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name = "deadropz"
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name = "timetodie23232223"
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me = game.Players[name]
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char = me.Character
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allowed = {"XTheShowcaserX", "robert147jansen", "acb227", "neepstars2833", "JLS2710", "xXDarkEnergyXx", "ServerBoost100", "RobloxianFire2", "yandertje", "oxcool1", "pianoman112233"}
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basec = BrickColor.new("Bright green")
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wallc = BrickColor.new("Brown")
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windc = BrickColor.new("Ligth blue")
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mod = Instance.new("Model")
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mod.Parent = workspace
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mod.Name = "xSoulsHouse"
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startpoint = CFrame.new(0,700,0)
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base = Instance.new("Part")
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base.Parent = mod
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base.formFactor = 0
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base.Size = Vector3.new(250,2,250)
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base.CFrame = startpoint * CFrame.new(50,0,50)
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base.BrickColor = basec
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base.Anchored = true
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basemesh = Instance.new("CylinderMesh")
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basemesh.Parent = base
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ig = base:clone()
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ig.Parent = mod
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ig.Size = Vector3.new(63,2,63)
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ig.BrickColor = wallc
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ig.CFrame = startpoint * CFrame.new(0,0.03,0)
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for i=0, 4.74, 0.79 do
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local d = Instance.new("Part")
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d.Parent = mod
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d.formFactor = 0
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d.Size = Vector3.new(5,25,27)
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d.CFrame = startpoint * CFrame.new(0,12.5,0)
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d.CFrame = d.CFrame * CFrame.Angles(0,i,0) * CFrame.new(30,0,0)
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d.BrickColor = wallc
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d.Anchored = true
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d.TopSurface = 0
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d.BottomSurface = 0
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end
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for i=0, 5.53, 0.79 do
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local f = Instance.new("Part")
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f.Parent = mod
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f.formFactor = 0
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f.Size = Vector3.new(37,3,27)
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f.CFrame = startpoint * CFrame.new(0,26,0)
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f.CFrame = f.CFrame * CFrame.Angles(0,i,0) * CFrame.new(14,0,0)
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f.BrickColor = wallc
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f.Anchored = true
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f.TopSurface = 0
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f.BottomSurface = 0
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end
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for i=-12.5, 12.5, 25 do
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local gh = Instance.new("Part")
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gh.Parent = mod
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gh.formFactor = 0
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gh.Size = Vector3.new(15,15,3)
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gh.CFrame = startpoint * CFrame.new(26,8,26)
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gh.CFrame = gh.CFrame * CFrame.Angles(0,-0.79,0) * CFrame.new(0,0,i)
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gh.BrickColor = wallc
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gh.Anchored = true
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gh.TopSurface = 0
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gh.BottomSurface = 0
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end
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for i=-12.5, 12.5, 25 do
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local gh = Instance.new("Part")
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gh.Parent = mod
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gh.formFactor = 0
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gh.Size = Vector3.new(15,15,3)
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gh.CFrame = startpoint * CFrame.new(45,8,45)
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gh.CFrame = gh.CFrame * CFrame.Angles(0,-0.79,0) * CFrame.new(0,0,i)
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gh.BrickColor = wallc
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gh.Anchored = true
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gh.TopSurface = 0
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gh.BottomSurface = 0
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end
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for i=-12.5, 12.5, 25 do
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local gh = Instance.new("Part")
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gh.Parent = mod
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gh.formFactor = 0
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gh.Size = Vector3.new(14,3,3)
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gh.CFrame = startpoint * CFrame.new(36,2,36)
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gh.CFrame = gh.CFrame * CFrame.Angles(0,-0.79,0) * CFrame.new(0,0,i)
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gh.BrickColor = wallc
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gh.Anchored = true
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gh.TopSurface = 0
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gh.BottomSurface = 0
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local g = Instance.new("Part")
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g.Parent = mod
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g.formFactor = 0
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g.Size = Vector3.new(14,5,3)
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g.CFrame = startpoint * CFrame.new(36,13,36)
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g.CFrame = g.CFrame * CFrame.Angles(0,-0.79,0) * CFrame.new(0,0,i)
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g.BrickColor = wallc
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g.Anchored = true
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g.TopSurface = 0
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g.BottomSurface = 0
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local h = Instance.new("Part")
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h.Parent = mod
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h.formFactor = 0
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h.Size = Vector3.new(14,11,2)
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h.CFrame = startpoint * CFrame.new(36,6.5,36)
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h.CFrame = h.CFrame * CFrame.Angles(0,-0.79,0) * CFrame.new(0,0,i)
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h.BrickColor = windc
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h.Transparency = 0.5
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h.Reflectance = 0.2
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h.Anchored = true
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h.TopSurface = 0
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h.BottomSurface = 0
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end
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local j = Instance.new("Part")
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j.Parent = mod
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j.formFactor = 0
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j.Size = Vector3.new(40,3,28)
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j.CFrame = startpoint * CFrame.new(36,16.5,36)
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j.CFrame = j.CFrame * CFrame.Angles(0,-0.79,0)
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j.BrickColor = wallc
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j.Anchored = true
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j.TopSurface = 0
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j.BottomSurface = 0
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local ghh = Instance.new("Part")
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ghh.Parent = mod
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ghh.formFactor = 0
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ghh.Size = Vector3.new(4,10,28)
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ghh.CFrame = startpoint * CFrame.new(22,21,22)
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ghh.CFrame = ghh.CFrame * CFrame.Angles(0,-0.79,0)
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ghh.BrickColor = wallc
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ghh.Anchored = true
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ghh.TopSurface = 0
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ghh.BottomSurface = 0
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for i=-1.58, 3, 0.79 do
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local d = Instance.new("Part")
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d.Parent = mod
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d.formFactor = 0
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d.Size = Vector3.new(5,25,27)
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d.CFrame = startpoint * CFrame.new(90,12.5,55)
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d.CFrame = d.CFrame * CFrame.Angles(0,i,0) * CFrame.new(30,0,0)
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d.BrickColor = wallc
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d.Anchored = true
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d.TopSurface = 0
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d.BottomSurface = 0
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end
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local d = Instance.new("Part")
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d.Parent = mod
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d.formFactor = 0
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d.Size = Vector3.new(5,25,47)
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d.CFrame = startpoint * CFrame.new(59,12.5,71)
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d.CFrame = d.CFrame * CFrame.Angles(0,4.1,0)
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d.BrickColor = wallc
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d.Anchored = true
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d.TopSurface = 0
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d.BottomSurface = 0
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local bewm = ig:clone()
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bewm.Parent = mod
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bewm.Size = Vector3.new(63,2,63)
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bewm.BrickColor = wallc
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bewm.CFrame = startpoint * CFrame.new(90,0.03,55)
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local bah = bewm:clone()
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bah.Parent = mod
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bah.Mesh:remove()
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bah.Size = Vector3.new(65,2,23)
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bah.CFrame = startpoint * CFrame.new(44,0.03,44) * CFrame.Angles(0,-0.79,0)
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bah.TopSurface = 0
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bah.BottomSurface = 0
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for i=0, 5.53, 0.79 do
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local f = Instance.new("Part")
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f.Parent = mod
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f.formFactor = 0
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f.Size = Vector3.new(37,3,27)
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f.CFrame = startpoint * CFrame.new(90,26,55)
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f.CFrame = f.CFrame * CFrame.Angles(0,i,0) * CFrame.new(14,0,0)
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f.BrickColor = wallc
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f.Anchored = true
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f.TopSurface = 0
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f.BottomSurface = 0
179
end
180
local gff = Instance.new("Part")
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gff.Parent = mod
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gff.formFactor = 0
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gff.Size = Vector3.new(26,11,2)
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gff.CFrame = startpoint * CFrame.new(60,20.5,42)
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gff.CFrame = gff.CFrame * CFrame.Angles(0,-1.58,0) * CFrame.new(14,0,0)
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gff.BrickColor = wallc
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gff.Anchored = true
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gff.TopSurface = 0
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gff.BottomSurface = 0
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local gfjh = Instance.new("WedgePart")
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gfjh.Parent = mod
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gfjh.formFactor = 0
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gfjh.Size = Vector3.new(4,28,27)
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gfjh.CFrame = startpoint * CFrame.new(59.5,17,59.5)
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gfjh.CFrame = gfjh.CFrame * CFrame.Angles(0,-2.4,1.57) * CFrame.new(0,0,0)
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gfjh.BrickColor = wallc
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gfjh.Anchored = true
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gfjh.TopSurface = 0
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gfjh.BottomSurface = 0
201
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tempbrick = {}
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for i=0.3, 7.3, 0.3 do
206
local oo = Instance.new("Part")
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oo.Parent = mod
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oo.formFactor = 0
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oo.Size = Vector3.new(3,1,1)
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oo.TopSurface = 0
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oo.BottomSurface = 0
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oo.Anchored = true
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oo.BrickColor = BrickColor.new("Black")
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oo.CFrame = workspace.Base.CFrame * CFrame.new(31,6,0)
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oo.CFrame = oo.CFrame * CFrame.Angles(i,0,0) * CFrame.new(0,5,0)
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local gj = Instance.new("Fire")
217
gj.Parent = oo
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gj.Heat = 10
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gj.Size = 4
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gj.Enabled = false
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coroutine.resume(coroutine.create(function()
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	while true do
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		wait(0.2)
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		local p = math.random(1,6)
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		if p == 1 then
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			gj.Enabled = true
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			wait(1)
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			gj.Enabled = false
229
		end
230
	end
231
end))
232
end
233
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ook = Instance.new("Part")
235
ook.Parent = mod
236
ook.formFactor = 0
237
ook.Size = Vector3.new(1,6,6)
238
ook.TopSurface = 0
239
ook.BottomSurface = 0
240
ook.Anchored = true
241
ook.BrickColor = windc
242
ook.Reflectance = 0.6
243
ook.Transparency = 0.7
244
ook.CanCollide = false
245
ook.CFrame = workspace.Base.CFrame * CFrame.new(30,6,0)
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ook.CFrame = ook.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,0)
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mj = Instance.new("SpecialMesh")
248
mj.Parent = ook
249
mj.MeshType = "Sphere"
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mj.Scale = Vector3.new(1.4,1.4,1.4)
251
252
ok = Instance.new("Part")
253
ok.Parent = mod
254
ok.formFactor = 0
255
ok.Size = Vector3.new(11,2,11)
256
ok.Anchored = true
257
ok.BrickColor = wallc
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ok.Transparency = 0
259
ok.CFrame = workspace.Base.CFrame * CFrame.new(31.5,6,0)
260
ok.CFrame = ok.CFrame * CFrame.Angles(0,0,1.57) * CFrame.new(0,0,0)
261
mdj = Instance.new("CylinderMesh")
262
mdj.Parent = ok
263
mdj.Scale = Vector3.new(0.95,0.95,0.95)
264
265
allo = Instance.new("Part")
266
allo.Parent = mod
267
allo.Anchored = true
268
allo.CFrame = workspace.Base.CFrame * CFrame.new(31.5,13,0)
269
allo.Transparency = 1
270
allo.CanCollide = false
271
bill = Instance.new("BillboardGui")
272
bill.Parent = allo
273
bill.Adornee = bill.Parent
274
bill.Size = UDim2.new(0,100,0,100)
275
txt1 = Instance.new("TextLabel")
276
txt1.Parent = bill
277
txt1.Position = UDim2.new(0,50,0,-50)
278
txt1.BackgroundTransparency = 1
279
txt1.FontSize = "Size24"
280
txt1.Text = "xSoulStealerxs private house"
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txt2 = txt1:clone()
282
txt2.Parent = bill
283
txt2.Position = UDim2.new(0,50,0,-20)
284
txt2.FontSize = "Size14"
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fa = txt2:clone()
287
fa.Position = UDim2.new(0,50,0,0)
288
fa.Text = ""
289
290
allstring = ""
291
allstring2 = ""
292
local numb = 0
293
for i=1, #allowed do
294
	numb = numb + 1
295
	if numb >= 7 then
296
		allstring2 = allstring2..allowed[numb]..", "
297
	end
298
end
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for i=1, #allowed do
301
	if i >= 7 then
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		fa.Parent = bill
303
	else
304
		allstring = allstring..allowed[i]..", "
305
	end
306
end
307
txt2.Text = "Allowed: "..allstring
308
fa.Text = allstring2
309
310
ook.Touched:connect(function(hit)
311
	local pls = game.Players:findFirstChild(hit.Parent.Name)
312
	if pls ~= nil then
313
		for _,v in pairs(allowed) do
314
			if pls.Name:lower() == v:lower() then
315
				pls.Character.Torso.CFrame = startpoint * CFrame.new(0,4,0)
316
			end
317
		end
318
	end
319
end)
320
321
for i=0.3, 7.3, 0.3 do
322
local oo = Instance.new("Part")
323
oo.Parent = mod
324
oo.formFactor = 0
325
oo.Size = Vector3.new(3,1,1)
326
oo.TopSurface = 0
327
oo.BottomSurface = 0
328
oo.Anchored = true
329
oo.BrickColor = BrickColor.new("Black")
330
oo.CFrame = startpoint * CFrame.new(26,7,0)
331
oo.CFrame = oo.CFrame * CFrame.Angles(i,0,0) * CFrame.new(0,5,0)
332
local gj = Instance.new("Fire")
333
gj.Parent = oo
334
gj.Heat = 10
335
gj.Size = 4
336
gj.Enabled = false
337
coroutine.resume(coroutine.create(function()
338
	while true do
339
		wait(0.2)
340
		local p = math.random(1,6)
341
		if p == 1 then
342
			gj.Enabled = true
343
			wait(1)
344
			gj.Enabled = false
345
		end
346
	end
347
end))
348
end
349
350
hi = Instance.new("Part")
351
hi.Parent = mod
352
hi.formFactor = 0
353
hi.Size = Vector3.new(1,6,6)
354
hi.TopSurface = 0
355
hi.BottomSurface = 0
356
hi.Anchored = true
357
hi.BrickColor = windc
358
hi.Reflectance = 0.6
359
hi.Transparency = 0.7
360
hi.CanCollide = false
361
hi.CFrame = startpoint * CFrame.new(25,7,0)
362
hi.CFrame = hi.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,0)
363
mk = Instance.new("SpecialMesh")
364
mk.Parent = hi
365
mk.MeshType = "Sphere"
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mk.Scale = Vector3.new(1.4,1.4,1.4)
367
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ok = Instance.new("Part")
369
ok.Parent = mod
370
ok.formFactor = 0
371
ok.Size = Vector3.new(11,2,11)
372
ok.Anchored = true
373
ok.BrickColor = wallc
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ok.Transparency = 0
375
ok.CFrame = startpoint * CFrame.new(26.5,7,0)
376
ok.CFrame = ok.CFrame * CFrame.Angles(0,0,1.57) * CFrame.new(0,0,0)
377
mdj = Instance.new("CylinderMesh")
378
mdj.Parent = ok
379
mdj.Scale = Vector3.new(0.95,0.95,0.95)
380
381
hi.Touched:connect(function(hit)
382
	local pls = game.Players:findFirstChild(hit.Parent.Name)
383
	if pls ~= nil then
384
		pls.Character.Torso.CFrame = workspace.Base.CFrame * CFrame.new(0,4,0)
385
	end
386
end)
387
388
me.Chatted:connect(function(msg)
389
	if msg == "del" then
390
		mod:remove()
391
	end
392
end)