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1 | - | function LoadLibrary(a) |
1 | + | -- [[ Name: Commander CR by ??? ]] -- |
2 | - | return loadstring(game:HttpGet("https://pastebin.com/raw/UfzKgS6T", true))() |
2 | + | -- [[ Converted: By Melon ]] -- |
3 | -- [[ Reanimate: By Emper ]] -- | |
4 | -- [[ Description: nothing to put ]] -- | |
5 | - | loadstring(game:GetObjects("rbxassetid://4480871791")[1].Source)() |
5 | + | |
6 | - | m = game.Players.LocalPlayer |
6 | + | -- [[ Hats ]] -- |
7 | - | char = workspace["CloneCharacter"] |
7 | + | |
8 | -- [[ Free ]] -- | |
9 | - | function Random(num) |
9 | + | -- [[ www.roblox.com/catalog/4819740796/Robox ]] -- |
10 | - | local section=num % 1 * 3; |
10 | + | -- [[ www.roblox.com/catalog/3409612660/International-Fedora-USA ]] -- |
11 | - | local secondary=0.5 * math.pi * (section % 1); |
11 | + | -- [[ www.roblox.com/catalog/3398308134/International-Fedora-Canada ]] -- |
12 | - | if section < 1 then |
12 | + | -- [[ www.roblox.com/catalog/3033908130/International-Fedora-France ]] -- |
13 | - | return 1,1 - math.cos(secondary),1 - math.sin(secondary); |
13 | + | -- [[ www.roblox.com/catalog/3033910400/International-Fedora-Germany ]] -- |
14 | - | elseif section < 2 then |
14 | + | |
15 | - | return 1 - math.sin(secondary),1,1 - math.cos(secondary); |
15 | + | -- [[ Paid (1) ]] -- |
16 | - | else |
16 | + | -- [[ www.roblox.com/catalog/14255528083/Torso-Extension ]] -- |
17 | - | return 1 - math.cos(secondary),1 - math.sin(secondary),1; |
17 | + | -- [[ www.roblox.com/catalog/14255556501/Extra-Right-White-Arm ]] -- |
18 | - | end |
18 | + | -- [[ www.roblox.com/catalog/14255554762/Extra-Left-White-Arm ]] -- |
19 | -- [[ www.roblox.com/catalog/14768693948/White-Extended-Right-Arm ]] -- | |
20 | -- [[ www.roblox.com/catalog/14768701869/White-Extended-Left-Arm ]] -- | |
21 | - | --//Lol try to figure this one out// |
21 | + | |
22 | - | function rainb(hue) |
22 | + | -- [[ Paid (2) ]] -- |
23 | - | local section = hue % 1 * 3 |
23 | + | -- [[ www.roblox.com/catalog/14255528083/Torso-Extension ]] -- |
24 | - | local secondary = 0.5 * math.pi * (section % 1) |
24 | + | -- [[ www.roblox.com/catalog/11159410305/Rectangle-Head-For-Headless ]] -- |
25 | - | if section < 1 then |
25 | + | -- [[ www.roblox.com/catalog/11263254795/Dummy-Head-For-Headless ]] -- |
26 | - | return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) |
26 | + | -- [[ www.roblox.com/catalog/12344545199/Extra-Left-hand-moving-Blocky-white ]] -- |
27 | - | elseif section < 2 then |
27 | + | -- [[ www.roblox.com/catalog/12344591101/Extra-Right-hand-moving-Blocky-white ]] -- |
28 | - | return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) |
28 | + | |
29 | - | else |
29 | + | -- [[ Guns ]] -- |
30 | - | return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) |
30 | + | |
31 | - | end |
31 | + | -- [[ www.roblox.com/catalog/13760686814/Classic-MARKA-17M-Valkan-Left ]] -- |
32 | -- [[ www.roblox.com/catalog/4623059912/Starslayer-Railgun ]] -- | |
33 | -- [[ www.roblox.com/catalog/14683431575/Law-Enforcement-Beanbag ]] -- | |
34 | - | Chillmusic = Instance.new("Sound", workspace) |
34 | + | -- [[ www.roblox.com/catalog/5136154487/DG-40-Archangel-Sniper-Rifle-Black ]] -- |
35 | -- [[ www.roblox.com/catalog/12830271515/White-Cyber-Heavy-Revolver-Left ]] -- | |
36 | -- [[ * FREE * www.roblox.com/catalog/10775031176/The-Pogo ]] -- | |
37 | -- [[ * FREE * www.roblox.com/catalog/5552252553/Kinetic-Staff ]] -- | |
38 | -- [[ The list above is the supported hats. ]] -- | |
39 | ||
40 | game:GetService("StarterGui"):SetCore("SendNotification", { | |
41 | Title = "Melon's (FE) Converts/Scripts"; | |
42 | Text = "Thanks for using!"; | |
43 | Icon = "rbxthumb://type=Asset&id=11561641603&w=150&h=150"}) | |
44 | Duration = 3; | |
45 | ||
46 | if not game:IsLoaded() then | |
47 | game.Loaded:Wait() | |
48 | end | |
49 | ||
50 | local function FindInstance(Parent, ClassName, Name) | |
51 | for _, Instance in pairs(Parent:GetChildren()) do | |
52 | if Instance:IsA(ClassName) and Instance.Name == Name then | |
53 | return Instance | |
54 | end | |
55 | end | |
56 | end | |
57 | ||
58 | local function WaitForClass(Parent, ClassName) | |
59 | local Instance = Parent:FindFirstChildOfClass(ClassName) | |
60 | ||
61 | while not Instance and Parent do | |
62 | Parent.ChildAdded:Wait() | |
63 | Instance = Parent:FindFirstChildOfClass(ClassName) | |
64 | end | |
65 | ||
66 | return Instance | |
67 | end | |
68 | ||
69 | local function WaitForClassOfName(Parent, ...) | |
70 | local Instance = FindInstance(Parent, ...) | |
71 | ||
72 | while not Instance and Parent do | |
73 | Parent.ChildAdded:Wait() | |
74 | Instance = FindInstance(Parent, ...) | |
75 | end | |
76 | ||
77 | return Instance | |
78 | end | |
79 | ||
80 | local Fling = { } | |
81 | local Aligns = { } | |
82 | local Blacklist = { } | |
83 | local Accessories = { } | |
84 | local Attachments = { } | |
85 | ||
86 | local Instancenew = Instance.new | |
87 | ||
88 | local taskwait = task.wait | |
89 | local taskspawn = task.spawn | |
90 | local taskdefer = task.defer | |
91 | ||
92 | local mathabs = math.abs | |
93 | local mathcos = math.cos | |
94 | local mathrandom = math.random | |
95 | ||
96 | local stringmatch = string.match | |
97 | ||
98 | local osclock = os.clock | |
99 | ||
100 | local tableinsert = table.insert | |
101 | local tableclear = table.clear | |
102 | local tablefind = table.find | |
103 | ||
104 | local CFramenew = CFrame.new | |
105 | local CFrameAngles = CFrame.Angles | |
106 | local CFrameidentity = CFrame.identity | |
107 | ||
108 | local Vector3new = Vector3.new | |
109 | local Vector3zero = Vector3.zero | |
110 | ||
111 | local Sleep = CFrameidentity | |
112 | local Velocity = Vector3new(0, 16384, 0) | |
113 | local Angular = 0 | |
114 | local Linear = 0 | |
115 | ||
116 | local Workspace = game:FindFirstChildOfClass("Workspace") | |
117 | local CurrentCamera = Workspace.CurrentCamera | |
118 | ||
119 | local Players = game:FindFirstChildOfClass("Players") | |
120 | ||
121 | local LocalPlayer = Players.LocalPlayer | |
122 | local Mouse = LocalPlayer:GetMouse() | |
123 | ||
124 | local PostSimulation = game:FindFirstChildOfClass("RunService").PostSimulation | |
125 | ||
126 | local Character = LocalPlayer.Character | |
127 | local CharacterClone = Instancenew("Model") | |
128 | ||
129 | local StarterGui = game:FindFirstChildOfClass("StarterGui") | |
130 | local BindableEvent = Instancenew("BindableEvent") | |
131 | ||
132 | local UserInputService = game:FindFirstChildOfClass("UserInputService") | |
133 | local UserInputType = Enum.UserInputType | |
134 | ||
135 | local MouseButton1 = UserInputType.MouseButton1 | |
136 | local Touch = UserInputType.Touch | |
137 | ||
138 | local InputBegan = UserInputService.InputBegan:Connect(function(Input, GameProcessed) | |
139 | local Type = Input.UserInputType | |
140 | ||
141 | if not GameProcessed and ( Type == MouseButton1 or Type == Touch ) then | |
142 | local Target = Mouse.Target | |
143 | if Target and not Target.Anchored and not Target:IsDescendantOf(CharacterClone) and not Target:IsDescendantOf(Character) and not tablefind(Fling, Target) then | |
144 | local Parent = Target.Parent | |
145 | ||
146 | if Parent:IsA("Model") and Parent ~= Character and Parent:FindFirstChildOfClass("Humanoid") then | |
147 | local HumanoidRootPart = FindInstance(Parent, "BasePart", "HumanoidRootPart") or FindInstance(Parent, "BasePart", "Torso") or FindInstance(Parent, "BasePart", "Head") | |
148 | ||
149 | if HumanoidRootPart and not tablefind(Fling, HumanoidRootPart) then | |
150 | tableinsert(Fling, HumanoidRootPart) | |
151 | return | |
152 | end | |
153 | end | |
154 | ||
155 | tableinsert(Fling, Target) | |
156 | end | |
157 | end | |
158 | end) | |
159 | ||
160 | local function Part(Name, Size) | |
161 | local Part = Instancenew("Part") | |
162 | Part.Name = Name | |
163 | Part.Size = Size | |
164 | Part.Transparency = 1 | |
165 | Part.Parent = CharacterClone | |
166 | ||
167 | return Part | |
168 | end | |
169 | ||
170 | local function Motor6D(Name, Part0, Part1, C0, C1) | |
171 | local Motor6D = Instancenew("Motor6D") | |
172 | Motor6D.Name = Name | |
173 | Motor6D.Part0 = Part0 | |
174 | Motor6D.Part1 = Part1 | |
175 | Motor6D.C0 = C0 | |
176 | Motor6D.C1 = C1 | |
177 | Motor6D.Parent = Part0 | |
178 | ||
179 | return Motor6D | |
180 | end | |
181 | ||
182 | local function Attachment(Name, CFrame, Parent) | |
183 | local Attachment = Instancenew("Attachment") | |
184 | Attachment.Name = Name | |
185 | Attachment.CFrame = CFrame | |
186 | Attachment.Parent = Parent | |
187 | ||
188 | tableinsert(Attachments, Attachment) | |
189 | return Attachment | |
190 | end | |
191 | ||
192 | local LimbSize = Vector3new(1, 2, 1) | |
193 | local TorsoSize = Vector3new(2, 2, 1) | |
194 | ||
195 | local Head = Part("Head", Vector3new(2, 1, 1)) | |
196 | local Torso = Part("Torso", TorsoSize) | |
197 | local LeftArm = Part("Left Arm", LimbSize) | |
198 | local RightArm = Part("Right Arm", LimbSize) | |
199 | local LeftLeg = Part("Left Leg", LimbSize) | |
200 | local RightLeg = Part("Right Leg", LimbSize) | |
201 | local HumanoidRootPart = Part("HumanoidRootPart", TorsoSize) | |
202 | ||
203 | local FakeRA = Instance.new("Part") | |
204 | FakeRA.Size = Vector3.new(1,2,1) | |
205 | FakeRA.Transparency = 1 | |
206 | FakeRA.BrickColor = BrickColor.new("Institutional White") | |
207 | FakeRA.Parent = RightArm | |
208 | ||
209 | local FRAW = Instance.new("Weld") | |
210 | FRAW.Part0 = RightArm | |
211 | FRAW.Part1 = FakeRA | |
212 | FRAW.C0 = CFrame.new(0, 0, 0) | |
213 | FRAW.Parent = RightArm | |
214 | ||
215 | local FakeLA = Instance.new("Part") | |
216 | FakeLA.Size = Vector3.new(1,2,1) | |
217 | FakeLA.Transparency = 1 | |
218 | FakeLA.BrickColor = BrickColor.new("Institutional White") | |
219 | FakeLA.Parent = LeftArm | |
220 | ||
221 | local FLAW = Instance.new("Weld") | |
222 | FLAW.Part0 = LeftArm | |
223 | FLAW.Part1 = FakeLA | |
224 | FLAW.C0 = CFrame.new(0, 0, 0) | |
225 | FLAW.Parent = LeftArm | |
226 | ||
227 | local Part = nil | |
228 | ||
229 | if Character then | |
230 | Part = FindInstance(Character, "BasePart", "HumanoidRootPart") or FindInstance(Character, "BasePart", "Head") or FindInstance(Character, "BasePart", "Torso") or FindInstance(Character, "BasePart", "UpperTorso") | |
231 | end | |
232 | ||
233 | if Part then | |
234 | HumanoidRootPart.CFrame = Part.CFrame | |
235 | else | |
236 | local SpawnLocations = { } | |
237 | ||
238 | for _, SpawnLocation in pairs(Workspace:GetDescendants()) do | |
239 | if SpawnLocation:IsA("SpawnLocation") then | |
240 | tableinsert(SpawnLocations, SpawnLocation) | |
241 | end | |
242 | end | |
243 | ||
244 | local Amount = # SpawnLocations | |
245 | ||
246 | if Amount > 0 then | |
247 | local SpawnLocation = SpawnLocations[mathrandom(1, Amount)] | |
248 | HumanoidRootPart.CFrame = SpawnLocation.CFrame * CFramenew(0, SpawnLocation.Size.Y / 2 + 3, 0) | |
249 | else | |
250 | HumanoidRootPart.CFrame = CFrameidentity | |
251 | end | |
252 | end | |
253 | ||
254 | local face = Instancenew("Decal") | |
255 | face.Name = "face" | |
256 | face.Parent = Head | |
257 | ||
258 | local AccessoryTable = { | |
259 | -- Paid -- | |
260 | { Mesh = "14241018198", Texture = "14251599953", Instance = Torso }, | |
261 | { Mesh = "14255522247", Texture = "14255543546", Instance = RightArm, CFrame = CFrameAngles(0, 1.57, 1.57) }, | |
262 | { Mesh = "14255522247", Texture = "14255543546", Instance = LeftArm, CFrame = CFrameAngles(0, - 1.57, 1.57) }, | |
263 | { Mesh = "14768684979", Texture = "14768683674", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) }, | |
264 | { Mesh = "14768684979", Texture = "14768683674", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) }, | |
265 | ||
266 | -- Paid (2) -- | |
267 | { Mesh = "14241018198", Texture = "14251599953", Instance = Torso }, | |
268 | { Mesh = "12344206657", Texture = "12344206675", Instance = RightArm, CFrame = CFrameAngles(-115, 0, 0) }, | |
269 | { Mesh = "12344207333", Texture = "12344207341", Instance = LeftArm, CFrame = CFrameAngles(-115, 0, 0) }, | |
270 | { Mesh = "11159370334", Texture = "11159284657", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) }, | |
271 | { Mesh = "11263221350", Texture = "11263219250", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) }, | |
272 | ||
273 | -- Free -- | |
274 | { Mesh = "4819720316", Texture = "4819722776", Instance = Torso, CFrame = CFrameAngles(0, 0, 105) }, | |
275 | { Mesh = "3030546036", Texture = "3033903209", Instance = RightArm, CFrame = CFrameAngles(-90, 0, -89.5) }, | |
276 | { Mesh = "3030546036", Texture = "3360978739", Instance = LeftArm, CFrame = CFrameAngles(-90, 0, 89.5) }, | |
277 | { Mesh = "3030546036", Texture = "3409604993", Instance = RightLeg, CFrame = CFrameAngles(-90, 0, -89.5) }, | |
278 | { Mesh = "3030546036", Texture = "3033898741", Instance = LeftLeg, CFrame = CFrameAngles(-90, 0, 89.5) }, | |
279 | ||
280 | -- DG 40 -- | |
281 | { Mesh = "5135810417", Texture = "5135790044", Instance = FakeRA, CFrame = CFrameAngles(-0.10, -1.55, 1.45) * CFramenew(-2.55,0.35,0.15)}, | |
282 | -- Cyber Heavy Revolver -- | |
283 | { Mesh = "12830091831", Texture = "9990288940", Instance = FakeRA, CFrame = CFrameAngles(0.55, 0, 0) * CFramenew(0,-1.15,0.15)}, | |
284 | -- Beanbag Shotgun -- | |
285 | { Mesh = "14682184097", Texture = "14682167931", Instance = FakeRA, CFrame = CFrameAngles(0.05, 0, 3.15) * CFramenew(0,1.35,-0.25)}, | |
286 | -- Starslayer Railgun -- | |
287 | { Mesh = "4615369575", Texture = "4615393635", Instance = FakeRA, CFrame = CFrameAngles(-0.80, 1.55, 0) * CFramenew(1.45,-1,0)}, | |
288 | -- MARKA-17M -- | |
289 | { Mesh = "13753961447", Texture = "13760652946", Instance = FakeRA, CFrame = CFramenew(0,-1.45,-0.65) * CFrameAngles(0, -1.50, 0.75) }, | |
290 | -- Pogo Stick -- | |
291 | { Mesh = "10775011914", Texture = "10774853167", Instance = FakeRA, CFrame = CFramenew(0,-2.55,-0.65) * CFrameAngles(0, -1.55, 0.65) }, | |
292 | -- Crystal Staff -- | |
293 | { Mesh = "5548423017", Texture = "5548423938", Instance = FakeRA, CFrame = CFramenew(0,-1.65,-0) * CFrameAngles(0, -1.55, 0.60) }, | |
294 | ||
295 | } | |
296 | ||
297 | for _, Table in pairs(AccessoryTable) do | |
298 | if type(Table.Mesh) ~= "string" then | |
299 | Table.Mesh = "" | |
300 | end | |
301 | if type(Table.Texture) ~= "string" then | |
302 | Table.Texture = "" | |
303 | end | |
304 | end | |
305 | ||
306 | Motor6D("Right Shoulder", Torso, RightArm, CFramenew(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)) | |
307 | Motor6D("Left Shoulder", Torso, LeftArm, CFramenew(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)) | |
308 | Motor6D("Right Hip", Torso, RightLeg, CFramenew(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)) | |
309 | Motor6D("Left Hip", Torso, LeftLeg, CFramenew(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)) | |
310 | Motor6D("Neck", Torso, Head, CFramenew(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)) | |
311 | Motor6D("RootJoint", HumanoidRootPart, Torso, CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)) | |
312 | ||
313 | Attachment("HairAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head) | |
314 | Attachment("HatAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head) | |
315 | Attachment("FaceFrontAttachment", CFramenew(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head) | |
316 | Attachment("FaceCenterAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head) | |
317 | Attachment("NeckAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
318 | Attachment("BodyFrontAttachment", CFramenew(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
319 | Attachment("BodyBackAttachment", CFramenew(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
320 | Attachment("LeftCollarAttachment", CFramenew(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
321 | Attachment("RightCollarAttachment", CFramenew(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
322 | Attachment("WaistFrontAttachment", CFramenew(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
323 | Attachment("WaistCenterAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
324 | Attachment("WaistBackAttachment", CFramenew(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso) | |
325 | Attachment("LeftShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm) | |
326 | Attachment("LeftGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm) | |
327 | Attachment("RightShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm) | |
328 | Attachment("RightGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm) | |
329 | Attachment("LeftFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftLeg) | |
330 | Attachment("RightFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightLeg) | |
331 | Attachment("RootAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), HumanoidRootPart) | |
332 | ||
333 | local Humanoid = Instancenew("Humanoid", CharacterClone) | |
334 | Instancenew("Animator", Humanoid) | |
335 | ||
336 | Instancenew("LocalScript", CharacterClone).Name = "Animate" | |
337 | ||
338 | CharacterClone.PrimaryPart = Head | |
339 | CharacterClone.Parent = Workspace | |
340 | ||
341 | local function DescendantAdded(Instance) | |
342 | if Instance:IsA("Accessory") then | |
343 | taskspawn(function() | |
344 | local Handle = WaitForClassOfName(Instance, "BasePart", "Handle") | |
345 | local Attachment = WaitForClass(Handle, "Attachment") | |
346 | ||
347 | local Clone = Instance:Clone() | |
348 | ||
349 | local CloneHandle = FindInstance(Clone, "BasePart", "Handle") | |
350 | CloneHandle.Transparency = 1 | |
351 | CloneHandle:BreakJoints() | |
352 | ||
353 | local AccessoryWeld = Instancenew("Weld") | |
354 | AccessoryWeld.Name = "AccessoryWeld" | |
355 | AccessoryWeld.Part0 = CloneHandle | |
356 | AccessoryWeld.C0 = Attachment.CFrame | |
357 | ||
358 | local Name = Attachment.Name | |
359 | ||
360 | for _, TableAttachment in pairs(Attachments) do | |
361 | if TableAttachment.Name == Name then | |
362 | AccessoryWeld.Part1 = TableAttachment.Parent | |
363 | AccessoryWeld.C1 = TableAttachment.CFrame | |
364 | end | |
365 | end | |
366 | ||
367 | AccessoryWeld.Parent = CloneHandle | |
368 | Clone.Parent = CharacterClone | |
369 | ||
370 | tableinsert(Accessories, Clone) | |
371 | ||
372 | local IsAMeshPart = CloneHandle:IsA("MeshPart") | |
373 | local Mesh = IsAMeshPart and CloneHandle or WaitForClass(CloneHandle, "SpecialMesh") | |
374 | local Id = IsAMeshPart and "TextureID" or "TextureId" | |
375 | ||
376 | for _, Table in pairs(AccessoryTable) do | |
377 | local Instance = Table.Instance | |
378 | ||
379 | if Instance then | |
380 | if stringmatch(Mesh.MeshId, Table.Mesh) and stringmatch(Mesh[Id], Table.Texture) and not tablefind(Blacklist, Instance) then | |
381 | tableinsert(Blacklist, Instance) | |
382 | tableinsert(Aligns, { Handle, Instance, Table.CFrame or CFrameidentity }) | |
383 | return | |
384 | end | |
385 | end | |
386 | end | |
387 | ||
388 | tableinsert(Aligns, { Handle, CloneHandle, CFrameidentity }) | |
389 | end) | |
390 | elseif Instance:IsA("JointInstance") then | |
391 | taskspawn(function() | |
392 | taskwait() | |
393 | Instance:Destroy() | |
394 | end) | |
395 | end | |
396 | end | |
397 | ||
398 | local function CharacterAdded(Character) | |
399 | if Character ~= CharacterClone then | |
400 | PostSimulation:Wait() | |
401 | ||
402 | local Backpack = LocalPlayer:FindFirstChildOfClass("Backpack") | |
403 | ||
404 | if Backpack then | |
405 | Backpack:ClearAllChildren() | |
406 | end | |
407 | ||
408 | tableclear(Aligns) | |
409 | tableclear(Blacklist) | |
410 | ||
411 | for _, Accessory in pairs(Accessories) do | |
412 | Accessory:Destroy() | |
413 | end | |
414 | ||
415 | local CurrentCameraCFrame = CurrentCamera.CFrame | |
416 | ||
417 | LocalPlayer.Character = CharacterClone | |
418 | CurrentCamera.CameraSubject = CharacterClone.Head | |
419 | ||
420 | taskspawn(function() | |
421 | CurrentCamera:GetPropertyChangedSignal("CFrame"):Wait() | |
422 | CurrentCamera.CFrame = CurrentCameraCFrame | |
423 | end) | |
424 | ||
425 | local CharacterHumanoidRootPart = WaitForClassOfName(Character, "BasePart", "HumanoidRootPart") | |
426 | ||
427 | for Index, Value in pairs(Fling) do | |
428 | local BasePart = nil | |
429 | ||
430 | if typeof(Value) == "Instance" then | |
431 | if Value:IsA("BasePart") then | |
432 | BasePart = Value | |
433 | elseif Value:IsA("Humanoid") then | |
434 | local Model = Value.Parent | |
435 | ||
436 | if Model ~= Character and Model:IsA("Model") then | |
437 | BasePart = FindInstance(Model, "BasePart", "HumanoidRootPart") or FindInstance(Model, "BasePart", "Head") or Model:FindFirstChildOfClass("BasePart") | |
438 | end | |
439 | elseif Value:IsA("Model") and Value ~= Character then | |
440 | BasePart = FindInstance(Value, "BasePart", "HumanoidRootPart") or FindInstance(Value, "BasePart", "Head") or Value:FindFirstChildOfClass("BasePart") | |
441 | end | |
442 | end | |
443 | ||
444 | if BasePart then | |
445 | local clock = osclock() | |
446 | ||
447 | while CharacterHumanoidRootPart and BasePart and osclock() - clock <= 1 and BasePart.AssemblyLinearVelocity.Magnitude <= 60 do | |
448 | CharacterHumanoidRootPart.AssemblyAngularVelocity = Velocity | |
449 | CharacterHumanoidRootPart.AssemblyLinearVelocity = Velocity | |
450 | ||
451 | CharacterHumanoidRootPart.CFrame = BasePart.CFrame + Vector3new(0, - 1, 0) | |
452 | PostSimulation:Wait() | |
453 | end | |
454 | end | |
455 | end | |
456 | ||
457 | tableclear(Fling) | |
458 | ||
459 | if CharacterHumanoidRootPart then | |
460 | CharacterHumanoidRootPart.AssemblyAngularVelocity = Vector3zero | |
461 | CharacterHumanoidRootPart.AssemblyLinearVelocity = Vector3zero | |
462 | ||
463 | CharacterHumanoidRootPart.CFrame = CFramenew(HumanoidRootPart.Position + Vector3new(mathrandom(- 32, 32), 0, mathrandom(- 32, 32))) | |
464 | PostSimulation:Wait() | |
465 | end | |
466 | ||
467 | Character:BreakJoints() | |
468 | ||
469 | for _, Instance in pairs(Character:GetDescendants()) do | |
470 | DescendantAdded(Instance) | |
471 | end | |
472 | ||
473 | Character.DescendantAdded:Connect(DescendantAdded) | |
474 | end | |
475 | end | |
476 | ||
477 | local function Align(Part0, Part1, CFrame) | |
478 | if Part0.ReceiveAge == 0 and not Part0.Anchored and # Part0:GetJoints() == 0 then | |
479 | Part0.AssemblyAngularVelocity = Vector3new(0, Angular, 0) | |
480 | ||
481 | local Part1CFrame = Part1.CFrame | |
482 | local LinearVelocity = Part1.AssemblyLinearVelocity * Linear | |
483 | local Magnitude = LinearVelocity.Magnitude < Linear | |
484 | ||
485 | if Magnitude then | |
486 | local LookVector = Part1CFrame.LookVector * Linear | |
487 | Part0.AssemblyLinearVelocity = Vector3new(LookVector.X, Linear, LookVector.Z) | |
488 | else | |
489 | Part0.AssemblyLinearVelocity = Vector3new(LinearVelocity.X, Linear, LinearVelocity.Z) | |
490 | end | |
491 | ||
492 | Part0.CFrame = Part1CFrame * ( Magnitude and Sleep or CFrameidentity ) * CFrame | |
493 | end | |
494 | end | |
495 | ||
496 | if Character then | |
497 | CharacterAdded(Character) | |
498 | end | |
499 | ||
500 | local Added = LocalPlayer.CharacterAdded:Connect(CharacterAdded) | |
501 | ||
502 | local Connection = game:FindFirstChildOfClass("RunService").PostSimulation:Connect(function() | |
503 | local osclock = osclock() | |
504 | local Axis = 0.004 * mathcos(osclock * 17.5) | |
505 | ||
506 | Sleep = CFramenew(0, Axis, 0) | |
507 | Angular = mathcos(osclock) | |
508 | Linear = 26 | |
509 | ||
510 | for _, Table in pairs(Aligns) do | |
511 | Align(Table[1], Table[2], Table[3]) | |
512 | end | |
513 | ||
514 | if sethiddenproperty then | |
515 | sethiddenproperty(LocalPlayer, "SimulationRadius", 10000000) | |
516 | end | |
517 | ||
518 | StarterGui:SetCore("ResetButtonCallback", BindableEvent) -- This is if it gets overriden, just like in MyWorld testing place. | |
519 | end) | |
520 | ||
521 | local function Event() | |
522 | CharacterClone:Destroy() | |
523 | end | |
524 | ||
525 | BindableEvent.Event:Connect(Event) | |
526 | ||
527 | CharacterClone:GetPropertyChangedSignal("Parent"):Connect(function() | |
528 | if not CharacterClone.Parent then | |
529 | Added:Disconnect() | |
530 | Connection:Disconnect() | |
531 | ||
532 | CharacterClone:Destroy() | |
533 | ||
534 | if BindableEvent then | |
535 | BindableEvent:Destroy() | |
536 | end | |
537 | ||
538 | StarterGui:SetCore("ResetButtonCallback", true) | |
539 | end | |
540 | end) | |
541 | ||
542 | BindableEvent:GetPropertyChangedSignal("Parent"):Connect(Event) | |
543 | ||
544 | game:GetService("StarterGui"):SetCore("SendNotification", { | |
545 | Title = "Melon's (FE) Converts/Scripts"; | |
546 | Text = "Loaded successfully!"; | |
547 | Icon = "rbxthumb://type=Asset&id=11561641603&w=150&h=150"}) | |
548 | Duration = 3; | |
549 | ||
550 | script = game:GetObjects("rbxassetid://13198284674")[1] | |
551 | Chillmusic = Instance.new("Sound", workspace) | |
552 | Chillmusic.Parent = game.Chat | |
553 | Chillmusic.Volume = 8 | |
554 | Chillmusic.SoundId = "rbxassetid://1221694420" | |
555 | Chillmusic.Looped = true | |
556 | Chillmusic:Play() | |
557 | ||
558 | local txt = Instance.new("BillboardGui", char) | |
559 | txt.Adornee = char.Head | |
560 | txt.Name = "_status" | |
561 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
562 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
563 | local text = Instance.new("TextLabel", txt) | |
564 | text.Size = UDim2.new(10, 0, 7, 0) | |
565 | text.FontSize = "Size24" | |
566 | text.TextScaled = true | |
567 | text.TextTransparency = 0 | |
568 | text.BackgroundTransparency = 1 | |
569 | text.TextTransparency = 0 | |
570 | text.TextStrokeTransparency = 0 | |
571 | text.Font = "Arcade" | |
572 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
573 | v = Instance.new("Part") | |
574 | v.Name = "ColorBrick" | |
575 | v.Parent = workspace["CloneCharacter"] | |
576 | v.FormFactor = "Symmetric" | |
577 | v.Anchored = true | |
578 | v.CanCollide = false | |
579 | v.BottomSurface = "Smooth" | |
580 | v.TopSurface = "Smooth" | |
581 | v.Size = Vector3.new(10, 5, 3) | |
582 | v.Transparency = 1 | |
583 | v.CFrame = char.Torso.CFrame | |
584 | v.BrickColor = BrickColor.new("Really black") | |
585 | v.Transparency = 1 | |
586 | spawn(function() | |
587 | TweenService = game:GetService("TweenService") | |
588 | Colours = {Color3.fromRGB(0,100,200),Color3.fromRGB(4, 175, 236)} | |
589 | Int = 0 | |
590 | while wait(2) do | |
591 | if Int == #Colours then Int = 0 end | |
592 | Int = Int+1 | |
593 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
594 | end | |
595 | end) | |
596 | v.Shape = "Block" | |
597 | text.Text = "~»Chill Af«~" | |
598 | Player = game:GetService("Players").LocalPlayer | |
599 | Character = workspace["CloneCharacter"] | |
600 | PlayerGui = Player.PlayerGui | |
601 | Backpack = Player.Backpack | |
602 | Torso = Character.Torso | |
603 | Head = Character.Head | |
604 | Humanoid = Character.Humanoid | |
605 | m = Instance.new("Model", Character) | |
606 | LeftArm = Character["Left Arm"] | |
607 | LeftLeg = Character["Left Leg"] | |
608 | RightArm = Character["Right Arm"] | |
609 | RightLeg = Character["Right Leg"] | |
610 | LS = Torso["Left Shoulder"] | |
611 | LH = Torso["Left Hip"] | |
612 | RS = Torso["Right Shoulder"] | |
613 | RH = Torso["Right Hip"] | |
614 | Face = Head.face | |
615 | Neck = Torso.Neck | |
616 | it = Instance.new | |
617 | attacktype = 1 | |
618 | vt = Vector3.new | |
619 | cf = CFrame.new | |
620 | bc = BrickColor.new | |
621 | br = BrickColor.random | |
622 | it = Instance.new | |
623 | euler = CFrame.fromEulerAnglesXYZ | |
624 | angles = CFrame.Angles | |
625 | cloaked = false | |
626 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
627 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
628 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
629 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
630 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
631 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
632 | RootPart = Character.HumanoidRootPart | |
633 | RootJoint = RootPart.RootJoint | |
634 | RootCF = euler(-1.57, 0, 3.14) | |
635 | attack = false | |
636 | attackdebounce = false | |
637 | equipped = false | |
638 | trispeed = 0.2 | |
639 | attackmode = "none" | |
640 | local idle = 0 | |
641 | local Anim = "Idle" | |
642 | Head.face.Texture = "rbxassetid://206844132" | |
643 | ||
644 | local Trail = Instance.new("Trail",char) | |
645 | local attachment0 = Instance.new("Attachment",char["Right Arm"]) | |
646 | attachment0.Name = "TrailAttachment0" | |
647 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
648 | local attachment1 = Instance.new("Attachment",char["Right Arm"]) | |
649 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
650 | attachment1.Name = "TrailAttachment1" | |
651 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
652 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
653 | Trail.Lifetime = 0.5 | |
654 | Trail.Attachment0 = attachment0 | |
655 | Trail.Attachment1 = attachment1 | |
656 | ||
657 | local Trail = Instance.new("Trail",char) | |
658 | local attachment0 = Instance.new("Attachment",char["Left Arm"]) | |
659 | attachment0.Name = "TrailAttachment0" | |
660 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
661 | local attachment1 = Instance.new("Attachment",char["Left Arm"]) | |
662 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
663 | attachment1.Name = "TrailAttachment1" | |
664 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
665 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
666 | Trail.Lifetime = 0.5 | |
667 | Trail.Attachment0 = attachment0 | |
668 | Trail.Attachment1 = attachment1 | |
669 | ||
670 | local Trail = Instance.new("Trail",char) | |
671 | local attachment0 = Instance.new("Attachment",char["Right Leg"]) | |
672 | attachment0.Name = "TrailAttachment0" | |
673 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
674 | local attachment1 = Instance.new("Attachment",char["Right Leg"]) | |
675 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
676 | attachment1.Name = "TrailAttachment1" | |
677 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
678 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
679 | Trail.Lifetime = 0.5 | |
680 | Trail.Attachment0 = attachment0 | |
681 | Trail.Attachment1 = attachment1 | |
682 | ||
683 | local Trail = Instance.new("Trail",char) | |
684 | local attachment0 = Instance.new("Attachment",char["Left Leg"]) | |
685 | attachment0.Name = "TrailAttachment0" | |
686 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
687 | local attachment1 = Instance.new("Attachment",char["Left Leg"]) | |
688 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
689 | attachment1.Name = "TrailAttachment1" | |
690 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
691 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
692 | Trail.Lifetime = 0.5 | |
693 | Trail.Attachment0 = attachment0 | |
694 | Trail.Attachment1 = attachment1 | |
695 | ||
696 | ||
697 | Humanoid.Animator.Parent = nil | |
698 | Character.Animate.Parent = nil | |
699 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
700 | if SinglePlayer then | |
701 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
702 | end | |
703 | local List = {} | |
704 | for i, v in pairs(workspace:GetChildren()) do | |
705 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then | |
706 | table.insert(List, v) | |
707 | end | |
708 | end | |
709 | return List | |
710 | end | |
711 | function lerp(a, b, t) | |
712 | return a + (b - a) * t | |
713 | end | |
714 | function slerp(a, b, t) | |
715 | dot = a:Dot(b) | |
716 | if dot > 0.99999 or dot < -0.99999 then | |
717 | return t <= 0.5 and a or b | |
718 | else | |
719 | r = math.acos(dot) | |
720 | return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) | |
721 | end | |
722 | end | |
723 | function matrixInterpolate(a, b, t) | |
724 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
725 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
726 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t) | |
727 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) | |
728 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) | |
729 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) | |
730 | local t = v1:Dot(v2) | |
731 | if not (t < 0) and t ~= 0 and not (t > 0) then | |
732 | return CFrame.new() | |
733 | end | |
734 | return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) | |
735 | end | |
736 | function genWeld(a, b) | |
737 | local w = Instance.new("Weld", a) | |
738 | w.Part0 = a | |
739 | w.Part1 = b | |
740 | return w | |
741 | end | |
742 | function weld(a, b) | |
743 | local weld = Instance.new("Weld") | |
744 | weld.Name = "W" | |
745 | weld.Part0 = a | |
746 | weld.Part1 = b | |
747 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
748 | weld.Parent = a | |
749 | return weld | |
750 | end | |
751 | function Lerp(c1, c2, al) | |
752 | local com1 = { | |
753 | c1.X, | |
754 | c1.Y, | |
755 | c1.Z, | |
756 | c1:toEulerAnglesXYZ() | |
757 | } | |
758 | local com2 = { | |
759 | c2.X, | |
760 | c2.Y, | |
761 | c2.Z, | |
762 | c2:toEulerAnglesXYZ() | |
763 | } | |
764 | for i, v in pairs(com1) do | |
765 | com1[i] = v + (com2[i] - v) * al | |
766 | end | |
767 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
768 | end | |
769 | function clerp(a, b, t) | |
770 | local qa = { | |
771 | QuaternionFromCFrame(a) | |
772 | } | |
773 | local qb = { | |
774 | QuaternionFromCFrame(b) | |
775 | } | |
776 | local ax, ay, az = a.x, a.y, a.z | |
777 | local bx, by, bz = b.x, b.y, b.z | |
778 | local _t = 1 - t | |
779 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
780 | end | |
781 | function QuaternionFromCFrame(cf) | |
782 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
783 | local trace = m00 + m11 + m22 | |
784 | if trace > 0 then | |
785 | local s = math.sqrt(1 + trace) | |
786 | local recip = 0.5 / s | |
787 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
788 | else | |
789 | local i = 0 | |
790 | if m00 < m11 then | |
791 | i = 1 | |
792 | end | |
793 | if m22 > (i == 0 and m00 or m11) then | |
794 | i = 2 | |
795 | end | |
796 | if i == 0 then | |
797 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
798 | local recip = 0.5 / s | |
799 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
800 | elseif i == 1 then | |
801 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
802 | local recip = 0.5 / s | |
803 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
804 | elseif i == 2 then | |
805 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
806 | local recip = 0.5 / s | |
807 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
808 | end | |
809 | end | |
810 | end | |
811 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
812 | local xs, ys, zs = x + x, y + y, z + z | |
813 | local wx, wy, wz = w * xs, w * ys, w * zs | |
814 | local xx = x * xs | |
815 | local xy = x * ys | |
816 | local xz = x * zs | |
817 | local yy = y * ys | |
818 | local yz = y * zs | |
819 | local zz = z * zs | |
820 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
821 | end | |
822 | function QuaternionSlerp(a, b, t) | |
823 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
824 | local startInterp, finishInterp | |
825 | if cosTheta >= 1.0E-4 then | |
826 | if 1 - cosTheta > 1.0E-4 then | |
827 | local theta = math.acos(cosTheta) | |
828 | local invSinTheta = 1 / math.sin(theta) | |
829 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
830 | finishInterp = math.sin(t * theta) * invSinTheta | |
831 | else | |
832 | startInterp = 1 - t | |
833 | finishInterp = t | |
834 | end | |
835 | elseif 1 + cosTheta > 1.0E-4 then | |
836 | local theta = math.acos(-cosTheta) | |
837 | local invSinTheta = 1 / math.sin(theta) | |
838 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
839 | finishInterp = math.sin(t * theta) * invSinTheta | |
840 | else | |
841 | startInterp = t - 1 | |
842 | finishInterp = t | |
843 | end | |
844 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
845 | end | |
846 | function rayCast(Pos, Dir, Max, Ignore) | |
847 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
848 | end | |
849 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
850 | local fp = it("Part") | |
851 | fp.formFactor = formfactor | |
852 | fp.Parent = parent | |
853 | fp.Reflectance = reflectance | |
854 | fp.Transparency = transparency | |
855 | fp.CanCollide = false | |
856 | fp.Locked = true | |
857 | fp.BrickColor = brickcolor | |
858 | fp.Name = name | |
859 | fp.Size = size | |
860 | fp.Position = Torso.Position | |
861 | fp.BottomSurface = "Smooth" | |
862 | fp.TopSurface = "Smooth" | |
863 | fp:BreakJoints() | |
864 | return fp | |
865 | end | |
866 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
867 | local mesh = it(Mesh) | |
868 | mesh.Parent = part | |
869 | if Mesh == "SpecialMesh" then | |
870 | mesh.MeshType = meshtype | |
871 | mesh.MeshId = meshid | |
872 | end | |
873 | mesh.Offset = offset | |
874 | mesh.Scale = scale | |
875 | return mesh | |
876 | end | |
877 | function weld(parent, part0, part1, c0) | |
878 | local weld = it("Weld") | |
879 | weld.Parent = parent | |
880 | weld.Part0 = part0 | |
881 | weld.Part1 = part1 | |
882 | weld.C0 = c0 | |
883 | return weld | |
884 | end | |
885 | function rayCast(Pos, Dir, Max, Ignore) | |
886 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
887 | end | |
888 | RSH, LSH = nil, nil | |
889 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
890 | RW.Name = "Right Shoulder" | |
891 | LW.Name = "Left Shoulder" | |
892 | LH = Torso["Left Hip"] | |
893 | RH = Torso["Right Hip"] | |
894 | TorsoColor = Torso.BrickColor | |
895 | function NoOutline(Part) | |
896 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
897 | end | |
898 | player = Player | |
899 | ch = Character | |
900 | RSH = ch.Torso["Right Shoulder"] | |
901 | LSH = ch.Torso["Left Shoulder"] | |
902 | RSH.Parent = nil | |
903 | LSH.Parent = nil | |
904 | RW.Name = "Right Shoulder" | |
905 | RW.Part0 = ch.Torso | |
906 | RW.C0 = cf(1.5, 0.5, 0) | |
907 | RW.C1 = cf(0, 0.5, 0) | |
908 | RW.Part1 = ch["Right Arm"] | |
909 | RW.Parent = ch.Torso | |
910 | LW.Name = "Left Shoulder" | |
911 | LW.Part0 = ch.Torso | |
912 | LW.C0 = cf(-1.5, 0.5, 0) | |
913 | LW.C1 = cf(0, 0.5, 0) | |
914 | LW.Part1 = ch["Left Arm"] | |
915 | LW.Parent = ch.Torso | |
916 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
917 | local wld = Instance.new("Weld", wp1) | |
918 | wld.Part0 = wp0 | |
919 | wld.Part1 = wp1 | |
920 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
921 | end | |
922 | newWeld(RootPart, Torso, 0, -1, 0) | |
923 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
924 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
925 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
926 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
927 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
928 | Player = game:GetService("Players").LocalPlayer | |
929 | Character = workspace["CloneCharacter"] | |
930 | mouse = Player:GetMouse() | |
931 | m = Instance.new("Model", Character) | |
932 | local weldBetween = function(a, b) | |
933 | local weldd = Instance.new("ManualWeld") | |
934 | weldd.Part0 = a | |
935 | weldd.Part1 = b | |
936 | weldd.C0 = CFrame.new() | |
937 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
938 | weldd.Parent = a | |
939 | return weldd | |
940 | end | |
941 | ArtificialHB = Instance.new("BindableEvent", script) | |
942 | ArtificialHB.Name = "Heartbeat" | |
943 | script:WaitForChild("Heartbeat") | |
944 | frame = 0.016666666666666666 | |
945 | tf = 0 | |
946 | allowframeloss = false | |
947 | tossremainder = false | |
948 | lastframe = tick() | |
949 | script.Heartbeat:Fire() | |
950 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
951 | tf = tf + s | |
952 | if tf >= frame then | |
953 | if allowframeloss then | |
954 | script.Heartbeat:Fire() | |
955 | lastframe = tick() | |
956 | else | |
957 | for i = 1, math.floor(tf / frame) do | |
958 | script.Heartbeat:Fire() | |
959 | end | |
960 | lastframe = tick() | |
961 | end | |
962 | if tossremainder then | |
963 | tf = 0 | |
964 | else | |
965 | tf = tf - frame * math.floor(tf / frame) | |
966 | end | |
967 | end | |
968 | end) | |
969 | function swait(num) | |
970 | if num == 0 or num == nil then | |
971 | ArtificialHB.Event:wait() | |
972 | else | |
973 | for i = 0, num do | |
974 | ArtificialHB.Event:wait() | |
975 | end | |
976 | end | |
977 | end | |
978 | mouse.KeyDown:connect(function(key) | |
979 | if key == "c" then | |
980 | repeat | |
981 | swait() | |
982 | Chillmusic.Volume = Chillmusic.Volume - 0.05 | |
983 | until Chillmusic.Volume == 0 | |
984 | Chillmusic:Stop() | |
985 | swait() | |
986 | Chillmusic2:Play() | |
987 | Chillmusic.Volume = 1 | |
988 | end | |
989 | end) | |
990 | mouse.KeyDown:connect(function(key) | |
991 | if key == "f" then | |
992 | text.Text = "Guys why not just chill?" | |
993 | wait(1) | |
994 | text.Text = "It's just the way life should be." | |
995 | wait(1) | |
996 | text.Text = "Chill is life." | |
997 | wait(1) | |
998 | text.Text = "Chill is love." | |
999 | wait(1) | |
1000 | text.Text = "Chill is for the best." | |
1001 | wait(1) | |
1002 | text.Text = "Maybe if you were chill you wouldn't be a skid..." | |
1003 | wait(3) | |
1004 | text.Text = "But some people cant handle the chill can they." | |
1005 | wait(3) | |
1006 | text.Text = "Chill Af" | |
1007 | end | |
1008 | end) | |
1009 | mouse.KeyDown:connect(function(key) | |
1010 | if key == "v" then | |
1011 | repeat | |
1012 | swait() | |
1013 | Chillmusic2.Volume = Chillmusic2.Volume - 0.05 | |
1014 | until Chillmusic2.Volume == 0 | |
1015 | Chillmusic2:Stop() | |
1016 | swait() | |
1017 | Chillmusic:Play() | |
1018 | Chillmusic2.Volume = 1 | |
1019 | end | |
1020 | end) | |
1021 | mouse.KeyDown:connect(function(key) | |
1022 | if key == "b" then | |
1023 | text.Text = "Be back scrubs." | |
1024 | wait(1) | |
1025 | text.Text = "Afk nibba..." | |
1026 | end | |
1027 | end) | |
1028 | mouse.KeyDown:connect(function(key) | |
1029 | if key == "n" then | |
1030 | text.Text = "K back you nubs's!" | |
1031 | wait(1) | |
1032 | text.Text = "Chill Af" | |
1033 | end | |
1034 | end) | |
1035 | m = Instance.new("ForceField", Character) | |
1036 | m.Visible = false | |
1037 | Character.Humanoid.WalkSpeed = 4 | |
1038 | mouse.KeyDown:connect(function(key) | |
1039 | if string.byte(key) == 48 then | |
1040 | Swing = 2 | |
1041 | Character.Humanoid.WalkSpeed = 40 | |
1042 | end | |
1043 | end) | |
1044 | mouse.KeyUp:connect(function(key) | |
1045 | if string.byte(key) == 48 then | |
1046 | Swing = 1 | |
1047 | Character.Humanoid.WalkSpeed = 4 | |
1048 | end | |
1049 | end) | |
1050 | local sine = 0 | |
1051 | local change = 1 | |
1052 | local val = 0 | |
1053 | spawn(function() | |
1054 | while true do | |
1055 | swait() | |
1056 | sine = sine + change | |
1057 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1058 | local velderp = RootPart.Velocity.y | |
1059 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1060 | if equipped == true or equipped == false then | |
1061 | if attack == false then | |
1062 | idle = idle + 1 | |
1063 | Character.Humanoid.MaxHealth = math.huge | |
1064 | Character.Humanoid.Health = math.huge | |
1065 | else | |
1066 | idle = 0 | |
1067 | end | |
1068 | if not (idle >= 500) or attack == false then | |
1069 | end | |
1070 | if torvel < 1 and hitfloor ~= nil then | |
1071 | Anim = "Chill" | |
1072 | if attack == false then | |
1073 | Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) | |
1074 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8) | |
1075 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2) | |
1076 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3) | |
1077 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3) | |
1078 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8) | |
1079 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8) | |
1080 | end | |
1081 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
1082 | Anim = "Walk" | |
1083 | if attack == false then | |
1084 | Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) | |
1085 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2) | |
1086 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8) | |
1087 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2) | |
1088 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3) | |
1089 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3) | |
1090 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8) | |
1091 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8) | |
1092 | end | |
1093 | elseif torvel >= 22 and hitfloor ~= nil then | |
1094 | Anim = "Run" | |
1095 | if attack == false then | |
1096 | Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) | |
1097 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2) | |
1098 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8) | |
1099 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2) | |
1100 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2) | |
1101 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2) | |
1102 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
1103 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
1104 | end | |
1105 | end | |
1106 | end | |
1107 | end | |
1108 | end) | |
1109 | ||
1110 | ||
1111 | ||
1112 | -- Objects | |
1113 | ||
1114 | local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) | |
1115 | local Header = Instance.new("Frame") | |
1116 | local BackGround = Instance.new("Frame") | |
1117 | local Chill_Gui_Label = Instance.new("TextLabel") | |
1118 | local Play_ID_Button = Instance.new("TextButton") | |
1119 | local ID_Box = Instance.new("TextBox") | |
1120 | local Set_Vol_Button = Instance.new("TextButton") | |
1121 | local Vol_Box = Instance.new("TextBox") | |
1122 | local Set_Tpos_Button = Instance.new("TextButton") | |
1123 | local Tpos_Box = Instance.new("TextBox") | |
1124 | local Set_Text_Button = Instance.new("TextButton") | |
1125 | local Tpos_Box_2 = Instance.new("TextBox") | |
1126 | local Toggle_Chat_Button = Instance.new("TextButton") | |
1127 | local Chat_Toggle_Label = Instance.new("TextLabel") | |
1128 | local Current_Song_Label = Instance.new("TextLabel") | |
1129 | ||
1130 | -- Properties | |
1131 | ||
1132 | Chill_Gui_Bro.Name = "Chill_Gui_Bro" | |
1133 | ||
1134 | Header.Name = "Header" | |
1135 | Header.Parent = Chill_Gui_Bro | |
1136 | Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1137 | Header.BorderSizePixel = 0 | |
1138 | Header.Draggable = true | |
1139 | Header.Active = true | |
1140 | Header.Selectable = true | |
1141 | Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0) | |
1142 | Header.Size = UDim2.new(0, 250, 0, 45) | |
1143 | ||
1144 | BackGround.Name = "BackGround" | |
1145 | BackGround.Parent = Header | |
1146 | BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) | |
1147 | BackGround.BorderSizePixel = 0 | |
1148 | BackGround.Draggable = true | |
1149 | BackGround.Position = UDim2.new(0, 0, 1, 0) | |
1150 | BackGround.Size = UDim2.new(0, 250, 0, 299) | |
1151 | ||
1152 | Chill_Gui_Label.Name = "Chill_Gui_Label" | |
1153 | Chill_Gui_Label.Parent = Header | |
1154 | Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
1155 | Chill_Gui_Label.BackgroundTransparency = 1 | |
1156 | Chill_Gui_Label.BorderSizePixel = 0 | |
1157 | Chill_Gui_Label.Draggable = true | |
1158 | Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45) | |
1159 | Chill_Gui_Label.Font = Enum.Font.Arcade | |
1160 | Chill_Gui_Label.Text = "~»Chill Gui«~" | |
1161 | Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1) | |
1162 | Chill_Gui_Label.TextScaled = true | |
1163 | Chill_Gui_Label.TextSize = 14 | |
1164 | Chill_Gui_Label.TextWrapped = true | |
1165 | ||
1166 | Play_ID_Button.Name = "Play_ID_Button" | |
1167 | Play_ID_Button.Parent = Header | |
1168 | Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1169 | Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0) | |
1170 | Play_ID_Button.BorderSizePixel = 0 | |
1171 | Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0) | |
1172 | Play_ID_Button.Size = UDim2.new(0, 68, 0, 35) | |
1173 | Play_ID_Button.Font = Enum.Font.Arcade | |
1174 | Play_ID_Button.Text = "Play ID" | |
1175 | Play_ID_Button.TextColor3 = Color3.new(1, 1, 1) | |
1176 | Play_ID_Button.TextSize = 20 | |
1177 | Play_ID_Button.TextWrapped = true | |
1178 | ||
1179 | ID_Box.Name = "ID_Box" | |
1180 | ID_Box.Parent = Header | |
1181 | ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1182 | ID_Box.BorderColor3 = Color3.new(0, 0, 0) | |
1183 | ID_Box.BorderSizePixel = 0 | |
1184 | ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0) | |
1185 | ID_Box.Size = UDim2.new(0, 140, 0, 35) | |
1186 | ID_Box.Font = Enum.Font.Arcade | |
1187 | ID_Box.Text = "ID here" | |
1188 | ID_Box.TextColor3 = Color3.new(1, 1, 1) | |
1189 | ID_Box.TextSize = 35 | |
1190 | ID_Box.TextWrapped = true | |
1191 | ||
1192 | Set_Vol_Button.Name = "Set_Vol_Button" | |
1193 | Set_Vol_Button.Parent = Header | |
1194 | Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1195 | Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0) | |
1196 | Set_Vol_Button.BorderSizePixel = 0 | |
1197 | Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0) | |
1198 | Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35) | |
1199 | Set_Vol_Button.Font = Enum.Font.Arcade | |
1200 | Set_Vol_Button.Text = "Set Vol" | |
1201 | Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1) | |
1202 | Set_Vol_Button.TextSize = 20 | |
1203 | Set_Vol_Button.TextWrapped = true | |
1204 | ||
1205 | Vol_Box.Name = "Vol_Box" | |
1206 | Vol_Box.Parent = Header | |
1207 | Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1208 | Vol_Box.BorderColor3 = Color3.new(0, 0, 0) | |
1209 | Vol_Box.BorderSizePixel = 0 | |
1210 | Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0) | |
1211 | Vol_Box.Size = UDim2.new(0, 140, 0, 35) | |
1212 | Vol_Box.Font = Enum.Font.Arcade | |
1213 | Vol_Box.Text = "Volume" | |
1214 | Vol_Box.TextColor3 = Color3.new(1, 1, 1) | |
1215 | Vol_Box.TextSize = 35 | |
1216 | Vol_Box.TextWrapped = true | |
1217 | ||
1218 | Set_Tpos_Button.Name = "Set_Tpos_Button" | |
1219 | Set_Tpos_Button.Parent = Header | |
1220 | Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1221 | Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0) | |
1222 | Set_Tpos_Button.BorderSizePixel = 0 | |
1223 | Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0) | |
1224 | Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35) | |
1225 | Set_Tpos_Button.Font = Enum.Font.Arcade | |
1226 | Set_Tpos_Button.Text = "Set Tpos" | |
1227 | Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1) | |
1228 | Set_Tpos_Button.TextSize = 18 | |
1229 | Set_Tpos_Button.TextWrapped = true | |
1230 | ||
1231 | Tpos_Box.Name = "Tpos_Box" | |
1232 | Tpos_Box.Parent = Header | |
1233 | Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1234 | Tpos_Box.BorderColor3 = Color3.new(0, 0, 0) | |
1235 | Tpos_Box.BorderSizePixel = 0 | |
1236 | Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0) | |
1237 | Tpos_Box.Size = UDim2.new(0, 140, 0, 35) | |
1238 | Tpos_Box.Font = Enum.Font.Arcade | |
1239 | Tpos_Box.Text = "Time Position" | |
1240 | Tpos_Box.TextColor3 = Color3.new(1, 1, 1) | |
1241 | Tpos_Box.TextSize = 20 | |
1242 | Tpos_Box.TextWrapped = true | |
1243 | ||
1244 | Set_Text_Button.Name = "Set_Text_Button" | |
1245 | Set_Text_Button.Parent = Header | |
1246 | Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1247 | Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0) | |
1248 | Set_Text_Button.BorderSizePixel = 0 | |
1249 | Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0) | |
1250 | Set_Text_Button.Size = UDim2.new(0, 68, 0, 35) | |
1251 | Set_Text_Button.Font = Enum.Font.Arcade | |
1252 | Set_Text_Button.Text = "Set Text" | |
1253 | Set_Text_Button.TextColor3 = Color3.new(1, 1, 1) | |
1254 | Set_Text_Button.TextSize = 18 | |
1255 | Set_Text_Button.TextWrapped = true | |
1256 | ||
1257 | Tpos_Box_2.Name = "Tpos_Box" | |
1258 | Tpos_Box_2.Parent = Header | |
1259 | Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1260 | Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0) | |
1261 | Tpos_Box_2.BorderSizePixel = 0 | |
1262 | Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0) | |
1263 | Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35) | |
1264 | Tpos_Box_2.Font = Enum.Font.Arcade | |
1265 | Tpos_Box_2.Text = "Text" | |
1266 | Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1) | |
1267 | Tpos_Box_2.TextSize = 20 | |
1268 | Tpos_Box_2.TextWrapped = true | |
1269 | ||
1270 | Toggle_Chat_Button.Name = "Toggle_Chat_Button" | |
1271 | Toggle_Chat_Button.Parent = Header | |
1272 | Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
1273 | Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0) | |
1274 | Toggle_Chat_Button.BorderSizePixel = 0 | |
1275 | Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0) | |
1276 | Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35) | |
1277 | Toggle_Chat_Button.Font = Enum.Font.Arcade | |
1278 | Toggle_Chat_Button.Text = "Toggle Chat" | |
1279 | Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1) | |
1280 | Toggle_Chat_Button.TextSize = 20 | |
1281 | Toggle_Chat_Button.TextWrapped = true | |
1282 | ||
1283 | Chat_Toggle_Label.Name = "Chat_Toggle_Label" | |
1284 | Chat_Toggle_Label.Parent = Header | |
1285 | Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
1286 | Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814 | |
1287 | Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1) | |
1288 | Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0) | |
1289 | Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35) | |
1290 | Chat_Toggle_Label.Font = Enum.Font.Arcade | |
1291 | Chat_Toggle_Label.Text = "~»False«~" | |
1292 | Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1) | |
1293 | Chat_Toggle_Label.TextScaled = true | |
1294 | Chat_Toggle_Label.TextSize = 14 | |
1295 | Chat_Toggle_Label.TextWrapped = true | |
1296 | ||
1297 | Current_Song_Label.Name = "Current_Song_Label" | |
1298 | Current_Song_Label.Parent = Header | |
1299 | Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
1300 | Current_Song_Label.BackgroundTransparency = 0.89999997615814 | |
1301 | Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1) | |
1302 | Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0) | |
1303 | Current_Song_Label.Size = UDim2.new(0, 225, 0, 35) | |
1304 | Current_Song_Label.Font = Enum.Font.Arcade | |
1305 | Current_Song_Label.Text = "~»Current Song: None«~" | |
1306 | Current_Song_Label.TextColor3 = Color3.new(1, 1, 1) | |
1307 | Current_Song_Label.TextScaled = true | |
1308 | Current_Song_Label.TextSize = 14 | |
1309 | Current_Song_Label.TextWrapped = true | |
1310 | ||
1311 | Play_ID_Button.MouseButton1Down:Connect(function() | |
1312 | if tonumber(ID_Box.Text) then | |
1313 | Chillmusic:Stop() | |
1314 | Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text) | |
1315 | Chillmusic:Play() | |
1316 | currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name | |
1317 | text.Text = "~»Chill Af«~ Now Playing: "..currentsong | |
1318 | Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~" | |
1319 | wait(4) | |
1320 | text.Text = "~»Fell Apart AF«~" | |
1321 | end | |
1322 | end) | |
1323 | local ischatting = false | |
1324 | ||
1325 | Set_Vol_Button.MouseButton1Down:Connect(function() | |
1326 | ||
1327 | Chillmusic.Volume = tonumber(Vol_Box.Text) | |
1328 | end) | |
1329 | ||
1330 | Set_Tpos_Button.MouseButton1Down:Connect(function() | |
1331 | ||
1332 | Chillmusic.TimePosition = tonumber(Tpos_Box.Text) | |
1333 | end) | |
1334 | ||
1335 | Set_Text_Button.MouseButton1Down:Connect(function() | |
1336 | ||
1337 | text.Text = "~»"..Tpos_Box_2.Text.."«~" | |
1338 | end) | |
1339 | ||
1340 | Toggle_Chat_Button.MouseButton1Down:Connect(function() | |
1341 | if ischatting == false then | |
1342 | ischatting = true | |
1343 | Chat_Toggle_Label.Text = "~»True«~" | |
1344 | spawn(function() | |
1345 | game.Players.LocalPlayer.Chatted:connect(function(msg) | |
1346 | for i = 0, msg:len(), 1 do | |
1347 | text.Text = "~»"..msg:sub(0, i).."«~" | |
1348 | end | |
1349 | wait(3) | |
1350 | text.Text = "~»Fell Apart AF«~" | |
1351 | end) | |
1352 | end) | |
1353 | else | |
1354 | ischatting = false | |
1355 | Chat_Toggle_Label.Text = "~»False«~" | |
1356 | end | |
1357 | end) |