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1 | ----------------------- | |
2 | --XEvent Chara-- | |
3 | ----------------------- | |
4 | ||
5 | ------------------------------------------------------- | |
6 | --A script By makhail07 and KillerDarkness0105 | |
7 | --Effect Smoothing By OblivionCreature | |
8 | --Discords Creterisk#2958, Codex#6685, and [L]ewd#2941 | |
9 | ------------------------------------------------------- | |
10 | -----------------------Variable------ | |
11 | player = game.Players.LocalPlayer | |
12 | char = player.Character | |
13 | hum = char.Humanoid | |
14 | mouse = player:GetMouse() | |
15 | amo = 1 | |
16 | ||
17 | ------------------Main---------------------------- | |
18 | mouse.KeyDown:connect(function(key) | |
19 | ||
20 | key = key:lower() | |
21 | ||
22 | if key == "e" and amo >= 0 then | |
23 | local x = Instance.new("Part") | |
24 | x.Shape = "Ball" | |
25 | x.CanCollide = true | |
26 | x.BrickColor = BrickColor.new("Royal purple") | |
27 | x.TopSurface = "Smooth" | |
28 | x.BottomSurface = "Smooth" | |
29 | x.Size = Vector3.new(500,70,30) | |
30 | local v = Instance.new("BodyVelocity" , x) | |
31 | v.Velocity = char.Torso.CFrame.lookVector * 90 | |
32 | v.MaxForce = Vector3.new(math.huge , math.huge,math.huge) | |
33 | x.CFrame = char.Torso.CFrame * CFrame.new(0,0,-5) | |
34 | x.Parent = game.Workspace | |
35 | amo = amo -1 | |
36 | ||
37 | wait(1) | |
38 | amo = 1 | |
39 | end | |
40 | end) | |
41 | ||
42 | ----------end of shoot------- | |
43 | ||
44 | local FavIDs = {340106355,927529620,876981900,398987889,1117396305} | |
45 | ||
46 | function swait(num) | |
47 | if num==0 or num==nil then | |
48 | game:service'RunService'.Stepped:wait(0) | |
49 | else | |
50 | for i=0,num do | |
51 | game:service'RunService'.Stepped:wait(0) | |
52 | end | |
53 | end | |
54 | end | |
55 | function thread(f) | |
56 | coroutine.resume(coroutine.create(f)) | |
57 | end | |
58 | ||
59 | --Needed to add this for a good reason, thank me later mak. | |
60 | so = function(id,par,vol,pit) | |
61 | coroutine.resume(coroutine.create(function() | |
62 | local sou = Instance.new("Sound",par or workspace) | |
63 | sou.Volume=vol | |
64 | sou.Pitch=pit or 1 | |
65 | sou.SoundId=id | |
66 | swait() | |
67 | sou:play() | |
68 | game:GetService("Debris"):AddItem(sou,8) | |
69 | end)) | |
70 | end | |
71 | ||
72 | ||
73 | function clerp(a, b, t) | |
74 | local qa = { | |
75 | QuaternionFromCFrame(a) | |
76 | } | |
77 | local qb = { | |
78 | QuaternionFromCFrame(b) | |
79 | } | |
80 | local ax, ay, az = a.x, a.y, a.z | |
81 | local bx, by, bz = b.x, b.y, b.z | |
82 | local _t = 1 - t | |
83 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
84 | end | |
85 | function QuaternionFromCFrame(cf) | |
86 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
87 | local trace = m00 + m11 + m22 | |
88 | if trace > 0 then | |
89 | local s = math.sqrt(1 + trace) | |
90 | local recip = 0.5 / s | |
91 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
92 | else | |
93 | local i = 0 | |
94 | if m00 < m11 then | |
95 | i = 1 | |
96 | end | |
97 | if m22 > (i == 0 and m00 or m11) then | |
98 | i = 2 | |
99 | end | |
100 | if i == 0 then | |
101 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
102 | local recip = 0.5 / s | |
103 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
104 | elseif i == 1 then | |
105 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
106 | local recip = 0.5 / s | |
107 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
108 | elseif i == 2 then | |
109 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
110 | local recip = 0.5 / s | |
111 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
112 | end | |
113 | end | |
114 | end | |
115 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
116 | local xs, ys, zs = x + x, y + y, z + z | |
117 | local wx, wy, wz = w * xs, w * ys, w * zs | |
118 | local xx = x * xs | |
119 | local xy = x * ys | |
120 | local xz = x * zs | |
121 | local yy = y * ys | |
122 | local yz = y * zs | |
123 | local zz = z * zs | |
124 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
125 | end | |
126 | function QuaternionSlerp(a, b, t) | |
127 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
128 | local startInterp, finishInterp | |
129 | if cosTheta >= 1.0E-4 then | |
130 | if 1 - cosTheta > 1.0E-4 then | |
131 | local theta = math.acos(cosTheta) | |
132 | local invSinTheta = 1 / math.sin(theta) | |
133 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
134 | finishInterp = math.sin(t * theta) * invSinTheta | |
135 | else | |
136 | startInterp = 1 - t | |
137 | finishInterp = t | |
138 | end | |
139 | elseif 1 + cosTheta > 1.0E-4 then | |
140 | local theta = math.acos(-cosTheta) | |
141 | local invSinTheta = 1 / math.sin(theta) | |
142 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
143 | finishInterp = math.sin(t * theta) * invSinTheta | |
144 | else | |
145 | startInterp = t - 1 | |
146 | finishInterp = t | |
147 | end | |
148 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
149 | end | |
150 | function rayCast(Position, Direction, Range, Ignore) | |
151 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
152 | end | |
153 | --Wait what okay | |
154 | wait() | |
155 | local plr = game:service'Players'.LocalPlayer | |
156 | local char = plr.Character | |
157 | local hum = char.Humanoid | |
158 | local ra = char["Right Arm"] | |
159 | local la= char["Left Arm"] | |
160 | local rl= char["Right Leg"] | |
161 | local ll = char["Left Leg"] | |
162 | local hed = char.Head | |
163 | local root = char.HumanoidRootPart | |
164 | local rootj = root.RootJoint | |
165 | local tors = char.Torso | |
166 | local mouse = plr:GetMouse() | |
167 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
168 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
169 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
170 | local maincolor = BrickColor.new("Dark indigo") | |
171 | cf = CFrame.new | |
172 | angles = CFrame.Angles | |
173 | attack = false | |
174 | euler=CFrame.fromEulerAnglesXYZ | |
175 | equipped = false | |
176 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
177 | RSH, LSH = nil, nil | |
178 | RW = Instance.new("Weld") | |
179 | LW = Instance.new("Weld") | |
180 | RH = tors["Right Hip"] | |
181 | LH = tors["Left Hip"] | |
182 | RSH = tors["Right Shoulder"] | |
183 | LSH = tors["Left Shoulder"] | |
184 | RSH.Parent = nil | |
185 | LSH.Parent = nil | |
186 | RW.Name = "RW" | |
187 | RW.Part0 = tors | |
188 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
189 | RW.C1 = CFrame.new(0, 0.5, 0) | |
190 | RW.Part1 = ra | |
191 | RW.Parent = tors | |
192 | LW.Name = "LW" | |
193 | LW.Part0 = tors | |
194 | LW.C0 = CFrame.new(-1.5, 0.5, 0) | |
195 | LW.C1 = CFrame.new(0, 0.5, 0) | |
196 | LW.Part1 = la | |
197 | LW.Parent = tors | |
198 | print('User is '..plr.Name) | |
199 | Effects = {} | |
200 | ||
201 | ArtificialHB = Instance.new("BindableEvent", script) | |
202 | ArtificialHB.Name = "Heartbeat" | |
203 | ||
204 | script:WaitForChild("Heartbeat") | |
205 | ||
206 | frame = 1 / 60 | |
207 | tf = 0 | |
208 | allowframeloss = false | |
209 | tossremainder = false | |
210 | lastframe = tick() | |
211 | script.Heartbeat:Fire() | |
212 | ||
213 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
214 | tf = tf + s | |
215 | if tf >= frame then | |
216 | if allowframeloss then | |
217 | script.Heartbeat:Fire() | |
218 | lastframe = tick() | |
219 | else | |
220 | for i = 1, math.floor(tf / frame) do | |
221 | script.Heartbeat:Fire() | |
222 | end | |
223 | lastframe = tick() | |
224 | end | |
225 | if tossremainder then | |
226 | tf = 0 | |
227 | else | |
228 | tf = tf - frame * math.floor(tf / frame) | |
229 | end | |
230 | end | |
231 | end) | |
232 | local RbxUtility = LoadLibrary("RbxUtility") | |
233 | local Create = RbxUtility.Create | |
234 | ||
235 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
236 | if hit.Parent == nil then | |
237 | return | |
238 | end | |
239 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
240 | for _, v in pairs(hit.Parent:children()) do | |
241 | if v:IsA("Humanoid") then | |
242 | h = v | |
243 | end | |
244 | end | |
245 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
246 | warn'No R15 allowed' | |
247 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
248 | end | |
249 | ||
250 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
251 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
252 | if hit.Parent.DebounceHit.Value == true then | |
253 | return | |
254 | end | |
255 | end | |
256 | if insta == true then | |
257 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
258 | end | |
259 | local c = Create("ObjectValue"){ | |
260 | Name = "creator", | |
261 | Value = game:service("Players").LocalPlayer, | |
262 | Parent = h, | |
263 | } | |
264 | game:GetService("Debris"):AddItem(c, .5) | |
265 | if HitSound ~= nil and HitPitch ~= nil then | |
266 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
267 | end | |
268 | local Damage = math.random(minim, maxim) | |
269 | local blocked = false | |
270 | local block = hit.Parent:findFirstChild("Block") | |
271 | if block ~= nil then | |
272 | if block.className == "IntValue" then | |
273 | if block.Value > 0 then | |
274 | blocked = true | |
275 | block.Value = block.Value - 1 | |
276 | print(block.Value) | |
277 | end | |
278 | end | |
279 | end | |
280 | if blocked == false then | |
281 | h.Health = h.Health - Damage | |
282 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
283 | else | |
284 | h.Health = h.Health - (Damage / 2) | |
285 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
286 | end | |
287 | if Type == "Knockdown" then | |
288 | local hum = hit.Parent.Humanoid | |
289 | hum.PlatformStand = true | |
290 | coroutine.resume(coroutine.create(function(HHumanoid) | |
291 | swait(1) | |
292 | HHumanoid.PlatformStand = false | |
293 | end), hum) | |
294 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
295 | local bodvol = Create("BodyVelocity"){ | |
296 | velocity = angle * knockback, | |
297 | P = 5000, | |
298 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
299 | Parent = hit, | |
300 | } | |
301 | local rl = Create("BodyAngularVelocity"){ | |
302 | P = 3000, | |
303 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
304 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
305 | Parent = hit, | |
306 | } | |
307 | game:GetService("Debris"):AddItem(bodvol, .5) | |
308 | game:GetService("Debris"):AddItem(rl, .5) | |
309 | elseif Type == "Normal" then | |
310 | local vp = Create("BodyVelocity"){ | |
311 | P = 500, | |
312 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
313 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
314 | } | |
315 | if knockback > 0 then | |
316 | vp.Parent = hit.Parent.Torso | |
317 | end | |
318 | game:GetService("Debris"):AddItem(vp, .5) | |
319 | elseif Type == "Up" then | |
320 | local bodyVelocity = Create("BodyVelocity"){ | |
321 | velocity = Vector3.new(0, 20, 0), | |
322 | P = 5000, | |
323 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
324 | Parent = hit, | |
325 | } | |
326 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
327 | elseif Type == "DarkUp" then | |
328 | coroutine.resume(coroutine.create(function() | |
329 | for i = 0, 1, 0.1 do | |
330 | swait() | |
331 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
332 | end | |
333 | end)) | |
334 | local bodyVelocity = Create("BodyVelocity"){ | |
335 | velocity = Vector3.new(0, 20, 0), | |
336 | P = 5000, | |
337 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
338 | Parent = hit, | |
339 | } | |
340 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
341 | elseif Type == "Snare" then | |
342 | local bp = Create("BodyPosition"){ | |
343 | P = 2000, | |
344 | D = 100, | |
345 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
346 | position = hit.Parent.Torso.Position, | |
347 | Parent = hit.Parent.Torso, | |
348 | } | |
349 | game:GetService("Debris"):AddItem(bp, 1) | |
350 | elseif Type == "Freeze" then | |
351 | local BodPos = Create("BodyPosition"){ | |
352 | P = 50000, | |
353 | D = 1000, | |
354 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
355 | position = hit.Parent.Torso.Position, | |
356 | Parent = hit.Parent.Torso, | |
357 | } | |
358 | local BodGy = Create("BodyGyro") { | |
359 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
360 | P = 20e+003, | |
361 | Parent = hit.Parent.Torso, | |
362 | cframe = hit.Parent.Torso.CFrame, | |
363 | } | |
364 | hit.Parent.Torso.Anchored = true | |
365 | coroutine.resume(coroutine.create(function(Part) | |
366 | swait(1.5) | |
367 | Part.Anchored = false | |
368 | end), hit.Parent.Torso) | |
369 | game:GetService("Debris"):AddItem(BodPos, 3) | |
370 | game:GetService("Debris"):AddItem(BodGy, 3) | |
371 | end | |
372 | local debounce = Create("BoolValue"){ | |
373 | Name = "DebounceHit", | |
374 | Parent = hit.Parent, | |
375 | Value = true, | |
376 | } | |
377 | game:GetService("Debris"):AddItem(debounce, Delay) | |
378 | c = Create("ObjectValue"){ | |
379 | Name = "creator", | |
380 | Value = Player, | |
381 | Parent = h, | |
382 | } | |
383 | game:GetService("Debris"):AddItem(c, .5) | |
384 | end | |
385 | end | |
386 | ||
387 | function ShowDamage(Pos, Text, Time, Color) | |
388 | local Rate = (1 / 30) | |
389 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
390 | local Text = (Text or "") | |
391 | local Time = (Time or 2) | |
392 | local Color = (Color or Color3.new(1, 0, 1)) | |
393 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
394 | EffectPart.Anchored = true | |
395 | local BillboardGui = Create("BillboardGui"){ | |
396 | Size = UDim2.new(3, 0, 3, 0), | |
397 | Adornee = EffectPart, | |
398 | Parent = EffectPart, | |
399 | } | |
400 | local TextLabel = Create("TextLabel"){ | |
401 | BackgroundTransparency = 1, | |
402 | Size = UDim2.new(1, 0, 1, 0), | |
403 | Text = Text, | |
404 | Font = "Highway", | |
405 | TextColor3 = Color, | |
406 | TextScaled = true, | |
407 | Parent = BillboardGui, | |
408 | } | |
409 | game.Debris:AddItem(EffectPart, (Time)) | |
410 | EffectPart.Parent = game:GetService("Workspace") | |
411 | delay(0, function() | |
412 | local Frames = (Time / Rate) | |
413 | for Frame = 1, Frames do | |
414 | wait(Rate) | |
415 | local Percent = (Frame / Frames) | |
416 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
417 | TextLabel.TextTransparency = Percent | |
418 | end | |
419 | if EffectPart and EffectPart.Parent then | |
420 | EffectPart:Destroy() | |
421 | end | |
422 | end) | |
423 | end | |
424 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
425 | for _, c in pairs(workspace:children()) do | |
426 | local hum = c:findFirstChild("Humanoid") | |
427 | if hum ~= nil then | |
428 | local head = c:findFirstChild("Head") | |
429 | if head ~= nil then | |
430 | local targ = head.Position - Part.Position | |
431 | local mag = targ.magnitude | |
432 | if magni >= mag and c.Name ~= plr.Name then | |
433 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=623904185", 5.2) | |
434 | end | |
435 | end | |
436 | end | |
437 | end | |
438 | end | |
439 | function MagniKILL(Part, magni, knock, Type) | |
440 | for _, c in pairs(workspace:children()) do | |
441 | local hum = c:findFirstChild("Humanoid") | |
442 | if hum ~= nil then | |
443 | local head = c:findFirstChild("Head") | |
444 | if head ~= nil then | |
445 | local targ = head.Position - Part.Position | |
446 | local mag = targ.magnitude | |
447 | if magni >= mag and c.Name ~= plr.Name then | |
448 | hum.Health = 0 | |
449 | end | |
450 | end | |
451 | end | |
452 | end | |
453 | end | |
454 | CFuncs = { | |
455 | Part = { | |
456 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
457 | local Part = Create("Part")({ | |
458 | Parent = Parent, | |
459 | Reflectance = Reflectance, | |
460 | Transparency = Transparency, | |
461 | CanCollide = false, | |
462 | Locked = true, | |
463 | BrickColor = BrickColor.new(tostring(BColor)), | |
464 | Name = Name, | |
465 | Size = Size, | |
466 | Material = Material | |
467 | }) | |
468 | RemoveOutlines(Part) | |
469 | return Part | |
470 | end | |
471 | }, | |
472 | Mesh = { | |
473 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
474 | local Msh = Create(Mesh)({ | |
475 | Parent = Part, | |
476 | Offset = OffSet, | |
477 | Scale = Scale | |
478 | }) | |
479 | if Mesh == "SpecialMesh" then | |
480 | Msh.MeshType = MeshType | |
481 | Msh.MeshId = MeshId | |
482 | end | |
483 | return Msh | |
484 | end | |
485 | }, | |
486 | Mesh = { | |
487 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
488 | local Msh = Create(Mesh)({ | |
489 | Parent = Part, | |
490 | Offset = OffSet, | |
491 | Scale = Scale | |
492 | }) | |
493 | if Mesh == "SpecialMesh" then | |
494 | Msh.MeshType = MeshType | |
495 | Msh.MeshId = MeshId | |
496 | end | |
497 | return Msh | |
498 | end | |
499 | }, | |
500 | Weld = { | |
501 | Create = function(Parent, Part0, Part1, C0, C1) | |
502 | local Weld = Create("Weld")({ | |
503 | Parent = Parent, | |
504 | Part0 = Part0, | |
505 | Part1 = Part1, | |
506 | C0 = C0, | |
507 | C1 = C1 | |
508 | }) | |
509 | return Weld | |
510 | end | |
511 | }, | |
512 | Sound = { | |
513 | Create = function(id, par, vol, pit) | |
514 | coroutine.resume(coroutine.create(function() | |
515 | local S = Create("Sound")({ | |
516 | Volume = vol, | |
517 | Pitch = pit or 1, | |
518 | SoundId = id, | |
519 | Parent = par or workspace | |
520 | }) | |
521 | wait() | |
522 | S:play() | |
523 | game:GetService("Debris"):AddItem(S, 6) | |
524 | end)) | |
525 | end | |
526 | }, | |
527 | ParticleEmitter = { | |
528 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
529 | local fp = Create("ParticleEmitter")({ | |
530 | Parent = Parent, | |
531 | Color = ColorSequence.new(Color1, Color2), | |
532 | LightEmission = LightEmission, | |
533 | Size = Size, | |
534 | Texture = Texture, | |
535 | Transparency = Transparency, | |
536 | ZOffset = ZOffset, | |
537 | Acceleration = Accel, | |
538 | Drag = Drag, | |
539 | LockedToPart = LockedToPart, | |
540 | VelocityInheritance = VelocityInheritance, | |
541 | EmissionDirection = EmissionDirection, | |
542 | Enabled = Enabled, | |
543 | Lifetime = LifeTime, | |
544 | Rate = Rate, | |
545 | Rotation = Rotation, | |
546 | RotSpeed = RotSpeed, | |
547 | Speed = Speed, | |
548 | VelocitySpread = VelocitySpread | |
549 | }) | |
550 | return fp | |
551 | end | |
552 | } | |
553 | } | |
554 | function RemoveOutlines(part) | |
555 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
556 | end | |
557 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
558 | local Part = Create("Part")({ | |
559 | formFactor = FormFactor, | |
560 | Parent = Parent, | |
561 | Reflectance = Reflectance, | |
562 | Transparency = Transparency, | |
563 | CanCollide = false, | |
564 | Locked = true, | |
565 | BrickColor = BrickColor.new(tostring(BColor)), | |
566 | Name = Name, | |
567 | Size = Size, | |
568 | Material = Material | |
569 | }) | |
570 | RemoveOutlines(Part) | |
571 | return Part | |
572 | end | |
573 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
574 | local Msh = Create(Mesh)({ | |
575 | Parent = Part, | |
576 | Offset = OffSet, | |
577 | Scale = Scale | |
578 | }) | |
579 | if Mesh == "SpecialMesh" then | |
580 | Msh.MeshType = MeshType | |
581 | Msh.MeshId = MeshId | |
582 | end | |
583 | return Msh | |
584 | end | |
585 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
586 | local Weld = Create("Weld")({ | |
587 | Parent = Parent, | |
588 | Part0 = Part0, | |
589 | Part1 = Part1, | |
590 | C0 = C0, | |
591 | C1 = C1 | |
592 | }) | |
593 | return Weld | |
594 | end | |
595 | EffectModel = Instance.new("Model", char) | |
596 | Effects = { | |
597 | Block = { | |
598 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
599 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
600 | prt.Anchored = true | |
601 | prt.CFrame = cframe | |
602 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
603 | game:GetService("Debris"):AddItem(prt, 10) | |
604 | if Type == 1 or Type == nil then | |
605 | table.insert(Effects, { | |
606 | prt, | |
607 | "Block1", | |
608 | delay, | |
609 | x3, | |
610 | y3, | |
611 | z3, | |
612 | msh | |
613 | }) | |
614 | elseif Type == 2 then | |
615 | table.insert(Effects, { | |
616 | prt, | |
617 | "Block2", | |
618 | delay, | |
619 | x3, | |
620 | y3, | |
621 | z3, | |
622 | msh | |
623 | }) | |
624 | else | |
625 | table.insert(Effects, { | |
626 | prt, | |
627 | "Block3", | |
628 | delay, | |
629 | x3, | |
630 | y3, | |
631 | z3, | |
632 | msh | |
633 | }) | |
634 | end | |
635 | end | |
636 | }, | |
637 | Sphere = { | |
638 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
639 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
640 | prt.Anchored = true | |
641 | prt.CFrame = cframe | |
642 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
643 | game:GetService("Debris"):AddItem(prt, 10) | |
644 | table.insert(Effects, { | |
645 | prt, | |
646 | "Cylinder", | |
647 | delay, | |
648 | x3, | |
649 | y3, | |
650 | z3, | |
651 | msh | |
652 | }) | |
653 | end | |
654 | }, | |
655 | Cylinder = { | |
656 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
657 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
658 | prt.Anchored = true | |
659 | prt.CFrame = cframe | |
660 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
661 | game:GetService("Debris"):AddItem(prt, 10) | |
662 | table.insert(Effects, { | |
663 | prt, | |
664 | "Cylinder", | |
665 | delay, | |
666 | x3, | |
667 | y3, | |
668 | z3, | |
669 | msh | |
670 | }) | |
671 | end | |
672 | }, | |
673 | Wave = { | |
674 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
675 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
676 | prt.Anchored = true | |
677 | prt.CFrame = cframe | |
678 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
679 | game:GetService("Debris"):AddItem(prt, 10) | |
680 | table.insert(Effects, { | |
681 | prt, | |
682 | "Cylinder", | |
683 | delay, | |
684 | x3 / 60, | |
685 | y3 / 60, | |
686 | z3 / 60, | |
687 | msh | |
688 | }) | |
689 | end | |
690 | }, | |
691 | Ring = { | |
692 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
693 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
694 | prt.Anchored = true | |
695 | prt.CFrame = cframe | |
696 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
697 | game:GetService("Debris"):AddItem(prt, 10) | |
698 | table.insert(Effects, { | |
699 | prt, | |
700 | "Cylinder", | |
701 | delay, | |
702 | x3, | |
703 | y3, | |
704 | z3, | |
705 | msh | |
706 | }) | |
707 | end | |
708 | }, | |
709 | Break = { | |
710 | Create = function(brickcolor, cframe, x1, y1, z1) | |
711 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
712 | prt.Anchored = true | |
713 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
714 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
715 | local num = math.random(10, 50) / 1000 | |
716 | game:GetService("Debris"):AddItem(prt, 10) | |
717 | table.insert(Effects, { | |
718 | prt, | |
719 | "Shatter", | |
720 | num, | |
721 | prt.CFrame, | |
722 | math.random() - math.random(), | |
723 | 0, | |
724 | math.random(50, 100) / 100 | |
725 | }) | |
726 | end | |
727 | } | |
728 | } | |
729 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
730 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
731 | prt.Anchored = true | |
732 | prt.CFrame = cframe | |
733 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
734 | game:GetService("Debris"):AddItem(prt, 10) | |
735 | if Type == 1 or Type == nil then | |
736 | table.insert(Effects, { | |
737 | prt, | |
738 | "Block1", | |
739 | delay, | |
740 | x3, | |
741 | y3, | |
742 | z3, | |
743 | msh | |
744 | }) | |
745 | elseif Type == 2 then | |
746 | table.insert(Effects, { | |
747 | prt, | |
748 | "Block2", | |
749 | delay, | |
750 | x3, | |
751 | y3, | |
752 | z3, | |
753 | msh | |
754 | }) | |
755 | elseif Type == 3 then | |
756 | table.insert(Effects, { | |
757 | prt, | |
758 | "Block3", | |
759 | delay, | |
760 | x3, | |
761 | y3, | |
762 | z3, | |
763 | msh | |
764 | }) | |
765 | end | |
766 | end | |
767 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
768 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
769 | prt.Anchored = true | |
770 | prt.CFrame = cframe | |
771 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
772 | game:GetService("Debris"):AddItem(prt, 10) | |
773 | table.insert(Effects, { | |
774 | prt, | |
775 | "Cylinder", | |
776 | delay, | |
777 | x3, | |
778 | y3, | |
779 | z3, | |
780 | msh | |
781 | }) | |
782 | end | |
783 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
784 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
785 | prt.Anchored = true | |
786 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
787 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
788 | game:GetService("Debris"):AddItem(prt, 10) | |
789 | table.insert(Effects, { | |
790 | prt, | |
791 | "Cylinder", | |
792 | delay, | |
793 | x3, | |
794 | y3, | |
795 | z3, | |
796 | msh | |
797 | }) | |
798 | end | |
799 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
800 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
801 | prt.Anchored = true | |
802 | prt.CFrame = cframe | |
803 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
804 | game:GetService("Debris"):AddItem(prt, 10) | |
805 | table.insert(Effects, { | |
806 | prt, | |
807 | "Cylinder", | |
808 | delay, | |
809 | x3, | |
810 | y3, | |
811 | z3, | |
812 | msh | |
813 | }) | |
814 | end | |
815 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
816 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
817 | prt.Anchored = true | |
818 | prt.CFrame = cframe | |
819 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
820 | game:GetService("Debris"):AddItem(prt, 10) | |
821 | table.insert(Effects, { | |
822 | prt, | |
823 | "Cylinder", | |
824 | delay, | |
825 | x3, | |
826 | y3, | |
827 | z3, | |
828 | msh | |
829 | }) | |
830 | end | |
831 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
832 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
833 | prt.Anchored = true | |
834 | prt.CFrame = cframe | |
835 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
836 | game:GetService("Debris"):AddItem(prt, 10) | |
837 | table.insert(Effects, { | |
838 | prt, | |
839 | "Cylinder", | |
840 | delay, | |
841 | x3, | |
842 | y3, | |
843 | z3, | |
844 | msh | |
845 | }) | |
846 | end | |
847 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
848 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
849 | prt.Anchored = true | |
850 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
851 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
852 | local num = math.random(10, 50) / 1000 | |
853 | game:GetService("Debris"):AddItem(prt, 10) | |
854 | table.insert(Effects, { | |
855 | prt, | |
856 | "Shatter", | |
857 | num, | |
858 | prt.CFrame, | |
859 | math.random() - math.random(), | |
860 | 0, | |
861 | math.random(50, 100) / 100 | |
862 | }) | |
863 | end | |
864 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
865 | local NEWSOUND = nil | |
866 | coroutine.resume(coroutine.create(function() | |
867 | NEWSOUND = Instance.new("Sound", PARENT) | |
868 | NEWSOUND.Volume = VOLUME | |
869 | NEWSOUND.Pitch = PITCH | |
870 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
871 | swait() | |
872 | NEWSOUND:play() | |
873 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
874 | end)) | |
875 | return NEWSOUND | |
876 | end | |
877 | ||
878 | ||
879 | --[[ | |
880 | Thanks for using Build-To-Lua by jarredbcv. | |
881 | ]]-- | |
882 | ||
883 | New = function(Object, Parent, Name, Data) | |
884 | local Object = Instance.new(Object) | |
885 | for Index, Value in pairs(Data or {}) do | |
886 | Object[Index] = Value | |
887 | end | |
888 | Object.Parent = Parent | |
889 | Object.Name = Name | |
890 | return Object | |
891 | end | |
892 | ||
893 | XBlade = New("Model",char,"XBlade",{}) | |
894 | - | Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
894 | + | Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
895 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.3519974, 0.784493208, 173.553787, 0.134159118, 0.931669831, -0.337627381, -1.78345172e-10, 0.340707511, 0.940169215, 0.990959346, -0.126132146, 0.0457089804),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
896 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.93166995, 0.340707511, -0.12613225, -0.337627441, 0.940169275, 0.0457090214),C1 = CFrame.new(2.67253876, 0.00244140625, -1.22790456, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
897 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0702477, 1.93928599, 173.921783, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
898 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, 0.0407419205, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
899 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.7464447, 1.01027775, 173.471802, 0.134159118, 0.903306067, -0.407478601, -1.78345172e-10, 0.411195904, 0.911546826, 0.990959346, -0.122292183, 0.0551656336),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
900 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.903306186, 0.411195934, -0.122292288, -0.40747866, 0.911546886, 0.0551656857),C1 = CFrame.new(3.29253769, 0.00245666504, -1.02790737, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
901 | - | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
901 | + | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
902 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863846779, 0.489991099, -0.116950139, -0.48556149, 0.871727467, 0.0657367632),C1 = CFrame.new(5.05207825, 0.00245666504, -0.176268101, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
903 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.2101974, 1.23313034, 173.3992, 0.134159118, 0.88381362, -0.448190004, -1.78345172e-10, 0.452278793, 0.891876459, 0.990959346, -0.119653247, 0.0606772564),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
904 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.883813798, 0.452278793, -0.119653352, -0.448190093, 0.891876578, 0.0606773123),C1 = CFrame.new(3.84253311, 0.00245666504, -0.827910662, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
905 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.9794464, 0.607830167, 173.638718, 0.134159118, 0.966715217, -0.217858434, -1.78345172e-10, 0.219845936, 0.975534439, 0.990959346, -0.130876735, 0.0294943117),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
906 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.966715395, 0.219845951, -0.130876839, -0.217858493, 0.975534499, 0.0294943396),C1 = CFrame.new(2.03252411, 0.00245666504, -1.37789822, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
907 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.08000004, 0.0500000156),CFrame = CFrame.new(-42.5497932, 0.498351336, 173.715927, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
908 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.45289612, 0.00247192383, -1.46317959, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
909 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0665131, 1.84935343, 173.92128, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
910 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, -0.0492696762, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
911 | - | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
911 | + | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
912 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.47999573, 0.00244140625, -1.25373793, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
913 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.079999879, 0.149999917, 0.100000016),CFrame = CFrame.new(-45.0332489, 1.85846865, 174.05719, 0.134159118, -0.0414969884, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418755673, 0.990959346, 0.00561798224, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
914 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, -0.0414970033, 0.999122858, 0.00561798783, -0.990090549, -0.0418755673, 0.134041384),C1 = CFrame.new(-0.994735718, -0.00253295898, 0.000717639923, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
915 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.52999997, 0.0500000156),CFrame = CFrame.new(-43.0991249, 1.12461293, 173.790329, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
916 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00244140625, -0.814253807, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
917 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.8233681, 0.848814011, 173.617599, 0.134159118, 0.949757814, -0.282773912, -1.78345172e-10, 0.285353601, 0.958422184, 0.990959346, -0.128580973, 0.0382827483),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
918 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.949757874, 0.285353601, -0.128581077, -0.282773942, 0.958422303, 0.0382827818),C1 = CFrame.new(2.19998169, 0.00245666504, -1.14372134, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
919 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 0.0799999386, 0.0500000156),CFrame = CFrame.new(-43.1370964, 2.03881836, 173.795456, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
920 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00245666504, 0.100754261, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
921 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-38.9191017, 1.90829134, 173.224411, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
922 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.17253876, 0.00245666504, -0.207900524, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
923 | Wedge = New("WedgePart",XBlade,"Wedge",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,Size = Vector3.new(0.0799999461, 4.97000027, 1.66999996),CFrame = CFrame.new(-40.6379662, 1.33008528, 173.459518, 0.134159088, 0.990090489, -0.0414969511, -3.48056417e-10, 0.0418755226, 0.999122798, 0.990959585, -0.134041339, 0.00561797852),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
924 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.41497803, 7.62939453e-05, -0.712950706, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
925 | - | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
925 | + | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
926 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.888382196, 0.443070978, -0.120271817, -0.439065516, 0.89648664, 0.0594419949),C1 = CFrame.new(3.51998901, 0.00245666504, -0.733733177, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
927 | - | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
927 | + | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
928 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.879470944, 0.460819364, -0.119065404, -0.456653476, 0.887494028, 0.0618231073),C1 = CFrame.new(4.26998901, 0.00245666504, -0.423735619, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
929 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.02999997, 0.0500000156),CFrame = CFrame.new(-38.633503, 2.03729534, 173.18576, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
930 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.46588898, 0.00244140625, -0.0910782814, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
931 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-39.5588799, 1.55094099, 173.311005, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
932 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(4.51252747, 0.00247192383, -0.537901878, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
933 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 5, 0.0500000156),CFrame = CFrame.new(-40.6833267, 2.18262863, 173.463257, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
934 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.40526581, 0.00245666504, 0.140748024, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
935 | - | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
935 | + | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
936 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.920541227, 0.37023297, -0.124625586, -0.36688602, 0.928938985, 0.0496701226),C1 = CFrame.new(2.9099884, 0.00245666504, -0.943724632, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
937 | ||
938 | ||
939 | HeartLocket = New("Model",char,"Heart Locket",{}) | |
940 | Heart = New("Hat",HeartLocket,"Heart",{}) | |
941 | - | Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),}) |
941 | + | Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),}) |
942 | Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/asset/?id=105992239",MeshType = Enum.MeshType.FileMesh,}) | |
943 | String = New("Part",HeartLocket,"String",{BrickColor = BrickColor.new("Burnt Sienna"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-43.4914551, 3.64470506, 175.102722, 0.0703944117, 0, -0.997525692, 0, 1, 0, 0.997519255, 0, 0.0703952685),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),}) | |
944 | Mesh = New("SpecialMesh",String,"Mesh",{Scale = Vector3.new(1.10000002, 1, 0.949999988),VertexColor = Vector3.new(0, 0, 0),MeshId = "http://www.roblox.com/asset/?id=34237901",MeshType = Enum.MeshType.FileMesh,}) | |
945 | ||
946 | ||
947 | for _, v in pairs(XBlade:GetChildren()) do | |
948 | if v:IsA'BasePart' then | |
949 | v.CanCollide = false | |
950 | end | |
951 | end | |
952 | ||
953 | ||
954 | ||
955 | local NewInstance = function(instance,parent,properties) | |
956 | local inst = Instance.new(instance,parent) | |
957 | if(properties)then | |
958 | for i,v in next, properties do | |
959 | pcall(function() inst[i] = v end) | |
960 | end | |
961 | end | |
962 | return inst; | |
963 | end | |
964 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-.9,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))}) | |
965 | local Locket = NewInstance('Weld',char,{Part0=hed,Part1=String,C0 = CFrame.new(0,-.9,0.1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))}) | |
966 | local HeartL = NewInstance('Weld',char,{Part0=hed,Part1=Handle2,C0 = CFrame.new(0,-1.3,-0.7)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))}) | |
967 | ||
968 | ||
969 | ||
970 | ||
971 | --Chat Function-- | |
972 | function chatfunc(text,waitt) | |
973 | local chat = coroutine.wrap(function() | |
974 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
975 | char:FindFirstChild("TalkingBillBoard").Parent = nil | |
976 | end | |
977 | local naeeym2 = Instance.new("BillboardGui",char) | |
978 | naeeym2.Size = UDim2.new(0,100,0,40) | |
979 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
980 | naeeym2.Adornee = char.Head | |
981 | naeeym2.Name = "TalkingBillBoard" | |
982 | naeeym2.AlwaysOnTop = true | |
983 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
984 | tecks2.BackgroundTransparency = 1 | |
985 | tecks2.BorderSizePixel = 0 | |
986 | tecks2.Text = "" | |
987 | tecks2.Font = "Code" | |
988 | tecks2.TextSize = 30 | |
989 | tecks2.TextStrokeTransparency = 0 | |
990 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
991 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
992 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
993 | for i = 1,string.len(text),1 do | |
994 | tecks2.Text = string.sub(text,1,i) | |
995 | swait(3) | |
996 | end | |
997 | wait(waitt/10) | |
998 | coroutine.resume(coroutine.create(function() | |
999 | for i = 1, 10 do | |
1000 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
1001 | swait() | |
1002 | end | |
1003 | naeeym2:Destroy() | |
1004 | end)) | |
1005 | end) | |
1006 | chat() | |
1007 | end | |
1008 | ||
1009 | local asd = Instance.new("ParticleEmitter") | |
1010 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
1011 | asd.LightEmission = .1 | |
1012 | asd.Size = NumberSequence.new(0.2) | |
1013 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
1014 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
1015 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
1016 | asd.Transparency = bbb | |
1017 | asd.Size = aaa | |
1018 | asd.ZOffset = .9 | |
1019 | asd.Acceleration = Vector3.new(0, -5, 0) | |
1020 | asd.LockedToPart = false | |
1021 | asd.EmissionDirection = "Back" | |
1022 | asd.Lifetime = NumberRange.new(1, 2) | |
1023 | asd.Rotation = NumberRange.new(-100, 100) | |
1024 | asd.RotSpeed = NumberRange.new(-100, 100) | |
1025 | asd.Speed = NumberRange.new(2) | |
1026 | asd.Enabled = false | |
1027 | asd.VelocitySpread = 10000 | |
1028 | ||
1029 | function bleed(victim,amount) | |
1030 | local prtcl = asd:Clone() | |
1031 | prtcl.Parent = victim | |
1032 | prtcl:Emit(amount) | |
1033 | end | |
1034 | ||
1035 | ||
1036 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1037 | local NEWMESH = Instance.new(MESH) | |
1038 | if MESH == "SpecialMesh" then | |
1039 | NEWMESH.MeshType = MESHTYPE | |
1040 | if MESHID ~= "nil" and MESHID ~= "" then | |
1041 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1042 | end | |
1043 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1044 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1045 | end | |
1046 | end | |
1047 | NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0) | |
1048 | NEWMESH.Scale = SCALE | |
1049 | NEWMESH.Parent = PARENT | |
1050 | return NEWMESH | |
1051 | end | |
1052 | ||
1053 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
1054 | local NEWPART = Instance.new("Part") | |
1055 | NEWPART.formFactor = FORMFACTOR | |
1056 | NEWPART.Reflectance = REFLECTANCE | |
1057 | NEWPART.Transparency = TRANSPARENCY | |
1058 | NEWPART.CanCollide = false | |
1059 | NEWPART.Locked = true | |
1060 | NEWPART.Anchored = true | |
1061 | if ANCHOR == false then | |
1062 | NEWPART.Anchored = false | |
1063 | end | |
1064 | NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR)) | |
1065 | NEWPART.Name = NAME | |
1066 | NEWPART.Size = SIZE | |
1067 | NEWPART.Position = tors.Position | |
1068 | NEWPART.Material = MATERIAL | |
1069 | NEWPART:BreakJoints() | |
1070 | NEWPART.Parent = PARENT | |
1071 | return NEWPART | |
1072 | end | |
1073 | ||
1074 | local function weldBetween(a, b) | |
1075 | local weldd = Instance.new("ManualWeld") | |
1076 | weldd.Part0 = a | |
1077 | weldd.Part1 = b | |
1078 | weldd.C0 = CFrame.new() | |
1079 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1080 | weldd.Parent = a | |
1081 | return weldd | |
1082 | end | |
1083 | ||
1084 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
1085 | local acs = Instance.new("Part") | |
1086 | acs.CanCollide = false | |
1087 | acs.Anchored = false | |
1088 | acs.Size = Vector3.new(0,0,0) | |
1089 | acs.CFrame = attachmentpart.CFrame | |
1090 | acs.Parent = char | |
1091 | acs.BrickColor = color | |
1092 | local meshs = Instance.new("SpecialMesh") | |
1093 | meshs.MeshId = mesh | |
1094 | meshs.TextureId = texture | |
1095 | meshs.Parent = acs | |
1096 | meshs.Scale = scale | |
1097 | meshs.Offset = offset | |
1098 | weldBetween(attachmentpart,acs) | |
1099 | end | |
1100 | ||
1101 | local accessories = Instance.new("Folder",char) | |
1102 | accessories.Name = "Add-ons" | |
1103 | ||
1104 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
1105 | if TYPE == "Gem" then | |
1106 | local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1107 | acs.Anchored = false | |
1108 | acs.CanCollide = false | |
1109 | acs.CFrame = PART.CFrame | |
1110 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
1111 | weldBetween(PART,acs) | |
1112 | elseif TYPE == "Skull" then | |
1113 | local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1114 | acs.Anchored = false | |
1115 | acs.CanCollide = false | |
1116 | acs.CFrame = PART.CFrame | |
1117 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
1118 | weldBetween(PART,acs) | |
1119 | elseif TYPE == "Eye" then | |
1120 | local acs = CreatePart(3, accessories, "Neon", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1121 | acs.Anchored = false | |
1122 | acs.CanCollide = false | |
1123 | acs.CFrame = PART.CFrame | |
1124 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
1125 | weldBetween(PART,acs) | |
1126 | end | |
1127 | end | |
1128 | ||
1129 | createbodypart("Eye","Really red",hed,Vector3.new(0.2, 0.17, -0.55),Vector3.new(3,5,3)) | |
1130 | createbodypart("Eye","Dark indigo",hed,Vector3.new(-0.2, 0.17, -0.55),Vector3.new(3,5,3)) | |
1131 | ||
1132 | --Extras-- | |
1133 | q = char:GetChildren() | |
1134 | for u = 1, #q do | |
1135 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1136 | q[u]:remove() | |
1137 | elseif q[u].ClassName == "CharacterMesh" then | |
1138 | q[u]:remove() | |
1139 | elseif q[u].ClassName == "ShirtGraphic" then | |
1140 | q[u]:remove() | |
1141 | elseif q[u].ClassName == "Shirt" then | |
1142 | q[u]:Destroy() | |
1143 | elseif q[u].ClassName == "Pants" then | |
1144 | q[u]:Destroy() | |
1145 | end | |
1146 | end | |
1147 | local top = Instance.new("Shirt") | |
1148 | top.ShirtTemplate = "rbxassetid://155329817" | |
1149 | top.Parent = char | |
1150 | local bottom = Instance.new("Pants") | |
1151 | bottom.PantsTemplate = "rbxassetid://155329869" | |
1152 | bottom.Parent = char | |
1153 | ||
1154 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1155 | if BodyColors then | |
1156 | - | BodyColors.HeadColor = BrickColor.new"Institutional white" |
1156 | + | BodyColors.HeadColor = BrickColor.new"Really red" |
1157 | - | BodyColors.TorsoColor = BrickColor.new"Institutional white" |
1157 | + | BodyColors.TorsoColor = BrickColor.new"Really black" |
1158 | - | BodyColors.LeftArmColor = BrickColor.new"Institutional white" |
1158 | + | BodyColors.LeftArmColor = BrickColor.new"Lime green" |
1159 | - | BodyColors.RightArmColor = BrickColor.new"Institutional white" |
1159 | + | BodyColors.RightArmColor = BrickColor.new"Really red" |
1160 | - | BodyColors.LeftLegColor = BrickColor.new"Institutional white" |
1160 | + | BodyColors.LeftLegColor = BrickColor.new"Really black" |
1161 | - | BodyColors.RightLegColor = BrickColor.new"Institutional white" |
1161 | + | BodyColors.RightLegColor = BrickColor.new"Lime green" |
1162 | end | |
1163 | ||
1164 | --Scarfs-- | |
1165 | local Blobby = Instance.new("Part", char) | |
1166 | Blobby.Name = "Blob" | |
1167 | Blobby.CanCollide = false | |
1168 | Blobby.BrickColor = BrickColor.new("Institutional white") | |
1169 | Blobby.Transparency = 0 | |
1170 | Blobby.Material = "Plastic" | |
1171 | Blobby.Size = Vector3.new(1, 1, 2) | |
1172 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
1173 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
1174 | ||
1175 | local Weld = Instance.new("Weld", Blobby) | |
1176 | Weld.Part0 = hed | |
1177 | Weld.Part1 = Blobby | |
1178 | Weld.C1 = CFrame.new(0, 1.1, 0) | |
1179 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0) | |
1180 | ||
1181 | local M2 = Instance.new("SpecialMesh") | |
1182 | M2.Parent = Blobby | |
1183 | M2.MeshId = "http://www.roblox.com/asset/?id=448710145" | |
1184 | M2.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1185 | ||
1186 | local Blobby2 = Instance.new("Part", char) | |
1187 | Blobby2.Name = "Blob" | |
1188 | Blobby2.CanCollide = false | |
1189 | Blobby2.BrickColor = BrickColor.new("Really black") | |
1190 | Blobby2.Transparency = 0 | |
1191 | Blobby2.Material = "Plastic" | |
1192 | Blobby2.Size = Vector3.new(1, 1, 2) | |
1193 | Blobby2.TopSurface = Enum.SurfaceType.Smooth | |
1194 | Blobby2.BottomSurface = Enum.SurfaceType.Smooth | |
1195 | ||
1196 | local Weld = Instance.new("Weld", Blobby2) | |
1197 | Weld.Part0 = hed | |
1198 | Weld.Part1 = Blobby2 | |
1199 | Weld.C1 = CFrame.new(0, 1.2, 0) | |
1200 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0) | |
1201 | ||
1202 | local M2 = Instance.new("SpecialMesh") | |
1203 | M2.Parent = Blobby2 | |
1204 | M2.MeshId = "http://www.roblox.com/asset/?id=448710145" | |
1205 | M2.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1206 | ||
1207 | --Hair-- | |
1208 | local Hair = Instance.new("Part", char) | |
1209 | Hair.Name = "Hair" | |
1210 | Hair.CanCollide = false | |
1211 | Hair.BrickColor = BrickColor.new("Institutional white") | |
1212 | Hair.Transparency = 0 | |
1213 | Hair.Material = "Plastic" | |
1214 | Hair.Size = Vector3.new(1, 1, 2) | |
1215 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
1216 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
1217 | ||
1218 | local Weld = Instance.new("Weld", Hair) | |
1219 | Weld.Part0 = hed | |
1220 | Weld.Part1 = Hair | |
1221 | Weld.C1 = CFrame.new(0, -.5, 0) | |
1222 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
1223 | ||
1224 | local M2 = Instance.new("SpecialMesh") | |
1225 | M2.Parent = Hair | |
1226 | M2.MeshId = "http://www.roblox.com/asset/?id=346578029" | |
1227 | M2.Scale = Vector3.new(1.2, 1.1, 1.1) | |
1228 | ||
1229 | --Hood-- | |
1230 | local Hood = Instance.new("Part", char) | |
1231 | Hood.Name = "Hood" | |
1232 | Hood.CanCollide = false | |
1233 | Hood.BrickColor = BrickColor.new("Lime green") | |
1234 | Hood.Transparency = 0 | |
1235 | Hood.Material = "Plastic" | |
1236 | Hood.Size = Vector3.new(1, 1, 2) | |
1237 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
1238 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
1239 | ||
1240 | local Weld = Instance.new("Weld", Hood) | |
1241 | Weld.Part0 = tors | |
1242 | Weld.Part1 = Hood | |
1243 | Weld.C1 = CFrame.new(0, .4, -.9) | |
1244 | Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)) | |
1245 | ||
1246 | local M2 = Instance.new("SpecialMesh") | |
1247 | M2.Parent = Hood | |
1248 | M2.MeshId = "http://www.roblox.com/asset/?id=18010902" | |
1249 | M2.Scale = Vector3.new(0.922, 0.922, 0.922) | |
1250 | hed.face.Texture = "http://www.roblox.com/asset/?id=176217905" | |
1251 | ||
1252 | ||
1253 | ||
1254 | Slashy = Instance.new("Sound", ra) | |
1255 | Slashy.Volume = 5 | |
1256 | Slashy.Pitch = 0.475 | |
1257 | Slashy.SoundId = "http://www.roblox.com/asset/?id=978101945" | |
1258 | Slashy.Looped = false | |
1259 | ||
1260 | local VALUE1 = false | |
1261 | local sine=0 | |
1262 | for _, v in pairs(XBlade:GetChildren()) do | |
1263 | if v:IsA'BasePart' then | |
1264 | v.CanCollide = false | |
1265 | v.Transparency = 1 | |
1266 | end | |
1267 | end | |
1268 | function intro() | |
1269 | attack = true | |
1270 | - | chatfunc("Edit By PowerSans1234",3) |
1270 | + | chatfunc("Error X Chara Ver dec5 Edit By PowerSans1234",3) |
1271 | hum.WalkSpeed = 0 | |
1272 | for i = 0,6,0.1 do | |
1273 | swait() | |
1274 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1275 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1276 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1277 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1278 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1279 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1280 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1281 | end | |
1282 | wait(2.5) | |
1283 | - | chatfunc("Finally I Get That Skeleton Soul",3) |
1283 | + | chatfunc("finally new ver =) :D now",3) |
1284 | hum.WalkSpeed = 0 | |
1285 | for i = 0,6,0.1 do | |
1286 | swait() | |
1287 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1288 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1289 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1290 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1291 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1292 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1293 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1294 | end | |
1295 | wait(2.5) | |
1296 | - | chatfunc("i will kill all with soul.",3) |
1296 | + | chatfunc("I KILL ALL !.",3) |
1297 | for i = 0,6,0.1 do | |
1298 | swait() | |
1299 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1300 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1301 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1302 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1303 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1304 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1305 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1306 | end | |
1307 | wait(2.5) | |
1308 | - | chatfunc("=).",3) |
1308 | + | chatfunc("Now IN KILL YOUR !!!!.",3) |
1309 | for i = 0,6,0.1 do | |
1310 | swait() | |
1311 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1312 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1313 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1314 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1315 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1316 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1317 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1318 | end | |
1319 | wait(2.5) | |
1320 | - | chatfunc("*click OverWhtie*.",5) |
1320 | + | chatfunc("THAT KNIFE KILL YOUR NOW.",5) |
1321 | ||
1322 | for i = 0,6,0.1 do | |
1323 | swait() | |
1324 | for _, v in pairs(XBlade:GetChildren()) do | |
1325 | if v:IsA'BasePart' then | |
1326 | v.CanCollide = false | |
1327 | v.Transparency = v.Transparency - .3 | |
1328 | end | |
1329 | end | |
1330 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1331 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1332 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1333 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1334 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(5)), 0.1) | |
1335 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1336 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(180)), 0.15) | |
1337 | end | |
1338 | wait(4.5) | |
1339 | - | chatfunc("Welcome to the X-Event --- OverWhite :).",3) |
1339 | + | chatfunc("WELCOME THE X-EVENT.",3) |
1340 | wait(2.5) | |
1341 | CreateSound("367453005", hed, 10, 0.2) | |
1342 | ShadowHead = New("Part",char,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1343 | Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),}) | |
1344 | Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
1345 | Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame*angles(math.rad(90),math.rad(0),math.rad(0)), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1346 | Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02) | |
1347 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02) | |
1348 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02) | |
1349 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02) | |
1350 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02) | |
1351 | local bigboi = Instance.new("Sound",tors) | |
1352 | bigboi.SoundId = "rbxassetid://736980589" | |
1353 | bigboi.Volume = 2.5 | |
1354 | bigboi.Looped = true | |
1355 | - | bigboi.Pitch = 0.5 |
1355 | + | bigboi.Pitch = 1.3 |
1356 | bigboi:Play() | |
1357 | attack = false | |
1358 | VALUE1 = true | |
1359 | hum.WalkSpeed = 100 | |
1360 | end | |
1361 | ||
1362 | ||
1363 | ||
1364 | ||
1365 | ||
1366 | function NothingPersonal() | |
1367 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1368 | local HITBODY = mouse.Target.Parent | |
1369 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") | |
1370 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
1371 | if TORS ~= nil and HUMAN ~= nil then | |
1372 | attack = true | |
1373 | hum.WalkSpeed = 0 | |
1374 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,6) | |
1375 | TORS.Anchored = true | |
1376 | CreateSound("367453005", hed, 10, 0.2) | |
1377 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1378 | for i = 0,6,0.1 do | |
1379 | swait() | |
1380 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15) | |
1381 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1382 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1383 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1384 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(125)), 0.1) | |
1385 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.1) | |
1386 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1387 | end | |
1388 | - | CreateSound("357417055", hed, 10, 1) |
1388 | + | CreateSound("357417055", hed, 10, 0.6) |
1389 | for i = 0,4,0.1 do | |
1390 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(5),math.rad(0),math.rad(45)),0.15) | |
1391 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1392 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1393 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1394 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(15)), 0.1) | |
1395 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.1) | |
1396 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1397 | end | |
1398 | wait(2.5) | |
1399 | - | CreateSound("623904185", hed, 10, 0.5) |
1399 | + | CreateSound("623904185", hed, 10, 2) |
1400 | HITBODY:BreakJoints() | |
1401 | TORS.Anchored = false | |
1402 | attack = false | |
1403 | hum.WalkSpeed = 100 | |
1404 | bleed(TORS,25) | |
1405 | end | |
1406 | end | |
1407 | end | |
1408 | ||
1409 | ||
1410 | ||
1411 | ||
1412 | ||
1413 | ||
1414 | ||
1415 | ||
1416 | ||
1417 | ||
1418 | ||
1419 | ||
1420 | ---ATTACKS N STUFF | |
1421 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
1422 | Hitboxpart = Instance.new("Part", EffectModel) | |
1423 | RemoveOutlines(Hitboxpart) | |
1424 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
1425 | Hitboxpart.CanCollide = false | |
1426 | Hitboxpart.Transparency = 1 | |
1427 | Hitboxpart.Anchored = true | |
1428 | Hitboxpart.CFrame = Pose | |
1429 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
1430 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
1431 | end | |
1432 | wait2 = false | |
1433 | combo = 1 | |
1434 | mouse.Button1Down:connect(function(key) | |
1435 | if attack == false then | |
1436 | attack = true | |
1437 | hum.WalkSpeed = 3.01 | |
1438 | if combo == 1 and wait2 == false then | |
1439 | wait2 = true | |
1440 | for i = 0, 1.2, 0.1 do | |
1441 | swait() | |
1442 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3) | |
1443 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1444 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(175), math.rad(0), math.rad(0)), 0.1) | |
1445 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1446 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3) | |
1447 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3) | |
1448 | end | |
1449 | - | Effects.Ring.Create(BrickColor.new("Institutional white"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) |
1449 | + | Effects.Ring.Create(BrickColor.new("Really red"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) |
1450 | Slashy:Play() | |
1451 | HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
1452 | for i = 0, 1.2, 0.1 do | |
1453 | swait() | |
1454 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(15)), 0.3) | |
1455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1456 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
1457 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1458 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3) | |
1459 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3) | |
1460 | end | |
1461 | combo = 2 | |
1462 | end | |
1463 | if combo == 2 and wait2 == false then | |
1464 | wait2 = true | |
1465 | HitboxFunction(ll.CFrame * CFrame.new(0, 0, .4), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") | |
1466 | for i = 0, 1.4, 0.1 do | |
1467 | swait() | |
1468 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15) | |
1469 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15) | |
1470 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.3) | |
1471 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-4.5)),0.15) | |
1472 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1473 | LH.C0=clerp(LH.C0,cf(-1,-1,-1)*angles(math.rad(-60),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1474 | end | |
1475 | combo = 3 | |
1476 | end | |
1477 | if combo == 3 and wait2 == false then | |
1478 | wait2 = true | |
1479 | ||
1480 | for i = 0, 1.2, 0.1 do | |
1481 | swait() | |
1482 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3) | |
1483 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1484 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.1) | |
1485 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1486 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3) | |
1487 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3) | |
1488 | end | |
1489 | HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
1490 | - | Effects.Ring.Create(BrickColor.new("Institutional white"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) |
1490 | + | Effects.Ring.Create(BrickColor.new("Really red"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) |
1491 | Slashy:Play() | |
1492 | for i = 0, 1.2, 0.1 do | |
1493 | swait() | |
1494 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(30)), 0.3) | |
1495 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1496 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -1) * angles(math.rad(55), math.rad(0), math.rad(40)), 0.1) | |
1497 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1498 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3) | |
1499 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3) | |
1500 | end | |
1501 | combo = 1 | |
1502 | end | |
1503 | hum.WalkSpeed = 100 | |
1504 | wait2 = false | |
1505 | attack = false | |
1506 | end | |
1507 | end) | |
1508 | ||
1509 | ||
1510 | ||
1511 | ||
1512 | ||
1513 | ||
1514 | function DashingSpin() | |
1515 | attack = true | |
1516 | hum.WalkSpeed = 100 | |
1517 | - | CreateSound("707957812", workspace, 5, 1) |
1517 | + | CreateSound("707957812", workspace, 5, 0.4) |
1518 | - | Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05) |
1518 | + | Effects.Block.Create(BrickColor.new("Really red"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05) |
1519 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 3.4, 3.4, 3.4, 0.03) | |
1520 | - | Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05) |
1520 | + | Effects.Block.Create(BrickColor.new("Really red"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05) |
1521 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 6.4, 6.4, 6.4, 0.05) | |
1522 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1523 | ||
1524 | - | Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03) |
1524 | + | Effects.Ring.Create(BrickColor.new("Really red"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03) |
1525 | Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02) | |
1526 | Effects.Sphere.Create(BrickColor.new("Really red"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02) | |
1527 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02) | |
1528 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02) | |
1529 | Effects.Sphere.Create(BrickColor.new("Really red"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02) | |
1530 | root.CFrame = root.CFrame + root.CFrame.lookVector * 35 | |
1531 | for i = 0,6,0.1 do | |
1532 | --Not to put a swait here this is going to be like, you know what just dont put a swait kthx | |
1533 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1534 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15) | |
1535 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110), math.rad(90)), 0.1) | |
1536 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15) | |
1537 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1538 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1539 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1540 | end | |
1541 | for i = 0,9,0.1 do | |
1542 | swait() | |
1543 | MagniDamage(Wedge, 12, 6, 12, 10, "Normal") | |
1544 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25+0.45*i)*angles(math.rad(0),math.rad(0),math.rad(0-255.45*i)),0.15) | |
1545 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30-5.35*i),math.rad(0),math.rad(0)),0.15) | |
1546 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110-25.35*i), math.rad(90)), 0.1) | |
1547 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0+17.35*i),math.rad(0-25.35*i),math.rad(-4.5)),0.15) | |
1548 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60+10.35*i),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1549 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1550 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1551 | end | |
1552 | attack = false | |
1553 | hum.WalkSpeed = 100 | |
1554 | end | |
1555 | ||
1556 | ||
1557 | ||
1558 | ||
1559 | ||
1560 | ||
1561 | ||
1562 | mouse.KeyDown:connect(function(key) | |
1563 | if attack == false then | |
1564 | if key == 'q' then | |
1565 | NothingPersonal() | |
1566 | elseif key == 'c' then | |
1567 | - | CreateSound("367453005", hed, 10, 1) |
1567 | + | CreateSound("367453005", hed, 10, 0.5) |
1568 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1569 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
1570 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1571 | elseif key == 'f' then | |
1572 | DashingSpin() | |
1573 | elseif key == 't' then | |
1574 | CreateSound("649634100", hed, 10, .89) | |
1575 | end | |
1576 | end | |
1577 | end) | |
1578 | ||
1579 | ||
1580 | ||
1581 | ff = Instance.new("ForceField",char) | |
1582 | ff.Visible = false | |
1583 | ||
1584 | local idle=0 | |
1585 | local change = 1 | |
1586 | local val = 0 | |
1587 | toim = 0 | |
1588 | hum.Animator.Parent = nil | |
1589 | idleanim=.4 | |
1590 | while true do | |
1591 | swait() | |
1592 | hum.MaxHealth = math.huge | |
1593 | hum.Health = math.huge | |
1594 | hum.Name = "TheXEvent" | |
1595 | sine = sine + change | |
1596 | local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude | |
1597 | local velderp=root.Velocity.y | |
1598 | hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
1599 | if equipped==true or equipped==false then | |
1600 | if attack==false then | |
1601 | idle=idle+1 | |
1602 | else | |
1603 | idle=0 | |
1604 | end | |
1605 | if root.Velocity.y > 1 and hitfloor==nil then | |
1606 | Anim="Jump" | |
1607 | if attack==false then | |
1608 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1609 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1610 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1611 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1612 | LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1613 | RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1614 | end | |
1615 | elseif root.Velocity.y < -1 and hitfloor==nil then | |
1616 | Anim="Fall" | |
1617 | if attack==false then | |
1618 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1619 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1620 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.3) | |
1621 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.3) | |
1622 | LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.6)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1623 | RH.C0=clerp(RH.C0,cf(1,-.3-0.1*math.cos(sine/20),-.6)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1624 | end | |
1625 | elseif torvel<1 and hitfloor~=nil then | |
1626 | Anim="Idle" | |
1627 | change = 1 | |
1628 | if attack==false then | |
1629 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(43)),0.15) | |
1630 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-25)),.3) | |
1631 | RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1632 | LH.C0=clerp(LH.C0,cf(-1,-.6-0.1*math.cos(sine/20),-.085)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(0)),0.15) | |
1633 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-40), math.rad(15)), 0.1) | |
1634 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1) | |
1635 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1636 | end | |
1637 | ||
1638 | elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then | |
1639 | Anim="Walk" | |
1640 | change = 1 | |
1641 | if attack==false then | |
1642 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
1643 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-0)),.3) | |
1644 | RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1645 | LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1646 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-5), math.rad(15)), 0.1) | |
1647 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1) | |
1648 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1649 | end | |
1650 | end | |
1651 | end | |
1652 | ||
1653 | if 0 < #Effects then | |
1654 | for e = 1, #Effects do | |
1655 | if Effects[e] ~= nil then | |
1656 | local Thing = Effects[e] | |
1657 | if Thing ~= nil then | |
1658 | local Part = Thing[1] | |
1659 | local Mode = Thing[2] | |
1660 | local Delay = Thing[3] | |
1661 | local IncX = Thing[4] | |
1662 | local IncY = Thing[5] | |
1663 | local IncZ = Thing[6] | |
1664 | if 1 >= Thing[1].Transparency then | |
1665 | if Thing[2] == "Block1" then | |
1666 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1667 | local Mesh = Thing[1].Mesh | |
1668 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1669 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1670 | elseif Thing[2] == "Block2" then | |
1671 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
1672 | local Mesh = Thing[7] | |
1673 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1674 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1675 | elseif Thing[2] == "Block3" then | |
1676 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
1677 | local Mesh = Thing[7] | |
1678 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1679 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1680 | elseif Thing[2] == "Cylinder" then | |
1681 | local Mesh = Thing[1].Mesh | |
1682 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1683 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1684 | elseif Thing[2] == "Blood" then | |
1685 | local Mesh = Thing[7] | |
1686 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1687 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1688 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1689 | elseif Thing[2] == "Elec" then | |
1690 | local Mesh = Thing[1].Mesh | |
1691 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1692 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1693 | elseif Thing[2] == "Disappear" then | |
1694 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1695 | elseif Thing[2] == "Shatter" then | |
1696 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1697 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1698 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1699 | Thing[6] = Thing[6] + Thing[5] | |
1700 | end | |
1701 | else | |
1702 | Part.Parent = nil | |
1703 | table.remove(Effects, e) | |
1704 | end | |
1705 | end | |
1706 | end | |
1707 | end | |
1708 | end | |
1709 | if VALUE1 == false and attack == false then | |
1710 | intro() | |
1711 | end | |
1712 | end | |
1713 | ||
1714 | ||
1715 | --//=================================\\ | |
1716 | --|| WEAPON CREATION | |
1717 | --\\=================================// | |
1718 | ||
1719 | - | local Hole = CreatePart(3, Weapon, "Neon", 0, 0, "White", "Hole", VT(15,0,15)) |
1719 | + | local Hole = CreatePart(3, Weapon, "Neon", 0, 0, "Green", "Hole", VT(15,0,15)) |
1720 | local MESH = MakeForm(Hole,"Cyl") | |
1721 | ||
1722 | for _, c in pairs(Weapon:GetChildren()) do | |
1723 | if c.ClassName == "Part" then | |
1724 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
1725 | end | |
1726 | end | |
1727 | ||
1728 | Weapon.Parent = Character | |
1729 | ||
1730 | Humanoid.Died:connect(function() | |
1731 | ATTACK = true | |
1732 | end) | |
1733 | ||
1734 | ||
1735 | ||
1736 | --//=================================\\ | |
1737 | --|| DAMAGING | |
1738 | --\\=================================// | |
1739 | ||
1740 | function Sink(position,radius) | |
1741 | for i,v in ipairs(workspace:GetChildren()) do | |
1742 | if v:FindFirstChild("Hit2By"..Player.Name) == nil then | |
1743 | local body = v:GetChildren() | |
1744 | for part = 1, #body do | |
1745 | if(v:FindFirstChild("Hit2By"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1746 | if(body[part].Position - position).Magnitude < radius then | |
1747 | if v.ClassName == "Model" then | |
1748 | if v:FindFirstChild("Humanoid") then | |
1749 | local defence = Instance.new("BoolValue",v) | |
1750 | defence.Name = ("Hit2By"..Player.Name) | |
1751 | if v.Humanoid.Health ~= 0 then | |
1752 | local TORS = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso") | |
1753 | if TORS ~= nil then | |
1754 | local HITFLOOR2, HITPOS2 = Raycast(TORS.Position, (CF(TORS.Position, TORS.Position + VT(0, -1, 0))).lookVector, 5 * TORS.Size.Y/2, v) | |
1755 | coroutine.resume(coroutine.create(function() | |
1756 | if HITFLOOR2 ~= nil then | |
1757 | TORS.Anchored = true | |
1758 | - | local Hole2 = CreatePart(3, Effects, "Neon", 0, 0, "White", "Hole", VT(TORS.Size.X*4,0,TORS.Size.X*4)) |
1758 | + | local Hole2 = CreatePart(3, Effects, "Neon", 0, 0, "Black", "Hole", VT(TORS.Size.X*4,0,TORS.Size.X*4)) |
1759 | Hole2.Color = C3(0,0,0) | |
1760 | local MESH = MakeForm(Hole2,"Cyl") | |
1761 | MESH.Scale = VT(0,1,0) | |
1762 | Hole2.CFrame = CF(HITPOS2) | |
1763 | for i = 1, 10 do | |
1764 | Swait() | |
1765 | MESH.Scale = MESH.Scale + VT(0.1,0,0.1) | |
1766 | end | |
1767 | repeat | |
1768 | Swait() | |
1769 | TORS.CFrame = TORS.CFrame * CF(0,-0.1,0) | |
1770 | until TORS.Position.Y<position.Y-4 | |
1771 | v:remove() | |
1772 | for i = 1, 10 do | |
1773 | Swait() | |
1774 | MESH.Scale = MESH.Scale - VT(0.1,0,0.1) | |
1775 | end | |
1776 | Hole2:remove() | |
1777 | end | |
1778 | end)) | |
1779 | end | |
1780 | end | |
1781 | end | |
1782 | end | |
1783 | --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
1784 | end | |
1785 | end | |
1786 | end | |
1787 | end | |
1788 | end | |
1789 | end | |
1790 | ||
1791 | --//=================================\\ | |
1792 | --|| ATTACK FUNCTIONS AND STUFF | |
1793 | --\\=================================// | |
1794 | ||
1795 | function Trail(Part) | |
1796 | local TRAIL = Part:Clone() | |
1797 | TRAIL.CanCollide = false | |
1798 | TRAIL.Anchored = true | |
1799 | TRAIL.Parent = Effects | |
1800 | TRAIL.Name = "Trail" | |
1801 | local TRANS = Part.Transparency | |
1802 | coroutine.resume(coroutine.create(function() | |
1803 | for i = 1, 20 do | |
1804 | Swait() | |
1805 | TRAIL.Transparency = TRAIL.Transparency + ((1-TRANS)/20) | |
1806 | end | |
1807 | TRAIL:remove() | |
1808 | end)) | |
1809 | end | |
1810 | ||
1811 | function AttackTemplate() | |
1812 | ATTACK = true | |
1813 | Rooted = false | |
1814 | for i=0, 1, 0.1 / Animation_Speed do | |
1815 | Swait() | |
1816 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1817 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1818 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1819 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1820 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1821 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1822 | end | |
1823 | ATTACK = false | |
1824 | Rooted = false | |
1825 | end | |
1826 | ||
1827 | function Intro() | |
1828 | coroutine.resume(coroutine.create(function() | |
1829 | ATTACK = true | |
1830 | Rooted = true | |
1831 | UNANCHOR = false | |
1832 | RootPart.Anchored = true | |
1833 | for i=0, 2, 0.1 / Animation_Speed do | |
1834 | Swait() | |
1835 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1836 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1837 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1838 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1839 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1840 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1841 | end | |
1842 | for i=0, 4, 0.1 / Animation_Speed do | |
1843 | Swait() | |
1844 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -10 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1845 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1846 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1847 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1848 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1849 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1850 | end | |
1851 | VALUE1 = true | |
1852 | - | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.2,0.3,0.1),false) |
1852 | + | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Eye", VT(0.2,0.3,0.1),false) |
1853 | local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(0.16,0.25,-0.5) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, 0, 0)) | |
1854 | MakeForm(part,"Ball") | |
1855 | - | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.2,0.3,0.1),false) |
1855 | + | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Eye", VT(0.2,0.3,0.1),false) |
1856 | local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(-0.16,0.25,-0.5) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, 0, 0)) | |
1857 | MakeForm(part,"Ball") | |
1858 | Swait(15) | |
1859 | Humanoid.HipHeight = 2 | |
1860 | sick:Play() | |
1861 | CreateSound("649634100", Head, 10, 0.6) | |
1862 | for i=0, 2, 0.1 / Animation_Speed do | |
1863 | Swait() | |
1864 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1865 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1866 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1867 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1868 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.15 * COS(SINE / 12), -0.1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
1869 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.1, -0.6 - 0.15 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(45)), 0.15 / Animation_Speed) | |
1870 | end | |
1871 | UNANCHOR = true | |
1872 | ATTACK = false | |
1873 | Rooted = false | |
1874 | end)) | |
1875 | end | |
1876 | ||
1877 | function Warp() | |
1878 | ATTACK = true | |
1879 | Rooted = true | |
1880 | UNANCHOR = false | |
1881 | RootPart.Anchored = true | |
1882 | for i=0, 1, 0.1 / Animation_Speed do | |
1883 | Swait() | |
1884 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.3) * ANGLES(RAD(180), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1885 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1886 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 1.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1887 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 1.5, 0) * ANGLES(RAD(180), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1888 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1889 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1890 | end | |
1891 | for i=0, 1, 0.1 / Animation_Speed do | |
1892 | Swait() | |
1893 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -15) * ANGLES(RAD(180), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1894 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1895 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 1.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1896 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 1.5, 0) * ANGLES(RAD(180), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1897 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1898 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1899 | end | |
1900 | for i = 1, 50 do | |
1901 | Swait() | |
1902 | Trail(Hole) | |
1903 | MESH.Scale = MESH.Scale - VT(0.02,0,0.02) | |
1904 | end | |
1905 | local ORIGINPOS = RootPart.Position | |
1906 | RootPart.CFrame = CF(VT(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z),ORIGINPOS) | |
1907 | - | CreateSound("466493476", Hole, 10, 1) |
1907 | + | CreateSound("466493476", Hole, 10, 0.6) |
1908 | for i = 1, 50 do | |
1909 | Swait() | |
1910 | MESH.Scale = MESH.Scale + VT(0.02,0,0.02) | |
1911 | end | |
1912 | for i=0, 2, 0.1 / Animation_Speed do | |
1913 | Swait() | |
1914 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1915 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1916 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1917 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1918 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.15 * COS(SINE / 12), -0.1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
1919 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.1, -0.6 - 0.15 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(45)), 0.15 / Animation_Speed) | |
1920 | end | |
1921 | UNANCHOR = true | |
1922 | ATTACK = false | |
1923 | Rooted = false | |
1924 | end | |
1925 | ||
1926 | function Sinkhole() | |
1927 | coroutine.resume(coroutine.create(function() | |
1928 | - | local Hole2 = CreatePart(3, Effects, "Neon", 0, 0, "White", "Hole", VT(15,0,15)) |
1928 | + | local Hole2 = CreatePart(3, Effects, "Neon", 0, 0, "Red", "Hole", VT(15,0,15)) |
1929 | Hole2.Color = C3(0,0,0) | |
1930 | local MESH = MakeForm(Hole2,"Cyl") | |
1931 | MESH.Scale = VT(0,1,0) | |
1932 | Hole2.CFrame = CF(Mouse.Hit.p) | |
1933 | - | CreateSound("466493476", Hole2, 10, 1) |
1933 | + | CreateSound("466493476", Hole2, 10, 0.5) |
1934 | for i = 1, 50 do | |
1935 | Swait() | |
1936 | MESH.Scale = MESH.Scale + VT(0.02,0,0.02) | |
1937 | end | |
1938 | for i = 1, 200 do | |
1939 | Swait() | |
1940 | Sink(Hole2.Position,Hole2.Size.X/2.2) | |
1941 | end | |
1942 | Swait(100) | |
1943 | for i = 1, 50 do | |
1944 | Swait() | |
1945 | Trail(Hole2) | |
1946 | MESH.Scale = MESH.Scale - VT(0.02,0,0.02) | |
1947 | end | |
1948 | Hole2:remove() | |
1949 | end)) | |
1950 | end | |
1951 | ||
1952 | function AbyssGate() | |
1953 | VALUE2 = true | |
1954 | coroutine.resume(coroutine.create(function() | |
1955 | - | CreateSound("466493476", Hole, 10, 0.1) |
1955 | + | CreateSound("466493476", Hole, 10, 0.5) |
1956 | for i = 1, 500 do | |
1957 | Swait() | |
1958 | Hole.Size = Hole.Size + VT(1,0,1) | |
1959 | end | |
1960 | Swait(100) | |
1961 | for i = 1, 500 do | |
1962 | Swait() | |
1963 | Trail(Hole) | |
1964 | Hole.Size = Hole.Size - VT(1,0,1) | |
1965 | end | |
1966 | VALUE2 = false | |
1967 | end)) | |
1968 | end | |
1969 | ||
1970 | --//=================================\\ | |
1971 | --|| ASSIGN THINGS TO KEYS | |
1972 | --\\=================================// | |
1973 | ||
1974 | function MouseDown(Mouse) | |
1975 | if ATTACK == false then | |
1976 | end | |
1977 | end | |
1978 | ||
1979 | function MouseUp(Mouse) | |
1980 | HOLD = false | |
1981 | end | |
1982 | ||
1983 | function KeyDown(Key) | |
1984 | KEYHOLD = true | |
1985 | if Key == "q" and ATTACK == false and HITFLOOR ~= nil and VALUE2 == false then | |
1986 | Warp() | |
1987 | end | |
1988 | ||
1989 | if Key == "e" and ATTACK == false then | |
1990 | Sinkhole() | |
1991 | end | |
1992 | ||
1993 | if Key == "r" and ATTACK == false and VALUE2 == false then | |
1994 | AbyssGate() | |
1995 | end | |
1996 | ||
1997 | if Key == "t" and ATTACK == false then | |
1998 | CreateSound("649634100", Head, 10, 0.325) | |
1999 | end | |
2000 | end | |
2001 | ||
2002 | function KeyUp(Key) | |
2003 | KEYHOLD = false | |
2004 | end | |
2005 | ||
2006 | Mouse.Button1Down:connect(function(NEWKEY) | |
2007 | MouseDown(NEWKEY) | |
2008 | end) | |
2009 | Mouse.Button1Up:connect(function(NEWKEY) | |
2010 | MouseUp(NEWKEY) | |
2011 | end) | |
2012 | Mouse.KeyDown:connect(function(NEWKEY) | |
2013 | KeyDown(NEWKEY) | |
2014 | end) | |
2015 | Mouse.KeyUp:connect(function(NEWKEY) | |
2016 | KeyUp(NEWKEY) | |
2017 | end) | |
2018 | ||
2019 | --//=================================\\ | |
2020 | --\\=================================// | |
2021 | ||
2022 | ||
2023 | function unanchor() | |
2024 | if UNANCHOR == true then | |
2025 | g = Character:GetChildren() | |
2026 | for i = 1, #g do | |
2027 | if g[i].ClassName == "Part" then | |
2028 | g[i].Anchored = false | |
2029 | end | |
2030 | end | |
2031 | end | |
2032 | end | |
2033 | ||
2034 | ||
2035 | --//=================================\\ | |
2036 | --|| WRAP THE WHOLE SCRIPT UP | |
2037 | --\\=================================// | |
2038 | ||
2039 | Humanoid.Changed:connect(function(Jump) | |
2040 | if Jump == "Jump" and (Disable_Jump == true) then | |
2041 | Humanoid.Jump = false | |
2042 | end | |
2043 | end) | |
2044 | ||
2045 | Speed = 10 | |
2046 | ||
2047 | while true do | |
2048 | Swait() | |
2049 | ANIMATE.Parent = nil | |
2050 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
2051 | IDLEANIMATION:Play() | |
2052 | SINE = SINE + CHANGE | |
2053 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
2054 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
2055 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
2056 | HITFLOOR, HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25 * Player_Size, Character) | |
2057 | if ATTACK == false then | |
2058 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2059 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2060 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2061 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2062 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.15 * COS(SINE / 12), -0.1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
2063 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.1, -0.6 - 0.15 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(25)), 0.15 / Animation_Speed) | |
2064 | end | |
2065 | if HITFLOOR ~= nil then | |
2066 | Hole.CFrame = CF(HITPOS) | |
2067 | end | |
2068 | Sink(Hole.Position,Hole.Size.X/2.2*MESH.Scale.X) | |
2069 | Hole.Color = C3(0,0,0) | |
2070 | unanchor() | |
2071 | Humanoid.MaxHealth = "inf" | |
2072 | Humanoid.Health = "inf" | |
2073 | if Rooted == false then | |
2074 | Disable_Jump = false | |
2075 | Humanoid.WalkSpeed = Speed | |
2076 | elseif Rooted == true then | |
2077 | Disable_Jump = true | |
2078 | Humanoid.WalkSpeed = 0 | |
2079 | end | |
2080 | if VALUE1 == true then | |
2081 | Humanoid.HipHeight = 2 | |
2082 | q = Character:GetChildren() | |
2083 | for u = 1, #q do | |
2084 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
2085 | q[u]:remove() | |
2086 | elseif q[u].ClassName == "Shirt" then | |
2087 | q[u]:Destroy() | |
2088 | elseif q[u].ClassName == "Pants" then | |
2089 | q[u]:Destroy() | |
2090 | elseif q[u].ClassName == "CharacterMesh" then | |
2091 | q[u]:remove() | |
2092 | elseif q[u].ClassName == "ShirtGraphic" then | |
2093 | q[u]:remove() | |
2094 | elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then | |
2095 | q[u].Color = Color3.new(0,0,0) | |
2096 | q[u].Material = "Neon" | |
2097 | end | |
2098 | end | |
2099 | if Head:FindFirstChild("Mesh") then | |
2100 | local mesh = Head.Mesh | |
2101 | if mesh.ClassName == "SpecialMesh" then | |
2102 | mesh:remove() | |
2103 | local m = IT("BlockMesh",Head) | |
2104 | m.Scale = VT(0.5,1,1) | |
2105 | end | |
2106 | end | |
2107 | if Head:FindFirstChild("face") then | |
2108 | Head.face:remove() | |
2109 | end | |
2110 | end | |
2111 | if VALUE1 == false and ATTACK == false then | |
2112 | Intro() | |
2113 | end | |
2114 | end | |
2115 | ||
2116 | --//=================================\\ | |
2117 | --\\=================================// |