |
1496 | end) | |
1497 | ||
1498 | mouse.KeyDown:connect(function(k) | |
1499 | k = k:lower() | |
1500 | if attack == false and k == 'z' then | |
1501 | AirDash() | |
1502 | end | |
1503 | end) | |
1504 | ||
1505 | Humanoid.JumpPower = 80 | |
1506 | ||
1507 | while true do | |
1508 | swait() | |
1509 | Hitbox.Transparency = 1 | |
1510 | Hitbox2.Transparency = 1 | |
1511 | Handle.Transparency = 1 | |
1512 | Handle2.Transparency = 1 | |
1513 | FakeHandle.Transparency = 1 | |
1514 | RootPart.Transparency = 1 | |
1515 | Humanoid.WalkSpeed = 25 | |
1516 | for i, v in pairs(Character:GetChildren()) do | |
1517 | if v:IsA("Part") then | |
1518 | v.Material = "SmoothPlastic" | |
1519 | elseif v:IsA("Accessory") then | |
1520 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1521 | end | |
1522 | end | |
1523 | for i, v in pairs(Character:GetChildren()) do | |
1524 | if v:IsA'Model' then | |
1525 | for _, c in pairs(v:GetChildren()) do | |
1526 | if c:IsA'Part' then | |
1527 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1528 | end | |
1529 | end | |
1530 | end | |
1531 | end | |
1532 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1533 | velocity = RootPart.Velocity.y | |
1534 | sine = sine + change | |
1535 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1536 | if equipped == true or equipped == false then | |
1537 | if RootPart.Velocity.y > 1 and hit == nil then | |
1538 | Anim = "Jump" | |
1539 | if attack == false then | |
1540 | PlayAnimationFromTable({ | |
1541 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1542 | CFrame.new(0, 1.49104357, -0.0507529527, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1543 | CFrame.new(1.37250769, 0.121224046, 0.64733851, 0.173648015, 2.58755701e-008, -0.984807789, 0.852869093, 0.499999106, 0.150383696, 0.49240306, -0.866025925, 0.0868238285) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1544 | CFrame.new(-1.57669723, 0.162346587, -0.26788035, 0.8611601, 0.435611397, -0.262004048, -0.489563048, 0.849481702, -0.196745664, 0.136863008, 0.297697008, 0.944798946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1545 | CFrame.new(0.49999693, -1.99999774, -8.94069672e-008, 0.965925872, 3.7422879e-007, -0.258818924, 0.0449429974, 0.984807849, 0.167731062, 0.254886955, -0.173647881, 0.951251388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1546 | CFrame.new(-0.598104358, -1.58444905, -0.345675468, 0.981060326, 0.0858319253, 0.173648298, -0.141065046, 0.930940628, 0.336823732, -0.132746041, -0.354940027, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1547 | }, .3, false) | |
1548 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-10)), 0.3) | |
1549 | end | |
1550 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1551 | Anim = "Fall" | |
1552 | if attack == false then | |
1553 | PlayAnimationFromTable({ | |
1554 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1555 | CFrame.new(0, 1.4910444, -0.0507505536, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1556 | CFrame.new(1.41551924, 0.430770516, 0.599072576, 0.163175896, -0.0593939237, -0.984807611, 0.972444415, 0.178148255, 0.150383249, 0.166509897, -0.982209563, 0.0868267864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1557 | CFrame.new(-1.53597856, 0.181962684, -0.0532567501, 0.748531938, 0.630958676, 0.203939021, -0.508304954, 0.743486166, -0.434573829, -0.425823927, 0.221629158, 0.877242625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1558 | CFrame.new(0.525004327, -1.77186298, -0.282919437, 0.965925634, -0.0885212198, -0.24321124, 0.0449429862, 0.982783973, -0.179209024, 0.254887909, 0.162171945, 0.953274548) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1559 | CFrame.new(-0.625082374, -1.74759519, -0.371673733, 0.98105973, 0.161157295, 0.107471913, -0.141064972, 0.974630296, -0.173771828, -0.132749975, 0.155320033, 0.978904068) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1560 | }, .3, false) | |
1561 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-10)), 0.3) | |
1562 | end | |
1563 | elseif Torsovelocity < 1 and hit ~= nil then | |
1564 | Anim = "Idle" | |
1565 | if attack == false then | |
1566 | change = 1 | |
1567 | PlayAnimationFromTable({ | |
1568 | CFrame.new(-0.0741269588, -0.296722889, 0.0201097988, 0.819151819, 0, -0.573576868, 0, 1, 0, 0.573576868, 0, 0.819151819) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1569 | CFrame.new(-0.0564861223, 1.48262787, -0.0806704611, 0.819151819, -0.0996004641, 0.564863026, 0, 0.984807849, 0.173647985, -0.573576868, -0.142244056, 0.806707144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1570 | CFrame.new(1.61798644, 0.0522672534, 0.0578619242, 0.35459581, -0.371187091, -0.858185351, 0.516142964, 0.843021989, -0.151362091, 0.779652774, -0.389273971, 0.490517616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1571 | CFrame.new(-1.59952319, 0.0271437615, -0.238670975, 0.950691044, 0.297527671, -0.0875436962, -0.310010105, 0.903491974, -0.295966268, -0.00896313787, 0.308511913, 0.951178312) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1572 | CFrame.new(0.574041069, -1.71940637, 0.364966094, 0.988550007, -0.0436736047, -0.144435555, 0.130200043, 0.730692983, 0.67017597, 0.0762690306, -0.681308031, 0.7280128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1573 | CFrame.new(-0.737140536, -1.73033857, -0.0957245529, 0.640411794, -0.00933929533, 0.767975152, -0.0868059918, 0.992638648, 0.0844586417, -0.763110518, -0.120753139, 0.634886801) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1574 | }, .3, false) | |
1575 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(190), math.rad(-10)), 0.3) | |
1576 | end | |
1577 | elseif Torsovelocity > 2 and hit ~= nil then | |
1578 | Anim = "Walk" | |
1579 | if attack == false then | |
1580 | change = 3.5 | |
1581 | PlayAnimationFromTable({ | |
1582 | CFrame.new(0, -0.0223370567, -0.165983588, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20), math.rad(-3 * math.cos(sine / 10)), 0), | |
1583 | CFrame.new(0, 1.49999154, -4.32133675e-007, 1, 0, 0, 0, 0.99619478, -0.0871558785, 0, 0.0871558785, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(3 * math.cos(sine / 10)), 0), | |
1584 | CFrame.new(1.34347034, 1.02328479, -0.33295393, 0.952024519, 0.0437923931, -0.302872181, -0.167465881, -0.753811061, -0.635392845, -0.256133795, 0.65563035, -0.710312903) * CFrame.new(0, 0, -.3) * CFrame.Angles(math.rad(20), 0, 0), | |
1585 | CFrame.new(-1.58242321, 0.297260404, 0.384855121, 0.837201297, 0.488875121, 0.245142967, -0.533269644, 0.630305767, 0.564214647, 0.121315509, -0.603088558, 0.788395166) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(3 * math.cos(sine / 10)), math.rad(3 + 1 * math.cos(sine / 10))), | |
1586 | CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / 8) / 2, 0 + 2 * math.sin(sine / 8) / 2) * angles(math.rad(-80 * math.sin(sine / 8)), math.rad(-5), math.rad(0)), | |
1587 | CFrame.new(-.5, -1.85 + 0.5 * math.cos(sine / 8) / 2, 0 - 2 * math.sin(sine / 8) / 2) * angles(math.rad(80 * math.sin(sine / 8)), math.rad(5), math.rad(0)), | |
1588 | }, .3, false) | |
1589 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(-.3, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-75)), 0.3) | |
1590 | end | |
1591 | end | |
1592 | end | |
1593 | if #Effects > 0 then | |
1594 | for e = 1, #Effects do | |
1595 | if Effects[e] ~= nil then | |
1596 | local Thing = Effects[e] | |
1597 | if Thing ~= nil then | |
1598 | local Part = Thing[1] | |
1599 | local Mode = Thing[2] | |
1600 | local Delay = Thing[3] | |
1601 | local IncX = Thing[4] | |
1602 | local IncY = Thing[5] | |
1603 | local IncZ = Thing[6] | |
1604 | if Thing[1].Transparency <= 1 then | |
1605 | if Thing[2] == "Block1" then | |
1606 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1607 | Mesh = Thing[1].Mesh | |
1608 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1609 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1610 | elseif Thing[2] == "Block2" then | |
1611 | Thing[1].CFrame = Thing[1].CFrame | |
1612 | Mesh = Thing[7] | |
1613 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1614 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1615 | elseif Thing[2] == "Cylinder" then | |
1616 | Mesh = Thing[1].Mesh | |
1617 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1618 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1619 | elseif Thing[2] == "Blood" then | |
1620 | Mesh = Thing[7] | |
1621 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
1622 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1623 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1624 | elseif Thing[2] == "Elec" then | |
1625 | Mesh = Thing[1].Mesh | |
1626 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1627 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1628 | elseif Thing[2] == "Disappear" then | |
1629 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1630 | elseif Thing[2] == "Shatter" then | |
1631 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1632 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1633 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1634 | Thing[6] = Thing[6] + Thing[5] | |
1635 | end | |
1636 | else | |
1637 | Part.Parent = nil | |
1638 | table.remove(Effects, e) | |
1639 | end | |
1640 | end | |
1641 | end | |
1642 | end | |
1643 | end | |
1644 | end |