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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
A = true
6
if A == true then
7
	Model = Instance.new("Model")
8
	Model.Name = "Weapon"
9
	p = Instance.new("Part", Model)
10
	p.Name = "Part"
11
	p.TopSurface = 0
12
	p.BottomSurface = 0
13
	p.formFactor = "Custom"
14
	p.Size = Vector3.new(10, 12, 10)
15
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
16
	p.BrickColor = BrickColor.new("Medium stone grey")
17
	p.Transparency = 0
18
	p.Reflectance = .1
19
	p.Material = Enum.Material.Concrete
20
	m = Instance.new("CylinderMesh")
21
	m.Scale = Vector3.new(1, 1.02999997, 1)
22
	m.Parent = p
23
	p = Instance.new("Part", Model)
24
	p.Name = "Part"
25
	p.TopSurface = 0
26
	p.BottomSurface = 0
27
	p.formFactor = "Custom"
28
	p.Size = Vector3.new(2, 12.8, 2)
29
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
30
	p.BrickColor = BrickColor.new("Bright yellow")
31
	p.Transparency = 0
32
	p.Reflectance = .1
33
	p.Material = Enum.Material.Plastic
34
	m = Instance.new("CylinderMesh")
35
	m.Scale = Vector3.new(1, 1, 1)
36
	m.Parent = p
37
	p = Instance.new("Part", Model)
38
	p.Name = "Part"
39
	p.TopSurface = 0
40
	p.BottomSurface = 0
41
	p.formFactor = "Custom"
42
	p.Size = Vector3.new(1.79, 5, 1)
43
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
44
	p.BrickColor = BrickColor.new("Bright yellow")
45
	p.Transparency = 0
46
	p.Reflectance = .1
47
	p.Material = Enum.Material.Plastic
48
	p = Instance.new("Part", Model)
49
	p.Name = "Part"
50
	p.TopSurface = 0
51
	p.BottomSurface = 0
52
	p.formFactor = "Custom"
53
	p.Size = Vector3.new(5, 1.40, 0.99)
54
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
55
	p.BrickColor = BrickColor.new("Bright yellow")
56
	p.Transparency = 0
57
	p.Reflectance = .1
58
	p.Material = Enum.Material.Plastic
59
	m = Instance.new("SpecialMesh")
60
	m.Scale = Vector3.new(1, 1, 1)
61
	m.Parent = p
62
	m.MeshType = Enum.MeshType.Wedge
63
	p = Instance.new("Part", Model)
64
	p.Name = "Center"
65
	p.TopSurface = 0
66
	p.BottomSurface = 0
67
	p.formFactor = "Custom"
68
	p.Size = Vector3.new(12.5, 5.80, 27.6)
69
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
70
	p.BrickColor = BrickColor.new("Bright yellow")
71
	p.Transparency = 1
72
	p.Reflectance = .1
73
	p.Material = Enum.Material.Plastic
74
	p = Instance.new("Part", Model)
75
	p.Name = "Part"
76
	p.TopSurface = 0
77
	p.BottomSurface = 0
78
	p.formFactor = "Custom"
79
	p.Size = Vector3.new(6.80, 1, 6.00)
80
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
81
	p.BrickColor = BrickColor.new("Bright yellow")
82
	p.Transparency = 0
83
	p.Reflectance = .1
84
	p.Material = Enum.Material.Plastic
85
	p = Instance.new("Part", Model)
86
	p.Name = "Part"
87
	p.TopSurface = 0
88
	p.BottomSurface = 0
89
	p.formFactor = "Custom"
90
	p.Size = Vector3.new(11, 5.40, 2.79)
91
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
92
	p.BrickColor = BrickColor.new("Bright yellow")
93
	p.Transparency = 0
94
	p.Reflectance = .1
95
	p.Material = Enum.Material.Plastic
96
	m = Instance.new("SpecialMesh")
97
	m.Scale = Vector3.new(1, 1, 1)
98
	m.Parent = p
99
	m.MeshType = Enum.MeshType.Wedge
100
	p = Instance.new("Part", Model)
101
	p.Name = "Part"
102
	p.TopSurface = 0
103
	p.BottomSurface = 0
104
	p.formFactor = "Custom"
105
	p.Size = Vector3.new(2.60, 11, 1.99)
106
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
107
	p.BrickColor = BrickColor.new("Bright yellow")
108
	p.Transparency = 0
109
	p.Reflectance = .1
110
	p.Material = Enum.Material.Plastic
111
	p = Instance.new("Part", Model)
112
	p.Name = "Part"
113
	p.TopSurface = 0
114
	p.BottomSurface = 0
115
	p.formFactor = "Custom"
116
	p.Size = Vector3.new(3.20, 11.0, 5)
117
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
118
	p.BrickColor = BrickColor.new("Bright yellow")
119
	p.Transparency = 0
120
	p.Reflectance = .1
121
	p.Material = Enum.Material.Plastic
122
	p = Instance.new("Part", Model)
123
	p.Name = "Part"
124
	p.TopSurface = 0
125
	p.BottomSurface = 0
126
	p.formFactor = "Custom"
127
	p.Size = Vector3.new(1.99, 1, 1)
128
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
129
	p.BrickColor = BrickColor.new("Mid gray")
130
	p.Transparency = 0
131
	p.Reflectance = .1
132
	p.Material = Enum.Material.Plastic
133
	p = Instance.new("Part", Model)
134
	p.Name = "Part"
135
	p.TopSurface = 0
136
	p.BottomSurface = 0
137
	p.formFactor = "Custom"
138
	p.Size = Vector3.new(1, 1, 4.59)
139
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
140
	p.BrickColor = BrickColor.new("Mid gray")
141
	p.Transparency = 0
142
	p.Reflectance = .1
143
	p.Material = Enum.Material.Plastic
144
	p = Instance.new("Part", Model)
145
	p.Name = "Part"
146
	p.TopSurface = 0
147
	p.BottomSurface = 0
148
	p.formFactor = "Custom"
149
	p.Size = Vector3.new(1, 12.6, 9.80)
150
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
151
	p.BrickColor = BrickColor.new("Bright yellow")
152
	p.Transparency = 0
153
	p.Reflectance = .1
154
	p.Material = Enum.Material.Plastic
155
	p = Instance.new("Part", Model)
156
	p.Name = "Part"
157
	p.TopSurface = 0
158
	p.BottomSurface = 0
159
	p.formFactor = "Custom"
160
	p.Size = Vector3.new(5.19, 1.39, 2.39)
161
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
162
	p.BrickColor = BrickColor.new("Bright yellow")
163
	p.Transparency = 0
164
	p.Reflectance = .1
165
	p.Material = Enum.Material.Plastic
166
	m = Instance.new("SpecialMesh")
167
	m.Scale = Vector3.new(1, 1, 1)
168
	m.Parent = p
169
	m.MeshType = Enum.MeshType.Wedge
170
	p = Instance.new("Part", Model)
171
	p.Name = "Part"
172
	p.TopSurface = 0
173
	p.BottomSurface = 0
174
	p.formFactor = "Custom"
175
	p.Size = Vector3.new(11, 0.60, 1.99)
176
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
177
	p.BrickColor = BrickColor.new("Bright yellow")
178
	p.Transparency = 0
179
	p.Reflectance = .1
180
	p.Material = Enum.Material.Plastic
181
	m = Instance.new("SpecialMesh")
182
	m.Scale = Vector3.new(1, 1, 1)
183
	m.Parent = p
184
	m.MeshType = Enum.MeshType.Wedge
185
	p = Instance.new("Part", Model)
186
	p.Name = "Part"
187
	p.TopSurface = 0
188
	p.BottomSurface = 0
189
	p.formFactor = "Custom"
190
	p.Size = Vector3.new(3.20, 11, 5.60)
191
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
192
	p.BrickColor = BrickColor.new("Bright yellow")
193
	p.Transparency = 0
194
	p.Reflectance = .1
195
	p.Material = Enum.Material.Plastic
196
	p = Instance.new("Part", Model)
197
	p.Name = "Part"
198
	p.TopSurface = 0
199
	p.BottomSurface = 0
200
	p.formFactor = "Custom"
201
	p.Size = Vector3.new(5, 13, 3.79)
202
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
203
	p.BrickColor = BrickColor.new("Bright yellow")
204
	p.Transparency = 0
205
	p.Reflectance = .1
206
	p.Material = Enum.Material.Plastic
207
	p = Instance.new("Part", Model)
208
	p.Name = "Part"
209
	p.TopSurface = 0
210
	p.BottomSurface = 0
211
	p.formFactor = "Custom"
212
	p.Size = Vector3.new(5.19, 1.39, 2.39)
213
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
214
	p.BrickColor = BrickColor.new("Bright yellow")
215
	p.Transparency = 0
216
	p.Reflectance = .1
217
	p.Material = Enum.Material.Plastic
218
	m = Instance.new("SpecialMesh")
219
	m.Scale = Vector3.new(1, 1, 1)
220
	m.Parent = p
221
	m.MeshType = Enum.MeshType.Wedge
222
	p = Instance.new("Part", Model)
223
	p.Name = "Part"
224
	p.TopSurface = 0
225
	p.BottomSurface = 0
226
	p.formFactor = "Custom"
227
	p.Size = Vector3.new(5.19, 1, 1)
228
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
229
	p.BrickColor = BrickColor.new("Mid gray")
230
	p.Transparency = 0
231
	p.Reflectance = .1
232
	p.Material = Enum.Material.Plastic
233
	p = Instance.new("Part", Model)
234
	p.Name = "Part"
235
	p.TopSurface = 0
236
	p.BottomSurface = 0
237
	p.formFactor = "Custom"
238
	p.Size = Vector3.new(3.20, 5, 4)
239
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
240
	p.BrickColor = BrickColor.new("Bright yellow")
241
	p.Transparency = 0
242
	p.Reflectance = .1
243
	p.Material = Enum.Material.Plastic
244
	p = Instance.new("Part", Model)
245
	p.Name = "Part"
246
	p.TopSurface = 0
247
	p.BottomSurface = 0
248
	p.formFactor = "Custom"
249
	p.Size = Vector3.new(6, 6.79, 2.79)
250
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
251
	p.BrickColor = BrickColor.new("Bright yellow")
252
	p.Transparency = 0
253
	p.Reflectance = .1
254
	p.Material = Enum.Material.Plastic
255
	m = Instance.new("SpecialMesh")
256
	m.Scale = Vector3.new(1, 1, 1)
257
	m.Parent = p
258
	m.MeshType = Enum.MeshType.Wedge
259
	p = Instance.new("Part", Model)
260
	p.Name = "Part"
261
	p.TopSurface = 0
262
	p.BottomSurface = 0
263
	p.formFactor = "Custom"
264
	p.Size = Vector3.new(0.60, 7.40, 3.79)
265
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
266
	p.BrickColor = BrickColor.new("Black")
267
	p.Transparency = 0
268
	p.Reflectance = .1
269
	p.Material = Enum.Material.Plastic
270
	p = Instance.new("Part", Model)
271
	p.Name = "Part"
272
	p.TopSurface = 0
273
	p.BottomSurface = 0
274
	p.formFactor = "Custom"
275
	p.Size = Vector3.new(6.80, 1, 6.00)
276
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
277
	p.BrickColor = BrickColor.new("Bright yellow")
278
	p.Transparency = 0
279
	p.Reflectance = .1
280
	p.Material = Enum.Material.Plastic
281
	p = Instance.new("Part", Model)
282
	p.Name = "Part"
283
	p.TopSurface = 0
284
	p.BottomSurface = 0
285
	p.formFactor = "Custom"
286
	p.Size = Vector3.new(11, 3.20, 2.19)
287
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
288
	p.BrickColor = BrickColor.new("Bright yellow")
289
	p.Transparency = 0
290
	p.Reflectance = .1
291
	p.Material = Enum.Material.Plastic
292
	m = Instance.new("SpecialMesh")
293
	m.Scale = Vector3.new(1, 1, 1)
294
	m.Parent = p
295
	m.MeshType = Enum.MeshType.Wedge
296
	p = Instance.new("Part", Model)
297
	p.Name = "Part"
298
	p.TopSurface = 0
299
	p.BottomSurface = 0
300
	p.formFactor = "Custom"
301
	p.Size = Vector3.new(2.60, 11, 2.39)
302
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
303
	p.BrickColor = BrickColor.new("Bright yellow")
304
	p.Transparency = 0
305
	p.Reflectance = .1
306
	p.Material = Enum.Material.Plastic
307
	p = Instance.new("Part", Model)
308
	p.Name = "Part"
309
	p.TopSurface = 0
310
	p.BottomSurface = 0
311
	p.formFactor = "Custom"
312
	p.Size = Vector3.new(5.19, 1, 1)
313
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
314
	p.BrickColor = BrickColor.new("Mid gray")
315
	p.Transparency = 0
316
	p.Reflectance = .1
317
	p.Material = Enum.Material.Plastic
318
	p = Instance.new("Part", Model)
319
	p.Name = "Part"
320
	p.TopSurface = 0
321
	p.BottomSurface = 0
322
	p.formFactor = "Custom"
323
	p.Size = Vector3.new(5, 0.80, 0.79)
324
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
325
	p.BrickColor = BrickColor.new("Bright yellow")
326
	p.Transparency = 0
327
	p.Reflectance = .1
328
	p.Material = Enum.Material.Plastic
329
	m = Instance.new("SpecialMesh")
330
	m.Scale = Vector3.new(1, 1, 1)
331
	m.Parent = p
332
	m.MeshType = Enum.MeshType.Wedge
333
	p = Instance.new("Part", Model)
334
	p.Name = "Part"
335
	p.TopSurface = 0
336
	p.BottomSurface = 0
337
	p.formFactor = "Custom"
338
	p.Size = Vector3.new(10, 12, 10)
339
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
340
	p.BrickColor = BrickColor.new("Medium stone grey")
341
	p.Transparency = 0
342
	p.Reflectance = .1
343
	p.Material = Enum.Material.Concrete
344
	m = Instance.new("CylinderMesh")
345
	m.Scale = Vector3.new(1, 1.02999997, 1)
346
	m.Parent = p
347
	p = Instance.new("Part", Model)
348
	p.Name = "Part"
349
	p.TopSurface = 0
350
	p.BottomSurface = 0
351
	p.formFactor = "Custom"
352
	p.Size = Vector3.new(0.60, 5.19, 5)
353
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
354
	p.BrickColor = BrickColor.new("Bright yellow")
355
	p.Transparency = 0
356
	p.Reflectance = .1
357
	p.Material = Enum.Material.Plastic
358
	p = Instance.new("Part", Model)
359
	p.Name = "Part"
360
	p.TopSurface = 0
361
	p.BottomSurface = 0
362
	p.formFactor = "Custom"
363
	p.Size = Vector3.new(6, 6.79, 2.79)
364
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
365
	p.BrickColor = BrickColor.new("Bright yellow")
366
	p.Transparency = 0
367
	p.Reflectance = .1
368
	p.Material = Enum.Material.Plastic
369
	m = Instance.new("SpecialMesh")
370
	m.Scale = Vector3.new(1, 1, 1)
371
	m.Parent = p
372
	m.MeshType = Enum.MeshType.Wedge
373
	p = Instance.new("Part", Model)
374
	p.Name = "Part"
375
	p.TopSurface = 0
376
	p.BottomSurface = 0
377
	p.formFactor = "Custom"
378
	p.Size = Vector3.new(2.79, 7.40, 0.79)
379
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
380
	p.BrickColor = BrickColor.new("Black")
381
	p.Transparency = 0
382
	p.Reflectance = .1
383
	p.Material = Enum.Material.Plastic
384
	p = Instance.new("Part", Model)
385
	p.Name = "Part"
386
	p.TopSurface = 0
387
	p.BottomSurface = 0
388
	p.formFactor = "Custom"
389
	p.Size = Vector3.new(5.40, 11, 10)
390
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
391
	p.BrickColor = BrickColor.new("Bright yellow")
392
	p.Transparency = 0
393
	p.Reflectance = .1
394
	p.Material = Enum.Material.Plastic
395
	p = Instance.new("Part", Model)
396
	p.Name = "Part"
397
	p.TopSurface = 0
398
	p.BottomSurface = 0
399
	p.formFactor = "Custom"
400
	p.Size = Vector3.new(11, 0.60, 2.39)
401
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
402
	p.BrickColor = BrickColor.new("Bright yellow")
403
	p.Transparency = 0
404
	p.Reflectance = .1
405
	p.Material = Enum.Material.Plastic
406
	m = Instance.new("SpecialMesh")
407
	m.Scale = Vector3.new(1, 1, 1)
408
	m.Parent = p
409
	m.MeshType = Enum.MeshType.Wedge
410
	p = Instance.new("Part", Model)
411
	p.Name = "Part"
412
	p.TopSurface = 0
413
	p.BottomSurface = 0
414
	p.formFactor = "Custom"
415
	p.Size = Vector3.new(4, 13, 1)
416
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
417
	p.BrickColor = BrickColor.new("Bright yellow")
418
	p.Transparency = 0
419
	p.Reflectance = .1
420
	p.Material = Enum.Material.Plastic
421
	p = Instance.new("Part", Model)
422
	p.Name = "Part"
423
	p.TopSurface = 0
424
	p.BottomSurface = 0
425
	p.formFactor = "Custom"
426
	p.Size = Vector3.new(10.1, 1, 0.99)
427
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
428
	p.BrickColor = BrickColor.new("Mid gray")
429
	p.Transparency = 0
430
	p.Reflectance = .1
431
	p.Material = Enum.Material.Plastic
432
	m = Instance.new("SpecialMesh")
433
	m.Scale = Vector3.new(1, 1, 1)
434
	m.Parent = p
435
	m.MeshType = Enum.MeshType.Wedge
436
	p = Instance.new("Part", Model)
437
	p.Name = "Part"
438
	p.TopSurface = 0
439
	p.BottomSurface = 0
440
	p.formFactor = "Custom"
441
	p.Size = Vector3.new(1, 1, 4.59)
442
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
443
	p.BrickColor = BrickColor.new("Mid gray")
444
	p.Transparency = 0
445
	p.Reflectance = .1
446
	p.Material = Enum.Material.Plastic
447
	p = Instance.new("Part", Model)
448
	p.Name = "Part"
449
	p.TopSurface = 0
450
	p.BottomSurface = 0
451
	p.formFactor = "Custom"
452
	p.Size = Vector3.new(1.99, 1, 1)
453
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
454
	p.BrickColor = BrickColor.new("Mid gray")
455
	p.Transparency = 0
456
	p.Reflectance = .1
457
	p.Material = Enum.Material.Plastic
458
	p = Instance.new("Part", Model)
459
	p.Name = "Part"
460
	p.TopSurface = 0
461
	p.BottomSurface = 0
462
	p.formFactor = "Custom"
463
	p.Size = Vector3.new(1, 1, 4.59)
464
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
465
	p.BrickColor = BrickColor.new("Mid gray")
466
	p.Transparency = 0
467
	p.Reflectance = .1
468
	p.Material = Enum.Material.Plastic
469
	p = Instance.new("Part", Model)
470
	p.Name = "Part"
471
	p.TopSurface = 0
472
	p.BottomSurface = 0
473
	p.formFactor = "Custom"
474
	p.Size = Vector3.new(10.1, 1, 0.99)
475
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
476
	p.BrickColor = BrickColor.new("Mid gray")
477
	p.Transparency = 0
478
	p.Reflectance = .1
479
	p.Material = Enum.Material.Plastic
480
	m = Instance.new("SpecialMesh")
481
	m.Scale = Vector3.new(1, 1, 1)
482
	m.Parent = p
483
	m.MeshType = Enum.MeshType.Wedge
484
 
485
	Spawn = function()
486
		Modelc = Model:clone()
487
		for _, v in pairs(Modelc:children()) do
488
			if v.className == "Part" then
489
				if v.Name ~= "Center" then
490
					w = Instance.new("Weld")
491
					w.Part0 = Modelc.Center
492
					w.Part1 = v
493
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
494
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
495
					w.Parent = w.Part0
496
				end
497
			end
498
		end
499
		return Modelc
500
	end
501
 
502
	CameraRadius = 66
503
	TimeStopRadius = 66
504
 
505
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
506
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
507
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
508
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
509
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
510
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
511
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
512
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
513
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
514
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
515
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
516
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
517
 
518
	getWelds = function(c) --designate weld variables
519
		local t = c.Torso
520
		local hrp = c.HumanoidRootPart.RootJoint
521
		RightShoulder = t:FindFirstChild("Right Shoulder")
522
		LeftShoulder = t:FindFirstChild("Left Shoulder")
523
		RightHip = t:FindFirstChild("Right Hip")
524
		LeftHip = t:FindFirstChild("Left Hip")
525
		RootJoint = hrp
526
		Neck = t:FindFirstChild("Neck")
527
	end
528
	resetWelds = function(ext, occ) --extent 1-3; occlusion
529
                --1 == reset desiredangle/currentangle
530
                --2 == reset C0/C1
531
                --3 == reset both des/cur/c0/c1
532
		local r = {
533
			RightShoulder,
534
			LeftShoulder,
535
			RightHip,
536
			LeftHip,
537
			RootJoint,
538
			Neck,
539
			Grip
540
		}
541
		for _, v in pairs(r) do
542
			for i = 1, #occ do
543
				if occ[i] == v then
544
					table.remove(r, _)
545
				end
546
			end
547
		end
548
		for _, v in pairs(r) do
549
			if v.Name == "Right Shoulder" then
550
				if ext == 1 then
551
					v.DesiredAngle = 0
552
					v.CurrentAngle = 0
553
				elseif ext == 2 then
554
					v.C0 = RightShoulderC0
555
					v.C1 = RightShoulderC1
556
				elseif ext == 3 then
557
					v.DesiredAngle = 0
558
					v.CurrentAngle = 0
559
					v.C0 = RightShoulderC0
560
					v.C1 = RightShoulderC1
561
				end
562
			elseif v.Name == "Left Shoulder" then
563
				if ext == 1 then
564
					v.DesiredAngle = 0
565
					v.CurrentAngle = 0
566
				elseif ext == 2 then
567
					v.C0 = LeftShoulderC0
568
					v.C1 = LeftShoulderC1
569
				elseif ext == 3 then
570
					v.DesiredAngle = 0
571
					v.CurrentAngle = 0
572
					v.C0 = LeftShoulderC0
573
					v.C1 = LeftShoulderC1
574
				end
575
			elseif v.Name == "Right Hip" then
576
				if ext == 1 then
577
					v.DesiredAngle = 0
578
					v.CurrentAngle = 0
579
				elseif ext == 2 then
580
					v.C0 = RightHipC0
581
					v.C1 = RightHipC1
582
				elseif ext == 3 then
583
					v.DesiredAngle = 0
584
					v.CurrentAngle = 0
585
					v.C0 = RightHipC0
586
					v.C1 = RightHipC1
587
				end
588
			elseif v.Name == "Left Hip" then
589
				if ext == 1 then
590
					v.DesiredAngle = 0
591
					v.CurrentAngle = 0
592
				elseif ext == 2 then
593
					v.C0 = LeftHipC0
594
					v.C1 = LeftHipC1
595
				elseif ext == 3 then
596
					v.DesiredAngle = 0
597
					v.CurrentAngle = 0
598
					v.C0 = LeftHipC0
599
					v.C1 = LeftHipC1
600
				end
601
			elseif v.Name == "Neck" then
602
				if ext == 1 then
603
					v.DesiredAngle = 0
604
					v.CurrentAngle = 0
605
				elseif ext == 2 then
606
					v.C0 = NeckC0
607
					v.C1 = NeckC1
608
				elseif ext == 3 then
609
					v.DesiredAngle = 0
610
					v.CurrentAngle = 0
611
					v.C0 = NeckC0
612
					v.C1 = NeckC1
613
				end
614
			elseif v.Name == "RootJoint" then
615
				if ext == 1 then
616
					v.DesiredAngle = 0
617
					v.CurrentAngle = 0
618
				elseif ext == 2 then
619
					v.C0 = RootJointC0
620
					v.C1 = RootJointC1
621
				elseif ext == 3 then
622
					v.DesiredAngle = 0
623
					v.CurrentAngle = 0
624
					v.C0 = RootJointC0
625
					v.C1 = RootJointC1
626
				end
627
			elseif v.Name == "RightGrip" then
628
				if ext == 1 then
629
				elseif ext == 2 then
630
					Grip.C0 = nGrip.C0
631
					Grip.C1 = nGrip.C1
632
				elseif ext == 3 then
633
					Grip.C0 = nGrip.C0
634
					Grip.C1 = nGrip.C1
635
				end
636
			end
637
		end
638
	end
639
 
640
 
641
	doitdocdoit = function()
642
		if deb == false then
643
			return
644
		end
645
		deb = false
646
                
647
		vPlayer = game.Players.LocalPlayer
648
		cPlayer = vPlayer.Character
649
		Anim = cPlayer.Animate
650
		Anim.Disabled = true
651
		Hum = cPlayer.Humanoid
652
		Hum.Name = "NOPE"
653
		Hum.WalkSpeed = 0
654
		getWelds(cPlayer)
655
		resetWelds(3, {})
656
                
657
		bodypos = Instance.new("BodyPosition")
658
		bodypos.P = 4000
659
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
660
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
661
		bodypos.Parent = cPlayer.Torso
662
                
663
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
664
		CPlayer = cPlayer
665
		partpos = Instance.new("Part", workspace)
666
		partpos.Transparency = 1
667
		partpos.CanCollide = false
668
		partpos.Anchored = true
669
		partpos.CFrame = cPlayer.Torso.CFrame
670
                
671
		sound = Instance.new("Sound")
672
		sound.Parent = partpos
673
		sound.Volume = 1
674
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
675
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
676
		sound2 = Instance.new("Sound")
677
		sound2.Parent = workspace.CurrentCamera
678
		sound2.Volume = 1
679
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
680
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
681
		sound:Play()
682
		sound2:Play()
683
		expected = 10
684
		did = false
685
		pooted = 0
686
		sos = game:GetService("RunService").Stepped:connect(function()
687
			pooted = pooted + 1
688
			if pooted >= expected + 1 then
689
				sos:disconnect()
690
				did = true
691
				return
692
			end
693
			resetWelds(3, {})
694
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
695
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
696
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
697
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
698
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
699
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
700
		end)
701
                --[[sound=Instance.new("Sound")
702
                sound.Parent=cPlayer.Torso
703
                sound.Volume=1
704
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
705
                sound:Play()]]--
706
		while did == false do
707
			wait()
708
		end
709
                
710
		expected = 10
711
		did = false
712
		pooted = 0
713
		sos = game:GetService("RunService").Stepped:connect(function()
714
			pooted = pooted + 1
715
			if pooted >= expected + 1 then
716
				sos:disconnect()
717
				did = true
718
				return
719
			end
720
			resetWelds(3, {})
721
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
722
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
723
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
724
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
725
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
726
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
727
		end)
728
		while did == false do
729
			wait()
730
		end
731
		wait(.2)
732
		expected = 5
733
		did = false
734
		pooted = 0
735
		nubhit = nil
736
		sos = game:GetService("RunService").Stepped:connect(function()
737
			pooted = pooted + 1
738
			if pooted >= expected + 1 then
739
				sos:disconnect()
740
				did = true
741
				return
742
			end
743
			resetWelds(3, {})
744
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
745
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
746
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
747
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
748
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
749
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
750
			if nubhit == nil then
751
				bodypos.position = bodypos.position + dir * 4
752
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
753
                                --bodypos.position=bodypos.position + dir*9
754
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
755
			end
756
			if nubhit == nil and pooted >= 2 then
757
				pos = bodypos.position + dir * 2
758
				radi = 6
759
				for _, v in pairs(workspace:children()) do
760
					h = v:FindFirstChild("Humanoid")
761
					t = v:FindFirstChild("Torso")
762
					if h ~= nil and t ~= nil and v ~= cPlayer then
763
						if (t.Position - pos).magnitude <= radi then
764
							print(":>")
765
							nubhit = v
766
							break
767
						end
768
					end
769
				end
770
			end
771
			if nubhit ~= nil then
772
				if nubhit.Torso:FindFirstChild("PART1") == nil then
773
					v = Instance.new("BodyVelocity")
774
					v.P = 4000
775
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
776
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
777
					v.Name = "PART1"
778
					v.Parent = nubhit.Torso
779
					game:GetService("Debris"):AddItem(v, 5)
780
					coroutine.resume(coroutine.create(function(v)
781
						for i = 1, 100 do
782
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
783
							wait()
784
						end
785
					end), v)
786
					v = Instance.new("BodyGyro")
787
					v.P = 20
788
					v.D = 30
789
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
790
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
791
					v.Name = "PART1"
792
					v.Parent = nubhit.Torso
793
					game:GetService("Debris"):AddItem(v, 5)
794
				end
795
			end
796
		end)
797
		while did == false do
798
			wait()
799
		end
800
		if nubhit == nil then
801
			sound:Stop()
802
			wait(.5)
803
			sound2:Stop()
804
		else
805
			expected = 32
806
			did = false
807
			pooted = 0
808
			sos = game:GetService("RunService").Stepped:connect(function()
809
				pooted = pooted + 1
810
				if pooted >= expected + 1 then
811
					sos:disconnect()
812
					did = true
813
					return
814
				end
815
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
816
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
817
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
818
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
819
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
820
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
821
				bodypos.position = bodypos.position + dir * .05
822
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
823
			end)
824
			while did == false do
825
				wait()
826
			end
827
			bodypos.Parent = nil
828
			expected = 12
829
			did = false
830
			pooted = 0
831
			sos = game:GetService("RunService").Stepped:connect(function()
832
				pooted = pooted + 1
833
				if pooted >= expected + 1 then
834
					sos:disconnect()
835
					did = true
836
					return
837
				end
838
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
839
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
840
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
841
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
842
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
843
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
844
			end)
845
 
846
			while did == false do
847
				wait()
848
			end
849
			expected = 6
850
			did = false
851
			pooted = 0
852
			sos = game:GetService("RunService").Stepped:connect(function()
853
				pooted = pooted + 1
854
				if pooted >= expected + 1 then
855
					sos:disconnect()
856
					did = true
857
					return
858
				end
859
				resetWelds(3, {})
860
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
861
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
862
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
863
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
864
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
865
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
866
				print(":(")
867
			end)
868
			wait(.3)
869
			while did == false do
870
				wait()
871
			end
872
			resetWelds(3, {
873
				"Neck"
874
			})
875
			expected = 5
876
			did = false
877
			pooted = 0
878
			p = Instance.new("Part", workspace)
879
			p.Name = "ORB"
880
			p.TopSurface = 0
881
			p.BottomSurface = 0
882
			p.formFactor = "Custom"
883
			p.CFrame = cPlayer.Torso.CFrame
884
			m = Instance.new("SpecialMesh", p)
885
			m.MeshType = "Sphere"
886
			p.BrickColor = BrickColor:White()
887
			p.Size = Vector3.new(1, 1, 1)
888
			p.CanCollide = false
889
			p.Anchored = true
890
			game:GetService("Debris"):AddItem(p, 5)
891
			coroutine.resume(coroutine.create(function(p)
892
				nubhit.Torso.Anchored = true
893
				for i = 1, 10 do
894
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
895
					p.Transparency = .5 + i / 20
896
					wait()
897
				end
898
				p:Remove()
899
			end), p)
900
			sos = game:GetService("RunService").Stepped:connect(function()
901
				pooted = pooted + 1
902
				if pooted >= expected + 1 then
903
					sos:disconnect()
904
					did = true
905
					return
906
				end
907
				resetWelds(3, {})
908
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
909
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
910
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
911
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
912
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
913
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
914
				print(":(")
915
			end)
916
                
917
			while did == false do
918
				wait()
919
			end
920
			wait(1)
921
			expected = 5
922
			did = false
923
			pooted = 0
924
			sos = game:GetService("RunService").Stepped:connect(function()
925
				pooted = pooted + 1
926
				if pooted >= expected + 1 then
927
					sos:disconnect()
928
					did = true
929
					return
930
				end
931
				resetWelds(3, {})
932
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
933
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
934
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
935
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
936
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
937
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
938
				print(":(")
939
			end)
940
			while did == false do
941
				wait()
942
			end
943
			wait(.8)
944
			expected = 5
945
			did = false
946
			pooted = 0
947
			bodypos.Parent = cPlayer.Torso
948
			workspace.CurrentCamera.CameraType = "Follow"
949
			sos = game:GetService("RunService").Stepped:connect(function()
950
				pooted = pooted + 1
951
				if pooted >= expected + 1 then
952
					sos:disconnect()
953
					did = true
954
					return
955
				end
956
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
957
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
958
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
959
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
960
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
961
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
962
                        
963
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
964
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
965
                        
966
				print(":(")
967
			end)
968
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
969
			DIOPLS.SoundId = "rbxassetid://316900066"
970
			DIOPLS.Volume = 1
971
			DIOPLS:Play()
972
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
973
			game:GetService("Debris"):AddItem(DIOPLS, 19)
974
			while did == false do
975
				wait()
976
			end
977
			wait(.8)
978
			LOL = Spawn()
979
			LOL.Parent = workspace
980
			LOL:MakeJoints()
981
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
982
			C = LOL.Center
983
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
984
                
985
			bb = Instance.new("BodyPosition")
986
			bb.Parent = C
987
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
988
			bb.position = bb.Parent.Position
989
			C.CFrame = CFrame.new(bb.position)
990
			orig = bb.position
991
                
992
			gg = Instance.new("BodyGyro")
993
			gg.P = 15000
994
			gg.D = 100
995
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
996
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
997
			gg.Parent = C
998
                
999
			expected = 80
1000
			did = false
1001
			pooted = 0
1002
                
1003
			resetWelds(3, {})
1004
                
1005
			Hum.PlatformStand = true
1006
                
1007
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1008
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1009
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1010
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1011
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1012
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1013
                
1014
			bodypos.Parent = nil
1015
			w = Instance.new("Weld")
1016
			w.Part0 = C
1017
			w.Part1 = cPlayer.Torso
1018
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1019
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1020
			w.Parent = w.Part0
1021
                
1022
			sos = game:GetService("RunService").Stepped:connect(function()
1023
				pooted = pooted + 1
1024
				if pooted >= expected + 1 then
1025
					sos:disconnect()
1026
					did = true
1027
					return
1028
				end
1029
                        
1030
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1031
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1032
				print(":(")
1033
			end)
1034
1035
			while did == false do
1036
				wait()
1037
			end
1038
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1039
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1040
			bl2 = Instance.new("Part")
1041
			bl2.TopSurface = 0
1042
			bl2.BottomSurface = 0
1043
			bl2.CanCollide = false
1044
			bl2.formFactor = "Symmetric"
1045
			local ShockWaveSound = Instance.new("Sound", bl2)
1046
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1047
			ShockWaveSound.Pitch = 0.8
1048
			ShockWaveSound.Volume = 1
1049
			ShockWaveSound:Play()
1050
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1051
			m = Instance.new("SpecialMesh")
1052
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1053
			m.Scale = Vector3.new(1, 4, 1)
1054
			m.Parent = bl2
1055
			bl2.Size = Vector3.new(1, 1, 1)
1056
			bl2.Anchored = false
1057
			bl2.Name = "c"
1058
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1059
			bl2.BrickColor = BrickColor.new("White")
1060
			bl2.Parent = CPlayer
1061
			coroutine.resume(coroutine.create(function(p)
1062
				for i = 1, 10 do
1063
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1064
					p.Transparency = .25 + i * .075
1065
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1066
					wait()
1067
				end
1068
				p:Remove()
1069
			end), bl2)
1070
			bl2.Anchored = true
1071
 
1072
			bl2 = Instance.new("Part")
1073
			bl2.TopSurface = 0
1074
			bl2.BottomSurface = 0
1075
			bl2.CanCollide = false
1076
			bl2.formFactor = "Symmetric"
1077
			m = Instance.new("SpecialMesh")
1078
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1079
			m.Scale = Vector3.new(1, 6, 1)
1080
			m.Parent = bl2
1081
			bl2.Size = Vector3.new(1, 1, 1)
1082
			bl2.Anchored = false
1083
			bl2.Name = "c"
1084
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1085
			bl2.BrickColor = BrickColor.new("White")
1086
			bl2.Parent = CPlayer
1087
			coroutine.resume(coroutine.create(function(p)
1088
				for i = 1, 20 do
1089
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1090
					p.Transparency = i / 20
1091
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1092
					wait()
1093
				end
1094
				p:Remove()
1095
			end), bl2)
1096
			bl2.Anchored = true
1097
                
1098
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1099
			expected = 3
1100
			did = false
1101
			pooted = 0
1102
			workspace.CurrentCamera.CameraType = "Follow"
1103
			sos = game:GetService("RunService").Stepped:connect(function()
1104
				pooted = pooted + 1
1105
				if pooted >= expected + 1 then
1106
					sos:disconnect()
1107
					did = true
1108
					return
1109
				end
1110
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1111
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1112
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1113
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1114
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1115
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1116
                        
1117
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1118
                        
1119
				print(":(")
1120
			end)
1121
			while did == false do
1122
				wait()
1123
			end
1124
			wait(.3)
1125
			expected = 5
1126
			did = false
1127
			pooted = 0
1128
			workspace.CurrentCamera.CameraType = "Follow"
1129
			sos = game:GetService("RunService").Stepped:connect(function()
1130
				pooted = pooted + 1
1131
				if pooted >= expected + 1 then
1132
					sos:disconnect()
1133
					did = true
1134
					return
1135
				end
1136
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1137
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1138
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1139
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1140
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1141
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1142
                        
1143
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1144
                        
1145
				print(":(")
1146
			end)
1147
			while did == false do
1148
				wait()
1149
			end
1150
			expected = 203
1151
			did = false
1152
			pooted = 0
1153
			workspace.CurrentCamera.CameraType = "Follow"
1154
			sos = game:GetService("RunService").Stepped:connect(function()
1155
				pooted = pooted + 1
1156
				if pooted >= expected + 1 then
1157
					sos:disconnect()
1158
					did = true
1159
					return
1160
				end
1161
				resetWelds(3, {
1162
					RightHip,
1163
					LeftHip,
1164
					RootJoint,
1165
					Neck
1166
				})
1167
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1168
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1169
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1170
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1171
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1172
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1173
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1174
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1175
                        
1176
				if pooted / 2 == math.floor(pooted / 2) then
1177
					p = cPlayer["Right Arm"]:clone()
1178
					p.Anchored = true
1179
					p.CanCollide = false
1180
					p.Parent = workspace
1181
					p.Transparency = .5
1182
					game:GetService("Debris"):AddItem(p, .2)
1183
					p = cPlayer["Left Arm"]:clone()
1184
					p.Anchored = true
1185
					p.CanCollide = false
1186
					p.Parent = workspace
1187
					p.Transparency = .5
1188
					game:GetService("Debris"):AddItem(p, .2)
1189
                                
1190
					p = Instance.new("Part", workspace)
1191
					p.Name = "ORB"
1192
					p.TopSurface = 0
1193
					p.BottomSurface = 0
1194
					p.formFactor = "Custom"
1195
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1196
					m = Instance.new("SpecialMesh", p)
1197
					m.MeshType = "Sphere"
1198
					p.BrickColor = BrickColor:White()
1199
					p.Size = Vector3.new(.4, .4, .4)
1200
					p.CanCollide = false
1201
					p.Anchored = true
1202
					game:GetService("Debris"):AddItem(p, 5)
1203
					coroutine.resume(coroutine.create(function(p)
1204
						for i = 1, 8 do
1205
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1206
							p.Transparency = i / 8
1207
							wait()
1208
						end
1209
						p:Remove()
1210
					end), p)
1211
                                
1212
				end
1213
                        
1214
				print(":)")
1215
			end)
1216
			while did == false do
1217
				wait()
1218
			end
1219
			wait(.5)
1220
			expected = 20
1221
			did = false
1222
			pooted = 0
1223
			workspace.CurrentCamera.CameraType = "Follow"
1224
			sos = game:GetService("RunService").Stepped:connect(function()
1225
				pooted = pooted + 1
1226
				if pooted >= expected + 1 then
1227
					sos:disconnect()
1228
					did = true
1229
					return
1230
				end
1231
				resetWelds(3, {
1232
					Neck,
1233
					RootJoint,
1234
					RightHip,
1235
					LeftHip
1236
				})
1237
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1238
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1239
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1240
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1241
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1242
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1243
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1244
				print(":)")
1245
			end)
1246
			while did == false do
1247
				wait()
1248
			end
1249
			wait(2)
1250
			expected = 5
1251
			did = false
1252
			pooted = 0
1253
			workspace.CurrentCamera.CameraType = "Follow"
1254
			w.Parent = nil
1255
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1256
			poo = cPlayer.Torso.CFrame.lookVector
1257
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1258
			bodypos.Parent = cPlayer.Torso
1259
			sos = game:GetService("RunService").Stepped:connect(function()
1260
				pooted = pooted + 1
1261
				if pooted >= expected + 1 then
1262
					sos:disconnect()
1263
					did = true
1264
					return
1265
				end
1266
				resetWelds(3, {})
1267
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1268
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1269
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1270
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1271
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1272
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1273
				print(":)")
1274
			end)
1275
			while did == false do
1276
				wait()
1277
			end
1278
			wait(.7)
1279
			expected = 5
1280
			did = false
1281
			pooted = 0
1282
			sos = game:GetService("RunService").Stepped:connect(function()
1283
				pooted = pooted + 1
1284
				if pooted >= expected + 1 then
1285
					sos:disconnect()
1286
					did = true
1287
					return
1288
				end
1289
				resetWelds(3, {})
1290
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1291
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1292
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1293
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1294
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1295
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1296
				print(":(")
1297
			end)
1298
			while did == false do
1299
				wait()
1300
			end
1301
			wait(.2)
1302
			expected = 10
1303
			did = false
1304
			pooted = 0
1305
			workspace.CurrentCamera.CameraType = "Follow"
1306
			g = Instance.new("BodyGyro")
1307
			g.Parent = cPlayer.Torso
1308
			sos = game:GetService("RunService").Stepped:connect(function()
1309
				pooted = pooted + 1
1310
				if pooted >= expected + 1 then
1311
					sos:disconnect()
1312
					did = true
1313
					return
1314
				end
1315
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1316
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1317
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1318
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1319
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1320
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1321
				if pooted >= 2 then
1322
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1323
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1324
				end
1325
				print(":(")
1326
			end)
1327
			while did == false do
1328
				wait()
1329
			end
1330
			wait(.2)
1331
			bodypos:Remove()
1332
			wait(.5)
1333
                
1334
			e = Instance.new("Explosion")
1335
			e.BlastRadius = 30
1336
			e.Position = C.Position
1337
			e.BlastPressure = e.BlastPressure * 2.5
1338
			e.Parent = workspace
1339
			s = Instance.new("Sound", C)
1340
			s.SoundId = "rbxassetid://258057783"
1341
			s.Volume = 1
1342
			s:Play()
1343
			Instance.new("DistortionSoundEffect", s).Level = 1
1344
			g:Remove()
1345
                --dun
1346
			nubhit.Torso.Anchored = false
1347
			Hum.PlatformStand = false
1348
			C.Anchored = true
1349
1350
			coroutine.resume(coroutine.create(function(t)
1351
				wait(3)
1352
				p = Instance.new("Sound")
1353
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1354
				p.Parent = t
1355
				p.Volume = 1
1356
				p:Play()
1357
			end), C)
1358
			game:GetService("Debris"):AddItem(LOL, 5)
1359
		end
1360
		resetWelds(3, {})
1361
		workspace.CurrentCamera.CameraType = "Custom"
1362
		Hum.WalkSpeed = 16
1363
		Hum.Name = "Humanoid"
1364
		bodypos:Remove()
1365
		partpos:Remove()
1366
		Anim.Parent = nil
1367
		wait(.1)
1368
		Anim.Disabled = false
1369
		Anim.Parent = cPlayer
1370
		deb = true
1371
	end
1372
1373
	Tool = Instance.new("HopperBin")
1374
	Tool.Name = "ROAD ROLLER DA"
1375
	Tool.Parent = game.Players.LocalPlayer.Backpack
1376
	Tool.Selected:connect(function(mouse)
1377
		mouse.Button1Down:connect(function()
1378
			doitdocdoit()
1379
		end)
1380
	end)
1381
1382
end