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while true do
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	p = game.Players:GetChildren()
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	for i = 1, #p do
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		player = p[i]
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		h = player.Character:findFirstChild("Head")
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		t = player.Character:findFirstChild("Torso")
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		ra = player.Character:findFirstChild("Right Arm")
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		la = player.Character:findFirstChild("Left Arm")
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		rl = player.Character:findFirstChild("Right Leg")
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		ll = player.Character:findFirstChild("Left Leg")
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		if h ~= nil then
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			h1 = h:clone()
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			h1.Parent = h
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			h1.face:Remove()
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			h1.BrickColor = BrickColor.new("Black")
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			h1.Transparency = 0.4
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			h1.Anchored = false
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			h1.CanCollide = false
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			h1.CanCollide = true
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		end
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		if t ~= nil then
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			t1 = t:clone()
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			t1.Parent = t
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			t1.roblox:Remove()
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			t1.BrickColor = BrickColor.new("Black")
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			t1.Transparency = 0.4
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			t1.Anchored = false
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			t1.CanCollide = false
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			t1.CanCollide = true
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		end
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		if ra ~= nil then
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			ra1 = ra:clone()
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			ra1.Parent = ra
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			ra1.BrickColor = BrickColor.new("Black")
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			ra1.Transparency = 0.4
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			ra1.Anchored = false
35-
			ra1.CanCollide = false
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			ra1.CanCollide = true
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		end
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		if la ~= nil then
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			la1 = la:clone()
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			la1.Parent = la
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			la1.BrickColor = BrickColor.new("Black")
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			la1.Transparency = 0.4
42-
			la1.Anchored = false
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43-
			la1.CanCollide = false
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			ra1.CanCollide = true
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		end
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		if rl ~= nil then
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			rl1 = rl:clone()
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			rl1.Parent = rl
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			rl1.BrickColor = BrickColor.new("Black")
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			rl1.Transparency = 0.4
50-
			rl1.Anchored = false
50+
51-
			rl1.CanCollide = false
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			ra1.CanCollide = true
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		end
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		if ll ~= nil then
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			ll1 = ll:clone()
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			ll1.Parent = ll
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			ll1.BrickColor = BrickColor.new("Black")
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			ll1.Transparency = 0.4
58-
			ll1.Anchored = false
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		        ra1.Anchored = false
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			ll1.CanCollide = false
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			ra1.CanCollide = true
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		end
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		wait(0.1)
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		h1.Transparency = h1.Transparency + 0.2
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		t1.Transparency = t1.Transparency + 0.2
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		ra1.Transparency = ra1.Transparency + 0.2
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		la1.Transparency = la1.Transparency + 0.2
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		rl1.Transparency = rl1.Transparency + 0.2
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		ll1.Transparency = ll1.Transparency + 0.2
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		wait(0.1)
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		h1.Transparency = h1.Transparency + 0.2
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		t1.Transparency = t1.Transparency + 0.2
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		ra1.Transparency = ra1.Transparency + 0.2
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		la1.Transparency = la1.Transparency + 0.2
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		rl1.Transparency = rl1.Transparency + 0.2
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		ll1.Transparency = ll1.Transparency + 0.2
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		wait(0.1)
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		h1.Transparency = h1.Transparency + 0.2
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		t1.Transparency = t1.Transparency + 0.2
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		ra1.Transparency = ra1.Transparency + 0.2
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		la1.Transparency = la1.Transparency + 0.2
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		rl1.Transparency = rl1.Transparency + 0.2
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		ll1.Transparency = ll1.Transparency + 0.2
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		h1:Remove()
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		t1:Remove()
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		ra1:Remove()
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		la1:Remove()
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		rl1:Remove()
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		ll1:Remove()
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	end
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	wait()
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end