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1 | - | --By NoobyGames12 |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | p = game.Players.LocalPlayer | |
172 | char = p.Character | |
173 | torso = char.Torso | |
174 | neck = char.Torso.Neck | |
175 | ||
176 | Player=game:GetService("Players").LocalPlayer | |
177 | Character=Player.Character | |
178 | PlayerGui=Player.PlayerGui | |
179 | Backpack=Player.Backpack | |
180 | Torso=Character.Torso | |
181 | Head=Character.Head | |
182 | Humanoid=Character.Humanoid | |
183 | LeftArm=Character["Left Arm"] | |
184 | LeftLeg=Character["Left Leg"] | |
185 | RightArm=Character["Right Arm"] | |
186 | RightLeg=Character["Right Leg"] | |
187 | cam=game.Workspace.CurrentCamera | |
188 | LS=Torso["Left Shoulder"] | |
189 | LH=Torso["Left Hip"] | |
190 | RS=Torso["Right Shoulder"] | |
191 | RH=Torso["Right Hip"] | |
192 | Face = Head.face | |
193 | Neck=Torso.Neck | |
194 | it=Instance.new | |
195 | attacktype=1 | |
196 | vt=Vector3.new | |
197 | cf=CFrame.new | |
198 | euler=CFrame.fromEulerAnglesXYZ | |
199 | angles=CFrame.Angles | |
200 | cloaked=false | |
201 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
202 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
203 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
204 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
205 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
206 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
207 | RootPart=Character.HumanoidRootPart | |
208 | RootJoint=RootPart.RootJoint | |
209 | RootCF=euler(-1.57,0,3.14) | |
210 | attack = false | |
211 | bounce=false | |
212 | cooldown=false | |
213 | deeznuts=false | |
214 | attackdebounce = false | |
215 | deb=false | |
216 | equipped=true | |
217 | hand=false | |
218 | MMouse=nil | |
219 | combo=0 | |
220 | mana=0 | |
221 | trispeed=.2 | |
222 | attackmode='none' | |
223 | local idle=0 | |
224 | local Anim="Idle" | |
225 | local Effects={} | |
226 | local gun=false | |
227 | local shoot=false | |
228 | player=nil | |
229 | mana=0 | |
230 | cam = workspace.CurrentCamera | |
231 | ZTarget = nil | |
232 | RocketTarget = nil | |
233 | local m = Instance.new("Model",Character) | |
234 | m.Name = "WeaponModel" | |
235 | ||
236 | mouse=Player:GetMouse() | |
237 | --save shoulders | |
238 | RSH, LSH=nil, nil | |
239 | --welds | |
240 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
241 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
242 | LH=Torso["Left Hip"] | |
243 | RH=Torso["Right Hip"] | |
244 | TorsoColor=Torso.BrickColor | |
245 | function NoOutline(Part) | |
246 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
247 | end | |
248 | player=Player | |
249 | ch=Character | |
250 | RSH=ch.Torso["Right Shoulder"] | |
251 | LSH=ch.Torso["Left Shoulder"] | |
252 | -- | |
253 | RSH.Parent=nil | |
254 | LSH.Parent=nil | |
255 | -- | |
256 | RW.Name="Right Shoulder" | |
257 | RW.Part0=ch.Torso | |
258 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
259 | RW.C1=cf(0, 0.5, 0) | |
260 | RW.Part1=ch["Right Arm"] | |
261 | RW.Parent=ch.Torso | |
262 | -- | |
263 | LW.Name="Left Shoulder" | |
264 | LW.Part0=ch.Torso | |
265 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
266 | LW.C1=cf(0, 0.5, 0) | |
267 | LW.Part1=ch["Left Arm"] | |
268 | LW.Parent=ch.Torso | |
269 | ||
270 | function swait(num) | |
271 | if num==0 or num==nil then | |
272 | game:service'RunService'.Heartbeat:wait(0) | |
273 | else | |
274 | for i=0,num do | |
275 | game:service'RunService'.Heartbeat:wait(0) | |
276 | end | |
277 | end | |
278 | end | |
279 | ||
280 | ||
281 | local Player = game.Players.localPlayer | |
282 | local Character = Player.Character | |
283 | local red = 255 | |
284 | local green = 255 | |
285 | local blue = 255 | |
286 | local Humanoid = Character.Humanoid | |
287 | local mouse = Player:GetMouse() | |
288 | local m = Instance.new("Model", Character) | |
289 | m.Name = "WeaponModel" | |
290 | local LeftArm = Character["Left Arm"] | |
291 | local RightArm = Character["Right Arm"] | |
292 | local LeftLeg = Character["Left Leg"] | |
293 | local RightLeg = Character["Right Leg"] | |
294 | local Head = Character.Head | |
295 | local Torso = Character.Torso | |
296 | local cam = game.Workspace.CurrentCamera | |
297 | local RootPart = Character.HumanoidRootPart | |
298 | local RootJoint = RootPart.RootJoint | |
299 | local equipped = false | |
300 | local attack = false | |
301 | local Anim = "Idle" | |
302 | local idle = 0 | |
303 | local attacktype = 1 | |
304 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
305 | local velocity = RootPart.Velocity.y | |
306 | local sine = 0 | |
307 | local change = 1 | |
308 | local grabbed = false | |
309 | local cn = CFrame.new | |
310 | local mr = math.rad | |
311 | local angles = CFrame.Angles | |
312 | local ud = UDim2.new | |
313 | local c3 = Color3.new | |
314 | local lim = 0 | |
315 | local st = 0 | |
316 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
317 | local attacktype = 1 | |
318 | local ZTarget, RocketTarget = nil, nil | |
319 | local euler = CFrame.fromEulerAnglesXYZ | |
320 | function clerp(a,b,t) | |
321 | local qa = {QuaternionFromCFrame(a)} | |
322 | local qb = {QuaternionFromCFrame(b)} | |
323 | local ax, ay, az = a.x, a.y, a.z | |
324 | local bx, by, bz = b.x, b.y, b.z | |
325 | local _t = 1-t | |
326 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
327 | end | |
328 | ||
329 | function QuaternionFromCFrame(cf) | |
330 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
331 | local trace = m00 + m11 + m22 | |
332 | if trace > 0 then | |
333 | local s = math.sqrt(1 + trace) | |
334 | local recip = 0.5/s | |
335 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
336 | else | |
337 | local i = 0 | |
338 | if m11 > m00 then | |
339 | i = 1 | |
340 | end | |
341 | if m22 > (i == 0 and m00 or m11) then | |
342 | i = 2 | |
343 | end | |
344 | if i == 0 then | |
345 | local s = math.sqrt(m00-m11-m22+1) | |
346 | local recip = 0.5/s | |
347 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
348 | elseif i == 1 then | |
349 | local s = math.sqrt(m11-m22-m00+1) | |
350 | local recip = 0.5/s | |
351 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
352 | elseif i == 2 then | |
353 | local s = math.sqrt(m22-m00-m11+1) | |
354 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
355 | end | |
356 | end | |
357 | end | |
358 | ||
359 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
360 | local xs, ys, zs = x + x, y + y, z + z | |
361 | local wx, wy, wz = w*xs, w*ys, w*zs | |
362 | local xx = x*xs | |
363 | local xy = x*ys | |
364 | local xz = x*zs | |
365 | local yy = y*ys | |
366 | local yz = y*zs | |
367 | local zz = z*zs | |
368 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
369 | end | |
370 | ||
371 | function QuaternionSlerp(a, b, t) | |
372 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
373 | local startInterp, finishInterp; | |
374 | if cosTheta >= 0.0001 then | |
375 | if (1 - cosTheta) > 0.0001 then | |
376 | local theta = math.acos(cosTheta) | |
377 | local invSinTheta = 1/math.sin(theta) | |
378 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
379 | finishInterp = math.sin(t*theta)*invSinTheta | |
380 | else | |
381 | startInterp = 1-t | |
382 | finishInterp = t | |
383 | end | |
384 | else | |
385 | if (1+cosTheta) > 0.0001 then | |
386 | local theta = math.acos(-cosTheta) | |
387 | local invSinTheta = 1/math.sin(theta) | |
388 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
389 | finishInterp = math.sin(t*theta)*invSinTheta | |
390 | else | |
391 | startInterp = t-1 | |
392 | finishInterp = t | |
393 | end | |
394 | end | |
395 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
396 | end | |
397 | rayCast = function(Position, Direction, Range, Ignore) | |
398 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
399 | end | |
400 | local v = game.Players.localPlayer | |
401 | local torso = v.Character.Torso | |
402 | ||
403 | plr = game.Players.LocalPlayer | |
404 | char = game.Players.LocalPlayer.Character | |
405 | hum = game.Players.LocalPlayer.Character.Humanoid | |
406 | t = game.Players.LocalPlayer.Character.Torso | |
407 | h = game.Players.LocalPlayer.Character.Head | |
408 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
409 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
410 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
411 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
412 | tors = Character.Torso | |
413 | lleg = Character["Left Leg"] | |
414 | root = Character.HumanoidRootPart | |
415 | hed = Character.Head | |
416 | rleg = Character["Right Leg"] | |
417 | rarm = Character["Right Arm"] | |
418 | larm = Character["Left Arm"] | |
419 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
420 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
421 | local Effects = {} | |
422 | attack = false | |
423 | local attacking = false | |
424 | vt = Vector3.new | |
425 | bc = BrickColor.new | |
426 | br = BrickColor.random | |
427 | it = Instance.new | |
428 | cf = CFrame.new | |
429 | euler = CFrame.fromEulerAnglesXYZ | |
430 | angles = CFrame.Angles | |
431 | matr = math.random | |
432 | local colororg = BrickColor.new("Dark indigo") -- set color u like | |
433 | local meshtype = "Sphere" -- only for specialmesh | |
434 | mouse = plr:GetMouse() | |
435 | ||
436 | ||
437 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
438 | if hit.Parent==nil then | |
439 | return | |
440 | end | |
441 | h=hit.Parent:FindFirstChild("Humanoid") | |
442 | for _,v in pairs(hit.Parent:children()) do | |
443 | if v:IsA("Humanoid") then | |
444 | h=v | |
445 | end | |
446 | end | |
447 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
448 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
449 | end | |
450 | if hit.Parent.className=="Hat" then | |
451 | hit=hit.Parent.Parent:findFirstChild("Head") | |
452 | end | |
453 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
454 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
455 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
456 | return | |
457 | end]] | |
458 | -- hs(hit,1.2) | |
459 | c=Instance.new("ObjectValue") | |
460 | c.Name="creator" | |
461 | c.Value=game:service("Players").LocalPlayer | |
462 | c.Parent=h | |
463 | game:GetService("Debris"):AddItem(c,.5) | |
464 | Damage=math.random(minim,maxim) | |
465 | -- h:TakeDamage(Damage) | |
466 | blocked=false | |
467 | block=hit.Parent:findFirstChild("Block") | |
468 | if block~=nil then | |
469 | print(block.className) | |
470 | if block.className=="NumberValue" then | |
471 | if block.Value>0 then | |
472 | blocked=true | |
473 | if decreaseblock==nil then | |
474 | block.Value=block.Value-1 | |
475 | end | |
476 | end | |
477 | end | |
478 | if block.className=="IntValue" then | |
479 | if block.Value>0 then | |
480 | blocked=true | |
481 | if decreaseblock~=nil then | |
482 | block.Value=block.Value-1 | |
483 | end | |
484 | end | |
485 | end | |
486 | end | |
487 | if blocked==false then | |
488 | -- h:TakeDamage(Damage) | |
489 | h.Health=h.Health-Damage | |
490 | showDamage(hit.Parent,Damage,3,TorsoColor) | |
491 | else | |
492 | h.Health=h.Health-(Damage/2) | |
493 | showDamage(hit.Parent,Damage/2,3,BrickColor.new("Bright blue")) | |
494 | end | |
495 | if Type=="Knockdown" then | |
496 | hum=hit.Parent.Humanoid | |
497 | hum.PlatformStand=true | |
498 | coroutine.resume(coroutine.create(function(HHumanoid) | |
499 | swait(1) | |
500 | HHumanoid.PlatformStand=false | |
501 | end),hum) | |
502 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
503 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
504 | local bodvol=Instance.new("BodyVelocity") | |
505 | bodvol.velocity=angle*knockback | |
506 | bodvol.P=5000 | |
507 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
508 | bodvol.Parent=hit | |
509 | rl=Instance.new("BodyAngularVelocity") | |
510 | rl.P=3000 | |
511 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
512 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
513 | rl.Parent=hit | |
514 | game:GetService("Debris"):AddItem(bodvol,.5) | |
515 | game:GetService("Debris"):AddItem(rl,.5) | |
516 | elseif Type=="Normal" then | |
517 | vp=Instance.new("BodyVelocity") | |
518 | vp.P=500 | |
519 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
520 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
521 | if KnockbackType==1 then | |
522 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
523 | elseif KnockbackType==2 then | |
524 | vp.velocity=Property.CFrame.lookVector*knockback | |
525 | end | |
526 | if knockback>0 then | |
527 | vp.Parent=hit.Parent.Torso | |
528 | end | |
529 | game:GetService("Debris"):AddItem(vp,.5) | |
530 | elseif Type=="Up" then | |
531 | local bodyVelocity=Instance.new("BodyVelocity") | |
532 | bodyVelocity.velocity=vt(0,10,0) | |
533 | bodyVelocity.P=1000 | |
534 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
535 | bodyVelocity.Parent=hit | |
536 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
537 | rl=Instance.new("BodyAngularVelocity") | |
538 | rl.P=3000 | |
539 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
540 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
541 | rl.Parent=hit | |
542 | game:GetService("Debris"):AddItem(rl,.5) | |
543 | elseif Type=="Snare" then | |
544 | bp=Instance.new("BodyPosition") | |
545 | bp.P=2000 | |
546 | bp.D=100 | |
547 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
548 | bp.position=hit.Parent.Torso.Position | |
549 | bp.Parent=hit.Parent.Torso | |
550 | game:GetService("Debris"):AddItem(bp,1) | |
551 | elseif Type=="Target" then | |
552 | if Targetting==false then | |
553 | ZTarget=hit.Parent.Torso | |
554 | coroutine.resume(coroutine.create(function(Part) | |
555 | swait(5) | |
556 | end),ZTarget) | |
557 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
558 | targetgui=Instance.new("BillboardGui") | |
559 | targetgui.Parent=ZTarget | |
560 | targetgui.Size=UDim2.new(10,100,10,100) | |
561 | targ=Instance.new("ImageLabel") | |
562 | targ.Parent=targetgui | |
563 | targ.BackgroundTransparency=1 | |
564 | targ.Image="rbxassetid://4834067" | |
565 | targ.Size=UDim2.new(1,0,1,0) | |
566 | cam.CameraType="Scriptable" | |
567 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
568 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
569 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
570 | Targetting=true | |
571 | RocketTarget=ZTarget | |
572 | for i=1,Property do | |
573 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
574 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
575 | swait() | |
576 | end | |
577 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
578 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
579 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
580 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
581 | end | |
582 | Targetting=false | |
583 | RocketTarget=nil | |
584 | targetgui.Parent=nil | |
585 | cam.CameraType="Custom" | |
586 | end | |
587 | end | |
588 | debounce=Instance.new("BoolValue") | |
589 | debounce.Name="DebounceHit" | |
590 | debounce.Parent=hit.Parent | |
591 | debounce.Value=true | |
592 | game:GetService("Debris"):AddItem(debounce,Delay) | |
593 | c=Instance.new("ObjectValue") | |
594 | c.Name="creator" | |
595 | c.Value=Player | |
596 | c.Parent=h | |
597 | game:GetService("Debris"):AddItem(c,.5) | |
598 | CRIT=false | |
599 | hitDeb=true | |
600 | AttackPos=6 | |
601 | end | |
602 | end | |
603 | ||
604 | showDamage=function(Char,Dealt,du,Color) | |
605 | m=Instance.new("Model") | |
606 | m.Name="" | |
607 | h=Instance.new("Humanoid") | |
608 | h.Health=0 | |
609 | h.MaxHealth=0 | |
610 | h.Parent=m | |
611 | c=Instance.new("Part") | |
612 | c.Transparency=0 | |
613 | c.Material = "Neon" | |
614 | c.BrickColor=bc("Bright red") | |
615 | c.Name="Head" | |
616 | c.TopSurface=0 | |
617 | c.BottomSurface=0 | |
618 | CV="Hot pink" | |
619 | ||
620 | local txt = Instance.new("BillboardGui", c) | |
621 | txt.Adornee = c | |
622 | txt.Name = "_status" | |
623 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
624 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
625 | local text = Instance.new("TextLabel", txt) | |
626 | text.Size = UDim2.new(10, 0, 7, 0) | |
627 | text.FontSize = "Size24" | |
628 | text.TextScaled = true | |
629 | text.TextTransparency = 0 | |
630 | text.BackgroundTransparency = 1 | |
631 | text.TextTransparency = 0 | |
632 | text.TextStrokeTransparency = 0 | |
633 | if Dealt < 12 then | |
634 | text.Font = "Highway" | |
635 | elseif Dealt < 20 then | |
636 | text.Font = "SourceSansBold" | |
637 | elseif Dealt >= 20 then | |
638 | text.Font = "Fantasy" | |
639 | end | |
640 | text.TextStrokeColor3 = BrickColor.new("Really black").Color | |
641 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
642 | v=Instance.new("Part") | |
643 | v.Name = "ColorBrick" | |
644 | v.Parent=c | |
645 | v.FormFactor="Symmetric" | |
646 | v.Anchored=true | |
647 | v.CanCollide=false | |
648 | v.BottomSurface="Smooth" | |
649 | v.TopSurface="Smooth" | |
650 | v.Size=Vector3.new(10,5,3) | |
651 | v.Transparency=1 | |
652 | v.CFrame=c.CFrame | |
653 | v.BrickColor=BrickColor.new(CV) | |
654 | v.Transparency=1 | |
655 | if Dealt < 12 then | |
656 | text.TextColor3 = BrickColor.new("White").Color | |
657 | elseif Dealt < 20 then | |
658 | text.TextColor3 = BrickColor.new("Bright yellow").Color | |
659 | elseif Dealt >= 20 then | |
660 | text.TextColor3 = BrickColor.new("Really red").Color | |
661 | end | |
662 | v.Shape="Block" | |
663 | text.Text = tostring(Dealt).. "!" | |
664 | local dam = Instance.new("Sound",c) | |
665 | local rndm=math.random(1,#hitsounds) | |
666 | local r=rndm | |
667 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
668 | dam.Volume = 1.25 | |
669 | dam.Pitch = 1 | |
670 | dam:Play() | |
671 | c.formFactor="Plate" | |
672 | c.Transparency = 1 | |
673 | c.Size=Vector3.new(1,.4,1) | |
674 | ms=Instance.new("CylinderMesh") | |
675 | ms.Scale=Vector3.new(.8,.8,.8) | |
676 | if CRIT==true then | |
677 | ms.Scale=Vector3.new(1,1.25,1) | |
678 | end | |
679 | ms.Parent=c | |
680 | c.Reflectance=0 | |
681 | Instance.new("BodyGyro").Parent=c | |
682 | c.Parent=m | |
683 | if Char:findFirstChild("Head")~=nil then | |
684 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
685 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
686 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
687 | end | |
688 | f=Instance.new("BodyPosition") | |
689 | f.P=2000 | |
690 | f.D=100 | |
691 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
692 | f.position=c.Position+Vector3.new(0,3,0) | |
693 | f.Parent=c | |
694 | game:GetService("Debris"):AddItem(m,.5+du) | |
695 | c.CanCollide=false | |
696 | m.Parent=workspace | |
697 | c.CanCollide=false | |
698 | wait(1) | |
699 | for l = 0, 9 do | |
700 | text.TextTransparency = text.TextTransparency + 0.1 | |
701 | text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 | |
702 | wait() | |
703 | end | |
704 | end | |
705 | ||
706 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
707 | local gui = it(GuiType) | |
708 | gui.Parent = parent | |
709 | gui.Text = text | |
710 | gui.BackgroundTransparency = backtrans | |
711 | gui.BackgroundColor3 = backcol | |
712 | gui.SizeConstraint = "RelativeXY" | |
713 | gui.TextXAlignment = "Center" | |
714 | gui.TextYAlignment = "Center" | |
715 | gui.Position = pos | |
716 | gui.Size = size | |
717 | gui.Font = "SourceSans" | |
718 | gui.FontSize = "Size14" | |
719 | gui.TextWrapped = false | |
720 | gui.TextStrokeTransparency = 0 | |
721 | gui.TextColor = BrickColor.new("White") | |
722 | return gui | |
723 | end | |
724 | ---- GUI set | |
725 | local basgui = it("GuiMain") | |
726 | basgui.Parent = Player.PlayerGui | |
727 | basgui.Name = "CooldownsGUI" | |
728 | local basframe = it("Frame") | |
729 | basframe.Parent = basgui | |
730 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
731 | basframe.BackgroundTransparency = 1 | |
732 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
733 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
734 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
735 | local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
736 | basicgui.ZIndex = 2 | |
737 | basicgui.Font = "Highway" | |
738 | basicgui.BackgroundTransparency = 0.5 | |
739 | basicgui.BorderSizePixel = 0.65 | |
740 | basicgui.TextScaled = true | |
741 | basicgui.Text = "(X)\nMeteor" | |
742 | basicgui.TextSize = 24 | |
743 | local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
744 | basicgui2.ZIndex = 2 | |
745 | basicgui2.Font = "Highway" | |
746 | basicgui2.BackgroundTransparency = 0.5 | |
747 | basicgui2.BorderSizePixel = 0.65 | |
748 | basicgui2.TextScaled = true | |
749 | basicgui2.Text = "(Z)\nLarge Bullet" | |
750 | basicgui2.TextSize = 24 | |
751 | local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
752 | basicgui3.ZIndex = 2 | |
753 | basicgui3.Font = "Highway" | |
754 | basicgui3.BackgroundTransparency = 0.5 | |
755 | basicgui3.BorderSizePixel = 0.65 | |
756 | basicgui3.TextScaled = true | |
757 | basicgui3.Text = "(C)\nMeteor Rain" | |
758 | basicgui3.TextSize = 24 | |
759 | local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
760 | basicgui4.ZIndex = 2 | |
761 | basicgui4.Font = "Highway" | |
762 | basicgui4.BackgroundTransparency = 0.5 | |
763 | basicgui4.BorderSizePixel = 0.65 | |
764 | basicgui4.TextScaled = true | |
765 | basicgui4.Text = "(V)\nKarma Meteor" | |
766 | basicgui4.TextSize = 24 | |
767 | ||
768 | local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
769 | healthg.ZIndex = 2 | |
770 | healthg.Font = "Highway" | |
771 | healthg.BackgroundTransparency = 0.5 | |
772 | healthg.BorderSizePixel = 0.65 | |
773 | healthg.TextScaled = true | |
774 | healthg.Text = "health" | |
775 | healthg.TextSize = 24 | |
776 | ||
777 | char.Humanoid.Animator.Parent = nil | |
778 | ||
779 | function BasicProjectile() | |
780 | attack = true | |
781 | for i = 0,2,0.1 do | |
782 | swait() | |
783 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
784 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
785 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
786 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
787 | end | |
788 | local sa = Instance.new("Sound",rarm) | |
789 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
790 | sa.Volume = 1 | |
791 | sa.Pitch = 1.5 | |
792 | sa:Play() | |
793 | local lb = Instance.new("Part") | |
794 | lb.Parent = char | |
795 | lb.Material = "Neon" | |
796 | lb.Color = BrickColor.new("White").Color | |
797 | lb.CanCollide = false | |
798 | lb.Shape = "Ball" | |
799 | lb.CFrame = rarm.CFrame | |
800 | lb.Anchored = true | |
801 | lb.Transparency = 0 | |
802 | lb.Size = vt(2.5,2.5,2.5) | |
803 | local thing = Instance.new("SpecialMesh",lb) | |
804 | thing.MeshType = meshtype | |
805 | local hitted = false | |
806 | lb.Anchored = false | |
807 | local bv = Instance.new("BodyVelocity") | |
808 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
809 | bv.velocity = mouse.Hit.lookVector *75 | |
810 | bv.Parent = lb | |
811 | wait(0.05) | |
812 | lb.Touched:connect(function(hit) | |
813 | if hitted == false then | |
814 | hitted = true | |
815 | local sa = Instance.new("Sound",lb) | |
816 | sa.SoundId = "rbxassetid://138210320" -- needs current appropiate sound for this | |
817 | sa.Volume = 1 | |
818 | sa.Pitch = 1 | |
819 | sa:Play() | |
820 | lb.Anchored = true | |
821 | lb.Transparency = 1 | |
822 | local aa = Instance.new("Part") | |
823 | aa.Parent = lb | |
824 | aa.Material = "Neon" | |
825 | aa.Color = BrickColor.new("White").Color | |
826 | aa.CanCollide = false | |
827 | aa.Shape = "Ball" | |
828 | aa.CFrame = lb.CFrame | |
829 | aa.Anchored = true | |
830 | aa.Transparency = 0 | |
831 | aa.Size = vt(1,1,1) | |
832 | aa.CFrame = lb.CFrame | |
833 | local thinger = Instance.new("SpecialMesh",aa) | |
834 | thinger.MeshType = meshtype | |
835 | thinger.Scale = vt(2.5,2.5,2.5) | |
836 | for i = 0, 19 do | |
837 | wait() | |
838 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
839 | aa.Transparency = aa.Transparency + 0.05 | |
840 | end | |
841 | Damagefunc(hit,1,5,5,"Normal",root,.2,1) | |
842 | wait(3) | |
843 | lb:Destroy() | |
844 | end | |
845 | end) | |
846 | attack = false | |
847 | wait(2.5) | |
848 | sa:Destroy() | |
849 | wait(50) | |
850 | lb:Destroy() | |
851 | end | |
852 | ||
853 | function FirstSkill() | |
854 | attack = true | |
855 | for i = 0,2,0.1 do | |
856 | swait() | |
857 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
858 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
859 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
860 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
861 | end | |
862 | local sa = Instance.new("Sound",rarm) | |
863 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
864 | sa.Volume = 1 | |
865 | sa.Pitch = 1 | |
866 | sa:Play() | |
867 | local lb = Instance.new("Part") | |
868 | lb.Parent = char | |
869 | lb.Material = "Neon" | |
870 | lb.Color = BrickColor.new("White").Color | |
871 | lb.CanCollide = false | |
872 | lb.Shape = "Ball" | |
873 | lb.CFrame = rarm.CFrame | |
874 | lb.Anchored = true | |
875 | lb.Transparency = 0 | |
876 | lb.Size = vt(3,3,3) | |
877 | local thing = Instance.new("SpecialMesh",lb) | |
878 | thing.MeshType = meshtype | |
879 | thing.Scale = vt(1.5,1.5,1.5) | |
880 | local hitted = false | |
881 | lb.Anchored = false | |
882 | local bv = Instance.new("BodyVelocity") | |
883 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
884 | bv.velocity = mouse.Hit.lookVector *75 | |
885 | bv.Parent = lb | |
886 | wait(0.05) | |
887 | lb.Touched:connect(function(hit) | |
888 | if hitted == false then | |
889 | hitted = true | |
890 | local sa = Instance.new("Sound",lb) | |
891 | sa.SoundId = "rbxassetid://138210320" -- needs current appropiate sound for this | |
892 | sa.Volume = 1 | |
893 | sa.Pitch = 0.85 | |
894 | sa:Play() | |
895 | lb.Anchored = true | |
896 | lb.Transparency = 1 | |
897 | local aa = Instance.new("Part") | |
898 | aa.Parent = lb | |
899 | aa.Material = "Neon" | |
900 | aa.Color = BrickColor.new("White").Color | |
901 | aa.CanCollide = false | |
902 | aa.Shape = "Ball" | |
903 | aa.CFrame = lb.CFrame | |
904 | aa.Anchored = true | |
905 | aa.Transparency = 0 | |
906 | aa.Size = vt(1,1,1) | |
907 | aa.CFrame = lb.CFrame | |
908 | local thinger = Instance.new("SpecialMesh",aa) | |
909 | thinger.MeshType = meshtype | |
910 | thinger.Scale = vt(4,4,4) | |
911 | for i = 0, 19 do | |
912 | wait() | |
913 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
914 | aa.Transparency = aa.Transparency + 0.05 | |
915 | end | |
916 | Damagefunc(hit,4,10,5,"Normal",root,.2,1) | |
917 | wait(3) | |
918 | lb:Destroy() | |
919 | end | |
920 | end) | |
921 | attack = false | |
922 | wait(2.5) | |
923 | sa:Destroy() | |
924 | wait(50) | |
925 | lb:Destroy() | |
926 | end | |
927 | ||
928 | function SecondSkill() | |
929 | attack = true | |
930 | for i = 0,2,0.1 do | |
931 | swait() | |
932 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
933 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
934 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
935 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
936 | end | |
937 | local sa = Instance.new("Sound",rarm) | |
938 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
939 | sa.Volume = 0 | |
940 | sa.Pitch = 0 | |
941 | sa:Play() | |
942 | local lb = Instance.new("Part") | |
943 | lb.Parent = char | |
944 | lb.Material = "Neon" | |
945 | lb.Color = BrickColor.new("White").Color | |
946 | lb.CanCollide = false | |
947 | lb.Shape = "Ball" | |
948 | lb.CFrame = tors.CFrame + Vector3.new(0,50,0) | |
949 | lb.Anchored = true | |
950 | lb.Transparency = 0 | |
951 | lb.Size = vt(15,15,15) | |
952 | local thing = Instance.new("SpecialMesh",lb) | |
953 | thing.MeshType = meshtype | |
954 | local hitted = false | |
955 | lb.Anchored = false | |
956 | local bv = Instance.new("BodyVelocity") | |
957 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
958 | bv.velocity = mouse.Hit.lookVector *75 | |
959 | bv.Parent = lb | |
960 | wait(0.05) | |
961 | lb.Touched:connect(function(hit) | |
962 | if hitted == false then | |
963 | hitted = true | |
964 | local sa = Instance.new("Sound",lb) | |
965 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
966 | sa.Volume = 2.25 | |
967 | sa.Pitch = 0.75 | |
968 | sa:Play() | |
969 | local sa = Instance.new("Sound",lb) | |
970 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
971 | sa.Volume = 1.75 | |
972 | sa.Pitch = 0.65 | |
973 | sa:Play() | |
974 | local sa = Instance.new("Sound",lb) | |
975 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
976 | sa.Volume = 5 | |
977 | sa.Pitch = 1 | |
978 | sa:Play() | |
979 | lb.Anchored = true | |
980 | lb.Transparency = 1 | |
981 | local aa = Instance.new("Part") | |
982 | aa.Parent = lb | |
983 | aa.Material = "Neon" | |
984 | aa.Color = BrickColor.new("White").Color | |
985 | aa.CanCollide = false | |
986 | aa.Shape = "Ball" | |
987 | aa.CFrame = lb.CFrame | |
988 | aa.Anchored = true | |
989 | aa.Transparency = 0 | |
990 | aa.Size = vt(1,1,1) | |
991 | aa.CFrame = lb.CFrame | |
992 | local thinger = Instance.new("SpecialMesh",aa) | |
993 | thinger.MeshType = meshtype | |
994 | thinger.Scale = vt(15,15,15) | |
995 | ||
996 | local aa2 = Instance.new("Part") | |
997 | aa2.Parent = lb | |
998 | aa2.Material = "Neon" | |
999 | aa2.Color = BrickColor.new("White").Color | |
1000 | aa2.CanCollide = false | |
1001 | aa2.Shape = "Ball" | |
1002 | aa2.CFrame = lb.CFrame | |
1003 | aa2.Anchored = true | |
1004 | aa2.Transparency = 0.5 | |
1005 | aa2.Size = vt(1,1,1) | |
1006 | aa2.CFrame = lb.CFrame | |
1007 | local thinger2 = Instance.new("SpecialMesh",aa2) | |
1008 | thinger2.MeshType = meshtype | |
1009 | thinger2.Scale = vt(14.5,14.5,14.5) | |
1010 | for i = 0, 19 do | |
1011 | wait() | |
1012 | thinger.Scale = thinger.Scale + vt(4.5,4.5,4.5) | |
1013 | thinger2.Scale = thinger2.Scale + vt(1.5,1.5,1.5) | |
1014 | end | |
1015 | for i = 0, 9 do | |
1016 | wait() | |
1017 | thinger.Scale = thinger.Scale + vt(3.25,3.25,3.25) | |
1018 | thinger2.Scale = thinger2.Scale + vt(1.25,1.25,1.25) | |
1019 | aa.Transparency = aa.Transparency + 0.05 | |
1020 | end | |
1021 | for i = 0, 9 do | |
1022 | wait() | |
1023 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
1024 | thinger2.Scale = thinger2.Scale + vt(1,1,1) | |
1025 | aa.Transparency = aa.Transparency + 0.05 | |
1026 | end | |
1027 | Damagefunc(hit,10,16,5,"Normal",root,.2,1) | |
1028 | for i = 0, 99 do | |
1029 | wait() | |
1030 | thinger2.Scale = thinger2.Scale + vt(0.75,0.75,0.75) | |
1031 | aa2.Transparency = aa2.Transparency + 0.01 | |
1032 | end | |
1033 | lb:Destroy() | |
1034 | end | |
1035 | end) | |
1036 | attack = false | |
1037 | for i = 0, 49 do | |
1038 | wait() | |
1039 | bv.velocity = mouse.Hit.lookVector *75 | |
1040 | end | |
1041 | wait(2.5) | |
1042 | sa:Destroy() | |
1043 | wait(50) | |
1044 | lb:Destroy() | |
1045 | end | |
1046 | ||
1047 | function ThirdSkill() | |
1048 | attack = true | |
1049 | for i = 0,5,0.1 do | |
1050 | swait() | |
1051 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1052 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1053 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
1054 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1055 | end | |
1056 | local sa = Instance.new("Sound",rarm) | |
1057 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
1058 | sa.Volume = 0 | |
1059 | sa.Pitch = 0 | |
1060 | sa:Play() | |
1061 | for e = 0, 4 do | |
1062 | local lb = Instance.new("Part") | |
1063 | lb.Parent = char | |
1064 | lb.Material = "Neon" | |
1065 | lb.Color = BrickColor.new("White").Color | |
1066 | lb.CanCollide = false | |
1067 | lb.Shape = "Ball" | |
1068 | lb.CFrame = tors.CFrame + Vector3.new(math.random(-50,50),100,math.random(-50,50)) | |
1069 | lb.Anchored = true | |
1070 | lb.Transparency = 0 | |
1071 | lb.Size = vt(15,15,15) | |
1072 | local thing = Instance.new("SpecialMesh",lb) | |
1073 | thing.MeshType = meshtype | |
1074 | local hitted = false | |
1075 | lb.Anchored = false | |
1076 | wait(0.05) | |
1077 | lb.Touched:connect(function(hit) | |
1078 | if hitted == false then | |
1079 | hitted = true | |
1080 | local sa = Instance.new("Sound",lb) | |
1081 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
1082 | sa.Volume = 2.25 | |
1083 | sa.Pitch = 0.75 | |
1084 | sa:Play() | |
1085 | local sa = Instance.new("Sound",lb) | |
1086 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
1087 | sa.Volume = 1.75 | |
1088 | sa.Pitch = 0.65 | |
1089 | sa:Play() | |
1090 | local sa = Instance.new("Sound",lb) | |
1091 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
1092 | sa.Volume = 5 | |
1093 | sa.Pitch = 1 | |
1094 | sa:Play() | |
1095 | lb.Anchored = true | |
1096 | lb.Transparency = 1 | |
1097 | local aa = Instance.new("Part") | |
1098 | aa.Parent = lb | |
1099 | aa.Material = "Neon" | |
1100 | aa.Color = BrickColor.new("White").Color | |
1101 | aa.CanCollide = false | |
1102 | aa.Shape = "Ball" | |
1103 | aa.CFrame = lb.CFrame | |
1104 | aa.Anchored = true | |
1105 | aa.Transparency = 0 | |
1106 | aa.Size = vt(1,1,1) | |
1107 | aa.CFrame = lb.CFrame | |
1108 | local thinger = Instance.new("SpecialMesh",aa) | |
1109 | thinger.MeshType = meshtype | |
1110 | thinger.Scale = vt(15,15,15) | |
1111 | ||
1112 | local aa2 = Instance.new("Part") | |
1113 | aa2.Parent = lb | |
1114 | aa2.Material = "Neon" | |
1115 | aa2.Color = BrickColor.new("White").Color | |
1116 | aa2.CanCollide = false | |
1117 | aa2.Shape = "Ball" | |
1118 | aa2.CFrame = lb.CFrame | |
1119 | aa2.Anchored = true | |
1120 | aa2.Transparency = 0.5 | |
1121 | aa2.Size = vt(1,1,1) | |
1122 | aa2.CFrame = lb.CFrame | |
1123 | local thinger2 = Instance.new("SpecialMesh",aa2) | |
1124 | thinger2.MeshType = meshtype | |
1125 | thinger2.Scale = vt(14.5,14.5,14.5) | |
1126 | for i = 0, 19 do | |
1127 | wait() | |
1128 | thinger.Scale = thinger.Scale + vt(4.5,4.5,4.5) | |
1129 | thinger2.Scale = thinger2.Scale + vt(1.5,1.5,1.5) | |
1130 | end | |
1131 | for i = 0, 9 do | |
1132 | wait() | |
1133 | thinger.Scale = thinger.Scale + vt(3.25,3.25,3.25) | |
1134 | thinger2.Scale = thinger2.Scale + vt(1.25,1.25,1.25) | |
1135 | aa.Transparency = aa.Transparency + 0.05 | |
1136 | end | |
1137 | for i = 0, 9 do | |
1138 | wait() | |
1139 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
1140 | thinger2.Scale = thinger2.Scale + vt(1,1,1) | |
1141 | aa.Transparency = aa.Transparency + 0.05 | |
1142 | end | |
1143 | Damagefunc(hit,14,19,5,"Normal",root,.2,1) | |
1144 | for i = 0, 99 do | |
1145 | wait() | |
1146 | thinger2.Scale = thinger2.Scale + vt(0.75,0.75,0.75) | |
1147 | aa2.Transparency = aa2.Transparency + 0.01 | |
1148 | end | |
1149 | lb:Destroy() | |
1150 | end | |
1151 | end) | |
1152 | end | |
1153 | attack = false | |
1154 | wait(2.5) | |
1155 | sa:Destroy() | |
1156 | end | |
1157 | ||
1158 | function ForthSkill() | |
1159 | attack = true | |
1160 | for i = 0,1,0.1 do | |
1161 | swait() | |
1162 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1163 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1164 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
1165 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1166 | end | |
1167 | local l = Instance.new("Part") | |
1168 | l.Parent = char | |
1169 | l.Material = "Neon" | |
1170 | l.Color = BrickColor.new("White").Color | |
1171 | l.CanCollide = false | |
1172 | l.Shape = "Ball" | |
1173 | l.CFrame = mouse.Hit | |
1174 | l.Anchored = true | |
1175 | l.Transparency = 0.5 | |
1176 | l.Size = vt(1,1,1) | |
1177 | local thing = Instance.new("SpecialMesh",l) | |
1178 | thing.MeshType = meshtype | |
1179 | thing.Scale = vt(30,30,30) | |
1180 | for i = 0, 99 do | |
1181 | wait() | |
1182 | l.CFrame = mouse.Hit | |
1183 | end | |
1184 | local sa = Instance.new("Sound",l) | |
1185 | sa.SoundId = "rbxassetid://742818884" -- needs current appropiate sound for this | |
1186 | sa.Volume = 5 | |
1187 | sa.Pitch = 1 | |
1188 | sa:Play() | |
1189 | for i = 0, 19 do | |
1190 | wait() | |
1191 | thing.Scale = thing.Scale + vt(1,1,1) | |
1192 | l.Transparency = l.Transparency + 0.025 | |
1193 | end | |
1194 | local sa = Instance.new("Sound",rarm) | |
1195 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
1196 | sa.Volume = 0 | |
1197 | sa.Pitch = 0 | |
1198 | sa:Play() | |
1199 | local lb = Instance.new("Part") | |
1200 | lb.Parent = char | |
1201 | lb.Material = "Neon" | |
1202 | lb.Color = BrickColor.new("White").Color | |
1203 | lb.CanCollide = false | |
1204 | lb.Shape = "Ball" | |
1205 | lb.CFrame = l.CFrame + Vector3.new(0,750,0) | |
1206 | lb.Anchored = true | |
1207 | lb.Transparency = 0 | |
1208 | lb.Size = vt(30,30,30) | |
1209 | local thing = Instance.new("SpecialMesh",lb) | |
1210 | thing.MeshType = meshtype | |
1211 | local hitted = false | |
1212 | l:Destroy() | |
1213 | lb.Anchored = false | |
1214 | wait(0.05) | |
1215 | lb.Touched:connect(function(hit) | |
1216 | if hitted == false then | |
1217 | hitted = true | |
1218 | local sa = Instance.new("Sound",lb) | |
1219 | sa.SoundId = "rbxassetid://402347142" -- needs current appropiate sound for this | |
1220 | sa.Volume = 2.25 | |
1221 | sa.Pitch = 0.75 | |
1222 | sa:Play() | |
1223 | local sa = Instance.new("Sound",lb) | |
1224 | sa.SoundId = "rbxassetid://402347142" -- needs current appropiate sound for this | |
1225 | sa.Volume = 1.75 | |
1226 | sa.Pitch = 0.65 | |
1227 | sa:Play() | |
1228 | local sa = Instance.new("Sound",lb) | |
1229 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
1230 | sa.Volume = 5 | |
1231 | sa.Pitch = 1 | |
1232 | sa:Play() | |
1233 | lb.Anchored = true | |
1234 | lb.Transparency = 1 | |
1235 | local aa = Instance.new("Part") | |
1236 | aa.Parent = lb | |
1237 | aa.Material = "Neon" | |
1238 | aa.Color = BrickColor.new("White").Color | |
1239 | aa.CanCollide = false | |
1240 | aa.Shape = "Ball" | |
1241 | aa.CFrame = lb.CFrame | |
1242 | aa.Anchored = true | |
1243 | aa.Transparency = 0 | |
1244 | aa.Size = vt(1,1,1) | |
1245 | aa.CFrame = lb.CFrame | |
1246 | local thinger = Instance.new("SpecialMesh",aa) | |
1247 | thinger.MeshType = meshtype | |
1248 | thinger.Scale = vt(30,30,30) | |
1249 | ||
1250 | local aa2 = Instance.new("Part") | |
1251 | aa2.Parent = lb | |
1252 | aa2.Material = "Neon" | |
1253 | aa2.Color = BrickColor.new("White").Color | |
1254 | aa2.CanCollide = false | |
1255 | aa2.Shape = "Ball" | |
1256 | aa2.CFrame = lb.CFrame | |
1257 | aa2.Anchored = true | |
1258 | aa2.Transparency = 0 | |
1259 | aa2.Size = vt(1,1,1) | |
1260 | aa2.CFrame = lb.CFrame | |
1261 | local thinger2 = Instance.new("SpecialMesh",aa2) | |
1262 | thinger2.MeshType = meshtype | |
1263 | thinger2.Scale = vt(29.5,29.5,29.5) | |
1264 | for i = 0, 19 do | |
1265 | wait() | |
1266 | thinger.Scale = thinger.Scale + vt(4.5*2,4.5*2,4.5*2) | |
1267 | thinger2.Scale = thinger2.Scale + vt(1.5*2,1.5*80,1.5*2) | |
1268 | end | |
1269 | for i = 0, 9 do | |
1270 | wait() | |
1271 | thinger.Scale = thinger.Scale + vt(3.25*2,3.25*2,3.25*2) | |
1272 | thinger2.Scale = thinger2.Scale + vt(1.25*2,1.25*80,1.25*2) | |
1273 | aa.Transparency = aa.Transparency + 0.05 | |
1274 | end | |
1275 | for i = 0, 9 do | |
1276 | wait() | |
1277 | thinger.Scale = thinger.Scale + vt(1.5*2,1.5*2,1.5*2) | |
1278 | thinger2.Scale = thinger2.Scale + vt(1*2,1*80,1*2) | |
1279 | aa.Transparency = aa.Transparency + 0.05 | |
1280 | end | |
1281 | Damagefunc(hit,3400,7700,5,"Normal",root,.2,1) | |
1282 | for i = 0, 99 do | |
1283 | wait() | |
1284 | thinger2.Scale = thinger2.Scale + vt(0.75*2,0.75*80,0.75*2) | |
1285 | aa2.Transparency = aa2.Transparency + 0.01 | |
1286 | end | |
1287 | lb:Destroy() | |
1288 | end | |
1289 | end) | |
1290 | attack = false | |
1291 | wait(2.5) | |
1292 | sa:Destroy() | |
1293 | end | |
1294 | ||
1295 | mouse.Button1Down:connect(function() | |
1296 | if attack == false then | |
1297 | BasicProjectile() | |
1298 | end | |
1299 | end) | |
1300 | ||
1301 | mouse.KeyDown:connect(function(key) | |
1302 | if key == "z" and attack == false then | |
1303 | FirstSkill() | |
1304 | elseif key == "x" and attack == false then | |
1305 | SecondSkill() | |
1306 | elseif key == "c" and attack == false then | |
1307 | ThirdSkill() | |
1308 | elseif key == "v" and attack == false then | |
1309 | ForthSkill() | |
1310 | end | |
1311 | end) | |
1312 | ||
1313 | game:GetService("RunService").Stepped:connect(function() | |
1314 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1315 | velocity = RootPart.Velocity.y | |
1316 | sine = sine + change | |
1317 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1318 | if equipped == true or equipped == false then | |
1319 | healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth) | |
1320 | if RootPart.Velocity.y > 1 and hit == nil then | |
1321 | Anim = "Jump" | |
1322 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1323 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1324 | if attack == false then | |
1325 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3) | |
1326 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
1327 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3) | |
1328 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
1329 | end | |
1330 | else | |
1331 | if RootPart.Velocity.y < -1 and hit == nil then | |
1332 | Anim = "Fall" | |
1333 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1334 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1335 | if attack == false then | |
1336 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1337 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
1338 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
1339 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1340 | end | |
1341 | else | |
1342 | if Torsovelocity < 1 and hit ~= nil then | |
1343 | Anim = "Idle" | |
1344 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1345 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1346 | if attack == false then | |
1347 | change = 1 | |
1348 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1349 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1350 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 - 1.5 * math.cos(sine / 32))), 0.3) | |
1351 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 + 1.5 * math.cos(sine / 32))), 0.3) | |
1352 | end | |
1353 | else | |
1354 | if Torsovelocity > 2 and hit ~= nil then | |
1355 | Anim = "Walk" | |
1356 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
1357 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
1358 | if attack == false then | |
1359 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1360 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1361 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 5)), math.rad(0), math.rad(5)), 0.3) | |
1362 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-5)), 0.3) | |
1363 | end | |
1364 | end | |
1365 | end | |
1366 | end | |
1367 | end | |
1368 | end | |
1369 | end) |