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local player = game.Players.LocalPlayer
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local character = player.Character or player.CharacterAdded:wait()
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4-
character.Humanoid.WalkSpeed = 100
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character.Humanoid.WalkSpeed = 21
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local colors = {
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	Color3.new(255, 0, 0),
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	Color3.new(250, 250, 250),
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	Color3.new(255, 102, 0),
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	Color3.new(250, 250, 250),
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	Color3.new(255, 255, 0),
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	Color3.new(250, 250, 250),
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	Color3.new(0, 255, 0),
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	Color3.new(250, 250, 250),
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	Color3.new(0, 0, 255),
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	Color3.new(250, 250, 255),
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	Color3.new(75, 0, 130),
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	Color3.new(250, 250, 250),
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	Color3.new(111, 0, 255)
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	Color3.new(250, 250, 255)
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}
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for i,v in pairs(colors) do
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	local particle = Instance.new("ParticleEmitter", character.Torso)
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	particle.Name = "Sparkely"
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	particle.Size = NumberSequence.new(0.2, 0.2)
19+
	particle.Size = NumberSequence.new(1.2, 1.2)
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	particle.LightEmission = -10
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	particle.Texture = "http://www.roblox.com/asset/?id=107387964"
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	particle.Texture = "http://www.roblox.com/asset/?id=68922525"
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	particle.Lifetime = NumberRange.new(5, 0)
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	particle.Lifetime = NumberRange.new(155, 155)
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	particle.Rate = 100
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	particle.Rate = 1000
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	particle.Speed = NumberRange.new(10, 10)
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	particle.Speed = NumberRange.new(100, 100)
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	particle.VelocitySpread = 15
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	particle.VelocitySpread = 1
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	particle.Color = ColorSequence.new(v, v)
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endlocal player = game.Players.LocalPlayer
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local character = player.Character or player.CharacterAdded:wait()
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character.Humanoid.WalkSpeed = 21
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local colors = {
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	Color3.new(250, 250, 250),
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	Color3.new(250, 250, 250),
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	Color3.new(250, 250, 250),
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	Color3.new(250, 250, 250),
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	Color3.new(250, 250, 255),
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	Color3.new(250, 250, 250),
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	Color3.new(250, 250, 255)
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}
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for i,v in pairs(colors) do
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	local particle = Instance.new("ParticleEmitter", character.Torso)
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	particle.Name = "Sparkely"
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	particle.Size = NumberSequence.new(1.2, 1.2)
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	particle.LightEmission = -10
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	particle.Texture = "http://www.roblox.com/asset/?id=24875692"
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	particle.Lifetime = NumberRange.new(155, 155)
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	particle.Rate = 1000
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	particle.Speed = NumberRange.new(100, 100)
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	particle.VelocitySpread = 1
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	particle.Color = ColorSequence.new(v, v)
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end