SHOW:
|
|
- or go back to the newest paste.
1 | --[[ | |
2 | TNT | |
3 | Old-fashon explosives! | |
4 | --]] | |
5 | ||
6 | ||
7 | if script == nil then return end | |
8 | ||
9 | ||
10 | ModelName = "TNT" | |
11 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DarkShadow6") |
11 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("timetodie23232223") |
12 | Selected = false | |
13 | Connected = false | |
14 | Button1Down = false | |
15 | CanUse = true | |
16 | Primed = false | |
17 | Thrown = false | |
18 | ProjectileData = [[Blast_Size = 25 | |
19 | Blast_Strength = 90 | |
20 | Blast_Sound = false | |
21 | ]] ..game:GetService("InsertService"):LoadAsset(60548640)["ProjectileData"].Value | |
22 | FirstPerson = game:GetService("InsertService"):LoadAsset(60568552)["FirstPerson"].Value | |
23 | MouseAim = game:GetService("InsertService"):LoadAsset(61527949)["MouseAim"].Value | |
24 | ||
25 | ||
26 | function CheckPlayer() | |
27 | if Player.Character == nil then return false end | |
28 | if Player.Character:FindFirstChild("Torso") == nil or Player.Character:FindFirstChild("Right Arm") == nil or Player.Character:FindFirstChild("Left Arm") == nil or Player.Character:FindFirstChild("Humanoid") == nil then return false end | |
29 | if Player.Character.Humanoid.Health <= 0 then return false end | |
30 | return true | |
31 | end | |
32 | ||
33 | ||
34 | loadstring(game:GetService("InsertService"):LoadAsset(65363615)["tagHumanoid"].Value)() | |
35 | ||
36 | ||
37 | loadstring(game:GetService("InsertService"):LoadAsset(63178291)["CameraPunch"].Value)() | |
38 | ||
39 | ||
40 | loadstring(game:GetService("InsertService"):LoadAsset(62991657)["PacketFunctions"].Value)() | |
41 | ||
42 | ||
43 | function CreateParts(Parent, Format) | |
44 | if Parent == nil then return end | |
45 | local Parts = Instance.new("Model") | |
46 | Parts.Name = ModelName | |
47 | if Format == 1 then | |
48 | Parts.Name = Parts.Name.. " (Holstered)" | |
49 | end | |
50 | Parts.Parent = Parent | |
51 | ||
52 | local MasterPart1 = Instance.new("Part") | |
53 | MasterPart1.Name = "Handle" | |
54 | MasterPart1.BrickColor = BrickColor.new("White") | |
55 | MasterPart1.TopSurface = 0 | |
56 | MasterPart1.BottomSurface = 0 | |
57 | MasterPart1.FormFactor = "Custom" | |
58 | MasterPart1.Size = Vector3.new(0.51, 0.2, 0.51) | |
59 | MasterPart1.Parent = Parts | |
60 | Instance.new("CylinderMesh", MasterPart1) | |
61 | local Weld = Instance.new("Weld") | |
62 | Weld.Part0 = MasterPart1 | |
63 | if Format == 1 then | |
64 | Weld.Part1 = Player.Character:FindFirstChild("Left Leg") | |
65 | Weld.C0 = CFrame.new(-0.65, 0, 0.8) * CFrame.fromEulerAnglesXYZ(0, math.rad(180), math.rad(90)) | |
66 | elseif Format == 2 then | |
67 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm") | |
68 | Weld.C1 = CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(90), 0) | |
69 | end | |
70 | Weld.Parent = Weld.Part0 | |
71 | local Smoke = Instance.new("Smoke", MasterPart1) | |
72 | Smoke.Enabled = false | |
73 | Smoke.RiseVelocity = 5 | |
74 | Smoke.Size = 1 | |
75 | Smoke.Opacity = 0.3 | |
76 | ||
77 | for i = 1, 3 do | |
78 | local Part = Instance.new("Part") | |
79 | Part.Name = "Stick " ..i | |
80 | Part.BrickColor = BrickColor.new("Really red") | |
81 | Part.TopSurface = 0 | |
82 | Part.BottomSurface = 0 | |
83 | Part.FormFactor = "Custom" | |
84 | Part.Size = Vector3.new(0.35, 1.5, 0.35) | |
85 | Part.Parent = Parts | |
86 | local Weld = Instance.new("Weld") | |
87 | Weld.Part0 = Part | |
88 | Weld.Part1 = MasterPart1 | |
89 | Weld.C0 = CFrame.new(0, 0, 0.19) * CFrame.fromEulerAnglesXYZ(0, math.rad(360) * (i / 3), 0) | |
90 | Weld.Parent = Weld.Part0 | |
91 | Instance.new("CylinderMesh", Part) | |
92 | ||
93 | local Part = Instance.new("Part") | |
94 | Part.Name = "Stick Band " ..i | |
95 | Part.BrickColor = BrickColor.new("White") | |
96 | Part.TopSurface = 0 | |
97 | Part.BottomSurface = 0 | |
98 | Part.FormFactor = "Custom" | |
99 | Part.Size = Vector3.new(0.4, 0.2, 0.4) | |
100 | Part.Parent = Parts | |
101 | local Weld = Instance.new("Weld") | |
102 | Weld.Part0 = Part | |
103 | Weld.Part1 = MasterPart1 | |
104 | Weld.C0 = CFrame.new(0, 0, 0.19) * CFrame.fromEulerAnglesXYZ(0, math.rad(360) * (i / 3), 0) | |
105 | Weld.Parent = Weld.Part0 | |
106 | Instance.new("CylinderMesh", Part) | |
107 | ||
108 | local Part = Instance.new("Part") | |
109 | Part.Name = "Stick Wick End " ..i | |
110 | Part.BrickColor = BrickColor.new("White") | |
111 | Part.TopSurface = 0 | |
112 | Part.BottomSurface = 0 | |
113 | Part.FormFactor = "Custom" | |
114 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
115 | Part.Parent = Parts | |
116 | local Weld = Instance.new("Weld") | |
117 | Weld.Part0 = Part | |
118 | Weld.Part1 = MasterPart1 | |
119 | Weld.C0 = CFrame.new(0, -0.75, 0.19) * CFrame.fromEulerAnglesXYZ(0, math.rad(360) * (i / 3), 0) | |
120 | Weld.Parent = Weld.Part0 | |
121 | Instance.new("CylinderMesh", Part).Scale = Vector3.new(0.3, 0.1, 0.3) | |
122 | ||
123 | local Part = Instance.new("Part") | |
124 | Part.Name = "Stick Wick " ..i | |
125 | Part.BrickColor = BrickColor.new("White") | |
126 | Part.TopSurface = 0 | |
127 | Part.BottomSurface = 0 | |
128 | Part.FormFactor = "Custom" | |
129 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
130 | Part.Parent = Parts | |
131 | local Weld = Instance.new("Weld") | |
132 | Weld.Part0 = Part | |
133 | Weld.Part1 = MasterPart1 | |
134 | Weld.C0 = CFrame.new(0, -0.75, 0.09) * CFrame.fromEulerAnglesXYZ(0, math.rad(360) * (i / 3), 0) | |
135 | Weld.Parent = Weld.Part0 | |
136 | local Mesh = Instance.new("SpecialMesh", Part) | |
137 | Mesh.MeshType = "Brick" | |
138 | Mesh.Scale = Vector3.new(0.3, 0.1, 0.9) | |
139 | end | |
140 | ||
141 | local Part = Instance.new("Part") | |
142 | Part.Name = "Wick" | |
143 | Part.BrickColor = BrickColor.new("White") | |
144 | Part.TopSurface = 0 | |
145 | Part.BottomSurface = 0 | |
146 | Part.FormFactor = "Custom" | |
147 | Part.Size = Vector3.new(0.2, 0.5, 0.2) | |
148 | Part.Parent = Parts | |
149 | local Weld = Instance.new("Weld") | |
150 | Weld.Part0 = Part | |
151 | Weld.Part1 = MasterPart1 | |
152 | Weld.C0 = CFrame.new(0, -1, 0) | |
153 | Weld.Parent = Weld.Part0 | |
154 | Instance.new("CylinderMesh", Part).Scale = Vector3.new(0.3, 1, 0.3) | |
155 | ||
156 | local MasterPart2 = Instance.new("Part") | |
157 | MasterPart2.Name = "Match" | |
158 | MasterPart2.BrickColor = BrickColor.new("Pastel brown") | |
159 | MasterPart2.TopSurface = 0 | |
160 | MasterPart2.BottomSurface = 0 | |
161 | MasterPart2.FormFactor = "Custom" | |
162 | MasterPart2.Size = Vector3.new(0.2, 0.5, 0.2) | |
163 | MasterPart2.Parent = Parts | |
164 | Instance.new("CylinderMesh", MasterPart2).Scale = Vector3.new(0.025 / 0.2, 1, 0.025 / 0.2) | |
165 | local Weld = Instance.new("Weld") | |
166 | Weld.Part0 = MasterPart2 | |
167 | Weld.Part1 = MasterPart1 | |
168 | Weld.C0 = CFrame.new(0, 0, 0.375) | |
169 | Weld.Parent = Weld.Part0 | |
170 | ||
171 | local Part = Instance.new("Part") | |
172 | Part.Name = "Match Tip" | |
173 | Part.BrickColor = BrickColor.new("Bright red") | |
174 | Part.TopSurface = 0 | |
175 | Part.BottomSurface = 0 | |
176 | Part.FormFactor = "Custom" | |
177 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
178 | Part.Parent = Parts | |
179 | local Mesh = Instance.new("SpecialMesh", Part) | |
180 | Mesh.MeshType = "Sphere" | |
181 | Mesh.Scale = Vector3.new(0.06 / 0.2, 0.09 / 0.2, 0.06 / 0.2) | |
182 | local Weld = Instance.new("Weld") | |
183 | Weld.Part0 = Part | |
184 | Weld.Part1 = MasterPart2 | |
185 | Weld.C0 = CFrame.new(0, -0.25, 0) | |
186 | Weld.Parent = Weld.Part0 | |
187 | ||
188 | for _, Part in pairs(Parts:GetChildren()) do | |
189 | Part.Locked = true | |
190 | Part.CanCollide = false | |
191 | end | |
192 | end | |
193 | ||
194 | ||
195 | function RemoveParts(Parent, Format) | |
196 | if Format == 1 then | |
197 | pcall(function() Parent[ModelName.. " (Holstered)"]:Remove() end) | |
198 | elseif Format == 2 then | |
199 | pcall(function() Parent[ModelName]:Remove() end) | |
200 | end | |
201 | end | |
202 | ||
203 | ||
204 | function SetAngle(Joint, Angle, Character) | |
205 | if Character == nil then return false end | |
206 | local Joints = { | |
207 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
208 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
209 | Character.Torso:FindFirstChild("Right Hip 2"), | |
210 | Character.Torso:FindFirstChild("Left Hip 2") | |
211 | } | |
212 | if Joints[Joint] == nil then return false end | |
213 | if Joint == 1 or Joint == 3 then | |
214 | Joints[Joint].DesiredAngle = Angle | |
215 | end | |
216 | if Joint == 2 or Joint == 4 then | |
217 | Joints[Joint].DesiredAngle = -Angle | |
218 | end | |
219 | end | |
220 | ||
221 | ||
222 | function ForceAngle(Joint, Angle, Character) | |
223 | if Character == nil then return false end | |
224 | local Joints = { | |
225 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
226 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
227 | Character.Torso:FindFirstChild("Right Hip 2"), | |
228 | Character.Torso:FindFirstChild("Left Hip 2") | |
229 | } | |
230 | if Joints[Joint] == nil then return false end | |
231 | if Joint == 1 or Joint == 3 then | |
232 | Joints[Joint].DesiredAngle = Angle | |
233 | Joints[Joint].CurrentAngle = Angle | |
234 | end | |
235 | if Joint == 2 or Joint == 4 then | |
236 | Joints[Joint].DesiredAngle = -Angle | |
237 | Joints[Joint].CurrentAngle = -Angle | |
238 | end | |
239 | end | |
240 | ||
241 | ||
242 | function SetSpeed(Joint, Speed, Character) | |
243 | if Character == nil then return false end | |
244 | local Joints = { | |
245 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
246 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
247 | Character.Torso:FindFirstChild("Right Hip 2"), | |
248 | Character.Torso:FindFirstChild("Left Hip 2") | |
249 | } | |
250 | if Joints[Joint] == nil then return false end | |
251 | Joints[Joint].MaxVelocity = Speed | |
252 | end | |
253 | ||
254 | ||
255 | function DisableLimb(Limb, Character) | |
256 | if Character == nil then return false end | |
257 | if Character:FindFirstChild("Torso") == nil then return false end | |
258 | local Joints = { | |
259 | Character.Torso:FindFirstChild("Right Shoulder"), | |
260 | Character.Torso:FindFirstChild("Left Shoulder"), | |
261 | Character.Torso:FindFirstChild("Right Hip"), | |
262 | Character.Torso:FindFirstChild("Left Hip") | |
263 | } | |
264 | local Limbs = { | |
265 | Character:FindFirstChild("Right Arm"), | |
266 | Character:FindFirstChild("Left Arm"), | |
267 | Character:FindFirstChild("Right Leg"), | |
268 | Character:FindFirstChild("Left Leg") | |
269 | } | |
270 | if Joints[Limb] == nil then return false end | |
271 | if Limbs[Limb] == nil then return false end | |
272 | local Joint = Instance.new("Motor6D") | |
273 | Joint.Parent = Character.Torso | |
274 | Joint.Part0 = Character.Torso | |
275 | Joint.Part1 = Limbs[Limb] | |
276 | if Limb == 1 then | |
277 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
278 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
279 | Joint.Name = "Right Shoulder 2" | |
280 | elseif Limb == 2 then | |
281 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
282 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
283 | Joint.Name = "Left Shoulder 2" | |
284 | elseif Limb == 3 then | |
285 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
286 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
287 | Joint.Name = "Right Hip 2" | |
288 | elseif Limb == 4 then | |
289 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
290 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
291 | Joint.Name = "Left Hip 2" | |
292 | end | |
293 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
294 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
295 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
296 | Joints[Limb]:Remove() | |
297 | end | |
298 | ||
299 | ||
300 | function ResetLimbCFrame(Limb, Character) | |
301 | if Character == nil then return false end | |
302 | if Character.Parent == nil then return false end | |
303 | if Character:FindFirstChild("Torso") == nil then return false end | |
304 | local Joints = { | |
305 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
306 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
307 | Character.Torso:FindFirstChild("Right Hip 2"), | |
308 | Character.Torso:FindFirstChild("Left Hip 2") | |
309 | } | |
310 | local Limbs = { | |
311 | Character:FindFirstChild("Right Arm"), | |
312 | Character:FindFirstChild("Left Arm"), | |
313 | Character:FindFirstChild("Right Leg"), | |
314 | Character:FindFirstChild("Left Leg") | |
315 | } | |
316 | if Joints[Limb] == nil then return false end | |
317 | if Limbs[Limb] == nil then return false end | |
318 | if Limb == 1 then | |
319 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
320 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
321 | elseif Limb == 2 then | |
322 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
323 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
324 | elseif Limb == 3 then | |
325 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
326 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
327 | elseif Limb == 4 then | |
328 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
329 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
330 | end | |
331 | end | |
332 | ||
333 | ||
334 | function EnableLimb(Limb, Character) | |
335 | if Character == nil then return false end | |
336 | if Character:FindFirstChild("Torso") == nil then return false end | |
337 | local Joints = { | |
338 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
339 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
340 | Character.Torso:FindFirstChild("Right Hip 2"), | |
341 | Character.Torso:FindFirstChild("Left Hip 2") | |
342 | } | |
343 | local Limbs = { | |
344 | Character:FindFirstChild("Right Arm"), | |
345 | Character:FindFirstChild("Left Arm"), | |
346 | Character:FindFirstChild("Right Leg"), | |
347 | Character:FindFirstChild("Left Leg") | |
348 | } | |
349 | if Joints[Limb] == nil then return false end | |
350 | if Limbs[Limb] == nil then return false end | |
351 | if Limb == 1 then | |
352 | Joints[Limb].Name = "Right Shoulder" | |
353 | elseif Limb == 2 then | |
354 | Joints[Limb].Name = "Left Shoulder" | |
355 | elseif Limb == 3 then | |
356 | Joints[Limb].Name = "Right Hip" | |
357 | elseif Limb == 4 then | |
358 | Joints[Limb].Name = "Left Hip" | |
359 | end | |
360 | Animate = Character:FindFirstChild("Animate") | |
361 | if Animate == nil then return false end | |
362 | Animate = Animate:Clone() | |
363 | Character.Animate:Remove() | |
364 | Animate.Parent = Character | |
365 | end | |
366 | ||
367 | ||
368 | function onButton1Down(Mouse) | |
369 | if Button1Down == true then return end | |
370 | Button1Down = true | |
371 | if CheckPlayer() == false or Primed == true or Thrown == true or CanUse == false then return end | |
372 | CanUse = false | |
373 | Primed = true | |
374 | DisableLimb(2, Player.Character) | |
375 | SetSpeed(2, 0.25, Player.Character) | |
376 | SetAngle(2, math.rad(90), Player.Character) | |
377 | for i = 0, 1, 0.08 do | |
378 | pcall(function() | |
379 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
380 | CFrame.new(-1.5 + (0.4 * i), 0.5, -0.3 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 - (35 * i)), 0) | |
381 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
382 | CFrame.new(1.5 - (0.4 * i), 0.5, -0.3 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(90 + (35 * i)), 0) | |
383 | end) | |
384 | wait() | |
385 | end | |
386 | pcall(function() | |
387 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
388 | CFrame.new(-1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(-125), 0) | |
389 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
390 | CFrame.new(1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(125), 0) | |
391 | Player.Character[ModelName].Match.Weld.Part1 = Player.Character["Left Arm"] | |
392 | Player.Character[ModelName].Match.Weld.C0 = CFrame.new() | |
393 | Player.Character[ModelName].Match.Weld.C1 = CFrame.new(0, -1.01, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
394 | end) | |
395 | SetSpeed(2, 0.1, Player.Character) | |
396 | SetAngle(2, math.rad(100), Player.Character) | |
397 | for i = 0, 1, 0.2 do | |
398 | pcall(function() | |
399 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
400 | CFrame.new(-1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(-125 + (10 * i)), 0) | |
401 | end) | |
402 | wait() | |
403 | end | |
404 | SetAngle(2, math.rad(110), Player.Character) | |
405 | SetSpeed(2, 0.025, Player.Character) | |
406 | for i = 0, 1, 0.2 do | |
407 | pcall(function() | |
408 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
409 | CFrame.new(-1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(-115 + (5 * i)), 0) | |
410 | Player.Character[ModelName].Match.Weld.C0 = | |
411 | CFrame.fromEulerAnglesXYZ(math.rad(i * 50), 0, math.rad(i * 90)) * CFrame.new(-0.15 * i, 0, 0.15 * i) | |
412 | end) | |
413 | wait() | |
414 | end | |
415 | pcall(function() | |
416 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
417 | CFrame.new(-1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(-110), 0) | |
418 | Player.Character[ModelName].Match.Weld.C0 = | |
419 | CFrame.fromEulerAnglesXYZ(math.rad(50), 0, math.rad(90)) * CFrame.new(-0.15, 0, 0.15) | |
420 | end) | |
421 | SetAngle(2, math.rad(50), Player.Character) | |
422 | SetSpeed(2, 0.1, Player.Character) | |
423 | SoundToServer("Light", "http://www.roblox.com/Asset/?id=19095020", 1, 1, false, Player.Character.Torso) | |
424 | do | |
425 | SendToServer([[while Source.Parent ~= nil do | |
426 | local Part = Instance.new("Part") | |
427 | Part.Name = "Flame" | |
428 | Part.BrickColor = BrickColor.new("Neon orange") | |
429 | Part.TopSurface = 0 | |
430 | Part.BottomSurface = 0 | |
431 | Part.FormFactor = "Custom" | |
432 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
433 | Part.Anchored = true | |
434 | Part.CanCollide = false | |
435 | Part.CFrame = CFrame.new(Source.CFrame.p) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10000, 10000) / 1000), math.rad(math.random(-10000, 10000) / 1000), math.rad(math.random(-10000, 10000) / 1000)) | |
436 | Part.Parent = Workspace | |
437 | local Mesh = Instance.new("SpecialMesh", Part) | |
438 | Mesh.MeshType = "Sphere" | |
439 | Mesh.Scale = Vector3.new(0.08 / 0.2, 0.08 / 0.2, 0.08 / 0.2) | |
440 | coroutine.wrap(function() | |
441 | local Velocity = Source.Velocity | |
442 | for x = 0, 1, 0.05 do | |
443 | Part.CFrame = Part.CFrame * CFrame.new(0, 0.1, 0) * CFrame.new(Velocity / 50) | |
444 | Part.Transparency = x | |
445 | wait() | |
446 | end | |
447 | Part:Remove() | |
448 | end)() | |
449 | wait(math.random() * 0.1) | |
450 | end]], "Match", {"Source", Player.Character[ModelName]["Match Tip"]}) | |
451 | end | |
452 | wait(0.4) | |
453 | SetAngle(2, math.rad(100), Player.Character) | |
454 | SetSpeed(2, 0.1, Player.Character) | |
455 | for i = 0, 1, 0.1 do | |
456 | pcall(function() | |
457 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
458 | CFrame.new(1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(125 - (30 * i)), 0) | |
459 | Player.Character[ModelName].Handle.Weld.C0 = | |
460 | CFrame.fromEulerAnglesXYZ(math.rad(60 * i), 0, 0) | |
461 | end) | |
462 | wait() | |
463 | end | |
464 | pcall(function() | |
465 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
466 | CFrame.new(1.1, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(0, math.rad(95), 0) | |
467 | Player.Character[ModelName].Handle.Weld.C0 = | |
468 | CFrame.fromEulerAnglesXYZ(math.rad(60), 0, 0) | |
469 | end) | |
470 | wait(math.random(900, 1200) / 1000) | |
471 | SoundToServer("Fire", "http://www.roblox.com/Asset/?id=31760113", 2, 1, true, Player.Character[ModelName].Handle) | |
472 | SetSpeed(1, 0.1, Player.Character) | |
473 | SetSpeed(2, 0.1, Player.Character) | |
474 | SetAngle(1, math.rad(200), Player.Character) | |
475 | SetAngle(2, 0, Player.Character) | |
476 | for i = 0, 1, 0.1 do | |
477 | pcall(function() | |
478 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
479 | CFrame.new(-1.1 - (0.4 * i), 0.5, -0.3 * (1 - i)) * CFrame.fromEulerAnglesXYZ(0, math.rad(-110 + (20 * i)), 0) | |
480 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
481 | CFrame.new(1.1 + (0.4 * i), 0.5, -0.3 * (1 - i)) * CFrame.fromEulerAnglesXYZ(0, math.rad(95 - (5 * i)), 0) | |
482 | Player.Character[ModelName].Handle.Weld.C0 = | |
483 | CFrame.fromEulerAnglesXYZ(math.rad(60 * (1 - i)), 0, 0) | |
484 | end) | |
485 | wait() | |
486 | end | |
487 | ResetLimbCFrame(1, Player.Character) | |
488 | ResetLimbCFrame(2, Player.Character) | |
489 | EnableLimb(1, Player.Character) | |
490 | EnableLimb(2, Player.Character) | |
491 | DisableLimb(1, Player.Character) | |
492 | pcall(function() Player.Character[ModelName].Handle.Weld.C0 = CFrame.new() end) | |
493 | pcall(function() Player.Character[ModelName].Handle.Smoke.Enabled = true end) | |
494 | pcall(function() Player.Character[ModelName].Match.Weld:Remove() end) | |
495 | for _, Part in pairs(Player.Character[ModelName]:GetChildren()) do | |
496 | if Part.Name == "Match" or Part.Name == "Match Tip" then | |
497 | pcall(function() | |
498 | Part.CanCollide = true | |
499 | Part.Parent = Workspace | |
500 | game:GetService("Debris"):AddItem(Part, 5) | |
501 | end) | |
502 | end | |
503 | end | |
504 | wait(0.1) | |
505 | tagHumanoid(Player.Character[ModelName].Handle) | |
506 | Instance.new("Configuration", Player.Character[ModelName].Handle).Name = "CanExplode" | |
507 | SendToServer([[wait(math.random(3000, 10000) / 1000) | |
508 | if Source.Parent == nil then return end | |
509 | Source.Parent.Parent = Workspace | |
510 | pcall(function() Source.Weld:Remove() end) | |
511 | for i = 1, 10 do | |
512 | local Sound = Instance.new("Sound") | |
513 | Sound.Name = "Explode" | |
514 | Sound.SoundId = "rbxasset://sounds/collide.wav" | |
515 | Sound.Volume = 1 | |
516 | Sound.Pitch = math.random(400, 600) / 1000 | |
517 | Sound.Parent = Source | |
518 | Sound:Play() | |
519 | end | |
520 | for _, Part in pairs(Source:GetChildren()) do | |
521 | if Part.Name == "Fire" then | |
522 | pcall(function() | |
523 | Part:Stop() | |
524 | Part.Volume = 0 | |
525 | end) | |
526 | end | |
527 | end | |
528 | ]] ..ProjectileData, "TNT", {"Source", Player.Character[ModelName].Handle}) | |
529 | Player.Character[ModelName].Changed:connect(function(Property) | |
530 | if Property == "Parent" then | |
531 | while CanUse == false do wait() end | |
532 | EnableLimb(1, Player.Character) | |
533 | UpdateFirstPerson() | |
534 | script.Parent:Remove() | |
535 | end | |
536 | end) | |
537 | CanUse = true | |
538 | coroutine.wrap(function() | |
539 | while Selected == true do | |
540 | if pcall(function() return Mouse.Target end) == false then | |
541 | Button1Down = true | |
542 | onButton1Up({Hit = Player.Character.Torso.CFrame * CFrame.new(0, 10, -10)}) | |
543 | end | |
544 | wait() | |
545 | end | |
546 | end)() | |
547 | end | |
548 | ||
549 | ||
550 | function onButton1Up(Mouse) | |
551 | if Button1Down == false then return end | |
552 | Button1Down = false | |
553 | if CanUse == false then return end | |
554 | if Player.Character:FindFirstChild(ModelName) ~= nil and Thrown == false then | |
555 | Thrown = true | |
556 | SetSpeed(1, 0.75, Player.Character) | |
557 | SetAngle(1, 0, Player.Character) | |
558 | wait() | |
559 | SoundToServer("Fire", "http://www.roblox.com/Asset/?id=31760113", 2, 1, true, Player.Character[ModelName].Handle) | |
560 | pcall(function() Player.Character[ModelName].Handle.Weld:Remove() end) | |
561 | for _, Part in pairs(Player.Character[ModelName]:GetChildren()) do | |
562 | pcall(function() Part.CanCollide = true end) | |
563 | end | |
564 | local BodyVelocity = Instance.new("BodyVelocity") | |
565 | BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
566 | BodyVelocity.velocity = (Mouse.Hit.p - Player.Character[ModelName].Handle.Position).unit * 75 | |
567 | BodyVelocity.Parent = Player.Character[ModelName].Handle | |
568 | game:GetService("Debris"):AddItem(BodyVelocity, 0.1) | |
569 | game:GetService("Debris"):AddItem(Player.Character[ModelName], 10) | |
570 | Player.Character[ModelName].Parent = Workspace | |
571 | end | |
572 | end | |
573 | ||
574 | ||
575 | function onKeyDown(Key, Mouse) | |
576 | if Selected == false then return end | |
577 | Key = Key:lower() | |
578 | if Button1Down == false and CanUse == true and CheckPlayer() == true then | |
579 | if Key == "q" then | |
580 | if Mouse.Target == nil then return end | |
581 | if CheckPlayer() == false then return end | |
582 | local NewPlayer = game:GetService("Players"):GetPlayerFromCharacter(Mouse.Target.Parent) | |
583 | if NewPlayer == nil then return end | |
584 | if NewPlayer.Character == nil then return end | |
585 | if NewPlayer.Character:FindFirstChild("Torso") == nil then return end | |
586 | if (NewPlayer.Character.Torso.Position - Player.Character.Torso.Position).magnitude > 10 then return end | |
587 | onDeselected(Mouse) | |
588 | wait() | |
589 | RemoveParts(Player.Character, 1) | |
590 | script.Parent.Parent = NewPlayer.Backpack | |
591 | Player = NewPlayer | |
592 | elseif Key == "g" then | |
593 | CanUse = false | |
594 | SoundToServer("Slash", "rbxasset://sounds/swordslash.wav", 2, 1, false, Player.Character.Torso) | |
595 | SetAngle(1, math.rad(200), Player.Character) | |
596 | CameraSlide(math.rad(5), 0, 0.3) | |
597 | SetSpeed(1, 0.75, Player.Character) | |
598 | SetAngle(1, 0, Player.Character) | |
599 | local HasHit = false | |
600 | local _, HitConnection = pcall(function() return Player.Character[ModelName].Handle.Touched:connect(function(Hit) | |
601 | if HasHit == true or Hit:IsDescendantOf(Player.Character) then return end | |
602 | HasHit = true | |
603 | SoundToServer("Bash", "http://www.roblox.com/Asset/?id=46153268", 1, 0.25, false, Player.Character.Torso) | |
604 | local Humanoid = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") | |
605 | if Humanoid ~= nil then | |
606 | tagHumanoid(Humanoid) | |
607 | Humanoid:TakeDamage(7) | |
608 | wait() | |
609 | pcall(function() untagHumanoid(Humanoid) end) | |
610 | end | |
611 | end) end) | |
612 | CameraSlide(math.rad(-20), 0, 0.2) | |
613 | pcall(function() HitConnection:disconnect() end) | |
614 | SetSpeed(1, 0.5, Player.Character) | |
615 | SetAngle(1, math.rad(90), Player.Character) | |
616 | CameraSlide(math.rad(15), 0, 0.2) | |
617 | CanUse = true | |
618 | end | |
619 | end | |
620 | end | |
621 | ||
622 | ||
623 | function onSelected(Mouse) | |
624 | if Selected == true or CanUse == false then return end | |
625 | CanUse = false | |
626 | while true do | |
627 | if CheckPlayer() == true then | |
628 | if Player.Character.Torso:FindFirstChild("Right Shoulder") ~= nil then | |
629 | break | |
630 | end | |
631 | end | |
632 | wait(0.1) | |
633 | end | |
634 | Selected = true | |
635 | RemoveParts(Player.Character, 1) | |
636 | CreateParts(Player.Character, 2) | |
637 | DisableLimb(1, Player.Character) | |
638 | SetSpeed(1, 0.5, Player.Character) | |
639 | SetAngle(1, math.rad(90), Player.Character) | |
640 | Mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
641 | Mouse.Button1Down:connect(function() onButton1Down(Mouse) end) | |
642 | Mouse.Button1Up:connect(function() onButton1Up(Mouse) end) | |
643 | Mouse.KeyDown:connect(function(Key) onKeyDown(Key, Mouse) end) | |
644 | CanUse = true | |
645 | end | |
646 | ||
647 | ||
648 | function onDeselected(Mouse) | |
649 | if Selected == false or Primed == true then return end | |
650 | Selected = false | |
651 | while CanUse == false do wait() end | |
652 | if Selected == true then return end | |
653 | CanUse = false | |
654 | RemoveParts(Player.Character, 2) | |
655 | CreateParts(Player.Character, 1) | |
656 | SetAngle(1, 0, Player.Character) | |
657 | ResetLimbCFrame(1, Player.Character) | |
658 | EnableLimb(1, Player.Character) | |
659 | CanUse = true | |
660 | end | |
661 | ||
662 | ||
663 | if script.Parent.ClassName ~= "HopperBin" then | |
664 | if Player == nil then print("Error: Player not found!") return end | |
665 | Tool = Instance.new("HopperBin") | |
666 | Tool.Name = ModelName | |
667 | Tool.Parent = Player.Backpack | |
668 | script.Name = "Main" | |
669 | script.Parent = Tool | |
670 | elseif script.Parent.ClassName == "HopperBin" and Connected == false then | |
671 | Connected = true | |
672 | Player = script.Parent.Parent.Parent | |
673 | script.Parent.Selected:connect(onSelected) | |
674 | script.Parent.Deselected:connect(onDeselected) | |
675 | CreateParts(Player.Character, 1) | |
676 | coroutine.wrap(loadstring(FirstPerson))() | |
677 | coroutine.wrap(loadstring(MouseAim))() | |
678 | end |