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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code V2 by Mokiros")
6
    local RealPlayer = RealPlayer
7
    script.Parent = RealPlayer.Character
8
 
9
    --Fake event to make stuff like Mouse.KeyDown work
10
    local Disconnect_Function = function(this)
11
        this[1].Functions[this[2]] = nil
12
    end
13
    local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
14
    local FakeEvent_Metatable = {__index={
15
        Connect = function(this,f)
16
            local i = tostring(math.random(0,10000))
17
            while this.Functions[i] do
18
                i = tostring(math.random(0,10000))
19
            end
20
            this.Functions[i] = f
21
            return setmetatable({this,i},Disconnect_Metatable)
22
        end
23
    }}
24
    FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
25
    local function fakeEvent()
26
        return setmetatable({Functions={}},FakeEvent_Metatable)
27
    end
28
 
29
    --Creating fake input objects with fake variables
30
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
31
    FakeMouse.keyUp = FakeMouse.KeyUp
32
    FakeMouse.keyDown = FakeMouse.KeyDown
33
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
34
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
35
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
36
    end}
37
    --Merged 2 functions into one by checking amount of arguments
38
    CAS.UnbindAction = CAS.BindAction
39
 
40
    --This function will trigger the events that have been :Connect()'ed
41
    local function TriggerEvent(self,ev,...)
42
        for _,f in pairs(self[ev].Functions) do
43
            f(...)
44
        end
45
    end
46
    FakeMouse.TriggerEvent = TriggerEvent
47
    UIS.TriggerEvent = TriggerEvent
48
 
49
    --Client communication
50
    local Event = Instance.new("RemoteEvent")
51
    Event.Name = "UserInput_Event"
52
    Event.OnServerEvent:Connect(function(plr,io)
53
        if plr~=RealPlayer then return end
54
        FakeMouse.Target = io.Target
55
        FakeMouse.Hit = io.Hit
56
        if not io.isMouse then
57
            local b = io.UserInputState == Enum.UserInputState.Begin
58
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
59
                return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
60
            end
61
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
62
                return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
63
            end
64
            for _,t in pairs(CAS.Actions) do
65
                for _,k in pairs(t.Keys) do
66
                    if k==io.KeyCode then
67
                        t.Function(t.Name,io.UserInputState,io)
68
                    end
69
                end
70-
text.Text = "SO BASICALLY IM MONKEY"
70+
            end
71
            FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
72
            UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
73
        end
74
    end)
75-
text.TextColor3 = Color3.new(1, 1, 1)
75+
    Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
76
    local Mouse = owner:GetMouse()
77
    local UIS = game:GetService("UserInputService")
78
    local input = function(io,RobloxHandled)
79
        if RobloxHandled then return end
80
        --Since InputObject is a client-side instance, we create and pass table instead
81
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
82
    end
83
    UIS.InputBegan:Connect(input)
84
    UIS.InputEnded:Connect(input)
85
    local h,t
86
    --Give the server mouse data every second frame, but only if the values changed
87
    --If player is not moving their mouse, client won't fire events
88
    local HB = game:GetService("RunService").Heartbeat
89
    while true do
90
        if h~=Mouse.Hit or t~=Mouse.Target then
91
            h,t=Mouse.Hit,Mouse.Target
92
            Event:FireServer({isMouse=true,Target=t,Hit=h})
93
        end
94
        --Wait 2 frames
95
        for i=1,2 do
96
            HB:Wait()
97
        end
98
    end]==],script)
99
 
100
    ----Sandboxed game object that allows the usage of client-side methods and services
101
    --Real game object
102
    local RealGame = game
103
 
104
    --Metatable for fake service
105
    local FakeService_Metatable = {
106
        __index = function(self,k)
107
            local s = rawget(self,"_RealService")
108
            if s then
109
                return typeof(s[k])=="function"
110
                and function(_,...)return s[k](s,...)end or s[k]
111
            end
112
        end,
113
        __newindex = function(self,k,v)
114
            local s = rawget(self,"_RealService")
115
            if s then s[k]=v end
116
        end
117
    }
118
    local function FakeService(t,RealService)
119
        t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
120
        return setmetatable(t,FakeService_Metatable)
121
    end
122
 
123
    --Fake game object
124
    local FakeGame = {
125
        GetService = function(self,s)
126
            return rawget(self,s) or RealGame:GetService(s)
127
        end,
128
        Players = FakeService({
129
            LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
130
        },"Players"),
131
        UserInputService = FakeService(UIS,"UserInputService"),
132
        ContextActionService = FakeService(CAS,"ContextActionService"),
133
        RunService = FakeService({
134
            _btrs = {},
135
            RenderStepped = RealGame:GetService("RunService").Heartbeat,
136
            BindToRenderStep = function(self,name,_,fun)
137
                self._btrs[name] = self.Heartbeat:Connect(fun)
138
            end,
139
            UnbindFromRenderStep = function(self,name)
140
                self._btrs[name]:Disconnect()
141
            end,
142
        },"RunService")
143
    }
144
    rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
145
    FakeGame.service = FakeGame.GetService
146
    FakeService(FakeGame,game)
147
    --Changing owner to fake player object to support owner:GetMouse()
148
    game,owner = FakeGame,FakeGame.Players.LocalPlayer
149-
					s.SoundId = "rbxassetid://28976727"
149+
150
---------------------------------
151
-----SO BASICALLY I'M MONKEY-----
152
---------------------------------
153
154
--This script is made by mrfunnylaughs4.
155
156
local plr = owner
157
local char = plr.Character
158
local hum = char:FindFirstChildOfClass("Humanoid")
159
local idleanim = Instance.new("Animation")
160
idleanim.Name = "Roblox Idle Animation"
161
idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
162
local idleanimplay = hum:LoadAnimation(idleanim)
163
idleanimplay:Play()
164
wait(0.1)
165
if char:FindFirstChild("Animate") then
166
	char.Animate:Destroy()
167
end
168
local remote = Instance.new("RemoteEvent", char)
169
remote.Name = "ReplicationEvent"
170
local client = NLS([==[
171
	local mouse = game:GetService("Players").LocalPlayer:GetMouse()
172
	local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
173
	spawn(function()
174
		while game:GetService("RunService").Heartbeat:Wait() do
175
			remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
176
		end
177
	end)
178
	game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
179
		if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
180
			remote:FireServer(1, input.KeyCode)
181
		end
182
	end)
183
	mouse.Button1Down:Connect(function()
184
		remote:FireServer(2)
185
	end)
186
	remote.OnClientEvent:Connect(function()
187
		game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
188
	end)
189
]==], char)
190
local crabrave = Instance.new("Sound", char.Torso)
191
local RS = char.Torso["Right Shoulder"]
192
local LS = char.Torso["Left Shoulder"]
193
local RH = char.Torso["Right Hip"]
194
local LH = char.Torso["Left Hip"]
195
local rootj = char.HumanoidRootPart.RootJoint
196
local throwbutton = false
197
local throw = false
198
local normalanim = true
199
local attackd = false
200
local animpose = "Idle"
201
local timepos = 0
202
local sine = 0
203
local RSnor = RS.C0
204
local LSnor = LS.C0
205
local RHnor = RH.C0
206
local LHnor = LH.C0
207
local rootjnor = rootj.C0
208
209
---------------------------------
210
--------------Set up-------------
211
---------------------------------
212
213
local sur = Instance.new("BillboardGui", char.Head)
214
sur.Name = "Billboard"
215
sur.Adornee = char.Head
216
sur.Size = UDim2.new(10, 0, 5, 0)
217
sur.StudsOffset = Vector3.new(0, 5, 0)
218
local text = Instance.new("TextLabel", sur)
219
text.Text = "Im bad at editing"
220
text.Size = UDim2.new(1, 0, 1, 0)
221
text.TextScaled = true
222
text.BackgroundTransparency = 1
223
text.Font = Enum.Font.SourceSansLight
224
text.TextColor3 = Color3.new(108, 129, 183)
225
text.TextStrokeTransparency = 0
226
227
---------------------------------
228
-------------Attacks-------------
229
---------------------------------
230
231
remote.OnServerEvent:Connect(function(Player, number, key)
232
	if number == 1 and plr.Name == Player.Name and attackd == false then
233
		if key == Enum.KeyCode.Z then
234
			sine = 0
235
			attackd = true
236
			normalanim = false
237
			hum.WalkSpeed = 0
238
			hum.JumpPower = 0
239
			for i = 1, 15 do
240
				game:GetService("RunService").Heartbeat:Wait()
241
				rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(1.2, 0, 0) + Vector3.new(0, -1.6, 0), 0.15)
242
				RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, 1.1) + Vector3.new(0, 0, -0.3), 0.15)
243
				LS.C0 = LS.C0:Lerp(LSnor, 0.15)
244
				RH.C0 = RH.C0:Lerp(RHnor, 0.15)
245
				LH.C0 = LH.C0:Lerp(LHnor, 0.15)
246
			end
247
			for i = 1, 20 do
248
				game:GetService("RunService").Heartbeat:Wait()
249
				LS.C0 = LS.C0 * CFrame.Angles(0, 0, -0.06) + Vector3.new(0, 0, -0.03)
250
			end
251
			local banpart = Instance.new("Part", char)
252
			banpart.Size = Vector3.new(1, 1, 1)
253
			banpart.CanCollide = false
254
			local mesh = Instance.new("SpecialMesh", banpart)
255
			mesh.MeshType = "FileMesh"
256
			mesh.MeshId = "rbxassetid://28937301"
257
			mesh.TextureId = "rbxassetid://28937670"
258
			mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
259
			local weld = Instance.new("Weld", banpart)
260
			weld.Part0 = char["Left Arm"]
261
			weld.Part1 = banpart
262
			weld.C1 = CFrame.new(0, 1, 0)
263
			for i = 1, 20 do
264
				game:GetService("RunService").Heartbeat:Wait()
265
				rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
266
				RS.C0 = RS.C0:Lerp(RSnor, 0.15)
267
				LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, -4), 0.15)
268
				RH.C0 = RH.C0:Lerp(RHnor, 0.15)
269
				LH.C0 = LH.C0:Lerp(LHnor, 0.15)
270
			end
271
			throwbutton = true
272
			throw = true
273
			repeat game:GetService("RunService").Heartbeat:Wait()
274
				remote:FireClient(plr)
275
			until throw == false
276
			for i = 1, 15 do
277
				game:GetService("RunService").Heartbeat:Wait()
278
				LS.C0 = LS.C0:Lerp(LS.C0 * CFrame.Angles(0, 0, 0.01), i)
279
			end
280
			banpart.Parent = workspace
281
			weld:Destroy()
282
			banpart.CanCollide = true
283
			banpart.Velocity = char.HumanoidRootPart.CFrame.LookVector * 60
284
			local start = LS.C0
285
			for i = 1, 0, -1 / 15 do
286
				game:GetService("RunService").Heartbeat:Wait()
287
				LS.C0 = LSnor:Lerp(start, i * i)
288
			end
289
			normalanim = true
290
			attackd = false
291
			hum.WalkSpeed = 16
292
			hum.JumpPower = 50
293
			banpart.Touched:Connect(function(hit)
294
				if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then
295
					local character = hit.Parent
296
					character:FindFirstChildOfClass("Humanoid").Sit = true
297
					local s = Instance.new("Sound", character.Head)
298
					s.SoundId = "rbxassetid://190470714"
299
					s.Volume = 10
300
					s:Play()
301
				end
302
			end)
303
			spawn(function()
304
				wait(15)
305
				if banpart.Parent == workspace then
306
					banpart:Destroy()
307
				end
308
			end)
309
		end
310
		if key == Enum.KeyCode.X then
311
			attackd = true
312
			local bpart = Instance.new("Part", workspace)
313
			bpart.Size = Vector3.new(2.4, 3.5, 2.4)
314
			bpart.Locked = true
315
			bpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2)
316
			bpart.Velocity = Vector3.new(0, 50, 0) + char.HumanoidRootPart.CFrame.LookVector * 50
317
			local mesh = Instance.new("SpecialMesh", bpart)
318
			mesh.MeshType = "FileMesh"
319
			mesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
320
			mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
321
			mesh.TextureId = "http://www.roblox.com/asset/?id=31082268"
322
			local update = 0.4
323
			while update > 0.1 do
324
				local sound = Instance.new("Sound", bpart)
325
				sound.SoundId = "rbxasset://sounds\\clickfast.wav"
326
				sound.Volume = 5
327
				sound:Play()
328
				wait(update)
329
				update = update * 0.9
330
			end
331
			for i = 1, 50 do
332
				local banpart = Instance.new("Part", workspace)
333
				banpart.Size = Vector3.new(1, 1, 1)
334
				banpart.CanCollide = true
335
				banpart.CFrame = bpart.CFrame
336
				local bCFrame = CFrame.new(0, 0, 0)
337
				local bVel = Vector3.new(0, 0, 0)
338
				local mesh = Instance.new("SpecialMesh", banpart)
339
				mesh.MeshType = "FileMesh"
340
				mesh.MeshId = "rbxassetid://28937301"
341
				mesh.TextureId = "rbxassetid://28937670"
342
				mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
343
				local weld = Instance.new("Weld", banpart)
344
				weld.Part0 = bpart
345
				weld.Part1 = banpart
346
				spawn(function()
347
					wait(1)
348
					banpart.Touched:Connect(function(hit)
349
						if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then
350
							local character = hit.Parent
351
							character:FindFirstChildOfClass("Humanoid").Sit = true
352
							local s = Instance.new("Sound", character.Head)
353
							s.SoundId = "rbxassetid://28976727"
354
							s.Volume = 10
355
							s:Play()
356
						end
357
					end)
358
				end)
359
				spawn(function()
360
					while wait() do
361
						if banpart.Parent ~= workspace then
362
							banpart = Instance.new("Part", workspace)
363
							banpart.Size = Vector3.new(1, 1, 1)
364
							banpart.CanCollide = true
365
							mesh = Instance.new("SpecialMesh", banpart)
366
							mesh.MeshType = "FileMesh"
367
							mesh.MeshId = "rbxassetid://28937301"
368
							mesh.TextureId = "rbxassetid://28937670"
369
							mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
370
							banpart.CFrame = bCFrame
371
							banpart.Velocity = bVel
372
							banpart.Touched:Connect(function(hit)
373
								if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then
374
									local character = hit.Parent
375
									character:FindFirstChildOfClass("Humanoid").Sit = true
376
									local s = Instance.new("Sound", character.Head)
377
									s.SoundId = "rbxassetid://28976727"
378
									s.Volume = 10
379
									s:Play()
380
								end
381
							end)
382
						else
383
							bCFrame = banpart.CFrame
384
							bVel = banpart.Velocity
385
						end
386
					end
387
				end)
388
			end
389
			local explosion = Instance.new("Explosion", bpart)
390
			explosion.Position = bpart.Position
391
			local sound2 = Instance.new("Sound", bpart)
392
			sound2.SoundId = "rbxasset://sounds\\Rocket shot.wav"
393
			sound2.Volume = 5
394
			sound2:Play()
395
			bpart.CanCollide = false
396
			attackd = false
397
		end
398
		if key == Enum.KeyCode.C then
399
			sine = 0
400
			attackd = true
401
			normalanim = false
402
			hum.WalkSpeed = 0
403
			hum.JumpPower = 0
404
			for i = 1, 20 do
405
				game:GetService("RunService").Heartbeat:Wait()
406
				rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
407
				RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, 4), 0.15)
408
				LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, -4), 0.15)
409
				RH.C0 = RH.C0:Lerp(RHnor, 0.15)
410
				LH.C0 = LH.C0:Lerp(LHnor, 0.15)
411
			end
412
			local tpart = Instance.new("Part", char)
413
			tpart.Size = Vector3.new(5.523, 6.19, 22.966)
414
			tpart.Anchored = true
415
			tpart.BrickColor = BrickColor.new("Pine Cone")
416
			tpart.Material = "Wood"
417
			tpart.CanCollide = false
418
			tpart.CFrame = char["Right Arm"].CFrame * CFrame.Angles(math.pi, -math.pi / 2, 0) * CFrame.new(0, 4, 1)
419
			local mesh = Instance.new("SpecialMesh", tpart)
420
			mesh.MeshType = "FileMesh"
421
			mesh.MeshId = "rbxassetid://1760841786"
422
			wait(0.5)
423
			for i = 1, 15 do
424
				game:GetService("RunService").Heartbeat:Wait()
425
				RS.C0 = RS.C0:Lerp(RS.C0 * CFrame.Angles(0, 0, -0.01), i)
426
				LS.C0 = LS.C0:Lerp(LS.C0 * CFrame.Angles(0, 0, 0.01), i)
427
				RH.C0 = RH.C0:Lerp(RHnor, 0.15)
428
				LH.C0 = LH.C0:Lerp(LHnor, 0.15)
429
				tpart.CFrame = char["Right Arm"].CFrame * CFrame.Angles(math.pi, -math.pi / 2, 0) * CFrame.new(0, 4, 1)
430
			end
431
			tpart.Anchored = false
432
			tpart.Velocity = char.HumanoidRootPart.CFrame.LookVector * 100
433
			tpart.CanCollide = true
434
			tpart.Parent = workspace
435
			spawn(function()
436
				wait(0.3)
437
				tpart.Touched:Connect(function(hit)
438
					if hit.Size.X + hit.Size.Y + hit.Size.Z < 1000 then
439
						hit:BreakJoints()
440
						hit.Anchored = false
441
						hit.Velocity = tpart.Velocity
442
					end
443
				end)
444
			end)
445
			for i = 1, 20 do
446
				game:GetService("RunService").Heartbeat:Wait()
447
				rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
448
				RS.C0 = RS.C0:Lerp(RSnor, 0.15)
449
				LS.C0 = LS.C0:Lerp(LSnor, 0.15)
450
				RH.C0 = RH.C0:Lerp(RHnor, 0.15)
451
				LH.C0 = LH.C0:Lerp(LHnor, 0.15)
452
			end
453
			attackd = false
454
			normalanim = true
455
			hum.WalkSpeed = 16
456
			hum.JumpPower = 50
457
		end
458
	elseif Player.Name == plr.Name and number == 2 and throw == true and throwbutton == true then
459
		throwbutton = false
460
		throw = false
461
	end
462
end)
463
464
---------------------------------
465
-----------Wrapping up-----------
466
---------------------------------
467
468
while game:GetService("RunService").Heartbeat:Wait() do
469
	if normalanim then
470
		sine = sine + 1
471
	end
472
	if crabrave.Parent == char.Torso then
473
		crabrave.SoundId = "rbxassetid://1609256184"
474
		crabrave.Playing = true
475
		crabrave.Volume = 1
476
		crabrave.Looped = true
477
		timepos = crabrave.TimePosition
478
	else
479
		crabrave = Instance.new("Sound", char.Torso)
480
		crabrave.TimePosition = timepos
481
	end
482
	if remote.Parent == char then
483
		remote.Name = "ReplicationEvent"
484
	else
485
		remote = Instance.new("RemoteEvent", char)
486
	end
487
	local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
488
	if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
489
		animpose = "Walking"
490
	elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
491
		animpose = "Jumping"
492
	elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
493
		animpose = "Falling"
494
	else
495
		animpose = "Idle"
496
	end
497
	if animpose == "Idle" and normalanim then
498
		RS.C0 = RSnor * CFrame.Angles(0, 0, 1 + math.sin(sine / 5))
499
		LS.C0 = LSnor * CFrame.Angles(0, 0, -1 + math.sin(sine / 5))
500
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
501
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
502
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
503
	elseif animpose == "Walking" and normalanim then
504
		RS.C0 = RSnor * CFrame.Angles(0, 0, 1 + math.sin(sine / 5))
505
		LS.C0 = LSnor * CFrame.Angles(0, 0, -1 + math.sin(sine / 5))
506
		RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 10)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
507
		LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 10)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
508
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
509
	elseif animpose == "Jumping" and normalanim then
510
		rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15)
511
		RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.15)
512
		LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.15)
513
		RH.C0 = RH.C0:Lerp(RHnor, 0.15)
514
		LH.C0 = LH.C0:Lerp(LHnor, 0.15)
515
	elseif animpose == "Falling" and normalanim then
516
		rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15)
517
		RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.15)
518
		LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.15)
519
		RH.C0 = RH.C0:Lerp(RHnor, 0.15)
520
		LH.C0 = LH.C0:Lerp(LHnor, 0.15)
521
	end
522
end