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---EDIT by naser2018----
2-
Brickcolor = "New Yeller"
2+
Brickcolor = "Teal"
3
4
r = 0
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g = 0
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b = 0
7
8
Ply = game.Players.LocalPlayer
9
Char = Ply.Character
10
Tor = Char.Torso
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He = Char.Head
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Ne = Tor.Neck
13
Hu = Char.Humanoid
14
LA = Char["Left Arm"] 
15
LL = Char["Left Leg"] 
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RA = Char["Right Arm"] 
17
RL = Char["Right Leg"]
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LS = Tor["Left Shoulder"] 
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RS = Tor["Right Shoulder"] 
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LH = Tor["Left Hip"] 
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RH = Tor["Right Hip"] 
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Combo = 1
23
Effects = { }
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25
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
26
RP = Char.HumanoidRootPart
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RJ = RP.RootJoint
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RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
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LHCF = CFrame.Angles(0, math.rad(-90), 0)
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RHCF = CFrame.Angles(0, math.rad(90), 0)
31
attack = false
32
equipped = false
33
local Anim = "Idle"
34
cam = workspace.CurrentCamera
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local RbxUtility = LoadLibrary("RbxUtility")
36
local Create = RbxUtility.Create
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local m = Create("Model"){
38
        Parent = Char,
39
        Name = "WeaponModel",
40
}
41
42
RS.Parent = nil 
43
LS.Parent = nil 
44
45
RW = Create("Weld"){
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        Name = "Right Shoulder",
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        Part0 = Tor ,
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        C0 = CFrame.new(1.5, 0.5, 0),
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        C1 = CFrame.new(0, 0.5, 0), 
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        Part1 = RA ,
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        Parent = Tor ,
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}
53
54
LW = Create("Weld"){
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        Name = "Left Shoulder",
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        Part0 = Tor ,
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        C0 = CFrame.new(-1.5, 0.5, 0),
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        C1 = CFrame.new(0, 0.5, 0) ,
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        Part1 = LA ,
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        Parent = Tor ,
61
}
62
63
64
        
65
mouse = Ply:GetMouse()
66
if Brickcolor == "" then
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choiceofcolor = BrickColor.new(Color3.fromRGB(r,g,b))
68
else
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choiceofcolor = BrickColor.new(Brickcolor)
70
end
71
72
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tclr = choiceofcolor.Name
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tlcr3 = choiceofcolor.Color
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function swait(num)
76
        if num == 0 or num == nil then
77
                game:service'RunService'.Heartbeat:wait()
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        else
79
                for i = 0, num do
80
                        game:service'RunService'.Heartbeat:wait()
81
                end
82
        end
83
end
84
        
85
function RemoveOutlines(part)
86
        part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
87
end
88
        
89
function CreatePart(FF, Par, Mat, Ref, Tra, BC, Nam, Siz)
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        local Part = Create("Part"){
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                formFactor = FF,
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                Parent = Par,
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                Reflectance = Ref,
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                Transparency = Tra,
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                CanCollide = false,
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                Locked = true,
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                BrickColor = BrickColor.new(tostring(BC)),
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                Name = Nam,
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                Size = Siz,
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                Position = Tor.Position,
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                Material = Mat,
102
        }
103
        RemoveOutlines(Part)
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        return Part
105
end
106
        
107
function CreateMesh(Ms, Par, MType, MId, OS, Sca)
108
        local Msh = Create(Ms){
109
                Parent = Par,
110
                Offset = OS,
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                Scale = Sca,
112
        }
113
        if Ms == "SpecialMesh" then
114
                Msh.MeshType = MType
115
                Msh.MeshId = MId
116
        end
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        return Msh
118
end
119
        
120
function CreateWeld(Par, PartA, PartB, CA, CB)
121
        local Weld = Create("Weld"){
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                Parent = Par,
123
                Part0 = PartA,
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                Part1 = PartB,
125
                C0 = CA,
126
                C1 = CB,
127
        }
128
        return Weld
129
end
130
131
local function CFrameFromTopBack(at, top, back)
132
        local right = top:Cross(back)
133
        return CFrame.new(at.x, at.y, at.z,
134
right.x, top.x, back.x,
135
right.y, top.y, back.y,
136
right.z, top.z, back.z)
137
end
138
139
function Triangle(a, b, c)
140
        local edg1 = (c - a):Dot((b - a).unit)
141
        local edg2 = (a - b):Dot((c - b).unit)
142
        local edg3 = (b - c):Dot((a - c).unit)
143
        if edg1 <= (b - a).magnitude and edg1 >= 0 then
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                a, b, c = a, b, c
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        elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
146
                a, b, c = b, c, a
147
        elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
148
                a, b, c = c, a, b
149
        else
150
                assert(false, "unreachable")
151
        end
152
 
153
        local len1 = (c - a):Dot((b - a).unit)
154
        local len2 = (b - a).magnitude - len1
155
        local width = (a + (b - a).unit * len1 - c).magnitude
156
 
157
        local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
158
 
159
        local list = {}
160
161
        local Color = BrickColor.new(tclr)
162
 
163
        if len1 > 0.01 then
164
                local w1 = Create('WedgePart', m){
165
                        Material = "SmoothPlastic",
166
                        FormFactor = 'Custom',
167
                        BrickColor = Color,
168
                        Transparency = 0,
169
                        Reflectance = 0,
170
                        Material = "Neon",
171
                        CanCollide = false,
172
                        Anchored = true,
173
                        Parent = workspace,
174
                        Transparency = 0.3,
175
                }
176
                game:GetService("Debris"):AddItem(w1, 5)
177
                RemoveOutlines(w1)
178
                local sz = Vector3.new(0.2, width, len1)
179
                w1.Size = sz
180
                local sp = Create("SpecialMesh"){
181
                        Parent = w1,
182
                        MeshType = "Wedge",
183
                        Scale = Vector3.new(0, 1, 1) * sz / w1.Size,
184
                }
185
                w1:BreakJoints()
186
                table.insert(Effects, {
187
                w1,
188
                "Elec",
189
                .05,
190
                0.03,
191
                0.03,
192
                0.03,
193
                sp
194
            })
195
                w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
196
                table.insert(list, w1)
197
        end
198
        if len2 > 0.01 then
199
                local w2 = Create('WedgePart', m){
200
                        Material = "SmoothPlastic",
201
                        FormFactor = 'Custom',
202
                        BrickColor = Color,
203
                        Transparency = 0,
204
                        Reflectance = 0,
205
                        Material = "Neon",
206
                        CanCollide = false,
207
                        Anchored = true,
208
                        Parent = workspace,
209
                        Transparency = 0.3,
210
                }
211
                game:GetService("Debris"):AddItem(w2, 5)
212
                RemoveOutlines(w2)
213
                local sz = Vector3.new(0.2, width, len2)
214
                w2.Size = sz
215
                local sp = Create("SpecialMesh"){
216
                        Parent = w2,
217
                        MeshType = "Wedge",
218
                        Scale = Vector3.new(0, 1, 1) * sz / w2.Size,
219
                }
220
                w2:BreakJoints()
221
                table.insert(Effects, {
222
                w2,
223
                "Elec",
224
                .05,
225
                0.03,
226
                0.03,
227
                0.03,
228
                sp
229
            })
230
                w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
231
                table.insert(list, w2)
232
        end
233
        return unpack(list)
234
end
235
        
236
function CreateSound(id, par, vol, pit) 
237
        coroutine.resume(coroutine.create(function()
238
                local sou = Create("Sound"){
239
                Parent = par or workspace,
240
                Volume = vol,
241
                Pitch = pit or 1,
242
                SoundId = id,
243
                }
244
                wait() 
245
                sou:play() 
246
                wait(6)
247
                sou:remove()
248
        end))
249
end
250
 
251
function clerp(a,b,t)
252
return a:lerp(b,t)
253
end
254
255
function rayCast(Pos, Dir, Max, Ignore)
256
        return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
257
end 
258
259
function Damage(hit, damage, cooldown, Color1, Color3, HSound, HPitch)
260
        for i, v in pairs(hit:GetChildren()) do 
261
                if v:IsA("Humanoid") and hit.Name ~= Char.Name then
262
                        local find = v:FindFirstChild("Hitz")
263
                        if not find then
264
                                if v.Parent:findFirstChild("Head") then
265
                                        local BillG = Create("BillboardGui"){
266
                                        Parent = v.Parent.Head,
267
                                        Size = UDim2.new(1, 0, 1, 0),
268
                                        Adornee = v.Parent.Head,
269
                                        StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
270
                                        }
271
                                        local TL = Create("TextLabel"){
272
                                        Parent = BillG,
273
                                        Size = UDim2.new(3, 3, 3, 3),
274
                                        BackgroundTransparency = 1,
275
                                        Text = tostring(damage).."-",
276
                                        TextColor3 = tclr.Color,
277
                                        TextStrokeColor3 = tclr3,
278
                                        TextStrokeTransparency = 0,
279
                                        TextXAlignment = Enum.TextXAlignment.Center,
280
                                        TextYAlignment = Enum.TextYAlignment.Center,
281
                                        FontSize = Enum.FontSize.Size18,
282
                                        Font = "ArialBold",
283
                                        }
284
                                        coroutine.resume(coroutine.create(function()
285
                                                wait(1)
286
                                                for i = 0, 1, .1 do
287
                                                        wait(.1)
288
                                                        BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
289
                                                end
290
                                                BillG:Destroy()
291
                                        end))
292
                                end
293
                                v.Health = v.Health - damage
294
                                local bool = Create("BoolValue"){
295
                                Parent = v,
296
                                Name = 'Hitz',
297
                                }
298
                                if HSound ~= nil and HPitch ~= nil then
299
                            CreateSound(HSound, Hitbox, .7, HPitch) 
300
                        end
301
                                game:GetService("Debris"):AddItem(bool, cooldown)
302
                        end
303
                end
304
        end
305
end
306
307
function MagnitudeDamage(Part, magni, mindam, maxdam)
308
        for _, c in pairs(workspace:children()) do
309
                local hum = c:findFirstChild("Humanoid")
310
                if hum ~= nil then
311
                        local head = c:findFirstChild("Torso")
312
                        if head ~= nil then
313
                                local targ = head.Position - Part.Position
314
                                local mag = targ.magnitude
315
                                if mag <= magni and c.Name ~= Ply.Name then 
316
                                        Damage(head.Parent, math.random(mindam,maxdam), 0, BrickColor.new("Really black"), Color, "rbxassetid://199149186", 1)
317
                                end
318
                        end
319
                end
320
        end
321
end
322
323
Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(0.320322663, 1.67788064, 0.320322633))
324
Handleweld=CreateWeld(m,Char["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999474049, 0.0714797974, -0.0598907471, 2.08635171e-007, 0.999999642, 5.06639481e-007, 9.82107395e-007, 5.06639424e-007, -0.999999762, -1, 2.08635541e-007, -9.82107167e-007))
325
CreateMesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
326
FakeHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","FakeHandle",Vector3.new(0.320322663, 0.76267302, 0.320322633))
327
FakeHandleweld=CreateWeld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -0.0640640259, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1))
328
CreateMesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
329
Hitbox=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Institutional white","Hitbox",Vector3.new(1.22027707, 5.03364182, 0.311295122))
330
Hitboxweld=CreateWeld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -4.26976395, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324))
331
CreateMesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034))
332
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
333
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, 1.21924973, 0.152131081, -3.86040366e-010, 8.94308414e-008, -0.999993324, -4.47037678e-008, -0.999999344, -8.94422101e-008, -0.999992967, 1.63915843e-007, 3.86170623e-010))
334
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138))
335
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
336
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23667526, -0.423137665, -9.15527344e-005, 0.258321792, -0.966057897, 1.15320972e-007, 0.966051817, 0.258323461, -4.03209441e-007, 3.59733548e-007, 2.15578552e-007, 0.999993324))
337
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1))
338
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122))
339
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 3.73589706, 0.533314228, 3.5017747e-006, -1.93722258e-007, -0.999993324, -4.47038246e-008, -0.999999344, 1.93708388e-007, -0.999992967, 1.6391931e-007, -3.50177561e-006))
340
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998))
341
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842))
342
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -1.67745972, 0.532254219, -4.17616519e-007, -2.07146968e-006, 0.999993324, -9.98377686e-007, 0.999999285, 2.07146832e-006, -0.999992907, -1.14738555e-006, -4.17618963e-007))
343
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1))
344
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
345
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 1.44800949, 0.609675884, 3.87875232e-010, 1.04333651e-007, -0.999993324, -4.47037678e-008, -0.999999344, -1.04344906e-007, -0.999992967, 1.63915843e-007, -3.87581994e-010))
346
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959))
347
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
348
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 5.09102417e-013, 8.94365257e-008, -0.999993324, -1.3411011e-007, 0.999999285, 8.94478944e-008))
349
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
350
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122))
351
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.10015106, 0.152092457, 3.50177106e-006, 3.57717454e-007, 0.999993324, -2.98022712e-007, 0.999999225, -3.57702561e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006))
352
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138))
353
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122))
354
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000198364258, -6.02388, 0.0757293701, 3.48687126e-006, 4.02472551e-007, 0.999993324, -2.98022712e-007, 0.999999225, -4.02457204e-007, -0.999993086, -2.98023508e-007, 3.4868724e-006))
355
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998))
356
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842))
357
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.1764183, 0.228407383, 3.50177061e-006, 2.53364874e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53350777e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006))
358
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1))
359
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138535, 0.311295122, 0.457603782))
360
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.69571972e-013, 2.23559823e-007, -0.999993324, -1.34110138e-007, 0.999999285, 2.23570339e-007))
361
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1))
362
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
363
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.456438541, -1.37244415, 3.05175781e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
364
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784))
365
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357))
366
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.25266266, 0.304620266, 3.50177197e-006, 2.53351118e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53336339e-007, -0.999993086, -2.98023508e-007, 3.50177334e-006))
367
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1))
368
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
369
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424539566, -1.38871384, -9.15527344e-005, 0.96578759, 0.259309262, -2.27494468e-008, -0.259307534, 0.965793788, -4.58008401e-007, -9.67946789e-008, 4.48255491e-007, 0.999993324))
370
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1))
371
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
372
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.24385071e-005, -1.14368057, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -8.92358685e-008, -3.87674892e-010, 8.92481467e-008, 0.999993324))
373
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.9799999))
374
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
375
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.609939575, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
376
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
377
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
378
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1))
379
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
380
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
381
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 1.21924973, 0.152831078, -9.86952599e-013, 2.08606821e-007, 0.999993324, 2.98022769e-007, -0.999999225, 2.08594088e-007, 0.999993086, 2.98020097e-007, 6.90400319e-013))
382
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138))
383
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
384
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
385
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749))
386
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
387
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41072845, -0.00551557541, -9.15527344e-005, 7.7485987e-007, -0.999999344, 1.19366177e-007, 0.999993086, 9.08967877e-007, -3.72535112e-007, 3.72534714e-007, 1.19379479e-007, 0.999993324))
388
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.171499997, 0.342999965, 1))
389
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.610138357, 3.96589971, 0.311295122))
390
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -3.73590088, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324))
391
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034))
392
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
393
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23654175, -0.423635483, -9.15527344e-005, 0.258325994, 0.966056764, -1.42299825e-007, -0.966050863, 0.258327663, -4.10633703e-007, -3.59935655e-007, 2.43561431e-007, 0.999993324))
394
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1))
395
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
396
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.425010681, -1.38858414, -9.15527344e-005, 0.965785801, -0.259315699, 2.35243647e-008, 0.25931409, 0.965792, -4.58000841e-007, 9.60470743e-008, 4.48448759e-007, 0.999993324))
397
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1))
398
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122))
399
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000183105469, -6.02386475, 0.0767188072, -3.41193322e-006, 4.62101866e-007, -0.999993324, 4.4703711e-008, 0.999999344, 4.62110393e-007, 0.999992967, -1.63912489e-007, -3.41193504e-006))
400
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998))
401
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
402
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
403
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681))
404
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122))
405
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, -6.10015106, 0.152894497, -3.41193277e-006, 3.57729903e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.57739054e-007, 0.999992967, -1.63912489e-007, -3.41193413e-006))
406
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138))
407
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 4.11843443, 0.311295122))
408
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000294208527, -3.65963364, -0.000122070313, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110167e-007, 0.999999464, -1.49060497e-008, -2.9573563e-010, 1.49183279e-008, 0.999993324))
409
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.48999998))
410
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
411
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28746033e-005, -0.914936066, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
412
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
413
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 3.81336522, 0.311295122))
414
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00030374527, -3.81218719, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95932584e-010, -1.3411011e-007, 0.999999464, -2.3839732e-007, -2.96005193e-010, 2.38410735e-007, 0.999993324))
415
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.58799994))
416
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603961, 0.311295122))
417
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, 0.000225067139, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -4.46653985e-008, -3.87680721e-010, 4.4677563e-008, 0.999993324))
418
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
419
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
420
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, -0.304897308, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
421
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
422
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
423
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
424
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749))
425
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
426
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
427
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142))
428
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
429
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.610328674, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
430
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
431
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
432
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
433
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749))
434
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357))
435
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.25266266, 0.305475712, -3.53157384e-006, 2.53391647e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53401481e-007, 0.999992967, -1.63912375e-007, -3.53157475e-006))
436
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1))
437
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.311295122))
438
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000116825104, -1.67740631, -4.57763672e-005, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110195e-007, 0.999999464, 2.08220342e-007, -2.95693636e-010, -2.08209428e-007, 0.999993324))
439
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.49000001, 0.9799999))
440
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
441
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
442
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749))
443
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
444
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
445
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142))
446
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.457603782))
447
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457349777, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, -1.96604235e-013, 1.57148329e-014, 1.93753465e-007, -0.999993324, -1.34110138e-007, 0.999999285, 1.93764151e-007))
448
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1))
449
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
450
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456629276, -1.37243652, 6.10351563e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
451
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784))
452
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122))
453
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 3.73587799, 0.534302235, -3.53157475e-006, -2.53369365e-007, 0.999993324, 2.98022826e-007, -0.999999225, -2.5337863e-007, 0.999993086, 2.9801663e-007, 3.53157589e-006))
454
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998))
455
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842))
456
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.1764183, 0.229121208, -3.41193254e-006, 2.53392898e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53402845e-007, 0.999992967, -1.63912489e-007, -3.4119339e-006))
457
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1))
458
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
459
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000304698944, -1.82930374, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95264674e-010, -1.34110081e-007, 0.999999464, -3.57568979e-007, -2.95355018e-010, 3.57583076e-007, 0.999993324))
460
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 0.48999998, 0.58799994))
461
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
462
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, 0.305324554, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
463
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
464
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
465
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, 1.44799423, 0.610420704, 3.41184159e-006, -7.45392299e-008, 0.999993324, 2.98022826e-007, -0.999999225, -7.4551906e-008, 0.999993086, 2.98023451e-007, -3.41184318e-006))
466
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959))
467
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
468
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
469
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681))
470
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 0.311295122, 0.311295122))
471
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000138759613, -1.44802856, -0.000122070313, 0.999992847, 8.94037839e-008, 3.8724815e-010, -1.34110053e-007, 0.999999285, -1.93666892e-007, -3.87585686e-010, 1.9368008e-007, 0.999993324))
472
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 0.9799999))
473
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842))
474
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -1.67734528, 0.532927036, -2.99408885e-006, 2.20594939e-006, -0.999993324, -6.10947552e-007, 0.999999166, 2.20594984e-006, 0.999993145, 6.85453131e-007, -2.99408862e-006))
475
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1))
476
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
477
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.915397644, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
478
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
479
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
480
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.45767498, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.17176927e-013, 7.45334887e-008, -0.999993324, -1.3411011e-007, 0.999999285, 7.45446869e-008))
481
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
482
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
483
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.06746292, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
484
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.9799999))
485
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
486
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.21999741, 0.228783607, 3.44213481e-006, 2.68377903e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.68363578e-007, -0.999993086, -2.98023451e-007, 3.44213686e-006))
487
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998))
488
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
489
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.37253189, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -7.44655608e-008, -3.8769582e-010, 7.44779527e-008, 0.999993324))
490
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
491
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
492
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, 1.21999741, 0.228775501, -3.41191981e-006, 3.57804822e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.5781386e-007, 0.999992967, -1.63912489e-007, -3.41192117e-006))
493
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998))
494
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
495
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000115871429, 1.37241745, 4.57763672e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
496
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.373709828, 0.364557743, 2.17361784))
497
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
498
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44883347, 0.228752613, -1.04306352e-007, 2.98211376e-008, -0.999993324, 1.3411011e-007, -0.999999285, -2.98328473e-008, -0.999992847, -8.94038408e-008, 1.04306622e-007))
499
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998))
500
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
501
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00018453598, 7.62939453e-005, 1.37253189, 0.999992847, 8.94037839e-008, 2.58143116e-013, 4.50900385e-013, 3.726106e-007, -0.999993324, -1.34110195e-007, 0.999999285, 3.7262015e-007))
502
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
503
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
504
Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44882584, 0.228737831, -6.13660078e-012, -8.94369236e-008, 0.999993324, 1.3411011e-007, -0.999999285, -8.94483492e-008, 0.999992847, 8.94037839e-008, 5.94248522e-012))
505
CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998))
506
ShotgunHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","ShotgunHandle",Vector3.new(0.274405897, 0.205804482, 0.411608905))
507
ShotgunHandleweld=CreateWeld(m,Char["Left Arm"],ShotgunHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.935044765, -0.0157318115, 0.265125275, -2.65166643e-012, -0.999999523, -2.23517418e-007, 1, -2.65166556e-012, -6.50521303e-019, 5.41119453e-023, -2.23517389e-007, 0.999999642))
508
Barrel=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.411608934, 0.200000003, 0.343007416))
509
Barrelweld=CreateWeld(m,ShotgunHandle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54535675, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
510
CreateMesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
511
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416))
512
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373851776, -2.6417737, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
513
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
514
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
515
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36594534, -0.857486725, -0.000274658203, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
516
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
517
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416))
518
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648262024, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
519
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
520
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416))
521
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.377281189, -1.64534235, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
522
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
523
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.686014831, 0.343007416))
524
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.651687622, -0.273382664, -0.000198364258, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
525
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
526
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
527
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
528
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
529
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411603868, 0.200000003, 0.411603898))
530
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272898197, 0.205749512, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07548546e-015, 0.999999642))
531
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.343003303, 1))
532
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
533
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
534
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
535
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926))
536
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272881031, 0.207458496, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07562829e-015, 0.999999642))
537
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
538
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
539
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
540
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
541
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484))
542
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342899323, -1.06519222, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
543
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
544
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
545
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
546
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
547
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.346437484, 0.205804482))
548
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.478748322, -0.00122070313, 0.102870941, 0.999999642, -1.08415606e-018, -7.06910869e-005, -8.67319759e-019, 1, -1.87299419e-016, 7.06910869e-005, 1.87391349e-016, 0.999999642))
549
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.686014831, 1, 1))
550
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.411608875, 0.205804482, 0.343007416))
551
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, 0, 0.171504974, 0.999999285, -1.51788294e-018, 0, -1.51788294e-018, 1, -5.77734993e-020, 0, -5.77734993e-020, 0.999999285))
552
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
553
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
554
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.65212965, -0.85749054, -0.0690460205, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
555
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
556
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416))
557
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648254395, -1.64535713, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
558
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
559
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.686014771, 0.480210334, 0.343007416))
560
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27342844, -0.445884705, -0.000259399414, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
561
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
562
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.651693344, -0.85749054, 0.0681915283, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
563
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
564
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.891819119, 0.411608845, 0.343007416))
565
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113838196, -0.423885345, 0.000503540039, -0.865529597, -2.29509619e-012, 0.50085628, -0.50085628, -1.32810386e-012, -0.865529597, 2.65166643e-012, -1, -5.41119453e-023))
566
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.783638, 0.200000003, 0.205804422))
567
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50810814, -0.754581451, -0.000137329102, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
568
CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.68601495, 1))
569
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926))
570
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273527622, -0.209014893, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26303582e-015, 0.999999344))
571
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.37730819, 1))
572
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.274405956, 0.891819477, 0.346437484))
573
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.61399889, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
574
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484))
575
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -2.16281366, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
576
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411602557, 0.200000003, 0.411602587))
577
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273536205, -0.205581665, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26288293e-015, 0.999999344))
578
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.3430022, 1))
579
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484))
580
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.06519127, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
581
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482))
582
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229156494, -0.201507568, 0.480171204, -0.258818954, 0.965925455, -6.5301144e-008, -0.96592468, -0.258819073, -7.28488203e-009, -4.47033983e-008, 9.78950112e-008, 0.999998987))
583
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
584
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
585
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295913696, 0.0476303101, 0.119953156, -0.183012679, 0.965925515, 0.18301259, -0.683011949, -0.258819044, 0.683012009, 0.707105875, 1.14738882e-007, 0.707106292))
586
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
587
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.30342817, 0.205804482, 0.343007416))
588
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26771879, -0.171478271, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
589
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
590
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109359741, -0.655639648, 0.510620117, 0.183012411, 0.965925574, 0.183012441, -0.68301183, 0.258818775, -0.683012307, -0.707106233, 5.37700018e-008, 0.707106113))
591
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753450096, 0.148796618))
592
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
593
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.297683716, 0.0471572876, 0.119953156, 0.183012515, 0.965925515, -0.183012411, -0.683012307, 0.258818865, 0.68301183, 0.707105637, 7.80294496e-009, 0.707106352))
594
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
595
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484))
596
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342903137, -2.16281414, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
597
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
598
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.343007386, 0.343007356, 0.343007416))
599
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0353784561, -0.651687622, 0.00016784668, -0.999999344, -2.65166491e-012, 7.00652381e-005, -7.00652381e-005, -1.85731826e-016, -0.999999344, 2.65166643e-012, -1, -5.4111939e-023))
600
CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
601
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.274405956, 0.205804482, 0.343007416))
602
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.478794575, -0.102890015, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
603
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.82321763, 0.343007356, 0.343007416))
604
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0818824768, -0.459415436, -7.62939453e-005, -0.865718424, -2.29559687e-012, 0.500530124, -0.500530124, -1.32723899e-012, -0.865718424, 2.65166643e-012, -1, -5.41119453e-023))
605
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
606
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10760498, -0.655174255, 0.510620117, -0.18301256, 0.965925455, -0.183012798, -0.683011591, -0.258819133, -0.683012605, -0.707106292, -2.35276794e-008, 0.707105815))
607
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
608
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482))
609
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.230926514, -0.201982498, 0.480171204, 0.258818656, 0.965925574, 8.02022342e-008, -0.965924799, 0.258818835, -5.28825353e-007, -4.47034608e-007, 4.54816842e-008, 0.999999046))
610
CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
611
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.09762359, 0.343007356, 0.343007416))
612
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10375023, -0.155986786, 0.00102233887, -0.999999166, -2.65155259e-012, 0.000461965625, -0.000468551938, 5.56010587e-014, -0.999994993, 2.65157514e-012, -0.999996066, -4.26325438e-014))
613
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.617413342, 1.09762371, 0.343007416))
614
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.293060303, 1.10386992, 0.00102233887, -0.00047101063, 1.29604875e-014, -0.999999285, 0.999999285, 2.65161482e-012, -0.00047101063, 2.65160962e-012, -1, -1.42093589e-014))
615
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
616
Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.823217809, 0.343007416))
617
Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.594764709, 0.147701263, 0.00117492676, -0.499999762, -1.32583267e-012, -0.866024554, 0.866024554, 2.29640851e-012, -0.499999762, 2.65166643e-012, -1, -6.73411617e-023))
618
CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
619
Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.205804482, 0.343007416))
620
Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00016784668, 0.171470642, 2.0906744, -1.553847e-012, -1, -5.96497784e-008, 7.06910869e-005, -5.96498282e-008, 0.999999642, -0.999999642, -2.65166578e-012, 7.06910869e-005))
621
CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
622
Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.274405897, 1.09762394))
623
Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102233887, -0.153308868, -1.10388994, 2.34347741e-012, -0.999999285, -5.96529546e-008, 5.28991086e-006, -5.96529972e-008, 0.99999851, -0.999999583, -2.65160051e-012, 4.23192796e-006))
624
CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
625
626
local PE1 = Create("ParticleEmitter"){
627
Parent = Hitbox,
628
Color = ColorSequence.new(tlcr3, Color3.new (0, 0, 0)),
629
Transparency = NumberSequence.new(.5),
630
Size = NumberSequence.new(0.3),
631
Texture = "rbxassetid://263433152",
632
Lifetime = NumberRange.new(1.8),
633
Rate = 25,
634
VelocitySpread = 180,
635
Rotation = NumberRange.new(100),
636
Speed = NumberRange.new(2),
637
LightEmission = 0.5,
638
LockedToPart = true
639
}
640
641
local PE1 = Create("ParticleEmitter"){
642
Parent = Barrel,
643
Color = ColorSequence.new(BrickColor.new(tclr).Color),
644
Transparency = NumberSequence.new(0),
645
Size = NumberSequence.new(.5),
646
Texture = "rbxassetid://257430870",
647
Lifetime = NumberRange.new(.1),
648
Rate = 100,
649
VelocitySpread = 180,
650
Rotation = NumberRange.new(0),
651
Speed = NumberRange.new(0),
652
LightEmission = .6,
653
LockedToPart = true,
654
Enabled = false
655
}
656
657
local PE2 = PE1:Clone()
658
PE2.Size = NumberSequence.new(.7)
659
PE2.LightEmission = 1
660
PE2.Texture = "rbxassetid://87729590"
661
662
local Lite = Create("PointLight"){
663
        Parent = Barrel,
664
        Color = BrickColor.new(tclr).Color,
665
        Shadows = true,
666
        Range = 10,
667
        Brightness = 0.5,
668
        Enabled = false
669
}
670
671
function FirstAttack()
672
attack = true
673
   for i = 0,1,0.2 do
674
    wait()
675
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
676
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(30)), .3)
677
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(170), math.rad(0), math.rad(20)), .3)
678
        LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -.5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3)
679
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
680
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
681
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-30)), .3)
682
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
683
   end
684
   CreateSound("rbxassetid://154965962",Hitbox,.5,1)
685
   local HitDeb = Hitbox.Touched:connect(function(hit)
686
    Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
687
   end)
688
   for i = 0,1,0.1 do
689
    wait()
690
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
691
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), .3)
692
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-20)), .5)
693
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-40)), .5)
694
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5)
695
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5)
696
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(35)), .4)
697
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
698
   end
699
attack = false
700
HitDeb:disconnect()
701
end
702
703
function SecondAttack()
704
attack = true
705
   for i = 0,1,0.2 do
706
    wait()
707
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(80)), .3)
708
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-80)), .3)
709
        RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(40)), .3)
710
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-30)), .3)
711
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3)
712
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3)
713
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
714
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
715
   end
716
   CreateSound("rbxassetid://154965962",Hitbox,.5,1.1)
717
   local HitDeb = Hitbox.Touched:connect(function(hit)
718
    Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
719
   end)
720
   for i = 0,1,0.1 do
721
    wait()
722
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
723
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(50)), .3)
724
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(130)), .5)
725
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(-70)), .4)
726
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
727
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
728
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
729
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
730
   end
731
attack = false
732
HitDeb:disconnect()
733
end
734
735
function ThirdAttack()
736
attack = true
737
   for i = 0,1,0.2 do
738
    wait()
739
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
740
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
741
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3)
742
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3)
743
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
744
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
745
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
746
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
747
   end
748
   CreateSound("rbxassetid://154965962",Hitbox,.5,1)
749
   local HitDeb = Hitbox.Touched:connect(function(hit)
750
    Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
751
   end)
752
   for i = 0,1,0.1 do
753
    wait()
754
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
755
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
756
        RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5)
757
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
758
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
759
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
760
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
761
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
762
   end
763
attack = false
764
HitDeb:disconnect()
765
end
766
767
function FourthAttack()
768
attack = true
769
   for i = 0,1,0.2 do
770
    wait()
771
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
772
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
773
        RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3)
774
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
775
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
776
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
777
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
778
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
779
   end
780
   CreateSound("rbxassetid://154965962",Hitbox,.5,.9)
781
   local HitDeb = Hitbox.Touched:connect(function(hit)
782
    Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
783
   end)
784
   for i = 0,1,0.1 do
785
    wait()
786
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
787
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(80)), .3)
788
        RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(50)), .5)
789
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3)
790
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
791
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
792
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
793
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
794
   end
795
attack = false
796
HitDeb:disconnect()
797
end
798
799
function ContAttack()
800
attack = true
801
   local HitDeb = Hitbox.Touched:connect(function(hit)
802
    Damage(hit.Parent, math.random(10,30), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
803
   end)
804
for i = 1,4 do
805
   for i = 0,1,0.3 do
806
    wait()
807
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
808
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
809
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3)
810
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3)
811
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
812
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
813
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
814
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
815
   end
816
   CreateSound("rbxassetid://154965962",Hitbox,.5,1)
817
   for i = 0,1,0.2 do
818
    wait()
819
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
820
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
821
        RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5)
822
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
823
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
824
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
825
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
826
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
827
   end
828
   for i = 0,1,0.3 do
829
    wait()
830
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
831
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
832
        RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3)
833
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
834
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
835
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
836
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
837
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
838
   end
839
   CreateSound("rbxassetid://154965962",Hitbox,.5,.9)
840
   for i = 0,1,0.2 do
841
    wait()
842
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
843
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
844
        RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(70)), .5)
845
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3)
846
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
847
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
848
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
849
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
850
   end
851
end
852
attack = false
853
HitDeb:disconnect()
854
end
855
856
function Spin()
857
attack = true
858
   for i = 0,1,0.1 do
859
    wait()
860
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(70)), .3)
861
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(5), math.rad(-70)), .3)
862
        RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(120), math.rad(100)), .3)
863
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
864
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3)
865
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3)
866
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
867
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
868
   end
869
   local HitDeb = Hitbox.Touched:connect(function(hit)
870
    Damage(hit.Parent, math.random(20,30), 0, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
871
   end)
872
for i = 1,2 do
873
  CreateSound("rbxassetid://154965962",Hitbox,.5,.95)
874
   for i = 0,1,0.2 do
875
    wait()
876
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), -6*i), .43)
877
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), .3)
878
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(90)), .3)
879
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3)
880
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3)
881
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3)
882
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3)
883
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
884
   end
885
end
886
   for i = 0,1,0.1 do
887
    wait()
888
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3)
889
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(70)), .3)
890
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(-120), math.rad(-100)), .3)
891
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
892
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(5)), .3)
893
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-5)), .3)
894
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
895
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
896
   end
897
for i = 1,2 do
898
  CreateSound("rbxassetid://154965962",Hitbox,.5,1)
899
   for i = 0,1,0.2 do
900
    wait()
901
        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), 6*i), .43)
902
        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-50)), .3)
903
        RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
904
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3)
905
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-10)), .3)
906
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(10)), .3)
907
        FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3)
908
        ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
909
   end
910
end
911
attack = false
912
HitDeb:disconnect()
913
end
914
915
function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
916
        local prt = CreatePart(3, Char, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
917
        prt.Anchored = true
918
        prt.CFrame = cframe
919
        local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
920
        game:GetService("Debris"):AddItem(prt, 2)
921
        Effects[#Effects + 1] = {
922
                prt,
923
                "Cylinder",
924
                delay,
925
                x3,
926
                y3,
927
                z3
928
        } --part, type, delay
929
end
930
931
function Shoot(asd, spread1, spread2)
932
        local MainPos = asd.Position
933
        local MainPos2 = mouse.Hit.p
934
        local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
935
        local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2 + spread)
936
        num = 30
937
        coroutine.resume(coroutine.create(function(Spreaded) 
938
                repeat
939
                        wait()
940
                        local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RP.Parent)
941
                        local TheHit = mouse.Hit.p
942
                        local mag = (MainPos - pos).magnitude 
943
                        CylinderEffect(BrickColor.new(tclr), CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
944
                        MainPos = MainPos + (MouseLook.lookVector * 10)
945
                        num = num - 1
946
                        if hit ~= nil then
947
                                num = 0
948
                                local ref = CreatePart(3, workspace, "Neon", 0, 1, BrickColor.new(tclr), "Reference", Vector3.new())
949
                                ref.Anchored = true
950
                                ref.CFrame = CFrame.new(pos)
951
                 MagnitudeDamage(ref, 5, 5, 10)
952
                                game:GetService("Debris"):AddItem(ref, 1) 
953
                        end
954
                until num <= 0
955
        end))
956
end
957
958
gyro = Instance.new("BodyGyro")
959
gyro.Parent = nil
960
gyro.P = 1e7
961
gyro.D = 1e3
962
gyro.MaxTorque = Vector3.new(0,1e7,0)
963
964
local shoot = false
965
local gun = false
966
function Aim()
967
        attack = true
968
        gun = true
969
        gyro.Parent = RP
970
        for i = 0, 1, 0.2 do
971
                swait()
972
                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .5)
973
                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .5)
974
                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
975
                LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5)
976
                RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
977
                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
978
                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
979
        end
980
        local offset = nil
981
        while gun == true do
982
                wait()
983
                local gunpos = Vector3.new(mouse.Hit.p.x, He.Position.Y, mouse.Hit.p.z)
984
                offset = (Tor.Position.y - mouse.Hit.p.y) / 60
985
                local mag = (Tor.Position - mouse.Hit.p).magnitude / 80
986
                offset = offset / mag 
987
                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.fromEulerAnglesXYZ(0, 0, 1.57), .3)
988
                LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
989
        end
990
        if shoot == true then
991
                PE1.Enabled,PE2.Enabled = true,true
992
                Lite.Enabled = true
993
                for i = 1,2 do
994
                for i = 1,5 do
995
                Shoot(Barrel, 1, 3)
996
                end
997
                CreateSound("rbxassetid://212032538", Barrel, .5, .8)
998
                CreateSound("rbxassetid://168413145", Barrel, .7, 1)
999
                Shoot(Barrel, 0, 0)
1000
                for i = 0, 1, 0.2 do
1001
                        swait()
1002
                        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
1003
                        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(85)), .3)
1004
                        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(20)), 0.3)
1005
                        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-50), math.rad(-90)), 0.5)
1006
                        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1007
                        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1008
                end
1009
                for i = 0, 1, 0.1 do
1010
                        swait()
1011
                        RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
1012
                        Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(85)), .3)
1013
                        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
1014
                        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5)
1015
                        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1016
                        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1017
                end
1018
                end
1019
                Lite.Enabled = false
1020
                PE1.Enabled,PE2.Enabled = false,false
1021
        end
1022
        gyro.Parent = nil
1023
        shoot = false
1024
        attack = false
1025
end
1026
1027
function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1028
        local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1029
        prt.Anchored = true
1030
        prt.CFrame = cframe
1031
        local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1032
        game:GetService("Debris"):AddItem(prt, 5)
1033
        table.insert(Effects, {
1034
                prt,
1035
                "Cylinder",
1036
                delay,
1037
                x3,
1038
                y3,
1039
                z3,
1040
                msh
1041
        })
1042
end
1043
1044
function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1045
        local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1046
        prt.Anchored = true
1047
        prt.CFrame = cframe
1048
        local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1049
        game:GetService("Debris"):AddItem(prt, 5)
1050
    table.insert(Effects, {
1051
           prt,
1052
           "Block1",
1053
           delay,
1054
           x3,
1055
           y3,
1056
           z3,
1057
           msh
1058
   })
1059
end
1060
1061
1062
function GroundWave()
1063
        attack = true
1064
--[[        for i = 1,2 do
1065
                CreateSound("rbxassetid://154965962",Hitbox,.5,.95)
1066
        for i = 0,1,0.2 do
1067
        wait()
1068
                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), .3)
1069
                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(60)), .3)
1070
                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(30)), .3)
1071
                LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-80)), .3)
1072
                RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
1073
                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
1074
                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(50), math.rad(50), 6*i), .6)
1075
                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1076
        end
1077
        end]]--
1078
                for i = 0,1,0.1 do
1079
        wait()
1080
                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)), .3)
1081
                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3)
1082
                RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(70)), .3)
1083
                LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-50)), .3)
1084
                RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1085
                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1086
                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(50)), .3)
1087
                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1088
                end
1089
                Hu.WalkSpeed = 0
1090
        coroutine.resume(coroutine.create(function()
1091
                local CF = RP.CFrame
1092
                local numb = -5
1093
                local BaseCF = CF
1094
                for i = 1, 10 do
1095
                        BaseCF = CF * CFrame.new(0, -2, numb)
1096
                        local baseprt = CreatePart(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Part1", Vector3.new(1, 1, 1))
1097
                        baseprt.Anchored = true
1098
                        baseprt.CFrame = BaseCF
1099
                        game:GetService("Debris"):AddItem(baseprt, .5)
1100
                        local c = game.Workspace:GetChildren()
1101
                        for i = 1, #c do
1102
                                local hum = c[i]:findFirstChild("Humanoid")
1103
                                if hum ~= nil and hum.Health ~= 0 then
1104
                                        local head = c[i]:findFirstChild("Head")
1105
                                        if head ~= nil then
1106
                                                local targ = head.Position - baseprt.Position
1107
                                                local mag = targ.magnitude
1108
                                                if mag <= 7 and c[i].Name ~= Ply.Name then 
1109
                                                MagnitudeDamage(head, 20, 20, 30)
1110
                                                end
1111
                                        end
1112
                                end
1113
                        end
1114
CreateSound("http://www.roblox.com/asset/?id=278596476",baseprt,.7,0.7) 
1115
CreateSound("http://www.roblox.com/asset/?id=199145264",baseprt,.6,1.3) 
1116
CreateSound("http://www.roblox.com/asset/?id=168413145",baseprt,.7,1.2) 
1117
                        BlockEffect(BrickColor.new("Really black"), BaseCF, 0.5, 0.5, 0.5, 2, 2, 2, 0.05)
1118
                        WaveEffect(BrickColor.new(tclr), BaseCF, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.05)
1119
                        numb = numb - 3
1120
                        wait(0.15)
1121
                end
1122
        end))
1123
        for i = 0,1,0.02 do
1124
        wait()
1125
                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, -.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .3)
1126
                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(-10), math.rad(-90)), .3)
1127
                RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(10), math.rad(90)), .5)
1128
                LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(-30), math.rad(-60)), .3)
1129
                RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.3) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1130
                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(50)), .3)
1131
                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(190)), .5)
1132
                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1133
        end
1134
        attack = false
1135
        Hu.WalkSpeed = 16
1136
end
1137
1138
mouse.Button1Down:connect(function()
1139
if attack == false and Combo == 1 then 
1140
Combo = 2
1141
FirstAttack()
1142
elseif attack == false and Combo == 2 then 
1143
Combo = 3
1144
SecondAttack()
1145
elseif attack == false and Combo == 3 then 
1146
Combo = 4
1147
ThirdAttack()
1148
elseif attack == false and Combo == 4 then 
1149
Combo = 1
1150
FourthAttack()
1151
end
1152
        if gun == true then
1153
                shoot = true
1154
                gun = false
1155
        end
1156
end)
1157
1158
mouse.KeyDown:connect(function(k)
1159
        k = k:lower()
1160
        if k == "q" and attack == false then
1161
        ContAttack()
1162
        elseif k == "e" and attack == false then
1163
        Spin()
1164
        elseif attack == false and k == 'f' then
1165
        Aim()
1166
        elseif attack == false and k == 'r' then
1167
        GroundWave()
1168
        end
1169
end)
1170
1171
local sine = 0
1172
local change = 1
1173
local val = 0
1174
local donum = 0
1175
1176
while true do
1177
        swait()
1178
        gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RP.CFrame.p).unit * 100)
1179
        sine = sine + change
1180
        local torvel = (RP.Velocity * Vector3.new(1, 0, 1)).magnitude 
1181
        local velderp = RP.Velocity.y
1182
        hitfloor, posfloor = rayCast(RP.Position, (CFrame.new(RP.Position, RP.Position - Vector3.new(0, 1, 0))).lookVector, 4, Char)
1183
        if equipped == true or equipped == false then
1184
                if RP.Velocity.y > 1 and hitfloor == nil then 
1185
                        Anim = "Jump"
1186
                        if attack == false then
1187
                                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
1188
                                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
1189
                                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(20)), .3)
1190
                                LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), .3)
1191
                                RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
1192
                                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(30)), .3)
1193
                                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
1194
                                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1195
                                LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
1196
                        end
1197
                elseif RP.Velocity.y < -1 and hitfloor == nil then 
1198
                        Anim = "Fall"
1199
                        if attack == false then
1200
                                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
1201
                                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3)
1202
                                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(150), math.rad(0), math.rad(10)), .3)
1203
                                LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-30)), .3)
1204
                                RH.C0 = clerp(RH.C0, CFrame.new(1, -.7, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3)
1205
                                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3)
1206
                                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
1207
                                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1208
                                LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
1209
                        end
1210
                elseif torvel < 1 and hitfloor ~= nil then
1211
                        Anim = "Idle"
1212
                        if attack == false then
1213
                                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
1214
                                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(30)), .3)
1215
                                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3)
1216
                                LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(-10)), .3)
1217
                                RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
1218
                                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
1219
                                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
1220
                                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
1221
                                LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
1222
                        end
1223
                elseif torvel > 2 and hitfloor ~= nil then
1224
                        Anim = "Walk"
1225
                        if attack == false then
1226
                                RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3)
1227
                                Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
1228
                                RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(20)), .3)
1229
                                LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-10)), .3)
1230
                                RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3)
1231
                                LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3)
1232
                                FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
1233
                                ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
1234
                                LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
1235
                        end
1236
                end
1237
        end
1238
                if #Effects > 0 then
1239
                for e = 1, #Effects do
1240
                        if Effects[e] ~= nil then
1241
                                local Thing = Effects[e]
1242
                                if Thing ~= nil then
1243
                                        local Part = Thing[1]
1244
                                        local Mode = Thing[2]
1245
                                        local Delay = Thing[3]
1246
                                        local IncX = Thing[4]
1247
                                        local IncY = Thing[5]
1248
                                        local IncZ = Thing[6]
1249
                                        if Thing[1].Transparency <= 1 then
1250
                                                if Thing[2] == "Block1" then
1251
                                                        Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1252
                                                        Mesh = Thing[1].Mesh
1253
                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1254
                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1255
                                                elseif Thing[2] == "Cylinder" then
1256
                                                        Mesh = Thing[1].Mesh
1257
                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1258
                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1259
                                                elseif Thing[2] == "Blood" then
1260
                                                        Mesh = Thing[7]
1261
                                                        Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
1262
                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1263
                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1264
                                                elseif Thing[2] == "Elec" then
1265
                                                        Mesh = Thing[1].Mesh
1266
                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1267
                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1268
                                                elseif Thing[2] == "Disappear" then
1269
                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1270
                                                end
1271
                                        else
1272
                                                Part.Parent = nil
1273
                                                table.remove(Effects, e)
1274
                                        end
1275
                                end
1276
                        end
1277
                end
1278
        end
1279
end