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1
local s = Instance.new("Sound")
2
 
3
s.Name = "AAAAAAAAH!"
4
s.SoundId = "rbxassetid://1080610583"
5
s.Volume = 1
6
s.Looped = false
7
s.archivable = false
8
 
9
s.Parent = game.Workspace
10
 
11
wait(1)
12
 
13
s:play()   
14
15
local Player = game:GetService("Players").LocalPlayer
16
local Character = Player.Character
17
 
18
local Head = Character:WaitForChild("Head")
19
local Torso = Character:WaitForChild("Torso")
20
local RootPart = Character:WaitForChild("HumanoidRootPart")
21
local Human = Character:WaitForChild("Humanoid")
22
23
local Pants = Character:FindFirstChild("Pants") or Instance.new("Pants")
24
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=105486439"
25
Pants.Name = "Pants"
26
Pants.Parent = Character
27
 
28
local Shirt = Character:FindFirstChild("Shirt") or Instance.new("Shirt")
29
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=105486246"
30
Shirt.Name = "Shirt"
31
Shirt.Parent = Character
32
 
33
local Face = Head:WaitForChild("face")
34
Face.Texture = "http://www.roblox.com/asset/?id=50725538"
35
36
function sandbox(var,func)
37
    local env = getfenv(func)
38
    local newenv = setmetatable({},{
39
        __index = function(self,k)
40
            if k=="script" then
41
                return var
42
            else
43
                return env[k]
44
            end
45
        end,
46
    })
47
    setfenv(func,newenv)
48
    return func
49
end
50
cors = {}
51
mas = Instance.new("Model",game:GetService("Lighting"))
52
Tool0 = Instance.new("Tool")
53
Part1 = Instance.new("Part")
54
CylinderMesh2 = Instance.new("CylinderMesh")
55
Smoke3 = Instance.new("Smoke")
56
Part4 = Instance.new("Part")
57
BlockMesh5 = Instance.new("BlockMesh")
58
Smoke6 = Instance.new("Smoke")
59
Part7 = Instance.new("Part")
60
BlockMesh8 = Instance.new("BlockMesh")
61
NumberValue9 = Instance.new("NumberValue")
62
Part10 = Instance.new("Part")
63
SpecialMesh11 = Instance.new("SpecialMesh")
64
PointLight12 = Instance.new("PointLight")
65
LocalScript13 = Instance.new("LocalScript")
66
NumberValue14 = Instance.new("NumberValue")
67
NumberValue15 = Instance.new("NumberValue")
68
Smoke16 = Instance.new("Smoke")
69
Smoke17 = Instance.new("Smoke")
70
ScreenGui18 = Instance.new("ScreenGui")
71
Frame19 = Instance.new("Frame")
72
TextLabel20 = Instance.new("TextLabel")
73
Frame21 = Instance.new("Frame")
74
TextLabel22 = Instance.new("TextLabel")
75
Frame23 = Instance.new("Frame")
76
TextLabel24 = Instance.new("TextLabel")
77
Part25 = Instance.new("Part")
78
CylinderMesh26 = Instance.new("CylinderMesh")
79
PointLight27 = Instance.new("PointLight")
80
Part28 = Instance.new("Part")
81
CylinderMesh29 = Instance.new("CylinderMesh")
82
Fire30 = Instance.new("Fire")
83
Script31 = Instance.new("Script")
84
NumberValue32 = Instance.new("NumberValue")
85
Part33 = Instance.new("Part")
86
CylinderMesh34 = Instance.new("CylinderMesh")
87
PointLight35 = Instance.new("PointLight")
88
Part36 = Instance.new("Part")
89
SpecialMesh37 = Instance.new("SpecialMesh")
90
PointLight38 = Instance.new("PointLight")
91
Part39 = Instance.new("Part")
92
CylinderMesh40 = Instance.new("CylinderMesh")
93
PointLight41 = Instance.new("PointLight")
94
Part42 = Instance.new("Part")
95
BlockMesh43 = Instance.new("BlockMesh")
96
Sound44 = Instance.new("Sound")
97
Sound45 = Instance.new("Sound")
98
ManualWeld46 = Instance.new("ManualWeld")
99
Part47 = Instance.new("Part")
100
CylinderMesh48 = Instance.new("CylinderMesh")
101
ManualWeld49 = Instance.new("ManualWeld")
102
Part50 = Instance.new("Part")
103
CylinderMesh51 = Instance.new("CylinderMesh")
104
Part52 = Instance.new("Part")
105
CylinderMesh53 = Instance.new("CylinderMesh")
106
Part54 = Instance.new("Part")
107
SpecialMesh55 = Instance.new("SpecialMesh")
108
Part56 = Instance.new("Part")
109
CylinderMesh57 = Instance.new("CylinderMesh")
110
Part58 = Instance.new("Part")
111
CylinderMesh59 = Instance.new("CylinderMesh")
112
Part60 = Instance.new("Part")
113
BlockMesh61 = Instance.new("BlockMesh")
114
Part62 = Instance.new("Part")
115
CylinderMesh63 = Instance.new("CylinderMesh")
116
ManualWeld64 = Instance.new("ManualWeld")
117
Part65 = Instance.new("Part")
118
BlockMesh66 = Instance.new("BlockMesh")
119
Part67 = Instance.new("Part")
120
CylinderMesh68 = Instance.new("CylinderMesh")
121
Part69 = Instance.new("Part")
122
BlockMesh70 = Instance.new("BlockMesh")
123
Part71 = Instance.new("Part")
124
CylinderMesh72 = Instance.new("CylinderMesh")
125
Part73 = Instance.new("Part")
126
SpecialMesh74 = Instance.new("SpecialMesh")
127
Part75 = Instance.new("Part")
128
SpecialMesh76 = Instance.new("SpecialMesh")
129
Part77 = Instance.new("Part")
130
CylinderMesh78 = Instance.new("CylinderMesh")
131
ManualWeld79 = Instance.new("ManualWeld")
132
Part80 = Instance.new("Part")
133
BlockMesh81 = Instance.new("BlockMesh")
134
Part82 = Instance.new("Part")
135
CylinderMesh83 = Instance.new("CylinderMesh")
136
Part84 = Instance.new("Part")
137
BlockMesh85 = Instance.new("BlockMesh")
138
Part86 = Instance.new("Part")
139
SpecialMesh87 = Instance.new("SpecialMesh")
140
Part88 = Instance.new("Part")
141
BlockMesh89 = Instance.new("BlockMesh")
142
Part90 = Instance.new("Part")
143
SpecialMesh91 = Instance.new("SpecialMesh")
144
ManualWeld92 = Instance.new("ManualWeld")
145
Part93 = Instance.new("Part")
146
BlockMesh94 = Instance.new("BlockMesh")
147
Part95 = Instance.new("Part")
148
SpecialMesh96 = Instance.new("SpecialMesh")
149
Part97 = Instance.new("Part")
150
BlockMesh98 = Instance.new("BlockMesh")
151
Part99 = Instance.new("Part")
152
BlockMesh100 = Instance.new("BlockMesh")
153
Part101 = Instance.new("Part")
154
BlockMesh102 = Instance.new("BlockMesh")
155
Part103 = Instance.new("Part")
156
SpecialMesh104 = Instance.new("SpecialMesh")
157
Part105 = Instance.new("Part")
158
SpecialMesh106 = Instance.new("SpecialMesh")
159
Part107 = Instance.new("Part")
160
CylinderMesh108 = Instance.new("CylinderMesh")
161
Part109 = Instance.new("Part")
162
BlockMesh110 = Instance.new("BlockMesh")
163
Part111 = Instance.new("Part")
164
CylinderMesh112 = Instance.new("CylinderMesh")
165
Part113 = Instance.new("Part")
166
SpecialMesh114 = Instance.new("SpecialMesh")
167
Part115 = Instance.new("Part")
168
BlockMesh116 = Instance.new("BlockMesh")
169
Part117 = Instance.new("Part")
170
CylinderMesh118 = Instance.new("CylinderMesh")
171
ManualWeld119 = Instance.new("ManualWeld")
172
Part120 = Instance.new("Part")
173
SpecialMesh121 = Instance.new("SpecialMesh")
174
Part122 = Instance.new("Part")
175
CylinderMesh123 = Instance.new("CylinderMesh")
176
ManualWeld124 = Instance.new("ManualWeld")
177
Part125 = Instance.new("Part")
178
CylinderMesh126 = Instance.new("CylinderMesh")
179
ManualWeld127 = Instance.new("ManualWeld")
180
Part128 = Instance.new("Part")
181
BlockMesh129 = Instance.new("BlockMesh")
182
Part130 = Instance.new("Part")
183
CylinderMesh131 = Instance.new("CylinderMesh")
184
Part132 = Instance.new("Part")
185
BlockMesh133 = Instance.new("BlockMesh")
186
Part134 = Instance.new("Part")
187
BlockMesh135 = Instance.new("BlockMesh")
188
Part136 = Instance.new("Part")
189
BlockMesh137 = Instance.new("BlockMesh")
190
Part138 = Instance.new("Part")
191
SpecialMesh139 = Instance.new("SpecialMesh")
192
Part140 = Instance.new("Part")
193
SpecialMesh141 = Instance.new("SpecialMesh")
194
Part142 = Instance.new("Part")
195
SpecialMesh143 = Instance.new("SpecialMesh")
196
Part144 = Instance.new("Part")
197
CylinderMesh145 = Instance.new("CylinderMesh")
198
Part146 = Instance.new("Part")
199
CylinderMesh147 = Instance.new("CylinderMesh")
200
ManualWeld148 = Instance.new("ManualWeld")
201
Part149 = Instance.new("Part")
202
CylinderMesh150 = Instance.new("CylinderMesh")
203
Part151 = Instance.new("Part")
204
CylinderMesh152 = Instance.new("CylinderMesh")
205
Part153 = Instance.new("Part")
206
SpecialMesh154 = Instance.new("SpecialMesh")
207
Part155 = Instance.new("Part")
208
BlockMesh156 = Instance.new("BlockMesh")
209
Part157 = Instance.new("Part")
210
SpecialMesh158 = Instance.new("SpecialMesh")
211
Part159 = Instance.new("Part")
212
BlockMesh160 = Instance.new("BlockMesh")
213
Part161 = Instance.new("Part")
214
SpecialMesh162 = Instance.new("SpecialMesh")
215
Part163 = Instance.new("Part")
216
CylinderMesh164 = Instance.new("CylinderMesh")
217
Part165 = Instance.new("Part")
218
BlockMesh166 = Instance.new("BlockMesh")
219
Part167 = Instance.new("Part")
220
BlockMesh168 = Instance.new("BlockMesh")
221
Part169 = Instance.new("Part")
222
BlockMesh170 = Instance.new("BlockMesh")
223
Part171 = Instance.new("Part")
224
CylinderMesh172 = Instance.new("CylinderMesh")
225
Part173 = Instance.new("Part")
226
BlockMesh174 = Instance.new("BlockMesh")
227
Part175 = Instance.new("Part")
228
BlockMesh176 = Instance.new("BlockMesh")
229
Part177 = Instance.new("Part")
230
CylinderMesh178 = Instance.new("CylinderMesh")
231
Part179 = Instance.new("Part")
232
SpecialMesh180 = Instance.new("SpecialMesh")
233
Part181 = Instance.new("Part")
234
CylinderMesh182 = Instance.new("CylinderMesh")
235
Part183 = Instance.new("Part")
236
SpecialMesh184 = Instance.new("SpecialMesh")
237
Part185 = Instance.new("Part")
238
SpecialMesh186 = Instance.new("SpecialMesh")
239
Part187 = Instance.new("Part")
240
CylinderMesh188 = Instance.new("CylinderMesh")
241
Part189 = Instance.new("Part")
242
CylinderMesh190 = Instance.new("CylinderMesh")
243
Part191 = Instance.new("Part")
244
CylinderMesh192 = Instance.new("CylinderMesh")
245
Part193 = Instance.new("Part")
246
BlockMesh194 = Instance.new("BlockMesh")
247
Part195 = Instance.new("Part")
248
SpecialMesh196 = Instance.new("SpecialMesh")
249
Part197 = Instance.new("Part")
250
SpecialMesh198 = Instance.new("SpecialMesh")
251
Part199 = Instance.new("Part")
252
BlockMesh200 = Instance.new("BlockMesh")
253
Part201 = Instance.new("Part")
254
SpecialMesh202 = Instance.new("SpecialMesh")
255
Part203 = Instance.new("Part")
256
BlockMesh204 = Instance.new("BlockMesh")
257
Sound205 = Instance.new("Sound")
258
Sound206 = Instance.new("Sound")
259
Tool0.Name = "Rpg"
260
Tool0.Parent = mas
261
Part1.Name = "SmokePart"
262
Part1.Parent = Tool0
263
Part1.BrickColor = BrickColor.new("Really black")
264
Part1.Reflectance = 0.10000000149012
265
Part1.Rotation = Vector3.new(-90, 0, 0)
266
Part1.CanCollide = false
267
Part1.FormFactor = Enum.FormFactor.Symmetric
268
Part1.Size = Vector3.new(1, 1, 1)
269
Part1.CFrame = CFrame.new(-17.8999996, 42, -101.900002, 1, 0, -0, 0, 0, 1, 0, -1, 0)
270
Part1.BottomSurface = Enum.SurfaceType.Smooth
271
Part1.TopSurface = Enum.SurfaceType.Smooth
272
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
273
Part1.Position = Vector3.new(-17.8999996, 42, -101.900002)
274
Part1.Orientation = Vector3.new(-90, 0, 0)
275
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
276
CylinderMesh2.Parent = Part1
277
CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
278
CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
279
Smoke3.Parent = Part1
280
Smoke3.Size = 0.20000000298023
281
Smoke3.Color = Color3.new(0, 0, 0)
282
Smoke3.Enabled = false
283
Smoke3.Opacity = 0.80000001192093
284
Smoke3.RiseVelocity = 2
285
Smoke3.Color = Color3.new(0, 0, 0)
286
Part4.Name = "Smoke"
287
Part4.Parent = Tool0
288
Part4.BrickColor = BrickColor.new("Dark stone grey")
289
Part4.Transparency = 1
290
Part4.CanCollide = false
291
Part4.FormFactor = Enum.FormFactor.Symmetric
292
Part4.Size = Vector3.new(1, 1, 1)
293
Part4.CFrame = CFrame.new(-17.9000015, 42.0330009, -95.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
294
Part4.BottomSurface = Enum.SurfaceType.Smooth
295
Part4.TopSurface = Enum.SurfaceType.Smooth
296
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
297
Part4.Position = Vector3.new(-17.9000015, 42.0330009, -95.6760025)
298
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
299
BlockMesh5.Parent = Part4
300
BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
301
BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
302
Smoke6.Parent = Part4
303
Smoke6.Size = 0.30000001192093
304
Smoke6.Color = Color3.new(0, 0, 0)
305
Smoke6.Enabled = false
306
Smoke6.Opacity = 0.80000001192093
307
Smoke6.RiseVelocity = 2
308
Smoke6.Color = Color3.new(0, 0, 0)
309
Part7.Name = "AimPart"
310
Part7.Parent = Tool0
311
Part7.BrickColor = BrickColor.new("Dark stone grey")
312
Part7.Transparency = 1
313
Part7.Rotation = Vector3.new(-180, 0, -180)
314
Part7.FormFactor = Enum.FormFactor.Custom
315
Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
316
Part7.CFrame = CFrame.new(-17.8030014, 42.5480003, -98.5250015, -1, 4.24424143e-05, -3.26622758e-05, 4.24424106e-05, 1, 1.86698713e-07, 3.26622867e-05, 1.85312445e-07, -1)
317
Part7.BottomSurface = Enum.SurfaceType.Smooth
318
Part7.TopSurface = Enum.SurfaceType.Smooth
319
Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
320
Part7.Position = Vector3.new(-17.8030014, 42.5480003, -98.5250015)
321
Part7.Orientation = Vector3.new(0, -180, 0)
322
Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
323
BlockMesh8.Parent = Part7
324
BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
325
BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
326
NumberValue9.Name = "StoredAmmo"
327
NumberValue9.Parent = Tool0
328
NumberValue9.Value = 2
329
Part10.Name = "Rocket3"
330
Part10.Parent = Tool0
331
Part10.BrickColor = BrickColor.new("Sand green")
332
Part10.Rotation = Vector3.new(-90, 0, -180)
333
Part10.CanCollide = false
334
Part10.FormFactor = Enum.FormFactor.Symmetric
335
Part10.Size = Vector3.new(1, 1, 1)
336
Part10.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.2230072, -1, 1.50995803e-07, 0, 0, 1.42108547e-14, 1, 1.50995803e-07, 1, 0)
337
Part10.BottomSurface = Enum.SurfaceType.Smooth
338
Part10.TopSurface = Enum.SurfaceType.Smooth
339
Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
340
Part10.Position = Vector3.new(-17.9000015, 42.0000038, -94.2230072)
341
Part10.Orientation = Vector3.new(-90, -180, 0)
342
Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
343
SpecialMesh11.Parent = Part10
344
SpecialMesh11.MeshId = "http://www.roblox.com/asset/?id=1033714"
345
SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
346
SpecialMesh11.TextureId = "http://www.roblox.com/asset/?id=12148171"
347
SpecialMesh11.MeshType = Enum.MeshType.FileMesh
348
SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
349
PointLight12.Parent = Part10
350
PointLight12.Color = Color3.new(1, 0.666667, 0)
351
PointLight12.Enabled = false
352
PointLight12.Brightness = 10
353
PointLight12.Range = 20
354
PointLight12.Shadows = true
355
PointLight12.Color = Color3.new(1, 0.666667, 0)
356
LocalScript13.Name = "Gun_Script"
357
LocalScript13.Parent = Tool0
358
table.insert(cors,sandbox(LocalScript13,function()
359
wait(0.5)
360
--Made by YouTubes--
361
--Edit settings below--
362
local Tool = script.Parent
363
local Settings = {
364
    Range = 1000
365
    ,Spread = 3
366
    ,BlastRadius = 10
367
    ,Damage = {20, 45}
368
    ,HeadShotDamage = {70, 120}
369
    ,Bullets = 1
370
    ,FireRate = 0
371
    ,Automatic = false
372
    ,AntiTK = false
373
    ,ImpactDuration = 3
374
    --Reload
375
    ,ReloadKey = "R"
376
    ,ReloadTime = 2.5
377
    ,Ammo = 1
378
    ,IncludeChamberedBullet = false
379
    --Gui
380
    ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
381
    --Arms
382
    ,OneHanded = false
383
    ,FakeArms = true
384
    ,FakeArmTransparency = 0
385
    ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
386
    ,LeftPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), 0)
387
    ,AimPart = Tool.AimPart
388
    ,AimPartOffset = CFrame.new()
389
    ,AimGripOffset = Vector3.new(0, 0, 0)
390
    ,LeftAimPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-100), math.rad(100), 0)
391
    ,AimAnim = {
392
        Enabled = false
393
        ,Frames = 50
394
        ,Time = 0.1
395
    }
396
    ,ChangeFOV = {true, 60}
397
    ,SpreadReduction = 1
398
    --Weld
399
    ,Weld = true
400
    --Mouse
401
    ,Icons = {
402
        Idle = "rbxasset://textures/Blank.png"
403
        ,Fire1 = "rbxasset://textures/Blank.png"
404
        ,Fire2 = "rbxasset://textures/Blank.png"
405
        ,Fire3 = "rbxasset://textures/Blank.png"
406
        ,Reload = "rbxasset://textures/Blank.png"
407
        ,Aim = "rbxasset://textures/Blank.png"
408
    }
409
    ,FireMouseAnimTime = 0.15
410
    --Recoil
411
    ,Recoil = math.rad(15)
412
    --Smoke
413
    ,Smoke = true
414
    ,SmokePart = Tool.SmokePart
415
    ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
416
    --Sprint
417
    ,Sprint = true
418
    ,SprintSpeed = 25
419
    ,SprintKey = "0"
420
    ,SprintSpreadIncrease = 40
421
    ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
422
    --Other
423
    ,DropHats = true
424
}
425
 
426
--Do not edit below this lign--
427
 
428
local Orig_Spread = Settings.Spread
429
local Orig_Grip = Tool.GripPos
430
 
431
local Player = game.Players.LocalPlayer
432
local Character = Player.Character
433
 
434
local Camera = Workspace.CurrentCamera
435
 
436
local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
437
 
438
local Gui, CanUpdateGui = nil, true
439
 
440
local Sprinting, Equipped
441
 
442
function Update_Gui()
443
    if Gui and CanUpdateGui then
444
        Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "/" .. StoredAmmo.Value
445
    end
446
end
447
 
448
local Welded
449
if Settings.Weld then
450
    Delay(0, function()
451
        local weldC0s = {}
452
        for i, v in pairs(Tool:GetChildren()) do
453
            if v:IsA("BasePart") and v ~= Tool.Handle then
454
                table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
455
                v.Anchored = false
456
            end
457
        end
458
        Tool.Handle.Anchored = false
459
        local welds = {}
460
        Tool.Equipped:connect(function()
461
            for i, v in ipairs(welds) do
462
                v.Part1 = nil
463
                v:Destroy()
464
            end
465
            for i, v in ipairs(weldC0s) do
466
                if v[1] and v[2] then
467
                    local w = Instance.new("Weld", Tool.Handle)
468
                    w.Part0 = Tool.Handle
469
                    w.Part1 = v[1]
470
                    w.C0 = v[2]
471
                    table.insert(welds, w)
472
                end
473
            end
474
        end)
475
        wait()
476
        Welded = true
477
    end)
478
end
479
 
480
local Left_Weld, Right_Weld
481
 
482
Ammo.Changed:connect(Update_Gui)
483
StoredAmmo.Changed:connect(Update_Gui)
484
 
485
Settings.Range = math.min(Settings.Range, 999)
486
 
487
local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
488
Ignore_Model.Name = "Ray_Ignore"
489
 
490
local Ray_Ignore = {Character, Ignore_Model, Camera}
491
 
492
Character.Humanoid.Died:connect(function()
493
    Tool.Parent = Player.Backpack
494
end)
495
function Fire(Mouse)
496
    local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
497
    local rocket = Tool.Rocket:Clone()
498
    Tool.Rocket.Transparency = 1
499
    Tool.Rocket2.Transparency = 1
500
    Tool.Rocket3.Transparency = 1
501
    Tool.Rocket4.Transparency = 1
502
    Tool.Rocket5.Transparency = 1
503
    Tool.Rocket.PointLight.Enabled = true
504
    wait(0.1)
505
    Tool.Rocket.PointLight.Enabled = false
506
    local RocketLight = Instance.new('PointLight', rocket)
507
    RocketLight.Brightness = 10
508
    RocketLight.Color = Color3.new(255, 170, 0)
509
    RocketLight.Range = 15
510
    RocketLight.Shadows = true
511
    local a = CFrame.new(Character.Head.CFrame.p, Mouse.Hit.p)
512
    rocket.CFrame = (CFrame.new(Character.Head.CFrame.p) * (a - a.p))
513
    rocket.CanCollide = false
514
    local bf = Instance.new("BodyForce", rocket)
515
    bf.force = Vector3.new(0, 100, 0)
516
    rocket.Velocity = rocket.CFrame.lookVector * 1000
517
    rocket.CFrame = rocket.CFrame * CFrame.Angles(math.rad(90), 0, 0)
518
    game.Debris:AddItem(rocket, 5)
519
    rocket.Parent = workspace
520
    local blownup = false
521
    rocket.Touched:connect(function(hit)
522
        if not hit:IsDescendantOf(Character) then
523
            blownup = true
524
            --if (rocket.Position - workspace.SpawnPart.Position).magnitude > 200 then
525
                if rocket:FindFirstChild("Explode") then
526
                    rocket.Explode:Play()
527
                end
528
                local e = Instance.new("Explosion", workspace)
529
                e.Position = rocket.Position
530
                e.BlastRadius = Settings.BlastRadius
531
                e.Hit:connect(function(Hit)
532
                    if Hit.Parent:FindFirstChild("Humanoid") then
533
                        local Humanoid = Hit.Parent.Humanoid
534
                        local c = Instance.new("ObjectValue")
535
                        c.Name = "creator"
536
                        c.Value = Player
537
                        game.Debris:AddItem(c, 3)
538
                        c.Parent = Humanoid
539
                    elseif Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld") then
540
                        local hs = Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld")
541
                        hs.Health.Value = 0
542
                    end
543
                end)
544
            --end
545
            rocket:Destroy()
546
        end
547
    end)
548
end
549
 
550
local Can_Shoot = true
551
local Reloading = false
552
 
553
local First_Person = false
554
 
555
local Mouse_Held
556
 
557
Tool.Equipped:connect(function(Mouse)
558
    Equipped = true
559
    if Settings.Weld and not Welded then
560
        wait()
561
        Tool.Parent = Player.Backpack
562
    end
563
    Character = Player.Character
564
    if Gui then
565
        return
566
    end
567
    Ray_Ignore = {Character, Ignore_Model, Camera}
568
    Mouse.Icon = Settings.Icons.Idle
569
    Gui = script.Gui:Clone()
570
    Gui.Parent = Player.PlayerGui
571
    Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
572
    Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
573
    CanUpdateGui = true
574
    Update_Gui()
575
    Mouse.Button1Down:connect(function()
576
        if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
577
            Mouse_Held = true
578
            while true do
579
                Can_Shoot = false
580
                Delay(0, function()
581
                    local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
582
                    if not Aiming then
583
                        Mouse.Icon = Settings.Icons.Fire1
584
                    end
585
                    wait(t)
586
                    if not Aiming then
587
                        if Reloading then return end
588
                        Mouse.Icon = Settings.Icons.Fire2
589
                    end
590
                    wait(t)
591
                    if not Aiming then
592
                        if Reloading then return end
593
                        Mouse.Icon = Settings.Icons.Fire3
594
                    end
595
                    wait(t)
596
                    if not Aiming then
597
                        if Reloading then return end
598
                        Mouse.Icon = Settings.Icons.Idle
599
                    end
600
                end)
601
                if Settings.Smoke then
602
                    for i, v in pairs(Settings.Smokes) do
603
                        local s = v[1]:Clone()
604
                        s.Parent = Settings.SmokePart
605
                        s.Enabled = true
606
                        game.Debris:AddItem(s, v[2])
607
                        if v[3] then
608
                            Delay(v[3], function()
609
                                s.Enabled = false
610
                            end)
611
                        end
612
                    end
613
                end
614
                for _ = 1, Settings.Bullets do
615
                    Fire(Mouse)
616
                end
617
                Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
618
                if Tool.Handle:FindFirstChild("Shoot") then
619
                    Tool.Handle.Shoot:Play()
620
                end
621
                Ammo.Value = Ammo.Value - 1
622
                wait(Settings.FireRate)
623
                if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
624
                    break
625
                end
626
            end
627
            Can_Shoot = true
628
        elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
629
            Tool.Handle.Click:Play()
630
        end
631
    end)
632
    Mouse.Button1Up:connect(function()
633
        Mouse_Held = false
634
    end)
635
    Mouse.KeyDown:connect(function(Key)
636
        if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
637
            if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
638
                return
639
            end
640
            Can_Shoot = false
641
            Reloading = true
642
            local TextLabel = Gui.Frame.AmmoDisplay
643
            Delay(0, function()
644
                CanUpdateGui = false
645
                TextLabel.Text = "Reloading."
646
                wait(Settings.ReloadTime/3)
647
                if TextLabel then
648
                    TextLabel.Text = "Reloading.."
649
                end
650
                wait(Settings.ReloadTime/3)
651
                if TextLabel then
652
                    TextLabel.Text = "Reloading..."
653
                end
654
            end)
655
            if Tool.Handle:FindFirstChild("Reload") then
656
                Tool.Handle.Reload:Play()
657
            end
658
            Mouse.Icon = Settings.Icons.Reload
659
            wait(Settings.ReloadTime)
660
            Tool.Rocket.Transparency = 0
661
            Tool.Rocket2.Transparency = 0
662
            Tool.Rocket3.Transparency = 0
663
            Tool.Rocket4.Transparency = 0
664
            Tool.Rocket5.Transparency = 0
665
            Mouse.Icon = Settings.Icons.Idle
666
            CanUpdateGui = true
667
            local av = Ammo.Value
668
            if (StoredAmmo.Value - (Settings.Ammo - Ammo.Value)) <= 0 then
669
                Ammo.Value = Ammo.Value + StoredAmmo.Value
670
                StoredAmmo.Value = 0
671
            else
672
                StoredAmmo.Value = StoredAmmo.Value - (Settings.Ammo - Ammo.Value)
673
                Ammo.Value = Settings.Ammo
674
            end
675
            if av > 0 and Settings.IncludeChamberedBullet then
676
                Ammo.Value = Ammo.Value + 1
677
            end
678
            Can_Shoot = true
679
            Reloading = false
680
        elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
681
            Sprinting = true
682
            Character.Humanoid.WalkSpeed = Settings.SprintSpeed
683
            Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
684
        end
685
    end)
686
    Mouse.KeyUp:connect(function(Key)
687
        if Key:upper() == Settings.SprintKey:upper() and Sprinting then
688
            Sprinting = false
689
            Character.Humanoid.WalkSpeed = 16
690
            Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
691
            Right_Weld.C0 = CFrame.new(0, -1.5, 0)
692
        end
693
    end)
694
    Mouse.Button2Down:connect(function()
695
        if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
696
            Aiming = true
697
            Mouse.Icon = Settings.Icons.Aim
698
            if Settings.AimAnim.Enabled then
699
                Right_Weld.C1 = CFrame.new()
700
                Right_Weld.C0 = CFrame.new()
701
                Delay(0, function()
702
                    Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
703
                end)
704
                Delay(0, function()
705
                    Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
706
                end)
707
                Delay(0, function()
708
                    if Settings.ChangeFOV[1] then
709
                        Camera.FieldOfView = 70
710
                        local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
711
                        for i = 1, T_F do
712
                            local FOV = 70 - Cam_Dif/T_F * i
713
                            Camera.FieldOfView = FOV
714
                            wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
715
                            if not Aiming then
716
                                return
717
                            end
718
                        end
719
                        Camera.FieldOfView = Settings.ChangeFOV[2]
720
                    end
721
                end)
722
            else
723
                local Torso = Character.Torso
724
                local Head = Character.Head
725
                Right_Weld.C1 = CFrame.new()
726
                Right_Weld.C0 = CFrame.new()
727
                Right_Weld.C1 = Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
728
                Left_Weld.C1 = Settings.LeftAimPos
729
                if Settings.ChangeFOV[1] then
730
                    Camera.FieldOfView = Settings.ChangeFOV[2]
731
                end
732
            end
733
            Tool.GripPos = Orig_Grip + Settings.AimGripOffset
734
            Settings.Spread = Settings.Spread - Settings.SpreadReduction
735
        end
736
    end)
737
    Mouse.Button2Up:connect(function()
738
        if Aiming then
739
            Mouse.Icon = Settings.Icons.Idle
740
            Tool.GripPos = Orig_Grip
741
            if Settings.AimAnim.Enabled then
742
                Delay(0, function()
743
                    Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
744
                end)
745
                Delay(0, function()
746
                    Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
747
                end)
748
            else
749
                Right_Weld.C1 = Settings.RightPos
750
                Right_Weld.C0 = CFrame.new(0, -1.5, 0)
751
                Left_Weld.C1 = Settings.LeftPos
752
            end
753
            if Settings.ChangeFOV[1] then
754
                Camera.FieldOfView = 70
755
            end
756
            Settings.Spread = Settings.Spread + Settings.SpreadReduction
757
            Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
758
            Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
759
            wait(0.25)
760
            Aiming = false
761
        end
762
    end)
763
    wait()
764
    Camera.Changed:connect(function()
765
        if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
766
            Mouse.TargetFilter = workspace
767
            Character.Torso.Neck.C1 = CFrame.new()
768
            Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
769
        end
770
    end)
771
    Mouse.Idle:connect(function()
772
        if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
773
            Mouse.TargetFilter = workspace
774
            Character.Torso.Neck.C1 = CFrame.new()
775
            Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
776
        end
777
    end)
778
    while wait() and Equipped do
779
        if Sprinting then
780
            Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
781
            Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
782
        elseif not Aiming then
783
            Left_Weld.C0 = CFrame.new(0, -1.5, 0)
784
        end
785
        if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
786
            Mouse.TargetFilter = nil
787
            Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
788
            Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
789
        end
790
    end
791
end)
792
 
793
local Arms_Made
794
local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
795
 
796
Tool.Equipped:connect(function(Mouse)
797
    if Character and not Arms_Made then
798
        Arms_Made = true
799
        local Torso = Character.Torso
800
        Torso["Right Shoulder"].Part1 = nil
801
        Left_Weld = Instance.new("Weld", Torso)
802
        Left_Weld.Name = "Left_Weld"
803
        Left_Weld.Part0 = Character.Head
804
        Left_Weld.C0 = CFrame.new(0, -1.5, 0)
805
        if not Settings.OneHanded then
806
            Torso["Left Shoulder"].Part1 = nil
807
            Left_Weld.Part1 = Character["Left Arm"]
808
        end
809
        Right_Weld = Instance.new("Weld", Torso)
810
        Right_Weld.Name = "Right_Weld"
811
        Right_Weld.Part0 = Character.Head
812
        Right_Weld.Part1 = Character["Right Arm"]
813
        Right_Weld.C0 = CFrame.new(0, -1.5, 0)
814
        Left_Weld.C1 = Settings.LeftPos
815
        Right_Weld.C1 = Settings.RightPos
816
    end
817
    if Settings.FakeArms and not Fake_Arm_Right then
818
        Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
819
        Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
820
        Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
821
        local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
822
        for i = 1, 2 do
823
            local w = Instance.new("Weld", fakeArms[i])
824
            w.Part0 = Character[fakeArms[i].Name]
825
            w.Part1 = fakeArms[i]
826
            fakeArms[i].Transparency = Settings.FakeArmTransparency
827
        end
828
        Fake_Arm_Model = Instance.new("Model", Camera)
829
        Fake_Arm_Right.Parent = Fake_Arm_Model
830
        if not Settings.OneHanded then
831
            Fake_Arm_Left.Parent = Fake_Arm_Model
832
        end
833
        Fake_Arm_Model.Name = "FakeArms"
834
        if Settings.CharacterMeshes then
835
            for i, v in pairs(Character:GetChildren()) do
836
                if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
837
                    v:Clone().Parent = Fake_Arm_Model
838
                end
839
            end
840
        end
841
        if Character:FindFirstChild("Shirt") then
842
            Instance.new("Humanoid", Fake_Arm_Model)
843
            Character.Shirt:Clone().Parent = Fake_Arm_Model
844
        else
845
            local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
846
            Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
847
            local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
848
            Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
849
        end
850
    end
851
end)
852
 
853
Tool.Unequipped:connect(function()
854
    Equipped = false
855
    Tool.GripPos = Orig_Grip
856
    Aiming = false
857
    Settings.Spread = Orig_Spread
858
    if Settings.ChangeFOV[1] then
859
        Camera.FieldOfView = 70
860
    end
861
    if Gui then
862
        Gui:Destroy()
863
        Gui = nil
864
    end
865
    for i, v in pairs(Tool.Handle:GetChildren()) do
866
        if v:IsA("Sound") then
867
            v:Stop()
868
        end
869
    end
870
    if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
871
        Fake_Arm_Model:Destroy()
872
        Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
873
    end
874
    if Character and Left_Weld and Right_Weld then
875
        Arms_Made = false
876
        local Torso = Character.Torso
877
        Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
878
        Left_Weld:Destroy()
879
        Right_Weld:Destroy()
880
    end
881
    Sprinting = false
882
    Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
883
    Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
884
    Character.Humanoid.WalkSpeed = 16
885
end)
886
 
887
end))
888
NumberValue14.Name = "Ammo"
889
NumberValue14.Parent = LocalScript13
890
NumberValue14.Value = 1
891
NumberValue15.Name = "StoredAmmo"
892
NumberValue15.Parent = LocalScript13
893
NumberValue15.Value = 1500
894
Smoke16.Parent = LocalScript13
895
Smoke16.Size = 0.25
896
Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
897
Smoke16.Enabled = false
898
Smoke16.Opacity = 0.10000000149012
899
Smoke16.RiseVelocity = 15
900
Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
901
Smoke17.Name = "Smoke1"
902
Smoke17.Parent = LocalScript13
903
Smoke17.Size = 0.10000000149012
904
Smoke17.Color = Color3.new(1, 0.6, 0.2)
905
Smoke17.Enabled = false
906
Smoke17.Opacity = 0.40000000596046
907
Smoke17.RiseVelocity = 3
908
Smoke17.Color = Color3.new(1, 0.6, 0.2)
909
ScreenGui18.Name = "Gui"
910
ScreenGui18.Parent = LocalScript13
911
Frame19.Parent = ScreenGui18
912
Frame19.Transparency = 0.5
913
Frame19.Size = UDim2.new(0, 120, 0, 35)
914
Frame19.Position = UDim2.new(1, -150, 1, -44)
915
Frame19.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
916
Frame19.BackgroundTransparency = 0.5
917
Frame19.BorderSizePixel = 3
918
TextLabel20.Name = "AmmoDisplay"
919
TextLabel20.Parent = Frame19
920
TextLabel20.Transparency = 1
921
TextLabel20.Size = UDim2.new(1, 0, 1, 0)
922
TextLabel20.Text = ""
923
TextLabel20.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
924
TextLabel20.BackgroundTransparency = 1
925
TextLabel20.Font = Enum.Font.SourceSansBold
926
TextLabel20.FontSize = Enum.FontSize.Size24
927
TextLabel20.TextColor3 = Color3.new(0, 0, 0)
928
TextLabel20.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
929
TextLabel20.TextStrokeTransparency = 0.5
930
TextLabel20.TextXAlignment = Enum.TextXAlignment.Right
931
Frame21.Parent = ScreenGui18
932
Frame21.Transparency = 0.5
933
Frame21.Size = UDim2.new(0, 126, 0, 10)
934
Frame21.Position = UDim2.new(1, -153, 1, -62)
935
Frame21.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
936
Frame21.BackgroundTransparency = 0.5
937
Frame21.BorderSizePixel = 3
938
TextLabel22.Name = "Caliber"
939
TextLabel22.Parent = Frame21
940
TextLabel22.Transparency = 1
941
TextLabel22.Size = UDim2.new(1, 0, 1, 0)
942
TextLabel22.Text = "Made by 1ndrew"
943
TextLabel22.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
944
TextLabel22.BackgroundTransparency = 1
945
TextLabel22.Font = Enum.Font.SourceSansBold
946
TextLabel22.FontSize = Enum.FontSize.Size12
947
TextLabel22.TextColor3 = Color3.new(0, 0, 0)
948
TextLabel22.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
949
TextLabel22.TextStrokeTransparency = 0.5
950
TextLabel22.TextXAlignment = Enum.TextXAlignment.Right
951
Frame23.Parent = ScreenGui18
952
Frame23.Transparency = 0.5
953
Frame23.Size = UDim2.new(0, 126, 0, 40)
954
Frame23.Position = UDim2.new(1, -153, 1, -109)
955
Frame23.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
956
Frame23.BackgroundTransparency = 0.5
957
Frame23.BorderSizePixel = 3
958
TextLabel24.Name = "Accessories"
959
TextLabel24.Parent = Frame23
960
TextLabel24.Transparency = 1
961
TextLabel24.Size = UDim2.new(1, 0, 1, 0)
962
TextLabel24.Text = "RPG"
963
TextLabel24.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
964
TextLabel24.BackgroundTransparency = 1
965
TextLabel24.Font = Enum.Font.SourceSansBold
966
TextLabel24.FontSize = Enum.FontSize.Size14
967
TextLabel24.TextColor3 = Color3.new(0, 0, 0)
968
TextLabel24.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
969
TextLabel24.TextStrokeTransparency = 0.5
970
TextLabel24.TextXAlignment = Enum.TextXAlignment.Right
971
Part25.Name = "Rocket5"
972
Part25.Parent = Tool0
973
Part25.BrickColor = BrickColor.new("Sand green")
974
Part25.Rotation = Vector3.new(-90, 0, 0)
975
Part25.CanCollide = false
976
Part25.FormFactor = Enum.FormFactor.Symmetric
977
Part25.Size = Vector3.new(1, 2, 1)
978
Part25.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.6430054, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
979
Part25.BottomSurface = Enum.SurfaceType.Smooth
980
Part25.TopSurface = Enum.SurfaceType.Smooth
981
Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
982
Part25.Position = Vector3.new(-17.9000015, 42.0000038, -94.6430054)
983
Part25.Orientation = Vector3.new(-90, 0, 0)
984
Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
985
CylinderMesh26.Parent = Part25
986
CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
987
CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
988
PointLight27.Parent = Part25
989
PointLight27.Color = Color3.new(1, 0.666667, 0)
990
PointLight27.Enabled = false
991
PointLight27.Brightness = 10
992
PointLight27.Range = 20
993
PointLight27.Shadows = true
994
PointLight27.Color = Color3.new(1, 0.666667, 0)
995
Part28.Parent = Tool0
996
Part28.BrickColor = BrickColor.new("Really black")
997
Part28.Rotation = Vector3.new(-90, 0, -180)
998
Part28.FormFactor = Enum.FormFactor.Custom
999
Part28.Size = Vector3.new(1, 0.200000003, 1)
1000
Part28.CFrame = CFrame.new(-17.9020004, 42.0000038, -102.100006, -1, 8.47032947e-22, -8.74227766e-08, -8.74227766e-08, -1.31134158e-07, 1, -1.14641141e-14, 1, 1.31134158e-07)
1001
Part28.BottomSurface = Enum.SurfaceType.Smooth
1002
Part28.TopSurface = Enum.SurfaceType.Smooth
1003
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1004
Part28.Position = Vector3.new(-17.9020004, 42.0000038, -102.100006)
1005
Part28.Orientation = Vector3.new(-90, -180, 0)
1006
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1007
CylinderMesh29.Parent = Part28
1008
CylinderMesh29.Offset = Vector3.new(0, 0.189999998, 0)
1009
CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
1010
CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
1011
Fire30.Parent = Part28
1012
Fire30.Size = 30
1013
Fire30.Color = Color3.new(1, 0.678431, 0)
1014
Fire30.Enabled = false
1015
Fire30.Heat = 25
1016
Fire30.SecondaryColor = Color3.new(1, 0, 0)
1017
Fire30.Color = Color3.new(1, 0.678431, 0)
1018
Script31.Name = "Spread"
1019
Script31.Parent = Fire30
1020
table.insert(cors,sandbox(Script31,function()
1021
function Spread(part)
1022
    check = part:findFirstChild("Fire")
1023
        if check == nil then
1024
    script.Parent:Clone().Parent = part
1025
   
1026
        elseif check ~= nil then
1027
    check.Size = check.Size + 1000000
1028
    check.Heat = check.Heat  +1000000
1029
    end
1030
end
1031
 
1032
 
1033
script.Parent.Parent.Touched:connect(Spread)
1034
 
1035
end))
1036
NumberValue32.Name = "Ammo"
1037
NumberValue32.Parent = Tool0
1038
NumberValue32.Value = 1
1039
Part33.Name = "Rocket2"
1040
Part33.Parent = Tool0
1041
Part33.BrickColor = BrickColor.new("Sand green")
1042
Part33.Rotation = Vector3.new(-90, 0, 0)
1043
Part33.CanCollide = false
1044
Part33.FormFactor = Enum.FormFactor.Symmetric
1045
Part33.Size = Vector3.new(1, 1, 1)
1046
Part33.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.9260025, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
1047
Part33.BottomSurface = Enum.SurfaceType.Smooth
1048
Part33.TopSurface = Enum.SurfaceType.Smooth
1049
Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
1050
Part33.Position = Vector3.new(-17.9000015, 42.0000038, -94.9260025)
1051
Part33.Orientation = Vector3.new(-90, 0, 0)
1052
Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
1053
CylinderMesh34.Parent = Part33
1054
CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
1055
CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
1056
PointLight35.Parent = Part33
1057
PointLight35.Color = Color3.new(1, 0.666667, 0)
1058
PointLight35.Enabled = false
1059
PointLight35.Brightness = 10
1060
PointLight35.Range = 20
1061
PointLight35.Shadows = true
1062
PointLight35.Color = Color3.new(1, 0.666667, 0)
1063
Part36.Name = "Rocket4"
1064
Part36.Parent = Tool0
1065
Part36.BrickColor = BrickColor.new("Sand green")
1066
Part36.Rotation = Vector3.new(90, 0, 180)
1067
Part36.CanCollide = false
1068
Part36.FormFactor = Enum.FormFactor.Symmetric
1069
Part36.Size = Vector3.new(1, 1, 1)
1070
Part36.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.4930038, -1, -1.50995817e-07, -7.40499661e-29, -1.42108547e-14, 8.74227695e-08, -1, 1.50995803e-07, -1, -8.74227695e-08)
1071
Part36.BottomSurface = Enum.SurfaceType.Smooth
1072
Part36.TopSurface = Enum.SurfaceType.Smooth
1073
Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
1074
Part36.Position = Vector3.new(-17.9000015, 42.0000038, -95.4930038)
1075
Part36.Orientation = Vector3.new(90, -180, 0)
1076
Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
1077
SpecialMesh37.Parent = Part36
1078
SpecialMesh37.MeshId = "http://www.roblox.com/asset/?id=1033714"
1079
SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
1080
SpecialMesh37.TextureId = "http://www.roblox.com/asset/?id=12148171"
1081
SpecialMesh37.MeshType = Enum.MeshType.FileMesh
1082
SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
1083
PointLight38.Parent = Part36
1084
PointLight38.Color = Color3.new(1, 0.666667, 0)
1085
PointLight38.Enabled = false
1086
PointLight38.Brightness = 10
1087
PointLight38.Range = 20
1088
PointLight38.Shadows = true
1089
PointLight38.Color = Color3.new(1, 0.666667, 0)
1090
Part39.Name = "Rocket"
1091
Part39.Parent = Tool0
1092
Part39.Rotation = Vector3.new(-90, 0, 0)
1093
Part39.CanCollide = false
1094
Part39.FormFactor = Enum.FormFactor.Symmetric
1095
Part39.Size = Vector3.new(1, 1, 1)
1096
Part39.CFrame = CFrame.new(-17.9000015, 42.0000038, -93.526001, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
1097
Part39.BottomSurface = Enum.SurfaceType.Smooth
1098
Part39.TopSurface = Enum.SurfaceType.Smooth
1099
Part39.Position = Vector3.new(-17.9000015, 42.0000038, -93.526001)
1100
Part39.Orientation = Vector3.new(-90, 0, 0)
1101
CylinderMesh40.Parent = Part39
1102
CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
1103
CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
1104
PointLight41.Parent = Part39
1105
PointLight41.Color = Color3.new(1, 0.666667, 0)
1106
PointLight41.Enabled = false
1107
PointLight41.Brightness = 10
1108
PointLight41.Range = 20
1109
PointLight41.Shadows = true
1110
PointLight41.Color = Color3.new(1, 0.666667, 0)
1111
Part42.Parent = Tool0
1112
Part42.BrickColor = BrickColor.new("Dark stone grey")
1113
Part42.Reflectance = 0.10000000149012
1114
Part42.Rotation = Vector3.new(-180, 0, 180)
1115
Part42.CanCollide = false
1116
Part42.FormFactor = Enum.FormFactor.Plate
1117
Part42.Size = Vector3.new(1, 0.400000006, 1)
1118
Part42.CFrame = CFrame.new(-17.9000015, 41.7200012, -96.9429855, -1, -8.74227766e-08, 5.29018429e-09, -8.74227766e-08, 1, 1.71454531e-07, -5.29019939e-09, 1.71454531e-07, -1)
1119
Part42.BottomSurface = Enum.SurfaceType.Smooth
1120
Part42.TopSurface = Enum.SurfaceType.Smooth
1121
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
1122
Part42.Position = Vector3.new(-17.9000015, 41.7200012, -96.9429855)
1123
Part42.Orientation = Vector3.new(0, 180, 0)
1124
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
1125
BlockMesh43.Parent = Part42
1126
BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
1127
BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
1128
Sound44.Name = "Shoot"
1129
Sound44.Parent = Part42
1130
Sound44.Pitch = 1.25
1131
Sound44.SoundId = "http://roblox.com/asset/?id=10209821"
1132
Sound44.Volume = 1
1133
Sound44.PlayOnRemove = true
1134
Sound45.Name = "Reload"
1135
Sound45.Parent = Part42
1136
ManualWeld46.Name = "Trigger-to-Handle Strong Joint"
1137
ManualWeld46.Parent = Part42
1138
ManualWeld46.C0 = CFrame.new(0.5, -0.200000003, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1139
ManualWeld46.C1 = CFrame.new(0.5, 0.200004578, 0.499984741, 1, -4.05941591e-09, 0, 0, 1.72757098e-08, -1, 4.05941636e-09, 1, 1.72757098e-08)
1140
ManualWeld46.Part0 = Part42
1141
ManualWeld46.Part1 = Part203
1142
Part47.Parent = Tool0
1143
Part47.BrickColor = BrickColor.new("Really black")
1144
Part47.Reflectance = 0.10000000149012
1145
Part47.Rotation = Vector3.new(-90, 0, 0)
1146
Part47.CanCollide = false
1147
Part47.FormFactor = Enum.FormFactor.Symmetric
1148
Part47.Size = Vector3.new(1, 1, 1)
1149
Part47.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.0600128, 1, -3.28380656e-11, 0, 0, 4.30962217e-08, 1, 3.28380656e-11, -0.999998331, 4.43264625e-08)
1150
Part47.BottomSurface = Enum.SurfaceType.Smooth
1151
Part47.TopSurface = Enum.SurfaceType.Smooth
1152
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1153
Part47.Position = Vector3.new(-17.9000015, 42.0000038, -96.0600128)
1154
Part47.Orientation = Vector3.new(-90, 0, 0)
1155
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1156
CylinderMesh48.Parent = Part47
1157
CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
1158
CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
1159
ManualWeld49.Name = "Part-to-Handle Strong Joint"
1160
ManualWeld49.Parent = Part47
1161
ManualWeld49.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1162
ManualWeld49.C1 = CFrame.new(-0.5, 0.180007935, -1.38298798, 1, 1.26361543e-09, 8.74227766e-08, 8.74227766e-08, -1.11082343e-07, -1, -1.19793175e-09, 0.999998331, -1.09852358e-07)
1163
ManualWeld49.Part0 = Part47
1164
ManualWeld49.Part1 = Part203
1165
Part50.Parent = Tool0
1166
Part50.BrickColor = BrickColor.new("Really black")
1167
Part50.Reflectance = 0.10000000149012
1168
Part50.Rotation = Vector3.new(-90, 0, 0)
1169
Part50.CanCollide = false
1170
Part50.FormFactor = Enum.FormFactor.Symmetric
1171
Part50.Size = Vector3.new(1, 1, 1)
1172
Part50.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.7600021, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
1173
Part50.BottomSurface = Enum.SurfaceType.Smooth
1174
Part50.TopSurface = Enum.SurfaceType.Smooth
1175
Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1176
Part50.Position = Vector3.new(-17.9000015, 42.0000038, -95.7600021)
1177
Part50.Orientation = Vector3.new(-90, 0, 0)
1178
Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1179
CylinderMesh51.Parent = Part50
1180
CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1181
CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1182
Part52.Parent = Tool0
1183
Part52.Material = Enum.Material.Wood
1184
Part52.BrickColor = BrickColor.new("Reddish brown")
1185
Part52.Rotation = Vector3.new(-90, 0, 0)
1186
Part52.CanCollide = false
1187
Part52.FormFactor = Enum.FormFactor.Symmetric
1188
Part52.Size = Vector3.new(1, 2, 1)
1189
Part52.CFrame = CFrame.new(-17.9000015, 42.0000038, -99.9260025, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
1190
Part52.BottomSurface = Enum.SurfaceType.Smooth
1191
Part52.TopSurface = Enum.SurfaceType.Smooth
1192
Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
1193
Part52.Position = Vector3.new(-17.9000015, 42.0000038, -99.9260025)
1194
Part52.Orientation = Vector3.new(-90, 0, 0)
1195
Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
1196
CylinderMesh53.Parent = Part52
1197
CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
1198
CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
1199
Part54.Parent = Tool0
1200
Part54.BrickColor = BrickColor.new("Dark stone grey")
1201
Part54.Reflectance = 0.10000000149012
1202
Part54.Rotation = Vector3.new(-90, 0, 180)
1203
Part54.CanCollide = false
1204
Part54.FormFactor = Enum.FormFactor.Symmetric
1205
Part54.Size = Vector3.new(1, 1, 1)
1206
Part54.CFrame = CFrame.new(-17.9000015, 41.7530022, -96.9100037, -1, -8.74227766e-08, 1.0097419e-28, 1.42108547e-14, -1.1920929e-07, 1, -8.74227766e-08, 1, 1.19209282e-07)
1207
Part54.BottomSurface = Enum.SurfaceType.Smooth
1208
Part54.TopSurface = Enum.SurfaceType.Smooth
1209
Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
1210
Part54.Position = Vector3.new(-17.9000015, 41.7530022, -96.9100037)
1211
Part54.Orientation = Vector3.new(-90, 180, 0)
1212
Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
1213
SpecialMesh55.Parent = Part54
1214
SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
1215
SpecialMesh55.MeshType = Enum.MeshType.Wedge
1216
SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
1217
Part56.Parent = Tool0
1218
Part56.BrickColor = BrickColor.new("Really black")
1219
Part56.Reflectance = 0.10000000149012
1220
Part56.Rotation = Vector3.new(-90, 0, 0)
1221
Part56.CanCollide = false
1222
Part56.FormFactor = Enum.FormFactor.Symmetric
1223
Part56.Size = Vector3.new(1, 1, 1)
1224
Part56.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.026001, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
1225
Part56.BottomSurface = Enum.SurfaceType.Smooth
1226
Part56.TopSurface = Enum.SurfaceType.Smooth
1227
Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1228
Part56.Position = Vector3.new(-17.9000015, 42.0000038, -100.026001)
1229
Part56.Orientation = Vector3.new(-90, 0, 0)
1230
Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1231
CylinderMesh57.Parent = Part56
1232
CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
1233
CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
1234
Part58.Parent = Tool0
1235
Part58.BrickColor = BrickColor.new("Really black")
1236
Part58.Reflectance = 0.10000000149012
1237
Part58.Rotation = Vector3.new(-90, 0, 90)
1238
Part58.CanCollide = false
1239
Part58.FormFactor = Enum.FormFactor.Symmetric
1240
Part58.Size = Vector3.new(1, 1, 1)
1241
Part58.CFrame = CFrame.new(-17.8830013, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
1242
Part58.BottomSurface = Enum.SurfaceType.Smooth
1243
Part58.TopSurface = Enum.SurfaceType.Smooth
1244
Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1245
Part58.Position = Vector3.new(-17.8830013, 41.2770004, -97.076004)
1246
Part58.Orientation = Vector3.new(-90, 90, 0)
1247
Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1248
CylinderMesh59.Parent = Part58
1249
CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
1250
CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
1251
Part60.Parent = Tool0
1252
Part60.BrickColor = BrickColor.new("Really black")
1253
Part60.Reflectance = 0.10000000149012
1254
Part60.CanCollide = false
1255
Part60.FormFactor = Enum.FormFactor.Symmetric
1256
Part60.Size = Vector3.new(1, 1, 1)
1257
Part60.CFrame = CFrame.new(-17.9000015, 42.1330032, -96.2600021, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1258
Part60.BottomSurface = Enum.SurfaceType.Smooth
1259
Part60.TopSurface = Enum.SurfaceType.Smooth
1260
Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1261
Part60.Position = Vector3.new(-17.9000015, 42.1330032, -96.2600021)
1262
Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1263
BlockMesh61.Parent = Part60
1264
BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
1265
BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
1266
Part62.Parent = Tool0
1267
Part62.BrickColor = BrickColor.new("Really black")
1268
Part62.Reflectance = 0.10000000149012
1269
Part62.Rotation = Vector3.new(-90, 0, 0)
1270
Part62.CanCollide = false
1271
Part62.FormFactor = Enum.FormFactor.Symmetric
1272
Part62.Size = Vector3.new(1, 1, 1)
1273
Part62.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.9429855, 1, 5.56963009e-09, 0, 0, 7.87982586e-08, 1, 5.56963098e-09, -1, 7.87982586e-08)
1274
Part62.BottomSurface = Enum.SurfaceType.Smooth
1275
Part62.TopSurface = Enum.SurfaceType.Smooth
1276
Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1277
Part62.Position = Vector3.new(-17.9000015, 42.0000038, -97.9429855)
1278
Part62.Orientation = Vector3.new(-90, 0, 0)
1279
Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1280
CylinderMesh63.Parent = Part62
1281
CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
1282
CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
1283
ManualWeld64.Name = "Part-to-Handle Strong Joint"
1284
ManualWeld64.Parent = Part62
1285
ManualWeld64.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1286
ManualWeld64.C1 = CFrame.new(-0.5, 1.18000793, 0.499984741, -1, -8.74227766e-08, 4.33885372e-09, -8.74227766e-08, 1, 7.53805622e-08, -4.33886083e-09, 7.53805622e-08, -1)
1287
ManualWeld64.Part0 = Part62
1288
ManualWeld64.Part1 = Part203
1289
Part65.Parent = Tool0
1290
Part65.BrickColor = BrickColor.new("Really black")
1291
Part65.Reflectance = 0.10000000149012
1292
Part65.CanCollide = false
1293
Part65.FormFactor = Enum.FormFactor.Symmetric
1294
Part65.Size = Vector3.new(1, 1, 1)
1295
Part65.CFrame = CFrame.new(-17.9000015, 42.2170029, -98.4600067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1296
Part65.BottomSurface = Enum.SurfaceType.Smooth
1297
Part65.TopSurface = Enum.SurfaceType.Smooth
1298
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1299
Part65.Position = Vector3.new(-17.9000015, 42.2170029, -98.4600067)
1300
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1301
BlockMesh66.Parent = Part65
1302
BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1303
BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1304
Part67.Parent = Tool0
1305
Part67.BrickColor = BrickColor.new("Really black")
1306
Part67.Reflectance = 0.10000000149012
1307
Part67.Rotation = Vector3.new(-90, 0, 0)
1308
Part67.CanCollide = false
1309
Part67.FormFactor = Enum.FormFactor.Symmetric
1310
Part67.Size = Vector3.new(1, 1, 1)
1311
Part67.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.693008, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
1312
Part67.BottomSurface = Enum.SurfaceType.Smooth
1313
Part67.TopSurface = Enum.SurfaceType.Smooth
1314
Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1315
Part67.Position = Vector3.new(-17.9000015, 42.0000038, -100.693008)
1316
Part67.Orientation = Vector3.new(-90, 0, 0)
1317
Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1318
CylinderMesh68.Parent = Part67
1319
CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
1320
CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
1321
Part69.Parent = Tool0
1322
Part69.BrickColor = BrickColor.new("Really black")
1323
Part69.Reflectance = 0.10000000149012
1324
Part69.CanCollide = false
1325
Part69.FormFactor = Enum.FormFactor.Symmetric
1326
Part69.Size = Vector3.new(1, 1, 1)
1327
Part69.CFrame = CFrame.new(-17.9000015, 41.8430023, -96.9930038, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1328
Part69.BottomSurface = Enum.SurfaceType.Smooth
1329
Part69.TopSurface = Enum.SurfaceType.Smooth
1330
Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1331
Part69.Position = Vector3.new(-17.9000015, 41.8430023, -96.9930038)
1332
Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1333
BlockMesh70.Parent = Part69
1334
BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
1335
BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
1336
Part71.Parent = Tool0
1337
Part71.BrickColor = BrickColor.new("Really black")
1338
Part71.Reflectance = 0.10000000149012
1339
Part71.Rotation = Vector3.new(-90, 0, 0)
1340
Part71.CanCollide = false
1341
Part71.FormFactor = Enum.FormFactor.Symmetric
1342
Part71.Size = Vector3.new(1, 1, 1)
1343
Part71.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.4600067, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
1344
Part71.BottomSurface = Enum.SurfaceType.Smooth
1345
Part71.TopSurface = Enum.SurfaceType.Smooth
1346
Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1347
Part71.Position = Vector3.new(-17.9000015, 42.0000038, -98.4600067)
1348
Part71.Orientation = Vector3.new(-90, 0, 0)
1349
Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1350
CylinderMesh72.Parent = Part71
1351
CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
1352
CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
1353
Part73.Parent = Tool0
1354
Part73.Material = Enum.Material.Wood
1355
Part73.BrickColor = BrickColor.new("Reddish brown")
1356
Part73.Rotation = Vector3.new(180, 0, 0)
1357
Part73.CanCollide = false
1358
Part73.FormFactor = Enum.FormFactor.Symmetric
1359
Part73.Size = Vector3.new(1, 1, 1)
1360
Part73.CFrame = CFrame.new(-17.9000015, 41.7830009, -97.8760071, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
1361
Part73.BottomSurface = Enum.SurfaceType.Smooth
1362
Part73.TopSurface = Enum.SurfaceType.Smooth
1363
Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
1364
Part73.Position = Vector3.new(-17.9000015, 41.7830009, -97.8760071)
1365
Part73.Orientation = Vector3.new(0, -180, -180)
1366
Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
1367
SpecialMesh74.Parent = Part73
1368
SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1369
SpecialMesh74.MeshType = Enum.MeshType.Wedge
1370
SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1371
Part75.Parent = Tool0
1372
Part75.Material = Enum.Material.Wood
1373
Part75.BrickColor = BrickColor.new("Reddish brown")
1374
Part75.Rotation = Vector3.new(180, 0, 0)
1375
Part75.CanCollide = false
1376
Part75.FormFactor = Enum.FormFactor.Symmetric
1377
Part75.Size = Vector3.new(1, 1, 1)
1378
Part75.CFrame = CFrame.new(-17.9000015, 41.3500023, -97.9100037, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
1379
Part75.BottomSurface = Enum.SurfaceType.Smooth
1380
Part75.TopSurface = Enum.SurfaceType.Smooth
1381
Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
1382
Part75.Position = Vector3.new(-17.9000015, 41.3500023, -97.9100037)
1383
Part75.Orientation = Vector3.new(0, -180, -180)
1384
Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
1385
SpecialMesh76.Parent = Part75
1386
SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1387
SpecialMesh76.MeshType = Enum.MeshType.Wedge
1388
SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1389
Part77.Parent = Tool0
1390
Part77.BrickColor = BrickColor.new("Really black")
1391
Part77.Reflectance = 0.10000000149012
1392
Part77.Rotation = Vector3.new(-90, 0, 0)
1393
Part77.CanCollide = false
1394
Part77.FormFactor = Enum.FormFactor.Symmetric
1395
Part77.Size = Vector3.new(1, 1, 1)
1396
Part77.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.9429932, 1, -2.29304353e-11, 0, 0, 4.32818013e-08, 1, 2.29330999e-11, -0.999998808, 4.41409185e-08)
1397
Part77.BottomSurface = Enum.SurfaceType.Smooth
1398
Part77.TopSurface = Enum.SurfaceType.Smooth
1399
Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1400
Part77.Position = Vector3.new(-17.9000015, 42.0000038, -96.9429932)
1401
Part77.Orientation = Vector3.new(-90, 0, 0)
1402
Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1403
CylinderMesh78.Parent = Part77
1404
CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
1405
CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
1406
ManualWeld79.Name = "Part-to-Handle Strong Joint"
1407
ManualWeld79.Parent = Part77
1408
ManualWeld79.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1409
ManualWeld79.C1 = CFrame.new(-0.5, 0.180007935, -0.500007629, 1, 1.25370847e-09, 8.74227766e-08, 8.74227766e-08, -1.10896835e-07, -1, -1.20783672e-09, 0.999998808, -1.10037902e-07)
1410
ManualWeld79.Part0 = Part77
1411
ManualWeld79.Part1 = Part203
1412
Part80.Parent = Tool0
1413
Part80.BrickColor = BrickColor.new("Really black")
1414
Part80.Reflectance = 0.10000000149012
1415
Part80.CanCollide = false
1416
Part80.FormFactor = Enum.FormFactor.Symmetric
1417
Part80.Size = Vector3.new(1, 1, 1)
1418
Part80.CFrame = CFrame.new(-17.9000015, 42.1330032, -95.9599991, 1, 0, -5.3494289e-09, 0, 1, -8.51428723e-08, 5.3494289e-09, 8.51428723e-08, 1)
1419
Part80.BottomSurface = Enum.SurfaceType.Smooth
1420
Part80.TopSurface = Enum.SurfaceType.Smooth
1421
Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1422
Part80.Position = Vector3.new(-17.9000015, 42.1330032, -95.9599991)
1423
Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1424
BlockMesh81.Parent = Part80
1425
BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
1426
BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
1427
Part82.Parent = Tool0
1428
Part82.BrickColor = BrickColor.new("Really black")
1429
Part82.Reflectance = 0.10000000149012
1430
Part82.Rotation = Vector3.new(-90, 0, 90)
1431
Part82.CanCollide = false
1432
Part82.FormFactor = Enum.FormFactor.Symmetric
1433
Part82.Size = Vector3.new(1, 1, 1)
1434
Part82.CFrame = CFrame.new(-17.9170017, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
1435
Part82.BottomSurface = Enum.SurfaceType.Smooth
1436
Part82.TopSurface = Enum.SurfaceType.Smooth
1437
Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1438
Part82.Position = Vector3.new(-17.9170017, 41.2770004, -97.076004)
1439
Part82.Orientation = Vector3.new(-90, 90, 0)
1440
Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1441
CylinderMesh83.Parent = Part82
1442
CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
1443
CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
1444
Part84.Parent = Tool0
1445
Part84.BrickColor = BrickColor.new("Really black")
1446
Part84.Reflectance = 0.10000000149012
1447
Part84.Rotation = Vector3.new(180, 0, 90)
1448
Part84.CanCollide = false
1449
Part84.FormFactor = Enum.FormFactor.Plate
1450
Part84.Size = Vector3.new(1, 0.400000006, 1)
1451
Part84.CFrame = CFrame.new(-17.8400002, 42.2000008, -96.1100082, -4.37113812e-08, -1, -1.19209318e-07, -1, 4.37113918e-08, -1.07284421e-07, 1.07284421e-07, 1.1920929e-07, -1)
1452
Part84.BottomSurface = Enum.SurfaceType.Smooth
1453
Part84.TopSurface = Enum.SurfaceType.Smooth
1454
Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1455
Part84.Position = Vector3.new(-17.8400002, 42.2000008, -96.1100082)
1456
Part84.Orientation = Vector3.new(0, -180, -90)
1457
Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1458
BlockMesh85.Parent = Part84
1459
BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
1460
BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
1461
Part86.Parent = Tool0
1462
Part86.Material = Enum.Material.Wood
1463
Part86.BrickColor = BrickColor.new("Reddish brown")
1464
Part86.CanCollide = false
1465
Part86.FormFactor = Enum.FormFactor.Symmetric
1466
Part86.Size = Vector3.new(1, 1, 1)
1467
Part86.CFrame = CFrame.new(-17.9000015, 41.3430023, -97.2100067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1468
Part86.BottomSurface = Enum.SurfaceType.Smooth
1469
Part86.TopSurface = Enum.SurfaceType.Smooth
1470
Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
1471
Part86.Position = Vector3.new(-17.9000015, 41.3430023, -97.2100067)
1472
Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
1473
SpecialMesh87.Parent = Part86
1474
SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
1475
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1476
SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
1477
Part88.Parent = Tool0
1478
Part88.BrickColor = BrickColor.new("Really black")
1479
Part88.Reflectance = 0.10000000149012
1480
Part88.CanCollide = false
1481
Part88.FormFactor = Enum.FormFactor.Symmetric
1482
Part88.Size = Vector3.new(1, 1, 1)
1483
Part88.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.693008, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1484
Part88.BottomSurface = Enum.SurfaceType.Smooth
1485
Part88.TopSurface = Enum.SurfaceType.Smooth
1486
Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1487
Part88.Position = Vector3.new(-17.9000015, 42.1670036, -100.693008)
1488
Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1489
BlockMesh89.Parent = Part88
1490
BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1491
BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1492
Part90.Parent = Tool0
1493
Part90.BrickColor = BrickColor.new("Really black")
1494
Part90.Reflectance = 0.10000000149012
1495
Part90.Rotation = Vector3.new(-90, 0, 180)
1496
Part90.CanCollide = false
1497
Part90.FormFactor = Enum.FormFactor.Symmetric
1498
Part90.Size = Vector3.new(1, 1, 1)
1499
Part90.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.3460007, -1, -1.50972113e-07, 0, 0, 4.43293402e-10, 1, -1.51019293e-07, 0.999998808, 4.43293402e-10)
1500
Part90.BottomSurface = Enum.SurfaceType.Smooth
1501
Part90.TopSurface = Enum.SurfaceType.Smooth
1502
Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1503
Part90.Position = Vector3.new(-17.9000015, 42.0000038, -97.3460007)
1504
Part90.Orientation = Vector3.new(-90, 180, 0)
1505
Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1506
SpecialMesh91.Parent = Part90
1507
SpecialMesh91.MeshId = "http://www.roblox.com/asset/?id=1033714"
1508
SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
1509
SpecialMesh91.TextureId = "http://www.roblox.com/asset/?id=12148171"
1510
SpecialMesh91.MeshType = Enum.MeshType.FileMesh
1511
SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
1512
ManualWeld92.Name = "Part-to-Handle Strong Joint"
1513
ManualWeld92.Parent = Part90
1514
ManualWeld92.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1515
ManualWeld92.C1 = CFrame.new(0.5, 0.180007935, 0.902999878, -1, 1.49741325e-07, 8.74227766e-08, -8.74227553e-08, 1.54621944e-07, -1, -1.49788519e-07, -0.999998808, -1.53735527e-07)
1516
ManualWeld92.Part0 = Part90
1517
ManualWeld92.Part1 = Part203
1518
Part93.Parent = Tool0
1519
Part93.BrickColor = BrickColor.new("Really black")
1520
Part93.Reflectance = 0.10000000149012
1521
Part93.Rotation = Vector3.new(0, 0, -90)
1522
Part93.CanCollide = false
1523
Part93.FormFactor = Enum.FormFactor.Plate
1524
Part93.Size = Vector3.new(1, 0.400000006, 1)
1525
Part93.CFrame = CFrame.new(-17.8530006, 42.2330017, -97.8760147, -4.37113812e-08, 1, 1.86115567e-10, -1, -4.37113812e-08, -4.02250961e-08, -4.71972257e-08, 1.8611368e-10, 0.999990165)
1526
Part93.BottomSurface = Enum.SurfaceType.Smooth
1527
Part93.TopSurface = Enum.SurfaceType.Smooth
1528
Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1529
Part93.Position = Vector3.new(-17.8530006, 42.2330017, -97.8760147)
1530
Part93.Orientation = Vector3.new(0, 0, -90)
1531
Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1532
BlockMesh94.Parent = Part93
1533
BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
1534
BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
1535
Part95.Parent = Tool0
1536
Part95.BrickColor = BrickColor.new("Dark stone grey")
1537
Part95.Reflectance = 0.10000000149012
1538
Part95.Rotation = Vector3.new(-135, 0, 0)
1539
Part95.CanCollide = false
1540
Part95.FormFactor = Enum.FormFactor.Symmetric
1541
Part95.Size = Vector3.new(1, 1, 1)
1542
Part95.CFrame = CFrame.new(-17.9000015, 41.6530037, -96.9230042, 1, -7.1054282e-15, -5.9894268e-22, 0, -0.707106709, 0.707106829, 1.69406589e-21, -0.707106829, -0.707106709)
1543
Part95.BottomSurface = Enum.SurfaceType.Smooth
1544
Part95.TopSurface = Enum.SurfaceType.Smooth
1545
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
1546
Part95.Position = Vector3.new(-17.9000015, 41.6530037, -96.9230042)
1547
Part95.Orientation = Vector3.new(-45, -180, 180)
1548
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
1549
SpecialMesh96.Parent = Part95
1550
SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
1551
SpecialMesh96.MeshType = Enum.MeshType.Wedge
1552
SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
1553
Part97.Parent = Tool0
1554
Part97.Material = Enum.Material.Wood
1555
Part97.BrickColor = BrickColor.new("Reddish brown")
1556
Part97.Rotation = Vector3.new(-180, 0, 180)
1557
Part97.CanCollide = false
1558
Part97.FormFactor = Enum.FormFactor.Symmetric
1559
Part97.Size = Vector3.new(1, 1, 1)
1560
Part97.CFrame = CFrame.new(-17.9000015, 41.5830002, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
1561
Part97.BottomSurface = Enum.SurfaceType.Smooth
1562
Part97.TopSurface = Enum.SurfaceType.Smooth
1563
Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
1564
Part97.Position = Vector3.new(-17.9000015, 41.5830002, -98.0100021)
1565
Part97.Orientation = Vector3.new(0, -180, 0)
1566
Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
1567
BlockMesh98.Parent = Part97
1568
BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
1569
BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
1570
Part99.Parent = Tool0
1571
Part99.BrickColor = BrickColor.new("Really black")
1572
Part99.Reflectance = 0.10000000149012
1573
Part99.CanCollide = false
1574
Part99.FormFactor = Enum.FormFactor.Symmetric
1575
Part99.Size = Vector3.new(1, 1, 1)
1576
Part99.CFrame = CFrame.new(-17.9000015, 41.7100029, -96.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1577
Part99.BottomSurface = Enum.SurfaceType.Smooth
1578
Part99.TopSurface = Enum.SurfaceType.Smooth
1579
Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1580
Part99.Position = Vector3.new(-17.9000015, 41.7100029, -96.6760025)
1581
Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1582
BlockMesh100.Parent = Part99
1583
BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
1584
BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
1585
Part101.Parent = Tool0
1586
Part101.BrickColor = BrickColor.new("Really black")
1587
Part101.Reflectance = 0.10000000149012
1588
Part101.Rotation = Vector3.new(0, 0, -90)
1589
Part101.CanCollide = false
1590
Part101.FormFactor = Enum.FormFactor.Plate
1591
Part101.Size = Vector3.new(1, 0.400000006, 1)
1592
Part101.CFrame = CFrame.new(-17.960001, 42.2000008, -96.1100082, -4.37113812e-08, 1, -3.66373598e-15, -1, -4.37113812e-08, -8.74227695e-08, -8.74227695e-08, -2.22044605e-16, 1)
1593
Part101.BottomSurface = Enum.SurfaceType.Smooth
1594
Part101.TopSurface = Enum.SurfaceType.Smooth
1595
Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1596
Part101.Position = Vector3.new(-17.960001, 42.2000008, -96.1100082)
1597
Part101.Orientation = Vector3.new(0, 0, -90)
1598
Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1599
BlockMesh102.Parent = Part101
1600
BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
1601
BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
1602
Part103.Parent = Tool0
1603
Part103.Material = Enum.Material.Wood
1604
Part103.BrickColor = BrickColor.new("Reddish brown")
1605
Part103.Rotation = Vector3.new(0, 0, 180)
1606
Part103.CanCollide = false
1607
Part103.FormFactor = Enum.FormFactor.Symmetric
1608
Part103.Size = Vector3.new(1, 1, 1)
1609
Part103.CFrame = CFrame.new(-17.9000015, 41.1430016, -97.2100067, -1, -3.702498e-29, 8.47032947e-22, 0, -1, -4.37113812e-08, -1.69406589e-21, -4.37113812e-08, 1)
1610
Part103.BottomSurface = Enum.SurfaceType.Smooth
1611
Part103.TopSurface = Enum.SurfaceType.Smooth
1612
Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
1613
Part103.Position = Vector3.new(-17.9000015, 41.1430016, -97.2100067)
1614
Part103.Orientation = Vector3.new(0, 0, 180)
1615
Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
1616
SpecialMesh104.Parent = Part103
1617
SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1618
SpecialMesh104.MeshType = Enum.MeshType.Wedge
1619
SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1620
Part105.Parent = Tool0
1621
Part105.BrickColor = BrickColor.new("Really black")
1622
Part105.Reflectance = 0.10000000149012
1623
Part105.Rotation = Vector3.new(47.2199974, -89.9799957, -132.830002)
1624
Part105.CanCollide = false
1625
Part105.FormFactor = Enum.FormFactor.Symmetric
1626
Part105.Size = Vector3.new(1, 1, 1)
1627
Part105.CFrame = CFrame.new(-17.7670002, 41.9830017, -97.8760071, -0.000234740233, 0.000253244885, -0.99999994, 0.000770940387, -0.999999702, -0.000253425795, -0.999999762, -0.000770999992, 0.000234544932)
1628
Part105.BottomSurface = Enum.SurfaceType.Smooth
1629
Part105.TopSurface = Enum.SurfaceType.Smooth
1630
Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1631
Part105.Position = Vector3.new(-17.7670002, 41.9830017, -97.8760071)
1632
Part105.Orientation = Vector3.new(0.00999999978, -89.9899979, 179.959991)
1633
Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1634
SpecialMesh106.Parent = Part105
1635
SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
1636
SpecialMesh106.MeshType = Enum.MeshType.Wedge
1637
SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
1638
Part107.Parent = Tool0
1639
Part107.BrickColor = BrickColor.new("Really black")
1640
Part107.Reflectance = 0.10000000149012
1641
Part107.Rotation = Vector3.new(-90, 0, 0)
1642
Part107.CanCollide = false
1643
Part107.FormFactor = Enum.FormFactor.Symmetric
1644
Part107.Size = Vector3.new(1, 1, 1)
1645
Part107.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.843002, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
1646
Part107.BottomSurface = Enum.SurfaceType.Smooth
1647
Part107.TopSurface = Enum.SurfaceType.Smooth
1648
Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1649
Part107.Position = Vector3.new(-17.9000015, 42.0000038, -101.843002)
1650
Part107.Orientation = Vector3.new(-90, 0, 0)
1651
Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1652
CylinderMesh108.Parent = Part107
1653
CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
1654
CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
1655
Part109.Parent = Tool0
1656
Part109.Material = Enum.Material.Wood
1657
Part109.BrickColor = BrickColor.new("Reddish brown")
1658
Part109.Rotation = Vector3.new(-180, 0, 180)
1659
Part109.CanCollide = false
1660
Part109.FormFactor = Enum.FormFactor.Symmetric
1661
Part109.Size = Vector3.new(1, 1, 1)
1662
Part109.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
1663
Part109.BottomSurface = Enum.SurfaceType.Smooth
1664
Part109.TopSurface = Enum.SurfaceType.Smooth
1665
Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
1666
Part109.Position = Vector3.new(-17.9000015, 41.3500023, -98.0100021)
1667
Part109.Orientation = Vector3.new(0, -180, 0)
1668
Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
1669
BlockMesh110.Parent = Part109
1670
BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
1671
BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
1672
Part111.Parent = Tool0
1673
Part111.Material = Enum.Material.Wood
1674
Part111.BrickColor = BrickColor.new("Reddish brown")
1675
Part111.Rotation = Vector3.new(-90, 0, 0)
1676
Part111.CanCollide = false
1677
Part111.FormFactor = Enum.FormFactor.Symmetric
1678
Part111.Size = Vector3.new(1, 1, 1)
1679
Part111.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.9430084, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
1680
Part111.BottomSurface = Enum.SurfaceType.Smooth
1681
Part111.TopSurface = Enum.SurfaceType.Smooth
1682
Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
1683
Part111.Position = Vector3.new(-17.9000015, 42.0000038, -98.9430084)
1684
Part111.Orientation = Vector3.new(-90, 0, 0)
1685
Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
1686
CylinderMesh112.Parent = Part111
1687
CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
1688
CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
1689
Part113.Parent = Tool0
1690
Part113.Material = Enum.Material.Wood
1691
Part113.BrickColor = BrickColor.new("Reddish brown")
1692
Part113.Rotation = Vector3.new(-180, 0, 0)
1693
Part113.CanCollide = false
1694
Part113.FormFactor = Enum.FormFactor.Symmetric
1695
Part113.Size = Vector3.new(1, 1, 1)
1696
Part113.CFrame = CFrame.new(-17.9000015, 41.1430016, -96.9430008, 1, -3.702498e-29, -8.47032947e-22, 0, -1, 4.37113812e-08, 1.69406589e-21, -4.37113812e-08, -1)
1697
Part113.BottomSurface = Enum.SurfaceType.Smooth
1698
Part113.TopSurface = Enum.SurfaceType.Smooth
1699
Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
1700
Part113.Position = Vector3.new(-17.9000015, 41.1430016, -96.9430008)
1701
Part113.Orientation = Vector3.new(0, -180, 180)
1702
Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
1703
SpecialMesh114.Parent = Part113
1704
SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1705
SpecialMesh114.MeshType = Enum.MeshType.Wedge
1706
SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1707
Part115.Parent = Tool0
1708
Part115.Material = Enum.Material.Wood
1709
Part115.BrickColor = BrickColor.new("Reddish brown")
1710
Part115.CanCollide = false
1711
Part115.FormFactor = Enum.FormFactor.Symmetric
1712
Part115.Size = Vector3.new(1, 1, 1)
1713
Part115.CFrame = CFrame.new(-17.9000015, 41.3270035, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1714
Part115.BottomSurface = Enum.SurfaceType.Smooth
1715
Part115.TopSurface = Enum.SurfaceType.Smooth
1716
Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
1717
Part115.Position = Vector3.new(-17.9000015, 41.3270035, -97.076004)
1718
Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
1719
BlockMesh116.Parent = Part115
1720
BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
1721
BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
1722
Part117.Parent = Tool0
1723
Part117.BrickColor = BrickColor.new("Really black")
1724
Part117.Reflectance = 0.10000000149012
1725
Part117.Rotation = Vector3.new(-90, 0, 0)
1726
Part117.CanCollide = false
1727
Part117.FormFactor = Enum.FormFactor.Symmetric
1728
Part117.Size = Vector3.new(1, 1, 1)
1729
Part117.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.9599991, 1, 5.06877562e-09, 0, 0, 6.50277485e-08, 1, 5.06877562e-09, -1, 6.50277485e-08)
1730
Part117.BottomSurface = Enum.SurfaceType.Smooth
1731
Part117.TopSurface = Enum.SurfaceType.Smooth
1732
Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1733
Part117.Position = Vector3.new(-17.9000015, 42.0000038, -95.9599991)
1734
Part117.Orientation = Vector3.new(-90, 0, 0)
1735
Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1736
CylinderMesh118.Parent = Part117
1737
CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1738
CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1739
ManualWeld119.Name = "Part-to-Handle Strong Joint"
1740
ManualWeld119.Parent = Part117
1741
ManualWeld119.C0 = CFrame.new(-0.5, 0.5, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1742
ManualWeld119.C1 = CFrame.new(0.5, 1.18000793, -0.483001709, 1, -8.74227766e-08, -3.83799792e-09, 8.74227766e-08, 1, -8.91510723e-08, 3.83800591e-09, 8.91510723e-08, 1)
1743
ManualWeld119.Part0 = Part117
1744
ManualWeld119.Part1 = Part203
1745
Part120.Parent = Tool0
1746
Part120.Material = Enum.Material.Wood
1747
Part120.BrickColor = BrickColor.new("Reddish brown")
1748
Part120.Rotation = Vector3.new(90, 0, 180)
1749
Part120.CanCollide = false
1750
Part120.FormFactor = Enum.FormFactor.Symmetric
1751
Part120.Size = Vector3.new(1, 1, 1)
1752
Part120.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.060005, -1, -8.47032947e-22, -3.702498e-29, 0, 4.37113812e-08, -1, -1.69406589e-21, -1, -4.37113812e-08)
1753
Part120.BottomSurface = Enum.SurfaceType.Smooth
1754
Part120.TopSurface = Enum.SurfaceType.Smooth
1755
Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
1756
Part120.Position = Vector3.new(-17.9000015, 42.0000038, -100.060005)
1757
Part120.Orientation = Vector3.new(90, -180, 0)
1758
Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
1759
SpecialMesh121.Parent = Part120
1760
SpecialMesh121.MeshId = "http://www.roblox.com/asset/?id=1033714"
1761
SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
1762
SpecialMesh121.TextureId = "http://www.roblox.com/asset/?id=12148171"
1763
SpecialMesh121.MeshType = Enum.MeshType.FileMesh
1764
SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
1765
Part122.Parent = Tool0
1766
Part122.BrickColor = BrickColor.new("Really black")
1767
Part122.Reflectance = 0.10000000149012
1768
Part122.Rotation = Vector3.new(-90, 0, 0)
1769
Part122.CanCollide = false
1770
Part122.FormFactor = Enum.FormFactor.Symmetric
1771
Part122.Size = Vector3.new(1, 1, 1)
1772
Part122.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.2600021, 1, -3.07190939e-11, 0, 0, 4.31361258e-08, 1, 3.07190939e-11, -0.999998331, 4.42865584e-08)
1773
Part122.BottomSurface = Enum.SurfaceType.Smooth
1774
Part122.TopSurface = Enum.SurfaceType.Smooth
1775
Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1776
Part122.Position = Vector3.new(-17.9000015, 42.0000038, -96.2600021)
1777
Part122.Orientation = Vector3.new(-90, 0, 0)
1778
Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1779
CylinderMesh123.Parent = Part122
1780
CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1781
CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
1782
ManualWeld124.Name = "Part-to-Handle Strong Joint"
1783
ManualWeld124.Parent = Part122
1784
ManualWeld124.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1785
ManualWeld124.C1 = CFrame.new(-0.5, 0.180007935, -1.18299866, 1, 1.26149646e-09, 8.74227766e-08, 8.74227766e-08, -1.11042439e-07, -1, -1.20005073e-09, 0.999998331, -1.09892262e-07)
1786
ManualWeld124.Part0 = Part122
1787
ManualWeld124.Part1 = Part203
1788
Part125.Parent = Tool0
1789
Part125.BrickColor = BrickColor.new("Really black")
1790
Part125.Reflectance = 0.10000000149012
1791
Part125.Rotation = Vector3.new(-90, 0, -180)
1792
Part125.CanCollide = false
1793
Part125.FormFactor = Enum.FormFactor.Symmetric
1794
Part125.Size = Vector3.new(1, 1, 1)
1795
Part125.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.7260056, -1, 3.17195159e-11, 0, 0, 5.94127414e-10, 1, -3.17196269e-11, 0.999998331, 5.94127414e-10)
1796
Part125.BottomSurface = Enum.SurfaceType.Smooth
1797
Part125.TopSurface = Enum.SurfaceType.Smooth
1798
Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1799
Part125.Position = Vector3.new(-17.9000015, 42.0000038, -96.7260056)
1800
Part125.Orientation = Vector3.new(-90, -180, 0)
1801
Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1802
CylinderMesh126.Parent = Part125
1803
CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
1804
CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
1805
ManualWeld127.Name = "Part-to-Handle Strong Joint"
1806
ManualWeld127.Parent = Part125
1807
ManualWeld127.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1808
ManualWeld127.C1 = CFrame.new(0.5, 0.180007935, 0.283004761, -1, -1.26250077e-09, 8.74227766e-08, -8.74227766e-08, 1.54772692e-07, -1, 1.19905019e-09, -0.999998331, -1.53584693e-07)
1809
ManualWeld127.Part0 = Part125
1810
ManualWeld127.Part1 = Part203
1811
Part128.Parent = Tool0
1812
Part128.BrickColor = BrickColor.new("Really black")
1813
Part128.Reflectance = 0.10000000149012
1814
Part128.Rotation = Vector3.new(75, 0, 0)
1815
Part128.CanCollide = false
1816
Part128.FormFactor = Enum.FormFactor.Symmetric
1817
Part128.Size = Vector3.new(1, 1, 1)
1818
Part128.CFrame = CFrame.new(-17.9000015, 41.6000023, -96.8250046, 1, 8.18171038e-22, 2.19228257e-22, 0, 0.258819044, -0.965925872, 1.69406589e-21, 0.965925872, 0.258819044)
1819
Part128.BottomSurface = Enum.SurfaceType.Smooth
1820
Part128.TopSurface = Enum.SurfaceType.Smooth
1821
Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1822
Part128.Position = Vector3.new(-17.9000015, 41.6000023, -96.8250046)
1823
Part128.Orientation = Vector3.new(75, 0, 0)
1824
Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1825
BlockMesh129.Parent = Part128
1826
BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
1827
BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
1828
Part130.Parent = Tool0
1829
Part130.BrickColor = BrickColor.new("Really black")
1830
Part130.Reflectance = 0.10000000149012
1831
Part130.Rotation = Vector3.new(-90, 0, 0)
1832
Part130.CanCollide = false
1833
Part130.FormFactor = Enum.FormFactor.Symmetric
1834
Part130.Size = Vector3.new(1, 1, 1)
1835
Part130.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.3430023, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
1836
Part130.BottomSurface = Enum.SurfaceType.Smooth
1837
Part130.TopSurface = Enum.SurfaceType.Smooth
1838
Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1839
Part130.Position = Vector3.new(-17.9000015, 42.0000038, -98.3430023)
1840
Part130.Orientation = Vector3.new(-90, 0, 0)
1841
Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1842
CylinderMesh131.Parent = Part130
1843
CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
1844
CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
1845
Part132.Parent = Tool0
1846
Part132.BrickColor = BrickColor.new("Really black")
1847
Part132.Reflectance = 0.10000000149012
1848
Part132.CanCollide = false
1849
Part132.FormFactor = Enum.FormFactor.Symmetric
1850
Part132.Size = Vector3.new(1, 1, 1)
1851
Part132.CFrame = CFrame.new(-17.7670002, 42.1000023, -97.8760071, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1852
Part132.BottomSurface = Enum.SurfaceType.Smooth
1853
Part132.TopSurface = Enum.SurfaceType.Smooth
1854
Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1855
Part132.Position = Vector3.new(-17.7670002, 42.1000023, -97.8760071)
1856
Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1857
BlockMesh133.Parent = Part132
1858
BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
1859
BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
1860
Part134.Parent = Tool0
1861
Part134.BrickColor = BrickColor.new("Really black")
1862
Part134.Reflectance = 0.10000000149012
1863
Part134.CanCollide = false
1864
Part134.FormFactor = Enum.FormFactor.Plate
1865
Part134.Size = Vector3.new(1, 0.400000006, 1)
1866
Part134.CFrame = CFrame.new(-17.9000015, 42.1730003, -96.1100082, 1, 3.702498e-29, -7.4505806e-09, 0, 1, -4.37113812e-08, 7.4505806e-09, 4.37113812e-08, 1)
1867
Part134.BottomSurface = Enum.SurfaceType.Smooth
1868
Part134.TopSurface = Enum.SurfaceType.Smooth
1869
Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1870
Part134.Position = Vector3.new(-17.9000015, 42.1730003, -96.1100082)
1871
Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1872
BlockMesh135.Parent = Part134
1873
BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
1874
BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
1875
Part136.Parent = Tool0
1876
Part136.Material = Enum.Material.Wood
1877
Part136.BrickColor = BrickColor.new("Really black")
1878
Part136.Reflectance = 0.10000000149012
1879
Part136.CanCollide = false
1880
Part136.FormFactor = Enum.FormFactor.Symmetric
1881
Part136.Size = Vector3.new(1, 1, 1)
1882
Part136.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.026001, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
1883
Part136.BottomSurface = Enum.SurfaceType.Smooth
1884
Part136.TopSurface = Enum.SurfaceType.Smooth
1885
Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1886
Part136.Position = Vector3.new(-17.9000015, 42.1670036, -100.026001)
1887
Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1888
BlockMesh137.Parent = Part136
1889
BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1890
BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
1891
Part138.Parent = Tool0
1892
Part138.Material = Enum.Material.Wood
1893
Part138.BrickColor = BrickColor.new("Reddish brown")
1894
Part138.Rotation = Vector3.new(0, 0, -180)
1895
Part138.CanCollide = false
1896
Part138.FormFactor = Enum.FormFactor.Symmetric
1897
Part138.Size = Vector3.new(1, 1, 1)
1898
Part138.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.1100082, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
1899
Part138.BottomSurface = Enum.SurfaceType.Smooth
1900
Part138.TopSurface = Enum.SurfaceType.Smooth
1901
Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
1902
Part138.Position = Vector3.new(-17.9000015, 41.3500023, -98.1100082)
1903
Part138.Orientation = Vector3.new(0, 0, -180)
1904
Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
1905
SpecialMesh139.Parent = Part138
1906
SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1907
SpecialMesh139.MeshType = Enum.MeshType.Wedge
1908
SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
1909
Part140.Parent = Tool0
1910
Part140.BrickColor = BrickColor.new("Really black")
1911
Part140.Reflectance = 0.10000000149012
1912
Part140.Rotation = Vector3.new(180, 0, 0)
1913
Part140.CanCollide = false
1914
Part140.FormFactor = Enum.FormFactor.Symmetric
1915
Part140.Size = Vector3.new(1, 1, 1)
1916
Part140.CFrame = CFrame.new(-17.9000015, 41.7770004, -96.8600082, 0.999999762, 3.70250041e-29, 8.47032947e-22, 0, -0.99999994, -4.37114096e-08, 2.54109864e-21, 4.37114096e-08, -0.99999994)
1917
Part140.BottomSurface = Enum.SurfaceType.Smooth
1918
Part140.TopSurface = Enum.SurfaceType.Smooth
1919
Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1920
Part140.Position = Vector3.new(-17.9000015, 41.7770004, -96.8600082)
1921
Part140.Orientation = Vector3.new(0, 180, 180)
1922
Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1923
SpecialMesh141.Parent = Part140
1924
SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
1925
SpecialMesh141.MeshType = Enum.MeshType.Wedge
1926
SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
1927
Part142.Parent = Tool0
1928
Part142.BrickColor = BrickColor.new("Really black")
1929
Part142.Reflectance = 0.10000000149012
1930
Part142.Rotation = Vector3.new(90, 90, 0)
1931
Part142.CanCollide = false
1932
Part142.FormFactor = Enum.FormFactor.Symmetric
1933
Part142.Size = Vector3.new(1, 1, 1)
1934
Part142.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.026009, 3.702498e-29, 8.47032947e-22, 1, 1, -4.37113812e-08, 0, 4.37113812e-08, 1, 1.69406589e-21)
1935
Part142.BottomSurface = Enum.SurfaceType.Smooth
1936
Part142.TopSurface = Enum.SurfaceType.Smooth
1937
Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1938
Part142.Position = Vector3.new(-17.9000015, 42.0000038, -101.026009)
1939
Part142.Orientation = Vector3.new(0, 90, 90)
1940
Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1941
SpecialMesh143.Parent = Part142
1942
SpecialMesh143.MeshId = "http://www.roblox.com/asset/?id=1033714"
1943
SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
1944
SpecialMesh143.TextureId = "http://www.roblox.com/asset/?id=12148171"
1945
SpecialMesh143.MeshType = Enum.MeshType.FileMesh
1946
SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
1947
Part144.Parent = Tool0
1948
Part144.BrickColor = BrickColor.new("Really black")
1949
Part144.Reflectance = 0.10000000149012
1950
Part144.Rotation = Vector3.new(-90, 0, 90)
1951
Part144.CanCollide = false
1952
Part144.FormFactor = Enum.FormFactor.Symmetric
1953
Part144.Size = Vector3.new(1, 1, 1)
1954
Part144.CFrame = CFrame.new(-17.9170017, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
1955
Part144.BottomSurface = Enum.SurfaceType.Smooth
1956
Part144.TopSurface = Enum.SurfaceType.Smooth
1957
Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1958
Part144.Position = Vector3.new(-17.9170017, 41.5500031, -98.0100021)
1959
Part144.Orientation = Vector3.new(-90, 90, 0)
1960
Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1961
CylinderMesh145.Parent = Part144
1962
CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
1963
CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
1964
Part146.Parent = Tool0
1965
Part146.BrickColor = BrickColor.new("Really black")
1966
Part146.Reflectance = 0.10000000149012
1967
Part146.Rotation = Vector3.new(-90, 0, 0)
1968
Part146.CanCollide = false
1969
Part146.FormFactor = Enum.FormFactor.Symmetric
1970
Part146.Size = Vector3.new(1, 1, 1)
1971
Part146.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.2630081, 1, 8.94069672e-08, -3.50731e-10, 3.50731e-10, 0, 1, 8.94069672e-08, -1, 0)
1972
Part146.BottomSurface = Enum.SurfaceType.Smooth
1973
Part146.TopSurface = Enum.SurfaceType.Smooth
1974
Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1975
Part146.Position = Vector3.new(-17.9000015, 42.0000038, -97.2630081)
1976
Part146.Orientation = Vector3.new(-90, 0, 0)
1977
Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1978
CylinderMesh147.Parent = Part146
1979
CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
1980
CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
1981
ManualWeld148.Name = "Part-to-Handle Strong Joint"
1982
ManualWeld148.Parent = Part146
1983
ManualWeld148.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1984
ManualWeld148.C1 = CFrame.new(-0.5, 0.180007935, -0.179992676, 1, -8.81761864e-08, 8.70720456e-08, 8.70720314e-08, -1.54178835e-07, -1, 8.81762006e-08, 1, -1.54178821e-07)
1985
ManualWeld148.Part0 = Part146
1986
ManualWeld148.Part1 = Part203
1987
Part149.Parent = Tool0
1988
Part149.BrickColor = BrickColor.new("Really black")
1989
Part149.Reflectance = 0.10000000149012
1990
Part149.Rotation = Vector3.new(-90, 0, 90)
1991
Part149.CanCollide = false
1992
Part149.FormFactor = Enum.FormFactor.Symmetric
1993
Part149.Size = Vector3.new(1, 1, 1)
1994
Part149.CFrame = CFrame.new(-17.8830013, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
1995
Part149.BottomSurface = Enum.SurfaceType.Smooth
1996
Part149.TopSurface = Enum.SurfaceType.Smooth
1997
Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1998
Part149.Position = Vector3.new(-17.8830013, 41.5500031, -98.0100021)
1999
Part149.Orientation = Vector3.new(-90, 90, 0)
2000
Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2001
CylinderMesh150.Parent = Part149
2002
CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
2003
CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
2004
Part151.Parent = Tool0
2005
Part151.BrickColor = BrickColor.new("Really black")
2006
Part151.Reflectance = 0.10000000149012
2007
Part151.Rotation = Vector3.new(-90, 0, 0)
2008
Part151.CanCollide = false
2009
Part151.FormFactor = Enum.FormFactor.Symmetric
2010
Part151.Size = Vector3.new(1, 1, 1)
2011
Part151.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.876007, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
2012
Part151.BottomSurface = Enum.SurfaceType.Smooth
2013
Part151.TopSurface = Enum.SurfaceType.Smooth
2014
Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2015
Part151.Position = Vector3.new(-17.9000015, 42.0000038, -100.876007)
2016
Part151.Orientation = Vector3.new(-90, 0, 0)
2017
Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2018
CylinderMesh152.Parent = Part151
2019
CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
2020
CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
2021
Part153.Parent = Tool0
2022
Part153.Material = Enum.Material.Wood
2023
Part153.BrickColor = BrickColor.new("Reddish brown")
2024
Part153.Rotation = Vector3.new(0, 0, -180)
2025
Part153.CanCollide = false
2026
Part153.FormFactor = Enum.FormFactor.Symmetric
2027
Part153.Size = Vector3.new(1, 1, 1)
2028
Part153.CFrame = CFrame.new(-17.9000015, 41.7830009, -98.1430054, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
2029
Part153.BottomSurface = Enum.SurfaceType.Smooth
2030
Part153.TopSurface = Enum.SurfaceType.Smooth
2031
Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
2032
Part153.Position = Vector3.new(-17.9000015, 41.7830009, -98.1430054)
2033
Part153.Orientation = Vector3.new(0, 0, -180)
2034
Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
2035
SpecialMesh154.Parent = Part153
2036
SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
2037
SpecialMesh154.MeshType = Enum.MeshType.Wedge
2038
SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
2039
Part155.Parent = Tool0
2040
Part155.BrickColor = BrickColor.new("Really black")
2041
Part155.Reflectance = 0.10000000149012
2042
Part155.CanCollide = false
2043
Part155.FormFactor = Enum.FormFactor.Symmetric
2044
Part155.Size = Vector3.new(1, 1, 1)
2045
Part155.CFrame = CFrame.new(-17.9000015, 41.6600037, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
2046
Part155.BottomSurface = Enum.SurfaceType.Smooth
2047
Part155.TopSurface = Enum.SurfaceType.Smooth
2048
Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2049
Part155.Position = Vector3.new(-17.9000015, 41.6600037, -97.076004)
2050
Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2051
BlockMesh156.Parent = Part155
2052
BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
2053
BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
2054
Part157.Parent = Tool0
2055
Part157.Material = Enum.Material.Wood
2056
Part157.BrickColor = BrickColor.new("Reddish brown")
2057
Part157.Rotation = Vector3.new(-180, 0, -180)
2058
Part157.CanCollide = false
2059
Part157.FormFactor = Enum.FormFactor.Symmetric
2060
Part157.Size = Vector3.new(1, 1, 1)
2061
Part157.CFrame = CFrame.new(-17.9000015, 41.3430023, -96.9430008, -1, 3.702498e-29, -8.47032947e-22, 0, 1, 4.37113812e-08, -1.69406589e-21, 4.37113812e-08, -1)
2062
Part157.BottomSurface = Enum.SurfaceType.Smooth
2063
Part157.TopSurface = Enum.SurfaceType.Smooth
2064
Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
2065
Part157.Position = Vector3.new(-17.9000015, 41.3430023, -96.9430008)
2066
Part157.Orientation = Vector3.new(0, -180, 0)
2067
Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
2068
SpecialMesh158.Parent = Part157
2069
SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
2070
SpecialMesh158.MeshType = Enum.MeshType.Wedge
2071
SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
2072
Part159.Parent = Tool0
2073
Part159.BrickColor = BrickColor.new("Really black")
2074
Part159.Reflectance = 0.10000000149012
2075
Part159.Rotation = Vector3.new(-180, 0, 90)
2076
Part159.CanCollide = false
2077
Part159.FormFactor = Enum.FormFactor.Plate
2078
Part159.Size = Vector3.new(1, 0.400000006, 1)
2079
Part159.CFrame = CFrame.new(-17.6800003, 42.2330017, -97.8760071, -1.35959985e-16, -1, 0, -1, -1.89758634e-16, 4.37113812e-08, -4.37113812e-08, 0, -1)
2080
Part159.BottomSurface = Enum.SurfaceType.Smooth
2081
Part159.TopSurface = Enum.SurfaceType.Smooth
2082
Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2083
Part159.Position = Vector3.new(-17.6800003, 42.2330017, -97.8760071)
2084
Part159.Orientation = Vector3.new(0, 180, -90)
2085
Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2086
BlockMesh160.Parent = Part159
2087
BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
2088
BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
2089
Part161.Parent = Tool0
2090
Part161.BrickColor = BrickColor.new("Really black")
2091
Part161.Rotation = Vector3.new(2, 0, 0)
2092
Part161.FormFactor = Enum.FormFactor.Custom
2093
Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2094
Part161.CFrame = CFrame.new(-17.8050003, 42.5620003, -97.5390015, 1.0000062, 4.46118611e-05, 3.1122283e-05, -4.25445178e-05, 0.999398828, -0.0349002965, -3.26624904e-05, 0.0348998792, 0.999381363)
2095
Part161.BottomSurface = Enum.SurfaceType.Smooth
2096
Part161.TopSurface = Enum.SurfaceType.Smooth
2097
Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2098
Part161.Position = Vector3.new(-17.8050003, 42.5620003, -97.5390015)
2099
Part161.Orientation = Vector3.new(2, 0, 0)
2100
Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2101
SpecialMesh162.Parent = Part161
2102
SpecialMesh162.MeshId = "http://www.roblox.com/asset/?id=3270017"
2103
SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
2104
SpecialMesh162.MeshType = Enum.MeshType.FileMesh
2105
SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
2106
Part163.Parent = Tool0
2107
Part163.BrickColor = BrickColor.new("Really black")
2108
Part163.Rotation = Vector3.new(1, 0, 0)
2109
Part163.FormFactor = Enum.FormFactor.Custom
2110
Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2111
Part163.CFrame = CFrame.new(-17.8110008, 42.7290039, -98.0220032, 1.0000062, 4.4198121e-05, 3.18075836e-05, -4.26826009e-05, 0.999855757, -0.0174527317, -3.25879846e-05, 0.017452592, 0.999838293)
2112
Part163.BottomSurface = Enum.SurfaceType.Smooth
2113
Part163.TopSurface = Enum.SurfaceType.Smooth
2114
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2115
Part163.Position = Vector3.new(-17.8110008, 42.7290039, -98.0220032)
2116
Part163.Orientation = Vector3.new(1, 0, 0)
2117
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2118
CylinderMesh164.Parent = Part163
2119
CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
2120
CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
2121
Part165.Parent = Tool0
2122
Part165.BrickColor = BrickColor.new("Really black")
2123
Part165.Rotation = Vector3.new(0, 0, -64)
2124
Part165.FormFactor = Enum.FormFactor.Custom
2125
Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2126
Part165.CFrame = CFrame.new(-17.7110004, 42.4630013, -98.0320053, 0.438335776, 0.898820937, 3.25877809e-05, -0.89882195, 0.438337266, -3.77553988e-07, -1.45577551e-05, -2.9222685e-05, 1.0000006)
2127
Part165.BottomSurface = Enum.SurfaceType.Smooth
2128
Part165.TopSurface = Enum.SurfaceType.Smooth
2129
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2130
Part165.Position = Vector3.new(-17.7110004, 42.4630013, -98.0320053)
2131
Part165.Orientation = Vector3.new(0, 0, -64)
2132
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2133
BlockMesh166.Parent = Part165
2134
BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
2135
BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
2136
Part167.Parent = Tool0
2137
Part167.BrickColor = BrickColor.new("Really black")
2138
Part167.Rotation = Vector3.new(0, 0.0299999993, -90)
2139
Part167.FormFactor = Enum.FormFactor.Symmetric
2140
Part167.Size = Vector3.new(1, 1, 1)
2141
Part167.CFrame = CFrame.new(-17.8040009, 42.5660019, -97.826004, -5.87308314e-05, 1.00000608, 0.000574830046, -1.00000799, -5.77768769e-05, -4.90104355e-07, -5.10623295e-07, -0.000574826379, 0.999990225)
2142
Part167.BottomSurface = Enum.SurfaceType.Smooth
2143
Part167.TopSurface = Enum.SurfaceType.Smooth
2144
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2145
Part167.Position = Vector3.new(-17.8040009, 42.5660019, -97.826004)
2146
Part167.Orientation = Vector3.new(0, 0.0299999993, -90)
2147
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2148
BlockMesh168.Parent = Part167
2149
BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
2150
BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
2151
Part169.Parent = Tool0
2152
Part169.BrickColor = BrickColor.new("Really black")
2153
Part169.Rotation = Vector3.new(0, 0, -90)
2154
Part169.FormFactor = Enum.FormFactor.Custom
2155
Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2156
Part169.CFrame = CFrame.new(-17.684, 42.3080025, -97.6910019, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
2157
Part169.BottomSurface = Enum.SurfaceType.Smooth
2158
Part169.TopSurface = Enum.SurfaceType.Smooth
2159
Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2160
Part169.Position = Vector3.new(-17.684, 42.3080025, -97.6910019)
2161
Part169.Orientation = Vector3.new(0, 0, -90)
2162
Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2163
BlockMesh170.Parent = Part169
2164
BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
2165
BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
2166
Part171.Parent = Tool0
2167
Part171.BrickColor = BrickColor.new("Really black")
2168
Part171.Rotation = Vector3.new(0, -0.0199999996, 90)
2169
Part171.FormFactor = Enum.FormFactor.Custom
2170
Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2171
Part171.CFrame = CFrame.new(-17.9560013, 42.571003, -98.0090027, 4.36225928e-05, -0.99999994, -0.000312669144, 1, 4.3622691e-05, -2.88858246e-07, 3.02497739e-07, -0.000312669144, 0.99999994)
2172
Part171.BottomSurface = Enum.SurfaceType.Smooth
2173
Part171.TopSurface = Enum.SurfaceType.Smooth
2174
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2175
Part171.Position = Vector3.new(-17.9560013, 42.571003, -98.0090027)
2176
Part171.Orientation = Vector3.new(0, -0.0199999996, 90)
2177
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2178
CylinderMesh172.Parent = Part171
2179
CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
2180
CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
2181
Part173.Parent = Tool0
2182
Part173.BrickColor = BrickColor.new("Really black")
2183
Part173.Rotation = Vector3.new(0, 0, -90)
2184
Part173.FormFactor = Enum.FormFactor.Custom
2185
Part173.Size = Vector3.new(0.238095239, 0.200000003, 0.200000003)
2186
Part173.CFrame = CFrame.new(-17.6940002, 42.3110008, -98.0330048, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
2187
Part173.BottomSurface = Enum.SurfaceType.Smooth
2188
Part173.TopSurface = Enum.SurfaceType.Smooth
2189
Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2190
Part173.Position = Vector3.new(-17.6940002, 42.3110008, -98.0330048)
2191
Part173.Orientation = Vector3.new(0, 0, -90)
2192
Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2193
BlockMesh174.Parent = Part173
2194
BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
2195
BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
2196
Part175.Parent = Tool0
2197
Part175.BrickColor = BrickColor.new("Really black")
2198
Part175.Rotation = Vector3.new(-0.0299999993, 0.0299999993, 90)
2199
Part175.FormFactor = Enum.FormFactor.Custom
2200
Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.73333329)
2201
Part175.CFrame = CFrame.new(-17.7670002, 42.2380028, -97.887001, 4.34856811e-05, -0.999999881, 0.000460255629, 0.999999881, 4.37350827e-05, 0.000541880669, -0.00054190075, 0.000460231997, 0.999999762)
2202
Part175.BottomSurface = Enum.SurfaceType.Smooth
2203
Part175.TopSurface = Enum.SurfaceType.Smooth
2204
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2205
Part175.Position = Vector3.new(-17.7670002, 42.2380028, -97.887001)
2206
Part175.Orientation = Vector3.new(-0.0299999993, 0.0299999993, 90)
2207
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2208
BlockMesh176.Parent = Part175
2209
BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
2210
BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
2211
Part177.Parent = Tool0
2212
Part177.BrickColor = BrickColor.new("Really black")
2213
Part177.Rotation = Vector3.new(-90, 0, -180)
2214
Part177.FormFactor = Enum.FormFactor.Custom
2215
Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2216
Part177.CFrame = CFrame.new(-17.6590004, 42.4940033, -97.9810028, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
2217
Part177.BottomSurface = Enum.SurfaceType.Smooth
2218
Part177.TopSurface = Enum.SurfaceType.Smooth
2219
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2220
Part177.Position = Vector3.new(-17.6590004, 42.4940033, -97.9810028)
2221
Part177.Orientation = Vector3.new(-90, -180, 0)
2222
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2223
CylinderMesh178.Parent = Part177
2224
CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
2225
CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
2226
Part179.Parent = Tool0
2227
Part179.BrickColor = BrickColor.new("Really black")
2228
Part179.Rotation = Vector3.new(-90, 0, -90)
2229
Part179.FormFactor = Enum.FormFactor.Custom
2230
Part179.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
2231
Part179.CFrame = CFrame.new(-17.6890011, 42.281002, -97.6900024, 3.24983666e-05, 1, 4.25934049e-05, -1.39129071e-07, -4.25934013e-05, 1, 1, -3.24983739e-05, 1.37744848e-07)
2232
Part179.BottomSurface = Enum.SurfaceType.Smooth
2233
Part179.TopSurface = Enum.SurfaceType.Smooth
2234
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2235
Part179.Position = Vector3.new(-17.6890011, 42.281002, -97.6900024)
2236
Part179.Orientation = Vector3.new(-90, -90, 0)
2237
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2238
SpecialMesh180.Parent = Part179
2239
SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
2240
SpecialMesh180.MeshType = Enum.MeshType.Wedge
2241
SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
2242
Part181.Parent = Tool0
2243
Part181.BrickColor = BrickColor.new("Really black")
2244
Part181.Rotation = Vector3.new(-90, 0, -180)
2245
Part181.FormFactor = Enum.FormFactor.Custom
2246
Part181.Size = Vector3.new(0.200000003, 0.342857122, 0.200000003)
2247
Part181.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.1520081, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
2248
Part181.BottomSurface = Enum.SurfaceType.Smooth
2249
Part181.TopSurface = Enum.SurfaceType.Smooth
2250
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2251
Part181.Position = Vector3.new(-17.6590004, 42.4940033, -98.1520081)
2252
Part181.Orientation = Vector3.new(-90, -180, 0)
2253
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2254
CylinderMesh182.Parent = Part181
2255
CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
2256
CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
2257
Part183.Parent = Tool0
2258
Part183.BrickColor = BrickColor.new("Really black")
2259
Part183.Rotation = Vector3.new(-180, 0, -180)
2260
Part183.FormFactor = Enum.FormFactor.Custom
2261
Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2262
Part183.CFrame = CFrame.new(-17.823, 42.5660019, -98.3840027, -1, 4.27444029e-05, -3.25132642e-05, 4.27443956e-05, 1, 2.14509896e-07, 3.25132751e-05, 2.13120131e-07, -1)
2263
Part183.BottomSurface = Enum.SurfaceType.Smooth
2264
Part183.TopSurface = Enum.SurfaceType.Smooth
2265
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2266
Part183.Position = Vector3.new(-17.823, 42.5660019, -98.3840027)
2267
Part183.Orientation = Vector3.new(0, -180, 0)
2268
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2269
SpecialMesh184.Parent = Part183
2270
SpecialMesh184.MeshId = "http://www.roblox.com/asset/?id=3270017"
2271
SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
2272
SpecialMesh184.MeshType = Enum.MeshType.FileMesh
2273
SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
2274
Part185.Parent = Tool0
2275
Part185.BrickColor = BrickColor.new("Really black")
2276
Part185.Rotation = Vector3.new(-90, 0, -90)
2277
Part185.FormFactor = Enum.FormFactor.Custom
2278
Part185.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
2279
Part185.CFrame = CFrame.new(-17.6740017, 42.3110008, -98.0330048, 3.26175759e-05, 1, 4.26371116e-05, -1.39134173e-07, -4.2637108e-05, 1, 1, -3.26175832e-05, 1.37743456e-07)
2280
Part185.BottomSurface = Enum.SurfaceType.Smooth
2281
Part185.TopSurface = Enum.SurfaceType.Smooth
2282
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2283
Part185.Position = Vector3.new(-17.6740017, 42.3110008, -98.0330048)
2284
Part185.Orientation = Vector3.new(-90, -90, 0)
2285
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2286
SpecialMesh186.Parent = Part185
2287
SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
2288
SpecialMesh186.MeshType = Enum.MeshType.Wedge
2289
SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
2290
Part187.Parent = Tool0
2291
Part187.BrickColor = BrickColor.new("Sand blue")
2292
Part187.Transparency = 0.75
2293
Part187.Rotation = Vector3.new(-90, 0, -180)
2294
Part187.FormFactor = Enum.FormFactor.Custom
2295
Part187.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2296
Part187.CFrame = CFrame.new(-17.8130016, 42.564003, -98.3650055, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
2297
Part187.BottomSurface = Enum.SurfaceType.Smooth
2298
Part187.TopSurface = Enum.SurfaceType.Smooth
2299
Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
2300
Part187.Position = Vector3.new(-17.8130016, 42.564003, -98.3650055)
2301
Part187.Orientation = Vector3.new(-90, -180, 0)
2302
Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
2303
CylinderMesh188.Parent = Part187
2304
CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
2305
CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
2306
Part189.Parent = Tool0
2307
Part189.BrickColor = BrickColor.new("Dark stone grey")
2308
Part189.Reflectance = 0.050000000745058
2309
Part189.Transparency = 0.75
2310
Part189.Rotation = Vector3.new(90, 0, 180)
2311
Part189.FormFactor = Enum.FormFactor.Custom
2312
Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2313
Part189.CFrame = CFrame.new(-17.8040009, 42.5540009, -97.3000031, -1, -3.25132642e-05, -4.25977159e-05, 4.25977087e-05, 1.98734966e-07, -1, 3.25132751e-05, -1, -1.97349976e-07)
2314
Part189.BottomSurface = Enum.SurfaceType.Smooth
2315
Part189.TopSurface = Enum.SurfaceType.Smooth
2316
Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
2317
Part189.Position = Vector3.new(-17.8040009, 42.5540009, -97.3000031)
2318
Part189.Orientation = Vector3.new(90, -180, 0)
2319
Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
2320
CylinderMesh190.Parent = Part189
2321
CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
2322
CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
2323
Part191.Parent = Tool0
2324
Part191.BrickColor = BrickColor.new("Really black")
2325
Part191.Rotation = Vector3.new(-90, 0, -180)
2326
Part191.FormFactor = Enum.FormFactor.Custom
2327
Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2328
Part191.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.0850067, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
2329
Part191.BottomSurface = Enum.SurfaceType.Smooth
2330
Part191.TopSurface = Enum.SurfaceType.Smooth
2331
Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2332
Part191.Position = Vector3.new(-17.6590004, 42.4940033, -98.0850067)
2333
Part191.Orientation = Vector3.new(-90, -180, 0)
2334
Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2335
CylinderMesh192.Parent = Part191
2336
CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
2337
CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
2338
Part193.Parent = Tool0
2339
Part193.BrickColor = BrickColor.new("Really black")
2340
Part193.Rotation = Vector3.new(0, 0, -60)
2341
Part193.FormFactor = Enum.FormFactor.Custom
2342
Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2343
Part193.CFrame = CFrame.new(-17.717001, 42.427002, -97.6900024, 0.499966502, 0.866054714, 3.25877882e-05, -0.866055608, 0.499967992, -3.47751438e-07, -1.64950779e-05, -2.81204611e-05, 1.00000072)
2344
Part193.BottomSurface = Enum.SurfaceType.Smooth
2345
Part193.TopSurface = Enum.SurfaceType.Smooth
2346
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2347
Part193.Position = Vector3.new(-17.717001, 42.427002, -97.6900024)
2348
Part193.Orientation = Vector3.new(0, 0, -60)
2349
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2350
BlockMesh194.Parent = Part193
2351
BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
2352
BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
2353
Part195.Parent = Tool0
2354
Part195.BrickColor = BrickColor.new("Really black")
2355
Part195.Rotation = Vector3.new(-178, 0, -180)
2356
Part195.FormFactor = Enum.FormFactor.Custom
2357
Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2358
Part195.CFrame = CFrame.new(-17.809, 42.5560036, -97.314003, -1.0000062, 4.45103396e-05, -3.11222866e-05, 4.24427089e-05, 0.999398828, 0.034900222, 3.26624904e-05, 0.034899734, -0.999381363)
2359
Part195.BottomSurface = Enum.SurfaceType.Smooth
2360
Part195.TopSurface = Enum.SurfaceType.Smooth
2361
Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2362
Part195.Position = Vector3.new(-17.809, 42.5560036, -97.314003)
2363
Part195.Orientation = Vector3.new(-2, -180, 0)
2364
Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2365
SpecialMesh196.Parent = Part195
2366
SpecialMesh196.MeshId = "http://www.roblox.com/asset/?id=3270017"
2367
SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
2368
SpecialMesh196.MeshType = Enum.MeshType.FileMesh
2369
SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
2370
Part197.Parent = Tool0
2371
Part197.BrickColor = BrickColor.new("Really black")
2372
Part197.Rotation = Vector3.new(-180, 0, -180)
2373
Part197.FormFactor = Enum.FormFactor.Custom
2374
Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2375
Part197.CFrame = CFrame.new(-17.8100014, 42.5660019, -97.9690018, -1, 4.27444029e-05, -3.26026711e-05, 4.27443956e-05, 1, 2.1451379e-07, 3.2602682e-05, 2.13120217e-07, -1)
2376
Part197.BottomSurface = Enum.SurfaceType.Smooth
2377
Part197.TopSurface = Enum.SurfaceType.Smooth
2378
Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2379
Part197.Position = Vector3.new(-17.8100014, 42.5660019, -97.9690018)
2380
Part197.Orientation = Vector3.new(0, -180, 0)
2381
Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2382
SpecialMesh198.Parent = Part197
2383
SpecialMesh198.MeshId = "http://www.roblox.com/asset/?id=3270017"
2384
SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
2385
SpecialMesh198.MeshType = Enum.MeshType.FileMesh
2386
SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
2387
Part199.Parent = Tool0
2388
Part199.BrickColor = BrickColor.new("Really black")
2389
Part199.Rotation = Vector3.new(-180, 0, 0)
2390
Part199.FormFactor = Enum.FormFactor.Symmetric
2391
Part199.Size = Vector3.new(1, 1, 1)
2392
Part199.CFrame = CFrame.new(-17.8040009, 42.5180016, -97.8250046, 1, -4.25934049e-05, -3.2662283e-05, -4.25934049e-05, -1, 3.57043319e-08, -3.26622867e-05, -3.43131319e-08, -1)
2393
Part199.BottomSurface = Enum.SurfaceType.Smooth
2394
Part199.TopSurface = Enum.SurfaceType.Smooth
2395
Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2396
Part199.Position = Vector3.new(-17.8040009, 42.5180016, -97.8250046)
2397
Part199.Orientation = Vector3.new(0, -180, -180)
2398
Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2399
BlockMesh200.Parent = Part199
2400
BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
2401
BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
2402
Part201.Parent = Tool0
2403
Part201.BrickColor = BrickColor.new("Really black")
2404
Part201.Rotation = Vector3.new(-180, 0, -180)
2405
Part201.FormFactor = Enum.FormFactor.Custom
2406
Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2407
Part201.CFrame = CFrame.new(-17.8130016, 42.5680008, -98.3290024, -1, 4.27444029e-05, -3.26622758e-05, 4.27443956e-05, 1, 2.14516405e-07, 3.26622867e-05, 2.13120273e-07, -1)
2408
Part201.BottomSurface = Enum.SurfaceType.Smooth
2409
Part201.TopSurface = Enum.SurfaceType.Smooth
2410
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2411
Part201.Position = Vector3.new(-17.8130016, 42.5680008, -98.3290024)
2412
Part201.Orientation = Vector3.new(0, -180, 0)
2413
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2414
SpecialMesh202.Parent = Part201
2415
SpecialMesh202.MeshId = "http://www.roblox.com/asset/?id=3270017"
2416
SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
2417
SpecialMesh202.MeshType = Enum.MeshType.FileMesh
2418
SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
2419
Part203.Name = "Handle"
2420
Part203.Parent = Tool0
2421
Part203.BrickColor = BrickColor.new("Dark stone grey")
2422
Part203.Reflectance = 0.10000000149012
2423
Part203.Transparency = 1
2424
Part203.Rotation = Vector3.new(-180, 0, 180)
2425
Part203.CanCollide = false
2426
Part203.FormFactor = Enum.FormFactor.Plate
2427
Part203.Size = Vector3.new(1, 0.400000006, 1)
2428
Part203.CFrame = CFrame.new(-17.9000015, 41.3199959, -96.9430008, -1, -8.74227766e-08, 1.23076982e-09, -8.74227766e-08, 1, 1.54178821e-07, -1.23078325e-09, 1.54178821e-07, -1)
2429
Part203.BottomSurface = Enum.SurfaceType.Smooth
2430
Part203.TopSurface = Enum.SurfaceType.Smooth
2431-
    pcall(function() v:MakeJoints() end)
2431+
   pcall(function() v:MakeJoints()end)
2432
 end  
2433
mas:Destroy()
2434
for i,v in pairs(cors) do
2435
    spawn(function()
2436
        pcall(v)
2437
    end)
2438
end