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1
function TakeDamage(hum, dmg)
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  hum:TakeDamage(dmg)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth, human.Health = math.huge, math.huge
11
mouse = plr:GetMouse()
12
cam = workspace.CurrentCamera
13
selected = false
14
equipd = false
15
tors = chr.Torso
16
rarm = chr["Right Arm"]
17
larm = chr["Left Arm"]
18
rleg = chr["Right Leg"]
19
lleg = chr["Left Leg"]
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hrp = chr.HumanoidRootPart
21
hed = chr.Head
22
anim = human.Animator
23
activu = false
24
appeared = false
25
animpose = nil
26
POSU = false
27
local wherto = hrp
28
local addcfr = CFrame.new(0, 0, 0)
29
Heartbeat = Instance.new("BindableEvent")
30
Heartbeat.Name = "Heartbeat"
31
Heartbeat.Parent = script
32
frame = 0.03333333333333333
33
tf = 0
34
game:GetService("RunService").Heartbeat:connect(function(s, p)
35
  tf = tf + s
36
  if tf >= frame then
37
    for i = 1, math.floor(tf / frame) do
38
      Heartbeat:Fire()
39
    end
40
    tf = tf - frame * math.floor(tf / frame)
41
  end
42
end)
43
function swait(num)
44
  if num == 0 or num == nil then
45
    Heartbeat.Event:wait()
46
  else
47
    for i = 1, num do
48
      Heartbeat.Event:wait()
49
    end
50
  end
51
end
52
tool = Instance.new("Tool")
53
tool.CanBeDropped = false
54
tool.RequiresHandle = false
55
tool.TextureId = "rbxassetid://291302154"
56
tool.ToolTip = "NANI"
57
tool.Name = "AAAAAAAAAAAAAA"
58
tool.Parent = plr.Backpack
59
modz = Instance.new("Model")
60
modz.Name = "efx"
61
modz.Parent = chr
62
ZANOOB = Instance.new("Model")
63
ZANOOB.Name = "THE NOOB"
64
ZANOOB.Parent = chr
65
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
66
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
67
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
68
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
69
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
70
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
71
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
72
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
73
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
75
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
76
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
77
RS = tors:FindFirstChild("Right Shoulder")
78
LS = tors:FindFirstChild("Left Shoulder")
79
RH = tors:FindFirstChild("Right Hip")
80
LH = tors:FindFirstChild("Left Hip")
81
RJ = hrp:FindFirstChild("RootJoint")
82
N = tors:FindFirstChild("Neck")
83
cf = CFrame.new
84
ang = CFrame.Angles
85
rd = math.rad
86
rd2 = math.random
87
function nooutline(p)
88
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
89
end
90
function makepart(color, name, reflec, mater, parnt, cfram)
91
  local port = Instance.new("Part")
92
  port.BrickColor = BrickColor.new(color)
93
  port.Name = name
94
  port.Transparency = 1
95
  nooutline(port)
96
  port.Reflectance = reflec
97
  port.Material = mater
98
  port.Anchored = false
99
  port.CanCollide = false
100
  port.Locked = true
101
  port.Size = Vector3.new(0.2, 0.2, 0.2)
102
  port.Parent = parnt
103
  return port
104
end
105
function makemesh(meshtype, scale, meshid, parent)
106
  local mes = Instance.new("SpecialMesh")
107
  mes.MeshType = meshtype
108
  mes.Scale = scale
109
  if meshtype == "FileMesh" then
110
    mes.MeshId = meshid
111
  end
112
  mes.Parent = parent
113
  return mes
114
end
115
function makemotor(parent, p0, p1, c0, c1)
116
  swait()
117
  local wel = Instance.new("Motor6D")
118
  wel.Part0 = p0
119
  wel.Part1 = p1
120
  wel.C0 = c0
121
  if c1 ~= nil then
122
    wel.C1 = c1
123
  end
124
  wel.Parent = parent
125
  return wel
126
end
127
local konodioda = Instance.new("Sound")
128
konodioda.SoundId = "rbxassetid://853224808"
129
konodioda.Volume = 3.5
130
konodioda.Parent = hrp
131
local bast = Instance.new("Sound")
132
bast.SoundId = "rbxassetid://178605770"
133
bast.Volume = 1000
134
bast.Parent = hrp
135
local zaworld = Instance.new("Sound")
136
zaworld.SoundId = "rbxassetid://180148408"
137
zaworld.Volume = 1000
138
zaworld.Parent = hrp
139
local wry = Instance.new("Sound")
140
wry.SoundId = "rbxassetid://178605750"
141
wry.Volume = 1000
142
wry.Parent = hrp
143
function animo(yep)
144
  if yep == true then
145
    anim.Parent = human
146
    chr.Animate.Disabled = false
147
  elseif yep == false then
148
    chr.Animate.Disabled = true
149
    anim.Parent = nil
150
  end
151
end
152
animo(false)
153
function lerpz(joint, prop, cfrmz, alp)
154
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
155
end
156
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
157
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
158
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
159
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
160
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
161
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
162
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
163
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
164
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
165
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
166
function resetlerp(whoever)
167
  if whoever == nil then
168
    RJ.C0 = RJC0
169
    RJ.C1 = RJC1
170
    N.C0 = NC0
171
    N.C1 = NC1
172
    RS.C0 = RSC0
173
    RS.C1 = RSC1
174
    LS.C0 = LSC0
175
    LS.C1 = LSC1
176
    RH.C0 = RHC0
177
    RH.C1 = RHC1
178
    LH.C0 = LHC0
179
    LH.C1 = LHC1
180
  elseif whoever ~= nil then
181
    nRJ.C0 = RJC0
182
    nRJ.C1 = RJC1
183
    nN.C0 = NC0
184
    nN.C1 = NC1
185
    nRS.C0 = RSC0
186
    nRS.C1 = RSC1
187
    nLS.C0 = LSC0
188
    nLS.C1 = LSC1
189
    nRH.C0 = RHC0
190
    nRH.C1 = RHC1
191
    nLH.C0 = LHC0
192
    nLH.C1 = LHC1
193
  end
194
end
195
function STANDO(cfr)
196
  local rooto = Instance.new("Part")
197
  nooutline(rooto)
198
  rooto.Name = "HumanoidRootPart"
199
  rooto.Anchored = true
200
  rooto.CFrame = cfr
201
  rooto.Size = Vector3.new(2, 2, 1)
202
  rooto.CanCollide = false
203
  rooto.Locked = true
204
  rooto.Transparency = 1
205
  rooto.Parent = ZANOOB
206
  local head = Instance.new("Part")
207
  nooutline(head)
208
  head.Anchored = false
209
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
210
  head.Size = Vector3.new(2, 1, 1)
211
  head.BrickColor = BrickColor.new("Bright yellow")
212
  head.CanCollide = false
213
  head.Name = "Head"
214
  head.Locked = true
215
  head.Transparency = 1
216
  head.Parent = ZANOOB
217
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
218
  local headdecal = Instance.new("Decal")
219
  headdecal.Name = "face"
220
  headdecal.Texture = "rbxasset://textures/face.png"
221
  headdecal.Face = "Front"
222
  headdecal.Transparency = 1
223
  headdecal.Parent = head
224
  local torso = Instance.new("Part")
225
  nooutline(torso)
226
  torso.Name = "Torso"
227
  torso.Anchored = false
228
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
229
  torso.Size = Vector3.new(2, 1, 1)
230
  torso.BrickColor = BrickColor.new("Bright blue")
231
  torso.CanCollide = false
232
  torso.Transparency = 1
233
  torso.Locked = true
234
  torso.Parent = ZANOOB
235
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
236
  local leftarm = Instance.new("Part")
237
  nooutline(leftarm)
238
  leftarm.Anchored = false
239
  leftarm.Name = "Left Arm"
240
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
241
  leftarm.Size = Vector3.new(1, 2, 1)
242
  leftarm.BrickColor = BrickColor.new("Bright yellow")
243
  leftarm.CanCollide = false
244
  leftarm.Transparency = 1
245
  leftarm.Locked = true
246
  leftarm.Parent = ZANOOB
247
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
248
  local rightarm = Instance.new("Part")
249
  nooutline(rightarm)
250
  rightarm.Anchored = false
251
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
252
  rightarm.Name = "Right Arm"
253
  rightarm.Size = Vector3.new(1, 2, 1)
254
  rightarm.BrickColor = BrickColor.new("Bright yellow")
255
  rightarm.CanCollide = false
256
  rightarm.Locked = true
257
  rightarm.Transparency = 1
258
  rightarm.Parent = ZANOOB
259
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
260
  local leftleg = Instance.new("Part")
261
  nooutline(leftleg)
262
  leftleg.Anchored = false
263
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
264
  leftleg.Name = "Left Leg"
265
  leftleg.Size = Vector3.new(1, 2, 1)
266
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
267
  leftleg.CanCollide = false
268
  leftleg.Transparency = 1
269
  leftleg.Locked = true
270
  leftleg.Parent = ZANOOB
271
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
272
  local rightleg = Instance.new("Part")
273
  nooutline(rightleg)
274
  rightleg.Anchored = false
275
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
276
  rightleg.Name = "Right Leg"
277
  rightleg.Size = Vector3.new(1, 2, 1)
278
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
279
  rightleg.CanCollide = false
280
  rightleg.Locked = true
281
  rightleg.Transparency = 1
282
  rightleg.Parent = ZANOOB
283
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
284
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
285
  rootweld.Name = "RootJoint"
286
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
287
  neckweld.Name = "Neck"
288
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
289
  rshoulderweld.Name = "Right Shoulder"
290
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
291
  lshoulderweld.Name = "Left Shoulder"
292
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
293
  rhipweld.Name = "Right Hip"
294
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
295
  lhipweld.Name = "Left Hip"
296
  local pa1 = Instance.new("Part")
297
  nooutline(pa1)
298
  pa1.Anchored = false
299
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
300
  pa1.Name = "pa1"
301
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
302
  pa1.BrickColor = BrickColor.new("Bright yellow")
303
  pa1.CanCollide = false
304
  pa1.Locked = true
305
  pa1.Transparency = 1
306
  pa1.Parent = ZANOOB
307
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
308
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
309
  local pa2 = Instance.new("Part")
310
  nooutline(pa2)
311
  pa2.Anchored = false
312
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
313
  pa2.Name = "pa2"
314
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
315
  pa2.BrickColor = BrickColor.new("Bright yellow")
316
  pa2.CanCollide = false
317
  pa2.Locked = true
318
  pa2.Transparency = 1
319
  pa2.Parent = ZANOOB
320
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
321
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
322
  local pa3 = Instance.new("Part")
323
  nooutline(pa3)
324
  pa3.Anchored = false
325
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
326
  pa3.Name = "pa3"
327
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
328
  pa3.BrickColor = BrickColor.new("Bright yellow")
329
  pa3.CanCollide = false
330
  pa3.Locked = true
331
  pa3.Transparency = 1
332
  pa3.Parent = ZANOOB
333
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
334
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
335
  local pa4 = Instance.new("Part")
336
  nooutline(pa4)
337
  pa4.Anchored = false
338
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
339
  pa4.Name = "pa4"
340
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
341
  pa4.BrickColor = BrickColor.new("Bright yellow")
342
  pa4.CanCollide = false
343
  pa4.Locked = true
344
  pa4.Transparency = 1
345
  pa4.Parent = ZANOOB
346
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
347
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
348
  local pa5 = Instance.new("Part")
349
  nooutline(pa5)
350
  pa5.Anchored = false
351
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
352
  pa5.Name = "pa5"
353
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
354
  pa5.BrickColor = BrickColor.new("Bright yellow")
355
  pa5.CanCollide = false
356
  pa5.Locked = true
357
  pa5.Transparency = 1
358
  pa5.Parent = ZANOOB
359
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
360
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
361
  local pa6 = Instance.new("Part")
362
  nooutline(pa6)
363
  pa6.Anchored = false
364
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
365
  pa6.Name = "pa6"
366
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
367
  pa6.BrickColor = BrickColor.new("Bright yellow")
368
  pa6.CanCollide = false
369
  pa6.Locked = true
370
  pa6.Transparency = 1
371
  pa6.Parent = ZANOOB
372
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
373
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
374
  local pa7 = Instance.new("Part")
375
  nooutline(pa7)
376
  pa7.Anchored = false
377
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
378
  pa7.Name = "pa7"
379
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
380
  pa7.BrickColor = BrickColor.new("Bright yellow")
381
  pa7.CanCollide = false
382
  pa7.Locked = true
383
  pa7.Transparency = 1
384
  pa7.Parent = ZANOOB
385
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
386
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
387
  local pa8 = Instance.new("Part")
388
  nooutline(pa8)
389
  pa8.Anchored = false
390
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
391
  pa8.Name = "pa8"
392
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
393
  pa8.BrickColor = BrickColor.new("Bright yellow")
394
  pa8.CanCollide = false
395
  pa8.Locked = true
396
  pa8.Transparency = 1
397
  pa8.Parent = ZANOOB
398
  local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
399
  local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
400
  local pa9 = Instance.new("Part")
401
  nooutline(pa9)
402
  pa9.Anchored = false
403
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
404
  pa9.Name = "pa9"
405
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
406
  pa9.BrickColor = BrickColor.new("Br. yellowish green")
407
  pa9.CanCollide = false
408
  pa9.Locked = true
409
  pa9.Transparency = 1
410
  pa9.Parent = ZANOOB
411
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
412
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
413
  local pa10 = Instance.new("Part")
414
  nooutline(pa10)
415
  pa10.Anchored = false
416
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
417
  pa10.Name = "pa10"
418
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
419
  pa10.BrickColor = BrickColor.new("Bright yellow")
420
  pa10.CanCollide = false
421
  pa10.Locked = true
422
  pa10.Transparency = 1
423
  pa10.Parent = ZANOOB
424
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
425
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
426
  local pa11 = Instance.new("Part")
427
  nooutline(pa11)
428
  pa11.Anchored = false
429
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
430
  pa11.Name = "pa11"
431
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
432
  pa11.BrickColor = BrickColor.new("Bright yellow")
433
  pa11.CanCollide = false
434
  pa11.Locked = true
435
  pa11.Transparency = 1
436
  pa11.Parent = ZANOOB
437
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
438
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
439
  local raemblem = Instance.new("Part")
440
  nooutline(raemblem)
441
  raemblem.Anchored = false
442
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
443
  raemblem.Name = "raemblem"
444
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
445
  raemblem.BrickColor = BrickColor.new("Bright yellow")
446
  raemblem.CanCollide = false
447
  raemblem.Locked = true
448
  raemblem.Material = "SmoothPlastic"
449
  raemblem.Transparency = 1
450
  raemblem.Parent = ZANOOB
451
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
452
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
453
  local emmes = Instance.new("Decal")
454
  emmes.Texture = "rbxassetid://291302154"
455
  emmes.Transparency = 1
456
  emmes.Face = "Right"
457
  emmes.Name = "embe"
458
  emmes.Parent = raemblem
459
  local ra1 = Instance.new("Part")
460
  nooutline(ra1)
461
  ra1.Anchored = false
462
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
463
  ra1.Name = "ra1"
464
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
465
  ra1.BrickColor = BrickColor.new("Bright yellow")
466
  ra1.CanCollide = false
467
  ra1.Locked = true
468
  ra1.Transparency = 1
469
  ra1.Parent = ZANOOB
470
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
471
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
472
  local ra2 = Instance.new("Part")
473
  nooutline(ra2)
474
  ra2.Anchored = false
475
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
476
  ra2.Name = "ra2"
477
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
478
  ra2.BrickColor = BrickColor.new("Bright yellow")
479
  ra2.CanCollide = false
480
  ra2.Locked = true
481
  ra2.Transparency = 1
482
  ra2.Parent = ZANOOB
483
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
484
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
485
  local ra3 = Instance.new("Part")
486
  nooutline(ra3)
487
  ra3.Anchored = false
488
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
489
  ra3.Name = "ra3"
490
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
491
  ra3.BrickColor = BrickColor.new("Br. yellowish green")
492
  ra3.CanCollide = false
493
  ra3.Locked = true
494
  ra3.Transparency = 1
495
  ra3.Parent = ZANOOB
496
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
497
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
498
  local ra4 = Instance.new("Part")
499
  nooutline(ra4)
500
  ra4.Anchored = false
501
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
502
  ra4.Name = "ra4"
503
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
504
  ra4.BrickColor = BrickColor.new("Br. yellowish green")
505
  ra4.CanCollide = false
506
  ra4.Locked = true
507
  ra4.Transparency = 1
508
  ra4.Parent = ZANOOB
509
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
510
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
511
  local ra5 = Instance.new("Part")
512
  nooutline(ra5)
513
  ra5.Anchored = false
514
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
515
  ra5.Name = "ra5"
516
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
517
  ra5.BrickColor = BrickColor.new("Bright yellow")
518
  ra5.CanCollide = false
519
  ra5.Locked = true
520
  ra5.Transparency = 1
521
  ra5.Parent = ZANOOB
522
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
523
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
524
  local la1 = Instance.new("Part")
525
  nooutline(la1)
526
  la1.Anchored = false
527
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
528
  la1.Name = "la1"
529
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
530
  la1.BrickColor = BrickColor.new("Bright yellow")
531
  la1.CanCollide = false
532
  la1.Locked = true
533
  la1.Transparency = 1
534
  la1.Parent = ZANOOB
535
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
536
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
537
  local la2 = Instance.new("Part")
538
  nooutline(la2)
539
  la2.Anchored = false
540
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
541
  la2.Name = "la2"
542
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
543
  la2.BrickColor = BrickColor.new("Bright yellow")
544
  la2.CanCollide = false
545
  la2.Locked = true
546
  la2.Transparency = 1
547
  la2.Parent = ZANOOB
548
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
549
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
550
  local la3 = Instance.new("Part")
551
  nooutline(la3)
552
  la3.Anchored = false
553
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
554
  la3.Name = "la3"
555
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
556
  la3.BrickColor = BrickColor.new("Br. yellowish green")
557
  la3.CanCollide = false
558
  la3.Locked = true
559
  la3.Transparency = 1
560
  la3.Parent = ZANOOB
561
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
562
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
563
  local la4 = Instance.new("Part")
564
  nooutline(la4)
565
  la4.Anchored = false
566
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
567
  la4.Name = "la4"
568
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
569
  la4.BrickColor = BrickColor.new("Br. yellowish green")
570
  la4.CanCollide = false
571
  la4.Locked = true
572
  la4.Transparency = 1
573
  la4.Parent = ZANOOB
574
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
575
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
576
  local la5 = Instance.new("Part")
577
  nooutline(la5)
578
  la5.Anchored = false
579
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
580
  la5.Name = "la5"
581
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
582
  la5.BrickColor = BrickColor.new("Bright yellow")
583
  la5.CanCollide = false
584
  la5.Locked = true
585
  la5.Transparency = 1
586
  la5.Parent = ZANOOB
587
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
588
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
589
  local ll1 = Instance.new("Part")
590
  nooutline(ll1)
591
  ll1.Anchored = false
592
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
593
  ll1.Name = "ll1"
594
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
595
  ll1.BrickColor = BrickColor.new("Br. yellowish green")
596
  ll1.CanCollide = false
597
  ll1.Locked = true
598
  ll1.Transparency = 1
599
  ll1.Parent = ZANOOB
600
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
601
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
602
  local ll2 = Instance.new("Part")
603
  nooutline(ll2)
604
  ll2.Anchored = false
605
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
606
  ll2.Name = "ll2"
607
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
608
  ll2.BrickColor = BrickColor.new("Br. yellowish green")
609
  ll2.CanCollide = false
610
  ll2.Locked = true
611
  ll2.Transparency = 1
612
  ll2.Parent = ZANOOB
613
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
614
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
615
  local ll3 = Instance.new("Part")
616
  nooutline(ll3)
617
  ll3.Anchored = false
618
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
619
  ll3.Name = "ll3"
620
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
621
  ll3.BrickColor = BrickColor.new("Bright yellow")
622
  ll3.CanCollide = false
623
  ll3.Locked = true
624
  ll3.Transparency = 1
625
  ll3.Parent = ZANOOB
626
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
627
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
628
  local rr1 = Instance.new("Part")
629
  nooutline(rr1)
630
  rr1.Anchored = false
631
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
632
  rr1.Name = "rr1"
633
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
634
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
635
  rr1.CanCollide = false
636
  rr1.Locked = true
637
  rr1.Transparency = 1
638
  rr1.Parent = ZANOOB
639
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
640
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
641
  local rr2 = Instance.new("Part")
642
  nooutline(rr2)
643
  rr2.Anchored = false
644
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
645
  rr2.Name = "rr2"
646
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
647
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
648
  rr2.CanCollide = false
649
  rr2.Locked = true
650
  rr2.Transparency = 1
651
  rr2.Parent = ZANOOB
652
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
653
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
654
  local rr3 = Instance.new("Part")
655
  nooutline(rr3)
656
  rr3.Anchored = false
657
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
658
  rr3.Name = "rr3"
659
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
660
  rr3.BrickColor = BrickColor.new("Bright yellow")
661
  rr3.CanCollide = false
662
  rr3.Locked = true
663
  rr3.Transparency = 1
664
  rr3.Parent = ZANOOB
665
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
666
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
667
  return ZANOOB
668
end
669
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
670
coroutine.resume(coroutine.create(function()
671
  local rot = thenoob.HumanoidRootPart
672
  repeat
673
    swait()
674
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
675
  until rot == nil
676
end))
677
local rot = thenoob.HumanoidRootPart
678
local ntorso = thenoob:FindFirstChild("Torso")
679
local rightarm = thenoob:FindFirstChild("Right Arm")
680
local leftarm = thenoob:FindFirstChild("Left Arm")
681
local leftleg = thenoob:FindFirstChild("Left Leg")
682
local rightleg = thenoob:FindFirstChild("Right Leg")
683
local head = thenoob:FindFirstChild("Head")
684
local face = head:FindFirstChild("face")
685
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
686
local embpart = thenoob:FindFirstChild("raemblem")
687
local nRJ = rot:FindFirstChild("RootJoint")
688
local nN = ntorso:FindFirstChild("Neck")
689
local nRS = ntorso:FindFirstChild("Right Shoulder")
690
local nLS = ntorso:FindFirstChild("Left Shoulder")
691
local nRH = ntorso:FindFirstChild("Right Hip")
692
local nLH = ntorso:FindFirstChild("Left Hip")
693
function standappear(nbz)
694
  if selected == false or activu == true then
695
    return
696
  end
697
  if appeared == false then
698
    appeared = true
699
    wherto = hrp
700
    addcfr = cf(-2, 1, 2)
701
    local apear = Instance.new("Sound")
702
    apear.SoundId = "rbxassetid://463010917"
703
    apear.Parent = rot
704
    apear.Volume = 1.25
705
    game.Debris:AddItem(apear, 1.5)
706
    apear:Play()
707
    for _, n in pairs(nbz:GetChildren()) do
708
      coroutine.resume(coroutine.create(function()
709
        for _ = 1, 5 do
710
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
711
            swait()
712
            n.Transparency = n.Transparency - 0.2
713
            face.Transparency = face.Transparency - 0.2
714
            emblem.Transparency = emblem.Transparency - 0.2
715
          end
716
        end
717
        if n ~= rot and n ~= embpart then
718
          n.Transparency = 0
719
        end
720
        face.Transparency = 0
721
        emblem.Transparency = 0
722
      end))
723
    end
724
  elseif appeared == true then
725
    appeared = false
726
    wherto = hrp
727
    addcfr = cf(0, 0, 0)
728
    for _, n in pairs(nbz:GetChildren()) do
729
      coroutine.resume(coroutine.create(function()
730
        for _ = 1, 5 do
731
          if n ~= rot and n ~= embpart then
732
            swait()
733
            n.Transparency = n.Transparency + 0.2
734
            face.Transparency = face.Transparency + 0.2
735
            emblem.Transparency = emblem.Transparency + 0.2
736
          end
737
        end
738
        if n ~= rot and n ~= embpart then
739
          n.Transparency = 1
740
        end
741
        face.Transparency = 1
742
        emblem.Transparency = 1
743
      end))
744
    end
745
  end
746
end
747
function THREATENING()
748
  if selected == false or activu == true then
749
    return
750
  end
751
  if POSU == false then
752
    POSU = true
753
    human.WalkSpeed = 0
754
    local d = Instance.new("ParticleEmitter")
755
    d.Name = "MENACINGU"
756
    d.Lifetime = NumberRange.new(1)
757
    d.Rate = 2
758
    d.Texture = "rbxassetid://298768656"
759
    d.VelocitySpread = 60
760
    d.Parent = tors
761
    human:SetStateEnabled(3, false)
762
    local randomoth = math.random(1, 2)
763
    if randomoth == 1 then
764
      repeat
765
        swait()
766
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
767
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
768
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
769
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
770
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
771
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
772
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
773
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
774
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
775
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
776
      until POSU == false
777
    elseif randomoth == 2 then
778
      repeat
779
        swait()
780
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
781
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
782
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
783
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
784
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
785
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
786
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
787
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
788
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
789
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
790
      until POSU == false
791
    end
792
  elseif POSU == true then
793
    POSU = false
794
    human.WalkSpeed = 16
795
    human:SetStateEnabled(3, true)
796
    tors.MENACINGU:Destroy()
797
    activu = true
798
    activu = false
799
  end
800
end
801
local EHMMM = 0
802
function block()
803
  if EHMMM == 50 or selected == false or activu == true then
804
    return
805
  end
806
  if appeared == false then
807
    standappear(thenoob)
808
  end
809
  wherto = hrp
810
  addcfr = cf(0, 0, -3)
811
  local bep = true
812
  local humanshealth = human.Health
813
  activu = true
814
  human:SetStateEnabled(15, false)
815
  local de = mouse.KeyUp:connect(function(key)
816
    if key == "e" then
817
      bep = false
818
    end
819
  end)
820
  local poopes = 0
821
  repeat
822
    swait()
823
    poopes = poopes + 1
824
    human.Health = humanshealth
825
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
826
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
827
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
828
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
829
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
830
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
831
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
832
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
833
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
834
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
835
  until bep == false or poopes > 240
836
  de:Disconnect()
837
  human:SetStateEnabled(15, true)
838
  activu = false
839
  EHMMM = 50
840
  coroutine.resume(coroutine.create(function()
841
    wait(7)
842
    EHMMM = 0
843
  end))
844
  wherto = hrp
845
  addcfr = cf(-2, 1, 2)
846
end
847
function MUDA()
848
  if selected == false or activu == true then
849
    return
850
  end
851
  if appeared == false then
852
    standappear(thenoob)
853
    wherto = hrp
854
    addcfr = cf(0, 0, -3.5)
855
  end
856
  wry:Stop()
857
  local bep = true
858
  activu = true
859
  wherto = hrp
860
  addcfr = cf(0, 0, -3.5)
861
  local function blur(limb)
862
    coroutine.resume(coroutine.create(function()
863
      local memedon = {}
864
      for i = 1, 6 do
865
        local b1 = Instance.new("Part")
866
        nooutline(b1)
867
        b1.Size = Vector3.new(1, 2, 1)
868
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
869
        b1.CanCollide = false
870
        b1.BrickColor = limb.BrickColor
871
        b1.Anchored = true
872
        b1.Transparency = 0.7
873
        b1.Locked = true
874
        b1.Parent = modz
875
        table.insert(memedon, b1)
876
      end
877
      local num = 0
878
      repeat
879
        swait()
880
        num = num % 6 + 1
881
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
882
      until bep == false
883
      for i = 1, #memedon do
884
        swait()
885
        memedon[i]:Destroy()
886
      end
887
    end))
888
  end
889
  local de = mouse.KeyUp:connect(function(key)
890
    if key == "r" then
891
      bep = false
892
    end
893
  end)
894
  blur(rightarm)
895
  blur(leftarm)
896
local mudodo = Instance.new("Sound")
897
  mudodo.Volume = 7.5
898
  mudodo.SoundId = "rbxassetid://601465752"
899
mudodo.Looped = true
900
  mudodo.Parent = hrp
901
  mudodo:Play()
902
  repeat
903
    for _ = 1, 2 do
904
      swait()
905
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
906
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
907
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
908
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
909
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
910
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
911
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
912
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
913
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
914
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
915
    end
916
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
917
    for _ = 1, 2 do
918
      swait()
919
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
920
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
921
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
922
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
923
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
924
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
925
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
926
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
927
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
928
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
929
    end
930
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
931
    for _ = 1, 2 do
932
      swait()
933
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
934
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
935
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
936
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
937
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
938
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
939
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
940
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
941
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
942
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
943
    end
944
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
945
    for _ = 1, 2 do
946
      swait()
947
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
948
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
949
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
950
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
951
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
952
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
953
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
954
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
955
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
956
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
957
    end
958
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
959
  until bep == false or 0 >= human.Health
960
  de:Disconnect()
961
mudodo:Stop()
962
  wry:Play()
963
  for _ = 1, 6 do
964
    swait()
965
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
966
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
967
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
968
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
969
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
970
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
971
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
972
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
973
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
974
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
975
  end
976
  for _ = 1, 7 do
977
    swait()
978
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
979
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
980
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
981
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
982
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
983
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
984
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
985
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
986
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
987
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
988
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
989
  end
990
  swait(5)
991
  wherto = hrp
992
mudodo:Destroy()
993
  addcfr = cf(-2, 1, 2)
994
  activu = false
995
end
996
function cability()
997
  if selected == false or activu == true then
998
    return
999
  end
1000
  if appeared == false then
1001
    standappear(thenoob)
1002
    wherto = hrp
1003
    addcfr = cf(0, 0, -3.75)
1004
  end
1005
  activu = true
1006
  wherto = hrp
1007
  addcfr = cf(0, 0, -3.5)
1008
  local ZAWRUA = Instance.new("Sound")
1009
  ZAWRUA.SoundId = "rbxassetid://178605776"
1010
  ZAWRUA.Volume = 3
1011
  ZAWRUA.Parent = hrp
1012
  ZAWRUA:Play()
1013
  game.Debris:AddItem(ZAWRUA, 2.5)
1014
  local wate = Instance.new("Part")
1015
  nooutline(wate)
1016
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1017
  wate.Material = "Neon"
1018
  wate.Transparency = 1
1019
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1020
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1021
  wate.Anchored = true
1022
  wate.CanCollide = false
1023
  wate.Parent = modz
1024
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1025
  coroutine.resume(coroutine.create(function()
1026
    repeat
1027
      swait()
1028
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1029
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1030
    until not wate
1031
  end))
1032
  coroutine.resume(coroutine.create(function()
1033
    local pt = {}
1034
    for _ = 1, 10 do
1035
      local wp = Instance.new("Part")
1036
      nooutline(wp)
1037
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1038
      wp.Material = "Neon"
1039
      wp.Transparency = 1
1040
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1041
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1042
      wp.Anchored = true
1043
      wp.CanCollide = false
1044
      wp.Parent = modz
1045
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1046
      table.insert(pt, wp)
1047
      table.insert(pt, wmz)
1048
    end
1049
    for m = 1, 45 do
1050
      swait()
1051
      for _, hey in pairs(pt) do
1052
        if hey.ClassName == "SpecialMesh" then
1053
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1054
        elseif hey.ClassName == "Part" then
1055
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1056
          hey.Transparency = hey.Transparency - 0.015
1057
        end
1058
      end
1059
    end
1060
    for m = 45, 50 do
1061
      swait()
1062
      for _, hey in pairs(pt) do
1063
        if hey.ClassName == "SpecialMesh" then
1064
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1065
        elseif hey.ClassName == "Part" then
1066
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1067
          hey.Transparency = hey.Transparency + 0.2
1068
        end
1069
      end
1070
    end
1071
    for _, AAA in pairs(pt) do
1072
      if AAA.ClassName == "Part" then
1073
        AAA:Destroy()
1074
      end
1075
    end
1076
  end))
1077
  for _ = 1, 50 do
1078
    swait()
1079
    wmesh.Scale = Vector3.new(9, 9, 9)
1080
    wate.Transparency = wate.Transparency - 0.008
1081
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1082
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1083
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1084
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1085
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1086
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1087
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1088
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1089
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1090
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1091
  end
1092
  local pooo = Instance.new("Sound")
1093
  pooo.SoundId = "rbxassetid://1272825232"
1094
  pooo.Volume = 3
1095
  pooo.Parent = hrp
1096
  pooo:Play()
1097
  game.Debris:AddItem(pooo, 2.5)
1098
  for _ = 1, 1 do
1099
    swait()
1100
    wate.Transparency = wate.Transparency + 0.15
1101
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1102
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1103
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1104
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1105
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1106
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1107
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1108
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1109
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1110
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1111
  end
1112
  local swoo = Instance.new("Part")
1113
  nooutline(swoo)
1114
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1115
  swoo.Material = "Neon"
1116
  swoo.Transparency = 0.2
1117
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1118
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1119
  swoo.Anchored = true
1120
  swoo.CanCollide = false
1121
  swoo.Parent = modz
1122
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1123
  local pli = Instance.new("PointLight")
1124
  pli.Brightness = 2
1125
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1126
  pli.Range = 10
1127
  pli.Shadows = true
1128
  pli.Parent = swoo
1129
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1130
  tagability(swoo, 4)
1131
  for _ = 1, 10 do
1132
    swait()
1133
    wate.Transparency = wate.Transparency + 0.05
1134
    swoo.Transparency = swoo.Transparency + 0.075
1135
    pli.Range = pli.Range - 1
1136
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1137
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1138
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1139
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1140
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1141
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1142
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1143
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1144
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1145
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1146
  end
1147
  wate:Destroy()
1148
  swoo:Destroy()
1149
  pli:Destroy()
1150
  swait(15)
1151
  wherto = hrp
1152
  addcfr = cf(-2, 1, 2)
1153
  activu = false
1154
end
1155
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1156
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1157
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1158
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1159
function THEBEST()
1160
  if selected == false or activu == true or appeared == true or POSU == true then
1161
    return
1162
  end
1163
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1164
  local dipperrot
1165
  if dipperhat then
1166
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1167
  end
1168
  activu = true
1169
  POSU = true
1170
  cam.CameraType = "Scriptable"
1171
  chr.PrimaryPart = hrp
1172
  human.WalkSpeed = 0
1173
  human:SetStateEnabled(3, false)
1174
  local actmus1 = Instance.new("Sound")
1175
  actmus1.SoundId = "rbxassetid://188959462"
1176
  actmus1.Volume = 1.5
1177
  actmus1.RollOffMode = 1
1178
  actmus1.TimePosition = 0
1179
  actmus1.Parent = cam
1180
  local actmus2 = Instance.new("Sound")
1181
  actmus2.SoundId = "rbxassetid://188959462"
1182
  actmus2.Volume = 1.5
1183
  actmus2.RollOffMode = 1
1184
  actmus2.TimePosition = 0
1185
  actmus2.Parent = hrp
1186
  actmus1:Play()
1187
  actmus2:Play()
1188
  local mus1 = Instance.new("Sound")
1189
  mus1.SoundId = "rbxassetid://616594208"
1190
  mus1.Volume = 1.25
1191
  mus1.TimePosition = 0.45
1192
  mus1.Parent = cam
1193
  local mus2 = Instance.new("Sound")
1194
  mus2.SoundId = "rbxassetid://853224808"
1195
  mus2.Volume = 1.25
1196
  mus2.TimePosition = 0.45
1197
  mus2.Parent = hrp
1198
  local zawarudoda = Instance.new("Sound")
1199
  zawarudoda.SoundId = "rbxassetid://180148408"
1200
  zawarudoda.Volume = 2
1201
  zawarudoda.TimePosition = 0.3
1202
  zawarudoda.Parent = hrp
1203
  mus1:Play()
1204
  mus2:Play()
1205
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1206
  local regface = hed.face.Texture
1207
  local whogothit, bodyvel
1208
  local function checkhit(partoz, magn)
1209
    for _, guy in pairs(workspace:GetChildren()) do
1210
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1211
        whogothit = guy
1212
        guy:FindFirstChild("Humanoid").PlatformStand = true
1213
        do
1214
          local derp = Instance.new("BodyPosition")
1215
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1216
          derp.P = 8000
1217
          derp.D = 500
1218
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1219
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1220
          bodyvel = derp
1221
          local derp2 = Instance.new("BodyAngularVelocity")
1222
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1223
          derp2.P = 8000
1224
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1225
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1226
          delay(0.1, function()
1227
            derp2:Destroy()
1228
          end)
1229
          bodyvel = derp
1230
        end
1231
      end
1232
    end
1233
  end
1234
  coroutine.resume(coroutine.create(function()
1235
    for _ = 1, 25 do
1236
      swait()
1237
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1238
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1239
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1240
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1241
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1242
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1243
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1244
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1245
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1246
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1247
    end
1248
    for _ = 1, 20 do
1249
      swait()
1250
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1251
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1252
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1253
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1254
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1255
      if dipperhat then
1256
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1257
      end
1258
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1259
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1260
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1261
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1262
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1263
    end
1264
  end))
1265
  repeat
1266
    swait()
1267
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1268
  until mus1.TimePosition > 2.9
1269
  mus1:Pause()
1270
  mus2:Pause()
1271
  zawarudoda:Play()
1272
  coroutine.resume(coroutine.create(function()
1273
    for _ = 1, 7 do
1274
      swait()
1275
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1276
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1277
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1278
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1279
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1280
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1281
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1282
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1283
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1284
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1285
    end
1286
    for _ = 1, 16 do
1287
      swait()
1288
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1289
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1290
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1291
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1292
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1293
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1294
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1295
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1296
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1297
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1298
    end
1299
  end))
1300
  repeat
1301
    swait()
1302
  until zawarudoda.TimePosition > 1.4
1303
  zawarudoda:Pause()
1304
  activu = false
1305
  standappear(thenoob)
1306
  wherto = hrp
1307
  addcfr = cf(3, 0.25, -1.5)
1308
  activu = true
1309
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1310
  for _ = 1, 10 do
1311
    swait()
1312
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1313
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1314
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1315
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1316
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1317
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1318
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1319
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1320
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1321
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1322
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1323
  end
1324
  wherto = hrp
1325
  addcfr = cf(-3, 0.25, -1.5)
1326
  for _ = 1, 25 do
1327
    swait()
1328
    checkhit(rightarm, 3)
1329
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1330
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1331
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1332
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1333
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1334
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1335
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1336
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1337
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1338
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1339
  end
1340
  if whogothit then
1341
    print("derp")
1342
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1343
    local laugo = Instance.new("Sound")
1344
    laugo.SoundId = "rbxassetid://178605794"
1345
    laugo.Volume = 1.5
1346
    laugo.Parent = hrp
1347
    game.Debris:AddItem(laugo, 2.5)
1348
    laugo:Play()
1349
    local sda = 0
1350
    local chn = 2
1351
    local cs = math.cos
1352
    for D = 1, 60 do
1353
      swait()
1354
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1355
      sda = sda + chn
1356
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1357
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1358
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1359
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1360
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1361
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1362
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1363
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1364
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1365
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1366
    end
1367
    hed.face.Texture = "rbxassetid://176777497"
1368
    mus1.TimePosition = 2.75
1369
    mus1:Play()
1370
    for C = 1, 30 do
1371
      swait()
1372
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1373
      sda = sda + chn
1374
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1375
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1376
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1377
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1378
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1379
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1380
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1381
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1382
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1383
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1384
    end
1385
    for _ = 1, 5 do
1386
      swait()
1387
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1388
      sda = sda + chn
1389
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1390
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1391
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1392
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1393
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1394
      if dipperhat then
1395
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1396
      end
1397
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1398
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1399
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1400
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1401
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1402
1403
A = true
1404
if A == true then
1405
	Model = Instance.new("Model")
1406
	Model.Name = "Weapon"
1407
	p = Instance.new("Part", Model)
1408
	p.Name = "Part"
1409
	p.TopSurface = 0
1410
	p.BottomSurface = 0
1411
	p.formFactor = "Custom"
1412
	p.Size = Vector3.new(10, 12, 10)
1413
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1414
	p.BrickColor = BrickColor.new("Medium stone grey")
1415
	p.Transparency = 0
1416
	p.Reflectance = .1
1417
	p.Material = Enum.Material.Concrete
1418
	m = Instance.new("CylinderMesh")
1419
	m.Scale = Vector3.new(1, 1.02999997, 1)
1420
	m.Parent = p
1421
	p = Instance.new("Part", Model)
1422
	p.Name = "Part"
1423
	p.TopSurface = 0
1424
	p.BottomSurface = 0
1425
	p.formFactor = "Custom"
1426
	p.Size = Vector3.new(2, 12.8, 2)
1427
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1428
	p.BrickColor = BrickColor.new("Bright yellow")
1429
	p.Transparency = 0
1430
	p.Reflectance = .1
1431
	p.Material = Enum.Material.Plastic
1432
	m = Instance.new("CylinderMesh")
1433
	m.Scale = Vector3.new(1, 1, 1)
1434
	m.Parent = p
1435
	p = Instance.new("Part", Model)
1436
	p.Name = "Part"
1437
	p.TopSurface = 0
1438
	p.BottomSurface = 0
1439
	p.formFactor = "Custom"
1440
	p.Size = Vector3.new(1.79, 5, 1)
1441
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1442
	p.BrickColor = BrickColor.new("Bright yellow")
1443
	p.Transparency = 0
1444
	p.Reflectance = .1
1445
	p.Material = Enum.Material.Plastic
1446
	p = Instance.new("Part", Model)
1447
	p.Name = "Part"
1448
	p.TopSurface = 0
1449
	p.BottomSurface = 0
1450
	p.formFactor = "Custom"
1451
	p.Size = Vector3.new(5, 1.40, 0.99)
1452
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1453
	p.BrickColor = BrickColor.new("Bright yellow")
1454
	p.Transparency = 0
1455
	p.Reflectance = .1
1456
	p.Material = Enum.Material.Plastic
1457
	m = Instance.new("SpecialMesh")
1458
	m.Scale = Vector3.new(1, 1, 1)
1459
	m.Parent = p
1460
	m.MeshType = Enum.MeshType.Wedge
1461
	p = Instance.new("Part", Model)
1462
	p.Name = "Center"
1463
	p.TopSurface = 0
1464
	p.BottomSurface = 0
1465
	p.formFactor = "Custom"
1466
	p.Size = Vector3.new(12.5, 5.80, 27.6)
1467
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
1468
	p.BrickColor = BrickColor.new("Bright yellow")
1469
	p.Transparency = 1
1470
	p.Reflectance = .1
1471
	p.Material = Enum.Material.Plastic
1472
	p = Instance.new("Part", Model)
1473
	p.Name = "Part"
1474
	p.TopSurface = 0
1475
	p.BottomSurface = 0
1476
	p.formFactor = "Custom"
1477
	p.Size = Vector3.new(6.80, 1, 6.00)
1478
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1479
	p.BrickColor = BrickColor.new("Bright yellow")
1480
	p.Transparency = 0
1481
	p.Reflectance = .1
1482
	p.Material = Enum.Material.Plastic
1483
	p = Instance.new("Part", Model)
1484
	p.Name = "Part"
1485
	p.TopSurface = 0
1486
	p.BottomSurface = 0
1487
	p.formFactor = "Custom"
1488
	p.Size = Vector3.new(11, 5.40, 2.79)
1489
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1490
	p.BrickColor = BrickColor.new("Bright yellow")
1491
	p.Transparency = 0
1492
	p.Reflectance = .1
1493
	p.Material = Enum.Material.Plastic
1494
	m = Instance.new("SpecialMesh")
1495
	m.Scale = Vector3.new(1, 1, 1)
1496
	m.Parent = p
1497
	m.MeshType = Enum.MeshType.Wedge
1498
	p = Instance.new("Part", Model)
1499
	p.Name = "Part"
1500
	p.TopSurface = 0
1501
	p.BottomSurface = 0
1502
	p.formFactor = "Custom"
1503
	p.Size = Vector3.new(2.60, 11, 1.99)
1504
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1505
	p.BrickColor = BrickColor.new("Bright yellow")
1506
	p.Transparency = 0
1507
	p.Reflectance = .1
1508
	p.Material = Enum.Material.Plastic
1509
	p = Instance.new("Part", Model)
1510
	p.Name = "Part"
1511
	p.TopSurface = 0
1512
	p.BottomSurface = 0
1513
	p.formFactor = "Custom"
1514
	p.Size = Vector3.new(3.20, 11.0, 5)
1515
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1516
	p.BrickColor = BrickColor.new("Bright yellow")
1517
	p.Transparency = 0
1518
	p.Reflectance = .1
1519
	p.Material = Enum.Material.Plastic
1520
	p = Instance.new("Part", Model)
1521
	p.Name = "Part"
1522
	p.TopSurface = 0
1523
	p.BottomSurface = 0
1524
	p.formFactor = "Custom"
1525
	p.Size = Vector3.new(1.99, 1, 1)
1526
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1527
	p.BrickColor = BrickColor.new("Mid gray")
1528
	p.Transparency = 0
1529
	p.Reflectance = .1
1530
	p.Material = Enum.Material.Plastic
1531
	p = Instance.new("Part", Model)
1532
	p.Name = "Part"
1533
	p.TopSurface = 0
1534
	p.BottomSurface = 0
1535
	p.formFactor = "Custom"
1536
	p.Size = Vector3.new(1, 1, 4.59)
1537
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1538
	p.BrickColor = BrickColor.new("Mid gray")
1539
	p.Transparency = 0
1540
	p.Reflectance = .1
1541
	p.Material = Enum.Material.Plastic
1542
	p = Instance.new("Part", Model)
1543
	p.Name = "Part"
1544
	p.TopSurface = 0
1545
	p.BottomSurface = 0
1546
	p.formFactor = "Custom"
1547
	p.Size = Vector3.new(1, 12.6, 9.80)
1548
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1549
	p.BrickColor = BrickColor.new("Bright yellow")
1550
	p.Transparency = 0
1551
	p.Reflectance = .1
1552
	p.Material = Enum.Material.Plastic
1553
	p = Instance.new("Part", Model)
1554
	p.Name = "Part"
1555
	p.TopSurface = 0
1556
	p.BottomSurface = 0
1557
	p.formFactor = "Custom"
1558
	p.Size = Vector3.new(5.19, 1.39, 2.39)
1559
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1560
	p.BrickColor = BrickColor.new("Bright yellow")
1561
	p.Transparency = 0
1562
	p.Reflectance = .1
1563
	p.Material = Enum.Material.Plastic
1564
	m = Instance.new("SpecialMesh")
1565
	m.Scale = Vector3.new(1, 1, 1)
1566
	m.Parent = p
1567
	m.MeshType = Enum.MeshType.Wedge
1568
	p = Instance.new("Part", Model)
1569
	p.Name = "Part"
1570
	p.TopSurface = 0
1571
	p.BottomSurface = 0
1572
	p.formFactor = "Custom"
1573
	p.Size = Vector3.new(11, 0.60, 1.99)
1574
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
1575
	p.BrickColor = BrickColor.new("Bright yellow")
1576
	p.Transparency = 0
1577
	p.Reflectance = .1
1578
	p.Material = Enum.Material.Plastic
1579
	m = Instance.new("SpecialMesh")
1580
	m.Scale = Vector3.new(1, 1, 1)
1581
	m.Parent = p
1582
	m.MeshType = Enum.MeshType.Wedge
1583
	p = Instance.new("Part", Model)
1584
	p.Name = "Part"
1585
	p.TopSurface = 0
1586
	p.BottomSurface = 0
1587
	p.formFactor = "Custom"
1588
	p.Size = Vector3.new(3.20, 11, 5.60)
1589
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1590
	p.BrickColor = BrickColor.new("Bright yellow")
1591
	p.Transparency = 0
1592
	p.Reflectance = .1
1593
	p.Material = Enum.Material.Plastic
1594
	p = Instance.new("Part", Model)
1595
	p.Name = "Part"
1596
	p.TopSurface = 0
1597
	p.BottomSurface = 0
1598
	p.formFactor = "Custom"
1599
	p.Size = Vector3.new(5, 13, 3.79)
1600
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1601
	p.BrickColor = BrickColor.new("Bright yellow")
1602
	p.Transparency = 0
1603
	p.Reflectance = .1
1604
	p.Material = Enum.Material.Plastic
1605
	p = Instance.new("Part", Model)
1606
	p.Name = "Part"
1607
	p.TopSurface = 0
1608
	p.BottomSurface = 0
1609
	p.formFactor = "Custom"
1610
	p.Size = Vector3.new(5.19, 1.39, 2.39)
1611
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1612
	p.BrickColor = BrickColor.new("Bright yellow")
1613
	p.Transparency = 0
1614
	p.Reflectance = .1
1615
	p.Material = Enum.Material.Plastic
1616
	m = Instance.new("SpecialMesh")
1617
	m.Scale = Vector3.new(1, 1, 1)
1618
	m.Parent = p
1619
	m.MeshType = Enum.MeshType.Wedge
1620
	p = Instance.new("Part", Model)
1621
	p.Name = "Part"
1622
	p.TopSurface = 0
1623
	p.BottomSurface = 0
1624
	p.formFactor = "Custom"
1625
	p.Size = Vector3.new(5.19, 1, 1)
1626
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1627
	p.BrickColor = BrickColor.new("Mid gray")
1628
	p.Transparency = 0
1629
	p.Reflectance = .1
1630
	p.Material = Enum.Material.Plastic
1631
	p = Instance.new("Part", Model)
1632
	p.Name = "Part"
1633
	p.TopSurface = 0
1634
	p.BottomSurface = 0
1635
	p.formFactor = "Custom"
1636
	p.Size = Vector3.new(3.20, 5, 4)
1637
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1638
	p.BrickColor = BrickColor.new("Bright yellow")
1639
	p.Transparency = 0
1640
	p.Reflectance = .1
1641
	p.Material = Enum.Material.Plastic
1642
	p = Instance.new("Part", Model)
1643
	p.Name = "Part"
1644
	p.TopSurface = 0
1645
	p.BottomSurface = 0
1646
	p.formFactor = "Custom"
1647
	p.Size = Vector3.new(6, 6.79, 2.79)
1648
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
1649
	p.BrickColor = BrickColor.new("Bright yellow")
1650
	p.Transparency = 0
1651
	p.Reflectance = .1
1652
	p.Material = Enum.Material.Plastic
1653
	m = Instance.new("SpecialMesh")
1654
	m.Scale = Vector3.new(1, 1, 1)
1655
	m.Parent = p
1656
	m.MeshType = Enum.MeshType.Wedge
1657
	p = Instance.new("Part", Model)
1658
	p.Name = "Part"
1659
	p.TopSurface = 0
1660
	p.BottomSurface = 0
1661
	p.formFactor = "Custom"
1662
	p.Size = Vector3.new(0.60, 7.40, 3.79)
1663
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1664
	p.BrickColor = BrickColor.new("Black")
1665
	p.Transparency = 0
1666
	p.Reflectance = .1
1667
	p.Material = Enum.Material.Plastic
1668
	p = Instance.new("Part", Model)
1669
	p.Name = "Part"
1670
	p.TopSurface = 0
1671
	p.BottomSurface = 0
1672
	p.formFactor = "Custom"
1673
	p.Size = Vector3.new(6.80, 1, 6.00)
1674
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1675
	p.BrickColor = BrickColor.new("Bright yellow")
1676
	p.Transparency = 0
1677
	p.Reflectance = .1
1678
	p.Material = Enum.Material.Plastic
1679
	p = Instance.new("Part", Model)
1680
	p.Name = "Part"
1681
	p.TopSurface = 0
1682
	p.BottomSurface = 0
1683
	p.formFactor = "Custom"
1684
	p.Size = Vector3.new(11, 3.20, 2.19)
1685
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1686
	p.BrickColor = BrickColor.new("Bright yellow")
1687
	p.Transparency = 0
1688
	p.Reflectance = .1
1689
	p.Material = Enum.Material.Plastic
1690
	m = Instance.new("SpecialMesh")
1691
	m.Scale = Vector3.new(1, 1, 1)
1692
	m.Parent = p
1693
	m.MeshType = Enum.MeshType.Wedge
1694
	p = Instance.new("Part", Model)
1695
	p.Name = "Part"
1696
	p.TopSurface = 0
1697
	p.BottomSurface = 0
1698
	p.formFactor = "Custom"
1699
	p.Size = Vector3.new(2.60, 11, 2.39)
1700
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1701
	p.BrickColor = BrickColor.new("Bright yellow")
1702
	p.Transparency = 0
1703
	p.Reflectance = .1
1704
	p.Material = Enum.Material.Plastic
1705
	p = Instance.new("Part", Model)
1706
	p.Name = "Part"
1707
	p.TopSurface = 0
1708
	p.BottomSurface = 0
1709
	p.formFactor = "Custom"
1710
	p.Size = Vector3.new(5.19, 1, 1)
1711
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1712
	p.BrickColor = BrickColor.new("Mid gray")
1713
	p.Transparency = 0
1714
	p.Reflectance = .1
1715
	p.Material = Enum.Material.Plastic
1716
	p = Instance.new("Part", Model)
1717
	p.Name = "Part"
1718
	p.TopSurface = 0
1719
	p.BottomSurface = 0
1720
	p.formFactor = "Custom"
1721
	p.Size = Vector3.new(5, 0.80, 0.79)
1722
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1723
	p.BrickColor = BrickColor.new("Bright yellow")
1724
	p.Transparency = 0
1725
	p.Reflectance = .1
1726
	p.Material = Enum.Material.Plastic
1727
	m = Instance.new("SpecialMesh")
1728
	m.Scale = Vector3.new(1, 1, 1)
1729
	m.Parent = p
1730
	m.MeshType = Enum.MeshType.Wedge
1731
	p = Instance.new("Part", Model)
1732
	p.Name = "Part"
1733
	p.TopSurface = 0
1734
	p.BottomSurface = 0
1735
	p.formFactor = "Custom"
1736
	p.Size = Vector3.new(10, 12, 10)
1737
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1738
	p.BrickColor = BrickColor.new("Medium stone grey")
1739
	p.Transparency = 0
1740
	p.Reflectance = .1
1741
	p.Material = Enum.Material.Concrete
1742
	m = Instance.new("CylinderMesh")
1743
	m.Scale = Vector3.new(1, 1.02999997, 1)
1744
	m.Parent = p
1745
	p = Instance.new("Part", Model)
1746
	p.Name = "Part"
1747
	p.TopSurface = 0
1748
	p.BottomSurface = 0
1749
	p.formFactor = "Custom"
1750
	p.Size = Vector3.new(0.60, 5.19, 5)
1751
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1752
	p.BrickColor = BrickColor.new("Bright yellow")
1753
	p.Transparency = 0
1754
	p.Reflectance = .1
1755
	p.Material = Enum.Material.Plastic
1756
	p = Instance.new("Part", Model)
1757
	p.Name = "Part"
1758
	p.TopSurface = 0
1759
	p.BottomSurface = 0
1760
	p.formFactor = "Custom"
1761
	p.Size = Vector3.new(6, 6.79, 2.79)
1762
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1763
	p.BrickColor = BrickColor.new("Bright yellow")
1764
	p.Transparency = 0
1765
	p.Reflectance = .1
1766
	p.Material = Enum.Material.Plastic
1767
	m = Instance.new("SpecialMesh")
1768
	m.Scale = Vector3.new(1, 1, 1)
1769
	m.Parent = p
1770
	m.MeshType = Enum.MeshType.Wedge
1771
	p = Instance.new("Part", Model)
1772
	p.Name = "Part"
1773
	p.TopSurface = 0
1774
	p.BottomSurface = 0
1775
	p.formFactor = "Custom"
1776
	p.Size = Vector3.new(2.79, 7.40, 0.79)
1777
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1778
	p.BrickColor = BrickColor.new("Black")
1779
	p.Transparency = 0
1780
	p.Reflectance = .1
1781
	p.Material = Enum.Material.Plastic
1782
	p = Instance.new("Part", Model)
1783
	p.Name = "Part"
1784
	p.TopSurface = 0
1785
	p.BottomSurface = 0
1786
	p.formFactor = "Custom"
1787
	p.Size = Vector3.new(5.40, 11, 10)
1788
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1789
	p.BrickColor = BrickColor.new("Bright yellow")
1790
	p.Transparency = 0
1791
	p.Reflectance = .1
1792
	p.Material = Enum.Material.Plastic
1793
	p = Instance.new("Part", Model)
1794
	p.Name = "Part"
1795
	p.TopSurface = 0
1796
	p.BottomSurface = 0
1797
	p.formFactor = "Custom"
1798
	p.Size = Vector3.new(11, 0.60, 2.39)
1799
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1800
	p.BrickColor = BrickColor.new("Bright yellow")
1801
	p.Transparency = 0
1802
	p.Reflectance = .1
1803
	p.Material = Enum.Material.Plastic
1804
	m = Instance.new("SpecialMesh")
1805
	m.Scale = Vector3.new(1, 1, 1)
1806
	m.Parent = p
1807
	m.MeshType = Enum.MeshType.Wedge
1808
	p = Instance.new("Part", Model)
1809
	p.Name = "Part"
1810
	p.TopSurface = 0
1811
	p.BottomSurface = 0
1812
	p.formFactor = "Custom"
1813
	p.Size = Vector3.new(4, 13, 1)
1814
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1815
	p.BrickColor = BrickColor.new("Bright yellow")
1816
	p.Transparency = 0
1817
	p.Reflectance = .1
1818
	p.Material = Enum.Material.Plastic
1819
	p = Instance.new("Part", Model)
1820
	p.Name = "Part"
1821
	p.TopSurface = 0
1822
	p.BottomSurface = 0
1823
	p.formFactor = "Custom"
1824
	p.Size = Vector3.new(10.1, 1, 0.99)
1825
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
1826
	p.BrickColor = BrickColor.new("Mid gray")
1827
	p.Transparency = 0
1828
	p.Reflectance = .1
1829
	p.Material = Enum.Material.Plastic
1830
	m = Instance.new("SpecialMesh")
1831
	m.Scale = Vector3.new(1, 1, 1)
1832
	m.Parent = p
1833
	m.MeshType = Enum.MeshType.Wedge
1834
	p = Instance.new("Part", Model)
1835
	p.Name = "Part"
1836
	p.TopSurface = 0
1837
	p.BottomSurface = 0
1838
	p.formFactor = "Custom"
1839
	p.Size = Vector3.new(1, 1, 4.59)
1840
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1841
	p.BrickColor = BrickColor.new("Mid gray")
1842
	p.Transparency = 0
1843
	p.Reflectance = .1
1844
	p.Material = Enum.Material.Plastic
1845
	p = Instance.new("Part", Model)
1846
	p.Name = "Part"
1847
	p.TopSurface = 0
1848
	p.BottomSurface = 0
1849
	p.formFactor = "Custom"
1850
	p.Size = Vector3.new(1.99, 1, 1)
1851
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1852
	p.BrickColor = BrickColor.new("Mid gray")
1853
	p.Transparency = 0
1854
	p.Reflectance = .1
1855
	p.Material = Enum.Material.Plastic
1856
	p = Instance.new("Part", Model)
1857
	p.Name = "Part"
1858
	p.TopSurface = 0
1859
	p.BottomSurface = 0
1860
	p.formFactor = "Custom"
1861
	p.Size = Vector3.new(1, 1, 4.59)
1862
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1863
	p.BrickColor = BrickColor.new("Mid gray")
1864
	p.Transparency = 0
1865
	p.Reflectance = .1
1866
	p.Material = Enum.Material.Plastic
1867
	p = Instance.new("Part", Model)
1868
	p.Name = "Part"
1869
	p.TopSurface = 0
1870
	p.BottomSurface = 0
1871
	p.formFactor = "Custom"
1872
	p.Size = Vector3.new(10.1, 1, 0.99)
1873
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
1874
	p.BrickColor = BrickColor.new("Mid gray")
1875
	p.Transparency = 0
1876
	p.Reflectance = .1
1877
	p.Material = Enum.Material.Plastic
1878
	m = Instance.new("SpecialMesh")
1879
	m.Scale = Vector3.new(1, 1, 1)
1880
	m.Parent = p
1881
	m.MeshType = Enum.MeshType.Wedge
1882
 
1883
	Spawn = function()
1884
		Modelc = Model:clone()
1885
		for _, v in pairs(Modelc:children()) do
1886
			if v.className == "Part" then
1887
				if v.Name ~= "Center" then
1888
					w = Instance.new("Weld")
1889
					w.Part0 = Modelc.Center
1890
					w.Part1 = v
1891
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
1892
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
1893
					w.Parent = w.Part0
1894
				end
1895
			end
1896
		end
1897
		return Modelc
1898
	end
1899
 
1900
	CameraRadius = 66
1901
	TimeStopRadius = 66
1902
 
1903
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1904
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1905
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1906
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1907
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1908
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1909
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1910
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1911
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1912
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1913
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
1914
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1915
 
1916
	getWelds = function(c) --designate weld variables
1917
		local t = c.Torso
1918
		local hrp = c.HumanoidRootPart.RootJoint
1919
		RightShoulder = t:FindFirstChild("Right Shoulder")
1920
		LeftShoulder = t:FindFirstChild("Left Shoulder")
1921
		RightHip = t:FindFirstChild("Right Hip")
1922
		LeftHip = t:FindFirstChild("Left Hip")
1923
		RootJoint = hrp
1924
		Neck = t:FindFirstChild("Neck")
1925
	end
1926
	resetWelds = function(ext, occ) --extent 1-3; occlusion
1927
                --1 == reset desiredangle/currentangle
1928
                --2 == reset C0/C1
1929
                --3 == reset both des/cur/c0/c1
1930
		local r = {
1931
			RightShoulder,
1932
			LeftShoulder,
1933
			RightHip,
1934
			LeftHip,
1935
			RootJoint,
1936
			Neck,
1937
			Grip
1938
		}
1939
		for _, v in pairs(r) do
1940
			for i = 1, #occ do
1941
				if occ[i] == v then
1942
					table.remove(r, _)
1943
				end
1944
			end
1945
		end
1946
		for _, v in pairs(r) do
1947
			if v.Name == "Right Shoulder" then
1948
				if ext == 1 then
1949
					v.DesiredAngle = 0
1950
					v.CurrentAngle = 0
1951
				elseif ext == 2 then
1952
					v.C0 = RightShoulderC0
1953
					v.C1 = RightShoulderC1
1954
				elseif ext == 3 then
1955
					v.DesiredAngle = 0
1956
					v.CurrentAngle = 0
1957
					v.C0 = RightShoulderC0
1958
					v.C1 = RightShoulderC1
1959
				end
1960
			elseif v.Name == "Left Shoulder" then
1961
				if ext == 1 then
1962
					v.DesiredAngle = 0
1963
					v.CurrentAngle = 0
1964
				elseif ext == 2 then
1965
					v.C0 = LeftShoulderC0
1966
					v.C1 = LeftShoulderC1
1967
				elseif ext == 3 then
1968
					v.DesiredAngle = 0
1969
					v.CurrentAngle = 0
1970
					v.C0 = LeftShoulderC0
1971
					v.C1 = LeftShoulderC1
1972
				end
1973
			elseif v.Name == "Right Hip" then
1974
				if ext == 1 then
1975
					v.DesiredAngle = 0
1976
					v.CurrentAngle = 0
1977
				elseif ext == 2 then
1978
					v.C0 = RightHipC0
1979
					v.C1 = RightHipC1
1980
				elseif ext == 3 then
1981
					v.DesiredAngle = 0
1982
					v.CurrentAngle = 0
1983
					v.C0 = RightHipC0
1984
					v.C1 = RightHipC1
1985
				end
1986
			elseif v.Name == "Left Hip" then
1987
				if ext == 1 then
1988
					v.DesiredAngle = 0
1989
					v.CurrentAngle = 0
1990
				elseif ext == 2 then
1991
					v.C0 = LeftHipC0
1992
					v.C1 = LeftHipC1
1993
				elseif ext == 3 then
1994
					v.DesiredAngle = 0
1995
					v.CurrentAngle = 0
1996
					v.C0 = LeftHipC0
1997
					v.C1 = LeftHipC1
1998
				end
1999
			elseif v.Name == "Neck" then
2000
				if ext == 1 then
2001
					v.DesiredAngle = 0
2002
					v.CurrentAngle = 0
2003
				elseif ext == 2 then
2004
					v.C0 = NeckC0
2005
					v.C1 = NeckC1
2006
				elseif ext == 3 then
2007
					v.DesiredAngle = 0
2008
					v.CurrentAngle = 0
2009
					v.C0 = NeckC0
2010
					v.C1 = NeckC1
2011
				end
2012
			elseif v.Name == "RootJoint" then
2013
				if ext == 1 then
2014
					v.DesiredAngle = 0
2015
					v.CurrentAngle = 0
2016
				elseif ext == 2 then
2017
					v.C0 = RootJointC0
2018
					v.C1 = RootJointC1
2019
				elseif ext == 3 then
2020
					v.DesiredAngle = 0
2021
					v.CurrentAngle = 0
2022
					v.C0 = RootJointC0
2023
					v.C1 = RootJointC1
2024
				end
2025
			elseif v.Name == "RightGrip" then
2026
				if ext == 1 then
2027
				elseif ext == 2 then
2028
					Grip.C0 = nGrip.C0
2029
					Grip.C1 = nGrip.C1
2030
				elseif ext == 3 then
2031
					Grip.C0 = nGrip.C0
2032
					Grip.C1 = nGrip.C1
2033
				end
2034
			end
2035
		end
2036
	end
2037
 
2038
 
2039
	doitdocdoit = function()
2040
		if deb == false then
2041
			return
2042
		end
2043
		deb = false
2044
                
2045
		vPlayer = game.Players.LocalPlayer
2046
		cPlayer = vPlayer.Character
2047
		Anim = cPlayer.Animate
2048
		Anim.Disabled = true
2049
		Hum = cPlayer.Humanoid
2050
		Hum.Name = "NOPE"
2051
		Hum.WalkSpeed = 0
2052
		getWelds(cPlayer)
2053
		resetWelds(3, {})
2054
                
2055
		bodypos = Instance.new("BodyPosition")
2056
		bodypos.P = 4000
2057
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
2058
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
2059
		bodypos.Parent = cPlayer.Torso
2060
                
2061
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
2062
		CPlayer = cPlayer
2063
		partpos = Instance.new("Part", workspace)
2064
		partpos.Transparency = 1
2065
		partpos.CanCollide = false
2066
		partpos.Anchored = true
2067
		partpos.CFrame = cPlayer.Torso.CFrame
2068
                
2069
		sound = Instance.new("Sound")
2070
		sound.Parent = partpos
2071
		sound.Volume = 1
2072
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
2073
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
2074
		sound2 = Instance.new("Sound")
2075
		sound2.Parent = workspace.CurrentCamera
2076
		sound2.Volume = 1
2077
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
2078
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
2079
		sound:Play()
2080
		sound2:Play()
2081
		expected = 10
2082
		did = false
2083
		pooted = 0
2084
		sos = game:GetService("RunService").Stepped:connect(function()
2085
			pooted = pooted + 1
2086
			if pooted >= expected + 1 then
2087
				sos:disconnect()
2088
				did = true
2089
				return
2090
			end
2091
			resetWelds(3, {})
2092
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2093
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2094
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2095
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2096
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2097
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2098
		end)
2099
                --[[sound=Instance.new("Sound")
2100
                sound.Parent=cPlayer.Torso
2101
                sound.Volume=1
2102
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
2103
                sound:Play()]]--
2104
		while did == false do
2105
			wait()
2106
		end
2107
                
2108
		expected = 10
2109
		did = false
2110
		pooted = 0
2111
		sos = game:GetService("RunService").Stepped:connect(function()
2112
			pooted = pooted + 1
2113
			if pooted >= expected + 1 then
2114
				sos:disconnect()
2115
				did = true
2116
				return
2117
			end
2118
			resetWelds(3, {})
2119
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
2120
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
2121
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2122
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2123
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
2124
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
2125
		end)
2126
		while did == false do
2127
			wait()
2128
		end
2129
		wait(.2)
2130
		expected = 5
2131
		did = false
2132
		pooted = 0
2133
		nubhit = nil
2134
		sos = game:GetService("RunService").Stepped:connect(function()
2135
			pooted = pooted + 1
2136
			if pooted >= expected + 1 then
2137
				sos:disconnect()
2138
				did = true
2139
				return
2140
			end
2141
			resetWelds(3, {})
2142
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
2143
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
2144
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2145
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2146
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
2147
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
2148
			if nubhit == nil then
2149
				bodypos.position = bodypos.position + dir * 4
2150
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
2151
                                --bodypos.position=bodypos.position + dir*9
2152
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
2153
			end
2154
			if nubhit == nil and pooted >= 2 then
2155
				pos = bodypos.position + dir * 2
2156
				radi = 6
2157
				for _, v in pairs(workspace:children()) do
2158
					h = v:FindFirstChild("Humanoid")
2159
					t = v:FindFirstChild("Torso")
2160
					if h ~= nil and t ~= nil and v ~= cPlayer then
2161
						if (t.Position - pos).magnitude <= radi then
2162
							print(":>")
2163
							nubhit = v
2164
							break
2165
						end
2166
					end
2167
				end
2168
			end
2169
			if nubhit ~= nil then
2170
				if nubhit.Torso:FindFirstChild("PART1") == nil then
2171
					v = Instance.new("BodyVelocity")
2172
					v.P = 4000
2173
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
2174
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
2175
					v.Name = "PART1"
2176
					v.Parent = nubhit.Torso
2177
					game:GetService("Debris"):AddItem(v, 5)
2178
					coroutine.resume(coroutine.create(function(v)
2179
						for i = 1, 100 do
2180
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
2181
							wait()
2182
						end
2183
					end), v)
2184
					v = Instance.new("BodyGyro")
2185
					v.P = 20
2186
					v.D = 30
2187
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
2188
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
2189
					v.Name = "PART1"
2190
					v.Parent = nubhit.Torso
2191
					game:GetService("Debris"):AddItem(v, 5)
2192
				end
2193
			end
2194
		end)
2195
		while did == false do
2196
			wait()
2197
		end
2198
		if nubhit == nil then
2199
			sound:Stop()
2200
			wait(.5)
2201
			sound2:Stop()
2202
		else
2203
			expected = 32
2204
			did = false
2205
			pooted = 0
2206
			sos = game:GetService("RunService").Stepped:connect(function()
2207
				pooted = pooted + 1
2208
				if pooted >= expected + 1 then
2209
					sos:disconnect()
2210
					did = true
2211
					return
2212
				end
2213
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
2214
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
2215
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
2216
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
2217
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
2218
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
2219
				bodypos.position = bodypos.position + dir * .05
2220
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
2221
			end)
2222
			while did == false do
2223
				wait()
2224
			end
2225
			bodypos.Parent = nil
2226
			expected = 12
2227
			did = false
2228
			pooted = 0
2229
			sos = game:GetService("RunService").Stepped:connect(function()
2230
				pooted = pooted + 1
2231
				if pooted >= expected + 1 then
2232
					sos:disconnect()
2233
					did = true
2234
					return
2235
				end
2236
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
2237
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
2238
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
2239
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
2240
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
2241
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
2242
			end)
2243
 
2244
			while did == false do
2245
				wait()
2246
			end
2247
			expected = 6
2248
			did = false
2249
			pooted = 0
2250
			sos = game:GetService("RunService").Stepped:connect(function()
2251
				pooted = pooted + 1
2252
				if pooted >= expected + 1 then
2253
					sos:disconnect()
2254
					did = true
2255
					return
2256
				end
2257
				resetWelds(3, {})
2258
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
2259
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
2260
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
2261
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
2262
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
2263
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
2264
				print(":(")
2265
			end)
2266
			wait(.3)
2267
			while did == false do
2268
				wait()
2269
			end
2270
			resetWelds(3, {
2271
				"Neck"
2272
			})
2273
			expected = 5
2274
			did = false
2275
			pooted = 0
2276
			p = Instance.new("Part", workspace)
2277
			p.Name = "ORB"
2278
			p.TopSurface = 0
2279
			p.BottomSurface = 0
2280
			p.formFactor = "Custom"
2281
			p.CFrame = cPlayer.Torso.CFrame
2282
			m = Instance.new("SpecialMesh", p)
2283
			m.MeshType = "Sphere"
2284
			p.BrickColor = BrickColor:White()
2285
			p.Size = Vector3.new(1, 1, 1)
2286
			p.CanCollide = false
2287
			p.Anchored = true
2288
			game:GetService("Debris"):AddItem(p, 5)
2289
			coroutine.resume(coroutine.create(function(p)
2290
				nubhit.Torso.Anchored = true
2291
				for i = 1, 10 do
2292
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
2293
					p.Transparency = .5 + i / 20
2294
					wait()
2295
				end
2296
				p:Remove()
2297
			end), p)
2298
			sos = game:GetService("RunService").Stepped:connect(function()
2299
				pooted = pooted + 1
2300
				if pooted >= expected + 1 then
2301
					sos:disconnect()
2302
					did = true
2303
					return
2304
				end
2305
				resetWelds(3, {})
2306
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
2307
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
2308
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
2309
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
2310
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
2311
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
2312
				print(":(")
2313
			end)
2314
                
2315
			while did == false do
2316
				wait()
2317
			end
2318
			wait(1)
2319
			expected = 5
2320
			did = false
2321
			pooted = 0
2322
			sos = game:GetService("RunService").Stepped:connect(function()
2323
				pooted = pooted + 1
2324
				if pooted >= expected + 1 then
2325
					sos:disconnect()
2326
					did = true
2327
					return
2328
				end
2329
				resetWelds(3, {})
2330
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
2331
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
2332
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
2333
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
2334
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
2335
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
2336
				print(":(")
2337
			end)
2338
			while did == false do
2339
				wait()
2340
			end
2341
			wait(.8)
2342
			expected = 5
2343
			did = false
2344
			pooted = 0
2345
			bodypos.Parent = cPlayer.Torso
2346
			workspace.CurrentCamera.CameraType = "Follow"
2347
			sos = game:GetService("RunService").Stepped:connect(function()
2348
				pooted = pooted + 1
2349
				if pooted >= expected + 1 then
2350
					sos:disconnect()
2351
					did = true
2352
					return
2353
				end
2354
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
2355
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
2356
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
2357
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
2358
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
2359
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
2360
                        
2361
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
2362
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
2363
                        
2364
				print(":(")
2365
			end)
2366
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
2367
			DIOPLS.SoundId = "rbxassetid://316900066"
2368
			DIOPLS.Volume = 1
2369
			DIOPLS:Play()
2370
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
2371
			game:GetService("Debris"):AddItem(DIOPLS, 19)
2372
			while did == false do
2373
				wait()
2374
			end
2375
			wait(.8)
2376
			LOL = Spawn()
2377
			LOL.Parent = workspace
2378
			LOL:MakeJoints()
2379
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
2380
			C = LOL.Center
2381
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
2382
                
2383
			bb = Instance.new("BodyPosition")
2384
			bb.Parent = C
2385
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
2386
			bb.position = bb.Parent.Position
2387
			C.CFrame = CFrame.new(bb.position)
2388
			orig = bb.position
2389
                
2390
			gg = Instance.new("BodyGyro")
2391
			gg.P = 15000
2392
			gg.D = 100
2393
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
2394
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
2395
			gg.Parent = C
2396
                
2397
			expected = 80
2398
			did = false
2399
			pooted = 0
2400
                
2401
			resetWelds(3, {})
2402
                
2403
			Hum.PlatformStand = true
2404
                
2405
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
2406
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
2407
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
2408
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
2409
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
2410
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2411
                
2412
			bodypos.Parent = nil
2413
			w = Instance.new("Weld")
2414
			w.Part0 = C
2415
			w.Part1 = cPlayer.Torso
2416
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
2417
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2418
			w.Parent = w.Part0
2419
                
2420
			sos = game:GetService("RunService").Stepped:connect(function()
2421
				pooted = pooted + 1
2422
				if pooted >= expected + 1 then
2423
					sos:disconnect()
2424
					did = true
2425
					return
2426
				end
2427
                        
2428
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
2429
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
2430
				print(":(")
2431
			end)
2432
2433
			while did == false do
2434
				wait()
2435
			end
2436
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
2437
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
2438
			bl2 = Instance.new("Part")
2439
			bl2.TopSurface = 0
2440
			bl2.BottomSurface = 0
2441
			bl2.CanCollide = false
2442
			bl2.formFactor = "Symmetric"
2443
			local ShockWaveSound = Instance.new("Sound", bl2)
2444
			ShockWaveSound.SoundId = "rbxassetid://138186576"
2445
			ShockWaveSound.Pitch = 0.8
2446
			ShockWaveSound.Volume = 1
2447
			ShockWaveSound:Play()
2448
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
2449
			m = Instance.new("SpecialMesh")
2450
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
2451
			m.Scale = Vector3.new(1, 4, 1)
2452
			m.Parent = bl2
2453
			bl2.Size = Vector3.new(1, 1, 1)
2454
			bl2.Anchored = false
2455
			bl2.Name = "c"
2456
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
2457
			bl2.BrickColor = BrickColor.new("White")
2458
			bl2.Parent = CPlayer
2459
			coroutine.resume(coroutine.create(function(p)
2460
				for i = 1, 10 do
2461
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
2462
					p.Transparency = .25 + i * .075
2463
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
2464
					wait()
2465
				end
2466
				p:Remove()
2467
			end), bl2)
2468
			bl2.Anchored = true
2469
 
2470
			bl2 = Instance.new("Part")
2471
			bl2.TopSurface = 0
2472
			bl2.BottomSurface = 0
2473
			bl2.CanCollide = false
2474
			bl2.formFactor = "Symmetric"
2475
			m = Instance.new("SpecialMesh")
2476
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
2477
			m.Scale = Vector3.new(1, 6, 1)
2478
			m.Parent = bl2
2479
			bl2.Size = Vector3.new(1, 1, 1)
2480
			bl2.Anchored = false
2481
			bl2.Name = "c"
2482
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
2483
			bl2.BrickColor = BrickColor.new("White")
2484
			bl2.Parent = CPlayer
2485
			coroutine.resume(coroutine.create(function(p)
2486
				for i = 1, 20 do
2487
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
2488
					p.Transparency = i / 20
2489
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
2490
					wait()
2491
				end
2492
				p:Remove()
2493
			end), bl2)
2494
			bl2.Anchored = true
2495
                
2496
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
2497
			expected = 3
2498
			did = false
2499
			pooted = 0
2500
			workspace.CurrentCamera.CameraType = "Follow"
2501
			sos = game:GetService("RunService").Stepped:connect(function()
2502
				pooted = pooted + 1
2503
				if pooted >= expected + 1 then
2504
					sos:disconnect()
2505
					did = true
2506
					return
2507
				end
2508
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2509
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2510
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
2511
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
2512
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2513
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
2514
                        
2515
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
2516
                        
2517
				print(":(")
2518
			end)
2519
			while did == false do
2520
				wait()
2521
			end
2522
			wait(.3)
2523
			expected = 5
2524
			did = false
2525
			pooted = 0
2526
			workspace.CurrentCamera.CameraType = "Follow"
2527
			sos = game:GetService("RunService").Stepped:connect(function()
2528
				pooted = pooted + 1
2529
				if pooted >= expected + 1 then
2530
					sos:disconnect()
2531
					did = true
2532
					return
2533
				end
2534
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2535
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2536
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
2537
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
2538
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
2539
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
2540
                        
2541
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
2542
                        
2543
				print(":(")
2544
			end)
2545
			while did == false do
2546
				wait()
2547
			end
2548
			expected = 203
2549
			did = false
2550
			pooted = 0
2551
			workspace.CurrentCamera.CameraType = "Follow"
2552
			sos = game:GetService("RunService").Stepped:connect(function()
2553
				pooted = pooted + 1
2554
				if pooted >= expected + 1 then
2555
					sos:disconnect()
2556
					did = true
2557
					return
2558
				end
2559
				resetWelds(3, {
2560
					RightHip,
2561
					LeftHip,
2562
					RootJoint,
2563
					Neck
2564
				})
2565
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
2566
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
2567
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
2568
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
2569
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
2570
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
2571
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2572
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
2573
                        
2574
				if pooted / 2 == math.floor(pooted / 2) then
2575
					p = cPlayer["Right Arm"]:clone()
2576
					p.Anchored = true
2577
					p.CanCollide = false
2578
					p.Parent = workspace
2579
					p.Transparency = .5
2580
					game:GetService("Debris"):AddItem(p, .2)
2581
					p = cPlayer["Left Arm"]:clone()
2582
					p.Anchored = true
2583
					p.CanCollide = false
2584
					p.Parent = workspace
2585
					p.Transparency = .5
2586
					game:GetService("Debris"):AddItem(p, .2)
2587
                                
2588
					p = Instance.new("Part", workspace)
2589
					p.Name = "ORB"
2590
					p.TopSurface = 0
2591
					p.BottomSurface = 0
2592
					p.formFactor = "Custom"
2593
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
2594
					m = Instance.new("SpecialMesh", p)
2595
					m.MeshType = "Sphere"
2596
					p.BrickColor = BrickColor:White()
2597
					p.Size = Vector3.new(.4, .4, .4)
2598
					p.CanCollide = false
2599
					p.Anchored = true
2600
					game:GetService("Debris"):AddItem(p, 5)
2601
					coroutine.resume(coroutine.create(function(p)
2602
						for i = 1, 8 do
2603
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
2604
							p.Transparency = i / 8
2605
							wait()
2606
						end
2607
						p:Remove()
2608
					end), p)
2609
                                
2610
				end
2611
                        
2612
				print(":)")
2613
			end)
2614
			while did == false do
2615
				wait()
2616
			end
2617
			wait(.5)
2618
			expected = 20
2619
			did = false
2620
			pooted = 0
2621
			workspace.CurrentCamera.CameraType = "Follow"
2622
			sos = game:GetService("RunService").Stepped:connect(function()
2623
				pooted = pooted + 1
2624
				if pooted >= expected + 1 then
2625
					sos:disconnect()
2626
					did = true
2627
					return
2628
				end
2629
				resetWelds(3, {
2630
					Neck,
2631
					RootJoint,
2632
					RightHip,
2633
					LeftHip
2634
				})
2635
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
2636
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
2637
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
2638
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
2639
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
2640
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2641
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
2642
				print(":)")
2643
			end)
2644
			while did == false do
2645
				wait()
2646
			end
2647
			wait(2)
2648
			expected = 5
2649
			did = false
2650
			pooted = 0
2651
			workspace.CurrentCamera.CameraType = "Follow"
2652
			w.Parent = nil
2653
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
2654
			poo = cPlayer.Torso.CFrame.lookVector
2655
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
2656
			bodypos.Parent = cPlayer.Torso
2657
			sos = game:GetService("RunService").Stepped:connect(function()
2658
				pooted = pooted + 1
2659
				if pooted >= expected + 1 then
2660
					sos:disconnect()
2661
					did = true
2662
					return
2663
				end
2664
				resetWelds(3, {})
2665
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
2666
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
2667
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
2668
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
2669
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
2670
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
2671
				print(":)")
2672
			end)
2673
			while did == false do
2674
				wait()
2675
			end
2676
			wait(.7)
2677
			expected = 5
2678
			did = false
2679
			pooted = 0
2680
			sos = game:GetService("RunService").Stepped:connect(function()
2681
				pooted = pooted + 1
2682
				if pooted >= expected + 1 then
2683
					sos:disconnect()
2684
					did = true
2685
					return
2686
				end
2687
				resetWelds(3, {})
2688
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
2689
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
2690
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
2691
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
2692
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
2693
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
2694
				print(":(")
2695
			end)
2696
			while did == false do
2697
				wait()
2698
			end
2699
			wait(.2)
2700
			expected = 10
2701
			did = false
2702
			pooted = 0
2703
			workspace.CurrentCamera.CameraType = "Follow"
2704
			g = Instance.new("BodyGyro")
2705
			g.Parent = cPlayer.Torso
2706
			sos = game:GetService("RunService").Stepped:connect(function()
2707
				pooted = pooted + 1
2708
				if pooted >= expected + 1 then
2709
					sos:disconnect()
2710
					did = true
2711
					return
2712
				end
2713
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
2714
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
2715
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
2716
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
2717
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
2718
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2719
				if pooted >= 2 then
2720
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
2721
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
2722
				end
2723
				print(":(")
2724
			end)
2725
			while did == false do
2726
				wait()
2727
			end
2728
			wait(.2)
2729
			bodypos:Remove()
2730
			wait(.5)
2731
                
2732
			e = Instance.new("Explosion")
2733
			e.BlastRadius = 30
2734
			e.Position = C.Position
2735
			e.BlastPressure = e.BlastPressure * 2.5
2736
			e.Parent = workspace
2737
			s = Instance.new("Sound", C)
2738
			s.SoundId = "rbxassetid://258057783"
2739
			s.Volume = 1
2740
			s:Play()
2741
			Instance.new("DistortionSoundEffect", s).Level = 1
2742
			g:Remove()
2743
                --dun
2744
			nubhit.Torso.Anchored = false
2745
			Hum.PlatformStand = false
2746
			C.Anchored = true
2747
2748
			coroutine.resume(coroutine.create(function(t)
2749
				wait(3)
2750
				p = Instance.new("Sound")
2751
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
2752
				p.Parent = t
2753
				p.Volume = 1
2754
				p:Play()
2755
			end), C)
2756
			game:GetService("Debris"):AddItem(LOL, 5)
2757
		end
2758
		resetWelds(3, {})
2759
		workspace.CurrentCamera.CameraType = "Custom"
2760
		Hum.WalkSpeed = 16
2761
		Hum.Name = "Humanoid"
2762
		bodypos:Remove()
2763
		partpos:Remove()
2764
		Anim.Parent = nil
2765
		wait(.1)
2766
		Anim.Disabled = false
2767
		Anim.Parent = cPlayer
2768
		deb = true
2769
	end
2770
2771
	Tool = Instance.new("HopperBin")
2772
	Tool.Name = "ROAD ROLLER DA"
2773
	Tool.Parent = game.Players.LocalPlayer.Backpack
2774
	Tool.Selected:connect(function()
2775
			doitdocdoit()
2776
	if Tool.Selected then
2777
	Tool:Destroy()
2778
	end
2779
		end)
2780
	end
2781
end
2782
    wait(2)
2783
  elseif whogothit == nil then
2784
    print("noderp")
2785
  end
2786
  human:SetStateEnabled(3, true)
2787
  activu = false
2788
  standappear(thenoob)
2789
  activu = true
2790
  if dipperhat then
2791
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2792
  end
2793
  actmus1:Destroy()
2794
  actmus2:Destroy()
2795
  bast:Play()
2796
  if bodyvel then
2797
    bodyvel:Destroy()
2798
  end
2799
  cam.CameraType = "Custom"
2800
  hed.face.Texture = regface
2801
  chr.PrimaryPart = head
2802
  human.WalkSpeed = 16
2803
  activu = false
2804
  POSU = false
2805
end
2806
function hito(partoz, magn, dmg, debtim, bodyfdire)
2807
  for _, guy in pairs(workspace:GetChildren()) do
2808
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2809
      do
2810
        local humz = guy:FindFirstChild("Humanoid")
2811
        local horp = guy:FindFirstChild("HumanoidRootPart")
2812
        TakeDamage(humz, dmg)
2813
        local db = Instance.new("StringValue")
2814
        db.Name = "alabo"
2815
        db.Parent = horp
2816
        delay(debtim, function()
2817
          db:Destroy()
2818
        end)
2819
        local b = Instance.new("Part")
2820
        nooutline(b)
2821
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2822
        b.Transparency = 0.25
2823
        b.Anchored = true
2824
        b.CanCollide = false
2825
        b.BrickColor = BrickColor.new("Institutional white")
2826
        b.Locked = true
2827
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2828
        b.Parent = modz
2829
        local c = Instance.new("SpecialMesh")
2830
        c.MeshType = "Sphere"
2831
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2832
        c.Parent = b
2833
        game.Debris:AddItem(b, 1)
2834
        if bodyfdire then
2835
          local boopyve = Instance.new("BodyVelocity")
2836
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2837
          boopyve.P = math.huge
2838
          boopyve.Velocity = bodyfdire
2839
          boopyve.Parent = horp
2840
          game.Debris:AddItem(boopyve, debtim)
2841
        end
2842
        local bet = Instance.new("Sound")
2843
        bet.Pitch = rd2(9, 11) / 10
2844
        bet.Volume = rd2(12, 14) / 10
2845
        bet.SoundId = "rbxassetid://165604684"
2846
        bet.Parent = b
2847
        bet:Play()
2848
        coroutine.resume(coroutine.create(function()
2849
          for _ = 1, 5 do
2850
            swait()
2851
            b.Transparency = b.Transparency + 0.15
2852
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
2853
          end
2854
        end))
2855
      end
2856
    end
2857
  end
2858
end
2859
function tagability(partoz, magn)
2860
  for _, guy in pairs(workspace:GetChildren()) do
2861
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
2862
      do
2863
        local humz = guy:FindFirstChild("Humanoid")
2864
        humz.PlatformStand = true
2865
        delay(1, function()
2866
          humz.PlatformStand = false
2867
        end)
2868
        local horp = guy:FindFirstChild("HumanoidRootPart")
2869
        local db = Instance.new("StringValue")
2870
        db.Name = "dedrbaba"
2871
        db.Parent = horp
2872
        local bodyrot = Instance.new("BodyAngularVelocity")
2873
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
2874
        bodyrot.P = math.huge
2875
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
2876
        bodyrot.Parent = horp
2877
        local hL, tL, aL, bL, cL, dL
2878
        game.Debris:AddItem(bodyrot, 0.2)
2879
        if guy:FindFirstChild("Head") then
2880
          hL = guy:FindFirstChild("Head")
2881
          hL.BrickColor = BrickColor.new("Bright yellow")
2882
        end
2883
        if guy:FindFirstChild("Torso") then
2884
          tL = guy:FindFirstChild("Torso")
2885
          tL.BrickColor = BrickColor.new("Bright blue")
2886
        end
2887
        if guy:FindFirstChild("Left Arm") then
2888
          aL = guy:FindFirstChild("Left Arm")
2889
          aL.BrickColor = BrickColor.new("Bright yellow")
2890
        end
2891
        if guy:FindFirstChild("Right Arm") then
2892
          bL = guy:FindFirstChild("Right Arm")
2893
          bL.BrickColor = BrickColor.new("Bright yellow")
2894
        end
2895
        if guy:FindFirstChild("Left Leg") then
2896
          cL = guy:FindFirstChild("Left Leg")
2897
          cL.BrickColor = BrickColor.new("Br. yellowish green")
2898
        end
2899
        if guy:FindFirstChild("Right Leg") then
2900
          dL = guy:FindFirstChild("Right Leg")
2901
          dL.BrickColor = BrickColor.new("Br. yellowish green")
2902
        end
2903
        coroutine.resume(coroutine.create(function()
2904
          if aL then
2905
            aL.Name = "Right Arm"
2906
            wait()
2907
          end
2908
          if bL then
2909
            bL.Name = "Left Leg"
2910
            wait()
2911
          end
2912
          if cL then
2913
            cL.Name = "Left Arm"
2914
            wait()
2915
          end
2916
          if dL then
2917
            dL.Name = "Right Leg"
2918
          end
2919
        end))
2920
      end
2921
    end
2922
  end
2923
end
2924
mouse.KeyDown:connect(function(key)
2925
  if human.Health <= 0 then
2926
    return
2927
  end
2928
  if key == "f" then
2929
    standappear(thenoob)
2930
  end
2931
  if key == "r" then
2932
    MUDA()
2933
  end
2934
  if key == "e" then
2935
    block()
2936
  end
2937
  if key == "v" then
2938
    cability()
2939
  end
2940
  if key == "m" and plr.UserId then
2941
    THEBEST()
2942
  end
2943
  if key == "j" then
2944
    THREATENING()
2945
  end
2946
  if key == "k" then
2947
    konodioda:Play()
2948
  end
2949
  if key == "l" then
2950
    bast:Play()
2951
  end
2952
  if key == "p" then
2953
    zaworld:Play()
2954
  end
2955
end)
2956
tool.Equipped:connect(function()
2957
  selected = true
2958
end)
2959
tool.Unequipped:connect(function()
2960
  selected = false
2961
end)
2962
sine = 0
2963
charge = 1
2964
cos = math.cos
2965
game:GetService("RunService").RenderStepped:connect(function()
2966
  if POSU == false then
2967
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2968
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2969
    local checkstate = human:GetState()
2970
    if checkstate.Value == 13 then
2971
      animpose = "Sitting"
2972
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2973
      animpose = "Jumping"
2974
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2975
      animpose = "Falling"
2976
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2977
      animpose = "Idle"
2978
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2979
      animpose = "Walking"
2980
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2981
      animpose = "TooFast"
2982
    end
2983
    if animpose == "Idle" then
2984
      sine = sine + charge
2985
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2986
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2987
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2988
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2989
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2990
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2991
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2992
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2993
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2994
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2995
    end
2996
    if animpose == "Walking" then
2997
      sine = sine + charge
2998
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2999
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
3000
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3001
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3002
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3003
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3004
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3005
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3006
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3007
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3008
    end
3009
    if animpose == "Jumping" then
3010
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
3011
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
3012
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3013
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3014
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3015
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3016
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
3017
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3018
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3019
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3020
    end
3021
    if animpose == "Falling" then
3022
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
3023
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3024
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3025
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3026
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3027
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3028
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
3029
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3030
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3031
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3032
    end
3033
    if animpose == "TooFast" then
3034
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
3035
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3036
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
3037
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3038
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
3039
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
3040
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
3041
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3042
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
3043
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3044
    end
3045
    if animpose == "Sitting" then
3046
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3047
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3048
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3049
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3050
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3051
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3052
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3053
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3054
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3055
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3056
    end
3057
  end
3058
  if appeared == false and activu == false then
3059
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3060
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3061
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3062
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3063
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3064
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3065
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3066
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3067
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3068
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3069
  elseif appeared == true and activu == false then
3070
    sine = sine + charge
3071
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
3072
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
3073
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3074
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3075
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3076
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3077
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
3078
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3079
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
3080
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3081
  end
3082
end)
3083
function dispose()
3084
  for i, v in pairs(getfenv(0)) do
3085
    v = nil
3086
  end
3087
  error = nil
3088
  print = nil
3089
  warn = nil
3090
end
3091
human.Died:connect(dispose)
3092
chr.Changed:connect(function()
3093
  if chr.Parent == nil then
3094
    dispose()
3095
  end
3096
end)
3097
3098
local p = game.Players.LocalPlayer
3099
local char = p.Character
3100
local hed = char.Head
3101
local LocalPlayer = p
3102
3103
local naeeym = Instance.new("BillboardGui",char)
3104
naeeym.Size = UDim2.new(0,100,0,40)
3105
naeeym.StudsOffset = Vector3.new(0,5,0)
3106
naeeym.Adornee = char.Head
3107
local tecks = Instance.new("TextLabel",naeeym)
3108
tecks.BackgroundTransparency = 1
3109
tecks.BorderSizePixel = 0
3110
tecks.Text = "Dio Brando"
3111
tecks.Font = "ArialBold"
3112
tecks.FontSize = "Size24"
3113
tecks.TextStrokeTransparency = 0
3114
tecks.TextStrokeColor3 = Color3.new(0,0,0)
3115
tecks.TextColor3 = Color3.new(255,255,255)
3116
tecks.Size = UDim2.new(1,0,0.5,0)
3117
3118
local Player = game.Players.localPlayer
3119
local Character = p.Character
3120
local LeftArm2 = Character["Left Arm"]
3121
local RightArm2 = Character["Right Arm"]
3122
local LeftLeg2 = Character["Left Leg"]
3123
local RightLeg2 = Character["Right Leg"]
3124
local Head2 = Character.Head
3125
local Torso2 = Character.Torso
3126
3127
local player = game.Players.LocalPlayer
3128
local shirt = player.Character:WaitForChild("Shirt")
3129
local pants = player.Character:WaitForChild("Pants")
3130
3131
wait()
3132
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
3133
pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
3134
3135
char.Humanoid.MaxHealth = math.huge
3136
char.Humanoid.Health = math.huge
3137
3138
	for i,v in pairs(char:GetChildren()) do
3139
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
3140
			v:destroy()
3141
		end
3142
	end
3143
3144
local Hair = Instance.new("Part")
3145
Hair.Parent = char
3146
Hair.Name = "Hair"
3147
Hair.Size = Vector3.new(1, 1, 1)
3148
Hair.CFrame = char.Head.CFrame
3149
Hair:BreakJoints()
3150
Hair.CanCollide = false
3151
Hair.TopSurface = "Smooth"
3152
Hair.BottomSurface = "Smooth"
3153
Hair.BrickColor = BrickColor.new("Gold")
3154
Weld = Instance.new("Weld") 
3155
Weld.Name = "Weld"
3156
Weld.Part0 = char.Head 
3157
Weld.Part1 = Hair
3158
Weld.Parent = char.Head 
3159
Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) 
3160
Mesh = Instance.new("SpecialMesh")
3161
Mesh.Parent = Hair
3162
Mesh.MeshId = "rbxassetid://886288384"
3163
Mesh.TextureId = "rbxassetid://886289004"
3164
Mesh.Scale = Vector3.new(0.11,0.1,0.08)
3165
--created by SoldierJoao
3166
--Credits to metabee for the knives edit
3167
cut = Instance.new("Sound", Character)
3168
cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
3169
cut.Volume = 1.5
3170
thri = Instance.new("Sound", Character)
3171
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3172
thri.Volume = 2.5
3173
WRY = Instance.new("Sound", Character)
3174
WRY.SoundId = "https://www.roblox.com/asset/?id=178605750"
3175
WRY.Volume = 1000
3176
3177
local Players=game:service'Players'
3178
local Player=Players.LocalPlayer
3179
local Mouse=Player:GetMouse''
3180
local RenderStepped=game:service'RunService'.RenderStepped
3181
3182
local MeshId='http://www.roblox.com/asset?id=202083123'
3183
local TextureId='http://www.roblox.com/asset/?id=189436355'
3184
3185
local BeeSpeed= 100
3186
3187
local QHold=false
3188
local EHold=false
3189
3190
Mouse.Button1Down:connect(function()
3191
cut:Play()
3192
if Mouse.Target then
3193
local Bee=Instance.new('Part',Player.Character)
3194
Bee.CanCollide=false
3195
Bee.Size=Vector3.new(2,2,2)
3196
Bee.CFrame=Player.Character.Torso.CFrame
3197
local BeeMesh=Instance.new('SpecialMesh',Bee)
3198
BeeMesh.MeshType='FileMesh'
3199
BeeMesh.MeshId=MeshId
3200
BeeMesh.TextureId=TextureId
3201
BeeMesh.Scale=Vector3.new(1,1,1)
3202
local BodyVel=Instance.new('BodyVelocity',Bee)
3203
BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
3204
local BodyGyro=Instance.new('BodyGyro',Bee)
3205
BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
3206
BodyGyro.P=2e4
3207
coroutine.wrap(function()
3208
RenderStepped:connect(function()
3209
BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
3210
BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
3211
end)
3212
end)()
3213
Bee.Touched:connect(function(p)
3214
if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
3215
p.Parent:BreakJoints()
3216
Bee:Destroy''
3217
thri:Play()
3218
end
3219
end)
3220
end
3221
end)
3222
3223
3224
Mouse.KeyDown:connect(function(k)
3225
local Key=k:lower''
3226
if Key=='q'then
3227
QHold=true
3228
elseif Key=='e'then
3229
EHold=true
3230
end
3231
end)
3232
3233
Mouse.KeyUp:connect(function(k)
3234
local Key=k:lower''
3235
if Key=='q'then
3236
QHold=false
3237
elseif Key=='e'then
3238
EHold=false
3239
end
3240
end)
3241
3242
coroutine.wrap(function()
3243
RenderStepped:connect(function()
3244
if QHold then
3245
if BeeSpeed>0 then
3246
BeeSpeed=BeeSpeed-1
3247
end
3248
elseif EHold then
3249
BeeSpeed=BeeSpeed+1
3250
end
3251
end)
3252
end)()
3253
3254
3255
3256
3257
mse = Player:GetMouse()
3258
3259
sound = Instance.new("Sound", Character)
3260
sound.SoundId = "https://www.roblox.com/asset/?id=274699177"
3261
sound.Volume = 2.5
3262
sound2 = Instance.new("Sound", Character)
3263
sound2.SoundId = "https://www.roblox.com/asset/?id=1054568598"
3264
sound2.Volume = 1000
3265
sound3 = Instance.new("Sound", Character)
3266
sound3.SoundId = "https://www.roblox.com/asset/?id=274698941"
3267
sound3.Volume = 1.8
3268
sound4 = Instance.new("Sound", Character)
3269
sound4.SoundId = "https://www.roblox.com/asset/?id=274699177"
3270
sound4.Volume = 2
3271
TSTheme = Instance.new("Sound", Character)
3272
TSTheme.SoundId = "https://www.roblox.com/asset/?id=910713928"
3273
TSTheme.Volume = 2
3274
canworld = true
3275
mse.KeyDown:connect(function(key)
3276
	key = key:lower()
3277
	if key == "t" then
3278
		if canworld == false then return end
3279
		if canworld then
3280
		canworld = false
3281
		sound3:Play()
3282
tecks.Text = "THE WORLD STOP TIME!"
3283
wait(2)
3284
tecks.Text = "Dio Brando"
3285
		sound:Play()
3286
		sound4:Play()
3287
		TSTheme:Play()
3288
3289
		local function spawnpart()
3290
		sphere = Instance.new("Part")
3291
		--game.Debris:AddItem(sphere,3)
3292
		local sm = Instance.new("SpecialMesh", sphere)
3293
		sm.MeshType = "Sphere"
3294
		sphere.Transparency = 0.5
3295
		sphere.Anchored = true
3296
		sphere.CanCollide = false
3297
		sphere.Material = "Neon"
3298
		sphere.BrickColor = BrickColor.new("Black")
3299
		end
3300
		
3301
		local function weld(lol)
3302
			local weld = Instance.new("Weld", Player.Character.Torso)
3303
			weld.Part0 = Player.Character.Torso
3304
			weld.Part1 = lol
3305
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3306
			weld.C1 = lol.CFrame:inverse()
3307
		end
3308
		wait()
3309
		spawnpart()
3310
			for i, v in pairs(game.Players:GetChildren()) do
3311
			t = v.Character:FindFirstChild("Torso")
3312
			if t then
3313
				t.Anchored = true
3314
				Player.Character:FindFirstChild("Torso").Anchored = false
3315
			end
3316
			RA = v.Character:FindFirstChild("Right Arm")
3317
			if RA then
3318
				RA.Anchored = true
3319
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3320
			end
3321
			LA = v.Character:FindFirstChild("Left Arm")
3322
			if LA then
3323
				LA.Anchored = true
3324
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3325
			end
3326
			RL = v.Character:FindFirstChild("Right Leg")
3327
			if RL then
3328
				RL.Anchored = true
3329
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3330
			end
3331
			LL = v.Character:FindFirstChild("Left Leg")
3332
			if LL then
3333
				LL.Anchored = true
3334
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3335
			end
3336
		end
3337
		weld(sphere)
3338
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
3339
		cce.Saturation = -5
3340
		--game.Debris:AddItem(cce, 5)
3341
		sphere.Parent = Character.Torso
3342
		for i = 1,3 do
3343
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
3344
			wait()
3345
			end
3346
wait()
3347
                        sphere:Destroy()
3348
BeeSpeed = 0
3349
		cce.Saturation = -0.1
3350
		wait(0.3)
3351
		cce.Saturation = -0.2
3352
		wait(0.3)
3353
		cce.Saturation = -0.3
3354
		wait(0.2)
3355
	        cce.Saturation = -1.5
3356
                wait()
3357
		end
3358
	end
3359
end
3360
)
3361
3362
tecks.Text = "Dio Brando"
3363
3364
mse.KeyDown:connect(function(key)
3365
	key = key:lower()
3366
	if key == "y" then
3367
canworld = true
3368
tecks.Text = "Time continues moving again."
3369
		sound2:Play()
3370
wait()
3371
BeeSpeed = 1
3372
		cce.Saturation = -1.3
3373
		wait(0.5)
3374
BeeSpeed = 1.2
3375
		cce.Saturation = -0.5
3376
		wait(0.5)
3377
BeeSpeed = 1.4
3378
		cce.Saturation = -0.4
3379
		wait(0.3)
3380
BeeSpeed = 1.5
3381
		cce.Saturation = -0.2
3382
		wait(0.2)
3383
	        cce.Saturation = 0
3384
3385
		for i, v in pairs(game.Players:GetChildren()) do
3386
		t = v.Character:FindFirstChild("Torso")
3387
			if t then
3388
				t.Anchored = false
3389
			end
3390
			RA = v.Character:FindFirstChild("Right Arm")
3391
			if RA then
3392
				RA.Anchored = false
3393
			end
3394
			LA = v.Character:FindFirstChild("Left Arm")
3395
			if LA then
3396
				LA.Anchored = false
3397
			end
3398
			RL = v.Character:FindFirstChild("Right Leg")
3399
			if RL then
3400
				RL.Anchored = false
3401
			end
3402
			LL = v.Character:FindFirstChild("Left Leg")
3403
			if LL then
3404
				LL.Anchored = false
3405
			end
3406
		end
3407
BeeSpeed = 100
3408
tecks.Text = "Dio Brando"
3409
TSTheme:Stop()
3410
end
3411
end)