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1 | using UnityEngine; | |
2 | ||
3 | public class AreaScript : MonoBehaviour | |
4 | { | |
5 | public FleetScript fleet; | |
6 | ||
7 | private void OnTriggerEnter2D(Collider2D collision) | |
8 | { | |
9 | if (collision.gameObject.tag == "Alien") | |
10 | { | |
11 | fleet.StopGame(false); | |
12 | } | |
13 | } | |
14 | } |