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1 | - | -- made by .... (Idk...) Edited by goodguyaiden geez i made this a hole lot creeper |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- made by .... (Idk...) Edited by goodguyaiden geez i made this a hole lot creeper | |
6 | Player=game:GetService("Players").LocalPlayer | |
7 | Character=Player.Character | |
8 | PlayerGui=Player.PlayerGui | |
9 | Backpack=Player.Backpack | |
10 | Torso=Character.Torso | |
11 | Head=Character.Head | |
12 | Humanoid=Character.Humanoid | |
13 | m=Instance.new('Model',Character) | |
14 | LeftArm=Character["Left Arm"] | |
15 | LeftLeg=Character["Left Leg"] | |
16 | RightArm=Character["Right Arm"] | |
17 | RightLeg=Character["Right Leg"] | |
18 | LS=Torso["Left Shoulder"] | |
19 | LH=Torso["Left Hip"] | |
20 | RS=Torso["Right Shoulder"] | |
21 | RH=Torso["Right Hip"] | |
22 | for i,v in pairs(Character:children()) do | |
23 | if v:IsA("Hat") then | |
24 | v:Destroy() | |
25 | end | |
26 | end | |
27 | for i,v in pairs(Character:children()) do | |
28 | if v:IsA("Accessory") then | |
29 | v:Destroy() | |
30 | end | |
31 | end | |
32 | ||
33 | ||
34 | local txt = Instance.new("BillboardGui", Character) | |
35 | CV="Lime green" | |
36 | txt.Adornee = Character.Head | |
37 | txt.Name = "_status" | |
38 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
39 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
40 | local text = Instance.new("TextLabel", txt) | |
41 | text.Size = UDim2.new(10, 0, 7, 0) | |
42 | text.FontSize = "Size24" | |
43 | text.TextScaled = true | |
44 | text.TextTransparency = 0 | |
45 | text.BackgroundTransparency = 1 | |
46 | text.TextTransparency = 0 | |
47 | text.TextStrokeTransparency = 0 | |
48 | text.Font = "Antique" | |
49 | text.TextStrokeColor3 = BrickColor.new("Really red").Color | |
50 | text.TextColor3 = BrickColor.new("Really red").Color | |
51 | text.Text = "The Mini Creep" | |
52 | ||
53 | ||
54 | ||
55 | ||
56 | ||
57 | Character["Body Colors"].HeadColor = BrickColor.new("Really black") | |
58 | Character["Body Colors"].TorsoColor = BrickColor.new("Really black") | |
59 | Character["Body Colors"].LeftArmColor = BrickColor.new("Really black") | |
60 | Character["Body Colors"].RightArmColor = BrickColor.new("Really black") | |
61 | Character["Body Colors"].LeftLegColor = BrickColor.new("Really black") | |
62 | Character["Body Colors"].RightLegColor = BrickColor.new("Really black") | |
63 | Face = Instance.new("Decal",Character.Head) | |
64 | Face.Texture = "rbxassetid://13603673" | |
65 | Face.Face = "Front" | |
66 | Face.Transparency = 0 | |
67 | Face.Name = "Blood" | |
68 | function chatfunc(text) | |
69 | local chat = coroutine.wrap(function() | |
70 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
71 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
72 | end | |
73 | local naeeym2 = Instance.new("BillboardGui",Character) | |
74 | naeeym2.Size = UDim2.new(0,100,0,40) | |
75 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
76 | naeeym2.Adornee = Character.Head | |
77 | naeeym2.Name = "TalkingBillBoard" | |
78 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
79 | tecks2.BackgroundTransparency = 1 | |
80 | tecks2.BorderSizePixel = 0 | |
81 | tecks2.Text = "" | |
82 | tecks2.Font = "Fantasy" | |
83 | tecks2.TextSize = 30 | |
84 | tecks2.TextStrokeTransparency = 0 | |
85 | tecks2.TextColor3 = Color3.new(0,0,1) | |
86 | tecks2.TextStrokeColor3 = Color3.new(0,1,0) | |
87 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
88 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
89 | tecks3.BackgroundTransparency = 1 | |
90 | tecks3.BorderSizePixel = 0 | |
91 | tecks3.Text = "" | |
92 | tecks3.Font = "Fantasy" | |
93 | tecks3.TextSize = 30 | |
94 | tecks3.TextStrokeTransparency = 0 | |
95 | tecks3.TextColor3 = Color3.new(122,78,255) | |
96 | tecks3.TextStrokeColor3 = Color3.new(122,78,255) | |
97 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
98 | for i = 1,string.len(text),1 do | |
99 | tecks2.Text = string.sub(text,1,i) | |
100 | tecks3.Text = string.sub(text,1,i) | |
101 | wait(0.01) | |
102 | end | |
103 | wait(2) | |
104 | for i = 1, 50 do | |
105 | wait(0.0000000000000000000001) | |
106 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
107 | tecks2.Rotation = tecks2.Rotation - .8 | |
108 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
109 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
110 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
111 | tecks3.Rotation = tecks2.Rotation + .8 | |
112 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
113 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
114 | end | |
115 | naeeym2:Destroy() | |
116 | end) | |
117 | chat() | |
118 | end | |
119 | function onChatted(msg) | |
120 | chatfunc(msg) | |
121 | end | |
122 | Face = Head.face | |
123 | Neck=Torso.Neck | |
124 | it=Instance.new | |
125 | attacktype=1 | |
126 | vt=Vector3.new | |
127 | cf=CFrame.new | |
128 | euler=CFrame.fromEulerAnglesXYZ | |
129 | angles=CFrame.Angles | |
130 | cloaked=false | |
131 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
132 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
133 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
134 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
135 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
136 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
137 | RootPart=Character.HumanoidRootPart | |
138 | RootJoint=RootPart.RootJoint | |
139 | RootCF=euler(-1.57,0,3.14) | |
140 | attack = false | |
141 | attackdebounce = false | |
142 | deb=false | |
143 | equipped=true | |
144 | hand=false | |
145 | MMouse=nil | |
146 | combo=0 | |
147 | mana=0 | |
148 | trispeed=1 | |
149 | pathtrans=.7 | |
150 | attackmode='none' | |
151 | local idle=0 | |
152 | local Anim="Idle" | |
153 | local Effects={} | |
154 | local gun=false | |
155 | local shoot=false | |
156 | player=nil | |
157 | cloak=false | |
158 | lightcolor='Really Black' | |
159 | ||
160 | local Color1=Torso.BrickColor | |
161 | ||
162 | warn'The mini creep is here' | |
163 | local p = game.Players.LocalPlayer | |
164 | local char = p.Character | |
165 | local hed = char.Head | |
166 | local hes = game.Players.LocalPlayer.Character.Humanoid | |
167 | for i,v in pairs(char:children()) do | |
168 | if v:IsA("Hat") then | |
169 | v:Destroy() | |
170 | end | |
171 | end | |
172 | for i,v in pairs(hed:children()) do | |
173 | if v:IsA("Sound") then | |
174 | v:Destroy() | |
175 | end | |
176 | end | |
177 | local Part = Instance.new("Part",hed) | |
178 | Part.BrickColor = BrickColor.new("Really Black") | |
179 | Part.Size = Vector3.new(1,1,1) | |
180 | Part.CanCollide = false | |
181 | Part.Material = "Neon" | |
182 | local M = Instance.new("SpecialMesh",Part) | |
183 | M.MeshId = "rbxassetid://0" | |
184 | M.Scale = Vector3.new(3,3,3) | |
185 | local Part2 = Instance.new("Weld",Part) | |
186 | Part2.Part0 = hed | |
187 | Part2.Part1 = Part | |
188 | Part2.C0 = CFrame.new(0, 1, -0.5) | |
189 | hes.MaxHealth = math.huge | |
190 | plr = game.Players.LocalPlayer | |
191 | chr = plr.Character | |
192 | local plr = game:service'Players'.LocalPlayer | |
193 | local char = plr.Character | |
194 | for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end | |
195 | for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end | |
196 | local Part = Instance.new("Part",chr) | |
197 | Part.BrickColor = BrickColor.new("Royal blue") | |
198 | Part.Size = Vector3.new(1,1,1) | |
199 | Part.CanCollide = false | |
200 | Part.Material = "Neon" | |
201 | local M = Instance.new("SpecialMesh",Part) | |
202 | M.MeshId = "rbxassetid://0" | |
203 | M.Scale = Vector3.new(1.2,1.2,1.2) | |
204 | M.TextureId = "rbxassetid://0" | |
205 | local Part2 = Instance.new("Weld",Part) | |
206 | Part2.Part0 = chr.Head | |
207 | Part2.Part1 = Part | |
208 | Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0) | |
209 | local Part1 = Instance.new("Part",chr) | |
210 | Part1.BrickColor = BrickColor.new("New Yeller") | |
211 | Part1.Size = Vector3.new(1,1,1) | |
212 | Part1.CanCollide = false | |
213 | Part1.Material = "Neon" | |
214 | local M1 = Instance.new("SpecialMesh",Part1) | |
215 | M1.MeshId = "rbxassetid://0" | |
216 | M1.Scale = Vector3.new(0.0067,0.0067,0.0067) | |
217 | local Part21 = Instance.new("Weld",Part1) | |
218 | Part21.Part0 = chr.Head | |
219 | Part21.Part1 = Part1 | |
220 | Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0) | |
221 | local Part = Instance.new("Part",Character) | |
222 | Part.BrickColor = BrickColor.new("Mint") | |
223 | Part.Size = Vector3.new(1,1,1) | |
224 | Part.CanCollide = false | |
225 | Part.Material = "Neon" | |
226 | local M = Instance.new("SpecialMesh",Part) | |
227 | M.MeshId = "rbxassetid://0" | |
228 | M.TextureId = "rbxassetid://0" | |
229 | M.Scale = Vector3.new(1,1,1.1) | |
230 | local Part2 = Instance.new("Weld",Part) | |
231 | Part2.Part0 = Character.Head | |
232 | Part2.Part1 = Part | |
233 | Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0) | |
234 | Effects = { } | |
235 | wait(1/60) | |
236 | wait(3) | |
237 | local sky = game.Lighting | |
238 | game.Lighting.TimeOfDay = "00:00:00" | |
239 | sky.Ambient = BrickColor.new("Really black").Color | |
240 | sky.Brightness = 0 | |
241 | sky.FogEnd = 50000 | |
242 | sky.FogColor = BrickColor.new("Really black").Color | |
243 | CV="Really black" | |
244 | ||
245 | mouse=Player:GetMouse() | |
246 | --save shoulders | |
247 | RSH, LSH=nil, nil | |
248 | --welds | |
249 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
250 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
251 | LH=Torso["Left Hip"] | |
252 | RH=Torso["Right Hip"] | |
253 | TorsoColor=Torso.BrickColor | |
254 | function NoOutline(Part) | |
255 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
256 | end | |
257 | ||
258 | ||
259 | ||
260 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
261 | local fp=it("Part") | |
262 | fp.formFactor=formfactor | |
263 | fp.Parent=parent | |
264 | fp.Reflectance=reflectance | |
265 | fp.Transparency=transparency | |
266 | fp.CanCollide=false | |
267 | fp.Locked=true | |
268 | fp.BrickColor=brickcolor | |
269 | fp.Name=name | |
270 | fp.Size=size | |
271 | fp.Position=Torso.Position | |
272 | NoOutline(fp) | |
273 | fp.Material="SmoothPlastic" | |
274 | fp:BreakJoints() | |
275 | return fp | |
276 | end | |
277 | ||
278 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
279 | local mesh=it(Mesh) | |
280 | mesh.Parent=part | |
281 | if Mesh=="SpecialMesh" then | |
282 | mesh.MeshType=meshtype | |
283 | if meshid~="nil" then | |
284 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
285 | end | |
286 | end | |
287 | mesh.Offset=offset | |
288 | mesh.Scale=scale | |
289 | return mesh | |
290 | end | |
291 | ||
292 | function weld(parent,part0,part1,c0) | |
293 | local weld=it("Weld") | |
294 | weld.Parent=parent | |
295 | weld.Part0=part0 | |
296 | weld.Part1=part1 | |
297 | weld.C0=c0 | |
298 | return weld | |
299 | end | |
300 | ||
301 | local Color1=Torso.BrickColor | |
302 | ||
303 | ||
304 | ||
305 | ||
306 | ||
307 | Player=game:GetService('Players').LocalPlayer | |
308 | Character=Player.Character | |
309 | Mouse=Player:GetMouse() | |
310 | m=Instance.new('Model',Character) | |
311 | ||
312 | ||
313 | local function weldBetween(a, b) | |
314 | local weldd = Instance.new("ManualWeld") | |
315 | weldd.Part0 = a | |
316 | weldd.Part1 = b | |
317 | weldd.C0 = CFrame.new() | |
318 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
319 | weldd.Parent = a | |
320 | return weldd | |
321 | end | |
322 | ||
323 | it=Instance.new | |
324 | ||
325 | function nooutline(part) | |
326 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
327 | end | |
328 | ||
329 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
330 | local fp=it("Part") | |
331 | fp.formFactor=formfactor | |
332 | fp.Parent=parent | |
333 | fp.Reflectance=reflectance | |
334 | fp.Transparency=transparency | |
335 | fp.CanCollide=false | |
336 | fp.Locked=true | |
337 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
338 | fp.Name=name | |
339 | fp.Size=size | |
340 | fp.Position=Character.Torso.Position | |
341 | nooutline(fp) | |
342 | fp.Material=material | |
343 | fp:BreakJoints() | |
344 | return fp | |
345 | end | |
346 | ||
347 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
348 | local mesh=it(Mesh) | |
349 | mesh.Parent=part | |
350 | if Mesh=="SpecialMesh" then | |
351 | mesh.MeshType=meshtype | |
352 | mesh.MeshId=meshid | |
353 | end | |
354 | mesh.Offset=offset | |
355 | mesh.Scale=scale | |
356 | return mesh | |
357 | end | |
358 | ||
359 | function weld(parent,part0,part1,c0,c1) | |
360 | local weld=it("Weld") | |
361 | weld.Parent=parent | |
362 | weld.Part0=part0 | |
363 | weld.Part1=part1 | |
364 | weld.C0=c0 | |
365 | weld.C1=c1 | |
366 | return weld | |
367 | end | |
368 | ||
369 | ||
370 | ||
371 | ||
372 | ||
373 | ||
374 | ||
375 | ||
376 | ||
377 | -------------------------------- | |
378 | local p = game.Players.LocalPlayer | |
379 | local char = p.Character | |
380 | local mouse = p:GetMouse() | |
381 | local larm = char["Left Arm"] | |
382 | local rarm = char["Right Arm"] | |
383 | local lleg = char["Left Leg"] | |
384 | local rleg = char["Right Leg"] | |
385 | local hed = char.Head | |
386 | local torso = char.Torso | |
387 | local hum = char.Humanoid | |
388 | local cam = game.Workspace.CurrentCamera | |
389 | local root = char.HumanoidRootPart | |
390 | local deb = false | |
391 | local shot = 0 | |
392 | local debris=game:service"Debris" | |
393 | local l = game:GetService("Lighting") | |
394 | local rs = game:GetService("RunService").RenderStepped | |
395 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
396 | math.randomseed(os.time()) | |
397 | for i,v in pairs(char:children()) do | |
398 | if v:IsA("Hat") then | |
399 | v:Destroy() | |
400 | end | |
401 | end | |
402 | for i,v in pairs (hed:GetChildren()) do | |
403 | if v:IsA("Sound") then | |
404 | v:Destroy() | |
405 | end | |
406 | end | |
407 | ---------------------------------------------------- | |
408 | z = Instance.new("Sound", torso) | |
409 | z.SoundId = "rbxassetid://304235605" -- Put Music ID Here. | |
410 | z.Looped = true | |
411 | z.Volume = 10 | |
412 | wait(.1) | |
413 | z:Play() | |
414 | ----------------------------------------------------- | |
415 | Debounces = { | |
416 | CanAttack = true; | |
417 | NoIdl = false; | |
418 | Slashing = false; | |
419 | Slashed = false; | |
420 | RPunch = false; | |
421 | RPunched = false; | |
422 | LPunch = false; | |
423 | LPunched = false; | |
424 | } | |
425 | local Touche = {char.Name, } | |
426 | ---------------------------------------------------- | |
427 | ---------------------------------------------------- | |
428 | ---------------------------------------------------- | |
429 | local LocalPlayer = game:GetService("Players").LocalPlayer | |
430 | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() | |
431 | ||
432 | ------------------------------------------------------ | |
433 | local sw = Instance.new("Part",torso) | |
434 | sw.CanCollide = false | |
435 | sw.BrickColor = BrickColor.new("Really Black") | |
436 | ||
437 | local m = Instance.new("SpecialMesh",sw) | |
438 | m.MeshId = "rbxassetid://0" | |
439 | m.TextureId = "rbxassetid://0" | |
440 | m.Scale = Vector3.new(2.1,2.1,2.1) | |
441 | local w1 = Instance.new("Weld") | |
442 | ||
443 | w1.Part1 = sw | |
444 | w1.Part0 = larm | |
445 | w1.Parent = char | |
446 | w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1 | |
447 | -------------------------------------------------------- | |
448 | local h = Instance.new("Trail",Character.Head) | |
449 | h.Name = "Cat" | |
450 | h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0)) | |
451 | h.LightEmission = 0.6 | |
452 | h.Transparency = NumberSequence.new(0.6,1) | |
453 | h.Lifetime = 0.5 | |
454 | -------------------------------------------------------- | |
455 | local hl = Instance.new("Trail",Character.Head) | |
456 | hl.Name = "Cat" | |
457 | hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0)) | |
458 | hl.LightEmission = 0.6 | |
459 | hl.Transparency = NumberSequence.new(0.6,1) | |
460 | hl.Lifetime = 0.5 | |
461 | -------------------------------------------------------- | |
462 | local Link1 = Instance.new("Attachment",Character.Head) | |
463 | Link1.Name = "Trail1" | |
464 | ---------------------------------------------------------------------- | |
465 | local Link2 = Instance.new("Attachment",Character.Head) | |
466 | Link2.Name = "Trail2" | |
467 | ---------------------------------------------------------------------- | |
468 | local Link3 = Instance.new("Attachment",Character.Head) | |
469 | Link3.Name = "Trail3" | |
470 | ---------------------------------------------------------------------- | |
471 | local Link4 = Instance.new("Attachment",Character.Head) | |
472 | Link4.Name = "Trail4" | |
473 | ----------------------------------------------------- | |
474 | h.Attachment0 = Link1 | |
475 | h.Attachment1 = Link2 | |
476 | hl.Attachment0 = Link3 | |
477 | hl.Attachment1 = Link4 | |
478 | ---------------------------------------------------------------------- | |
479 | Link1.Position = Vector3.new(0.15,0.20,-0.8) | |
480 | Link2.Position = Vector3.new(0.20,0.25,-0.8) | |
481 | Link3.Position = Vector3.new(-0.15,0.20,-0.8) | |
482 | Link4.Position = Vector3.new(-0.20,0.25,-0.8) | |
483 | ---------------------------------------------------------------------- | |
484 | local LocalPlayer = game:GetService("Players").LocalPlayer | |
485 | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() | |
486 | ||
487 | ---------------------------------------- | |
488 | local p = game.Players.LocalPlayer | |
489 | local char = p.Character | |
490 | local mouse = p:GetMouse() | |
491 | local larm = char["Left Arm"] | |
492 | local rarm = char["Right Arm"] | |
493 | local lleg = char["Left Leg"] | |
494 | local rleg = char["Right Leg"] | |
495 | local hed = char.Head | |
496 | local torso = char.Torso | |
497 | local hum = char.Humanoid | |
498 | local cam = game.Workspace.CurrentCamera | |
499 | local root = char.HumanoidRootPart | |
500 | local rj = root.RootJoint | |
501 | local deb = false | |
502 | local shot = 0 | |
503 | local stanceToggle = "Idle1" | |
504 | local l = game:GetService("Lighting") | |
505 | local rs = game:GetService("RunService").RenderStepped | |
506 | local hb = game:GetService("RunService").Heartbeat | |
507 | local Stepped = game:GetService("RunService").Stepped | |
508 | math.randomseed(os.time()) | |
509 | ---------------------------------------------------- | |
510 | fat = Instance.new("BindableEvent",script) | |
511 | fat.Name = "Heartbeat" | |
512 | ||
513 | script:WaitForChild("Heartbeat") | |
514 | ||
515 | frame = 1/30 | |
516 | tf = 0 | |
517 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
518 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
519 | lastframe = tick() | |
520 | script.Heartbeat:Fire() --ayy lmao | |
521 | ||
522 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
523 | tf = tf + s | |
524 | if tf >= frame then | |
525 | if allowframeloss then | |
526 | script.Heartbeat:Fire() | |
527 | lastframe=tick() | |
528 | else | |
529 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
530 | for i=1, math.floor(tf/frame) do | |
531 | script.Heartbeat:Fire() | |
532 | end | |
533 | lastframe=tick() | |
534 | end | |
535 | if tossremainder then | |
536 | tf = 0 | |
537 | else | |
538 | tf = tf - frame * math.floor(tf/frame) | |
539 | end | |
540 | end | |
541 | end) | |
542 | ---------------------------------------------------- | |
543 | for i,v in pairs(char:children()) do | |
544 | if v:IsA("Hat") then | |
545 | v:Destroy() | |
546 | end | |
547 | end | |
548 | for i,v in pairs (hed:GetChildren()) do | |
549 | if v:IsA("Sound") then | |
550 | v:Destroy() | |
551 | end | |
552 | end | |
553 | ---------------------------------------------------- | |
554 | Debounces = { | |
555 | CanAttack = true; | |
556 | CanJoke = true; | |
557 | NoIdl = false; | |
558 | Slashing = false; | |
559 | Slashed = false; | |
560 | ks = false; | |
561 | } | |
562 | ---------------------------------------------------- | |
563 | function weld5(part0, part1, c0, c1) | |
564 | weeld=Instance.new("Weld", part0) | |
565 | weeld.Part0=part0 | |
566 | weeld.Part1=part1 | |
567 | weeld.C0=c0 | |
568 | weeld.C1=c1 | |
569 | return weeld | |
570 | end | |
571 | ---------------------------------------------------- | |
572 | function NewPart(prnt,siz,cf,trans,anc,mat,col) | |
573 | local prt=Instance.new("Part") | |
574 | prt.Parent=prnt | |
575 | prt.Name="Part" | |
576 | prt.Size=siz | |
577 | prt.CanCollide=false | |
578 | prt.Anchored=anc | |
579 | prt.Locked=true | |
580 | prt.Transparency = trans | |
581 | prt.TopSurface=10 | |
582 | prt.BottomSurface=10 | |
583 | prt.FrontSurface=10 | |
584 | prt.BackSurface=10 | |
585 | prt.LeftSurface=10 | |
586 | prt.RightSurface=10 | |
587 | prt:BreakJoints() | |
588 | prt.CFrame=cf or CFrame.new(30,10,30) | |
589 | prt.Material=mat | |
590 | prt.BrickColor=BrickColor.new(col) | |
591 | m=Instance.new("SpecialMesh",prt) | |
592 | m.MeshType=6 | |
593 | return prt | |
594 | end | |
595 | ---------------------------------------------------- | |
596 | function lerp(a, b, t) -- Linear interpolation | |
597 | return a + (b - a)*t | |
598 | end | |
599 | ||
600 | function slerp(a, b, t) --Spherical interpolation | |
601 | dot = a:Dot(b) | |
602 | if dot > 0.99999 or dot < -0.99999 then | |
603 | return t <= 0.5 and a or b | |
604 | else | |
605 | r = math.acos(dot) | |
606 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
607 | end | |
608 | end | |
609 | ||
610 | function matrixInterpolate(a, b, t) | |
611 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
612 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
613 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
614 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
615 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
616 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
617 | local t = v1:Dot(v2) | |
618 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
619 | return CFrame.new() | |
620 | end | |
621 | return CFrame.new( | |
622 | v0.x, v0.y, v0.z, | |
623 | v1.x, v1.y, v1.z, | |
624 | v2.x, v2.y, v2.z, | |
625 | v3.x, v3.y, v3.z) | |
626 | end | |
627 | ---------------------------------------------------- | |
628 | function genWeld(a,b) | |
629 | local w = Instance.new("Weld",a) | |
630 | w.Part0 = a | |
631 | w.Part1 = b | |
632 | return w | |
633 | end | |
634 | function weld(a, b) | |
635 | local weld = Instance.new("Weld") | |
636 | weld.Name = "W" | |
637 | weld.Part0 = a | |
638 | weld.Part1 = b | |
639 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
640 | weld.Parent = a | |
641 | return weld; | |
642 | end | |
643 | ---------------------------------------------------- | |
644 | function Lerp(c1,c2,al) | |
645 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
646 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
647 | for i,v in pairs(com1) do | |
648 | com1[i] = v+(com2[i]-v)*al | |
649 | end | |
650 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
651 | end | |
652 | ---------------------------------------------------- | |
653 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
654 | local wld = Instance.new("Weld", wp1) | |
655 | wld.Part0 = wp0 | |
656 | wld.Part1 = wp1 | |
657 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
658 | end | |
659 | ---------------------------------------------------- | |
660 | newWeld(torso, larm, -1.5, 0.5, 0) | |
661 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
662 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
663 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
664 | newWeld(torso, hed, 0, 1.5, 0) | |
665 | newWeld(torso, lleg, -0.5, -1, 0) | |
666 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
667 | newWeld(torso, rleg, 0.5, -1, 0) | |
668 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
669 | newWeld(root, torso, 0, -1, 0) | |
670 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
671 | ---------------------------------------------------- | |
672 | z = Instance.new("Sound",char) --Smile: print(".-.") | |
673 | z.SoundId = "rbxassetid://0"--410761150, 411368002 | |
674 | z.Looped = true | |
675 | z.Pitch = 1 | |
676 | z.Volume = 1 | |
677 | wait(0.1) | |
678 | z:Play() | |
679 | ---------------------------------------------------- | |
680 | New = function(Object, Parent, Name, Data) | |
681 | local Object = Instance.new(Object) | |
682 | for Index, Value in pairs(Data or {}) do | |
683 | Object[Index] = Value | |
684 | end | |
685 | Object.Parent = Parent | |
686 | Object.Name = Name | |
687 | return Object | |
688 | end | |
689 | ---------------------------------------------------- | |
690 | --Left Arm | |
691 | m = Instance.new("Model") | |
692 | m.Name = "LeftArm" | |
693 | ||
694 | p4 = Instance.new("Part", m) | |
695 | p4.BrickColor = BrickColor.new("Really black") | |
696 | p4.Material = Enum.Material.SmoothPlastic | |
697 | p4.Name = "LeftArmPlate" | |
698 | p4.Size = Vector3.new(1, 2, 1) | |
699 | p4.Transparency = 1 | |
700 | p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
701 | p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
702 | p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
703 | p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
704 | p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
705 | p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
706 | b4 = Instance.new("SpecialMesh", p4) | |
707 | b4.MeshType = Enum.MeshType.Brick | |
708 | b4.Name = "Mesh" | |
709 | b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) | |
710 | ||
711 | ||
712 | ||
713 | ||
714 | ||
715 | w1 = Instance.new("Weld", p4) | |
716 | w1.Name = "Part_Weld" | |
717 | w1.Part0 = p4 | |
718 | w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
719 | w1.Part1 = p4 | |
720 | w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
721 | w2 = Instance.new("Weld", p4) | |
722 | w2.Name = "Part_Weld" | |
723 | w2.Part0 = p4 | |
724 | w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
725 | w2.Part1 = p4 | |
726 | w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
727 | w3 = Instance.new("Weld", p4) | |
728 | w3.Name = "LeftArmPlate_Weld" | |
729 | w3.Part0 = p4 | |
730 | w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
731 | w3.Part1 = p4 | |
732 | w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
733 | w4 = Instance.new("Weld", p4) | |
734 | w4.Name = "Part_Weld" | |
735 | w4.Part0 = p4 | |
736 | w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
737 | w4.Part1 = p4 | |
738 | w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
739 | w5 = Instance.new("Weld", p4) | |
740 | w5.Name = "Part_Weld" | |
741 | w5.Part0 = p4 | |
742 | w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
743 | w5.Part1 = p4 | |
744 | w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
745 | w6 = Instance.new("Weld", p4) | |
746 | w6.Name = "Part_Weld" | |
747 | w6.Part0 = p4 | |
748 | w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
749 | w6.Part1 = p7 | |
750 | w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
751 | w7 = Instance.new("Weld", p7) | |
752 | w7.Name = "Part_Weld" | |
753 | w7.Part0 = p7 | |
754 | w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
755 | w7.Part1 = p4 | |
756 | w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
757 | w8 = Instance.new("Weld", p4) | |
758 | w8.Name = "Part_Weld" | |
759 | w8.Part0 = p4 | |
760 | w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
761 | w8.Part1 = p4 | |
762 | w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
763 | w9 = Instance.new("Weld", p4) | |
764 | w9.Name = "Part_Weld" | |
765 | w9.Part0 = p4 | |
766 | w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
767 | w9.Part1 = p4 | |
768 | w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
769 | w10 = Instance.new("Weld", p4) | |
770 | w10.Name = "Part_Weld" | |
771 | w10.Part0 = p4 | |
772 | w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
773 | w10.Part1 = p4 | |
774 | w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
775 | w11 = Instance.new("Weld", p4) | |
776 | w11.Name = "Part_Weld" | |
777 | w11.Part0 = p4 | |
778 | w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
779 | w11.Part1 = p4 | |
780 | w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
781 | w12 = Instance.new("Weld", p4) | |
782 | w12.Name = "Part_Weld" | |
783 | w12.Part0 = p4 | |
784 | w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
785 | w12.Part1 = p4 | |
786 | w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
787 | w13 = Instance.new("Weld", p4) | |
788 | w13.Name = "Part_Weld" | |
789 | w13.Part0 = p4 | |
790 | w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
791 | w13.Part1 = p4 | |
792 | w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
793 | w14 = Instance.new("Weld", p4) | |
794 | w14.Name = "Part_Weld" | |
795 | w14.Part0 = p4 | |
796 | w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
797 | w14.Part1 = p4 | |
798 | w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
799 | w15 = Instance.new("Weld", p4) | |
800 | w15.Name = "Part_Weld" | |
801 | w15.Part0 = p4 | |
802 | w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
803 | w15.Part1 = p16 | |
804 | w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5) | |
805 | ||
806 | m.Parent = larm | |
807 | m:MakeJoints() | |
808 | ---------------------------------------------------- | |
809 | local cor = Instance.new("Part", larm.LeftArm) | |
810 | cor.Name = "Thingy" | |
811 | cor.Locked = true | |
812 | cor.BottomSurface = 0 | |
813 | cor.CanCollide = false | |
814 | cor.Size = Vector3.new(1, 1, 1) | |
815 | cor.Transparency = 1 | |
816 | cor.TopSurface = 0 | |
817 | corw = Instance.new("Weld", cor) | |
818 | corw.Part0 = larm | |
819 | corw.Part1 = cor | |
820 | corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
821 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
822 | weld1 = Instance.new("Weld", larm.LeftArm) | |
823 | weld1.Part0 = cor | |
824 | weld1.Part1 = larm.LeftArm.LeftArmPlate | |
825 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
826 | --Right Arm | |
827 | m2 = Instance.new("Model") | |
828 | m2.Name = "RightArm" | |
829 | ||
830 | p7 = Instance.new("Part", m2) | |
831 | p7.BrickColor = BrickColor.new("Really Black") | |
832 | p7.Material = Enum.Material.SmoothPlastic | |
833 | p7.Transparency = 1 | |
834 | p7.Name = "RightArmPlate" | |
835 | p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
836 | p7.FormFactor = Enum.FormFactor.Symmetric | |
837 | p7.Size = Vector3.new(1, 2, 1) | |
838 | p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
839 | p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
840 | p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
841 | p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
842 | p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
843 | p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
844 | b7 = Instance.new("SpecialMesh", p7) | |
845 | b7.MeshType = Enum.MeshType.Brick | |
846 | b7.Name = "Mesh" | |
847 | b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) | |
848 | ||
849 | ||
850 | w1 = Instance.new("Weld", p4) | |
851 | w1.Name = "Part_Weld" | |
852 | w1.Part0 = p4 | |
853 | w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
854 | w1.Part1 = p4 | |
855 | w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
856 | w2 = Instance.new("Weld", p4) | |
857 | w2.Name = "Part_Weld" | |
858 | w2.Part0 = p4 | |
859 | w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
860 | w2.Part1 = p4 | |
861 | w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
862 | w3 = Instance.new("Weld", p4) | |
863 | w3.Name = "Part_Weld" | |
864 | w3.Part0 = p4 | |
865 | w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
866 | w3.Part1 = p4 | |
867 | w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
868 | w4 = Instance.new("Weld", p4) | |
869 | w4.Name = "Part_Weld" | |
870 | w4.Part0 = p4 | |
871 | w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
872 | w4.Part1 = p4 | |
873 | w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
874 | w5 = Instance.new("Weld", p4) | |
875 | w5.Name = "Part_Weld" | |
876 | w5.Part0 = p4 | |
877 | w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
878 | w5.Part1 = p4 | |
879 | w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
880 | w6 = Instance.new("Weld", p4) | |
881 | w6.Name = "RightArmPlate_Weld" | |
882 | w6.Part0 = p4 | |
883 | w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
884 | w6.Part1 = p7 | |
885 | w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
886 | w7 = Instance.new("Weld", p7) | |
887 | w7.Name = "Part_Weld" | |
888 | w7.Part0 = p7 | |
889 | w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
890 | w7.Part1 = p4 | |
891 | w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
892 | w8 = Instance.new("Weld", p4) | |
893 | w8.Name = "Part_Weld" | |
894 | w8.Part0 = p4 | |
895 | w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
896 | w8.Part1 = p4 | |
897 | w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
898 | w9 = Instance.new("Weld", p4) | |
899 | w9.Name = "Part_Weld" | |
900 | w9.Part0 = p4 | |
901 | w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
902 | w9.Part1 = p4 | |
903 | w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
904 | w10 = Instance.new("Weld", p4) | |
905 | w10.Name = "Part_Weld" | |
906 | w10.Part0 = p4 | |
907 | w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
908 | w10.Part1 = p4 | |
909 | w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
910 | w11 = Instance.new("Weld", p4) | |
911 | w11.Name = "Part_Weld" | |
912 | w11.Part0 = p4 | |
913 | w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
914 | w11.Part1 = p4 | |
915 | w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
916 | w12 = Instance.new("Weld", p4) | |
917 | w12.Name = "Part_Weld" | |
918 | w12.Part0 = p4 | |
919 | w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
920 | w12.Part1 = p4 | |
921 | w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
922 | w13 = Instance.new("Weld", p4) | |
923 | w13.Name = "Part_Weld" | |
924 | w13.Part0 = p4 | |
925 | w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
926 | w13.Part1 = p4 | |
927 | w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
928 | w14 = Instance.new("Weld", p4) | |
929 | w14.Name = "Part_Weld" | |
930 | w14.Part0 = p4 | |
931 | w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
932 | w14.Part1 = p4 | |
933 | w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
934 | w15 = Instance.new("Weld", p4) | |
935 | w15.Name = "Part_Weld" | |
936 | w15.Part0 = p4 | |
937 | w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
938 | w15.Part1 = p16 | |
939 | w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
940 | w16 = Instance.new("Weld", p16) | |
941 | w16.Name = "Part_Weld" | |
942 | w16.Part0 = p16 | |
943 | w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
944 | w16.Part1 = p4 | |
945 | w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
946 | w17 = Instance.new("Weld", p4) | |
947 | w17.Name = "Part_Weld" | |
948 | w17.Part0 = p4 | |
949 | w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
950 | w17.Part1 = p4 | |
951 | w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
952 | w18 = Instance.new("Weld", p4) | |
953 | w18.Name = "Part_Weld" | |
954 | w18.Part0 = p4 | |
955 | w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
956 | w18.Part1 = p4 | |
957 | w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
958 | m2.Parent = rarm | |
959 | m2:MakeJoints() | |
960 | ---------------------------------------------------- | |
961 | local cor2 = Instance.new("Part", rarm.RightArm) | |
962 | cor2.Name = "Thingy" | |
963 | cor2.Locked = true | |
964 | cor2.BottomSurface = 0 | |
965 | cor2.CanCollide = false | |
966 | cor2.Size = Vector3.new(1, 1, 1) | |
967 | cor2.Transparency = 1 | |
968 | cor2.TopSurface = 0 | |
969 | corw2 = Instance.new("Weld", cor2) | |
970 | corw2.Part0 = rarm | |
971 | corw2.Part1 = cor2 | |
972 | corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
973 | corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
974 | weld2 = Instance.new("Weld", rarm.RightArm) | |
975 | weld2.Part0 = cor2 | |
976 | weld2.Part1 = rarm.RightArm.RightArmPlate | |
977 | weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
978 | ||
979 | ||
980 | --Zyrodoxa | |
981 | m8 = Instance.new("Model") | |
982 | m8.Name = "Zyrodoxa" | |
983 | ||
984 | p16 = Instance.new("Part", m8) | |
985 | p16.BrickColor = BrickColor.new("Really Black") | |
986 | p16.Material = Enum.Material.Metal | |
987 | p16.Name = "Handle" | |
988 | p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007) | |
989 | p16.CanCollide = false | |
990 | p16.Locked = true | |
991 | p16.FormFactor = Enum.FormFactor.Custom | |
992 | p16.Size = Vector3.new(0, 0, 0) | |
993 | p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
994 | p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
995 | p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
996 | p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
997 | p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
998 | p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
999 | b16 = Instance.new("BlockMesh", p16) | |
1000 | b16.Name = "Mesh" | |
1001 | b16.Scale = Vector3.new(0, 0, 0) | |
1002 | ||
1003 | w16 = Instance.new("Weld", p16) | |
1004 | w16.Name = "Block_Weld" | |
1005 | w16.Part0 = p16 | |
1006 | w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) | |
1007 | w16.Part1 = p17 | |
1008 | w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1) | |
1009 | ||
1010 | m8.Parent = rarm | |
1011 | m8:MakeJoints() | |
1012 | ---------------------------------------------------- | |
1013 | local cor8 = Instance.new("Part", rarm.Zyrodoxa) | |
1014 | cor8.Name = "Thingy" | |
1015 | cor8.Locked = true | |
1016 | cor8.BottomSurface = 0 | |
1017 | cor8.CanCollide = false | |
1018 | cor8.Size = Vector3.new(1, 1, 1) | |
1019 | cor8.Transparency = 1 | |
1020 | cor8.TopSurface = 0 | |
1021 | corw8 = Instance.new("Weld", cor8) | |
1022 | corw8.Part0 = rarm | |
1023 | corw8.Part1 = cor8 | |
1024 | corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)) | |
1025 | corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1026 | weld8 = Instance.new("Weld", rarm.Zyrodoxa) | |
1027 | weld8.Part0 = cor8 | |
1028 | weld8.Part1 = rarm.Zyrodoxa.Handle | |
1029 | weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1030 | ---------------------------------------------------- | |
1031 | models = {m,m2,m8} | |
1032 | parts = {} | |
1033 | Stepped:connect(function() | |
1034 | for i,v in pairs(models) do | |
1035 | for _, a in pairs(v:GetChildren()) do | |
1036 | if v:IsA("Part") and v.Name ~= "Thingy" then | |
1037 | table.insert(parts, a) | |
1038 | for i,v in pairs(parts) do | |
1039 | v.CanCollide = false | |
1040 | end | |
1041 | end | |
1042 | end | |
1043 | end | |
1044 | end) | |
1045 | ---------------------------------------------------- | |
1046 | local animpose = "Idle1" | |
1047 | local lastanimpose = "Idle1" | |
1048 | local grab = false | |
1049 | local Smooth = 1 | |
1050 | local sine = 0 | |
1051 | local change = 1 | |
1052 | local val = 0 | |
1053 | local ffing = false | |
1054 | ---------------------------------------------------- | |
1055 | --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k | |
1056 | ||
1057 | function FindHumanoids() | |
1058 | local function c_region(Position, Size) | |
1059 | local SizeOffset = Size/2 | |
1060 | local Point1 = Position - SizeOffset | |
1061 | local Point2 = Position + SizeOffset | |
1062 | local a = Instance.new("Part", workspace) | |
1063 | a.Anchored = true | |
1064 | a.Size = Size | |
1065 | a.Position = Position | |
1066 | print("Hey!, I'm making a part!") | |
1067 | return Region3.new(Point1, Point2) | |
1068 | end | |
1069 | ||
1070 | local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) | |
1071 | local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) | |
1072 | local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) | |
1073 | local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) | |
1074 | ||
1075 | local regions = {a, b, c, d} | |
1076 | ||
1077 | local found_humanoids = {} | |
1078 | local already_found = {char.Name} | |
1079 | ||
1080 | for _, region in pairs(regions) do | |
1081 | for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do | |
1082 | print(part, part.Parent, part.Name) ---nope | |
1083 | if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then | |
1084 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1085 | local name = humanoid.Parent.Name | |
1086 | local exists = false | |
1087 | for _, n in pairs(already_found) do | |
1088 | if n == name then | |
1089 | exists = true | |
1090 | end | |
1091 | end | |
1092 | if not exists then | |
1093 | table.insert(already_found, name) | |
1094 | table.insert(found_humanoids, humanoid) | |
1095 | end | |
1096 | elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then | |
1097 | local humanoid = part.Parent.Parent:FindFirstChild("Humanoid") | |
1098 | local name = humanoid.Parent.Parent.Name | |
1099 | local exists = false | |
1100 | for _, n in pairs(already_found) do | |
1101 | if n == name then | |
1102 | exists = true | |
1103 | end | |
1104 | end | |
1105 | if not exists then | |
1106 | table.insert(already_found, name) | |
1107 | table.insert(found_humanoids, humanoid) | |
1108 | end | |
1109 | end | |
1110 | end | |
1111 | end | |
1112 | return found_humanoids | |
1113 | end | |
1114 | ||
1115 | local humanoids = FindHumanoids() | |
1116 | if #humanoids == 0 then | |
1117 | for i, v in pairs(humanoids) do | |
1118 | print(v.Parent.Name) | |
1119 | if Debounces.Slashing == true then | |
1120 | v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage? | |
1121 | elseif Debounces.Slashing == false then | |
1122 | wait() | |
1123 | end | |
1124 | end | |
1125 | wait(0.3) | |
1126 | end]]-- | |
1127 | ---------------------------------------------------- | |
1128 | --[[mouse.KeyDown:connect(function(key) | |
1129 | if key == "f" then | |
1130 | if Debounces.CanAttack == true then | |
1131 | Debounces.CanAttack = false | |
1132 | Debounces.NoIdl = true | |
1133 | Debounces.on = true | |
1134 | for i = 1, 20 do | |
1135 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
1136 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1137 | CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1) | |
1138 | CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) | |
1139 | CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) | |
1140 | CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) | |
1141 | CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) | |
1142 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8) | |
1143 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1144 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8) | |
1145 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1146 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5) | |
1147 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5) | |
1148 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1) | |
1149 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1) | |
1150 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1) | |
1151 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1) | |
1152 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1) | |
1153 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1) | |
1154 | if Debounces.on == false then | |
1155 | break | |
1156 | end | |
1157 | fat.Event:wait() | |
1158 | end | |
1159 | end | |
1160 | end | |
1161 | end)]]-- | |
1162 | ---------------------------------------------------- | |
1163 | mod4 = Instance.new("Model",char) | |
1164 | ||
1165 | ptez = {0.7, 0.8, 0.9, 1} | |
1166 | ||
1167 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1168 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1169 | local List = {} | |
1170 | for i,v in pairs(workspace:GetChildren())do | |
1171 | if v:IsA("Model")then | |
1172 | if v:findFirstChild("Torso")then | |
1173 | if v ~= char then | |
1174 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1175 | table.insert(List,v) | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | end | |
1180 | end | |
1181 | return List | |
1182 | end | |
1183 | ||
1184 | function Slam() | |
1185 | local part=Instance.new('Part',mod4) | |
1186 | part.Anchored=true | |
1187 | part.CanCollide=false | |
1188 | part.FormFactor='Custom' | |
1189 | part.Size=Vector3.new(.2,.2,.2) | |
1190 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
1191 | part.Transparency=.7 | |
1192 | part.BrickColor=BrickColor.new('Really black') | |
1193 | mesh=Instance.new('SpecialMesh',part) | |
1194 | mesh.MeshId='http://www.roblox.com/asset/?id=0' | |
1195 | mesh.Scale=Vector3.new(10,10,10) | |
1196 | local part2=Instance.new('Part',mod4) | |
1197 | part2.Anchored=true | |
1198 | part2.CanCollide=false | |
1199 | part2.FormFactor='Custom' | |
1200 | part2.Size=Vector3.new(.2,.2,.2) | |
1201 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
1202 | part2.Transparency=.7 | |
1203 | part2.BrickColor=BrickColor.new('Really Black') | |
1204 | mesh2=Instance.new('SpecialMesh',part2) | |
1205 | mesh2.MeshId='http://www.roblox.com/asset/?id=0' | |
1206 | mesh2.Scale=Vector3.new(9,1.5,9) | |
1207 | x = Instance.new("Sound",larm) | |
1208 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
1209 | x.Pitch = ptez[math.random(1,#ptez)] | |
1210 | x.Volume = 1 | |
1211 | wait(.1) | |
1212 | x1 = Instance.new("Sound",larm) | |
1213 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
1214 | x1.Pitch = ptez[math.random(1,#ptez)] | |
1215 | x1.Volume = 1 | |
1216 | wait(.1) | |
1217 | x:Play() | |
1218 | x1:Play() | |
1219 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
1220 | if v:FindFirstChild('Humanoid') then | |
1221 | v.Humanoid:TakeDamage(math.random(30,45)) | |
1222 | end | |
1223 | end | |
1224 | coroutine.resume(coroutine.create(function() | |
1225 | for i=0,0.62,0.13 do | |
1226 | wait() | |
1227 | part.CFrame=part.CFrame | |
1228 | part.Transparency=i | |
1229 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
1230 | part2.CFrame=part2.CFrame | |
1231 | part2.Transparency=i | |
1232 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
1233 | end | |
1234 | part.Parent=nil | |
1235 | part2.Parent=nil | |
1236 | x:Destroy() | |
1237 | end)) | |
1238 | end | |
1239 | ---------------------------------------------------- | |
1240 | wPart = function(x,y,z,color,tr,cc,an,parent) | |
1241 | local wp = Instance.new('WedgePart',parent or Weapon) | |
1242 | wp.formFactor = 'Custom' | |
1243 | wp.Size = Vector3.new(x,y,z) | |
1244 | wp.BrickColor = BrickColor.new(color) | |
1245 | wp.CanCollide = cc | |
1246 | wp.Transparency = tr | |
1247 | wp.Anchored = an | |
1248 | wp.TopSurface,wp.BottomSurface = 0,0 | |
1249 | return wp | |
1250 | end | |
1251 | ||
1252 | Mesh = function(par,num,x,y,z) | |
1253 | local msh = _ | |
1254 | if num == 1 then | |
1255 | msh = Instance.new("CylinderMesh",par) | |
1256 | elseif num == 2 then | |
1257 | msh = Instance.new("SpecialMesh",par) | |
1258 | msh.MeshType = 3 | |
1259 | elseif num == 3 then | |
1260 | msh = Instance.new("BlockMesh",par) | |
1261 | elseif num == 4 then | |
1262 | msh = Instance.new("SpecialMesh",par) | |
1263 | msh.MeshType = "Torso" | |
1264 | elseif type(num) == 'string' then | |
1265 | msh = Instance.new("SpecialMesh",par) | |
1266 | msh.MeshId = num | |
1267 | end | |
1268 | msh.Scale = Vector3.new(x,y,z) | |
1269 | return msh | |
1270 | end | |
1271 | ||
1272 | local function CFrameFromTopBack(at, top, back) | |
1273 | local right = top:Cross(back) | |
1274 | return CFrame.new(at.x, at.y, at.z, | |
1275 | right.x, top.x, back.x, | |
1276 | right.y, top.y, back.y, | |
1277 | right.z, top.z, back.z) | |
1278 | end | |
1279 | ||
1280 | function Triangle(a, b, c) | |
1281 | local edg1 = (c-a):Dot((b-a).unit) | |
1282 | local edg2 = (a-b):Dot((c-b).unit) | |
1283 | local edg3 = (b-c):Dot((a-c).unit) | |
1284 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1285 | a, b, c = a, b, c | |
1286 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1287 | a, b, c = b, c, a | |
1288 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1289 | a, b, c = c, a, b | |
1290 | else | |
1291 | print("unreachable") | |
1292 | end | |
1293 | local len1 = (c-a):Dot((b-a).unit) | |
1294 | local len2 = (b-a).magnitude - len1 | |
1295 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1296 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1297 | local list = {} | |
1298 | if len1 > 0.01 then | |
1299 | local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char) | |
1300 | local sz = Vector3.new(0.2, width, len1) | |
1301 | w1.Size = sz | |
1302 | local sp = Mesh(w1,2,0,0,0) | |
1303 | sp.MeshType='Wedge' | |
1304 | sp.Scale=Vector3.new(0,1,1)*sz/w1.Size | |
1305 | w1:BreakJoints() | |
1306 | w1.Anchored = true | |
1307 | w1.Transparency = 0.7 | |
1308 | Spawn(function() | |
1309 | for i=0,1,0.1 do | |
1310 | fat.Event:wait() | |
1311 | w1.Transparency=w1.Transparency+0.03 | |
1312 | end | |
1313 | end) | |
1314 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1315 | table.insert(list,w1) | |
1316 | end | |
1317 | if len2 > 0.01 then | |
1318 | local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char) | |
1319 | local sz = Vector3.new(0.2, width, len2) | |
1320 | w2.Size = sz | |
1321 | local sp = Mesh(w2,2,0,0,0) | |
1322 | sp.MeshType='Wedge' | |
1323 | sp.Scale=Vector3.new(0,1,1)*sz/w2.Size | |
1324 | w2:BreakJoints() | |
1325 | w2.Anchored = true | |
1326 | w2.Transparency = 0.7 | |
1327 | Spawn(function() | |
1328 | for i=0,1,0.1 do | |
1329 | fat.Event:wait() | |
1330 | w2.Transparency=w2.Transparency+0.03 | |
1331 | end | |
1332 | end) | |
1333 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1334 | table.insert(list,w2) | |
1335 | end | |
1336 | return unpack(list) | |
1337 | end | |
1338 | ||
1339 | function trail(p,t,h) | |
1340 | Spawn(function() | |
1341 | local blcf = p.CFrame | |
1342 | local scfr = blcf | |
1343 | for i=1,t do | |
1344 | local blcf = p.CFrame | |
1345 | if scfr and (p.Position-scfr.p).magnitude > .1 then | |
1346 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1347 | if a then game.Debris:AddItem(a,1) end | |
1348 | if b then game.Debris:AddItem(b,1) end | |
1349 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1350 | if a then game.Debris:AddItem(a,1) end | |
1351 | if b then game.Debris:AddItem(b,1) end | |
1352 | scfr = blcf | |
1353 | elseif not scfr then | |
1354 | scfr = blcf | |
1355 | end | |
1356 | fat.Event:wait() | |
1357 | end | |
1358 | scfr=nil | |
1359 | end) | |
1360 | end | |
1361 | --trail(char.Sword.Blade,1e1000,5) | |
1362 | ---------------------------------------------------- | |
1363 | function Dmg() | |
1364 | local partofdeath = rarm.Zyrodoxa.Hitbox | |
1365 | local function CreateRegion3FromLocAndSize(Position, Size) | |
1366 | local SizeOffset = Size/2 | |
1367 | local Point1 = Position - SizeOffset | |
1368 | local Point2 = Position + SizeOffset | |
1369 | return Region3.new(Point1, Point2) | |
1370 | end | |
1371 | local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) | |
1372 | for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do | |
1373 | Spawn(function() | |
1374 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1375 | Debounces.Slashed = true | |
1376 | ypcall(function() | |
1377 | local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid") | |
1378 | humanoid:TakeDamage(math.random(10,18)) | |
1379 | end) | |
1380 | wait(.4) | |
1381 | Debounces.Slashed = false | |
1382 | end | |
1383 | end) | |
1384 | end | |
1385 | end | |
1386 | ---------------------------------------------------- | |
1387 | pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
1388 | ptz = {0.7, 0.8, 0.9, 1} | |
1389 | idz = {"161006212", "161006195"} | |
1390 | function attackone() | |
1391 | for i = 1, 13 do | |
1392 | corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) | |
1393 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8) | |
1394 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3) | |
1395 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) | |
1396 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5) | |
1397 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5) | |
1398 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5) | |
1399 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5) | |
1400 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7) | |
1401 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7) | |
1402 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) | |
1403 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5) | |
1404 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1405 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) | |
1406 | if Debounces.on == false then | |
1407 | break | |
1408 | end | |
1409 | fat.Event:wait() | |
1410 | end | |
1411 | trail(rarm.Zyrodoxa.Hitbox,20,2) | |
1412 | Debounces.Slashing = true | |
1413 | wait(0.2) | |
1414 | --[[z = Instance.new("Sound", hed) | |
1415 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1416 | z.Pitch = ptz[math.random(1,#ptz)] | |
1417 | z.Volume = 1 | |
1418 | wait(.01) | |
1419 | z:Play()]]-- | |
1420 | for i = 1, 14 do | |
1421 | Dmg() | |
1422 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) | |
1423 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8) | |
1424 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4) | |
1425 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4) | |
1426 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4) | |
1427 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
1428 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7) | |
1429 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) | |
1430 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4) | |
1431 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) | |
1433 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5) | |
1434 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
1435 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5) | |
1436 | if Debounces.on == false then break end | |
1437 | rs:wait() | |
1438 | end | |
1439 | Debounces.Slashing = false | |
1440 | end | |
1441 | function attacktwo() | |
1442 | Debounces.Slashing = true | |
1443 | for i = 1, 14 do | |
1444 | Dmg() | |
1445 | corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4) | |
1446 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4) | |
1447 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7) | |
1448 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
1449 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5) | |
1450 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
1451 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5) | |
1452 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) | |
1453 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
1454 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1455 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5) | |
1456 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1457 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5) | |
1458 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1459 | if Debounces.on == false then | |
1460 | break | |
1461 | end | |
1462 | rs:wait() | |
1463 | end | |
1464 | end | |
1465 | ---------------------------------------------------- | |
1466 | ||
1467 | ---------------------------------------------------- | |
1468 | definition = 5 | |
1469 | bc = {} | |
1470 | bezierparts = {} | |
1471 | function NoOutline(Part) | |
1472 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1473 | end | |
1474 | function draw(p,d) | |
1475 | for i=1,d do | |
1476 | local t = i/d | |
1477 | bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2 | |
1478 | end | |
1479 | ||
1480 | Spawn(function() fat.Event:wait() | |
1481 | for i,v in pairs(bezierparts) do | |
1482 | v.Transparency = 1 | |
1483 | end | |
1484 | end) | |
1485 | end | |
1486 | --local points = {larm.Position,rarn.Position,invisipart.Position} | |
1487 | --draw(points,definition) | |
1488 | ||
1489 | fat.Event:wait() | |
1490 | ||
1491 | rpart = Instance.new("Part",rarm) | |
1492 | NoOutline(rpart) | |
1493 | rpart.Anchored = false | |
1494 | rpart.Size = Vector3.new(1,1,1) | |
1495 | rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1496 | rpart.Transparency = 1 | |
1497 | newWeld(rarm, rpart, 0, 0, 0) | |
1498 | rpart.Weld.C1 = CFrame.new(0, 1.1, 0) | |
1499 | lpart = Instance.new("Part",larm) | |
1500 | NoOutline(lpart) | |
1501 | lpart.Anchored = false | |
1502 | lpart.Size = Vector3.new(1,1,1) | |
1503 | lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1504 | lpart.Transparency = 1 | |
1505 | newWeld(larm, lpart, 0, 0, 0) | |
1506 | lpart.Weld.C1 = CFrame.new(0, 1.1, 0) | |
1507 | invisipart = Instance.new("Part",torso) | |
1508 | NoOutline(invisipart) | |
1509 | invisipart.Anchored = false | |
1510 | invisipart.Size = Vector3.new(1,1,1) | |
1511 | invisipart.Transparency = 1 | |
1512 | invisipart.CFrame = torso.CFrame | |
1513 | newWeld(torso, invisipart, 0, 0, 0) | |
1514 | invisipart.Weld.C1 = CFrame.new(0, 0, 6) | |
1515 | table.insert(bezierparts, rpart) | |
1516 | table.insert(bezierparts, lpart) | |
1517 | table.insert(bezierparts, invisipart) | |
1518 | for i = 1, 40 do | |
1519 | local points = {lpart.Position,invisipart.Position,rpart.Position} | |
1520 | draw(points,definition) | |
1521 | --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6) | |
1522 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1) | |
1523 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
1524 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1) | |
1525 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
1526 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2) | |
1527 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) | |
1528 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
1529 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1530 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2) | |
1531 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1532 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2) | |
1533 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
1534 | if Debounces.on == false then | |
1535 | break | |
1536 | end | |
1537 | fat.Event:wait() | |
1538 | end | |
1539 | for i,v in pairs(bezierparts) do | |
1540 | v:Destroy() | |
1541 | end | |
1542 | --draw(points,definition) | |
1543 | if Debounces.CanAttack == false then | |
1544 | Debounces.CanAttack = true | |
1545 | Debounces.NoIdl = false | |
1546 | Debounces.on = false | |
1547 | end | |
1548 | ||
1549 | ---------------------------------------------------- | |
1550 | ---------------------------------------------------- | |
1551 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
1552 | mouse.KeyDown:connect(function(key) | |
1553 | if key == "q" then | |
1554 | if Debounces.CanJoke == true then | |
1555 | Debounces.CanJoke = false | |
1556 | u = Instance.new("Sound",char) | |
1557 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1558 | u.Pitch = pt[math.random(1,#pt)] | |
1559 | u.Volume = 0.3 | |
1560 | u2 = Instance.new("Sound",char) | |
1561 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1562 | u2.Pitch = u.Pitch | |
1563 | u2.Volume = 0.3 | |
1564 | u3 = Instance.new("Sound",char) | |
1565 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1566 | u3.Pitch = u.Pitch | |
1567 | u3.Volume = 0.3 | |
1568 | wait(.01) | |
1569 | u:Play() | |
1570 | u2:Play() | |
1571 | u3:Play() | |
1572 | wait(1.5) | |
1573 | u:Destroy() | |
1574 | u2:Destroy() | |
1575 | u3:Destroy() | |
1576 | if Debounces.CanJoke == false then | |
1577 | Debounces.CanJoke = true | |
1578 | end | |
1579 | end | |
1580 | end | |
1581 | end) | |
1582 | ----------------------------------------------------- | |
1583 | mouse.KeyDown:connect(function(key) | |
1584 | if key == "l" then | |
1585 | Debounces.on = true | |
1586 | Debounces.NoIdl = true | |
1587 | Debounces.ks = true | |
1588 | for i = 1, 20 do | |
1589 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2) | |
1590 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1591 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2) | |
1592 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1593 | if Debounces.on == false then break end | |
1594 | fat.Event:wait() | |
1595 | end | |
1596 | handleweld:remove() | |
1597 | local Weld = Instance.new("Weld",handle) | |
1598 | Weld.Part0 = Character["Right Arm"] | |
1599 | Weld.Part1 = handle | |
1600 | Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0) | |
1601 | Debounces.on = false | |
1602 | Debounces.NoIdl = false | |
1603 | Debounces.ks = false | |
1604 | WOW:disconnect() | |
1605 | WOW2:disconnect() | |
1606 | WOW3:disconnect() | |
1607 | WOW4:disconnect() | |
1608 | mouse.Button1Down:connect(function() | |
1609 | print("IT WORKS LAZY") | |
1610 | end) | |
1611 | end | |
1612 | end) | |
1613 | ---------------------------------------------------- | |
1614 | WOW = mouse.KeyDown:connect(function(key) | |
1615 | if key == "x" then | |
1616 | Character.Humanoid.WalkSpeed = 50 | |
1617 | Debounces.on = true | |
1618 | Debounces.NoIdl = true | |
1619 | Debounces.ks = true | |
1620 | for i = 1, 20 do | |
1621 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2) | |
1622 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1623 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2) | |
1624 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1625 | if Debounces.on == false then break end | |
1626 | fat.Event:wait() | |
1627 | end | |
1628 | local HitBox = Instance.new("Part",Character["Right Arm"]) | |
1629 | HitBox.Size = Vector3.new(3,3,3) | |
1630 | HitBox.Transparency = 1 | |
1631 | HitBox.CanCollide = false | |
1632 | local HitBox2 = Instance.new("Weld",HitBox) | |
1633 | HitBox2.Part0 = Character["Right Arm"] | |
1634 | HitBox2.Part1 = HitBox | |
1635 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
1636 | HitBox.Touched:connect(function(hit) | |
1637 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
1638 | HitBox:remove() | |
1639 | hit.Parent.Head.Transparency = 1e9 | |
1640 | local SFXZ = Instance.new("Sound",hit.Parent.Torso) | |
1641 | SFXZ.SoundId = "rbxassetid://206082273" | |
1642 | SFXZ.Volume = 1 | |
1643 | SFXZ.Pitch = 1 | |
1644 | SFXZ.Looped = false | |
1645 | wait(0.01) | |
1646 | SFXZ:Play() | |
1647 | local HitBox = Instance.new("Part",Character["Right Arm"]) | |
1648 | HitBox.Transparency = 0 | |
1649 | HitBox.Size = Vector3.new(1,1,1) | |
1650 | HitBox.BrickColor = hit.Parent.Head.BrickColor | |
1651 | HitBox.CanCollide = false | |
1652 | local HitBoxM = Instance.new("SpecialMesh",HitBox) | |
1653 | HitBoxM.MeshType = "Head" | |
1654 | HitBoxM.Scale = Vector3.new(1.25,1.25,1.25) | |
1655 | local HitBox2 = Instance.new("Weld",HitBox) | |
1656 | HitBox2.Part0 = Character["Right Arm"] | |
1657 | HitBox2.Part1 = HitBox | |
1658 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
1659 | local D = Instance.new("Decal",HitBox) | |
1660 | D.Face = "Front" | |
1661 | D.Texture = hit.Parent.Head.face.Texture | |
1662 | hit.Parent.Head.face:remove() | |
1663 | local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso) | |
1664 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
1665 | partasdeff.LightEmission = .1 | |
1666 | partasdeff.Size = NumberSequence.new(0.2) | |
1667 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
1668 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
1669 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
1670 | partasdeff.Transparency = bbb | |
1671 | partasdeff.Size = aaa | |
1672 | partasdeff.ZOffset = .9 | |
1673 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
1674 | partasdeff.LockedToPart = false | |
1675 | partasdeff.EmissionDirection = "Top" | |
1676 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
1677 | partasdeff.Rate = 1000 | |
1678 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
1679 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
1680 | partasdeff.Speed = NumberRange.new(10) | |
1681 | partasdeff.VelocitySpread = 20 | |
1682 | partasdeff.Enabled=true | |
1683 | hit.Parent.Head:remove() | |
1684 | wait(1) | |
1685 | for i = 1, 20 do | |
1686 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2) | |
1687 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1688 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2) | |
1689 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1690 | if Debounces.on == false then break end | |
1691 | fat.Event:wait() | |
1692 | end | |
1693 | chatfunc("Yummy.") | |
1694 | for i = 1,14 do | |
1695 | HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1) | |
1696 | game:GetService("RunService").RenderStepped:wait() | |
1697 | end | |
1698 | HitBox:remove() | |
1699 | wait(0.5) | |
1700 | partasdeff.Enabled = false | |
1701 | HitBox:remove() | |
1702 | Debounces.on = false | |
1703 | Debounces.NoIdl = false | |
1704 | Debounces.ks = false | |
1705 | Character.Humanoid.WalkSpeed = 50 | |
1706 | local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head) | |
1707 | a.Transparency = 1 | |
1708 | a.Size = Vector3.new(.2,.2,.2) | |
1709 | local b = Instance.new("Weld",a.Parent.Parent) | |
1710 | b.Part0 = a | |
1711 | b.Part1 = a.Parent | |
1712 | b.C0 = CFrame.new(0,.3,0.65) | |
1713 | local p2mit = Instance.new("ParticleEmitter",a) | |
1714 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
1715 | p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))}) | |
1716 | p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)}) | |
1717 | p2mit.Lifetime = NumberRange.new(1) | |
1718 | p2mit.Rate = 10 | |
1719 | p2mit.VelocitySpread = 10 | |
1720 | p2mit.Acceleration = Vector3.new(0,-10,0) | |
1721 | p2mit.Speed = NumberRange.new(0) | |
1722 | coroutine.wrap(function() | |
1723 | wait(15) | |
1724 | p2mit.Enabled=false | |
1725 | game:service'Debris':AddItem(a,2) | |
1726 | end)() | |
1727 | end | |
1728 | end) | |
1729 | for i = 1, 20 do | |
1730 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2) | |
1731 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1732 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2) | |
1733 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1734 | if Debounces.on == false then break end | |
1735 | fat.Event:wait() | |
1736 | end | |
1737 | wait(0.5) | |
1738 | HitBox:remove() | |
1739 | wait(3) | |
1740 | Debounces.on = false | |
1741 | Debounces.NoIdl = false | |
1742 | Debounces.ks = false | |
1743 | Character.Humanoid.WalkSpeed = 50 | |
1744 | end | |
1745 | end) | |
1746 | ---------------------------------------------------- | |
1747 | WOW2 = mouse.KeyDown:connect(function(key) | |
1748 | if key == "z" then | |
1749 | Character.Humanoid.WalkSpeed = 50 | |
1750 | Debounces.on = true | |
1751 | Debounces.NoIdl = true | |
1752 | Debounces.ks = true | |
1753 | for i = 1, 20 do | |
1754 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2) | |
1755 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1756 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2) | |
1757 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1758 | if Debounces.on == false then break end | |
1759 | fat.Event:wait() | |
1760 | end | |
1761 | local HitBox = Instance.new("Part",Character["Right Arm"]) | |
1762 | HitBox.Size = Vector3.new(3,3,3) | |
1763 | HitBox.Transparency = 1 | |
1764 | HitBox.CanCollide = false | |
1765 | local HitBox2 = Instance.new("Weld",HitBox) | |
1766 | HitBox2.Part0 = Character["Right Arm"] | |
1767 | HitBox2.Part1 = HitBox | |
1768 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
1769 | HitBox.Touched:connect(function(hit) | |
1770 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
1771 | HitBox:remove() | |
1772 | local SFXZ = Instance.new("Sound",hit.Parent.Torso) | |
1773 | SFXZ.SoundId = "rbxassetid://743886825" | |
1774 | SFXZ.Volume = 1 | |
1775 | SFXZ.Pitch = 1 | |
1776 | SFXZ.Looped = false | |
1777 | SFXZ:Play() | |
1778 | hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0) | |
1779 | wait(1.5) | |
1780 | hit.Parent.Torso.Anchored = true | |
1781 | torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0) | |
1782 | Head.Anchored = true | |
1783 | hit.Parent.Head.Anchored = true | |
1784 | wait(0.01) | |
1785 | for i = 1, 20 do | |
1786 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2) | |
1787 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1788 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2) | |
1789 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1790 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2) | |
1791 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5) | |
1792 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2) | |
1793 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4) | |
1794 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2) | |
1795 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4) | |
1796 | if Debounces.on == false then break end | |
1797 | fat.Event:wait() | |
1798 | end | |
1799 | wait(1.2) | |
1800 | chatfunc("Shhh..") | |
1801 | for i = 1, 20 do | |
1802 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2) | |
1803 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1804 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2) | |
1805 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1806 | if Debounces.on == false then break end | |
1807 | fat.Event:wait() | |
1808 | end | |
1809 | wait(2.5) | |
1810 | hit.Parent:BreakJoints() | |
1811 | wait(2.5) | |
1812 | Head.Anchored = false | |
1813 | Debounces.on = false | |
1814 | Debounces.NoIdl = false | |
1815 | Debounces.ks = false | |
1816 | Character.Humanoid.WalkSpeed = 50 | |
1817 | end | |
1818 | end) | |
1819 | for i = 1, 20 do | |
1820 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2) | |
1821 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1822 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2) | |
1823 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1824 | if Debounces.on == false then break end | |
1825 | fat.Event:wait() | |
1826 | end | |
1827 | end | |
1828 | end) | |
1829 | ---------------------------------------------------- | |
1830 | WOW3 = mouse.KeyDown:connect(function(key) | |
1831 | if key == "r" then | |
1832 | Debounces.on = true | |
1833 | Debounces.NoIdl = true | |
1834 | Debounces.ks = true | |
1835 | for i = 1, 20 do | |
1836 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2) | |
1837 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2) | |
1839 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1840 | if Debounces.on == false then break end | |
1841 | fat.Event:wait() | |
1842 | end | |
1843 | local HitBox = Instance.new("Part",Character["Right Arm"]) | |
1844 | HitBox.Size = Vector3.new(3,3,3) | |
1845 | HitBox.Transparency = 1 | |
1846 | HitBox.CanCollide = false | |
1847 | local HitBox2 = Instance.new("Weld",HitBox) | |
1848 | HitBox2.Part0 = Character["Right Arm"] | |
1849 | HitBox2.Part1 = HitBox | |
1850 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
1851 | HitBox.Touched:connect(function(hit) | |
1852 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1853 | local SFXZ = Instance.new("Sound",hit.Parent.Torso) | |
1854 | SFXZ.SoundId = "rbxassetid://283674624" | |
1855 | SFXZ.Volume = 1 | |
1856 | SFXZ.Pitch = 1 | |
1857 | SFXZ.Looped = false | |
1858 | SFXZ:Play() | |
1859 | HitBox:remove() | |
1860 | hit.Parent.Humanoid:TakeDamage(math.huge) | |
1861 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) | |
1862 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1863 | Fl.velocity = Character.Torso.CFrame.lookVector*350 | |
1864 | wait(0.1) | |
1865 | Fl:remove() | |
1866 | coroutine.resume(coroutine.create(function() | |
1867 | for i = 1,30 do | |
1868 | local H = Instance.new("Part",hit.Parent.Head) | |
1869 | H.Size = Vector3.new(1,1,1) | |
1870 | H.BrickColor = BrickColor.new("Really Black") | |
1871 | H.CanCollide = false | |
1872 | H.Anchored = true | |
1873 | H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0) | |
1874 | local H2 = Instance.new("SpecialMesh",H) | |
1875 | H2.MeshId = "rbxassetid://0" | |
1876 | coroutine.resume(coroutine.create(function() | |
1877 | for i = 1,200 do | |
1878 | H2.Scale = H2.Scale + Vector3.new(4,4,4) | |
1879 | H.Transparency = H.Transparency + 0.09 | |
1880 | wait(0.00000000001) | |
1881 | end | |
1882 | end)) | |
1883 | wait(0.0000000000001) | |
1884 | end | |
1885 | end)) | |
1886 | end | |
1887 | end) | |
1888 | for i = 1, 20 do | |
1889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2) | |
1890 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
1891 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2) | |
1892 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
1893 | if Debounces.on == false then break end | |
1894 | fat.Event:wait() | |
1895 | end | |
1896 | HitBox:remove() | |
1897 | Debounces.on = false | |
1898 | Debounces.NoIdl = false | |
1899 | Debounces.ks = false | |
1900 | ||
1901 | end | |
1902 | end) | |
1903 | ---------------------------------------------------- | |
1904 | mouse.KeyDown:connect(function(key) | |
1905 | if key == "c" then | |
1906 | if Debounces.CanJoke == true then | |
1907 | Debounces.CanJoke = false | |
1908 | z = Instance.new("Sound",hed) | |
1909 | z.SoundId = "rbxassetid://153317147" | |
1910 | z.Pitch = 1 | |
1911 | z.Volume = 50 | |
1912 | wait() | |
1913 | z:Play() | |
1914 | wait(5.5) | |
1915 | z:Destroy() | |
1916 | if Debounces.CanJoke == false then | |
1917 | Debounces.CanJoke = true | |
1918 | end | |
1919 | end | |
1920 | end | |
1921 | end) | |
1922 | ---------------------------------------------------- | |
1923 | Grab = false | |
1924 | WOW4 = mouse.KeyDown:connect(function(key) | |
1925 | if key == "e" then | |
1926 | Debounces.on = true | |
1927 | Debounces.NoIdl = true | |
1928 | Debounces.ks = true | |
1929 | if Grab == false then | |
1930 | gp = nil | |
1931 | for i = 1, 20 do | |
1932 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
1933 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1934 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
1935 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1936 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
1937 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1938 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
1939 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1940 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
1941 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1942 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
1943 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1944 | if Debounces.on == false then break end | |
1945 | fat.Event:wait() | |
1946 | end | |
1947 | con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit) | |
1948 | ht = hit.Parent | |
1949 | for i,v in pairs(ht:GetChildren()) do | |
1950 | if v:IsA("Part") then | |
1951 | v.CanCollide = false | |
1952 | v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001) | |
1953 | end | |
1954 | end | |
1955 | hum1=ht:FindFirstChild('Humanoid') | |
1956 | if hum1 ~= nil then | |
1957 | if Debounces.ks==true then | |
1958 | z = Instance.new("Sound",hed) | |
1959 | z.SoundId = "rbxassetid://169380525" | |
1960 | z.Volume = 1 | |
1961 | z:Play() | |
1962 | Debounces.ks=false | |
1963 | end | |
1964 | hum1.PlatformStand=true | |
1965 | hum1:ChangeState'Physics' | |
1966 | gp = ht | |
1967 | Grab = true | |
1968 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0)) | |
1969 | asd.Parent = larm | |
1970 | asd.Name = "asd" | |
1971 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
1972 | stanceToggle = "Grabbed" | |
1973 | --[[elseif hum1 == nil then | |
1974 | con1:disconnect() | |
1975 | wait() return]]-- | |
1976 | end | |
1977 | end) | |
1978 | for i = 1, 20 do | |
1979 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
1980 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1981 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
1982 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1983 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) | |
1984 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1985 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1986 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
1987 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1988 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1989 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
1990 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1991 | if Debounces.on == false then break end | |
1992 | fat.Event:wait() | |
1993 | end | |
1994 | con1:disconnect() | |
1995 | Debounces.on = false | |
1996 | Debounces.NoIdl = false | |
1997 | elseif Grab == true then | |
1998 | Grab = false | |
1999 | for i = 1, 16 do | |
2000 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3) | |
2001 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5) | |
2002 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3) | |
2003 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5) | |
2004 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
2005 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2006 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3) | |
2007 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2008 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
2009 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) | |
2010 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2011 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2012 | if Debounces.on == false then end | |
2013 | rs:wait() | |
2014 | end | |
2015 | for i = 1, 12 do | |
2016 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6) | |
2017 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2018 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6) | |
2019 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2020 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6) | |
2021 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2022 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6) | |
2023 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5) | |
2024 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6) | |
2025 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) | |
2026 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6) | |
2027 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) | |
2028 | if Debounces.on == false then end | |
2029 | rs:wait() | |
2030 | end | |
2031 | Slam() | |
2032 | if gp ~= nil then | |
2033 | for i,v in pairs(larm:GetChildren()) do | |
2034 | if v.Name == "asd" and v:IsA("Weld") then | |
2035 | v:Remove() | |
2036 | end | |
2037 | if v:IsA("Part") then | |
2038 | v.CanCollide = true | |
2039 | v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) | |
2040 | end | |
2041 | end | |
2042 | end | |
2043 | stanceToggle = "Idle1" | |
2044 | Debounces.on = false | |
2045 | Debounces.NoIdl = false | |
2046 | elseif ht == nil then wait() | |
2047 | Grab = false | |
2048 | Debounces.on = false | |
2049 | Debounces.NoIdl = false | |
2050 | end | |
2051 | end | |
2052 | end) | |
2053 | ---------------------------------------------------- | |
2054 | Change = false | |
2055 | mouse.KeyDown:connect(function(key) | |
2056 | if key == "n" then | |
2057 | if Change == false then | |
2058 | Change = true | |
2059 | stanceToggle = "Idle2" | |
2060 | elseif Change == true then | |
2061 | Change = false | |
2062 | stanceToggle = "Idle1" | |
2063 | end | |
2064 | end | |
2065 | end) | |
2066 | ---------------------------------------------------- | |
2067 | mouse.KeyDown:connect(function(key) | |
2068 | if string.byte(key) == 48 then | |
2069 | Swing = 2 | |
2070 | char.Humanoid.WalkSpeed = 200 | |
2071 | end | |
2072 | end) | |
2073 | mouse.KeyUp:connect(function(key) | |
2074 | if string.byte(key) == 48 then | |
2075 | Swing = 1 | |
2076 | char.Humanoid.WalkSpeed = 50 | |
2077 | end | |
2078 | end) | |
2079 | ---------------------------------------------------- | |
2080 | ||
2081 | jump = false | |
2082 | rs:connect(function() | |
2083 | if char.Humanoid.Jump == true then | |
2084 | jump = true | |
2085 | else | |
2086 | jump = false | |
2087 | end | |
2088 | char.Humanoid.FreeFalling:connect(function(f) | |
2089 | if f then | |
2090 | ffing = true | |
2091 | else | |
2092 | ffing = false | |
2093 | end | |
2094 | end) | |
2095 | sine = sine + change | |
2096 | if jump == true then | |
2097 | animpose = "Jumping" | |
2098 | elseif ffing == true then | |
2099 | animpose = "Freefalling" | |
2100 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
2101 | animpose = "Idle" | |
2102 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
2103 | animpose = "Walking" | |
2104 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
2105 | animpose = "Running" | |
2106 | end | |
2107 | RightLeg = CFrame.new(0.5,-1,0) | |
2108 | LeftLeg = CFrame.new(-0.5,-1,0) | |
2109 | ||
2110 | lefth = (torso.CFrame*LeftLeg) | |
2111 | righth = (torso.CFrame*RightLeg) | |
2112 | ||
2113 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
2114 | ||
2115 | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
2116 | ||
2117 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
2118 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
2119 | if animpose ~= lastanimpose then | |
2120 | sine = 0 | |
2121 | if Debounces.NoIdl == false then | |
2122 | if stanceToggle == "Idle1" then | |
2123 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) | |
2124 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) | |
2125 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) | |
2126 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) | |
2127 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) | |
2128 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) | |
2129 | elseif stanceToggle == "Idle2" then | |
2130 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3) | |
2131 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3) | |
2132 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2) | |
2133 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2) | |
2134 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2) | |
2135 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) | |
2136 | end | |
2137 | fat.Event:wait() | |
2138 | end | |
2139 | else | |
2140 | end | |
2141 | lastanimpose = animpose | |
2142 | if Debounces.NoIdl == false then | |
2143 | if animpose == "Idle" then | |
2144 | change = 0.5 | |
2145 | if stanceToggle == "Idle1" then | |
2146 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2147 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3) | |
2148 | ||
2149 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) | |
2150 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2151 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) | |
2152 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2153 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) | |
2154 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) | |
2155 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) | |
2156 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) | |
2157 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
2158 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) | |
2159 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
2160 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) | |
2161 | elseif stanceToggle == "Idle2" then | |
2162 | ||
2163 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2164 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) | |
2165 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
2166 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) | |
2167 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
2168 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) | |
2169 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
2170 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
2171 | --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) | |
2172 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2173 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) | |
2174 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) | |
2175 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) | |
2176 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) | |
2177 | elseif stanceToggle == "Grabbed" then | |
2178 | grab = true | |
2179 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2180 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2181 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
2182 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
2183 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3) | |
2184 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
2185 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
2186 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2187 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
2188 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
2189 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
2190 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2191 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2192 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2193 | end | |
2194 | elseif animpose == "Walking" then | |
2195 | if stanceToggle == "Grabbed" then | |
2196 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2197 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2198 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2199 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2200 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3) | |
2201 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
2202 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
2203 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
2204 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
2205 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
2206 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
2207 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
2208 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2209 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
2210 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2211 | elseif stanceToggle ~= "Grabbed" then | |
2212 | change = 1 | |
2213 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2214 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2215 | ||
2216 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2217 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2218 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2219 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2220 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
2221 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
2222 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
2223 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
2224 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
2225 | --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
2226 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
2227 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2228 | --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
2229 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
2230 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2231 | end | |
2232 | elseif animpose == "Running" then | |
2233 | change = 1 | |
2234 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2235 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2236 | ||
2237 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) | |
2238 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2239 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) | |
2240 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2241 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) | |
2242 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) | |
2243 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) | |
2244 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2245 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
2246 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2247 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
2248 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2249 | elseif animpose == "Jumping" then | |
2250 | ||
2251 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2252 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2253 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) | |
2254 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2255 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) | |
2256 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2257 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) | |
2258 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2259 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2260 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2261 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2262 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2263 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2264 | elseif animpose == "Freefalling" then | |
2265 | ||
2266 | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) | |
2267 | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) | |
2269 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2270 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) | |
2271 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2272 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) | |
2273 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) | |
2274 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2275 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) | |
2276 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2277 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) | |
2278 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2279 | end | |
2280 | end | |
2281 | end) | |
2282 | hum.MaxHealth = math.huge | |
2283 | wait(3) | |
2284 | hum.Health = math.huge |