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WARSOUNDS = true -- plays war sounds
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-------------------------
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if WARSOUNDS == true then
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myears = Instance.new('Sound')
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myears.Parent = workspace
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myears.Looped = true
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myears.Name = "Darude on meth"
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myears.Playing = true
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myears.SoundId = "rbxassetid://216599097"
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myears.SoundId = "rbxassetid://174107508"
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myears.Volume = .5
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myears.Volume = 30
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myears.TimePosition = 0
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end
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game.Lighting.TimeOfDay = "14"
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game.Lighting.Brightness = 1.3
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o1 = Instance.new("Sky")
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o1.Name = "Desert Sky"
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o1.Parent = game.Lighting
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o1.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1013852"
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o1.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1013853"
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o1.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1013850"
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o1.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1013851"
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o1.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1013849"
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o1.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1013854"
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for _,c in pairs(game.Workspace:GetChildren()) do
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	    if c:IsA("Part") then
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        c.BrickColor = BrickColor.new("Brick yellow")
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	    end
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		    if c:IsA("Model") then
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        	for _,b in pairs(c:GetChildren()) do
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	    if b:IsA("Part") then
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        b.BrickColor = BrickColor.new("Brick yellow")
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	    end
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			    if b:IsA("Model") then
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        	for _,a in pairs(b:GetChildren()) do
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	    if a:IsA("Part") then
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        a.BrickColor = BrickColor.new("Brick yellow")
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	    end
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    end
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			end
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end
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		end
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	end