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1 | - | -- i made this fe ur welcome and if u edit this remember i wasn't the og creator, idk who was but this message was sent to u by TinkerElsa44 |
1 | + | |
2 | ||
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
5 | do | |
6 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
7 | script.Parent = Player.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent and t.Function then | |
33 | t.Function(...) | |
34 | end | |
35 | end | |
36 | m.TrigEvent = te | |
37 | UIS.TrigEvent = te | |
38 | ||
39 | Event.OnServerEvent:Connect(function(plr,io) | |
40 | if plr~=Player then return end | |
41 | if io.isMouse then | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | else | |
45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
48 | end | |
49 | for _,t in pairs(CAS.Actions) do | |
50 | for _,k in pairs(t.Keys) do | |
51 | if k==io.KeyCode then | |
52 | t.Function(t.Name,io.UserInputState,io) | |
53 | end | |
54 | end | |
55 | end | |
56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
58 | end | |
59 | end) | |
60 | Event.Parent = NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | local Event = script:WaitForChild("UserInput_Event") | |
63 | ||
64 | local UIS = game:GetService("UserInputService") | |
65 | local input = function(io,a) | |
66 | if a then return end | |
67 | --Since InputObject is a client-side instance, we create and pass table instead | |
68 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
69 | end | |
70 | UIS.InputBegan:Connect(input) | |
71 | UIS.InputEnded:Connect(input) | |
72 | ||
73 | local Mouse = Player:GetMouse() | |
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
84 | end | |
85 | ||
86 | wait(0.1) | |
87 | local Plr = owner | |
88 | local PChar = Plr.Character | |
89 | local HeadID = "711086797" | |
90 | local TalkSoundID = "604650009" | |
91 | -- New Instances | |
92 | local BillGui = Instance.new("BillboardGui", game.Workspace) | |
93 | local Frame = Instance.new("Frame", BillGui) | |
94 | local ImageFace = Instance.new("ImageLabel", Frame) | |
95 | local TextDial = Instance.new("TextLabel", Frame) | |
96 | local TalkSound = Instance.new("Sound", BillGui) | |
97 | -- SetUp GUI | |
98 | BillGui.Size = UDim2.new(0, 200, 0, 52) | |
99 | ||
100 | Frame.Position = UDim2.new(0, 0, 0, -50) | |
101 | Frame.Size = UDim2.new(0, 200, 0, 52) | |
102 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
103 | Frame.BorderColor3 = Color3.new(255, 255, 255) | |
104 | ||
105 | ImageFace.BackgroundTransparency = 1 | |
106 | ImageFace.Image = "http://www.roblox.com/asset/?id="..HeadID | |
107 | ImageFace.Size = UDim2.new(0, 50, 0, 52) | |
108 | ||
109 | TextDial.Text = "Label" | |
110 | TextDial.BackgroundTransparency = 1 | |
111 | TextDial.Position = UDim2.new(0, 52, 0, 0) | |
112 | TextDial.Size = UDim2.new(0, 150, 0, 52) | |
113 | TextDial.TextColor3 = Color3.new(255, 255, 255) | |
114 | ||
115 | TalkSound.SoundId = "http://www.roblox.com/asset/?id="..TalkSoundID | |
116 | ||
117 | Frame.Visible = false | |
118 | ||
119 | wait(1) | |
120 | ||
121 | BillGui.Parent = PChar.Head | |
122 | -- Chatted Function | |
123 | Plr.Chatted:connect(function(MSG) | |
124 | Frame.Visible = true | |
125 | TextDial.Text = MSG | |
126 | TalkSound:Play() | |
127 | wait(3) | |
128 | Frame.Visible = false | |
129 | end) |