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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | ||
146 | -- Goku Black Remastered -- | |
147 | -- Credits to PapiSwagGamez -- | |
148 | local p = game.Players.LocalPlayer | |
149 | local char = p.Character | |
150 | local mouse = p:GetMouse() | |
151 | local larm = char["Left Arm"] | |
152 | local rarm = char["Right Arm"] | |
153 | local lleg = char["Left Leg"] | |
154 | local rleg = char["Right Leg"] | |
155 | local hed = char.Head | |
156 | local torso = char.Torso | |
157 | local hum = char.Humanoid | |
158 | local cam = game.Workspace.CurrentCamera | |
159 | local root = char.HumanoidRootPart | |
160 | local rj = root.RootJoint | |
161 | local deb = false | |
162 | local shot = 0 | |
163 | local animpose = "Idle" | |
164 | local lastanimpose = "Idle" | |
165 | local stanceToggle = "Normal" | |
166 | local l = game:GetService("Lighting") | |
167 | local rs = game:GetService("RunService").RenderStepped | |
168 | local hb = game:GetService("RunService").Heartbeat | |
169 | local Stepped = game:GetService("RunService").Stepped | |
170 | local Touche = {char.Name, } | |
171 | math.randomseed(os.time()) | |
172 | hum.JumpPower = 100 | |
173 | hed.face.Texture = "rbxassetid://33395282" | |
174 | char["Body Colors"].HeadColor = BrickColor.new("Nougat") | |
175 | char["Body Colors"].TorsoColor = BrickColor.new("Hot pink") | |
176 | char["Body Colors"].LeftArmColor = BrickColor.new("Nougat") | |
177 | char["Body Colors"].RightArmColor = BrickColor.new("Nougat") | |
178 | ---- | |
179 | ||
180 | ||
181 | ---------------------------------------------------- | |
182 | mod5 = Instance.new("Model",char) | |
183 | ||
184 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
185 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
186 | local List = {} | |
187 | for i,v in pairs(workspace:GetChildren())do | |
188 | if v:IsA("Model")then | |
189 | if v:findFirstChild("Torso")then | |
190 | if v ~= char then | |
191 | if(v.Torso.Position -Position).magnitude <= Distance then | |
192 | table.insert(List,v) | |
193 | end | |
194 | end | |
195 | end | |
196 | end | |
197 | end | |
198 | return List | |
199 | end | |
200 | ||
201 | function Landing() | |
202 | part=Instance.new('Part',mod5) | |
203 | part.Anchored=true | |
204 | part.CanCollide=false | |
205 | part.FormFactor='Custom' | |
206 | part.Size=Vector3.new(2,2,2) | |
207 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
208 | part.Transparency=.7 | |
209 | part.BrickColor=BrickColor.new('Really black') | |
210 | mesh=Instance.new('SpecialMesh',part) | |
211 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
212 | mesh.Scale=Vector3.new(10,5,10) | |
213 | ||
214 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
215 | if v:FindFirstChild('Humanoid') then | |
216 | v.Humanoid:TakeDamage(math.random(20,30)) | |
217 | v.Humanoid.PlatformStand = true | |
218 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
219 | end | |
220 | end | |
221 | ||
222 | coroutine.resume(coroutine.create(function() | |
223 | for i=0,3.8,0.05 do | |
224 | wait() | |
225 | part.CFrame=part.CFrame | |
226 | part.Transparency=i | |
227 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
228 | end | |
229 | part.Parent = nil | |
230 | end)) | |
231 | end | |
232 | ----- | |
233 | BoostedColorScheme = "Pink" | |
234 | ||
235 | ||
236 | ||
237 | local lightspeed = math.random(0.1,0.2) | |
238 | local holy = false -- Is in holy/boosted form? | |
239 | local eColors = {"Really black", "Really black"} | |
240 | local idz = {"326737588", "326737588"} | |
241 | local Effects={} | |
242 | local attackvalue = 1 | |
243 | ||
244 | function HasntTouched(plrname) | |
245 | local ret = true | |
246 | for _, v in pairs(Touche) do | |
247 | if v == plrname then | |
248 | ret = false | |
249 | end | |
250 | end | |
251 | return ret | |
252 | end | |
253 | ||
254 | ||
255 | ||
256 | ||
257 | shirt = Instance.new("Shirt", char) | |
258 | shirt.Name = "Shirt" | |
259 | pants = Instance.new("Pants", char) | |
260 | pants.Name = "Pants" | |
261 | char.Shirt.ShirtTemplate = "rbxassetid://453433302" | |
262 | char.Pants.PantsTemplate = "rbxassetid://465668148" | |
263 | ||
264 | if holy == false then | |
265 | eColors = {"Dark indigo", "Really black"} | |
266 | else if holy == true then | |
267 | eColors = {BoostedColorScheme} | |
268 | end | |
269 | end | |
270 | ||
271 | ||
272 | ||
273 | ||
274 | ||
275 | local ptz = {0.7, 0.8, 0.9, 1} | |
276 | local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2} | |
277 | ||
278 | local edit = function(name,mat,col) | |
279 | name.Material = mat | |
280 | name.BrickColor = BrickColor.new(col) | |
281 | end | |
282 | ||
283 | ||
284 | function newRay(start,face,range,wat) | |
285 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
286 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
287 | return rey,hit,pos | |
288 | end | |
289 | ||
290 | ||
291 | --mossic | |
292 | lemosic = Instance.new("Sound",char) --Smile: print("â?º") | |
293 | lemosic.SoundId = "rbxassetid://630286865"--410761150, 411368002 | |
294 | lemosic.Looped = true | |
295 | lemosic.Pitch = 1 | |
296 | lemosic.Volume = 1 | |
297 | wait(0.1) | |
298 | lemosic:Play() | |
299 | ---------------------------------------------------- | |
300 | --[[Additional Functions]] | |
301 | ||
302 | cf=CFrame.new | |
303 | vt=Vector3.new | |
304 | ||
305 | function swait(num) | |
306 | if num==0 or num==nil then | |
307 | game:service'RunService'.Stepped:wait(0) | |
308 | else | |
309 | for i=0,num do | |
310 | game:service'RunService'.Stepped:wait(0) | |
311 | end | |
312 | end | |
313 | end | |
314 | ||
315 | so = function(id,par,vol,pit) | |
316 | coroutine.resume(coroutine.create(function() | |
317 | local sou = Instance.new("Sound",par or workspace) | |
318 | sou.Volume=vol | |
319 | sou.Pitch=pit or 1 | |
320 | sou.SoundId=id | |
321 | swait() | |
322 | sou:play() | |
323 | game:GetService("Debris"):AddItem(sou,6) | |
324 | end)) | |
325 | end | |
326 | ---------------------------------------------------------- | |
327 | local player = game.Players.LocalPlayer | |
328 | local pchar = player.Character | |
329 | local mouse = player:GetMouse() | |
330 | local cam = workspace.CurrentCamera | |
331 | ||
332 | local rad = math.rad | |
333 | ||
334 | local keysDown = {} | |
335 | local flySpeed = 0 | |
336 | local MAX_FLY_SPEED = 150 | |
337 | ||
338 | local canFly = false | |
339 | local flyToggled = false | |
340 | ||
341 | local forward, side = 0, 0 | |
342 | local lastForward, lastSide = 0, 0 | |
343 | ||
344 | local floatBP = Instance.new("BodyPosition") | |
345 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
346 | local flyBV = Instance.new("BodyVelocity") | |
347 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
348 | local turnBG = Instance.new("BodyGyro") | |
349 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
350 | ||
351 | mouse.KeyDown:connect(function(key) | |
352 | keysDown[key] = true | |
353 | ||
354 | if key == "f" then | |
355 | flyToggled = not flyToggled | |
356 | ||
357 | if not flyToggled then | |
358 | stanceToggle = "Normal" | |
359 | floatBP.Parent = nil | |
360 | flyBV.Parent = nil | |
361 | turnBG.Parent = nil | |
362 | root.Velocity = Vector3.new() | |
363 | pchar.Humanoid.PlatformStand = false | |
364 | end | |
365 | end | |
366 | ||
367 | end) | |
368 | mouse.KeyUp:connect(function(key) | |
369 | keysDown[key] = nil | |
370 | end) | |
371 | ||
372 | local function updateFly() | |
373 | ||
374 | if not flyToggled then return end | |
375 | ||
376 | lastForward = forward | |
377 | lastSide = side | |
378 | ||
379 | forward = 0 | |
380 | side = 0 | |
381 | ||
382 | if keysDown.w then | |
383 | forward = forward + 1 | |
384 | end | |
385 | if keysDown.s then | |
386 | forward = forward - 1 | |
387 | end | |
388 | if keysDown.a then | |
389 | side = side - 1 | |
390 | end | |
391 | if keysDown.d then | |
392 | side = side + 1 | |
393 | end | |
394 | ||
395 | canFly = (forward ~= 0 or side ~= 0) | |
396 | ||
397 | if canFly then | |
398 | stanceToggle = "Floating" | |
399 | turnBG.Parent = root | |
400 | floatBP.Parent = nil | |
401 | flyBV.Parent = root | |
402 | ||
403 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
404 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
405 | else | |
406 | floatBP.position = root.Position | |
407 | floatBP.Parent = root | |
408 | ||
409 | flySpeed = flySpeed - 1 | |
410 | if flySpeed < 0 then flySpeed = 0 end | |
411 | end | |
412 | ||
413 | local camCF = cam.CoordinateFrame | |
414 | local in_forward = canFly and forward or lastForward | |
415 | local in_side = canFly and side or lastSide | |
416 | ||
417 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
418 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
419 | ||
420 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
421 | 0) | |
422 | end | |
423 | ||
424 | game:service'RunService'.RenderStepped:connect(function() | |
425 | if flyToggled then | |
426 | pchar.Humanoid.PlatformStand = true | |
427 | end | |
428 | updateFly() | |
429 | end) | |
430 | ||
431 | ||
432 | ------------------------------------------- | |
433 | repeat wait() until game.Players.LocalPlayer | |
434 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
435 | local Plr = game.Players.LocalPlayer | |
436 | ||
437 | Mouse.KeyDown:connect(function(KeyDown) | |
438 | if KeyDown == "0" then | |
439 | Plr.Character.Humanoid.WalkSpeed = 40 | |
440 | end | |
441 | end) | |
442 | ||
443 | Mouse.KeyUp:connect(function(KeyUp) | |
444 | if KeyUp == "0" then | |
445 | Plr.Character.Humanoid.WalkSpeed = 17 | |
446 | end | |
447 | end) | |
448 | ||
449 | ----------------------------------------------------------------- | |
450 | ||
451 | ------- | |
452 | fat = Instance.new("BindableEvent",script) | |
453 | fat.Name = "Heartbeat" | |
454 | ||
455 | script:WaitForChild("Heartbeat") | |
456 | ||
457 | frame = 1/30 | |
458 | tf = 0 | |
459 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
460 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
461 | lastframe = tick() | |
462 | script.Heartbeat:Fire() --ayy lmao | |
463 | ||
464 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
465 | tf = tf + s | |
466 | if tf >= frame then | |
467 | if allowframeloss then | |
468 | script.Heartbeat:Fire() | |
469 | lastframe=tick() | |
470 | else | |
471 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
472 | for i=1, math.floor(tf/frame) do | |
473 | script.Heartbeat:Fire() | |
474 | end | |
475 | lastframe=tick() | |
476 | end | |
477 | if tossremainder then | |
478 | tf = 0 | |
479 | else | |
480 | tf = tf - frame * math.floor(tf/frame) | |
481 | end | |
482 | end | |
483 | end) | |
484 | ---------------------------------------------------- | |
485 | for i,v in pairs(char:children()) do | |
486 | if v:IsA("Hat") then | |
487 | v:Destroy() | |
488 | end | |
489 | end | |
490 | for i,v in pairs (hed:GetChildren()) do | |
491 | if v:IsA("Sound") then | |
492 | v:Destroy() | |
493 | end | |
494 | end | |
495 | ---------------------------------------------------- | |
496 | Debounces = { | |
497 | CanAttack = true; | |
498 | CanJoke = true; | |
499 | NoIdl = false; | |
500 | Slashing = false; | |
501 | Slashed = false; | |
502 | ks = false; | |
503 | } | |
504 | ---------------------------------------------------- | |
505 | function weld5(part0, part1, c0, c1) | |
506 | weeld=Instance.new("Weld", part0) | |
507 | weeld.Part0=part0 | |
508 | weeld.Part1=part1 | |
509 | weeld.C0=c0 | |
510 | weeld.C1=c1 | |
511 | return weeld | |
512 | end | |
513 | ---------------------------------------------------- | |
514 | function NewPart(prnt,siz,cf,trans,anc,mat,col) | |
515 | local prt=Instance.new("Part") | |
516 | prt.Parent=prnt | |
517 | prt.Name="Part" | |
518 | prt.Size=siz | |
519 | prt.CanCollide=false | |
520 | prt.Anchored=anc | |
521 | prt.Locked=true | |
522 | prt.Transparency = trans | |
523 | prt.TopSurface=10 | |
524 | prt.BottomSurface=10 | |
525 | prt.FrontSurface=10 | |
526 | prt.BackSurface=10 | |
527 | prt.LeftSurface=10 | |
528 | prt.RightSurface=10 | |
529 | prt:BreakJoints() | |
530 | prt.CFrame=cf or CFrame.new(30,10,30) | |
531 | prt.Material=mat | |
532 | prt.BrickColor=BrickColor.new(col) | |
533 | m=Instance.new("SpecialMesh",prt) | |
534 | m.MeshType=6 | |
535 | return prt | |
536 | end | |
537 | ---------------------------------------------------- | |
538 | function lerp(a, b, t) -- Linear interpolation | |
539 | return a + (b - a)*t | |
540 | end | |
541 | ||
542 | function slerp(a, b, t) --Spherical interpolation | |
543 | dot = a:Dot(b) | |
544 | if dot > 0.99999 or dot < -0.99999 then | |
545 | return t <= 0.5 and a or b | |
546 | else | |
547 | r = math.acos(dot) | |
548 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
549 | end | |
550 | end | |
551 | ||
552 | function matrixInterpolate(a, b, t) | |
553 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
554 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
555 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
556 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
557 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
558 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
559 | local t = v1:Dot(v2) | |
560 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
561 | return CFrame.new() | |
562 | end | |
563 | return CFrame.new( | |
564 | v0.x, v0.y, v0.z, | |
565 | v1.x, v1.y, v1.z, | |
566 | v2.x, v2.y, v2.z, | |
567 | v3.x, v3.y, v3.z) | |
568 | end | |
569 | ---------------------------------------------------- | |
570 | function genWeld(a,b) | |
571 | local w = Instance.new("Weld",a) | |
572 | w.Part0 = a | |
573 | w.Part1 = b | |
574 | return w | |
575 | end | |
576 | function weld(a, b) | |
577 | local weld = Instance.new("Weld") | |
578 | weld.Name = "W" | |
579 | weld.Part0 = a | |
580 | weld.Part1 = b | |
581 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
582 | weld.Parent = a | |
583 | return weld; | |
584 | end | |
585 | ---------------------------------------------------- | |
586 | function Lerp(c1,c2,al) | |
587 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
588 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
589 | for i,v in pairs(com1) do | |
590 | com1[i] = v+(com2[i]-v)*al | |
591 | end | |
592 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
593 | end | |
594 | ---------------------------------------------------- | |
595 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
596 | local wld = Instance.new("Weld", wp1) | |
597 | wld.Part0 = wp0 | |
598 | wld.Part1 = wp1 | |
599 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
600 | end | |
601 | ---------------------------------------------------- | |
602 | newWeld(torso, larm, -1.5, 0.5, 0) | |
603 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
604 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
605 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
606 | newWeld(torso, hed, 0, 1.5, 0) | |
607 | newWeld(torso, lleg, -0.5, -1, 0) | |
608 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
609 | newWeld(torso, rleg, 0.5, -1, 0) | |
610 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
611 | newWeld(root, torso, 0, -1, 0) | |
612 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
613 | ---------------------------------------------------- | |
614 | ---------------------------------------------------- | |
615 | New = function(Object, Parent, Name, Data) | |
616 | local Object = Instance.new(Object) | |
617 | for Index, Value in pairs(Data or {}) do | |
618 | Object[Index] = Value | |
619 | end | |
620 | Object.Parent = Parent | |
621 | Object.Name = Name | |
622 | return Object | |
623 | end | |
624 | ---------------------------------------------------- | |
625 | ||
626 | ||
627 | ---------------------------------------------------- | |
628 | ||
629 | ---------------------------------------------------- | |
630 | hair = Instance.new("Part", hed) | |
631 | hair.BrickColor = BrickColor.new("Really black") | |
632 | hair.Anchored = false | |
633 | hair.Locked = true | |
634 | hair.CanCollide = false | |
635 | hair.Size = Vector3.new(1, 1, 1) | |
636 | hair.CFrame = char.Head.CFrame | |
637 | hairm = Instance.new("SpecialMesh", hair) | |
638 | hairm.MeshId = "rbxassetid://476757756" | |
639 | hairm.TextureId = "" | |
640 | hairm.MeshType = Enum.MeshType.FileMesh | |
641 | hairm.Name = "Mesh" | |
642 | hairm.Scale = Vector3.new(1, 1, 1) | |
643 | hairw = Instance.new("Weld", hair) | |
644 | hairw.Part0 = hed | |
645 | hairw.Part1 = hair | |
646 | hairm.Offset = Vector3.new(0.2, 0.7, 0.1) | |
647 | ||
648 | ---------------------------------------------------- | |
649 | ---------------------------------------------------- | |
650 | ||
651 | ---------------------------------------------------------------- | |
652 | local animpose = "Idle" | |
653 | local lastanimpose = "Idle" | |
654 | local grab = false | |
655 | local sine = 0 | |
656 | local change = 1 | |
657 | local val = 0 | |
658 | local ffing = false | |
659 | local jump = false | |
660 | ---------------------------------------------------- | |
661 | ---------------------------------------------------- | |
662 | mouse.KeyDown:connect(function(key) | |
663 | if key == "e" then | |
664 | if Debounces.CanAttack == true then | |
665 | Debounces.CanAttack = false | |
666 | Debounces.on = true | |
667 | Debounces.NoIdl = true | |
668 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
669 | z = Instance.new("Sound", rarm) | |
670 | z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
671 | z.Volume = 1.25 | |
672 | z.Pitch = pt[math.random(1,#pt)] | |
673 | z.Looped = false | |
674 | z:Play() | |
675 | Debounces.RPunch = true | |
676 | Debounces.LPunch = true | |
677 | Debounces.ks = true | |
678 | Debounces.ks2 = true | |
679 | for i = 1, 3 do | |
680 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
681 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
682 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
683 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
684 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
685 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
686 | if Debounces.on == false then break end | |
687 | wait() | |
688 | end | |
689 | z2 = Instance.new("Sound", larm) | |
690 | z2.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
691 | z2.Volume = 1.25 | |
692 | z2.Pitch = pt[math.random(1,#pt)] | |
693 | z2.Looped = false | |
694 | z2:Play() | |
695 | for i = 1, 3 do | |
696 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
697 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
698 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
699 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
700 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
701 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
702 | if Debounces.on == false then break end | |
703 | wait() | |
704 | end | |
705 | z3 = Instance.new("Sound", rarm) | |
706 | z3.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
707 | z3.Volume = 1.25 | |
708 | z3.Pitch = pt[math.random(1,#pt)] | |
709 | z3.Looped = false | |
710 | z3:Play() | |
711 | for i = 1, 3 do | |
712 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
713 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
714 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
715 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
716 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
717 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
718 | if Debounces.on == false then break end | |
719 | wait() | |
720 | end | |
721 | z4 = Instance.new("Sound", larm) | |
722 | z4.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
723 | z4.Volume = 1.25 | |
724 | z4.Pitch = pt[math.random(1,#pt)] | |
725 | z4.Looped = false | |
726 | z4:Play() | |
727 | for i = 1, 3 do | |
728 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
729 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
730 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
731 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
732 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
733 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
734 | if Debounces.on == false then break end | |
735 | wait() | |
736 | end | |
737 | z5 = Instance.new("Sound", rarm) | |
738 | z5.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
739 | z5.Volume = 1.25 | |
740 | z5.Pitch = pt[math.random(1,#pt)] | |
741 | z5.Looped = false | |
742 | z5:Play() | |
743 | for i = 1, 3 do | |
744 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
745 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
746 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
747 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
748 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
749 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
750 | if Debounces.on == false then break end | |
751 | wait() | |
752 | end | |
753 | z6 = Instance.new("Sound", larm) | |
754 | z6.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
755 | z6.Volume = 1.25 | |
756 | z6.Pitch = pt[math.random(1,#pt)] | |
757 | z6.Looped = false | |
758 | z6:Play() | |
759 | for i = 1, 3 do | |
760 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
761 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
764 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
765 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
766 | if Debounces.on == false then break end | |
767 | wait() | |
768 | end | |
769 | z7 = Instance.new("Sound", rarm) | |
770 | z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
771 | z7.Volume = 1.25 | |
772 | z7.Pitch = pt[math.random(1,#pt)] | |
773 | z7.Looped = false | |
774 | z7:Play() | |
775 | for i = 1, 3 do | |
776 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
777 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
778 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
779 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
780 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
781 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
782 | if Debounces.on == false then break end | |
783 | wait() | |
784 | end | |
785 | z8 = Instance.new("Sound", larm) | |
786 | z8.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
787 | z8.Volume = 1.25 | |
788 | z8.Pitch = pt[math.random(1,#pt)] | |
789 | z8.Looped = false | |
790 | z8:Play() | |
791 | for i = 1, 3 do | |
792 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
793 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
794 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
795 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
796 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
797 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
798 | if Debounces.on == false then break end | |
799 | wait() | |
800 | end | |
801 | z9 = Instance.new("Sound", rarm) | |
802 | z9.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
803 | z9.Volume = 1.25 | |
804 | z9.Pitch = pt[math.random(1,#pt)] | |
805 | z9.Looped = false | |
806 | z9:Play() | |
807 | for i = 1, 3 do | |
808 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
809 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
810 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
811 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
814 | if Debounces.on == false then break end | |
815 | wait() | |
816 | end | |
817 | z10 = Instance.new("Sound", larm) | |
818 | z10.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
819 | z10.Volume = 1.25 | |
820 | z10.Pitch = pt[math.random(1,#pt)] | |
821 | z10.Looped = false | |
822 | z10:Play() | |
823 | for i = 1, 3 do | |
824 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
825 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
826 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
827 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
828 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
829 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
830 | if Debounces.on == false then break end | |
831 | wait() | |
832 | end | |
833 | z11 = Instance.new("Sound", rarm) | |
834 | z11.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
835 | z11.Volume = 1.25 | |
836 | z11.Pitch = pt[math.random(1,#pt)] | |
837 | z11.Looped = false | |
838 | z11:Play() | |
839 | for i = 1, 3 do | |
840 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
841 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
842 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
843 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
844 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
845 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
846 | if Debounces.on == false then break end | |
847 | wait() | |
848 | end | |
849 | z12 = Instance.new("Sound", larm) | |
850 | z12.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
851 | z12.Volume = 1.25 | |
852 | z12.Pitch = pt[math.random(1,#pt)] | |
853 | z12.Looped = false | |
854 | z12:Play() | |
855 | for i = 1, 3 do | |
856 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
857 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
858 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
859 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
860 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
861 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
862 | if Debounces.on == false then break end | |
863 | wait() | |
864 | end | |
865 | z13 = Instance.new("Sound", rarm) | |
866 | z13.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
867 | z13.Volume = 1.25 | |
868 | z13.Pitch = pt[math.random(1,#pt)] | |
869 | z13.Looped = false | |
870 | z13:Play() | |
871 | for i = 1, 3 do | |
872 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
873 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
874 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
875 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
876 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
877 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
878 | if Debounces.on == false then break end | |
879 | wait() | |
880 | end | |
881 | z14 = Instance.new("Sound", larm) | |
882 | z14.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
883 | z14.Volume = 1.25 | |
884 | z14.Pitch = pt[math.random(1,#pt)] | |
885 | z14.Looped = false | |
886 | z14:Play() | |
887 | for i = 1, 3 do | |
888 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
889 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
890 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
891 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
892 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
893 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
894 | if Debounces.on == false then break end | |
895 | wait() | |
896 | end | |
897 | z15 = Instance.new("Sound", rarm) | |
898 | z15.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
899 | z15.Volume = 1.25 | |
900 | z15.Pitch = pt[math.random(1,#pt)] | |
901 | z15.Looped = false | |
902 | z15:Play() | |
903 | for i = 1, 3 do | |
904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
906 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
907 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
908 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
909 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
910 | if Debounces.on == false then break end | |
911 | wait() | |
912 | end | |
913 | z16 = Instance.new("Sound", larm) | |
914 | z16.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
915 | z16.Volume = 1.25 | |
916 | z16.Pitch = pt[math.random(1,#pt)] | |
917 | z16.Looped = false | |
918 | z16:Play() | |
919 | for i = 1, 3 do | |
920 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
921 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
922 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
923 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
924 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
925 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
926 | if Debounces.on == false then break end | |
927 | wait() | |
928 | end | |
929 | z17 = Instance.new("Sound", rarm) | |
930 | z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
931 | z17.Volume = 1.25 | |
932 | z17.Pitch = pt[math.random(1,#pt)] | |
933 | z17.Looped = false | |
934 | z17:Play() | |
935 | for i = 1, 3 do | |
936 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
937 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
938 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
939 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
940 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
941 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
942 | if Debounces.on == false then break end | |
943 | wait() | |
944 | end | |
945 | z18 = Instance.new("Sound", larm) | |
946 | z18.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
947 | z18.Volume = 1.25 | |
948 | z18.Pitch = pt[math.random(1,#pt)] | |
949 | z18.Looped = false | |
950 | z18:Play() | |
951 | for i = 1, 3 do | |
952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
953 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
954 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
955 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
956 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
957 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
958 | if Debounces.on == false then break end | |
959 | wait() | |
960 | end | |
961 | z19 = Instance.new("Sound", rarm) | |
962 | z19.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
963 | z19.Volume = 1.25 | |
964 | z19.Pitch = pt[math.random(1,#pt)] | |
965 | z19.Looped = false | |
966 | z19:Play() | |
967 | for i = 1, 3 do | |
968 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
969 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
970 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
971 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
972 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
973 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
974 | if Debounces.on == false then break end | |
975 | wait() | |
976 | end | |
977 | z20 = Instance.new("Sound", larm) | |
978 | z20.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
979 | z20.Volume = 1.25 | |
980 | z20.Pitch = pt[math.random(1,#pt)] | |
981 | z20.Looped = false | |
982 | z20:Play() | |
983 | for i = 1, 3 do | |
984 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
986 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
987 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
988 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
989 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
990 | if Debounces.on == false then break end | |
991 | wait() | |
992 | end | |
993 | z:Destroy() | |
994 | z2:Destroy() | |
995 | z3:Destroy() | |
996 | z4:Destroy() | |
997 | z5:Destroy() | |
998 | z6:Destroy() | |
999 | z7:Destroy() | |
1000 | z8:Destroy() | |
1001 | z9:Destroy() | |
1002 | z10:Destroy() | |
1003 | z11:Destroy() | |
1004 | z12:Destroy() | |
1005 | z13:Destroy() | |
1006 | z14:Destroy() | |
1007 | z15:Destroy() | |
1008 | z16:Destroy() | |
1009 | z17:Destroy() | |
1010 | z18:Destroy() | |
1011 | z19:Destroy() | |
1012 | z20:Destroy() | |
1013 | Debounces.LPunch = false | |
1014 | Debounces.RPunch = false | |
1015 | Debounces.ks = false | |
1016 | Debounces.ks2 = false | |
1017 | if Debounces.CanAttack == false then | |
1018 | Debounces.CanAttack = true | |
1019 | Debounces.on = false | |
1020 | Debounces.NoIdl = false | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | end) | |
1025 | --------- | |
1026 | Charging = false | |
1027 | chargewait = false | |
1028 | mouse.KeyDown:connect(function(key) | |
1029 | if key == "h" then | |
1030 | if Charging == false and chargewait == false then | |
1031 | Charging = true | |
1032 | chargewait = true | |
1033 | if Debounces.CanAttack == true then | |
1034 | Debounces.CanAttack = false | |
1035 | Debounces.NoIdl = true | |
1036 | Debounces.on = true | |
1037 | ||
1038 | ||
1039 | if holy ~= true then | |
1040 | holy = true | |
1041 | else holy = false | |
1042 | end | |
1043 | ||
1044 | ||
1045 | for i = 1,20 do | |
1046 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
1047 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
1048 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
1049 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
1050 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
1051 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
1052 | if Debounces.on == false then break end | |
1053 | rs:wait() | |
1054 | end | |
1055 | pt=Instance.new('Part',torso) | |
1056 | pt.Anchored=true | |
1057 | pt.CanCollide=false | |
1058 | pt.Locked = true | |
1059 | pt.Material = "Neon" | |
1060 | pt.FormFactor='Custom' | |
1061 | pt.Size=Vector3.new(1,1,1) | |
1062 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
1063 | pt.Transparency=.6 | |
1064 | ||
1065 | if holy == false then | |
1066 | --mossic | |
1067 | lemosic = Instance.new("Sound",char) --Smile: print("â?º") | |
1068 | lemosic.SoundId = "rbxassetid://610267439"--410761150, 411368002 | |
1069 | lemosic.Looped = true | |
1070 | lemosic.Pitch = 1 | |
1071 | lemosic.Volume = 1 | |
1072 | wait(0.1) | |
1073 | lemosic:Play() | |
1074 | end | |
1075 | ||
1076 | if holy == true then | |
1077 | --moosic | |
1078 | mosic = Instance.new("Sound",char) --Smile: print("â?º") | |
1079 | mosic.SoundId = "rbxassetid://680804471"--410761150, 411368002 | |
1080 | mosic.Looped = true | |
1081 | mosic.Pitch = 1 | |
1082 | mosic.Volume = 1 | |
1083 | wait(0.1) | |
1084 | mosic:Play() | |
1085 | lemosic:Remove() | |
1086 | end | |
1087 | if holy == false then | |
1088 | lemosic:Play() | |
1089 | mosic:Remove() | |
1090 | end | |
1091 | ||
1092 | ||
1093 | if holy == true then | |
1094 | pt.BrickColor=BrickColor.new(BoostedColorScheme) | |
1095 | else | |
1096 | pt.BrickColor = BrickColor.new("Really black") | |
1097 | end | |
1098 | ||
1099 | msh=Instance.new('SpecialMesh',pt) | |
1100 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1101 | msh.Scale=Vector3.new(8,4,8) | |
1102 | pt2=pt:clone() | |
1103 | pt2.Parent = torso | |
1104 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
1105 | ||
1106 | if holy == true then | |
1107 | pt2.BrickColor=BrickColor.new(BoostedColorScheme) | |
1108 | else | |
1109 | pt2.BrickColor = BrickColor.new("Dark indigo") | |
1110 | end | |
1111 | ||
1112 | ||
1113 | msh2=msh:clone() | |
1114 | msh2.Parent=pt2 | |
1115 | msh2.Scale=Vector3.new(10,5,10) | |
1116 | ||
1117 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
1118 | ||
1119 | bl = Instance.new("Part", char) | |
1120 | bl.Locked = true | |
1121 | bl.Name = "Shell" | |
1122 | ||
1123 | if holy == true then | |
1124 | bl.BrickColor = BrickColor.new(BoostedColorScheme) | |
1125 | else | |
1126 | bl.BrickColor = BrickColor.new("Really black") | |
1127 | end | |
1128 | ||
1129 | bl.Anchored = true | |
1130 | bl.Material = "Neon" | |
1131 | bl.CanCollide = false | |
1132 | bl.Transparency = 0 | |
1133 | bl.Reflectance = 0 | |
1134 | bl.BottomSurface = 0 | |
1135 | bl.TopSurface = 0 | |
1136 | bl.Shape = 0 | |
1137 | blm = Instance.new("SpecialMesh",bl) | |
1138 | blm.MeshType = "Sphere" | |
1139 | blm.Scale = Vector3.new(1,1,1) | |
1140 | ||
1141 | if holy == true then | |
1142 | so("http://www.roblox.com/asset/?id=263254799",hed,1,1) | |
1143 | so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2) | |
1144 | so("http://roblox.com/asset/?id=168586621",torso,1,0.5) | |
1145 | end | |
1146 | ||
1147 | if holy == false then | |
1148 | so("http://roblox.com/asset/?id=168586621",torso,1,0.5) | |
1149 | end | |
1150 | ||
1151 | if holy == true then | |
1152 | hair.BrickColor = BrickColor.new("Carnation pink") | |
1153 | hairm.MeshId = "rbxassetid://502907463" | |
1154 | hairm.Scale = Vector3.new(0.05, 0.05, 0.05) | |
1155 | hairm.Offset = Vector3.new(0, 1, 0.5) | |
1156 | hed.face.Texture = "rbxassetid://594821386" | |
1157 | end | |
1158 | ||
1159 | if holy == false then | |
1160 | hair.BrickColor = BrickColor.new("Really black") | |
1161 | hairm.MeshId = "rbxassetid://476757756" | |
1162 | hairm.Scale = Vector3.new(1, 1, 1) | |
1163 | hairm.Offset = Vector3.new(0.2, 0.7, 0.1) | |
1164 | hed.face.Texture = "rbxassetid://461020241" | |
1165 | ||
1166 | end | |
1167 | ||
1168 | ||
1169 | ||
1170 | ||
1171 | ||
1172 | coroutine.resume(coroutine.create(function() | |
1173 | for i=1, math.huge, 4 do | |
1174 | if Charging == true then | |
1175 | rs:wait() | |
1176 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
1177 | blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1178 | bl.Transparency = bl.Transparency + 0.05 | |
1179 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
1180 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
1181 | msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05) | |
1182 | msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05) | |
1183 | elseif Charging == false then break | |
1184 | end | |
1185 | end | |
1186 | end)) | |
1187 | ||
1188 | repeat | |
1189 | local p = Instance.new('Part',torso) | |
1190 | p.formFactor = 'Custom' | |
1191 | p.Size = Vector3.new(1,1,1) | |
1192 | ||
1193 | if holy == true then | |
1194 | p.BrickColor = BrickColor.new(BoostedColorScheme) | |
1195 | else | |
1196 | p.BrickColor = BrickColor.new("Really black") | |
1197 | end | |
1198 | ||
1199 | ||
1200 | ||
1201 | ||
1202 | ||
1203 | p.CanCollide = false | |
1204 | p.Transparency = 0 | |
1205 | p.Anchored = true | |
1206 | p.Locked=true | |
1207 | p.Material = "Neon" | |
1208 | s = math.random(1,40)/10 | |
1209 | local m = Instance.new("BlockMesh",p) | |
1210 | m.Scale = Vector3.new(s,s,s) | |
1211 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
1212 | --[[coroutine.wrap(function() | |
1213 | wait(2) | |
1214 | while Charging == true do | |
1215 | wait(2) | |
1216 | GroundWave1() | |
1217 | wait(2) | |
1218 | end | |
1219 | end)()]]-- | |
1220 | Spawn(function() | |
1221 | while rs:wait() do | |
1222 | if Charging == true then | |
1223 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
1224 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
1225 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
1226 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
1227 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
1228 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
1229 | elseif Charging == false then break | |
1230 | end | |
1231 | end | |
1232 | end) | |
1233 | Spawn(function() | |
1234 | while rs:wait() do | |
1235 | if p.Transparency >= 1 then p:Destroy() break end | |
1236 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
1237 | p.Transparency = p.Transparency+0.01 | |
1238 | end | |
1239 | end) | |
1240 | wait(.3) | |
1241 | ||
1242 | ||
1243 | until Charging == false | |
1244 | end | |
1245 | end | |
1246 | end | |
1247 | end) | |
1248 | ||
1249 | ||
1250 | ---------------------------------------------------- | |
1251 | mouse.KeyDown:connect(function(key) | |
1252 | if key == "m" then | |
1253 | hum.WalkSpeed = 0 | |
1254 | if Debounces.CanAttack == true then | |
1255 | Debounces.CanAttack = false | |
1256 | Debounces.on = true | |
1257 | Debounces.NoIdl = true | |
1258 | --[[x = Instance.new("Sound",char) | |
1259 | x.SoundId = "http://www.roblox.com/asset/?id=169445572" | |
1260 | x.Looped = false | |
1261 | x.Pitch = 1.1 | |
1262 | x.Volume = 1 | |
1263 | x:Play() | |
1264 | x2 = Instance.new("Sound",char) | |
1265 | x2.SoundId = "http://www.roblox.com/asset/?id=169380495" | |
1266 | x2.Looped = false | |
1267 | x2.Pitch = .7 | |
1268 | x2.Volume = 1 | |
1269 | wait(.1) | |
1270 | x:Play() | |
1271 | x2:Play() | |
1272 | for i = 1, 20 do | |
1273 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
1274 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
1275 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
1276 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
1277 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
1278 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
1279 | ||
1280 | if Debounces.on == false then break end | |
1281 | wait() | |
1282 | x:Destroy() | |
1283 | x2:Destroy() | |
1284 | end | |
1285 | wait(1)]]-- | |
1286 | local rng = Instance.new("Part", char) | |
1287 | rng.Anchored = true | |
1288 | rng.BrickColor = BrickColor.new("Really black") | |
1289 | rng.CanCollide = false | |
1290 | rng.FormFactor = 3 | |
1291 | rng.Name = "Ring" | |
1292 | rng.Size = Vector3.new(1, 1, 1) | |
1293 | rng.Transparency = 0.35 | |
1294 | rng.TopSurface = 0 | |
1295 | rng.BottomSurface = 0 | |
1296 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
1297 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1298 | local rngm = Instance.new("SpecialMesh", rng) | |
1299 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1300 | rngm.Scale = Vector3.new(1, 1, 2) | |
1301 | x = Instance.new("Sound",char) | |
1302 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
1303 | x.Looped = false | |
1304 | x.Pitch = .7 | |
1305 | x.Volume = 1 | |
1306 | x:Play() | |
1307 | coroutine.wrap(function() | |
1308 | for i = 1, 60, 2 do | |
1309 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
1310 | rng.Transparency = i/60 | |
1311 | wait() | |
1312 | end | |
1313 | wait() | |
1314 | rng:Destroy() | |
1315 | end)() | |
1316 | hum.WalkSpeed = 50 | |
1317 | BV = Instance.new("BodyVelocity", torso) | |
1318 | BV.maxForce = Vector3.new(0,200000,0) | |
1319 | BV.P = 50000 | |
1320 | BV.velocity = Vector3.new(0,800,0) | |
1321 | for i = 1, 20 do | |
1322 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
1323 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
1324 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
1325 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
1326 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1327 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
1328 | ||
1329 | if Debounces.on == false then break end | |
1330 | wait() | |
1331 | end | |
1332 | x:Destroy() | |
1333 | BV:Destroy() | |
1334 | --[[for i = 1, 30 do | |
1335 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
1336 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
1337 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
1338 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1339 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
1340 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1341 | if Debounces.on == false then break end | |
1342 | wait() | |
1343 | end]]-- | |
1344 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
1345 | for i = 1, 30 do | |
1346 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
1347 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1348 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1349 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1350 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
1351 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
1352 | ||
1353 | if Debounces.on == false then break end | |
1354 | wait() | |
1355 | end | |
1356 | end | |
1357 | Debounces.on = false | |
1358 | Debounces.NoIdl = false | |
1359 | local ry,ht,ps=nil,nil,nil | |
1360 | while ht==nil do | |
1361 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}) | |
1362 | wait() | |
1363 | end | |
1364 | z = Instance.new("Sound",char) | |
1365 | z.SoundId = "rbxassetid://142070127" | |
1366 | z.Volume = 1 | |
1367 | wait(.1) | |
1368 | z:Play() | |
1369 | Landing() | |
1370 | hum.WalkSpeed = 8 | |
1371 | if Debounces.CanAttack == false then | |
1372 | Debounces.CanAttack = true | |
1373 | end | |
1374 | end | |
1375 | end | |
1376 | end) | |
1377 | ------------- | |
1378 | ------------------ | |
1379 | mouse.KeyDown:connect(function(key) | |
1380 | if key == "g" then | |
1381 | if Debounces.CanAttack == true then | |
1382 | Debounces.CanAttack = false | |
1383 | Debounces.NoIdl = true | |
1384 | Debounces.on = true | |
1385 | local shell = Instance.new("Part",torso) | |
1386 | shell.BrickColor = BrickColor.new("Really black") | |
1387 | shell.Anchored = true | |
1388 | shell.CanCollide = false | |
1389 | shell.Locked = true | |
1390 | shell.TopSurface = "SmoothNoOutlines" | |
1391 | shell.BottomSurface = "SmoothNoOutlines" | |
1392 | shell.Size = Vector3.new(1,1,1) | |
1393 | shellm = Instance.new("SpecialMesh",shell) | |
1394 | shellm.MeshType = "Sphere" | |
1395 | shellm.Scale = Vector3.new(1,1,1) | |
1396 | local shell2 = Instance.new("Part",torso) | |
1397 | shell2.BrickColor = BrickColor.new("Really black") | |
1398 | shell2.Anchored = true | |
1399 | shell2.CanCollide = false | |
1400 | shell2.Locked = true | |
1401 | shell2.TopSurface = "SmoothNoOutlines" | |
1402 | shell2.BottomSurface = "SmoothNoOutlines" | |
1403 | shell2.Size = Vector3.new(1,1,1) | |
1404 | shellm2 = Instance.new("SpecialMesh",shell2) | |
1405 | shellm2.MeshType = "Sphere" | |
1406 | shellm2.Scale = Vector3.new(1,1,1) | |
1407 | ||
1408 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1409 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1410 | local List = {} | |
1411 | for i,v in pairs(workspace:GetChildren())do | |
1412 | if v:IsA("Model")then | |
1413 | if v:findFirstChild("Torso")then | |
1414 | if v ~= char then | |
1415 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1416 | table.insert(List,v) | |
1417 | end | |
1418 | end | |
1419 | end | |
1420 | end | |
1421 | end | |
1422 | return List | |
1423 | end | |
1424 | ||
1425 | Shell = function() | |
1426 | local X = Instance.new("Part",char) | |
1427 | local O = Instance.new("ObjectValue",X) | |
1428 | O.Name = "creator" | |
1429 | X.Locked = true | |
1430 | X.Name = "Shell" | |
1431 | X.Anchored = false | |
1432 | X.CanCollide = false | |
1433 | X.Transparency = 0 | |
1434 | X.Reflectance = 0 | |
1435 | X.BottomSurface = 0 | |
1436 | X.TopSurface = 0 | |
1437 | X.Shape = 0 | |
1438 | local V = Instance.new("ObjectValue",X) | |
1439 | V.Value = char | |
1440 | V.Name = "creator" | |
1441 | X.BrickColor = BrickColor.new("Really black") | |
1442 | X.Size = Vector3.new(1,1,1) | |
1443 | --X.Material = "Neon" | |
1444 | local Z = Instance.new("SpecialMesh",X) | |
1445 | Z.MeshType = "Sphere" | |
1446 | Z.Scale = Vector3.new(1,1,1) | |
1447 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
1448 | local bv = Instance.new("BodyVelocity",X) | |
1449 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1450 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
1451 | bv.velocity = root.CFrame.lookVector*65 | |
1452 | Explode = X.Touched:connect(function(hit) | |
1453 | if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then | |
1454 | local cf = X.CFrame | |
1455 | bv:Destroy() | |
1456 | X.Anchored = true | |
1457 | Z:Remove() | |
1458 | Explode:disconnect() | |
1459 | X.Size = Vector3.new(3,3,3) | |
1460 | X.Touched:connect(function(hit) end) | |
1461 | X.CanCollide = false | |
1462 | for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do | |
1463 | if v:FindFirstChild('Humanoid') then | |
1464 | v.Humanoid:TakeDamage(math.random(6,12)) | |
1465 | end | |
1466 | end | |
1467 | for i = 1, (40) do rs:wait() | |
1468 | X.Transparency = X.Transparency + (1/40) | |
1469 | X.Size = X.Size + Vector3.new(1,1,1) | |
1470 | X.CFrame = cf | |
1471 | end | |
1472 | X:Destroy() | |
1473 | end | |
1474 | end) | |
1475 | end | |
1476 | Shell() | |
1477 | for i = 1, 10 do | |
1478 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1479 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1480 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1481 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1482 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7) | |
1483 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
1484 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
1485 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
1486 | if Debounces.on == false then break end | |
1487 | rs:wait() | |
1488 | end | |
1489 | Shell() | |
1490 | shell.Transparency = 1 | |
1491 | for i = 1, 10 do | |
1492 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1493 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1494 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1495 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1496 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1497 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1498 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1499 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1500 | if Debounces.on == false then break end | |
1501 | rs:wait() | |
1502 | end | |
1503 | Shell() | |
1504 | shell.Transparency = 0 | |
1505 | shell2.Transparency = 1 | |
1506 | for i = 1, 10 do | |
1507 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1508 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1509 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1510 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1511 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
1512 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1513 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1514 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1515 | if Debounces.on == false then break end | |
1516 | rs:wait() | |
1517 | end | |
1518 | Shell() | |
1519 | shell2.Transparency = 0 | |
1520 | shell.Transparency = 1 | |
1521 | for i = 1, 10 do | |
1522 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1523 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1524 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1525 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1526 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1527 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1528 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1529 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1530 | if Debounces.on == false then break end | |
1531 | rs:wait() | |
1532 | end | |
1533 | Shell() | |
1534 | shell.Transparency = 0 | |
1535 | shell2.Transparency = 1 | |
1536 | for i = 1, 10 do | |
1537 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1538 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1539 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1540 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1541 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
1542 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1543 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1544 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1545 | if Debounces.on == false then break end | |
1546 | rs:wait() | |
1547 | end | |
1548 | Shell() | |
1549 | shell2.Transparency = 0 | |
1550 | shell.Transparency = 1 | |
1551 | for i = 1, 10 do | |
1552 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1553 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1554 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1555 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1556 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1557 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1558 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1559 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1560 | if Debounces.on == false then break end | |
1561 | rs:wait() | |
1562 | end | |
1563 | Shell() | |
1564 | shell.Transparency = 0 | |
1565 | shell2.Transparency = 1 | |
1566 | for i = 1, 10 do | |
1567 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1568 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1569 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1570 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5) | |
1571 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1572 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1573 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1574 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1575 | if Debounces.on == false then break end | |
1576 | rs:wait() | |
1577 | end | |
1578 | Shell() | |
1579 | shell2.Transparency = 0 | |
1580 | shell.Transparency = 1 | |
1581 | for i = 1, 10 do | |
1582 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1583 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1584 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1585 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1586 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1588 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1589 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1590 | if Debounces.on == false then break end | |
1591 | rs:wait() | |
1592 | end | |
1593 | Shell() | |
1594 | shell.Transparency = 0 | |
1595 | shell2.Transparency = 1 | |
1596 | for i = 1, 10 do | |
1597 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1598 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1600 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1601 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
1602 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1603 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1604 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1605 | if Debounces.on == false then break end | |
1606 | rs:wait() | |
1607 | end | |
1608 | Shell() | |
1609 | shell2.Transparency = 0 | |
1610 | shell.Transparency = 1 | |
1611 | for i = 1, 10 do | |
1612 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1613 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1614 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1615 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1616 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1617 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1618 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1619 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1620 | if Debounces.on == false then break end | |
1621 | rs:wait() | |
1622 | end | |
1623 | Shell() | |
1624 | shell.Transparency = 0 | |
1625 | shell2.Transparency = 1 | |
1626 | for i = 1, 10 do | |
1627 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1628 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1629 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1630 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1631 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
1632 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1633 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1634 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1635 | if Debounces.on == false then break end | |
1636 | rs:wait() | |
1637 | end | |
1638 | Shell() | |
1639 | shell2.Transparency = 0 | |
1640 | shell.Transparency = 1 | |
1641 | for i = 1, 10 do | |
1642 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1643 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1644 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
1645 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
1646 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
1647 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
1648 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
1649 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
1650 | if Debounces.on == false then break end | |
1651 | rs:wait() | |
1652 | end | |
1653 | Shell() | |
1654 | shell.Transparency = 0 | |
1655 | shell2.Transparency = 1 | |
1656 | for i = 1, 10 do | |
1657 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1658 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
1659 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
1660 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
1661 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
1662 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
1663 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
1664 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
1665 | if Debounces.on == false then break end | |
1666 | rs:wait() | |
1667 | end | |
1668 | shell.Transparency = 1 | |
1669 | if Debounces.CanAttack == false then | |
1670 | Debounces.CanAttack = true | |
1671 | Debounces.NoIdl = false | |
1672 | Debounces.on = false | |
1673 | end | |
1674 | end | |
1675 | end | |
1676 | end) | |
1677 | --------------------- | |
1678 | mouse.KeyUp:connect(function(key) | |
1679 | if key == "h" then | |
1680 | if Charging == true and chargewait == true then | |
1681 | chargewait = false | |
1682 | wait(1) | |
1683 | Charging = false | |
1684 | ||
1685 | --[[for i,v in pairs (torso:GetChildren()) do | |
1686 | if v:IsA("Sound") then | |
1687 | v:Destroy() | |
1688 | end | |
1689 | end]] | |
1690 | ||
1691 | if holy == true and BoostedAlwaysDashes == true then | |
1692 | hum.WalkSpeed = 50 | |
1693 | elseif holy == true and BoostedAlwaysDashes == false then | |
1694 | hum.WalkSpeed = 10 | |
1695 | elseif holy == false then | |
1696 | hum.WalkSpeed = 10 | |
1697 | end | |
1698 | ||
1699 | ||
1700 | --so("http://roblox.com/asset/?id=160867463",torso,1,0.7) | |
1701 | ||
1702 | pt:Destroy() | |
1703 | pt2:Destroy() | |
1704 | bl:Destroy() | |
1705 | if Debounces.CanAttack == false then | |
1706 | Debounces.CanAttack = true | |
1707 | Debounces.NoIdl = false | |
1708 | Debounces.on = false | |
1709 | Debounces.grab = false | |
1710 | ||
1711 | end | |
1712 | end | |
1713 | end | |
1714 | end) | |
1715 | ------- | |
1716 | mouse.KeyDown:connect(function(key) | |
1717 | if key == "v" then | |
1718 | if Debounces.CanAttack == true then | |
1719 | Debounces.CanAttack = false | |
1720 | Debounces.on = true | |
1721 | Debounces.NoIdl = true | |
1722 | for i = 1, 20 do | |
1723 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
1724 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
1725 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
1726 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1727 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
1728 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
1729 | if Debounces.on == false then break end | |
1730 | rs:wait(2.6) | |
1731 | end | |
1732 | Spawn(function() | |
1733 | local Parts = {} | |
1734 | for Y = -5,5 do | |
1735 | local P = Instance.new("Part",char) | |
1736 | P.Anchored = true | |
1737 | P.FormFactor = "Custom" | |
1738 | P.CanCollide = false | |
1739 | P.Size = Vector3.new(2,4,2) | |
1740 | P.TopSurface = "SmoothNoOutlines" | |
1741 | P.BottomSurface = "SmoothNoOutlines" | |
1742 | P.Material = "Neon" | |
1743 | P.BrickColor = BrickColor.new("Really black") | |
1744 | P.Name = tostring(Y) | |
1745 | local i = (Y+5)/(10) | |
1746 | i = 1-math.cos(math.pi*i-(math.pi/2)) | |
1747 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0) | |
1748 | --[[P.Touched:connect(function(ht) | |
1749 | local hit = ht.Parent | |
1750 | if hit:FindFirstChild("Humanoid") then | |
1751 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
1752 | end | |
1753 | end)]]-- | |
1754 | s = Instance.new("Sound",P) | |
1755 | s.SoundId = "rbxassetid://228343271" | |
1756 | s.Volume = 1 | |
1757 | s.Pitch = 0.9 | |
1758 | s:Play() | |
1759 | sa = Instance.new("Sound",P) | |
1760 | sa.SoundId = "rbxassetid://419447292" | |
1761 | sa.Volume = 1 | |
1762 | sa.Pitch = 1 | |
1763 | sa:Play() | |
1764 | P.Touched:connect(function(ht) | |
1765 | hit = ht.Parent | |
1766 | if ht and hit:IsA("Model") then | |
1767 | if hit:FindFirstChild("Humanoid") then | |
1768 | if hit.Name ~= p.Name then | |
1769 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
1770 | Debounces.Slashed = true]]-- | |
1771 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3)) | |
1772 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1773 | wait(1) | |
1774 | --Debounces.Slashed = false | |
1775 | --end | |
1776 | end | |
1777 | end | |
1778 | elseif ht and hit:IsA("Hat") then | |
1779 | if hit.Parent.Name ~= p.Name then | |
1780 | if hit.Parent:FindFirstChild("Humanoid") then | |
1781 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
1782 | Debounces.Slashed = true]]-- | |
1783 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) | |
1784 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1785 | wait(1) | |
1786 | --Debounces.Slashed = false | |
1787 | --end | |
1788 | end | |
1789 | end | |
1790 | end | |
1791 | end) | |
1792 | Parts[#Parts+1] = P | |
1793 | end | |
1794 | local BREAKIT = false | |
1795 | local CParts = {} | |
1796 | local Rocks = {} | |
1797 | local LastPos = nil | |
1798 | for i = 1,70 do | |
1799 | for i2,v in pairs(Parts) do | |
1800 | v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
1801 | local cf = v.CFrame | |
1802 | v.Size = v.Size+Vector3.new(0.4,0.35,0) | |
1803 | v.CFrame = cf | |
1804 | v.Transparency = v.Transparency+0.02 | |
1805 | if v.Transparency >= 0.975 then BREAKIT = true end | |
1806 | if v.Name == "0" then | |
1807 | local Ignore = {} | |
1808 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1809 | if v.Character ~= nil then | |
1810 | Ignore[#Ignore+1] = v.Character | |
1811 | end | |
1812 | end | |
1813 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
1814 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
1815 | if Hit ~= nil then | |
1816 | if #Rocks == 0 then | |
1817 | for i = 1,5 do | |
1818 | local P = Instance.new("Part",char) | |
1819 | Rocks[#Rocks+1] = P | |
1820 | P.Anchored = true | |
1821 | P.FormFactor = "Custom" | |
1822 | P.BrickColor = Hit.BrickColor | |
1823 | P.Material = Hit.Material | |
1824 | P.TopSurface = "Smooth" | |
1825 | P.BottomSurface = "Smooth" | |
1826 | P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100) | |
1827 | end | |
1828 | end | |
1829 | for i,P in pairs(Rocks) do | |
1830 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
1831 | end | |
1832 | local P = Instance.new("Part",char) | |
1833 | CParts[#CParts+1] = {P,tick()} | |
1834 | P.Anchored = true | |
1835 | P.FormFactor = "Custom" | |
1836 | P.BrickColor = Hit.BrickColor | |
1837 | P.Material = Hit.Material | |
1838 | P.TopSurface = "Smooth" | |
1839 | P.BottomSurface = "Smooth" | |
1840 | P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100) | |
1841 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
1842 | Pos = Pos.p | |
1843 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
1844 | local P = P:Clone() | |
1845 | CParts[#CParts+1] = {P,tick()} | |
1846 | P.Parent = char | |
1847 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
1848 | Pos = Pos.p | |
1849 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
1850 | if LastPos ~= nil then | |
1851 | local P = P:Clone() | |
1852 | CParts[#CParts+1] = {P,tick()} | |
1853 | P.Parent = char | |
1854 | P.BrickColor = BrickColor.new("Really black") | |
1855 | P.Material = "Neon" | |
1856 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
1857 | Pos = Pos.p | |
1858 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
1859 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
1860 | --P.Velocity = Vector3.new(0,-1000,0) | |
1861 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
1862 | end | |
1863 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
1864 | end | |
1865 | end | |
1866 | end | |
1867 | if BREAKIT then break end | |
1868 | wait(0.002) | |
1869 | end | |
1870 | for i,v in pairs(Rocks) do | |
1871 | CParts[#CParts+1] = {v,tick()} | |
1872 | end | |
1873 | for i,v in pairs(Parts) do | |
1874 | v:Destroy() | |
1875 | end | |
1876 | Parts = nil | |
1877 | while true do | |
1878 | local t = tick() | |
1879 | local p = nil | |
1880 | for i,v in pairs(CParts) do | |
1881 | if t-v[2] > 4 then | |
1882 | v[1].Transparency = v[1].Transparency+0.05 | |
1883 | if v[1].Transparency >= 1 then | |
1884 | v[1]:Destroy() | |
1885 | CParts[i] = nil | |
1886 | end | |
1887 | end | |
1888 | p = v | |
1889 | end | |
1890 | if p == nil then break end | |
1891 | wait(0.002) | |
1892 | end | |
1893 | for i,v in pairs(CParts) do | |
1894 | v:Destroy() | |
1895 | end | |
1896 | CParts = {} | |
1897 | end) | |
1898 | for i = 1, 20 do | |
1899 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
1900 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
1901 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1902 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
1903 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
1904 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
1905 | ||
1906 | if Debounces.on == false then break end | |
1907 | rs:wait(2) | |
1908 | end | |
1909 | if Debounces.CanAttack == false then | |
1910 | Debounces.CanAttack = true | |
1911 | Debounces.on = false | |
1912 | Debounces.NoIdl = false | |
1913 | end | |
1914 | end | |
1915 | end | |
1916 | end) | |
1917 | ||
1918 | ------------------------------------------------------ | |
1919 | ------------------------ | |
1920 | so = function(id,par,vol,pit) | |
1921 | coroutine.resume(coroutine.create(function() | |
1922 | local sou = Instance.new("Sound",par or workspace) | |
1923 | sou.Volume=vol | |
1924 | sou.Pitch=pit or 1 | |
1925 | sou.SoundId=id | |
1926 | swait() | |
1927 | sou:play() | |
1928 | game:GetService("Debris"):AddItem(sou,6) | |
1929 | end)) | |
1930 | end | |
1931 | ||
1932 | mouse.KeyDown:connect(function(key) | |
1933 | if key == "y" then | |
1934 | if Debounces.CanAttack == true then | |
1935 | Debounces.CanAttack = false | |
1936 | Debounces.on = true | |
1937 | Debounces.NoIdl = true | |
1938 | for i = 1, 15 do | |
1939 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
1940 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
1941 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
1942 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
1943 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2) | |
1944 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2) | |
1945 | if Debounces.on == false then break end | |
1946 | rs:wait(3) | |
1947 | end | |
1948 | so("http://roblox.com/asset/?id=231917788",hed,1,0.7) | |
1949 | x = Instance.new("Sound",char.Head) | |
1950 | x.SoundId = "rbxassetid://183763515" | |
1951 | x.Pitch = 0.7 | |
1952 | x.Volume = .8 | |
1953 | x3 = Instance.new("Sound",char.Head) | |
1954 | x3.SoundId = "rbxassetid://183763487" | |
1955 | x3.Pitch = 1 | |
1956 | x3.Volume = .8 | |
1957 | wait(.1) | |
1958 | x:Play() | |
1959 | x3:Play() | |
1960 | wait(.1) | |
1961 | if holy == true then | |
1962 | x3.SoundId = "rbxassetid://294188875" | |
1963 | x.SoundId = "rbxassetid://183763515" | |
1964 | end | |
1965 | Debounces.on = false | |
1966 | Debounces.Here = false | |
1967 | shot = shot + 1 | |
1968 | local rng = Instance.new("Part", larm) | |
1969 | rng.Anchored = true | |
1970 | rng.BrickColor = BrickColor.new("Lime green") | |
1971 | rng.CanCollide = false | |
1972 | rng.Name = "Ring" | |
1973 | rng.Size = Vector3.new(1, 1, 1) | |
1974 | rng.Transparency = 0.35 | |
1975 | rng.TopSurface = 0 | |
1976 | rng.BottomSurface = 0 | |
1977 | rng2 = rng:clone() | |
1978 | rng3 = rng2:clone() | |
1979 | rng4 = rng2:clone() | |
1980 | local rngm = Instance.new("SpecialMesh", rng) | |
1981 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1982 | rngm.Scale = Vector3.new(100, 100, 1) | |
1983 | rngm2 = rngm:clone() | |
1984 | rngm2.Scale = Vector3.new(10, 10, 3) | |
1985 | rngm3 = rngm2:clone() | |
1986 | rngm3.Parent = rng3 | |
1987 | rngm3.Scale = Vector3.new(60, 160, 1) | |
1988 | rngm4 = rngm2:clone() | |
1989 | rngm4.Parent = rng4 | |
1990 | rngm4.Scale = Vector3.new(40, 120, 1) | |
1991 | local bem = Instance.new("Part", larm) | |
1992 | bem.Anchored = true | |
1993 | bem.BrickColor = BrickColor.new("Really black") | |
1994 | bem.CanCollide = false | |
1995 | bem.Name = "Beam" .. shot | |
1996 | bem.Size = Vector3.new(2, 4, 4) | |
1997 | bem.Transparency = 0.35 | |
1998 | bem.TopSurface = 0 | |
1999 | bem.BottomSurface = 0 | |
2000 | local bemm = Instance.new("SpecialMesh", bem) | |
2001 | bemm.MeshType = 4 | |
2002 | bemm.Scale = Vector3.new(1, 16, 16) | |
2003 | local out = Instance.new("Part", larm) | |
2004 | out.Anchored = true | |
2005 | out.BrickColor = BrickColor.new("Really black") | |
2006 | out.CanCollide = false | |
2007 | out.Name = "Out" | |
2008 | out.Size = Vector3.new(4, 16, 16) | |
2009 | out.Transparency = 0.35 | |
2010 | out.TopSurface = 0 | |
2011 | out.BottomSurface = 0 | |
2012 | local outm = Instance.new("SpecialMesh", out) | |
2013 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
2014 | outm.Scale = Vector3.new(24, 4, 24) | |
2015 | local bnd = Instance.new("Part", larm) | |
2016 | bnd.Anchored = true | |
2017 | bnd.BrickColor = BrickColor.new("Lime green") | |
2018 | bnd.CanCollide = false | |
2019 | bnd.Name = "Bend" | |
2020 | bnd.Size = Vector3.new(1, 1, 1) | |
2021 | bnd.Transparency = 1 | |
2022 | bnd.TopSurface = 0 | |
2023 | bnd.BottomSurface = 0 | |
2024 | ||
2025 | if holy == true then | |
2026 | bnd.BrickColor = BrickColor.new(BoostedColorScheme) | |
2027 | rng.BrickColor = BrickColor.new(BoostedColorScheme) | |
2028 | out.BrickColor = BrickColor.new(BoostedColorScheme) | |
2029 | bem.BrickColor = BrickColor.new(BoostedColorScheme) | |
2030 | end | |
2031 | ||
2032 | ||
2033 | local bndm = Instance.new("SpecialMesh", bnd) | |
2034 | bndm.MeshType = 3 | |
2035 | bndm.Scale = Vector3.new(8, 8, 8) | |
2036 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2037 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2038 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
2039 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2040 | rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0) | |
2041 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
2042 | Debounces.Shewt = true | |
2043 | coroutine.wrap(function() | |
2044 | for i = 1, 20, 0.2 do | |
2045 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
2046 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
2047 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
2048 | rng.Transparency = i/20 | |
2049 | rng3.Transparency = 1/24 | |
2050 | rng4.Transparency = i/26 | |
2051 | wait() | |
2052 | end | |
2053 | wait() | |
2054 | rng:Destroy() | |
2055 | end)() | |
2056 | if Debounces.Shewt == true then | |
2057 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
2058 | hit = ht.Parent | |
2059 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2060 | if HasntTouched(hit.Name) == true and deb == false then | |
2061 | deb = true | |
2062 | coroutine.wrap(function() | |
2063 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2064 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2065 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40)) | |
2066 | if holy == true then | |
2067 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999)) | |
2068 | end | |
2069 | end)() | |
2070 | table.insert(Touche, hit.Name) | |
2071 | deb = false | |
2072 | end | |
2073 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2074 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2075 | deb = true | |
2076 | coroutine.wrap(function() | |
2077 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2078 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2079 | wait(1) | |
2080 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2081 | end)() | |
2082 | table.insert(Touche, hit.Parent.Name) | |
2083 | deb = false | |
2084 | for i, v in pairs(Touche) do | |
2085 | print(v) | |
2086 | end | |
2087 | end | |
2088 | end | |
2089 | end) | |
2090 | end | |
2091 | ||
2092 | ||
2093 | ||
2094 | ||
2095 | for i = 0, 260, 8 do | |
2096 | bem.Size = Vector3.new(i, 3, 3) | |
2097 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2098 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2099 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
2100 | bnd.Size = Vector3.new(1, 1, 1) | |
2101 | bndm.Scale = Vector3.new(8, 8, 8) | |
2102 | if i % 10 == 0 then | |
2103 | local newRng = rng2:Clone() | |
2104 | newRng.Parent = larm | |
2105 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
2106 | local newRngm = rngm2:clone() | |
2107 | newRngm.Parent = newRng | |
2108 | coroutine.wrap(function() | |
2109 | ||
2110 | if holy == true then | |
2111 | newRng.BrickColor = BrickColor.new(BoostedColorScheme) | |
2112 | rng2.BrickColor = BrickColor.new(BoostedColorScheme) | |
2113 | end | |
2114 | ||
2115 | for i = 1, 10, 0.2 do | |
2116 | newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3) | |
2117 | newRng.Transparency = i / 15 | |
2118 | wait() | |
2119 | end | |
2120 | wait() | |
2121 | newRng:Destroy() | |
2122 | end)() | |
2123 | end | |
2124 | wait() | |
2125 | end | |
2126 | wait() | |
2127 | Debounces.Shewt = false | |
2128 | bem:Destroy() | |
2129 | out:Destroy() | |
2130 | bnd:Destroy() | |
2131 | Debounces.Ready = false | |
2132 | for i, v in pairs(Touche) do | |
2133 | table.remove(Touche, i) | |
2134 | end | |
2135 | wait() | |
2136 | table.insert(Touche, char.Name) | |
2137 | Debounces.NoIdl = false | |
2138 | if Debounces.CanAttack == false then | |
2139 | Debounces.CanAttack = true | |
2140 | end | |
2141 | end | |
2142 | end | |
2143 | end) | |
2144 | ---------------------------------------------------- | |
2145 | mod4 = Instance.new("Model",char) | |
2146 | ||
2147 | ptez = {0.7, 0.8, 0.9, 1} | |
2148 | ||
2149 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
2150 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
2151 | local List = {} | |
2152 | for i,v in pairs(workspace:GetChildren())do | |
2153 | if v:IsA("Model")then | |
2154 | if v:findFirstChild("Torso")then | |
2155 | if v ~= char then | |
2156 | if(v.Torso.Position -Position).magnitude <= Distance then | |
2157 | table.insert(List,v) | |
2158 | end | |
2159 | end | |
2160 | end | |
2161 | end | |
2162 | end | |
2163 | return List | |
2164 | end | |
2165 | ||
2166 | function Slam() | |
2167 | local part=Instance.new('Part',mod4) | |
2168 | part.Anchored=true | |
2169 | part.CanCollide=false | |
2170 | part.FormFactor='Custom' | |
2171 | part.Size=Vector3.new(.2,.2,.2) | |
2172 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
2173 | part.Transparency=.7 | |
2174 | part.BrickColor=BrickColor.new('Really black') | |
2175 | mesh=Instance.new('SpecialMesh',part) | |
2176 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
2177 | mesh.Scale=Vector3.new(3,3,3) | |
2178 | local part2=Instance.new('Part',mod4) | |
2179 | part2.Anchored=true | |
2180 | part2.CanCollide=false | |
2181 | part2.FormFactor='Custom' | |
2182 | part2.Size=Vector3.new(.2,.2,.2) | |
2183 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
2184 | part2.Transparency=.7 | |
2185 | part2.BrickColor=BrickColor.new('Crimson') | |
2186 | mesh2=Instance.new('SpecialMesh',part2) | |
2187 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2188 | mesh2.Scale=Vector3.new(3,1.5,3) | |
2189 | x = Instance.new("Sound",larm) | |
2190 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
2191 | x.Pitch = ptez[math.random(1,#ptez)] | |
2192 | x.Volume = 1 | |
2193 | wait(.1) | |
2194 | x1 = Instance.new("Sound",larm) | |
2195 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
2196 | x1.Pitch = ptez[math.random(1,#ptez)] | |
2197 | x1.Volume = 1 | |
2198 | wait(.1) | |
2199 | x:Play() | |
2200 | x1:Play() | |
2201 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
2202 | if v:FindFirstChild('Humanoid') then | |
2203 | v.Humanoid:TakeDamage(math.random(999999,9999999)) | |
2204 | end | |
2205 | end | |
2206 | coroutine.resume(coroutine.create(function() | |
2207 | for i=0,0.62,0.13 do | |
2208 | wait() | |
2209 | part.CFrame=part.CFrame | |
2210 | part.Transparency=i | |
2211 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
2212 | part2.CFrame=part2.CFrame | |
2213 | part2.Transparency=i | |
2214 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
2215 | end | |
2216 | part.Parent=nil | |
2217 | part2.Parent=nil | |
2218 | x:Destroy() | |
2219 | end)) | |
2220 | end | |
2221 | ---------------------------------------------------- | |
2222 | wPart = function(x,y,z,color,tr,cc,an,parent) | |
2223 | local wp = Instance.new('WedgePart',parent or Weapon) | |
2224 | wp.formFactor = 'Custom' | |
2225 | wp.Size = Vector3.new(x,y,z) | |
2226 | wp.BrickColor = BrickColor.new(color) | |
2227 | wp.CanCollide = cc | |
2228 | wp.Transparency = tr | |
2229 | wp.Anchored = an | |
2230 | wp.TopSurface,wp.BottomSurface = 0,0 | |
2231 | return wp | |
2232 | end | |
2233 | ||
2234 | Mesh = function(par,num,x,y,z) | |
2235 | local msh = _ | |
2236 | if num == 1 then | |
2237 | msh = Instance.new("CylinderMesh",par) | |
2238 | elseif num == 2 then | |
2239 | msh = Instance.new("SpecialMesh",par) | |
2240 | msh.MeshType = 3 | |
2241 | elseif num == 3 then | |
2242 | msh = Instance.new("BlockMesh",par) | |
2243 | elseif num == 4 then | |
2244 | msh = Instance.new("SpecialMesh",par) | |
2245 | msh.MeshType = "Torso" | |
2246 | elseif type(num) == 'string' then | |
2247 | msh = Instance.new("SpecialMesh",par) | |
2248 | msh.MeshId = num | |
2249 | end | |
2250 | msh.Scale = Vector3.new(x,y,z) | |
2251 | return msh | |
2252 | end | |
2253 | ||
2254 | local function CFrameFromTopBack(at, top, back) | |
2255 | local right = top:Cross(back) | |
2256 | return CFrame.new(at.x, at.y, at.z, | |
2257 | right.x, top.x, back.x, | |
2258 | right.y, top.y, back.y, | |
2259 | right.z, top.z, back.z) | |
2260 | end | |
2261 | ||
2262 | function Triangle(a, b, c) | |
2263 | local edg1 = (c-a):Dot((b-a).unit) | |
2264 | local edg2 = (a-b):Dot((c-b).unit) | |
2265 | local edg3 = (b-c):Dot((a-c).unit) | |
2266 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
2267 | a, b, c = a, b, c | |
2268 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
2269 | a, b, c = b, c, a | |
2270 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
2271 | a, b, c = c, a, b | |
2272 | else | |
2273 | print("unreachable") | |
2274 | end | |
2275 | local len1 = (c-a):Dot((b-a).unit) | |
2276 | local len2 = (b-a).magnitude - len1 | |
2277 | local width = (a + (b-a).unit*len1 - c).magnitude | |
2278 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
2279 | local list = {} | |
2280 | if len1 > 0.01 then | |
2281 | local w1 = wPart(0,0,0,'White',0.5,false,true,char) | |
2282 | local sz = Vector3.new(0.2, width, len1) | |
2283 | w1.Size = sz | |
2284 | local sp = Mesh(w1,2,0,0,0) | |
2285 | sp.MeshType='Wedge' | |
2286 | sp.Scale=Vector3.new(0,1,1)*sz/w1.Size | |
2287 | w1:BreakJoints() | |
2288 | w1.Anchored = true | |
2289 | w1.Transparency = 0.7 | |
2290 | Spawn(function() | |
2291 | for i=0,1,0.1 do | |
2292 | fat.Event:wait() | |
2293 | w1.Transparency=w1.Transparency+0.03 | |
2294 | end | |
2295 | end) | |
2296 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
2297 | table.insert(list,w1) | |
2298 | end | |
2299 | if len2 > 0.01 then | |
2300 | local w2 = wPart(0,0,0,'White',0.5,false,true,char) | |
2301 | local sz = Vector3.new(0.2, width, len2) | |
2302 | w2.Size = sz | |
2303 | local sp = Mesh(w2,2,0,0,0) | |
2304 | sp.MeshType='Wedge' | |
2305 | sp.Scale=Vector3.new(0,1,1)*sz/w2.Size | |
2306 | w2:BreakJoints() | |
2307 | w2.Anchored = true | |
2308 | w2.Transparency = 0.7 | |
2309 | Spawn(function() | |
2310 | for i=0,1,0.1 do | |
2311 | fat.Event:wait() | |
2312 | w2.Transparency=w2.Transparency+0.03 | |
2313 | end | |
2314 | end) | |
2315 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
2316 | table.insert(list,w2) | |
2317 | end | |
2318 | return unpack(list) | |
2319 | end | |
2320 | ||
2321 | function trail(p,t,h) | |
2322 | Spawn(function() | |
2323 | local blcf = p.CFrame | |
2324 | local scfr = blcf | |
2325 | for i=1,t do | |
2326 | local blcf = p.CFrame | |
2327 | if scfr and (p.Position-scfr.p).magnitude > .1 then | |
2328 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
2329 | if a then game.Debris:AddItem(a,1) end | |
2330 | if b then game.Debris:AddItem(b,1) end | |
2331 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
2332 | if a then game.Debris:AddItem(a,1) end | |
2333 | if b then game.Debris:AddItem(b,1) end | |
2334 | scfr = blcf | |
2335 | elseif not scfr then | |
2336 | scfr = blcf | |
2337 | end | |
2338 | fat.Event:wait() | |
2339 | end | |
2340 | scfr=nil | |
2341 | end) | |
2342 | end | |
2343 | ---------------------------------------------------- | |
2344 | ||
2345 | Charging = false | |
2346 | mouse.KeyDown:connect(function(key) | |
2347 | if key == "r" then | |
2348 | if Charging == false then | |
2349 | Charging = true | |
2350 | if Debounces.CanAttack == true then | |
2351 | Debounces.CanAttack = false | |
2352 | Debounces.NoIdl = true | |
2353 | Debounces.on = true | |
2354 | for i = 1,20 do | |
2355 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
2356 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
2357 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2358 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2359 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2360 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2361 | if Debounces.on == false then break end | |
2362 | rs:wait() | |
2363 | end | |
2364 | --[[for i = 1,20 do | |
2365 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
2366 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
2367 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
2368 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
2369 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
2370 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
2371 | if Debounces.on == false then break end | |
2372 | rs:wait() | |
2373 | end]]-- | |
2374 | ---------------------------------------------------- | |
2375 | pt=Instance.new('Part',torso) | |
2376 | pt.Anchored=true | |
2377 | pt.CanCollide=false | |
2378 | pt.Locked = true | |
2379 | pt.FormFactor='Custom' | |
2380 | pt.Size=Vector3.new(1,1,1) | |
2381 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2382 | pt.Transparency=.6 | |
2383 | pt.BrickColor=BrickColor.new('Really black') | |
2384 | msh=Instance.new('SpecialMesh',pt) | |
2385 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2386 | msh.Scale=Vector3.new(8,4,8) | |
2387 | pt2=pt:clone() | |
2388 | pt2.Parent = torso | |
2389 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2390 | pt2.BrickColor=BrickColor.new("Royal purple") | |
2391 | msh2=msh:clone() | |
2392 | msh2.Parent=pt2 | |
2393 | msh2.Scale=Vector3.new(10,5,10) | |
2394 | ||
2395 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
2396 | ||
2397 | ||
2398 | ||
2399 | bl = Instance.new("Part", char) | |
2400 | bl.Locked = true | |
2401 | bl.Name = "Shell" | |
2402 | bl.BrickColor = BrickColor.new("Really black") | |
2403 | bl.Anchored = true | |
2404 | bl.CanCollide = false | |
2405 | bl.Transparency = 0 | |
2406 | bl.Reflectance = 0 | |
2407 | bl.BottomSurface = 0 | |
2408 | bl.TopSurface = 0 | |
2409 | bl.Shape = 0 | |
2410 | blm = Instance.new("SpecialMesh",bl) | |
2411 | blm.MeshType = "Sphere" | |
2412 | blm.Scale = Vector3.new(1,1,1) | |
2413 | blm.MeshId = "rbxassetid://9982590" | |
2414 | ||
2415 | ||
2416 | ||
2417 | local rot ={4} | |
2418 | bc = BrickColor.new | |
2419 | ||
2420 | ||
2421 | wit = bc("Maroon").Color | |
2422 | koy = bc("Royal purple").Color | |
2423 | kiy = bc("Lavender").Color | |
2424 | key = bc("Really black").Color | |
2425 | kay = bc("Really black").Color | |
2426 | ||
2427 | p=game.Players.LocalPlayer | |
2428 | char=p.Character | |
2429 | ||
2430 | aura = Instance.new("Part", char) | |
2431 | aura.Parent = bl | |
2432 | aura.FormFactor = "Custom" | |
2433 | aura.Transparency = 1 | |
2434 | aura.Size = Vector3.new(0.2, 0.2, 0.2) | |
2435 | aura.Name = "Aura" | |
2436 | aura.Anchored = true | |
2437 | aura2 = Instance.new("Part", char) | |
2438 | aura2.Parent = bl | |
2439 | aura2.FormFactor = "Custom" | |
2440 | aura2.Transparency = 1 | |
2441 | aura2.Size = Vector3.new(0.2, 0.2, 0.2) | |
2442 | aura2.Name = "Aura2" | |
2443 | aura2.Anchored = true | |
2444 | local w = Instance.new("Weld", torso) | |
2445 | w.Part0 = torso | |
2446 | w.Part1 = aura | |
2447 | w.C0 = CFrame.new(0, -2, 0) | |
2448 | local ww = Instance.new("Weld", torso) | |
2449 | ww.Part0 = torso | |
2450 | ww.Part1 = aura2 | |
2451 | ww.C0 = CFrame.new(0, 0, 0) | |
2452 | aura.Anchored = false | |
2453 | aura2.Anchored = false | |
2454 | local primary = Color3.new(1015,0,0) | |
2455 | local secondary = Color3.new(0.66666666666667, 0, 1) | |
2456 | pe = Instance.new("ParticleEmitter", aura) | |
2457 | pe.Texture = "http://www.roblox.com/asset/?id=317180612" | |
2458 | pe.Color = ColorSequence.new(koy,kiy) | |
2459 | pe.LightEmission = 0.75 | |
2460 | pe.Size = NumberSequence.new(10) | |
2461 | pe.Transparency = NumberSequence.new(0) | |
2462 | pe.ZOffset = 0.8 | |
2463 | pe.LockedToPart = true | |
2464 | pe.Acceleration = Vector3.new(10, 10, 0) | |
2465 | pe.Lifetime = NumberRange.new(0.25) | |
2466 | pe.Speed = NumberRange.new(15) | |
2467 | pe.Rotation = NumberRange.new(-10, 10) | |
2468 | pe.Enabled = true | |
2469 | pe.Rate = 40 | |
2470 | pe.VelocitySpread = 10 | |
2471 | pe.Name = "Charge" | |
2472 | pe.Enabled = true | |
2473 | se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)} | |
2474 | pe2 = Instance.new("ParticleEmitter", aura2) | |
2475 | pe2.Texture = "http://www.roblox.com/asset/?id=305943367" | |
2476 | pe2.Color = ColorSequence.new(kiy,wit) | |
2477 | pe2.LightEmission = 0.39 | |
2478 | pe2.Size = NumberSequence.new(se1) | |
2479 | pe2.Transparency = NumberSequence.new(0) | |
2480 | pe2.ZOffset = 0 | |
2481 | pe2.LockedToPart = true | |
2482 | pe2.Acceleration = Vector3.new(0, 0, 0) | |
2483 | pe2.Lifetime = NumberRange.new(0.6) | |
2484 | pe2.Speed = NumberRange.new(0) | |
2485 | pe2.Rotation = NumberRange.new(0, 0) | |
2486 | pe2.Enabled = true | |
2487 | pe2.Rate = 12 | |
2488 | pe2.VelocitySpread = 0 | |
2489 | pe2.Name = "Charge" | |
2490 | pe2.Enabled = true | |
2491 | ||
2492 | dez = Instance.new("Sound", hed) | |
2493 | dez.SoundId = "rbxassetid://262498439" | |
2494 | dez.Looped = true | |
2495 | dez.Pitch = 1 | |
2496 | dez.Volume = 1 | |
2497 | wait(0.1) | |
2498 | dez:Play() | |
2499 | ||
2500 | ||
2501 | ||
2502 | coroutine.resume(coroutine.create(function() | |
2503 | for i=1, math.huge, 4 do | |
2504 | if Charging == true then | |
2505 | rs:wait() | |
2506 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
2507 | blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1) | |
2508 | bl.Transparency = bl.Transparency + 0.1 | |
2509 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
2510 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
2511 | msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1) | |
2512 | msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1) | |
2513 | ||
2514 | elseif Charging == false then break | |
2515 | end | |
2516 | end | |
2517 | end)) | |
2518 | repeat | |
2519 | local p = Instance.new('Part',torso) | |
2520 | p.formFactor = 'Custom' | |
2521 | p.Size = Vector3.new(1,1,1) | |
2522 | p.BrickColor = BrickColor.new("Dark indigo") | |
2523 | p.CanCollide = false | |
2524 | p.Transparency = 0 | |
2525 | p.Anchored = true | |
2526 | p.Locked=true | |
2527 | p.Material = "Neon" | |
2528 | s = math.random(1,40)/10 | |
2529 | local m = Instance.new("BlockMesh",p) | |
2530 | m.Scale = Vector3.new(s,s,s) | |
2531 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
2532 | ||
2533 | if holy == false then | |
2534 | pe.Color = ColorSequence.new(kiy) | |
2535 | pe2.Color = ColorSequence.new(kay,key) | |
2536 | pe2.Texture = "http://www.roblox.com/asset/?id=0" | |
2537 | pt2.BrickColor=BrickColor.new("Really black") | |
2538 | p.BrickColor = BrickColor.new("New Yeller") | |
2539 | end | |
2540 | ||
2541 | ||
2542 | ------------------------------------------------- | |
2543 | ||
2544 | ||
2545 | ||
2546 | --[[coroutine.wrap(function() | |
2547 | wait(2) | |
2548 | while Charging == true do | |
2549 | wait(2) | |
2550 | GroundWave1() | |
2551 | wait(2) | |
2552 | end | |
2553 | end)()]]-- | |
2554 | Spawn(function() | |
2555 | while rs:wait() do | |
2556 | if Charging == true then | |
2557 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
2558 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
2559 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
2560 | torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
2561 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
2562 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
2563 | elseif Charging == false then break | |
2564 | end | |
2565 | end | |
2566 | end) | |
2567 | Spawn(function() | |
2568 | while rs:wait() do | |
2569 | if p.Transparency >= 1 then p:Destroy() break end | |
2570 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
2571 | p.Transparency = p.Transparency+0.01 | |
2572 | end | |
2573 | end) | |
2574 | wait(.3) | |
2575 | until Charging == false | |
2576 | end | |
2577 | end | |
2578 | end | |
2579 | end) | |
2580 | ||
2581 | ---------------------------------------------------- | |
2582 | mouse.KeyUp:connect(function(key) | |
2583 | if key == "r" then | |
2584 | if Charging == true then | |
2585 | ||
2586 | Charging = false | |
2587 | pt:Destroy() | |
2588 | pt2:Destroy() | |
2589 | bl:Destroy() | |
2590 | dez:Remove() | |
2591 | if Debounces.CanAttack == false then | |
2592 | Debounces.CanAttack = true | |
2593 | Debounces.NoIdl = false | |
2594 | Debounces.on = false | |
2595 | end | |
2596 | end | |
2597 | end | |
2598 | end) | |
2599 | ---------------------------------------------------- | |
2600 | ---------------------------------------------------- | |
2601 | mouse.KeyDown:connect(function(key) | |
2602 | if key == "j" then | |
2603 | if Debounces.CanJoke == true then | |
2604 | Debounces.CanJoke = false | |
2605 | z = Instance.new("Sound",hed) | |
2606 | z.SoundId = "rbxassetid://415859013" | |
2607 | z.Pitch = pitches[math.random(1,#pitches)] | |
2608 | z.Volume = 1 | |
2609 | wait() | |
2610 | z:Play() | |
2611 | wait(2) | |
2612 | z:Destroy() | |
2613 | if Debounces.CanJoke == false then | |
2614 | Debounces.CanJoke = true | |
2615 | end | |
2616 | end | |
2617 | end | |
2618 | end) | |
2619 | ---------------------------------------------------- | |
2620 | mouse.KeyDown:connect(function(key) | |
2621 | if key == "k" then | |
2622 | if Debounces.CanJoke == true then | |
2623 | Debounces.CanJoke = false | |
2624 | z = Instance.new("Sound",hed) | |
2625 | z.SoundId = "rbxassetid://415859085" | |
2626 | z.Pitch = pitches[math.random(1,#pitches)] | |
2627 | z.Volume = 1 | |
2628 | wait() | |
2629 | z:Play() | |
2630 | wait(2) | |
2631 | z:Destroy() | |
2632 | if Debounces.CanJoke == false then | |
2633 | Debounces.CanJoke = true | |
2634 | end | |
2635 | end | |
2636 | end | |
2637 | end) | |
2638 | ---------------------------------------------------- | |
2639 | Grab = false | |
2640 | ||
2641 | ---------------------------------------------------- | |
2642 | ||
2643 | mouse.KeyDown:connect(function(key) | |
2644 | if key == "q" then | |
2645 | if Debounces.CanAttack == true then | |
2646 | Debounces.CanAttack = false | |
2647 | Debounces.on = true | |
2648 | Debounces.NoIdl = true | |
2649 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
2650 | z = Instance.new("Sound", rarm) | |
2651 | z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
2652 | z.Volume = 18 | |
2653 | z.Pitch = pt[math.random(1,#pt)] | |
2654 | z.Looped = false | |
2655 | z:Play() | |
2656 | Debounces.RPunch = true | |
2657 | Debounces.LPunch = true | |
2658 | Debounces.ks = true | |
2659 | for i = 1, 3 do | |
2660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7) | |
2661 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7) | |
2662 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7) | |
2663 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7) | |
2664 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7) | |
2665 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7) | |
2666 | wait(0.1) | |
2667 | end | |
2668 | Debounces.ks = false | |
2669 | Debounces.RPunch = false | |
2670 | Debounces.LPunch = false | |
2671 | if Debounces.CanAttack == false then | |
2672 | Debounces.CanAttack = true | |
2673 | Debounces.on = false | |
2674 | Debounces.NoIdl = false | |
2675 | z:Remove() | |
2676 | end | |
2677 | end | |
2678 | end | |
2679 | end) | |
2680 | ---------------------------------------------------- | |
2681 | mouse.KeyDown:connect(function(key) | |
2682 | if string.byte(key) == 52 then | |
2683 | Swing = 2 | |
2684 | char.Humanoid.WalkSpeed = 28 | |
2685 | end | |
2686 | end) | |
2687 | mouse.KeyUp:connect(function(key) | |
2688 | if string.byte(key) == 52 then | |
2689 | Swing = 1 | |
2690 | char.Humanoid.WalkSpeed = 16 | |
2691 | end | |
2692 | end) | |
2693 | ---------------------------------------------------- | |
2694 | ||
2695 | game:GetService("RunService").RenderStepped:connect(function() | |
2696 | if char.Humanoid.Jump == true then | |
2697 | jump = true | |
2698 | else | |
2699 | jump = false | |
2700 | end | |
2701 | char.Humanoid.FreeFalling:connect(function(f) | |
2702 | if f then | |
2703 | ffing = true | |
2704 | else | |
2705 | ffing = false | |
2706 | end | |
2707 | end) | |
2708 | ||
2709 | RightLeg = CFrame.new(0.5,-1,0) | |
2710 | LeftLeg = CFrame.new(-0.5,-1,0) | |
2711 | ||
2712 | lefth = (torso.CFrame*LeftLeg) | |
2713 | righth = (torso.CFrame*RightLeg) | |
2714 | ||
2715 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
2716 | ||
2717 | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
2718 | ||
2719 | ||
2720 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
2721 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
2722 | ||
2723 | sine = sine + change | |
2724 | if jump == true then | |
2725 | animpose = "Jumping" | |
2726 | elseif ffing == true then | |
2727 | animpose = "Freefalling" | |
2728 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
2729 | animpose = "Idle" | |
2730 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
2731 | animpose = "Walking" | |
2732 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
2733 | animpose = "Running" | |
2734 | end | |
2735 | if animpose ~= lastanimpose then | |
2736 | sine = 0 | |
2737 | if Debounces.NoIdl == false then | |
2738 | if stanceToggle == "Normal" and holy ~= true then | |
2739 | for i = 1, 2 do | |
2740 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) | |
2741 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) | |
2742 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) | |
2743 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) | |
2744 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) | |
2745 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) | |
2746 | end | |
2747 | elseif stanceToggle == "Floating" then | |
2748 | change = 1 | |
2749 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2750 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2751 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
2752 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2) | |
2753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05) | |
2754 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05) | |
2755 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4) | |
2756 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4) | |
2757 | wait() | |
2758 | end | |
2759 | else | |
2760 | end | |
2761 | end | |
2762 | lastanimpose = animpose | |
2763 | if Debounces.NoIdl == false then | |
2764 | if animpose == "Idle" then | |
2765 | if stanceToggle == "Normal" and holy ~= true then | |
2766 | change = 0.5 | |
2767 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) | |
2768 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2769 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) | |
2770 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2771 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) | |
2772 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) | |
2773 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) | |
2774 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) | |
2775 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
2776 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) | |
2777 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
2778 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) | |
2779 | elseif stanceToggle == "Idle2" then | |
2780 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) | |
2781 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
2782 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) | |
2783 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
2784 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) | |
2785 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
2786 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
2787 | --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) | |
2788 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2789 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) | |
2790 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) | |
2791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) | |
2792 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) | |
2793 | elseif stanceToggle == "Normal" and holy == true then --- Floating anim | |
2794 | change = 0.5 | |
2795 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
2796 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
2797 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4) | |
2798 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05) | |
2799 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
2800 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
2801 | elseif stanceToggle == "Floating" then | |
2802 | change = 0.5 | |
2803 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2804 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2805 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
2806 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2) | |
2807 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05) | |
2808 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05) | |
2809 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4) | |
2810 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4) | |
2811 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
2812 | grab = true | |
2813 | ||
2814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
2815 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
2816 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3) | |
2817 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
2818 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
2819 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2820 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
2821 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
2822 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
2823 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2824 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2825 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2826 | elseif stanceToggle == "Grabbed" and holy == true then | |
2827 | grab = true | |
2828 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2829 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2830 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2831 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2832 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
2833 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
2834 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
2835 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
2836 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
2837 | --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
2838 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
2839 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2840 | --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
2841 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
2842 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2843 | end | |
2844 | elseif animpose == "Walking" then | |
2845 | if stanceToggle == "Normal" and holy ~= true then | |
2846 | change = 1 | |
2847 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2848 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2849 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
2850 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
2851 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
2852 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
2853 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
2854 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
2855 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
2856 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
2857 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2858 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
2859 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2860 | ||
2861 | elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim | |
2862 | for i = 1, 2 do | |
2863 | change = 0.5 | |
2864 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2865 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2866 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
2867 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2) | |
2868 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05) | |
2869 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05) | |
2870 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4) | |
2871 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4) | |
2872 | end | |
2873 | elseif stanceToggle == "Floating" then | |
2874 | change = 1 | |
2875 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2876 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2877 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
2878 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2) | |
2879 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05) | |
2880 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05) | |
2881 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4) | |
2882 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4) | |
2883 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
2884 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
2885 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
2886 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
2887 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
2888 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
2889 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
2890 | elseif stanceToggle == "Grabbed" and holy == true then | |
2891 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
2892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
2893 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
2894 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
2895 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
2896 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
2897 | end | |
2898 | elseif animpose == "Running" then | |
2899 | if stanceToggle == "Normal" and holy ~= true then | |
2900 | change = 1 | |
2901 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) | |
2902 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2903 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) | |
2904 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2905 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) | |
2906 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) | |
2907 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) | |
2908 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2909 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
2910 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2911 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
2912 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2913 | elseif stanceToggle == "Normal" and holy == true then | |
2914 | change = 0.5 | |
2915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
2916 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
2917 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4) | |
2918 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05) | |
2919 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
2920 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
2921 | elseif stanceToggle == "Floating" then | |
2922 | change = 1 | |
2923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2924 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2) | |
2925 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
2926 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2) | |
2927 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05) | |
2928 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05) | |
2929 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4) | |
2930 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4) | |
2931 | end | |
2932 | ||
2933 | elseif animpose == "Jumping" then --JUMPING ANIM | |
2934 | ||
2935 | if stanceToggle == "Normal" and holy ~= true then | |
2936 | change = 0.8 | |
2937 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) | |
2938 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) | |
2940 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2941 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) | |
2942 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2943 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2944 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2945 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2946 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2947 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2948 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
2949 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
2950 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
2951 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
2952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
2953 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
2954 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
2955 | elseif stanceToggle == "Grabbed" and holy == true then | |
2956 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
2957 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
2958 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
2959 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
2960 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
2961 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
2962 | end | |
2963 | ||
2964 | elseif animpose == "Freefalling" then --FF ANIM | |
2965 | ||
2966 | if stanceToggle == "Normal" and holy ~= true then | |
2967 | change = 0.8 | |
2968 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) | |
2969 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
2970 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) | |
2971 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
2972 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) | |
2973 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) | |
2974 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2975 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) | |
2976 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2977 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) | |
2978 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2979 | end | |
2980 | elseif stanceToggle == "Normal" and holy == true then | |
2981 | change = 0.8 | |
2982 | change = 0.5 | |
2983 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
2984 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
2985 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4) | |
2986 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05) | |
2987 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
2988 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
2989 | end | |
2990 | end | |
2991 | end) | |
2992 | hum.MaxHealth = 5000 | |
2993 | wait(3) | |
2994 | hum.Health = 5000 |