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-----------------------
1+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local Mouse = Player:GetMouse()
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
85
	----Sandboxed game object that allows the usage of client-side methods and services
86
	--Real game object
87
	local _rg = game
88
89
	--Metatable for fake service
90
	local fsmt = {
91
		__index = function(self,k)
92
			local s = rawget(self,"_RealService")
93
			if s then return s[k] end
94
		end,
95
		__newindex = function(self,k,v)
96
			local s = rawget(self,"_RealService")
97
			if s then s[k]=v end
98
		end,
99
		__call = function(self,...)
100
			local s = rawget(self,"_RealService")
101
			if s then return s(...) end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return self[s]
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
	}
120
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
	g.service = g.GetService
122
	
123
	g.RunService = FakeService({
124
		RenderStepped = _rg:GetService("RunService").Heartbeat,
125
		BindToRenderStep = function(self,name,_,fun)
126
127
		end,
128
		UnbindFromRenderStep = function(self,name)
129
			self._btrs[name]:Disconnect()
130
		end,
131
	},"RunService")
132
133
	setmetatable(g,{
134
		__index=function(self,s)
135
			return _rg:GetService(s) or typeof(_rg[s])=="function"
136
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
		end,
138
		__newindex = fsmt.__newindex,
139
		__call = fsmt.__call
140
	})
141
	--Changing owner to fake player object to support owner:GetMouse()
142
	game,owner = g,g.Players.LocalPlayer
143
end
144
---------------------------------
145
--Voodoo Child--
146
-------------------------------------------------------
147
--A script By makhail07
148
149
--Discord Creterisk#2958 
150
-------------------------------------------------------
151
152
local FavIDs = {
153
	340106355, --Nefl Crystals
154
	927529620, --Dimension
155
	876981900, --Fantasy
156
	398987889, --Ordinary Days
157
	1117396305, --Oh wait, it's you.
158
	885996042, --Action Winter Journey
159
	919231299, --Sprawling Idiot Effigy
160
	743466274, --Good Day Sunshine
161
	727411183, --Knife Fight
162
	1402748531, --The Earth Is Counting On You!
163
	595230126 --Robot Language
164
	}
165
166
167
168
--The reality of my life isn't real but a Universe -makhail07
169
wait()
170
local plr = game:service'Players'.LocalPlayer
171
print('Local User is '..plr.Name)
172
local char = plr.Character
173
local hum = char.Humanoid
174
local ra = char["Right Arm"]
175
local la= char["Left Arm"]
176
local rl= char["Right Leg"]
177
local ll = char["Left Leg"]
178
local hed = char.Head
179
local root = char.HumanoidRootPart
180
local rootj = root.RootJoint
181
local tors = char.Torso
182
local mouse = plr:GetMouse()
183
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
184
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
185
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
186
187
188
-------------------------------------------------------
189
--Start Good Stuff--
190
-------------------------------------------------------
191
CF = CFrame.new
192
angles = CFrame.Angles
193
attack = false
194
Euler = CFrame.fromEulerAnglesXYZ
195
Rad = math.rad
196
IT = Instance.new
197
BrickC = BrickColor.new
198
Cos = math.cos
199
Acos = math.acos
200
Sin = math.sin
201
Asin = math.asin
202
Abs = math.abs
203
Mrandom = math.random
204
Floor = math.floor
205
-------------------------------------------------------
206
--End Good Stuff--
207
-------------------------------------------------------
208
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
209
RSH, LSH = nil, nil 
210
RW = Instance.new("Weld") 
211
LW = Instance.new("Weld")
212
RH = tors["Right Hip"]
213
LH = tors["Left Hip"]
214
RSH = tors["Right Shoulder"] 
215
LSH = tors["Left Shoulder"] 
216
RSH.Parent = nil 
217
LSH.Parent = nil 
218
RW.Name = "RW"
219
RW.Part0 = tors 
220
RW.C0 = CF(1.5, 0.5, 0)
221
RW.C1 = CF(0, 0.5, 0) 
222
RW.Part1 = ra
223
RW.Parent = tors 
224
LW.Name = "LW"
225
LW.Part0 = tors 
226
LW.C0 = CF(-1.5, 0.5, 0)
227
LW.C1 = CF(0, 0.5, 0) 
228
LW.Part1 = la
229
LW.Parent = tors
230
Effects = {}
231
232
-------------------------------------------------------
233
--Start HeartBeat--
234
-------------------------------------------------------
235
ArtificialHB = Instance.new("BindableEvent", script)
236
ArtificialHB.Name = "Heartbeat"
237
script:WaitForChild("Heartbeat")
238
239
frame = 1 / 60
240
tf = 0
241
allowframeloss = false
242
tossremainder = false
243
244
245
lastframe = tick()
246
script.Heartbeat:Fire()
247
248
249
game:GetService("RunService").Heartbeat:connect(function(s, p)
250
	tf = tf + s
251
	if tf >= frame then
252
		if allowframeloss then
253
			script.Heartbeat:Fire()
254
			lastframe = tick()
255
		else
256
			for i = 1, math.floor(tf / frame) do
257
				script.Heartbeat:Fire()
258
			end
259
			lastframe = tick()
260
		end
261
		if tossremainder then
262
			tf = 0
263
		else
264
			tf = tf - frame * math.floor(tf / frame)
265
		end
266
	end
267
end)
268
-------------------------------------------------------
269
--End HeartBeat--
270
-------------------------------------------------------
271
272
-------------------------------------------------------
273
--Start Important Functions--
274
-------------------------------------------------------
275
function swait(num)
276
	if num == 0 or num == nil then
277
		game:service("RunService").Stepped:wait(0)
278
	else
279
		for i = 0, num do
280
			game:service("RunService").Stepped:wait(0)
281
		end
282
	end
283
end
284
function thread(f)
285
	coroutine.resume(coroutine.create(f))
286
end
287
function clerp(a, b, t)
288
	local qa = {
289
		QuaternionFromCFrame(a)
290
	}
291
	local qb = {
292
		QuaternionFromCFrame(b)
293
	}
294
	local ax, ay, az = a.x, a.y, a.z
295
	local bx, by, bz = b.x, b.y, b.z
296
	local _t = 1 - t
297
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
298
end
299
function QuaternionFromCFrame(cf)
300
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
301
	local trace = m00 + m11 + m22
302
	if trace > 0 then
303
		local s = math.sqrt(1 + trace)
304
		local recip = 0.5 / s
305
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
306
	else
307
		local i = 0
308
		if m00 < m11 then
309
			i = 1
310
		end
311
		if m22 > (i == 0 and m00 or m11) then
312
			i = 2
313
		end
314
		if i == 0 then
315
			local s = math.sqrt(m00 - m11 - m22 + 1)
316
			local recip = 0.5 / s
317
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
318
		elseif i == 1 then
319
			local s = math.sqrt(m11 - m22 - m00 + 1)
320
			local recip = 0.5 / s
321
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
322
		elseif i == 2 then
323
			local s = math.sqrt(m22 - m00 - m11 + 1)
324
			local recip = 0.5 / s
325
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
326
		end
327
	end
328
end
329
function QuaternionToCFrame(px, py, pz, x, y, z, w)
330
	local xs, ys, zs = x + x, y + y, z + z
331
	local wx, wy, wz = w * xs, w * ys, w * zs
332
	local xx = x * xs
333
	local xy = x * ys
334
	local xz = x * zs
335
	local yy = y * ys
336
	local yz = y * zs
337
	local zz = z * zs
338
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
339
end
340
function QuaternionSlerp(a, b, t)
341
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
342
	local startInterp, finishInterp
343
	if cosTheta >= 1.0E-4 then
344
		if 1 - cosTheta > 1.0E-4 then
345
			local theta = math.acos(cosTheta)
346
			local invSinTheta = 1 / Sin(theta)
347
			startInterp = Sin((1 - t) * theta) * invSinTheta
348
			finishInterp = Sin(t * theta) * invSinTheta
349
		else
350
			startInterp = 1 - t
351
			finishInterp = t
352
		end
353
	elseif 1 + cosTheta > 1.0E-4 then
354
		local theta = math.acos(-cosTheta)
355
		local invSinTheta = 1 / Sin(theta)
356
		startInterp = Sin((t - 1) * theta) * invSinTheta
357
		finishInterp = Sin(t * theta) * invSinTheta
358
	else
359
		startInterp = t - 1
360
		finishInterp = t
361
	end
362
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
363
end
364
function rayCast(Position, Direction, Range, Ignore)
365
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
366
end
367
local RbxUtility = LoadLibrary("RbxUtility")
368
local Create = RbxUtility.Create
369
370
-------------------------------------------------------
371
--Start Damage Function--
372
-------------------------------------------------------
373
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
374
	if hit.Parent == nil then
375
		return
376
	end
377
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
378
	for _, v in pairs(hit.Parent:children()) do
379
		if v:IsA("Humanoid") then
380
			h = v
381
		end
382
	end
383
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
384
	
385
         hit.Parent:FindFirstChild("Head"):BreakJoints()
386
         end
387
388
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
389
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
390
			if hit.Parent.DebounceHit.Value == true then
391
				return
392
			end
393
		end
394
         if insta == true then
395
         hit.Parent:FindFirstChild("Head"):BreakJoints()
396
         end
397
		local c = Create("ObjectValue"){
398
			Name = "creator",
399
			Value = game:service("Players").LocalPlayer,
400
			Parent = h,
401
		}
402
		game:GetService("Debris"):AddItem(c, .5)
403
		if HitSound ~= nil and HitPitch ~= nil then
404
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
405
		end
406
		local Damage = math.random(minim, maxim)
407
		local blocked = false
408
		local block = hit.Parent:findFirstChild("Block")
409
		if block ~= nil then
410
			if block.className == "IntValue" then
411
				if block.Value > 0 then
412
					blocked = true
413
					block.Value = block.Value - 1
414
					print(block.Value)
415
				end
416
			end
417
		end
418
		if blocked == false then
419
			h.Health = h.Health - Damage
420
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
421
		else
422
			h.Health = h.Health - (Damage / 2)
423
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
424
		end
425
		if Type == "Knockdown" then
426
			local hum = hit.Parent.Humanoid
427
			hum.PlatformStand = true
428
			coroutine.resume(coroutine.create(function(HHumanoid)
429
				swait(1)
430
				HHumanoid.PlatformStand = false
431
			end), hum)
432
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
433
			local bodvol = Create("BodyVelocity"){
434
				velocity = angle * knockback,
435
				P = 5000,
436
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
437
				Parent = hit,
438
			}
439
			local rl = Create("BodyAngularVelocity"){
440
				P = 3000,
441
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
442
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
443
				Parent = hit,
444
			}
445
			game:GetService("Debris"):AddItem(bodvol, .5)
446
			game:GetService("Debris"):AddItem(rl, .5)
447
		elseif Type == "Normal" then
448
			local vp = Create("BodyVelocity"){
449
				P = 500,
450
				maxForce = Vector3.new(math.huge, 0, math.huge),
451
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
452
			}
453
			if knockback > 0 then
454
				vp.Parent = hit.Parent.Torso
455
			end
456
			game:GetService("Debris"):AddItem(vp, .5)
457
		elseif Type == "Up" then
458
			local bodyVelocity = Create("BodyVelocity"){
459
				velocity = Vector3.new(0, 20, 0),
460
				P = 5000,
461
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
462
				Parent = hit,
463
			}
464
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
465
		elseif Type == "DarkUp" then
466
			coroutine.resume(coroutine.create(function()
467
				for i = 0, 1, 0.1 do
468
					swait()
469
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
470
				end
471
			end))
472
			local bodyVelocity = Create("BodyVelocity"){
473
				velocity = Vector3.new(0, 20, 0),
474
				P = 5000,
475
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
476
				Parent = hit,
477
			}
478
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
479
		elseif Type == "Snare" then
480
			local bp = Create("BodyPosition"){
481
				P = 2000,
482
				D = 100,
483
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
484
				position = hit.Parent.Torso.Position,
485
				Parent = hit.Parent.Torso,
486
			}
487
			game:GetService("Debris"):AddItem(bp, 1)
488
		elseif Type == "Freeze" then
489
			local BodPos = Create("BodyPosition"){
490
				P = 50000,
491
				D = 1000,
492
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
493
				position = hit.Parent.Torso.Position,
494
				Parent = hit.Parent.Torso,
495
			}
496
			local BodGy = Create("BodyGyro") {
497
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
498
				P = 20e+003,
499
				Parent = hit.Parent.Torso,
500
				cframe = hit.Parent.Torso.CFrame,
501
			}
502
			hit.Parent.Torso.Anchored = true
503
			coroutine.resume(coroutine.create(function(Part) 
504
				swait(1.5)
505
				Part.Anchored = false
506
			end), hit.Parent.Torso)
507
			game:GetService("Debris"):AddItem(BodPos, 3)
508
			game:GetService("Debris"):AddItem(BodGy, 3)
509
		end
510
		local debounce = Create("BoolValue"){
511
			Name = "DebounceHit",
512
			Parent = hit.Parent,
513
			Value = true,
514
		}
515
		game:GetService("Debris"):AddItem(debounce, Delay)
516
		c = Create("ObjectValue"){
517
			Name = "creator",
518
			Value = Player,
519
			Parent = h,
520
		}
521
		game:GetService("Debris"):AddItem(c, .5)
522
	end
523
end
524
-------------------------------------------------------
525
--End Damage Function--
526
-------------------------------------------------------
527
528
-------------------------------------------------------
529
--Start Damage Function Customization--
530
-------------------------------------------------------
531
function ShowDamage(Pos, Text, Time, Color)
532
	local Rate = (1 / 30)
533
	local Pos = (Pos or Vector3.new(0, 0, 0))
534
	local Text = (Text or "")
535
	local Time = (Time or 2)
536
	local Color = (Color or Color3.new(1, 0, 1))
537
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
538
	EffectPart.Anchored = true
539
	local BillboardGui = Create("BillboardGui"){
540
		Size = UDim2.new(3, 0, 3, 0),
541
		Adornee = EffectPart,
542
		Parent = EffectPart,
543
	}
544
	local TextLabel = Create("TextLabel"){
545
		BackgroundTransparency = 1,
546
		Size = UDim2.new(1, 0, 1, 0),
547
		Text = Text,
548
		Font = "Bodoni",
549
		TextColor3 = Color,
550
		TextScaled = true,
551
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
552
		Parent = BillboardGui,
553
	}
554
	game.Debris:AddItem(EffectPart, (Time))
555
	EffectPart.Parent = game:GetService("Workspace")
556
	delay(0, function()
557
		local Frames = (Time / Rate)
558
		for Frame = 1, Frames do
559
			wait(Rate)
560
			local Percent = (Frame / Frames)
561
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
562
			TextLabel.TextTransparency = Percent
563
		end
564
		if EffectPart and EffectPart.Parent then
565
			EffectPart:Destroy()
566
		end
567
	end)
568
end
569
-------------------------------------------------------
570
--End Damage Function Customization--
571
-------------------------------------------------------
572
573
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
574
  for _, c in pairs(workspace:children()) do
575
    local hum = c:findFirstChild("Humanoid")
576
    if hum ~= nil then
577
      local head = c:findFirstChild("Head")
578
      if head ~= nil then
579
        local targ = head.Position - Part.Position
580
        local mag = targ.magnitude
581
        if magni >= mag and c.Name ~= plr.Name then
582
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
583
        end
584
      end
585
    end
586
  end
587
end
588
589
590
CFuncs = {
591
	Part = {
592
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
593
			local Part = Create("Part")({
594
				Parent = Parent,
595
				Reflectance = Reflectance,
596
				Transparency = Transparency,
597
				CanCollide = false,
598
				Locked = true,
599
				BrickColor = BrickColor.new(tostring(BColor)),
600
				Name = Name,
601
				Size = Size,
602
				Material = Material
603
			})
604
			RemoveOutlines(Part)
605
			return Part
606
		end
607
	},
608
	Mesh = {
609
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
610
			local Msh = Create(Mesh)({
611
				Parent = Part,
612
				Offset = OffSet,
613
				Scale = Scale
614
			})
615
			if Mesh == "SpecialMesh" then
616
				Msh.MeshType = MeshType
617
				Msh.MeshId = MeshId
618
			end
619
			return Msh
620
		end
621
	},
622
	Mesh = {
623
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
624
			local Msh = Create(Mesh)({
625
				Parent = Part,
626
				Offset = OffSet,
627
				Scale = Scale
628
			})
629
			if Mesh == "SpecialMesh" then
630
				Msh.MeshType = MeshType
631
				Msh.MeshId = MeshId
632
			end
633
			return Msh
634
		end
635
	},
636
	Weld = {
637
		Create = function(Parent, Part0, Part1, C0, C1)
638
			local Weld = Create("Weld")({
639
				Parent = Parent,
640
				Part0 = Part0,
641
				Part1 = Part1,
642
				C0 = C0,
643
				C1 = C1
644
			})
645
			return Weld
646
		end
647
	},
648
	Sound = {
649
		Create = function(id, par, vol, pit)
650
			coroutine.resume(coroutine.create(function()
651
				local S = Create("Sound")({
652
					Volume = vol,
653
					Pitch = pit or 1,
654
					SoundId = id,
655
					Parent = par or workspace
656
				})
657
				wait()
658
				S:play()
659
				game:GetService("Debris"):AddItem(S, 6)
660
			end))
661
		end
662
	},
663
	ParticleEmitter = {
664
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
665
			local fp = Create("ParticleEmitter")({
666
				Parent = Parent,
667
				Color = ColorSequence.new(Color1, Color2),
668
				LightEmission = LightEmission,
669
				Size = Size,
670
				Texture = Texture,
671
				Transparency = Transparency,
672
				ZOffset = ZOffset,
673
				Acceleration = Accel,
674
				Drag = Drag,
675
				LockedToPart = LockedToPart,
676
				VelocityInheritance = VelocityInheritance,
677
				EmissionDirection = EmissionDirection,
678
				Enabled = Enabled,
679
				Lifetime = LifeTime,
680
				Rate = Rate,
681
				Rotation = Rotation,
682
				RotSpeed = RotSpeed,
683
				Speed = Speed,
684
				VelocitySpread = VelocitySpread
685
			})
686
			return fp
687
		end
688
	}
689
}
690
function RemoveOutlines(part)
691
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
692
end
693
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
694
	local Part = Create("Part")({
695
		formFactor = FormFactor,
696
		Parent = Parent,
697
		Reflectance = Reflectance,
698
		Transparency = Transparency,
699
		CanCollide = false,
700
		Locked = true,
701
		BrickColor = BrickColor.new(tostring(BColor)),
702
		Name = Name,
703
		Size = Size,
704
		Material = Material
705
	})
706
	RemoveOutlines(Part)
707
	return Part
708
end
709
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
710
	local Msh = Create(Mesh)({
711
		Parent = Part,
712
		Offset = OffSet,
713
		Scale = Scale
714
	})
715
	if Mesh == "SpecialMesh" then
716
		Msh.MeshType = MeshType
717
		Msh.MeshId = MeshId
718
	end
719
	return Msh
720
end
721
function CreateWeld(Parent, Part0, Part1, C0, C1)
722
	local Weld = Create("Weld")({
723
		Parent = Parent,
724
		Part0 = Part0,
725
		Part1 = Part1,
726
		C0 = C0,
727
		C1 = C1
728
	})
729
	return Weld
730
end
731
732
733
-------------------------------------------------------
734
--Start Effect Function--
735
-------------------------------------------------------
736
EffectModel = Instance.new("Model", char)
737
Effects = {
738
  Block = {
739
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
740
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
741
      prt.Anchored = true
742
      prt.CFrame = cframe
743
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
744
      game:GetService("Debris"):AddItem(prt, 10)
745
      if Type == 1 or Type == nil then
746
        table.insert(Effects, {
747
          prt,
748
          "Block1",
749
          delay,
750
          x3,
751
          y3,
752
          z3,
753
          msh
754
        })
755
      elseif Type == 2 then
756
        table.insert(Effects, {
757
          prt,
758
          "Block2",
759
          delay,
760
          x3,
761
          y3,
762
          z3,
763
          msh
764
        })
765
      else
766
        table.insert(Effects, {
767
          prt,
768
          "Block3",
769
          delay,
770
          x3,
771
          y3,
772
          z3,
773
          msh
774
        })
775
      end
776
    end
777
  },
778
  Sphere = {
779
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
780
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
781
      prt.Anchored = true
782
      prt.CFrame = cframe
783
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
784
      game:GetService("Debris"):AddItem(prt, 10)
785
      table.insert(Effects, {
786
        prt,
787
        "Cylinder",
788
        delay,
789
        x3,
790
        y3,
791
        z3,
792
        msh
793
      })
794
    end
795
  },
796
  Cylinder = {
797
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
798
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
799
      prt.Anchored = true
800
      prt.CFrame = cframe
801
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
802
      game:GetService("Debris"):AddItem(prt, 10)
803
      table.insert(Effects, {
804
        prt,
805
        "Cylinder",
806
        delay,
807
        x3,
808
        y3,
809
        z3,
810
        msh
811
      })
812
    end
813
  },
814
  Wave = {
815
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
816
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
817
      prt.Anchored = true
818
      prt.CFrame = cframe
819
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
820
      game:GetService("Debris"):AddItem(prt, 10)
821
      table.insert(Effects, {
822
        prt,
823
        "Cylinder",
824
        delay,
825
        x3 / 60,
826
        y3 / 60,
827
        z3 / 60,
828
        msh
829
      })
830
    end
831
  },
832
  Ring = {
833
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
834
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
835
      prt.Anchored = true
836
      prt.CFrame = cframe
837
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
838
      game:GetService("Debris"):AddItem(prt, 10)
839
      table.insert(Effects, {
840
        prt,
841
        "Cylinder",
842
        delay,
843
        x3,
844
        y3,
845
        z3,
846
        msh
847
      })
848
    end
849
  },
850
  Break = {
851
    Create = function(brickcolor, cframe, x1, y1, z1)
852
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
853
      prt.Anchored = true
854
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
855
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
856
      local num = math.random(10, 50) / 1000
857
      game:GetService("Debris"):AddItem(prt, 10)
858
      table.insert(Effects, {
859
        prt,
860
        "Shatter",
861
        num,
862
        prt.CFrame,
863
        math.random() - math.random(),
864
        0,
865
        math.random(50, 100) / 100
866
      })
867
    end
868
  },
869
Spiral = {
870
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
871
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
872
      prt.Anchored = true
873
      prt.CFrame = cframe
874
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
875
      game:GetService("Debris"):AddItem(prt, 10)
876
      table.insert(Effects, {
877
        prt,
878
        "Cylinder",
879
        delay,
880
        x3,
881
        y3,
882
        z3,
883
        msh
884
      })
885
    end
886
  },
887
Push = {
888
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
889
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
890
      prt.Anchored = true
891
      prt.CFrame = cframe
892
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
893
      game:GetService("Debris"):AddItem(prt, 10)
894
      table.insert(Effects, {
895
        prt,
896
        "Cylinder",
897
        delay,
898
        x3,
899
        y3,
900
        z3,
901
        msh
902
      })
903
    end
904
  }
905
}
906
-------------------------------------------------------
907
--End Effect Function--
908
-------------------------------------------------------
909
910
function CreateSound(ID, PARENT, VOLUME, PITCH)
911
	local NSound = nil
912
	coroutine.resume(coroutine.create(function()
913
		NSound = Instance.new("Sound", PARENT)
914
		NSound.Volume = VOLUME
915
		NSound.Pitch = PITCH
916
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
917
		swait()
918
		NSound:play()
919
		game:GetService("Debris"):AddItem(NSound, 10)
920
	end))
921
	return NSound
922
end
923
924
--Very lazi from here to below except the animations but who cares /shrug
925
function chatfunc(text)
926
local chat = coroutine.wrap(function()
927
if char:FindFirstChild("TalkingBillBoard")~= nil then
928
char:FindFirstChild("TalkingBillBoard"):destroy()
929
end
930
local naeeym2 = Instance.new("BillboardGui",char)
931
naeeym2.Size = UDim2.new(0,100,0,40)
932
naeeym2.StudsOffset = Vector3.new(0,3,0)
933
naeeym2.Adornee = char.Head
934
naeeym2.Name = "TalkingBillBoard"
935
local tecks2 = Instance.new("TextLabel",naeeym2)
936
tecks2.BackgroundTransparency = 1
937
tecks2.BorderSizePixel = 0
938
tecks2.Text = ""
939
tecks2.Font = "Bodoni"
940
tecks2.TextSize = 30
941
tecks2.TextStrokeTransparency = 0
942
tecks2.TextColor3 = Color3.new(255,0,0)
943
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
944
tecks2.Size = UDim2.new(1,0,0.5,0)
945
local tecks3 = Instance.new("TextLabel",naeeym2)
946
tecks3.BackgroundTransparency = 1
947
tecks3.BorderSizePixel = 0
948
tecks3.Text = ""
949
tecks3.Font = "Bodoni"
950
tecks3.TextSize = 30
951
tecks3.TextStrokeTransparency = 0
952
tecks3.TextColor3 = Color3.new(255,0,0)
953
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
954
tecks3.Size = UDim2.new(1,0,0.5,0)
955
coroutine.resume(coroutine.create(function()
956
	while tecks3 ~= nil do
957
		swait()	
958
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
959
		tecks3.Rotation = math.random(-3,3)
960
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
961
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
962
	end
963
end))
964
for i = 1,string.len(text),1 do
965
tecks2.Text = string.sub(text,1,i)
966
tecks3.Text = string.sub(text,1,i)
967
wait(0.01)
968
end
969
wait(2)
970
for i = 1, 50 do
971
swait()
972
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
973
tecks2.Rotation = tecks2.Rotation - .8
974
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
975
tecks2.TextTransparency = tecks2.TextTransparency + .04
976
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
977
tecks3.Rotation = tecks2.Rotation + .8
978
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
979
tecks3.TextTransparency = tecks2.TextTransparency + .04
980
end
981
naeeym2:Destroy()
982
end)
983
chat()
984
end
985
function onChatted(msg)
986
chatfunc(msg)
987
end
988
--plr.Chatted:connect(onChatted)
989
990
abss = Instance.new("BillboardGui",char)
991
abss.Size = UDim2.new(10,0,10,0)
992
abss.Enabled = false
993
imgl = Instance.new("ImageLabel",abss)
994
imgl.Position = UDim2.new(0,0,0,0)
995
imgl.Size = UDim2.new(1,0,1,0)
996
imgl.Image = "rbxassetid://153485522"
997
imgl.BackgroundTransparency = 1
998
imgl.ImageColor3 = Color3.new(.9,0,0)
999
img2 = Instance.new("ImageLabel",abss)
1000
img2.Position = UDim2.new(0,0,0,0)
1001
img2.Size = UDim2.new(1,0,1,0)
1002
img2.Image = "rbxassetid://153485522"
1003
img2.BackgroundTransparency = 1
1004
img2.ImageColor3 = Color3.new(.9,0,0)
1005
1006
function TargetSelect(person)
1007
local dd=coroutine.wrap(function()
1008
if targetted ~= person then
1009
targetted = person
1010
img2.Size = UDim2.new(1,0,1,0)
1011
img2.ImageTransparency = 0
1012
img2.Position = UDim2.new(0,0,0,0)
1013
for i = 0, 2, 0.1 do
1014
swait()
1015
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
1016
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
1017
img2.ImageTransparency = img2.ImageTransparency + 0.05
1018
end
1019
end
1020
end)
1021
dd()
1022
end
1023
1024
function dmg(dude)
1025
if dude.Name ~= char then
1026
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
1027
local bgf = Instance.new("BodyGyro",dude.Head)
1028
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1029
local val = Instance.new("BoolValue",dude)
1030
val.Name = "IsHit"
1031
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
1032
local partasdeff = Instance.new("ParticleEmitter",torsy)
1033
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1034
partasdeff.LightEmission = .1
1035
partasdeff.Size = NumberSequence.new(0.2)
1036
partasdeff.Texture = "rbxassetid://771221224"
1037
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1038
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1039
partasdeff.Transparency = bbb
1040
partasdeff.Size = aaa
1041
partasdeff.ZOffset = .9
1042
partasdeff.Acceleration = Vector3.new(0, -5, 0)
1043
partasdeff.LockedToPart = false
1044
partasdeff.EmissionDirection = "Back"
1045
partasdeff.Lifetime = NumberRange.new(1, 2)
1046
partasdeff.Rate = 1000
1047
partasdeff.Rotation = NumberRange.new(-100, 100)
1048
partasdeff.RotSpeed = NumberRange.new(-100, 100)
1049
partasdeff.Speed = NumberRange.new(6)
1050
partasdeff.VelocitySpread = 10000
1051
partasdeff.Enabled=false
1052
partasdeff:Emit(30)
1053
coroutine.wrap(function()
1054
targetted = nil
1055
swait(30)
1056
dude:BreakJoints()
1057
swait(5)
1058
dude:FindFirstChildOfClass("Humanoid"):Destroy()
1059
for i=0,1,.05 do
1060
for a,v in pairs(dude:GetChildren()) do
1061
if v:IsA("BasePart") then
1062
v.Transparency = i
1063
end
1064
end
1065
swait()
1066
end
1067
for a,v in pairs(dude:GetChildren()) do
1068
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
1069
v.ParticleEmitter.Enabled = false
1070
end
1071
game:service'Debris':AddItem(v,2)
1072
end
1073
end)()
1074
end
1075
end
1076
1077
--lazi
1078
function kdown(dd)
1079
if dd.Name ~= char then
1080
dd.Humanoid.PlatformStand = true
1081
local bgf = Instance.new("BodyGyro",dd.Head)
1082
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1083
local val = Instance.new("BoolValue",dd)
1084
val.Name = "IsHit"
1085
end
1086
end
1087
1088
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1089
    --local buddy
1090
	for _, c in pairs(workspace:children()) do
1091
		local hum = c:findFirstChild("Humanoid")
1092
		if hum ~= nil then
1093
			local head = c:findFirstChild("Torso")
1094
			if head ~= nil then
1095
				local targ = head.Position - Part.Position
1096
				local mag = targ.magnitude
1097
				if mag <= Magnitude and c.Name ~= plr.Name then 
1098
				if c.Name ~= char then
1099
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
1100
			local asd = Instance.new("ParticleEmitter",c.Torso)
1101
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1102
			asd.LightEmission = .1
1103
			asd.Size = NumberSequence.new(0.2)
1104
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
1105
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1106
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1107
			asd.Transparency = bbb
1108
			asd.Size = aaa
1109
			asd.ZOffset = .9
1110
			asd.Acceleration = Vector3.new(0, -5, 0)
1111
			asd.LockedToPart = false
1112
			asd.EmissionDirection = "Back"
1113
			asd.Lifetime = NumberRange.new(1, 2)
1114
			asd.Rate = 1000
1115
			asd.Rotation = NumberRange.new(-100, 100)
1116
			asd.RotSpeed = NumberRange.new(-100, 100)
1117
			asd.Speed = NumberRange.new(6)
1118
			asd.VelocitySpread = 10000
1119
			asd.Enabled=true
1120
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1121
					dmg(c)
1122
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
1123
					coroutine.wrap(function()
1124
					wait(.2)
1125
					asd.Enabled = false
1126
					wait(2)
1127
					asd:Remove()
1128
					end)()
1129
				       else
1130
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
1131
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
1132
1133
					end
1134
				end
1135
			end
1136
		end
1137
	end
1138
	end
1139
end
1140
1141
-------------------------------------------------------
1142
--End Important Functions--
1143
-------------------------------------------------------
1144
1145
--[[
1146
		Thanks for using Build-To-Lua by jarredbcv.
1147
]]--
1148
1149
New = function(Object, Parent, Name, Data)
1150
	local Object = Instance.new(Object)
1151
	for Index, Value in pairs(Data or {}) do
1152
		Object[Index] = Value
1153
	end
1154
	Object.Parent = Parent
1155
	Object.Name = Name
1156
	return Object
1157
end
1158
	
1159
Doll = New("Model",char,"Doll",{})
1160
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1161
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1162
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1163
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1164
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1165
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1166
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1167
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1168
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1169
Mesh = New("CylinderMesh",Part,"Mesh",{})
1170
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1171
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1172
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1173
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1174
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1175
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1176
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1177
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1178
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1179
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1180
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1181
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1182
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1183
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1184
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1185
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1186
Mesh = New("CylinderMesh",Part,"Mesh",{})
1187
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1188
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1189
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1190
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1191
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1192
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1193
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1194
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1195
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1196
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1197
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1198
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1199
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1200
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1201
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1202
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1203
Mesh = New("CylinderMesh",Part,"Mesh",{})
1204
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1205
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1206
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1207
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1208
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1209
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1210
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1211
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1212
Mesh = New("CylinderMesh",Part,"Mesh",{})
1213
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1214
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1215
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1216
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1217
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1218
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1219
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1220
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1221
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1222
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1223
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1224
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1225
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1226
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1227
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1228
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1229
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1230
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1231
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1232
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1233
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1234
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1235
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1236
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1237
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1238
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1239
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1240
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1241
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1242
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1243
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1244
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1245
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1246
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1247
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1248
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1249
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1250
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1251
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1252
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1253
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1254
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1255
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1256
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1257
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1258
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1259
1260
--lazi xd
1261
Needle = New("Model",char,"Needle",{})
1262
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1263
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1264
1265
1266
for _, v in pairs(Doll:GetChildren()) do
1267
    if v:IsA'BasePart' then
1268
    v.CanCollide = false
1269
end
1270
end
1271
1272
for _, v in pairs(Needle:GetChildren()) do
1273
    if v:IsA'BasePart' then
1274
    v.CanCollide = false
1275
end
1276
end
1277
1278
1279
local NewInstance = function(instance,parent,properties)
1280
	local inst = Instance.new(instance,parent)
1281
	if(properties)then
1282
		for i,v in next, properties do
1283
			pcall(function() inst[i] = v end)
1284
		end
1285
	end
1286
	return inst;
1287
end
1288
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1289
1290
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1291
1292
1293
1294
-------------------------------------------------------
1295
--Start Music Option--
1296
-------------------------------------------------------
1297
local Music = Instance.new("Sound",tors)
1298
Music.Volume = 2.5
1299
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1300
Music.Looped = true
1301
Music.Pitch = .9 --Pitcher
1302
Music:Play()
1303
-------------------------------------------------------
1304
--End Music Option--
1305
-------------------------------------------------------
1306
1307
1308
-------------------------------------------------------
1309
--Start Attacks N Stuff--
1310
-------------------------------------------------------
1311
local sine=0
1312
function LockOn()
1313
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1314
TargetSelect(mouse.Target.Parent)
1315
CreateSound("743521450", char, 1, .8)
1316
end
1317
end
1318
1319
1320
1321
function Stab_Them_For_FUN()
1322
	attack = true
1323
	hum.WalkSpeed = 0
1324
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1325
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1326
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1327
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1328
			partasdeff.LightEmission = .1
1329
			partasdeff.Size = NumberSequence.new(0.2)
1330
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1331
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1332
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1333
			partasdeff.Transparency = bbb
1334
			partasdeff.Size = aaa
1335
			partasdeff.ZOffset = .9
1336
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1337
			partasdeff.LockedToPart = false
1338
			partasdeff.EmissionDirection = "Back"
1339
			partasdeff.Lifetime = NumberRange.new(1, 2)
1340
			partasdeff.Rate = 1000
1341
			partasdeff.Rotation = NumberRange.new(-100, 100)
1342
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1343
			partasdeff.Speed = NumberRange.new(6)
1344
			partasdeff.VelocitySpread = 10000
1345
			partasdeff.Enabled=false
1346
	for i = 0, 1.4, 0.1 do
1347
        swait()
1348
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1349
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1350
		if Mrandom(1,15) == 1 then
1351
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1352
		end
1353
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1354
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1355
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1356
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1357
  	end
1358
    dmg(targetted)
1359
    partasdeff.Enabled=true
1360
CreateSound("429400881", torsy, 10, .8)
1361
	for i = 0, 1.4, 0.1 do
1362
        swait()
1363
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1364
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1365
		if Mrandom(1,15) == 1 then
1366
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1367
		end
1368
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1369
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1370
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1371
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1372
  	end
1373
	partasdeff.Enabled=false
1374
	for i = 0, 1.4, 0.1 do
1375
        swait()
1376
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1377
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1378
		if Mrandom(1,15) == 1 then
1379
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1380
		end
1381
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1382
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1383
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1384
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1385
	  	end
1386
	attack = false
1387
	hum.WalkSpeed = 8
1388
	elseif targetted.Name == "makhail07" then
1389
	for i = 0, 2.4, 0.1 do
1390
        swait()
1391
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1392
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1393
		if Mrandom(1,15) == 1 then
1394
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1395
		end
1396
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1397
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1398
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1399
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1400
  	end
1401
	for i = 0, 2.4, 0.1 do
1402
        swait()
1403
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1404
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1405
		if Mrandom(1,15) == 1 then
1406
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1407
		end
1408
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1409
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1410
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1411
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1412
  	end
1413
	coroutine.wrap(function()
1414
	wait(2)
1415
	--partasdeff:Remove()
1416
	end)()
1417
	local sel = Mrandom(1,3)
1418
	if sel == 1 then	
1419
	chatfunc("Hmhmhm, Why try?")
1420
	elseif sel == 2 then	
1421
	chatfunc("Stop it that's my creator.")
1422
	elseif sel == 3 then
1423
	chatfunc("I can't do that...")
1424
	end
1425
	wait(2)
1426
	hum.WalkSpeed = 8
1427
	attack = false
1428
	elseif targetted.Name == "Salvo_Starly" then
1429
		for i = 0, 2.4, 0.1 do
1430
        swait()
1431
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1432
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1433
		if Mrandom(1,15) == 1 then
1434
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1435
		end
1436
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1437
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1438
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1439
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1440
  	end
1441
		for i = 0, 2.4, 0.1 do
1442
        swait()
1443
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1444
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1445
		if Mrandom(1,15) == 1 then
1446
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1447
		end
1448
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1449
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1450
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1451
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1452
  	end
1453
	coroutine.wrap(function()
1454
	wait(2)
1455
	--partasdeff:Remove()
1456
	end)()
1457
	local sel = Mrandom(1,3)
1458
	if sel == 1 then	
1459
	chatfunc("Sorry about that.")
1460
	elseif sel == 2 then	
1461
	chatfunc("H-Hello. I almost killed you.")
1462
	elseif sel == 3 then
1463
	chatfunc("OwO?")
1464
	end
1465
	wait(2)
1466
	hum.WalkSpeed = 8
1467
	attack = false
1468
	elseif targetted.Name == "Nebula_Zorua" then
1469
		for i = 0, 2.4, 0.1 do
1470
        swait()
1471
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1472
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1473
		if Mrandom(1,15) == 1 then
1474
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1475
		end
1476
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1477
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1478
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1479
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1480
  	end
1481
		for i = 0, 2.4, 0.1 do
1482
        swait()
1483
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1484
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1485
		if Mrandom(1,15) == 1 then
1486
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1487
		end
1488
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1489
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1490
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1491
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1492
  	end
1493
	coroutine.wrap(function()
1494
	wait(2)
1495
	--partasdeff:Remove()
1496
	end)()
1497
	local sel = Mrandom(1,3)
1498
	if sel == 1 then	
1499
	chatfunc("Sorry, Nebula.")
1500
	elseif sel == 2 then	
1501
	chatfunc("Theres no need to harm you. Yet...")
1502
	elseif sel == 3 then
1503
	chatfunc("My mistake.")
1504
	end
1505
	wait(2)
1506
	hum.WalkSpeed = 8
1507
	attack = false
1508
	elseif targetted.Name == "KillerDarkness0105" then
1509
		for i = 0, 2.4, 0.1 do
1510
        swait()
1511
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1512
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1513
		if Mrandom(1,15) == 1 then
1514
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1515
		end
1516
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1517
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1518
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1519
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1520
  	end
1521
		for i = 0, 2.4, 0.1 do
1522
        swait()
1523
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1524
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1525
		if Mrandom(1,15) == 1 then
1526
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1527
		end
1528
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1529
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1530
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1531
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1532
  	end
1533
	coroutine.wrap(function()
1534
	wait(2)
1535
	--partasdeff:Remove()
1536
	end)()
1537
	local sel = Mrandom(1,3)
1538
	if sel == 1 then	
1539
	chatfunc("Hm, Killer it's been a while.")
1540
	elseif sel == 2 then	
1541
	chatfunc("No need for this.")
1542
	elseif sel == 3 then
1543
	chatfunc("Hello, sorry.")
1544
	end
1545
	wait(2)
1546
	hum.WalkSpeed = 8
1547
	attack = false
1548
	end
1549
end
1550
1551
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1552
	attack = true
1553
	hum.WalkSpeed = 0
1554
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1555
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1556
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1557
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1558
			partasdeff.LightEmission = .1
1559
			partasdeff.Size = NumberSequence.new(0.2)
1560
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1561
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1562
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1563
			partasdeff.Transparency = bbb
1564
			partasdeff.Size = aaa
1565
			partasdeff.ZOffset = .9
1566
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1567
			partasdeff.LockedToPart = false
1568
			partasdeff.EmissionDirection = "Back"
1569
			partasdeff.Lifetime = NumberRange.new(1, 2)
1570
			partasdeff.Rate = 1000
1571
			partasdeff.Rotation = NumberRange.new(-100, 100)
1572
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1573
			partasdeff.Speed = NumberRange.new(6)
1574
			partasdeff.VelocitySpread = 10000
1575
			partasdeff.Enabled=false
1576
	for i = 0, 1.2, 0.1 do
1577
        swait()
1578
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1579
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1580
		if Mrandom(1,15) == 1 then
1581
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1582
		end
1583
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1584
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1585
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1586
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1587
	  	end
1588
	HW.Part0 = root
1589
	for i = 0, 1.8, 0.1 do
1590
        swait()
1591
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1592
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1593
		if Mrandom(1,15) == 1 then
1594
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1595
		end
1596
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1597
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1598
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1599
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1600
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1601
	  	end
1602
	kdown(targetted)
1603
	for i = 0, 1.6, 0.1 do
1604
        swait()
1605
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1606
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1607
		if Mrandom(1,15) == 1 then
1608
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1609
		end
1610
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1611
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1612
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1613
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1614
	  end
1615
	for i = 1,7 do
1616
		partasdeff.Enabled = false
1617
        for i = 0, 1.6, 0.1 do
1618
        swait()
1619
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1620
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1621
		if Mrandom(1,15) == 1 then
1622
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1623
		end
1624
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1625
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1626
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1627
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1628
  	end
1629
CreateSound("429400881", torsy, 10, 1)
1630
	partasdeff.Enabled = true
1631
	for i = 0, 1.6, 0.1 do
1632
        swait()
1633
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1634
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1635
		if Mrandom(1,15) == 1 then
1636
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1637
		end
1638
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1639
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1640
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1641
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1642
  	end
1643
	  	end
1644
	partasdeff.Enabled = false
1645
	dmg(targetted)
1646
	attack = false
1647
	HW.Part0 = ra
1648
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1649
	hum.WalkSpeed = 8
1650
	elseif targetted.Name == "makhail07" then
1651
	for i = 0, 3.2, 0.1 do
1652
        swait()
1653
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1654
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1655
		if Mrandom(1,15) == 1 then
1656
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1657
		end
1658
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1659
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1660
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1661
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1662
	  	end
1663
	for i = 0, 1.8, 0.1 do
1664
        swait()
1665
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1666
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1667
		if Mrandom(1,15) == 1 then
1668
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1669
		end
1670
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1671
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1672
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1673
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1674
		  	end
1675
		coroutine.wrap(function()
1676
	wait(2)
1677
	--partasdeff:Remove()
1678
	end)()
1679
	local sel = Mrandom(1,3)
1680
	if sel == 1 then	
1681
	chatfunc("Hah you tried.")
1682
	elseif sel == 2 then	
1683
	chatfunc("No,no that's wrong.")
1684
	elseif sel == 3 then
1685
	chatfunc("Oops, I almost smashed myself to pieces.")
1686
	end
1687
	wait(2)
1688
	hum.WalkSpeed = 8
1689
	attack = false
1690
	elseif targetted.Name == "Salvo_Starly" then
1691
	for i = 0, 3.2, 0.1 do
1692
        swait()
1693
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1694
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1695
		if Mrandom(1,15) == 1 then
1696
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1697
		end
1698
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1699
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1700
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1701
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1702
	  	end
1703
	for i = 0, 1.8, 0.1 do
1704
        swait()
1705
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1706
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1707
		if Mrandom(1,15) == 1 then
1708
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1709
		end
1710
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1711
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1712
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1713
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1714
		  	end
1715
		coroutine.wrap(function()
1716
	wait(2)
1717
	--partasdeff:Remove()
1718
	end)()
1719
	local sel = Mrandom(1,3)
1720
	if sel == 1 then	
1721
	chatfunc("Ooooopsy.")
1722
	elseif sel == 2 then	
1723
	chatfunc("OOF I almost smashed you.")
1724
	elseif sel == 3 then
1725
	chatfunc("Give me, wait...Salvo?")
1726
	end
1727
	wait(2)
1728
	hum.WalkSpeed = 8
1729
	attack = false
1730
	elseif targetted.Name == "Nebula_Zorua" then
1731
	for i = 0, 3.2, 0.1 do
1732
        swait()
1733
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1734
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1735
		if Mrandom(1,15) == 1 then
1736
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1737
		end
1738
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1739
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1740
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1741
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1742
	  	end
1743
	for i = 0, 1.8, 0.1 do
1744
        swait()
1745
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1746
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1747
		if Mrandom(1,15) == 1 then
1748
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1749
		end
1750
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1751
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1752
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1753
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1754
		  	end
1755
		coroutine.wrap(function()
1756
	wait(2)
1757
	--partasdeff:Remove()
1758
	end)()
1759
	local sel = Mrandom(1,3)
1760
	if sel == 1 then	
1761
	chatfunc("Lucky I know you...")
1762
	elseif sel == 2 then	
1763
	chatfunc("Nebu?")
1764
	elseif sel == 3 then
1765
	chatfunc("VSB = Bad, GSB = Good")
1766
	end
1767
	wait(2)
1768
	hum.WalkSpeed = 8
1769
	attack = false
1770
	elseif targetted.Name == "KillerDarkness0105" then
1771
	for i = 0, 3.2, 0.1 do
1772
        swait()
1773
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1774
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1775
		if Mrandom(1,15) == 1 then
1776
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1777
		end
1778
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1779
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1780
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1781
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1782
	  	end
1783
	for i = 0, 1.8, 0.1 do
1784
        swait()
1785
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1786
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1787
		if Mrandom(1,15) == 1 then
1788
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1789
		end
1790
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1791
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1792
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1793
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1794
		  	end
1795
		coroutine.wrap(function()
1796
	wait(2)
1797
	--partasdeff:Remove()
1798
	end)()
1799
	local sel = Mrandom(1,3)
1800
	if sel == 1 then	
1801
	chatfunc("AaaaAA Killer, what are you doing?")
1802
	elseif sel == 2 then	
1803
	chatfunc("Are you finished with those touhou scripts?")
1804
	elseif sel == 3 then
1805
	chatfunc("Oh hi, sorry for that.")
1806
	end
1807
	wait(2)
1808
	hum.WalkSpeed = 8
1809
	attack = false
1810
	end
1811
end
1812
1813
function Get_Over_Here_And_PERISH()
1814
	attack = true
1815
	hum.WalkSpeed = 0
1816
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1817
	for i = 0, 2, 0.1 do
1818
        swait()
1819
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1820
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1821
		if Mrandom(1,15) == 1 then
1822
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1823
		end
1824
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1825
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1826
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1827
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1828
	  	end
1829
	coroutine.resume(coroutine.create(function()
1830
		for i = 1,10 do
1831
			swait()
1832
		local Pully = Create("BodyPosition")({
1833
            P = 9000,
1834
            D = 1000,
1835
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1836
            position = ra.Position - ra.CFrame.lookVector * 6,
1837
            Parent = torsy
1838
          })
1839
          game:GetService("Debris"):AddItem(Pully, 0.2)
1840
          wait()
1841
		end
1842
	end))
1843
	CreateSound("541909814", torsy, 10, 1)
1844
	CreateSound("131228548", hed, 10, 1)
1845
	for i = 0, 2.2, 0.1 do
1846
        swait()
1847
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1848
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1849
		if Mrandom(1,15) == 1 then
1850
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1851
		end
1852
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1853
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1854
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1855
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1856
	  	end
1857
	attack = false
1858
	hum.WalkSpeed = 8
1859
end
1860
1861
function The_End_offfff()
1862
	attack = true
1863
	hum.WalkSpeed = 0
1864
	Music:Stop()
1865
	for _, v in pairs(Doll:GetChildren()) do
1866
    if v:IsA'BasePart' then
1867
    v:Remove()
1868
	end
1869
	end
1870
	for _, v in pairs(Needle:GetChildren()) do
1871
    if v:IsA'BasePart' then
1872
     v:Remove()
1873
	end
1874
	end
1875
	for i = 0,6,0.1 do
1876
		swait()
1877
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1878
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1879
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1880
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1881
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1882
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1883
	end
1884
    CreateSound("1093102664", hed, 10, 1)
1885
	for i = 0,4,0.1 do
1886
		swait()
1887
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1888
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1889
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1890
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1891
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1892
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1893
	end
1894
	for i = 0,6,0.1 do
1895
		swait()
1896
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1897
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1898
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1899
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1900
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1901
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1902
	end
1903
	wait(2)
1904
	dmg(char)
1905
end
1906
1907
-------------------------------------------------------
1908
--End Attacks N Stuff--
1909
-------------------------------------------------------
1910
mouse.Button1Down:connect(function()
1911
	if attack == false and targetted ~= nil then
1912
		Stab_Them_For_FUN()
1913
	end
1914
end)
1915
1916
1917
mouse.KeyDown:connect(function(key)
1918
if attack == false then
1919
	if key == 'q' then
1920
		LockOn()
1921
	elseif key == 'f' then
1922
		chatfunc("Come on now child everythings okay...")
1923
	elseif key == 'e' and targetted ~= nil then 
1924
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1925
	elseif key == 'x' and targetted ~= nil then
1926
		Get_Over_Here_And_PERISH()
1927
	elseif key == 'r' and targetted ~= nil then
1928
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1929
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1930
	elseif key == 'p' then
1931
		The_End_offfff()
1932
		end
1933
	end
1934
end)
1935
1936
1937
1938
1939
1940
1941
-------------------------------------------------------
1942
--Start Animations--
1943
-------------------------------------------------------
1944
local equipped = false
1945
hum.WalkSpeed = 8
1946
hed.face.Texture = "rbxassetid://1471407701"
1947
local idle = 0
1948
local change = 1
1949
local val = 0
1950
local toim = 0
1951
local idleanim = 0.4
1952
hum.Animator.Parent = nil
1953
while true do
1954
	swait()
1955
	game.Lighting.TimeOfDay = "00:00:00"
1956
	--game.Lighting.FogEnd = 50
1957
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1958
	Music.Parent = tors
1959
	
1960
	imgl.Rotation = imgl.Rotation + 3
1961
	img2.Rotation = img2.Rotation + 3
1962
	if targetted ~= nil then
1963
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1964
	abss.Enabled = true
1965
	elseif targetted == nil then
1966
	abss.Adornee = nil
1967
	abss.Enabled = false
1968
	end
1969
1970
	while true and imgl.Rotation >= 360 do
1971
	imgl.Rotation = 0	
1972
	img2.Rotation = 0
1973
	end
1974
	
1975
	sine = sine + change
1976
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1977
	local velderp = root.Velocity.y
1978
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1979
	if equipped == true or equipped == false then
1980
		if attack == false then
1981
			idle = idle + 1
1982
		else
1983
			idle = 0
1984
		end
1985
		if 1 < root.Velocity.y and hitfloor == nil then
1986
			Anim = "Jump"
1987
			if attack == false then
1988
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1989
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1990
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1991
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1992
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1993
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1994
			end
1995
		elseif -1 > root.Velocity.y and hitfloor == nil then
1996
			Anim = "Fall"
1997
			if attack == false then
1998
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1999
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
2000
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
2001
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
2002
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
2003
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
2004
			end
2005
		elseif torvel < 1 and hitfloor ~= nil then
2006
			Anim = "Idle"
2007
			change = .6
2008
			if attack == false then
2009
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
2010
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
2011
				if Mrandom(1,15) == 1 then
2012
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
2013
				end
2014
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
2015
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
2016
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
2017
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
2018
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
2019
			end
2020
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
2021
			Anim = "Walk"
2022
			change = .4
2023
			if attack == false then
2024
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
2025
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
2026
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2027
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2028
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
2029
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
2030
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
2031
			end
2032
		end
2033
	end
2034
	if 0 < #Effects then
2035
		for e = 1, #Effects do
2036
			if Effects[e] ~= nil then
2037
				local Thing = Effects[e]
2038
				if Thing ~= nil then
2039
					local Part = Thing[1]
2040
					local Mode = Thing[2]
2041
					local Delay = Thing[3]
2042
					local IncX = Thing[4]
2043
					local IncY = Thing[5]
2044
					local IncZ = Thing[6]
2045
					if 1 >= Thing[1].Transparency then
2046
						if Thing[2] == "Block1" then
2047
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2048
							local Mesh = Thing[1].Mesh
2049
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2050
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2051
						elseif Thing[2] == "Block2" then
2052
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
2053
							local Mesh = Thing[7]
2054
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2055
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2056
						elseif Thing[2] == "Block3" then
2057
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
2058
							local Mesh = Thing[7]
2059
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2060
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2061
						elseif Thing[2] == "Cylinder" then
2062
							local Mesh = Thing[1].Mesh
2063
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2064
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2065
						elseif Thing[2] == "Blood" then
2066
							local Mesh = Thing[7]
2067
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2068
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2069
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2070
						elseif Thing[2] == "Elec" then
2071
							local Mesh = Thing[1].Mesh
2072
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2073
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2074
						elseif Thing[2] == "Disappear" then
2075
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2076
						elseif Thing[2] == "Shatter" then
2077
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2078
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2079
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2080
							Thing[6] = Thing[6] + Thing[5]
2081
						end
2082
					else
2083
						Part.Parent = nil
2084
						table.remove(Effects, e)
2085
					end
2086
				end
2087
			end
2088
		end
2089
	end
2090
end
2091
-------------------------------------------------------
2092
--End Animations And Script--
2093
-------------------------------------------------------