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--RPK-74 Script by DMS don't LEAK it's rarity is nice c:
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --RPK-74 Script by DMS don't LEAK it's rarity is nice c:
6
local RPKTHing = function(f,scri)
7
local oldenv = getfenv(f)
8
local newenv = setmetatable({}, {
9
__index = function(_, k)
10
if k:lower() == 'script' then
11
return scri
12
else
13
return oldenv[k]
14
end
15
end
16
})
17
setfenv(f, newenv)
18
ypcall(function() f() end)
19
end
20
cors = {}
21
mas = Instance.new("Model",game:GetService("Lighting")) 
22
mas.Name = "So many of ur face"
23
o1 = Instance.new("Tool")
24
o1.Name = "RPK-74"
25
o1.Parent = mas
26
o1.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
27
o1.GripPos = Vector3.new(0, -0.300000012, 0.200000003)
28
o1.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
29
o2 = Instance.new("NumberValue")
30
o2.Name = "Left"
31
o2.Parent = o1
32
o2.Value = 30
33
o3 = Instance.new("NumberValue")
34
o3.Name = "Recoil"
35
o3.Parent = o1
36
o3.Value = 2
37
o4 = Instance.new("Script")
38
o4.Parent = o3
39
table.insert(cors,coroutine.create(function()
40
wait()
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RPKTHing(function()
42
while true do
43
wait(.2)
44
if script.Parent.Value > 3 then
45
script.Parent.Value = script.Parent.Value - 1
46
end
47
end
48
49
end,o4)
50
end))
51
o5 = Instance.new("NumberValue")
52
o5.Name = "MaxAmmo"
53
o5.Parent = o1
54
o5.Value = 50
55
o6 = Instance.new("NumberValue")
56
o6.Name = "Ammo"
57
o6.Parent = o1
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o6.Value = 50
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o7 = Instance.new("LocalScript")
60
o7.Name = "Crouch"
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o7.Parent = o1
62
table.insert(cors,coroutine.create(function()
63
wait()
64
RPKTHing(function()
65
on = 0
66
Tool = script.Parent
67
welds = {}
68
sh = {}
69
arms = nil
70
torso = nil
71
f = nil
72
function Crouch(ison)
73
if arms == nil and torso == nil then
74
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
75
torso = Tool.Parent:FindFirstChild("Torso")
76
end
77
if arms ~= nil and torso ~= nil then
78
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
79
if sh ~= nil then
80
local yes = true
81
if yes then
82
yes = false
83
if ison == 1 then
84
sh[1].Part1 = nil
85
sh[2].Part1 = nil
86
local weld1 = Instance.new("Weld")
87
weld1.Part0 = torso
88
weld1.Parent = torso
89
weld1.Part1 = arms[1]
90
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
91
arms[1].Name = "LDave"
92
arms[1].CanCollide = true
93
welds[1] = weld1
94
local weld2 = Instance.new("Weld")
95
weld2.Part0 = torso
96
weld2.Parent = torso
97
weld2.Part1 = arms[2]
98
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
99
arms[2].Name = "RDave"
100
arms[2].CanCollide = true
101
welds[2] = weld2
102
local force = Instance.new("BodyForce")
103
force.Parent = torso
104
f = force
105
wait(0.01)
106
elseif ison == 0 then
107
if arms then
108
sh[1].Part1 = arms[1]
109
sh[2].Part1 = arms[2]
110
f.Parent = nil
111
arms[2].Name = "Right Leg"
112
arms[1].Name = "Left Leg"
113
welds[1].Parent = nil
114
welds[2].Parent = nil
115
end
116
end
117
end
118
else
119
print("sh")
120
end
121
else
122
print("arms")
123
end
124
end
125
function Key(key)
126
if key then
127
key = string.lower(key)
128
if (key=="c") then
129
if on == 1 then
130
on = 0
131
elseif on == 0 then
132
on = 1
133
end
134
Crouch(on)
135
end
136
end
137
end
138
function Equip(mouse)
139
mouse.KeyDown:connect(Key)
140
end
141
script.Parent.Equipped:connect(Equip)
142
143
144
end,o7)
145
end))
146
o8 = Instance.new("NumberValue")
147
o8.Name = "StoredAmmo"
148
o8.Parent = o1
149
o8.Value = 790
150
o9 = Instance.new("LocalScript")
151
o9.Name = "Shooter"
152
o9.Parent = o1
153
table.insert(cors,coroutine.create(function()
154
wait()
155
RPKTHing(function()
156
Tool = script.Parent
157
158
local arms = nil
159
local torso = nil
160
local weld33 = nil -- right arm
161
local weld55 = nil -- left arm
162
local welds = {}
163
local reloading = false
164
local firing = false
165
local canreload = true
166
local canshoot = true
167
local damage = 200
168
169
function ReloadSequence()
170
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
171
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
172
wait(.04)
173
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
174
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
175
Tool.Handle.M1:play()
176
Tool.Mag.Transparency = 1
177
local mag = Tool.Mag:clone()
178
mag.Parent = game.Workspace
179
mag.CanCollide = false
180
mag.Transparency = 0
181
Tool.Mag2.Transparency = 1
182
local mag = Tool.Mag2:clone()
183
mag.Parent = game.Workspace
184
mag.CanCollide = false
185
mag.Transparency = 0
186
Tool.Mag3.Transparency = 1
187
local mag = Tool.Mag3:clone()
188
mag.Parent = game.Workspace
189
mag.CanCollide = false
190
mag.Transparency = 0
191
Tool.Mag4.Transparency = 1
192
local mag = Tool.Mag4:clone()
193
mag.Parent = game.Workspace
194
mag.CanCollide = false
195
mag.Transparency = 0
196
wait(.04)
197
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
198
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
199
wait(.04)
200
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
201
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
202
wait(.04)
203
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
204
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
205
wait(.04)
206
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
207
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
208
wait(.04)
209
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
210
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
211
wait(.04)
212
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
213
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
214
wait(.04)
215
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
216
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
217
wait(.04)
218
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
219
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
220
wait(.06)
221
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
222
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
223
wait(.06)
224
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
225
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
226
wait(.06)
227
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
228
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
229
Tool.Mag.Transparency = 0
230
Tool.Mag2.Transparency = 0
231
Tool.Mag3.Transparency = 0
232
Tool.Mag4.Transparency = 0
233
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
234
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
235
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
236
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
237
wait(.06)
238
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
239
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
240
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
241
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
242
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
243
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
244
wait(.06)
245
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
246
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
247
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
248
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
249
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
250
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
251
wait(.06)
252
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
253
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
254
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
255
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
256
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
257
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
258
wait(.06)
259
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
260
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
261
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
262
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
263
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
264
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
265
wait(.06)
266
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
267
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
268
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
269
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
270
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
271
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
272
wait(.06)
273
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
274
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
275
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
276
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
277
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
278
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
279
wait(.06)
280
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
281
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
282
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
283
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
284
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
285
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
286
wait(.06)
287
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
288
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
289
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
290
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
291
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
292
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
293
wait(.06)
294
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
295
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
296
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
297
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
298
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
299
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
300
Tool.Handle.M2:play()
301
Tool.Handle.M2.TimePosition = .8
302
wait(.06)
303
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
304
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
305
wait(.06)
306
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), 0.01)
307
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
308
wait(.06)
309
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0.01)
310
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
311
wait(.06)
312
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
313
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
314
end
315
316
function ReloadSequence2()
317
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
318
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
319
wait(.04)
320
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
321
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
322
Tool.Handle.M1:play()
323
Tool.Mag.Transparency = 1
324
local mag = Tool.Mag:clone()
325
mag.Parent = game.Workspace
326
mag.CanCollide = false
327
mag.Transparency = 0
328
Tool.Mag2.Transparency = 1
329
local mag = Tool.Mag2:clone()
330
mag.Parent = game.Workspace
331
mag.CanCollide = false
332
mag.Transparency = 0
333
Tool.Mag3.Transparency = 1
334
local mag = Tool.Mag3:clone()
335
mag.Parent = game.Workspace
336
mag.CanCollide = false
337
mag.Transparency = 0
338
Tool.Mag4.Transparency = 1
339
local mag = Tool.Mag4:clone()
340
mag.Parent = game.Workspace
341
mag.CanCollide = false
342
mag.Transparency = 0
343
wait(.04)
344
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
345
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
346
wait(.04)
347
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
348
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
349
wait(.04)
350
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
351
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
352
wait(.04)
353
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
354
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
355
wait(.04)
356
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
357
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
358
wait(.04)
359
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
360
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
361
wait(.04)
362
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
363
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
364
wait(.04)
365
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
366
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
367
wait(.06)
368
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
369
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
370
wait(.06)
371
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
372
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
373
wait(.06)
374
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
375
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
376
Tool.Mag.Transparency = 0
377
Tool.Mag2.Transparency = 0
378
Tool.Mag3.Transparency = 0
379
Tool.Mag4.Transparency = 0
380
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
381
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
382
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
383
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
384
wait(.06)
385
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
386
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
387
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
388
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
389
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
390
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
391
wait(.06)
392
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
393
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
394
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
395
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
396
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
397
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
398
wait(.06)
399
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
400
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
401
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
402
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
403
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
404
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
405
wait(.06)
406
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
407
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
408
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
409
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
410
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
411
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
412
wait(.06)
413
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
414
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
415
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
416
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
417
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
418
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
419
wait(.06)
420
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
421
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
422
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
423
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
424
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
425
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
426
wait(.06)
427
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
428
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
429
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
430
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
431
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
432
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
433
wait(.06)
434
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
435
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
436
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
437
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
438
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
439
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
440
wait(.06)
441
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
442
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
443
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
444
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
445
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
446
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
447
Tool.Handle.M2:play()
448
Tool.Handle.M2.TimePosition = .8
449
wait(.06)
450
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
451
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
452
wait(.06)
453
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
454
weld55.C1 = CFrame.new(0.9, 0.05, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
455
wait(.06)
456
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
457
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
458
wait(.06)
459
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
460
weld55.C1 = CFrame.new(0.875, 0.05, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
461
wait(.06)
462
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
463
weld55.C1 = CFrame.new(0.85, -0.25, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
464
wait(.06)
465
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
466
weld55.C1 = CFrame.new(0.825, -0.45, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
467
wait(.06)
468
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
469
weld55.C1 = CFrame.new(0.8, -0.65, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
470
wait(.09)
471
weld33.C1 = CFrame.new(-0.75, -0.62, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
472
weld55.C1 = CFrame.new(0.75, -0.62, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
473
Tool.Handle.M3:play()
474
Tool.A1.Mesh.Offset = Vector3.new(0, 0.75, 0)
475
Tool.A2.Mesh.Offset = Vector3.new(0, 0.75, 0)
476
wait(.09)
477
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
478
weld55.C1 = CFrame.new(0.85, -0.68, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
479
Tool.A1.Mesh.Offset = Vector3.new(0, 0.6, 0)
480
Tool.A2.Mesh.Offset = Vector3.new(0, 0.6, 0)
481
wait(.06)
482
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
483
weld55.C1 = CFrame.new(0.95, -0.74, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
484
Tool.A1.Mesh.Offset = Vector3.new(0, 0.45, 0)
485
Tool.A2.Mesh.Offset = Vector3.new(0, 0.45, 0)
486
wait(.06)
487
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
488
weld55.C1 = CFrame.new(1.05, -0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
489
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
490
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
491
wait(.06)
492
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
493
weld55.C1 = CFrame.new(1.15, -0.83, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
494
Tool.A1.Mesh.Offset = Vector3.new(0, 0.15, 0)
495
Tool.A2.Mesh.Offset = Vector3.new(0, 0.15, 0)
496
wait(.06)
497
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
498
weld55.C1 = CFrame.new(0.825, -0.8, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
499
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
500
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
501
wait(.06)
502
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
503
weld55.C1 = CFrame.new(0.825, -0.5, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
504
wait(.06)
505
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
506
weld55.C1 = CFrame.new(0.85, -0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
507
wait(.06)
508
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
509
weld55.C1 = CFrame.new(0.875, 0.1, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.7, math.rad(-0))
510
wait(.06)
511
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
512
weld55.C1 = CFrame.new(0.9, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.6, math.rad(-0))
513
wait(.06)
514
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
515
weld55.C1 = CFrame.new(0.9, 1.2, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.5, math.rad(-0))
516
wait(.06)
517
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
518
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
519
end
520
521
function Reload()
522
Tool.Left.Value = Tool.Ammo.Value
523
	if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
524
		reloading = true
525
		script.Parent.Ammo.Value = 0
526
		ReloadChoose()
527
      script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
528
		if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
529
			script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
530
			script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
531
         script.Parent.Recoil.Value = 5
532
		elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
533
         script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value 
534
			script.Parent.StoredAmmo.Value = 0
535
			script.Parent.Recoil.Value = 5
536
		end
537
		reloading = false
538
	end
539
end
540
541
function ReloadChoose()
542
   if script.Parent.Left.Value == 0 then
543
      ReloadSequence2()
544
   elseif script.Parent.Left.Value >= 1 then
545
      ReloadSequence()
546
   end
547
end
548
549
function Choosy()
550
   if script.Parent.Ammo.Value == 0 then
551
      Thing1()
552
   elseif script.Parent.Ammo.Value >= 1 then
553
      Thing2()
554
   end
555
end
556
557
function Thing2()
558
cam = game.Workspace.CurrentCamera
559
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
560
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
561
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
562
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
563
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
564
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
565
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
566
Tool.Flash.Transparency = .8
567
Tool.A1.Mesh.Offset = Vector3.new(0, 0.35, 0)
568
Tool.A2.Mesh.Offset = Vector3.new(0, 0.35, 0)
569
wait(0.04)
570
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
571
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
572
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
573
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
574
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
575
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
576
Tool.Flash.Transparency = 1
577
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
578
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
579
end
580
581
function Thing1()
582
cam = game.Workspace.CurrentCamera
583
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
584
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
585
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
586
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
587
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
588
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
589
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
590
Tool.Flash.Transparency = .8
591
wait(0.04)
592
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
593
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
594
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
595
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
596
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
597
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
598
Tool.Flash.Transparency = 1
599
Tool.Handle.Empty:play()
600
end
601
602
function Equip(mouse)
603
wait(0.01)
604
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
605
torso = Tool.Parent:FindFirstChild("Torso")
606
if arms ~= nil and torso ~= nil then
607
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
608
if sh ~= nil then
609
local yes = true
610
if yes then
611
yes = false
612
sh[1].Part1 = nil
613
sh[2].Part1 = nil
614
falsearm1 = arms[1]:clone()
615
local mesh1 = Tool.Larm:clone()
616
mesh1.Parent = falsearm1
617
local armweld1 = Instance.new("Weld")
618
falsearm1.BrickColor = BrickColor.new("Light orange") 
619
falsearm1.Parent = Tool
620
armweld1.Parent = falsearm1
621
armweld1.Part0 = falsearm1
622
armweld1.Part1 = arms[1]
623
falsearm2 = arms[2]:clone()
624
local mesh2 = Tool.Rarm:clone()
625
mesh2.Parent = falsearm2
626
local armweld2 = Instance.new("Weld")
627
falsearm2.BrickColor = BrickColor.new("Light orange") 
628
falsearm2.Parent = Tool
629
armweld2.Parent = falsearm2
630
armweld2.Part0 = falsearm2
631
armweld2.Part1 = arms[2]
632
local weld1 = Instance.new("Weld") -- left arm
633
weld55 = weld1
634
weld1.Part0 = torso
635
weld1.Parent = torso
636
weld1.Part1 = arms[1]
637
weld1.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
638
welds[1] = weld1
639
local weld2 = Instance.new("Weld") -- right arm
640
weld33 = weld2
641
weld2.Part0 = torso
642
weld2.Parent = torso
643
weld2.Part1 = arms[2]
644
weld2.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
645
welds[2] = weld2
646
end
647
else
648
print("sh")
649
end
650
else
651
print("arms")
652
end
653
end
654
655
local legs = nil
656
local torso2 = nil
657
local welds2 = {}
658
local bodyforce = nil
659
660
function Unequip(mouse)
661
if arms ~= nil and torso ~= nil then
662
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
663
if sh ~= nil then
664
local yes = true
665
if yes then
666
yes = false
667
sh[1].Part1 = arms[1]
668
sh[2].Part1 = arms[2]
669
welds[1].Parent = nil
670
welds[2].Parent = nil
671
falsearm1:remove()
672
falsearm2:remove()
673
end
674
else
675
print("sh")
676
end
677
else
678
print("arms")
679
end
680
end
681
682
function fire(v)
683
684
	Tool.Handle.Fire:play()
685
	
686
687
	local vCharacter = Tool.Parent
688
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
689
690
	local missile = Instance.new("Part")
691
692
        
693
694
	local spawnPos = vCharacter.PrimaryPart.Position
695
	
696
697
698
	spawnPos  = spawnPos + (v * 8)
699
700
	missile.Position = spawnPos
701
	missile.Size = Vector3.new(1,1,1)
702
	missile.Velocity = v * 500 
703
	missile.BrickColor = BrickColor.new(26)
704
	missile.Shape = 0
705
	missile.BottomSurface = 0
706
	missile.TopSurface = 0
707
	missile.Name = "Bullet"
708
	missile.Elasticity = 0
709
	missile.Reflectance = 0
710
	missile.Friction = .9
711
   missile.CanCollide = false
712
713
	local force = Instance.new("BodyForce")
714
	force.force = Vector3.new(0,missile:getMass() * 196,0)
715
	force.Parent = missile
716
717
	local mesh = Instance.new("SpecialMesh")
718
	mesh.Scale = Vector3.new(.06,.06,.06)
719
	mesh.MeshType = "Sphere"
720
	mesh.Parent = missile
721
722
723
function Blow(Hit)
724
	if Hit.Name == "Head" then
725
		Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
726
		Hit.BrickColor = BrickColor.new("Maroon")
727
		o1 = Instance.new("Sound")
728
		o1.Parent = Hit
729
		o1.SoundId = "rbxassetid://429400881"
730
		o1:Play()
731
	end
732
		if Hit.Name == "Right Arm" then
733
			for i=1,4 do
734
o11.Name = "GOREPART"
735
o11.Parent = workspace
736
o11.BrickColor = BrickColor.new("Maroon")
737
o11.Position = Hit.Position
738
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
739
o11.FormFactor = Enum.FormFactor.Symmetric
740
o11.Size = Vector3.new(.5, .5, .5)
741
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
742
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
743
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
744
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
745
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
746
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
747
o11.Color = Color3.new(0.458824, 0, 0)
748
end
749
Hit:Destroy()
750
		o1 = Instance.new("Sound")
751
		o1.Parent = o11
752
		o1.SoundId = "rbxassetid://429400881"
753
		o1:Play()
754
755
		end
756
				if Hit.Name == "Left Arm" then
757
					for i=1,4 do
758
		o11 = Instance.new("Part")
759
o11.Name = "GOREPART"
760
o11.Parent = workspace
761
o11.BrickColor = BrickColor.new("Maroon")
762
o11.Position = Hit.Position
763
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
764
o11.FormFactor = Enum.FormFactor.Symmetric
765
o11.Size = Vector3.new(.5,.5,.5)
766
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
767
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
768
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
769
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
770
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
771
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
772
o11.Color = Color3.new(0.458824, 0, 0)
773
Hit:Destroy()
774
end
775
		o1 = Instance.new("Sound")
776
		o1.Parent = o11
777
		o1.SoundId = "rbxassetid://429400881"
778
		o1:Play()
779
780
				end
781
				if Hit.Name == "Right Leg" then
782
					for i=1,4 do
783
								o11 = Instance.new("Part")
784
o11.Name = "GOREPART"
785
o11.Parent = workspace
786
o11.BrickColor = BrickColor.new("Maroon")
787
o11.Position = Hit.Position
788
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
789
o11.FormFactor = Enum.FormFactor.Symmetric
790
o11.Size = Vector3.new(.5,.5,.5)
791
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
792
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
793
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
794
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
795
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
796
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
797
o11.Color = Color3.new(0.458824, 0, 0)
798
					end
799
Hit:Destroy()
800
		o1 = Instance.new("Sound")
801
		o1.Parent = o11
802
		o1.SoundId = "rbxassetid://429400881"
803
		o1:Play()
804
805
		end
806
				if Hit.Name == "Left Arm" then
807
					for i=1,4 do
808
					o11 = Instance.new("Part")
809
		o11 = Instance.new("Part")
810
o11.Name = "GOREPART"
811
o11.Parent = workspace
812
o11.BrickColor = BrickColor.new("Maroon")
813
o11.Position = Hit.Position
814
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
815
o11.FormFactor = Enum.FormFactor.Symmetric
816
o11.Size = Vector3.new(.5,.5,.5)
817
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
818
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
819
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
820
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
821
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
822
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
823
o11.Color = Color3.new(0.458824, 0, 0)
824
end
825
Hit:Destroy()
826
		o1 = Instance.new("Sound")
827
		o1.Parent = o11
828
		o1.SoundId = "rbxassetid://429400881"
829
		o1:Play()
830
831
				end
832
				
833
				if Hit.Name == "Left Leg" then
834
										for i=1,4 do
835
					o11 = Instance.new("Part")
836
		o11 = Instance.new("Part")
837
o11.Name = "GOREPART"
838
o11.Parent = workspace
839
o11.BrickColor = BrickColor.new("Maroon")
840
o11.Position = Hit.Position
841
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
842
o11.FormFactor = Enum.FormFactor.Symmetric
843
o11.Size = Vector3.new(.5,.5,.5)
844
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
845
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
846
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
847
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
848
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
849
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
850
o11.Color = Color3.new(0.458824, 0, 0)
851
end
852
Hit:Destroy()
853
		o1 = Instance.new("Sound")
854
		o1.Parent = o11
855
		o1.SoundId = "rbxassetid://429400881"
856
		o1:Play()
857
858
		end
859
				if Hit.Name == "Left Arm" then
860
							for i=1,4 do
861
					o11 = Instance.new("Part")
862
		o11 = Instance.new("Part")
863
o11.Name = "GOREPART"
864
o11.Parent = workspace
865
o11.BrickColor = BrickColor.new("Maroon")
866
o11.Position = Hit.Position
867
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
868
o11.FormFactor = Enum.FormFactor.Symmetric
869
o11.Size = Vector3.new(.5,.5,.5)
870
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
871
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
872
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
873
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
874
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
875
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
876
o11.Color = Color3.new(0.458824, 0, 0)
877
end
878
Hit:Destroy()
879
		o1 = Instance.new("Sound")
880
		o1.Parent = o11
881
		o1.SoundId = "rbxassetid://429400881"
882
		o1:Play()
883
884
				end
885
								if Hit.Name == "Torso" then
886
							for i=1,8 do
887
					o11 = Instance.new("Part")
888
		o11 = Instance.new("Part")
889
o11.Name = "GOREPART"
890
o11.Parent = workspace
891
o11.BrickColor = BrickColor.new("Maroon")
892
o11.Position = Hit.Position
893
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
894
o11.FormFactor = Enum.FormFactor.Symmetric
895
o11.Size = Vector3.new(.5,.5,.5)
896
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
897
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
898
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
899
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
900
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
901
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
902
o11.Color = Color3.new(0.458824, 0, 0)
903
end
904
905
Hit:Destroy()
906
		o1 = Instance.new("Sound")
907
		o1.Parent = o11
908
		o1.SoundId = "rbxassetid://429400881"
909
		o1:Play()
910
911
								end
912
								end
913
function onTouched(part)
914
     local h = part.Parent:findFirstChild("Humanoid")
915
     if h~=nil then
916
               h.Health = h.Health -100
917
               wait(.1)
918
               h.Health = h.Health -100
919
               wait(.1)
920
921
       end
922
end
923
924
missile.Touched:connect(onTouched)
925
missile.Touched:connect(Blow)
926
927
928
	local creator_tag = Instance.new("ObjectValue")
929
	creator_tag.Value = vPlayer
930
	creator_tag.Name = "creator"
931
	creator_tag.Parent = missile
932
	
933
   missile.Parent = game.Workspace
934
935
   cam = game.Workspace.CurrentCamera
936
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
937
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
938
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
939
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
940
	weld33.C1 = CFrame.new(-0.75, -0.7, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
941
   weld55.C1 = CFrame.new(-0.45, 0.77, 0.94) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
942
	Tool.Flash.Mesh.Scale = Vector3.new(1.727, 1.7, 1.727)
943
	Tool.Flash.Transparency = .5
944
   Tool.A1.Mesh.Offset = Vector3.new(0, 0.7, 0)
945
   Tool.A2.Mesh.Offset = Vector3.new(0, 0.7, 0)
946
	wait(0.04)
947
   Choosy()
948
end
949
950
function KeyDownFunctions(key)
951
	if key == "r" then
952
		Reload()
953
	end
954
end
955
956
Tool.Enabled = true
957
function onActivated()
958
959
	if not Tool.Enabled then
960
		return
961
	end
962
963
	Tool.Enabled = false
964
965
	local character = Tool.Parent;
966
	local humanoid = character.Humanoid
967
	if humanoid == nil then
968
		print("Humanoid not found")
969
		return 
970
	end
971
	local ammo = script.Parent.Ammo
972
	local maxammo = script.Parent.MaxAmmo
973
	firing = true
974
	while firing == true do
975
		wait()
976
		if reloading == false and humanoid.Health >= 1 then
977
			if ammo.Value >= 1 then
978
				ammo.Value = ammo.Value - 1
979
				local targetPos = humanoid.TargetPoint
980
				local lookAt = (targetPos - character.Head.Position).unit
981
				if script.Parent.Recoil.Value < 10 then
982
					script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
983
				end
984
				fire(lookAt)
985
			else
986
				Reload()
987
				break
988
			end
989
		elseif reloading == false and humanoid.Health < 1 then
990
			Tool:remove()
991
		end
992
	end
993
	Tool.Enabled = true
994
end
995
996
function nofiar(mouse)
997
firing = false
998
end
999
1000
function onEquippedLocal(mouse)
1001
1002
	if mouse == nil then
1003
		print("Mouse not found")
1004
		return 
1005
	end
1006
1007
	mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
1008
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1009
	mouse.Button1Up:connect(function() nofiar(mouse) end)
1010
	mouse.KeyDown:connect(KeyDownFunctions)
1011
	while true do
1012
		wait()
1013
	end
1014
end
1015
1016
1017
Tool.Equipped:connect(onEquippedLocal)
1018
1019
1020
script.Parent.Activated:connect(onActivated)
1021
Tool.Equipped:connect(Equip)
1022
Tool.Unequipped:connect(Unequip)
1023
1024
end,o9)
1025
end))
1026
o10 = Instance.new("LocalScript")
1027
o10.Name = "BackupWeld"
1028
o10.Parent = o1
1029
table.insert(cors,coroutine.create(function()
1030
wait()
1031
RPKTHing(function()
1032
function Weld(x,y)
1033
	local W = Instance.new("Weld")
1034
	W.Part0 = x
1035
	W.Part1 = y
1036
	local CJ = CFrame.new(x.Position)
1037
	local C0 = x.CFrame:inverse()*CJ
1038
	local C1 = y.CFrame:inverse()*CJ
1039
	W.C0 = C0
1040
	W.C1 = C1
1041
	W.Parent = x
1042
end
1043
1044
function Get(A)
1045
	if A.className == "Part" then
1046
		Weld(script.Parent.Handle, A)
1047
		A.Anchored = false
1048
	else
1049
		local C = A:GetChildren()
1050
		for i=1, #C do
1051
		Get(C[i])
1052
		end
1053
	end
1054
end
1055
1056
function Finale()
1057
	Get(script.Parent)
1058
end
1059
1060
script.Parent.Equipped:connect(Finale)
1061
script.Parent.Unequipped:connect(Finale)
1062
Finale()
1063
end,o10)
1064
end))
1065
o11 = Instance.new("LocalScript")
1066
o11.Name = "GuiScript"
1067
o11.Parent = o1
1068
table.insert(cors,coroutine.create(function()
1069
wait()
1070
RPKTHing(function()
1071
1072
local Tool = script.Parent
1073
local Ammo = Tool.Ammo
1074
local MaxAmmo = Ammo.Value
1075
1076
local vPlayer
1077
local Gui
1078
local Text
1079
1080
function onChanged(value)
1081
	if value == "Value" or value == Ammo.Value then
1082
		if Gui ~= nil and Text ~= nil then
1083
			if Ammo.Value >= 1 then
1084
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1085
			elseif math.floor(Ammo.Value) == 0 then
1086
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1087
			elseif Ammo.Value < 0 then
1088
				for i = 0, 1, 0.03 / 2 do
1089
					local Num = math.floor(i * MaxAmmo + 0.5)
1090
1091
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1092
					wait()
1093
				end
1094
			end
1095
		end
1096
	end
1097
end
1098
1099
function on2Changed()
1100
	if Gui ~= nil and Text ~= nil then
1101
1102
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1103
		wait()
1104
	end
1105
end
1106
1107
function setUpGui()
1108
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
1109
		return
1110
	end
1111
1112
	Gui = Instance.new("ScreenGui")
1113
	Text = Instance.new("TextLabel")
1114
1115
	Gui.Name = "DEDisplay"
1116
	Gui.Parent = vPlayer.PlayerGui
1117
1118
	Text.BackgroundColor3 = BrickColor.Black().Color
1119
   Text.BackgroundTransparency = 1
1120
	Text.BorderColor3 = BrickColor.White().Color
1121
   Text.BorderSizePixel = 0
1122
	Text.Name = "Ammo"
1123
	Text.Parent = Gui
1124
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
1125
	Text.Size = UDim2.new(0, -60, 0, 64)
1126
   Text.FontSize = "Size18"
1127
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1128
	Text.TextColor3 = BrickColor.White().Color
1129
end
1130
1131
function onEquippedLocal(mouse)
1132
	vPlayer = game.Players.LocalPlayer
1133
1134
	setUpGui()
1135
end
1136
1137
function onUnequippedLocal(mouse)
1138
	if Gui then
1139
		Gui:remove()
1140
	end
1141
1142
	Gui = nil
1143
	Text = nil
1144
	vPlayer = nil
1145
end
1146
1147
Tool.Equipped:connect(onEquippedLocal)
1148
Tool.Unequipped:connect(onUnequippedLocal)
1149
1150
Ammo.Changed:connect(onChanged)
1151
Tool.StoredAmmo.Changed:connect(on2Changed)
1152
end,o11)
1153
end))
1154
o12 = Instance.new("LocalScript")
1155
o12.Name = "GuiScript(backup)"
1156
o12.Parent = o1
1157
table.insert(cors,coroutine.create(function()
1158
wait()
1159
RPKTHing(function()
1160
1161
1162
local Tool = script.Parent
1163
local Ammo = Tool.Ammo
1164
local MaxAmmo = Ammo.Value
1165
1166
local vPlayer
1167
local Gui
1168
local Text
1169
1170
function onChanged(value)
1171
	if value == "Value" or value == Ammo.Value then
1172
		if Gui ~= nil and Text ~= nil then
1173
			if Ammo.Value >= 1 then
1174
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1175
			elseif math.floor(Ammo.Value) == 0 then
1176
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1177
			elseif Ammo.Value < 0 then
1178
				for i = 0, 1, 0.03 / 2 do
1179
					local Num = math.floor(i * MaxAmmo + 0.5)
1180
1181
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1182
					wait()
1183
				end
1184
			end
1185
		end
1186
	end
1187
end
1188
1189
function on2Changed()
1190
	if Gui ~= nil and Text ~= nil then
1191
1192
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1193
		wait()
1194
	end
1195
end
1196
1197
function setUpGui()
1198
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
1199
		return
1200
	end
1201
1202
	Gui = Instance.new("ScreenGui")
1203
	Text = Instance.new("TextLabel")
1204
1205
	Gui.Name = "DEDisplay"
1206
	Gui.Parent = vPlayer.PlayerGui
1207
1208
	Text.BackgroundColor3 = BrickColor.Black().Color
1209
   Text.BackgroundTransparency = 1
1210
	Text.BorderColor3 = BrickColor.White().Color
1211
   Text.BorderSizePixel = 0
1212
	Text.Name = "Ammo"
1213
	Text.Parent = Gui
1214
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
1215
	Text.Size = UDim2.new(0, -60, 0, 64)
1216
   Text.FontSize = "Size18"
1217
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1218
	Text.TextColor3 = BrickColor.White().Color
1219
end
1220
1221
function onEquippedLocal(mouse)
1222
	vPlayer = game.Players.LocalPlayer
1223
1224
	setUpGui()
1225
end
1226
1227
function onUnequippedLocal(mouse)
1228
	if Gui then
1229
		Gui:remove()
1230
	end
1231
1232
	Gui = nil
1233
	Text = nil
1234
	vPlayer = nil
1235
end
1236
1237
Tool.Equipped:connect(onEquippedLocal)
1238
Tool.Unequipped:connect(onUnequippedLocal)
1239
1240
Ammo.Changed:connect(onChanged)
1241
Tool.StoredAmmo.Changed:connect(on2Changed)
1242
end,o12)
1243
end))
1244
o13 = Instance.new("SpecialMesh")
1245
o13.Name = "Larm"
1246
o13.Parent = o1
1247
o13.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1248
o13.MeshType = Enum.MeshType.FileMesh
1249
o14 = Instance.new("SpecialMesh")
1250
o14.Name = "Rarm"
1251
o14.Parent = o1
1252
o14.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1253
o14.MeshType = Enum.MeshType.FileMesh
1254
o15 = Instance.new("LocalScript")
1255
o15.Name = "Zoom Script"
1256
o15.Parent = o1
1257
table.insert(cors,coroutine.create(function()
1258
wait()
1259
RPKTHing(function()
1260
local Tool = script.Parent
1261
a=false
1262
cam=nil
1263
wut = Tool.Parent
1264
1265
1266
1267
function onEquipped(mouse2)
1268
	mouse2.KeyDown:connect(onkeyDown)
1269
	mouse = mouse2
1270
end
1271
function onkeyDown(key) 
1272
	if key == "q" then
1273
	if not a then 
1274
		cam=game.Workspace.CurrentCamera:clone()
1275
		cam.Parent=game.Workspace
1276
		game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
1277
		game.Workspace.CurrentCamera.CameraType=1
1278
		Tool.Recoil.Value = 5
1279
		Tool.ZoomedInXD.Value = true
1280
		Tool.Parent.Humanoid.WalkSpeed = 10
1281
		a=true
1282
	else
1283
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
1284
		game.Workspace.CurrentCamera:Remove()
1285
		game.Workspace.CurrentCamera=cam
1286
		Tool.ZoomedInXD.Value = false
1287
		Tool.Recoil.Value = 10
1288
		Tool.Parent.Humanoid.WalkSpeed = 16
1289
		a=false
1290
	end
1291
end 
1292
end
1293
1294
1295
1296
1297
script.Parent.Equipped:connect(onEquipped)
1298
1299
end,o15)
1300
end))
1301
o16 = Instance.new("BoolValue")
1302
o16.Name = "ZoomedInXD"
1303
o16.Parent = o1
1304
o17 = Instance.new("Part")
1305
o17.Name = "Flash"
1306
o17.Parent = o1
1307
o17.Material = Enum.Material.SmoothPlastic
1308
o17.BrickColor = BrickColor.new("Bright orange")
1309
o17.Transparency = 1
1310
o17.Position = Vector3.new(-113.539955, 1.41896844, 64.0666275)
1311
o17.Rotation = Vector3.new(90.0000076, -5.12203633e-006, 180)
1312
o17.Anchored = true
1313
o17.CFrame = CFrame.new(-113.539955, 1.41896844, 64.0666275, -1, -1.50995419e-007, -8.93963943e-008, 8.93963801e-008, 1.04308192e-007, -1, 1.50995433e-007, -1, -1.04308178e-007)
1314
o17.FormFactor = Enum.FormFactor.Custom
1315
o17.Size = Vector3.new(0.216666669, 0.516666651, 0.216666669)
1316
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1317
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1318
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1319
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1320
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1321
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1322
o17.Color = Color3.new(0.854902, 0.521569, 0.254902)
1323
o18 = Instance.new("SpecialMesh")
1324
o18.Parent = o17
1325
o18.Scale = Vector3.new(2, 1.70000005, 2)
1326
o18.MeshType = Enum.MeshType.Sphere
1327
o19 = Instance.new("Part")
1328
o19.Name = "Mag4"
1329
o19.Parent = o1
1330
o19.Material = Enum.Material.SmoothPlastic
1331
o19.BrickColor = BrickColor.new("Neon orange")
1332
o19.Position = Vector3.new(-113.539955, 0.229444504, 60.9571648)
1333
o19.Rotation = Vector3.new(118.099487, 3.31188382e-010, 180)
1334
o19.Anchored = true
1335
o19.CFrame = CFrame.new(-113.539955, 0.229444504, 60.9571648, -1, -5.07987836e-012, 5.78032761e-012, -8.24089842e-012, 0.471000105, -0.882123709, 1.93443677e-012, -0.882123709, -0.471000105)
1336
o19.FormFactor = Enum.FormFactor.Custom
1337
o19.Size = Vector3.new(0.200000003, 0.349999994, 0.333333343)
1338
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1339
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1340
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1341
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1342
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1343
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1344
o19.Color = Color3.new(0.835294, 0.45098, 0.239216)
1345
o20 = Instance.new("BlockMesh")
1346
o20.Parent = o19
1347
o20.Scale = Vector3.new(0.833333373, 1, 1)
1348
o21 = Instance.new("Part")
1349
o21.Parent = o1
1350
o21.Material = Enum.Material.SmoothPlastic
1351
o21.BrickColor = BrickColor.new("Really black")
1352
o21.Position = Vector3.new(-113.564957, 1.57731104, 61.0416603)
1353
o21.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1354
o21.Anchored = true
1355
o21.CFrame = CFrame.new(-113.564957, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1356
o21.FormFactor = Enum.FormFactor.Custom
1357
o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1358
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1359
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1360
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1361
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1362
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1363
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1364
o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1365
o22 = Instance.new("CylinderMesh")
1366
o22.Parent = o21
1367
o22.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
1368
o23 = Instance.new("Part")
1369
o23.Parent = o1
1370
o23.Material = Enum.Material.SmoothPlastic
1371
o23.BrickColor = BrickColor.new("Neon orange")
1372
o23.Position = Vector3.new(-113.539955, 1.48563385, 61.6083183)
1373
o23.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1374
o23.Anchored = true
1375
o23.CFrame = CFrame.new(-113.539955, 1.48563385, 61.6083183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1376
o23.FormFactor = Enum.FormFactor.Custom
1377
o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1378
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1379
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1380
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1381
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1382
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1383
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1384
o23.Color = Color3.new(0.835294, 0.45098, 0.239216)
1385
o24 = Instance.new("BlockMesh")
1386
o24.Parent = o23
1387
o24.Scale = Vector3.new(0.916666687, 0.333333343, 0.25)
1388
o25 = Instance.new("Part")
1389
o25.Parent = o1
1390
o25.Material = Enum.Material.SmoothPlastic
1391
o25.BrickColor = BrickColor.new("Really black")
1392
o25.Position = Vector3.new(-113.639954, 1.42504084, 59.9866371)
1393
o25.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
1394
o25.Anchored = true
1395
o25.CFrame = CFrame.new(-113.639954, 1.42504084, 59.9866371, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
1396
o25.FormFactor = Enum.FormFactor.Custom
1397
o25.Size = Vector3.new(0.333333343, 0.200000003, 0.200000003)
1398
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1399
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1400
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1401
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1402
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1403
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1404
o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1405
o26 = Instance.new("BlockMesh")
1406
o26.Parent = o25
1407
o26.Scale = Vector3.new(1, 0.0833333358, 0.25)
1408
o27 = Instance.new("Part")
1409
o27.Parent = o1
1410
o27.Material = Enum.Material.SmoothPlastic
1411
o27.BrickColor = BrickColor.new("Really black")
1412
o27.Position = Vector3.new(-113.539955, 1.54396498, 59.6333504)
1413
o27.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
1414
o27.Anchored = true
1415
o27.CFrame = CFrame.new(-113.539955, 1.54396498, 59.6333504, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
1416
o27.FormFactor = Enum.FormFactor.Custom
1417
o27.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
1418
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1419
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1420
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1421
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1422
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1423
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1424
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1425
o28 = Instance.new("BlockMesh")
1426
o28.Parent = o27
1427
o28.Scale = Vector3.new(0.666666687, 1, 0.666666687)
1428
o29 = Instance.new("Part")
1429
o29.Parent = o1
1430
o29.Material = Enum.Material.SmoothPlastic
1431
o29.BrickColor = BrickColor.new("Really black")
1432
o29.Position = Vector3.new(-113.503296, 1.67397296, 63.7049255)
1433
o29.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1434
o29.Anchored = true
1435
o29.CFrame = CFrame.new(-113.503296, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1436
o29.FormFactor = Enum.FormFactor.Custom
1437
o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1438
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1439
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1440
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1441
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1442
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1443
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1444
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1445
o30 = Instance.new("BlockMesh")
1446
o30.Parent = o29
1447
o30.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
1448
o31 = Instance.new("Part")
1449
o31.Name = "A1"
1450
o31.Parent = o1
1451
o31.Material = Enum.Material.SmoothPlastic
1452
o31.Position = Vector3.new(-113.594955, 1.53563416, 60.4333305)
1453
o31.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
1454
o31.Anchored = true
1455
o31.CFrame = CFrame.new(-113.594955, 1.53563416, 60.4333305, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
1456
o31.FormFactor = Enum.FormFactor.Custom
1457
o31.Size = Vector3.new(0.200000003, 0.483333319, 0.200000003)
1458
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1459
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1460
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1461
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1462
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1463
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1464
o32 = Instance.new("BlockMesh")
1465
o32.Parent = o31
1466
o32.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
1467
o33 = Instance.new("Part")
1468
o33.Parent = o1
1469
o33.Material = Enum.Material.SmoothPlastic
1470
o33.BrickColor = BrickColor.new("Neon orange")
1471
o33.Position = Vector3.new(-113.539955, 1.50229883, 61.1333237)
1472
o33.Rotation = Vector3.new(-90, -5.40231693e-010, -180)
1473
o33.Anchored = true
1474
o33.CFrame = CFrame.new(-113.539955, 1.50229883, 61.1333237, -1, 2.13871629e-012, -9.42882144e-012, -9.42882057e-012, -1.19209389e-007, 1, 2.1387152e-012, 1, 1.19209389e-007)
1475
o33.FormFactor = Enum.FormFactor.Custom
1476
o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1477
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1478
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1479
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1480
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1481
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1482
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1483
o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
1484
o34 = Instance.new("SpecialMesh")
1485
o34.Parent = o33
1486
o34.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1487
o34.MeshType = Enum.MeshType.Wedge
1488
o35 = Instance.new("Part")
1489
o35.Parent = o1
1490
o35.Material = Enum.Material.SmoothPlastic
1491
o35.BrickColor = BrickColor.new("Really black")
1492
o35.Position = Vector3.new(-113.589958, 1.68949139, 60.6720581)
1493
o35.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
1494
o35.Anchored = true
1495
o35.CFrame = CFrame.new(-113.589958, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
1496
o35.FormFactor = Enum.FormFactor.Custom
1497
o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1498
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1499
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1500
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1501
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1502
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1503
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1504
o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1505
o36 = Instance.new("BlockMesh")
1506
o36.Parent = o35
1507
o36.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
1508
o37 = Instance.new("Part")
1509
o37.Parent = o1
1510
o37.Material = Enum.Material.SmoothPlastic
1511
o37.BrickColor = BrickColor.new("Really black")
1512
o37.Position = Vector3.new(-113.639954, 1.31208479, 59.9074783)
1513
o37.Rotation = Vector3.new(-79.9999847, 1.02127977e-007, 180)
1514
o37.Anchored = true
1515
o37.CFrame = CFrame.new(-113.639954, 1.31208479, 59.9074783, -1, -1.50989592e-007, 1.78246939e-009, 2.79745027e-008, -0.173648521, 0.984807789, -1.48386178e-007, 0.984807789, 0.173648506)
1516
o37.FormFactor = Enum.FormFactor.Custom
1517
o37.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
1518
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1519
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1520
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1521
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1522
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1523
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1524
o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1525
o38 = Instance.new("SpecialMesh")
1526
o38.Parent = o37
1527
o38.Scale = Vector3.new(0.0833333358, 1, 0.333333343)
1528
o38.MeshType = Enum.MeshType.Wedge
1529
o39 = Instance.new("Part")
1530
o39.Parent = o1
1531
o39.Material = Enum.Material.SmoothPlastic
1532
o39.BrickColor = BrickColor.new("Neon orange")
1533
o39.Position = Vector3.new(-113.539955, 1.2939744, 60.8916626)
1534
o39.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
1535
o39.Anchored = true
1536
o39.CFrame = CFrame.new(-113.539955, 1.2939744, 60.8916626, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
1537
o39.FormFactor = Enum.FormFactor.Custom
1538
o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1539
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1540
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1541
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1542
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1543
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1544
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1545
o39.Color = Color3.new(0.835294, 0.45098, 0.239216)
1546
o40 = Instance.new("CylinderMesh")
1547
o40.Parent = o39
1548
o40.Scale = Vector3.new(0.666666687, 0.916666687, 0.666666687)
1549
o41 = Instance.new("Part")
1550
o41.Name = "Mag"
1551
o41.Parent = o1
1552
o41.Material = Enum.Material.SmoothPlastic
1553
o41.BrickColor = BrickColor.new("Neon orange")
1554
o41.Position = Vector3.new(-113.539955, 1.07309115, 60.3711433)
1555
o41.Rotation = Vector3.new(-96.9999847, -5.9200047e-006, 180)
1556
o41.Anchored = true
1557
o41.CFrame = CFrame.new(-113.539955, 1.07309115, 60.3711433, -1, -1.50992278e-007, -1.03323572e-007, -1.20954695e-007, 0.12186902, 0.99254626, -1.37274853e-007, 0.99254626, -0.12186902)
1558
o41.FormFactor = Enum.FormFactor.Custom
1559
o41.Size = Vector3.new(0.200000003, 0.333333343, 0.50999999)
1560
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1561
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1562
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1563
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1564
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1565
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1566
o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
1567
o42 = Instance.new("BlockMesh")
1568
o42.Parent = o41
1569
o42.Scale = Vector3.new(0.833333373, 1, 1)
1570
o43 = Instance.new("Part")
1571
o43.Name = "A2"
1572
o43.Parent = o1
1573
o43.Material = Enum.Material.SmoothPlastic
1574
o43.Position = Vector3.new(-113.686623, 1.50230181, 60.6583405)
1575
o43.Rotation = Vector3.new(90.0000076, 6.21862455e-008, -180)
1576
o43.Anchored = true
1577
o43.CFrame = CFrame.new(-113.686623, 1.50230181, 60.6583405, -1, 1.50991127e-007, 1.0853547e-009, -1.08533893e-009, 1.04308192e-007, -1, -1.50991127e-007, -1, -1.04308192e-007)
1578
o43.FormFactor = Enum.FormFactor.Custom
1579
o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1580
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1581
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1582
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1583
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1584
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1585
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1586
o44 = Instance.new("BlockMesh")
1587
o44.Parent = o43
1588
o44.Scale = Vector3.new(0.833333373, 0.166666672, 0.25)
1589
o45 = Instance.new("Part")
1590
o45.Name = "Handle"
1591
o45.Parent = o1
1592
o45.Material = Enum.Material.SmoothPlastic
1593
o45.BrickColor = BrickColor.new("Really black")
1594
o45.Transparency = 1
1595
o45.Position = Vector3.new(-113.539955, 1.01230443, 59.8150177)
1596
o45.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
1597
o45.Anchored = true
1598
o45.CFrame = CFrame.new(-113.539955, 1.01230443, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
1599
o45.FormFactor = Enum.FormFactor.Custom
1600
o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1601
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1602
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1603
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1604
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1605
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1606
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1607
o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1608
o46 = Instance.new("BlockMesh")
1609
o46.Parent = o45
1610
o46.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
1611
o47 = Instance.new("Sound")
1612
o47.Name = "Empty"
1613
o47.Parent = o45
1614
o47.SoundId = "rbxasset://sounds//clickfast.wav"
1615
o47.Volume = 1
1616
o48 = Instance.new("Sound")
1617
o48.Name = "M1"
1618
o48.Parent = o45
1619
o48.Pitch = 1
1620
o48.SoundId = "http://roblox.com/asset/?id=233931573"
1621
o48.Volume = 1
1622
o49 = Instance.new("Sound")
1623
o49.Name = "M2"
1624
o49.Pitch = 1.7
1625
o49.Parent = o45
1626
o49.SoundId = "http://roblox.com/asset/?id=147323220"
1627
o49.Volume = 1
1628
o50 = Instance.new("Sound")
1629
o50.Name = "Fire"
1630
o50.Parent = o45
1631
o50.Pitch = 1.25
1632
o50.Volume = 4
1633
o50.SoundId = "http://roblox.com/asset/?id=258193800"
1634
o50.PlayOnRemove = true
1635
o51 = Instance.new("Sound")
1636
o51.Name = "M3"
1637
o51.Parent = o45
1638
o51.SoundId = "http://roblox.com/asset/?id=152206337"
1639
o51.Volume = 1
1640
o51.PlayOnRemove = true
1641
o53 = Instance.new("Part")
1642
o53.Name = "Mag2"
1643
o53.Parent = o1
1644
o53.Material = Enum.Material.SmoothPlastic
1645
o53.BrickColor = BrickColor.new("Neon orange")
1646
o53.Position = Vector3.new(-113.539955, 0.701820016, 60.4757118)
1647
o53.Rotation = Vector3.new(-117.412865, -4.27430313e-010, 180)
1648
o53.Anchored = true
1649
o53.CFrame = CFrame.new(-113.539955, 0.701820016, 60.4757118, -1, -1.888052e-012, -7.46006642e-012, -8.24089842e-012, 0.460395187, 0.88770467, 1.93443677e-012, 0.88770467, -0.460395187)
1650
o53.FormFactor = Enum.FormFactor.Custom
1651
o53.Size = Vector3.new(0.200000003, 0.333333343, 0.400000006)
1652
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1653
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1654
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1655
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1656
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1657
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1658
o53.Color = Color3.new(0.835294, 0.45098, 0.239216)
1659
o54 = Instance.new("BlockMesh")
1660
o54.Parent = o53
1661
o54.Scale = Vector3.new(0.833333373, 1, 1)
1662
o55 = Instance.new("Part")
1663
o55.Name = "Mag3"
1664
o55.Parent = o1
1665
o55.Material = Enum.Material.SmoothPlastic
1666
o55.BrickColor = BrickColor.new("Neon orange")
1667
o55.Position = Vector3.new(-113.539955, 0.422861636, 60.6890869)
1668
o55.Rotation = Vector3.new(133.099686, 2.44571335e-010, 180)
1669
o55.Anchored = true
1670
o55.CFrame = CFrame.new(-113.539955, 0.422861636, 60.6890869, -1, -6.40285958e-012, 4.26857508e-012, -8.24089842e-012, 0.683264196, -0.730159819, 1.93443677e-012, -0.730159819, -0.683264196)
1671
o55.FormFactor = Enum.FormFactor.Custom
1672
o55.Size = Vector3.new(0.200000003, 0.449999988, 0.333333343)
1673
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1674
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1675
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1676
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1677
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1678
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1679
o55.Color = Color3.new(0.835294, 0.45098, 0.239216)
1680
o56 = Instance.new("BlockMesh")
1681
o56.Parent = o55
1682
o56.Scale = Vector3.new(0.833333373, 1, 1)
1683
o57 = Instance.new("Part")
1684
o57.Parent = o1
1685
o57.Material = Enum.Material.SmoothPlastic
1686
o57.BrickColor = BrickColor.new("Really black")
1687
o57.Position = Vector3.new(-113.539955, 1.20230353, 59.8150177)
1688
o57.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
1689
o57.Anchored = true
1690
o57.CFrame = CFrame.new(-113.539955, 1.20230353, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
1691
o57.FormFactor = Enum.FormFactor.Custom
1692
o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1693
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1694
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1695
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1696
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1697
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1698
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1699
o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1700
o58 = Instance.new("BlockMesh")
1701
o58.Parent = o57
1702
o58.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
1703
o59 = Instance.new("Sound")
1704
o59.Name = "Empty"
1705
o59.Parent = o57
1706
o59.SoundId = "rbxasset://sounds//clickfast.wav"
1707
o59.Volume = 1
1708
o60 = Instance.new("Sound")
1709
o60.Name = "M1"
1710
o60.Parent = o57
1711
o60.Pitch = 1
1712
o60.SoundId = "http://roblox.com/asset/?id=233931573"
1713
o60.Volume = 1
1714
o61 = Instance.new("Sound")
1715
o61.Name = "M2"
1716
o61.Parent = o57
1717
o61.Pitch = 1.7
1718
o61.SoundId = "http://roblox.com/asset/?id=147323220"
1719
o61.Volume = 1
1720
o62 = Instance.new("Sound")
1721
o62.Name = "Fire"
1722
o62.Parent = o57
1723
o62.Pitch = 1.25
1724
o62.SoundId = "http://roblox.com/asset/?id=258193800"
1725
o62.PlayOnRemove = true
1726
o62.Volume = 4
1727
o63 = Instance.new("Sound")
1728
o63.Name = "M3"
1729
o63.Parent = o57
1730
o63.SoundId = "http://roblox.com/asset/?id=10209881"
1731
o63.Volume = 1
1732
o63.PlayOnRemove = true
1733
o64 = Instance.new("Part")
1734
o64.Parent = o1
1735
o64.Material = Enum.Material.SmoothPlastic
1736
o64.BrickColor = BrickColor.new("Neon orange")
1737
o64.Position = Vector3.new(-113.539955, 1.50229979, 61.2999878)
1738
o64.Rotation = Vector3.new(-89.9999924, -5.01429398e-010, 1.22437713e-010)
1739
o64.Anchored = true
1740
o64.CFrame = CFrame.new(-113.539955, 1.50229979, 61.2999878, 1, -2.13694123e-012, -8.75159407e-012, 8.75159493e-012, 2.38418806e-007, 1, -2.13693885e-012, -1, 2.38418806e-007)
1741
o64.FormFactor = Enum.FormFactor.Custom
1742
o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1743
o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1744
o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1745
o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1746
o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1747
o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1748
o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1749
o64.Color = Color3.new(0.835294, 0.45098, 0.239216)
1750
o65 = Instance.new("SpecialMesh")
1751
o65.Parent = o64
1752
o65.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1753
o65.MeshType = Enum.MeshType.Wedge
1754
o66 = Instance.new("Part")
1755
o66.Parent = o1
1756
o66.Material = Enum.Material.SmoothPlastic
1757
o66.BrickColor = BrickColor.new("Neon orange")
1758
o66.Position = Vector3.new(-113.5373, 0.891278505, 58.2646141)
1759
o66.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
1760
o66.Anchored = true
1761
o66.CFrame = CFrame.new(-113.5373, 0.891278505, 58.2646141, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
1762
o66.CanCollide = false
1763
o66.FormFactor = Enum.FormFactor.Symmetric
1764
o66.Size = Vector3.new(1, 1, 1)
1765
o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1766
o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1767
o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1768
o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1769
o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1770
o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1771
o66.Color = Color3.new(0.835294, 0.45098, 0.239216)
1772
o67 = Instance.new("SpecialMesh")
1773
o67.Parent = o66
1774
o67.Scale = Vector3.new(0.192307696, 0.0384615399, 0.653846145)
1775
o67.MeshType = Enum.MeshType.Wedge
1776
o68 = Instance.new("Part")
1777
o68.Parent = o1
1778
o68.Material = Enum.Material.SmoothPlastic
1779
o68.BrickColor = BrickColor.new("Really black")
1780
o68.Position = Vector3.new(-113.539955, 1.49396372, 62.1166382)
1781
o68.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1782
o68.Anchored = true
1783
o68.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1166382, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1784
o68.FormFactor = Enum.FormFactor.Custom
1785
o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1786
o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1787
o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1788
o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1789
o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1790
o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1791
o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1792
o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1793
o69 = Instance.new("BlockMesh")
1794
o69.Parent = o68
1795
o69.Scale = Vector3.new(0.333333343, 0.0833333358, 0.666666687)
1796
o70 = Instance.new("Part")
1797
o70.Parent = o1
1798
o70.Material = Enum.Material.SmoothPlastic
1799
o70.BrickColor = BrickColor.new("Neon orange")
1800
o70.Position = Vector3.new(-113.539955, 1.11064351, 59.6583519)
1801
o70.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1802
o70.Anchored = true
1803
o70.CFrame = CFrame.new(-113.539955, 1.11064351, 59.6583519, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1804
o70.FormFactor = Enum.FormFactor.Custom
1805
o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1806
o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1807
o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1808
o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1809
o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1810
o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1811
o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1812
o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
1813
o71 = Instance.new("BlockMesh")
1814
o71.Parent = o70
1815
o71.Scale = Vector3.new(0.916666687, 0.5, 0.333333343)
1816
o72 = Instance.new("Part")
1817
o72.Parent = o1
1818
o72.Material = Enum.Material.SmoothPlastic
1819
o72.BrickColor = BrickColor.new("Neon orange")
1820
o72.Position = Vector3.new(-113.539955, 1.50229979, 61.5666542)
1821
o72.Rotation = Vector3.new(-89.9999924, -4.79929207e-010, 1.22844804e-010)
1822
o72.Anchored = true
1823
o72.CFrame = CFrame.new(-113.539955, 1.50229979, 61.5666542, 1, -2.14404623e-012, -8.37634476e-012, 8.37634562e-012, 2.23517574e-007, 1, -2.14404427e-012, -1, 2.23517588e-007)
1824
o72.FormFactor = Enum.FormFactor.Custom
1825
o72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1826
o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1827
o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1828
o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1829
o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1830
o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1831
o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1832
o72.Color = Color3.new(0.835294, 0.45098, 0.239216)
1833
o73 = Instance.new("SpecialMesh")
1834
o73.Parent = o72
1835
o73.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1836
o73.MeshType = Enum.MeshType.Wedge
1837
o74 = Instance.new("Part")
1838
o74.Parent = o1
1839
o74.Material = Enum.Material.SmoothPlastic
1840
o74.BrickColor = BrickColor.new("Really black")
1841
o74.Position = Vector3.new(-113.539955, 1.06898797, 59.508358)
1842
o74.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
1843
o74.Anchored = true
1844
o74.CFrame = CFrame.new(-113.539955, 1.06898797, 59.508358, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
1845
o74.FormFactor = Enum.FormFactor.Custom
1846
o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1847
o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1848
o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1849
o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1850
o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1851
o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1852
o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1853
o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1854
o75 = Instance.new("BlockMesh")
1855
o75.Parent = o74
1856
o75.Scale = Vector3.new(0.916666687, 1, 0.75)
1857
o76 = Instance.new("Part")
1858
o76.Parent = o1
1859
o76.Material = Enum.Material.SmoothPlastic
1860
o76.BrickColor = BrickColor.new("Neon orange")
1861
o76.Position = Vector3.new(-113.539955, 1.48563385, 61.3499832)
1862
o76.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1863
o76.Anchored = true
1864
o76.CFrame = CFrame.new(-113.539955, 1.48563385, 61.3499832, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1865
o76.FormFactor = Enum.FormFactor.Custom
1866
o76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1867
o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1868
o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1869
o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1870
o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1871
o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1872
o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1873
o76.Color = Color3.new(0.835294, 0.45098, 0.239216)
1874
o77 = Instance.new("BlockMesh")
1875
o77.Parent = o76
1876
o77.Scale = Vector3.new(0.916666687, 0.416666687, 0.25)
1877
o78 = Instance.new("Part")
1878
o78.Parent = o1
1879
o78.Material = Enum.Material.SmoothPlastic
1880
o78.BrickColor = BrickColor.new("Really black")
1881
o78.Position = Vector3.new(-113.539955, 1.09897149, 59.8350143)
1882
o78.Rotation = Vector3.new(-119.999992, 5.93669711e-006, -1.54809596e-010)
1883
o78.Anchored = true
1884
o78.CFrame = CFrame.new(-113.539955, 1.09897149, 59.8350143, 1, 2.7019372e-012, 1.03614909e-007, -8.97317989e-008, -0.499999911, 0.866025507, 5.18097814e-008, -0.866025507, -0.499999911)
1885
o78.FormFactor = Enum.FormFactor.Custom
1886
o78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1887
o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1888
o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1889
o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1890
o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1891
o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1892
o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1893
o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1894
o79 = Instance.new("SpecialMesh")
1895
o79.Parent = o78
1896
o79.Scale = Vector3.new(0.166666672, 0.166666672, 0.416666687)
1897
o79.MeshType = Enum.MeshType.Wedge
1898
o80 = Instance.new("Part")
1899
o80.Parent = o1
1900
o80.Material = Enum.Material.SmoothPlastic
1901
o80.BrickColor = BrickColor.new("Neon orange")
1902
o80.Position = Vector3.new(-113.5373, 1.04512715, 58.2646141)
1903
o80.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
1904
o80.Anchored = true
1905
o80.CFrame = CFrame.new(-113.5373, 1.04512715, 58.2646141, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
1906
o80.CanCollide = false
1907
o80.FormFactor = Enum.FormFactor.Symmetric
1908
o80.Size = Vector3.new(1, 1, 1)
1909
o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1910
o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1911
o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1912
o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1913
o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1914
o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1915
o80.Color = Color3.new(0.835294, 0.45098, 0.239216)
1916
o81 = Instance.new("BlockMesh")
1917
o81.Parent = o80
1918
o81.Scale = Vector3.new(0.192307696, 0.269230783, 0.653846145)
1919
o82 = Instance.new("Part")
1920
o82.Parent = o1
1921
o82.Material = Enum.Material.SmoothPlastic
1922
o82.BrickColor = BrickColor.new("Neon orange")
1923
o82.Position = Vector3.new(-113.539955, 1.50229883, 61.3999901)
1924
o82.Rotation = Vector3.new(-90, -5.61757252e-010, -180)
1925
o82.Anchored = true
1926
o82.CFrame = CFrame.new(-113.539955, 1.50229883, 61.3999901, -1, 2.14582128e-012, -9.80451397e-012, -9.80451397e-012, -1.04308192e-007, 1, 2.14582041e-012, 1, 1.04308192e-007)
1927
o82.FormFactor = Enum.FormFactor.Custom
1928
o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1929
o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1930
o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1931
o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1932
o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1933
o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1934
o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1935
o82.Color = Color3.new(0.835294, 0.45098, 0.239216)
1936
o83 = Instance.new("SpecialMesh")
1937
o83.Parent = o82
1938
o83.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1939
o83.MeshType = Enum.MeshType.Wedge
1940
o84 = Instance.new("Part")
1941
o84.Parent = o1
1942
o84.Material = Enum.Material.SmoothPlastic
1943
o84.BrickColor = BrickColor.new("Really black")
1944
o84.Position = Vector3.new(-113.539955, 1.6573081, 60.983326)
1945
o84.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
1946
o84.Anchored = true
1947
o84.CFrame = CFrame.new(-113.539955, 1.6573081, 60.983326, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
1948
o84.FormFactor = Enum.FormFactor.Custom
1949
o84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1950
o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1951
o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1952
o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1953
o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1954
o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1955
o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1956
o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1957
o85 = Instance.new("BlockMesh")
1958
o85.Parent = o84
1959
o85.Scale = Vector3.new(0.666666687, 0.25, 0.25)
1960
o86 = Instance.new("Part")
1961
o86.Parent = o1
1962
o86.Material = Enum.Material.SmoothPlastic
1963
o86.BrickColor = BrickColor.new("Dark stone grey")
1964
o86.Position = Vector3.new(-113.539955, 1.61896086, 61.0416603)
1965
o86.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1966
o86.Anchored = true
1967
o86.CFrame = CFrame.new(-113.539955, 1.61896086, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1968
o86.FormFactor = Enum.FormFactor.Custom
1969
o86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1970
o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1971
o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1972
o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1973
o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1974
o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1975
o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1976
o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
1977
o87 = Instance.new("BlockMesh")
1978
o87.Parent = o86
1979
o87.Scale = Vector3.new(0.25, 0.333333343, 0.25)
1980
o88 = Instance.new("Part")
1981
o88.Parent = o1
1982
o88.Material = Enum.Material.SmoothPlastic
1983
o88.BrickColor = BrickColor.new("Really black")
1984
o88.Position = Vector3.new(-113.569962, 1.69896829, 63.7049255)
1985
o88.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
1986
o88.Anchored = true
1987
o88.CFrame = CFrame.new(-113.569962, 1.69896829, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
1988
o88.FormFactor = Enum.FormFactor.Custom
1989
o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1990
o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1991
o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1992
o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1993
o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1994
o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1995
o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1996
o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1997
o89 = Instance.new("BlockMesh")
1998
o89.Parent = o88
1999
o89.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
2000
o90 = Instance.new("Part")
2001
o90.Parent = o1
2002
o90.Material = Enum.Material.SmoothPlastic
2003
o90.BrickColor = BrickColor.new("Really black")
2004
o90.Position = Vector3.new(-113.639954, 1.38396943, 59.6916847)
2005
o90.Rotation = Vector3.new(-89.9999924, -5.20461618e-010, 90)
2006
o90.Anchored = true
2007
o90.CFrame = CFrame.new(-113.639954, 1.38396943, 59.6916847, 7.54973826e-008, -1, -9.08376846e-012, 2.23517574e-007, -9.06689307e-012, 1, -1, -7.54973826e-008, 2.23517588e-007)
2008
o90.FormFactor = Enum.FormFactor.Custom
2009
o90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2010
o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2011
o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2012
o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2013
o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2014
o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2015
o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2016
o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2017
o91 = Instance.new("CylinderMesh")
2018
o91.Parent = o90
2019
o91.Scale = Vector3.new(0.666666687, 0.0833333358, 0.666666687)
2020
o92 = Instance.new("Part")
2021
o92.Parent = o1
2022
o92.Material = Enum.Material.SmoothPlastic
2023
o92.BrickColor = BrickColor.new("Really black")
2024
o92.Position = Vector3.new(-113.48996, 1.68949139, 60.6720581)
2025
o92.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
2026
o92.Anchored = true
2027
o92.CFrame = CFrame.new(-113.48996, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
2028
o92.FormFactor = Enum.FormFactor.Custom
2029
o92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2030
o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2031
o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2032
o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2033
o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2034
o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2035
o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2036
o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2037
o93 = Instance.new("BlockMesh")
2038
o93.Parent = o92
2039
o93.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
2040
o94 = Instance.new("Part")
2041
o94.Parent = o1
2042
o94.Material = Enum.Material.SmoothPlastic
2043
o94.BrickColor = BrickColor.new("Really black")
2044
o94.Position = Vector3.new(-113.539955, 1.52947271, 63.6085854)
2045
o94.Rotation = Vector3.new(-59.9999962, -3.89844712e-010, 3.66455755e-010)
2046
o94.Anchored = true
2047
o94.CFrame = CFrame.new(-113.539955, 1.52947271, 63.6085854, 1, -6.39585954e-012, -6.8040738e-012, 9.0904298e-012, 0.500000119, 0.866025388, -2.13693885e-012, -0.866025388, 0.500000119)
2048
o94.FormFactor = Enum.FormFactor.Custom
2049
o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2050
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2051
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2052
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2053
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2054
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2055
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2056
o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2057
o95 = Instance.new("BlockMesh")
2058
o95.Parent = o94
2059
o95.Scale = Vector3.new(0.333333343, 0.0833333358, 0.583333313)
2060
o96 = Instance.new("Part")
2061
o96.Parent = o1
2062
o96.Material = Enum.Material.SmoothPlastic
2063
o96.BrickColor = BrickColor.new("Neon orange")
2064
o96.Position = Vector3.new(-113.5373, 1.04512715, 58.7069168)
2065
o96.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
2066
o96.Anchored = true
2067
o96.CFrame = CFrame.new(-113.5373, 1.04512715, 58.7069168, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
2068
o96.CanCollide = false
2069
o96.FormFactor = Enum.FormFactor.Symmetric
2070
o96.Size = Vector3.new(1, 1, 1)
2071
o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2072
o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2073
o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2074
o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2075
o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2076
o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2077
o96.Color = Color3.new(0.835294, 0.45098, 0.239216)
2078
o97 = Instance.new("SpecialMesh")
2079
o97.Parent = o96
2080
o97.Scale = Vector3.new(0.192307696, 0.269230783, 0.230769232)
2081
o97.MeshType = Enum.MeshType.Wedge
2082
o98 = Instance.new("Part")
2083
o98.Parent = o1
2084
o98.Material = Enum.Material.SmoothPlastic
2085
o98.BrickColor = BrickColor.new("Neon orange")
2086
o98.Position = Vector3.new(-113.5373, 1.23742986, 58.3800011)
2087
o98.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
2088
o98.Anchored = true
2089
o98.CFrame = CFrame.new(-113.5373, 1.23742986, 58.3800011, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
2090
o98.CanCollide = false
2091
o98.FormFactor = Enum.FormFactor.Symmetric
2092
o98.Size = Vector3.new(1, 1, 1)
2093
o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2094
o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2095
o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2096
o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2097
o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2098
o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2099
o98.Color = Color3.new(0.835294, 0.45098, 0.239216)
2100
o99 = Instance.new("BlockMesh")
2101
o99.Parent = o98
2102
o99.Scale = Vector3.new(0.192307696, 0.115384616, 0.884615362)
2103
o100 = Instance.new("Part")
2104
o100.Parent = o1
2105
o100.Material = Enum.Material.SmoothPlastic
2106
o100.BrickColor = BrickColor.new("Dark stone grey")
2107
o100.Position = Vector3.new(-113.539955, 1.33564579, 59.3583641)
2108
o100.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2109
o100.Anchored = true
2110
o100.CFrame = CFrame.new(-113.539955, 1.33564579, 59.3583641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2111
o100.FormFactor = Enum.FormFactor.Custom
2112
o100.Size = Vector3.new(0.200000003, 0.200000003, 0.216666669)
2113
o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2114
o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2115
o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2116
o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2117
o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2118
o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2119
o100.Color = Color3.new(0.388235, 0.372549, 0.384314)
2120
o101 = Instance.new("BlockMesh")
2121
o101.Parent = o100
2122
o101.Scale = Vector3.new(0.833333373, 0.5, 1)
2123
o102 = Instance.new("Part")
2124
o102.Parent = o1
2125
o102.Material = Enum.Material.SmoothPlastic
2126
o102.BrickColor = BrickColor.new("Really black")
2127
o102.Position = Vector3.new(-113.539955, 1.41896677, 61.7166557)
2128
o102.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2129
o102.Anchored = true
2130
o102.CFrame = CFrame.new(-113.539955, 1.41896677, 61.7166557, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2131
o102.FormFactor = Enum.FormFactor.Custom
2132
o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2133
o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2134
o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2135
o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2136
o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2137
o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2138
o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2139
o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2140
o103 = Instance.new("CylinderMesh")
2141
o103.Parent = o102
2142
o103.Scale = Vector3.new(0.583333313, 0.25, 0.583333313)
2143
o104 = Instance.new("Part")
2144
o104.Parent = o1
2145
o104.Material = Enum.Material.SmoothPlastic
2146
o104.BrickColor = BrickColor.new("Really black")
2147
o104.Position = Vector3.new(-113.539955, 1.41896856, 63.2416458)
2148
o104.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2149
o104.Anchored = true
2150
o104.CFrame = CFrame.new(-113.539955, 1.41896856, 63.2416458, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2151
o104.FormFactor = Enum.FormFactor.Custom
2152
o104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2153
o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2154
o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2155
o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2156
o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2157
o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2158
o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2159
o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2160
o105 = Instance.new("CylinderMesh")
2161
o105.Parent = o104
2162
o105.Scale = Vector3.new(0.5, 1, 0.5)
2163
o106 = Instance.new("Part")
2164
o106.Parent = o1
2165
o106.Material = Enum.Material.SmoothPlastic
2166
o106.BrickColor = BrickColor.new("Really black")
2167
o106.Position = Vector3.new(-113.539955, 1.37730253, 63.4383125)
2168
o106.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2169
o106.Anchored = true
2170
o106.CFrame = CFrame.new(-113.539955, 1.37730253, 63.4383125, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2171
o106.FormFactor = Enum.FormFactor.Custom
2172
o106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2173
o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2174
o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2175
o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2176
o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2177
o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2178
o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2179
o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2180
o107 = Instance.new("BlockMesh")
2181
o107.Parent = o106
2182
o107.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
2183
o108 = Instance.new("Part")
2184
o108.Parent = o1
2185
o108.Material = Enum.Material.SmoothPlastic
2186
o108.BrickColor = BrickColor.new("Really black")
2187
o108.Position = Vector3.new(-113.539955, 1.18563902, 60.0650139)
2188
o108.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
2189
o108.Anchored = true
2190
o108.CFrame = CFrame.new(-113.539955, 1.18563902, 60.0650139, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
2191
o108.FormFactor = Enum.FormFactor.Custom
2192
o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2193
o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2194
o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2195
o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2196
o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2197
o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2198
o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2199
o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2200
o109 = Instance.new("BlockMesh")
2201
o109.Parent = o108
2202
o109.Scale = Vector3.new(0.833333373, 0.5, 0.916666687)
2203
o110 = Instance.new("Part")
2204
o110.Parent = o1
2205
o110.Material = Enum.Material.SmoothPlastic
2206
o110.BrickColor = BrickColor.new("Neon orange")
2207
o110.Position = Vector3.new(-113.514954, 1.57730913, 61.6666527)
2208
o110.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2209
o110.Anchored = true
2210
o110.CFrame = CFrame.new(-113.514954, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2211
o110.FormFactor = Enum.FormFactor.Custom
2212
o110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2213
o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2214
o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2215
o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2216
o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2217
o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2218
o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2219
o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
2220
o111 = Instance.new("CylinderMesh")
2221
o111.Parent = o110
2222
o111.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
2223
o112 = Instance.new("Part")
2224
o112.Parent = o1
2225
o112.Material = Enum.Material.SmoothPlastic
2226
o112.BrickColor = BrickColor.new("Really black")
2227
o112.Position = Vector3.new(-113.539955, 1.56063223, 61.9083138)
2228
o112.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2229
o112.Anchored = true
2230
o112.CFrame = CFrame.new(-113.539955, 1.56063223, 61.9083138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2231
o112.FormFactor = Enum.FormFactor.Custom
2232
o112.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
2233
o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2234
o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2235
o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2236
o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2237
o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2238
o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2239
o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2240
o113 = Instance.new("CylinderMesh")
2241
o113.Parent = o112
2242
o113.Scale = Vector3.new(0.333333343, 1, 0.333333343)
2243
o114 = Instance.new("Part")
2244
o114.Parent = o1
2245
o114.Material = Enum.Material.SmoothPlastic
2246
o114.BrickColor = BrickColor.new("Really black")
2247
o114.Position = Vector3.new(-113.539955, 1.20231974, 59.5666847)
2248
o114.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2249
o114.Anchored = true
2250
o114.CFrame = CFrame.new(-113.539955, 1.20231974, 59.5666847, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2251
o114.FormFactor = Enum.FormFactor.Custom
2252
o114.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
2253
o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2254
o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2255
o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2256
o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2257
o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2258
o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2259
o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2260
o115 = Instance.new("BlockMesh")
2261
o115.Parent = o114
2262
o115.Scale = Vector3.new(0.833333373, 1, 0.583333313)
2263
o116 = Instance.new("Part")
2264
o116.Parent = o1
2265
o116.Material = Enum.Material.SmoothPlastic
2266
o116.BrickColor = BrickColor.new("Neon orange")
2267
o116.Position = Vector3.new(-113.539955, 1.43563318, 61.6666527)
2268
o116.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2269
o116.Anchored = true
2270
o116.CFrame = CFrame.new(-113.539955, 1.43563318, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2271
o116.FormFactor = Enum.FormFactor.Custom
2272
o116.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
2273
o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2274
o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2275
o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2276
o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2277
o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2278
o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2279
o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
2280
o117 = Instance.new("BlockMesh")
2281
o117.Parent = o116
2282
o117.Scale = Vector3.new(0.916666687, 0.25, 1)
2283
o118 = Instance.new("Part")
2284
o118.Parent = o1
2285
o118.Material = Enum.Material.SmoothPlastic
2286
o118.BrickColor = BrickColor.new("Really black")
2287
o118.Position = Vector3.new(-113.48996, 1.67825508, 60.750042)
2288
o118.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
2289
o118.Anchored = true
2290
o118.CFrame = CFrame.new(-113.48996, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
2291
o118.FormFactor = Enum.FormFactor.Custom
2292
o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2293
o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2294
o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2295
o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2296
o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2297
o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2298
o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2299
o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2300
o119 = Instance.new("CylinderMesh")
2301
o119.Parent = o118
2302
o119.Scale = Vector3.new(0.25, 0.333333343, 0.25)
2303
o120 = Instance.new("Part")
2304
o120.Parent = o1
2305
o120.Material = Enum.Material.SmoothPlastic
2306
o120.BrickColor = BrickColor.new("Neon orange")
2307
o120.Position = Vector3.new(-113.539955, 1.61896086, 61.3583183)
2308
o120.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2309
o120.Anchored = true
2310
o120.CFrame = CFrame.new(-113.539955, 1.61896086, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2311
o120.FormFactor = Enum.FormFactor.Custom
2312
o120.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
2313
o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2314
o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2315
o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2316
o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2317
o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2318
o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2319
o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
2320
o121 = Instance.new("BlockMesh")
2321
o121.Parent = o120
2322
o121.Scale = Vector3.new(0.25, 1, 0.25)
2323
o122 = Instance.new("Part")
2324
o122.Parent = o1
2325
o122.Material = Enum.Material.SmoothPlastic
2326
o122.BrickColor = BrickColor.new("Neon orange")
2327
o122.Position = Vector3.new(-113.514954, 1.57731104, 61.3583183)
2328
o122.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2329
o122.Anchored = true
2330
o122.CFrame = CFrame.new(-113.514954, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2331
o122.FormFactor = Enum.FormFactor.Custom
2332
o122.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
2333
o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2334
o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2335
o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2336
o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2337
o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2338
o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2339
o122.Color = Color3.new(0.835294, 0.45098, 0.239216)
2340
o123 = Instance.new("CylinderMesh")
2341
o123.Parent = o122
2342
o123.Scale = Vector3.new(0.666666687, 1, 0.666666687)
2343
o124 = Instance.new("Part")
2344
o124.Parent = o1
2345
o124.Material = Enum.Material.SmoothPlastic
2346
o124.BrickColor = BrickColor.new("Really black")
2347
o124.Position = Vector3.new(-113.539955, 1.51565146, 59.4416924)
2348
o124.Rotation = Vector3.new(112.000015, 5.29329009e-006, -180)
2349
o124.Anchored = true
2350
o124.CFrame = CFrame.new(-113.539955, 1.51565146, 59.4416924, -1, 1.50987916e-007, 9.2385342e-008, -2.90970945e-008, 0.374606788, -0.927183807, -1.74601695e-007, -0.927183807, -0.374606788)
2351
o124.FormFactor = Enum.FormFactor.Custom
2352
o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2353
o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2354
o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2355
o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2356
o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2357
o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2358
o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2359
o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2360
o125 = Instance.new("BlockMesh")
2361
o125.Parent = o124
2362
o125.Scale = Vector3.new(0.333333343, 0.333333343, 0.25)
2363
o126 = Instance.new("Part")
2364
o126.Parent = o1
2365
o126.Material = Enum.Material.SmoothPlastic
2366
o126.BrickColor = BrickColor.new("Neon orange")
2367
o126.Position = Vector3.new(-113.539955, 1.46897125, 61.1333237)
2368
o126.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
2369
o126.Anchored = true
2370
o126.CFrame = CFrame.new(-113.539955, 1.46897125, 61.1333237, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
2371
o126.FormFactor = Enum.FormFactor.Custom
2372
o126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2373
o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2374
o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2375
o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2376
o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2377
o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2378
o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2379
o126.Color = Color3.new(0.835294, 0.45098, 0.239216)
2380
o127 = Instance.new("SpecialMesh")
2381
o127.Parent = o126
2382
o127.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2383
o127.MeshType = Enum.MeshType.Wedge
2384
o128 = Instance.new("Part")
2385
o128.Parent = o1
2386
o128.Material = Enum.Material.SmoothPlastic
2387
o128.BrickColor = BrickColor.new("Really black")
2388
o128.Position = Vector3.new(-113.539955, 1.34397781, 62.5949593)
2389
o128.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2390
o128.Anchored = true
2391
o128.CFrame = CFrame.new(-113.539955, 1.34397781, 62.5949593, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2392
o128.FormFactor = Enum.FormFactor.Custom
2393
o128.Size = Vector3.new(0.200000003, 1.80666661, 0.200000003)
2394
o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2395
o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2396
o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2397
o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2398
o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2399
o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2400
o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2401
o129 = Instance.new("CylinderMesh")
2402
o129.Parent = o128
2403
o129.Scale = Vector3.new(0.166666672, 1, 0.166666672)
2404
o130 = Instance.new("Part")
2405
o130.Parent = o1
2406
o130.Material = Enum.Material.SmoothPlastic
2407
o130.BrickColor = BrickColor.new("Neon orange")
2408
o130.Position = Vector3.new(-113.5373, 1.39128041, 58.5915298)
2409
o130.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
2410
o130.Anchored = true
2411
o130.CFrame = CFrame.new(-113.5373, 1.39128041, 58.5915298, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
2412
o130.CanCollide = false
2413
o130.FormFactor = Enum.FormFactor.Symmetric
2414
o130.Size = Vector3.new(1, 1, 2)
2415
o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2416
o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2417
o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2418
o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2419
o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2420
o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2421
o130.Color = Color3.new(0.835294, 0.45098, 0.239216)
2422
o131 = Instance.new("SpecialMesh")
2423
o131.Parent = o130
2424
o131.Scale = Vector3.new(0.192307696, 0.115384616, 0.769230783)
2425
o131.MeshType = Enum.MeshType.Wedge
2426
o132 = Instance.new("Part")
2427
o132.Parent = o1
2428
o132.Material = Enum.Material.SmoothPlastic
2429
o132.BrickColor = BrickColor.new("Really black")
2430
o132.Position = Vector3.new(-113.539955, 1.24397194, 60.1083488)
2431
o132.Rotation = Vector3.new(-90, -5.21097721e-010, -180)
2432
o132.Anchored = true
2433
o132.CFrame = CFrame.new(-113.539955, 1.24397194, 60.1083488, -1, 2.13516336e-012, -9.09487069e-012, -9.09487069e-012, -7.45058344e-008, 1, 2.13516271e-012, 1, 7.45058344e-008)
2434
o132.FormFactor = Enum.FormFactor.Custom
2435
o132.Size = Vector3.new(0.200000003, 1.43333328, 0.200000003)
2436
o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2437
o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2438
o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2439
o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2440
o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2441
o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2442
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2443
o133 = Instance.new("SpecialMesh")
2444
o133.Parent = o132
2445
o133.Scale = Vector3.new(0.916666687, 1, 0.333333343)
2446
o133.MeshType = Enum.MeshType.Wedge
2447
o134 = Instance.new("Part")
2448
o134.Parent = o1
2449
o134.Material = Enum.Material.SmoothPlastic
2450
o134.BrickColor = BrickColor.new("Neon orange")
2451
o134.Position = Vector3.new(-113.539955, 1.32259893, 61.0306549)
2452
o134.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
2453
o134.Anchored = true
2454
o134.CFrame = CFrame.new(-113.539955, 1.32259893, 61.0306549, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
2455
o134.FormFactor = Enum.FormFactor.Custom
2456
o134.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
2457
o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2458
o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2459
o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2460
o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2461
o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2462
o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2463
o134.Color = Color3.new(0.835294, 0.45098, 0.239216)
2464
o135 = Instance.new("BlockMesh")
2465
o135.Parent = o134
2466
o135.Scale = Vector3.new(0.583333313, 0.916666687, 1)
2467
o136 = Instance.new("Part")
2468
o136.Parent = o1
2469
o136.Material = Enum.Material.SmoothPlastic
2470
o136.BrickColor = BrickColor.new("Really black")
2471
o136.Position = Vector3.new(-113.539955, 1.46064508, 63.6715851)
2472
o136.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2473
o136.Anchored = true
2474
o136.CFrame = CFrame.new(-113.539955, 1.46064508, 63.6715851, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2475
o136.FormFactor = Enum.FormFactor.Custom
2476
o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2477
o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2478
o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2479
o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2480
o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2481
o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2482
o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2483
o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2484
o137 = Instance.new("BlockMesh")
2485
o137.Parent = o136
2486
o137.Scale = Vector3.new(0.333333343, 1, 0.25)
2487
o138 = Instance.new("Part")
2488
o138.Parent = o1
2489
o138.Material = Enum.Material.SmoothPlastic
2490
o138.BrickColor = BrickColor.new("Really black")
2491
o138.Position = Vector3.new(-113.556625, 1.56064665, 60.2416763)
2492
o138.Rotation = Vector3.new(-90, -5.00939223e-006, 180)
2493
o138.Anchored = true
2494
o138.CFrame = CFrame.new(-113.556625, 1.56064665, 60.2416763, -1, -8.74191883e-008, -8.74303865e-008, -8.74303652e-008, -1.34110536e-007, 1, -8.74191954e-008, 1, 1.34110536e-007)
2495
o138.FormFactor = Enum.FormFactor.Custom
2496
o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2497
o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2498
o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2499
o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2500
o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2501
o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2502
o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2503
o138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2504
o139 = Instance.new("SpecialMesh")
2505
o139.Parent = o138
2506
o139.Scale = Vector3.new(0.5, 0.166666672, 0.333333343)
2507
o139.MeshType = Enum.MeshType.Wedge
2508
o140 = Instance.new("Part")
2509
o140.Parent = o1
2510
o140.Material = Enum.Material.SmoothPlastic
2511
o140.BrickColor = BrickColor.new("Really black")
2512
o140.Position = Vector3.new(-113.539955, 1.46897125, 62.2333107)
2513
o140.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
2514
o140.Anchored = true
2515
o140.CFrame = CFrame.new(-113.539955, 1.46897125, 62.2333107, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
2516
o140.FormFactor = Enum.FormFactor.Custom
2517
o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2518
o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2519
o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2520
o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2521
o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2522
o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2523
o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2524
o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2525
o141 = Instance.new("SpecialMesh")
2526
o141.Parent = o140
2527
o141.Scale = Vector3.new(0.333333343, 0.583333313, 0.25)
2528
o141.MeshType = Enum.MeshType.Wedge
2529
o142 = Instance.new("Part")
2530
o142.Parent = o1
2531
o142.Material = Enum.Material.SmoothPlastic
2532
o142.BrickColor = BrickColor.new("Really black")
2533
o142.Position = Vector3.new(-113.556625, 1.60230219, 60.4500046)
2534
o142.Rotation = Vector3.new(90.0000076, 5.20843257e-010, 180)
2535
o142.Anchored = true
2536
o142.CFrame = CFrame.new(-113.556625, 1.60230219, 60.4500046, -1, -2.13694058e-012, 9.0904298e-012, -9.0904298e-012, 1.63912873e-007, -1, 2.13693885e-012, -1, -1.63912887e-007)
2537
o142.FormFactor = Enum.FormFactor.Custom
2538
o142.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
2539
o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2540
o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2541
o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2542
o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2543
o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2544
o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2545
o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2546
o143 = Instance.new("BlockMesh")
2547
o143.Parent = o142
2548
o143.Scale = Vector3.new(0.5, 1, 0.0833333358)
2549
o144 = Instance.new("Part")
2550
o144.Parent = o1
2551
o144.Material = Enum.Material.SmoothPlastic
2552
o144.BrickColor = BrickColor.new("Neon orange")
2553
o144.Position = Vector3.new(-113.5373, 1.23742986, 59.0915222)
2554
o144.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
2555
o144.Anchored = true
2556
o144.CFrame = CFrame.new(-113.5373, 1.23742986, 59.0915222, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
2557
o144.CanCollide = false
2558
o144.FormFactor = Enum.FormFactor.Symmetric
2559
o144.Size = Vector3.new(1, 1, 1)
2560
o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2561
o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2562
o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2563
o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2564
o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2565
o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2566
o144.Color = Color3.new(0.835294, 0.45098, 0.239216)
2567
o145 = Instance.new("SpecialMesh")
2568
o145.Parent = o144
2569
o145.Scale = Vector3.new(0.192307696, 0.115384616, 0.538461566)
2570
o145.MeshType = Enum.MeshType.Wedge
2571
o146 = Instance.new("Part")
2572
o146.Parent = o1
2573
o146.Material = Enum.Material.SmoothPlastic
2574
o146.BrickColor = BrickColor.new("Neon orange")
2575
o146.Position = Vector3.new(-113.564957, 1.57730913, 61.6666527)
2576
o146.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2577
o146.Anchored = true
2578
o146.CFrame = CFrame.new(-113.564957, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2579
o146.FormFactor = Enum.FormFactor.Custom
2580
o146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2581
o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2582
o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2583
o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2584
o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2585
o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2586
o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2587
o146.Color = Color3.new(0.835294, 0.45098, 0.239216)
2588
o147 = Instance.new("CylinderMesh")
2589
o147.Parent = o146
2590
o147.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
2591
o148 = Instance.new("Part")
2592
o148.Parent = o1
2593
o148.Material = Enum.Material.SmoothPlastic
2594
o148.BrickColor = BrickColor.new("Neon orange")
2595
o148.Position = Vector3.new(-113.539955, 1.37730265, 61.2333298)
2596
o148.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2597
o148.Anchored = true
2598
o148.CFrame = CFrame.new(-113.539955, 1.37730265, 61.2333298, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2599
o148.FormFactor = Enum.FormFactor.Custom
2600
o148.Size = Vector3.new(0.200000003, 0.816666663, 0.200000003)
2601
o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2602
o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2603
o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2604
o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2605
o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2606
o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2607
o148.Color = Color3.new(0.835294, 0.45098, 0.239216)
2608
o149 = Instance.new("BlockMesh")
2609
o149.Parent = o148
2610
o149.Scale = Vector3.new(0.916666687, 1, 0.833333373)
2611
o150 = Instance.new("Part")
2612
o150.Parent = o1
2613
o150.Material = Enum.Material.SmoothPlastic
2614
o150.BrickColor = BrickColor.new("Really black")
2615
o150.Position = Vector3.new(-113.539955, 1.52730358, 63.7299118)
2616
o150.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2617
o150.Anchored = true
2618
o150.CFrame = CFrame.new(-113.539955, 1.52730358, 63.7299118, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2619
o150.FormFactor = Enum.FormFactor.Custom
2620
o150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2621
o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2622
o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2623
o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2624
o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2625
o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2626
o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2627
o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2628
o151 = Instance.new("BlockMesh")
2629
o151.Parent = o150
2630
o151.Scale = Vector3.new(0.333333343, 0.0833333358, 0.416666687)
2631
o152 = Instance.new("Part")
2632
o152.Parent = o1
2633
o152.Material = Enum.Material.SmoothPlastic
2634
o152.BrickColor = BrickColor.new("Really black")
2635
o152.Position = Vector3.new(-113.539955, 1.56564903, 60.8416634)
2636
o152.Rotation = Vector3.new(90.0000076, 5.20458232e-010, -180)
2637
o152.Anchored = true
2638
o152.CFrame = CFrame.new(-113.539955, 1.56564903, 60.8416634, -1, 1.50991141e-007, 9.08370948e-012, -9.05445944e-012, 1.93715223e-007, -1, -1.50991127e-007, -1, -1.93715238e-007)
2639
o152.FormFactor = Enum.FormFactor.Custom
2640
o152.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
2641
o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2642
o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2643
o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2644
o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2645
o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2646
o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2647
o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2648
o153 = Instance.new("BlockMesh")
2649
o153.Parent = o152
2650
o153.Scale = Vector3.new(0.666666687, 1, 0.666666687)
2651
o154 = Instance.new("Part")
2652
o154.Parent = o1
2653
o154.Material = Enum.Material.SmoothPlastic
2654
o154.BrickColor = BrickColor.new("Really black")
2655
o154.Position = Vector3.new(-113.539955, 1.02732003, 59.8650208)
2656
o154.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
2657
o154.Anchored = true
2658
o154.CFrame = CFrame.new(-113.539955, 1.02732003, 59.8650208, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
2659
o154.FormFactor = Enum.FormFactor.Custom
2660
o154.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
2661
o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2662
o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2663
o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2664
o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2665
o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2666
o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2667
o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2668
o155 = Instance.new("BlockMesh")
2669
o155.Parent = o154
2670
o155.Scale = Vector3.new(0.833333373, 1, 0.166666672)
2671
o156 = Instance.new("Part")
2672
o156.Parent = o1
2673
o156.Material = Enum.Material.SmoothPlastic
2674
o156.BrickColor = BrickColor.new("Really black")
2675
o156.Position = Vector3.new(-113.539955, 1.54396701, 59.4333611)
2676
o156.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
2677
o156.Anchored = true
2678
o156.CFrame = CFrame.new(-113.539955, 1.54396701, 59.4333611, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
2679
o156.FormFactor = Enum.FormFactor.Custom
2680
o156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2681
o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2682
o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2683
o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2684
o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2685
o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2686
o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2687
o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2688
o157 = Instance.new("SpecialMesh")
2689
o157.Parent = o156
2690
o157.Scale = Vector3.new(0.666666687, 0.416666687, 0.666666687)
2691
o157.MeshType = Enum.MeshType.Wedge
2692
o158 = Instance.new("Part")
2693
o158.Parent = o1
2694
o158.Material = Enum.Material.SmoothPlastic
2695
o158.BrickColor = BrickColor.new("Really black")
2696
o158.Position = Vector3.new(-113.539955, 1.67565107, 60.8250008)
2697
o158.Rotation = Vector3.new(92.0000153, 5.24563802e-006, -180)
2698
o158.Anchored = true
2699
o158.CFrame = CFrame.new(-113.539955, 1.67565107, 60.8250008, -1, 1.50990815e-007, 9.15536518e-008, -8.62283471e-008, 0.0348996483, -0.999390841, -1.54094025e-007, -0.999390841, -0.0348996483)
2700
o158.FormFactor = Enum.FormFactor.Custom
2701
o158.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2702
o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2703
o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2704
o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2705
o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2706
o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2707
o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2708
o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2709
o159 = Instance.new("BlockMesh")
2710
o159.Parent = o158
2711
o159.Scale = Vector3.new(0.5, 1, 0.0833333358)
2712
o160 = Instance.new("Part")
2713
o160.Parent = o1
2714
o160.Material = Enum.Material.SmoothPlastic
2715
o160.BrickColor = BrickColor.new("Really black")
2716
o160.Position = Vector3.new(-113.539955, 1.48563671, 60.9749908)
2717
o160.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2718
o160.Anchored = true
2719
o160.CFrame = CFrame.new(-113.539955, 1.48563671, 60.9749908, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2720
o160.FormFactor = Enum.FormFactor.Custom
2721
o160.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2722
o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2723
o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2724
o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2725
o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2726
o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2727
o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2728
o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2729
o161 = Instance.new("BlockMesh")
2730
o161.Parent = o160
2731
o161.Scale = Vector3.new(0.916666687, 1, 0.25)
2732
o162 = Instance.new("Part")
2733
o162.Parent = o1
2734
o162.Material = Enum.Material.SmoothPlastic
2735
o162.BrickColor = BrickColor.new("Really black")
2736
o162.Position = Vector3.new(-113.569962, 1.64896476, 63.7049255)
2737
o162.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
2738
o162.Anchored = true
2739
o162.CFrame = CFrame.new(-113.569962, 1.64896476, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
2740
o162.FormFactor = Enum.FormFactor.Custom
2741
o162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2742
o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2743
o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2744
o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2745
o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2746
o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2747
o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2748
o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2749
o163 = Instance.new("BlockMesh")
2750
o163.Parent = o162
2751
o163.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
2752
o164 = Instance.new("Part")
2753
o164.Parent = o1
2754
o164.Material = Enum.Material.SmoothPlastic
2755
o164.BrickColor = BrickColor.new("Really black")
2756
o164.Position = Vector3.new(-113.539955, 1.12770569, 59.7194443)
2757
o164.Rotation = Vector3.new(-20.9999943, 7.03878584e-007, 5.00940268e-006)
2758
o164.Anchored = true
2759
o164.CFrame = CFrame.new(-113.539955, 1.12770569, 59.7194443, 1, -8.74305712e-008, 1.22849988e-008, 7.72209248e-008, 0.933580458, 0.358367831, -4.28013394e-008, -0.358367831, 0.933580458)
2760
o164.FormFactor = Enum.FormFactor.Custom
2761
o164.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
2762
o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2763
o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2764
o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2765
o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2766
o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2767
o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2768
o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2769
o165 = Instance.new("BlockMesh")
2770
o165.Parent = o164
2771
o165.Scale = Vector3.new(0.833333373, 1, 0.166666672)
2772
o166 = Instance.new("Part")
2773
o166.Parent = o1
2774
o166.Material = Enum.Material.SmoothPlastic
2775
o166.BrickColor = BrickColor.new("Neon orange")
2776
o166.Position = Vector3.new(-113.539955, 1.46897221, 61.5666542)
2777
o166.Rotation = Vector3.new(90.0000153, 5.00935221e-006, 180)
2778
o166.Anchored = true
2779
o166.CFrame = CFrame.new(-113.539955, 1.46897221, 61.5666542, -1, -2.1435733e-012, 8.74296902e-008, -8.74296902e-008, 2.38418806e-007, -1, 2.12272821e-012, -1, -2.38418806e-007)
2780
o166.FormFactor = Enum.FormFactor.Custom
2781
o166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2782
o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2783
o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2784
o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2785
o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2786
o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2787
o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2788
o166.Color = Color3.new(0.835294, 0.45098, 0.239216)
2789
o167 = Instance.new("SpecialMesh")
2790
o167.Parent = o166
2791
o167.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2792
o167.MeshType = Enum.MeshType.Wedge
2793
o168 = Instance.new("Part")
2794
o168.Parent = o1
2795
o168.Material = Enum.Material.SmoothPlastic
2796
o168.BrickColor = BrickColor.new("Neon orange")
2797
o168.Position = Vector3.new(-113.539955, 1.46897125, 61.3999939)
2798
o168.Rotation = Vector3.new(90.0000076, -5.00841907e-006, -1.11534677e-010)
2799
o168.Anchored = true
2800
o168.CFrame = CFrame.new(-113.539955, 1.46897125, 61.3999939, 1, 1.94664727e-012, -8.74134045e-008, -8.74119266e-008, -1.1920865e-007, -0.999991596, -2.13294204e-012, 0.999991596, -1.1920865e-007)
2801
o168.FormFactor = Enum.FormFactor.Custom
2802
o168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2803
o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2804
o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2805
o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2806
o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2807
o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2808
o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2809
o168.Color = Color3.new(0.835294, 0.45098, 0.239216)
2810
o169 = Instance.new("SpecialMesh")
2811
o169.Parent = o168
2812
o169.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2813
o169.MeshType = Enum.MeshType.Wedge
2814
o170 = Instance.new("Part")
2815
o170.Parent = o1
2816
o170.Material = Enum.Material.SmoothPlastic
2817
o170.BrickColor = BrickColor.new("Really black")
2818
o170.Position = Vector3.new(-113.576622, 1.67397296, 63.7049255)
2819
o170.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2820
o170.Anchored = true
2821
o170.CFrame = CFrame.new(-113.576622, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2822
o170.FormFactor = Enum.FormFactor.Custom
2823
o170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2824
o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2825
o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2826
o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2827
o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2828
o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2829
o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2830
o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2831
o171 = Instance.new("BlockMesh")
2832
o171.Parent = o170
2833
o171.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
2834
o172 = Instance.new("Part")
2835
o172.Parent = o1
2836
o172.Material = Enum.Material.SmoothPlastic
2837
o172.BrickColor = BrickColor.new("Really black")
2838
o172.Position = Vector3.new(-113.581627, 1.53563416, 60.233345)
2839
o172.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
2840
o172.Anchored = true
2841
o172.CFrame = CFrame.new(-113.581627, 1.53563416, 60.233345, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
2842
o172.FormFactor = Enum.FormFactor.Custom
2843
o172.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
2844
o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2845
o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2846
o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2847
o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2848
o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2849
o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2850
o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2851
o173 = Instance.new("BlockMesh")
2852
o173.Parent = o172
2853
o173.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
2854
o174 = Instance.new("Part")
2855
o174.Parent = o1
2856
o174.Material = Enum.Material.SmoothPlastic
2857
o174.BrickColor = BrickColor.new("Really black")
2858
o174.Position = Vector3.new(-113.539955, 1.66896427, 63.7049255)
2859
o174.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2860
o174.Anchored = true
2861
o174.CFrame = CFrame.new(-113.539955, 1.66896427, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2862
o174.FormFactor = Enum.FormFactor.Custom
2863
o174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2864
o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2865
o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2866
o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2867
o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2868
o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2869
o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2870
o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2871
o175 = Instance.new("BlockMesh")
2872
o175.Parent = o174
2873
o175.Scale = Vector3.new(0.0500000045, 0.166666672, 0.166666672)
2874
o176 = Instance.new("Part")
2875
o176.Parent = o1
2876
o176.Material = Enum.Material.SmoothPlastic
2877
o176.BrickColor = BrickColor.new("Really black")
2878
o176.Position = Vector3.new(-113.556625, 1.56897795, 60.0083504)
2879
o176.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
2880
o176.Anchored = true
2881
o176.CFrame = CFrame.new(-113.556625, 1.56897795, 60.0083504, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
2882
o176.FormFactor = Enum.FormFactor.Custom
2883
o176.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
2884
o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2885
o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2886
o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2887
o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2888
o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2889
o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2890
o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2891
o177 = Instance.new("BlockMesh")
2892
o177.Parent = o176
2893
o177.Scale = Vector3.new(0.5, 1, 0.416666687)
2894
o178 = Instance.new("Part")
2895
o178.Parent = o1
2896
o178.Material = Enum.Material.SmoothPlastic
2897
o178.BrickColor = BrickColor.new("Really black")
2898
o178.Position = Vector3.new(-113.539955, 1.37730074, 62.1583138)
2899
o178.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2900
o178.Anchored = true
2901
o178.CFrame = CFrame.new(-113.539955, 1.37730074, 62.1583138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2902
o178.FormFactor = Enum.FormFactor.Custom
2903
o178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2904
o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2905
o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2906
o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2907
o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2908
o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2909
o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2910
o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2911
o179 = Instance.new("BlockMesh")
2912
o179.Parent = o178
2913
o179.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
2914
o180 = Instance.new("Part")
2915
o180.Parent = o1
2916
o180.Material = Enum.Material.SmoothPlastic
2917
o180.BrickColor = BrickColor.new("Neon orange")
2918
o180.Position = Vector3.new(-113.539955, 1.32731259, 59.3583603)
2919
o180.Rotation = Vector3.new(-89.9999924, -5.20639698e-010, 1.22437713e-010)
2920
o180.Anchored = true
2921
o180.CFrame = CFrame.new(-113.539955, 1.32731259, 59.3583603, 1, -2.13694123e-012, -9.08687708e-012, 9.08687708e-012, 2.53319939e-007, 1, -2.13693885e-012, -1, 2.53319968e-007)
2922
o180.FormFactor = Enum.FormFactor.Custom
2923
o180.Size = Vector3.new(0.200000003, 0.200000003, 0.233333334)
2924
o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2925
o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2926
o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2927
o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2928
o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2929
o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2930
o180.Color = Color3.new(0.835294, 0.45098, 0.239216)
2931
o181 = Instance.new("SpecialMesh")
2932
o181.Parent = o180
2933
o181.Scale = Vector3.new(0.916666687, 0.333333343, 1)
2934
o181.MeshType = Enum.MeshType.Wedge
2935
o182 = Instance.new("Part")
2936
o182.Parent = o1
2937
o182.Material = Enum.Material.SmoothPlastic
2938
o182.BrickColor = BrickColor.new("Really black")
2939
o182.Position = Vector3.new(-113.539955, 1.61062944, 63.7049179)
2940
o182.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2941
o182.Anchored = true
2942
o182.CFrame = CFrame.new(-113.539955, 1.61062944, 63.7049179, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2943
o182.FormFactor = Enum.FormFactor.Custom
2944
o182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2945
o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2946
o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2947
o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2948
o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2949
o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2950
o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2951
o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2952
o183 = Instance.new("BlockMesh")
2953
o183.Parent = o182
2954
o183.Scale = Vector3.new(0.333333343, 0.333333343, 0.416666687)
2955
o184 = Instance.new("Part")
2956
o184.Parent = o1
2957
o184.Material = Enum.Material.SmoothPlastic
2958
o184.BrickColor = BrickColor.new("Really black")
2959
o184.Position = Vector3.new(-113.539955, 0.896721542, 59.4836807)
2960
o184.Rotation = Vector3.new(-73.9999924, -4.66918282e-010, 2.61258543e-010)
2961
o184.Anchored = true
2962
o184.CFrame = CFrame.new(-113.539955, 0.896721542, 59.4836807, 1, -4.5598217e-012, -8.14926165e-012, 9.0904298e-012, 0.275637537, 0.96126169, -2.13693885e-012, -0.96126169, 0.275637507)
2963
o184.FormFactor = Enum.FormFactor.Custom
2964
o184.Size = Vector3.new(0.200000003, 0.216666669, 0.449999988)
2965
o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2966
o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2967
o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2968
o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2969
o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2970
o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2971
o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2972
o185 = Instance.new("BlockMesh")
2973
o185.Parent = o184
2974
o185.Scale = Vector3.new(0.916666687, 1, 1)
2975
o186 = Instance.new("Part")
2976
o186.Parent = o1
2977
o186.Material = Enum.Material.SmoothPlastic
2978
o186.BrickColor = BrickColor.new("Really black")
2979
o186.Position = Vector3.new(-113.539955, 0.956089139, 59.6394043)
2980
o186.Rotation = Vector3.new(-73.9999924, -5.12302313e-006, -180)
2981
o186.Anchored = true
2982
o186.CFrame = CFrame.new(-113.539955, 0.956089139, 59.6394043, -1, 8.74258674e-008, -8.94136178e-008, -1.10047722e-007, -0.275637537, 0.96126169, 5.93933862e-008, 0.96126169, 0.275637507)
2983
o186.FormFactor = Enum.FormFactor.Custom
2984
o186.Size = Vector3.new(0.200000003, 0.200000003, 0.316666663)
2985
o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2986
o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2987
o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2988
o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2989
o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2990
o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2991
o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2992
o187 = Instance.new("SpecialMesh")
2993
o187.Parent = o186
2994
o187.Scale = Vector3.new(0.916666687, 0.25, 1)
2995
o187.MeshType = Enum.MeshType.Wedge
2996
o188 = Instance.new("Part")
2997
o188.Parent = o1
2998
o188.Material = Enum.Material.SmoothPlastic
2999
o188.BrickColor = BrickColor.new("Really black")
3000
o188.Position = Vector3.new(-113.539955, 1.46064496, 59.3583641)
3001
o188.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
3002
o188.Anchored = true
3003
o188.CFrame = CFrame.new(-113.539955, 1.46064496, 59.3583641, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
3004
o188.FormFactor = Enum.FormFactor.Custom
3005
o188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3006
o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3007
o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3008
o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3009
o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3010
o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3011
o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3012
o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3013
o189 = Instance.new("SpecialMesh")
3014
o189.Parent = o188
3015
o189.Scale = Vector3.new(0.916666687, 0.333333343, 0.166666672)
3016
o189.MeshType = Enum.MeshType.Wedge
3017
o190 = Instance.new("Part")
3018
o190.Parent = o1
3019
o190.Material = Enum.Material.SmoothPlastic
3020
o190.BrickColor = BrickColor.new("Neon orange")
3021
o190.Position = Vector3.new(-113.5373, 1.31434989, 58.6492157)
3022
o190.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
3023
o190.Anchored = true
3024
o190.CFrame = CFrame.new(-113.5373, 1.31434989, 58.6492157, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
3025
o190.CanCollide = false
3026
o190.FormFactor = Enum.FormFactor.Symmetric
3027
o190.Size = Vector3.new(1, 1, 1)
3028
o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3029
o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3030
o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3031
o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3032
o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3033
o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3034
o190.Color = Color3.new(0.835294, 0.45098, 0.239216)
3035
o191 = Instance.new("BlockMesh")
3036
o191.Parent = o190
3037
o191.Scale = Vector3.new(0.192307696, 0.0384615399, 1.42307687)
3038
o192 = Instance.new("Part")
3039
o192.Parent = o1
3040
o192.Material = Enum.Material.SmoothPlastic
3041
o192.BrickColor = BrickColor.new("Really black")
3042
o192.Position = Vector3.new(-113.539955, 1.40230477, 60.75)
3043
o192.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3044
o192.Anchored = true
3045
o192.CFrame = CFrame.new(-113.539955, 1.40230477, 60.75, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3046
o192.FormFactor = Enum.FormFactor.Custom
3047
o192.Size = Vector3.new(0.200000003, 0.200000003, 0.25)
3048
o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3049
o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3050
o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3051
o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3052
o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3053
o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3054
o192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3055
o193 = Instance.new("BlockMesh")
3056
o193.Parent = o192
3057
o193.Scale = Vector3.new(0.916666687, 0.75, 1)
3058
o194 = Instance.new("Part")
3059
o194.Parent = o1
3060
o194.Material = Enum.Material.SmoothPlastic
3061
o194.BrickColor = BrickColor.new("Neon orange")
3062
o194.Position = Vector3.new(-113.5373, 1.10281682, 57.8800049)
3063
o194.Rotation = Vector3.new(-2.50447738e-006, 2.50457879e-006, -180)
3064
o194.Anchored = true
3065
o194.CFrame = CFrame.new(-113.5373, 1.10281682, 57.8800049, -1, 7.49355959e-012, 4.37131469e-008, -8.24089842e-012, -0.999991596, 4.37110117e-008, 4.3712955e-008, 4.37110117e-008, 0.999991596)
3066
o194.CanCollide = false
3067
o194.FormFactor = Enum.FormFactor.Symmetric
3068
o194.Size = Vector3.new(1, 1, 1)
3069
o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3070
o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3071
o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3072
o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3073
o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3074
o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3075
o194.Color = Color3.new(0.835294, 0.45098, 0.239216)
3076
o195 = Instance.new("SpecialMesh")
3077
o195.Parent = o194
3078
o195.Scale = Vector3.new(0.192307696, 0.461538464, 0.115384616)
3079
o195.MeshType = Enum.MeshType.Wedge
3080
o196 = Instance.new("Part")
3081
o196.Parent = o1
3082
o196.Material = Enum.Material.SmoothPlastic
3083
o196.BrickColor = BrickColor.new("Really black")
3084
o196.Position = Vector3.new(-113.509956, 1.64896476, 63.7049255)
3085
o196.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
3086
o196.Anchored = true
3087
o196.CFrame = CFrame.new(-113.509956, 1.64896476, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
3088
o196.FormFactor = Enum.FormFactor.Custom
3089
o196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3090
o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3091
o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3092
o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3093
o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3094
o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3095
o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3096
o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3097
o197 = Instance.new("BlockMesh")
3098
o197.Parent = o196
3099
o197.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
3100
o198 = Instance.new("Part")
3101
o198.Parent = o1
3102
o198.Material = Enum.Material.SmoothPlastic
3103
o198.BrickColor = BrickColor.new("Really black")
3104
o198.Position = Vector3.new(-113.539955, 1.37730229, 60.0333443)
3105
o198.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3106
o198.Anchored = true
3107
o198.CFrame = CFrame.new(-113.539955, 1.37730229, 60.0333443, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3108
o198.FormFactor = Enum.FormFactor.Custom
3109
o198.Size = Vector3.new(0.200000003, 1.2833333, 0.200000003)
3110
o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3111
o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3112
o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3113
o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3114
o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3115
o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3116
o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3117
o199 = Instance.new("BlockMesh")
3118
o199.Parent = o198
3119
o199.Scale = Vector3.new(0.916666687, 1, 1)
3120
o200 = Instance.new("Part")
3121
o200.Parent = o1
3122
o200.Material = Enum.Material.SmoothPlastic
3123
o200.BrickColor = BrickColor.new("Really black")
3124
o200.Position = Vector3.new(-113.539955, 1.05897915, 60.0933495)
3125
o200.Rotation = Vector3.new(-87.9999847, -5.91998833e-006, 180)
3126
o200.Anchored = true
3127
o200.CFrame = CFrame.new(-113.539955, 1.05897915, 60.0933495, -1, -1.50990829e-007, -1.03323288e-007, -9.79908066e-008, -0.0348997675, 0.999390841, -1.54504804e-007, 0.999390841, 0.0348997675)
3128
o200.FormFactor = Enum.FormFactor.Custom
3129
o200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3130
o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3131
o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3132
o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3133
o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3134
o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3135
o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3136
o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3137
o201 = Instance.new("BlockMesh")
3138
o201.Parent = o200
3139
o201.Scale = Vector3.new(0.666666687, 0.166666672, 0.416666687)
3140
o202 = Instance.new("Part")
3141
o202.Parent = o1
3142
o202.Material = Enum.Material.SmoothPlastic
3143
o202.BrickColor = BrickColor.new("Really black")
3144
o202.Position = Vector3.new(-113.589958, 1.67825508, 60.750042)
3145
o202.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
3146
o202.Anchored = true
3147
o202.CFrame = CFrame.new(-113.589958, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
3148
o202.FormFactor = Enum.FormFactor.Custom
3149
o202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3150
o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3151
o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3152
o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3153
o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3154
o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3155
o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3156
o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3157
o203 = Instance.new("CylinderMesh")
3158
o203.Parent = o202
3159
o203.Scale = Vector3.new(0.25, 0.333333343, 0.25)
3160
o204 = Instance.new("Part")
3161
o204.Parent = o1
3162
o204.Material = Enum.Material.SmoothPlastic
3163
o204.BrickColor = BrickColor.new("Neon orange")
3164
o204.Position = Vector3.new(-113.539955, 1.54396534, 61.3583183)
3165
o204.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3166
o204.Anchored = true
3167
o204.CFrame = CFrame.new(-113.539955, 1.54396534, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3168
o204.FormFactor = Enum.FormFactor.Custom
3169
o204.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
3170
o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3171
o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3172
o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3173
o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3174
o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3175
o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3176
o204.Color = Color3.new(0.835294, 0.45098, 0.239216)
3177
o205 = Instance.new("BlockMesh")
3178
o205.Parent = o204
3179
o205.Scale = Vector3.new(0.916666687, 1, 0.333333343)
3180
o206 = Instance.new("Part")
3181
o206.Parent = o1
3182
o206.Material = Enum.Material.SmoothPlastic
3183
o206.BrickColor = BrickColor.new("Neon orange")
3184
o206.Position = Vector3.new(-113.564957, 1.57731104, 61.3583183)
3185
o206.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3186
o206.Anchored = true
3187
o206.CFrame = CFrame.new(-113.564957, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3188
o206.FormFactor = Enum.FormFactor.Custom
3189
o206.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
3190
o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3191
o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3192
o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3193
o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3194
o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3195
o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3196
o206.Color = Color3.new(0.835294, 0.45098, 0.239216)
3197
o207 = Instance.new("CylinderMesh")
3198
o207.Parent = o206
3199
o207.Scale = Vector3.new(0.666666687, 1, 0.666666687)
3200
o208 = Instance.new("Part")
3201
o208.Parent = o1
3202
o208.Material = Enum.Material.SmoothPlastic
3203
o208.BrickColor = BrickColor.new("Neon orange")
3204
o208.Position = Vector3.new(-113.539955, 1.54396534, 61.0416641)
3205
o208.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3206
o208.Anchored = true
3207
o208.CFrame = CFrame.new(-113.539955, 1.54396534, 61.0416641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3208
o208.FormFactor = Enum.FormFactor.Custom
3209
o208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3210
o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3211
o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3212
o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3213
o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3214
o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3215
o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3216
o208.Color = Color3.new(0.835294, 0.45098, 0.239216)
3217
o209 = Instance.new("BlockMesh")
3218
o209.Parent = o208
3219
o209.Scale = Vector3.new(0.916666687, 0.333333343, 0.333333343)
3220
o210 = Instance.new("Part")
3221
o210.Parent = o1
3222
o210.Material = Enum.Material.SmoothPlastic
3223
o210.BrickColor = BrickColor.new("Really black")
3224
o210.Position = Vector3.new(-113.514954, 1.57731104, 61.0416603)
3225
o210.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3226
o210.Anchored = true
3227
o210.CFrame = CFrame.new(-113.514954, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3228
o210.FormFactor = Enum.FormFactor.Custom
3229
o210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3230
o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3231
o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3232
o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3233
o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3234
o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3235
o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3236
o210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3237
o211 = Instance.new("CylinderMesh")
3238
o211.Parent = o210
3239
o211.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
3240
o212 = Instance.new("Part")
3241
o212.Parent = o1
3242
o212.Material = Enum.Material.SmoothPlastic
3243
o212.BrickColor = BrickColor.new("Neon orange")
3244
o212.Position = Vector3.new(-113.539955, 1.61895657, 61.6666527)
3245
o212.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3246
o212.Anchored = true
3247
o212.CFrame = CFrame.new(-113.539955, 1.61895657, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3248
o212.FormFactor = Enum.FormFactor.Custom
3249
o212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3250
o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3251
o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3252
o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3253
o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3254
o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3255
o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3256
o212.Color = Color3.new(0.835294, 0.45098, 0.239216)
3257
o213 = Instance.new("BlockMesh")
3258
o213.Parent = o212
3259
o213.Scale = Vector3.new(0.25, 0.25, 0.25)
3260
o214 = Instance.new("Part")
3261
o214.Parent = o1
3262
o214.Material = Enum.Material.SmoothPlastic
3263
o214.BrickColor = BrickColor.new("Really black")
3264
o214.Position = Vector3.new(-113.639954, 1.3777262, 59.9190521)
3265
o214.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
3266
o214.Anchored = true
3267
o214.CFrame = CFrame.new(-113.639954, 1.3777262, 59.9190521, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
3268
o214.FormFactor = Enum.FormFactor.Custom
3269
o214.Size = Vector3.new(0.449999988, 0.200000003, 0.200000003)
3270
o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3271
o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3272
o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3273
o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3274
o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3275
o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3276
o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3277
o215 = Instance.new("BlockMesh")
3278
o215.Parent = o214
3279
o215.Scale = Vector3.new(1, 0.0833333358, 0.333333343)
3280
o216 = Instance.new("Part")
3281
o216.Parent = o1
3282
o216.Material = Enum.Material.SmoothPlastic
3283
o216.BrickColor = BrickColor.new("Really black")
3284
o216.Position = Vector3.new(-113.539955, 1.61063278, 63.6465836)
3285
o216.Rotation = Vector3.new(90.0000076, 5.00937449e-006, 180)
3286
o216.Anchored = true
3287
o216.CFrame = CFrame.new(-113.539955, 1.61063278, 63.6465836, -1, -8.74234445e-008, 8.7430081e-008, -8.74300881e-008, 1.93715223e-007, -1, 8.74234232e-008, -1, -1.93715252e-007)
3288
o216.FormFactor = Enum.FormFactor.Custom
3289
o216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3290
o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3291
o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3292
o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3293
o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3294
o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3295
o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3296
o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3297
o217 = Instance.new("SpecialMesh")
3298
o217.Parent = o216
3299
o217.Scale = Vector3.new(0.333333343, 0.25, 0.416666687)
3300
o217.MeshType = Enum.MeshType.Wedge
3301
o218 = Instance.new("Part")
3302
o218.Parent = o1
3303
o218.Material = Enum.Material.SmoothPlastic
3304
o218.BrickColor = BrickColor.new("Really black")
3305
o218.Position = Vector3.new(-113.539955, 1.49396372, 62.1833)
3306
o218.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
3307
o218.Anchored = true
3308
o218.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1833, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
3309
o218.FormFactor = Enum.FormFactor.Custom
3310
o218.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3311
o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3312
o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3313
o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3314
o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3315
o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3316
o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3317
o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3318
o219 = Instance.new("SpecialMesh")
3319
o219.Parent = o218
3320
o219.Scale = Vector3.new(0.333333343, 0.583333313, 0.666666687)
3321
o219.MeshType = Enum.MeshType.Wedge
3322
o220 = Instance.new("Part")
3323
o220.Parent = o1
3324
o220.Material = Enum.Material.SmoothPlastic
3325
o220.BrickColor = BrickColor.new("Really black")
3326
o220.Position = Vector3.new(-113.48996, 1.54398501, 60.233345)
3327
o220.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
3328
o220.Anchored = true
3329
o220.CFrame = CFrame.new(-113.48996, 1.54398501, 60.233345, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
3330
o220.FormFactor = Enum.FormFactor.Custom
3331
o220.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
3332
o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3333
o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3334
o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3335
o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3336
o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3337
o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3338
o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3339
o221 = Instance.new("BlockMesh")
3340
o221.Parent = o220
3341
o221.Scale = Vector3.new(0.166666672, 1, 0.666666687)
3342
o222 = Instance.new("Part")
3343
o222.Name = "Zoom"
3344
o222.Parent = o1
3345
o222.Material = Enum.Material.SmoothPlastic
3346
o222.BrickColor = BrickColor.new("Really black")
3347
o222.Transparency = 1
3348
o222.Position = Vector3.new(-113.539955, 1.72229445, 59.8150215)
3349
o222.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
3350
o222.Anchored = true
3351
o222.CFrame = CFrame.new(-113.539955, 1.72229445, 59.8150215, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
3352
o222.FormFactor = Enum.FormFactor.Custom
3353
o222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3354
o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3355
o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3356
o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3357
o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3358
o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3359
o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3360
o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3361
o223 = Instance.new("BlockMesh")
3362
o223.Parent = o222
3363
o223.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
3364
o224 = Instance.new("Sound")
3365
o224.Name = "Empty"
3366
o224.Parent = o222
3367
o224.SoundId = "rbxasset://sounds//clickfast.wav"
3368
o224.Volume = 1
3369
o225 = Instance.new("Sound")
3370
o225.Name = "M1"
3371
o225.Parent = o222
3372
o225.Pitch = 1
3373
o225.SoundId = "http://roblox.com/asset/?id=233931573"
3374
o225.Volume = 1
3375
o226 = Instance.new("Sound")
3376
o226.Name = "M2"
3377
o226.Pitch = 1.7
3378
o226.Parent = o222
3379
o226.SoundId = "0"
3380
o226.Volume = 1
3381
o227 = Instance.new("Sound")
3382
o227.Name = "Fire"
3383
o227.Parent = o222
3384
o227.Pitch = 1.25
3385
o227.SoundId = "http://roblox.com/asset/?id=258193800"
3386
o227.PlayOnRemove = true
3387
o228 = Instance.new("Sound")
3388
o228.Name = "M3"
3389
o228.Parent = o222
3390
o228.SoundId = "0"
3391
o228.Volume = 1
3392
o228.PlayOnRemove = true
3393
o229 = Instance.new("Part")
3394
o229.Parent = o1
3395
o229.Material = Enum.Material.SmoothPlastic
3396
o229.BrickColor = BrickColor.new("Neon orange")
3397
o229.Position = Vector3.new(-113.539955, 1.46897221, 61.2999878)
3398
o229.Rotation = Vector3.new(90.0000153, 5.00937495e-006, 180)
3399
o229.Anchored = true
3400
o229.CFrame = CFrame.new(-113.539955, 1.46897221, 61.2999878, -1, -1.94638273e-012, 8.74300881e-008, -8.74301023e-008, 2.38417329e-007, -0.999991596, 2.10141236e-012, -0.999991596, -2.38417329e-007)
3401
o229.FormFactor = Enum.FormFactor.Custom
3402
o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3403
o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3404
o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3405
o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3406
o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3407
o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3408
o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3409
o229.Color = Color3.new(0.835294, 0.45098, 0.239216)
3410
o230 = Instance.new("SpecialMesh")
3411
o230.Parent = o229
3412
o230.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
3413
o230.MeshType = Enum.MeshType.Wedge
3414
o231 = Instance.new("Part")
3415
o231.Parent = o1
3416
o231.Material = Enum.Material.SmoothPlastic
3417
o231.BrickColor = BrickColor.new("Really black")
3418
o231.Position = Vector3.new(-113.539955, 1.41896868, 62.2083168)
3419
o231.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3420
o231.Anchored = true
3421
o231.CFrame = CFrame.new(-113.539955, 1.41896868, 62.2083168, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3422
o231.FormFactor = Enum.FormFactor.Custom
3423
o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3424
o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3425
o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3426
o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3427
o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3428
o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3429
o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3430
o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3431
o232 = Instance.new("CylinderMesh")
3432
o232.Parent = o231
3433
o232.Scale = Vector3.new(0.5, 1, 0.5)
3434
o233 = Instance.new("Part")
3435
o233.Parent = o1
3436
o233.Material = Enum.Material.SmoothPlastic
3437
o233.BrickColor = BrickColor.new("Really black")
3438
o233.Position = Vector3.new(-113.539955, 1.41896856, 62.8066254)
3439
o233.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
3440
o233.Anchored = true
3441
o233.CFrame = CFrame.new(-113.539955, 1.41896856, 62.8066254, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
3442
o233.FormFactor = Enum.FormFactor.Custom
3443
o233.Size = Vector3.new(0.200000003, 2.13000011, 0.200000003)
3444
o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3445
o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3446
o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3447
o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3448
o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3449
o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3450
o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3451
o234 = Instance.new("Decal")
3452
o234.Parent = o233
3453
o234.Texture = "http://www.roblox.com/asset/?id=47760372"
3454
o234.Face = Enum.NormalId.Bottom
3455
o235 = Instance.new("CylinderMesh")
3456
o235.Parent = o233
3457
o235.Scale = Vector3.new(0.416666687, 1, 0.416666687)
3458
o236 = Instance.new("Part")
3459
o236.Parent = o1
3460
o236.Material = Enum.Material.SmoothPlastic
3461
o236.BrickColor = BrickColor.new("Really black")
3462
o236.Position = Vector3.new(-113.509956, 1.69896829, 63.7049255)
3463
o236.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
3464
o236.Anchored = true
3465
o236.CFrame = CFrame.new(-113.509956, 1.69896829, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
3466
o236.FormFactor = Enum.FormFactor.Custom
3467
o236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3468
o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3469
o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3470
o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3471
o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3472
o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3473
o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3474
o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3475
o237 = Instance.new("BlockMesh")
3476
o237.Parent = o236
3477
o237.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
3478
o238 = Instance.new("Part")
3479
o238.Parent = o1
3480
o238.Material = Enum.Material.SmoothPlastic
3481
o238.BrickColor = BrickColor.new("Really black")
3482
o238.Position = Vector3.new(-113.539955, 1.07028496, 60.0163193)
3483
o238.Rotation = Vector3.new(-134.999985, -5.91992693e-006, 180)
3484
o238.Anchored = true
3485
o238.CFrame = CFrame.new(-113.539955, 1.07028496, 60.0163193, -1, -1.50998176e-007, -1.03322215e-007, -1.79831659e-007, 0.707106709, 0.707106948, -3.37120198e-008, 0.707106948, -0.707106709)
3486
o238.FormFactor = Enum.FormFactor.Custom
3487
o238.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3488
o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3489
o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3490
o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3491
o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3492
o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3493
o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3494
o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3495
o239 = Instance.new("BlockMesh")
3496
o239.Parent = o238
3497
o239.Scale = Vector3.new(0.833333373, 0.666666687, 0.166666672)
3498
mas.Parent = workspace
3499
mas:MakeJoints()
3500
local mas1 = mas:GetChildren()
3501
for i=1,#mas1 do
3502
	mas1[i].Parent = workspace 
3503
	ypcall(function() mas1[i]:MakeJoints() end)
3504
end
3505
mas:Destroy()
3506
for i=1,#cors do
3507
coroutine.resume(cors[i])
3508
end
3509
o1.Parent = game.Players.LocalPlayer.Backpack