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1 | if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | local function fakeEvent() | |
12 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
13 | t.connect = t.Connect | |
14 | return t | |
15 | end | |
16 | ||
17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
19 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
20 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
21 | end} | |
22 | CAS.UnbindAction = CAS.BindAction | |
23 | local function te(self,ev,...) | |
24 | local t = m[ev] | |
25 | if t and t._fakeEvent then | |
26 | for _,f in pairs(t.Functions) do | |
27 | f(...) | |
28 | end | |
29 | end | |
30 | end | |
31 | m.TrigEvent = te | |
32 | UIS.TrigEvent = te | |
33 | ||
34 | Event.OnServerEvent:Connect(function(plr,io) | |
35 | if plr~=rp then return end | |
36 | m.Target = io.Target | |
37 | m.Hit = io.Hit | |
38 | if not io.isMouse then | |
39 | local b = io.UserInputState == Enum.UserInputState.Begin | |
40 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
41 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
42 | end | |
43 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
44 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
45 | end | |
46 | for _,t in pairs(CAS.Actions) do | |
47 | for _,k in pairs(t.Keys) do | |
48 | if k==io.KeyCode then | |
49 | t.Function(t.Name,io.UserInputState,io) | |
50 | end | |
51 | end | |
52 | end | |
53 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
54 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
55 | end | |
56 | end) | |
57 | Event.Parent = NLS([==[ | |
58 | local Player = game:GetService("Players").LocalPlayer | |
59 | local Event = script:WaitForChild("UserInput_Event") | |
60 | local Mouse = Player:GetMouse() | |
61 | local UIS = game:GetService("UserInputService") | |
62 | local input = function(io,a) | |
63 | if a then return end | |
64 | --Since InputObject is a client-side instance, we create and pass table instead | |
65 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
66 | end | |
67 | UIS.InputBegan:Connect(input) | |
68 | UIS.InputEnded:Connect(input) | |
69 | local h,t | |
70 | while wait(1/30) do | |
71 | if h~=Mouse.Hit or t~=Mouse.Target then | |
72 | h,t=Mouse.Hit,Mouse.Target | |
73 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
74 | end | |
75 | end]==],Player.Character) | |
76 | ||
77 | local _rg = game | |
78 | ||
79 | local fsmt = { | |
80 | __index = function(self,k) | |
81 | local s = rawget(self,"_RealService") | |
82 | if s then | |
83 | return typeof(s[k])=="function" | |
84 | and function(_,...)return s[k](s,...)end or s[k] | |
85 | end | |
86 | end, | |
87 | __newindex = function(self,k,v) | |
88 | local s = rawget(self,"_RealService") | |
89 | if s then s[k]=v end | |
90 | end | |
91 | } | |
92 | local function FakeService(t,RealService) | |
93 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
94 | return setmetatable(t,fsmt) | |
95 | end | |
96 | local g = { | |
97 | GetService = function(self,s) | |
98 | return rawget(self,s) or _rg:GetService(s) | |
99 | end, | |
100 | Players = FakeService({ | |
101 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
102 | },"Players"), | |
103 | UserInputService = FakeService(UIS,"UserInputService"), | |
104 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
105 | RunService = FakeService({ | |
106 | _btrs = {}, | |
107 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
108 | BindToRenderStep = function(self,name,_,fun) | |
109 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
110 | end, | |
111 | UnbindFromRenderStep = function(self,name) | |
112 | self._btrs[name]:Disconnect() | |
113 | end, | |
114 | },"RunService") | |
115 | } | |
116 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
117 | g.service = g.GetService | |
118 | FakeService(g,game) | |
119 | game,owner = g,g.Players.LocalPlayer | |
120 | end | |
121 | wait(2) | |
122 | local darius = true | |
123 | local grab8 = false | |
124 | local throw1 = 5 | |
125 | local throw2 = 5 | |
126 | local grabon3 = false | |
127 | local grabon4 = false | |
128 | local jkl = 1 | |
129 | local throw = 5 | |
130 | local grab1 = false | |
131 | local goo1 = 0 | |
132 | local punching = false | |
133 | local jk = false | |
134 | local fuse = false | |
135 | local grabon3 = false | |
136 | local grabon2 = false | |
137 | local grabon1 = false | |
138 | local goo = 0 | |
139 | local grabon = false | |
140 | local on = false | |
141 | local poon = false | |
142 | local clickon = false | |
143 | local beamknockback = 0 | |
144 | local beamdamage = 0.001 | |
145 | local hited1 = false | |
146 | local hited = false | |
147 | local kamesize = 1 | |
148 | local kamehameha = false | |
149 | local walksound = "rbxassetid://908473722" | |
150 | local aj1 = 1 | |
151 | local can = 5 | |
152 | local go = true | |
153 | local bomb = false | |
154 | local point = false | |
155 | local walkon = false | |
156 | local nohit = 0 | |
157 | local moving = false | |
158 | local combodamage = 1 | |
159 | local ssj22 = false | |
160 | local fly = false | |
161 | local ssbkaiox10 = false | |
162 | local ssbkaio = false | |
163 | local auracan3 = true | |
164 | local ssbon = false | |
165 | local ssjgon = false | |
166 | local base = true | |
167 | local new=Instance.new | |
168 | local rad=math.rad | |
169 | local cf=CFrame.new | |
170 | local v3=Vector3.new | |
171 | local hitmeter = 0 | |
172 | ssj33 = false | |
173 | local ang=function(x,y,z) | |
174 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
175 | end | |
176 | local player=game:service'Players'.LocalPlayer | |
177 | local char=player.Character | |
178 | local cam=workspace.Camera | |
179 | local mouse=player:GetMouse() | |
180 | local weld=function(a,b,c0,c1) | |
181 | m=Instance.new('Motor',a) | |
182 | m.Part0=a | |
183 | m.Part1=b | |
184 | m.C0=c0 | |
185 | m.C1=c1 | |
186 | return m | |
187 | end | |
188 | ||
189 | function onTouched(hit) | |
190 | local human = hit.Parent:findFirstChild("Humanoid") | |
191 | if (human ~= nil) then | |
192 | human.Health = human.Health - 10 | |
193 | end | |
194 | end | |
195 | ||
196 | beamm=Instance.new('Model',workspace) | |
197 | beamm.Name='beam' | |
198 | ||
199 | laser=false | |
200 | ||
201 | rs=Instance.new('Part',char) | |
202 | rs.Transparency=1 | |
203 | rs.CanCollide=false | |
204 | rs.TopSurface,rs.BottomSurface=0,0 | |
205 | rs.FormFactor=3 | |
206 | rs.Size=Vector3.new(.5,.5,.5) | |
207 | ||
208 | ls=rs:Clone() | |
209 | ls.Parent=char | |
210 | ||
211 | ||
212 | ||
213 | s1=Instance.new('Sound',char) | |
214 | s1.Volume=1 | |
215 | s1.Pitch=1 | |
216 | s1.Looped=true | |
217 | ||
218 | ||
219 | particles={} | |
220 | ||
221 | local wep=new('Part',char) | |
222 | ||
223 | wep.FormFactor=3 | |
224 | wep.Transparency = 1 | |
225 | wep.CanCollide=false | |
226 | wep.Size=v3(0.1,0.1,0.1) | |
227 | wep.TopSurface,wep.BottomSurface=0,0 | |
228 | - | beam1.BrickColor=BrickColor.new('Bright blue') |
228 | + | |
229 | ||
230 | ||
231 | local beam1=wep:Clone() | |
232 | beam1:ClearAllChildren() | |
233 | beam1.Material='Neon' | |
234 | beam1.BrickColor=BrickColor.new('New Yeller') | |
235 | beam1.Size=Vector3.new(1,1,1) | |
236 | - | inner1.BrickColor=BrickColor.new('Bright blue') |
236 | + | |
237 | beam1.Anchored=true | |
238 | local ms=Instance.new('BlockMesh',beam1) | |
239 | local inner1=beam1:Clone() | |
240 | inner1.Transparency=1 | |
241 | inner1.Material='SmoothPlastic' | |
242 | - | expl1.BrickColor=BrickColor.new('Bright blue') |
242 | + | inner1.BrickColor=BrickColor.new('New Yeller') |
243 | local ms2=inner1.Mesh | |
244 | ||
245 | local expl1=inner1:Clone() | |
246 | expl1.Mesh:Destroy() | |
247 | expl1.Material='Neon' | |
248 | expl1.BrickColor=BrickColor.new('New Yeller') | |
249 | expl1.Size=Vector3.new(5,5,5) | |
250 | expl1.Transparency=0 | |
251 | pl=Instance.new('PointLight',expl1) | |
252 | pl.Color=expl1.BrickColor.Color | |
253 | pl.Range=pl.Range*2 | |
254 | pl.Name='light' | |
255 | local br=pl.Range | |
256 | ||
257 | local exa1=expl1:Clone() | |
258 | exa1.Size=Vector3.new(10,10,10) | |
259 | pl2=exa1.light | |
260 | ||
261 | local part=exa1:Clone() | |
262 | part.Size=Vector3.new(1.5,1.5,1.5) | |
263 | pl3=part.light | |
264 | pms=Instance.new('BlockMesh',part) | |
265 | ||
266 | char.Humanoid.Died:connect(function() | |
267 | laser=false | |
268 | beam1.Parent=nil | |
269 | inner1.Parent=nil | |
270 | expl1.Parent=nil | |
271 | exa1.Parent=nil | |
272 | s1:stop() | |
273 | end) | |
274 | ||
275 | ||
276 | parti=0 | |
277 | game:service'RunService'.Stepped:connect(function() | |
278 | parti=parti+1 | |
279 | for i,v in pairs(particles) do | |
280 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
281 | v.Transparency=v.Transparency+.08 | |
282 | if v.Transparency >= 1 then | |
283 | v:Destroy() | |
284 | table.remove(particles,i) | |
285 | else | |
286 | v.Parent=beamm | |
287 | end | |
288 | end | |
289 | ||
290 | a=cam.CoordinateFrame.p | |
291 | b=mouse.Hit.p | |
292 | mhitr=Ray.new(a,(b-a).unit*999) | |
293 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
294 | ||
295 | ||
296 | if laser then | |
297 | beamm.Parent=workspace | |
298 | beam1.Parent=beamm | |
299 | inner1.Parent=beamm | |
300 | expl1.Parent=beamm | |
301 | exa1.Parent=beamm | |
302 | s1.Volume=s1.Volume-0.0034 | |
303 | ||
304 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
305 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
306 | ||
307 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
308 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then | |
309 | hit.Parent:BreakJoints() | |
310 | hit.Anchored = false | |
311 | wait() | |
312 | ||
313 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
314 | block = Instance.new("BodyForce",hit) | |
315 | block.Force = beam1.CFrame.lookVector | |
316 | s1.Volume=s1.Volume+0.0034 | |
317 | end | |
318 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then | |
319 | ||
320 | hit.Anchored = false | |
321 | wait() | |
322 | ||
323 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
324 | block = Instance.new("BodyForce",hit) | |
325 | block.Force = beam1.CFrame.lookVector | |
326 | s1.Volume=s1.Volume+0.0034 | |
327 | end | |
328 | end | |
329 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
330 | if hited == true then | |
331 | hited = false | |
332 | hited1 = true | |
333 | on = true | |
334 | human = hit.Parent:FindFirstChild("Humanoid") | |
335 | ts = hit.Parent:FindFirstChild("Torso") | |
336 | s1.Volume=s1.Volume+0.0034 | |
337 | welld = Instance.new("Weld",hit) | |
338 | welld.Part0 = beam1 | |
339 | welld.Part1 = ts | |
340 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
341 | part6 = Instance.new("Part",hit) | |
342 | part6.Size = Vector3.new(1,1,1) | |
343 | part6.Transparency = 0 | |
344 | part6.Position = hit.Position | |
345 | part6.BrickColor = BrickColor.new("Toothpaste") | |
346 | partmesh = Instance.new("SpecialMesh",part6) | |
347 | partmesh.MeshType = "Sphere" | |
348 | partmesh.Scale = Vector3.new(1,1,1) | |
349 | partweld1 = Instance.new("Weld",hit) | |
350 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso") | |
351 | partweld1.Part1 = part6 | |
352 | partweld1.C0 = CFrame.new(0,0,0) | |
353 | if human.Health > 100 then | |
354 | human.MaxHealth = 100 | |
355 | human.Health = 100 | |
356 | ||
357 | end | |
358 | ||
359 | ||
360 | ||
361 | ||
362 | for i = 1,100 do | |
363 | wait() | |
364 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
365 | part6.Transparency = part6.Transparency + 0.05 | |
366 | end | |
367 | end | |
368 | end | |
369 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
370 | e=Instance.new('Explosion',workspace) | |
371 | e.Position=pos | |
372 | e.BlastRadius=14 | |
373 | e.BlastPressure=1e4 | |
374 | end | |
375 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
376 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
377 | end | |
378 | ||
379 | if parti==math.floor(parti) then | |
380 | par=part:Clone() | |
381 | table.insert(particles,par) | |
382 | par.Parent=beamm | |
383 | par.Transparency=1-s1.Volume | |
384 | par.light.Range=br*s1.Volume | |
385 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
386 | end | |
387 | ||
388 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
389 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
390 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
391 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
392 | inner1.CFrame=beam1.CFrame | |
393 | pl.Range=br*s1.Volume | |
394 | pl2.Range=br*s1.Volume | |
395 | expl1.Size=v3(6,6,6)*s1.Volume | |
396 | expl1.Transparency=0 | |
397 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
398 | exa1.Size=v3(5,5,5)*s1.Volume | |
399 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
400 | ||
401 | end | |
402 | end) | |
403 | ||
404 | ||
405 | ||
406 | local p = game.Players.LocalPlayer | |
407 | local ssj = true | |
408 | local ssb = true | |
409 | local ssjg = true | |
410 | ||
411 | local auracan = false | |
412 | local auracan1 = false | |
413 | local ssj2 = false | |
414 | local ssj3 = false | |
415 | local ssjg = false | |
416 | local ssjb = false | |
417 | local kaio = true | |
418 | local idle = true | |
419 | local idle1 = true | |
420 | local char = p.Character | |
421 | local mouse = p:GetMouse() | |
422 | local larm = char["Left Arm"] | |
423 | local rarm = char["Right Arm"] | |
424 | local lleg = char["Left Leg"] | |
425 | local rleg = char["Right Leg"] | |
426 | local hed = char.Head | |
427 | local torso = char.Torso | |
428 | lshold = torso["Left Shoulder"] | |
429 | rshold = torso["Right Shoulder"] | |
430 | hed.face:Destroy() | |
431 | local hum = char.Humanoid | |
432 | hum.Name = "idk" | |
433 | hum.JumpPower = 100 | |
434 | ||
435 | wait() | |
436 | local cam = game.Workspace.CurrentCamera | |
437 | local root = char.HumanoidRootPart | |
438 | local deb = false | |
439 | local shot = 0 | |
440 | local walk = true | |
441 | local debris=game:service"Debris" | |
442 | local l = game:GetService("Lighting") | |
443 | local rs = game:GetService("RunService").RenderStepped | |
444 | local canattack = true | |
445 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
446 | function lerp(a, b, t) -- Linear interpolation | |
447 | return a + (b - a)*t | |
448 | end | |
449 | ||
450 | function slerp(a, b, t) --Spherical interpolation | |
451 | dot = a:Dot(b) | |
452 | if dot > 0.99999 or dot < -0.99999 then | |
453 | return t <= 0.5 and a or b | |
454 | else | |
455 | r = math.acos(dot) | |
456 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
457 | end | |
458 | end | |
459 | function matrixInterpolate(a, b, t) | |
460 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
461 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
462 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
463 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
464 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
465 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
466 | local t = v1:Dot(v2) | |
467 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
468 | return CFrame.new() | |
469 | end | |
470 | return CFrame.new( | |
471 | v0.x, v0.y, v0.z, | |
472 | v1.x, v1.y, v1.z, | |
473 | v2.x, v2.y, v2.z, | |
474 | v3.x, v3.y, v3.z) | |
475 | end | |
476 | ---------------------------------------------------- | |
477 | function genWeld(a,b) | |
478 | local w = Instance.new("Weld",a) | |
479 | w.Part0 = a | |
480 | w.Part1 = b | |
481 | return w | |
482 | end | |
483 | function weld(a, b) | |
484 | local weld = Instance.new("Weld") | |
485 | weld.Name = "W" | |
486 | weld.Part0 = a | |
487 | weld.Part1 = b | |
488 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
489 | weld.Parent = a | |
490 | return weld; | |
491 | end | |
492 | ---------------------------------------------------- | |
493 | function Lerp(c1,c2,al) | |
494 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
495 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
496 | for i,v in pairs(com1) do | |
497 | com1[i] = v+(com2[i]-v)*al | |
498 | end | |
499 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
500 | end | |
501 | ---------------------------------------------------- | |
502 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
503 | local wld = Instance.new("Weld", wp1) | |
504 | wld.Part0 = wp0 | |
505 | wld.Part1 = wp1 | |
506 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
507 | end | |
508 | hum.MaxHealth = math.huge | |
509 | wait() | |
510 | hum.Health = math.huge | |
511 | ---------------------------------------------------- | |
512 | function weld5(part0, part1, c0, c1) | |
513 | weeld=Instance.new("Weld", part0) | |
514 | weeld.Part0=part0 | |
515 | weeld.Part1=part1 | |
516 | weeld.C0=c0 | |
517 | weeld.C1=c1 | |
518 | return weeld | |
519 | end | |
520 | ---------------------------------------------------- | |
521 | function HasntTouched(plrname) | |
522 | local ret = true | |
523 | for _, v in pairs(Touche) do | |
524 | if v == plrname then | |
525 | ret = false | |
526 | end | |
527 | end | |
528 | return ret | |
529 | end | |
530 | newWeld(torso, larm, -1.5, 0.5, 0) | |
531 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
532 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
533 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
534 | newWeld(torso, hed, 0, 1.5, 0) | |
535 | newWeld(torso, lleg, -0.5, -1, 0) | |
536 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
537 | newWeld(torso, rleg, 0.5, -1, 0) | |
538 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
539 | newWeld(root, torso, 0, -1, 0) | |
540 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
541 | local block = Instance.new("Part",torso) | |
542 | block.Size = Vector3.new(0.1,0.1,0.1) | |
543 | block.Position = block.Position + Vector3.new(2,2,2) | |
544 | block.Transparency = 1 | |
545 | local weld = Instance.new("Weld",torso) | |
546 | weld.Part0 = torso | |
547 | weld.Part1 = block | |
548 | weld.C0 = CFrame.new(0,5,0) | |
549 | local block2 = Instance.new("Part",torso) | |
550 | block2.Size = Vector3.new(3,2,1) | |
551 | block2.CanCollide = false | |
552 | block2.Position = block.Position + Vector3.new(2,2,2) | |
553 | block2.Transparency = 1 | |
554 | local weld2 = Instance.new("Weld",torso) | |
555 | weld2.Part0 = torso | |
556 | weld2.Part1 = block2 | |
557 | weld2.C0 = CFrame.new(0,-1.5,0) | |
558 | local part2 = Instance.new("ParticleEmitter",block) | |
559 | part2.Lifetime = NumberRange.new(5) | |
560 | part2.Speed = NumberRange.new(0) | |
561 | part2.Size = NumberSequence.new(11) | |
562 | part2.Transparency = NumberSequence.new(1) | |
563 | part2.LockedToPart = true | |
564 | - | part3.Texture = "http://www.roblox.com/asset/?id=549349471" |
564 | + | |
565 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
566 | part2.ZOffset = -3 | |
567 | local model = Instance.new("Model",torso) | |
568 | local part3 = Instance.new("ParticleEmitter",block2) | |
569 | part3.Lifetime = NumberRange.new(1) | |
570 | part3.Speed = NumberRange.new(5) | |
571 | part3.Transparency = NumberSequence.new(1) | |
572 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985" |
572 | + | |
573 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1488404117" |
573 | + | |
574 | part3.Rate = 40 | |
575 | part3.Texture = "http://www.roblox.com/asset/?id=36948933" | |
576 | part3.ZOffset = 3 | |
577 | part3.SpreadAngle = Vector2.new(50,50) | |
578 | local part4 = Instance.new("ParticleEmitter",block) | |
579 | part4.Lifetime = NumberRange.new(5) | |
580 | part4.Speed = NumberRange.new(0) | |
581 | part4.Size = NumberSequence.new(11) | |
582 | part4.Transparency = NumberSequence.new(1) | |
583 | part4.LockedToPart = true | |
584 | part4.Rate = 3 | |
585 | part4.Texture = "http://www.roblox.com/asset/?id=639676034" | |
586 | part4.ZOffset = -3 | |
587 | local model = Instance.new("Model",torso) | |
588 | local part5 = Instance.new("ParticleEmitter",block2) | |
589 | part5.Lifetime = NumberRange.new(1) | |
590 | part5.Speed = NumberRange.new(5) | |
591 | part5.Transparency = NumberSequence.new(1) | |
592 | part5.Size = NumberSequence.new(0.5) | |
593 | part5.LockedToPart = true | |
594 | part5.Rate = 40 | |
595 | part5.Texture = "http://www.roblox.com/asset/?id=639676268" | |
596 | part5.ZOffset = 3 | |
597 | part5.SpreadAngle = Vector2.new(50,50) | |
598 | ypcall(function() | |
599 | shirt = Instance.new("Shirt", char) | |
600 | shirt.Name = "Shirt" | |
601 | pants = Instance.new("Pants", char) | |
602 | pants.Name = "Pants" | |
603 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=984827870" | |
604 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=819422015" | |
605 | end) | |
606 | for i,v in pairs(char:children()) do | |
607 | if v:IsA("Accessory") then | |
608 | v:Destroy() | |
609 | end | |
610 | end | |
611 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
612 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
613 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
614 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
615 | Hair99 = Instance.new("Part") | |
616 | ||
617 | Hair99.Parent = p.Character | |
618 | Hair99.Name = "Hair" | |
619 | Hair99.formFactor = "Symmetric" | |
620 | Hair99.Size = Vector3.new(1, 1, 1) | |
621 | Hair99.CFrame = p.Character.Head.CFrame | |
622 | - | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) |
622 | + | |
623 | Hair99.CanCollide = false | |
624 | Hair99.TopSurface = "Smooth" | |
625 | Hair99.BottomSurface = "Smooth" | |
626 | Hair99.BrickColor = BrickColor.new("New Yeller") | |
627 | Hair99.Transparency = 1 | |
628 | ||
629 | - | Weld1.C0 = CFrame.new(0, 1, 0) |
629 | + | |
630 | Weld.Part0 = p.Character.Head | |
631 | Weld.Part1 = Hair99 | |
632 | - | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) |
632 | + | |
633 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
634 | - | Mesh.Scale = Vector3.new(1, 1, 1) |
634 | + | |
635 | Hair7 = Instance.new("Part") | |
636 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
636 | + | |
637 | Hair7.Name = "Hair" | |
638 | Hair7.CanCollide = false | |
639 | Hair7.Locked = true | |
640 | Hair7.TopSurface = "Smooth" | |
641 | Hair7.BottomSurface = "Smooth" | |
642 | Hair7.formFactor = "Symmetric" | |
643 | Hair7.Material = "Neon" | |
644 | Hair7.BrickColor = BrickColor.new("Black") | |
645 | Hair7.CFrame = p.Character.Torso.CFrame | |
646 | Hair7.Size = Vector3.new(1, 1, 1) | |
647 | Hair7.Transparency = 0 | |
648 | ||
649 | Mesh = Instance.new("SpecialMesh") | |
650 | Mesh.Parent = Hair99 | |
651 | Mesh.MeshType = "Sphere" | |
652 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
653 | Mesh.Scale = Vector3.new() | |
654 | ||
655 | ||
656 | Weld1 = Instance.new("Weld") | |
657 | Weld1.Parent = p.Character.Head | |
658 | Weld1.Part0 = p.Character.Head | |
659 | Weld1.Part1 = Hair7 | |
660 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
661 | ||
662 | Mesh = Instance.new("SpecialMesh") | |
663 | Mesh.Offset = Vector3.new(0,-0.4,0) | |
664 | Mesh.Parent = Hair7 | |
665 | Mesh.Scale = Vector3.new(6.7, 6.7, 6.7) | |
666 | Mesh.MeshType = "FileMesh" | |
667 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560180459" | |
668 | Mesh.TextureId = "" | |
669 | ||
670 | ----------------------------------------------------- | |
671 | ||
672 | ||
673 | GroundWave1 = function() | |
674 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
675 | ||
676 | local wave = Instance.new("Part", torso) | |
677 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
678 | wave.Anchored = true | |
679 | wave.CanCollide = false | |
680 | wave.Locked = true | |
681 | wave.Size = Vector3.new(1, 1, 1) | |
682 | wave.TopSurface = "Smooth" | |
683 | wave.BottomSurface = "Smooth" | |
684 | wave.Transparency = 0.35 | |
685 | wave.CFrame = HandCF | |
686 | wm = Instance.new("SpecialMesh", wave) | |
687 | wm.MeshId = "rbxassetid://3270017" | |
688 | coroutine.wrap(function() | |
689 | for i = 1, 30, 1 do | |
690 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
691 | wave.Size = wm.Scale | |
692 | wave.CFrame = HandCF | |
693 | wave.Transparency = i/30 | |
694 | wait() | |
695 | end | |
696 | - | --combat |
696 | + | |
697 | wave:Destroy() | |
698 | end)() | |
699 | end | |
700 | GroundWave2 = function() | |
701 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
702 | ||
703 | local wave = Instance.new("Part", spirit1) | |
704 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
705 | wave.Anchored = true | |
706 | wave.CanCollide = false | |
707 | wave.Locked = true | |
708 | wave.Size = Vector3.new(1, 1, 1) | |
709 | wave.TopSurface = "Smooth" | |
710 | wave.BottomSurface = "Smooth" | |
711 | wave.Transparency = 0.35 | |
712 | wave.CFrame = HandCF | |
713 | wm = Instance.new("SpecialMesh", wave) | |
714 | wm.MeshId = "rbxassetid://3270017" | |
715 | coroutine.wrap(function() | |
716 | for i = 1, 30, 1 do | |
717 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
718 | wave.Size = wm.Scale | |
719 | wave.CFrame = HandCF | |
720 | wave.Transparency = i/30 | |
721 | wait() | |
722 | end | |
723 | wait() | |
724 | wave:Destroy() | |
725 | end)() | |
726 | end | |
727 | --combat/fusion | |
728 | wait() | |
729 | if Player.Chatted == "Fuse" | |
730 | then | |
731 | local TiltX = 0 | |
732 | local TiltY = 0 | |
733 | local TiltZ = 0.85 | |
734 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
735 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
736 | RootJoint.C1 = RootJoint.C1 * CFrame.Angles(TiltX,TiltY,TiltZ + 0.7) | |
737 | TiltX = 0.6 | |
738 | TiltY = 0 | |
739 | TiltZ = 0 | |
740 | local MoveX = 0 | |
741 | local MoveY = 0 | |
742 | local MoveZ = -0.3 | |
743 | RootJoint.C1 = RootJoint.C1 * CFrame.Angles(TiltZ,TiltY,TiltZ) | |
744 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
745 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
746 | TiltX = -0.05 | |
747 | TiltY = 0 | |
748 | TiltZ = 0 | |
749 | MoveX = 0 | |
750 | MoveY = 0.1 | |
751 | MoveZ = 0 | |
752 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
753 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
754 | wait(0.1) | |
755 | end | |
756 | ||
757 | local grab = false | |
758 | function misssound() | |
759 | z = Instance.new("Sound",char) | |
760 | z.Volume = 4 | |
761 | z.Looped = false | |
762 | z.SoundId = "rbxassetid://137579113" | |
763 | z:Play() | |
764 | end | |
765 | function strongsound() | |
766 | z = Instance.new("Sound",char) | |
767 | z.Volume = 4 | |
768 | z.Looped = false | |
769 | z.SoundId = "rbxassetid://896242278" | |
770 | z:Play() | |
771 | end | |
772 | function punches() | |
773 | for i = 1, 10 do | |
774 | wait() | |
775 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
776 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
777 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
778 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
779 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
780 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
781 | end | |
782 | for i = 1, 10 do | |
783 | wait() | |
784 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
785 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
786 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
787 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
788 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
789 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
790 | end | |
791 | end | |
792 | function fastpunches() | |
793 | ||
794 | wait(0.01) | |
795 | misssound() | |
796 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
797 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
798 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
799 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
800 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
801 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
802 | ||
803 | wait(0.01) | |
804 | misssound() | |
805 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
806 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
807 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
808 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
809 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
810 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
811 | wait(0.01) | |
812 | misssound() | |
813 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
814 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
815 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
816 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
817 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
818 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
819 | ||
820 | wait(0.01) | |
821 | misssound() | |
822 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
823 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
824 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
825 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
826 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
827 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
828 | wait(0.01) | |
829 | misssound() | |
830 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
831 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
832 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
833 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
834 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
835 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
836 | ||
837 | wait(0.01) | |
838 | misssound() | |
839 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
840 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
841 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
842 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
843 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
844 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
845 | wait(0.01) | |
846 | misssound() | |
847 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
848 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
849 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
850 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
851 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
852 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
853 | ||
854 | wait(0.01) | |
855 | misssound() | |
856 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
857 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
858 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
859 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
860 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
861 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
862 | wait(0.01) | |
863 | misssound() | |
864 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
865 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
866 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
867 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
868 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
869 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
870 | ||
871 | wait(0.01) | |
872 | misssound() | |
873 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
874 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
875 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
876 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
877 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
878 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
879 | wait(0.01) | |
880 | misssound() | |
881 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
882 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
883 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
884 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
885 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
886 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
887 | ||
888 | wait(0.01) | |
889 | misssound() | |
890 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
891 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
892 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
893 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
894 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
895 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
896 | wait(0.01) | |
897 | misssound() | |
898 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
899 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
900 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
901 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
902 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
903 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
904 | ||
905 | wait(0.01) | |
906 | misssound() | |
907 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
908 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
909 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
910 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
911 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
912 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
913 | wait(0.01) | |
914 | misssound() | |
915 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
916 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
917 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
918 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
919 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
920 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
921 | ||
922 | wait(0.01) | |
923 | misssound() | |
924 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
925 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
926 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
927 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
928 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
929 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
930 | ||
931 | end | |
932 | function kick() | |
933 | for i = 1, 20 do | |
934 | wait() | |
935 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
936 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
937 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
938 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
939 | - | aura.Color = ColorSequence.new(Color3.new(255,255,0)) |
939 | + | |
940 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
941 | end | |
942 | ||
943 | end | |
944 | function strongpunchanim() | |
945 | strongsound() | |
946 | for i = 1, 15 do | |
947 | wait() | |
948 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
949 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
950 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
951 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
952 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
953 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
954 | end | |
955 | ||
956 | for i = 1, 15 do | |
957 | wait() | |
958 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
959 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
960 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
961 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
962 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
963 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
964 | - | Colors = {"New Yeller", "New Yeller"} |
964 | + | |
965 | ||
966 | - | ball.BrickColor = BrickColor.new("New Yeller") |
966 | + | |
967 | ||
968 | ||
969 | function gramanim() | |
970 | for i = 1, 20 do | |
971 | wait() | |
972 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
973 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
974 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
975 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
976 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
977 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
978 | - | Mesh.MeshId = "rbxassetid://430344159" |
978 | + | |
979 | for i = 1, 20 do | |
980 | wait() | |
981 | - | Hair7.BrickColor = BrickColor.new("New Yeller") |
981 | + | |
982 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
983 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
984 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
985 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
986 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
987 | end | |
988 | end | |
989 | ||
990 | ||
991 | ||
992 | ||
993 | mouse.KeyDown:connect(function(key) | |
994 | if key == "c" then | |
995 | if ssj == true then | |
996 | if canattack == true then | |
997 | combodamage = 3 | |
998 | aura.Color = ColorSequence.new(Color3.new(35,0,53)) | |
999 | idle = false | |
1000 | base = false | |
1001 | idle1 = false | |
1002 | canattack = false | |
1003 | ssj = false | |
1004 | wait(0.1) | |
1005 | ||
1006 | ||
1007 | for i = 1, 20 do | |
1008 | wait() | |
1009 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
1010 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
1011 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
1012 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
1013 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
1014 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
1015 | end | |
1016 | ||
1017 | z1 = Instance.new("Sound",char) | |
1018 | z1.Volume = 10 | |
1019 | z1.Looped = false | |
1020 | z1.SoundId = "rbxassetid://2123165301" | |
1021 | z1:Play() | |
1022 | wait(5) | |
1023 | z1:Stop() | |
1024 | shirt:Destroy() | |
1025 | pants:Destroy() | |
1026 | shirt = Instance.new("Shirt", char) | |
1027 | shirt.Name = "Shirt" | |
1028 | pants = Instance.new("Pants", char) | |
1029 | pants.Name = "Pants" | |
1030 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=611736325" | |
1031 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=611736559" | |
1032 | - | Colors = {"New Yeller", "New Yeller"} |
1032 | + | |
1033 | if v:IsA("Accessory") then | |
1034 | v:Destroy() | |
1035 | end | |
1036 | - | ball.BrickColor = BrickColor.new("New Yeller") |
1036 | + | |
1037 | ||
1038 | Colors = {"Carnation pink", "Carnation pink"} | |
1039 | GroundWave1() | |
1040 | ball.BrickColor = BrickColor.new("Carnation pink") | |
1041 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1042 | ball.Transparency = 0 | |
1043 | - | zh.Looped =true |
1043 | + | |
1044 | - | zh.SoundId = "rbxassetid://850205092" |
1044 | + | |
1045 | zh = Instance.new("Sound",char) | |
1046 | - | Mesh.MeshId = "rbxassetid://560718478" |
1046 | + | |
1047 | zh.Looped = true | |
1048 | zh.SoundId = "rbxassetid://891397456" | |
1049 | - | Hair7.BrickColor = BrickColor.new("New Yeller") |
1049 | + | |
1050 | aura.Transparency = NumberSequence.new(0) | |
1051 | auracan = true | |
1052 | Mesh.MeshId = "rbxassetid://560180459" | |
1053 | Mesh.Scale = Vector3.new(6,6,6) | |
1054 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1055 | Hair7.BrickColor = BrickColor.new("Carnation pink") | |
1056 | wait(2) | |
1057 | idle = true | |
1058 | idle1 = true | |
1059 | canattack = true | |
1060 | ssj2 = true | |
1061 | end | |
1062 | end | |
1063 | end | |
1064 | end) | |
1065 | mouse.KeyDown:connect(function(key) | |
1066 | if key == "c" then | |
1067 | if ssj2 == true then | |
1068 | if canattack == true then | |
1069 | combodamage = 6 | |
1070 | - | Colors = {"New Yeller", "New Yeller"} |
1070 | + | |
1071 | idle1 = false | |
1072 | - | Colors = {"New Yeller", "New Yeller"} |
1072 | + | |
1073 | RageSSJ3 = Instance.new("Sound",char) | |
1074 | RageSSJ3.Volume = 50 | |
1075 | RageSSJ3.Looped = false | |
1076 | RageSSJ3.SoundId = "rbxassetid://966264954" | |
1077 | RageSSJ3:Play() | |
1078 | RageSSJ3.Ended:Wait() | |
1079 | PrideVegeta = Instance.new("Sound",char) | |
1080 | PrideVegeta.Volume = 50 | |
1081 | PrideVegeta.Looped = false | |
1082 | PrideVegeta.SoundId = "rbxassetid://0" | |
1083 | - | Colors = {"New Yeller", "New Yeller"} |
1083 | + | PrideVegeta:Play() |
1084 | game.Chat:Chat(char, "Goku Gone SSJR But Maybe I Can go 3 If I Just Get It Right.", "White") | |
1085 | - | Colors = {"New Yeller", "New Yeller"} |
1085 | + | wait(0.2) |
1086 | game.Chat:Chat(char, "But Pride Is The One I Will Need.", "White") | |
1087 | - | Colors = {"New Yeller", "New Yeller"} |
1087 | + | wait(0.1) |
1088 | game.Chat:Chat(char, "Now Let Me Show You That I Vegeta Prince Of All Saiyans Can Go SSJR3", "White") | |
1089 | wait(0.1) | |
1090 | - | Colors = {"New Yeller", "New Yeller"} |
1090 | + | PrideVegeta:Play() |
1091 | Colors = {"Carnation pink", "Carnation pink"} | |
1092 | GroundWave1() | |
1093 | GroundWave1() | |
1094 | GroundWave1() | |
1095 | GroundWave1() | |
1096 | GroundWave1() | |
1097 | - | Colors = {"New Yeller", "New Yeller"} |
1097 | + | GroundWave1() |
1098 | GroundWave1() | |
1099 | GroundWave1() | |
1100 | GroundWave1() | |
1101 | GroundWave1() | |
1102 | GroundWave1() | |
1103 | GroundWave1() | |
1104 | GroundWave1() | |
1105 | GroundWave1() | |
1106 | GroundWave1() | |
1107 | GroundWave1() | |
1108 | - | Colors = {"New Yeller", "New Yeller"} |
1108 | + | GroundWave1() |
1109 | GroundWave1() | |
1110 | GroundWave1() | |
1111 | - | Colors = {"New Yeller", "New Yeller"} |
1111 | + | GroundWave1() |
1112 | GroundWave1() | |
1113 | - | ball.BrickColor = BrickColor.new("New Yeller") |
1113 | + | GroundWave1() |
1114 | GroundWave1() | |
1115 | GroundWave1() | |
1116 | GroundWave1() | |
1117 | GroundWave1() | |
1118 | GroundWave1() | |
1119 | GroundWave1() | |
1120 | GroundWave1() | |
1121 | GroundWave1() | |
1122 | GroundWave1() | |
1123 | GroundWave1() | |
1124 | GroundWave1() | |
1125 | GroundWave1() | |
1126 | GroundWave1() | |
1127 | GroundWave1() | |
1128 | GroundWave1() | |
1129 | GroundWave1() | |
1130 | GroundWave1() | |
1131 | GroundWave1() | |
1132 | - | Hair71.BrickColor = BrickColor.new("New Yeller") |
1132 | + | GroundWave1() |
1133 | GroundWave1() | |
1134 | GroundWave1() | |
1135 | GroundWave1() | |
1136 | GroundWave1() | |
1137 | GroundWave1() | |
1138 | GroundWave1() | |
1139 | GroundWave1() | |
1140 | GroundWave1() | |
1141 | GroundWave1() | |
1142 | GroundWave1() | |
1143 | GroundWave1() | |
1144 | - | Hair71.BrickColor = BrickColor.new("New Yeller") |
1144 | + | GroundWave1() |
1145 | GroundWave1() | |
1146 | GroundWave1() | |
1147 | GroundWave1() | |
1148 | GroundWave1() | |
1149 | GroundWave1() | |
1150 | GroundWave1() | |
1151 | GroundWave1() | |
1152 | GroundWave1() | |
1153 | GroundWave1() | |
1154 | GroundWave1() | |
1155 | GroundWave1() | |
1156 | GroundWave1() | |
1157 | GroundWave1() | |
1158 | GroundWave1() | |
1159 | GroundWave1() | |
1160 | GroundWave1() | |
1161 | GroundWave1() | |
1162 | GroundWave1() | |
1163 | GroundWave1() | |
1164 | GroundWave1() | |
1165 | GroundWave1() | |
1166 | GroundWave1() | |
1167 | GroundWave1() | |
1168 | GroundWave1() | |
1169 | GroundWave1() | |
1170 | GroundWave1() | |
1171 | GroundWave1() | |
1172 | GroundWave1() | |
1173 | GroundWave1() | |
1174 | GroundWave1() | |
1175 | GroundWave1() | |
1176 | GroundWave1() | |
1177 | GroundWave1() | |
1178 | GroundWave1() | |
1179 | GroundWave1() | |
1180 | GroundWave1() | |
1181 | GroundWave1() | |
1182 | wait(0.1) | |
1183 | for i = 1, 20 do | |
1184 | ||
1185 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1186 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1187 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1188 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1189 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1190 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1191 | end | |
1192 | z1 = Instance.new("Sound",char) | |
1193 | z1.Volume = 10 | |
1194 | z1.Looped = true | |
1195 | z1.SoundId = "rbxassetid://491514735" | |
1196 | z1:Play() | |
1197 | for i = 1, 5 do | |
1198 | wait() | |
1199 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1200 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1201 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1202 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1203 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1204 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1205 | end | |
1206 | ||
1207 | ||
1208 | - | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) |
1208 | + | |
1209 | aura.Transparency = NumberSequence.new(0) | |
1210 | aura1.Transparency = NumberSequence.new(0) | |
1211 | auracan1 = true | |
1212 | ||
1213 | auracan = false | |
1214 | zh:Destroy() | |
1215 | Colors = {"Carnation pink", "Carnation pink"} | |
1216 | GroundWave1() | |
1217 | wait() | |
1218 | ||
1219 | ball.BrickColor = BrickColor.new("Carnation pink") | |
1220 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1221 | ball.Transparency = 0 | |
1222 | ||
1223 | wait() | |
1224 | zh = Instance.new("Sound",char) | |
1225 | zh.Volume = 4 | |
1226 | zh.Looped = true | |
1227 | zh.SoundId = "rbxassetid://491514735" | |
1228 | zh:Play() | |
1229 | Mesh.MeshId = "rbxassetid://560180459" | |
1230 | Mesh.Scale = Vector3.new(6,6,6) | |
1231 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1232 | Hair7.BrickColor = BrickColor.new("Carnation pink") | |
1233 | wait(2) | |
1234 | idle = true | |
1235 | idle1 = true | |
1236 | canattack = true | |
1237 | ssj3 = true | |
1238 | ssj2 = false | |
1239 | end | |
1240 | end | |
1241 | end | |
1242 | end) | |
1243 | mouse.KeyDown:connect(function(key) | |
1244 | if key == "c" then | |
1245 | if ssj3 == true then | |
1246 | if canattack == true then | |
1247 | ||
1248 | idle = false | |
1249 | idle1 = false | |
1250 | - | Mesh.MeshId = "rbxassetid://430344159" |
1250 | + | |
1251 | combodamage = 10 | |
1252 | wait(0.1) | |
1253 | Colors = {"Carnation pink", "Carnation pink"} | |
1254 | GroundWave1() | |
1255 | Colors = {"Carnation pink", "Carnation pink"} | |
1256 | GroundWave1() | |
1257 | for i = 1, 20 do | |
1258 | wait() | |
1259 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1260 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1261 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1262 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1265 | end | |
1266 | Colors = {"Carnation pink", "Carnation pink"} | |
1267 | GroundWave1() | |
1268 | Colors = {"Carnation pink", "Carnation pink"} | |
1269 | GroundWave1() | |
1270 | Colors = {"Carnation pink", "Carnation pink"} | |
1271 | GroundWave1() | |
1272 | Colors = {"Carnation pink", "Carnation pink"} | |
1273 | GroundWave1() | |
1274 | Colors = {"Carnation pink", "Carnation pink"} | |
1275 | GroundWave1() | |
1276 | Colors = {"Carnation pink", "Carnation pink"} | |
1277 | GroundWave1() | |
1278 | Colors = {"Carnation pink", "Carnation pink"} | |
1279 | GroundWave1() | |
1280 | Colors = {"Carnation pink", "Carnation pink"} | |
1281 | GroundWave1() | |
1282 | Colors = {"Carnation pink", "Carnation pink"} | |
1283 | GroundWave1() | |
1284 | Colors = {"Carnation pink", "Carnation pink"} | |
1285 | GroundWave1() | |
1286 | wait(1) | |
1287 | Colors = {"Carnation pink", "Carnation pink"} | |
1288 | GroundWave1() | |
1289 | z1 = Instance.new("Sound",char) | |
1290 | z1.Volume = 10 | |
1291 | z1.Looped = false | |
1292 | z1.SoundId = "rbxassetid://740811119" | |
1293 | z1:Play() | |
1294 | Colors = {"Carnation pink", "Carnation pink"} | |
1295 | GroundWave1() | |
1296 | for i = 1, 5 do | |
1297 | wait() | |
1298 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1299 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1300 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1301 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1304 | end | |
1305 | ||
1306 | GroundWave1() | |
1307 | for i = 1, 5 do | |
1308 | wait() | |
1309 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1310 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1311 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1312 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1313 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1314 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1315 | end | |
1316 | ||
1317 | GroundWave1() | |
1318 | for i = 1, 5 do | |
1319 | wait() | |
1320 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1321 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1322 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1323 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1324 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1325 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1326 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
1326 | + | |
1327 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
1327 | + | |
1328 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
1328 | + | |
1329 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
1329 | + | |
1330 | wait() | |
1331 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
1331 | + | |
1332 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1333 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1334 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1335 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1336 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1337 | end | |
1338 | ||
1339 | GroundWave1() | |
1340 | for i = 1, 5 do | |
1341 | wait() | |
1342 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1343 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1344 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1345 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1346 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1347 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1348 | end | |
1349 | ||
1350 | GroundWave1() | |
1351 | for i = 1, 5 do | |
1352 | wait() | |
1353 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1354 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1355 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1356 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1357 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1358 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1359 | end | |
1360 | ||
1361 | GroundWave1() | |
1362 | for i = 1, 5 do | |
1363 | wait() | |
1364 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1365 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1366 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1367 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1368 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1369 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1370 | end | |
1371 | Colors = {"Carnation pink", "Carnation pink"} | |
1372 | GroundWave1() | |
1373 | ||
1374 | Colors = {"Carnation pink", "Carnation pink"} | |
1375 | GroundWave1() | |
1376 | ball.BrickColor = BrickColor.new("Carnation pink") | |
1377 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1378 | ball.Transparency = 0 | |
1379 | Mesh.Scale = Vector3.new(6,6,6) | |
1380 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1381 | Mesh.MeshId = "rbxassetid://430344159" | |
1382 | wait() | |
1383 | ||
1384 | ||
1385 | ||
1386 | Hair71 = Instance.new("Part") | |
1387 | Hair71.Parent = p.Character | |
1388 | Hair71.Name = "Hair1" | |
1389 | Hair71.CanCollide = false | |
1390 | Hair71.Locked = true | |
1391 | Hair71.TopSurface = "Smooth" | |
1392 | Hair71.BottomSurface = "Smooth" | |
1393 | Hair71.formFactor = "Symmetric" | |
1394 | Hair71.Material = "Neon" | |
1395 | Hair71.BrickColor = BrickColor.new("Carnation pink") | |
1396 | Hair71.CFrame = p.Character.Torso.CFrame | |
1397 | Hair71.Size = Vector3.new(1, 1, 1) | |
1398 | Hair71.Transparency = 0 | |
1399 | ||
1400 | Mesh1 = Instance.new("SpecialMesh") | |
1401 | Mesh1.Parent = Hair991 | |
1402 | Mesh1.MeshType = "Sphere" | |
1403 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
1404 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
1405 | ||
1406 | ||
1407 | Hair71.BrickColor = BrickColor.new("Carnation pink") | |
1408 | ||
1409 | Weld11 = Instance.new("Weld",char.Hair1) | |
1410 | Weld11.Parent = p.Character.Head | |
1411 | Weld11.Part0 = p.Character.Head | |
1412 | Weld11.Part1 = Hair71 | |
1413 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
1414 | ||
1415 | Mesh1 = Instance.new("SpecialMesh",Mesh1) | |
1416 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
1417 | Mesh1.Parent = Hair71 | |
1418 | ||
1419 | Mesh1.MeshType = "FileMesh" | |
1420 | Mesh1.MeshId = "rbxassetid://560193297" | |
1421 | Mesh1.Scale = Vector3.new(7,6,6) | |
1422 | Mesh1.TextureId = "" | |
1423 | wait(2) | |
1424 | ssj33 = true | |
1425 | idle = true | |
1426 | idle1 = true | |
1427 | canattack = true | |
1428 | ssj3 = false | |
1429 | end | |
1430 | end | |
1431 | end | |
1432 | end) | |
1433 | aurapart = Instance.new("Part",char) | |
1434 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
1435 | aurapart.Transparency = 1 | |
1436 | aurapart.CanCollide = false | |
1437 | aurapart.Position = Vector3.new(0,2,0) | |
1438 | auraweld = Instance.new("Weld",char) | |
1439 | auraweld.Part0 = aurapart | |
1440 | auraweld.Part1 = torso | |
1441 | auraweld.C0 = CFrame.new(0,-2,0) | |
1442 | aura = Instance.new("ParticleEmitter",aurapart) | |
1443 | aura.Transparency = NumberSequence.new(1) | |
1444 | aura.Size = NumberSequence.new(8) | |
1445 | aura.Speed = NumberRange.new(0) | |
1446 | aura.LockedToPart = true | |
1447 | aura.Rate = 2 | |
1448 | aura.Lifetime = NumberRange.new(5) | |
1449 | aura.ZOffset = -2 | |
1450 | aura1 = Instance.new("ParticleEmitter",torso) | |
1451 | aura1.Transparency = NumberSequence.new(1) | |
1452 | aura1.Size = NumberSequence.new(5) | |
1453 | aura1.Speed = NumberRange.new(0) | |
1454 | aura1.Lifetime = NumberRange.new(5) | |
1455 | - | Mesh.Scale = Vector3.new(1, 1, 1) |
1455 | + | |
1456 | aura1.Rate = 1.5 | |
1457 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
1457 | + | |
1458 | - | Weld1.C0 = CFrame.new(0,1, 0) |
1458 | + | |
1459 | aura1.Lifetime = NumberRange.new(3) | |
1460 | aurapart3 = Instance.new("Part",char) | |
1461 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
1462 | aurapart3.Position = Vector3.new(0,2,0) | |
1463 | aurapart3.Transparency = 1 | |
1464 | aurapart3.CanCollide = false | |
1465 | auraweld3 = Instance.new("Weld",char) | |
1466 | auraweld3.Part0 = aurapart3 | |
1467 | auraweld3.Part1 = torso | |
1468 | auraweld3.C0 = CFrame.new(0,-7,0) | |
1469 | aura3 = Instance.new("ParticleEmitter",aurapart3) | |
1470 | aura3.Transparency = NumberSequence.new(1) | |
1471 | aura3.Color = ColorSequence.new(Color3.new(35,0,53)) | |
1472 | aura3.Size = NumberSequence.new(14) | |
1473 | aura3.Speed = NumberRange.new(0) | |
1474 | aura3.LockedToPart = true | |
1475 | aura3.Rate = 5 | |
1476 | aura3.Lifetime = NumberRange.new(5) | |
1477 | aura3.ZOffset = -5 | |
1478 | ||
1479 | aurapart4 = Instance.new("Part",char) | |
1480 | aurapart4.Size = Vector3.new(0.1,0.1,0.1) | |
1481 | aurapart4.Position = Vector3.new(0,2,0) | |
1482 | aurapart4.Transparency = 1 | |
1483 | aurapart4.CanCollide = false | |
1484 | auraweld4 = Instance.new("Weld",char) | |
1485 | auraweld4.Part0 = aurapart4 | |
1486 | auraweld4.Part1 = torso | |
1487 | - | Mesh.Scale = Vector3.new(1, 1, 1) |
1487 | + | auraweld4.C0 = CFrame.new(0,-7,0) |
1488 | newaura2 = Instance.new("ParticleEmitter",aurapart4) | |
1489 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
1489 | + | newaura2.Transparency = NumberSequence.new(1) |
1490 | - | Weld1.C0 = CFrame.new(0,1, 0) |
1490 | + | newaura2.Color = ColorSequence.new(Color3.new(35,0,53)) |
1491 | newaura2.Size = NumberSequence.new(14) | |
1492 | newaura2.Speed = NumberRange.new(0) | |
1493 | newaura2.LockedToPart = true | |
1494 | newaura2.Rate = 5 | |
1495 | newaura2.Lifetime = NumberRange.new(5) | |
1496 | newaura2.ZOffset = -5 | |
1497 | ||
1498 | mouse.KeyDown:connect(function(key) | |
1499 | if key == "p" then | |
1500 | if ssjg == true then | |
1501 | if canattack == true then | |
1502 | idle = false | |
1503 | base = false | |
1504 | ||
1505 | combodamage = 18 | |
1506 | ssjgon = true | |
1507 | ssb = false | |
1508 | ssjg = false | |
1509 | ssj = false | |
1510 | ssj2 = false | |
1511 | ssj3 = false | |
1512 | ssj33 = false | |
1513 | idle1 = false | |
1514 | Colors = {"Royal purple", "Royal purple"} | |
1515 | canattack = false | |
1516 | wait(0.1) | |
1517 | ||
1518 | for i = 1, 20 do | |
1519 | ||
1520 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1521 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1522 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1523 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1524 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1525 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1526 | end | |
1527 | z1 = Instance.new("Sound",char) | |
1528 | z1.Volume = 10 | |
1529 | z1.Looped = false | |
1530 | z1.SoundId = "rbxassetid://0" | |
1531 | z1:Play() | |
1532 | ||
1533 | Mesh.MeshId = "rbxassetid://560180459" | |
1534 | - | partaura.Size = NumberSequence.new(2) |
1534 | + | Mesh.Scale = Vector3.new(6.7, 6.7, 6.7) |
1535 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
1536 | Hair7.BrickColor = BrickColor.new("Royal purple") | |
1537 | for i = 1, 5 do | |
1538 | - | partaura.Texture = "rbxassetid://547574922" |
1538 | + | |
1539 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1540 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1541 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1542 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1543 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1544 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1545 | end | |
1546 | ||
1547 | ||
1548 | ||
1549 | zh = Instance.new("Sound",char) | |
1550 | zh.Volume = 1 | |
1551 | - | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) |
1551 | + | |
1552 | zh.SoundId = "rbxassetid://600060450" | |
1553 | zh:Play() | |
1554 | ball.BrickColor = BrickColor.new("Royal purple") | |
1555 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1556 | ball.Transparency = 0 | |
1557 | GroundWave1() | |
1558 | wait(0.3) | |
1559 | ||
1560 | ball.BrickColor = BrickColor.new("Royal purple") | |
1561 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1562 | ball.Transparency = 0 | |
1563 | GroundWave1() | |
1564 | wait(0.3) | |
1565 | ball.BrickColor = BrickColor.new("Royal purple") | |
1566 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1567 | ball.Transparency = 0 | |
1568 | GroundWave1() | |
1569 | wait(0.3) | |
1570 | ball.BrickColor = BrickColor.new("Royal purple") | |
1571 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1572 | ball.Transparency = 0 | |
1573 | GroundWave1() | |
1574 | wait(0.3) | |
1575 | GroundWave1() | |
1576 | part4.Transparency = NumberSequence.new(0) | |
1577 | part5.Transparency = NumberSequence.new(0) | |
1578 | wait(0.4) | |
1579 | idle = true | |
1580 | idle1 = true | |
1581 | canattack = true | |
1582 | ||
1583 | ||
1584 | end | |
1585 | end | |
1586 | end | |
1587 | end) | |
1588 | ||
1589 | mouse.KeyDown:connect(function(key) | |
1590 | if key == "b" then | |
1591 | if ssb == true then | |
1592 | if canattack == true then | |
1593 | idle = false | |
1594 | base = false | |
1595 | ||
1596 | combodamage = 18 | |
1597 | ssbon = true | |
1598 | ssb = false | |
1599 | ssjg = false | |
1600 | ssj = false | |
1601 | ssj2 = false | |
1602 | ssj3 = false | |
1603 | ssj33 = false | |
1604 | idle1 = false | |
1605 | Colors = {"Toothpaste", "Toothpaste"} | |
1606 | canattack = false | |
1607 | wait(0.1) | |
1608 | ||
1609 | for i = 1, 20 do | |
1610 | ||
1611 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1612 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1613 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1614 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1615 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1616 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1617 | end | |
1618 | z1 = Instance.new("Sound",char) | |
1619 | z1.Volume = 10 | |
1620 | z1.Looped = false | |
1621 | z1.SoundId = "rbxassetid://396456430" | |
1622 | z1:Play() | |
1623 | ||
1624 | Mesh.MeshId = "rbxassetid://560180459" | |
1625 | Mesh.Scale = Vector3.new(6.7, 6.7, 6.7) | |
1626 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
1627 | Hair7.BrickColor = BrickColor.new("Toothpaste") | |
1628 | for i = 1, 5 do | |
1629 | wait() | |
1630 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1631 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1632 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1633 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1636 | end | |
1637 | ||
1638 | ||
1639 | ||
1640 | zh = Instance.new("Sound",char) | |
1641 | zh.Volume = 1 | |
1642 | zh.Looped = true | |
1643 | zh.SoundId = "rbxassetid://600060450" | |
1644 | zh:Play() | |
1645 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1646 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1647 | ball.Transparency = 0 | |
1648 | GroundWave1() | |
1649 | wait(0.3) | |
1650 | ||
1651 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1652 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1653 | ball.Transparency = 0 | |
1654 | GroundWave1() | |
1655 | wait(0.3) | |
1656 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1657 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1658 | ball.Transparency = 0 | |
1659 | GroundWave1() | |
1660 | wait(0.3) | |
1661 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1662 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1663 | ball.Transparency = 0 | |
1664 | GroundWave1() | |
1665 | wait(0.3) | |
1666 | GroundWave1() | |
1667 | part2.Transparency = NumberSequence.new(0) | |
1668 | part3.Transparency = NumberSequence.new(0) | |
1669 | wait(0.4) | |
1670 | idle = true | |
1671 | idle1 = true | |
1672 | canattack = true | |
1673 | ||
1674 | ||
1675 | end | |
1676 | end | |
1677 | end | |
1678 | end) | |
1679 | ||
1680 | ||
1681 | mouse.KeyDown:connect(function(Key) | |
1682 | if Key == "r" then | |
1683 | if canattack == true then | |
1684 | ||
1685 | ||
1686 | kamehamehaon = true | |
1687 | ||
1688 | idle = false | |
1689 | ||
1690 | idle1 = false | |
1691 | canattack = false | |
1692 | hum.WalkSpeed = 0 | |
1693 | z2 = Instance.new("Sound",char) | |
1694 | z2.Volume = 3 | |
1695 | z2.Looped = false | |
1696 | z2.SoundId = "rbxassetid://908489666" | |
1697 | z2:Play() | |
1698 | ||
1699 | ||
1700 | local TiltX = 0 | |
1701 | local TiltY = 0 | |
1702 | local TiltZ = 0.85 | |
1703 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
1704 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
1705 | RootJoint.C1 = RootJoint.C1 * CFrame.Angles(TiltX,TiltY,TiltZ + 0.7) | |
1706 | TiltX = 0.6 | |
1707 | TiltY = 0 | |
1708 | TiltZ = 0 | |
1709 | local MoveX = 0 | |
1710 | local MoveY = 0 | |
1711 | local MoveZ = -0.3 | |
1712 | RootJoint.C1 = RootJoint.C1 * CFrame.Angles(TiltZ,TiltY,TiltZ) | |
1713 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
1714 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
1715 | TiltX = -0.05 | |
1716 | TiltY = 0 | |
1717 | TiltZ = 0 | |
1718 | MoveX = 0 | |
1719 | MoveY = 0.1 | |
1720 | MoveZ = 0 | |
1721 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
1722 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
1723 | ||
1724 | partaura.Size = NumberSequence.new(0.1) | |
1725 | ||
1726 | partaura.Transparency = NumberSequence.new(0) | |
1727 | partaura1.Transparency = NumberSequence.new(0) | |
1728 | kamehameha = true | |
1729 | wait(5) | |
1730 | if kamehamehaon == true then | |
1731 | kamehamehaon = false | |
1732 | hited = true | |
1733 | wait(0.1) | |
1734 | point = true | |
1735 | kamehamehaon = false | |
1736 | kamehameha = false | |
1737 | ||
1738 | ||
1739 | ||
1740 | partaura.Transparency = NumberSequence.new(1) | |
1741 | partaura1.Transparency = NumberSequence.new(1) | |
1742 | z2:Stop() | |
1743 | z4 = Instance.new("Sound",char) | |
1744 | z4.Volume = 5 | |
1745 | z4.Looped = false | |
1746 | z4.SoundId = "rbxassetid://908474188" | |
1747 | z4:Play() | |
1748 | ||
1749 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1750 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1751 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1752 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1753 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1754 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1755 | ||
1756 | ||
1757 | ||
1758 | ||
1759 | ||
1760 | laser = true | |
1761 | s1.Volume=1 | |
1762 | s1:play() | |
1763 | wait(5.4) | |
1764 | point = false | |
1765 | laser = false | |
1766 | beam1.Size = Vector3.new(1,1,1) | |
1767 | beam1.Parent=nil | |
1768 | inner1.Parent=nil | |
1769 | expl1.Parent=nil | |
1770 | ||
1771 | hited1 = false | |
1772 | exa1.Parent=nil | |
1773 | s1:stop() | |
1774 | ||
1775 | idle = true | |
1776 | canattack = true | |
1777 | idle1 = true | |
1778 | hum.WalkSpeed = 16 | |
1779 | ||
1780 | end | |
1781 | end | |
1782 | end | |
1783 | end) | |
1784 | mouse.KeyUp:connect(function(Key) | |
1785 | if Key == "r" then | |
1786 | if kamehamehaon == true then | |
1787 | hited = true | |
1788 | wait(0.1) | |
1789 | point = true | |
1790 | kamehamehaon = false | |
1791 | kamehameha = false | |
1792 | ||
1793 | ||
1794 | ||
1795 | partaura.Transparency = NumberSequence.new(1) | |
1796 | partaura1.Transparency = NumberSequence.new(1) | |
1797 | z2:Stop() | |
1798 | z4 = Instance.new("Sound",char) | |
1799 | z4.Volume = 5 | |
1800 | z4.Looped = false | |
1801 | z4.SoundId = "rbxassetid://908474188" | |
1802 | z4:Play() | |
1803 | ||
1804 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1805 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1806 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1807 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1808 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1809 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1810 | ||
1811 | ||
1812 | ||
1813 | ||
1814 | ||
1815 | laser = true | |
1816 | s1.Volume=1 | |
1817 | s1:play() | |
1818 | wait(5.4) | |
1819 | point = false | |
1820 | laser = false | |
1821 | beam1.Size = Vector3.new(1,1,1) | |
1822 | beam1.Parent=nil | |
1823 | inner1.Parent=nil | |
1824 | expl1.Parent=nil | |
1825 | ||
1826 | hited1 = false | |
1827 | exa1.Parent=nil | |
1828 | s1:stop() | |
1829 | ||
1830 | idle = true | |
1831 | canattack = true | |
1832 | idle1 = true | |
1833 | hum.WalkSpeed = 16 | |
1834 | end | |
1835 | end | |
1836 | end) | |
1837 | ||
1838 | ||
1839 | mouse.KeyDown:connect(function(key) | |
1840 | if key == "x" then | |
1841 | if ssj33 == true then | |
1842 | aura.Transparency = NumberSequence.new(1) | |
1843 | ||
1844 | char.Hair1:Destroy() | |
1845 | zh:Destroy() | |
1846 | Mesh.Scale = Vector3.new(6.7, 6.7, 6.7) | |
1847 | Hair7.BrickColor = BrickColor.new("Black") | |
1848 | Mesh.MeshId = "http://www.roblox.com/asset/?id==560180459" | |
1849 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
1850 | ||
1851 | ||
1852 | Weld1.C0 = CFrame.new(0,1, 0) | |
1853 | end | |
1854 | aura.Transparency = NumberSequence.new(1) | |
1855 | aura1.Transparency = NumberSequence.new(1) | |
1856 | base = true | |
1857 | part2.Transparency = NumberSequence.new(1) | |
1858 | part3.Transparency = NumberSequence.new(1) | |
1859 | ball.BrickColor = BrickColor.new("White") | |
1860 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1861 | ball.Transparency = 0 | |
1862 | ||
1863 | zh:Destroy() | |
1864 | z1:Destroy() | |
1865 | walksound = "rbxassetid://908473722" | |
1866 | ssbkaio = false | |
1867 | ssbon = false | |
1868 | ssjgon = false | |
1869 | wait() | |
1870 | zh = Instance.new("Sound",char) | |
1871 | zh.Volume = 10 | |
1872 | zh.Looped = false | |
1873 | zh.SoundId = "rbxassetid://700499285" | |
1874 | zh:Play() | |
1875 | aura3.Transparency = NumberSequence.new(1) | |
1876 | Colors = {"White", "White"} | |
1877 | can = 5 | |
1878 | GroundWave1() | |
1879 | wait(0.5) | |
1880 | Mesh.Scale = Vector3.new(6.7, 6.7, 6.7) | |
1881 | Hair7.BrickColor = BrickColor.new("Black") | |
1882 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560180459" | |
1883 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
1884 | ||
1885 | ssj = true | |
1886 | combodamage = 2 | |
1887 | ssb = true | |
1888 | ||
1889 | ssjg = true | |
1890 | ||
1891 | ssj2 = false | |
1892 | ssj3 = false | |
1893 | ssj33 = false | |
1894 | ||
1895 | ssbkaio = false | |
1896 | if ssbkaiox10 == true then | |
1897 | rarm1:Destroy() | |
1898 | larm1:Destroy() | |
1899 | torso1:Destroy() | |
1900 | lleg1:Destroy() | |
1901 | rleg1:Destroy() | |
1902 | rhed1:Destroy() | |
1903 | ssbkaiox10 = false | |
1904 | end | |
1905 | end | |
1906 | end) | |
1907 | ball = Instance.new("Part",char) | |
1908 | ball.Size = Vector3.new(1,1,1) | |
1909 | ||
1910 | ball.Position = Vector3.new(999,999,999) | |
1911 | ball.BrickColor = BrickColor.new("White") | |
1912 | ball.CanCollide = false | |
1913 | ballmesh = Instance.new("SpecialMesh",ball) | |
1914 | ballmesh.MeshType = "Sphere" | |
1915 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1916 | ballweld = Instance.new("Weld",ball) | |
1917 | ballweld.Part0 = torso | |
1918 | ballweld.Part1 = ball | |
1919 | partt = Instance.new("Part",char) | |
1920 | partt.Position = Vector3.new(999,999,999) | |
1921 | partt.Transparency = 1 | |
1922 | partt.CanCollide = false | |
1923 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
1924 | partweld = Instance.new("Weld",partt) | |
1925 | partweld.Part0 = torso | |
1926 | partweld.Part1 = partt | |
1927 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
1928 | partaura = Instance.new("ParticleEmitter",partt) | |
1929 | partaura.Size = NumberSequence.new(9999999999999999999999999999999999999999999999999999999999999999999999999) | |
1930 | partaura.LockedToPart = true | |
1931 | ||
1932 | partaura.Transparency = NumberSequence.new(1) | |
1933 | partaura.Texture = "rbxassetid://151377933" | |
1934 | partaura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
1935 | partaura.Speed = NumberRange.new(0) | |
1936 | partaura.Rate = 2 | |
1937 | partaura.ZOffset = 0 | |
1938 | partaura1 = Instance.new("ParticleEmitter",partt) | |
1939 | partaura1.Size = NumberSequence.new(5) | |
1940 | partaura1.LockedToPart = true | |
1941 | ||
1942 | partaura1.Transparency = NumberSequence.new(1) | |
1943 | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" | |
1944 | partaura1.Speed = NumberRange.new(0) | |
1945 | partaura1.Rate = 3 | |
1946 | partaura1.ZOffset = -1 | |
1947 | partaura1.Color = ColorSequence.new(Color3.new(255,255,0)) | |
1948 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
1949 | partaura1.SpreadAngle = Vector2.new(360,360) | |
1950 | partaura1.Rotation = NumberRange.new(0,360) | |
1951 | aj = 0 | |
1952 | spirit = Instance.new("Part",char) | |
1953 | spirit.CanCollide = false | |
1954 | spirit.Size = Vector3.new(1,1,1) | |
1955 | spirit.Transparency = 1 | |
1956 | spirit.Position = Vector3.new(999,999,999) | |
1957 | spirit.BrickColor = BrickColor.new("Toothpaste") | |
1958 | spirit.Material = "Neon" | |
1959 | ||
1960 | ||
1961 | spirit1 = Instance.new("Part",char) | |
1962 | spirit1.CanCollide = false | |
1963 | spirit1.Size = Vector3.new(1,1,1) | |
1964 | spirit1.Transparency = 1 | |
1965 | spirit1.Position = Vector3.new(999,999,999) | |
1966 | spirit1.BrickColor = BrickColor.new("Toothpaste") | |
1967 | spirit1.Material = "Neon" | |
1968 | spirit1mesh = Instance.new("SpecialMesh",spirit1) | |
1969 | spirit1mesh.MeshType = "Sphere" | |
1970 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
1971 | partweld7 = Instance.new("Weld",spirit1) | |
1972 | partweld7.Part0 = torso | |
1973 | partweld7.Part1 = spirit1 | |
1974 | partweld7.C0 = CFrame.new(0,40,0) | |
1975 | aj = 1 | |
1976 | spirit12 = Instance.new("Part",char) | |
1977 | spirit12.Name = "XD" | |
1978 | spirit12.CanCollide = false | |
1979 | spirit12.Size = Vector3.new(50,50,50) | |
1980 | spirit12.Transparency = 1 | |
1981 | spirit12.Position = spirit1.Position | |
1982 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1983 | spirit12.Material = "Neon" | |
1984 | ||
1985 | ||
1986 | function touch122(hit) | |
1987 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1988 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1989 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1990 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1991 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1992 | end | |
1993 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1994 | ||
1995 | ||
1996 | end | |
1997 | end | |
1998 | spirit12.Touched:connect(touch122) | |
1999 | ||
2000 | ||
2001 | mouse.KeyDown:connect(function(key) | |
2002 | if key == "t" then | |
2003 | if base == true then | |
2004 | if canattack == true then | |
2005 | if clickon == true then | |
2006 | jk = true | |
2007 | clickon=false | |
2008 | end | |
2009 | idle = false | |
2010 | ||
2011 | ||
2012 | idle1 = false | |
2013 | canattack = false | |
2014 | wait(0.5) | |
2015 | hum.WalkSpeed = 0 | |
2016 | ||
2017 | for i = 1, 20 do | |
2018 | wait() | |
2019 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
2020 | - | z7.SoundId = "rbxassetid://738749992" |
2020 | + | |
2021 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
2022 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
2023 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
2024 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
2025 | end | |
2026 | z142 = Instance.new("Sound",char) | |
2027 | z142.Volume = 10 | |
2028 | z142.Looped = false | |
2029 | z142.SoundId = "rbxassetid://919429799" | |
2030 | z142:Play() | |
2031 | spirit1.Transparency = 0 | |
2032 | ||
2033 | go = false | |
2034 | ||
2035 | ||
2036 | wait(9) | |
2037 | ||
2038 | for i = 1, 20 do | |
2039 | wait() | |
2040 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
2041 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
2042 | - | Colors = {"Really red", "Really red"} |
2042 | + | |
2043 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
2044 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
2045 | - | ball.BrickColor = BrickColor.new("Really red") |
2045 | + | |
2046 | end | |
2047 | ||
2048 | go = true | |
2049 | ||
2050 | z142.Volume = z142.Volume - 0.5 | |
2051 | ||
2052 | ||
2053 | ||
2054 | for i = 1,10 do | |
2055 | wait() | |
2056 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2057 | - | Hair7.BrickColor = BrickColor.new("Really red") |
2057 | + | |
2058 | z142.Volume = z142.Volume - 0.5 | |
2059 | - | Hair71.BrickColor = BrickColor.new("Really red") |
2059 | + | |
2060 | spirit12.Name = "XD" | |
2061 | spirit12.CanCollide = false | |
2062 | spirit12.Size = Vector3.new(60,60,60) | |
2063 | spirit12.Transparency = 1 | |
2064 | spirit12.Position = spirit1.Position | |
2065 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2066 | spirit12.Material = "Neon" | |
2067 | ||
2068 | function touch122(hit) | |
2069 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2070 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2071 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2072 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2073 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2074 | end | |
2075 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2076 | ||
2077 | ||
2078 | end | |
2079 | end | |
2080 | for i = 1,10 do | |
2081 | wait() | |
2082 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2083 | end | |
2084 | z142.Volume = z142.Volume - 0.5 | |
2085 | spirit12 = Instance.new("Part",char) | |
2086 | spirit12.Name = "XD" | |
2087 | spirit12.CanCollide = false | |
2088 | spirit12.Size = Vector3.new(60,60,60) | |
2089 | spirit12.Transparency = 1 | |
2090 | spirit12.Position = spirit1.Position | |
2091 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2092 | spirit12.Material = "Neon" | |
2093 | ||
2094 | function touch122(hit) | |
2095 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2096 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2097 | ||
2098 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2099 | - | z7.SoundId = "rbxassetid://738749992" |
2099 | + | |
2100 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2101 | end | |
2102 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2103 | ||
2104 | end | |
2105 | end | |
2106 | for i = 1,10 do | |
2107 | wait() | |
2108 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2109 | end | |
2110 | z142.Volume = z142.Volume - 0.5 | |
2111 | - | Colors = {"Really red", "Really red"} |
2111 | + | |
2112 | spirit12.Name = "XD" | |
2113 | - | ball.BrickColor = BrickColor.new("Really red") |
2113 | + | |
2114 | spirit12.Size = Vector3.new(60,60,60) | |
2115 | spirit12.Transparency = 1 | |
2116 | spirit12.Position = spirit1.Position | |
2117 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2118 | spirit12.Material = "Neon" | |
2119 | ||
2120 | function touch122(hit) | |
2121 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2122 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2123 | - | zh.SoundId = "rbxassetid://590580496" |
2123 | + | |
2124 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2125 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2126 | end | |
2127 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2128 | ||
2129 | ||
2130 | end | |
2131 | end | |
2132 | for i = 1,10 do | |
2133 | wait() | |
2134 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
2135 | end | |
2136 | z142.Volume = z142.Volume - 0.5 | |
2137 | z14 = Instance.new("Sound",char) | |
2138 | z14.Volume = 10 | |
2139 | z14.Looped = false | |
2140 | z14.SoundId = "rbxassetid://638861091" | |
2141 | z14:Play() | |
2142 | Colors = {"Toothpaste", "Toothpaste"} | |
2143 | GroundWave2() | |
2144 | spirit12 = Instance.new("Part",char) | |
2145 | spirit12.Name = "XD" | |
2146 | spirit12.CanCollide = false | |
2147 | spirit12.Size = Vector3.new(60,60,60) | |
2148 | spirit12.Transparency = 1 | |
2149 | spirit12.Position = spirit1.Position | |
2150 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2151 | spirit12.Material = "Neon" | |
2152 | ||
2153 | function touch122(hit) | |
2154 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2155 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2156 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2157 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2158 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2159 | - | Colors = {"Really red", "Really red"} |
2159 | + | |
2160 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2161 | ||
2162 | - | Colors = {"Really red", "Really red"} |
2162 | + | |
2163 | end | |
2164 | end | |
2165 | - | Colors = {"Really red", "Really red"} |
2165 | + | |
2166 | spirit12 = Instance.new("Part",char) | |
2167 | spirit12.Name = "XD" | |
2168 | - | Colors = {"Really red", "Really red"} |
2168 | + | |
2169 | spirit12.Size = Vector3.new(50,50,50) | |
2170 | spirit12.Transparency = 1 | |
2171 | - | Colors = {"Really red", "Really red"} |
2171 | + | |
2172 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2173 | spirit12.Material = "Neon" | |
2174 | - | Colors = {"Really red", "Really red"} |
2174 | + | |
2175 | function touch122(hit) | |
2176 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2177 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2178 | - | Colors = {"Really red", "Really red"} |
2178 | + | |
2179 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2180 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2181 | - | Colors = {"Really red", "Really red"} |
2181 | + | |
2182 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2183 | ||
2184 | - | Colors = {"Really red", "Really red"} |
2184 | + | |
2185 | end | |
2186 | end | |
2187 | - | Colors = {"Really red", "Really red"} |
2187 | + | |
2188 | for i = 1,5 do | |
2189 | wait() | |
2190 | - | Colors = {"Really red", "Really red"} |
2190 | + | |
2191 | ||
2192 | end | |
2193 | - | Colors = {"Really red", "Really red"} |
2193 | + | |
2194 | Colors = {"Toothpaste", "Toothpaste"} | |
2195 | GroundWave2() | |
2196 | - | Colors = {"Really red", "Really red"} |
2196 | + | |
2197 | spirit12.Name = "XD" | |
2198 | spirit12.CanCollide = false | |
2199 | - | Colors = {"Really red", "Really red"} |
2199 | + | |
2200 | spirit12.Transparency = 1 | |
2201 | spirit12.Position = spirit1.Position | |
2202 | - | Colors = {"Really red", "Really red"} |
2202 | + | |
2203 | spirit12.Material = "Neon" | |
2204 | ||
2205 | function touch122(hit) | |
2206 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2207 | - | Colors = {"Really red", "Really red"} |
2207 | + | |
2208 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2209 | - | Colors = {"Really red", "Really red"} |
2209 | + | |
2210 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2211 | end | |
2212 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2213 | ||
2214 | ||
2215 | end | |
2216 | end | |
2217 | z142.Volume = z142.Volume - 0.5 | |
2218 | z142.Volume = z142.Volume - 0.5 | |
2219 | spirit12.Touched:connect(touch122) | |
2220 | for i = 1,5 do | |
2221 | wait() | |
2222 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
2223 | end | |
2224 | z142.Volume = z142.Volume - 0.5 | |
2225 | - | zh1.SoundId = "rbxassetid://590580746" |
2225 | + | |
2226 | spirit12.Name = "XD" | |
2227 | spirit12.CanCollide = false | |
2228 | spirit12.Size = Vector3.new(50,50,50) | |
2229 | spirit12.Transparency = 1 | |
2230 | spirit12.Position = spirit1.Position | |
2231 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2232 | spirit12.Material = "Neon" | |
2233 | ||
2234 | function touch122(hit) | |
2235 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2236 | - | larm1.BrickColor = BrickColor.new("Bright red") |
2236 | + | |
2237 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2238 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2239 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2240 | end | |
2241 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2242 | ||
2243 | ||
2244 | end | |
2245 | - | rarm1.BrickColor = BrickColor.new("Bright red") |
2245 | + | |
2246 | z142.Volume = z142.Volume - 0.5 | |
2247 | spirit12.Touched:connect(touch122) | |
2248 | for i = 1,5 do | |
2249 | wait() | |
2250 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2251 | ||
2252 | end | |
2253 | z142.Volume = z142.Volume - 0.5 | |
2254 | - | torso1.BrickColor = BrickColor.new("Bright red") |
2254 | + | |
2255 | GroundWave2() | |
2256 | spirit12 = Instance.new("Part",char) | |
2257 | spirit12.Name = "XD" | |
2258 | spirit12.CanCollide = false | |
2259 | spirit12.Size = Vector3.new(50,50,50) | |
2260 | spirit12.Transparency = 1 | |
2261 | spirit12.Position = spirit1.Position | |
2262 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2263 | - | lleg1.BrickColor = BrickColor.new("Bright red") |
2263 | + | |
2264 | ||
2265 | function touch122(hit) | |
2266 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2267 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2268 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2269 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2270 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2271 | end | |
2272 | - | rleg1.BrickColor = BrickColor.new("Bright red") |
2272 | + | |
2273 | ||
2274 | ||
2275 | end | |
2276 | end | |
2277 | z142.Volume = z142.Volume - 0.5 | |
2278 | spirit12.Touched:connect(touch122) | |
2279 | for i = 1,5 do | |
2280 | wait() | |
2281 | - | rhed1.BrickColor = BrickColor.new("Bright red") |
2281 | + | |
2282 | end | |
2283 | z142.Volume = z142.Volume - 0.5 | |
2284 | Colors = {"Toothpaste", "Toothpaste"} | |
2285 | GroundWave2() | |
2286 | spirit12 = Instance.new("Part",char) | |
2287 | spirit12.Name = "XD" | |
2288 | spirit12.CanCollide = false | |
2289 | spirit12.Size = Vector3.new(50,50,50) | |
2290 | spirit12.Transparency = 1 | |
2291 | - | Colors = {"Really red", "Really red"} |
2291 | + | |
2292 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2293 | spirit12.Material = "Neon" | |
2294 | - | Colors = {"Really red", "Really red"} |
2294 | + | |
2295 | function touch122(hit) | |
2296 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2297 | - | Colors = {"Really red", "Really red"} |
2297 | + | |
2298 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2299 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2300 | - | Colors = {"Really red", "Really red"} |
2300 | + | |
2301 | end | |
2302 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2303 | - | Colors = {"Really red", "Really red"} |
2303 | + | |
2304 | ||
2305 | end | |
2306 | - | ball.BrickColor = BrickColor.new("Really red") |
2306 | + | |
2307 | z142.Volume = z142.Volume - 0.5 | |
2308 | spirit12.Touched:connect(touch122) | |
2309 | for i = 1,5 do | |
2310 | - | Colors = {"Really red", "Really red"} |
2310 | + | |
2311 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2312 | ||
2313 | - | Colors = {"Really red", "Really red"} |
2313 | + | |
2314 | z142.Volume = z142.Volume - 0.5 | |
2315 | z142.Volume = z142.Volume - 0.5 | |
2316 | - | Colors = {"Really red", "Really red"} |
2316 | + | |
2317 | GroundWave2() | |
2318 | spirit12 = Instance.new("Part",char) | |
2319 | - | Colors = {"Really red", "Really red"} |
2319 | + | |
2320 | spirit12.CanCollide = false | |
2321 | spirit12.Size = Vector3.new(50,50,50) | |
2322 | - | Colors = {"Really red", "Really red"} |
2322 | + | |
2323 | spirit12.Position = spirit1.Position | |
2324 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2325 | spirit12.Material = "Neon" | |
2326 | ||
2327 | z142.Volume = z142.Volume - 0.5 | |
2328 | function touch122(hit) | |
2329 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2330 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2331 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2332 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2333 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2334 | end | |
2335 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
2336 | ||
2337 | ||
2338 | end | |
2339 | end | |
2340 | spirit12.Touched:connect(touch122) | |
2341 | for i = 1,5 do | |
2342 | wait() | |
2343 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
2344 | end | |
2345 | z142.Volume = z142.Volume - 0.5 | |
2346 | Colors = {"Toothpaste", "Toothpaste"} | |
2347 | GroundWave2() | |
2348 | spirit12 = Instance.new("Part",char) | |
2349 | spirit12.Name = "XD" | |
2350 | spirit12.CanCollide = false | |
2351 | spirit12.Size = Vector3.new(200,200,200) | |
2352 | spirit12.Transparency = 1 | |
2353 | spirit12.Position = spirit1.Position | |
2354 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
2355 | spirit12.Material = "Neon" | |
2356 | ||
2357 | function touch122(hit) | |
2358 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2359 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2360 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
2361 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
2362 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
2363 | end | |
2364 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30 | |
2365 | ||
2366 | ||
2367 | end | |
2368 | end | |
2369 | spirit12.Touched:connect(touch122) | |
2370 | Colors = {"Toothpaste", "Toothpaste"} | |
2371 | GroundWave2() | |
2372 | ||
2373 | spirit12.Touched:connect(touch122) | |
2374 | for i = 1,50 do | |
2375 | wait() | |
2376 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
2377 | ||
2378 | ||
2379 | end | |
2380 | z142.Volume = z142.Volume - 0.5 | |
2381 | z142:Destroy() | |
2382 | ||
2383 | ||
2384 | partweld7.C0 = CFrame.new(0,40,0) | |
2385 | spirit1.Transparency = 1 | |
2386 | aj = 1 | |
2387 | ||
2388 | wait(0.5) | |
2389 | idle = true | |
2390 | canattack = true | |
2391 | idle1 = true | |
2392 | wait(0.5) | |
2393 | if jk == true then | |
2394 | jk = false | |
2395 | clickon = true | |
2396 | end | |
2397 | hum.WalkSpeed = 16 | |
2398 | ||
2399 | end | |
2400 | end | |
2401 | end | |
2402 | end) | |
2403 | mouse.KeyDown:connect(function(key) | |
2404 | if key == "k" then | |
2405 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
2406 | if canattack == true then | |
2407 | ||
2408 | idle = false | |
2409 | ||
2410 | idle1 = false | |
2411 | canattack = false | |
2412 | combodamage = 12 | |
2413 | z7 = Instance.new("Sound",char) | |
2414 | z7.Volume = 10 | |
2415 | z7.Looped = false | |
2416 | z7.SoundId = "rbxassetid://2123165301" | |
2417 | z7:Play() | |
2418 | wait(5) | |
2419 | z7:Stop() | |
2420 | wait(1) | |
2421 | for i = 1, 20 do | |
2422 | wait() | |
2423 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2424 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
2425 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
2426 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
2427 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2428 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
2429 | end | |
2430 | wait(0.6) | |
2431 | for i = 1, 5 do | |
2432 | wait() | |
2433 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2434 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
2435 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
2436 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
2437 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2438 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
2439 | end | |
2440 | Colors = {"Royal purple", "Royal purple"} | |
2441 | GroundWave1() | |
2442 | aura.Color = ColorSequence.new(Color3.new(0,255,0)) | |
2443 | ball.BrickColor = BrickColor.new("Royal purple") | |
2444 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2445 | ball.Transparency = 0 | |
2446 | ssbon = false | |
2447 | zh:Destroy() | |
2448 | wait() | |
2449 | ||
2450 | aura.Color = ColorSequence.new(Color3.new(255,0,0)) | |
2451 | ssj = false | |
2452 | ssj2 = false | |
2453 | ssj3 = false | |
2454 | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) | |
2455 | Hair7.BrickColor = BrickColor.new("Royal purple") | |
2456 | if ssj33 == true then | |
2457 | Hair71.BrickColor = BrickColor.new("Royal purple") | |
2458 | ||
2459 | end | |
2460 | ||
2461 | wait(2) | |
2462 | idle = true | |
2463 | canattack = true | |
2464 | idle1 = true | |
2465 | end | |
2466 | end | |
2467 | end | |
2468 | end) | |
2469 | mouse.KeyDown:connect(function(key) | |
2470 | if key == "k" then | |
2471 | if ssbon == true then | |
2472 | if canattack == true then | |
2473 | idle = false | |
2474 | ssbkaio = true | |
2475 | idle1 = false | |
2476 | can = 4 | |
2477 | canattack = false | |
2478 | combodamage = 25 | |
2479 | ||
2480 | for i = 1, 20 do | |
2481 | wait() | |
2482 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2483 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2484 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2485 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2486 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2487 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2488 | end | |
2489 | ||
2490 | ||
2491 | ||
2492 | ||
2493 | wait(0.6) | |
2494 | z7 = Instance.new("Sound",char) | |
2495 | z7.Volume = 10 | |
2496 | z7.Looped = false | |
2497 | z7.SoundId = "rbxassetid://2123165301" | |
2498 | z7:Play() | |
2499 | wait(5) | |
2500 | z7:Stop() | |
2501 | wait(2) | |
2502 | for i = 1, 10 do | |
2503 | wait() | |
2504 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2505 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2506 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
2507 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
2508 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2509 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2510 | end | |
2511 | Colors = {"Royal purple", "Royal purple"} | |
2512 | GroundWave1() | |
2513 | ball.BrickColor = BrickColor.new("Royal purple") | |
2514 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2515 | ball.Transparency = 0 | |
2516 | ssbon = false | |
2517 | zh:Destroy() | |
2518 | ||
2519 | wait() | |
2520 | zh = Instance.new("Sound",char) | |
2521 | zh.Volume = 4 | |
2522 | zh.Looped = true | |
2523 | zh.SoundId = "rbxassetid://559990619" | |
2524 | zh:Play() | |
2525 | aura3.Transparency = NumberSequence.new(0) | |
2526 | aura3.Size = NumberSequence.new(14) | |
2527 | wait(2) | |
2528 | idle = true | |
2529 | ||
2530 | canattack = true | |
2531 | idle1 = true | |
2532 | end | |
2533 | end | |
2534 | end | |
2535 | end) | |
2536 | ||
2537 | mouse.KeyDown:connect(function(key) | |
2538 | if key == "k" then | |
2539 | if ssbkaio == true then | |
2540 | if canattack == true then | |
2541 | idle = false | |
2542 | combodamage = 40 | |
2543 | ssbkaiox10 = true | |
2544 | ssbkaio = false | |
2545 | idle1 = false | |
2546 | can = 3 | |
2547 | canattack = false | |
2548 | walksound = "rbxassetid://863810402" | |
2549 | ||
2550 | for i = 1, 20 do | |
2551 | wait() | |
2552 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2553 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2554 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2555 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2556 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2557 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2558 | end | |
2559 | Colors = {"Royal purple", "Royal purple"} | |
2560 | GroundWave1() | |
2561 | wait(0.1) | |
2562 | Colors = {"Royal purple", "Royal purple"} | |
2563 | GroundWave1() | |
2564 | wait(0.1) | |
2565 | Colors = {"Royal purple", "Royal purple"} | |
2566 | GroundWave1() | |
2567 | wait(0.1) | |
2568 | Colors = {"Royal purple", "Royal purple"} | |
2569 | GroundWave1() | |
2570 | wait(0.1) | |
2571 | Colors = {"Royal purple", "Royal purple"} | |
2572 | GroundWave1() | |
2573 | wait(0.1) | |
2574 | Colors = {"Royal purple", "Royal purple"} | |
2575 | GroundWave1() | |
2576 | wait(0.1) | |
2577 | ||
2578 | Colors = {"Royal purple", "Royal purple"} | |
2579 | GroundWave1() | |
2580 | wait(0.1) | |
2581 | Colors = {"Royal purple", "Royal purple"} | |
2582 | GroundWave1() | |
2583 | wait(0.1) | |
2584 | Colors = {"Royal purple", "Royal purple"} | |
2585 | GroundWave1() | |
2586 | wait(0.1) | |
2587 | Colors = {"Royal purple", "Royal purple"} | |
2588 | GroundWave1() | |
2589 | ||
2590 | Colors = {"Royal purple", "Royal purple"} | |
2591 | GroundWave1() | |
2592 | wait(0.1) | |
2593 | Colors = {"Royal purple", "Royal purple"} | |
2594 | GroundWave1() | |
2595 | wait(0.1) | |
2596 | Colors = {"Royal purple", "Royal purple"} | |
2597 | GroundWave1() | |
2598 | wait(0.1) | |
2599 | Colors = {"Royal purple", "Royal purple"} | |
2600 | GroundWave1() | |
2601 | wait(0.1) | |
2602 | Colors = {"Royal purple", "Royal purple"} | |
2603 | GroundWave1() | |
2604 | wait(0.1) | |
2605 | ||
2606 | ||
2607 | Colors = {"Royal purple", "Royal purple"} | |
2608 | GroundWave1() | |
2609 | Colors = {"Royal purple", "Royal purple"} | |
2610 | GroundWave1() | |
2611 | ||
2612 | for i = 1, 10 do | |
2613 | wait() | |
2614 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2615 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2616 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
2617 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm | |
2618 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2619 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2620 | end | |
2621 | ||
2622 | zh1 = Instance.new("Sound",char) | |
2623 | zh1.Volume = 4 | |
2624 | zh1.Looped = false | |
2625 | zh1.SoundId = "rbxassetid://2123165301" | |
2626 | zh1:Play() | |
2627 | wait(5) | |
2628 | zh1:Stop() | |
2629 | aura3.Transparency = NumberSequence.new(0) | |
2630 | aura3.Size = NumberSequence.new(18) | |
2631 | ||
2632 | ||
2633 | ||
2634 | ||
2635 | Hair7.BrickColor = BrickColor.new("Quill grey") | |
2636 | larm1 = Instance.new("Part",char) | |
2637 | larm1.Transparency = 0.5 | |
2638 | larm1.BrickColor = BrickColor.new("Royal purple") | |
2639 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
2640 | larm1.Position = Vector3.new(999,999,999) | |
2641 | larmhold = Instance.new("Weld",char) | |
2642 | larmhold.Part0 = larm | |
2643 | larmhold.Part1 = larm1 | |
2644 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2645 | rarm1 = Instance.new("Part",char) | |
2646 | rarm1.Transparency = 0.5 | |
2647 | rarm1.BrickColor = BrickColor.new("Royal purple") | |
2648 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
2649 | rarm1.Position = Vector3.new(999,999,999) | |
2650 | rarmhold = Instance.new("Weld",char) | |
2651 | rarmhold.Part0 = rarm | |
2652 | rarmhold.Part1 = rarm1 | |
2653 | rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2654 | torso1 = Instance.new("Part",char) | |
2655 | torso1.Transparency = 0.5 | |
2656 | torso1.BrickColor = BrickColor.new("Royal purple") | |
2657 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
2658 | torso1.Position = Vector3.new(999,999,999) | |
2659 | torsohold = Instance.new("Weld",char) | |
2660 | torsohold.Part0 = torso | |
2661 | torsohold.Part1 = torso1 | |
2662 | torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2663 | lleg1 = Instance.new("Part",char) | |
2664 | lleg1.Transparency = 0.5 | |
2665 | lleg1.BrickColor = BrickColor.new("Royal purple") | |
2666 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2667 | lleg1.Position = Vector3.new(999,999,999) | |
2668 | lleghold = Instance.new("Weld",char) | |
2669 | lleghold.Part0 = lleg | |
2670 | lleghold.Part1 = lleg1 | |
2671 | lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2672 | rleg1 = Instance.new("Part",char) | |
2673 | rleg1.Transparency = 0.5 | |
2674 | rleg1.BrickColor = BrickColor.new("Royal purple") | |
2675 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2676 | rleg1.Position = Vector3.new(999,999,999) | |
2677 | rleghold = Instance.new("Weld",char) | |
2678 | rleghold.Part0 = rleg | |
2679 | rleghold.Part1 = rleg1 | |
2680 | rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2681 | rhed1 = Instance.new("Part",char) | |
2682 | rhed1.Transparency = 0.5 | |
2683 | rhed1.BrickColor = BrickColor.new("Royal purple") | |
2684 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
2685 | rhed1.Position = Vector3.new(999,999,999) | |
2686 | rhedhold = Instance.new("Weld",char) | |
2687 | rhedhold.Part0 = hed | |
2688 | rhedhold.Part1 = rhed1 | |
2689 | rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2690 | rhedmesh1 = Instance.new("SpecialMesh",rhed1) | |
2691 | rhedmesh1.MeshType = "Head" | |
2692 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
2693 | Colors = {"Royal purple", "Royal purple"} | |
2694 | GroundWave1() | |
2695 | wait(0.1) | |
2696 | Colors = {"Royal purple", "Royal purple"} | |
2697 | GroundWave1() | |
2698 | wait(0.1) | |
2699 | Colors = {"Royal purple", "Royal purple"} | |
2700 | GroundWave1() | |
2701 | wait(0.1) | |
2702 | Colors = {"Royal purple", "Royal purple"} | |
2703 | GroundWave1() | |
2704 | wait(0.1) | |
2705 | Colors = {"Royal purple", "Royal purple"} | |
2706 | GroundWave1() | |
2707 | wait(0.1) | |
2708 | ball.BrickColor = BrickColor.new("Royal purple") | |
2709 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2710 | ball.Transparency = 0 | |
2711 | ssbon = false | |
2712 | Colors = {"Royal purple", "Royal purple"} | |
2713 | GroundWave1() | |
2714 | wait(0.1) | |
2715 | Colors = {"Royal purple", "Royal purple"} | |
2716 | GroundWave1() | |
2717 | wait(0.1) | |
2718 | Colors = {"Royal purple", "Royal purple"} | |
2719 | GroundWave1() | |
2720 | wait(0.1) | |
2721 | Colors = {"Royal purple", "Royal purple"} | |
2722 | GroundWave1() | |
2723 | wait(0.1) | |
2724 | Colors = {"Royal purple", "Royal purple"} | |
2725 | GroundWave1() | |
2726 | wait(0.1) | |
2727 | ||
2728 | wait() | |
2729 | ||
2730 | ||
2731 | wait(2) | |
2732 | idle = true | |
2733 | canattack = true | |
2734 | idle1 = true | |
2735 | end | |
2736 | end | |
2737 | end | |
2738 | end) | |
2739 | local player = game.Players.LocalPlayer | |
2740 | local pchar = player.Character | |
2741 | local mouse = player:GetMouse() | |
2742 | local cam = workspace.CurrentCamera | |
2743 | ||
2744 | local rad = math.rad | |
2745 | ||
2746 | local keysDown = {} | |
2747 | local flySpeed = 0 | |
2748 | local MAX_FLY_SPEED = 150 | |
2749 | ||
2750 | local canFly = false | |
2751 | local flyToggled = false | |
2752 | ||
2753 | local forward, side = 0, 0 | |
2754 | local lastForward, lastSide = 0, 0 | |
2755 | ||
2756 | local floatBP = Instance.new("BodyPosition") | |
2757 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
2758 | local flyBV = Instance.new("BodyVelocity") | |
2759 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
2760 | local turnBG = Instance.new("BodyGyro") | |
2761 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2762 | ||
2763 | mouse.KeyDown:connect(function(key) | |
2764 | keysDown[key] = true | |
2765 | ||
2766 | if key == "f" then | |
2767 | ||
2768 | ||
2769 | idle = false | |
2770 | ||
2771 | idle1 = false | |
2772 | canattack = false | |
2773 | ||
2774 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
2775 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
2776 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
2777 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
2778 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
2779 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
2780 | fly = true | |
2781 | flyToggled = not flyToggled | |
2782 | ||
2783 | if not flyToggled then | |
2784 | fly = false | |
2785 | stanceToggle = "Normal" | |
2786 | floatBP.Parent = nil | |
2787 | flyBV.Parent = nil | |
2788 | turnBG.Parent = nil | |
2789 | root.Velocity = Vector3.new() | |
2790 | hum.PlatformStand = false | |
2791 | wait(0.5) | |
2792 | idle = true | |
2793 | ||
2794 | idle1 = true | |
2795 | canattack = true | |
2796 | end | |
2797 | end | |
2798 | ||
2799 | end) | |
2800 | mouse.KeyUp:connect(function(key) | |
2801 | keysDown[key] = nil | |
2802 | wait(0.1) | |
2803 | if fly == true and moving == false then | |
2804 | ||
2805 | for i = 1, 15 do | |
2806 | wait() | |
2807 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
2808 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
2809 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
2810 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
2811 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
2812 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
2813 | end | |
2814 | end | |
2815 | end) | |
2816 | ||
2817 | local function updateFly() | |
2818 | ||
2819 | if not flyToggled then return end | |
2820 | ||
2821 | lastForward = forward | |
2822 | lastSide = side | |
2823 | ||
2824 | forward = 0 | |
2825 | side = 0 | |
2826 | ||
2827 | if keysDown.w then | |
2828 | moving = true | |
2829 | forward = forward + 1.2 | |
2830 | ||
2831 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2832 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
2833 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2834 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2835 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2836 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2837 | else | |
2838 | moving = false | |
2839 | end | |
2840 | if keysDown.s then | |
2841 | ||
2842 | forward = forward - 0.5 | |
2843 | ||
2844 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
2845 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
2846 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
2847 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
2848 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
2849 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
2850 | ||
2851 | end | |
2852 | if keysDown.a then | |
2853 | ||
2854 | side = side - 0.5 | |
2855 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2856 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
2857 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2858 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2859 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2860 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2861 | else | |
2862 | ||
2863 | end | |
2864 | if keysDown.d then | |
2865 | ||
2866 | side = side + 0.5 | |
2867 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2868 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
2869 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2870 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2871 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2872 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2873 | ||
2874 | ||
2875 | end | |
2876 | ||
2877 | canFly = (forward ~= 0 or side ~= 0) | |
2878 | ||
2879 | if canFly then | |
2880 | ||
2881 | stanceToggle = "Floating" | |
2882 | turnBG.Parent = root | |
2883 | floatBP.Parent = nil | |
2884 | flyBV.Parent = root | |
2885 | ||
2886 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
2887 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
2888 | else | |
2889 | floatBP.position = root.Position | |
2890 | floatBP.Parent = root | |
2891 | ||
2892 | flySpeed = flySpeed - 1 | |
2893 | if flySpeed < 0 then flySpeed = 0 end | |
2894 | end | |
2895 | ||
2896 | local camCF = cam.CoordinateFrame | |
2897 | local in_forward = canFly and forward or lastForward | |
2898 | local in_side = canFly and side or lastSide | |
2899 | ||
2900 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
2901 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
2902 | ||
2903 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
2904 | 0) | |
2905 | end | |
2906 | ||
2907 | game:service'RunService'.RenderStepped:connect(function() | |
2908 | if flyToggled then | |
2909 | hum.PlatformStand = true | |
2910 | end | |
2911 | updateFly() | |
2912 | end) | |
2913 | ||
2914 | local hit1 = true | |
2915 | local hit2 = false | |
2916 | local hit3 = false | |
2917 | local hit4 = false | |
2918 | zw = Instance.new("Sound",char) | |
2919 | zw.Volume = 1 | |
2920 | zw.Looped = false | |
2921 | zw.SoundId = "rbxassetid://896243541" | |
2922 | ||
2923 | function leftkick() | |
2924 | for i = 1, 5 do | |
2925 | wait() | |
2926 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
2927 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
2928 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
2929 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
2930 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
2931 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
2932 | end | |
2933 | zw:Play() | |
2934 | end | |
2935 | function rightkick() | |
2936 | for i = 1, 5 do | |
2937 | wait() | |
2938 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
2939 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
2940 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
2941 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
2942 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
2943 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
2944 | end | |
2945 | ||
2946 | end | |
2947 | function leftpunch() | |
2948 | for i = 1, can do | |
2949 | wait() | |
2950 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2951 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2953 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2954 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2955 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2956 | end | |
2957 | zw:Play() | |
2958 | end | |
2959 | function rightpunch() | |
2960 | for i = 1, can do | |
2961 | wait() | |
2962 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2963 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2964 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2965 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2966 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2967 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2968 | end | |
2969 | zw:Play() | |
2970 | end | |
2971 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
2972 | function kickup() | |
2973 | for i = 1, 20 do | |
2974 | wait() | |
2975 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2976 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
2977 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
2978 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
2979 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2980 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
2981 | end | |
2982 | zw:Play() | |
2983 | ||
2984 | end | |
2985 | function knockdown() | |
2986 | for i = 1, 10 do | |
2987 | wait() | |
2988 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2989 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
2990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
2991 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
2992 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2993 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
2994 | ||
2995 | end | |
2996 | zw1 = Instance.new("Sound",char) | |
2997 | zw1.Volume = 1 | |
2998 | zw1.Looped = false | |
2999 | zw1.SoundId = "rbxassetid://896242278" | |
3000 | zw1:Play() | |
3001 | for i = 1, 20 do | |
3002 | wait() | |
3003 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3004 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
3005 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
3006 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
3007 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
3008 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
3009 | end | |
3010 | ||
3011 | ||
3012 | end | |
3013 | mouse.KeyDown:connect(function(key) | |
3014 | if key == "e" and hit1 == true and canattack == true then | |
3015 | canattack = false | |
3016 | nohit = 0 | |
3017 | ||
3018 | hit1 = false | |
3019 | hit2 = true | |
3020 | hit3 = false | |
3021 | hit4 = false | |
3022 | hand1 = Instance.new("Part",rarm) | |
3023 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
3024 | hand1.CanCollide = false | |
3025 | hand1.Transparency = 1 | |
3026 | hand1.Position = Vector3.new(999,999,999) | |
3027 | hand1weld = Instance.new("Weld",hand1) | |
3028 | hand1weld.Part0 = rarm | |
3029 | hand1weld.Part1 = hand1 | |
3030 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3031 | ---------------------------------------------------------------- | |
3032 | ||
3033 | function touch1(hit) | |
3034 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3035 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3036 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3037 | zwt = Instance.new("Sound",char) | |
3038 | zwt.Volume = 1 | |
3039 | zwt.Looped = false | |
3040 | zwt.SoundId = "rbxassetid://137579113" | |
3041 | zwt:Play() | |
3042 | end | |
3043 | end | |
3044 | hand1.Touched:connect(touch1) | |
3045 | rightpunch() | |
3046 | ||
3047 | hand1:Destroy() | |
3048 | canattack = true | |
3049 | end | |
3050 | end) | |
3051 | mouse.KeyDown:connect(function(key) | |
3052 | if key == "e" and hit2 == true and canattack == true then | |
3053 | canattack = false | |
3054 | nohit = 0 | |
3055 | ||
3056 | hit1 = false | |
3057 | hit2 = false | |
3058 | hit3 = true | |
3059 | hit4 = false | |
3060 | hand2 = Instance.new("Part",rarm) | |
3061 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
3062 | hand1.CanCollide = false | |
3063 | hand2.Transparency = 1 | |
3064 | hand2.Position = Vector3.new(999,999,999) | |
3065 | hand2weld = Instance.new("Weld",hand2) | |
3066 | hand2weld.Part0 = larm | |
3067 | hand2weld.Part1 = hand2 | |
3068 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3069 | ---------------------------------------------------------------- | |
3070 | ||
3071 | function touch1(hit) | |
3072 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3073 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3074 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3075 | zwr = Instance.new("Sound",char) | |
3076 | zwr.Volume = 1 | |
3077 | zwr.Looped = false | |
3078 | zwr.SoundId = "rbxassetid://137579113" | |
3079 | zwr:Play() | |
3080 | end | |
3081 | end | |
3082 | - | partaura.Size = NumberSequence.new(0.8) |
3082 | + | |
3083 | leftpunch() | |
3084 | ||
3085 | canattack = true | |
3086 | hand2:Destroy() | |
3087 | ||
3088 | end | |
3089 | end) | |
3090 | mouse.KeyDown:connect(function(key) | |
3091 | if key == "e" and hit3 == true and canattack == true then | |
3092 | canattack = false | |
3093 | nohit = 0 | |
3094 | ||
3095 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
3095 | + | |
3096 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
3096 | + | |
3097 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
3097 | + | |
3098 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
3098 | + | |
3099 | hand3 = Instance.new("Part",lleg) | |
3100 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
3100 | + | |
3101 | hand3.CanCollide = false | |
3102 | hand3.Transparency = 1 | |
3103 | hand3.Position = Vector3.new(999,999,999) | |
3104 | hand3weld = Instance.new("Weld",hand3) | |
3105 | hand3weld.Part0 = lleg | |
3106 | hand3weld.Part1 = hand3 | |
3107 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
3108 | ---------------------------------------------------------------- | |
3109 | ||
3110 | function touch1(hit) | |
3111 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3112 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3113 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3114 | zwc = Instance.new("Sound",char) | |
3115 | zwc.Volume = 1 | |
3116 | zwc.Looped = false | |
3117 | zwc.SoundId = "rbxassetid://137579113" | |
3118 | zwc:Play() | |
3119 | end | |
3120 | end | |
3121 | hand3.Touched:connect(touch1) | |
3122 | rightkick() | |
3123 | ||
3124 | canattack = true | |
3125 | hand3:Destroy() | |
3126 | ||
3127 | end | |
3128 | end) | |
3129 | mouse.KeyDown:connect(function(key) | |
3130 | if key == "e" and hit4 == true and canattack == true then | |
3131 | canattack = false | |
3132 | nohit = 0 | |
3133 | wait()hit4 = false | |
3134 | hit3 = false | |
3135 | hit2 = false | |
3136 | hit1 = true | |
3137 | hand4 = Instance.new("Part",rleg) | |
3138 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
3139 | hand4.CanCollide = false | |
3140 | hand4.Transparency = 1 | |
3141 | hand4.Position = Vector3.new(999,999,999) | |
3142 | hand4weld = Instance.new("Weld",hand4) | |
3143 | hand4weld.Part0 = rleg | |
3144 | hand4weld.Part1 = hand4 | |
3145 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
3146 | ---------------------------------------------------------------- | |
3147 | ||
3148 | function touch1(hit) | |
3149 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3150 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3151 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3152 | zwe = Instance.new("Sound",char) | |
3153 | zwe.Volume = 1 | |
3154 | zwe.Looped = false | |
3155 | zwe.SoundId = "rbxassetid://137579113" | |
3156 | zwe:Play() | |
3157 | end | |
3158 | end | |
3159 | hand4.Touched:connect(touch1) | |
3160 | leftkick() | |
3161 | ||
3162 | canattack = true | |
3163 | hand4:Destroy() | |
3164 | ||
3165 | end | |
3166 | end) | |
3167 | local player = game.Players.LocalPlayer | |
3168 | repeat wait() until player:GetMouse() and player.Character | |
3169 | local mouse = player:GetMouse() | |
3170 | local character = player.Character | |
3171 | ||
3172 | ||
3173 | local clickon = false | |
3174 | p = game.Players.LocalPlayer | |
3175 | char = p.Character | |
3176 | mouse = p:GetMouse() | |
3177 | torso = char.Torso | |
3178 | mouse.Button1Down:connect(function() | |
3179 | t = mouse.Target.Parent:FindFirstChild("Torso") | |
3180 | hu = mouse.Target.Parent:FindFirstChild("Humanoid") | |
3181 | if mouse.Target == nil then | |
3182 | clickon = false | |
3183 | end | |
3184 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
3185 | clickon = true | |
3186 | poon = true | |
3187 | zwc1s2 = Instance.new("Sound",mouse.Target) | |
3188 | zwc1s2.Volume = 5 | |
3189 | zwc1s2.Looped = false | |
3190 | zwc1s2.SoundId = "rbxassetid://915341277" | |
3191 | zwc1s2:Play() | |
3192 | ||
3193 | ||
3194 | ||
3195 | else | |
3196 | clickon = false | |
3197 | ||
3198 | end | |
3199 | ||
3200 | end) | |
3201 | ||
3202 | you = game.Players.LocalPlayer.Character.Torso | |
3203 | ||
3204 | ||
3205 | ||
3206 | mouse.KeyDown:connect(function(key) | |
3207 | if key == "z" then | |
3208 | if canattack == true then | |
3209 | ||
3210 | canattack = false | |
3211 | idle = false | |
3212 | hum.WalkSpeed = 0 | |
3213 | nohit = 0 | |
3214 | idle1 = false | |
3215 | for i = 1, 10 do | |
3216 | wait() | |
3217 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3218 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3219 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
3220 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
3221 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
3222 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
3223 | end | |
3224 | zwc1 = Instance.new("Sound",torso) | |
3225 | zwc1.Volume = 1 | |
3226 | zwc1.Looped = false | |
3227 | zwc1.SoundId = "rbxassetid://744770874" | |
3228 | zwc1:Play() | |
3229 | if clickon == true then | |
3230 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
3231 | else | |
3232 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
3233 | end | |
3234 | canattack = true | |
3235 | idle = true | |
3236 | hum.WalkSpeed = 10 | |
3237 | idle1 = true | |
3238 | end | |
3239 | ||
3240 | ||
3241 | end | |
3242 | end) | |
3243 | ||
3244 | mouse.KeyDown:connect(function(key) | |
3245 | if key == "h" then | |
3246 | if canattack == true then | |
3247 | idle = false | |
3248 | idle1 = false | |
3249 | canattack = false | |
3250 | grab = false | |
3251 | grab5() | |
3252 | grabhit = Instance.new("Part",char) | |
3253 | grabhit.Size = Vector3.new(2,2,2) | |
3254 | grabhit.Position = Vector3.new(999,999,999) | |
3255 | grabhit.Transparency = 1 | |
3256 | grabweld = Instance.new("Weld",grabhit) | |
3257 | grabweld.Part0 = torso | |
3258 | grabweld.Part1 = grabhit | |
3259 | grabweld.C0 = CFrame.new(0,0,-2) | |
3260 | --------------------------------------------------------------- | |
3261 | hand1 = Instance.new("Part",rarm) | |
3262 | hand1.Size = Vector3.new(1,1,1) | |
3263 | hand1.CanCollide = false | |
3264 | hand1.Transparency = 1 | |
3265 | hand1.Position = Vector3.new(999,999,999) | |
3266 | hand1weld = Instance.new("Weld",hand1) | |
3267 | hand1weld.Part0 = rarm | |
3268 | hand1weld.Part1 = hand1 | |
3269 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3270 | ---------------------------------------------------------------- | |
3271 | hand2 = Instance.new("Part",rarm) | |
3272 | hand2.Size = Vector3.new(1,1,1) | |
3273 | hand1.CanCollide = false | |
3274 | hand2.Transparency = 1 | |
3275 | hand2.Position = Vector3.new(999,999,999) | |
3276 | hand2weld = Instance.new("Weld",hand2) | |
3277 | hand2weld.Part0 = larm | |
3278 | hand2weld.Part1 = hand2 | |
3279 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3280 | function touch1(hit) | |
3281 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3282 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3283 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3284 | ||
3285 | end | |
3286 | end | |
3287 | hand1.Touched:connect(touch1) | |
3288 | function touch2(hit) | |
3289 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3290 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3291 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
3292 | ||
3293 | end | |
3294 | end | |
3295 | hand2.Touched:connect(touch2) | |
3296 | function touch(hit) | |
3297 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3298 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3299 | grabhit.TouchInterest:Destroy() | |
3300 | grab = true | |
3301 | hu = hit.Parent:findFirstChild("Humanoid") | |
3302 | to = hit.Parent:findFirstChild("Torso") | |
3303 | he = hit.Parent:findFirstChild("Head") | |
3304 | hu.WalkSpeed = 0 | |
3305 | if hu.Health > 100 then | |
3306 | hu.MaxHealth = 100 | |
3307 | hu.Health = 100 | |
3308 | end | |
3309 | towe = Instance.new("Weld",to) | |
3310 | towe.Part0 = torso | |
3311 | towe.Part1 = to | |
3312 | towe.C0 = CFrame.new(0,0,-1.5) | |
3313 | ||
3314 | ||
3315 | wait(0.5) | |
3316 | end | |
3317 | if grab == true then | |
3318 | if clickon == true then | |
3319 | jk = true | |
3320 | clickon = false | |
3321 | end | |
3322 | towe.Part0 = nil | |
3323 | partv = Instance.new("Part",to) | |
3324 | partv.Transparency = 1 | |
3325 | ||
3326 | partv.CanCollide = false | |
3327 | partv.Anchored = true | |
3328 | towe1 = Instance.new("Weld",to) | |
3329 | towe1.Part0 = to | |
3330 | towe1.Part1 = partv | |
3331 | towe1.C0 = CFrame.new(0,0,0) | |
3332 | ||
3333 | ||
3334 | ||
3335 | partv:Destroy() | |
3336 | towe.Part0 = torso | |
3337 | ||
3338 | ||
3339 | ---------------------------------------------------- | |
3340 | grabon = true | |
3341 | towe:Destroy() | |
3342 | ||
3343 | kickup() | |
3344 | wait(0.1) | |
3345 | for i = 1, 10 do | |
3346 | wait() | |
3347 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
3348 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3349 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3350 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
3351 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
3352 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
3353 | end | |
3354 | grabon = false | |
3355 | to.Anchored = true | |
3356 | ||
3357 | ||
3358 | grabon1 = true | |
3359 | zwc12 = Instance.new("Sound",torso) | |
3360 | zwc12.Volume = 1 | |
3361 | zwc12.Looped = false | |
3362 | zwc12.SoundId = "rbxassetid://436748675" | |
3363 | zwc12:Play() | |
3364 | knockdown() | |
3365 | hu.Health = hu.Health - 30 | |
3366 | to.Anchored = false | |
3367 | grabon1 = false | |
3368 | ||
3369 | ||
3370 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3371 | Colors = {"White"} | |
3372 | local wave = Instance.new("Part", torso) | |
3373 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
3374 | wave.Anchored = true | |
3375 | wave.CanCollide = false | |
3376 | wave.Locked = true | |
3377 | wave.Size = Vector3.new(1, 1, 1) | |
3378 | wave.TopSurface = "Smooth" | |
3379 | wave.BottomSurface = "Smooth" | |
3380 | wave.Transparency = 0.35 | |
3381 | wave.CFrame = HandCF4 | |
3382 | wm = Instance.new("SpecialMesh", wave) | |
3383 | wm.MeshId = "rbxassetid://3270017" | |
3384 | coroutine.wrap(function() | |
3385 | for i = 1, 30, 1 do | |
3386 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
3387 | wave.Size = wm.Scale | |
3388 | wave.CFrame = HandCF4 | |
3389 | wave.Transparency = i/30 | |
3390 | wait() | |
3391 | end | |
3392 | wait() | |
3393 | wave:Destroy() | |
3394 | end)() | |
3395 | wait(0.3) | |
3396 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3397 | Colors = {"White"} | |
3398 | zwd = Instance.new("Sound",char) | |
3399 | zwd.Volume = 5 | |
3400 | zwd.Looped = false | |
3401 | zwd.SoundId = "rbxassetid://863810402" | |
3402 | zwd:Play() | |
3403 | local wave = Instance.new("Part", torso) | |
3404 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
3405 | wave.Anchored = true | |
3406 | wave.CanCollide = false | |
3407 | wave.Locked = true | |
3408 | wave.Size = Vector3.new(1, 1, 1) | |
3409 | wave.TopSurface = "Smooth" | |
3410 | wave.BottomSurface = "Smooth" | |
3411 | wave.Transparency = 0.35 | |
3412 | wave.CFrame = HandCF4 | |
3413 | wm = Instance.new("SpecialMesh", wave) | |
3414 | wm.MeshId = "rbxassetid://3270017" | |
3415 | coroutine.wrap(function() | |
3416 | for i = 1, 30, 1 do | |
3417 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
3418 | wave.Size = wm.Scale | |
3419 | wave.CFrame = HandCF4 | |
3420 | wave.Transparency = i/30 | |
3421 | wait() | |
3422 | end | |
3423 | ||
3424 | wait() | |
3425 | wave:Destroy() | |
3426 | ||
3427 | end)() | |
3428 | ||
3429 | wait(0.6) | |
3430 | zwd:Destroy() | |
3431 | wait(0.4) | |
3432 | hed.Anchored = false | |
3433 | ||
3434 | ||
3435 | canattack = true | |
3436 | idle = true | |
3437 | hand1:Destroy() | |
3438 | hand2:Destroy() | |
3439 | ||
3440 | goo = 0 | |
3441 | idle1 = true | |
3442 | grab = false | |
3443 | wait(1) | |
3444 | if jk == true then | |
3445 | jk = false | |
3446 | clickon = true | |
3447 | end | |
3448 | - | hand2aura.Texture = "rbxassetid://715401010" |
3448 | + | |
3449 | end | |
3450 | ||
3451 | ||
3452 | end | |
3453 | ||
3454 | ||
3455 | grabhit.Touched:connect(touch) | |
3456 | wait(0.1) | |
3457 | grabhit:Destroy() | |
3458 | ||
3459 | ||
3460 | ||
3461 | ||
3462 | if grab == false then | |
3463 | hand1:Destroy() | |
3464 | hand2:Destroy() | |
3465 | ||
3466 | canattack = true | |
3467 | idle = true | |
3468 | ||
3469 | idle1 = true | |
3470 | ||
3471 | end | |
3472 | end | |
3473 | end | |
3474 | end) | |
3475 | ||
3476 | mouse.KeyDown:connect(function(Key) | |
3477 | if Key == "g" then | |
3478 | if canattack == true then | |
3479 | ||
3480 | ||
3481 | kamehamehaon = true | |
3482 | beam1.Size = Vector3.new(6,6,1) | |
3483 | ||
3484 | partaura.Size = NumberSequence.new(999999999999999999999999999999999999999999999999999999) | |
3485 | idle = false | |
3486 | ||
3487 | idle1 = false | |
3488 | canattack = false | |
3489 | hum.WalkSpeed = 0 | |
3490 | z2 = Instance.new("Sound",char) | |
3491 | z2.Volume = 3 | |
3492 | z2.Looped = false | |
3493 | z2.SoundId = "rbxassetid://142278233" | |
3494 | z2:Play() | |
3495 | game.Chat:Chat(char, "Trunks:YOUR GONNA DESTROY THE PLANET FATHER YOU GOT TO STOP IT!!!!!.", "White") | |
3496 | wait(0.2) | |
3497 | game.Chat:Chat(char, "Krillin:TRUNKS LETS GO!!!!!.", "White") | |
3498 | wait(0.2) | |
3499 | game.Chat:Chat(char, "Vegeta:FINALLLLL FLASHHHH!!!!!!!!!!!!!!.", "White") | |
3500 | wait(0.2) | |
3501 | ||
3502 | for i=0,1,0.1 do | |
3503 | lshold.C0 = lshold.C0:lerp(CFrame.new(-1.3,0.7,-0.1)*CFrame.Angles(rad(25),-rad(20),-rad(90)),i) | |
3504 | rshold.C0 = rshold.C0:lerp(CFrame.new(1.3,0.7,-0.1)*CFrame.Angles(rad(25),rad(20),rad(90)),i) | |
3505 | wait() | |
3506 | ||
3507 | end | |
3508 | ||
3509 | ||
3510 | partaura.Transparency = NumberSequence.new(0) | |
3511 | partaura1.Transparency = NumberSequence.new(0) | |
3512 | kamehameha = true | |
3513 | wait(6) | |
3514 | zwc1 = Instance.new("Sound",char) | |
3515 | zwc1.Volume = 1 | |
3516 | zwc1.Looped = false | |
3517 | zwc1.SoundId = "rbxassetid://744770874" | |
3518 | zwc1:Play() | |
3519 | torso.CFrame = t.CFrame - Vector3.new(0,0,-10) | |
3520 | hum.HipHeight = 10 | |
3521 | wait(0.5) | |
3522 | if kamehamehaon == true then | |
3523 | kamehamehaon = false | |
3524 | hited = true | |
3525 | wait(0.1) | |
3526 | point = true | |
3527 | kamehamehaon = false | |
3528 | kamehameha = false | |
3529 | ||
3530 | ||
3531 | ||
3532 | partaura.Transparency = NumberSequence.new(1) | |
3533 | partaura1.Transparency = NumberSequence.new(1) | |
3534 | z2:Stop() | |
3535 | z4 = Instance.new("Sound",char) | |
3536 | z4.Volume = 5 | |
3537 | z4.Looped = false | |
3538 | z4.SoundId = "rbxassetid://908474188" | |
3539 | z4:Play() | |
3540 | ||
3541 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
3542 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
3543 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
3544 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
3545 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
3546 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
3547 | ||
3548 | ||
3549 | ||
3550 | ||
3551 | ||
3552 | laser = true | |
3553 | s1.Volume=1 | |
3554 | s1:play() | |
3555 | wait(5.4) | |
3556 | point = false | |
3557 | ||
3558 | laser = false | |
3559 | beam1.Size = Vector3.new(1,1,1) | |
3560 | beam1.Parent=nil | |
3561 | inner1.Parent=nil | |
3562 | expl1.Parent=nil | |
3563 | ||
3564 | hited1 = false | |
3565 | exa1.Parent=nil | |
3566 | s1:stop() | |
3567 | ||
3568 | idle = true | |
3569 | canattack = true | |
3570 | idle1 = true | |
3571 | hum.WalkSpeed = 16 | |
3572 | hum.HipHeight = 0 | |
3573 | end | |
3574 | end | |
3575 | end | |
3576 | end) | |
3577 | ||
3578 | function spin() | |
3579 | for i = 1, 50 do | |
3580 | wait() | |
3581 | ||
3582 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3583 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3584 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
3585 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
3586 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
3587 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3588 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3589 | end | |
3590 | end | |
3591 | function grab5() | |
3592 | for i = 1, 10 do | |
3593 | wait() | |
3594 | ||
3595 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3596 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3597 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
3598 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
3599 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3600 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3601 | end | |
3602 | for i = 1, 10 do | |
3603 | wait() | |
3604 | ||
3605 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
3606 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
3607 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
3608 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
3609 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
3610 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
3611 | z4 = Instance.new("Sound",char) | |
3612 | z4.Volume = 5 | |
3613 | z4.Looped = false | |
3614 | z4.SoundId = "rbxassetid://1447883095" | |
3615 | z4:Play() | |
3616 | wait(5) | |
3617 | z4:Stop() | |
3618 | z4 = Instance.new("Sound",char) | |
3619 | z4.Volume = 5 | |
3620 | z4.Looped = false | |
3621 | z4.SoundId = "rbxassetid://256286242" | |
3622 | z4:Play() | |
3623 | wait(6) | |
3624 | z4:Stop() | |
3625 | z4 = Instance.new("Sound",char) | |
3626 | z4.Volume = 5 | |
3627 | z4.Looped = false | |
3628 | z4.SoundId = "rbxassetid://225305398" | |
3629 | z4:Play() | |
3630 | wait(12) | |
3631 | z4:Stop() | |
3632 | z4 = Instance.new("Sound",char) | |
3633 | z4.Volume = 5 | |
3634 | z4.Looped = true | |
3635 | z4.SoundId = "rbxassetid://198677713" | |
3636 | z4:Play() | |
3637 | end | |
3638 | end | |
3639 | local player = game.Players.LocalPlayer -- Addressing the Player | |
3640 | local char = player.Character --Addressing the player character | |
3641 | local message = "SSJRAIN" -- What you want to active the transformation | |
3642 | ||
3643 | player.Chatted:Connect(function(msg) | |
3644 | if msg == message then | |
3645 | idle = false | |
3646 | idle1 = false | |
3647 | canattack = false | |
3648 | game.Chat:Chat(char.Head,"This will be your last and your end","Red") -- Makes the player chat bubble | |
3649 | wait(1) | |
3650 | game.Chat:Chat(char.Head,"I will go further beyond","Red") | |
3651 | wait(1) | |
3652 | game.Chat:Chat(char.Head,"Now are you ready now","Red") | |
3653 | wait(1) | |
3654 | game.Chat:Chat(char.Head,"To witness something greater then a saiyan can ever imagine like me","Red") | |
3655 | wait(1) | |
3656 | for i = 1, 20 do | |
3657 | ||
3658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
3660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
3661 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
3662 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
3663 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
3664 | end | |
3665 | local sick = Instance.new("Sound",char) | |
3666 | sick.SoundId = "rbxassetid://194135434" | |
3667 | sick.Looped = true | |
3668 | sick.Pitch = 1 | |
3669 | sick.Volume = 1 | |
3670 | sick:Play() | |
3671 | wait(1) | |
3672 | local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace | |
3673 | part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax | |
3674 | part.Position = char.Torso.Position | |
3675 | part.CanCollide = false --So It won't floop your roblox character | |
3676 | part.Anchored = true --So it won't follow on the floor | |
3677 | part.Shape = "Ball" --The Shape of the part which is going to grow | |
3678 | for i = 1,20 do --How long to do the transformation | |
3679 | part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer | |
3680 | part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3 | |
3681 | part.Transparency = part.Transparency + .05 | |
3682 | local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace | |
3683 | part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax | |
3684 | part.Position = char.Torso.Position | |
3685 | part.CanCollide = false --So It won't floop your roblox character | |
3686 | part.Anchored = true --So it won't follow on the floor | |
3687 | part.Shape = "Ball" --The Shape of the part which is going to grow | |
3688 | for i = 1,20 do --How long to do the transformation | |
3689 | part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer | |
3690 | part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3 | |
3691 | part.Transparency = part.Transparency + .05 | |
3692 | wait(.05) | |
3693 | newaura2.Transparency = NumberSequence.new(0) | |
3694 | local function superab() | |
3695 | end | |
3696 | idle = true | |
3697 | idle1 = true | |
3698 | canattack = true | |
3699 | superab() | |
3700 | end | |
3701 | end | |
3702 | end | |
3703 | end) | |
3704 | mouse.KeyDown:connect(function(key) | |
3705 | if key == "y" then | |
3706 | if canattack == true then | |
3707 | idle = false | |
3708 | idle1 = false | |
3709 | canattack = false | |
3710 | grab5() | |
3711 | ||
3712 | grabhit = Instance.new("Part",char) | |
3713 | grabhit.Size = Vector3.new(2,2,2) | |
3714 | grabhit.Position = Vector3.new(999,999,999) | |
3715 | grabhit.Transparency = 1 | |
3716 | grabweld = Instance.new("Weld",grabhit) | |
3717 | grabweld.Part0 = torso | |
3718 | grabweld.Part1 = grabhit | |
3719 | grabweld.C0 = CFrame.new(0,0,-2) | |
3720 | --------------------------------------------------------------- | |
3721 | hand1 = Instance.new("Part",rarm) | |
3722 | hand1.Size = Vector3.new(1,1,1) | |
3723 | hand1.CanCollide = false | |
3724 | hand1.Transparency = 1 | |
3725 | hand1.Position = Vector3.new(999,999,999) | |
3726 | hand1weld = Instance.new("Weld",hand1) | |
3727 | hand1weld.Part0 = rarm | |
3728 | hand1weld.Part1 = hand1 | |
3729 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3730 | ---------------------------------------------------------------- | |
3731 | hand2 = Instance.new("Part",rarm) | |
3732 | hand2.Size = Vector3.new(1,1,1) | |
3733 | hand1.CanCollide = false | |
3734 | hand2.Transparency = 1 | |
3735 | hand2.Position = Vector3.new(999,999,999) | |
3736 | hand2weld = Instance.new("Weld",hand2) | |
3737 | hand2weld.Part0 = larm | |
3738 | hand2weld.Part1 = hand2 | |
3739 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3740 | function touch1(hit) | |
3741 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3742 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3743 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3744 | grab1 = true | |
3745 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3746 | if hu1.Health > 100 then | |
3747 | hu1.MaxHealth = 100 | |
3748 | hu1.Health = 100 | |
3749 | end | |
3750 | - | aura.Texture = "rbxassetid://901509906" |
3750 | + | |
3751 | end | |
3752 | - | aura.Texture = "rbxassetid://901510046" |
3752 | + | |
3753 | function touch2(hit) | |
3754 | - | aura.Texture = "rbxassetid://901510125" |
3754 | + | |
3755 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3756 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3757 | grab1 = true | |
3758 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3759 | if hu1.Health > 100 then | |
3760 | hu1.MaxHealth = 100 | |
3761 | hu1.Health = 100 | |
3762 | end | |
3763 | end | |
3764 | end | |
3765 | hand2.Touched:connect(touch2) | |
3766 | function touch(hit) | |
3767 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3768 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3769 | grab1 = true | |
3770 | if clickon == true then | |
3771 | jk = true | |
3772 | clickon = false | |
3773 | end | |
3774 | grabhit.TouchInterest:Destroy() | |
3775 | ||
3776 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3777 | to1 = hit.Parent:findFirstChild("Torso") | |
3778 | he1 = hit.Parent:findFirstChild("Head") | |
3779 | hu1.WalkSpeed = 0 | |
3780 | if hu1.Health > 100 then | |
3781 | hu1.MaxHealth = 100 | |
3782 | hu1.Health = 100 | |
3783 | end | |
3784 | ||
3785 | ||
3786 | ||
3787 | ||
3788 | end | |
3789 | ||
3790 | if grab1 == true then | |
3791 | throw = 5 | |
3792 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
3793 | kickup() | |
3794 | hum.HipHeight = 10 | |
3795 | wait() | |
3796 | grabon1 = true | |
3797 | ||
3798 | hed.Anchored = true | |
3799 | wait(0.3) | |
3800 | ||
3801 | hed.Anchored = false | |
3802 | spin() | |
3803 | ds = Instance.new("Sound",torso) | |
3804 | ds.Volume = 4 | |
3805 | ds.Looped = false | |
3806 | ds.SoundId = "rbxassetid://860448713" | |
3807 | ds:Play() | |
3808 | ||
3809 | grabon1 = false | |
3810 | grabon2 = true | |
3811 | wait(0.5) | |
3812 | grabon2 = false | |
3813 | hand1:Destroy() | |
3814 | ||
3815 | hand2:Destroy() | |
3816 | ||
3817 | hum.HipHeight = 0 | |
3818 | wait(0.5) | |
3819 | canattack = true | |
3820 | idle = true | |
3821 | grabhit:Destroy() | |
3822 | idle1 = true | |
3823 | grab1 = false | |
3824 | ||
3825 | if jk == true then | |
3826 | jk = false | |
3827 | clickon = true | |
3828 | end | |
3829 | end | |
3830 | ||
3831 | ||
3832 | end | |
3833 | ||
3834 | ||
3835 | end | |
3836 | ||
3837 | ||
3838 | ||
3839 | ||
3840 | ||
3841 | grabhit.Touched:connect(touch) | |
3842 | ||
3843 | ||
3844 | ||
3845 | ||
3846 | wait(0.2) | |
3847 | ||
3848 | if grab1 == false then | |
3849 | hand1:Destroy() | |
3850 | hand2:Destroy() | |
3851 | grabhit:Destroy() | |
3852 | ||
3853 | canattack = true | |
3854 | idle = true | |
3855 | ||
3856 | idle1 = true | |
3857 | ||
3858 | ||
3859 | ||
3860 | end | |
3861 | end | |
3862 | end) | |
3863 | ||
3864 | function pushaway() | |
3865 | for i = 1, 10 do | |
3866 | wait() | |
3867 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3868 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3869 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3870 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3871 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3872 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3873 | end | |
3874 | for i = 1, 10 do | |
3875 | wait() | |
3876 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3877 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3878 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
3879 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3880 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3881 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3882 | end | |
3883 | end | |
3884 | ||
3885 | function dragoncharge() | |
3886 | for i = 1, 10 do | |
3887 | wait() | |
3888 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3889 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3890 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
3891 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
3892 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3893 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3894 | end | |
3895 | end | |
3896 | function dragonfist() | |
3897 | for i = 1, 10 do | |
3898 | wait() | |
3899 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3900 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3901 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3902 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3903 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3904 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3905 | end | |
3906 | for i = 1, 10 do | |
3907 | wait() | |
3908 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3909 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3910 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
3911 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
3912 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
3913 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
3914 | end | |
3915 | end | |
3916 | mouse.KeyDown:connect(function(key) | |
3917 | if key == "u" then | |
3918 | if canattack == true then | |
3919 | if ssj33 == true then | |
3920 | idle = false | |
3921 | idle1 = false | |
3922 | canattack = false | |
3923 | grab5() | |
3924 | ||
3925 | grabhit = Instance.new("Part",char) | |
3926 | grabhit.Size = Vector3.new(2,2,2) | |
3927 | grabhit.Position = Vector3.new(999,999,999) | |
3928 | grabhit.Transparency = 1 | |
3929 | grabweld = Instance.new("Weld",grabhit) | |
3930 | grabweld.Part0 = torso | |
3931 | grabweld.Part1 = grabhit | |
3932 | grabweld.C0 = CFrame.new(0,0,-2) | |
3933 | --------------------------------------------------------------- | |
3934 | hand1 = Instance.new("Part",rarm) | |
3935 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
3936 | hand1.CanCollide = false | |
3937 | hand1.Transparency = 1 | |
3938 | hand1.Position = Vector3.new(999,999,999) | |
3939 | hand2mesh = Instance.new("SpecialMesh",hand1) | |
3940 | hand2mesh.MeshType = "FileMesh" | |
3941 | ||
3942 | hand2mesh.Scale = Vector3.new(1,1,1) | |
3943 | hand2aura = Instance.new("ParticleEmitter",hand1) | |
3944 | hand2aura.Size = NumberSequence.new(1) | |
3945 | hand2aura.Texture = "rbxassetid://446122156" | |
3946 | hand2aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
3947 | hand2aura.Speed = NumberRange.new(0) | |
3948 | hand2aura.LockedToPart = true | |
3949 | hand2aura.Transparency = NumberSequence.new(1) | |
3950 | hand2aura.RotSpeed = NumberRange.new(999) | |
3951 | hand1weld = Instance.new("Weld",hand1) | |
3952 | hand1weld.Part0 = rarm | |
3953 | hand1weld.Part1 = hand1 | |
3954 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
3955 | ---------------------------------------------------------------- | |
3956 | hand2 = Instance.new("Part",rarm) | |
3957 | hand2.Size = Vector3.new(1,1,1) | |
3958 | hand1.CanCollide = false | |
3959 | hand2.Transparency = 1 | |
3960 | hand2.Position = Vector3.new(999,999,999) | |
3961 | ||
3962 | hand2weld = Instance.new("Weld",hand2) | |
3963 | hand2weld.Part0 = larm | |
3964 | hand2weld.Part1 = hand2 | |
3965 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3966 | function touch1(hit) | |
3967 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3968 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3969 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3970 | grab2 = true | |
3971 | ||
3972 | if clickon == true then | |
3973 | jk = true | |
3974 | clickon = false | |
3975 | end | |
3976 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3977 | if hu1.Health > 100 then | |
3978 | hu1.MaxHealth = 100 | |
3979 | hu1.Health = 100 | |
3980 | end | |
3981 | end | |
3982 | end | |
3983 | hand1.Touched:connect(touch1) | |
3984 | function touch2(hit) | |
3985 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3986 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3987 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3988 | grab2 = true | |
3989 | if clickon == true then | |
3990 | jk = true | |
3991 | clickon = false | |
3992 | end | |
3993 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3994 | if hu1.Health > 100 then | |
3995 | hu1.MaxHealth = 100 | |
3996 | hu1.Health = 100 | |
3997 | end | |
3998 | end | |
3999 | end | |
4000 | hand2.Touched:connect(touch2) | |
4001 | function touch(hit) | |
4002 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
4003 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
4004 | grab8 = true | |
4005 | if clickon == true then | |
4006 | jk = true | |
4007 | clickon = false | |
4008 | end | |
4009 | grabhit.TouchInterest:Destroy() | |
4010 | ||
4011 | hu12 = hit.Parent:findFirstChild("Humanoid") | |
4012 | to12 = hit.Parent:findFirstChild("Torso") | |
4013 | he12 = hit.Parent:findFirstChild("Head") | |
4014 | hu1.WalkSpeed = 0 | |
4015 | if hu12.Health > 100 then | |
4016 | hu12.MaxHealth = 100 | |
4017 | hu12.Health = 100 | |
4018 | end | |
4019 | ||
4020 | ||
4021 | ||
4022 | ||
4023 | end | |
4024 | ||
4025 | if grab2 == true then | |
4026 | z4f = Instance.new("Sound",torso) | |
4027 | z4f.Volume = 5 | |
4028 | z4f.Looped = false | |
4029 | z4f.SoundId = "rbxassetid://815202315" | |
4030 | z4f:Play() | |
4031 | ||
4032 | pushaway() | |
4033 | grabon3 = true | |
4034 | wait(1) | |
4035 | grabon3 = false | |
4036 | he12.Anchored = true | |
4037 | ||
4038 | dragoncharge() | |
4039 | hand2aura.Transparency = NumberSequence.new(0) | |
4040 | wait(1.5) | |
4041 | dragonfist() | |
4042 | z4f:Destroy() | |
4043 | z4x = Instance.new("Sound",torso) | |
4044 | z4x.Volume = 5 | |
4045 | z4x.Looped = false | |
4046 | z4x.SoundId = "rbxassetid://908474188" | |
4047 | z4x:Play() | |
4048 | hand1.Transparency = 0 | |
4049 | hand2mesh.MeshId = "rbxassetid://58430372" | |
4050 | hand1.BrickColor = BrickColor.new("New Yeller") | |
4051 | hand2mesh.Scale = Vector3.new(5,5,5) | |
4052 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
4053 | grabon4 = true | |
4054 | wait(0.5) | |
4055 | ||
4056 | hu12.Health = 0 | |
4057 | grabon4 = false | |
4058 | wait(0.5) | |
4059 | he12.Anchored = false | |
4060 | z4x:Destroy() | |
4061 | throw1 = 5 | |
4062 | throw2 = 5 | |
4063 | ||
4064 | ||
4065 | ||
4066 | ||
4067 | ||
4068 | ||
4069 | ||
4070 | ------------------------------------------------------------ | |
4071 | hand1:Destroy() | |
4072 | hand2:Destroy() | |
4073 | ||
4074 | canattack = true | |
4075 | idle = true | |
4076 | grabhit:Destroy() | |
4077 | idle1 = true | |
4078 | ||
4079 | if jk == true then | |
4080 | jk = false | |
4081 | clickon = true | |
4082 | end | |
4083 | ||
4084 | grab8 = false | |
4085 | end | |
4086 | ||
4087 | ||
4088 | end | |
4089 | ||
4090 | ||
4091 | ||
4092 | ||
4093 | ||
4094 | ||
4095 | ||
4096 | ||
4097 | grabhit.Touched:connect(touch) | |
4098 | ||
4099 | ||
4100 | ||
4101 | ||
4102 | wait(0.2) | |
4103 | ||
4104 | if grab8 == false then | |
4105 | hand1:Destroy() | |
4106 | hand2:Destroy() | |
4107 | grabhit:Destroy() | |
4108 | ||
4109 | canattack = true | |
4110 | idle = true | |
4111 | ||
4112 | idle1 = true | |
4113 | ||
4114 | ||
4115 | ||
4116 | end | |
4117 | end | |
4118 | end | |
4119 | end | |
4120 | end) | |
4121 | game:GetService("RunService").RenderStepped:connect(function() | |
4122 | if grabon3 == true then | |
4123 | throw1 = throw1 + 1 | |
4124 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
4125 | ||
4126 | end | |
4127 | if grabon4 == true then | |
4128 | throw2 = throw2 + 0.2 | |
4129 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
4130 | end | |
4131 | if grabon1 == true then | |
4132 | ||
4133 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
4134 | ||
4135 | end | |
4136 | if grabon2 == true then | |
4137 | throw = throw + 6 | |
4138 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
4139 | end | |
4140 | if grabon == true then | |
4141 | goo = goo + 0.5 | |
4142 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
4143 | end | |
4144 | if hum.Jump == true then | |
4145 | if canattack == true then | |
4146 | if clickon == true then | |
4147 | jk = true | |
4148 | clickon=false | |
4149 | end | |
4150 | zwc12 = Instance.new("Sound",torso) | |
4151 | zwc12.Volume = 1 | |
4152 | zwc12.Looped = false | |
4153 | zwc12.SoundId = "rbxassetid://436748675" | |
4154 | zwc12:Play() | |
4155 | canattack = false | |
4156 | idle = false | |
4157 | idle1 = false | |
4158 | nohit = 0 | |
4159 | ||
4160 | for i = 1, 20 do | |
4161 | wait() | |
4162 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
4163 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
4164 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
4165 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
4166 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
4167 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
4168 | end | |
4169 | wait(0.5) | |
4170 | canattack = true | |
4171 | idle = true | |
4172 | idle1 = true | |
4173 | if jk == true then | |
4174 | jk = false | |
4175 | clickon = true | |
4176 | end | |
4177 | end | |
4178 | end | |
4179 | if kamehameha == true then | |
4180 | aj1 = aj1 + 0.005 | |
4181 | partaura.Size = NumberSequence.new(aj1) | |
4182 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
4183 | beamdamage = beamdamage + 0.001 | |
4184 | ||
4185 | else | |
4186 | aj1 = 0.1 | |
4187 | ||
4188 | end | |
4189 | if hited1 == true then | |
4190 | wait(0.3) | |
4191 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
4192 | human.Health = human.Health - beamdamage | |
4193 | ||
4194 | ||
4195 | human.PlatformStand = true | |
4196 | human.Sit = true | |
4197 | ||
4198 | if hited1 == false and on == true then | |
4199 | on = false | |
4200 | wait(0.5) | |
4201 | human.PlatformStand = false | |
4202 | human.Sit = false | |
4203 | beamknockback = 0 | |
4204 | beamdamage = 0.001 | |
4205 | human.Jump = true | |
4206 | ||
4207 | end | |
4208 | end | |
4209 | if clickon == true then | |
4210 | if point == false then | |
4211 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
4212 | if hu.Health < 1 then | |
4213 | clickon = false | |
4214 | end | |
4215 | end | |
4216 | ||
4217 | end | |
4218 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
4219 | ball.Transparency = ball.Transparency + 0.05 | |
4220 | if go == false then | |
4221 | aj = aj + 0.13 | |
4222 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
4223 | ||
4224 | end | |
4225 | if auracan1 == true then | |
4226 | auracan1 = false | |
4227 | aura1.Texture = "rbxassetid://281983000" | |
4228 | wait(0.1) | |
4229 | aura1.Texture = "rbxassetid://281982895" | |
4230 | wait(0.1) | |
4231 | aura1.Texture = "rbxassetid://281983092" | |
4232 | wait(0.1) | |
4233 | aura1.Texture = "rbxassetid://281996097" | |
4234 | wait(0.1) | |
4235 | aura1.Texture = "rbxassetid://281983189" | |
4236 | wait(0.1) | |
4237 | aura1.Texture = "rbxassetid://281983242" | |
4238 | wait(0.1) | |
4239 | aura1.Texture = "rbxassetid://281983280" | |
4240 | wait(0.1) | |
4241 | aura1.Texture = "rbxassetid://281983337" | |
4242 | wait(0.1) | |
4243 | ||
4244 | auracan1 = true | |
4245 | end | |
4246 | if auracan == true then | |
4247 | auracan = false | |
4248 | aura.Texture = "rbxassetid://894173257" | |
4249 | wait(0.07) | |
4250 | aura.Texture = "rbxassetid://36948933" | |
4251 | wait(0.07) | |
4252 | aura.Texture = "rbxassetid://894173257" | |
4253 | wait(0.07) | |
4254 | ||
4255 | auracan = true | |
4256 | end | |
4257 | if auracan3 == true then | |
4258 | auracan3 = false | |
4259 | aura3.Texture = "rbxassetid://901509906" | |
4260 | wait(0.07) | |
4261 | aura3.Texture = "rbxassetid://901510046" | |
4262 | wait(0.07) | |
4263 | aura3.Texture = "rbxassetid://901510125" | |
4264 | wait(0.07) | |
4265 | auracan3 = true | |
4266 | end | |
4267 | ||
4268 | if player.Chatted:Connect(function(msg) | |
4269 | if msg == message then | |
4270 | newaura2.Texture = "rbxassetid://250186345" | |
4271 | wait(0.1) | |
4272 | newaura2.Color = ColorSequence.new(Color3.new(255,0,0)) | |
4273 | wait(0.1) | |
4274 | newaura2.Color = ColorSequence.new(Color3.new(0,255,0)) | |
4275 | wait(0.1) | |
4276 | newaura2.Color = ColorSequence.new(Color3.new(0,0,255)) | |
4277 | wait(0.1) | |
4278 | ||
4279 | if auracan == true then | |
4280 | if ssjg == true then | |
4281 | onaura =false | |
4282 | wait(0.1) | |
4283 | newaura.Image = "rbxassetid://639676034" | |
4284 | wait(0.1) | |
4285 | newaura.Image = "rbxassetid://639676268" | |
4286 | wait(0.1) | |
4287 | newaura.Image = "rbxassetid://639676527" | |
4288 | wait(0.1) | |
4289 | newaura.Image = "rbxassetid://639676855" | |
4290 | onaura =true | |
4291 | end | |
4292 | end | |
4293 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4294 | ||
4295 | if walk == true then | |
4296 | ||
4297 | if canattack == true then | |
4298 | walk = false | |
4299 | walkon = true | |
4300 | ||
4301 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
4302 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
4303 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
4304 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
4305 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
4306 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
4307 | wait(0.1) | |
4308 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4309 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
4310 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
4311 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
4312 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
4313 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
4314 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
4315 | wait(0.1) | |
4316 | end | |
4317 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4318 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4319 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4320 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
4321 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
4322 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
4323 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
4324 | ||
4325 | z41 = Instance.new("Sound",char) | |
4326 | z41.Volume = 10 | |
4327 | z41.Looped = false | |
4328 | z41.SoundId = walksound | |
4329 | z41:Play() | |
4330 | wait(.1) | |
4331 | end | |
4332 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4333 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4334 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4335 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
4336 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
4337 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
4338 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
4339 | ||
4340 | ||
4341 | wait(.1) | |
4342 | end | |
4343 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4344 | ||
4345 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4346 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4347 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4348 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4349 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4350 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4351 | wait(0.1) | |
4352 | ||
4353 | end | |
4354 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4355 | ||
4356 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4357 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4358 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4359 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4360 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4361 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4362 | wait(0.1) | |
4363 | ||
4364 | end | |
4365 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4366 | ||
4367 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4368 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4369 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
4370 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
4371 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
4372 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
4373 | wait(0.1) | |
4374 | end | |
4375 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4376 | ||
4377 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4378 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4379 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
4380 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
4381 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
4382 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
4383 | wait(0.1) | |
4384 | end | |
4385 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4386 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4387 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4388 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
4389 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
4390 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
4391 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
4392 | wait(0.1) | |
4393 | z41 = Instance.new("Sound",char) | |
4394 | z41.Volume = 10 | |
4395 | z41.Looped = false | |
4396 | z41.SoundId = walksound | |
4397 | z41:Play() | |
4398 | end | |
4399 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4400 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4401 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4402 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
4403 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
4404 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
4405 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
4406 | wait(0.1) | |
4407 | ||
4408 | end | |
4409 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4410 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4411 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4412 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4413 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4414 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4415 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4416 | ||
4417 | wait(0.1) | |
4418 | end | |
4419 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
4420 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
4421 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
4422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
4423 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
4424 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
4425 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
4426 | ||
4427 | wait(0.1) | |
4428 | end | |
4429 | ||
4430 | walk = true | |
4431 | end | |
4432 | end | |
4433 | end | |
4434 | if hum.MoveDirection.x == 0 then | |
4435 | if idle1 == true then | |
4436 | walkon = false | |
4437 | idle1 = false | |
4438 | idle = false | |
4439 | ||
4440 | ||
4441 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
4442 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
4443 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
4444 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
4445 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
4446 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
4447 | wait(0.1) | |
4448 | ||
4449 | if canattack == true then | |
4450 | idle = true | |
4451 | idle1 = true | |
4452 | end | |
4453 | end | |
4454 | ||
4455 | end | |
4456 | nohit = nohit + 0.2 | |
4457 | if nohit > 10 and canattack == true and walkon == false then | |
4458 | idle = true | |
4459 | idle1 = true | |
4460 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
4461 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
4462 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
4463 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
4464 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
4465 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
4466 | ||
4467 | end | |
4468 | if darius == true then | |
4469 | darius = false | |
4470 | wait(0.1) | |
4471 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
4472 | wait(0.1) | |
4473 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
4474 | wait(0.1) | |
4475 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
4476 | wait(0.1) | |
4477 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
4478 | darius = true | |
4479 | hum.Died:connect(function() | |
4480 | hum.Parent = nil | |
4481 | RageSSJ3 = Instance.new("Sound",game.SoundService) | |
4482 | RageSSJ3.Volume = 100 | |
4483 | RageSSJ3.Looped = false | |
4484 | RageSSJ3.SoundId = "rbxassetid://2123165301" | |
4485 | RageSSJ3:Play() | |
4486 | RageSSJ3.Ended:Wait() | |
4487 | hum.Name = "DEAD!" | |
4488 | hum.MaxHealth = 16e+16 | |
4489 | hum.Health = 16e+16 | |
4490 | end) | |
4491 | end | |
4492 | end | |
4493 | end) | |
4494 | then | |
4495 | end | |
4496 | end) |