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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	print("FE Compatibility code by Mokiros")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27-
local plr = game:service'Players'.LocalPlayer
27+
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39-
local mouse = plr:GetMouse()
39+
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
84
85
86
-----------------------
87
--Voodoo Child--
88
-------------------------------------------------------
89
--A script By makhail07
90
91
--Discord Creterisk#2958 
92
-------------------------------------------------------
93
94
local FavIDs = {
95
	340106355, --Nefl Crystals
96
	927529620, --Dimension
97
	876981900, --Fantasy
98
	398987889, --Ordinary Days
99
	1117396305, --Oh wait, it's you.
100
	885996042, --Action Winter Journey
101
	919231299, --Sprawling Idiot Effigy
102
	743466274, --Good Day Sunshine
103
	727411183, --Knife Fight
104
	1402748531, --The Earth Is Counting On You!
105
	595230126 --Robot Language
106
	}
107
108
109
110
--The reality of my life isn't real but a Universe -makhail07
111
wait()
112
local plr = owner
113
print('Local User is '..plr.Name)
114
local char = plr.Character
115
local hum = char.Humanoid
116
local ra = char["Right Arm"]
117
local la= char["Left Arm"]
118
local rl= char["Right Leg"]
119
local ll = char["Left Leg"]
120
local hed = char.Head
121
local root = char.HumanoidRootPart
122
local rootj = root.RootJoint
123
local tors = char.Torso
124
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
125
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
126
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
127
128
129
-------------------------------------------------------
130
--Start Good Stuff--
131
-------------------------------------------------------
132
CF = CFrame.new
133
angles = CFrame.Angles
134
attack = false
135
Euler = CFrame.fromEulerAnglesXYZ
136
Rad = math.rad
137
IT = Instance.new
138
BrickC = BrickColor.new
139
Cos = math.cos
140
Acos = math.acos
141
Sin = math.sin
142
Asin = math.asin
143
Abs = math.abs
144
Mrandom = math.random
145
Floor = math.floor
146
-------------------------------------------------------
147
--End Good Stuff--
148
-------------------------------------------------------
149
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
150
RSH, LSH = nil, nil 
151
RW = Instance.new("Weld") 
152
LW = Instance.new("Weld")
153
RH = tors["Right Hip"]
154
LH = tors["Left Hip"]
155
RSH = tors["Right Shoulder"] 
156
LSH = tors["Left Shoulder"] 
157
RSH.Parent = nil 
158
LSH.Parent = nil 
159
RW.Name = "RW"
160
RW.Part0 = tors 
161
RW.C0 = CF(1.5, 0.5, 0)
162
RW.C1 = CF(0, 0.5, 0) 
163
RW.Part1 = ra
164
RW.Parent = tors 
165
LW.Name = "LW"
166
LW.Part0 = tors 
167
LW.C0 = CF(-1.5, 0.5, 0)
168
LW.C1 = CF(0, 0.5, 0) 
169
LW.Part1 = la
170
LW.Parent = tors
171
Effects = {}
172
173
-------------------------------------------------------
174
--Start HeartBeat--
175
-------------------------------------------------------
176
ArtificialHB = Instance.new("BindableEvent", script)
177
ArtificialHB.Name = "Heartbeat"
178
script:WaitForChild("Heartbeat")
179
180
frame = 1 / 60
181
tf = 0
182
allowframeloss = false
183
tossremainder = false
184
185
186
lastframe = tick()
187
script.Heartbeat:Fire()
188
189
190
game:GetService("RunService").Heartbeat:connect(function(s, p)
191
	tf = tf + s
192
	if tf >= frame then
193
		if allowframeloss then
194
			script.Heartbeat:Fire()
195
			lastframe = tick()
196
		else
197
			for i = 1, math.floor(tf / frame) do
198
				script.Heartbeat:Fire()
199
			end
200
			lastframe = tick()
201
		end
202
		if tossremainder then
203
			tf = 0
204
		else
205
			tf = tf - frame * math.floor(tf / frame)
206
		end
207
	end
208
end)
209
-------------------------------------------------------
210
--End HeartBeat--
211
-------------------------------------------------------
212
213
-------------------------------------------------------
214
--Start Important Functions--
215
-------------------------------------------------------
216
function swait(num)
217
	if num == 0 or num == nil then
218
		game:service("RunService").Stepped:wait(0)
219
	else
220
		for i = 0, num do
221
			game:service("RunService").Stepped:wait(0)
222
		end
223
	end
224
end
225
function thread(f)
226
	coroutine.resume(coroutine.create(f))
227
end
228
function clerp(a, b, t)
229
	local qa = {
230
		QuaternionFromCFrame(a)
231
	}
232
	local qb = {
233
		QuaternionFromCFrame(b)
234
	}
235
	local ax, ay, az = a.x, a.y, a.z
236
	local bx, by, bz = b.x, b.y, b.z
237
	local _t = 1 - t
238
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
239
end
240
function QuaternionFromCFrame(cf)
241
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
242
	local trace = m00 + m11 + m22
243
	if trace > 0 then
244
		local s = math.sqrt(1 + trace)
245
		local recip = 0.5 / s
246
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
247
	else
248
		local i = 0
249
		if m00 < m11 then
250
			i = 1
251
		end
252
		if m22 > (i == 0 and m00 or m11) then
253
			i = 2
254
		end
255
		if i == 0 then
256
			local s = math.sqrt(m00 - m11 - m22 + 1)
257
			local recip = 0.5 / s
258
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
259
		elseif i == 1 then
260
			local s = math.sqrt(m11 - m22 - m00 + 1)
261
			local recip = 0.5 / s
262
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
263
		elseif i == 2 then
264
			local s = math.sqrt(m22 - m00 - m11 + 1)
265
			local recip = 0.5 / s
266
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
267
		end
268
	end
269
end
270
function QuaternionToCFrame(px, py, pz, x, y, z, w)
271
	local xs, ys, zs = x + x, y + y, z + z
272
	local wx, wy, wz = w * xs, w * ys, w * zs
273
	local xx = x * xs
274
	local xy = x * ys
275
	local xz = x * zs
276
	local yy = y * ys
277
	local yz = y * zs
278
	local zz = z * zs
279
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
280
end
281
function QuaternionSlerp(a, b, t)
282
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
283
	local startInterp, finishInterp
284
	if cosTheta >= 1.0E-4 then
285
		if 1 - cosTheta > 1.0E-4 then
286
			local theta = math.acos(cosTheta)
287
			local invSinTheta = 1 / Sin(theta)
288
			startInterp = Sin((1 - t) * theta) * invSinTheta
289
			finishInterp = Sin(t * theta) * invSinTheta
290
		else
291
			startInterp = 1 - t
292
			finishInterp = t
293
		end
294
	elseif 1 + cosTheta > 1.0E-4 then
295
		local theta = math.acos(-cosTheta)
296
		local invSinTheta = 1 / Sin(theta)
297
		startInterp = Sin((t - 1) * theta) * invSinTheta
298
		finishInterp = Sin(t * theta) * invSinTheta
299
	else
300
		startInterp = t - 1
301
		finishInterp = t
302
	end
303
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
304
end
305
function rayCast(Position, Direction, Range, Ignore)
306
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
307
end
308
local RbxUtility = LoadLibrary("RbxUtility")
309
local Create = RbxUtility.Create
310
311
-------------------------------------------------------
312
--Start Damage Function--
313
-------------------------------------------------------
314
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
315
	if hit.Parent == nil then
316
		return
317
	end
318
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
319
	for _, v in pairs(hit.Parent:children()) do
320
		if v:IsA("Humanoid") then
321
			h = v
322
		end
323
	end
324
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
325
	
326
         hit.Parent:FindFirstChild("Head"):BreakJoints()
327
         end
328
329
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
330
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
331
			if hit.Parent.DebounceHit.Value == true then
332
				return
333
			end
334
		end
335
         if insta == true then
336
         hit.Parent:FindFirstChild("Head"):BreakJoints()
337
         end
338
		local c = Create("ObjectValue"){
339
			Name = "creator",
340
			Value = game:service("Players").LocalPlayer,
341
			Parent = h,
342
		}
343
		game:GetService("Debris"):AddItem(c, .5)
344
		if HitSound ~= nil and HitPitch ~= nil then
345
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
346
		end
347
		local Damage = math.random(minim, maxim)
348
		local blocked = false
349
		local block = hit.Parent:findFirstChild("Block")
350
		if block ~= nil then
351
			if block.className == "IntValue" then
352
				if block.Value > 0 then
353
					blocked = true
354
					block.Value = block.Value - 1
355
					print(block.Value)
356
				end
357
			end
358
		end
359
		if blocked == false then
360
			h.Health = h.Health - Damage
361
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
362
		else
363
			h.Health = h.Health - (Damage / 2)
364
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
365
		end
366
		if Type == "Knockdown" then
367
			local hum = hit.Parent.Humanoid
368
			hum.PlatformStand = true
369
			coroutine.resume(coroutine.create(function(HHumanoid)
370
				swait(1)
371
				HHumanoid.PlatformStand = false
372
			end), hum)
373
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
374
			local bodvol = Create("BodyVelocity"){
375
				velocity = angle * knockback,
376
				P = 5000,
377
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
378
				Parent = hit,
379
			}
380
			local rl = Create("BodyAngularVelocity"){
381
				P = 3000,
382
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
383
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
384
				Parent = hit,
385
			}
386
			game:GetService("Debris"):AddItem(bodvol, .5)
387
			game:GetService("Debris"):AddItem(rl, .5)
388
		elseif Type == "Normal" then
389
			local vp = Create("BodyVelocity"){
390
				P = 500,
391
				maxForce = Vector3.new(math.huge, 0, math.huge),
392
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
393
			}
394
			if knockback > 0 then
395
				vp.Parent = hit.Parent.Torso
396
			end
397
			game:GetService("Debris"):AddItem(vp, .5)
398
		elseif Type == "Up" then
399
			local bodyVelocity = Create("BodyVelocity"){
400
				velocity = Vector3.new(0, 20, 0),
401
				P = 5000,
402
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
403
				Parent = hit,
404
			}
405
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
406
		elseif Type == "DarkUp" then
407
			coroutine.resume(coroutine.create(function()
408
				for i = 0, 1, 0.1 do
409
					swait()
410
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
411
				end
412
			end))
413
			local bodyVelocity = Create("BodyVelocity"){
414
				velocity = Vector3.new(0, 20, 0),
415
				P = 5000,
416
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
417
				Parent = hit,
418
			}
419
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
420
		elseif Type == "Snare" then
421
			local bp = Create("BodyPosition"){
422
				P = 2000,
423
				D = 100,
424
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
425
				position = hit.Parent.Torso.Position,
426
				Parent = hit.Parent.Torso,
427
			}
428
			game:GetService("Debris"):AddItem(bp, 1)
429
		elseif Type == "Freeze" then
430
			local BodPos = Create("BodyPosition"){
431
				P = 50000,
432
				D = 1000,
433
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
434
				position = hit.Parent.Torso.Position,
435
				Parent = hit.Parent.Torso,
436
			}
437
			local BodGy = Create("BodyGyro") {
438
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
439
				P = 20e+003,
440
				Parent = hit.Parent.Torso,
441
				cframe = hit.Parent.Torso.CFrame,
442
			}
443
			hit.Parent.Torso.Anchored = true
444
			coroutine.resume(coroutine.create(function(Part) 
445
				swait(1.5)
446
				Part.Anchored = false
447
			end), hit.Parent.Torso)
448
			game:GetService("Debris"):AddItem(BodPos, 3)
449
			game:GetService("Debris"):AddItem(BodGy, 3)
450
		end
451
		local debounce = Create("BoolValue"){
452
			Name = "DebounceHit",
453
			Parent = hit.Parent,
454
			Value = true,
455
		}
456
		game:GetService("Debris"):AddItem(debounce, Delay)
457
		c = Create("ObjectValue"){
458
			Name = "creator",
459
			Value = Player,
460
			Parent = h,
461
		}
462
		game:GetService("Debris"):AddItem(c, .5)
463
	end
464
end
465
-------------------------------------------------------
466
--End Damage Function--
467
-------------------------------------------------------
468
469
-------------------------------------------------------
470
--Start Damage Function Customization--
471
-------------------------------------------------------
472
function ShowDamage(Pos, Text, Time, Color)
473
	local Rate = (1 / 30)
474
	local Pos = (Pos or Vector3.new(0, 0, 0))
475
	local Text = (Text or "")
476
	local Time = (Time or 2)
477
	local Color = (Color or Color3.new(1, 0, 1))
478
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
479
	EffectPart.Anchored = true
480
	local BillboardGui = Create("BillboardGui"){
481
		Size = UDim2.new(3, 0, 3, 0),
482
		Adornee = EffectPart,
483
		Parent = EffectPart,
484
	}
485
	local TextLabel = Create("TextLabel"){
486
		BackgroundTransparency = 1,
487
		Size = UDim2.new(1, 0, 1, 0),
488
		Text = Text,
489
		Font = "Bodoni",
490
		TextColor3 = Color,
491
		TextScaled = true,
492
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
493
		Parent = BillboardGui,
494
	}
495
	game.Debris:AddItem(EffectPart, (Time))
496
	EffectPart.Parent = game:GetService("Workspace")
497
	delay(0, function()
498
		local Frames = (Time / Rate)
499
		for Frame = 1, Frames do
500
			wait(Rate)
501
			local Percent = (Frame / Frames)
502
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
503
			TextLabel.TextTransparency = Percent
504
		end
505
		if EffectPart and EffectPart.Parent then
506
			EffectPart:Destroy()
507
		end
508
	end)
509
end
510
-------------------------------------------------------
511
--End Damage Function Customization--
512
-------------------------------------------------------
513
514
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
515
  for _, c in pairs(workspace:children()) do
516
    local hum = c:findFirstChild("Humanoid")
517
    if hum ~= nil then
518
      local head = c:findFirstChild("Head")
519
      if head ~= nil then
520
        local targ = head.Position - Part.Position
521
        local mag = targ.magnitude
522
        if magni >= mag and c.Name ~= plr.Name then
523
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
524
        end
525
      end
526
    end
527
  end
528
end
529
530
531
CFuncs = {
532
	Part = {
533
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
534
			local Part = Create("Part")({
535
				Parent = Parent,
536
				Reflectance = Reflectance,
537
				Transparency = Transparency,
538
				CanCollide = false,
539
				Locked = true,
540
				BrickColor = BrickColor.new(tostring(BColor)),
541
				Name = Name,
542
				Size = Size,
543
				Material = Material
544
			})
545
			RemoveOutlines(Part)
546
			return Part
547
		end
548
	},
549
	Mesh = {
550
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
551
			local Msh = Create(Mesh)({
552
				Parent = Part,
553
				Offset = OffSet,
554
				Scale = Scale
555
			})
556
			if Mesh == "SpecialMesh" then
557
				Msh.MeshType = MeshType
558
				Msh.MeshId = MeshId
559
			end
560
			return Msh
561
		end
562
	},
563
	Mesh = {
564
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
565
			local Msh = Create(Mesh)({
566
				Parent = Part,
567
				Offset = OffSet,
568
				Scale = Scale
569
			})
570
			if Mesh == "SpecialMesh" then
571
				Msh.MeshType = MeshType
572
				Msh.MeshId = MeshId
573
			end
574
			return Msh
575
		end
576
	},
577
	Weld = {
578
		Create = function(Parent, Part0, Part1, C0, C1)
579
			local Weld = Create("Weld")({
580
				Parent = Parent,
581
				Part0 = Part0,
582
				Part1 = Part1,
583
				C0 = C0,
584
				C1 = C1
585
			})
586
			return Weld
587
		end
588
	},
589
	Sound = {
590
		Create = function(id, par, vol, pit)
591
			coroutine.resume(coroutine.create(function()
592
				local S = Create("Sound")({
593
					Volume = vol,
594
					Pitch = pit or 1,
595
					SoundId = id,
596
					Parent = par or workspace
597
				})
598
				wait()
599
				S:play()
600
				game:GetService("Debris"):AddItem(S, 6)
601
			end))
602
		end
603
	},
604
	ParticleEmitter = {
605
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
606
			local fp = Create("ParticleEmitter")({
607
				Parent = Parent,
608
				Color = ColorSequence.new(Color1, Color2),
609
				LightEmission = LightEmission,
610
				Size = Size,
611
				Texture = Texture,
612
				Transparency = Transparency,
613
				ZOffset = ZOffset,
614
				Acceleration = Accel,
615
				Drag = Drag,
616
				LockedToPart = LockedToPart,
617
				VelocityInheritance = VelocityInheritance,
618
				EmissionDirection = EmissionDirection,
619
				Enabled = Enabled,
620
				Lifetime = LifeTime,
621
				Rate = Rate,
622
				Rotation = Rotation,
623
				RotSpeed = RotSpeed,
624
				Speed = Speed,
625
				VelocitySpread = VelocitySpread
626
			})
627
			return fp
628
		end
629
	}
630
}
631
function RemoveOutlines(part)
632
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
633
end
634
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
635
	local Part = Create("Part")({
636
		formFactor = FormFactor,
637
		Parent = Parent,
638
		Reflectance = Reflectance,
639
		Transparency = Transparency,
640
		CanCollide = false,
641
		Locked = true,
642
		BrickColor = BrickColor.new(tostring(BColor)),
643
		Name = Name,
644
		Size = Size,
645
		Material = Material
646
	})
647
	RemoveOutlines(Part)
648
	return Part
649
end
650
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
651
	local Msh = Create(Mesh)({
652
		Parent = Part,
653
		Offset = OffSet,
654
		Scale = Scale
655
	})
656
	if Mesh == "SpecialMesh" then
657
		Msh.MeshType = MeshType
658
		Msh.MeshId = MeshId
659
	end
660
	return Msh
661
end
662
function CreateWeld(Parent, Part0, Part1, C0, C1)
663
	local Weld = Create("Weld")({
664
		Parent = Parent,
665
		Part0 = Part0,
666
		Part1 = Part1,
667
		C0 = C0,
668
		C1 = C1
669
	})
670
	return Weld
671
end
672
673
674
-------------------------------------------------------
675
--Start Effect Function--
676
-------------------------------------------------------
677
EffectModel = Instance.new("Model", char)
678
Effects = {
679
  Block = {
680
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
681
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
682
      prt.Anchored = true
683
      prt.CFrame = cframe
684
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
685
      game:GetService("Debris"):AddItem(prt, 10)
686
      if Type == 1 or Type == nil then
687
        table.insert(Effects, {
688
          prt,
689
          "Block1",
690
          delay,
691
          x3,
692
          y3,
693
          z3,
694
          msh
695
        })
696
      elseif Type == 2 then
697
        table.insert(Effects, {
698
          prt,
699
          "Block2",
700
          delay,
701
          x3,
702
          y3,
703
          z3,
704
          msh
705
        })
706
      else
707
        table.insert(Effects, {
708
          prt,
709
          "Block3",
710
          delay,
711
          x3,
712
          y3,
713
          z3,
714
          msh
715
        })
716
      end
717
    end
718
  },
719
  Sphere = {
720
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
721
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
722
      prt.Anchored = true
723
      prt.CFrame = cframe
724
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
725
      game:GetService("Debris"):AddItem(prt, 10)
726
      table.insert(Effects, {
727
        prt,
728
        "Cylinder",
729
        delay,
730
        x3,
731
        y3,
732
        z3,
733
        msh
734
      })
735
    end
736
  },
737
  Cylinder = {
738
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
739
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
740
      prt.Anchored = true
741
      prt.CFrame = cframe
742
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
743
      game:GetService("Debris"):AddItem(prt, 10)
744
      table.insert(Effects, {
745
        prt,
746
        "Cylinder",
747
        delay,
748
        x3,
749
        y3,
750
        z3,
751
        msh
752
      })
753
    end
754
  },
755
  Wave = {
756
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
757
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
758
      prt.Anchored = true
759
      prt.CFrame = cframe
760
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
761
      game:GetService("Debris"):AddItem(prt, 10)
762
      table.insert(Effects, {
763
        prt,
764
        "Cylinder",
765
        delay,
766
        x3 / 60,
767
        y3 / 60,
768
        z3 / 60,
769
        msh
770
      })
771
    end
772
  },
773
  Ring = {
774
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
775
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
776
      prt.Anchored = true
777
      prt.CFrame = cframe
778
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
779
      game:GetService("Debris"):AddItem(prt, 10)
780
      table.insert(Effects, {
781
        prt,
782
        "Cylinder",
783
        delay,
784
        x3,
785
        y3,
786
        z3,
787
        msh
788
      })
789
    end
790
  },
791
  Break = {
792
    Create = function(brickcolor, cframe, x1, y1, z1)
793
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
794
      prt.Anchored = true
795
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
796
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
797
      local num = math.random(10, 50) / 1000
798
      game:GetService("Debris"):AddItem(prt, 10)
799
      table.insert(Effects, {
800
        prt,
801
        "Shatter",
802
        num,
803
        prt.CFrame,
804
        math.random() - math.random(),
805
        0,
806
        math.random(50, 100) / 100
807
      })
808
    end
809
  },
810
Spiral = {
811
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
812
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
813
      prt.Anchored = true
814
      prt.CFrame = cframe
815
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
816
      game:GetService("Debris"):AddItem(prt, 10)
817
      table.insert(Effects, {
818
        prt,
819
        "Cylinder",
820
        delay,
821
        x3,
822
        y3,
823
        z3,
824
        msh
825
      })
826
    end
827
  },
828
Push = {
829
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
830
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
831
      prt.Anchored = true
832
      prt.CFrame = cframe
833
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
834
      game:GetService("Debris"):AddItem(prt, 10)
835
      table.insert(Effects, {
836
        prt,
837
        "Cylinder",
838
        delay,
839
        x3,
840
        y3,
841
        z3,
842
        msh
843
      })
844
    end
845
  }
846
}
847
-------------------------------------------------------
848
--End Effect Function--
849
-------------------------------------------------------
850
851
function CreateSound(ID, PARENT, VOLUME, PITCH)
852
	local NSound = nil
853
	coroutine.resume(coroutine.create(function()
854
		NSound = Instance.new("Sound", PARENT)
855
		NSound.Volume = VOLUME
856
		NSound.Pitch = PITCH
857
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
858
		swait()
859
		NSound:play()
860
		game:GetService("Debris"):AddItem(NSound, 10)
861
	end))
862
	return NSound
863
end
864
865
--Very lazi from here to below except the animations but who cares /shrug
866
function chatfunc(text)
867
local chat = coroutine.wrap(function()
868
if char:FindFirstChild("TalkingBillBoard")~= nil then
869
char:FindFirstChild("TalkingBillBoard"):destroy()
870
end
871
local naeeym2 = Instance.new("BillboardGui",char)
872
naeeym2.Size = UDim2.new(0,100,0,40)
873
naeeym2.StudsOffset = Vector3.new(0,3,0)
874
naeeym2.Adornee = char.Head
875
naeeym2.Name = "TalkingBillBoard"
876
local tecks2 = Instance.new("TextLabel",naeeym2)
877
tecks2.BackgroundTransparency = 1
878
tecks2.BorderSizePixel = 0
879
tecks2.Text = ""
880
tecks2.Font = "Bodoni"
881
tecks2.TextSize = 30
882
tecks2.TextStrokeTransparency = 0
883
tecks2.TextColor3 = Color3.new(255,0,0)
884
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
885
tecks2.Size = UDim2.new(1,0,0.5,0)
886
local tecks3 = Instance.new("TextLabel",naeeym2)
887
tecks3.BackgroundTransparency = 1
888
tecks3.BorderSizePixel = 0
889
tecks3.Text = ""
890
tecks3.Font = "Bodoni"
891
tecks3.TextSize = 30
892
tecks3.TextStrokeTransparency = 0
893
tecks3.TextColor3 = Color3.new(255,0,0)
894
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
895
tecks3.Size = UDim2.new(1,0,0.5,0)
896
coroutine.resume(coroutine.create(function()
897
	while tecks3 ~= nil do
898
		swait()	
899
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
900
		tecks3.Rotation = math.random(-3,3)
901
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
902
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
903
	end
904
end))
905
for i = 1,string.len(text),1 do
906
tecks2.Text = string.sub(text,1,i)
907
tecks3.Text = string.sub(text,1,i)
908
wait(0.01)
909
end
910
wait(2)
911
for i = 1, 50 do
912
swait()
913
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
914
tecks2.Rotation = tecks2.Rotation - .8
915
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
916
tecks2.TextTransparency = tecks2.TextTransparency + .04
917
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
918
tecks3.Rotation = tecks2.Rotation + .8
919
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
920
tecks3.TextTransparency = tecks2.TextTransparency + .04
921
end
922
naeeym2:Destroy()
923
end)
924
chat()
925
end
926
function onChatted(msg)
927
chatfunc(msg)
928
end
929
--plr.Chatted:connect(onChatted)
930
931
abss = Instance.new("BillboardGui",char)
932
abss.Size = UDim2.new(10,0,10,0)
933
abss.Enabled = false
934
imgl = Instance.new("ImageLabel",abss)
935
imgl.Position = UDim2.new(0,0,0,0)
936
imgl.Size = UDim2.new(1,0,1,0)
937
imgl.Image = "rbxassetid://153485522"
938
imgl.BackgroundTransparency = 1
939
imgl.ImageColor3 = Color3.new(.9,0,0)
940
img2 = Instance.new("ImageLabel",abss)
941
img2.Position = UDim2.new(0,0,0,0)
942
img2.Size = UDim2.new(1,0,1,0)
943
img2.Image = "rbxassetid://153485522"
944
img2.BackgroundTransparency = 1
945
img2.ImageColor3 = Color3.new(.9,0,0)
946
947
function TargetSelect(person)
948
local dd=coroutine.wrap(function()
949
if targetted ~= person then
950
targetted = person
951
img2.Size = UDim2.new(1,0,1,0)
952
img2.ImageTransparency = 0
953
img2.Position = UDim2.new(0,0,0,0)
954
for i = 0, 2, 0.1 do
955
swait()
956
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
957
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
958
img2.ImageTransparency = img2.ImageTransparency + 0.05
959
end
960
end
961
end)
962
dd()
963
end
964
965
function dmg(dude)
966
if dude.Name ~= char then
967
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
968
local bgf = Instance.new("BodyGyro",dude.Head)
969
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
970
local val = Instance.new("BoolValue",dude)
971
val.Name = "IsHit"
972
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
973
local partasdeff = Instance.new("ParticleEmitter",torsy)
974
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
975
partasdeff.LightEmission = .1
976
partasdeff.Size = NumberSequence.new(0.2)
977
partasdeff.Texture = "rbxassetid://771221224"
978
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
979
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
980
partasdeff.Transparency = bbb
981
partasdeff.Size = aaa
982
partasdeff.ZOffset = .9
983
partasdeff.Acceleration = Vector3.new(0, -5, 0)
984
partasdeff.LockedToPart = false
985
partasdeff.EmissionDirection = "Back"
986
partasdeff.Lifetime = NumberRange.new(1, 2)
987
partasdeff.Rate = 1000
988
partasdeff.Rotation = NumberRange.new(-100, 100)
989
partasdeff.RotSpeed = NumberRange.new(-100, 100)
990
partasdeff.Speed = NumberRange.new(6)
991
partasdeff.VelocitySpread = 10000
992
partasdeff.Enabled=false
993
partasdeff:Emit(30)
994
coroutine.wrap(function()
995
targetted = nil
996
swait(30)
997
dude:BreakJoints()
998
swait(5)
999
dude:FindFirstChildOfClass("Humanoid"):Destroy()
1000
for i=0,1,.05 do
1001
for a,v in pairs(dude:GetChildren()) do
1002
if v:IsA("BasePart") then
1003
v.Transparency = i
1004
end
1005
end
1006
swait()
1007
end
1008
for a,v in pairs(dude:GetChildren()) do
1009
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
1010
v.ParticleEmitter.Enabled = false
1011
end
1012
game:service'Debris':AddItem(v,2)
1013
end
1014
end)()
1015
end
1016
end
1017
1018
--lazi
1019
function kdown(dd)
1020
if dd.Name ~= char then
1021
dd.Humanoid.PlatformStand = true
1022
local bgf = Instance.new("BodyGyro",dd.Head)
1023
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1024
local val = Instance.new("BoolValue",dd)
1025
val.Name = "IsHit"
1026
end
1027
end
1028
1029
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1030
    --local buddy
1031
	for _, c in pairs(workspace:children()) do
1032
		local hum = c:findFirstChild("Humanoid")
1033
		if hum ~= nil then
1034
			local head = c:findFirstChild("Torso")
1035
			if head ~= nil then
1036
				local targ = head.Position - Part.Position
1037
				local mag = targ.magnitude
1038
				if mag <= Magnitude and c.Name ~= plr.Name then 
1039
				if c.Name ~= char then
1040
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
1041
			local asd = Instance.new("ParticleEmitter",c.Torso)
1042
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1043
			asd.LightEmission = .1
1044
			asd.Size = NumberSequence.new(0.2)
1045
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
1046
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1047
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1048
			asd.Transparency = bbb
1049
			asd.Size = aaa
1050
			asd.ZOffset = .9
1051
			asd.Acceleration = Vector3.new(0, -5, 0)
1052
			asd.LockedToPart = false
1053
			asd.EmissionDirection = "Back"
1054
			asd.Lifetime = NumberRange.new(1, 2)
1055
			asd.Rate = 1000
1056
			asd.Rotation = NumberRange.new(-100, 100)
1057
			asd.RotSpeed = NumberRange.new(-100, 100)
1058
			asd.Speed = NumberRange.new(6)
1059
			asd.VelocitySpread = 10000
1060
			asd.Enabled=true
1061
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1062
					dmg(c)
1063
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
1064
					coroutine.wrap(function()
1065
					wait(.2)
1066
					asd.Enabled = false
1067
					wait(2)
1068
					asd:Remove()
1069
					end)()
1070
				       else
1071
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
1072
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
1073
1074
					end
1075
				end
1076
			end
1077
		end
1078
	end
1079
	end
1080
end
1081
1082
-------------------------------------------------------
1083
--End Important Functions--
1084
-------------------------------------------------------
1085
1086
--[[
1087
		Thanks for using Build-To-Lua by jarredbcv.
1088
]]--
1089
1090
New = function(Object, Parent, Name, Data)
1091
	local Object = Instance.new(Object)
1092
	for Index, Value in pairs(Data or {}) do
1093
		Object[Index] = Value
1094
	end
1095
	Object.Parent = Parent
1096
	Object.Name = Name
1097
	return Object
1098
end
1099
	
1100
Doll = New("Model",char,"Doll",{})
1101
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1102
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1103
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1104
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1105
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1106
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1107
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1108
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1109
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1110
Mesh = New("CylinderMesh",Part,"Mesh",{})
1111
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1112
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1113
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1114
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1115
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1116
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1117
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1118
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1119
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1120
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1121
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1122
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1123
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1124
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1125
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1126
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1127
Mesh = New("CylinderMesh",Part,"Mesh",{})
1128
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1129
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1130
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1131
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1132
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1133
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1134
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1135
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1136
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1137
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1138
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1139
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1140
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1141
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1142
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1143
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1144
Mesh = New("CylinderMesh",Part,"Mesh",{})
1145
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1146
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1147
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1148
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1149
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1150
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1151
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1152
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1153
Mesh = New("CylinderMesh",Part,"Mesh",{})
1154
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1155
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1156
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1157
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1158
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1159
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1160
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1161
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1162
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1163
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1164
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1165
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1166
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1167
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1168
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1169
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1170
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1171
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1172
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1173
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1174
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1175
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1176
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1177
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1178
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1179
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1180
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1181
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1182
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1183
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1184
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1185
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1186
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1187
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1188
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1189
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1190
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1191
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1192
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1193
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1194
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1195
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1196
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1197
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1198
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1199
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1200
1201
--lazi xd
1202
Needle = New("Model",char,"Needle",{})
1203
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1204
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1205
1206
1207
for _, v in pairs(Doll:GetChildren()) do
1208
    if v:IsA'BasePart' then
1209
    v.CanCollide = false
1210
end
1211
end
1212
1213
for _, v in pairs(Needle:GetChildren()) do
1214
    if v:IsA'BasePart' then
1215
    v.CanCollide = false
1216
end
1217
end
1218
1219
1220
local NewInstance = function(instance,parent,properties)
1221
	local inst = Instance.new(instance,parent)
1222
	if(properties)then
1223
		for i,v in next, properties do
1224
			pcall(function() inst[i] = v end)
1225
		end
1226
	end
1227
	return inst;
1228
end
1229
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1230
1231
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1232
1233
1234
1235
-------------------------------------------------------
1236
--Start Music Option--
1237
-------------------------------------------------------
1238
local Music = Instance.new("Sound",tors)
1239
Music.Volume = 2.5
1240
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1241
Music.Looped = true
1242
Music.Pitch = .9 --Pitcher
1243
Music:Play()
1244
-------------------------------------------------------
1245
--End Music Option--
1246
-------------------------------------------------------
1247
1248
1249
-------------------------------------------------------
1250
--Start Attacks N Stuff--
1251
-------------------------------------------------------
1252
local sine=0
1253
function LockOn()
1254
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1255
TargetSelect(mouse.Target.Parent)
1256
CreateSound("743521450", char, 1, .8)
1257
end
1258
end
1259
1260
1261
1262
function Stab_Them_For_FUN()
1263
	attack = true
1264
	hum.WalkSpeed = 0
1265
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1266
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1267
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1268
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1269
			partasdeff.LightEmission = .1
1270
			partasdeff.Size = NumberSequence.new(0.2)
1271
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1272
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1273
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1274
			partasdeff.Transparency = bbb
1275
			partasdeff.Size = aaa
1276
			partasdeff.ZOffset = .9
1277
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1278
			partasdeff.LockedToPart = false
1279
			partasdeff.EmissionDirection = "Back"
1280
			partasdeff.Lifetime = NumberRange.new(1, 2)
1281
			partasdeff.Rate = 1000
1282
			partasdeff.Rotation = NumberRange.new(-100, 100)
1283
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1284
			partasdeff.Speed = NumberRange.new(6)
1285
			partasdeff.VelocitySpread = 10000
1286
			partasdeff.Enabled=false
1287
	for i = 0, 1.4, 0.1 do
1288
        swait()
1289
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1290
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1291
		if Mrandom(1,15) == 1 then
1292
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1293
		end
1294
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1295
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1296
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1297
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1298
  	end
1299
    dmg(targetted)
1300
    partasdeff.Enabled=true
1301
CreateSound("429400881", torsy, 10, .8)
1302
	for i = 0, 1.4, 0.1 do
1303
        swait()
1304
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1305
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1306
		if Mrandom(1,15) == 1 then
1307
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1308
		end
1309
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1310
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1311
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1312
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1313
  	end
1314
	partasdeff.Enabled=false
1315
	for i = 0, 1.4, 0.1 do
1316
        swait()
1317
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1318
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1319
		if Mrandom(1,15) == 1 then
1320
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1321
		end
1322
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1323
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1324
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1325
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1326
	  	end
1327
	attack = false
1328
	hum.WalkSpeed = 8
1329
	elseif targetted.Name == "makhail07" then
1330
	for i = 0, 2.4, 0.1 do
1331
        swait()
1332
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1333
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1334
		if Mrandom(1,15) == 1 then
1335
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1336
		end
1337
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1338
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1339
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1340
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1341
  	end
1342
	for i = 0, 2.4, 0.1 do
1343
        swait()
1344
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1345
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1346
		if Mrandom(1,15) == 1 then
1347
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1348
		end
1349
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1350
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1351
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1352
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1353
  	end
1354
	coroutine.wrap(function()
1355
	wait(2)
1356
	--partasdeff:Remove()
1357
	end)()
1358
	local sel = Mrandom(1,3)
1359
	if sel == 1 then	
1360
	chatfunc("Hmhmhm, Why try?")
1361
	elseif sel == 2 then	
1362
	chatfunc("Stop it that's my creator.")
1363
	elseif sel == 3 then
1364
	chatfunc("I can't do that...")
1365
	end
1366
	wait(2)
1367
	hum.WalkSpeed = 8
1368
	attack = false
1369
	elseif targetted.Name == "Salvo_Starly" then
1370
		for i = 0, 2.4, 0.1 do
1371
        swait()
1372
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1373
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1374
		if Mrandom(1,15) == 1 then
1375
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1376
		end
1377
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1378
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1379
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1380
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1381
  	end
1382
		for i = 0, 2.4, 0.1 do
1383
        swait()
1384
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1385
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1386
		if Mrandom(1,15) == 1 then
1387
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1388
		end
1389
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1390
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1391
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1392
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1393
  	end
1394
	coroutine.wrap(function()
1395
	wait(2)
1396
	--partasdeff:Remove()
1397
	end)()
1398
	local sel = Mrandom(1,3)
1399
	if sel == 1 then	
1400
	chatfunc("Sorry about that.")
1401
	elseif sel == 2 then	
1402
	chatfunc("H-Hello. I almost killed you.")
1403
	elseif sel == 3 then
1404
	chatfunc("OwO?")
1405
	end
1406
	wait(2)
1407
	hum.WalkSpeed = 8
1408
	attack = false
1409
	elseif targetted.Name == "Nebula_Zorua" then
1410
		for i = 0, 2.4, 0.1 do
1411
        swait()
1412
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1413
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1414
		if Mrandom(1,15) == 1 then
1415
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1416
		end
1417
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1418
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1419
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1420
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1421
  	end
1422
		for i = 0, 2.4, 0.1 do
1423
        swait()
1424
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1425
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1426
		if Mrandom(1,15) == 1 then
1427
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1428
		end
1429
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1430
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1431
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1432
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1433
  	end
1434
	coroutine.wrap(function()
1435
	wait(2)
1436
	--partasdeff:Remove()
1437
	end)()
1438
	local sel = Mrandom(1,3)
1439
	if sel == 1 then	
1440
	chatfunc("Sorry, Nebula.")
1441
	elseif sel == 2 then	
1442
	chatfunc("Theres no need to harm you. Yet...")
1443
	elseif sel == 3 then
1444
	chatfunc("My mistake.")
1445
	end
1446
	wait(2)
1447
	hum.WalkSpeed = 8
1448
	attack = false
1449
	elseif targetted.Name == "KillerDarkness0105" then
1450
		for i = 0, 2.4, 0.1 do
1451
        swait()
1452
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1453
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1454
		if Mrandom(1,15) == 1 then
1455
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1456
		end
1457
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1458
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1459
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1460
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1461
  	end
1462
		for i = 0, 2.4, 0.1 do
1463
        swait()
1464
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1465
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1466
		if Mrandom(1,15) == 1 then
1467
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1468
		end
1469
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1470
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1471
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1472
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1473
  	end
1474
	coroutine.wrap(function()
1475
	wait(2)
1476
	--partasdeff:Remove()
1477
	end)()
1478
	local sel = Mrandom(1,3)
1479
	if sel == 1 then	
1480
	chatfunc("Hm, Killer it's been a while.")
1481
	elseif sel == 2 then	
1482
	chatfunc("No need for this.")
1483
	elseif sel == 3 then
1484
	chatfunc("Hello, sorry.")
1485
	end
1486
	wait(2)
1487
	hum.WalkSpeed = 8
1488
	attack = false
1489
	end
1490
end
1491
1492
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1493
	attack = true
1494
	hum.WalkSpeed = 0
1495
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1496
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1497
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1498
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1499
			partasdeff.LightEmission = .1
1500
			partasdeff.Size = NumberSequence.new(0.2)
1501
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1502
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1503
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1504
			partasdeff.Transparency = bbb
1505
			partasdeff.Size = aaa
1506
			partasdeff.ZOffset = .9
1507
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1508
			partasdeff.LockedToPart = false
1509
			partasdeff.EmissionDirection = "Back"
1510
			partasdeff.Lifetime = NumberRange.new(1, 2)
1511
			partasdeff.Rate = 1000
1512
			partasdeff.Rotation = NumberRange.new(-100, 100)
1513
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1514
			partasdeff.Speed = NumberRange.new(6)
1515
			partasdeff.VelocitySpread = 10000
1516
			partasdeff.Enabled=false
1517
	for i = 0, 1.2, 0.1 do
1518
        swait()
1519
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1520
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1521
		if Mrandom(1,15) == 1 then
1522
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1523
		end
1524
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1525
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1526
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1527
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1528
	  	end
1529
	HW.Part0 = root
1530
	for i = 0, 1.8, 0.1 do
1531
        swait()
1532
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1533
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1534
		if Mrandom(1,15) == 1 then
1535
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1536
		end
1537
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1538
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1539
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1540
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1541
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1542
	  	end
1543
	kdown(targetted)
1544
	for i = 0, 1.6, 0.1 do
1545
        swait()
1546
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1547
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1548
		if Mrandom(1,15) == 1 then
1549
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1550
		end
1551
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1552
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1553
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1554
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1555
	  end
1556
	for i = 1,7 do
1557
		partasdeff.Enabled = false
1558
        for i = 0, 1.6, 0.1 do
1559
        swait()
1560
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1561
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1562
		if Mrandom(1,15) == 1 then
1563
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1564
		end
1565
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1566
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1567
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1568
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1569
  	end
1570
CreateSound("429400881", torsy, 10, 1)
1571
	partasdeff.Enabled = true
1572
	for i = 0, 1.6, 0.1 do
1573
        swait()
1574
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1575
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1576
		if Mrandom(1,15) == 1 then
1577
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1578
		end
1579
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1580
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1581
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1582
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1583
  	end
1584
	  	end
1585
	partasdeff.Enabled = false
1586
	dmg(targetted)
1587
	attack = false
1588
	HW.Part0 = ra
1589
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1590
	hum.WalkSpeed = 8
1591
	elseif targetted.Name == "makhail07" then
1592
	for i = 0, 3.2, 0.1 do
1593
        swait()
1594
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1595
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1596
		if Mrandom(1,15) == 1 then
1597
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1598
		end
1599
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1600
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1601
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1602
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1603
	  	end
1604
	for i = 0, 1.8, 0.1 do
1605
        swait()
1606
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1607
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1608
		if Mrandom(1,15) == 1 then
1609
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1610
		end
1611
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1612
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1613
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1614
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1615
		  	end
1616
		coroutine.wrap(function()
1617
	wait(2)
1618
	--partasdeff:Remove()
1619
	end)()
1620
	local sel = Mrandom(1,3)
1621
	if sel == 1 then	
1622
	chatfunc("Hah you tried.")
1623
	elseif sel == 2 then	
1624
	chatfunc("No,no that's wrong.")
1625
	elseif sel == 3 then
1626
	chatfunc("Oops, I almost smashed myself to pieces.")
1627
	end
1628
	wait(2)
1629
	hum.WalkSpeed = 8
1630
	attack = false
1631
	elseif targetted.Name == "Salvo_Starly" then
1632
	for i = 0, 3.2, 0.1 do
1633
        swait()
1634
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1635
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1636
		if Mrandom(1,15) == 1 then
1637
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1638
		end
1639
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1640
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1641
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1642
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1643
	  	end
1644
	for i = 0, 1.8, 0.1 do
1645
        swait()
1646
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1647
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1648
		if Mrandom(1,15) == 1 then
1649
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1650
		end
1651
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1652
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1653
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1654
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1655
		  	end
1656
		coroutine.wrap(function()
1657
	wait(2)
1658
	--partasdeff:Remove()
1659
	end)()
1660
	local sel = Mrandom(1,3)
1661
	if sel == 1 then	
1662
	chatfunc("Ooooopsy.")
1663
	elseif sel == 2 then	
1664
	chatfunc("OOF I almost smashed you.")
1665
	elseif sel == 3 then
1666
	chatfunc("Give me, wait...Salvo?")
1667
	end
1668
	wait(2)
1669
	hum.WalkSpeed = 8
1670
	attack = false
1671
	elseif targetted.Name == "Nebula_Zorua" then
1672
	for i = 0, 3.2, 0.1 do
1673
        swait()
1674
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1675
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1676
		if Mrandom(1,15) == 1 then
1677
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1678
		end
1679
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1680
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1681
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1682
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1683
	  	end
1684
	for i = 0, 1.8, 0.1 do
1685
        swait()
1686
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1687
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1688
		if Mrandom(1,15) == 1 then
1689
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1690
		end
1691
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1692
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1693
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1694
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1695
		  	end
1696
		coroutine.wrap(function()
1697
	wait(2)
1698
	--partasdeff:Remove()
1699
	end)()
1700
	local sel = Mrandom(1,3)
1701
	if sel == 1 then	
1702
	chatfunc("Lucky I know you...")
1703
	elseif sel == 2 then	
1704
	chatfunc("Nebu?")
1705
	elseif sel == 3 then
1706
	chatfunc("VSB = Bad, GSB = Good")
1707
	end
1708
	wait(2)
1709
	hum.WalkSpeed = 8
1710
	attack = false
1711
	elseif targetted.Name == "KillerDarkness0105" then
1712
	for i = 0, 3.2, 0.1 do
1713
        swait()
1714
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1715
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1716
		if Mrandom(1,15) == 1 then
1717
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1718
		end
1719
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1720
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1721
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1722
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1723
	  	end
1724
	for i = 0, 1.8, 0.1 do
1725
        swait()
1726
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1727
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1728
		if Mrandom(1,15) == 1 then
1729
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1730
		end
1731
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1732
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1733
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1734
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1735
		  	end
1736
		coroutine.wrap(function()
1737
	wait(2)
1738
	--partasdeff:Remove()
1739
	end)()
1740
	local sel = Mrandom(1,3)
1741
	if sel == 1 then	
1742
	chatfunc("AaaaAA Killer, what are you doing?")
1743
	elseif sel == 2 then	
1744
	chatfunc("Are you finished with those touhou scripts?")
1745
	elseif sel == 3 then
1746
	chatfunc("Oh hi, sorry for that.")
1747
	end
1748
	wait(2)
1749
	hum.WalkSpeed = 8
1750
	attack = false
1751
	end
1752
end
1753
1754
function Get_Over_Here_And_PERISH()
1755
	attack = true
1756
	hum.WalkSpeed = 0
1757
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1758
	for i = 0, 2, 0.1 do
1759
        swait()
1760
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1761
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1762
		if Mrandom(1,15) == 1 then
1763
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1764
		end
1765
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1766
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1767
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1768
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1769
	  	end
1770
	coroutine.resume(coroutine.create(function()
1771
		for i = 1,10 do
1772
			swait()
1773
		local Pully = Create("BodyPosition")({
1774
            P = 9000,
1775
            D = 1000,
1776
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1777
            position = ra.Position - ra.CFrame.lookVector * 6,
1778
            Parent = torsy
1779
          })
1780
          game:GetService("Debris"):AddItem(Pully, 0.2)
1781
          wait()
1782
		end
1783
	end))
1784
	CreateSound("541909814", torsy, 10, 1)
1785
	CreateSound("131228548", hed, 10, 1)
1786
	for i = 0, 2.2, 0.1 do
1787
        swait()
1788
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1789
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1790
		if Mrandom(1,15) == 1 then
1791
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1792
		end
1793
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1794
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1795
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1796
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1797
	  	end
1798
	attack = false
1799
	hum.WalkSpeed = 8
1800
end
1801
1802
function The_End_offfff()
1803
	attack = true
1804
	hum.WalkSpeed = 0
1805
	Music:Stop()
1806
	for _, v in pairs(Doll:GetChildren()) do
1807
    if v:IsA'BasePart' then
1808
    v:Remove()
1809
	end
1810
	end
1811
	for _, v in pairs(Needle:GetChildren()) do
1812
    if v:IsA'BasePart' then
1813
     v:Remove()
1814
	end
1815
	end
1816
	for i = 0,6,0.1 do
1817
		swait()
1818
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1819
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1820
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1821
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1822
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1823
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1824
	end
1825
    CreateSound("1093102664", hed, 10, 1)
1826
	for i = 0,4,0.1 do
1827
		swait()
1828
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1829
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1830
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1831
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1832
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1833
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1834
	end
1835
	for i = 0,6,0.1 do
1836
		swait()
1837
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1838
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1839
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1840
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1841
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1842
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1843
	end
1844
	wait(2)
1845
	dmg(char)
1846
end
1847
1848
-------------------------------------------------------
1849
--End Attacks N Stuff--
1850
-------------------------------------------------------
1851
mouse.Button1Down:connect(function()
1852
	if attack == false and targetted ~= nil then
1853
		Stab_Them_For_FUN()
1854
	end
1855
end)
1856
1857
1858
mouse.KeyDown:connect(function(key)
1859
if attack == false then
1860
	if key == 'q' then
1861
		LockOn()
1862
	elseif key == 'f' then
1863
		chatfunc("Come on now child everythings okay...")
1864
	elseif key == 'e' and targetted ~= nil then 
1865
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1866
	elseif key == 'x' and targetted ~= nil then
1867
		Get_Over_Here_And_PERISH()
1868
	elseif key == 'r' and targetted ~= nil then
1869
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1870
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1871
	elseif key == 'p' then
1872
		The_End_offfff()
1873
		end
1874
	end
1875
end)
1876
1877
1878
1879
1880
1881
1882
-------------------------------------------------------
1883
--Start Animations--
1884
-------------------------------------------------------
1885
local equipped = false
1886
hum.WalkSpeed = 8
1887
hed.face.Texture = "rbxassetid://1471407701"
1888
local idle = 0
1889
local change = 1
1890
local val = 0
1891
local toim = 0
1892
local idleanim = 0.4
1893
hum.Animator.Parent = nil
1894
while true do
1895
	swait()
1896
	game.Lighting.TimeOfDay = "00:00:00"
1897
	--game.Lighting.FogEnd = 50
1898
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1899
	Music.Parent = tors
1900
	
1901
	imgl.Rotation = imgl.Rotation + 3
1902
	img2.Rotation = img2.Rotation + 3
1903
	if targetted ~= nil then
1904
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1905
	abss.Enabled = true
1906
	elseif targetted == nil then
1907
	abss.Adornee = nil
1908
	abss.Enabled = false
1909
	end
1910
1911
	while true and imgl.Rotation >= 360 do
1912
	imgl.Rotation = 0	
1913
	img2.Rotation = 0
1914
	end
1915
	
1916
	sine = sine + change
1917
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1918
	local velderp = root.Velocity.y
1919
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1920
	if equipped == true or equipped == false then
1921
		if attack == false then
1922
			idle = idle + 1
1923
		else
1924
			idle = 0
1925
		end
1926
		if 1 < root.Velocity.y and hitfloor == nil then
1927
			Anim = "Jump"
1928
			if attack == false then
1929
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1930
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1931
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1932
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1933
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1934
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1935
			end
1936
		elseif -1 > root.Velocity.y and hitfloor == nil then
1937
			Anim = "Fall"
1938
			if attack == false then
1939
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1940
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1941
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1942
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1943
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1944
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1945
			end
1946
		elseif torvel < 1 and hitfloor ~= nil then
1947
			Anim = "Idle"
1948
			change = .6
1949
			if attack == false then
1950
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1951
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1952
				if Mrandom(1,15) == 1 then
1953
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1954
				end
1955
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1956
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1957
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1958
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
1959
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1960
			end
1961
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1962
			Anim = "Walk"
1963
			change = .4
1964
			if attack == false then
1965
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
1966
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
1967
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1968
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1969
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
1970
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
1971
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1972
			end
1973
		end
1974
	end
1975
	if 0 < #Effects then
1976
		for e = 1, #Effects do
1977
			if Effects[e] ~= nil then
1978
				local Thing = Effects[e]
1979
				if Thing ~= nil then
1980
					local Part = Thing[1]
1981
					local Mode = Thing[2]
1982
					local Delay = Thing[3]
1983
					local IncX = Thing[4]
1984
					local IncY = Thing[5]
1985
					local IncZ = Thing[6]
1986
					if 1 >= Thing[1].Transparency then
1987
						if Thing[2] == "Block1" then
1988
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1989
							local Mesh = Thing[1].Mesh
1990
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1991
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1992
						elseif Thing[2] == "Block2" then
1993
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
1994
							local Mesh = Thing[7]
1995
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1996
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1997
						elseif Thing[2] == "Block3" then
1998
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
1999
							local Mesh = Thing[7]
2000
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2001
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2002
						elseif Thing[2] == "Cylinder" then
2003
							local Mesh = Thing[1].Mesh
2004
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2005
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2006
						elseif Thing[2] == "Blood" then
2007
							local Mesh = Thing[7]
2008
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2009
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2010
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2011
						elseif Thing[2] == "Elec" then
2012
							local Mesh = Thing[1].Mesh
2013
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2014
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2015
						elseif Thing[2] == "Disappear" then
2016
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2017
						elseif Thing[2] == "Shatter" then
2018
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2019
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2020
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2021
							Thing[6] = Thing[6] + Thing[5]
2022
						end
2023
					else
2024
						Part.Parent = nil
2025
						table.remove(Effects, e)
2026
					end
2027
				end
2028
			end
2029
		end
2030
	end
2031
end
2032
-------------------------------------------------------
2033
--End Animations And Script--
2034
-------------------------------------------------------