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1 | Index: Dev.HeroPainel;VipMenu.java | |
2 | =================================================================== | |
3 | --- Dev.HeroPainel;VipMenu.java (revision 384) | |
4 | +++ Dev.HeroPainel;VipMenu.java (working copy) | |
5 | ||
6 | + import java.text.SimpleDateFormat; | |
7 | + import java.util.Calendar; | |
8 | + import java.util.Date; | |
9 | + import java.util.StringTokenizer; | |
10 | + import java.util.concurrent.TimeUnit; | |
11 | + | |
12 | + import net.sf.l2j.gameserver.handler.IUserCommandHandler; | |
13 | + import net.sf.l2j.gameserver.model.World; | |
14 | + import net.sf.l2j.gameserver.model.actor.Player; | |
15 | + import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; | |
16 | + import net.sf.l2j.gameserver.taskmanager.GameTimeTaskManager; | |
17 | + | |
18 | + public class VipMenu implements IUserCommandHandler | |
19 | + { | |
20 | + private static final int[] COMMAND_IDS = | |
21 | + { | |
22 | + 303 | |
23 | + }; | |
24 | + | |
25 | + @Override | |
26 | + | |
27 | + public void useUserCommand(int command, Player activeChar) | |
28 | + { | |
29 | + mainHtml(activeChar, 0); | |
30 | + return; | |
31 | + } | |
32 | + | |
33 | + | |
34 | + public static void mainHtml(Player activeChar, int time) | |
35 | + { | |
36 | + | |
37 | + if (activeChar.isVip()) | |
38 | + { | |
39 | + final NpcHtmlMessage html = new NpcHtmlMessage(0); | |
40 | + html.setFile("data/html/mods/VipMenu.htm"); | |
41 | + html.replace("%name%", activeChar.getName()); | |
42 | + html.replace("%TimeServer%", GameTimeTaskManager.getInstance().getGameTimeFormated()); | |
43 | + html.replace("%online%", World.getInstance().getPlayers().size()); | |
44 | + html.replace("%time%", new SimpleDateFormat("MMM dd, yyyy HH:mm").format(new Date(activeChar.getMemos().getLong("vipTime", 0)))); | |
45 | + long now = Calendar.getInstance().getTimeInMillis(); | |
46 | + long endDay = activeChar.getMemos().getLong("vipTime"); | |
47 | + | |
48 | + if (now > endDay) | |
49 | + activeChar.setVip(false); | |
50 | + else | |
51 | + { | |
52 | + activeChar.setVip(true); | |
53 | + } | |
54 | + activeChar.sendPacket(html); | |
55 | + }else{ | |
56 | + NpcHtmlMessage nhm = new NpcHtmlMessage(5); | |
57 | + StringBuilder html1 = new StringBuilder(""); | |
58 | + html1.append("<html><head><title>Vip Menu</title></head><body><center>"); | |
59 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>"); | |
60 | + html1.append("<table width=305 height=20 bgcolor=000000>"); | |
61 | + html1.append("<tr>"); | |
62 | + html1.append("<td align=center>Personal Vip Options</td>"); | |
63 | + html1.append("</tr>"); | |
64 | + html1.append("</table>"); | |
65 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>"); | |
66 | + html1.append("<br>"); | |
67 | + html1.append("Your character Isn't Vip."); | |
68 | + | |
69 | + html1.append("</center>"); | |
70 | + html1.append("</body></html>"); | |
71 | + nhm.setHtml(html1.toString()); | |
72 | + activeChar.sendPacket(nhm); | |
73 | + } | |
74 | + | |
75 | + } | |
76 | + | |
77 | + public static void Time(Player player, int time) | |
78 | + { | |
79 | + player.getMemos().set("vipEndTime", System.currentTimeMillis() + TimeUnit.DAYS.toMillis(time)); | |
80 | + | |
81 | + | |
82 | + } | |
83 | + | |
84 | + public static void bypass(Player activeChar, String command, StringTokenizer st) | |
85 | + { | |
86 | + | |
87 | + if (activeChar.isVip()) | |
88 | + { | |
89 | + final NpcHtmlMessage html = new NpcHtmlMessage(0); | |
90 | + html.setFile("data/html/mods/VipMenu.htm"); | |
91 | + html.replace("%name%", activeChar.getName()); | |
92 | + html.replace("%TimeServer%", GameTimeTaskManager.getInstance().getGameTimeFormated()); | |
93 | + html.replace("%online%", World.getInstance().getPlayers().size()); | |
94 | + html.replace("%time%", new SimpleDateFormat("MMM dd, yyyy HH:mm").format(new Date(activeChar.getMemos().getLong("vipTime", 0)))); | |
95 | + long now = Calendar.getInstance().getTimeInMillis(); | |
96 | + long endDay = activeChar.getMemos().getLong("vipTime"); | |
97 | + | |
98 | + if (now > endDay) | |
99 | + activeChar.setVip(false); | |
100 | + else | |
101 | + { | |
102 | + activeChar.setVip(true); | |
103 | + } | |
104 | + activeChar.sendPacket(html); | |
105 | + }else{ | |
106 | + NpcHtmlMessage nhm = new NpcHtmlMessage(5); | |
107 | + StringBuilder html1 = new StringBuilder(""); | |
108 | + html1.append("<html><head><title>Vip Menu</title></head><body><center>"); | |
109 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>"); | |
110 | + html1.append("<table width=305 height=20 bgcolor=000000>"); | |
111 | + html1.append("<tr>"); | |
112 | + html1.append("<td align=center>Personal Vip Options</td>"); | |
113 | + html1.append("</tr>"); | |
114 | + html1.append("</table>"); | |
115 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>"); | |
116 | + html1.append("<br>"); | |
117 | + html1.append("Your character Isn't Vip."); | |
118 | + | |
119 | + html1.append("</center>"); | |
120 | + html1.append("</body></html>"); | |
121 | + nhm.setHtml(html1.toString()); | |
122 | + activeChar.sendPacket(nhm); | |
123 | + } | |
124 | + | |
125 | + | |
126 | + } | |
127 | + | |
128 | + @Override | |
129 | + public int[] getUserCommandList() | |
130 | + { | |
131 | + return COMMAND_IDS; | |
132 | + } | |
133 | + } | |
134 | + | |
135 | ||
136 | Index: net.sf.l2j.gameserver.handler;UserCommandHandler.java | |
137 | =================================================================== | |
138 | --- data/html/mods/VipMenu.htm (revision 384) | |
139 | +++ data/html/mods/VipMenu.htm (working copy) | |
140 | ||
141 | +import Dev.HeroPainel;VipMenu | |
142 | ||
143 | ||
144 | protected UserCommandHandler() | |
145 | { | |
146 | +registerHandler(new VipMenu()); | |
147 | ||
148 | ||
149 | ||
150 | Index: net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java | |
151 | =================================================================== | |
152 | --- net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java (revision 384) | |
153 | +++ net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java (working copy) | |
154 | ||
155 | ||
156 | +import Dev.HeroPainel;VipMenu | |
157 | ||
158 | ||
159 | ||
160 | ||
161 | + if (_command.startsWith("Heroic_Valor")) | |
162 | + { | |
163 | + | |
164 | + | |
165 | + L2Skill skill = SkillTable.getInstance().getInfo(1374, 1); | |
166 | + skill.getEffects(player, player); | |
167 | + | |
168 | + player.broadcastUserInfo(); | |
169 | + player.sendMessage("Felicitaciones, use buff Heroic Valor!"); | |
170 | + | |
171 | + VipMenu.bypass(player, null, null); | |
172 | + } | |
173 | + | |
174 | + if (_command.startsWith("P_Attak")) | |
175 | + { | |
176 | + | |
177 | + L2Skill skill = SkillTable.getInstance().getInfo(5154, 10); | |
178 | + skill.getEffects(player, player); | |
179 | + player.broadcastUserInfo(); | |
180 | + player.sendMessage("Felicitaciones, use buff Might Argument!"); | |
181 | + VipMenu.bypass(player, null, null); | |
182 | + } | |
183 | + | |
184 | + if (_command.startsWith("M_Attak")) | |
185 | + { | |
186 | + L2Skill skill = SkillTable.getInstance().getInfo(5156, 10); | |
187 | + skill.getEffects(player, player); | |
188 | + | |
189 | + player.broadcastUserInfo(); | |
190 | + player.sendMessage("Felicitaciones, use buff Empower Valor!"); | |
191 | + VipMenu.bypass(player, null, null); | |
192 | + } | |
193 | + | |
194 | + if (_command.startsWith("P_Def")) | |
195 | + { | |
196 | + | |
197 | + L2Skill skill = SkillTable.getInstance().getInfo(5158, 10); | |
198 | + skill.getEffects(player, player); | |
199 | + | |
200 | + player.broadcastUserInfo(); | |
201 | + player.sendMessage("Felicitaciones, use buff Shield Argument!"); | |
202 | + VipMenu.bypass(player, null, null); | |
203 | + } | |
204 | + | |
205 | + if (_command.startsWith("M_Def")) | |
206 | + { | |
207 | + | |
208 | + L2Skill skill = SkillTable.getInstance().getInfo(5159, 10); | |
209 | + skill.getEffects(player, player); | |
210 | + | |
211 | + player.broadcastUserInfo(); | |
212 | + player.sendMessage("Felicitaciones, use buff Magic Barrier Argument!"); | |
213 | + VipMenu.bypass(player, null, null); | |
214 | + } | |
215 | + | |
216 | + if (_command.startsWith("Malaria")) | |
217 | + { | |
218 | + | |
219 | + L2Skill skill = SkillTable.getInstance().getInfo(4554, 4); | |
220 | + skill.getEffects(player, player); | |
221 | + | |
222 | + player.broadcastUserInfo(); | |
223 | + player.sendMessage("Felicitaciones, use buff Malaria!"); | |
224 | + VipMenu.bypass(player, null, null); | |
225 | + } | |
226 | + | |
227 | + if (_command.startsWith("Flu")) | |
228 | + { | |
229 | + | |
230 | + L2Skill skill = SkillTable.getInstance().getInfo(4553, 4); | |
231 | + skill.getEffects(player, player); | |
232 | + player.broadcastUserInfo(); | |
233 | + player.sendMessage("Felicitaciones, use buff Flu!"); | |
234 | + VipMenu.bypass(player, null, null); | |
235 | + } | |
236 | + | |
237 | + if (_command.startsWith("Cholera")) | |
238 | + { | |
239 | + | |
240 | + L2Skill skill = SkillTable.getInstance().getInfo(4552, 4); | |
241 | + skill.getEffects(player, player); | |
242 | + player.broadcastUserInfo(); | |
243 | + player.sendMessage("Felicitaciones, use buff Cholera!"); | |
244 | + VipMenu.bypass(player, null, null); | |
245 | + } | |
246 | + | |
247 | + if (_command.startsWith("Salvation")) | |
248 | + { | |
249 | + | |
250 | + L2Skill skill = SkillTable.getInstance().getInfo(1410, 1); | |
251 | + skill.getEffects(player, player); | |
252 | + player.broadcastUserInfo(); | |
253 | + player.sendMessage("Felicitaciones, use buff Salvation!"); | |
254 | + VipMenu.bypass(player, null, null); | |
255 | + } | |
256 | + | |
257 | ||
258 | ||
259 | ||
260 | Index: data/html/mods/VipMenu.htm | |
261 | =================================================================== | |
262 | --- data/html/mods/VipMenu.htm (revision 384) | |
263 | +++ data/html/mods/VipMenu.htm (working copy) | |
264 | ||
265 | + <html> | |
266 | + <title>Vip Pessoal</title> | |
267 | + <body> | |
268 | + | |
269 | + <center> | |
270 | + <table width=224> | |
271 | + <tr> | |
272 | + <td width=32><img src=Icon.etc_alphabet_l_i00 height=32 width=32></td> | |
273 | + <td width=32><img src=Icon.etc_alphabet_i_i00 height=32 width=32></td> | |
274 | + <td width=32><img src=Icon.etc_alphabet_n_i00 height=32 width=32></td> | |
275 | + <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td> | |
276 | + <td width=32><img src=Icon.etc_alphabet_a_i00 height=32 width=32></td> | |
277 | + <td width=32><img src=Icon.etc_alphabet_g_i00 height=32 width=32></td> | |
278 | + <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td> | |
279 | + </tr> | |
280 | + </table> | |
281 | + <br> | |
282 | + <br> | |
283 | + Player(s) online: <font color="00FF00">%online%</font></center> | |
284 | + <br1> | |
285 | + | |
286 | + <center><font color="LEVEL">Lineage II Dev</font></center> | |
287 | + <img src="L2UI.SquareGray" width=270 height=1> | |
288 | + <table bgcolor="000000"> | |
289 | + <tr> | |
290 | + <td width=5></td> | |
291 | + <td width=105>Buffer</td> | |
292 | + <td width=100> </td> | |
293 | + <td width=50>Teleport</td> | |
294 | + </tr> | |
295 | + </table> | |
296 | + <img src="L2UI.SquareGray" width=270 height=1> | |
297 | + | |
298 | + <br> | |
299 | + | |
300 | + <center> | |
301 | + <table width="256"> | |
302 | + <tr> | |
303 | + <td align="center"> | |
304 | + <img src="icon.skill3080" width="32" height="32"> | |
305 | + <button action="bypass -h M_Attak" value="M.Attak" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
306 | + </td> | |
307 | + | |
308 | + <td align="center"> | |
309 | + <img src="icon.skill3080" width="32" height="32"> | |
310 | + <button action="bypass -h P_Attak" value="P.Attak" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
311 | + </td> | |
312 | + <td align="center"> | |
313 | + <img src="icon.skill1374" width="32" height="32"> | |
314 | + <button action="bypass -h Heroic_Valor" value="Heroic Valor" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
315 | + </td> | |
316 | + </tr> | |
317 | + </table> | |
318 | + </center> | |
319 | + | |
320 | + <br> | |
321 | + | |
322 | + <center> | |
323 | + <table width="256"> | |
324 | + <tr> | |
325 | + <td align="center"> | |
326 | + <img src="icon.skill3080" width="32" height="32"> | |
327 | + <button action="bypass -h P_Def" value="P.Def" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
328 | + </td> | |
329 | + <td align="center"> | |
330 | + <img src="icon.skill3080" width="32" height="32"> | |
331 | + <button action="bypass -h M_Def" value="M.Def" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
332 | + </td> | |
333 | + <td align="center"> | |
334 | + <img src="icon.skill1164" width="32" height="32"> | |
335 | + <button action="bypass -h Malaria" value="Malaria" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
336 | + </td> | |
337 | + </tr> | |
338 | + </table> | |
339 | + </center> | |
340 | + <br> | |
341 | + <center> | |
342 | + <table width="256"> | |
343 | + <tr> | |
344 | + <td align="center"> | |
345 | + <img src="icon.skill1164" width="32" height="32"> | |
346 | + <button action="bypass -h Flu" value="Flu" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
347 | + </td> | |
348 | + <td align="center"> | |
349 | + <img src="icon.skill1164" width="32" height="32"> | |
350 | + <button action="bypass -h Cholera" value="Cholera" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
351 | + </td> | |
352 | + <td align="center"> | |
353 | + <img src="icon.skill1410" width="32" height="32"> | |
354 | + <button action="bypass -h Salvation" value="Salvation" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
355 | + </td> | |
356 | + </tr> | |
357 | + </table> | |
358 | + </center> | |
359 | + <br> | |
360 | + <center>Vip End Time : <font color="LEVEL">%time%</font></center> | |
361 | + <br> | |
362 | + | |
363 | + <center>Game Time : <font color="LEVEL">%TimeServer%</font></center> | |
364 | + <br> | |
365 | + | |
366 | + <center> | |
367 | + <img src="L2UI.SquareGray" width=160 height=1><br> | |
368 | + </center> | |
369 | + <br> | |
370 | + <center> | |
371 | + | |
372 | + </body> | |
373 | + </html> | |
374 | ||
375 | Index: system;commandname-e.dat | |
376 | =================================================================== | |
377 | --- system;commandname-e.dat (revision 384) | |
378 | +++ system;commandname-e.dat (working copy) | |
379 | ||
380 | +118 303 vip |