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1 | -- I try to make things looks better, edited by Imkrillinit | |
2 | -- Dark Caped Beast | |
3 | ||
4 | - | CV="Magenta" |
4 | + | CV="Lime green" |
5 | p = game.Players.LocalPlayer | |
6 | char = p.Character | |
7 | local txt = Instance.new("BillboardGui", char) | |
8 | txt.Adornee = char .Head | |
9 | txt.Name = "_status" | |
10 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
11 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
12 | local text = Instance.new("TextLabel", txt) | |
13 | text.Size = UDim2.new(10, 0, 7, 0) | |
14 | text.FontSize = "Size24" | |
15 | text.TextScaled = true | |
16 | text.TextTransparency = 0 | |
17 | text.BackgroundTransparency = 1 | |
18 | text.TextTransparency = 0 | |
19 | text.TextStrokeTransparency = 0 | |
20 | text.Font = "Bodoni" | |
21 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
22 | ||
23 | v=Instance.new("Part") | |
24 | v.Name = "ColorBrick" | |
25 | v.Parent=p.Character | |
26 | v.FormFactor="Symmetric" | |
27 | v.Anchored=true | |
28 | v.CanCollide=false | |
29 | v.BottomSurface="Smooth" | |
30 | v.TopSurface="Smooth" | |
31 | v.Size=Vector3.new(10,5,3) | |
32 | v.Transparency=1 | |
33 | v.CFrame=char.Torso.CFrame | |
34 | v.BrickColor=BrickColor.new(CV) | |
35 | v.Transparency=1 | |
36 | text.TextColor3 = Color3.new(170,0,170) | |
37 | v.Shape="Block" | |
38 | - | text.Text = "☠Dark Saitama ☠" |
38 | + | text.Text = "☠JUMP MAN☠" |
39 | ||
40 | print("serious punch is T") | |
41 | print("Consecutive dark punches is B") | |
42 | print("jump is m") | |
43 | print("k is a left punch") | |
44 | print("h is a right punch") | |
45 | print("j is teleport") | |
46 | print("music keys are, g y r q") | |
47 | print("F is to stop all the music") | |
48 | print("serious mode is x, press z to turn it off") | |
49 | p = game.Players.LocalPlayer | |
50 | char = p.Character | |
51 | des = false | |
52 | fling = true | |
53 | dot = false | |
54 | falling = false | |
55 | jump = true | |
56 | multipunch = true | |
57 | tp = true | |
58 | shoot = true | |
59 | jump2 = true | |
60 | punch3 = true | |
61 | punch2 = true | |
62 | hum = char.Humanoid | |
63 | punch = true | |
64 | neckp = char.Torso.Neck.C0 | |
65 | neck = char.Torso.Neck | |
66 | des = false | |
67 | root = char.HumanoidRootPart | |
68 | torso = char.Torso | |
69 | larm = char["Left Arm"] | |
70 | rarm = char["Right Arm"] | |
71 | lleg = char["Left Leg"] | |
72 | rleg = char["Right Leg"] | |
73 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
74 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
75 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
76 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
77 | local ChatService = game:GetService("Chat") | |
78 | char.Head.face.Texture = "rbxassetid://48091190" | |
79 | char.Head.Transparency = 1 | |
80 | shirt = Instance.new("Shirt", char) | |
81 | shirt.Name = "Shirt" | |
82 | pants = Instance.new("Pants", char) | |
83 | pants.Name = "Pants" | |
84 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=331184781" |
84 | + | |
85 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=171669633" |
85 | + | |
86 | - | char.Head.face.Texture = "rbxassetid://340355951" |
86 | + | |
87 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=445336252" | |
88 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=232014054" | |
89 | local player = game.Players.LocalPlayer | |
90 | lig = Instance.new("PointLight",player.Character.Torso) | |
91 | lig.Color = Color3.new(0,0,0) | |
92 | lig.Brightness = 10 | |
93 | m = player:GetMouse() | |
94 | bb = Instance.new("BillboardGui",player.Character.Head) | |
95 | bb.Enabled = true | |
96 | function newRay(start,face,range,wat) | |
97 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
98 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
99 | return rey,hit,pos | |
100 | end | |
101 | aa1 = {} | |
102 | torso = game.Players.LocalPlayer.Character.Torso | |
103 | ||
104 | local WorldUp = Vector3.new(0,1,0) | |
105 | function look2(Vec1,Vec2) | |
106 | local Orig = Vec1 | |
107 | Vec1 = Vec1+Vector3.new(0,1,0) | |
108 | Vec2 = Vec2+Vector3.new(0,1,0) | |
109 | local Forward = (Vec2-Vec1).unit | |
110 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
111 | local Right = Up:Cross(Forward).unit | |
112 | Forward = -Forward | |
113 | Right = -Right | |
114 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
115 | end | |
116 | ||
117 | function look(CFr,Vec2) | |
118 | local A = Vector3.new(0,0,0) | |
119 | local B = CFr:inverse()*Vec2 | |
120 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
121 | if B.Z > 0 then | |
122 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
123 | elseif B.Z == 0 then | |
124 | if B.Y > 0 then | |
125 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
126 | elseif B.Y < 0 then | |
127 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
128 | else | |
129 | CF = CFr | |
130 | end | |
131 | end | |
132 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
133 | local Up = Vector3.new(X,Y,Z) | |
134 | local Forward = (Vec2-CFr.p).unit | |
135 | local Right = Up:Cross(Forward) | |
136 | Forward = -Forward | |
137 | Right = -Right | |
138 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
139 | end | |
140 | ||
141 | function simulate(j,d,m,r,t) | |
142 | local joint = j | |
143 | for i,v in ipairs(t) do | |
144 | if v[1]:FindFirstChild("Weld") then | |
145 | local stiff = m.CFrame.lookVector*0.03 | |
146 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
147 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
148 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
149 | local pos = joint.p+(dir*(d*0.5)) | |
150 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
151 | local inv = v[1].Weld.Part0.CFrame | |
152 | local rel1 = inv:inverse()*pos | |
153 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
154 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
155 | v[1].Weld.C0 = cf | |
156 | v[2] = inv*cf | |
157 | --v[1].CFrame = cf | |
158 | end | |
159 | end | |
160 | end | |
161 | ------------------------------------------------ | |
162 | function lerpz(joint, prop, cfrmz, alp) | |
163 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
164 | end | |
165 | ------------------------------------------------ | |
166 | function sqe() | |
167 | local effspwn = Instance.new("Part") | |
168 | local model = Instance.new("Model") | |
169 | game.Debris:AddItem(model, 5) | |
170 | model.Name = "smasheffects" | |
171 | model.Parent = workspace | |
172 | effspwn.Name = "spwnr" | |
173 | effspwn.Size = Vector3.new(1, 1, 1) | |
174 | effspwn.Anchored = true | |
175 | effspwn.CanCollide = false | |
176 | effspwn.Transparency = 1 | |
177 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
178 | effspwn.Parent = model | |
179 | ||
180 | coroutine.resume(coroutine.create(function() | |
181 | local shok = Instance.new("Part") | |
182 | - | shok.BrickColor = BrickColor.new("Really black") |
182 | + | |
183 | shok.BrickColor = BrickColor.new("Lime green") | |
184 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
185 | shok.Size = Vector3.new(1, 1, 1) | |
186 | shok.Anchored = true | |
187 | shok.Material = "Neon" | |
188 | shok.Transparency = 0.1 | |
189 | shok.CanCollide = false | |
190 | shok.Parent = model | |
191 | game.Debris:AddItem(shok, 6) | |
192 | local mesh = Instance.new("SpecialMesh") | |
193 | mesh.MeshType = "FileMesh" | |
194 | mesh.MeshId = "rbxassetid://437347603" | |
195 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
196 | mesh.Parent = shok | |
197 | for e = 1, 6 do | |
198 | wait() | |
199 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
200 | shok.Transparency = shok.Transparency + 0.1 | |
201 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
202 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
203 | hito(shok, 8, 9999, 3) | |
204 | end | |
205 | for e = 1, 6 do | |
206 | wait() | |
207 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
208 | shok.Transparency = shok.Transparency + 0.09 | |
209 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
210 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
211 | hito(shok, 8, 9999, 3) | |
212 | end | |
213 | end)) | |
214 | end | |
215 | ------------------------------------------------------------------------- | |
216 | function hito(partoz, magn, dmg, debtim) | |
217 | for _, guy in pairs(workspace:GetChildren()) do | |
218 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
219 | do | |
220 | local humz = guy:FindFirstChild("Humanoid") | |
221 | local hed = guy:FindFirstChild("Head") | |
222 | humz:TakeDamage(math.huge) | |
223 | local db = Instance.new("StringValue") | |
224 | db.Name = "alabo" | |
225 | db.Parent = hed | |
226 | delay(debtim, function() | |
227 | db:Destroy() | |
228 | end) | |
229 | end | |
230 | end | |
231 | end | |
232 | end | |
233 | ------------------------------------------------------------------------- | |
234 | GroundWave1 = function() | |
235 | - | local Colors = {"Really black", "Really black"} |
235 | + | |
236 | local Colors = {"Lime green", "Lime green"} | |
237 | local wave = Instance.new("Part", char) | |
238 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
239 | wave.Anchored = true | |
240 | wave.Name = "Wave" | |
241 | wave.CanCollide = false | |
242 | wave.Locked = true | |
243 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
244 | wave.TopSurface = "Smooth" | |
245 | wave.BottomSurface = "Smooth" | |
246 | wave.Transparency = 0.35 | |
247 | wave.CFrame = HandCF | |
248 | wm = Instance.new("SpecialMesh",wave) | |
249 | wm.MeshId = "rbxassetid://3270017" | |
250 | coroutine.wrap(function() | |
251 | for i = 1, 30, 1 do | |
252 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
253 | wave.Size = wm.Scale | |
254 | wave.CFrame = HandCF | |
255 | wave.Transparency = i/30 | |
256 | wait() | |
257 | end | |
258 | wait() | |
259 | wave:Destroy() | |
260 | end)() | |
261 | end | |
262 | ---------------------------------------------------------------------------- | |
263 | --Serious mode aura. | |
264 | ||
265 | InForm = false | |
266 | local mouse = player:GetMouse() | |
267 | local Player = game.Players.LocalPlayer | |
268 | local Char = Player.Character | |
269 | local Torso = Char.Torso | |
270 | ||
271 | function Serious() | |
272 | for X = 1, 1 do wait() | |
273 | local Effect = Instance.new("Part") | |
274 | Effect.Name = "Effect" | |
275 | Effect.Parent = Torso | |
276 | Effect.CFrame = Torso.CFrame | |
277 | Effect.BrickColor = BrickColor.new("White") | |
278 | Effect.Shape = "Ball" | |
279 | Effect.Size = Vector3.new(1, 1, 1) | |
280 | Effect.Anchored = true | |
281 | Effect.Material = "Neon" | |
282 | Effect.CanCollide = false | |
283 | for loop = 1, 25 do wait() | |
284 | Effect.CFrame = Torso.CFrame | |
285 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
286 | Effect.Transparency = Effect.Transparency + 0.04 | |
287 | end | |
288 | end | |
289 | ||
290 | repeat | |
291 | Torso:FindFirstChild("Effect"):Remove() | |
292 | until Torso:FindFirstChild("Effect") == nil | |
293 | ||
294 | ||
295 | local Color1 = Color3.new(255, 0, 0) | |
296 | local Color2 = Color3.new(255, 0, 0) | |
297 | ||
298 | local Aura = Instance.new('ParticleEmitter') | |
299 | - | Aura.Texture = "rbxassetid://660852712" |
299 | + | |
300 | Aura.Texture = "rbxassetid://318676206" | |
301 | Aura.Parent = Torso | |
302 | - | Aura.Transparency = NumberSequence.new(0.8) |
302 | + | |
303 | - | Aura.Color = ColorSequence.new(Color1, Color2) |
303 | + | |
304 | Aura.LockedToPart = false | |
305 | Aura.Lifetime = NumberRange.new(0.3) | |
306 | Aura.Rate = 100 | |
307 | Aura.Speed = NumberRange.new(8) | |
308 | Aura.EmissionDirection = "Top" | |
309 | ||
310 | InForm = true | |
311 | end | |
312 | ||
313 | ||
314 | function Base() | |
315 | InForm = false | |
316 | local Effect = Instance.new("Part") | |
317 | Effect.Name = "Effect" | |
318 | Effect.Parent = Torso | |
319 | Effect.CFrame = Torso.CFrame | |
320 | Effect.BrickColor = BrickColor.new("White") | |
321 | Effect.Shape = "Ball" | |
322 | Effect.Size = Vector3.new(8, 8, 8) | |
323 | Effect.Anchored = true | |
324 | Effect.Material = "Neon" | |
325 | Effect.CanCollide = false | |
326 | for loop = 1, 25 do wait() | |
327 | Effect.CFrame = Torso.CFrame | |
328 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
329 | Effect.Transparency = Effect.Transparency + 0.04 | |
330 | end | |
331 | repeat | |
332 | Torso:FindFirstChild("Effect"):Remove() | |
333 | until Torso:FindFirstChild("Effect") == nil | |
334 | ||
335 | for i, v in pairs(Torso:GetChildren()) do | |
336 | if v:IsA('ParticleEmitter') then | |
337 | v:Remove() | |
338 | end | |
339 | end | |
340 | end | |
341 | mouse.KeyUp:connect(function(key) | |
342 | if key == "x" and InForm == false then | |
343 | Serious() | |
344 | end | |
345 | end) | |
346 | mouse.KeyUp:connect(function(key) | |
347 | if key == "z" and InForm == true then | |
348 | Base() | |
349 | end | |
350 | end) | |
351 | ------------------------------------------------------------------------------- | |
352 | for i = 1,8 do | |
353 | local p = Instance.new("Part",char) | |
354 | p.Anchored = false | |
355 | p.BrickColor = BrickColor.new("Lime green") | |
356 | - | p.BrickColor = BrickColor.new("Really black") |
356 | + | |
357 | p.FormFactor="Custom" | |
358 | p.Material = "Neon" | |
359 | p.TopSurface = "SmoothNoOutlines" | |
360 | p.BottomSurface = "SmoothNoOutlines" | |
361 | p.RightSurface = "SmoothNoOutlines" | |
362 | p.LeftSurface = "SmoothNoOutlines" | |
363 | p.FrontSurface = "SmoothNoOutlines" | |
364 | p.BackSurface = "SmoothNoOutlines" | |
365 | ||
366 | p.Size = Vector3.new(2,.2,0.2) | |
367 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
368 | mesh = Instance.new("BlockMesh",p) | |
369 | mesh.Scale = Vector3.new(1,1,4) | |
370 | local w = Instance.new("Motor6D",p) | |
371 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
372 | w.Part1 = p | |
373 | w.Name = "Weld" | |
374 | --table.insert(aa1,p) | |
375 | aa1[i] = {p,p.CFrame} | |
376 | ||
377 | end | |
378 | game:service"RunService".Stepped:connect(function() | |
379 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
380 | end) | |
381 | soka = Instance.new("Sound",char) | |
382 | soka.SoundId = "http://www.roblox.com/asset/?id = 133673700" | |
383 | - | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" |
383 | + | soka.Volume = 10 |
384 | - | soka.Volume = 3 |
384 | + | |
385 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
386 | boom.Volume = 3 | |
387 | boom2 = Instance.new("Sound",char) | |
388 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
389 | boom2.Volume = 3 | |
390 | boom3 = Instance.new("Sound",char) | |
391 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
392 | boom3.Volume = 3 | |
393 | woosh = Instance.new("Sound",char) | |
394 | woosh.Volume = 5 | |
395 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
396 | tps = Instance.new("Sound",char) | |
397 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
398 | tps.Volume = 1 | |
399 | asd = Instance.new("Sound",char) | |
400 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
401 | asd.Volume =1 | |
402 | asd1 = Instance.new("Sound",char) | |
403 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
404 | ||
405 | asd2 = Instance.new("Sound",char) | |
406 | asd2.SoundId = "http://www.roblox.com/asset/?id = 1231447409" | |
407 | - | asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054" |
407 | + | |
408 | asd2.Volume = 5 | |
409 | asd3 = Instance.new("Sound",char) | |
410 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
411 | asd3.Volume = 5 | |
412 | asd3.Looped = true | |
413 | asd4 = Instance.new("Sound",char) | |
414 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
415 | asd4.Volume = 5 | |
416 | asd4.Looped = true | |
417 | asd5 = Instance.new("Sound",char) | |
418 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
419 | asd5.Looped = true | |
420 | asd6 = Instance.new("Sound",char) | |
421 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
422 | asd6.Looped = true | |
423 | function play(play) | |
424 | asd:Play() | |
425 | wait(0.05) | |
426 | --asd1:Play() | |
427 | end | |
428 | ------------------------- | |
429 | function stream(origin,dir,length,size) | |
430 | local parts = {} | |
431 | for i = 1,length do | |
432 | local p = Instance.new("Part",char) | |
433 | p.Anchored = true | |
434 | p.Transparency = 0.5 | |
435 | p.TopSurface = 0 | |
436 | p.BottomSurface = 0 | |
437 | p.CanCollide = false | |
438 | p.Material = "Neon" | |
439 | p.BrickColor = BrickColor.new("Lime green") | |
440 | - | p.BrickColor = BrickColor.new("Really black") |
440 | + | |
441 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
442 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
443 | game:GetService("Debris"):AddItem(p,3) | |
444 | end | |
445 | spawn(function() | |
446 | while parts do | |
447 | for i,v in pairs(parts) do | |
448 | if v[1].Parent == char then | |
449 | v[1].CFrame = v[1].CFrame*v[2] | |
450 | else | |
451 | parts = nil | |
452 | break | |
453 | end | |
454 | end | |
455 | wait(0.02) | |
456 | end | |
457 | end) | |
458 | end | |
459 | m.KeyDown:connect(function(k) | |
460 | if k == "g" then | |
461 | asd2:Play() | |
462 | ||
463 | ||
464 | end | |
465 | end) | |
466 | ||
467 | m.KeyDown:connect(function(k) | |
468 | if k == "r" then | |
469 | ||
470 | asd4:Play() | |
471 | end | |
472 | end) | |
473 | m.KeyDown:connect(function(k) | |
474 | if k == "q" then | |
475 | ||
476 | asd3:Play() | |
477 | end | |
478 | end) | |
479 | mouse = p:GetMouse() | |
480 | m.KeyDown:connect(function(k) | |
481 | if k:byte() == 48 then | |
482 | ||
483 | hum.WalkSpeed = 200 | |
484 | GroundWave1() | |
485 | boom:Play() | |
486 | end | |
487 | end) | |
488 | m.KeyDown:connect(function(k) | |
489 | if k:byte() == 50 then | |
490 | ||
491 | soka:Play() | |
492 | end | |
493 | end) | |
494 | m.KeyDown:connect(function(k) | |
495 | if k:byte() == 52 then | |
496 | ||
497 | char.Head.face.Texture = "rbxassetid://48091190" | |
498 | - | char.Head.face.Texture = "rbxassetid://444037452" |
498 | + | |
499 | end) | |
500 | m.KeyDown:connect(function(k) | |
501 | if k:byte() == 51 then | |
502 | ||
503 | char.Head.face.Texture = "rbxassetid://48091190" | |
504 | - | char.Head.face.Texture = "rbxassetid://340355951" |
504 | + | |
505 | end) | |
506 | m.KeyUp:connect(function(k) | |
507 | if k:byte() == 48 then | |
508 | ||
509 | hum.WalkSpeed = 16 | |
510 | end | |
511 | end) | |
512 | p.Chatted:connect(function(m) | |
513 | if m == "Ok." then | |
514 | soka:Play() | |
515 | end | |
516 | end) | |
517 | m.KeyDown:connect(function(key) | |
518 | if key == "j" then | |
519 | if tp == true then | |
520 | tp = false | |
521 | tps:Play() | |
522 | char.Head.face.Parent = game.Lighting | |
523 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7 | |
524 | end | |
525 | ||
526 | end | |
527 | wait(0.2) | |
528 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
529 | end | |
530 | ||
531 | end | |
532 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
533 | char.HumanoidRootPart.Transparency = 1 | |
534 | game.Lighting.face.Parent = char.Head | |
535 | wait(0.1) | |
536 | ||
537 | tp = true | |
538 | ||
539 | ||
540 | end | |
541 | end | |
542 | end) | |
543 | ||
544 | ||
545 | m.KeyDown:connect(function(key) | |
546 | if key == "t" then | |
547 | if punch2 == true then | |
548 | punch2 = false | |
549 | punch = false | |
550 | ||
551 | local ChatService = game:GetService("Chat") | |
552 | ||
553 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
554 | ChatService:Chat(char.Head, "...") | |
555 | wait(0.5) | |
556 | local ChatService = game:GetService("Chat") | |
557 | ||
558 | ||
559 | ChatService:Chat(char.Head ,"Dark...") | |
560 | wait(0.5) | |
561 | local ChatService = game:GetService("Chat") | |
562 | ||
563 | ||
564 | ChatService:Chat(char.Head, "PUNCH!") | |
565 | neck.C0 = neckp | |
566 | wait(0.3) | |
567 | org = char.Torso["Left Shoulder"].C0 | |
568 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
569 | wait() | |
570 | killbrick2 = Instance.new("Part",char) | |
571 | killbrick2.Size = Vector3.new(80,80,9000) | |
572 | killbrick2.Transparency = 1 | |
573 | ||
574 | killbrick2.CanCollide = true | |
575 | wait(0.1) | |
576 | killbrick2.CanCollide = false | |
577 | ||
578 | killbrick2.Anchored = true | |
579 | ||
580 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
581 | ||
582 | killbrick2.Touched:connect(function(h) | |
583 | local x = h.Parent:FindFirstChild("Humanoid")-- lol | |
584 | if x then | |
585 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
586 | safe = true | |
587 | else safe = false | |
588 | end | |
589 | if x then | |
590 | if safe == false then | |
591 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
592 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
593 | boom:Play() | |
594 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
595 | ||
596 | ||
597 | wait() | |
598 | x.Parent:BreakJoints() | |
599 | wait() | |
600 | safe = true | |
601 | end | |
602 | end | |
603 | end | |
604 | end) | |
605 | ||
606 | ||
607 | ||
608 | ||
609 | ||
610 | ||
611 | ||
612 | ||
613 | local rng = Instance.new("Part", char) | |
614 | rng.Anchored = true | |
615 | rng.BrickColor = BrickColor.new("Lime green") | |
616 | - | rng.BrickColor = BrickColor.new("Really black") |
616 | + | |
617 | rng.FormFactor = 3 | |
618 | rng.Name = "Ring" | |
619 | rng.Size = Vector3.new(3, 3, 3) | |
620 | rng.Transparency = 0.8 | |
621 | rng.TopSurface = 0 | |
622 | rng.BottomSurface = 0 | |
623 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
624 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
625 | local rngm = Instance.new("SpecialMesh", rng) | |
626 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
627 | rngm.Scale = Vector3.new(3, 3, 3) | |
628 | ||
629 | local rng1 = Instance.new("Part", char) | |
630 | rng1.Anchored = true | |
631 | rng1.BrickColor = BrickColor.new("Lime green") | |
632 | - | rng1.BrickColor = BrickColor.new("Really black") |
632 | + | |
633 | rng1.FormFactor = 3 | |
634 | rng1.Name = "Ring" | |
635 | rng1.Size = Vector3.new(3, 3, 3) | |
636 | rng1.Transparency = 0.8 | |
637 | rng1.TopSurface = 0 | |
638 | rng1.BottomSurface = 0 | |
639 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
640 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
641 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
642 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
643 | rngm1.Scale = Vector3.new(3, 3, 3) | |
644 | ||
645 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
646 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
647 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
648 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
649 | ||
650 | local rng2 = Instance.new("Part", char) | |
651 | rng2.Anchored = true | |
652 | rng2.BrickColor = BrickColor.new("Lime green") | |
653 | - | rng2.BrickColor = BrickColor.new("Really black") |
653 | + | |
654 | rng2.FormFactor = 3 | |
655 | rng2.Name = "Ring" | |
656 | rng2.Size = Vector3.new(3, 3, 3) | |
657 | rng2.Transparency = 0.8 | |
658 | rng2.TopSurface = 0 | |
659 | rng2.BottomSurface = 0 | |
660 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
661 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
662 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
663 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
664 | rngm2.Scale = Vector3.new(3, 3, 3) | |
665 | wait(0.1) | |
666 | ||
667 | boom3:Play() | |
668 | coroutine.wrap(function() | |
669 | for i = 1, 35, 0.5 do | |
670 | ||
671 | ||
672 | ||
673 | ||
674 | ||
675 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
676 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
677 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
678 | rng.Transparency = i/35 | |
679 | rng1.Transparency = i/35 | |
680 | rng2.Transparency = i/35 | |
681 | wait() | |
682 | end | |
683 | wait() | |
684 | rng:Destroy() | |
685 | rng1:Destroy() | |
686 | rng2:Destroy() | |
687 | killbrick2:Remove() | |
688 | wait(0.1) | |
689 | char.Torso["Left Shoulder"].C0 = org | |
690 | wait(0.3) | |
691 | punch2 = true | |
692 | punch = true | |
693 | wait() | |
694 | ||
695 | ||
696 | end)() | |
697 | ||
698 | ||
699 | ||
700 | end | |
701 | ||
702 | ||
703 | wait(.1) | |
704 | ||
705 | ||
706 | end | |
707 | end) | |
708 | ||
709 | ||
710 | ||
711 | ||
712 | ||
713 | m.KeyDown:connect(function(key) | |
714 | if key == "k" then | |
715 | if punch == true then | |
716 | punch = false | |
717 | org = char.Torso["Left Shoulder"].C0 | |
718 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
719 | killbrick = Instance.new("Part",char) | |
720 | killbrick.Size = Vector3.new(4,1,4) | |
721 | killbrick.Transparency = 1 | |
722 | killbrick:BreakJoints() | |
723 | killbrick.CanCollide = false | |
724 | local wel = Instance.new("Weld",killbrick) | |
725 | wel.Part0 = killbrick | |
726 | wel.Part1 = char["Left Arm"] | |
727 | wel.C0 = CFrame.new(0,1,0) | |
728 | force = math.huge | |
729 | ||
730 | killbrick.Touched:connect(function(h) | |
731 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
732 | local stop = h.Parent.Torso.Velocity | |
733 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
734 | safe = true | |
735 | else safe = false | |
736 | end | |
737 | if x then | |
738 | if safe == false then | |
739 | if fling == true then | |
740 | force = math.huge | |
741 | ||
742 | end | |
743 | if fling == false then | |
744 | force = math.huge | |
745 | ||
746 | ChatService:Chat(char.Head, "Dark Punch!") | |
747 | neck.C0 = neckp | |
748 | wait(0.1) | |
749 | end | |
750 | ||
751 | ||
752 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
753 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
754 | boom:Play() | |
755 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
756 | ||
757 | ||
758 | wait() | |
759 | x:TakeDamage(math.huge) | |
760 | wait() | |
761 | safe = true | |
762 | bodyforc:Remove() | |
763 | h.Parent.Torso.Velocity = stop | |
764 | end | |
765 | end | |
766 | end) | |
767 | ||
768 | ||
769 | ||
770 | ||
771 | ||
772 | ||
773 | ||
774 | ||
775 | ||
776 | ||
777 | local rng = Instance.new("Part", char) | |
778 | rng.Anchored = true | |
779 | rng.BrickColor = BrickColor.new("Lime green") | |
780 | - | rng.BrickColor = BrickColor.new("Really black") |
780 | + | |
781 | rng.FormFactor = 3 | |
782 | rng.Name = "Ring" | |
783 | rng.Size = Vector3.new(1, 1, 1) | |
784 | rng.Transparency = 0.8 | |
785 | rng.TopSurface = 0 | |
786 | rng.BottomSurface = 0 | |
787 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
788 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
789 | local rngm = Instance.new("SpecialMesh", rng) | |
790 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
791 | rngm.Scale = Vector3.new(3, 3, 3) | |
792 | wait(0.1) | |
793 | ||
794 | boom2:Play() | |
795 | coroutine.wrap(function() | |
796 | for i = 1, 10, .4 do | |
797 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
798 | rng.Transparency = i/10 | |
799 | wait() | |
800 | end | |
801 | wait() | |
802 | rng:Destroy() | |
803 | killbrick:Remove() | |
804 | char.Torso["Left Shoulder"].C0 = org | |
805 | wait(0.1) | |
806 | ||
807 | punch = true | |
808 | wait() | |
809 | end)() | |
810 | ||
811 | ||
812 | ||
813 | end | |
814 | ||
815 | ||
816 | wait(.1) | |
817 | ||
818 | ||
819 | end | |
820 | end) | |
821 | ||
822 | m.KeyDown:connect(function(key) | |
823 | if key == "h" then | |
824 | if punch3 == true then | |
825 | punch3 = false | |
826 | eh = char.Torso["Right Shoulder"].C0 | |
827 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
828 | killbrick3 = Instance.new("Part",char) | |
829 | killbrick3.Size = Vector3.new(4,1,4) | |
830 | killbrick3.Transparency = 1 | |
831 | killbrick3:BreakJoints() | |
832 | killbrick3.CanCollide = false | |
833 | local wel = Instance.new("Weld",killbrick3) | |
834 | wel.Part0 = killbrick3 | |
835 | wel.Part1 = char["Right Arm"] | |
836 | wel.C0 = CFrame.new(0,1,0) | |
837 | force = math.huge | |
838 | ||
839 | killbrick3.Touched:connect(function(h) | |
840 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
841 | local stop = h.Parent.Torso.Velocity | |
842 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
843 | safe = true | |
844 | else safe = false | |
845 | end | |
846 | if x then | |
847 | if safe == false then | |
848 | if fling == true then | |
849 | force = math.huge | |
850 | ||
851 | end | |
852 | if fling == false then | |
853 | force = math.huge | |
854 | ||
855 | ChatService:Chat(char.Head, "Take this!") | |
856 | neck.C0 = neckp | |
857 | wait(0.1) | |
858 | end | |
859 | ||
860 | ||
861 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
862 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
863 | boom:Play() | |
864 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
865 | ||
866 | ||
867 | wait(0.2) | |
868 | x:TakeDamage(math.huge) | |
869 | wait() | |
870 | safe = true | |
871 | bodyforc:Remove() | |
872 | h.Parent.Torso.Velocity = stop | |
873 | end | |
874 | end | |
875 | end) | |
876 | ||
877 | ||
878 | ||
879 | ||
880 | ||
881 | ||
882 | ||
883 | ||
884 | ||
885 | ||
886 | local rng = Instance.new("Part", char) | |
887 | rng.Anchored = true | |
888 | rng.BrickColor = BrickColor.new("Lime green") | |
889 | - | rng.BrickColor = BrickColor.new("Really black") |
889 | + | |
890 | rng.FormFactor = 3 | |
891 | rng.Name = "Ring" | |
892 | rng.Size = Vector3.new(1, 1, 1) | |
893 | rng.Transparency = 0.8 | |
894 | rng.TopSurface = 0 | |
895 | rng.BottomSurface = 0 | |
896 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
897 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
898 | local rngm = Instance.new("SpecialMesh", rng) | |
899 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
900 | rngm.Scale = Vector3.new(3, 3, 3) | |
901 | wait(0.1) | |
902 | ||
903 | boom2:Play() | |
904 | coroutine.wrap(function() | |
905 | for i = 1, 10, .4 do | |
906 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
907 | rng.Transparency = i/10 | |
908 | wait() | |
909 | end | |
910 | wait() | |
911 | rng:Destroy() | |
912 | killbrick3:Remove() | |
913 | char.Torso["Right Shoulder"].C0 = eh | |
914 | wait(0.1) | |
915 | ||
916 | punch3 = true | |
917 | wait() | |
918 | end)() | |
919 | ||
920 | ||
921 | ||
922 | end | |
923 | ||
924 | ||
925 | wait(.1) | |
926 | ||
927 | ||
928 | end | |
929 | end) | |
930 | ||
931 | ||
932 | ||
933 | ||
934 | ||
935 | ||
936 | ||
937 | ||
938 | ||
939 | ||
940 | ||
941 | ||
942 | m.KeyDown:connect(function(key) | |
943 | if key == "m" then | |
944 | if jump == true then | |
945 | jump = false | |
946 | ||
947 | ||
948 | local rng = Instance.new("Part", char) | |
949 | rng.Anchored = true | |
950 | rng.BrickColor = BrickColor.new("Lime green") | |
951 | - | rng.BrickColor = BrickColor.new("Really black") |
951 | + | |
952 | rng.FormFactor = 3 | |
953 | rng.Name = "Ring" | |
954 | rng.Size = Vector3.new(3, 3, 3) | |
955 | rng.Transparency = 0.35 | |
956 | rng.TopSurface = 0 | |
957 | rng.BottomSurface = 0 | |
958 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
959 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
960 | local rngm = Instance.new("SpecialMesh", rng) | |
961 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
962 | rngm.Scale = Vector3.new(3, 3, 3) | |
963 | wait(0.1) | |
964 | BV = Instance.new("BodyVelocity", torso) | |
965 | BV.maxForce = Vector3.new(0,20000,0) | |
966 | BV.P = 1000 | |
967 | BV.velocity = Vector3.new(0,200,0) | |
968 | boom:Play() | |
969 | coroutine.wrap(function() | |
970 | for i = 1, 60, 2 do | |
971 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
972 | rng.Transparency = i/60 | |
973 | wait() | |
974 | end | |
975 | wait() | |
976 | rng:Destroy() | |
977 | ||
978 | hum.WalkSpeed = 50 | |
979 | wait(1) | |
980 | ||
981 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
982 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
983 | end end | |
984 | wait() | |
985 | end)() | |
986 | ||
987 | ||
988 | ||
989 | end | |
990 | ||
991 | ||
992 | wait(.1) | |
993 | ||
994 | ||
995 | end | |
996 | end) | |
997 | ||
998 | ||
999 | mouse.KeyDown:connect(function(key) | |
1000 | if key == "b" then | |
1001 | multipunch = true | |
1002 | boom:Play() | |
1003 | local ChatService = game:GetService("Chat") | |
1004 | ||
1005 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
1006 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
1007 | wait() | |
1008 | local ChatService = game:GetService("Chat") | |
1009 | sss = char.Torso["Left Shoulder"].C0 | |
1010 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
1011 | coroutine.resume(coroutine.create(function() | |
1012 | local s = 0 | |
1013 | repeat | |
1014 | s = s + 1 | |
1015 | sqe() | |
1016 | wait(0.03) | |
1017 | until not multipunch | |
1018 | end)) | |
1019 | mouse.KeyUp:connect(function(key) | |
1020 | if key == "b" then | |
1021 | multipunch = false | |
1022 | char.Torso["Left Shoulder"].C0 = sss | |
1023 | wait(0.3) | |
1024 | multipunch = true | |
1025 | wait(0.1) | |
1026 | end | |
1027 | end) | |
1028 | end | |
1029 | end) | |
1030 | ||
1031 | plr = game.Players.LocalPlayer | |
1032 | mouse = plr:GetMouse() | |
1033 | --This has to be a local script. | |
1034 | function onClicked() | |
1035 | local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace. | |
1036 | x.Position = mouse.Hit.p | |
1037 | x.BlastRadius = 5 | |
1038 | x.BlastPressure = math.huge | |
1039 | end | |
1040 | mouse.Button1Down:connect(onClicked) | |
1041 | m.KeyDown:connect(function(k) | |
1042 | if k == "f" then | |
1043 | asd3:Stop() | |
1044 | asd2:Stop() | |
1045 | asd4:Stop() | |
1046 | asd6:Stop() | |
1047 | asd5:Stop() | |
1048 | end | |
1049 | end) | |
1050 | game:GetService("RunService").RenderStepped:connect(function() | |
1051 | hum.MaxHealth = hum.MaxHealth * math.huge | |
1052 | hum.Health = hum.MaxHealth * math.huge | |
1053 | char.Humanoid.MaxHealth = math.huge | |
1054 | wait() | |
1055 | char.Humanoid.Health = math.huge | |
1056 | end) |