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1 | - | --edit of this script is a cane? i have no idea what the name is |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | - | --Owner of this edit = makhail07.... :) |
3 | + | do |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | - | warn('Press q For MAXIMUM OVERDRIVE/SPEEEEEEEEEEDBOOST') |
8 | + | local Event = Instance.new("RemoteEvent") |
9 | - | warn('Press x For Mr KARBS') |
9 | + | Event.Name = "UserInput_Event" |
10 | - | warn('Press b For Jelly Fishing') |
10 | + | |
11 | - | warn('Press v For BEGONE') |
11 | + | --Fake event to make stuff like Mouse.KeyDown work |
12 | - | warn('Press c For Catgroove') |
12 | + | local function fakeEvent() |
13 | - | warn('Press r For Water......') |
13 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} |
14 | - | warn('Press p To End Your Life,I Dare You') |
14 | + | t.connect = t.Connect |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | - | p = game.Players.LocalPlayer |
19 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(Player,io) | |
38 | if Player~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | - | -- Wait for character |
55 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
56 | - | repeat wait() until game.Players.LocalPlayer.Character ~= nil |
56 | + | end |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | - | local plr = game:GetService("Players").LocalPlayer |
60 | + | local Event = script:WaitForChild("UserInput_Event") |
61 | - | local char = plr.Character |
61 | + | |
62 | - | local plrgui = plr.PlayerGui |
62 | + | local UIS = game:GetService("UserInputService") |
63 | - | local backpack = plr.Backpack |
63 | + | local input = function(io,a) |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ||
84 | -- Initial stuff | |
85 | math.randomseed(tick()) | |
86 | ||
87 | p = owner | |
88 | char049 = p.Character | |
89 | ||
90 | char049.Shirt:Remove() | |
91 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
92 | wait()shirt = Instance.new("Shirt", char049) | |
93 | shirt.Name = "Shirt" | |
94 | pants = Instance.new("Pants", char049) | |
95 | pants.Name = "Pants" | |
96 | ||
97 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95257568" | |
98 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=95257568" | |
99 | ||
100 | ||
101 | ||
102 | local BC = char049["Body Colors"] | |
103 | BC.HeadColor = BrickColor.new("CGA brown") | |
104 | BC.LeftArmColor = BrickColor.new("CGA brown") | |
105 | BC.LeftLegColor = BrickColor.new("CGA brown") | |
106 | BC.RightArmColor = BrickColor.new("CGA brown") | |
107 | BC.RightLegColor = BrickColor.new("CGA brown") | |
108 | BC.TorsoColor = BrickColor.new("CGA brown") | |
109 | ||
110 | ||
111 | ||
112 | human = char049:FindFirstChild("Humanoid") | |
113 | human.MaxHealth, human.Health = math.huge,math.huge | |
114 | ||
115 | ||
116 | sound222223444 = Instance.new("Sound",char049) | |
117 | sound222223444.SoundId = "rbxassetid://320522646" | |
118 | sound222223444.Volume = 50 | |
119 | ||
120 | ||
121 | ||
122 | ||
123 | ||
124 | -- Useful shortcuts | |
125 | local Player = game:GetService("Players").LocalPlayer | |
126 | local char = Player.Character | |
127 | local Playergui = Player.PlayerGui | |
128 | local backpack = Player.Backpack | |
129 | local torso = char.Torso | |
130 | local head = char.Head | |
131 | local hum = char.Humanoid | |
132 | local larm = char["Left Arm"] | |
133 | local lleg = char["Left Leg"] | |
134 | local rarm = char["Right Arm"] | |
135 | local rleg = char["Right Leg"] | |
136 | local LS = torso["Left Shoulder"] | |
137 | local LH = torso["Left Hip"] | |
138 | local RS = torso["Right Shoulder"] | |
139 | local RH = torso["Right Hip"] | |
140 | local neck = torso.Neck | |
141 | local it = Instance.new | |
142 | local vt = Vector3.new | |
143 | local cf = CFrame.new | |
144 | local euler = CFrame.fromEulerAnglesXYZ | |
145 | local angles = CFrame.Angles | |
146 | local neckC0 = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
147 | local neckC1 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
148 | local LSC0 = cf(-1.5,.5,0) | |
149 | local LSC1 = cf(0,.5,0) | |
150 | local RSC0 = cf(1.5,.5,0) | |
151 | local RSC1 = cf(0,.5,0) | |
152 | local LHC0 = cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
153 | local LHC1 = cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
154 | local RHC0 = cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
155 | local RHC1 = cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
156 | local RP = char.HumanoidRootPart | |
157 | local RJ = RP.RootJoint | |
158 | local RJC0 = euler(-1.57,0,3.14) | |
159 | music = Instance.new("Sound",torso) | |
160 | music.SoundId = "rbxassetid://662401724" | |
161 | music.Looped = true | |
162 | music.Volume = 3 | |
163 | music:Play() | |
164 | human = char:FindFirstChild("Humanoid") | |
165 | ||
166 | ||
167 | ||
168 | sound22222243 = Instance.new("Sound",char) | |
169 | sound22222243.SoundId = "rbxassetid://306410328" | |
170 | sound22222243.Volume = 30 | |
171 | ||
172 | ||
173 | ||
174 | ||
175 | ||
176 | ||
177 | local har2 = Instance.new("Part", char.Head) | |
178 | har2.BrickColor = BrickColor.new("Black") | |
179 | har2.Name = "Hair" | |
180 | har2.formFactor = 0 | |
181 | har2.Size = Vector3.new(0,-0.25,0) | |
182 | har2.BottomSurface = 0 | |
183 | har2.TopSurface = 0 | |
184 | har2.CanCollide = false | |
185 | Mesh2 = Instance.new("SpecialMesh",har2) | |
186 | Mesh2.MeshId = "rbxassetid://1017165558" | |
187 | Mesh2.TextureId = "rbxassetid://1017165624" | |
188 | Mesh2.Scale=Vector3.new(1.01, .99, 1.01) | |
189 | local bWeld2 = Instance.new("Weld", char.Head) | |
190 | bWeld2.Part0 = char.Head | |
191 | bWeld2.Part1 = har2 | |
192 | bWeld2.C1 = CFrame.new(0,-.2,-.2) | |
193 | ||
194 | ||
195 | local handee = Instance.new("Part") | |
196 | handee.Parent = char049 | |
197 | handee.Size = Vector3.new(0.2,0.2,0.2) | |
198 | handee.Archivable = true | |
199 | handee.Transparency = 1 | |
200 | handee.CanCollide = false | |
201 | handee.BrickColor = BrickColor.new("Really red") | |
202 | handee.Material = "Neon" | |
203 | local handeemesh = Instance.new("BlockMesh",handee) | |
204 | handeemesh.Scale = Vector3.new(1,1,1) | |
205 | local handeeweld = Instance.new("Weld") | |
206 | handeeweld.Parent = handee | |
207 | handeeweld.Part0 = larm | |
208 | handeeweld.Part1 = handee | |
209 | handeeweld.C1 = CFrame.new(0, 1.85, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
210 | handeeweld.Part0 = larm | |
211 | - | mouse = plr:GetMouse() |
211 | + | |
212 | ||
213 | ||
214 | local particleemitter3 = Instance.new("ParticleEmitter", handee) | |
215 | particleemitter3.VelocitySpread = 180 | |
216 | particleemitter3.Lifetime = NumberRange.new(2) | |
217 | particleemitter3.Texture = "http://roblox.com/asset/?id=284205403" | |
218 | particleemitter3.Speed = NumberRange.new(0.5) | |
219 | particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}) | |
220 | particleemitter3.RotSpeed = NumberRange.new(-45, 45) | |
221 | particleemitter3.Rate = 40 | |
222 | particleemitter3.Rotation = NumberRange.new(-45, 45) | |
223 | particleemitter3.Acceleration = Vector3.new(0,3,0) | |
224 | particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)}) | |
225 | particleemitter3.LightEmission = 0.8 | |
226 | particleemitter3.Color = ColorSequence.new(Color3.new(224, 0, 255), Color3.new(255,0,124)) | |
227 | ||
228 | particleemitter3.Enabled = true | |
229 | ||
230 | ||
231 | ||
232 | ||
233 | local har3 = Instance.new("Part", char.Head) | |
234 | har3.BrickColor = BrickColor.new("Black") | |
235 | har3.Name = "Hair" | |
236 | har3.formFactor = 0 | |
237 | har3.Size = Vector3.new(0,-0.25,0) | |
238 | har3.BottomSurface = 0 | |
239 | har3.TopSurface = 0 | |
240 | har3.CanCollide = false | |
241 | Mesh3 = Instance.new("SpecialMesh",har3) | |
242 | Mesh3.MeshId = "rbxassetid://1018860047" | |
243 | Mesh3.Scale=Vector3.new(1.01, .99, 1.01) | |
244 | local bWeld = Instance.new("Weld", char.Head) | |
245 | bWeld.Part0 = char.Head | |
246 | bWeld.Part1 = har3 | |
247 | bWeld.C1 = CFrame.new(0,-.1,.3) | |
248 | ||
249 | ||
250 | ||
251 | ||
252 | ||
253 | head.face:Destroy() | |
254 | ||
255 | -- Build the weapon | |
256 | local build = function() | |
257 | local model = Instance.new("Model") | |
258 | model.Name = "Cane" | |
259 | local handle = Instance.new("Part", model) | |
260 | handle.FormFactor = Enum.FormFactor.Symmetric | |
261 | handle.CanCollide = false | |
262 | handle.Size = Vector3.new(1,1,3) | |
263 | handle.Name = "Handle" | |
264 | local mesh = Instance.new("SpecialMesh",handle) | |
265 | mesh.Scale = Vector3.new(1,1,0.69999998807907) | |
266 | mesh.MeshId = "http://www.roblox.com/asset/?id=25628815" | |
267 | mesh.TextureId = "http://www.roblox.com/asset/?id=25629094" | |
268 | mesh.MeshType = Enum.MeshType.FileMesh | |
269 | return model | |
270 | end | |
271 | ||
272 | ||
273 | -- Wait for mouse | |
274 | local mouse | |
275 | while true do | |
276 | if mouse then break end | |
277 | wait(.1) | |
278 | end | |
279 | ||
280 | ||
281 | for i,v in pairs(char:children()) do | |
282 | if v:IsA("Hat") then | |
283 | v:Destroy() | |
284 | end | |
285 | for i,v in pairs(char:children()) do | |
286 | if v:IsA("Accessory") then | |
287 | v:Destroy() | |
288 | end | |
289 | end | |
290 | end | |
291 | ||
292 | ||
293 | ||
294 | local har1 = Instance.new("Part", char.Head) | |
295 | har1.BrickColor = BrickColor.new("Black") | |
296 | har1.Name = "Hair" | |
297 | har1.formFactor = 0 | |
298 | har1.Size = Vector3.new(0,-0.25,0) | |
299 | har1.BottomSurface = 0 | |
300 | har1.TopSurface = 0 | |
301 | har1.CanCollide = false | |
302 | Mesh = Instance.new("SpecialMesh",har1) | |
303 | Mesh.MeshId = "rbxassetid://503202422" | |
304 | Mesh.TextureId = "rbxassetid://503202424" | |
305 | Mesh.Scale=Vector3.new(1.01, .99, 1.01) | |
306 | local bWeld = Instance.new("Weld", char.Head) | |
307 | bWeld.Part0 = char.Head | |
308 | bWeld.Part1 = har1 | |
309 | bWeld.C1 = CFrame.new(0,-.5,-.1) | |
310 | ||
311 | ||
312 | ||
313 | sound2222233 = Instance.new("Sound",char) | |
314 | sound2222233.SoundId = "rbxassetid://811963661" | |
315 | sound2222233.Volume = 30 | |
316 | ||
317 | ---- [[ Left Eye]] ---- | |
318 | ||
319 | eye1 = Instance.new("Part", workspace) | |
320 | eye1.Anchored = false | |
321 | eye1.Parent = head | |
322 | eye1.TopSurface = 0 | |
323 | eye1.BrickColor = BrickColor.new("Black") | |
324 | eye1.BottomSurface = 0 | |
325 | eye1m = Instance.new("SpecialMesh", eye1) | |
326 | eye1m.MeshType = Enum.MeshType.Sphere | |
327 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
328 | ogsize = eye1m.Scale | |
329 | weld = Instance.new("Weld", head) | |
330 | weld.Part0 = eye1 | |
331 | weld.Part1 = head | |
332 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
333 | ||
334 | ||
335 | ||
336 | ---- [[ Right Eye ]] ---- | |
337 | ||
338 | ||
339 | eye2 = Instance.new("Part", workspace) | |
340 | eye2.Anchored = false | |
341 | eye2.Parent = head | |
342 | eye2.TopSurface = 0 | |
343 | eye2.BrickColor = BrickColor.new("Black") | |
344 | eye2.BottomSurface = 0 | |
345 | eye2m = Instance.new("SpecialMesh", eye2) | |
346 | eye2m.MeshType = Enum.MeshType.Sphere | |
347 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
348 | ogsize = eye2m.Scale | |
349 | weld = Instance.new("Weld", head) | |
350 | weld.Part0 = eye2 | |
351 | weld.Part1 = head | |
352 | weld.C1 = CFrame.new(.17,.14,-.57) | |
353 | ||
354 | ||
355 | ||
356 | -- Create welds | |
357 | local RW, LW = Instance.new("Weld",torso), Instance.new("Weld",torso) | |
358 | RW.Name = "Right Weld" LW.Name = "Left Weld" | |
359 | RW.Part0 = torso LW.Part0 = torso | |
360 | RW.C0 = RSC0 RW.C1 = RSC1 LW.C0 = LSC0 LW.C1 = LSC1 | |
361 | ||
362 | ||
363 | -- Attach weapon | |
364 | local canemodel = build() | |
365 | local cane = canemodel:FindFirstChild("Handle") | |
366 | canemodel.Parent = char | |
367 | local caneweld = Instance.new("Weld", rarm) | |
368 | caneweld.Part0 = rarm | |
369 | caneweld.Part1 = cane | |
370 | caneweldC0 = caneweld.C0 * CFrame.new(0,-1,1) * CFrame.Angles(math.rad(180),0,math.rad(90)) | |
371 | caneweld.C0 = caneweldC0 | |
372 | -------------------------------------------------------------------------------------------- | |
373 | ||
374 | -- Weapon variables | |
375 | local caneEnd = cf(-.225,0,-1.5) | |
376 | ||
377 | ||
378 | -- Sound effects | |
379 | local sounds = {} | |
380 | sounds.explosion = "http://www.roblox.com/asset/?id=87784452" | |
381 | sounds.bewm = "http://www.roblox.com/asset/?id=2767090" | |
382 | sounds.slice = "http://www.roblox.com/asset/?id=161006195" | |
383 | sounds.charge = "http://roblox.com/asset/?id=2101137" | |
384 | sounds.sharpblast = "http://roblox.com/asset/?id=2248511" | |
385 | sounds.woosh = "http://roblox.com/asset/?id=147722227" | |
386 | sounds.metalhit = "http://roblox.com/asset/?id=153092348" | |
387 | sounds.mechblast = "http://roblox.com/asset/?id=169380505" | |
388 | sounds.chargepulse = "http://roblox.com/asset/?id=10209296" | |
389 | sounds.heal = "http://roblox.com/asset/?id=2101144" | |
390 | sounds.zap = "http://roblox.com/asset/?id=10756104" | |
391 | sounds.powernote = "http://roblox.com/asset/?id=192603389" | |
392 | sounds.swing = "http://roblox.com/asset/?id=10209640" | |
393 | sounds.hit = "http://roblox.com/asset/?id=10209590" | |
394 | ||
395 | ||
396 | -- Base functions | |
397 | local wait = function(t) | |
398 | if t ~= nil then | |
399 | return wait(t) | |
400 | else | |
401 | local t = tick() | |
402 | game:GetService("RunService").RenderStepped:wait() | |
403 | return tick() - t, time() | |
404 | end | |
405 | end | |
406 | local nolines = function(p) | |
407 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = 10, 10, 10, 10, 10, 10 | |
408 | end | |
409 | local part = function(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
410 | local fp = it("Part") | |
411 | fp.formFactor = formfactor | |
412 | fp.Parent = parent | |
413 | fp.Reflectance = reflectance | |
414 | fp.Transparency = transparency | |
415 | fp.CanCollide = false | |
416 | fp.Locked = true | |
417 | fp.BrickColor = brickcolor | |
418 | fp.Name = name | |
419 | fp.Size = size | |
420 | fp.Position = torso.Position | |
421 | fp.Material = "SmoothPlastic" | |
422 | fp:BreakJoints() | |
423 | nolines(fp) | |
424 | return fp | |
425 | end | |
426 | local mesh = function(instance,part,meshtype,meshid,offset,scale) | |
427 | local mesh = it(instance) | |
428 | mesh.Parent = part | |
429 | if instance == "SpecialMesh" then | |
430 | mesh.MeshType = meshtype | |
431 | if meshid ~= nil then | |
432 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
433 | end | |
434 | end | |
435 | mesh.Offset=offset | |
436 | mesh.Scale=scale | |
437 | return mesh | |
438 | end | |
439 | local weld = function(parent,part0,part1,c0) | |
440 | local weld = it("Weld") | |
441 | weld.Parent = parent | |
442 | weld.Part0 = part0 | |
443 | weld.Part1 = part1 | |
444 | weld.C0 = c0 | |
445 | return weld | |
446 | end | |
447 | local rayCast = function(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
448 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
449 | end | |
450 | local rad = function(x,y,z) | |
451 | return euler(math.rad(x or 0),math.rad(y or 0),math.rad(z or 0)) | |
452 | end | |
453 | local random = function(a, b) | |
454 | local num = math.random(a*100, b*100) | |
455 | return num/100 | |
456 | end | |
457 | local randomRot = function() | |
458 | return rad(random(0,360),random(0,360),random(0,360)) | |
459 | end | |
460 | local sound = function(id, par, vol, pit) | |
461 | coroutine.resume(coroutine.create(function() | |
462 | local sou = Instance.new("Sound", par or workspace) | |
463 | sou.Volume = vol | |
464 | sou.Pitch = pit or 1 | |
465 | sou.SoundId = id | |
466 | wait() | |
467 | sou:play() | |
468 | game:GetService("Debris"):AddItem(sou, 6) | |
469 | end)) | |
470 | end | |
471 | local damage = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged) | |
472 | -- Fen's nasty and messy damage function | |
473 | if hit.Parent == nil then | |
474 | return | |
475 | end | |
476 | local h = hit.Parent:FindFirstChild("Humanoid") | |
477 | for _, v in pairs(hit.Parent:children()) do | |
478 | if v:IsA("Humanoid") then | |
479 | h = v | |
480 | end | |
481 | end | |
482 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
483 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
484 | end | |
485 | if hit.Parent.className == "Hat" then | |
486 | hit = hit.Parent.Parent:findFirstChild("Head") | |
487 | end | |
488 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
489 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
490 | if hit.Parent.DebounceHit.Value == true then | |
491 | return | |
492 | end | |
493 | end | |
494 | local c = Instance.new("ObjectValue") | |
495 | c.Name = "creator" | |
496 | c.Value = game:service("Players").LocalPlayer | |
497 | c.Parent = h | |
498 | game:GetService("Debris"):AddItem(c, .5) | |
499 | local Damage = random(minim, maxim) | |
500 | local blocked = false | |
501 | local enblock = nil | |
502 | local Stats = hit.Parent:findFirstChild("Stats") | |
503 | if Stats ~= nil then | |
504 | enblock = Stats:findFirstChild("Block") | |
505 | if Stats:findFirstChild("Defense") ~= nil then | |
506 | Damage = Damage / Stats.Defense.Value | |
507 | end | |
508 | if Stats:findFirstChild("Stun") ~= nil then | |
509 | Stats.Stun.Value = Stats.Stun.Value + incstun | |
510 | end | |
511 | if Stats:findFirstChild("Stagger") ~= nil then | |
512 | if stagger == true then | |
513 | Stats.Stagger.Value = true | |
514 | end | |
515 | end | |
516 | end | |
517 | if enblock ~= nil then | |
518 | - | c.Value = plr |
518 | + | |
519 | blocked = true | |
520 | end | |
521 | end | |
522 | if blocked == true then | |
523 | if ranged ~= true then | |
524 | enblock.Value = false | |
525 | end | |
526 | else | |
527 | Damage = math.floor(Damage) | |
528 | print("dam"..Damage) | |
529 | sound(sounds.hit, hit, 1, 1) | |
530 | h.Health = h.Health - Damage | |
531 | if Type == "Knockdown" then | |
532 | local hum = hit.Parent.Humanoid | |
533 | hum.PlatformStand = true | |
534 | coroutine.resume(coroutine.create(function(HHumanoid) | |
535 | wait() | |
536 | HHumanoid.PlatformStand = false | |
537 | end), hum) | |
538 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
539 | local bodvol = Instance.new("BodyVelocity") | |
540 | bodvol.velocity = angle * knockback | |
541 | bodvol.P = 5000 | |
542 | bodvol.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
543 | bodvol.Parent = hit | |
544 | local rl = Instance.new("BodyAngularVelocity") | |
545 | rl.P = 3000 | |
546 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
547 | rl.angularvelocity = Vector3.new(random(-10, 10), random(-10, 10), random(-10, 10)) | |
548 | rl.Parent = hit | |
549 | game:GetService("Debris"):AddItem(bodvol, .5) | |
550 | game:GetService("Debris"):AddItem(rl, .5) | |
551 | elseif Type == "Knockdown2" then | |
552 | local hum = hit.Parent.Humanoid | |
553 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
554 | local bodvol = Instance.new("BodyVelocity") | |
555 | bodvol.velocity = angle * knockback | |
556 | bodvol.P = 5000 | |
557 | bodvol.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
558 | bodvol.Parent = hit | |
559 | game:GetService("Debris"):AddItem(bodvol, .5) | |
560 | elseif Type == "Normal" or Type == "NormalDecreaseMvmt1" then | |
561 | local vp = Instance.new("BodyVelocity") | |
562 | vp.P = 500 | |
563 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
564 | if KnockbackType == 1 then | |
565 | vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
566 | elseif KnockbackType == 2 then | |
567 | vp.velocity = Property.CFrame.lookVector * knockback | |
568 | end | |
569 | game:GetService("Debris"):AddItem(vp, .5) | |
570 | if knockback > 0 then | |
571 | vp.Parent = hit.Parent.HumanoidRootPart,head,larm,rarm,lleg,rleg | |
572 | end | |
573 | end | |
574 | end | |
575 | local debounce = Instance.new("BoolValue") | |
576 | debounce.Name = "DebounceHit" | |
577 | debounce.Parent = hit.Parent | |
578 | debounce.Value = true | |
579 | game:GetService("Debris"):AddItem(debounce, Delay) | |
580 | c = Instance.new("ObjectValue") | |
581 | c.Name = "creator" | |
582 | c.Value = Player | |
583 | c.Parent = h | |
584 | game:GetService("Debris"):AddItem(c, .5) | |
585 | end | |
586 | end | |
587 | local fade = function(prt, t) | |
588 | coroutine.resume(coroutine.create(function() | |
589 | for i = 0, 1, t do | |
590 | wait(0) | |
591 | prt.Transparency = i | |
592 | end | |
593 | wait(0) | |
594 | prt:destroy() | |
595 | end)) | |
596 | end | |
597 | local block1 = function(prt, delay, x, y, z, msh) | |
598 | coroutine.resume(coroutine.create(function() | |
599 | for i = 0, 1, delay do | |
600 | wait(0) | |
601 | prt.CFrame = prt.CFrame * euler(random(-50, 50), random(-50, 50), random(-50, 50)) | |
602 | local Mesh = msh | |
603 | Mesh.Scale = Mesh.Scale + vt(x, y, z) | |
604 | prt.Transparency = i | |
605 | end | |
606 | wait(0) | |
607 | prt:destroy() | |
608 | end)) | |
609 | end | |
610 | local block2 = function(prt, delay, x, y, z, msh) | |
611 | coroutine.resume(coroutine.create(function() | |
612 | for i = 0, 1, delay do | |
613 | wait(0) | |
614 | local Mesh = msh | |
615 | Mesh.Scale = Mesh.Scale + vt(x, y, z) | |
616 | prt.Transparency = i | |
617 | end | |
618 | wait(0) | |
619 | prt:destroy() | |
620 | end)) | |
621 | end | |
622 | local cyleffect = function(prt, delay, x, y, z, msh) | |
623 | coroutine.resume(coroutine.create(function() | |
624 | for i = 0, 1, delay do | |
625 | wait(0) | |
626 | local Mesh = msh | |
627 | Mesh.Scale = Mesh.Scale + vt(x, y, z) | |
628 | prt.Transparency = i | |
629 | end | |
630 | wait(0) | |
631 | prt:destroy() | |
632 | end)) | |
633 | end | |
634 | local CFrameFromTopBack = function(at, top, back) | |
635 | local right = top:Cross(back) | |
636 | return CFrame.new(at.x, at.y, at.z, | |
637 | right.x, top.x, back.x, | |
638 | right.y, top.y, back.y, | |
639 | right.z, top.z, back.z) | |
640 | end | |
641 | local triangle = function(a, b, c) | |
642 | local edg1 = (c - a):Dot((b - a).unit) | |
643 | local edg2 = (a - b):Dot((c - b).unit) | |
644 | local edg3 = (b - c):Dot((a - c).unit) | |
645 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
646 | a, b, c = a, b, c | |
647 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
648 | a, b, c = b, c, a | |
649 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
650 | a, b, c = c, a, b | |
651 | else | |
652 | assert(false, "unreachable") | |
653 | end | |
654 | local len1 = (c - a):Dot((b - a).unit) | |
655 | local len2 = (b - a).magnitude - len1 | |
656 | local width = (a + (b - a).unit * len1 - c).magnitude | |
657 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
658 | local list = {} | |
659 | if len1 > 0.01 then | |
660 | local w1 = Instance.new('WedgePart', m) | |
661 | game:GetService("Debris"):AddItem(w1, 5) | |
662 | w1.Material = "SmoothPlastic" | |
663 | w1.FormFactor = 'Custom' | |
664 | w1.BrickColor = BrickColor.new("Bright red") | |
665 | w1.Transparency = 0 | |
666 | w1.Reflectance = 0 | |
667 | w1.Material = "SmoothPlastic" | |
668 | w1.CanCollide = false | |
669 | nolines(w1) | |
670 | local sz = Vector3.new(0.2, width, len1) | |
671 | w1.Size = sz | |
672 | local sp = Instance.new("SpecialMesh", w1) | |
673 | sp.MeshType = "Wedge" | |
674 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
675 | w1:BreakJoints() | |
676 | w1.Anchored = true | |
677 | w1.Parent = workspace | |
678 | w1.Transparency = 0.7 | |
679 | fade(w1) | |
680 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
681 | table.insert(list, w1) | |
682 | end | |
683 | if len2 > 0.01 then | |
684 | local w2 = Instance.new('WedgePart', m) | |
685 | game:GetService("Debris"):AddItem(w2, 5) | |
686 | w2.Material = "SmoothPlastic" | |
687 | w2.FormFactor = 'Custom' | |
688 | w2.BrickColor = BrickColor.new("Bright red") | |
689 | w2.Transparency = 0 | |
690 | w2.Reflectance = 0 | |
691 | w2.Material = "SmoothPlastic" | |
692 | w2.CanCollide = false | |
693 | nolines(w2) | |
694 | local sz = Vector3.new(0.2, width, len2) | |
695 | w2.Size = sz | |
696 | local sp = Instance.new("SpecialMesh", w2) | |
697 | sp.MeshType = "Wedge" | |
698 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
699 | w2:BreakJoints() | |
700 | w2.Anchored = true | |
701 | w2.Parent = workspace | |
702 | w2.Transparency = 0.7 | |
703 | fade(w2) | |
704 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
705 | table.insert(list, w2) | |
706 | end | |
707 | return unpack(list) | |
708 | end | |
709 | ||
710 | sound2222224 = Instance.new("Sound",char) | |
711 | sound2222224.SoundId = "rbxassetid://670444721" | |
712 | sound2222224.Volume = 30 | |
713 | -- Magic effects | |
714 | local magic = {} | |
715 | magic.stravant = function(brickcolor, cframe, x, y, z, x1, y1, z1, delay) | |
716 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
717 | prt.Anchored = true | |
718 | prt.CFrame = cframe * cf(x, y, z) | |
719 | local msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://168892363", vt(0, 0, 0), vt(x1, y1, z1)) | |
720 | game:GetService("Debris"):AddItem(prt, 5) | |
721 | coroutine.resume(coroutine.create(function(Part, Mesh, ex, why, zee) | |
722 | local num = random() | |
723 | local num2 = random(-3, 2) + random() | |
724 | local numm = 0 | |
725 | for i = 0, 1, delay * 2 do | |
726 | wait() | |
727 | Part.CFrame = cframe * euler(0, numm * num * 10, 0) * cf(ex, why, zee) * cf(-i * 10, num2, 0) | |
728 | Part.Transparency = i | |
729 | numm = numm + 0.01 | |
730 | end | |
731 | Part.Parent = nil | |
732 | Mesh.Parent = nil | |
733 | end), prt, msh, x, y, z) | |
734 | end | |
735 | magic.block = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, par) | |
736 | local prt = part(3, par or workspace, 0, 0, brickcolor, "Effect", vt()) | |
737 | prt.Anchored = true | |
738 | prt.CFrame = cframe | |
739 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
740 | game:GetService("Debris"):AddItem(prt, 5) | |
741 | if Type == 1 or Type == nil then | |
742 | block1(prt, delay, x3, y3, z3, msh) | |
743 | elseif Type == 2 then | |
744 | block2(prt, delay, x3, y3, z3, msh) | |
745 | end | |
746 | end | |
747 | magic.circle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, par) | |
748 | local prt = part(3, par or workspace, 0, 0, brickcolor, "Effect", vt()) | |
749 | prt.Anchored = true | |
750 | prt.CFrame = cframe | |
751 | local msh = mesh("SpecialMesh", prt, "Sphere", nil, vt(0, 0, 0), vt(x1, y1, z1)) | |
752 | game:GetService("Debris"):AddItem(prt, 2) | |
753 | cyleffect(prt, delay, x3, y3, z3, msh) | |
754 | end | |
755 | magic.cylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
756 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
757 | prt.Anchored = true | |
758 | prt.CFrame = cframe | |
759 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
760 | game:GetService("Debris"):AddItem(prt, 2) | |
761 | cyleffect(prt, delay, x3, y3, z3, msh) | |
762 | end | |
763 | magic.head = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
764 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
765 | prt.Anchored = true | |
766 | prt.CFrame = cframe | |
767 | local msh = mesh("SpecialMesh", prt, "Head", nil, vt(0, 0, 0), vt(x1, y1, z1)) | |
768 | game:GetService("Debris"):AddItem(prt, 2) | |
769 | cyleffect(prt, delay, x3, y3, z3, msh) | |
770 | end | |
771 | magic.wave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
772 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
773 | prt.Anchored = true | |
774 | prt.CFrame = cframe | |
775 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
776 | game:GetService("Debris"):AddItem(prt, 5) | |
777 | cyleffect(prt, delay, x3, y3, z3, msh) | |
778 | end | |
779 | magic.lightning = function(p0, p1, tym, ofs, col, th, tra, last, par) | |
780 | local magz = (p0 - p1).magnitude | |
781 | local curpos = p0 | |
782 | local trz = { | |
783 | -ofs, | |
784 | ofs | |
785 | } | |
786 | for i = 1, tym do | |
787 | local li = Instance.new("Part", par or workspace) | |
788 | li.TopSurface = 0 | |
789 | li.BottomSurface = 0 | |
790 | li.Anchored = true | |
791 | li.Transparency = tra or 0.4 | |
792 | li.BrickColor = BrickColor.new(col) | |
793 | li.Material = "Neon" | |
794 | li.formFactor = "Custom" | |
795 | li.CanCollide = false | |
796 | li.Size = Vector3.new(th, th, magz / tym) | |
797 | local ofz = Vector3.new(random(trz[1],trz[2]), random(trz[1],trz[2]), random(trz[1],trz[2])) | |
798 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
799 | if tym == i then | |
800 | local magz2 = (curpos - p1).magnitude | |
801 | li.Size = Vector3.new(th, th, magz2) | |
802 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
803 | else | |
804 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
805 | end | |
806 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
807 | game.Debris:AddItem(li, last) | |
808 | end | |
809 | end | |
810 | ||
811 | ||
812 | -- Logic variables | |
813 | local equipped = false | |
814 | local attacking = false | |
815 | ||
816 | -- Effect handling | |
817 | local charfx = Instance.new("Model", char) | |
818 | charfx.Name = "Effects" | |
819 | local toggles = { | |
820 | snow = false; | |
821 | lmagic = false; | |
822 | rmagic = false; | |
823 | canemagic = false; | |
824 | } | |
825 | local snowTick = 0 | |
826 | local lmagicTick = 0 | |
827 | local rmagicTick = 0 | |
828 | local canemagicTick = 0 | |
829 | local snowMeshes = { | |
830 | "rbxassetid://434057826"; | |
831 | "rbxassetid://434057826"; | |
832 | "rbxassetid://434057826"; | |
833 | ||
834 | } | |
835 | ||
836 | -- Pose system | |
837 | local poses = { | |
838 | none = { | |
839 | larm = euler(0, 0, 0); | |
840 | rarm = euler(0, 0, 0); | |
841 | lleg = euler(0, 0, 0); | |
842 | rleg = euler(0, 0, 0); | |
843 | torso = euler(0, 0, 0); | |
844 | head = euler(0, 0, 0); | |
845 | cane = euler(0, 0, 0); | |
846 | } | |
847 | } | |
848 | local pose = "none" | |
849 | local posespeed = .1 | |
850 | local newpose = function(name, larm, rarm, torso, head, lleg, rleg, cane) | |
851 | poses[name] = { | |
852 | larm = larm or rad(); | |
853 | rarm = rarm or rad(); | |
854 | lleg = lleg or rad(); | |
855 | rleg = rleg or rad(); | |
856 | torso = torso or rad(); | |
857 | head = head or rad(); | |
858 | cane = cane or rad(); | |
859 | } | |
860 | end | |
861 | local setpose = function(name, speed) | |
862 | posespeed = speed or 1 | |
863 | pose = name or "none" | |
864 | end | |
865 | game:GetService("RunService").RenderStepped:connect(function() | |
866 | local vel = (RP.Velocity*Vector3.new(1,0,1)).magnitude | |
867 | local yvel = RP.Velocity.y | |
868 | local hitfloor,posfloor=rayCast(RP.Position,(CFrame.new(RP.Position,RP.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
869 | if yvel > 1 and hitfloor == nil and equipped and not attacking then | |
870 | setpose("jumping",.2) | |
871 | elseif yvel < -1 and hitfloor == nil and equipped and not attacking then | |
872 | setpose ("falling",.075) | |
873 | elseif vel < 1 and hitfloor ~= nil and equipped and not attacking then | |
874 | setpose("idle",.1) | |
875 | elseif vel > 2 and vel < 22 and hitfloor ~= nil and equipped and not attacking then | |
876 | setpose("walking",.1) | |
877 | end | |
878 | if poses[pose] ~= nil then | |
879 | local pose = poses[pose] | |
880 | LW.C0 = LW.C0:lerp(LSC0 * pose.larm, posespeed) | |
881 | RW.C0 = RW.C0:lerp(RSC0 * pose.rarm, posespeed) | |
882 | LH.C0 = LH.C0:lerp(LHC0 * pose.lleg, posespeed) | |
883 | RH.C0 = RH.C0:lerp(RHC0 * pose.rleg, posespeed) | |
884 | RJ.C0 = RJ.C0:lerp(RJC0 * pose.torso, posespeed) | |
885 | neck.C0 = neck.C0:lerp(neckC0 * pose.head, posespeed) | |
886 | caneweld.C0 = caneweld.C0:lerp(caneweldC0 * pose.cane, posespeed) | |
887 | end | |
888 | if toggles.snow == true then | |
889 | if snowTick % 15 == 0 then | |
890 | local p = Instance.new("Part") | |
891 | local m = Instance.new("SpecialMesh", p) | |
892 | m.MeshId = snowMeshes[math.random(1, #snowMeshes)] | |
893 | m.TextureId = "rbxassetid://434057827" | |
894 | m.Scale = Vector3.new(2,2,2) | |
895 | local q = Instance.new("BodyVelocity") | |
896 | p.BrickColor = BrickColor.new("Hot pink") | |
897 | p.Parent = charfx | |
898 | p.Shape = 1 | |
899 | p.Size = Vector3.new(.5, .5, .5) | |
900 | p.Transparency = .3 | |
901 | p.Locked = true | |
902 | p.Anchored = false | |
903 | p.CanCollide = false | |
904 | p.formFactor = "Plate" | |
905 | p.CFrame = torso.CFrame * cf(Vector3.new((random(-75, 75)),50,(random(-75,75)))) * randomRot() | |
906 | q.velocity = Vector3.new(0, -10, 0) | |
907 | q.Parent = p | |
908 | p.Touched:connect(function() | |
909 | p:destroy() | |
910 | end) | |
911 | end | |
912 | snowTick = snowTick + 1 | |
913 | end | |
914 | if toggles.lmagic then | |
915 | if lmagicTick % 15 == 0 then | |
916 | magic.block(BrickColor.new("Hot pink"),larm.CFrame*cf(0,-1,0),1,1,1,.5,.5,.5,.065,nil,charfx) | |
917 | end | |
918 | lmagicTick = lmagicTick + 1 | |
919 | end | |
920 | if toggles.rmagic then | |
921 | if rmagicTick % 15 == 0 then | |
922 | magic.block(BrickColor.new("Hot pink"),rarm.CFrame*cf(0,-1,0),1,1,1,.5,.5,.5,.065,nil,charfx) | |
923 | end | |
924 | rmagicTick = rmagicTick + 1 | |
925 | end | |
926 | if toggles.canemagic then | |
927 | if canemagicTick % 15 == 0 then | |
928 | magic.block(BrickColor.new("Hot pink"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
929 | end | |
930 | canemagicTick = canemagicTick + 1 | |
931 | end | |
932 | end) | |
933 | human = char:FindFirstChild("Humanoid") | |
934 | human.MaxHealth, human.Health = math.huge,math.huge | |
935 | ||
936 | m=Instance.new("ForceField", char) | |
937 | m.Visible = false | |
938 | ||
939 | ||
940 | ||
941 | local HBill = Instance.new("BillboardGui", head) | |
942 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") | |
943 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") | |
944 | HBill.Size = UDim2.new(15,0,2.2,0) | |
945 | HBill.Name = "Health Display" | |
946 | HBill.StudsOffset = Vector3.new(0,4,0) | |
947 | HBill.AlwaysOnTop = true | |
948 | HBill.Enabled = true | |
949 | HMain.BackgroundColor3 = Color3.new(255,255,255 ) | |
950 | HMain.BackgroundTransparency = 0.6 | |
951 | HMain.Size = UDim2.new(1,0,1,0) | |
952 | HBarBack.Parent = HMain | |
953 | HBarBack.BackgroundColor3 = Color3.new(137,137,137) | |
954 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
955 | HBarBack.BorderSizePixel = 2 | |
956 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
957 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
958 | HHealth.BackgroundTransparency = 1 | |
959 | HHealth.Size = UDim2.new(1,0,1,0) | |
960 | HHealth.Font = "Bodoni" | |
961 | HHealth.Text = "Script by xdielivex" | |
962 | HHealth.TextScaled = true | |
963 | HHealth.TextColor3 = Color3.new(1,1,1) | |
964 | HHealth.TextStrokeColor3 = BrickColor.new("Hot pink").Color | |
965 | HHealth.TextStrokeTransparency = 0 | |
966 | HName.Parent = HMain | |
967 | HName.BackgroundTransparency = 1 | |
968 | HName.Size = UDim2.new(1,0,.5,0) | |
969 | HName.Font = "Code" | |
970 | HName.Text = "THE TRUE JELLYFISHER" | |
971 | HName.TextScaled = true | |
972 | HName.TextColor3 = BrickColor.new("Toothpaste").Color | |
973 | HName.TextStrokeColor3 = Color3.new(255,0,124) | |
974 | HName.TextStrokeTransparency = 0 | |
975 | HName.TextYAlignment = "Top" | |
976 | -- Weapon setup | |
977 | local bin = Instance.new("HopperBin",backpack) | |
978 | bin.Name = "Cane" | |
979 | script.Parent = bin | |
980 | ||
981 | -- Weapon poses | |
982 | newpose("idle", rad(-5,5,0), rad(0,0,50), rad(0,-2,-15), rad(0,-3,15), rad(0,15,0), rad(0,15,0), rad(90,-45,170)*CFrame.new(0,-1,-1.5)) | |
983 | newpose("jumping", rad(-20, 0, -10), rad(-20, 0, 10), rad(-10, 0, 0), rad(0, 0, 0), rad(0, 0, 15), rad(0, 0, 0)*CFrame.new(.35,.35,0)) | |
984 | newpose("falling", rad(0, 0, -50), rad(0, 0, 50), rad(0, 0, 0), rad(20, 0, 0), rad(0, 0, 0), rad(0, 0, 0)*CFrame.new(.15,.15,0)) | |
985 | newpose("walking", rad(-5,5,-15), rad(-20,0,20), rad(5,0,0), rad(0,0,0), rad(0,0,0), rad(0,0,0)) | |
986 | ||
987 | -- Attack poses | |
988 | newpose("larmcharge", rad(0,-15,-135), rad(0,0,50), rad(0,-2,-15), rad(-15,-15,50), rad(0,15,0), rad(0,15,0), rad(90,-45,170)*CFrame.new(0,-1,-1.5)) | |
989 | newpose("canecharge", rad(45,0,30), rad(0,0,150), rad(0,0,-35), rad(-20,0,0), rad(0,35,0), rad(0,35,0), rad(90,-135,170)*CFrame.new(0,-1,-1.5)) | |
990 | newpose("clickattack1_1", rad(20,0,15), rad(0,-15,125), rad(0,-2,-35), rad(0,-3,35), rad(0,35,0), rad(0,35,0), rad(90,-165,180)*CFrame.new(0,-1,-1.5)) | |
991 | newpose("clickattack1_2", rad(-20,0,-15), rad(0,100,65), rad(0,-2,45), rad(10,-10,-25), rad(0,-45,0), rad(0,-45,0), rad(90,-110,180)*CFrame.new(0,-1,-1.5)) | |
992 | newpose("clickattack2_1", rad(-45,0,-45), rad(0,150,65), rad(0,-2,65), rad(10,-10,-45), rad(0,-65,0), rad(0,-65,0), rad(90,-135,180)*CFrame.new(0,-1,-1.5)) | |
993 | newpose("clickattack2_2", rad(-15,0,-60), rad(0,-15,70), rad(0,-2,-35), rad(0,-3,35), rad(0,35,0), rad(0,35,0), rad(90,-110,180)*CFrame.new(0,-1,-1.5)) | |
994 | newpose("clickattack3_1", rad(-15,0,-60), rad(0,-15,125), rad(0,-2,-45), rad(0,-3,45), rad(0,45,0), rad(0,45,0), rad(90,-165,180)*CFrame.new(0,-1,-1.5)) | |
995 | newpose("clickattack3_2", rad(-20,0,-75), rad(-90,0,110), rad(0,0,75), rad(10,-10,-60), rad(0,-80,30), rad(0,-80,0), rad(90,-90,180)*CFrame.new(0,-1,-1.5)) | |
996 | newpose("clickattack4_1", rad(0,0,-90), rad(0,0,125), rad(0,0,-90), rad(0,0,90), rad(0,35,0), rad(0,35,0), rad(90,-165,180)*CFrame.new(0,-1,-1.5)) | |
997 | newpose("clickattack4_2", rad(0,0,-135), rad(0,0,125), rad(0,0,-90), rad(0,0,90), rad(0,35,0), rad(0,35,0), rad(90,-165,180)*CFrame.new(0,-1,-1.5)) | |
998 | ||
999 | -- Weapon usage (edit to liking) | |
1000 | local equip = function() | |
1001 | equipped = true | |
1002 | if attacking then | |
1003 | repeat | |
1004 | wait() | |
1005 | until not attacking | |
1006 | end | |
1007 | attacking = true | |
1008 | if not equipped then | |
1009 | attacking = false | |
1010 | return | |
1011 | end | |
1012 | LW.Part1 = larm | |
1013 | RW.Part1 = rarm | |
1014 | LS.Part1 = nil | |
1015 | RS.Part1 = nil | |
1016 | attacking = false | |
1017 | setpose("idle", .085) | |
1018 | end | |
1019 | local unequip = function() | |
1020 | equipped = false | |
1021 | if attacking then | |
1022 | repeat | |
1023 | wait() | |
1024 | until not attacking | |
1025 | end | |
1026 | if equipped then | |
1027 | return | |
1028 | end | |
1029 | setpose("none", .1) | |
1030 | wait(.65) | |
1031 | if equipped then | |
1032 | return | |
1033 | end | |
1034 | LS.Part1 = larm | |
1035 | RS.Part1 = rarm | |
1036 | LW.Part1 = nil | |
1037 | RW.Part1 = nil | |
1038 | end | |
1039 | local keypress = function(key) | |
1040 | if attacking or not equipped then return end | |
1041 | if key == "b" then | |
1042 | music:Stop() | |
1043 | sound222223 = Instance.new("Sound",char) | |
1044 | sound222223.SoundId = "rbxassetid://138082524" | |
1045 | sound222223.Volume = 30 | |
1046 | sound222223:Play() | |
1047 | attacking = true | |
1048 | print("B for welp....nothing?") | |
1049 | hum.WalkSpeed = 16 | |
1050 | setpose("larmcharge", .1) | |
1051 | wait(.3) | |
1052 | toggles.lmagic = true | |
1053 | wait(1.5) | |
1054 | toggles.lmagic = false | |
1055 | particleemitter3.Color = ColorSequence.new(Color3.new(224, 0, 255), Color3.new(255,0,124)) | |
1056 | magic.circle(BrickColor.new("Hot pink"), larm.CFrame*CFrame.new(0,-1,0), 1, 1, 1, 1.2, 1.2, 1.2, .04, charfx) | |
1057 | toggles.snow = not toggles.snow | |
1058 | print(""..(toggles.snow and "JELLYFISHING???" or "No? okay....B")) | |
1059 | wait(.5) | |
1060 | hum.WalkSpeed = 16 | |
1061 | attacking = false | |
1062 | music:Resume() | |
1063 | sound2222224:Stop() | |
1064 | sound2222233:Stop() | |
1065 | sound222223444:Stop() | |
1066 | sound22222243:Stop() | |
1067 | end | |
1068 | if key == "x" then | |
1069 | music:Stop() | |
1070 | sound22222 = Instance.new("Sound",char) | |
1071 | sound22222.SoundId = "rbxassetid://345287845" | |
1072 | sound22222.Volume = 30 | |
1073 | sound22222:Play() | |
1074 | attacking = true | |
1075 | print("JELLYFISHING?") | |
1076 | hum.WalkSpeed = 12 | |
1077 | toggles.canemagic = true | |
1078 | setpose("canecharge", .1) | |
1079 | wait(.5) | |
1080 | setpose("clickattack3_2", .175) | |
1081 | wait(.3) | |
1082 | particleemitter3.Color = ColorSequence.new(Color3.new(224, 0, 255), Color3.new(255,0,124)) | |
1083 | magic.circle(BrickColor.new("Hot pink"), cane.CFrame*caneEnd, .2, .2, .3, 6, 6, 0, .075) | |
1084 | hum.WalkSpeed = 16 | |
1085 | print("JELLYFISH ZAP") | |
1086 | for i = 1, 50 do | |
1087 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1088 | magic.lightning((cane.CFrame*caneEnd).p, hit, 20, 1, "Hot pink", .1, .2, .15, charfx) | |
1089 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1090 | damage(prt, 50, 70, 100, "Knockdown", RP, 0, 0, random(0, 1), nil, true) | |
1091 | end | |
1092 | wait(.02) | |
1093 | end | |
1094 | toggles.canemagic = false | |
1095 | hum.WalkSpeed = 16 | |
1096 | attacking = false | |
1097 | music:Resume() | |
1098 | sound2222233:Stop() | |
1099 | sound2222224:Stop() | |
1100 | sound222223444:Stop() | |
1101 | sound22222243:Stop() | |
1102 | end | |
1103 | if key == "v" then | |
1104 | music:Stop() | |
1105 | sound222222 = Instance.new("Sound",char) | |
1106 | sound222222.SoundId = "rbxassetid://949916584" | |
1107 | sound222222.Volume = 30 | |
1108 | sound222222:Play() | |
1109 | attacking = true | |
1110 | print("They Shall Go...") | |
1111 | hum.WalkSpeed = 12 | |
1112 | toggles.canemagic = true | |
1113 | setpose("canecharge", .1) | |
1114 | wait(.5) | |
1115 | setpose("clickattack3_2", .175) | |
1116 | wait(.3) | |
1117 | particleemitter3.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255,0,0)) | |
1118 | magic.block(BrickColor.new("Really red"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
1119 | magic.circle(BrickColor.new("Really red"), cane.CFrame*caneEnd, 500, 500, 500, 500, 500, 500, 500) | |
1120 | hum.WalkSpeed = 16 | |
1121 | print("Begone...Thot") | |
1122 | for i = 1, 10 do | |
1123 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1124 | magic.lightning((cane.CFrame*caneEnd).p, hit, 20, 1, "Really red", .1, .2, .15, charfx) | |
1125 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1126 | damage(prt, math.huge, math.huge, math.huge, "Knockdown", RP, math.huge, math.huge, random(math.huge, math.huge), nil, true) | |
1127 | end | |
1128 | wait(.02) | |
1129 | end | |
1130 | toggles.canemagic = false | |
1131 | hum.WalkSpeed = 16 | |
1132 | attacking = false | |
1133 | music:Resume() | |
1134 | sound2222233:Stop() | |
1135 | sound2222224:Stop() | |
1136 | sound222223444:Stop() | |
1137 | sound22222243:Stop() | |
1138 | end | |
1139 | if key == "q" then | |
1140 | music:Stop() | |
1141 | sound2222233:Play() | |
1142 | attacking = true | |
1143 | print("Q for queer") | |
1144 | hum.WalkSpeed = 500 | |
1145 | toggles.canemagic = true | |
1146 | setpose("canecharge", .1) | |
1147 | wait(.5) | |
1148 | setpose("clickattack3_2", .175) | |
1149 | wait(.3) | |
1150 | particleemitter3.Color = ColorSequence.new(Color3.new(0, 255, 232), Color3.new(0,255,232)) | |
1151 | magic.block(BrickColor.new("Cyan"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
1152 | magic.circle(BrickColor.new("Cyan"), cane.CFrame*caneEnd, .2, .2, .3, 6, 6, 0, .075) | |
1153 | hum.WalkSpeed = 500 | |
1154 | print("MAXIMUM OVERDRIVE VU") | |
1155 | for i = 1, 50 do | |
1156 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1157 | magic.lightning((cane.CFrame*caneEnd).p, hit, 10, 10, "Cyan", 10, 10, 10, charfx) | |
1158 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1159 | damage(prt, 50, 70, 100, "Knockdown", RP, 0, 0, random(0, 1), nil, true) | |
1160 | end | |
1161 | toggles.canemagic = false | |
1162 | hum.WalkSpeed = 500 | |
1163 | attacking = false | |
1164 | sound2222224:Stop() | |
1165 | sound22222243:Stop() | |
1166 | end | |
1167 | elseif key == "p" then | |
1168 | music:Stop() | |
1169 | sound2222224:Play() | |
1170 | attacking = true | |
1171 | print("Why did you press this????") | |
1172 | hum.WalkSpeed = 12 | |
1173 | toggles.canemagic = true | |
1174 | setpose("canecharge", .1) | |
1175 | wait(.5) | |
1176 | setpose("clickattack4_2", .175) | |
1177 | wait(.3) | |
1178 | particleemitter3.Color = ColorSequence.new(Color3.new(255, 255, 0), Color3.new(255,255,0)) | |
1179 | magic.block(BrickColor.new("New Yeller"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
1180 | magic.block(BrickColor.new("New Yeller"),larm.CFrame*cf(0,-1,0),1,1,1,.5,.5,.5,.065,nil,charfx) | |
1181 | magic.circle(BrickColor.new("New Yeller"), cane.CFrame*caneEnd, 500, 500, 500, 500, 500, 500, 500) | |
1182 | hum.WalkSpeed = 16 | |
1183 | print("e.e My life") | |
1184 | for i = 1, 10 do | |
1185 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1186 | magic.lightning((cane.CFrame*caneEnd).p, hit, 20, 1, "New Yeller", .1, .2, .15, charfx) | |
1187 | sound(sounds.zap,cane,random(.75,1),random(.75,1.25)) | |
1188 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1189 | damage(prt, math.huge, math.huge, math.huge, "Knockdown", RP, math.huge, math.huge, random(math.huge, math.huge), nil, true) | |
1190 | end | |
1191 | wait(.02) | |
1192 | end | |
1193 | toggles.canemagic = false | |
1194 | hum.WalkSpeed = 16 | |
1195 | attacking = false | |
1196 | sound2222233:Stop() | |
1197 | sound222223444:Stop() | |
1198 | sound22222243:Stop() | |
1199 | wait(10) | |
1200 | human.MaxHealth, human.Health = 0,0 | |
1201 | print('ded') | |
1202 | end | |
1203 | if key == "c" then | |
1204 | music:Stop() | |
1205 | sound222223444:Play() | |
1206 | attacking = true | |
1207 | print("CATGROOVY") | |
1208 | hum.WalkSpeed = 12 | |
1209 | toggles.canemagic = true | |
1210 | setpose("canecharge", .1) | |
1211 | wait(.5) | |
1212 | setpose("clickattack1_2", .175) | |
1213 | wait(.3) | |
1214 | particleemitter3.Color = ColorSequence.new(Color3.new(137, 137, 137), Color3.new(137,137,137)) | |
1215 | magic.block(BrickColor.new("Dark stone grey"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
1216 | magic.circle(BrickColor.new("Dark stone grey"), cane.CFrame*caneEnd, .2, .2, .3, 6, 6, 0, .075) | |
1217 | hum.WalkSpeed = 16 | |
1218 | print("Seems legit") | |
1219 | for i = 1, 50 do | |
1220 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1221 | magic.lightning((cane.CFrame*caneEnd).p, hit, 10, 10, "Dark stone grey", 10, 10, 10, charfx) | |
1222 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1223 | damage(prt, 50, 70, 100, "Knockdown", RP, 0, 0, random(0, 1), nil, true) | |
1224 | end | |
1225 | toggles.canemagic = false | |
1226 | hum.WalkSpeed = 16 | |
1227 | attacking = false | |
1228 | sound2222224:Stop() | |
1229 | sound2222233:Stop() | |
1230 | end | |
1231 | end | |
1232 | ||
1233 | if key == "r" then | |
1234 | music:Stop() | |
1235 | sound22222243:Play() | |
1236 | attacking = true | |
1237 | print("Water THOSE!") | |
1238 | hum.WalkSpeed = 12 | |
1239 | toggles.canemagic = true | |
1240 | setpose("canecharge", .1) | |
1241 | wait(.5) | |
1242 | setpose("clickattack3_2", .175) | |
1243 | wait(.3) | |
1244 | particleemitter3.Color = ColorSequence.new(Color3.new(0, 0, 255), Color3.new(0,0,255)) | |
1245 | magic.block(BrickColor.new("Really blue"),cane.CFrame*caneEnd,1,1,1,.5,.5,.5,.065,nil,charfx) | |
1246 | magic.circle(BrickColor.new("Really blue"), cane.CFrame*caneEnd, .2, .2, .3, 6, 6, 0, .075) | |
1247 | hum.WalkSpeed = 16 | |
1248 | print("But I don't want t00") | |
1249 | for i = 1, 50 do | |
1250 | local prt,hit = rayCast(cane.CFrame*caneEnd.p,((cane.CFrame*caneEnd).p - (cane.CFrame*(caneEnd*CFrame.new(0,0,1))).p).unit, 100, char) | |
1251 | magic.lightning((cane.CFrame*caneEnd).p, hit, 0.1, 5, "Really blue", 1, 2, 4, charfx) | |
1252 | if prt and prt.Parent:FindFirstChild("Humanoid") then | |
1253 | damage(prt, 50, 70, 100, "Knockdown", RP, 0, 0, random(0, 1), nil, true) | |
1254 | end | |
1255 | toggles.canemagic = false | |
1256 | hum.WalkSpeed = 16 | |
1257 | attacking = false | |
1258 | sound2222224:Stop() | |
1259 | sound2222233:Stop() | |
1260 | sound222223444:Stop() | |
1261 | end | |
1262 | end | |
1263 | end | |
1264 | local combo = 0 | |
1265 | local clicked = function(hit) | |
1266 | if attacking or not equipped then return end | |
1267 | if combo == 0 then | |
1268 | attacking = true | |
1269 | combo = combo + 1 | |
1270 | print("swing"..combo) | |
1271 | setpose("clickattack1_1", .165) | |
1272 | wait(.125) | |
1273 | local dam1 = cane.Touched:connect(function(hit) | |
1274 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1275 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1276 | end | |
1277 | end) | |
1278 | local dam2 = rarm.Touched:connect(function(hit) | |
1279 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1280 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1281 | end | |
1282 | end) | |
1283 | setpose("clickattack1_2", .185) | |
1284 | sound(sounds.swing,cane,.5,random(1,1.5)) | |
1285 | wait(.35) | |
1286 | dam1:disconnect() | |
1287 | dam2:disconnect() | |
1288 | attacking = false | |
1289 | wait(1) | |
1290 | if combo == 1 then | |
1291 | combo = 0 | |
1292 | print("ded") | |
1293 | end | |
1294 | elseif combo == 1 then | |
1295 | attacking = true | |
1296 | combo = combo + 1 | |
1297 | print("swing"..combo) | |
1298 | setpose("clickattack2_1", .15) | |
1299 | wait(.125) | |
1300 | local dam1 = cane.Touched:connect(function(hit) | |
1301 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1302 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1303 | end | |
1304 | end) | |
1305 | local dam2 = rarm.Touched:connect(function(hit) | |
1306 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1307 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1308 | end | |
1309 | end) | |
1310 | setpose("clickattack2_2", .14) | |
1311 | sound(sounds.swing,cane,.5,random(1,1.5)) | |
1312 | for i = 1, 5 do | |
1313 | torso.Velocity = RP.CFrame.lookVector * 45 | |
1314 | wait() | |
1315 | end | |
1316 | wait(.25) | |
1317 | dam1:disconnect() | |
1318 | dam2:disconnect() | |
1319 | attacking = false | |
1320 | wait(1) | |
1321 | if combo == 2 then | |
1322 | combo = 0 | |
1323 | print("ded") | |
1324 | end | |
1325 | elseif combo == 2 then | |
1326 | attacking = true | |
1327 | combo = combo + 1 | |
1328 | print("swing"..combo) | |
1329 | setpose("clickattack3_1", .15) | |
1330 | wait(.2) | |
1331 | local dam1 = cane.Touched:connect(function(hit) | |
1332 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1333 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1334 | end | |
1335 | end) | |
1336 | local dam2 = rarm.Touched:connect(function(hit) | |
1337 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then | |
1338 | damage(hit, 10, 15, .25, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1339 | end | |
1340 | end) | |
1341 | setpose("clickattack3_2", .2) | |
1342 | sound(sounds.swing,cane,.5,random(.5,1)) | |
1343 | for i = 1, 5 do | |
1344 | torso.Velocity = RP.CFrame.lookVector * 55 | |
1345 | wait() | |
1346 | end | |
1347 | wait(.3) | |
1348 | dam1:disconnect() | |
1349 | dam2:disconnect() | |
1350 | attacking = false | |
1351 | wait(.5) | |
1352 | if combo == 3 then | |
1353 | combo = 0 | |
1354 | print("ded") | |
1355 | end | |
1356 | elseif combo == 3 then | |
1357 | attacking = true | |
1358 | combo = combo + 1 | |
1359 | print("swing"..combo) | |
1360 | setpose("clickattack4_1", .18) | |
1361 | sound(sounds.swing,cane,.5,random(1,1.5)) | |
1362 | wait(.3) | |
1363 | local bewmcf = larm.CFrame*cf(0,-3,0) | |
1364 | local bewmrange = 7.5 | |
1365 | for i = 1, 2 do | |
1366 | particleemitter3.Color = ColorSequence.new(Color3.new(255, 255, 0), Color3.new(255,255,0)) | |
1367 | magic.block(BrickColor.new("New Yeller"), bewmcf, 1, 1, 1, 2, 2, 2, .075) | |
1368 | end | |
1369 | for _,v in pairs(game.Workspace:GetChildren()) do | |
1370 | if v:FindFirstChild("Torso") and v.Torso:IsA("Part") then | |
1371 | local vtor = v.Torso | |
1372 | local dist = (bewmcf.p - vtor.Position).magnitude | |
1373 | if dist <= bewmrange then | |
1374 | damage(vtor, 20, 30, .5, "Normal", RP, .5, 1, random(3, 10), nil, true) | |
1375 | end | |
1376 | end | |
1377 | end | |
1378 | sound(sounds.bewm,rarm,1,random(1,2)) | |
1379 | print("bewm") | |
1380 | setpose("clickattack4_2", .165) | |
1381 | wait(.175) | |
1382 | attacking = false | |
1383 | wait(.5) | |
1384 | if combo == 4 then | |
1385 | combo = 0 | |
1386 | print("ded") | |
1387 | end | |
1388 | end | |
1389 | end | |
1390 | bin.Selected:connect(equip) | |
1391 | bin.Deselected:connect(unequip) | |
1392 | mouse.Button1Down:connect(clicked) | |
1393 | mouse.KeyDown:connect(keypress) | |
1394 | ||
1395 | ||
1396 | ||
1397 | ||
1398 | ||
1399 | local scrn = Instance.new("ScreenGui", p.PlayerGui) | |
1400 | ud = UDim2.new | |
1401 | c3 = Color3.new | |
1402 | ||
1403 | makeframe = function(par, trans, pos, size, color) | |
1404 | local frame = Instance.new("Frame", par) | |
1405 | frame.BackgroundTransparency = trans | |
1406 | frame.BorderSizePixel = 1 | |
1407 | frame.BorderColor3 = BrickColor.Black().Color | |
1408 | frame.Position = pos | |
1409 | frame.Size = size | |
1410 | frame.BackgroundColor3 = BrickColor.new("Hot pink").Color | |
1411 | frame.ZIndex = 5 | |
1412 | return frame | |
1413 | end | |
1414 | ||
1415 | makelabel = function(par, text) | |
1416 | local label = Instance.new("TextLabel", par) | |
1417 | label.BackgroundTransparency = 1 | |
1418 | label.Size = ud(1, 0, 1, 0) | |
1419 | label.Position = ud(0, 0, 0, 0) | |
1420 | label.TextColor3 = c3(1,1,1) | |
1421 | label.TextStrokeTransparency = 0 | |
1422 | label.FontSize = Enum.FontSize.Size24 | |
1423 | label.Font = Enum.Font.SciFi | |
1424 | label.BorderSizePixel = 0 | |
1425 | label.TextScaled = true | |
1426 | label.Text = text | |
1427 | end | |
1428 | ||
1429 | ||
1430 | Manabar = makeframe(scrn, 0.5, ud(0.8125,0,0.470,0), ud(0.19, 0, 0.17, 0), c3(0,0,0)) | |
1431 | Manacover = makeframe(Manabar, 0.5, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(0, 0, 0)) | |
1432 | Manatext = makelabel(Manabar, "This script is way broken oml s0 if you get caught abusing RIP you. Never giving anyone the finished version >:)") |