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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
-- [ GlitchMaster ] --
6
-- [ Cucumber Quest ] --
7
wait()
8
LoudVolume = false
9
Music = true
10
script.Name = "GlitchMaster"
11
Player = game.Players.LocalPlayer
12
c = game.Players.LocalPlayer.Character
13
Head = c.Head
14
anim = c.Humanoid.Animator
15
rage = false
16
Battle = false
17
p = game.Players.LocalPlayer
18
Music = false
19
PhaseEnabled = true
20
TeleportEnabled = true
21
c.Archivable = true
22
WholeBody = c:clone()
23
local Effects = {}
24
attack = false
25
local attacking = false
26
vt = Vector3.new
27
bc = BrickColor.new
28
br = BrickColor.random
29
it = Instance.new
30
cf = CFrame.new
31
euler = CFrame.fromEulerAnglesXYZ
32
angles = CFrame.Angles
33
matr = math.random
34
mouse = Player:GetMouse()
35
36
37
local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
38
39
 c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50
40
41
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
42
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
43
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
44
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
45
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
46
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
47
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
48
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
49
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
50
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
51
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
52
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
53
  RS = c.Torso:FindFirstChild("Right Shoulder")
54
  LS = c.Torso:FindFirstChild("Left Shoulder")
55
  RH = c.Torso:FindFirstChild("Right Hip")
56
  LH = c.Torso:FindFirstChild("Left Hip")
57
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
58
  N = c.Torso:FindFirstChild("Neck")
59
  cf = CFrame.new
60
  ang = CFrame.Angles
61
  rd = math.rad
62
  rd2 = math.random
63
64
function swait(num)
65
if num==0 or num==nil then
66
game:service'RunService'.Heartbeat:wait(0)
67
else
68
for i=0,num do
69
game:service'RunService'.Heartbeat:wait(0)
70
end
71
end
72
end
73
74
function AnimDis()
75
if c.Animate.Disabled == false then
76
c.Animate.Disabled = true
77
anim.Parent = nil
78
else
79
anim.Parent = c.Humanoid
80
c.Animate.Disabled = false
81
end
82
end
83
function lerpz(joint, prop, cfrmz, alp)
84
joint[prop] = joint[prop]:lerp(cfrmz, alp)
85
end
86
function resetlerp()
87
RJ.C0 = RJC0
88
RJ.C1 = RJC1
89
N.C0 = NC0
90
N.C1 = NC1
91
RS.C0 = RSC0
92
RS.C1 = RSC1
93
LS.C0 = LSC0
94
LS.C1 = LSC1
95
RH.C0 = RHC0
96
RH.C1 = RHC1
97
LH.C0 = LHC0
98
LH.C1 = LHC1
99
end
100
101
game:GetService('UserInputService').InputBegan:connect(function(InputObj)
102
if InputObj.KeyCode == Enum.KeyCode.Slash then
103
local finishEvent = nil
104
isTyping = true
105
finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
106
if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
107
isTyping = false
108
finishEvent:disconnect()
109
end
110
end)
111
end
112
end)
113
114
function VirusDestroy(H)
115
spawn(function()
116
for i = 1,1000 do
117
H.Transparency = H.Transparency + 1/1000
118
swait()
119
end
120
game.Debris:AddItem(H,3)H.Anchored = true
121
end)
122
end
123
124
function HitInfect(Part)
125
Part.Touched:connect(function(Hit)
126
if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
127
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
128
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
129
for i = 1,2 do
130
local tra = S11:clone() tra.Parent = Hit
131
tra.Texture = "rbxassetid://744949545"
132
tra.LightEmission = 0
133
if i == 1 then
134
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
135
tra.ZOffset = 2.5
136
else
137
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
138
tra.ZOffset = 3
139
end
140
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
141
tra.Lifetime = NumberRange.new(1,3)
142
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
143
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
144
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
145
tra.LockedToPart = true
146
tra.Rate = 15
147
tra.VelocityInheritance = 0.2
148
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
149
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
150
Hit.Mesh.TextureId = "rbxassetid://64619306"
151
end
152
elseif Hit.Name ~= "Head" then
153
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
154
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
155
end
156
end
157
end
158
end)
159
end
160
function Virusify(Hit)
161
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
162
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
163
for i = 1,2 do
164
local tra = S11:clone() tra.Parent = Hit
165
tra.Texture = "rbxassetid://744949545"
166
tra.LightEmission = 0
167
if i == 1 then
168
tra.Name = "Glitch" 
169
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
170
tra.ZOffset = 2.5
171
else
172
tra.Name = "Glitch2" 
173
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
174
tra.ZOffset = 3
175
end
176
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
177
tra.Lifetime = NumberRange.new(1,3)
178
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
179
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
180
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
181
tra.LockedToPart = true
182
tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
183
tra.VelocityInheritance = 0.2
184
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
185
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
186
Hit.Mesh.TextureId = "rbxassetid://64619306"
187
end
188
elseif Hit.Name ~= "Head" then
189
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
190
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
191
end
192
end
193
end
194
195
function Virusify2(Hit)
196
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
197
for i = 1,2 do
198
local tra = S11:clone() tra.Parent = Hit
199
tra.Texture = "rbxassetid://744949545"
200
tra.LightEmission = 0
201
if i == 1 then
202
tra.Name = "Glitch" 
203
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
204
tra.ZOffset = 2.5
205
else
206
tra.Name = "Glitch2" 
207
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
208
tra.ZOffset = 3
209
end
210
local PSize = (Hit.Size.Y)/4
211
tra.Lifetime = NumberRange.new(0.5)
212
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
213
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
214
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
215
tra.LockedToPart = true
216
tra.Rate = 50
217
tra.VelocityInheritance = 0.2
218
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
219
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
220
Hit.Mesh.TextureId = "rbxassetid://64619306"
221
end
222
elseif Hit.Name ~= "Head" then
223
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
224
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
225
end
226
end
227
end
228
229
function Virusify3(Hit)
230
local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
231
Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") 
232
for i2 = 1,2 do
233
for i = 1,2 do
234
local tra = S11:clone() tra.Parent = Hit
235
tra.Texture = "rbxassetid://744949545"
236
tra.LightEmission = 0
237
if i == 1 then
238
tra.Name = "Glitch" 
239
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
240
tra.ZOffset = 2.5
241
else
242
tra.Name = "Glitch2" 
243
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
244
tra.ZOffset = 3
245
end
246
if i2 == 1 then
247
tra.LockedToPart = true
248
else
249
tra.LockedToPart = false	
250
end
251
local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
252
tra.Lifetime = NumberRange.new(1,3)
253
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
254
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
255
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 
256
tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
257
tra.VelocityInheritance = 0.2
258
if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
259
if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
260
Hit.Mesh.TextureId = "rbxassetid://64619306"
261
end
262
elseif Hit.Name ~= "Head" then
263
local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
264
M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)	
265
end
266
end
267
end
268
end
269
270
local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
271
272
for i,v in pairs(c:children()) do
273
if v.ClassName == "Accessory" then
274
v:remove()
275
end
276
end
277
278
if c:findFirstChild("Body Colors") then
279
c:findFirstChild("Body Colors"):remove()
280
end
281
for i,v in pairs (c:children()) do
282
if v.ClassName == "Part" then
283
if v.Name ~= "HumanoidRootPart" then
284
HitInfect(v)
285
v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
286
for i2 = 1,2 do
287
for i = 1,2 do
288
local tra = S11:clone() tra.Parent = v
289
tra.Texture = "rbxassetid://744949545"
290
tra.LightEmission = 0
291
if i == 1 then
292
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
293
tra.ZOffset = 2.5
294
else
295
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
296
tra.ZOffset = 3
297
end
298
tra.Rate = 15
299
tra.Lifetime = NumberRange.new(1,3)
300
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
301
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
302
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
303
if i2 == 1 then
304
tra.LockedToPart = true
305
tra.Rate = 10
306
else
307
tra.LockedToPart = false
308
tra.ZOffset = tra.ZOffset - 2.25
309
end
310
tra.VelocityInheritance = 0.2
311
end
312
if v.Name ~= "Head" then
313
local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
314
M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
315
end
316
end
317
end
318
end
319
end
320
c.Head.Transparency = 1
321
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
322
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
323
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
324
wait()
325
c.Head:FindFirstChild("face").Texture = ""
326
if c:findFirstChild("Shirt")~=nil then
327
c:findFirstChild("Shirt"):remove()
328
end
329
if c:findFirstChild("Pants")~=nil then
330
c:findFirstChild("Pants"):remove()
331
end
332
333
local flying = false
334
local deb = true 
335
local ctrl = {f = 0, b = 0, l = 0, r = 0} 
336
local lastctrl = {f = 0, b = 0, l = 0, r = 0} 
337
local maxspeed = 25 
338
local speed = 0 
339
340
function Fly() 
341
local bg = Instance.new("BodyGyro", c.HumanoidRootPart) 
342
bg.P = 100000 bg.D = 100
343
bg.maxTorque = Vector3.new(math.huge, 0, math.huge) 
344
bg.cframe = c.HumanoidRootPart.CFrame 
345
local bv = Instance.new("BodyVelocity", c.HumanoidRootPart) 
346
bv.velocity = Vector3.new(0,0.1,0) 
347
bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) 
348
repeat wait() 
349
c.Humanoid.PlatformStand = true 
350
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then 
351
speed = speed+1+(speed/maxspeed) 
352
if speed > maxspeed then 
353
speed = maxspeed 
354
end 
355
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then 
356
speed = speed-1 
357
if speed < 0 then 
358
speed = 0 
359
end 
360
end 
361
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then 
362
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
363
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} 
364
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then 
365
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
366
else 
367
bv.velocity = Vector3.new(0,0.1,0) 
368
end 
369
until not flying 
370
ctrl = {f = 0, b = 0, l = 0, r = 0} 
371
lastctrl = {f = 0, b = 0, l = 0, r = 0} 
372
speed = 0 
373
bv:Destroy() 
374
c.Humanoid.PlatformStand = false 
375
end 
376
377
Cloud = false
378
function CloudForm()
379
if Cloud == false then
380
S.Volume = 1
381
attack = true Cloud = true
382
for i = 1,10 do
383
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
384
lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
385
lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
386
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
387
lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
388
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
389
lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
390
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
391
lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
392
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
393
swait()
394
end
395
lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1)
396
local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
397
Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5)
398
Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
399
HitInfect(Cl)
400
for i2 = 1,2 do
401
for i = 1,2 do
402
local tra = S11:clone() tra.Parent = CL
403
tra.Texture = "rbxassetid://744949545"
404
tra.LightEmission = 0
405
if i == 1 then
406
tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
407
tra.ZOffset = 2.5
408
else
409
tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
410
tra.ZOffset = 3
411
end
412
tra.Lifetime = NumberRange.new(1,3)
413
tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
414
tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
415
tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" 
416
if i2 == 1 then
417
tra.LockedToPart = true
418
tra.Speed = NumberRange.new(0.5)
419
else
420
tra.LockedToPart = false
421
tra.Speed = NumberRange.new(4)
422
end
423
tra.Rate = 250
424
tra.VelocityInheritance = 0.2
425
end
426
end
427
local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
428
local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
429
for i = 1,80 do
430
M.Scale = Vector3.new(i/4,i/4,i/4)
431
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
432
swait()
433
end
434
flying = true attack = false
435
Fly()
436
else
437
attack = true S.Volume = 0.4
438
if c:findFirstChild("Cloud") ~= nil then
439
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
440
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
441
for i = 1,20 do
442
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
443
swait()
444
end
445
c.HumanoidRootPart.Smile:remove()
446
end
447
for i,v in pairs(c:findFirstChild("Cloud"):children()) do
448
if v.Name == "Glitch" then
449
v.Enabled = false
450
end
451
end
452
for i = 1,80 do
453
c:findFirstChild("Cloud").Mesh.Scale =  c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
454
swait()
455
end
456
game.Debris:AddItem(c:findFirstChild("Cloud"),2)
457
Cloud = false end flying = false
458
wait(2)
459
attack = false
460
end
461
end
462
463
function CloudFace()
464
if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
465
for i = 1,20 do
466
c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
467
swait()
468
end
469
c.HumanoidRootPart.Smile:remove()
470
else
471
local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
472
local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021" 
473
end
474
end
475
476
477
function VirusExplosion(Pos)
478
for i = 1,10 do
479
for i2 = 1,8 do
480
local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
481
V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
482
V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace
483
end
484
swait()
485
end
486
end
487
488
function VirusFade(H) 
489
spawn(function()
490
for i = 1,10 do
491
H.Transparency = H.Transparency + 1/10
492
swait()
493
end
494
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
495
game.Debris:AddItem(H,0.2)
496
end)
497
end
498
499
function VirusFade2(H) 
500
spawn(function()
501
for i = 1,25 do
502
H.Transparency = H.Transparency + 1/25
503
swait()
504
end
505
H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
506
game.Debris:AddItem(H,4)
507
end)
508
end
509
510
function HammerSlam()
511
c.HumanoidRootPart.Anchored = true
512
attack = true
513
AnimDis()
514
for i = 1,15 do
515
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z
516
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z
517
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y 
518
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y
519
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
520
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
521
swait()
522
end
523
local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
524
local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
525
local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H  W.C0 = CFrame.new(0,-2,0)
526
local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
527
Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2)
528
for i = 1,45 do
529
W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0)
530
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z
531
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z
532
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y 
533
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y
534
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
535
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
536
swait()
537
end
538
W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0)
539
for i = 1,15 do
540
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z
541
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z
542
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y 
543
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y
544
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
545
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
546
swait()
547
end
548
local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
549
for i = 1,45 do
550
for i2 = 1,8 do
551
local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
552
V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
553
V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace
554
end
555
swait()
556
end
557
H.Anchored = true H2.Anchored = true
558
W:remove() W2:remove()
559
c.HumanoidRootPart.Anchored = false
560
AnimDis()
561
attack = false
562
spawn(function()
563
wait(3) H.Transparency = 1 H2.Transparency = 1
564
H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
565
H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
566
game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4)
567
end)
568
end
569
570
function Missiles()
571
attack = true
572
local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
573
Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)))
574
Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
575
local hit = false
576
Mis.Touched:connect(function(Hit)
577
if Hit.Parent ~= c then
578
if hit == false then hit = true
579
Mis.Anchored = true VirusFade2(Mis)
580
VirusExplosion(CFrame.new(Mis.Position))
581
end
582
end
583
end)
584
wait(0.1)
585
attack = false
586
end
587
588
mouse.KeyDown:connect(function(key)
589
if c.Humanoid.Health <= 0 then return end
590
if attack == true then return end
591
if Cloud == true then
592
if key == "f" then
593
CloudFace()
594
end
595
if key == "z" then
596
Missiles()
597
end
598
elseif Cloud == false then
599
if key == "z" then
600
HammerSlam()
601
end
602
end
603
if key == "m" then
604
CloudForm()
605
end
606
end)
607
608
local LastPos = c.HumanoidRootPart.CFrame
609
local Resetting = false
610
function Reset()
611
if Resetting == false then Resetting = true
612
c.Parent = nil 
613
c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge
614
for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end
615
local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
616
local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
617
makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck")
618
local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
619
makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint")
620
local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
621
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
622
local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
623
local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
624
makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder")
625
local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
626
makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder")
627
local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
628
makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip")
629
local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
630
makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip")
631
c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5))
632
Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace
633
end
634
end
635
c.Humanoid.Died:connect(Reset)
636
637
function onKeyPress(inputObject, gameProcessedEvent)
638
if isTyping == true then return end
639
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end
640
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end
641
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end
642
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end
643
end
644
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
645
646
function onKeyLift(inputObject, gameProcessedEvent)
647
if isTyping == true then return end
648
if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end
649
if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end
650
if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end
651
if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end
652
end
653
game:GetService("UserInputService").InputEnded:connect(onKeyLift)
654
655
WholeBody = c:clone()
656
657
function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
658
idletime = 0
659
sine = 0
660
game:GetService("RunService").RenderStepped:connect(function()
661
c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge
662
if Resetting == false then
663
if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then 
664
Reset()
665
else
666
LastPos = c.HumanoidRootPart.CFrame
667
end
668
if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
669
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
670
makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder")
671
end
672
if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
673
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
674
makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder")
675
end
676
if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
677
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
678
makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip")
679
end 
680
if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
681
local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
682
makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip")
683
end
684
local r = math.random(1,15)
685
if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end
686
if attack == false and Cloud == false then
687
local r2 = math.random(1,50)
688
if r2 == 1 then
689
lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z
690
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z
691
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y 
692
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
693
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
694
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
695
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
696
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
697
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
698
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
699
end
700
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z
701
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z
702
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y 
703
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
704
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
705
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
706
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
707
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
708
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
709
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
710
end
711
end
712
end)