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1 | --[[i stole zappa model!11!11 | |
2 | Genocider by grgrgry21. | |
3 | Credit to CKBackUp's Psychopath and idk.. | |
4 | B | |
5 | U R | |
6 | N I N H | |
7 | E L | |
8 | L | |
9 | ]]-- | |
10 | wait(1 / 60) | |
11 | Effects = { } | |
12 | local Player = game.Players.localPlayer | |
13 | local Character = Player.Character | |
14 | local Humanoid = Character.Humanoid | |
15 | local Mouse = Player:GetMouse() | |
16 | local LeftArm = Character["Left Arm"] | |
17 | local RightArm = Character["Right Arm"] | |
18 | local LeftLeg = Character["Left Leg"] | |
19 | local RightLeg = Character["Right Leg"] | |
20 | local Head = Character.Head | |
21 | local Torso = Character.Torso | |
22 | local Camera = game.Workspace.CurrentCamera | |
23 | local RootPart = Character.HumanoidRootPart | |
24 | local RootJoint = RootPart.RootJoint | |
25 | local attack = false | |
26 | local Anim = 'Idle' | |
27 | local attacktype = 1 | |
28 | local delays = false | |
29 | local play = true | |
30 | local targetted = nil | |
31 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
32 | local velocity = RootPart.Velocity.y | |
33 | local sine = 0 | |
34 | local change = 1 | |
35 | local Create = LoadLibrary("RbxUtility").Create | |
36 | Humanoid.WalkSpeed = 8 | |
37 | local m = Create("Model"){ | |
38 | Parent = Character, | |
39 | Name = "WeaponModel", | |
40 | } | |
41 | ||
42 | Humanoid.Animator.Parent = nil | |
43 | Character.Animate.Parent = nil | |
44 | ||
45 | local newMotor = function(part0, part1, c0, c1) | |
46 | local w = Create('Motor'){ | |
47 | Parent = part0, | |
48 | Part0 = part0, | |
49 | Part1 = part1, | |
50 | C0 = c0, | |
51 | C1 = c1, | |
52 | } | |
53 | return w | |
54 | end | |
55 | ||
56 | function clerp(a, b, t) | |
57 | return a:lerp(b, t) | |
58 | end | |
59 | ||
60 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
61 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
62 | ||
63 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
64 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
65 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
66 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
67 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
68 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
69 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
70 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
71 | ||
72 | local rarmc1 = RW.C1 | |
73 | local larmc1 = LW.C1 | |
74 | local rlegc1 = RH.C1 | |
75 | local llegc1 = LH.C1 | |
76 | ||
77 | local resetc1 = false | |
78 | ||
79 | function PlayAnimationFromTable(table, speed, bool) | |
80 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
81 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
82 | RW.C0 = clerp(RW.C0, table[3], speed) | |
83 | LW.C0 = clerp(LW.C0, table[4], speed) | |
84 | RH.C0 = clerp(RH.C0, table[5], speed) | |
85 | LH.C0 = clerp(LH.C0, table[6], speed) | |
86 | if bool == true then | |
87 | if resetc1 == false then | |
88 | resetc1 = true | |
89 | RootJoint.C1 = RootJoint.C1 | |
90 | Torso.Neck.C1 = Torso.Neck.C1 | |
91 | RW.C1 = rarmc1 | |
92 | LW.C1 = larmc1 | |
93 | RH.C1 = rlegc1 | |
94 | LH.C1 = llegc1 | |
95 | end | |
96 | end | |
97 | end | |
98 | ||
99 | ArtificialHB = Create("BindableEvent", script){ | |
100 | Parent = script, | |
101 | Name = "Heartbeat", | |
102 | } | |
103 | ||
104 | script:WaitForChild("Heartbeat") | |
105 | ||
106 | frame = 1 / 30 | |
107 | tf = 0 | |
108 | allowframeloss = false | |
109 | tossremainder = false | |
110 | lastframe = tick() | |
111 | script.Heartbeat:Fire() | |
112 | ||
113 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
114 | tf = tf + s | |
115 | if tf >= frame then | |
116 | if allowframeloss then | |
117 | script.Heartbeat:Fire() | |
118 | lastframe = tick() | |
119 | else | |
120 | for i = 1, math.floor(tf / frame) do | |
121 | script.Heartbeat:Fire() | |
122 | end | |
123 | lastframe = tick() | |
124 | end | |
125 | if tossremainder then | |
126 | tf = 0 | |
127 | else | |
128 | tf = tf - frame * math.floor(tf / frame) | |
129 | end | |
130 | end | |
131 | end) | |
132 | ||
133 | function swait(num) | |
134 | if num == 0 or num == nil then | |
135 | ArtificialHB.Event:wait() | |
136 | else | |
137 | for i = 0, num do | |
138 | ArtificialHB.Event:wait() | |
139 | end | |
140 | end | |
141 | end | |
142 | ||
143 | function RemoveOutlines(part) | |
144 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
145 | end | |
146 | ||
147 | CFuncs = { | |
148 | ["Part"] = { | |
149 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
150 | local Part = Create("Part"){ | |
151 | Parent = Parent, | |
152 | Reflectance = Reflectance, | |
153 | Transparency = Transparency, | |
154 | CanCollide = false, | |
155 | Locked = true, | |
156 | BrickColor = BrickColor.new(tostring(BColor)), | |
157 | Name = Name, | |
158 | Size = Size, | |
159 | Material = Material, | |
160 | } | |
161 | RemoveOutlines(Part) | |
162 | return Part | |
163 | end; | |
164 | }; | |
165 | ||
166 | ["Mesh"] = { | |
167 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
168 | local Msh = Create(Mesh){ | |
169 | Parent = Part, | |
170 | Offset = OffSet, | |
171 | Scale = Scale, | |
172 | } | |
173 | if Mesh == "SpecialMesh" then | |
174 | Msh.MeshType = MeshType | |
175 | Msh.MeshId = MeshId | |
176 | end | |
177 | return Msh | |
178 | end; | |
179 | }; | |
180 | ||
181 | ["Mesh"] = { | |
182 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
183 | local Msh = Create(Mesh){ | |
184 | Parent = Part, | |
185 | Offset = OffSet, | |
186 | Scale = Scale, | |
187 | } | |
188 | if Mesh == "SpecialMesh" then | |
189 | Msh.MeshType = MeshType | |
190 | Msh.MeshId = MeshId | |
191 | end | |
192 | return Msh | |
193 | end; | |
194 | }; | |
195 | ||
196 | ["Weld"] = { | |
197 | Create = function(Parent, Part0, Part1, C0, C1) | |
198 | local Weld = Create("Weld"){ | |
199 | Parent = Parent, | |
200 | Part0 = Part0, | |
201 | Part1 = Part1, | |
202 | C0 = C0, | |
203 | C1 = C1, | |
204 | } | |
205 | return Weld | |
206 | end; | |
207 | }; | |
208 | ||
209 | ["Sound"] = { | |
210 | Create = function(id, par, vol, pit) | |
211 | coroutine.resume(coroutine.create(function() | |
212 | local S = Create("Sound"){ | |
213 | Volume = vol, | |
214 | Pitch = pit or 1, | |
215 | SoundId = id, | |
216 | Parent = par or workspace, | |
217 | } | |
218 | wait() | |
219 | S:play() | |
220 | game:GetService("Debris"):AddItem(S, 6) | |
221 | end)) | |
222 | end; | |
223 | }; | |
224 | ||
225 | ["ParticleEmitter"] = { | |
226 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
227 | local fp = Create("ParticleEmitter"){ | |
228 | Parent = Parent, | |
229 | Color = ColorSequence.new(Color1, Color2), | |
230 | LightEmission = LightEmission, | |
231 | Size = Size, | |
232 | Texture = Texture, | |
233 | Transparency = Transparency, | |
234 | ZOffset = ZOffset, | |
235 | Acceleration = Accel, | |
236 | Drag = Drag, | |
237 | LockedToPart = LockedToPart, | |
238 | VelocityInheritance = VelocityInheritance, | |
239 | EmissionDirection = EmissionDirection, | |
240 | Enabled = Enabled, | |
241 | Lifetime = LifeTime, | |
242 | Rate = Rate, | |
243 | Rotation = Rotation, | |
244 | RotSpeed = RotSpeed, | |
245 | Speed = Speed, | |
246 | VelocitySpread = VelocitySpread, | |
247 | } | |
248 | return fp | |
249 | end; | |
250 | }; | |
251 | ||
252 | CreateTemplate = { | |
253 | ||
254 | }; | |
255 | } | |
256 | ||
257 | ||
258 | ||
259 | New = function(Object, Parent, Name, Data) | |
260 | local Object = Instance.new(Object) | |
261 | for Index, Value in pairs(Data or {}) do | |
262 | Object[Index] = Value | |
263 | end | |
264 | Object.Parent = Parent | |
265 | Object.Name = Name | |
266 | return Object | |
267 | end | |
268 | ||
269 | ||
270 | - | ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
270 | + | ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
271 | Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),}) | |
272 | Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
273 | ||
274 | Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
275 | moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,}) | |
276 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
277 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),}) | |
278 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
279 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
280 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) | |
281 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
282 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
283 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),}) | |
284 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
285 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
286 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),}) | |
287 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
288 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
289 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) | |
290 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
291 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
292 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),}) | |
293 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
294 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
295 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),}) | |
296 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
297 | - | Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
297 | + | Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
298 | Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) | |
299 | mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
300 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
301 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,}) | |
302 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
303 | - | Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
303 | + | Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
304 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
305 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
306 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
307 | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
308 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) | |
309 | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
310 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
311 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,}) | |
312 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
313 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
314 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) | |
315 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
316 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
317 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,}) | |
318 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
319 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
320 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) | |
321 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
322 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
323 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) | |
324 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
325 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
326 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) | |
327 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
328 | - | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
328 | + | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
329 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) | |
330 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
331 | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
332 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) | |
333 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
334 | - | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
334 | + | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
335 | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) | |
336 | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) | |
337 | ||
338 | for _,v in pairs(m:children()) do | |
339 | if v:IsA("Part") then | |
340 | v.CanCollide = false | |
341 | end | |
342 | end | |
343 | if Character.Name == "grgrgry21" or Character.Name == "Player1" then | |
344 | for _,v in pairs(Character:children()) do | |
345 | if v:IsA("Accessory") then | |
346 | v:Remove() | |
347 | end | |
348 | end | |
349 | - | Handle = New("Part",Head,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
349 | + | Handle = New("Part",Head,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Crimson"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
350 | Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,}) | |
351 | Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",}) | |
352 | mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),}) | |
353 | - | Handle1 = New("Part",Head,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),}) |
353 | + | Handle1 = New("Part",Head,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Crimson"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),}) |
354 | Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,}) | |
355 | mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),}) | |
356 | end | |
357 | ||
358 | ||
359 | function rayCast(Position, Direction, Range, Ignore) | |
360 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
361 | end | |
362 | ||
363 | --[[FindNearestTorso = function(pos) | |
364 | local list = (game.Workspace:children()) | |
365 | local torso = nil | |
366 | local dist = 1000 | |
367 | local temp, human, temp2 = nil, nil, nil | |
368 | for x = 1, #list do | |
369 | temp2 = list[x] | |
370 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
371 | temp = temp2:findFirstChild("Torso") | |
372 | human = temp2:findFirstChild("Humanoid") | |
373 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
374 | local dohit = true | |
375 | if dohit == true then | |
376 | torso = temp | |
377 | dist = (temp.Position - pos).magnitude | |
378 | end | |
379 | end | |
380 | end | |
381 | end | |
382 | return torso, dist | |
383 | end]] | |
384 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
385 | if SinglePlayer then | |
386 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
387 | end | |
388 | local List = {} | |
389 | for i, v in pairs(workspace:GetChildren()) do | |
390 | if v:IsA("Model") then | |
391 | if v:findFirstChild("Torso") then | |
392 | if v ~= Character then | |
393 | if (v.Torso.Position - Position).magnitude <= Distance then | |
394 | table.insert(List, v) | |
395 | end | |
396 | end | |
397 | end | |
398 | end | |
399 | end | |
400 | return List | |
401 | end | |
402 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
403 | if hit.Parent == nil then | |
404 | return | |
405 | end | |
406 | local h = hit.Parent:FindFirstChild("Humanoid") | |
407 | for _, v in pairs(hit.Parent:children()) do | |
408 | if v:IsA("Humanoid") then | |
409 | h = v | |
410 | end | |
411 | end | |
412 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
413 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
414 | if hit.Parent.DebounceHit.Value == true then | |
415 | return | |
416 | end | |
417 | end | |
418 | local c = Create("ObjectValue"){ | |
419 | Name = "creator", | |
420 | Value = game:service("Players").LocalPlayer, | |
421 | Parent = h, | |
422 | } | |
423 | game:GetService("Debris"):AddItem(c, .5) | |
424 | if HitSound ~= nil and HitPitch ~= nil then | |
425 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
426 | end | |
427 | local Damage = math.random(minim, maxim) | |
428 | local blocked = false | |
429 | local block = hit.Parent:findFirstChild("Block") | |
430 | if block ~= nil then | |
431 | if block.className == "IntValue" then | |
432 | if block.Value > 0 then | |
433 | blocked = true | |
434 | block.Value = block.Value - 1 | |
435 | print(block.Value) | |
436 | end | |
437 | end | |
438 | end | |
439 | if blocked == false then | |
440 | h.Health = h.Health - Damage | |
441 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
442 | else | |
443 | h.Health = h.Health - (Damage / 2) | |
444 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
445 | end | |
446 | if Type == "Knockdown" then | |
447 | local hum = hit.Parent.Humanoid | |
448 | hum.PlatformStand = true | |
449 | coroutine.resume(coroutine.create(function(HHumanoid) | |
450 | swait(1) | |
451 | HHumanoid.PlatformStand = false | |
452 | end), hum) | |
453 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
454 | local bodvol = Create("BodyVelocity"){ | |
455 | velocity = angle * knockback, | |
456 | P = 5000, | |
457 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
458 | Parent = hit, | |
459 | } | |
460 | local rl = Create("BodyAngularVelocity"){ | |
461 | P = 3000, | |
462 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
463 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
464 | Parent = hit, | |
465 | } | |
466 | game:GetService("Debris"):AddItem(bodvol, .5) | |
467 | game:GetService("Debris"):AddItem(rl, .5) | |
468 | elseif Type == "Normal" then | |
469 | local vp = Create("BodyVelocity"){ | |
470 | P = 500, | |
471 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
472 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
473 | } | |
474 | if knockback > 0 then | |
475 | vp.Parent = hit.Parent.Torso | |
476 | end | |
477 | game:GetService("Debris"):AddItem(vp, .5) | |
478 | elseif Type == "Up" then | |
479 | local bodyVelocity = Create("BodyVelocity"){ | |
480 | velocity = Vector3.new(0, 20, 0), | |
481 | P = 5000, | |
482 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
483 | Parent = hit, | |
484 | } | |
485 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
486 | elseif Type == "DarkUp" then | |
487 | coroutine.resume(coroutine.create(function() | |
488 | for i = 0, 1, 0.1 do | |
489 | swait() | |
490 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
491 | end | |
492 | end)) | |
493 | local bodyVelocity = Create("BodyVelocity"){ | |
494 | velocity = Vector3.new(0, 20, 0), | |
495 | P = 5000, | |
496 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
497 | Parent = hit, | |
498 | } | |
499 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
500 | elseif Type == "Snare" then | |
501 | local bp = Create("BodyPosition"){ | |
502 | P = 2000, | |
503 | D = 100, | |
504 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
505 | position = hit.Parent.Torso.Position, | |
506 | Parent = hit.Parent.Torso, | |
507 | } | |
508 | game:GetService("Debris"):AddItem(bp, 1) | |
509 | elseif Type == "Freeze" then | |
510 | local BodPos = Create("BodyPosition"){ | |
511 | P = 50000, | |
512 | D = 1000, | |
513 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
514 | position = hit.Parent.Torso.Position, | |
515 | Parent = hit.Parent.Torso, | |
516 | } | |
517 | local BodGy = Create("BodyGyro") { | |
518 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
519 | P = 20e+003, | |
520 | Parent = hit.Parent.Torso, | |
521 | cframe = hit.Parent.Torso.CFrame, | |
522 | } | |
523 | hit.Parent.Torso.Anchored = true | |
524 | coroutine.resume(coroutine.create(function(Part) | |
525 | swait(1.5) | |
526 | Part.Anchored = false | |
527 | end), hit.Parent.Torso) | |
528 | game:GetService("Debris"):AddItem(BodPos, 3) | |
529 | game:GetService("Debris"):AddItem(BodGy, 3) | |
530 | end | |
531 | local debounce = Create("BoolValue"){ | |
532 | Name = "DebounceHit", | |
533 | Parent = hit.Parent, | |
534 | Value = true, | |
535 | } | |
536 | game:GetService("Debris"):AddItem(debounce, Delay) | |
537 | c = Create("ObjectValue"){ | |
538 | Name = "creator", | |
539 | Value = Player, | |
540 | Parent = h, | |
541 | } | |
542 | game:GetService("Debris"):AddItem(c, .5) | |
543 | end | |
544 | end | |
545 | ||
546 | function ShowDamage(Pos, Text, Time, Color) | |
547 | local Rate = (1 / 30) | |
548 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
549 | local Text = (Text or "") | |
550 | local Time = (Time or 2) | |
551 | local Color = (Color or Color3.new(1, 0, 1)) | |
552 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
553 | EffectPart.Anchored = true | |
554 | local BillboardGui = Create("BillboardGui"){ | |
555 | Size = UDim2.new(3, 0, 3, 0), | |
556 | Adornee = EffectPart, | |
557 | Parent = EffectPart, | |
558 | } | |
559 | local TextLabel = Create("TextLabel"){ | |
560 | BackgroundTransparency = 1, | |
561 | Size = UDim2.new(1, 0, 1, 0), | |
562 | Text = Text, | |
563 | Font = "SciFi", | |
564 | TextColor3 = Color, | |
565 | TextScaled = true, | |
566 | Parent = BillboardGui, | |
567 | } | |
568 | game.Debris:AddItem(EffectPart, (Time)) | |
569 | EffectPart.Parent = game:GetService("Workspace") | |
570 | delay(0, function() | |
571 | local Frames = (Time / Rate) | |
572 | for Frame = 1, Frames do | |
573 | wait(Rate) | |
574 | local Percent = (Frame / Frames) | |
575 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
576 | TextLabel.TextTransparency = Percent | |
577 | end | |
578 | if EffectPart and EffectPart.Parent then | |
579 | EffectPart:Destroy() | |
580 | end | |
581 | end) | |
582 | end | |
583 | ||
584 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
585 | for _, c in pairs(workspace:children()) do | |
586 | local hum = c:findFirstChild("Humanoid") | |
587 | if hum ~= nil then | |
588 | local head = c:findFirstChild("Torso") | |
589 | if head ~= nil then | |
590 | local targ = head.Position - Part.Position | |
591 | local mag = targ.magnitude | |
592 | if mag <= Magnitude and c.Name ~= Player.Name then | |
593 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
594 | end | |
595 | end | |
596 | end | |
597 | end | |
598 | end | |
599 | ||
600 | EffectModel = Create("Model"){ | |
601 | Parent = Character, | |
602 | Name = "Effects", | |
603 | } | |
604 | ||
605 | Effects = { | |
606 | Block = { | |
607 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
608 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
609 | prt.Anchored = true | |
610 | prt.CFrame = cframe | |
611 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
612 | game:GetService("Debris"):AddItem(prt, 10) | |
613 | if Type == 1 or Type == nil then | |
614 | table.insert(Effects, { | |
615 | prt, | |
616 | "Block1", | |
617 | delay, | |
618 | x3, | |
619 | y3, | |
620 | z3, | |
621 | msh | |
622 | }) | |
623 | elseif Type == 2 then | |
624 | table.insert(Effects, { | |
625 | prt, | |
626 | "Block2", | |
627 | delay, | |
628 | x3, | |
629 | y3, | |
630 | z3, | |
631 | msh | |
632 | }) | |
633 | end | |
634 | end; | |
635 | }; | |
636 | ||
637 | Cylinder = { | |
638 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
639 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
640 | prt.Anchored = true | |
641 | prt.CFrame = cframe | |
642 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
643 | game:GetService("Debris"):AddItem(prt, 10) | |
644 | table.insert(Effects, { | |
645 | prt, | |
646 | "Cylinder", | |
647 | delay, | |
648 | x3, | |
649 | y3, | |
650 | z3, | |
651 | msh | |
652 | }) | |
653 | end; | |
654 | }; | |
655 | Head = { | |
656 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
657 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
658 | prt.Anchored = true | |
659 | prt.CFrame = cframe | |
660 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
661 | game:GetService("Debris"):AddItem(prt, 10) | |
662 | table.insert(Effects, { | |
663 | prt, | |
664 | "Cylinder", | |
665 | delay, | |
666 | x3, | |
667 | y3, | |
668 | z3, | |
669 | msh | |
670 | }) | |
671 | end; | |
672 | }; | |
673 | ||
674 | Sphere = { | |
675 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
676 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
677 | prt.Anchored = true | |
678 | prt.CFrame = cframe | |
679 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
680 | game:GetService("Debris"):AddItem(prt, 10) | |
681 | table.insert(Effects, { | |
682 | prt, | |
683 | "Cylinder", | |
684 | delay, | |
685 | x3, | |
686 | y3, | |
687 | z3, | |
688 | msh | |
689 | }) | |
690 | end; | |
691 | }; | |
692 | ||
693 | Elect = { | |
694 | Create = function(cff, x, y, z) | |
695 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
696 | prt.Anchored = true | |
697 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
698 | prt.CFrame = CFrame.new(prt.Position) | |
699 | game:GetService("Debris"):AddItem(prt, 2) | |
700 | local xval = math.random() / 2 | |
701 | local yval = math.random() / 2 | |
702 | local zval = math.random() / 2 | |
703 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
704 | table.insert(Effects, { | |
705 | prt, | |
706 | "Elec", | |
707 | 0.1, | |
708 | x, | |
709 | y, | |
710 | z, | |
711 | xval, | |
712 | yval, | |
713 | zval | |
714 | }) | |
715 | end; | |
716 | ||
717 | }; | |
718 | ||
719 | Ring = { | |
720 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
721 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
722 | prt.Anchored = true | |
723 | prt.CFrame = cframe | |
724 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
725 | game:GetService("Debris"):AddItem(prt, 10) | |
726 | table.insert(Effects, { | |
727 | prt, | |
728 | "Cylinder", | |
729 | delay, | |
730 | x3, | |
731 | y3, | |
732 | z3, | |
733 | msh | |
734 | }) | |
735 | end; | |
736 | }; | |
737 | ||
738 | ||
739 | Wave = { | |
740 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
741 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
742 | prt.Anchored = true | |
743 | prt.CFrame = cframe | |
744 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
745 | game:GetService("Debris"):AddItem(prt, 10) | |
746 | table.insert(Effects, { | |
747 | prt, | |
748 | "Cylinder", | |
749 | delay, | |
750 | x3, | |
751 | y3, | |
752 | z3, | |
753 | msh | |
754 | }) | |
755 | end; | |
756 | }; | |
757 | ||
758 | Break = { | |
759 | Create = function(brickcolor, cframe, x1, y1, z1) | |
760 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
761 | prt.Anchored = true | |
762 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
763 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
764 | local num = math.random(10, 50) / 1000 | |
765 | game:GetService("Debris"):AddItem(prt, 10) | |
766 | table.insert(Effects, { | |
767 | prt, | |
768 | "Shatter", | |
769 | num, | |
770 | prt.CFrame, | |
771 | math.random() - math.random(), | |
772 | 0, | |
773 | math.random(50, 100) / 100 | |
774 | }) | |
775 | end; | |
776 | }; | |
777 | ||
778 | Fire = { | |
779 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
780 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
781 | prt.Anchored = true | |
782 | prt.CFrame = cframe | |
783 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
784 | game:GetService("Debris"):AddItem(prt, 10) | |
785 | table.insert(Effects, { | |
786 | prt, | |
787 | "Fire", | |
788 | delay, | |
789 | 1, | |
790 | 1, | |
791 | 1, | |
792 | msh | |
793 | }) | |
794 | end; | |
795 | }; | |
796 | ||
797 | FireWave = { | |
798 | Create = function(brickcolor, cframe, x1, y1, z1) | |
799 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
800 | prt.Anchored = true | |
801 | prt.CFrame = cframe | |
802 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
803 | local d = Create("Decal"){ | |
804 | Parent = prt, | |
805 | - | Texture = "rbxassetid://26356434", |
805 | + | Texture = "rbxassetid://52894112", |
806 | Face = "Top", | |
807 | } | |
808 | local d = Create("Decal"){ | |
809 | Parent = prt, | |
810 | - | Texture = "rbxassetid://26356434", |
810 | + | Texture = "rbxassetid://52894112", |
811 | Face = "Bottom", | |
812 | } | |
813 | game:GetService("Debris"):AddItem(prt, 10) | |
814 | table.insert(Effects, { | |
815 | prt, | |
816 | "FireWave", | |
817 | 1, | |
818 | 30, | |
819 | math.random(400, 600) / 100, | |
820 | msh | |
821 | }) | |
822 | end; | |
823 | }; | |
824 | ||
825 | Lightning = { | |
826 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
827 | local magz = (p0 - p1).magnitude | |
828 | local curpos = p0 | |
829 | local trz = { | |
830 | -ofs, | |
831 | ofs | |
832 | } | |
833 | for i = 1, tym do | |
834 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
835 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
836 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
837 | li.Material = "Neon" | |
838 | if tym == i then | |
839 | local magz2 = (curpos - p1).magnitude | |
840 | li.Size = Vector3.new(th, th, magz2) | |
841 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
842 | table.insert(Effects, { | |
843 | li, | |
844 | "Disappear", | |
845 | last | |
846 | }) | |
847 | else | |
848 | do | |
849 | do | |
850 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
851 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
852 | game.Debris:AddItem(li, 10) | |
853 | table.insert(Effects, { | |
854 | li, | |
855 | "Disappear", | |
856 | last | |
857 | }) | |
858 | end | |
859 | end | |
860 | end | |
861 | end | |
862 | end | |
863 | }; | |
864 | ||
865 | EffectTemplate = { | |
866 | ||
867 | }; | |
868 | } | |
869 | ||
870 | abss = Instance.new("BillboardGui",Character) | |
871 | abss.Size = UDim2.new(10,0,10,0) | |
872 | abss.Enabled = false | |
873 | imgl = Instance.new("ImageLabel",abss) | |
874 | imgl.Position = UDim2.new(0,0,0,0) | |
875 | imgl.Size = UDim2.new(1,0,1,0) | |
876 | - | imgl.Image = "rbxassetid://711463989" |
876 | + | imgl.Image = "rbxassetid://227681719" |
877 | imgl.BackgroundTransparency = 1 | |
878 | imgl.ImageColor3 = Color3.new(.9,0,0) | |
879 | img2 = Instance.new("ImageLabel",abss) | |
880 | img2.Position = UDim2.new(0,0,0,0) | |
881 | img2.Size = UDim2.new(1,0,1,0) | |
882 | - | img2.Image = "rbxassetid://711463989" |
882 | + | img2.Image = "rbxassetid://131394739" |
883 | img2.BackgroundTransparency = 1 | |
884 | img2.ImageColor3 = Color3.new(.9,0,0) | |
885 | ||
886 | function dmg(dude) | |
887 | dude.Humanoid.PlatformStand = true | |
888 | ||
889 | local partasdeff = Instance.new("ParticleEmitter",dude.Torso) | |
890 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
891 | partasdeff.LightEmission = .1 | |
892 | partasdeff.Size = NumberSequence.new(0.2) | |
893 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
894 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
895 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
896 | partasdeff.Transparency = bbb | |
897 | partasdeff.Size = aaa | |
898 | partasdeff.ZOffset = .9 | |
899 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
900 | partasdeff.LockedToPart = false | |
901 | partasdeff.EmissionDirection = "Back" | |
902 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
903 | partasdeff.Rate = 1000 | |
904 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
905 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
906 | partasdeff.Speed = NumberRange.new(10) | |
907 | partasdeff.VelocitySpread = 20 | |
908 | partasdeff.Enabled=true | |
909 | local bgf = Instance.new("BodyGyro",dude.Head) | |
910 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
911 | local val = Instance.new("BoolValue",dude) | |
912 | val.Name = "IsHit" | |
913 | for i = 1, 6 do | |
914 | local blo = Instance.new("Part",game.Workspace) | |
915 | blo.Size = Vector3.new(.6,.2,.6) | |
916 | blo.Material = "SmoothPlastic" | |
917 | blo.BrickColor = BrickColor.new("Crimson") | |
918 | blo.Position = dude.Head.Position | |
919 | blo.CFrame = dude.Head.CFrame | |
920 | game:GetService("Debris"):AddItem(blo,30) | |
921 | end | |
922 | local ds = coroutine.wrap(function() | |
923 | wait(.2) | |
924 | dude.Torso:BreakJoints() | |
925 | partasdeff.Enabled=false | |
926 | wait(2) | |
927 | partasdeff:Remove() | |
928 | end) | |
929 | ds() | |
930 | end | |
931 | ||
932 | function attackone() | |
933 | attack = true | |
934 | Humanoid.WalkSpeed = 0 | |
935 | for i = 0, 3, 0.1 do | |
936 | swait() | |
937 | PlayAnimationFromTable({ | |
938 | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
939 | CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
940 | CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
941 | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
942 | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
943 | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
944 | }, .1, false) | |
945 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
946 | end | |
947 | Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
948 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5) | |
949 | dmg(targetted) | |
950 | for i = 0, 1, 0.1 do | |
951 | swait() | |
952 | PlayAnimationFromTable({ | |
953 | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
954 | CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
955 | CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
956 | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
957 | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
958 | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
959 | }, .3, false) | |
960 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
961 | end | |
962 | for i = 0, 2, 0.1 do | |
963 | swait() | |
964 | PlayAnimationFromTable({ | |
965 | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
966 | CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
967 | CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
968 | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
969 | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
970 | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
971 | }, .3, false) | |
972 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
973 | end | |
974 | Humanoid.WalkSpeed = 8 | |
975 | attack = false | |
976 | end | |
977 | local Grabbed = false | |
978 | ||
979 | function hedshoot() | |
980 | attack = true | |
981 | ||
982 | local GGyro = Instance.new("BodyPosition") | |
983 | local WhoTfDidYouGrab = nil | |
984 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do | |
985 | if v:FindFirstChild('Torso') then | |
986 | Grabbed = true | |
987 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8) | |
988 | WhoTfDidYouGrab = v | |
989 | end | |
990 | end | |
991 | - | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07) |
991 | + | Effects.Wave.Create(BrickColor.new("Fossil"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07) |
992 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5) | |
993 | for i = 0, 1, 0.1 do | |
994 | swait() | |
995 | if Grabbed == true then | |
996 | WhoTfDidYouGrab.Humanoid.PlatformStand = true | |
997 | GGyro.position = Partss.Position | |
998 | GGyro.Parent = WhoTfDidYouGrab.Head | |
999 | WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1000 | end | |
1001 | PlayAnimationFromTable({ | |
1002 | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1003 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1004 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1005 | CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1006 | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1007 | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1008 | }, .3, false) | |
1009 | RootPart.Velocity = RootPart.CFrame.lookVector * 90 | |
1010 | ||
1011 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1012 | end | |
1013 | if Grabbed == true then | |
1014 | Humanoid.WalkSpeed = 0 | |
1015 | for i = 0, 2, 0.1 do | |
1016 | swait() | |
1017 | if Grabbed == true then | |
1018 | WhoTfDidYouGrab.Humanoid.PlatformStand = true | |
1019 | GGyro.position = Partss.Position | |
1020 | GGyro.Parent = WhoTfDidYouGrab.Head | |
1021 | WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1022 | end | |
1023 | PlayAnimationFromTable({ | |
1024 | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1025 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1026 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1027 | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1028 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1029 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1030 | }, .3, false) | |
1031 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1032 | end | |
1033 | ||
1034 | ||
1035 | for i = 0, 2, 0.1 do | |
1036 | swait() | |
1037 | if Grabbed == true then | |
1038 | WhoTfDidYouGrab.Humanoid.PlatformStand = true | |
1039 | GGyro.position = Partss.Position | |
1040 | GGyro.Parent = WhoTfDidYouGrab.Head | |
1041 | WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1042 | end | |
1043 | PlayAnimationFromTable({ | |
1044 | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1045 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1046 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1047 | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1048 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1049 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1050 | }, .1, false) | |
1051 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1052 | end | |
1053 | Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) | |
1054 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5) | |
1055 | dmg(WhoTfDidYouGrab) | |
1056 | WhoTfDidYouGrab.Head.Velocity = WhoTfDidYouGrab.Head.CFrame.lookVector * -60 | |
1057 | ||
1058 | for i = 0, 1, 0.1 do | |
1059 | swait() | |
1060 | PlayAnimationFromTable({ | |
1061 | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1062 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1063 | CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1064 | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1065 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1066 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1067 | }, .3, false) | |
1068 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1069 | end | |
1070 | for i = 0, 2.5, 0.1 do | |
1071 | swait() | |
1072 | PlayAnimationFromTable({ | |
1073 | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1074 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1075 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1076 | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1077 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1078 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1079 | }, .1, false) | |
1080 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1081 | end | |
1082 | end | |
1083 | GGyro.Parent = nil | |
1084 | attack = false | |
1085 | Grabbed = false | |
1086 | Humanoid.WalkSpeed = 8 | |
1087 | end | |
1088 | function TargetSelect(person) | |
1089 | local dd=coroutine.wrap(function() | |
1090 | if targetted ~= person then | |
1091 | targetted = person | |
1092 | img2.Size = UDim2.new(1,0,1,0) | |
1093 | img2.ImageTransparency = 0 | |
1094 | img2.Position = UDim2.new(0,0,0,0) | |
1095 | for i = 0, 2, 0.1 do | |
1096 | swait() | |
1097 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
1098 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
1099 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
1100 | end | |
1101 | end | |
1102 | end) | |
1103 | dd() | |
1104 | end | |
1105 | ||
1106 | function LockOn() | |
1107 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
1108 | TargetSelect(Mouse.Target.Parent) | |
1109 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8) | |
1110 | end | |
1111 | end | |
1112 | ||
1113 | ||
1114 | function ofmoosic() -- 2 lazi hoh | |
1115 | delays = true | |
1116 | while wait() and kkk and kkk.Volume >= 0.02 do | |
1117 | kkk.Volume = kkk.Volume - 0.05 | |
1118 | end | |
1119 | wait(0.1) | |
1120 | kkk.Pitch = 0 | |
1121 | kkk.PlaybackSpeed = 0 | |
1122 | play = false | |
1123 | delays = false | |
1124 | end | |
1125 | function onmoosic() | |
1126 | delays = true | |
1127 | - | kkk.Pitch = .6 |
1127 | + | kkk.Pitch = 1 |
1128 | - | kkk.PlaybackSpeed = .6 |
1128 | + | |
1129 | while wait() and kkk and kkk.Volume <= 1.5 do | |
1130 | kkk.Volume = kkk.Volume + 0.05 | |
1131 | end | |
1132 | wait(0.1) | |
1133 | play = true | |
1134 | delays = false | |
1135 | end | |
1136 | Mouse.Button1Down:connect(function() | |
1137 | if attack == false and targetted ~= nil then | |
1138 | attackone() | |
1139 | end | |
1140 | end) | |
1141 | ||
1142 | Mouse.KeyDown:connect(function(k) | |
1143 | k = k:lower() | |
1144 | if attack == false and k == 'q' then | |
1145 | LockOn() | |
1146 | end | |
1147 | if k == 'z' and attack == false then | |
1148 | hedshoot() | |
1149 | elseif k == 'm' and play == true and delays == false then | |
1150 | ofmoosic() | |
1151 | elseif k == 'm' and play == false and delays == false then | |
1152 | onmoosic() | |
1153 | end | |
1154 | end) | |
1155 | ||
1156 | kkk = Instance.new("Sound",Character) | |
1157 | kkk.Volume = 1.5 | |
1158 | kkk.PlaybackSpeed = 1 | |
1159 | - | kkk.Pitch = .6 |
1159 | + | kkk.Pitch = 1 |
1160 | - | kkk.SoundId = "rbxassetid://583415095" |
1160 | + | kkk.SoundId = "rbxassetid://1222505987" |
1161 | kkk:Play() | |
1162 | kkk.Name = "a" | |
1163 | kkk.Looped = true | |
1164 | ||
1165 | ||
1166 | ||
1167 | while true do | |
1168 | swait() | |
1169 | for i, v in pairs(Character:GetChildren()) do | |
1170 | if v:IsA("Part") then | |
1171 | v.Material = "SmoothPlastic" | |
1172 | elseif v:IsA("Accessory") then | |
1173 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1174 | end | |
1175 | end | |
1176 | while true do | |
1177 | swait() | |
1178 | Character.Humanoid.MaxHealth = math.huge | |
1179 | Character.Humanoid.Health = math.huge | |
1180 | imgl.Rotation = imgl.Rotation + 3 | |
1181 | img2.Rotation = img2.Rotation + 3 | |
1182 | if targetted ~= nil then | |
1183 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
1184 | abss.Enabled = true | |
1185 | elseif targetted == nil then | |
1186 | abss.Adornee = nil | |
1187 | abss.Enabled = false | |
1188 | end | |
1189 | while true and imgl.Rotation >= 360 do | |
1190 | imgl.Rotation = 0 | |
1191 | img2.Rotation = 0 | |
1192 | end | |
1193 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1194 | velocity = RootPart.Velocity.y | |
1195 | sine = sine + change | |
1196 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1197 | if RootPart.Velocity.y > 1 and hit == nil then | |
1198 | Anim = "Jump" | |
1199 | if attack == false then | |
1200 | PlayAnimationFromTable({ | |
1201 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1202 | CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1203 | CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1204 | CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1205 | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1206 | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1207 | }, .3, false) | |
1208 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1209 | end | |
1210 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1211 | Anim = "Fall" | |
1212 | if attack == false then | |
1213 | PlayAnimationFromTable({ | |
1214 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1215 | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1216 | CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1217 | CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1218 | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1219 | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1220 | }, .3, false) | |
1221 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1222 | end | |
1223 | elseif Torsovelocity < 1 and hit ~= nil then | |
1224 | Anim = "Idle" | |
1225 | if attack == false then | |
1226 | change = 1 | |
1227 | PlayAnimationFromTable({ | |
1228 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1229 | CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0), | |
1230 | CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)), | |
1231 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)), | |
1232 | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1233 | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1234 | }, .3, false) | |
1235 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1236 | end | |
1237 | elseif Torsovelocity > 2 and hit ~= nil then | |
1238 | Anim = "Walk" | |
1239 | if attack == false then | |
1240 | PlayAnimationFromTable({ | |
1241 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), | |
1242 | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1243 | CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1244 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1245 | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1246 | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1247 | }, .3, false) | |
1248 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1249 | end | |
1250 | end | |
1251 | if 0 < #Effects then | |
1252 | for e = 1, #Effects do | |
1253 | if Effects[e] ~= nil then | |
1254 | local Thing = Effects[e] | |
1255 | if Thing ~= nil then | |
1256 | local Part = Thing[1] | |
1257 | local Mode = Thing[2] | |
1258 | local Delay = Thing[3] | |
1259 | local IncX = Thing[4] | |
1260 | local IncY = Thing[5] | |
1261 | local IncZ = Thing[6] | |
1262 | if Thing[2] == "Shoot" then | |
1263 | local Look = Thing[1] | |
1264 | local move = 30 | |
1265 | if Thing[8] == 3 then | |
1266 | move = 10 | |
1267 | end | |
1268 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
1269 | if Thing[10] ~= nil then | |
1270 | da = pos | |
1271 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
1272 | cfa = CFrame.new(Thing[4], pos) | |
1273 | tehCF = cfa:lerp(cf2, 0.2) | |
1274 | Thing[1] = tehCF.lookVector | |
1275 | end | |
1276 | local mag = (Thing[4] - pos).magnitude | |
1277 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
1278 | if Thing[8] == 2 then | |
1279 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
1280 | end | |
1281 | Thing[4] = Thing[4] + Look * move | |
1282 | Thing[3] = Thing[3] - 1 | |
1283 | if 2 < Thing[5] then | |
1284 | Thing[5] = Thing[5] - 0.3 | |
1285 | Thing[6] = Thing[6] - 0.3 | |
1286 | end | |
1287 | if hit ~= nil then | |
1288 | Thing[3] = 0 | |
1289 | if Thing[8] == 1 or Thing[8] == 3 then | |
1290 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1291 | else | |
1292 | if Thing[8] == 2 then | |
1293 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1294 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then | |
1295 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1296 | ref.Anchored = true | |
1297 | ref.CFrame = CFrame.new(pos) | |
1298 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
1299 | game:GetService("Debris"):AddItem(ref, 0.2) | |
1300 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
1301 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
1302 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
1303 | end | |
1304 | end | |
1305 | end | |
1306 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1307 | ref.Anchored = true | |
1308 | ref.CFrame = CFrame.new(pos) | |
1309 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
1310 | game:GetService("Debris"):AddItem(ref, 1) | |
1311 | end | |
1312 | if Thing[3] <= 0 then | |
1313 | table.remove(Effects, e) | |
1314 | end | |
1315 | end | |
1316 | do | |
1317 | do | |
1318 | if Thing[2] == "FireWave" then | |
1319 | if Thing[3] <= Thing[4] then | |
1320 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
1321 | Thing[3] = Thing[3] + 1 | |
1322 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
1323 | else | |
1324 | Part.Parent = nil | |
1325 | table.remove(Effects, e) | |
1326 | end | |
1327 | end | |
1328 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
1329 | if Thing[1].Transparency <= 1 then | |
1330 | if Thing[2] == "Block1" then | |
1331 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1332 | Mesh = Thing[7] | |
1333 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1334 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1335 | else | |
1336 | if Thing[2] == "Block2" then | |
1337 | Thing[1].CFrame = Thing[1].CFrame | |
1338 | Mesh = Thing[7] | |
1339 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1340 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1341 | else | |
1342 | if Thing[2] == "Fire" then | |
1343 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
1344 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1345 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1346 | else | |
1347 | if Thing[2] == "Cylinder" then | |
1348 | Mesh = Thing[7] | |
1349 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1350 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1351 | else | |
1352 | if Thing[2] == "Blood" then | |
1353 | Mesh = Thing[7] | |
1354 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
1355 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1356 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1357 | else | |
1358 | if Thing[2] == "Elec" then | |
1359 | Mesh = Thing[10] | |
1360 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1361 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1362 | else | |
1363 | if Thing[2] == "Disappear" then | |
1364 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1365 | else | |
1366 | if Thing[2] == "Shatter" then | |
1367 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1368 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1369 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1370 | Thing[6] = Thing[6] + Thing[5] | |
1371 | end | |
1372 | end | |
1373 | end | |
1374 | end | |
1375 | end | |
1376 | end | |
1377 | end | |
1378 | end | |
1379 | else | |
1380 | Part.Parent = nil | |
1381 | table.remove(Effects, e) | |
1382 | end | |
1383 | end | |
1384 | end | |
1385 | end | |
1386 | end | |
1387 | end | |
1388 | end | |
1389 | end | |
1390 | end | |
1391 | end |