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1
-- Created by Nebula_Zorua --
2-
-- Your DeTERMINATION --
2+
-- Your DETERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162
local DamageColor = BrickColor.new'Really red'
163-
local MusicID = 935501955
163+
local MusicID = 396079484
164-
local WalkSpeed = 8
164+
local WalkSpeed = 9
165-
local MaxSouls = 100
165+
local MaxSouls = 1000
166-
local MaxHealth = 500 
166+
local MaxHealth = 1000
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
178
Hum.MaxHealth = MaxHealth
179
Hum.Health = MaxHealth
180
181
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
183
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
186
local KTrail = NewInstance("Trail",Knife,{
187
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189
	Color=CS(C3.N(1,0,0)),
190
	Enabled=false,
191
	Transparency=NumberSequence.new(0,1),
192
	Lifetime=1.25,
193
})
194
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
195+
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://0","rbxassetid://0",V3.N(1.05,1.05,1.05),V3.N())
196
197
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
198
199
200
Hum.DisplayDistanceType = 'None'
201
202
local naeeym2 = IN("BillboardGui",Char)
203
naeeym2.AlwaysOnTop = true
204
naeeym2.Size = UDim2.new(5,35,2,15)
205
naeeym2.StudsOffset = V3.N(0,2.5,0)
206
naeeym2.Adornee = Char.Head
207
naeeym2.Name = "Name"
208
naeeym2.PlayerToHideFrom = Plr
209
local tecks2 = IN("TextLabel",naeeym2)
210
tecks2.BackgroundTransparency = 1
211
tecks2.TextScaled = true
212
tecks2.BorderSizePixel = 0
213-
tecks2.Text = "Chara"
213+
tecks2.Text = "Sans"
214
tecks2.Font = Enum.Font.Bodoni
215
tecks2.TextSize = 30
216
tecks2.TextStrokeTransparency = 0
217
tecks2.TextColor3 = C3.N(0,0,0)
218
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
219
tecks2.Size = UDim2.new(1,0,0.5,0)
220
tecks2.Parent = naeeym2
221
222
223
IN("Shirt",Char)
224
IN("Pants",Char)
225
226
Hum.WalkSpeed = WalkSpeed
227
if(PlayerSize ~= 1)then
228
	for _,v in next, Char:GetDescendats() do
229
		if(v:IsA'BasePart')then
230
			v.Size = v.Size * PlayerSize
231
		end
232
	end
233
end
234
235
local Music = Sound(Torso,MusicID,1,3,true,false,true)
236-
for i = 1, 35 do
236+
237-
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
237+
238-
	FACE.Transparency = 0+(i-1)/35.2
238+
239-
	FACE.Name = 'ShadowFace'
239+
240-
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
240+
241-
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
241+
242-
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
242+
243
pcall(game.Destroy,Char:FindFirstChild'Animate')
244
pcall(game.Destroy,Hum:FindFirstChild'Animator')
245-
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
245+
246-
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
246+
247-
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
247+
248
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
249-
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
249+
250-
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
250+
251-
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
251+
252
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
253
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
254-
pcall(function()
254+
255-
	Char.LeftWing:destroy()
255+
256-
	Char.ReaperShadowHead:destroy()
256+
257
local LSC0 = LS.C0
258
local RSC0 = RS.C0
259
local NKC0 = NK.C0
260
local LHC0 = LH.C0
261
local RHC0 = RH.C0
262
local RJC0 = RJ.C0
263
264
--// Artificial HB \\--
265
266
local ArtificialHB = IN("BindableEvent", script)
267
ArtificialHB.Name = "Heartbeat"
268
269
script:WaitForChild("Heartbeat")
270
271
local tf = 0
272
local allowframeloss = false
273
local tossremainder = false
274
local lastframe = tick()
275
local frame = 1/Frame_Speed
276
ArtificialHB:Fire()
277
278
game:GetService("RunService").Heartbeat:connect(function(s, p)
279
	tf = tf + s
280
	if tf >= frame then
281
		if allowframeloss then
282
			script.Heartbeat:Fire()
283
			lastframe = tick()
284
		else
285
			for i = 1, math.floor(tf / frame) do
286
				ArtificialHB:Fire()
287
			end
288
			lastframe = tick()
289
		end
290
		if tossremainder then
291
			tf = 0
292
		else
293
			tf = tf - frame * math.floor(tf / frame)
294
		end
295
	end
296
end)
297
298
function swait(num)
299
	if num == 0 or num == nil then
300
		ArtificialHB.Event:wait()
301
	else
302
		for i = 0, num do
303
			ArtificialHB.Event:wait()
304
		end
305
	end
306
end
307
308
309
--// Effect Function(s) \\--
310
311
function Bezier(startpos, pos2, pos3, endpos, t)
312
	local A = startpos:lerp(pos2, t)
313
	local B  = pos2:lerp(pos3, t)
314
	local C = pos3:lerp(endpos, t)
315
	local lerp1 = A:lerp(B, t)
316
	local lerp2 = B:lerp(C, t)
317
	local cubic = lerp1:lerp(lerp2, t)
318
	return cubic
319
end
320
321
function Tween(obj,props,time,easing,direction,repeats,backwards)
322
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
323
	local tween = S.TweenService:Create(obj, info, props)
324
	
325
	tween:Play()
326
end
327
328
local FXTable = {}
329
330
coroutine.resume(coroutine.create(function()
331
	while true do
332
		for i = 1, #FXTable do
333
			local data = FXTable[i]
334
			if(data)then
335
				local Frame = data.Frame
336
				local FX = data.Effect or 'ResizeAndFade'
337
				local Parent = data.Parent or Effects
338
				local Color = data.Color or C3.N(0,0,0)
339
				local Size = data.Size or V3.N(1,1,1)
340
				local MoveDir = data.MoveDirection or nil
341
				local MeshData = data.Mesh or nil
342
				local SndData = data.Sound or nil
343
				local Frames = data.Frames or 45
344
				local CFra = data.CFrame or Torso.CFrame
345
				local Settings = data.FXSettings or {}
346
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
347
				local grow = data.Grow
348
				
349
				local MoveSpeed = nil;
350
				if(MoveDir)then
351
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
352
				end
353
				if(FX ~= 'Arc')then
354
					Frame = Frame + 1
355
					if(FX == "Fade")then
356
						Prt.Transparency  = (Frame/Frames)
357
					elseif(FX == "Resize")then
358
						if(not Settings.EndSize)then
359
							Settings.EndSize = V3.N(0,0,0)
360
						end
361
						if(Settings.EndIsIncrement)then
362
							if(Msh)then
363
								Msh.Scale = Msh.Scale + Settings.EndSize
364
							else
365
								Prt.Size = Prt.Size + Settings.EndSize
366
							end					
367
						else
368
							if(Msh)then
369
								Msh.Scale = Msh.Scale - grow/Frames
370
							else
371
								Prt.Size = Prt.Size - grow/Frames
372
							end
373
						end 
374
					elseif(FX == "ResizeAndFade")then
375
						if(not Settings.EndSize)then
376
							Settings.EndSize = V3.N(0,0,0)
377
						end
378
						if(Settings.EndIsIncrement)then
379
							if(Msh)then
380
								Msh.Scale = Msh.Scale + Settings.EndSize
381
							else
382
								Prt.Size = Prt.Size + Settings.EndSize
383
							end					
384
						else
385
							if(Msh)then
386
								Msh.Scale = Msh.Scale - grow/Frames
387
							else
388
								Prt.Size = Prt.Size - grow/Frames
389
							end
390
						end 
391
						Prt.Transparency = (Frame/Frames)
392
					end
393
					if(Settings.RandomizeCFrame)then
394
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
395
					end
396
					if(MoveDir and MoveSpeed)then
397
						local Orientation = Prt.Orientation
398
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
399
						Prt.Orientation = Orientation
400
					end
401
					if(Prt.Transparency >= 1 or Frame >= Frames)then
402
						Prt:destroy()
403
						table.remove(FXTable,i)
404
					else
405
						data.Frame = Frame
406
					end
407
				else
408
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
409
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
410
					if(start and endP)then
411
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
412
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
413
						Frame = Frame + (Settings.Speed or 0.01)
414
						if(Settings.Home)then
415
							endP = Settings.Home.CFrame
416
						end
417
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
418
						if(Prt.Transparency >= 1 or Frame >= Frames)then
419
							if(Settings.RemoveOnGoal)then
420
								Prt:destroy()
421
							end
422
						end
423
					else
424
						Prt:destroy()
425
					end
426
				end
427
			end
428
		end
429
		swait()
430
	end
431
end))
432
433
function Effect(data)
434
	local FX = data.Effect or 'ResizeAndFade'
435
	local Parent = data.Parent or Effects
436
	local Color = data.Color or C3.N(0,0,0)
437
	local Size = data.Size or V3.N(1,1,1)
438
	local MoveDir = data.MoveDirection or nil
439
	local MeshData = data.Mesh or nil
440
	local SndData = data.Sound or nil
441
	local Frames = data.Frames or 45
442
	local Manual = data.Manual or nil
443
	local Material = data.Material or nil
444
	local CFra = data.CFrame or Torso.CFrame
445
	local Settings = data.FXSettings or {}
446
	local Shape = data.Shape or Enum.PartType.Block
447
	local Snd,Prt,Msh;
448
	coroutine.wrap(function()
449
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
450
			Prt = Manual
451
		else
452
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
453
			Prt.Shape = Shape
454
		end
455
		if(typeof(MeshData) == 'table')then
456
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
457
		elseif(typeof(MeshData) == 'Instance')then
458
			Msh = MeshData:Clone()
459
			Msh.Parent = Prt
460
		elseif(Shape == Enum.PartType.Block)then
461
			Msh = Mesh(Prt,Enum.MeshType.Brick)
462
		end
463
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
464
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
465
		end
466
		if(Snd)then
467
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
468
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
469
		end
470
		Size = (Msh and Msh.Scale or Size)
471
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
472
		
473
		local MoveSpeed = nil;
474
		if(MoveDir)then
475
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
476
		end
477
		if(FX ~= 'Arc')then
478
			for Frame = 1, Frames do
479
				if(FX == "Fade")then
480
					Prt.Transparency  = (Frame/Frames)
481
				elseif(FX == "Resize")then
482
					if(not Settings.EndSize)then
483
						Settings.EndSize = V3.N(0,0,0)
484
					end
485
					if(Settings.EndIsIncrement)then
486
						if(Msh)then
487
							Msh.Scale = Msh.Scale + Settings.EndSize
488
						else
489
							Prt.Size = Prt.Size + Settings.EndSize
490
						end					
491
					else
492
						if(Msh)then
493
							Msh.Scale = Msh.Scale - grow/Frames
494
						else
495
							Prt.Size = Prt.Size - grow/Frames
496
						end
497
					end 
498
				elseif(FX == "ResizeAndFade")then
499
					if(not Settings.EndSize)then
500
						Settings.EndSize = V3.N(0,0,0)
501
					end
502
					if(Settings.EndIsIncrement)then
503
						if(Msh)then
504
							Msh.Scale = Msh.Scale + Settings.EndSize
505
						else
506
							Prt.Size = Prt.Size + Settings.EndSize
507
						end					
508
					else
509
						if(Msh)then
510
							Msh.Scale = Msh.Scale - grow/Frames
511
						else
512
							Prt.Size = Prt.Size - grow/Frames
513
						end
514
					end 
515
					Prt.Transparency = (Frame/Frames)
516
				end
517
				if(Settings.RandomizeCFrame)then
518
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
519
				end
520
				if(MoveDir and MoveSpeed)then
521
					local Orientation = Prt.Orientation
522
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
523
					Prt.Orientation = Orientation
524
				end
525
				swait()
526
			end
527
			Prt:destroy()
528
		else
529
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
530
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
531
			if(start and endP)then
532
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
533
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
534
				for Frame = 0, 1, (Settings.Speed or 0.01) do
535
					if(Settings.Home)then
536
						endP = Settings.Home.CFrame
537
					end
538
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
539
				end
540
				if(Settings.RemoveOnGoal)then
541
					Prt:destroy()
542
				end
543
			else
544
				Prt:destroy()
545
				assert(start,"You need a start position!")
546
				assert(endP,"You need a start position!")
547
			end
548
		end
549
	end)()
550
	return Prt,Msh,Snd
551
end
552
553
554
555
function SoulSteal(whom,human)
556
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
557
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
558
	if(torso and torso:IsA'BasePart' and alive == true)then
559
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
560
		whom:BreakJoints()
561
		local Model = IN("Model",Effects)
562
		warn('Soul stolen from '..whom.Name)
563
		Model.Name = whom.Name.."'s Soul"
564
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
565
		Soul.CanCollide=false
566
		Mesh(Soul,Enum.MeshType.Sphere)
567
		Soul.Name = 'Head'
568
		if(whom.Name == 'CKbackup')then
569
			Soul.Color = C3.N(1,1,1)
570
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
571
		end
572
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
573
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
574
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
575
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
576
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
577
		
578
		local turdso = Soul:Clone()
579
		turdso.Name = "Torso"
580
		turdso.CanCollide = false
581
		turdso.Anchored = true
582
		turdso.CFrame = Soul.CFrame
583
		turdso.Parent = Model
584
		turdso.Size = V3.N()
585
		turdso.Transparency=1
586
		local Distance = math.huge
587
		repeat
588
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
589
			turdso.CFrame = Soul.CFrame
590
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
591
			swait()
592
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
593
		if(Soul.Parent and Hoom.Health > 0)then
594
			Model:destroy()
595
			Effect{
596
				Effect="ResizeAndFade",
597
				Mesh={Enum.MeshType.Sphere},
598
				Color = Soul.Color,
599
				CFrame=Torso.CFrame,
600
				Size=V3.N(3,3,3),
601
				Material=Enum.Material.Neon,
602
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
603
				FXSettings={
604
					EndSize=V3.N(6,6,6),
605
				}
606
			}
607
			Souls = Souls + (human and 1 or .1)
608
			warn("Souls: "..Souls)
609
			MaxHealth = MaxHealth + Hoom.Health
610
			Hum.Health = Hum.Health + Hoom.Health
611
			for i = 1, 5 do
612
				Effect{
613
					Effect="Fade",
614
					Color = Soul.Color,
615
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
616
				}	
617
			end
618
		else
619
			
620
			warn("Soul destroyed!")
621
			for i = 1, 5 do
622
				Effect{
623
					Effect="Fade",
624
					Color = Soul.Color,
625
					CFrame=Soul.CFrame,
626
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
627
				}	
628
			end
629
			Effect{
630
				Effect="ResizeAndFade",
631
				Mesh={Enum.MeshType.Sphere},
632
				Sound={SoundId=444667859,Pitch=1,Volume=5},
633
				Color = Soul.Color,
634
				CFrame=Soul.CFrame,
635
				Size=V3.N(3,3,3),
636
				Material=Enum.Material.Neon,
637
				FXSettings={
638
					EndSize=V3.N(6,6,6),
639
				}
640
			}
641
			Model:destroy()
642
		end
643
	end
644
end
645
646
--// Other Functions \\ --
647
648
function getRegion(point,range,ignore)
649
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
650
end
651
652
function clerp(startCF,endCF,alpha)
653
	return startCF:lerp(endCF, alpha)
654
end
655
656
function GetTorso(char)
657
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
658
end
659
660
function ShowDamage(Pos, Text, Time, Color)
661
	coroutine.wrap(function()
662
	local Rate = (1 / Frame_Speed)
663
	local Pos = (Pos or Vector3.new(0, 0, 0))
664
	local Text = (Text or "")
665
	local Time = (Time or 2)
666
	local Color = (Color or Color3.new(1, 0, 1))
667
	local EffectPart = NewInstance("Part",Effects,{
668
		Material=Enum.Material.SmoothPlastic,
669
		Reflectance = 0,
670
		Transparency = 1,
671
		BrickColor = BrickColor.new(Color),
672
		Name = "Effect",
673
		Size = Vector3.new(0,0,0),
674
		Anchored = true,
675
		CFrame = CF.N(Pos)
676
	})
677
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
678
		Size = UDim2.new(1.25, 0, 1.25, 0),
679
		Adornee = EffectPart,
680
	})
681
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
682
		BackgroundTransparency = 1,
683
		Size = UDim2.new(1, 0, 1, 0),
684
		Text = Text,
685
		Font = "Arcade",
686
		TextColor3 = Color,
687
		TextStrokeColor3 = Color3.new(0,0,0),
688
		TextStrokeTransparency=0,
689
		TextScaled = true,
690
	})
691
	S.Debris:AddItem(EffectPart, (Time))
692
	EffectPart.Parent = workspace
693
	delay(0, function()
694
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
695
		local Frames = (Time / Rate)
696
		for Frame = 1, Frames do
697
			swait()
698
			local Percent = (Frame / Frames)
699
			TextLabel.TextTransparency = Percent
700
			TextLabel.TextStrokeTransparency = Percent
701
		end
702
		if EffectPart and EffectPart.Parent then
703
			EffectPart:Destroy()
704
		end
705
	end) end)()
706
end
707
708
function Kill(whom)
709
	if(whom.Name ~= 'Nebula_Zorua')then
710
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
711
		coroutine.wrap(SoulSteal)(whom,isPlr)
712
		for _,v in next, whom:children() do
713
			if(v:IsA'BasePart')then
714
				v.Parent = Effects
715
				v:ClearAllChildren()
716
				v.Anchored = true
717
				v.CanCollide = false
718
				v.Transparency = 1
719
				local dust = NewInstance("ParticleEmitter",v,{
720
					Color = ColorSequence.new(C3.N(1,1,1)),
721
					LightEmission=0,
722
					LightInfluence=1,
723
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
724
					Texture="rbxassetid://284205403",
725
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
726
					Lifetime = NumberRange.new(1),
727
					Rate=150,
728
					Acceleration = V3.N(0,10,0),
729
					Speed = NumberRange.new(5),
730
					Enabled = true
731
				})
732
				delay(1, function()
733
					dust.Enabled = false
734
					S.Debris:AddItem(v,2)
735
				end)
736
			end
737
		end
738
	else
739
		warn"nope. nawt happenin'"
740
	end
741
end
742
743
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
744
	if(who)then
745
		local hum = who:FindFirstChildOfClass'Humanoid'
746
		local Damage = M.RNG(minDam,maxDam)
747
		local canHit = true
748
		if(hum)then
749
			for _, p in pairs(Hit) do
750
				if p[1] == hum then
751
					if(time() - p[2] < 0.4) then
752
						canHit = false
753
					else
754
						Hit[_] = nil
755
					end
756
				end
757
			end
758
			if(canHit)then
759
				table.insert(Hit,{hum,time()})
760
				if(GetTorso(who))then
761
					Sound(GetTorso(who),406913243,1,10,false,true,true)
762
				end
763
				if(hum.Health >= math.huge)then
764
					Kill(who)
765
					if(who:FindFirstChild'Head' and hum.Health > 0)then
766
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
767
					end
768
				else
769
					local player = S.Players:GetPlayerFromCharacter(who)
770
					if(Type == "Fire")then
771
						--idk..
772
					else
773
						local  c = Instance.new("ObjectValue",hum)
774
						c.Name = "creator"
775
						c.Value = Plr
776
						game:service'Debris':AddItem(c,0.35)
777
						local Crit = false
778
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
779
							Crit = true
780
							Damage = Damage*(critMult or 2)
781
						end
782
						Damage = Damage*((Souls/5)+1)
783
						if(who:FindFirstChild'Head' and hum.Health > 0)then
784
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
785
						end
786
						
787
						if(hum.Health - Damage <= 0)then
788
							Kill(who)
789
						else
790
							hum.Health = hum.Health - Damage
791
							if(Type == 'Knockback' and GetTorso(who))then
792
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
793
								local body = NewInstance('BodyVelocity',GetTorso(who),{
794
									P = 500,
795
									maxForce = V3.N(math.huge,0,math.huge),
796
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
797
								})
798
								game:service'Debris':AddItem(body,.5)
799
							elseif(Type == "Electric")then
800
								if(M.RNG(1,100) >= critChance)then
801
									if(who:FindFirstChild'Head' and hum.Health > 0)then
802
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
803
									end
804
									local asd = hum.WalkSpeed/2
805
									hum.WalkSpeed = asd
806
									local paralyzed = true
807
									coroutine.wrap(function()
808
										while paralyzed do
809
											swait(25)
810
											if(M.RNG(1,25) == 1)then
811
												if(who:FindFirstChild'Head' and hum.Health > 0)then
812
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
813
												end
814
												hum.PlatformStand = true
815
											end
816
										end
817
									end)()
818
									delay(4, function()
819
										paralyzed = false
820
										hum.WalkSpeed = hum.WalkSpeed + asd
821
									end)
822
								end
823
								
824
							elseif(Type == 'Knockdown' and GetTorso(who))then
825
								local rek = GetTorso(who)
826
								hum.PlatformStand = true
827
								delay(1,function()
828
									hum.PlatformStand = false
829
								end)
830
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
831
								local bodvol = NewInstance("BodyVelocity",rek,{
832
									velocity = angle * Knock,
833
									P = 5000,
834
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
835
								})
836
								local rl = NewInstance("BodyAngularVelocity",rek,{
837
									P = 3000,
838
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
839
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
840
								})
841
								game:GetService("Debris"):AddItem(bodvol, .5)
842
								game:GetService("Debris"):AddItem(rl, .5)
843
							end
844
						end
845
					end
846
				end
847
			end
848
		end
849
	end
850
end
851
852
853
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
854
	for _,v in next, getRegion(where,range,{Char}) do
855
		if(v.Name ~= 'Nebula_Zorua')then
856
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
857
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
858
			end
859
		end
860
	end
861
end
862
863
function AOEKill(where,range)
864
	for _,v in next, getRegion(where,range,{Char,Effects}) do
865
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
866
		if(v.Name ~= 'Nebula_Zorua')then
867
			if(v.Parent and alive == true)then
868
				coroutine.wrap(Kill)(v.Parent)
869
			end
870
		end
871
	end
872
end
873
874
function AOEHeal(where,range,amount)
875
	local healed = {}
876
	for _,v in next, getRegion(where,range,{Char}) do
877
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
878
		if(hum and not healed[hum])then
879
			hum.Health = hum.Health + amount
880
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
881
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
882
			end
883
		end
884
	end
885
end
886
887
888
--// Attack Functions \\--
889
890
891
function Slash()
892
	Attack = true
893
	NeutralAnims = false
894
	local sound = Sound(Knife,437475935,1,5,false,true,false)
895
	for i = 0, 2, 0.1 do
896
		swait()
897
		local Alpha = .2
898
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
899
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
900
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
901
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
902
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
903
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
904
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
905
	end
906
	KTrail.Enabled = true
907
	sound:Play()
908
	for i = 0, 2.5, 0.1 do
909
		swait()
910
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
911
		local Alpha = .25
912
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
913
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
914
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
915
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
916
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
917
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
918
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
919
	end
920
	KTrail.Enabled = false
921
	Attack = false
922
	NeutralAnims = true
923
end
924
925
Mouse.Button1Down:connect(function()
926
	if(Attack)then return end
927
	Slash()	
928
end)
929
930
Mouse.KeyDown:connect(function(k)
931
	if(Attack)then return end
932
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
933
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
934
end)
935
936
937
function Refuse()
938
	Attack = true
939
	warn("B u t  i t  r e f u s e d.")
940
	local oMH = MaxHealth
941
	MaxHealth = "inf"
942
	Hum.MaxHealth = "inf"
943
	Hum.Health = "inf"
944
	Char.Parent = nil
945
	Hum:destroy()
946
	if(not _G.RefusedAnimation)then
947
		_G.RefusedAnimation = true
948
		
949
	
950
		local Soul;
951
		function Soul(where,decalId)
952
			local destroy = false	
953
			local soul = NewInstance("Part",workspace)
954
			soul.Name = "Soul"
955
			soul.Transparency=1
956
			soul.Size = V3.N(2,2,.05)
957
			soul.Anchored=true
958
			soul.CanCollide=false
959
			soul.CFrame = where
960
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
961
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
962
			return soul,heartF,heartB
963
		end
964
		local owo = Root.CFrame
965
		local s,f,b = Soul(owo,1569347904)
966
		swait(60)
967
		local snd = Sound(s,862552636,1,5,false,false,false)
968
		snd:Play()
969
		f.Texture = "rbxassetid://1569348344"
970
		b.Texture = "rbxassetid://1569348344"
971
		swait(15)
972
		snd:Stop()
973
		swait(60)
974
		print'lol'
975
		for i = 0, 6, .1 do
976
			swait()
977
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
978
		end
979
		local snd = Sound(s,862552636,1,5,false,false,false)
980
		snd:Play()
981
		s.CFrame = owo
982
		f.Texture = "rbxassetid://1569347904"
983
		b.Texture = "rbxassetid://1569347904"
984
		swait(15)
985
		snd:Stop()
986
		swait(60)
987
	
988
		s:destroy()
989
	end
990
	
991
	RJ.Parent = Char
992
	LS.Parent = Char
993
	RS.Parent = Char
994
	LH.Parent = Char
995
	RH.Parent = Char
996
	NK.Parent = Char
997
	
998
	LArm.Parent = Char
999
	RArm.Parent = Char
1000
	LLeg.Parent = Char
1001
	LArm.Parent = Char
1002
	Root.Parent = Char
1003
	Torso.Parent = Char
1004
	Head.Parent = Char
1005
	
1006
	Knife.Parent = Char
1007
	Hair.Parent = Char
1008
	
1009
	HW.Parent = Char
1010
	HW2.Parent = Char
1011
	
1012
1013
	REye:destroy()
1014
	LEye:destroy()
1015
	
1016
	for _,v in next, Char:children() do
1017
		if(v.Name == 'ShadowFace')then v:destroy() end
1018
	end
1019
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1020
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1021
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1022
	
1023
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1024
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1025
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1026
	for i = 1, 35 do
1027
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1028
		FACE.Transparency = 0+(i-1)/35.2
1029
		FACE.Name = 'ShadowFace'
1030
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1031
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1032
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1033
	end
1034
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1035
	ConnectHum()
1036
	MaxHealth = oMH
1037
	Hum.MaxHealth = MaxHealth
1038
	Hum.Health = MaxHealth
1039
	swait(5)
1040
	Char.Parent = workspace
1041
	
1042
	Attack = false
1043
end
1044
1045
function ConnectHum()
1046
	Hum.Died:connect(Refuse)
1047
end
1048
ConnectHum()
1049
1050
1051
--// Wrap it all up \\--
1052
while true do
1053
	swait()
1054
	Sine = Sine + Change
1055
	if(not Music)then
1056
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1057
		Music.Name = 'Music'
1058
	end
1059
	Music.Pitch = 1
1060
	Music.Volume = 5
1061
	Music.SoundId = "rbxassetid://"..MusicID
1062
	Music.Parent = Torso
1063
	Music:Resume()
1064
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1065
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1066
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1067
	if(not Effects or not Effects.Parent)then
1068
		Effects = IN("Model",Char)
1069
		Effects.Name = "Effects"
1070
	end
1071
	Hum.WalkSpeed = WalkSpeed
1072
	if(State == 'Walk')then
1073
		if(Hum.WalkSpeed >= 24)then
1074
			local wsVal = 22 / (Hum.WalkSpeed/16)
1075
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1076
			Change = 2
1077
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1078
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1079
		else
1080
			Change = .9
1081
			local wsVal = 8 / (Hum.WalkSpeed/8)
1082
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1083
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1084
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1085
		end
1086
	else
1087
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1088
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1089
	end	
1090
	for _,v in next, Char:children() do
1091
		if(v:IsA'Accessory')then
1092
			v:destroy()
1093
		elseif(v:IsA'Shirt')then
1094
			v.ShirtTemplate = "rbxassetid://1065446848"
1095
		elseif(v:IsA'Pants')then
1096
			v.PantsTemplate = "rbxassetid://1111439935"
1097
		elseif(v:IsA'CharacterMesh')then
1098
			v:destroy()
1099
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1100
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1101
		end
1102
	end
1103
	local face = Head:FindFirstChild'face'
1104
	if(not face)then
1105
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1106
	else
1107
		face.Texture = "rbxassetid://375818006"
1108
	end
1109
	RArm.BrickColor = BrickColor.new'Institutional white'
1110
	LArm.BrickColor = BrickColor.new'Institutional white'
1111
	RLeg.BrickColor = BrickColor.new'Institutional white'
1112
	LLeg.BrickColor = BrickColor.new'Institutional white'
1113
	Torso.BrickColor = BrickColor.new'Institutional white'
1114
	Head.BrickColor = BrickColor.new'Institutional white'
1115
	Hum.Name = 'Sans'
1116
	if(Hum.MaxHealth ~= MaxHealth)then
1117
		Hum.MaxHealth = MaxHealth
1118
	end
1119-
			v.ShirtTemplate = "rbxassetid://344089667"
1119+
1120
	if(NeutralAnims)then	
1121-
			v.PantsTemplate = "rbxassetid://344084364"
1121+
1122
			Change = 1
1123
			local Alpha = .1
1124
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1125
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1126
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1127
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1128
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1129
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1130
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1131
			-- idle
1132-
		face.Texture = "rbxassetid://404306534"
1132+
1133
			if(Hum.WalkSpeed >= 24)then
1134-
	RArm.BrickColor = BrickColor.new'Pastel brown'
1134+
1135-
	LArm.BrickColor = BrickColor.new'Pastel brown'
1135+
1136-
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1136+
1137-
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1137+
1138-
	Torso.BrickColor = BrickColor.new'Pastel brown'
1138+
1139-
	Head.BrickColor = BrickColor.new'Pastel brown'
1139+
1140-
	Hum.Name = 'Chara'
1140+
1141
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1142
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1143
			else
1144
				local wsVal = 8 / (Hum.WalkSpeed/8)
1145
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1146
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1147
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1148
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1149
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1150
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1151
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1152
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1153
			end
1154
		elseif(State == 'Jump' or State == 'Fall')then
1155
			if(Walking)then
1156
				local Alpha = .2
1157
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1158
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1159
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1160
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1161
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1162
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1163
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1164
			else
1165
				local Alpha = .2
1166
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1167
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1168
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1169
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1170
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1171
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1172
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1173
			end
1174
		elseif(State == 'Paralyzed')then
1175
			-- paralyzed
1176
		elseif(State == 'Sit')then
1177
			-- sit
1178
		end
1179
	end
1180
end