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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | -- Made by 1ndrew | |
154 | function sandbox(var,func) | |
155 | local env = getfenv(func) | |
156 | local newenv = setmetatable({},{ | |
157 | __index = function(self,k) | |
158 | if k=="script" then | |
159 | return var | |
160 | else | |
161 | return env[k] | |
162 | end | |
163 | end, | |
164 | }) | |
165 | setfenv(func,newenv) | |
166 | return func | |
167 | end | |
168 | cors = {} | |
169 | mas = Instance.new("Model",game:GetService("Lighting")) | |
170 | Tool0 = Instance.new("Tool") | |
171 | LocalScript1 = Instance.new("LocalScript") | |
172 | Part2 = Instance.new("Part") | |
173 | LocalScript3 = Instance.new("LocalScript") | |
174 | Sound4 = Instance.new("Sound") | |
175 | Sound5 = Instance.new("Sound") | |
176 | Animation6 = Instance.new("Animation") | |
177 | SpecialMesh7 = Instance.new("SpecialMesh") | |
178 | Script8 = Instance.new("Script") | |
179 | Script9 = Instance.new("Script") | |
180 | LocalScript10 = Instance.new("LocalScript") | |
181 | LocalScript11 = Instance.new("LocalScript") | |
182 | Part12 = Instance.new("Part") | |
183 | CylinderMesh13 = Instance.new("CylinderMesh") | |
184 | Part14 = Instance.new("Part") | |
185 | Weld15 = Instance.new("Weld") | |
186 | CylinderMesh16 = Instance.new("CylinderMesh") | |
187 | Part17 = Instance.new("Part") | |
188 | CylinderMesh18 = Instance.new("CylinderMesh") | |
189 | Part19 = Instance.new("Part") | |
190 | CylinderMesh20 = Instance.new("CylinderMesh") | |
191 | LocalScript21 = Instance.new("LocalScript") | |
192 | Script22 = Instance.new("Script") | |
193 | Script23 = Instance.new("Script") | |
194 | Script24 = Instance.new("Script") | |
195 | Script25 = Instance.new("Script") | |
196 | Script26 = Instance.new("Script") | |
197 | Script27 = Instance.new("Script") | |
198 | Script28 = Instance.new("Script") | |
199 | LocalScript29 = Instance.new("LocalScript") | |
200 | ObjectValue30 = Instance.new("ObjectValue") | |
201 | Script31 = Instance.new("Script") | |
202 | Tool0.Name = "Brutal Stick" | |
203 | Tool0.Parent = mas | |
204 | Tool0.GripForward = Vector3.new(-0.425711513, 0.306347132, -0.851423025) | |
205 | Tool0.GripPos = Vector3.new(0, -1.29999995, 0.100000001) | |
206 | Tool0.GripRight = Vector3.new(0.89442718, 0, -0.44721359) | |
207 | Tool0.GripUp = Vector3.new(0.137002602, 0.951919854, 0.274005204) | |
208 | LocalScript1.Name = "Aiming" | |
209 | LocalScript1.Parent = Tool0 | |
210 | table.insert(cors,sandbox(LocalScript1,function() | |
211 | wait() | |
212 | Tool=script.Parent | |
213 | CP,Torso,g=nil,nil,nil | |
214 | armo1=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
215 | armo2=CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
216 | getPos=function(Pos,TorsoPos) | |
217 | return Vector3.new(Pos.x,TorsoPos.y,Pos.z) | |
218 | end | |
219 | Turn=function(mouse,Torso,Gyro) | |
220 | g.cframe=CFrame.new(Torso.Position,getPos(mouse.Hit.p,Torso.Position)) | |
221 | offset=(Torso.Position.y-mouse.Hit.p.y)/125 | |
222 | mag=(Torso.Position-mouse.Hit.p).magnitude/125 | |
223 | offset=offset/mag | |
224 | arm=Torso:FindFirstChild("Right Shoulder") | |
225 | arm2=Torso:FindFirstChild("Left Shoulder") | |
226 | if arm~=nil then | |
227 | arm.C0=CFrame.new(1, 0.5, 0, 0, 0, 1, -6.48200512e-007, 1.00000274, 0, -1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,-offset) | |
228 | arm2.C0=CFrame.new(-1, 0.5, 0, 0, 0, -1, -6.48200512e-007, 1.00000274, 0, 1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,offset) | |
229 | end | |
230 | end | |
231 | Equi=function(mouse) | |
232 | wait(.01) | |
233 | local vCharacter = Tool.Parent | |
234 | local hum = vCharacter:findFirstChild("Humanoid") | |
235 | blah = hum:LoadAnimation(Tool.Handle.Idle) | |
236 | blah:Play() | |
237 | CP=Tool.Parent | |
238 | Torso=CP.Torso | |
239 | g=Instance.new("BodyGyro") | |
240 | g.P=18000 | |
241 | g.D=600 | |
242 | g.maxTorque=Vector3.new(80000,80000000,80000)*50000000000000000000000000 | |
243 | g.cframe=Torso.CFrame | |
244 | while true do | |
245 | if Tool.Parent.className~="Model" then | |
246 | break | |
247 | end | |
248 | Turn(mouse,Torso,g) | |
249 | wait() | |
250 | end | |
251 | blah:Stop() | |
252 | arm.C0=armo1 | |
253 | arm2.C0=armo2 | |
254 | g:Remove() | |
255 | end | |
256 | Tool.Equipped:connect(Equi) | |
257 | ||
258 | end)) | |
259 | Part2.Name = "Handle" | |
260 | Part2.Parent = Tool0 | |
261 | Part2.BrickColor = BrickColor.new("Dark stone grey") | |
262 | Part2.Transparency = 1 | |
263 | Part2.FormFactor = Enum.FormFactor.Custom | |
264 | Part2.Size = Vector3.new(0.200000003, 3.9199934, 0.829999506) | |
265 | Part2.CFrame = CFrame.new(-20.2999878, 3.99999809, 14.9998779, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
266 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
267 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
268 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
269 | Part2.Position = Vector3.new(-20.2999878, 3.99999809, 14.9998779) | |
270 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
271 | LocalScript3.Name = "MacheteScript" | |
272 | LocalScript3.Parent = Part2 | |
273 | table.insert(cors,sandbox(LocalScript3,function() | |
274 | local UTIL = {} | |
275 | ||
276 | function UTIL.Class(tableIn,template) | |
277 | tableIn = tableIn or {} | |
278 | local mt = { | |
279 | __metatable = UTIL.DeepCopy(template); | |
280 | __index = UTIL.DeepCopy(template); | |
281 | } | |
282 | return setmetatable(tableIn, mt) | |
283 | end | |
284 | function UTIL.MakeClass(...) | |
285 | local arg = {...} | |
286 | assert(#arg>0, 'ERROR: class needs 1 argument or more') | |
287 | local members = arg[1] | |
288 | for i=2,#arg,1 do | |
289 | if type(arg[i])=='table' then | |
290 | for key,val in pairs(arg[i]) do | |
291 | if not members[key] then | |
292 | members[key] = val | |
293 | end | |
294 | end | |
295 | end | |
296 | end | |
297 | local function New(init) | |
298 | return UTIL.Class(init or {},members) | |
299 | end | |
300 | local function Copy(obj, ...) | |
301 | local newobj = obj:New(unpack(arg)) | |
302 | for n,v in pairs(obj) do newobj[n] = v end | |
303 | return newobj | |
304 | end | |
305 | members.New = New | |
306 | members.Copy = Copy | |
307 | return mt | |
308 | end | |
309 | ||
310 | function UTIL.DeepCopy(orig) | |
311 | local orig_type = type(orig) | |
312 | local copy | |
313 | if orig_type == 'table' then | |
314 | copy = {} | |
315 | for orig_key, orig_value in next, orig, nil do | |
316 | copy[UTIL.DeepCopy(orig_key)] = UTIL.DeepCopy(orig_value) | |
317 | end | |
318 | setmetatable(copy, UTIL.DeepCopy(getmetatable(orig))) | |
319 | else | |
320 | copy = orig | |
321 | end | |
322 | return copy | |
323 | end | |
324 | ||
325 | function UTIL.Instantiate(guiType) | |
326 | return function(data) | |
327 | local obj = Instance.new(guiType) | |
328 | for k, v in pairs(data) do | |
329 | if type(k) == 'number' then | |
330 | v.Parent = obj | |
331 | else | |
332 | obj[k] = v | |
333 | end | |
334 | end | |
335 | return obj | |
336 | end | |
337 | end | |
338 | ||
339 | function UTIL.RetroRegister(func,...) | |
340 | func() | |
341 | for _,i in ipairs({...}) do | |
342 | i:connect(func) | |
343 | end | |
344 | end | |
345 | ||
346 | function UTIL.WaitForValidCharacter(player) | |
347 | local character = player.Character | |
348 | if not character or not character.Parent or not character:FindFirstChild('Humanoid') or character.Humanoid.Health <= 0 then | |
349 | player.CharacterAdded:wait() | |
350 | wait(0) | |
351 | character = player.Character | |
352 | end | |
353 | return character | |
354 | end | |
355 | ||
356 | function UTIL.FindCharacterAncestor(subject) | |
357 | if subject and subject ~= Workspace then | |
358 | local humanoid = subject:FindFirstChild('Humanoid') | |
359 | if humanoid then | |
360 | return subject, humanoid | |
361 | else | |
362 | return UTIL.FindCharacterAncestor(subject.Parent) | |
363 | end | |
364 | end | |
365 | return nil | |
366 | end | |
367 | ||
368 | UTIL.AssetURL = 'http://www.roblox.com/asset/?id=' | |
369 | ||
370 | ||
371 | UTIL.TouchEnabled = game:GetService("UserInputService").TouchEnabled | |
372 | do | |
373 | local suceeded,_ =pcall(function() game.Workspace.CurrentCamera:GetPanSpeed() end) | |
374 | UTIL.CanCheckPanSpeed = suceeded | |
375 | end | |
376 | ||
377 | ||
378 | local DebrisService = Game:GetService('Debris') | |
379 | local DebugPrintOffset = 0 | |
380 | function UTIL.Dprint(...) | |
381 | local line = '' | |
382 | for _, segment in pairs({...}) do | |
383 | line = line .. (line and ' ' or '') .. tostring(segment) | |
384 | end | |
385 | local gui = Instance.new('ScreenGui') | |
386 | local label = Instance.new('TextLabel') | |
387 | label.Text = line | |
388 | label.Size = UDim2.new(0.25, 0, 0.05, 0) | |
389 | label.BackgroundTransparency = 0.5 | |
390 | label.Position = UDim2.new(0, 0, 0, DebugPrintOffset) | |
391 | label.TextWrapped = true | |
392 | label.Parent = gui | |
393 | DebrisService:AddItem(gui, 30) | |
394 | gui.Parent = script.Parent | |
395 | DebugPrintOffset = (DebugPrintOffset <= 600) and DebugPrintOffset + 30 or 0 | |
396 | end | |
397 | ||
398 | WeldUtil = {} | |
399 | ||
400 | ||
401 | do | |
402 | ||
403 | ||
404 | function WeldUtil.WeldBetween(a, b) | |
405 | local weld = Instance.new("Weld") | |
406 | weld.Part0 = a | |
407 | weld.Part1 = b | |
408 | weld.C0 = CFrame.new() | |
409 | weld.C1 = b.CFrame:inverse() * a.CFrame | |
410 | ||
411 | weld.Parent = a | |
412 | return weld | |
413 | end | |
414 | ||
415 | function WeldUtil:PermaWeld(weld) | |
416 | local OriginalParent = weld.Parent | |
417 | weld.Changed:connect(function() | |
418 | Delay(0,function() weld.Parent = OriginalParent end) | |
419 | end) | |
420 | end | |
421 | ||
422 | end | |
423 | ||
424 | local InternalEvent = | |
425 | { | |
426 | Listeners = nil, | |
427 | } | |
428 | do | |
429 | UTIL.MakeClass(InternalEvent) | |
430 | function InternalEvent:Connect(func) | |
431 | if not self.Listeners then self.Listeners = {} end | |
432 | table.insert(self.Listeners,func) | |
433 | end | |
434 | function InternalEvent:Fire(...) | |
435 | if not self.Listeners then return end | |
436 | local args = {...} | |
437 | for _,i in ipairs(self.Listeners) do | |
438 | Spawn(function() i(unpack(args)) end) | |
439 | end | |
440 | end | |
441 | end | |
442 | ||
443 | --[[Sword Part Class]]-- | |
444 | ||
445 | local SwordPart = | |
446 | { | |
447 | Damage = 55, | |
448 | AttackTime = 1, | |
449 | CoolDown = 0.1, | |
450 | ||
451 | LastSwing = 0, | |
452 | LastHit = 0, | |
453 | ||
454 | Part= nil, | |
455 | Owner = nil,--player object that owns this sword | |
456 | ||
457 | OnHit = nil, | |
458 | OnHitHumanoid = nil, | |
459 | OnAttackReady = nil, | |
460 | OnAttack = nil, | |
461 | ||
462 | ||
463 | SwingSound = nil, | |
464 | HitSound = nil, | |
465 | SwingAnimation = nil, --animation track! | |
466 | ||
467 | ActiveConnections = {}, | |
468 | ||
469 | } | |
470 | do | |
471 | UTIL.MakeClass(SwordPart) | |
472 | function SwordPart.New(npart,nowner) | |
473 | local init= UTIL.DeepCopy(SwordPart) | |
474 | init.Part= npart | |
475 | init.Owner = nowner | |
476 | table.insert(init.ActiveConnections,init.Part.Touched:connect(function(hit) init:SwordTouch(hit) end)) | |
477 | ||
478 | init.OnHit = InternalEvent.New() | |
479 | init.OnHitHumanoid = InternalEvent.New() | |
480 | init.OnAttackReady = InternalEvent.New() | |
481 | init.OnAttack = InternalEvent.New() | |
482 | ||
483 | return init | |
484 | end | |
485 | ||
486 | function SwordPart:SwordTouch(hit) | |
487 | if tick()-self.LastSwing >self.AttackTime or tick()-self.LastHit<self.AttackTime then return end | |
488 | self.OnHit:Fire(hit) | |
489 | local character,humanoid = UTIL.FindCharacterAncestor(hit) | |
490 | if character and character ~= self.Owner.Character then | |
491 | humanoid:TakeDamage(self.Damage) | |
492 | self.OnHitHumanoid:Fire(humanoid,hit) | |
493 | self.LastHit = tick() | |
494 | if self.HitSound then | |
495 | self.HitSound:Play() | |
496 | end | |
497 | end | |
498 | ||
499 | end | |
500 | ||
501 | function SwordPart:DoSwing() | |
502 | if tick()-self.LastSwing<self.AttackTime+self.CoolDown then | |
503 | return | |
504 | end | |
505 | ||
506 | if self.SwingAnimation then | |
507 | self.SwingAnimation:Play(.1,1,1.5) | |
508 | end | |
509 | if self.SwingSound then | |
510 | self.SwingSound:Play() | |
511 | end | |
512 | self.LastSwing = tick() | |
513 | self.OnAttack:Fire() | |
514 | end | |
515 | ||
516 | function SwordPart:Destroy() | |
517 | for _,i in pairs(self.ActiveConnections) do | |
518 | i:disconnect() | |
519 | end | |
520 | end | |
521 | end | |
522 | do | |
523 | local Handle = script.Parent | |
524 | local Tool = Handle.Parent | |
525 | ||
526 | local Player = game.Players.LocalPlayer | |
527 | local Character = UTIL.WaitForValidCharacter(Player) | |
528 | local SwingAni = UTIL.Instantiate"Animation" | |
529 | {AnimationId = "http://www.roblox.com/Asset?ID=89289879"} | |
530 | ||
531 | local HitSound = Handle:WaitForChild('Hit') | |
532 | local SwingSound = Handle:WaitForChild('Swing') | |
533 | ||
534 | local SwingAniTrack | |
535 | ||
536 | local Sword | |
537 | ||
538 | ||
539 | Tool.Equipped:connect(function(mouse) | |
540 | Sword = SwordPart.New(Handle,Player) | |
541 | Sword.Damage = 40 | |
542 | Sword.HitSound = HitSound | |
543 | Sword.SwingSound = SwingSound | |
544 | Character = UTIL.WaitForValidCharacter(Player) | |
545 | local Humanoid = Character:FindFirstChild('Humanoid') | |
546 | ||
547 | SwingAniTrack = Humanoid:LoadAnimation(SwingAni) | |
548 | Sword.SwingAnimation = SwingAniTrack | |
549 | ||
550 | Sword.OnHitHumanoid:Connect(function(humanoid,hit) | |
551 | local myTorso = Character:FindFirstChild('Torso') | |
552 | local torso = humanoid.Parent:FindFirstChild('Torso') | |
553 | if not torso or not myTorso then return end | |
554 | ||
555 | if hit.Name=='Right Arm' or hit.Name=='Left Arm' or hit.Name=='Right Leg' or hit.Name=='Left Leg' then | |
556 | hit:BreakJoints() | |
557 | WeldUtil.WeldBetween(hit, Handle) | |
558 | Delay(1,function() hit:BreakJoints() end ) | |
559 | end | |
560 | end) | |
561 | ||
562 | mouse.Button1Down:connect(function() | |
563 | Sword:DoSwing() | |
564 | end) | |
565 | end) | |
566 | Tool.Unequipped:connect(function() | |
567 | Sword:Destroy() | |
568 | end) | |
569 | ||
570 | end | |
571 | ||
572 | end)) | |
573 | Sound4.Name = "Hit" | |
574 | Sound4.Parent = Part2 | |
575 | Sound4.Pitch = 0.69999998807907 | |
576 | Sound4.SoundId = "http://www.roblox.com/Asset?ID=123252378" | |
577 | Sound4.Volume = 1 | |
578 | Sound5.Name = "Swing" | |
579 | Sound5.Parent = Part2 | |
580 | Sound5.SoundId = "rbxasset://sounds/swordslash.wav" | |
581 | Sound5.Volume = 1 | |
582 | Animation6.Name = "Idle" | |
583 | Animation6.Parent = Part2 | |
584 | Animation6.AnimationId = "http://www.roblox.com/Asset?ID=75522566" | |
585 | SpecialMesh7.Parent = Part2 | |
586 | SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=123248347" | |
587 | SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
588 | SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=123248449" | |
589 | SpecialMesh7.MeshType = Enum.MeshType.FileMesh | |
590 | SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
591 | Script8.Name = "Ragdoll" | |
592 | Script8.Parent = Part2 | |
593 | table.insert(cors,sandbox(Script8,function() | |
594 | Character = script.Parent | |
595 | Humanoid = Character.Humanoid | |
596 | Torso = Character.Torso | |
597 | mode = Instance.new("Model") | |
598 | mode.Name = "Raggy" | |
599 | mode.Parent = game.Workspace | |
600 | face = 145952218 | |
601 | ||
602 | function OnDeath() | |
603 | ||
604 | print("Death")-- HAHA | |
605 | wait(0.00000001) | |
606 | Humanoid.Parent = nil | |
607 | if Torso then | |
608 | zam=Torso:Clone() | |
609 | zam.Parent=mode | |
610 | x=Character:GetChildren() | |
611 | for i=1,#x do | |
612 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
613 | local zor=x[i]:Clone() | |
614 | zor.Parent=mode | |
615 | end | |
616 | if x[i].Name=="Head" then | |
617 | Character.Head.face.Texture = "http://www.roblox.com/asset/?id=145952218" | |
618 | local zem=x[i]:Clone() | |
619 | zem.Parent=mode | |
620 | zem.Name="notahead" | |
621 | local Neck = Instance.new("Weld") | |
622 | Neck.Name = "Neck" | |
623 | Neck.Part0 = zam | |
624 | Neck.Part1 = zem | |
625 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
626 | Neck.C1 = CFrame.new() | |
627 | Neck.Parent = zam | |
628 | end | |
629 | if x[i].Name=="Right Arm" then | |
630 | local Limb=x[i]:Clone() | |
631 | Limb.Parent=mode | |
632 | Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0) | |
633 | local Joint = Instance.new("Glue") | |
634 | Joint.Name = "RightShoulder" | |
635 | Joint.Part0 = zam | |
636 | Joint.Part1 = Limb | |
637 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
638 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
639 | Joint.Parent = zam | |
640 | ||
641 | local B = Instance.new("Part") | |
642 | B.TopSurface = 0 | |
643 | B.BottomSurface = 0 | |
644 | B.formFactor = "Symmetric" | |
645 | B.Size = Vector3.new(1, 1, 1) | |
646 | B.Transparency = 1 | |
647 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
648 | B.Parent = mode | |
649 | local W = Instance.new("Weld") | |
650 | W.Part0 = Limb | |
651 | W.Part1 = B | |
652 | W.C0 = CFrame.new(0, -0.5, 0) | |
653 | W.Parent = Limb | |
654 | ||
655 | end | |
656 | if x[i].Name=="Left Arm" then | |
657 | local Limb=x[i]:Clone() | |
658 | Limb.Parent=mode | |
659 | ||
660 | Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0) | |
661 | local Joint = Instance.new("Glue") | |
662 | Joint.Name = "LeftShoulder" | |
663 | Joint.Part0 = zam | |
664 | Joint.Part1 = Limb | |
665 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
666 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
667 | Joint.Parent = zam | |
668 | ||
669 | local B = Instance.new("Part") | |
670 | B.TopSurface = 0 | |
671 | B.BottomSurface = 0 | |
672 | B.formFactor = "Symmetric" | |
673 | B.Size = Vector3.new(1, 1, 1) | |
674 | B.Transparency = 1 | |
675 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
676 | B.Parent = mode | |
677 | local W = Instance.new("Weld") | |
678 | W.Part0 = Limb | |
679 | W.Part1 = B | |
680 | W.C0 = CFrame.new(0, -0.5, 0) | |
681 | W.Parent = Limb | |
682 | ||
683 | end | |
684 | if x[i].Name=="Right Leg" then | |
685 | local Limb=x[i]:Clone() | |
686 | Limb.Parent=mode | |
687 | ||
688 | Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0) | |
689 | local Joint = Instance.new("Glue") | |
690 | Joint.Name = "RightHip" | |
691 | Joint.Part0 = zam | |
692 | Joint.Part1 = Limb | |
693 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
694 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
695 | Joint.Parent = zam | |
696 | ||
697 | local B = Instance.new("Part") | |
698 | B.TopSurface = 0 | |
699 | B.BottomSurface = 0 | |
700 | B.formFactor = "Symmetric" | |
701 | B.Size = Vector3.new(1, 1, 1) | |
702 | B.Transparency = 1 | |
703 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
704 | B.Parent = mode | |
705 | local W = Instance.new("Weld") | |
706 | W.Part0 = Limb | |
707 | W.Part1 = B | |
708 | W.C0 = CFrame.new(0, -0.5, 0) | |
709 | W.Parent = Limb | |
710 | ||
711 | end | |
712 | if x[i].Name=="Left Leg" then | |
713 | local Limb=x[i]:Clone() | |
714 | Limb.Parent=mode | |
715 | ||
716 | Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0) | |
717 | local Joint = Instance.new("Glue") | |
718 | Joint.Name = "LeftHip" | |
719 | Joint.Part0 = zam | |
720 | Joint.Part1 = Limb | |
721 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
722 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
723 | Joint.Parent = zam | |
724 | ||
725 | local B = Instance.new("Part") | |
726 | B.TopSurface = 0 | |
727 | B.BottomSurface = 0 | |
728 | B.formFactor = "Symmetric" | |
729 | B.Size = Vector3.new(1, 1, 1) | |
730 | B.Transparency = 1 | |
731 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
732 | B.Parent = mode | |
733 | local W = Instance.new("Weld") | |
734 | W.Part0 = Limb | |
735 | W.Part1 = B | |
736 | W.C0 = CFrame.new(0, -0.5, 0) | |
737 | W.Parent = Limb | |
738 | ||
739 | end | |
740 | bland=Instance.new("Humanoid") | |
741 | bland.Parent=mode | |
742 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
743 | local zor=x[i]:Clone() | |
744 | zor.Parent=mode | |
745 | end | |
746 | --[ | |
747 | local Bar = Instance.new("Part") | |
748 | Bar.TopSurface = 0 | |
749 | Bar.BottomSurface = 0 | |
750 | Bar.formFactor = "Symmetric" | |
751 | Bar.Size = Vector3.new(1, 1, 1) | |
752 | Bar.Transparency = 1 | |
753 | Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0) | |
754 | Bar.Parent = mode | |
755 | local Weld = Instance.new("Weld") | |
756 | Weld.Part0 = zam | |
757 | Weld.Part1 = Bar | |
758 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
759 | Weld.Parent = zam | |
760 | --]] | |
761 | end | |
762 | end | |
763 | wait() | |
764 | Character:Remove() | |
765 | end | |
766 | ||
767 | Humanoid.Died:connect(OnDeath) | |
768 | ||
769 | end)) | |
770 | Script9.Name = "qPerfectionWeld" | |
771 | Script9.Parent = Tool0 | |
772 | table.insert(cors,sandbox(Script9,function() | |
773 | ||
774 | ||
775 | local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). | |
776 | ||
777 | ||
778 | local function CallOnChildren(Instance, FunctionToCall) | |
779 | -- Calls a function on each of the children of a certain object, using recursion. | |
780 | ||
781 | FunctionToCall(Instance) | |
782 | ||
783 | for _, Child in next, Instance:GetChildren() do | |
784 | CallOnChildren(Child, FunctionToCall) | |
785 | end | |
786 | end | |
787 | ||
788 | local function GetNearestParent(Instance, ClassName) | |
789 | -- Returns the nearest parent of a certain class, or returns nil | |
790 | ||
791 | local Ancestor = Instance | |
792 | repeat | |
793 | Ancestor = Ancestor.Parent | |
794 | if Ancestor == nil then | |
795 | return nil | |
796 | end | |
797 | until Ancestor:IsA(ClassName) | |
798 | ||
799 | return Ancestor | |
800 | end | |
801 | ||
802 | local function GetBricks(StartInstance) | |
803 | local List = {} | |
804 | ||
805 | -- if StartInstance:IsA("BasePart") then | |
806 | -- List[#List+1] = StartInstance | |
807 | -- end | |
808 | ||
809 | CallOnChildren(StartInstance, function(Item) | |
810 | if Item:IsA("BasePart") then | |
811 | List[#List+1] = Item; | |
812 | end | |
813 | end) | |
814 | ||
815 | return List | |
816 | end | |
817 | ||
818 | local function Modify(Instance, Values) | |
819 | -- Modifies an Instance by using a table. | |
820 | ||
821 | assert(type(Values) == "table", "Values is not a table"); | |
822 | ||
823 | for Index, Value in next, Values do | |
824 | if type(Index) == "number" then | |
825 | Value.Parent = Instance | |
826 | else | |
827 | Instance[Index] = Value | |
828 | end | |
829 | end | |
830 | return Instance | |
831 | end | |
832 | ||
833 | local function Make(ClassType, Properties) | |
834 | -- Using a syntax hack to create a nice way to Make new items. | |
835 | ||
836 | return Modify(Instance.new(ClassType), Properties) | |
837 | end | |
838 | ||
839 | local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} | |
840 | local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} | |
841 | ||
842 | local function HasWheelJoint(Part) | |
843 | for _, SurfaceName in pairs(Surfaces) do | |
844 | for _, HingSurfaceName in pairs(HingSurfaces) do | |
845 | if Part[SurfaceName].Name == HingSurfaceName then | |
846 | return true | |
847 | end | |
848 | end | |
849 | end | |
850 | ||
851 | return false | |
852 | end | |
853 | ||
854 | local function ShouldBreakJoints(Part) | |
855 | --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are | |
856 | -- definitely some edge cases. | |
857 | ||
858 | if NEVER_BREAK_JOINTS then | |
859 | return false | |
860 | end | |
861 | ||
862 | if HasWheelJoint(Part) then | |
863 | return false | |
864 | end | |
865 | ||
866 | local Connected = Part:GetConnectedParts() | |
867 | ||
868 | if #Connected == 1 then | |
869 | return false | |
870 | end | |
871 | ||
872 | for _, Item in pairs(Connected) do | |
873 | if HasWheelJoint(Item) then | |
874 | return false | |
875 | elseif not Item:IsDescendantOf(script.Parent) then | |
876 | return false | |
877 | end | |
878 | end | |
879 | ||
880 | return true | |
881 | end | |
882 | ||
883 | local function WeldTogether(Part0, Part1, JointType, WeldParent) | |
884 | ||
885 | ||
886 | JointType = JointType or "Weld" | |
887 | local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") | |
888 | ||
889 | local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) | |
890 | Modify(NewWeld, { | |
891 | Name = "qCFrameWeldThingy"; | |
892 | Part0 = Part0; | |
893 | Part1 = Part1; | |
894 | C0 = CFrame.new();--Part0.CFrame:inverse(); | |
895 | C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); | |
896 | Parent = Part1; | |
897 | }) | |
898 | ||
899 | if not RelativeValue then | |
900 | RelativeValue = Make("CFrameValue", { | |
901 | Parent = Part1; | |
902 | Name = "qRelativeCFrameWeldValue"; | |
903 | Archivable = true; | |
904 | Value = NewWeld.C1; | |
905 | }) | |
906 | end | |
907 | ||
908 | return NewWeld | |
909 | end | |
910 | ||
911 | local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) | |
912 | ||
913 | ||
914 | for _, Part in pairs(Parts) do | |
915 | if ShouldBreakJoints(Part) then | |
916 | Part:BreakJoints() | |
917 | end | |
918 | end | |
919 | ||
920 | for _, Part in pairs(Parts) do | |
921 | if Part ~= MainPart then | |
922 | WeldTogether(MainPart, Part, JointType, MainPart) | |
923 | end | |
924 | end | |
925 | ||
926 | if not DoNotUnanchor then | |
927 | for _, Part in pairs(Parts) do | |
928 | Part.Anchored = false | |
929 | end | |
930 | MainPart.Anchored = false | |
931 | end | |
932 | end | |
933 | ||
934 | local function PerfectionWeld() | |
935 | local Tool = GetNearestParent(script, "Tool") | |
936 | ||
937 | local Parts = GetBricks(script.Parent) | |
938 | local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] | |
939 | ||
940 | if PrimaryPart then | |
941 | WeldParts(Parts, PrimaryPart, "Weld", false) | |
942 | else | |
943 | warn("qWeld - Unable to weld part") | |
944 | end | |
945 | ||
946 | return Tool | |
947 | end | |
948 | ||
949 | local Tool = PerfectionWeld() | |
950 | ||
951 | ||
952 | if Tool and script.ClassName == "Script" then | |
953 | --- Don't bother with local scripts | |
954 | ||
955 | script.Parent.AncestryChanged:connect(function() | |
956 | PerfectionWeld() | |
957 | end) | |
958 | end | |
959 | ||
960 | ||
961 | ||
962 | end)) | |
963 | LocalScript10.Name = "Arms" | |
964 | LocalScript10.Parent = Tool0 | |
965 | table.insert(cors,sandbox(LocalScript10,function() | |
966 | Tool = script.Parent | |
967 | local arms = nil | |
968 | local torso = nil | |
969 | local fakearms = {} | |
970 | local welds = {} | |
971 | ||
972 | function Equip(mouse) | |
973 | wait(0.01) | |
974 | arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")} | |
975 | torso = Tool.Parent:FindFirstChild("Torso") | |
976 | model = Instance.new("Model", workspace) | |
977 | model.Name = "Arms" | |
978 | humanoid = Instance.new("Humanoid", model) | |
979 | humanoid.Name = "ArmHumanoid" | |
980 | local Link = Instance.new("ObjectValue",model) | |
981 | Link.Name, Link.Value = "HumanoidLink", torso.Parent.Humanoid | |
982 | if Tool.Parent:FindFirstChild("Shirt") then | |
983 | Tool.Parent.Shirt:Clone().Parent = model | |
984 | end | |
985 | for n,v in ipairs(arms) do | |
986 | local P = v:Clone() | |
987 | P.Parent = model | |
988 | P.TopSurface, P.BottomSurface = "Smooth", "Smooth" | |
989 | local PW = Instance.new("Weld") | |
990 | PW.Name = "FakeArmWeld" | |
991 | PW.Parent = v | |
992 | PW.Part0, PW.Part1, PW.C0, PW.C1 = v, P, v.CFrame:inverse(), P.CFrame:inverse() | |
993 | v.Transparency = 1 | |
994 | fakearms[n] = P | |
995 | end | |
996 | fakearms[2].RightGrip:Destroy() | |
997 | mouse.TargetFilter = model | |
998 | end | |
999 | ||
1000 | function Unequip(mouse) | |
1001 | model:Destroy() | |
1002 | for n,v in ipairs(arms) do | |
1003 | v.Transparency = 0 | |
1004 | end | |
1005 | end | |
1006 | ||
1007 | Tool.Equipped:connect(Equip) | |
1008 | Tool.Unequipped:connect(Unequip) | |
1009 | ||
1010 | end)) | |
1011 | LocalScript11.Name = "Weld" | |
1012 | LocalScript11.Parent = Tool0 | |
1013 | table.insert(cors,sandbox(LocalScript11,function() | |
1014 | ||
1015 | function Weld(x,y) | |
1016 | local W = Instance.new("Weld") | |
1017 | W.Part0 = x | |
1018 | W.Part1 = y | |
1019 | local CJ = CFrame.new(x.Position) | |
1020 | local C0 = x.CFrame:inverse()*CJ | |
1021 | local C1 = y.CFrame:inverse()*CJ | |
1022 | W.C0 = C0 | |
1023 | W.C1 = C1 | |
1024 | W.Parent = x | |
1025 | end | |
1026 | ||
1027 | function SimpleWeld(x,y) | |
1028 | local W = Instance.new("Weld") | |
1029 | W.Part0 = x | |
1030 | W.Part1 = y | |
1031 | W.Parent = x | |
1032 | end | |
1033 | ||
1034 | function Get(A) | |
1035 | if A:IsA("BasePart") then | |
1036 | if A.Name == "HammerRotation" then | |
1037 | SimpleWeld(script.Parent.HammerAttachment, A) | |
1038 | A.Anchored = false | |
1039 | elseif A.Name == "Hammer" then | |
1040 | Weld(script.Parent.HammerRotation, A) | |
1041 | A.Anchored = false | |
1042 | elseif A.Name == "FrizzenRotation" then | |
1043 | SimpleWeld(script.Parent.FrizzenAttachment, A) | |
1044 | A.Anchored = false | |
1045 | elseif A.Name == "Frizzen" then | |
1046 | Weld(script.Parent.FrizzenRotation, A) | |
1047 | A.Anchored = false | |
1048 | else | |
1049 | Weld(script.Parent.Handle, A) | |
1050 | A.Anchored = false | |
1051 | end | |
1052 | else | |
1053 | local C = A:GetChildren() | |
1054 | for i=1, #C do | |
1055 | Get(C[i]) | |
1056 | end | |
1057 | end | |
1058 | end | |
1059 | ||
1060 | function Finale() | |
1061 | Get(script.Parent) | |
1062 | end | |
1063 | ||
1064 | ||
1065 | end)) | |
1066 | Part12.Name = "Grip" | |
1067 | Part12.Parent = Tool0 | |
1068 | Part12.Material = Enum.Material.Wood | |
1069 | Part12.BrickColor = BrickColor.new("Pine Cone") | |
1070 | Part12.Rotation = Vector3.new(-180, 0, -180) | |
1071 | Part12.CanCollide = false | |
1072 | Part12.FormFactor = Enum.FormFactor.Custom | |
1073 | Part12.Size = Vector3.new(0.249733165, 0.249733493, 0.249733463) | |
1074 | Part12.CFrame = CFrame.new(-20.408844, 3.84257984, 15.1341248, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1075 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1076 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1077 | Part12.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1078 | Part12.Position = Vector3.new(-20.408844, 3.84257984, 15.1341248) | |
1079 | Part12.Orientation = Vector3.new(0, 180, 0) | |
1080 | Part12.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1081 | CylinderMesh13.Parent = Part12 | |
1082 | CylinderMesh13.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717) | |
1083 | CylinderMesh13.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717) | |
1084 | Part14.Name = "Wood" | |
1085 | Part14.Parent = Tool0 | |
1086 | Part14.Material = Enum.Material.Wood | |
1087 | Part14.BrickColor = BrickColor.new("Pine Cone") | |
1088 | Part14.CanCollide = false | |
1089 | Part14.FormFactor = Enum.FormFactor.Custom | |
1090 | Part14.Size = Vector3.new(0.249733165, 1.12017298, 0.249733463) | |
1091 | Part14.CFrame = CFrame.new(-20.4072571, 3.08049679, 15.1345367, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1092 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1093 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1094 | Part14.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1095 | Part14.Position = Vector3.new(-20.4072571, 3.08049679, 15.1345367) | |
1096 | Part14.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1097 | Weld15.Parent = Part14 | |
1098 | Weld15.C0 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07) | |
1099 | Weld15.C1 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07) | |
1100 | CylinderMesh16.Parent = Part14 | |
1101 | CylinderMesh16.Scale = Vector3.new(0.869548976, 1, 0.869550526) | |
1102 | CylinderMesh16.Scale = Vector3.new(0.869548976, 1, 0.869550526) | |
1103 | Part17.Name = "Metal" | |
1104 | Part17.Parent = Tool0 | |
1105 | Part17.Material = Enum.Material.Wood | |
1106 | Part17.BrickColor = BrickColor.new("Beige") | |
1107 | Part17.Rotation = Vector3.new(0, -90, 0) | |
1108 | Part17.CanCollide = false | |
1109 | Part17.FormFactor = Enum.FormFactor.Custom | |
1110 | Part17.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463) | |
1111 | Part17.CFrame = CFrame.new(-20.4075317, 4.19514513, 15.1350708, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1112 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
1113 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
1114 | Part17.Color = Color3.new(0.792157, 0.74902, 0.639216) | |
1115 | Part17.Position = Vector3.new(-20.4075317, 4.19514513, 15.1350708) | |
1116 | Part17.Orientation = Vector3.new(0, -90, 0) | |
1117 | Part17.Color = Color3.new(0.792157, 0.74902, 0.639216) | |
1118 | CylinderMesh18.Parent = Part17 | |
1119 | CylinderMesh18.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012) | |
1120 | CylinderMesh18.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012) | |
1121 | Part19.Name = "Metal" | |
1122 | Part19.Parent = Tool0 | |
1123 | Part19.Material = Enum.Material.Wood | |
1124 | Part19.BrickColor = BrickColor.new("Pine Cone") | |
1125 | Part19.Rotation = Vector3.new(0, -90, 0) | |
1126 | Part19.CanCollide = false | |
1127 | Part19.FormFactor = Enum.FormFactor.Custom | |
1128 | Part19.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463) | |
1129 | Part19.CFrame = CFrame.new(-20.4075317, 4.1851449, 15.1350708, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1130 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
1131 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
1132 | Part19.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1133 | Part19.Position = Vector3.new(-20.4075317, 4.1851449, 15.1350708) | |
1134 | Part19.Orientation = Vector3.new(0, -90, 0) | |
1135 | Part19.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
1136 | CylinderMesh20.Parent = Part19 | |
1137 | CylinderMesh20.Scale = Vector3.new(0.907233477, 1, 0.85386616) | |
1138 | CylinderMesh20.Scale = Vector3.new(0.907233477, 1, 0.85386616) | |
1139 | LocalScript21.Name = "Remove Mouse" | |
1140 | LocalScript21.Parent = Tool0 | |
1141 | table.insert(cors,sandbox(LocalScript21,function() | |
1142 | local mouse = game.Players.LocalPlayer:GetMouse() | |
1143 | mouse.Icon = 'rbxassetid://35446049' | |
1144 | end)) | |
1145 | Script22.Name = "RagdollInitializer" | |
1146 | Script22.Parent = Tool0 | |
1147 | table.insert(cors,sandbox(Script22,function() | |
1148 | print("Bouyer's Ragdoll Physics Loaded") | |
1149 | function OnEntered(Player) | |
1150 | while Player.Character == nil do -- Notice it does not use break. | |
1151 | wait() | |
1152 | end | |
1153 | wait(1) | |
1154 | Player.Changed:connect(function(Property) | |
1155 | if Property == "Character" then | |
1156 | if Player.Character then | |
1157 | local Mods = script:GetChildren() | |
1158 | for X = 1, # Mods do | |
1159 | if Mods[X].className == "Script" or Mods[X].className == "LocalScript" then | |
1160 | local S = Mods[X]:Clone() | |
1161 | S.Disabled = false | |
1162 | S.Parent = Player.Character | |
1163 | end | |
1164 | end | |
1165 | end | |
1166 | end | |
1167 | end) | |
1168 | local Mods = script:GetChildren() | |
1169 | for X = 1, # Mods do | |
1170 | if Mods[X].className == "Script" or Mods[X].className == "LocalScript" then | |
1171 | local S = Mods[X]:Clone() | |
1172 | S.Disabled = false | |
1173 | S.Parent = Player.Character | |
1174 | end | |
1175 | end | |
1176 | end | |
1177 | game.Players.ChildAdded:connect(OnEntered) | |
1178 | end)) | |
1179 | Script23.Name = "Ragdoll" | |
1180 | Script23.Parent = Script22 | |
1181 | table.insert(cors,sandbox(Script23,function() | |
1182 | print("Hello world!") | |
1183 | ||
1184 | Character = script.Parent | |
1185 | Humanoid = Character.Humanoid | |
1186 | Torso = Character.Torso | |
1187 | ||
1188 | function OnDeath() | |
1189 | print("Death") | |
1190 | Humanoid.Parent = nil | |
1191 | if Torso then | |
1192 | local Head = Character:FindFirstChild("Head") | |
1193 | if Head then | |
1194 | local Neck = Instance.new("Weld") | |
1195 | Neck.Name = "Neck" | |
1196 | Neck.Part0 = Torso | |
1197 | Neck.Part1 = Head | |
1198 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
1199 | Neck.C1 = CFrame.new() | |
1200 | Neck.Parent = Torso | |
1201 | end | |
1202 | local Limb = Character:FindFirstChild("Right Arm") | |
1203 | if Limb then | |
1204 | ||
1205 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
1206 | local Joint = Instance.new("Glue") | |
1207 | Joint.Name = "RightShoulder" | |
1208 | Joint.Part0 = Torso | |
1209 | Joint.Part1 = Limb | |
1210 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1211 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1212 | Joint.Parent = Torso | |
1213 | ||
1214 | local B = Instance.new("Part") | |
1215 | B.TopSurface = 0 | |
1216 | B.BottomSurface = 0 | |
1217 | B.formFactor = "Symmetric" | |
1218 | B.Size = Vector3.new(1, 1, 1) | |
1219 | B.Transparency = 1 | |
1220 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1221 | B.Parent = Character | |
1222 | local W = Instance.new("Weld") | |
1223 | W.Part0 = Limb | |
1224 | W.Part1 = B | |
1225 | W.C0 = CFrame.new(0, -0.5, 0) | |
1226 | W.Parent = Limb | |
1227 | ||
1228 | end | |
1229 | local Limb = Character:FindFirstChild("Left Arm") | |
1230 | if Limb then | |
1231 | ||
1232 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
1233 | local Joint = Instance.new("Glue") | |
1234 | Joint.Name = "LeftShoulder" | |
1235 | Joint.Part0 = Torso | |
1236 | Joint.Part1 = Limb | |
1237 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1238 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1239 | Joint.Parent = Torso | |
1240 | ||
1241 | local B = Instance.new("Part") | |
1242 | B.TopSurface = 0 | |
1243 | B.BottomSurface = 0 | |
1244 | B.formFactor = "Symmetric" | |
1245 | B.Size = Vector3.new(1, 1, 1) | |
1246 | B.Transparency = 1 | |
1247 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1248 | B.Parent = Character | |
1249 | local W = Instance.new("Weld") | |
1250 | W.Part0 = Limb | |
1251 | W.Part1 = B | |
1252 | W.C0 = CFrame.new(0, -0.5, 0) | |
1253 | W.Parent = Limb | |
1254 | ||
1255 | end | |
1256 | local Limb = Character:FindFirstChild("Right Leg") | |
1257 | if Limb then | |
1258 | ||
1259 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
1260 | local Joint = Instance.new("Glue") | |
1261 | Joint.Name = "RightHip" | |
1262 | Joint.Part0 = Torso | |
1263 | Joint.Part1 = Limb | |
1264 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1265 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1266 | Joint.Parent = Torso | |
1267 | ||
1268 | local B = Instance.new("Part") | |
1269 | B.TopSurface = 0 | |
1270 | B.BottomSurface = 0 | |
1271 | B.formFactor = "Symmetric" | |
1272 | B.Size = Vector3.new(1, 1, 1) | |
1273 | B.Transparency = 1 | |
1274 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1275 | B.Parent = Character | |
1276 | local W = Instance.new("Weld") | |
1277 | W.Part0 = Limb | |
1278 | W.Part1 = B | |
1279 | W.C0 = CFrame.new(0, -0.5, 0) | |
1280 | W.Parent = Limb | |
1281 | ||
1282 | end | |
1283 | local Limb = Character:FindFirstChild("Left Leg") | |
1284 | if Limb then | |
1285 | ||
1286 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
1287 | local Joint = Instance.new("Glue") | |
1288 | Joint.Name = "LeftHip" | |
1289 | Joint.Part0 = Torso | |
1290 | Joint.Part1 = Limb | |
1291 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1292 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1293 | Joint.Parent = Torso | |
1294 | ||
1295 | local B = Instance.new("Part") | |
1296 | B.TopSurface = 0 | |
1297 | B.BottomSurface = 0 | |
1298 | B.formFactor = "Symmetric" | |
1299 | B.Size = Vector3.new(1, 1, 1) | |
1300 | B.Transparency = 1 | |
1301 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1302 | B.Parent = Character | |
1303 | local W = Instance.new("Weld") | |
1304 | W.Part0 = Limb | |
1305 | W.Part1 = B | |
1306 | W.C0 = CFrame.new(0, -0.5, 0) | |
1307 | W.Parent = Limb | |
1308 | ||
1309 | end | |
1310 | --[ | |
1311 | local Bar = Instance.new("Part") | |
1312 | Bar.TopSurface = 0 | |
1313 | Bar.BottomSurface = 0 | |
1314 | Bar.formFactor = "Symmetric" | |
1315 | Bar.Size = Vector3.new(1, 1, 1) | |
1316 | Bar.Transparency = 1 | |
1317 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
1318 | Bar.Parent = Character | |
1319 | local Weld = Instance.new("Weld") | |
1320 | Weld.Part0 = Torso | |
1321 | Weld.Part1 = Bar | |
1322 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1323 | Weld.Parent = Torso | |
1324 | --]] | |
1325 | end | |
1326 | end | |
1327 | ||
1328 | Humanoid.Died:connect(OnDeath) | |
1329 | ||
1330 | end)) | |
1331 | Script24.Name = "Ragdoll" | |
1332 | Script24.Parent = Tool0 | |
1333 | table.insert(cors,sandbox(Script24,function() | |
1334 | print("Hello world!") | |
1335 | ||
1336 | Character = script.Parent | |
1337 | Humanoid = Character.Humanoid | |
1338 | Torso = Character.Torso | |
1339 | ||
1340 | function OnDeath() | |
1341 | print("Death") | |
1342 | Humanoid.Parent = nil | |
1343 | if Torso then | |
1344 | local Head = Character:FindFirstChild("Head") | |
1345 | if Head then | |
1346 | local Neck = Instance.new("Weld") | |
1347 | Neck.Name = "Neck" | |
1348 | Neck.Part0 = Torso | |
1349 | Neck.Part1 = Head | |
1350 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
1351 | Neck.C1 = CFrame.new() | |
1352 | Neck.Parent = Torso | |
1353 | end | |
1354 | local Limb = Character:FindFirstChild("Right Arm") | |
1355 | if Limb then | |
1356 | ||
1357 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
1358 | local Joint = Instance.new("Glue") | |
1359 | Joint.Name = "RightShoulder" | |
1360 | Joint.Part0 = Torso | |
1361 | Joint.Part1 = Limb | |
1362 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1363 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1364 | Joint.Parent = Torso | |
1365 | ||
1366 | local B = Instance.new("Part") | |
1367 | B.TopSurface = 0 | |
1368 | B.BottomSurface = 0 | |
1369 | B.formFactor = "Symmetric" | |
1370 | B.Size = Vector3.new(1, 1, 1) | |
1371 | B.Transparency = 1 | |
1372 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1373 | B.Parent = Character | |
1374 | local W = Instance.new("Weld") | |
1375 | W.Part0 = Limb | |
1376 | W.Part1 = B | |
1377 | W.C0 = CFrame.new(0, -0.5, 0) | |
1378 | W.Parent = Limb | |
1379 | ||
1380 | end | |
1381 | local Limb = Character:FindFirstChild("Left Arm") | |
1382 | if Limb then | |
1383 | ||
1384 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
1385 | local Joint = Instance.new("Glue") | |
1386 | Joint.Name = "LeftShoulder" | |
1387 | Joint.Part0 = Torso | |
1388 | Joint.Part1 = Limb | |
1389 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1390 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1391 | Joint.Parent = Torso | |
1392 | ||
1393 | local B = Instance.new("Part") | |
1394 | B.TopSurface = 0 | |
1395 | B.BottomSurface = 0 | |
1396 | B.formFactor = "Symmetric" | |
1397 | B.Size = Vector3.new(1, 1, 1) | |
1398 | B.Transparency = 1 | |
1399 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1400 | B.Parent = Character | |
1401 | local W = Instance.new("Weld") | |
1402 | W.Part0 = Limb | |
1403 | W.Part1 = B | |
1404 | W.C0 = CFrame.new(0, -0.5, 0) | |
1405 | W.Parent = Limb | |
1406 | ||
1407 | end | |
1408 | local Limb = Character:FindFirstChild("Right Leg") | |
1409 | if Limb then | |
1410 | ||
1411 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
1412 | local Joint = Instance.new("Glue") | |
1413 | Joint.Name = "RightHip" | |
1414 | Joint.Part0 = Torso | |
1415 | Joint.Part1 = Limb | |
1416 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1417 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1418 | Joint.Parent = Torso | |
1419 | ||
1420 | local B = Instance.new("Part") | |
1421 | B.TopSurface = 0 | |
1422 | B.BottomSurface = 0 | |
1423 | B.formFactor = "Symmetric" | |
1424 | B.Size = Vector3.new(1, 1, 1) | |
1425 | B.Transparency = 1 | |
1426 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1427 | B.Parent = Character | |
1428 | local W = Instance.new("Weld") | |
1429 | W.Part0 = Limb | |
1430 | W.Part1 = B | |
1431 | W.C0 = CFrame.new(0, -0.5, 0) | |
1432 | W.Parent = Limb | |
1433 | ||
1434 | end | |
1435 | local Limb = Character:FindFirstChild("Left Leg") | |
1436 | if Limb then | |
1437 | ||
1438 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
1439 | local Joint = Instance.new("Glue") | |
1440 | Joint.Name = "LeftHip" | |
1441 | Joint.Part0 = Torso | |
1442 | Joint.Part1 = Limb | |
1443 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1444 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1445 | Joint.Parent = Torso | |
1446 | ||
1447 | local B = Instance.new("Part") | |
1448 | B.TopSurface = 0 | |
1449 | B.BottomSurface = 0 | |
1450 | B.formFactor = "Symmetric" | |
1451 | B.Size = Vector3.new(1, 1, 1) | |
1452 | B.Transparency = 1 | |
1453 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1454 | B.Parent = Character | |
1455 | local W = Instance.new("Weld") | |
1456 | W.Part0 = Limb | |
1457 | W.Part1 = B | |
1458 | W.C0 = CFrame.new(0, -0.5, 0) | |
1459 | W.Parent = Limb | |
1460 | ||
1461 | end | |
1462 | --[ | |
1463 | local Bar = Instance.new("Part") | |
1464 | Bar.TopSurface = 0 | |
1465 | Bar.BottomSurface = 0 | |
1466 | Bar.formFactor = "Symmetric" | |
1467 | Bar.Size = Vector3.new(1, 1, 1) | |
1468 | Bar.Transparency = 1 | |
1469 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
1470 | Bar.Parent = Character | |
1471 | local Weld = Instance.new("Weld") | |
1472 | Weld.Part0 = Torso | |
1473 | Weld.Part1 = Bar | |
1474 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1475 | Weld.Parent = Torso | |
1476 | --]] | |
1477 | end | |
1478 | end | |
1479 | ||
1480 | Humanoid.Died:connect(OnDeath) | |
1481 | ||
1482 | end)) | |
1483 | Script25.Name = "Ragdoll" | |
1484 | Script25.Parent = Tool0 | |
1485 | table.insert(cors,sandbox(Script25,function() | |
1486 | function OnDeath(Character) | |
1487 | local svch = Character | |
1488 | local hum = Character:findFirstChild("Humanoid") | |
1489 | Character.Archivable = true | |
1490 | local chrclone = Character:clone() | |
1491 | Character.Archivable = false | |
1492 | ||
1493 | local ch = chrclone:GetChildren() | |
1494 | local i | |
1495 | local function Scan(ch) | |
1496 | local e | |
1497 | for e = 1,#ch do | |
1498 | Scan(ch[e]:GetChildren()) | |
1499 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "BodyVelocity" then | |
1500 | ch[e]:remove() | |
1501 | end | |
1502 | if ch[e].ClassName == "Part" then | |
1503 | ch[e].CanCollide = true | |
1504 | end | |
1505 | end | |
1506 | end | |
1507 | Scan(chrclone:GetChildren()) | |
1508 | ||
1509 | local hum2 = chrclone:findFirstChild("Humanoid") | |
1510 | ||
1511 | ||
1512 | if hum2 ~= nil then | |
1513 | hum2.Name = "Humanoid2" | |
1514 | hum2.PlatformStand = true | |
1515 | hum2.MaxHealth = 10000000 | |
1516 | hum2.Health = 200 | |
1517 | end | |
1518 | ||
1519 | local ch = Character:GetChildren() | |
1520 | local i | |
1521 | ||
1522 | local function Scan2(ch) | |
1523 | local e | |
1524 | for e = 1,#ch do | |
1525 | Scan(ch[e]:GetChildren()) | |
1526 | if ch[e].Name == "Joints" or ch[e].ClassName == "Tool" then | |
1527 | ch[e]:remove() | |
1528 | end | |
1529 | end | |
1530 | end | |
1531 | Scan2(Character:GetChildren()) | |
1532 | ||
1533 | local ch = Character:GetChildren() | |
1534 | local i | |
1535 | for i = 1,#ch do | |
1536 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" then | |
1537 | ch[i]:remove() | |
1538 | end | |
1539 | end | |
1540 | Character = chrclone | |
1541 | local Torso = Character.Torso | |
1542 | local movevector = Vector3.new() | |
1543 | ||
1544 | if Torso then | |
1545 | if getkiller ~= nil then | |
1546 | local killtors = getkiller:findFirstChild("Torso") | |
1547 | if killtors ~= nil then | |
1548 | movevector = CFrame.new(killtors.Position,Torso.Position).lookVector | |
1549 | end | |
1550 | end | |
1551 | local Head = Character:FindFirstChild("Head") | |
1552 | if Head then | |
1553 | local Neck = Instance.new("Weld") | |
1554 | Neck.Name = "Neck" | |
1555 | Neck.Part0 = Torso | |
1556 | Neck.Part1 = Head | |
1557 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
1558 | Neck.C1 = CFrame.new() | |
1559 | Neck.Parent = Torso | |
1560 | ||
1561 | hclone = Head:clone() | |
1562 | hclone.Name = "HeadClone" | |
1563 | local nsw = Instance.new("Weld") | |
1564 | nsw.Part0 = hclone | |
1565 | nsw.Part1 = Head | |
1566 | hclone.Parent = Character | |
1567 | nsw.Parent = Head | |
1568 | fc = Head:findFirstChild("Face") | |
1569 | if fc ~= nil then | |
1570 | fc.Parent = nil | |
1571 | end | |
1572 | Head.Transparency = 1 | |
1573 | ||
1574 | end | |
1575 | local Limb = Character:FindFirstChild("Right Arm") | |
1576 | if Limb then | |
1577 | ||
1578 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
1579 | local Joint = Instance.new("Glue") | |
1580 | Joint.Name = "RightShoulder" | |
1581 | Joint.Part0 = Torso | |
1582 | Joint.Part1 = Limb | |
1583 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1584 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1585 | Joint.Parent = Torso | |
1586 | ||
1587 | local B = Instance.new("Part") | |
1588 | B.TopSurface = 0 | |
1589 | B.BottomSurface = 0 | |
1590 | B.formFactor = "Symmetric" | |
1591 | B.Size = Vector3.new(1, 1, 1) | |
1592 | B.Transparency = 1 | |
1593 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1594 | B.Parent = Character | |
1595 | local W = Instance.new("Weld") | |
1596 | W.Part0 = Limb | |
1597 | W.Part1 = B | |
1598 | W.C0 = CFrame.new(0, -0.5, 0) | |
1599 | W.Parent = Limb | |
1600 | ||
1601 | end | |
1602 | local Limb = Character:FindFirstChild("Left Arm") | |
1603 | if Limb then | |
1604 | ||
1605 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
1606 | local Joint = Instance.new("Glue") | |
1607 | Joint.Name = "LeftShoulder" | |
1608 | Joint.Part0 = Torso | |
1609 | Joint.Part1 = Limb | |
1610 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1611 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1612 | Joint.Parent = Torso | |
1613 | ||
1614 | local B = Instance.new("Part") | |
1615 | B.TopSurface = 0 | |
1616 | B.BottomSurface = 0 | |
1617 | B.formFactor = "Symmetric" | |
1618 | B.Size = Vector3.new(1, 1, 1) | |
1619 | B.Transparency = 1 | |
1620 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1621 | B.Parent = Character | |
1622 | local W = Instance.new("Weld") | |
1623 | W.Part0 = Limb | |
1624 | W.Part1 = B | |
1625 | W.C0 = CFrame.new(0, -0.5, 0) | |
1626 | W.Parent = Limb | |
1627 | ||
1628 | end | |
1629 | local Limb = Character:FindFirstChild("Right Leg") | |
1630 | if Limb then | |
1631 | ||
1632 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
1633 | local Joint = Instance.new("Glue") | |
1634 | Joint.Name = "RightHip" | |
1635 | Joint.Part0 = Torso | |
1636 | Joint.Part1 = Limb | |
1637 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1638 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1639 | Joint.Parent = Torso | |
1640 | ||
1641 | local B = Instance.new("Part") | |
1642 | B.TopSurface = 0 | |
1643 | B.BottomSurface = 0 | |
1644 | B.formFactor = "Symmetric" | |
1645 | B.Size = Vector3.new(1, 1, 1) | |
1646 | B.Transparency = 1 | |
1647 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1648 | B.Parent = Character | |
1649 | local W = Instance.new("Weld") | |
1650 | W.Part0 = Limb | |
1651 | W.Part1 = B | |
1652 | W.C0 = CFrame.new(0, -0.5, 0) | |
1653 | W.Parent = Limb | |
1654 | ||
1655 | end | |
1656 | local Limb = Character:FindFirstChild("Left Leg") | |
1657 | if Limb then | |
1658 | ||
1659 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
1660 | local Joint = Instance.new("Glue") | |
1661 | Joint.Name = "LeftHip" | |
1662 | Joint.Part0 = Torso | |
1663 | Joint.Part1 = Limb | |
1664 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1665 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1666 | Joint.Parent = Torso | |
1667 | ||
1668 | local B = Instance.new("Part") | |
1669 | B.TopSurface = 0 | |
1670 | B.BottomSurface = 0 | |
1671 | B.formFactor = "Symmetric" | |
1672 | B.Size = Vector3.new(1, 1, 1) | |
1673 | B.Transparency = 1 | |
1674 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1675 | B.Parent = Character | |
1676 | local W = Instance.new("Weld") | |
1677 | W.Part0 = Limb | |
1678 | W.Part1 = B | |
1679 | W.C0 = CFrame.new(0, -0.5, 0) | |
1680 | W.Parent = Limb | |
1681 | ||
1682 | end | |
1683 | --[ | |
1684 | local Bar = Instance.new("Part") | |
1685 | Bar.TopSurface = 0 | |
1686 | Bar.BottomSurface = 0 | |
1687 | Bar.formFactor = "Symmetric" | |
1688 | Bar.Size = Vector3.new(1, 1, 1) | |
1689 | Bar.Transparency = 1 | |
1690 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
1691 | Bar.Parent = Character | |
1692 | local Weld = Instance.new("Weld") | |
1693 | Weld.Part0 = Torso | |
1694 | Weld.Part1 = Bar | |
1695 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1696 | Weld.Parent = Torso | |
1697 | --]] | |
1698 | end | |
1699 | Character.Parent = workspace | |
1700 | hum2.Health = 200 | |
1701 | if movevector ~= Vector3.new() then | |
1702 | for i = 1,10 do | |
1703 | wait() | |
1704 | Torso.Velocity = movevector * 30 | |
1705 | end | |
1706 | end | |
1707 | wait(10) | |
1708 | Character:remove() | |
1709 | end | |
1710 | ||
1711 | function onRespawn(character) | |
1712 | wait(.8) | |
1713 | local humm = character:findFirstChild("Humanoid") | |
1714 | if humm ~= nil then | |
1715 | local bounce = false | |
1716 | local conn = humm.Died:connect(function() | |
1717 | if bounce then return end | |
1718 | bounce = true | |
1719 | OnDeath(character) | |
1720 | end) | |
1721 | end | |
1722 | end | |
1723 | ||
1724 | function onPlayerEntered(newPlayer) | |
1725 | if newPlayer.ClassName ~= "Player" then return end | |
1726 | newPlayer.CharacterAdded:connect(onRespawn) | |
1727 | local checkChar = newPlayer.Character | |
1728 | if checkChar ~= nil then | |
1729 | onRespawn(checkChar) | |
1730 | end | |
1731 | end | |
1732 | ||
1733 | game.Players.PlayerAdded:connect(onPlayerEntered) | |
1734 | local p2 = game.Players:GetPlayers() | |
1735 | local i2 | |
1736 | for i2 = 1,#p2 do | |
1737 | onPlayerEntered(p2[i2]) | |
1738 | end | |
1739 | ||
1740 | ||
1741 | end)) | |
1742 | Script26.Name = "Ragdoll" | |
1743 | Script26.Parent = Tool0 | |
1744 | table.insert(cors,sandbox(Script26,function() | |
1745 | Character = script.Parent | |
1746 | Humanoid = Character.Humanoid | |
1747 | Torso = Character.Torso | |
1748 | mode = Instance.new("Model") | |
1749 | mode.Name = "Raggy" | |
1750 | mode.Parent = game.Workspace | |
1751 | face = 145952218 | |
1752 | ||
1753 | function OnDeath() | |
1754 | ||
1755 | print("Death")-- HAHA | |
1756 | wait(0.00000001) | |
1757 | Humanoid.Parent = nil | |
1758 | if Torso then | |
1759 | zam=Torso:Clone() | |
1760 | zam.Parent=mode | |
1761 | x=Character:GetChildren() | |
1762 | for i=1,#x do | |
1763 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
1764 | local zor=x[i]:Clone() | |
1765 | zor.Parent=mode | |
1766 | end | |
1767 | if x[i].Name=="Head" then | |
1768 | Character.Head.face.Texture = "http://www.roblox.com/asset/?id=145952218" | |
1769 | local zem=x[i]:Clone() | |
1770 | zem.Parent=mode | |
1771 | zem.Name="notahead" | |
1772 | local Neck = Instance.new("Weld") | |
1773 | Neck.Name = "Neck" | |
1774 | Neck.Part0 = zam | |
1775 | Neck.Part1 = zem | |
1776 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
1777 | Neck.C1 = CFrame.new() | |
1778 | Neck.Parent = zam | |
1779 | end | |
1780 | if x[i].Name=="Right Arm" then | |
1781 | local Limb=x[i]:Clone() | |
1782 | Limb.Parent=mode | |
1783 | Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0) | |
1784 | local Joint = Instance.new("Glue") | |
1785 | Joint.Name = "RightShoulder" | |
1786 | Joint.Part0 = zam | |
1787 | Joint.Part1 = Limb | |
1788 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1789 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1790 | Joint.Parent = zam | |
1791 | ||
1792 | local B = Instance.new("Part") | |
1793 | B.TopSurface = 0 | |
1794 | B.BottomSurface = 0 | |
1795 | B.formFactor = "Symmetric" | |
1796 | B.Size = Vector3.new(1, 1, 1) | |
1797 | B.Transparency = 1 | |
1798 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1799 | B.Parent = mode | |
1800 | local W = Instance.new("Weld") | |
1801 | W.Part0 = Limb | |
1802 | W.Part1 = B | |
1803 | W.C0 = CFrame.new(0, -0.5, 0) | |
1804 | W.Parent = Limb | |
1805 | ||
1806 | end | |
1807 | if x[i].Name=="Left Arm" then | |
1808 | local Limb=x[i]:Clone() | |
1809 | Limb.Parent=mode | |
1810 | ||
1811 | Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0) | |
1812 | local Joint = Instance.new("Glue") | |
1813 | Joint.Name = "LeftShoulder" | |
1814 | Joint.Part0 = zam | |
1815 | Joint.Part1 = Limb | |
1816 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1817 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1818 | Joint.Parent = zam | |
1819 | ||
1820 | local B = Instance.new("Part") | |
1821 | B.TopSurface = 0 | |
1822 | B.BottomSurface = 0 | |
1823 | B.formFactor = "Symmetric" | |
1824 | B.Size = Vector3.new(1, 1, 1) | |
1825 | B.Transparency = 1 | |
1826 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1827 | B.Parent = mode | |
1828 | local W = Instance.new("Weld") | |
1829 | W.Part0 = Limb | |
1830 | W.Part1 = B | |
1831 | W.C0 = CFrame.new(0, -0.5, 0) | |
1832 | W.Parent = Limb | |
1833 | ||
1834 | end | |
1835 | if x[i].Name=="Right Leg" then | |
1836 | local Limb=x[i]:Clone() | |
1837 | Limb.Parent=mode | |
1838 | ||
1839 | Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0) | |
1840 | local Joint = Instance.new("Glue") | |
1841 | Joint.Name = "RightHip" | |
1842 | Joint.Part0 = zam | |
1843 | Joint.Part1 = Limb | |
1844 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1845 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1846 | Joint.Parent = zam | |
1847 | ||
1848 | local B = Instance.new("Part") | |
1849 | B.TopSurface = 0 | |
1850 | B.BottomSurface = 0 | |
1851 | B.formFactor = "Symmetric" | |
1852 | B.Size = Vector3.new(1, 1, 1) | |
1853 | B.Transparency = 1 | |
1854 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1855 | B.Parent = mode | |
1856 | local W = Instance.new("Weld") | |
1857 | W.Part0 = Limb | |
1858 | W.Part1 = B | |
1859 | W.C0 = CFrame.new(0, -0.5, 0) | |
1860 | W.Parent = Limb | |
1861 | ||
1862 | end | |
1863 | if x[i].Name=="Left Leg" then | |
1864 | local Limb=x[i]:Clone() | |
1865 | Limb.Parent=mode | |
1866 | ||
1867 | Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0) | |
1868 | local Joint = Instance.new("Glue") | |
1869 | Joint.Name = "LeftHip" | |
1870 | Joint.Part0 = zam | |
1871 | Joint.Part1 = Limb | |
1872 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1873 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1874 | Joint.Parent = zam | |
1875 | ||
1876 | local B = Instance.new("Part") | |
1877 | B.TopSurface = 0 | |
1878 | B.BottomSurface = 0 | |
1879 | B.formFactor = "Symmetric" | |
1880 | B.Size = Vector3.new(1, 1, 1) | |
1881 | B.Transparency = 1 | |
1882 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1883 | B.Parent = mode | |
1884 | local W = Instance.new("Weld") | |
1885 | W.Part0 = Limb | |
1886 | W.Part1 = B | |
1887 | W.C0 = CFrame.new(0, -0.5, 0) | |
1888 | W.Parent = Limb | |
1889 | ||
1890 | end | |
1891 | bland=Instance.new("Humanoid") | |
1892 | bland.Parent=mode | |
1893 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
1894 | local zor=x[i]:Clone() | |
1895 | zor.Parent=mode | |
1896 | end | |
1897 | --[ | |
1898 | local Bar = Instance.new("Part") | |
1899 | Bar.TopSurface = 0 | |
1900 | Bar.BottomSurface = 0 | |
1901 | Bar.formFactor = "Symmetric" | |
1902 | Bar.Size = Vector3.new(1, 1, 1) | |
1903 | Bar.Transparency = 1 | |
1904 | Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0) | |
1905 | Bar.Parent = mode | |
1906 | local Weld = Instance.new("Weld") | |
1907 | Weld.Part0 = zam | |
1908 | Weld.Part1 = Bar | |
1909 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1910 | Weld.Parent = zam | |
1911 | --]] | |
1912 | end | |
1913 | end | |
1914 | wait() | |
1915 | Character:Remove() | |
1916 | end | |
1917 | ||
1918 | Humanoid.Died:connect(OnDeath) | |
1919 | ||
1920 | end)) | |
1921 | Script27.Name = "Ragdoll Script" | |
1922 | Script27.Parent = Tool0 | |
1923 | table.insert(cors,sandbox(Script27,function() | |
1924 | function Intialize(character) | |
1925 | for i, child in pairs(script:GetChildren()) do | |
1926 | if child.className == "Script" or child.className == "LocalScript" then | |
1927 | local c = child:Clone() | |
1928 | c.Parent = character | |
1929 | c.Disabled = false | |
1930 | end | |
1931 | end | |
1932 | end | |
1933 | ||
1934 | function Apply(obj) | |
1935 | if obj.className == "Humanoid" then | |
1936 | Intialize(obj.Parent) | |
1937 | end | |
1938 | for i, child in pairs(obj:GetChildren()) do | |
1939 | Apply(child) | |
1940 | end | |
1941 | end | |
1942 | ||
1943 | Apply(game.Workspace) | |
1944 | game.Workspace.ChildAdded:connect(Apply) | |
1945 | ||
1946 | end)) | |
1947 | Script28.Name = "Ragdoller" | |
1948 | Script28.Parent = Script27 | |
1949 | table.insert(cors,sandbox(Script28,function() | |
1950 | print("Ragdoll script activated") | |
1951 | Gibs = game.Workspace | |
1952 | ||
1953 | function getKillerOfHumanoidIfStillInGame(humanoid) | |
1954 | local tag = humanoid:findFirstChild("creator") | |
1955 | if tag ~= nil then | |
1956 | local killer = tag.Value | |
1957 | if killer.Parent ~= nil then | |
1958 | return killer | |
1959 | end | |
1960 | end | |
1961 | return nil | |
1962 | end | |
1963 | ||
1964 | function OnDeath(Character) | |
1965 | local svch = Character | |
1966 | local hum = Character:findFirstChild("Humanoid") | |
1967 | local getkiller = getKillerOfHumanoidIfStillInGame(hum) | |
1968 | Character.Archivable = true | |
1969 | local chrclone = Character:clone() | |
1970 | Character.Archivable = false | |
1971 | ||
1972 | local ch = chrclone:GetChildren() | |
1973 | local i | |
1974 | for i = 1,#ch do | |
1975 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
1976 | ch[i]:remove() | |
1977 | end | |
1978 | end | |
1979 | local function Scan(ch) | |
1980 | local e | |
1981 | for e = 1,#ch do | |
1982 | Scan(ch[e]:GetChildren()) | |
1983 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
1984 | ch[e]:remove() | |
1985 | end | |
1986 | end | |
1987 | end | |
1988 | Scan(chrclone:GetChildren()) | |
1989 | ||
1990 | local hum2 = chrclone:findFirstChild("Humanoid") | |
1991 | ||
1992 | ||
1993 | if hum2 ~= nil then | |
1994 | hum2.Name = "Humanoid2" | |
1995 | hum2.PlatformStand = true | |
1996 | hum2.Sit = true | |
1997 | hum2.MaxHealth = 0 | |
1998 | hum2.Health = 0 | |
1999 | end | |
2000 | ||
2001 | local ch = Character:GetChildren() | |
2002 | local i | |
2003 | for i = 1,#ch do | |
2004 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2005 | ch[i]:remove() | |
2006 | end | |
2007 | end | |
2008 | ||
2009 | wait(0.2) | |
2010 | ||
2011 | local ch = Character:GetChildren() | |
2012 | local i | |
2013 | for i = 1,#ch do | |
2014 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2015 | ch[i]:remove() | |
2016 | end | |
2017 | end | |
2018 | Character = chrclone | |
2019 | local Torso = Character.Torso | |
2020 | local movevector = Vector3.new() | |
2021 | ||
2022 | if Torso then | |
2023 | if getkiller ~= nil then | |
2024 | if getkiller.Character ~= nil then | |
2025 | local killtors = getkiller.Character:findFirstChild("Torso") | |
2026 | if killtors ~= nil then | |
2027 | movevector = CFrame.new(killtors.Position,Torso.Position).lookVector | |
2028 | end | |
2029 | end | |
2030 | end | |
2031 | local Head = Character:FindFirstChild("Head") | |
2032 | if Head then | |
2033 | local Neck = Instance.new("Weld") | |
2034 | Neck.Name = "Neck" | |
2035 | Neck.Part0 = Torso | |
2036 | Neck.Part1 = Head | |
2037 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
2038 | Neck.C1 = CFrame.new() | |
2039 | Neck.Parent = Torso | |
2040 | ||
2041 | local nsc = script.CamAttach:clone() | |
2042 | nsc.CamPart.Value = hum2.Parent.Head | |
2043 | nsc.Disabled = false | |
2044 | nsc.Parent = svch | |
2045 | end | |
2046 | local Limb = Character:FindFirstChild("Right Arm") | |
2047 | if Limb then | |
2048 | ||
2049 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
2050 | local Joint = Instance.new("Glue") | |
2051 | Joint.Name = "RightShoulder" | |
2052 | Joint.Part0 = Torso | |
2053 | Joint.Part1 = Limb | |
2054 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2055 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2056 | Joint.Parent = Torso | |
2057 | ||
2058 | local B = Instance.new("Part") | |
2059 | B.TopSurface = 0 | |
2060 | B.BottomSurface = 0 | |
2061 | B.formFactor = "Symmetric" | |
2062 | B.Size = Vector3.new(1, 1, 1) | |
2063 | B.Transparency = 1 | |
2064 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2065 | B.Parent = Character | |
2066 | local W = Instance.new("Weld") | |
2067 | W.Part0 = Limb | |
2068 | W.Part1 = B | |
2069 | W.C0 = CFrame.new(0, -0.5, 0) | |
2070 | W.Parent = Limb | |
2071 | ||
2072 | end | |
2073 | local Limb = Character:FindFirstChild("Left Arm") | |
2074 | if Limb then | |
2075 | ||
2076 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
2077 | local Joint = Instance.new("Glue") | |
2078 | Joint.Name = "LeftShoulder" | |
2079 | Joint.Part0 = Torso | |
2080 | Joint.Part1 = Limb | |
2081 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2082 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2083 | Joint.Parent = Torso | |
2084 | ||
2085 | local B = Instance.new("Part") | |
2086 | B.TopSurface = 0 | |
2087 | B.BottomSurface = 0 | |
2088 | B.formFactor = "Symmetric" | |
2089 | B.Size = Vector3.new(1, 1, 1) | |
2090 | B.Transparency = 1 | |
2091 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2092 | B.Parent = Character | |
2093 | local W = Instance.new("Weld") | |
2094 | W.Part0 = Limb | |
2095 | W.Part1 = B | |
2096 | W.C0 = CFrame.new(0, -0.5, 0) | |
2097 | W.Parent = Limb | |
2098 | ||
2099 | end | |
2100 | local Limb = Character:FindFirstChild("Right Leg") | |
2101 | if Limb then | |
2102 | ||
2103 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
2104 | local Joint = Instance.new("Glue") | |
2105 | Joint.Name = "RightHip" | |
2106 | Joint.Part0 = Torso | |
2107 | Joint.Part1 = Limb | |
2108 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2109 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2110 | Joint.Parent = Torso | |
2111 | ||
2112 | local B = Instance.new("Part") | |
2113 | B.TopSurface = 0 | |
2114 | B.BottomSurface = 0 | |
2115 | B.formFactor = "Symmetric" | |
2116 | B.Size = Vector3.new(1, 1, 1) | |
2117 | B.Transparency = 1 | |
2118 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2119 | B.Parent = Character | |
2120 | local W = Instance.new("Weld") | |
2121 | W.Part0 = Limb | |
2122 | W.Part1 = B | |
2123 | W.C0 = CFrame.new(0, -0.5, 0) | |
2124 | W.Parent = Limb | |
2125 | ||
2126 | end | |
2127 | local Limb = Character:FindFirstChild("Left Leg") | |
2128 | if Limb then | |
2129 | ||
2130 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
2131 | local Joint = Instance.new("Glue") | |
2132 | Joint.Name = "LeftHip" | |
2133 | Joint.Part0 = Torso | |
2134 | Joint.Part1 = Limb | |
2135 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2136 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2137 | Joint.Parent = Torso | |
2138 | ||
2139 | local B = Instance.new("Part") | |
2140 | B.TopSurface = 0 | |
2141 | B.BottomSurface = 0 | |
2142 | B.formFactor = "Symmetric" | |
2143 | B.Size = Vector3.new(1, 1, 1) | |
2144 | B.Transparency = 1 | |
2145 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2146 | B.Parent = Character | |
2147 | local W = Instance.new("Weld") | |
2148 | W.Part0 = Limb | |
2149 | W.Part1 = B | |
2150 | W.C0 = CFrame.new(0, -0.5, 0) | |
2151 | W.Parent = Limb | |
2152 | ||
2153 | end | |
2154 | --[ | |
2155 | local Bar = Instance.new("Part") | |
2156 | Bar.TopSurface = 0 | |
2157 | Bar.BottomSurface = 0 | |
2158 | Bar.formFactor = "Symmetric" | |
2159 | Bar.Size = Vector3.new(1, 1, 1) | |
2160 | Bar.Transparency = 1 | |
2161 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
2162 | Bar.Parent = Character | |
2163 | local Weld = Instance.new("Weld") | |
2164 | Weld.Part0 = Torso | |
2165 | Weld.Part1 = Bar | |
2166 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
2167 | Weld.Parent = Torso | |
2168 | --]] | |
2169 | end | |
2170 | Character.Parent = Gibs | |
2171 | game.Debris:AddItem(Character, 12) | |
2172 | if movevector ~= Vector3.new() then | |
2173 | for i = 1,10 do | |
2174 | wait() | |
2175 | Torso.Velocity = movevector * 30 | |
2176 | end | |
2177 | end | |
2178 | end | |
2179 | ||
2180 | script.Parent.Humanoid.Died:connect(function() | |
2181 | OnDeath(script.Parent) | |
2182 | end) | |
2183 | ||
2184 | ||
2185 | end)) | |
2186 | LocalScript29.Name = "CamAttach" | |
2187 | LocalScript29.Parent = Script28 | |
2188 | LocalScript29.Disabled = true | |
2189 | table.insert(cors,sandbox(LocalScript29,function() | |
2190 | wait() | |
2191 | game.Workspace.CurrentCamera.CameraSubject = script.CamPart.Value | |
2192 | end)) | |
2193 | ObjectValue30.Name = "CamPart" | |
2194 | ObjectValue30.Parent = LocalScript29 | |
2195 | Script31.Name = "Gore + Ragdoll" | |
2196 | Script31.Parent = Tool0 | |
2197 | table.insert(cors,sandbox(Script31,function() | |
2198 | ||
2199 | script.Parent = nil | |
2200 | ||
2201 | script.Name = "RobloxAdvanced" | |
2202 | ||
2203 | if _G.RobloxAdvanced ~= nil then | |
2204 | ||
2205 | pcall(function() _G.RobloxAdvanced.Disable() end) | |
2206 | ||
2207 | wait(0.5) | |
2208 | ||
2209 | _G.RobloxAdvanced = nil | |
2210 | ||
2211 | wait(0.5) | |
2212 | ||
2213 | end | |
2214 | ||
2215 | _G.RobloxAdvanced = {} | |
2216 | ||
2217 | _G.RobloxAdvanced.Instance = script | |
2218 | ||
2219 | _G.RobloxAdvanced.Connections = {} | |
2220 | ||
2221 | _G.RobloxAdvanced.RagdollOnHit = true | |
2222 | ||
2223 | _G.RobloxAdvanced.DamageOnHit = true | |
2224 | ||
2225 | _G.RobloxAdvanced.CriticalHitsEnabled = false | |
2226 | ||
2227 | _G.RobloxAdvanced.RagdollOnDeath = true | |
2228 | ||
2229 | _G.RobloxAdvanced.KeepCorpses = true | |
2230 | ||
2231 | _G.RobloxAdvanced.KeepCorpsesTime = 15 | |
2232 | ||
2233 | _G.RobloxAdvanced.ShowDamage = false | |
2234 | ||
2235 | _G.RobloxAdvanced.BloodEnabled = true | |
2236 | ||
2237 | _G.RobloxAdvanced.BloodGuiEnabled = true | |
2238 | ||
2239 | _G.RobloxAdvanced.DeathGuiEnabled = false | |
2240 | ||
2241 | _G.RobloxAdvanced.SpawnGuiEnabled = false | |
2242 | ||
2243 | _G.RobloxAdvanced.HUDEnabled = false | |
2244 | ||
2245 | _G.RobloxAdvanced.HUDTimeReset = function() _G.RobloxAdvanced.HUDTimeOffset = tick() end | |
2246 | ||
2247 | _G.RobloxAdvanced.HUDTimeReset() | |
2248 | ||
2249 | _G.RobloxAdvanced.HUDRemove = function() | |
2250 | ||
2251 | for _, PlayerList in pairs(game:GetService("Players"):GetChildren()) do | |
2252 | ||
2253 | pcall(function() while true do PlayerList.PlayerGui.RobloxAdvancedHUD:Remove() end end) | |
2254 | ||
2255 | end | |
2256 | ||
2257 | end | |
2258 | ||
2259 | _G.RobloxAdvanced.HUDShow = function() | |
2260 | ||
2261 | _G.RobloxAdvanced.HUDRemove() | |
2262 | ||
2263 | for _, PlayerList in pairs(game:GetService("Players"):GetChildren()) do | |
2264 | ||
2265 | _G.RobloxAdvanced.HUD(PlayerList) | |
2266 | ||
2267 | end | |
2268 | ||
2269 | end | |
2270 | ||
2271 | _G.RobloxAdvanced.Disable = function() | |
2272 | ||
2273 | _G.RobloxAdvanced.RagdollOnHit = false | |
2274 | ||
2275 | _G.RobloxAdvanced.DamageOnHit = false | |
2276 | ||
2277 | _G.RobloxAdvanced.CriticalHitsEnabled = false | |
2278 | ||
2279 | _G.RobloxAdvanced.RagdollOnDeath = false | |
2280 | ||
2281 | _G.RobloxAdvanced.KeepCorpses = false | |
2282 | ||
2283 | _G.RobloxAdvanced.ShowDamage = false | |
2284 | ||
2285 | _G.RobloxAdvanced.BloodEnabled = false | |
2286 | ||
2287 | _G.RobloxAdvanced.BloodGuiEnabled = false | |
2288 | ||
2289 | _G.RobloxAdvanced.DeathGuiEnabled = false | |
2290 | ||
2291 | _G.RobloxAdvanced.SpawnGuiEnabled = false | |
2292 | ||
2293 | _G.RobloxAdvanced.HUDEnabled = false | |
2294 | ||
2295 | _G.RobloxAdvanced.HUDRemove() | |
2296 | ||
2297 | pcall(function() _G.RobloxAdvanced.Instance.Disabled = true end) | |
2298 | ||
2299 | for _, Connection in pairs(_G.RobloxAdvanced.Connections) do | |
2300 | ||
2301 | pcall(function() Connection:disconnect() end) | |
2302 | ||
2303 | end | |
2304 | ||
2305 | end | |
2306 | ||
2307 | _G.RobloxAdvanced.MakeBlood = function() | |
2308 | ||
2309 | local Size = math.random(10, 75) / 100 | |
2310 | ||
2311 | local Blood = Instance.new("Part") | |
2312 | ||
2313 | Blood.Name = "Blood" | |
2314 | ||
2315 | Blood.BrickColor = BrickColor.new("Really red") | |
2316 | ||
2317 | Blood.TopSurface = 0 | |
2318 | ||
2319 | Blood.BottomSurface = 0 | |
2320 | ||
2321 | Blood.FormFactor = "Custom" | |
2322 | ||
2323 | Blood.Size = Vector3.new(Size, Size, Size) | |
2324 | ||
2325 | Blood.CanCollide = false | |
2326 | ||
2327 | Instance.new("SpecialMesh", Blood).MeshType = "Sphere" | |
2328 | ||
2329 | local HasTouched = true | |
2330 | ||
2331 | coroutine.wrap(function() | |
2332 | ||
2333 | wait(0.09) | |
2334 | ||
2335 | HasTouched = false | |
2336 | ||
2337 | end)() | |
2338 | ||
2339 | table.insert(_G.RobloxAdvanced.Connections, Blood.Touched:connect(function(Hit) | |
2340 | ||
2341 | if Hit.Name ~= "Blood" and Hit.Name ~= "Blood Pool" then | |
2342 | ||
2343 | if Hit:GetMass() < 100 and math.random(1, 30) == 1 then | |
2344 | ||
2345 | Hit.BrickColor = BrickColor.new((function() | |
2346 | ||
2347 | local Color = math.random(1, 2) | |
2348 | ||
2349 | if Color == 1 then | |
2350 | ||
2351 | return "Bright red" | |
2352 | ||
2353 | elseif Color == 2 then | |
2354 | ||
2355 | return "Really red" | |
2356 | ||
2357 | end | |
2358 | ||
2359 | end)()) | |
2360 | ||
2361 | end | |
2362 | ||
2363 | end | |
2364 | ||
2365 | if Blood.Name == "Blood" and Hit.Name == "Blood Pool" then | |
2366 | ||
2367 | Blood:Remove() | |
2368 | ||
2369 | elseif Blood.Name == "Blood Pool" and Hit.Name == "Blood" then | |
2370 | ||
2371 | if Blood.Size.x > math.random(5, 20) or Blood.Size.z > math.random(5, 20) then return end | |
2372 | ||
2373 | local _, C0, C1, Part1 = pcall(function() return Blood.Weld.C0, Blood.Weld.C1, Blood.Weld.Part1 end) | |
2374 | ||
2375 | Blood.Size = Blood.Size + Vector3.new(Hit.Size.x / 5, 0, Hit.Size.z / 5) | |
2376 | ||
2377 | Blood.CFrame = Part1.CFrame * C0 * C1 | |
2378 | ||
2379 | if C0 ~= nil and C1 ~= nil and Part1 ~= nil then | |
2380 | ||
2381 | local Weld = Instance.new("Weld", Blood) | |
2382 | ||
2383 | Weld.Part0 = Blood | |
2384 | ||
2385 | Weld.Part1 = Part1 | |
2386 | ||
2387 | Weld.C0 = C0 | |
2388 | ||
2389 | Weld.C1 = C1 | |
2390 | ||
2391 | end | |
2392 | ||
2393 | elseif HasTouched == false and Hit.Name ~= "Blood" then | |
2394 | ||
2395 | HasTouched = true | |
2396 | ||
2397 | local NewHit, Position = Workspace:FindPartOnRay(Ray.new(Blood.Position + Vector3.new(0, 1, 0), Vector3.new(0, -3, 0)), Blood) | |
2398 | ||
2399 | if NewHit ~= nil and NewHit.Anchored == true then | |
2400 | ||
2401 | Blood.Size = Vector3.new(Size * 2, 0.3, Size * 2) | |
2402 | ||
2403 | Blood.Name = "Blood Pool" | |
2404 | ||
2405 | Blood.CFrame = CFrame.new(Position) | |
2406 | ||
2407 | local Weld = Instance.new("Weld", Blood) | |
2408 | ||
2409 | Weld.Part0 = Blood | |
2410 | ||
2411 | Weld.Part1 = NewHit | |
2412 | ||
2413 | Weld.C0 = Blood.CFrame:inverse() * CFrame.new(Position) | |
2414 | ||
2415 | Weld.C1 = NewHit.CFrame:inverse() * CFrame.new(Position) | |
2416 | ||
2417 | else | |
2418 | ||
2419 | local Weld = Instance.new("Weld", Blood) | |
2420 | ||
2421 | Weld.Part0 = Blood | |
2422 | ||
2423 | Weld.Part1 = Hit | |
2424 | ||
2425 | Weld.C0 = Blood.CFrame:inverse() * CFrame.new(Blood.Position) | |
2426 | ||
2427 | Weld.C1 = Hit.CFrame:inverse() * CFrame.new(Blood.Position) | |
2428 | ||
2429 | end | |
2430 | ||
2431 | end | |
2432 | ||
2433 | end)) | |
2434 | ||
2435 | coroutine.wrap(function() | |
2436 | ||
2437 | local Size = Blood.Size | |
2438 | ||
2439 | local Step = math.random(40, 100) / 1000 | |
2440 | ||
2441 | while Blood.Transparency < 1 do | |
2442 | ||
2443 | if Blood.Name == "Blood Pool" and Size ~= Blood.Size then | |
2444 | ||
2445 | Step = 0.003 | |
2446 | ||
2447 | Size = Blood.Size | |
2448 | ||
2449 | Blood.Transparency = 0 | |
2450 | ||
2451 | end | |
2452 | ||
2453 | Blood.Transparency = Blood.Transparency + Step | |
2454 | ||
2455 | wait() | |
2456 | ||
2457 | end | |
2458 | ||
2459 | Blood:Remove() | |
2460 | ||
2461 | end)() | |
2462 | ||
2463 | return Blood | |
2464 | ||
2465 | end | |
2466 | ||
2467 | _G.RobloxAdvanced.HUD = function(Player) | |
2468 | ||
2469 | if _G.RobloxAdvanced.HUDEnabled == false then return end | |
2470 | ||
2471 | local PlayerGui = Player:FindFirstChild("PlayerGui") | |
2472 | ||
2473 | if PlayerGui == nil then return end | |
2474 | ||
2475 | coroutine.wrap(function() | |
2476 | ||
2477 | while _G.RobloxAdvanced.HUDEnabled == true do | |
2478 | ||
2479 | pcall(function() | |
2480 | ||
2481 | PlayerGui.HealthGUI:Remove() | |
2482 | ||
2483 | end) | |
2484 | ||
2485 | wait() | |
2486 | ||
2487 | end | |
2488 | ||
2489 | end)() | |
2490 | ||
2491 | local Gui = Instance.new("ScreenGui") | |
2492 | ||
2493 | Gui.Name = "RobloxAdvancedHUD" | |
2494 | ||
2495 | local Frame = Instance.new("Frame") | |
2496 | ||
2497 | Frame.Name = "Background" | |
2498 | ||
2499 | Frame.Size = UDim2.new(0, 500, 0, 15) | |
2500 | ||
2501 | Frame.Position = UDim2.new(0.5, (-500 / 2), 1, -15) | |
2502 | ||
2503 | Frame.BackgroundTransparency = 1 | |
2504 | ||
2505 | Frame.BorderSizePixel = 0 | |
2506 | ||
2507 | Frame.Parent = Gui | |
2508 | ||
2509 | local Kills = Instance.new("TextLabel") | |
2510 | ||
2511 | Kills.Name = "Kills" | |
2512 | ||
2513 | Kills.Size = UDim2.new(1 / 5, 0, 1, 0) | |
2514 | ||
2515 | Kills.Position = UDim2.new(0, 0, 0, 0) | |
2516 | ||
2517 | Kills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
2518 | ||
2519 | Kills.BorderSizePixel = 1 | |
2520 | ||
2521 | Kills.BorderColor3 = Color3.new(1, 1, 1) | |
2522 | ||
2523 | Kills.TextColor3 = Color3.new(1, 1, 1) | |
2524 | ||
2525 | Kills.Parent = Frame | |
2526 | ||
2527 | coroutine.wrap(function() | |
2528 | ||
2529 | while true do | |
2530 | ||
2531 | Kills.Text = "Kills: " ..(Player:FindFirstChild("RobloxAdvancedKills") ~= nil and Player.RobloxAdvancedKills.Value or 0) | |
2532 | ||
2533 | wait(0.5) | |
2534 | ||
2535 | end | |
2536 | ||
2537 | end)() | |
2538 | ||
2539 | Frame.Parent = Gui | |
2540 | ||
2541 | local Killstreak = Instance.new("TextLabel") | |
2542 | ||
2543 | Killstreak.Name = "Killstreak" | |
2544 | ||
2545 | Killstreak.Size = UDim2.new(1 / 5, 0, 1, 0) | |
2546 | ||
2547 | Killstreak.Position = UDim2.new(1 / 5, 0, 0, 0) | |
2548 | ||
2549 | Killstreak.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
2550 | ||
2551 | Killstreak.BorderSizePixel = 1 | |
2552 | ||
2553 | Killstreak.BorderColor3 = Color3.new(1, 1, 1) | |
2554 | ||
2555 | Killstreak.TextColor3 = Color3.new(1, 1, 1) | |
2556 | ||
2557 | Killstreak.Parent = Frame | |
2558 | ||
2559 | coroutine.wrap(function() | |
2560 | ||
2561 | while true do | |
2562 | ||
2563 | Killstreak.Text = "Streak: " ..(Player:FindFirstChild("RobloxAdvancedKillstreak") ~= nil and Player.RobloxAdvancedKillstreak.Value or 0) | |
2564 | ||
2565 | wait(0.5) | |
2566 | ||
2567 | end | |
2568 | ||
2569 | end)() | |
2570 | ||
2571 | local Deaths = Instance.new("TextLabel") | |
2572 | ||
2573 | Deaths.Name = "Deaths" | |
2574 | ||
2575 | Deaths.Size = UDim2.new(1 / 5, 0, 1, 0) | |
2576 | ||
2577 | Deaths.Position = UDim2.new(1 / 5 * 2, 0, 0, 0) | |
2578 | ||
2579 | Deaths.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
2580 | ||
2581 | Deaths.BorderSizePixel = 1 | |
2582 | ||
2583 | Deaths.BorderColor3 = Color3.new(1, 1, 1) | |
2584 | ||
2585 | Deaths.TextColor3 = Color3.new(1, 1, 1) | |
2586 | ||
2587 | Deaths.Parent = Frame | |
2588 | ||
2589 | coroutine.wrap(function() | |
2590 | ||
2591 | while true do | |
2592 | ||
2593 | Deaths.Text = "Deaths: " ..(Player:FindFirstChild("RobloxAdvancedDeaths") ~= nil and Player.RobloxAdvancedDeaths.Value or 0) | |
2594 | ||
2595 | wait(0.5) | |
2596 | ||
2597 | end | |
2598 | ||
2599 | end)() | |
2600 | ||
2601 | local Health = Instance.new("TextLabel") | |
2602 | ||
2603 | Health.Name = "Health" | |
2604 | ||
2605 | Health.Size = UDim2.new(1 / 5, 0, 1, 0) | |
2606 | ||
2607 | Health.Position = UDim2.new(1 / 5 * 3, 0, 0, 0) | |
2608 | ||
2609 | Health.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
2610 | ||
2611 | Health.BorderSizePixel = 1 | |
2612 | ||
2613 | Health.BorderColor3 = Color3.new(1, 1, 1) | |
2614 | ||
2615 | Health.TextColor3 = Color3.new(1, 1, 1) | |
2616 | ||
2617 | Health.Parent = Frame | |
2618 | ||
2619 | coroutine.wrap(function() | |
2620 | ||
2621 | for i = 0, math.huge, 0.5 do | |
2622 | ||
2623 | if pcall(function() local _ = Player.Character.Humanoid end) == true then | |
2624 | ||
2625 | if Player.Character.Humanoid.Health == math.huge or Player.Character.Humanoid.MaxHealth == math.huge then | |
2626 | ||
2627 | Health.Text = "Invincible" | |
2628 | ||
2629 | Health.BackgroundColor3 = Color3.new(0, 0, 0.5) | |
2630 | ||
2631 | else | |
2632 | ||
2633 | Health.Text = "Health: " ..math.floor(Player.Character.Humanoid.Health).. "/" ..math.floor(Player.Character.Humanoid.MaxHealth) | |
2634 | ||
2635 | Health.BackgroundColor3 = Color3.new((1 - (Player.Character.Humanoid.Health / Player.Character.Humanoid.MaxHealth)) * 0.9, (Player.Character.Humanoid.Health / Player.Character.Humanoid.MaxHealth) * 0.5, 0) | |
2636 | ||
2637 | end | |
2638 | ||
2639 | if Player.Character:FindFirstChild("ForceField") ~= nil then | |
2640 | ||
2641 | Health.BackgroundColor3 = Color3.new(((math.sin(i) + 1) / 2), 0, 1 - ((math.sin(i) + 1) / 2)) | |
2642 | ||
2643 | end | |
2644 | ||
2645 | else | |
2646 | ||
2647 | Health.Text = "Health: Nil" | |
2648 | ||
2649 | Health.BackgroundColor3 = Color3.new(0, 0, 0) | |
2650 | ||
2651 | end | |
2652 | ||
2653 | wait(0.05) | |
2654 | ||
2655 | end | |
2656 | ||
2657 | end)() | |
2658 | ||
2659 | local Time = Instance.new("TextLabel") | |
2660 | ||
2661 | Time.Name = "Time" | |
2662 | ||
2663 | Time.Size = UDim2.new(1 / 5, 0, 1, 0) | |
2664 | ||
2665 | Time.Position = UDim2.new(1 / 5 * 4, 0, 0, 0) | |
2666 | ||
2667 | Time.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
2668 | ||
2669 | Time.BorderSizePixel = 1 | |
2670 | ||
2671 | Time.BorderColor3 = Color3.new(1, 1, 1) | |
2672 | ||
2673 | Time.TextColor3 = Color3.new(1, 1, 1) | |
2674 | ||
2675 | Time.Parent = Frame | |
2676 | ||
2677 | coroutine.wrap(function() | |
2678 | ||
2679 | while true do | |
2680 | ||
2681 | local Total = tick() - _G.RobloxAdvanced.HUDTimeOffset | |
2682 | ||
2683 | local Minutes = math.floor(Total / 60) | |
2684 | ||
2685 | local Seconds = math.floor(Total % 60) | |
2686 | ||
2687 | if string.len(Minutes) == 1 then Minutes = "0" ..Minutes end | |
2688 | ||
2689 | if string.len(Seconds) == 1 then Seconds = "0" ..Seconds end | |
2690 | ||
2691 | Time.Text = "Time: " ..Minutes.. ":" ..Seconds | |
2692 | ||
2693 | wait(0.05) | |
2694 | ||
2695 | end | |
2696 | ||
2697 | end)() | |
2698 | ||
2699 | Gui.Parent = PlayerGui | |
2700 | ||
2701 | end | |
2702 | ||
2703 | _G.RobloxAdvanced.HookPlayerDeath = function(Player) | |
2704 | ||
2705 | table.insert(_G.RobloxAdvanced.Connections, Player.Changed:connect(function(Property) | |
2706 | ||
2707 | if Property == "Character" then | |
2708 | ||
2709 | if Player.Character ~= nil then | |
2710 | ||
2711 | if _G.RobloxAdvanced.SpawnGuiEnabled == true then | |
2712 | ||
2713 | local PlayerGui = Player:FindFirstChild("PlayerGui") | |
2714 | ||
2715 | if PlayerGui == nil then return end | |
2716 | ||
2717 | local Gui = Instance.new("ScreenGui") | |
2718 | ||
2719 | Gui.Name = "Life" | |
2720 | ||
2721 | local Frame = Instance.new("Frame") | |
2722 | ||
2723 | Frame.Name = "White" | |
2724 | ||
2725 | Frame.Size = UDim2.new(2, 0, 2, 0) | |
2726 | ||
2727 | Frame.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
2728 | ||
2729 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
2730 | ||
2731 | Frame.BackgroundTransparency = 0 | |
2732 | ||
2733 | Frame.Parent = Gui | |
2734 | ||
2735 | Gui.Parent = PlayerGui | |
2736 | ||
2737 | coroutine.wrap(function() | |
2738 | ||
2739 | wait(0.1) | |
2740 | ||
2741 | for i = 0, 1, 0.1 do | |
2742 | ||
2743 | Frame.BackgroundColor3 = Color3.new(i, i, i) | |
2744 | ||
2745 | wait() | |
2746 | ||
2747 | end | |
2748 | ||
2749 | Frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
2750 | ||
2751 | wait(0.3) | |
2752 | ||
2753 | for i = 0, 1, 0.05 do | |
2754 | ||
2755 | Frame.BackgroundTransparency = i | |
2756 | ||
2757 | wait() | |
2758 | ||
2759 | end | |
2760 | ||
2761 | Gui:Remove() | |
2762 | ||
2763 | end)() | |
2764 | ||
2765 | end | |
2766 | ||
2767 | _G.RobloxAdvanced.HUD(Player) | |
2768 | ||
2769 | end | |
2770 | ||
2771 | end | |
2772 | ||
2773 | end)) | |
2774 | ||
2775 | _G.RobloxAdvanced.HUD(Player) | |
2776 | ||
2777 | table.insert(_G.RobloxAdvanced.Connections, Player.Chatted:connect(function(Message) | |
2778 | ||
2779 | if string.sub(Message, 0, 5) == "lego " then Message = string.sub(Message, 6) end | |
2780 | ||
2781 | Message = Message:lower() | |
2782 | ||
2783 | if Message == "throw me" or Message == "ragdoll" then | |
2784 | ||
2785 | if Player.Character == nil then return end | |
2786 | ||
2787 | if Player.Character:FindFirstChild("Humanoid") == nil then return end | |
2788 | ||
2789 | if Player.Character:FindFirstChild("Torso") == nil then return end | |
2790 | ||
2791 | Player.Character.Humanoid.Sit = true | |
2792 | ||
2793 | _G.RobloxAdvanced.Ragdoll(true, Player.Character) | |
2794 | ||
2795 | if Message == "throw me" then | |
2796 | ||
2797 | Player.Character.Torso.Velocity = Player.Character.Torso.Velocity + (Player.Character.Torso.CFrame.lookVector * 150) + Vector3.new(0, 50, 0) | |
2798 | ||
2799 | end | |
2800 | ||
2801 | end | |
2802 | ||
2803 | end)) | |
2804 | ||
2805 | end | |
2806 | ||
2807 | _G.RobloxAdvanced.HookModelDeath = function(Character) | |
2808 | ||
2809 | wait() | |
2810 | ||
2811 | if Character == nil then return end | |
2812 | ||
2813 | if Character:FindFirstChild("Humanoid") == nil then return end | |
2814 | ||
2815 | local RagdollStatus = false | |
2816 | ||
2817 | local ConnectTouched = function(Part) | |
2818 | ||
2819 | if Part.Parent ~= Character then return end | |
2820 | ||
2821 | pcall(function() | |
2822 | ||
2823 | table.insert(_G.RobloxAdvanced.Connections, Part.Touched:connect(function(Hit) | |
2824 | ||
2825 | if Hit == nil then return end | |
2826 | ||
2827 | if Hit.Parent == nil then return end | |
2828 | ||
2829 | if Hit.Parent ~= Character and Hit.Parent.Parent ~= Character and Hit:GetMass() > 3 then | |
2830 | ||
2831 | local Velocity1 = { | |
2832 | ||
2833 | math.abs(Part.Velocity.x), | |
2834 | ||
2835 | math.abs(Part.Velocity.y), | |
2836 | ||
2837 | math.abs(Part.Velocity.z) | |
2838 | ||
2839 | } | |
2840 | ||
2841 | local RotVelocity1 = { | |
2842 | ||
2843 | math.abs(Part.RotVelocity.x), | |
2844 | ||
2845 | math.abs(Part.RotVelocity.y), | |
2846 | ||
2847 | math.abs(Part.RotVelocity.z) | |
2848 | ||
2849 | } | |
2850 | ||
2851 | local Velocity2 = { | |
2852 | ||
2853 | math.abs(Hit.Velocity.x), | |
2854 | ||
2855 | math.abs(Hit.Velocity.y), | |
2856 | ||
2857 | math.abs(Hit.Velocity.z) | |
2858 | ||
2859 | } | |
2860 | ||
2861 | local RotVelocity2 = { | |
2862 | ||
2863 | math.abs(Hit.RotVelocity.x), | |
2864 | ||
2865 | math.abs(Hit.RotVelocity.y), | |
2866 | ||
2867 | math.abs(Hit.RotVelocity.z) | |
2868 | ||
2869 | } | |
2870 | ||
2871 | if RagdollStatus == false and _G.RobloxAdvanced.RagdollOnHit == true then | |
2872 | ||
2873 | for i = 1, 3 do | |
2874 | ||
2875 | local Total = math.abs(Velocity1[i] - Velocity2[i]) | |
2876 | ||
2877 | if Total > math.random(85, 150) then | |
2878 | ||
2879 | RagdollStatus = true | |
2880 | ||
2881 | end | |
2882 | ||
2883 | end | |
2884 | ||
2885 | for i = 1, 3 do | |
2886 | ||
2887 | local Total = math.abs(RotVelocity1[i] - RotVelocity2[i]) | |
2888 | ||
2889 | if Total > math.random(75, 100) then | |
2890 | ||
2891 | RagdollStatus = true | |
2892 | ||
2893 | end | |
2894 | ||
2895 | end | |
2896 | ||
2897 | if RagdollStatus == true then | |
2898 | ||
2899 | _G.RobloxAdvanced.Ragdoll(true, Character) | |
2900 | ||
2901 | if Character.Humanoid.PlatformStand == true or Character.Humanoid.Sit == true then | |
2902 | ||
2903 | coroutine.wrap(function() | |
2904 | ||
2905 | wait(5) | |
2906 | ||
2907 | RagdollStatus = false | |
2908 | ||
2909 | end)() | |
2910 | ||
2911 | else | |
2912 | ||
2913 | coroutine.wrap(function() | |
2914 | ||
2915 | Character.Humanoid.PlatformStand = true | |
2916 | ||
2917 | wait(1) | |
2918 | ||
2919 | Character.Humanoid.PlatformStand = false | |
2920 | ||
2921 | wait(5) | |
2922 | ||
2923 | RagdollStatus = false | |
2924 | ||
2925 | end)() | |
2926 | ||
2927 | end | |
2928 | ||
2929 | end | |
2930 | ||
2931 | end | |
2932 | ||
2933 | local Damage = 0 | |
2934 | ||
2935 | for i = 1, #Velocity1 do Damage = Damage + Velocity1[i] end | |
2936 | ||
2937 | for i = 1, #RotVelocity1 do Damage = Damage + RotVelocity1[i] end | |
2938 | ||
2939 | for i = 1, #Velocity2 do Damage = Damage + Velocity2[i] end | |
2940 | ||
2941 | for i = 1, #RotVelocity2 do Damage = Damage + RotVelocity2[i] end | |
2942 | ||
2943 | Damage = Damage / 60 | |
2944 | ||
2945 | if Damage >= 4 and _G.RobloxAdvanced.DamageOnHit == true then | |
2946 | ||
2947 | pcall(function() Character.Humanoid:TakeDamage(math.floor(Damage)) end) | |
2948 | ||
2949 | end | |
2950 | ||
2951 | end | |
2952 | ||
2953 | end)) | |
2954 | ||
2955 | end) | |
2956 | ||
2957 | end | |
2958 | ||
2959 | for _, Part in pairs(Character:GetChildren()) do ConnectTouched(Part) end | |
2960 | ||
2961 | table.insert(_G.RobloxAdvanced.Connections, Character.ChildAdded:connect(function(Part) ConnectTouched(Part) end)) | |
2962 | ||
2963 | local OldHealth = Character.Humanoid.Health | |
2964 | ||
2965 | table.insert(_G.RobloxAdvanced.Connections, Character.Humanoid.Changed:connect(function(Property) | |
2966 | ||
2967 | if Property == "Health" then | |
2968 | ||
2969 | local Source = nil | |
2970 | ||
2971 | for _, Part in pairs(Character:GetChildren()) do | |
2972 | ||
2973 | if Part:IsA("BasePart") then | |
2974 | ||
2975 | if Source == nil then | |
2976 | ||
2977 | Source = Part | |
2978 | ||
2979 | else | |
2980 | ||
2981 | if math.abs(Part.Velocity.x) + math.abs(Part.Velocity.y) + math.abs(Part.Velocity.z) > math.abs(Source.Velocity.x) + math.abs(Source.Velocity.y) + math.abs(Source.Velocity.z) then | |
2982 | ||
2983 | Source = Part | |
2984 | ||
2985 | end | |
2986 | ||
2987 | end | |
2988 | ||
2989 | end | |
2990 | ||
2991 | end | |
2992 | ||
2993 | if Source == nil then return end | |
2994 | ||
2995 | if math.abs(Character.Humanoid.Health - OldHealth) > math.abs((Character.Humanoid.Health + 0.01 * 1.05 * Character.Humanoid.MaxHealth) - Character.Humanoid.Health) and _G.RobloxAdvanced.ShowDamage == true then | |
2996 | ||
2997 | local Model = Instance.new("Model", Workspace) | |
2998 | ||
2999 | Model.Name = tostring(math.floor(Character.Humanoid.Health - OldHealth)) | |
3000 | ||
3001 | Model.Name = Model.Name:sub(0, 1) ~= "-" and Model.Name.. "+" or Model.Name | |
3002 | ||
3003 | local Damage = Instance.new("Part", Model) | |
3004 | ||
3005 | Damage.Name = "Head" | |
3006 | ||
3007 | Damage.BrickColor = BrickColor.new(Model.Name:match("-") and "Really red" or "Lime green") | |
3008 | ||
3009 | if (OldHealth - Character.Humanoid.Health) / Character.Humanoid.MaxHealth > 0.25 then | |
3010 | ||
3011 | coroutine.wrap(function() | |
3012 | ||
3013 | while Damage.Parent ~= nil do | |
3014 | ||
3015 | Damage.BrickColor = BrickColor.new("New Yeller") | |
3016 | ||
3017 | wait() | |
3018 | ||
3019 | Damage.BrickColor = BrickColor.new("Really blue") | |
3020 | ||
3021 | wait() | |
3022 | ||
3023 | end | |
3024 | ||
3025 | end)() | |
3026 | ||
3027 | end | |
3028 | ||
3029 | Damage.TopSurface = 0 | |
3030 | ||
3031 | Damage.BottomSurface = 0 | |
3032 | ||
3033 | Damage.CanCollide = false | |
3034 | ||
3035 | Damage.FormFactor = "Custom" | |
3036 | ||
3037 | Damage.Size = (OldHealth - Character.Humanoid.Health) / Character.Humanoid.MaxHealth > 0.25 and Vector3.new(1, 1, 1) or Vector3.new(0.5, 0.5, 0.5) | |
3038 | ||
3039 | Damage.CFrame = CFrame.new(Source.Position) | |
3040 | ||
3041 | coroutine.wrap(function() | |
3042 | ||
3043 | while Damage.Parent ~= nil do | |
3044 | ||
3045 | Damage.CanCollide = false | |
3046 | ||
3047 | wait() | |
3048 | ||
3049 | end | |
3050 | ||
3051 | end)() | |
3052 | ||
3053 | local Humanoid = Instance.new("Humanoid", Model) | |
3054 | ||
3055 | Humanoid.Name = "Corpse" | |
3056 | ||
3057 | Humanoid.MaxHealth = 100 | |
3058 | ||
3059 | Humanoid.Health = 0 | |
3060 | ||
3061 | Humanoid.WalkSpeed = 0 | |
3062 | ||
3063 | Humanoid.PlatformStand = true | |
3064 | ||
3065 | local BodyVelocity = Instance.new("BodyVelocity", Damage) | |
3066 | ||
3067 | BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3068 | ||
3069 | BodyVelocity.velocity = Vector3.new(0, 7, 0) | |
3070 | ||
3071 | coroutine.wrap(function() | |
3072 | ||
3073 | wait(1) | |
3074 | ||
3075 | for i = 0, 1, 0.05 do | |
3076 | ||
3077 | Damage.Transparency = i | |
3078 | ||
3079 | BodyVelocity.velocity = Vector3.new(0, 7 * (1 - i), 0) | |
3080 | ||
3081 | wait() | |
3082 | ||
3083 | end | |
3084 | ||
3085 | Model:Remove() | |
3086 | ||
3087 | end)() | |
3088 | ||
3089 | end | |
3090 | ||
3091 | if OldHealth - Character.Humanoid.Health >= 3 then | |
3092 | ||
3093 | if _G.RobloxAdvanced.BloodEnabled == true then | |
3094 | ||
3095 | local Max = math.ceil((OldHealth - Character.Humanoid.Health) * 2) | |
3096 | ||
3097 | for i = 1, (Max > 20 and 20 or Max + 1) do | |
3098 | ||
3099 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3100 | ||
3101 | Blood.CFrame = Source.CFrame * CFrame.new(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)) | |
3102 | ||
3103 | Blood.Velocity = (Blood.Position - Source.Position).unit * math.random(5, 25) | |
3104 | ||
3105 | Blood.Parent = Workspace | |
3106 | ||
3107 | end | |
3108 | ||
3109 | end | |
3110 | ||
3111 | local Player = game:GetService("Players"):GetPlayerFromCharacter(Character) | |
3112 | ||
3113 | if Player ~= nil and _G.RobloxAdvanced.BloodGuiEnabled == true then | |
3114 | ||
3115 | local PlayerGui = Player:FindFirstChild("PlayerGui") | |
3116 | ||
3117 | if PlayerGui == nil then PlayerGui = Instance.new("PlayerGui", Player) end | |
3118 | ||
3119 | if PlayerGui:FindFirstChild("Pain") ~= nil then PlayerGui.Pain:Remove() end | |
3120 | ||
3121 | local Gui = Instance.new("ScreenGui") | |
3122 | ||
3123 | Gui.Name = "Pain" | |
3124 | ||
3125 | local Frame = Instance.new("Frame") | |
3126 | ||
3127 | Frame.Name = "Red" | |
3128 | ||
3129 | Frame.Size = UDim2.new(2, 0, 2, 0) | |
3130 | ||
3131 | Frame.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
3132 | ||
3133 | Frame.BackgroundColor3 = Color3.new(1, 0, 0) | |
3134 | ||
3135 | Frame.BackgroundTransparency = (math.abs(OldHealth - Character.Humanoid.Health) / Character.Humanoid.MaxHealth) * 1.2 | |
3136 | ||
3137 | Frame.Parent = Gui | |
3138 | ||
3139 | Gui.Parent = PlayerGui | |
3140 | ||
3141 | coroutine.wrap(function() | |
3142 | ||
3143 | for i = Frame.BackgroundTransparency, 1, 0.05 do | |
3144 | ||
3145 | Frame.BackgroundTransparency = i | |
3146 | ||
3147 | wait() | |
3148 | ||
3149 | end | |
3150 | ||
3151 | Gui:Remove() | |
3152 | ||
3153 | end)() | |
3154 | ||
3155 | end | |
3156 | ||
3157 | end | |
3158 | ||
3159 | if (OldHealth - Character.Humanoid.Health) / Character.Humanoid.MaxHealth > 0.25 and _G.RobloxAdvanced.CriticalHitsEnabled == true and Character.Humanoid.Health > 0 and RagdollStatus == false then | |
3160 | ||
3161 | RagdollStatus = true | |
3162 | ||
3163 | _G.RobloxAdvanced.Ragdoll(true, Character) | |
3164 | ||
3165 | Character.Humanoid.PlatformStand = true | |
3166 | ||
3167 | local Sound = Instance.new("Sound", Character.Torso) | |
3168 | ||
3169 | Sound.SoundId = "http://www.roblox.com/Asset/?id=2801263" | |
3170 | ||
3171 | Sound.Volume = 1 | |
3172 | ||
3173 | Sound.Pitch = math.random(500, 700) / 1000 | |
3174 | ||
3175 | Sound:Play() | |
3176 | ||
3177 | local Player = game:GetService("Players"):GetPlayerFromCharacter(Character) | |
3178 | ||
3179 | if Player ~= nil then | |
3180 | ||
3181 | local PlayerGui = Player:FindFirstChild("PlayerGui") | |
3182 | ||
3183 | if PlayerGui == nil then return end | |
3184 | ||
3185 | if PlayerGui:FindFirstChild("Pain") ~= nil then PlayerGui.Pain:Remove() end | |
3186 | ||
3187 | if PlayerGui:FindFirstChild("Critical Hit") ~= nil then PlayerGui.Pain:Remove() end | |
3188 | ||
3189 | local Gui = Instance.new("ScreenGui", PlayerGui) | |
3190 | ||
3191 | Gui.Name = "Critical Hit" | |
3192 | ||
3193 | local Frame = Instance.new("Frame", Gui) | |
3194 | ||
3195 | Frame.Name = "Yellow" | |
3196 | ||
3197 | Frame.Size = UDim2.new(2, 0, 2, 0) | |
3198 | ||
3199 | Frame.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
3200 | ||
3201 | Frame.BackgroundColor3 = Color3.new(0.9, 0.9, 0) | |
3202 | ||
3203 | Frame.BackgroundTransparency = 0 | |
3204 | ||
3205 | coroutine.wrap(function() | |
3206 | ||
3207 | for i = 0, 1, 0.01 do | |
3208 | ||
3209 | Frame.BackgroundTransparency = i | |
3210 | ||
3211 | wait() | |
3212 | ||
3213 | end | |
3214 | ||
3215 | Gui:Remove() | |
3216 | ||
3217 | end)() | |
3218 | ||
3219 | for i = 1, 5 do | |
3220 | ||
3221 | local Label = Instance.new("TextLabel", Frame) | |
3222 | ||
3223 | Label.Name = "Notification" | |
3224 | ||
3225 | Label.Position = UDim2.new(0.5, 0, 0.5, 0) | |
3226 | ||
3227 | Label.Text = "CRITICAL HIT" | |
3228 | ||
3229 | Label.FontSize = "Size18" | |
3230 | ||
3231 | Label.TextColor3 = Color3.new(1, 0.5, 0) | |
3232 | ||
3233 | Label.TextTransparency = 0 | |
3234 | ||
3235 | coroutine.wrap(function() | |
3236 | ||
3237 | while Label.Parent ~= nil do | |
3238 | ||
3239 | Label.Position = UDim2.new(0.5, math.random(-25, 25), 0.5, math.random(-25, 25)) | |
3240 | ||
3241 | Label.FontSize = "Size" ..tostring((function() | |
3242 | ||
3243 | local Size = math.random(1, 5) | |
3244 | ||
3245 | if Size == 1 then | |
3246 | ||
3247 | return 14 | |
3248 | ||
3249 | elseif Size == 2 then | |
3250 | ||
3251 | return 18 | |
3252 | ||
3253 | elseif Size == 3 then | |
3254 | ||
3255 | return 24 | |
3256 | ||
3257 | elseif Size == 4 then | |
3258 | ||
3259 | return 36 | |
3260 | ||
3261 | elseif Size == 5 then | |
3262 | ||
3263 | return 48 | |
3264 | ||
3265 | end | |
3266 | ||
3267 | end)()) | |
3268 | ||
3269 | wait() | |
3270 | ||
3271 | end | |
3272 | ||
3273 | end)() | |
3274 | ||
3275 | coroutine.wrap(function() | |
3276 | ||
3277 | for i = 0.01, 1, 0.05 do | |
3278 | ||
3279 | Label.TextTransparency = i | |
3280 | ||
3281 | wait() | |
3282 | ||
3283 | end | |
3284 | ||
3285 | end)() | |
3286 | ||
3287 | end | |
3288 | ||
3289 | end | |
3290 | ||
3291 | coroutine.wrap(function() | |
3292 | ||
3293 | wait(3) | |
3294 | ||
3295 | Character.Humanoid.PlatformStand = false | |
3296 | ||
3297 | wait(5) | |
3298 | ||
3299 | RagdollStatus = false | |
3300 | ||
3301 | end)() | |
3302 | ||
3303 | end | |
3304 | ||
3305 | OldHealth = Character.Humanoid.Health | |
3306 | ||
3307 | end | |
3308 | ||
3309 | end)) | |
3310 | ||
3311 | table.insert(_G.RobloxAdvanced.Connections, Character.Humanoid.Died:connect(function() | |
3312 | ||
3313 | local Humanoid = Character:FindFirstChild("Humanoid") | |
3314 | ||
3315 | if Humanoid == nil then return end | |
3316 | ||
3317 | local Player = game:GetService("Players"):GetPlayerFromCharacter(Character) | |
3318 | ||
3319 | local Killer = nil | |
3320 | ||
3321 | if Humanoid:FindFirstChild("creator") ~= nil then | |
3322 | ||
3323 | Killer = Humanoid.creator.Value | |
3324 | ||
3325 | end | |
3326 | ||
3327 | if Killer ~= nil then | |
3328 | ||
3329 | if Killer:FindFirstChild("RobloxAdvancedKills") == nil then | |
3330 | ||
3331 | Instance.new("IntValue", Killer).Name = "RobloxAdvancedKills" | |
3332 | ||
3333 | end | |
3334 | ||
3335 | if Killer:FindFirstChild("RobloxAdvancedKillstreak") == nil then | |
3336 | ||
3337 | Instance.new("IntValue", Killer).Name = "RobloxAdvancedKillstreak" | |
3338 | ||
3339 | end | |
3340 | ||
3341 | if Player ~= nil and Player.Neutral == false and Killer.Neutral == false and Player.TeamColor == Killer.TeamColor then | |
3342 | ||
3343 | Killer.RobloxAdvancedKills.Value = Killer.RobloxAdvancedKills.Value - 2 | |
3344 | ||
3345 | Killer.RobloxAdvancedKillstreak.Value = 0 | |
3346 | ||
3347 | else | |
3348 | ||
3349 | Killer.RobloxAdvancedKills.Value = Killer.RobloxAdvancedKills.Value + 1 | |
3350 | ||
3351 | Killer.RobloxAdvancedKillstreak.Value = Killer.RobloxAdvancedKillstreak.Value + 1 | |
3352 | ||
3353 | end | |
3354 | ||
3355 | end | |
3356 | ||
3357 | if Player ~= nil then | |
3358 | ||
3359 | if Player:FindFirstChild("RobloxAdvancedDeaths") == nil then | |
3360 | ||
3361 | Instance.new("IntValue", Player).Name = "RobloxAdvancedDeaths" | |
3362 | ||
3363 | end | |
3364 | ||
3365 | if Player:FindFirstChild("RobloxAdvancedKillstreak") == nil then | |
3366 | ||
3367 | Instance.new("IntValue", Player).Name = "RobloxAdvancedKillstreak" | |
3368 | ||
3369 | end | |
3370 | ||
3371 | Player.RobloxAdvancedDeaths.Value = Player.RobloxAdvancedDeaths.Value + 1 | |
3372 | ||
3373 | Player.RobloxAdvancedKillstreak.Value = 0 | |
3374 | ||
3375 | end | |
3376 | ||
3377 | if _G.RobloxAdvanced.RagdollOnDeath == true then | |
3378 | ||
3379 | _G.RobloxAdvanced.Ragdoll(true, Character, true) | |
3380 | ||
3381 | end | |
3382 | ||
3383 | coroutine.wrap(function() | |
3384 | ||
3385 | if _G.RobloxAdvanced.DeathGuiEnabled == false then return end | |
3386 | ||
3387 | if Player == nil then return end | |
3388 | ||
3389 | local PlayerGui = Player:FindFirstChild("PlayerGui") | |
3390 | ||
3391 | if PlayerGui == nil then return end | |
3392 | ||
3393 | local Gui = Instance.new("ScreenGui") | |
3394 | ||
3395 | Gui.Name = "Death" | |
3396 | ||
3397 | local Frame = Instance.new("Frame") | |
3398 | ||
3399 | Frame.Name = "Black" | |
3400 | ||
3401 | Frame.Size = UDim2.new(2, 0, 2, 0) | |
3402 | ||
3403 | Frame.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
3404 | ||
3405 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
3406 | ||
3407 | Frame.BackgroundTransparency = 1 | |
3408 | ||
3409 | Frame.Parent = Gui | |
3410 | ||
3411 | local Label = Instance.new("TextLabel") | |
3412 | ||
3413 | Label.Name = "Notification" | |
3414 | ||
3415 | Label.Position = UDim2.new(0.5, 0, 0.5, 0) | |
3416 | ||
3417 | if Killer ~= nil then | |
3418 | ||
3419 | if Killer == Player then | |
3420 | ||
3421 | Label.Text = "You have killed yourself." | |
3422 | ||
3423 | else | |
3424 | ||
3425 | Label.Text = "You have been killed by " ..Killer.Name.. "." | |
3426 | ||
3427 | end | |
3428 | ||
3429 | else | |
3430 | ||
3431 | Label.Text = "You have died." | |
3432 | ||
3433 | end | |
3434 | ||
3435 | Label.FontSize = "Size24" | |
3436 | ||
3437 | Label.TextColor3 = Color3.new(1, 0.5, 0) | |
3438 | ||
3439 | Label.TextTransparency = 1 | |
3440 | ||
3441 | Label.Parent = Frame | |
3442 | ||
3443 | Gui.Parent = PlayerGui | |
3444 | ||
3445 | wait(0.5) | |
3446 | ||
3447 | for i = 1, 0, -0.05 do | |
3448 | ||
3449 | Label.TextTransparency = i | |
3450 | ||
3451 | wait() | |
3452 | ||
3453 | end | |
3454 | ||
3455 | Label.BackgroundTransparency = 0 | |
3456 | ||
3457 | wait(0.5) | |
3458 | ||
3459 | for i = 1, 0, -0.025 do | |
3460 | ||
3461 | Frame.BackgroundTransparency = i | |
3462 | ||
3463 | wait() | |
3464 | ||
3465 | end | |
3466 | ||
3467 | Frame.BackgroundTransparency = 0 | |
3468 | ||
3469 | wait(0.5) | |
3470 | ||
3471 | for i = 0, 1, 0.05 do | |
3472 | ||
3473 | Label.TextTransparency = i | |
3474 | ||
3475 | wait() | |
3476 | ||
3477 | end | |
3478 | ||
3479 | Label.BackgroundTransparency = 1 | |
3480 | ||
3481 | end)() | |
3482 | ||
3483 | wait(4.5) | |
3484 | ||
3485 | if Character == nil or _G.RobloxAdvanced.KeepCorpses == false then return end | |
3486 | ||
3487 | if Character.Parent == nil then return end | |
3488 | ||
3489 | local ReweldNeck = false | |
3490 | ||
3491 | if Character:FindFirstChild("Torso") ~= nil then | |
3492 | ||
3493 | if Character.Torso:FindFirstChild("Neck") ~= nil then | |
3494 | ||
3495 | ReweldNeck = true | |
3496 | ||
3497 | end | |
3498 | ||
3499 | end | |
3500 | ||
3501 | local Model = Instance.new("Model", Workspace) | |
3502 | ||
3503 | Model.Name = Character.Name.. "'s Corpse" | |
3504 | ||
3505 | for _, Part in pairs(Character:GetChildren()) do | |
3506 | ||
3507 | if Part.ClassName == "CharacterMesh" or Part:IsA("Clothing") or Part.ClassName == "ShirtGraphic" then | |
3508 | ||
3509 | Part:Clone().Parent = Model | |
3510 | ||
3511 | end | |
3512 | ||
3513 | for _, Part2 in pairs(Part:GetChildren()) do | |
3514 | ||
3515 | if Part2.ClassName == "Sound" then | |
3516 | ||
3517 | Part2.SoundId = "" | |
3518 | ||
3519 | Part2.Looped = false | |
3520 | ||
3521 | Part2.PlayOnRemove = false | |
3522 | ||
3523 | Part2.Volume = 0 | |
3524 | ||
3525 | Part2.Pitch = 0 | |
3526 | ||
3527 | Part2:Stop() | |
3528 | ||
3529 | end | |
3530 | ||
3531 | end | |
3532 | ||
3533 | if Part.ClassName == "Part" then | |
3534 | ||
3535 | pcall(function() | |
3536 | ||
3537 | Part.Parent = Model | |
3538 | ||
3539 | Part.CanCollide = true | |
3540 | ||
3541 | end) | |
3542 | ||
3543 | end | |
3544 | ||
3545 | end | |
3546 | ||
3547 | local Humanoid = Instance.new("Humanoid") | |
3548 | ||
3549 | Humanoid.Name = "Corpse" | |
3550 | ||
3551 | Humanoid.Health = 0 | |
3552 | ||
3553 | Humanoid.WalkSpeed = 0 | |
3554 | ||
3555 | Humanoid.PlatformStand = true | |
3556 | ||
3557 | Humanoid.Parent = Model | |
3558 | ||
3559 | if ReweldNeck == true then | |
3560 | ||
3561 | local Neck = Instance.new("Weld") | |
3562 | ||
3563 | Neck.Part0 = Torso | |
3564 | ||
3565 | Neck.Part1 = Head | |
3566 | ||
3567 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
3568 | ||
3569 | Neck.Parent = Torso | |
3570 | ||
3571 | end | |
3572 | ||
3573 | game:GetService("Debris"):AddItem(Model, _G.RobloxAdvanced.KeepCorpsesTime) | |
3574 | ||
3575 | end)) | |
3576 | ||
3577 | table.insert(_G.RobloxAdvanced.Connections, Character.Humanoid.FallingDown:connect(function() _G.RobloxAdvanced.Ragdoll(true, Character) end)) | |
3578 | ||
3579 | table.insert(_G.RobloxAdvanced.Connections, Character.Humanoid.GettingUp:connect(function() _G.RobloxAdvanced.Ragdoll(false, Character) end)) | |
3580 | ||
3581 | coroutine.wrap(function() | |
3582 | ||
3583 | local function RemoveLimb(Name) | |
3584 | ||
3585 | if Character:FindFirstChild(Name) == nil then return false end | |
3586 | ||
3587 | local Model = Instance.new("Model") | |
3588 | ||
3589 | Model.Name = "Decapitated Limb" | |
3590 | ||
3591 | for _, Part in pairs(Character:GetChildren()) do | |
3592 | ||
3593 | if Part.ClassName == "CharacterMesh" or Part:IsA("Clothing") then | |
3594 | ||
3595 | Part:Clone().Parent = Model | |
3596 | ||
3597 | end | |
3598 | ||
3599 | if Part.Name == Name then | |
3600 | ||
3601 | pcall(function() | |
3602 | ||
3603 | Part.Parent = Model | |
3604 | ||
3605 | Part.CanCollide = true | |
3606 | ||
3607 | Part:BreakJoints() | |
3608 | ||
3609 | end) | |
3610 | ||
3611 | end | |
3612 | ||
3613 | end | |
3614 | ||
3615 | local Humanoid = Instance.new("Humanoid") | |
3616 | ||
3617 | Humanoid.Name = "Corpse" | |
3618 | ||
3619 | Humanoid.Health = 0 | |
3620 | ||
3621 | Humanoid.MaxHealth = 0 | |
3622 | ||
3623 | Humanoid.WalkSpeed = 0 | |
3624 | ||
3625 | Humanoid.PlatformStand = true | |
3626 | ||
3627 | Humanoid.Parent = Model | |
3628 | ||
3629 | Model.Parent = Workspace | |
3630 | ||
3631 | game:GetService("Debris"):AddItem(Model, _G.RobloxAdvanced.KeepCorpsesTime) | |
3632 | ||
3633 | return true, Model | |
3634 | ||
3635 | end | |
3636 | ||
3637 | while true do | |
3638 | ||
3639 | if Character.Parent == nil then break end | |
3640 | ||
3641 | if Character:FindFirstChild("Torso") == nil then break end | |
3642 | ||
3643 | if Character:FindFirstChild("Humanoid") == nil then break end | |
3644 | ||
3645 | if Character.Torso:FindFirstChild("Left Shoulder") == nil and Character.Torso:FindFirstChild("LeftShoulder") == nil and Character.Torso:FindFirstChild("Left Shoulder 2") == nil then | |
3646 | ||
3647 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3648 | ||
3649 | Blood.CFrame = Character.Torso.CFrame * CFrame.new(-1.2, 0.5, 0) | |
3650 | ||
3651 | Blood.Velocity = (Blood.Position - (Character.Torso.CFrame * CFrame.new(0, 0.5, 0)).p).unit * math.random(10, 25) | |
3652 | ||
3653 | Blood.Parent = _G.RobloxAdvanced.BloodEnabled == true and Workspace | |
3654 | ||
3655 | if Character:FindFirstChild("Humanoid") ~= nil then Character.Humanoid:TakeDamage(0.25) end | |
3656 | ||
3657 | if Character:FindFirstChild("Left Arm") ~= nil then RemoveLimb("Left Arm") end | |
3658 | ||
3659 | end | |
3660 | ||
3661 | if Character.Torso:FindFirstChild("Right Shoulder") == nil and Character.Torso:FindFirstChild("RightShoulder") == nil and Character.Torso:FindFirstChild("Right Shoulder 2") == nil then | |
3662 | ||
3663 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3664 | ||
3665 | Blood.CFrame = Character.Torso.CFrame * CFrame.new(1.2, 0.5, 0) | |
3666 | ||
3667 | Blood.Velocity = (Blood.Position - (Character.Torso.CFrame * CFrame.new(0, 0.5, 0)).p).unit * math.random(10, 25) | |
3668 | ||
3669 | Blood.Parent = _G.RobloxAdvanced.BloodEnabled == true and Workspace | |
3670 | ||
3671 | if Character:FindFirstChild("Humanoid") ~= nil then Character.Humanoid:TakeDamage(0.25) end | |
3672 | ||
3673 | if Character:FindFirstChild("Right Arm") ~= nil then RemoveLimb("Right Arm") end | |
3674 | ||
3675 | end | |
3676 | ||
3677 | if Character.Torso:FindFirstChild("Left Hip") == nil and Character.Torso:FindFirstChild("LeftHip") == nil and Character.Torso:FindFirstChild("Left Hip 2") == nil then | |
3678 | ||
3679 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3680 | ||
3681 | Blood.CFrame = Character.Torso.CFrame * CFrame.new(-0.5, -1.2, 0) | |
3682 | ||
3683 | Blood.Velocity = (Blood.Position - (Character.Torso.CFrame * CFrame.new(-0.5, 0, 0)).p).unit * math.random(4, 8) | |
3684 | ||
3685 | Blood.Parent = _G.RobloxAdvanced.BloodEnabled == true and Workspace | |
3686 | ||
3687 | if Character:FindFirstChild("Humanoid") ~= nil then Character.Humanoid:TakeDamage(0.25) end | |
3688 | ||
3689 | if Character:FindFirstChild("Left Leg") ~= nil then RemoveLimb("Left Leg") end | |
3690 | ||
3691 | end | |
3692 | ||
3693 | if Character.Torso:FindFirstChild("Right Hip") == nil and Character.Torso:FindFirstChild("RightHip") == nil and Character.Torso:FindFirstChild("Right Hip 2") == nil then | |
3694 | ||
3695 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3696 | ||
3697 | Blood.CFrame = Character.Torso.CFrame * CFrame.new(0.5, -1.2, 0) | |
3698 | ||
3699 | Blood.Velocity = (Blood.Position - (Character.Torso.CFrame * CFrame.new(0.5, 0, 0)).p).unit * math.random(4, 80) | |
3700 | ||
3701 | Blood.Parent = _G.RobloxAdvanced.BloodEnabled == true and Workspace | |
3702 | ||
3703 | if Character:FindFirstChild("Humanoid") ~= nil then Character.Humanoid:TakeDamage(0.25) end | |
3704 | ||
3705 | if Character:FindFirstChild("Right Leg") ~= nil then RemoveLimb("Right Leg") end | |
3706 | ||
3707 | end | |
3708 | ||
3709 | if Character.Torso:FindFirstChild("Neck") == nil then | |
3710 | ||
3711 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3712 | ||
3713 | Blood.CFrame = Character.Torso.CFrame * CFrame.new(0, 1, 0) | |
3714 | ||
3715 | Blood.Velocity = (Blood.Position - Character.Torso.Position).unit * math.random(25, 75) | |
3716 | ||
3717 | Blood.Parent = _G.RobloxAdvanced.BloodEnabled == true and Workspace | |
3718 | ||
3719 | if Character:FindFirstChild("Head") ~= nil then | |
3720 | ||
3721 | local Blood = _G.RobloxAdvanced.MakeBlood() | |
3722 | ||
3723 | Blood.CFrame = Character.Head.CFrame * CFrame.new(0, -0.5, 0) | |
3724 | ||
3725 | Blood.Velocity = (Blood.Position - Character.Head.Position).unit * math.random(5, 25) | |
3726 | ||
3727 | Blood.Parent = Workspace | |
3728 | ||
3729 | end | |
3730 | ||
3731 | end | |
3732 | ||
3733 | wait(0.11) | |
3734 | ||
3735 | end | |
3736 | ||
3737 | end)() | |
3738 | ||
3739 | end | |
3740 | ||
3741 | _G.RobloxAdvanced.Ragdoll = function(Format, Character, Force) | |
3742 | ||
3743 | if Force ~= true then | |
3744 | ||
3745 | if Character:FindFirstChild("Ragdoll") ~= nil and Format == true then return false end | |
3746 | ||
3747 | if Character:FindFirstChild("Ragdoll") == nil and Format == false then return false end | |
3748 | ||
3749 | end | |
3750 | ||
3751 | local Head = nil | |
3752 | ||
3753 | local Torso = nil | |
3754 | ||
3755 | local Humanoid = nil | |
3756 | ||
3757 | local Dead = false | |
3758 | ||
3759 | for _, Children in pairs(Character:GetChildren()) do | |
3760 | ||
3761 | if Children.ClassName == "ForceField" then Children:Remove() end | |
3762 | ||
3763 | if Children.Name == "" then Children:Remove() end | |
3764 | ||
3765 | if Children.Name == "Head" then Head = Children end | |
3766 | ||
3767 | if Children.Name == "Torso" then Torso = Children end | |
3768 | ||
3769 | if Children.ClassName == "Humanoid" then Humanoid = Children end | |
3770 | ||
3771 | if Children:IsA("Accoutrement") then | |
3772 | ||
3773 | if Children:FindFirstChild("Handle") ~= nil then | |
3774 | ||
3775 | if math.random(1, 3) == 1 then | |
3776 | ||
3777 | coroutine.wrap(function() | |
3778 | ||
3779 | Children.Parent = Workspace | |
3780 | ||
3781 | wait() | |
3782 | ||
3783 | Children.Parent = Character | |
3784 | ||
3785 | Children.Handle.CanCollide = true | |
3786 | ||
3787 | end)() | |
3788 | ||
3789 | else | |
3790 | ||
3791 | Children.Parent = Workspace | |
3792 | ||
3793 | Children.Handle.CanCollide = true | |
3794 | ||
3795 | end | |
3796 | ||
3797 | else | |
3798 | ||
3799 | Children:Remove() | |
3800 | ||
3801 | end | |
3802 | ||
3803 | end | |
3804 | ||
3805 | end | |
3806 | ||
3807 | if Humanoid ~= nil then | |
3808 | ||
3809 | if Humanoid.Health <= 0 then | |
3810 | ||
3811 | Dead = true | |
3812 | ||
3813 | end | |
3814 | ||
3815 | end | |
3816 | ||
3817 | if Torso ~= nil then | |
3818 | ||
3819 | for _, Children2 in pairs(Torso:GetChildren()) do | |
3820 | ||
3821 | if Children2:IsA("JointInstance") then | |
3822 | ||
3823 | Children2:Remove() | |
3824 | ||
3825 | end | |
3826 | ||
3827 | end | |
3828 | ||
3829 | end | |
3830 | ||
3831 | if Head ~= nil and (function() | |
3832 | ||
3833 | if Dead == true and math.random(1, 2) == 1 then | |
3834 | ||
3835 | return true | |
3836 | ||
3837 | else | |
3838 | ||
3839 | return false | |
3840 | ||
3841 | end | |
3842 | ||
3843 | end)() == false then | |
3844 | ||
3845 | local Neck = Instance.new("Motor6D") | |
3846 | ||
3847 | Neck.Name = "Neck" | |
3848 | ||
3849 | Neck.Part0 = Torso | |
3850 | ||
3851 | Neck.Part1 = Head | |
3852 | ||
3853 | Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(180)) | |
3854 | ||
3855 | Neck.C1 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(180)) | |
3856 | ||
3857 | Neck.MaxVelocity = 0.1 | |
3858 | ||
3859 | Neck.Parent = Torso | |
3860 | ||
3861 | end | |
3862 | ||
3863 | if Format == true then | |
3864 | ||
3865 | local Ragdoll = Instance.new("IntValue") | |
3866 | ||
3867 | Ragdoll.Name = "Ragdoll" | |
3868 | ||
3869 | Ragdoll.Parent = Character | |
3870 | ||
3871 | if Torso ~= nil then | |
3872 | ||
3873 | Torso.Velocity = Torso.Velocity / 1.25 | |
3874 | ||
3875 | Torso.RotVelocity = (Torso.RotVelocity / 1.25) + Vector3.new(math.random(-25, 25), math.random(-25, 25), math.random(-25, 25)) | |
3876 | ||
3877 | if Dead == true then | |
3878 | ||
3879 | if Humanoid ~= nil then | |
3880 | ||
3881 | local Humanoid2 = Humanoid:Clone() | |
3882 | ||
3883 | wait() | |
3884 | ||
3885 | Humanoid:Remove() | |
3886 | ||
3887 | Humanoid2.Parent = Character | |
3888 | ||
3889 | Humanoid = Humanoid2 | |
3890 | ||
3891 | end | |
3892 | ||
3893 | end | |
3894 | ||
3895 | local Limb = Character:FindFirstChild("Right Arm") | |
3896 | ||
3897 | if Limb ~= nil then | |
3898 | ||
3899 | Limb.Velocity = Torso.Velocity | |
3900 | ||
3901 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
3902 | ||
3903 | local Joint = Instance.new("Glue") | |
3904 | ||
3905 | Joint.Name = "RightShoulder" | |
3906 | ||
3907 | Joint.Part0 = Torso | |
3908 | ||
3909 | Joint.Part1 = Limb | |
3910 | ||
3911 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3912 | ||
3913 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3914 | ||
3915 | Joint.Parent = Torso | |
3916 | ||
3917 | local Weight = Instance.new("Part") | |
3918 | ||
3919 | Weight.Name = "" | |
3920 | ||
3921 | Weight.TopSurface = 0 | |
3922 | ||
3923 | Weight.BottomSurface = 0 | |
3924 | ||
3925 | Weight.Shape = "Block" | |
3926 | ||
3927 | Weight.FormFactor = "Custom" | |
3928 | ||
3929 | Weight.Size = Vector3.new(1, 1, 1) | |
3930 | ||
3931 | Weight.Transparency = 1 | |
3932 | ||
3933 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
3934 | ||
3935 | Weight.Parent = Character | |
3936 | ||
3937 | local Weld = Instance.new("Weld") | |
3938 | ||
3939 | Weld.Part0 = Limb | |
3940 | ||
3941 | Weld.Part1 = Weight | |
3942 | ||
3943 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
3944 | ||
3945 | Weld.Parent = Limb | |
3946 | ||
3947 | end | |
3948 | ||
3949 | local Limb = Character:FindFirstChild("Left Arm") | |
3950 | ||
3951 | if Limb then | |
3952 | ||
3953 | Limb.Velocity = Torso.Velocity | |
3954 | ||
3955 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
3956 | ||
3957 | local Joint = Instance.new("Glue") | |
3958 | ||
3959 | Joint.Name = "LeftShoulder" | |
3960 | ||
3961 | Joint.Part0 = Torso | |
3962 | ||
3963 | Joint.Part1 = Limb | |
3964 | ||
3965 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
3966 | ||
3967 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
3968 | ||
3969 | Joint.Parent = Torso | |
3970 | ||
3971 | local Weight = Instance.new("Part") | |
3972 | ||
3973 | Weight.Name = "" | |
3974 | ||
3975 | Weight.TopSurface = 0 | |
3976 | ||
3977 | Weight.BottomSurface = 0 | |
3978 | ||
3979 | Weight.Shape = "Block" | |
3980 | ||
3981 | Weight.FormFactor = "Custom" | |
3982 | ||
3983 | Weight.Size = Vector3.new(1, 1, 1) | |
3984 | ||
3985 | Weight.Transparency = 1 | |
3986 | ||
3987 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
3988 | ||
3989 | Weight.Parent = Character | |
3990 | ||
3991 | local Weld = Instance.new("Weld") | |
3992 | ||
3993 | Weld.Part0 = Limb | |
3994 | ||
3995 | Weld.Part1 = Weight | |
3996 | ||
3997 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
3998 | ||
3999 | Weld.Parent = Limb | |
4000 | ||
4001 | end | |
4002 | ||
4003 | local Limb = Character:FindFirstChild("Right Leg") | |
4004 | ||
4005 | if Limb then | |
4006 | ||
4007 | Limb.Velocity = Torso.Velocity | |
4008 | ||
4009 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
4010 | ||
4011 | local Joint = Instance.new("Glue") | |
4012 | ||
4013 | Joint.Name = "RightHip" | |
4014 | ||
4015 | Joint.Part0 = Torso | |
4016 | ||
4017 | Joint.Part1 = Limb | |
4018 | ||
4019 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
4020 | ||
4021 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
4022 | ||
4023 | Joint.Parent = Torso | |
4024 | ||
4025 | local Weight = Instance.new("Part") | |
4026 | ||
4027 | Weight.Name = "" | |
4028 | ||
4029 | Weight.TopSurface = 0 | |
4030 | ||
4031 | Weight.BottomSurface = 0 | |
4032 | ||
4033 | Weight.Shape = "Block" | |
4034 | ||
4035 | Weight.FormFactor = "Custom" | |
4036 | ||
4037 | Weight.Size = Vector3.new(1, 1, 1) | |
4038 | ||
4039 | Weight.Transparency = 1 | |
4040 | ||
4041 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
4042 | ||
4043 | Weight.Parent = Character | |
4044 | ||
4045 | local Weld = Instance.new("Weld") | |
4046 | ||
4047 | Weld.Part0 = Limb | |
4048 | ||
4049 | Weld.Part1 = Weight | |
4050 | ||
4051 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
4052 | ||
4053 | Weld.Parent = Limb | |
4054 | ||
4055 | end | |
4056 | ||
4057 | local Limb = Character:FindFirstChild("Left Leg") | |
4058 | ||
4059 | if Limb then | |
4060 | ||
4061 | Limb.Velocity = Torso.Velocity | |
4062 | ||
4063 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
4064 | ||
4065 | local Joint = Instance.new("Glue") | |
4066 | ||
4067 | Joint.Name = "LeftHip" | |
4068 | ||
4069 | Joint.Part0 = Torso | |
4070 | ||
4071 | Joint.Part1 = Limb | |
4072 | ||
4073 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
4074 | ||
4075 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
4076 | ||
4077 | Joint.Parent = Torso | |
4078 | ||
4079 | local Weight = Instance.new("Part") | |
4080 | ||
4081 | Weight.Name = "" | |
4082 | ||
4083 | Weight.TopSurface = 0 | |
4084 | ||
4085 | Weight.BottomSurface = 0 | |
4086 | ||
4087 | Weight.Shape = "Block" | |
4088 | ||
4089 | Weight.FormFactor = "Custom" | |
4090 | ||
4091 | Weight.Size = Vector3.new(1, 1, 1) | |
4092 | ||
4093 | Weight.Transparency = 1 | |
4094 | ||
4095 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
4096 | ||
4097 | Weight.Parent = Character | |
4098 | ||
4099 | local Weld = Instance.new("Weld") | |
4100 | ||
4101 | Weld.Part0 = Limb | |
4102 | ||
4103 | Weld.Part1 = Weight | |
4104 | ||
4105 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
4106 | ||
4107 | Weld.Parent = Limb | |
4108 | ||
4109 | end | |
4110 | ||
4111 | local Weight = Instance.new("Part") | |
4112 | ||
4113 | Weight.Name = "" | |
4114 | ||
4115 | Weight.TopSurface = 0 | |
4116 | ||
4117 | Weight.BottomSurface = 0 | |
4118 | ||
4119 | Weight.Shape = "Block" | |
4120 | ||
4121 | Weight.FormFactor = "Custom" | |
4122 | ||
4123 | Weight.Size = Vector3.new(1.75, 1.5, 1.1) | |
4124 | ||
4125 | Weight.Transparency = 1 | |
4126 | ||
4127 | Weight.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
4128 | ||
4129 | Weight.Parent = Character | |
4130 | ||
4131 | local Weld = Instance.new("Weld") | |
4132 | ||
4133 | Weld.Part0 = Torso | |
4134 | ||
4135 | Weld.Part1 = Weight | |
4136 | ||
4137 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
4138 | ||
4139 | Weld.Parent = Torso | |
4140 | ||
4141 | end | |
4142 | ||
4143 | elseif Format == false then | |
4144 | ||
4145 | if Character:FindFirstChild("Ragdoll") ~= nil then Character.Ragdoll:Remove() end | |
4146 | ||
4147 | if Torso ~= nil then | |
4148 | ||
4149 | local Limb = Character:FindFirstChild("Right Arm") | |
4150 | ||
4151 | if Limb ~= nil then | |
4152 | ||
4153 | local Joint = Instance.new("Motor6D") | |
4154 | ||
4155 | Joint.Name = "Right Shoulder" | |
4156 | ||
4157 | Joint.Part0 = Torso | |
4158 | ||
4159 | Joint.Part1 = Limb | |
4160 | ||
4161 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
4162 | ||
4163 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
4164 | ||
4165 | Joint.MaxVelocity = 0.15 | |
4166 | ||
4167 | Joint.Parent = Torso | |
4168 | ||
4169 | end | |
4170 | ||
4171 | local Limb = Character:FindFirstChild("Left Arm") | |
4172 | ||
4173 | if Limb ~= nil then | |
4174 | ||
4175 | local Joint = Instance.new("Motor6D") | |
4176 | ||
4177 | Joint.Name = "Left Shoulder" | |
4178 | ||
4179 | Joint.Part0 = Torso | |
4180 | ||
4181 | Joint.Part1 = Limb | |
4182 | ||
4183 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
4184 | ||
4185 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
4186 | ||
4187 | Joint.MaxVelocity = 0.15 | |
4188 | ||
4189 | Joint.Parent = Torso | |
4190 | ||
4191 | end | |
4192 | ||
4193 | local Limb = Character:FindFirstChild("Right Leg") | |
4194 | ||
4195 | if Limb ~= nil then | |
4196 | ||
4197 | local Joint = Instance.new("Motor6D") | |
4198 | ||
4199 | Joint.Name = "Right Hip" | |
4200 | ||
4201 | Joint.Part0 = Torso | |
4202 | ||
4203 | Joint.Part1 = Limb | |
4204 | ||
4205 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
4206 | ||
4207 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
4208 | ||
4209 | Joint.MaxVelocity = 0.1 | |
4210 | ||
4211 | Joint.Parent = Torso | |
4212 | ||
4213 | end | |
4214 | ||
4215 | local Limb = Character:FindFirstChild("Left Leg") | |
4216 | ||
4217 | if Limb ~= nil then | |
4218 | ||
4219 | local Joint = Instance.new("Motor6D") | |
4220 | ||
4221 | Joint.Name = "Left Hip" | |
4222 | ||
4223 | Joint.Part0 = Torso | |
4224 | ||
4225 | Joint.Part1 = Limb | |
4226 | ||
4227 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
4228 | ||
4229 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
4230 | ||
4231 | Joint.MaxVelocity = 0.1 | |
4232 | ||
4233 | Joint.Parent = Torso | |
4234 | ||
4235 | end | |
4236 | ||
4237 | local Animate = Character:FindFirstChild("Animate") | |
4238 | ||
4239 | if Animate ~= nil then | |
4240 | ||
4241 | local Animate2 = Animate:Clone() | |
4242 | ||
4243 | Animate:Remove() | |
4244 | ||
4245 | Animate2.Parent = Character | |
4246 | ||
4247 | end | |
4248 | ||
4249 | end | |
4250 | ||
4251 | else | |
4252 | ||
4253 | return false | |
4254 | ||
4255 | end | |
4256 | ||
4257 | return true, Format | |
4258 | ||
4259 | end | |
4260 | ||
4261 | table.insert(_G.RobloxAdvanced.Connections, Workspace.DescendantAdded:connect(_G.RobloxAdvanced.HookModelDeath)) | |
4262 | ||
4263 | table.insert(_G.RobloxAdvanced.Connections, game:GetService("Players").PlayerAdded:connect(_G.RobloxAdvanced.HookPlayerDeath)) | |
4264 | ||
4265 | for _, Players in pairs(game:GetService("Players"):GetPlayers()) do | |
4266 | ||
4267 | _G.RobloxAdvanced.HookPlayerDeath(Players) | |
4268 | ||
4269 | end | |
4270 | ||
4271 | for _, Children in pairs(Workspace:GetChildren()) do | |
4272 | ||
4273 | _G.RobloxAdvanced.HookModelDeath(Children) | |
4274 | ||
4275 | end | |
4276 | ||
4277 | end)) | |
4278 | for i,v in pairs(mas:GetChildren()) do | |
4279 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
4280 | pcall(function() v:MakeJoints() end) | |
4281 | end | |
4282 | mas:Destroy() | |
4283 | for i,v in pairs(cors) do | |
4284 | spawn(function() | |
4285 | pcall(v) | |
4286 | end) | |
4287 | end |