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1-
wait(1)
1+
repeat
2-
first = false
2+
  wait(0.5)
3-
ChatS = game:GetService("Chat")
3+
until game:service("Players").LocalPlayer.Character ~= nil
4-
Debris = game:GetService("Debris")
4+
local Player = game:service("Players").LocalPlayer
5-
ContentP = game:GetService("ContentProvider")
5+
6-
Settings = {Health = 180, WS = 16}
6+
7-
Link = "rbxassetid://"
7+
8-
Player = game:GetService("Players").LocalPlayer
8+
9
	swi.Name = "switch"
10
	local trans = Instance.new("BoolValue", ch)
11
	trans.Name = "trans"
12
	repeat wait() until ch.Humanoid ~= nil
13
	ch.Humanoid.Died:connect(function()
14
		Player.CharacterAdded:connect(function(chz)
15
				local occ = Instance.new("BoolValue", chz)
16
				occ.Name = "Occupied"
17
				local swi = Instance.new("StringValue", chz)
18
				swi.Name = "switch"
19
				local trans = Instance.new("BoolValue", chz)
20
				trans.Name = "trans"
21
		end
22
		)
23
		end)
24
local PGui = Player:WaitForChild("PlayerGui")
25
local Character = Player.Character
26
--repeat
27
--  wait()
28-
Char = Player.Character
28+
--until Character:FindFirstChild("Hair")
29-
PGui = Player.PlayerGui
29+
local Humanoid = Character:WaitForChild("Humanoid")
30
local Head = Character:WaitForChild("Head")
31-
msgz.Text = "Chat \'LSSJ2\' to go LSSJ2, and \'off\' to turn it off!"
31+
local Torso = Character:WaitForChild("Torso")
32
local HRP = Character:WaitForChild("HumanoidRootPart")
33-
Humanoid = Char:WaitForChild("Humanoid")
33+
local RArm = Character:WaitForChild("Right Arm")
34-
Torso = Char:WaitForChild("Torso")
34+
local LArm = Character:WaitForChild("Left Arm")
35-
Head = Char:WaitForChild("Head")
35+
local RLeg = Character:WaitForChild("Right Leg")
36-
HRP = Char:WaitForChild("HumanoidRootPart")
36+
local LLeg = Character:WaitForChild("Left Leg")
37-
RArm = Char:WaitForChild("Right Arm")
37+
Character.Archivable = true
38-
LArm = Char:WaitForChild("Left Arm")
38+
_Character = Character:Clone()
39-
RLeg = Char:WaitForChild("Right Leg")
39+
40-
LLeg = Char:WaitForChild("Left Leg")
40+
msgz.Text = "Chat \'LSSJ\' to go LSSJ, and \'off\' to turn it off!"
41-
Switch = Char:WaitForChild("switch")
41+
42-
Limbs = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
42+
local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
43-
Sounds = {
43+
local Refresh = function()
44-
Boom = {Id = 2101148, Pitch = 0.9}
44+
  Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
45-
, 
45+
  Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
46-
Boom2 = {Id = 2767090, Pitch = 0.65}
46+
  Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
47-
, 
47+
  Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
48-
Swoosh = {Id = 12222095, Pitch = 0.5}
48+
  Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
49-
, 
49+
  Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
50-
Charge = {Id = 2692844, Pitch = 1}
50+
  Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
51-
, 
51+
  Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
52-
NoCharge = {Id = 2785493, Pitch = 0.2}
52+
  Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
53-
, 
53+
  Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
54-
Elec = {Id = 2800815, Pitch = 0.9}
54+
  Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
55-
, 
55+
  Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
56-
KiExpl = {Id = 2974249, Pitch = 0.65}
56+
57-
, 
57+
58-
KiExpl2 = {Id = 2974000, Pitch = 0.65}
58+
local Transformed, Occupied = false, false
59
local Create = assert(LoadLibrary("RbxUtility")).Create
60-
for _,t in pairs(Sounds) do
60+
local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false})
61-
  ContentP:Preload(Link .. t.Id)
61+
local Anims = {Scrunch = function(active)
62
  if active then
63-
AngryMessages = {"Rrr..", "RAAAAAH!", "YOU..", "NO MERCY!", "GRHH", "Whats happening to me!!?", "HEHEHE..!", "BWUAHAHAHA..!", "PREPARE TO DIE!"}
63+
    for i = 0, 10, 0.5 do
64-
Colors = {"Red", "Blue", "Green"}
64+
      wait(0.016666666666667)
65-
Refresh = function()
65+
      Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
66-
  Reset = {CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)}
66+
      Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
67-
  for i = 1, #Limbs do
67+
      Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01)
68-
    Limbs[i].C0 = Reset[i]
68+
      Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01)
69
    end
70
  else
71
    do
72-
NewChat = function(Where, Str, Col)
72+
      for i = 0, 10, 0.5 do
73-
  ChatS:Chat(Where, Str, Col)
73+
        wait(0.016666666666667)
74
        Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
75
        Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
76-
CSound = function(Nam, Id, Pit, Dur, Par)
76+
        Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse()
77-
  S = Instance.new("Sound", Par)
77+
        Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse()
78-
  S.Name = Nam
78+
79-
  S.Pitch = Pit
79+
      Refresh()
80-
  S:Pause()
80+
81-
  S.SoundId = Link .. Id
81+
82-
  ContentP:Preload(Link .. Id)
82+
83-
  Debris:AddItem(S, Time)
83+
, Implode = function(active)
84-
  S:Play()
84+
  if active then
85-
  coroutine.wrap(function()
85+
    for i = 0, 10, 0.75 do
86-
    wait(Dur)
86+
      wait(0.016666666666667)
87-
    pcall(game.Destroy, S)
87+
      Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155)
88
      Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155)
89-
)()
89+
      Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015)
90
      Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015)
91
    end
92-
local OriginShirt = nil
92+
93-
pcall(function()
93+
94-
  for _,t in pairs(Char:getChildren()) do
94+
      for i = 0, 10, 0.75 do
95
        wait(0.016666666666667)
96-
      if t.ClassName == "Shirt" then
96+
        Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155):inverse()
97-
        do
97+
        Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155):inverse()
98-
          pcall(function()
98+
        Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse()
99-
    OriginShirt = tostring(t.ShirtTemplate)
99+
        Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse()
100
      end
101
    end
102-
          -- DECOMPILER ERROR at PC14: LeaveBlock: unexpected jumping out IF_THEN_STMT
102+
103
end
104-
          -- DECOMPILER ERROR at PC14: LeaveBlock: unexpected jumping out IF_STMT
104+
105
local Flash = function(Par, Col, Duration, Delay, Async)
106
  pcall(function()
107
    Par = Par or PGui
108
    if not Col then
109
      Col = BrickColor:White().Color
110
      Duration = Duration or 10
111
      if not Delay then
112-
for _,q in pairs(Char:getChildren()) do
112+
        Delay = 1 / Duration
113-
  if q.ClassName == "ShirtGraphic" then
113+
        local G = Create("ScreenGui")({Parent = Par})
114-
    q:Destroy()
114+
        if not Col then
115
          local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
116
          local f = function()
117-
for _,a in pairs(Torso:getChildren()) do
117+
      for i = 0, Duration, Delay do
118-
  if a.ClassName == "Decal" then
118+
        wait(0.016666666666667)
119-
    a:Destroy()
119+
        F.Transparency = i / Duration
120
      end
121
      pcall(game.Destroy, G)
122-
OriginHealth = Humanoid.Health
122+
123-
OriginWS = Humanoid.WalkSpeed
123+
124-
local HairChange = false
124+
          if Async then
125-
local Aura = false
125+
            f = coroutine.wrap(f)
126-
local Transformed = false
126+
127-
local Transforming = false
127+
          return f()
128-
Anims = {["DONT LOOK AT ME!"] = function()
128+
129-
  if not Transformed then
129+
130-
    NewChat(Head, AngryMessages[math.random(1, #AngryMessages)], Colors[math.random(1, #Colors)])
130+
131
  end
132-
    NewChat(Head, "HMPH", Colors[math.random(1, #Colors)])
132+
133
end
134-
  for i = 1, 10 do
134+
135-
    wait()
135+
local Shake = function(Duration, Delay, Async, Distance)
136-
    Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(0.01, 0, 0)
136+
  pcall(function()
137-
    Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(0.05, 0, 0)
137+
    local Cam = workspace.CurrentCamera
138-
    Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.1, 0.07, 0.25)
138+
    Duration = Duration or 10
139-
    Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.1, -0.07, -0.25)
139+
    if not Delay then
140-
    Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.01, 0.01, 0.01)
140+
      Delay = 1 / Duration
141-
    Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.01, -0.01, 0.02)
141+
      Distance = Distance or 15
142
      local f = function()
143
      for i = 0, Duration, Delay do
144-
, ["Dont look at me cool down"] = function()
144+
        wait(0.016666666666667)
145-
  if Transformed then
145+
        local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p
146-
    NewChat(Head, "Pathetic!", Colors[math.random(1, #Colors)])
146+
        local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude
147
        local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25))
148-
  for i = 1, 10 do
148+
        Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll)
149-
    wait()
149+
150-
    Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse()
150+
151-
    Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(0.05, 0, 0):inverse()
151+
152-
    Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.1, 0.07, 0.25):inverse()
152+
      if Async then
153-
    Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.1, -0.07, -0.25):inverse()
153+
        f = coroutine.wrap(f)
154-
    Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.01, 0.01, 0.01):inverse()
154+
155-
    Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.01, -0.01, 0.02):inverse()
155+
      return f()
156
    end
157-
  Refresh()
157+
158
)
159-
, ["KAKAKARROT CAKEEE!"] = function()
159+
160-
  ClosestPlayer = nil
160+
161-
  for _,v in pairs(Workspace:getChildren()) do
161+
local Sound = function(Prnt, Id, Pit, Vol)
162-
    if v:IsA("Model") and v ~= Char and v:findFirstChild("Torso") then
162+
  pcall(function()
163-
      CTorso = v:FindFirstChild("Torso")
163+
    local cp = game:service("ContentProvider")
164-
      if (Torso.CFrame.p - CTorso.CFrame.p).magnitude < 35 then
164+
    if type(Id) == "number" then
165-
        ClosestPlayer = tostring(CTorso.Parent.Name)
165+
      cp:Preload("rbxassetid://" .. Id)
166-
        break
166+
      Id = "rbxassetid://" .. Id
167
    else
168
      if type(Id) == "string" then
169-
    ClosestPlayer = tostring(AngryMessages[math.random(1, #AngryMessages)])
169+
        cp:Preload(Id)
170
        Id = Id
171-
  do
171+
172-
    if not Transformed then
172+
173-
      NewChat(Head, string.upper(ClosestPlayer) .. "!!!", Colors[math.random(1, #Colors)])
173+
    local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
174-
      ClosestPlayer = nil
174+
    S:Play()
175
    S:Stop()
176
    S:Play()
177-
      wait()
177+
    game:service("Debris"):AddItem(S, 0.9)
178-
      Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(-0.01, 0, 0)
178+
179-
      Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(-0.1, 0, 0)
179+
180-
      Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.2, -0.04, -0.02)
180+
181-
      Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.2, 0.04, 0.02)
181+
182-
      Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.02, -0.05, 0)
182+
local Chat = function(Source, Txt, Col)
183-
      Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.02, 0.05, 0.025) * CFrame.new(0.05, 0, 0)
183+
  if not Source then
184
    Source = Head
185
  end
186
  local c = game:service("Chat")
187-
, ["Kakakarrot cake cooldown"] = function()
187+
  if not Col then
188-
  if not Transformed then
188+
    c:Chat(Source, Txt, math.random(0, 2))
189-
    NewChat(Head, AngryMessages[math.random(1, #AngryMessages)], Colors[math.random(1, #Colors)])
189+
190
end
191-
  for i = 1, 5 do
191+
192-
    wait()
192+
Transform = function(active)
193-
    Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(-0.01, 0, 0):inverse()
193+
  if active and not Occupied and not Transformed then
194-
    Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(-0.1, 0, 0):inverse()
194+
    Occupied = true
195-
    Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.2, -0.04, -0.02):inverse()
195+
196-
    Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.2, 0.04, 0.02):inverse()
196+
    local cp = game:service("ContentProvider")
197-
    Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.02, -0.05, 0):inverse()
197+
    Hair = {}
198-
    Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.02, 0.05, 0.025):inverse() * CFrame.new(-0.05, 0, 0)
198+
    mp = Part:clone()
199
    mp.Parent = Head
200-
  Refresh()
200+
    mp.CFrame = Head.CFrame
201
    mp.Name = "Main"
202
    mp.Transparency = 1
203-
Muscles = function()
203+
    mp.Anchored = false
204-
  for _,t in pairs(Char:getChildren()) do
204+
    local w = Create("Weld")({Parent = mp, Part0 = mp, Part1 = Head, C0 = CFrame.new()})
205-
    if t.ClassName == "Shirt" then
205+
    cp:Preload("rbxassetid://9982590", "rbxassetid://3270017", "rbxassetid://13425802", "rbxassetid://98444143", "rbxassetid://98444243")
206-
      t:Destroy()
206+
    for i = 1, 6 do
207
      local h = Part:clone()
208
      h.CFrame = Head.CFrame
209-
  HRP.BrickColor = Torso.BrickColor
209+
      h.Parent = mp
210-
  HRP.Transparency = 0
210+
      h.Transparency = 1
211-
  R = HRP:findFirstChild("Mesh")
211+
      h.Size = Vector3.new(0.2, 0.2, 0.2)
212-
  if not R then
212+
      h.Anchored = false
213-
    R = Instance.new("SpecialMesh", HRP)
213+
      h:BreakJoints()
214-
    R.MeshType = "FileMesh"
214+
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = Head, C0 = CFrame.new()})
215-
    R.MeshId = "rbxasset://fonts/torso.mesh"
215+
      local m = Create("SpecialMesh")({Parent = h, VertexColor = Vector3.new(0, 1, 0), MeshType = "FileMesh", MeshId = "rbxassetid://74868480", TextureId = "rbxassetid://98444243", Scale = Vector3.new(1.1, 1.25, 1.1)})
216-
    R.Scale = Vector3.new(1.01, 1.01, 1.01)
216+
      if i > 1 then
217
        m.Scale = Vector3.new(1.125, 1.3, 1.125)
218-
  NewP = function()
218+
        m.MeshId = "rbxassetid://98444143"
219-
    P = Instance.new("Part")
219+
220-
    P.Material = "Neon"
220+
      table.insert(Hair, h)
221-
    P.formFactor = "Custom"
221+
222-
    P.TopSurface = 0
222+
    Hair[1].Weld.C0 = CFrame.new(0, -0.1, 0) * CFrame.Angles(-0.15, -0.2, 0)
223-
    P.BottomSurface = 0
223+
    Hair[2].Weld.C0 = CFrame.new(0, -0.75, -0.3) * CFrame.Angles(0.3, 0, 0)
224-
    P.Anchored = false
224+
    Hair[3].Weld.C0 = CFrame.new(0, -0.6, -0.2) * CFrame.Angles(1.25, math.rad(180), 0)
225-
    P.CanCollide = false
225+
    Hair[4].Weld.C0 = CFrame.new(0.1, -0.6, -0.4) * CFrame.Angles(0.35, -0.2, -0.35)
226-
    P:BreakJoints()
226+
    Hair[5].Weld.C0 = CFrame.new(-0.1, -0.6, -0.4) * CFrame.Angles(0.35, 0.2, 0.35)
227-
    M = Instance.new("SpecialMesh", P)
227+
    Hair[4].Mesh.Scale = Vector3.new(0.7, 0.95, 1)
228-
    M.MeshType = "FileMesh"
228+
    Hair[6].Weld.C0 = CFrame.new(0, -1, -0.4)
229-
    M.MeshId = "rbxasset://fonts/torso.mesh"
229+
    Hair[5].Mesh.Scale = Hair[4].Mesh.Scale
230-
    W = Instance.new("Motor6D", P)
230+
    Hair[6].Mesh.Scale = Hair[4].Mesh.Scale
231-
    W.Part0 = P
231+
    Sound(Head, 98333808, 1, 0.85)
232
    Sound(Head, 2248511, 0.25, 0.55)
233
    wait(0.2)
234-
  MakeAbs = function(Where)
234+
    Chat(nil, "YOU MESSED UP WITH THE WRONG PERSON!", "Blue")
235-
    NewP()
235+
    SSF = Create("Fire")({Parent = HRP, Color = Color3.new(0, 1, 0), Heat = 10, SecondaryColor = Color3.new(0, 1, 0), Size = 7})
236-
    P.Parent = Where
236+
    Anims.Scrunch(true)
237-
    P.Name = "Muscle"
237+
238-
    P.BrickColor = Where.BrickColor
238+
      Shake(25, 0.5, 5)
239-
    P.Material = "Neon"
239+
      Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
240-
    P.Transparency = Where.Transparency
240+
      Sound(Head, 2101137, 0.5, 0.8)
241-
    P.Reflectance = Where.Reflectance
241+
      Sound(Head, 3264793, 0.55, 0.9)
242-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
242+
      local h = Part:clone()
243-
    M.Scale = Vector3.new(0.45, 0.35, 0.2)
243+
      h.CFrame = Torso.CFrame
244-
    W.Part1 = Where
244+
      h.Parent = Torso
245-
    W.C0 = CFrame.new(-0.47, -0.45, 0.5)
245+
      h.Transparency = 1
246-
    NewP()
246+
      h.Size = Vector3.new(1, 1, 1)
247-
    P.Parent = Where
247+
      h.Anchored = false
248-
    P.Name = "Muscle"
248+
      h.BrickColor = BrickColor.new("Lime green")
249-
    P.BrickColor = Where.BrickColor
249+
      h.Material = "Neon"
250-
    P.Material = "Neon" 
250+
      h:BreakJoints()
251-
    P.Transparency = Where.Transparency
251+
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
252-
    P.Reflectance = Where.Reflectance
252+
      local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(8, 3, 8)})
253-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
253+
      local org = w.C0
254-
    M.Scale = Vector3.new(0.45, 0.35, 0.2)
254+
      for _i = 1, 15 do
255-
    W.Part1 = Where
255+
        h.Transparency = _i / 15
256-
    W.C0 = CFrame.new(0.47, -0.45, 0.5)
256+
        w.C0 = org * CFrame.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5) * CFrame.Angles(0, _i / 3, 0)
257-
    NewP()
257+
        wait(0.033333333333333)
258-
    P.Parent = Where
258+
259-
    P.Name = "Muscle"
259+
      h:Destroy()
260-
    P.BrickColor = Where.BrickColor
260+
261-
    P.Material = "Neon"
261+
    coroutine.resume(coroutine.create(function()
262-
    P.Transparency = Where.Transparency
262+
263-
    P.Reflectance = Where.Reflectance
263+
      local h = Part:clone()
264-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
264+
      h.CFrame = Torso.CFrame
265-
    M.Scale = Vector3.new(0.25, 0.25, 0.2)
265+
      h.Parent = Torso
266-
    W.Part1 = Where
266+
      h.Transparency = 1
267-
    W.C0 = CFrame.new(0.25, 0.15, 0.45)
267+
      h.Size = Vector3.new(1, 1, 1)
268-
    NewP()
268+
      h.Anchored = false
269-
    P.Parent = Where
269+
      h.BrickColor = BrickColor.new("Lime green")
270-
    P.Name = "Muscle"
270+
      h.Material = "Neon"
271-
    P.BrickColor = Where.BrickColor
271+
      h:BreakJoints()
272-
    P.Material = "Neon"
272+
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
273-
    P.Transparency = Where.Transparency
273+
      local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(1, 1, 1)})
274-
    P.Reflectance = Where.Reflectance
274+
      local org = w.C0
275-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
275+
      for _i = 1, 37.5 do
276-
    M.Scale = Vector3.new(0.25, 0.25, 0.2)
276+
        wait(0.055555555555556)
277-
    W.Part1 = Where
277+
        w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5)
278-
    W.C0 = CFrame.new(0.25, 0.68, 0.45)
278+
        m.Scale = Vector3.new(_i * 1.5, _i * 1.5, _i * 1.5) * 3
279-
    NewP()
279+
        h.Transparency = _i / 75
280-
    P.Parent = Where
280+
281-
    P.Name = "Muscle"
281+
      h:Destroy()
282-
    P.BrickColor = Where.BrickColor
282+
283-
    P.Material = "Neon"
283+
    wait(1)
284-
    P.Transparency = Where.Transparency
284+
285-
    P.Reflectance = Where.Reflectance
285+
))
286-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
286+
    Shake(25, 0.5, 5)
287-
    M.Scale = Vector3.new(0.25, 0.25, 0.2)
287+
    Flash(nil, BrickColor.new("Lime green").Color, 10, 1, true)
288-
    W.Part1 = Where
288+
    Sound(Head, 2101137, 0.5, 0.8)
289-
    W.C0 = CFrame.new(-0.25, 0.15, 0.45)
289+
    Sound(Head, 3264793, 0.55, 0.9)
290-
    NewP()
290+
    local h = Part:clone()
291-
    P.Parent = Where
291+
    h.CFrame = Torso.CFrame
292-
    P.Name = "Muscle"
292+
    h.Parent = Torso
293-
    P.BrickColor = Where.BrickColor
293+
    h.Transparency = 1
294-
    P.Material = "Neon"
294+
    h.Size = Vector3.new(1, 1, 1)
295-
    P.Transparency = Where.Transparency
295+
    h.Anchored = false
296-
    P.Reflectance = Where.Reflectance
296+
    h.BrickColor = BrickColor.new("Lime green")
297-
    P.Size = Vector3.new(0.5, 0.7, 0.5)
297+
    h.Material = "Neon"
298-
    M.Scale = Vector3.new(0.25, 0.25, 0.2)
298+
    h:BreakJoints()
299-
    W.Part1 = Where
299+
    local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
300-
    W.C0 = CFrame.new(-0.25, 0.68, 0.45)
300+
    local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(2, 2, 2)})
301
    local h2 = h:Clone()
302
    h2.Parent = Torso
303-
  MakeMuscle = function(Where)
303+
    h2:breakJoints()
304-
    NewP()
304+
    local w2 = Create("Weld")({Parent = h2, Part0 = h2, Part1 = HRP, C0 = CFrame.new(0, 0, 0)})
305-
    P.Parent = Where
305+
    local m2 = Create("SpecialMesh")({Parent = h2, MeshType = "Sphere", Scale = Vector3.new(2, 2, 2)})
306-
    P.BrickColor = P.Parent.BrickColor
306+
    local org = w.C0
307-
    P.Material = "Neon"
307+
308-
    P.Transparency = P.Parent.Transparency
308+
      do
309-
    P.Reflectance = P.Parent.Reflectance
309+
        local org2 = w2.C0
310-
    P.Size = Vector3.new(0.65, 0.7, 0.2)
310+
        for _i = 1, 75 do
311-
    P.Name = "Muscle"
311+
          ran = math.random() - 0.5
312-
    M.Scale = Vector3.new(0.38, 0.45, 0.15)
312+
          h.Transparency = _i / 75
313-
    W.Part1 = Where
313+
          if _i % 15 == 0 then
314-
    W.C0 = CFrame.new(0, -0.4, 0.5)
314+
            Shake(25, 0.5, 5)
315-
    NewP()
315+
            Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
316-
    P.Parent = Where
316+
317-
    P.BrickColor = P.Parent.BrickColor
317+
          w.C0 = org * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 3, 0)
318-
    P.Material = "Neon"
318+
          m.Scale = m.Scale + Vector3.new(0.6, 0.5, 0.6) * 1.5
319-
    P.Transparency = P.Parent.Transparency
319+
          m2.Scale = m2.Scale + Vector3.new(1, 1, 1) * 1.5
320-
    P.Reflectance = P.Parent.Reflectance
320+
          h2.Transparency = _i / 75
321-
    P.Size = Vector3.new(0.65, 0.7, 0.2)
321+
          w2.C0 = org2 * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 6, 0)
322-
    P.Name = "Muscle"
322+
          wait(0.055555555555556)
323-
    M.Scale = Vector3.new(0.38, 0.55, 0.2)
323+
324-
    W.Part1 = Where
324+
        h:Destroy()
325-
    if Where == RArm then
325+
        h2:Destroy()
326-
      W.C0 = CFrame.new(0, -0.35, 0.5) * CFrame.Angles(0, 1.55, 0)
326+
        Chat(nil, "PREPARE TO FEEL A WHOLE NEW SPECTRUM OF.. PAIN!", "Red")
327
        for _,v in pairs(Hair) do
328-
      if Where == LArm then
328+
          if v.Name == "Hair" then
329-
        W.C0 = CFrame.new(0, -0.35, -0.5) * CFrame.Angles(0, 1.55, 0)
329+
            v.Transparency = 1
330
          end
331
        end
332-
    NewP()
332+
        coroutine.resume(coroutine.create(function()
333-
    P.Parent = Where
333+
    for _ = 1, 6 do
334-
    P.BrickColor = P.Parent.BrickColor
334+
      for i = 1, 0, -0.07 do
335-
    P.Material = "Neon"
335+
        wait(0.03030303030303)
336-
    P.Transparency = P.Parent.Transparency
336+
        Hair[_].Transparency = i
337-
    P.Reflectance = P.Parent.Reflectance
337+
        Hair[_].Mesh.Scale = Hair[_].Mesh.Scale + Vector3.new(0, 0.015, 0)
338-
    P.Size = Vector3.new(0.65, 0.7, 0.2)
338+
        Hair[_].Weld.C0 = Hair[_].Weld.C0 * CFrame.new(0, 0, -0.0025)
339-
    P.Name = "Muscle"
339+
340-
    M.Scale = Vector3.new(0.38, 0.35, 0.2)
340+
341-
    W.Part1 = Where
341+
    for _,v in pairs(Hair) do
342-
    W.C0 = CFrame.new(0, -0.55, 0.5) * CFrame.Angles(0, 3.1, 0)
342+
      v.Transparency = 0
343
    end
344
  end
345-
  MakeAbs(Torso)
345+
))
346-
  MakeMuscle(RArm)
346+
        Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
347-
  MakeMuscle(LArm)
347+
        Anims.Scrunch(false)
348
        Anims.Implode(true)
349
        SSF.Heat = 20
350-
SHair = function()
350+
        SSF.Size = 10
351-
  for _,c in pairs(Char:getChildren()) do
351+
        Sound(Head, 98333808, 1, 0.85)
352
        Sound(Head, 2248511, 0.65, 0.65)
353-
      if c.ClassName == "Hat" or c.Name == "Hair" then
353+
        Chat(nil, "MWAHAHAHAHAHA!")
354-
        do
354+
        Anims.Implode(false)
355-
          pcall(function()
355+
        Humanoid.WalkSpeed = 16
356-
    c.Handle.Transparency = 1
356+
        Transformed = true
357
        Occupied = false
358
        if not active and not Occupied and Transformed then
359-
          pcall(function()
359+
          Occupied = true
360-
    c.Transparency = 1
360+
          Anims.Scrunch(true)
361
          Humanoid.WalkSpeed = 0
362
          Sound(Head, 2248511, 0.75, 0.6)
363-
          -- DECOMPILER ERROR at PC20: LeaveBlock: unexpected jumping out IF_THEN_STMT
363+
          Sound(Head, 2691586, 0.7, 0.4)
364
          Sound(Head, 2785493, 0.55, 0.9)
365-
          -- DECOMPILER ERROR at PC20: LeaveBlock: unexpected jumping out IF_STMT
365+
          Sound(Head, 2785493, 0.7, 0.7)
366
          Shake(15, 0.5, 20)
367
          Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true)
368
          coroutine.resume(coroutine.create(function()
369
    wait(2)
370
    for i = 1, 0, -0.05 do
371-
  NewP = function()
371+
      wait(0.016666666666667)
372-
    P = Instance.new("Part")
372+
      for _,v in pairs(Hair) do
373-
    P.Material = "Neon"
373+
        if v.Name == "Hair" then
374-
    P.formFactor = "Custom"
374+
          v.Transparency = i
375-
    P.TopSurface = 0
375+
376-
    P.BottomSurface = 0
376+
377-
    P.Anchored = false
377+
378-
    P.CanCollide = false
378+
    for _,v in pairs(Hair) do
379-
    P:BreakJoints()
379+
      if v.Name == "Hair" then
380-
    M = Instance.new("SpecialMesh", P)
380+
        v.Transparency = 0
381-
    M.MeshType = "FileMesh"
381+
382-
    M.MeshId = ""
382+
383-
    M.TextureId = Link .. 98444243
383+
384-
    W = Instance.new("Motor6D", P)
384+
))
385-
    W.Part0 = P
385+
          for i = 0, 1, 0.01 do
386
            wait(0.016666666666667)
387
            for _,v in next do
388-
  NewP()
388+
              v.Transparency = i
389-
  Ml = Head:findFirstChild("LSSJ Hair")
389+
390-
  if Ml then
390+
391-
    Ml:Destroy()
391+
          Sound(Head, 2800815, 0.85, 1)
392
          Sound(Head, 2800815, 0.55, 0.8)
393-
  Mt = Instance.new("Model", Head)
393+
          Sound(Head, 2691586, 0.45, 0.3)
394-
  Mt.Name = "LSSJ Hair"
394+
          pcall(game.Destroy, SSF)
395-
  P.Name = "Main"
395+
          pcall(game.Destroy, mp)
396-
  P.Parent = Mt
396+
          Hair = {}
397-
  P.Size = Vector3.new(1, 1, 1)
397+
          Chat(nil, "Your skills have been proved, you failed.", "Blue")
398-
  P.Transparency = 1
398+
          Anims.Scrunch(false)
399-
  M:Destroy()
399+
          Humanoid.WalkSpeed = 16
400-
  W.Part1 = Head
400+
          Transformed = false
401-
  NewP()
401+
          Occupied = false
402-
  P.Parent = Mt.Main
402+
403-
  P.Name = "NHair"
403+
404-
  M.MeshId = Link .. 98444143
404+
405-
  M.Scale = Vector3.new(1.1, 1.4, 1.1)
405+
406-
  W.Part1 = Mt.Main
406+
407-
  W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(0.1, 0, 0)
407+
408-
  NewP()
408+
409-
  P.Parent = Mt.Main
409+
  if Character.trans.Value == false and Character.Occupied.Value == false then
410-
  P.Name = "NHair"
410+
    if Msg:lower() == "lssj" and Character.switch.Value == "" then
411-
  M.MeshId = Link .. 98444143
411+
      Character.switch.Value = "lssj"
412-
  M.Scale = Vector3.new(1.1, 1.4, 1.1)
412+
      Character.trans.Value = true
413-
  W.Part1 = Mt.Main
413+
      Transform(true)
414-
  W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(-0.45, 0, -0.2)
414+
      Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("25")
415-
  NewP()
415+
      wait(1)
416-
  P.Parent = Mt.Main
416+
      Humanoid.Health = Humanoid.Health + tonumber("25")
417-
  P.Name = "NHair"
417+
      Character.trans.Value = false
418-
  M.MeshId = Link .. 98444143
418+
419-
  M.Scale = Vector3.new(1.1, 1.4, 1.1)
419+
      if Msg:lower() == "off" and Character.switch.Value == "lssj" then
420-
  W.Part1 = Mt.Main
420+
        Character.trans.Value = true
421-
  W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(-0.55, 0, 0.2)
421+
        Transform(false)
422-
  NewP()
422+
        Humanoid.Health = Humanoid.Health - tonumber("25")
423-
  P.Parent = Mt.Main
423+
        wait(1)
424-
  P.Transparency = 1
424+
        Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("25")
425-
  P.Name = "SideHair"
425+
        Character.trans.Value = false
426-
  M.MeshId = Link .. 98444143
426+
        Character.switch.Value = ""
427-
  M.Scale = Vector3.new(0.8, 0, 0.8)
427+
428-
  W.Part1 = Mt.Main
428+
429-
  W.C0 = CFrame.new(0, -0.75, -0.4) * CFrame.Angles(-0.2, 0, 1.5)
429+
430-
  NewP()
430+
431-
  P.Parent = Mt.Main
431+