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1
-- Farewell infortality 
2
-- Revamp by ImFrostic, Version 2.81 
3
 
4
 -- Objects
5
6
local ScreenGui = Instance.new("ScreenGui")
7
local maingui = Instance.new("Frame")
8
local Esketit = Instance.new("TextLabel")
9
local Logo = Instance.new("TextLabel")
10
local fastshotgun = Instance.new("TextButton")
11
local allguns = Instance.new("TextButton")
12
local infiniteyield = Instance.new("TextButton")
13
local Blocks = Instance.new("TextButton")
14
local closemain = Instance.new("TextButton")
15
local credits = Instance.new("TextButton")
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local Hammer = Instance.new("TextButton")
17
local fastm9 = Instance.new("TextButton")
18
local fastak = Instance.new("TextButton")
19
local Morescripts = Instance.new("TextButton")
20
local Title = Instance.new("TextLabel")
21
local logingui = Instance.new("Frame")
22
local trash2 = Instance.new("TextButton")
23
local pass = Instance.new("TextBox")
24
local submit = Instance.new("TextButton")
25
local trash = Instance.new("TextButton")
26
local trash_2 = Instance.new("TextButton")
27
local user = Instance.new("TextBox")
28
local opengui = Instance.new("Frame")
29
local open = Instance.new("TextButton")
30
local creditgui = Instance.new("Frame")
31
local closecredit = Instance.new("TextButton")
32
local credits_2 = Instance.new("TextButton")
33
local credits_3 = Instance.new("TextButton")
34
local main2gui = Instance.new("Frame")
35
local Title_2 = Instance.new("TextLabel")
36
local Logo_2 = Instance.new("TextLabel")
37
local close2 = Instance.new("TextButton")
38
local bombvest = Instance.new("TextButton")
39
local fegod = Instance.new("TextButton")
40
local penis = Instance.new("TextButton")
41
local grabknife = Instance.new("TextButton")
42
43
-- Properties
44
45
ScreenGui.Parent = game.CoreGui
46
47
maingui.Name = "maingui"
48
maingui.Parent = ScreenGui
49
maingui.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
50
maingui.BackgroundTransparency = 0.40000000596046
51
maingui.Position = UDim2.new(0.256793499, 0, 0.293785304, 0)
52
maingui.Size = UDim2.new(0, 382, 0, 254)
53
maingui.Visible = false
54
maingui.Active = true
55
maingui.Draggable = true
56
57
Esketit.Name = "Esketit"
58
Esketit.Parent = maingui
59
Esketit.BackgroundColor3 = Color3.new(1, 1, 1)
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Esketit.BackgroundTransparency = 1
61
Esketit.Position = UDim2.new(0.0539083518, 0, 0.886811018, 0)
62
Esketit.Size = UDim2.new(0, 136, 0, 30)
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Esketit.Font = Enum.Font.ArialBold
64
Esketit.Text = "https://discord.gg/Synp4TQ"
65
Esketit.TextColor3 = Color3.new(1, 1, 1)
66
Esketit.TextSize = 14
67
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Logo.Name = "Logo"
69
Logo.Parent = maingui
70
Logo.BackgroundColor3 = Color3.new(1, 1, 1)
71
Logo.BackgroundTransparency = 1
72
Logo.BorderColor3 = Color3.new(0.333333, 0, 0.498039)
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Logo.BorderSizePixel = 10
74
Logo.Position = UDim2.new(0.000982224941, 0, 0.000691711903, 0)
75
Logo.Size = UDim2.new(0, 43, 0, 39)
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Logo.Font = Enum.Font.Code
77
Logo.Text = "SM V1"
78
Logo.TextColor3 = Color3.new(0, 0, 0)
79
Logo.TextScaled = true
80
Logo.TextSize = 14
81
Logo.TextWrapped = true
82
83
fastshotgun.Name = "fastshotgun"
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fastshotgun.Parent = maingui
85
fastshotgun.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
86
fastshotgun.BackgroundTransparency = 0.80000001192093
87
fastshotgun.Position = UDim2.new(0.05511811, 0, 0.653543293, 0)
88
fastshotgun.Size = UDim2.new(0, 109, 0, 33)
89
fastshotgun.Font = Enum.Font.ArialBold
90
fastshotgun.Text = "Fast Shotgun"
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fastshotgun.TextColor3 = Color3.new(1, 1, 1)
92
fastshotgun.TextSize = 16
93
fastshotgun.MouseButton1Down:connect(function()
94
local player = game:GetService("Players").LocalPlayer
95
local gun = player.Backpack:FindFirstChild("Remington 870")
96
local sM = require(gun:FindFirstChild("GunStates"))
97
sM["Damage"] = 999
98
sM["MaxAmmo"] = 9999991
99
sM["StoredAmmo"] = 9999991
100
sM["FireRate"] = 0.05
101
sM["AmmoPerClip"] = 9999991
102
sM["Range"] = 5000
103
sM["ReloadTime"] = 0.05
104
sM["Bullets"] = 10
105
sM["AutoFire"] = true
106
end)
107
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allguns.Name = "allguns"
109
allguns.Parent = maingui
110
allguns.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
111
allguns.BackgroundTransparency = 0.80000001192093
112
allguns.Position = UDim2.new(0.05511811, 0, 0.212598428, 0)
113
allguns.Size = UDim2.new(0, 109, 0, 33)
114
allguns.Font = Enum.Font.ArialBold
115
allguns.Text = "All Guns"
116
allguns.TextColor3 = Color3.new(1, 1, 1)
117
allguns.TextSize = 18
118
allguns.MouseButton1Down:connect(function()
119
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
120
121
lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
122
print(lol)
123
end
124
end)
125
126
infiniteyield.Name = "infiniteyield"
127
infiniteyield.Parent = maingui
128
infiniteyield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
129
infiniteyield.BackgroundTransparency = 0.80000001192093
130
infiniteyield.Position = UDim2.new(0.0551181138, 0, 0.389763772, 0)
131
infiniteyield.Size = UDim2.new(0, 109, 0, 55)
132
infiniteyield.Font = Enum.Font.ArialBold
133
infiniteyield.Text = "Infinite Yield"
134
infiniteyield.TextColor3 = Color3.new(1, 1, 1)
135
infiniteyield.TextSize = 20
136
infiniteyield.TextWrapped = true
137
infiniteyield.MouseButton1Down:connect(function()
138
loadstring(game:HttpGet(('https://pastebin.com/raw/MjBzRjmT'),true))()
139
end)
140
141
Blocks.Name = "Blocks"
142
Blocks.Parent = maingui
143
Blocks.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
144
Blocks.BackgroundTransparency = 0.80000001192093
145
Blocks.Position = UDim2.new(0.669291317, 0, 0.212598428, 0)
146
Blocks.Size = UDim2.new(0, 109, 0, 33)
147
Blocks.Font = Enum.Font.ArialBold
148
Blocks.Text = "Dorm blocks"
149
Blocks.TextColor3 = Color3.new(1, 1, 1)
150
Blocks.TextSize = 16
151
Blocks.MouseButton1Down:connect(function()
152
blockcount = 200 --Change this. I wouldn't do more than 300 (kinda laggy).
153
154
for i=1,blockcount do
155
print(i)
156
game.ReplicatedStorage.UpdateClothes:FireServer({[1]= "Outfit1", [2]= "151784320", [3]= "none", [4]= "none", [5]= "none", [6]= "none", [7]= "none"})
157
game.ReplicatedStorage.Clothes:FireServer({[1]= "151784320", [2]= "none", [3]= "none", [4]= "none", [5]= "none", [6]= "none"})
158
wait(0.1)
159
for index, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
160
if child.ClassName == "Hat" or child.ClassName == "Accessory" then
161
if child.Handle:FindFirstChild("Mesh") then
162
child.Handle.Mesh.Parent = nil
163
end
164
child.Parent = game.Workspace
165
end
166
end
167
end
168
end)
169
170
closemain.Name = "closemain"
171
closemain.Parent = maingui
172
closemain.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
173
closemain.BackgroundTransparency = 0.80000001192093
174
closemain.Position = UDim2.new(0.916010499, 0, 0, 0)
175
closemain.Size = UDim2.new(0, 32, 0, 27)
176
closemain.Font = Enum.Font.ArialBold
177
closemain.Text = "X"
178
closemain.TextColor3 = Color3.new(1, 1, 1)
179
closemain.TextSize = 18
180
closemain.MouseButton1Down:connect(function()
181
opengui.Visible = true
182
maingui.Visible = false
183
end)
184
185
credits.Name = "credits"
186
credits.Parent = maingui
187
credits.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
188
credits.BackgroundTransparency = 0.80000001192093
189
credits.Position = UDim2.new(0.477690279, 0, 0.885826766, 0)
190
credits.Size = UDim2.new(0, 199, 0, 24)
191
credits.Font = Enum.Font.ArialBold
192
credits.Text = "Credits (Click)"
193
credits.TextColor3 = Color3.new(1, 1, 1)
194
credits.TextScaled = true
195
credits.TextSize = 16
196
credits.TextWrapped = true
197
credits.MouseButton1Down:connect(function()
198
creditgui.Visible = true
199
maingui.Visible = false
200
end)
201
202
Hammer.Name = "Hammer"
203
Hammer.Parent = maingui
204
Hammer.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
205
Hammer.BackgroundTransparency = 0.80000001192093
206
Hammer.Position = UDim2.new(0.362204701, 0, 0.212598473, 0)
207
Hammer.Size = UDim2.new(0, 109, 0, 33)
208
Hammer.Font = Enum.Font.ArialBold
209
Hammer.Text = "Hammer"
210
Hammer.TextColor3 = Color3.new(1, 1, 1)
211
Hammer.TextSize = 16
212
Hammer.MouseButton1Down:connect(function()
213
game.ReplicatedStorage.Clothes:FireServer({[1] = "1055299", [2] = "none", [3] = "none", [4] = "none", [5] = "none", [2] = "none"})
214
local oof = game.Players.LocalPlayer.Character:WaitForChild'TeapotTurret'
215
local hamma = oof.GravityHammer
216
hamma.Parent = game.Players.LocalPlayer.Backpack
217
oof:Destroy()
218
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
219
if v:IsA'HopperBin' then
220
v:Destroy() 
221
end
222
end
223
end)
224
225
fastm9.Name = "fastm9"
226
fastm9.Parent = maingui
227
fastm9.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
228
fastm9.BackgroundTransparency = 0.80000001192093
229
fastm9.Position = UDim2.new(0.362204731, 0, 0.653543293, 0)
230
fastm9.Size = UDim2.new(0, 109, 0, 33)
231
fastm9.Font = Enum.Font.ArialBold
232
fastm9.Text = "Fast M9"
233
fastm9.TextColor3 = Color3.new(1, 1, 1)
234
fastm9.TextSize = 16
235
fastm9.MouseButton1Down:connect(function()
236
local player = game:GetService("Players").LocalPlayer
237
local gun = player.Backpack:FindFirstChild("M9")
238
local sM = require(gun:FindFirstChild("GunStates"))
239
sM["Damage"] = 999
240
sM["MaxAmmo"] = 9999991
241
sM["StoredAmmo"] = 9999991
242
sM["FireRate"] = 0.05
243
sM["AmmoPerClip"] = 9999991
244
sM["Range"] = 5000
245
sM["ReloadTime"] = 0.05
246
sM["Bullets"] = 10
247
sM["AutoFire"] = true
248
end)
249
250
fastak.Name = "fastak"
251
fastak.Parent = maingui
252
fastak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
253
fastak.BackgroundTransparency = 0.80000001192093
254
fastak.Position = UDim2.new(0.669291377, 0, 0.653543293, 0)
255
fastak.Size = UDim2.new(0, 109, 0, 33)
256
fastak.Font = Enum.Font.ArialBold
257
fastak.Text = "Fast Ak-47"
258
fastak.TextColor3 = Color3.new(1, 1, 1)
259
fastak.TextSize = 16
260
fastak.MouseButton1Down:connect(function()
261
local player = game:GetService("Players").LocalPlayer
262
local gun = player.Backpack:FindFirstChild("AK-47")
263
local sM = require(gun:FindFirstChild("GunStates"))
264
sM["Damage"] = 999
265
sM["MaxAmmo"] = 9999991
266
sM["StoredAmmo"] = 9999991
267
sM["FireRate"] = 0.05
268
sM["AmmoPerClip"] = 9999991
269
sM["Range"] = 5000
270
sM["ReloadTime"] = 0.05
271
sM["Bullets"] = 10
272
sM["AutoFire"] = true
273
end)
274
275
Morescripts.Name = "Morescripts"
276
Morescripts.Parent = maingui
277
Morescripts.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
278
Morescripts.BackgroundTransparency = 0.80000001192093
279
Morescripts.Position = UDim2.new(0.383202106, 0, 0.409448802, 0)
280
Morescripts.Size = UDim2.new(0, 218, 0, 45)
281
Morescripts.Font = Enum.Font.ArialBold
282
Morescripts.Text = "More Scripts"
283
Morescripts.TextColor3 = Color3.new(1, 1, 1)
284
Morescripts.TextSize = 20
285
Morescripts.TextWrapped = true
286
Morescripts.MouseButton1Down:connect(function()
287
maingui.Visible = false
288
main2gui.Visible = true
289
end)
290
291
Title.Name = "Title"
292
Title.Parent = maingui
293
Title.BackgroundColor3 = Color3.new(1, 1, 1)
294
Title.BackgroundTransparency = 1
295
Title.Position = UDim2.new(0.289597481, 0, 0.000691711903, 0)
296
Title.Size = UDim2.new(0, 197, 0, 39)
297
Title.Font = Enum.Font.ArialBold
298
Title.Text = "SkrtMemes V1"
299
Title.TextColor3 = Color3.new(1, 1, 1)
300
Title.TextSize = 30
301
Title.TextXAlignment = Enum.TextXAlignment.Right
302
303
logingui.Name = "logingui"
304
logingui.Parent = ScreenGui
305
logingui.BackgroundColor3 = Color3.new(0, 0, 0)
306
logingui.BackgroundTransparency = 0.69999998807907
307
logingui.Position = UDim2.new(0.405425787, 0, 0.312852204, 0)
308
logingui.Size = UDim2.new(0, 164, 0, 244)
309
logingui.Active = true
310
logingui.Draggable = true
311
312
trash2.Name = "trash2"
313
trash2.Parent = logingui
314
trash2.BackgroundColor3 = Color3.new(1, 1, 1)
315
trash2.BackgroundTransparency = 1
316
trash2.Position = UDim2.new(-3.7252903e-09, 0, 0.922131181, 0)
317
trash2.Size = UDim2.new(0, 164, 0, 14)
318
trash2.Text = "https://discord.gg/Synp4TQ"
319
trash2.TextColor3 = Color3.new(1, 1, 1)
320
trash2.TextScaled = true
321
trash2.TextSize = 14
322
trash2.TextWrapped = true
323
324
pass.Name = "pass"
325
pass.Parent = logingui
326
pass.BackgroundColor3 = Color3.new(0, 0, 0)
327
pass.BackgroundTransparency = 0.80000001192093
328
pass.Position = UDim2.new(0.0548780486, 0, 0.454917997, 0)
329
pass.Size = UDim2.new(0, 146, 0, 21)
330
pass.Text = "Password"
331
pass.TextColor3 = Color3.new(1, 1, 1)
332
pass.TextScaled = true
333
pass.TextSize = 14
334
pass.TextWrapped = true
335
336
submit.Name = "submit"
337
submit.Parent = logingui
338
submit.BackgroundColor3 = Color3.new(0, 0, 0)
339
submit.BackgroundTransparency = 0.69999998807907
340
submit.Position = UDim2.new(0.121951222, 0, 0.680327892, 0)
341
submit.Size = UDim2.new(0, 124, 0, 24)
342
submit.Text = "Submit"
343
submit.TextColor3 = Color3.new(1, 1, 1)
344
submit.TextScaled = true
345
submit.TextSize = 14
346
submit.TextWrapped = true
347
submit.MouseButton1Down:connect(function()
348-
if user.Text == "Slimie" and pass.Text == "MasterIsDad" then
348+
if user.Text == "Roblox" and pass.Text == "Roblox" then
349
	logingui.Visible = false
350
	opengui.Visible = true
351
end
352
end)
353
354
trash.Name = "trash"
355
trash.Parent = logingui
356
trash.BackgroundColor3 = Color3.new(1, 1, 1)
357
trash.BackgroundTransparency = 1
358
trash.Position = UDim2.new(0, 0, 0.00819672272, 0)
359
trash.Size = UDim2.new(0, 164, 0, 14)
360
trash.Text = "SM"
361
trash.TextColor3 = Color3.new(1, 1, 1)
362
trash.TextScaled = true
363
trash.TextSize = 14
364
trash.TextWrapped = true
365
366
trash_2.Name = "trash"
367
trash_2.Parent = logingui
368
trash_2.BackgroundColor3 = Color3.new(1, 1, 1)
369
trash_2.BackgroundTransparency = 1
370
trash_2.Position = UDim2.new(0, 0, 0.0655737668, 0)
371
trash_2.Size = UDim2.new(0, 164, 0, 14)
372
trash_2.Text = "V1"
373
trash_2.TextColor3 = Color3.new(1, 1, 1)
374
trash_2.TextScaled = true
375
trash_2.TextSize = 14
376
trash_2.TextWrapped = true
377
378
user.Name = "user"
379
user.Parent = logingui
380
user.BackgroundColor3 = Color3.new(0, 0, 0)
381
user.BackgroundTransparency = 0.80000001192093
382
user.Position = UDim2.new(0.0548780486, 0, 0.225409836, 0)
383
user.Size = UDim2.new(0, 146, 0, 21)
384
user.Text = "Username"
385
user.TextColor3 = Color3.new(1, 1, 1)
386
user.TextScaled = true
387
user.TextSize = 14
388
user.TextWrapped = true
389
390
opengui.Name = "opengui"
391
opengui.Parent = ScreenGui
392
opengui.BackgroundColor3 = Color3.new(0, 0, 0)
393
opengui.BackgroundTransparency = 0.69999998807907
394
opengui.Position = UDim2.new(0.0119266054, 0, 0.59698683, 0)
395
opengui.Size = UDim2.new(0, 100, 0, 17)
396
opengui.Visible = false
397
398
open.Name = "open"
399
open.Parent = opengui
400
open.BackgroundColor3 = Color3.new(0, 0, 0)
401
open.BackgroundTransparency = 0.69999998807907
402
open.BorderColor3 = Color3.new(1, 1, 1)
403
open.BorderSizePixel = 3
404
open.Size = UDim2.new(0, 100, 0, 17)
405
open.Text = "Open"
406
open.TextColor3 = Color3.new(1, 1, 1)
407
open.TextScaled = true
408
open.TextSize = 14
409
open.TextWrapped = true
410
open.MouseButton1Down:connect(function()
411
opengui.Visible = false
412
maingui.Visible = true
413
end)
414
415
creditgui.Name = "creditgui"
416
creditgui.Parent = ScreenGui
417
creditgui.BackgroundColor3 = Color3.new(0, 0, 0)
418
creditgui.BackgroundTransparency = 0.69999998807907
419
creditgui.Position = UDim2.new(0.724184752, 0, 0.0640301257, 0)
420
creditgui.Size = UDim2.new(0, 167, 0, 109)
421
creditgui.Visible = false
422
creditgui.Active = true
423
creditgui.Draggable = true
424
425
closecredit.Name = "closecredit"
426
closecredit.Parent = creditgui
427
closecredit.BackgroundColor3 = Color3.new(0, 0, 0)
428
closecredit.BackgroundTransparency = 0.69999998807907
429
closecredit.Position = UDim2.new(0.868263483, 0, 0, 0)
430
closecredit.Size = UDim2.new(0, 22, 0, 19)
431
closecredit.Font = Enum.Font.ArialBold
432
closecredit.Text = "X"
433
closecredit.TextColor3 = Color3.new(1, 1, 1)
434
closecredit.TextSize = 14
435
closecredit.MouseButton1Down:connect(function()
436
creditgui.Visible = false
437
maingui.Visible = true
438
end)
439
440
credits_2.Name = "credits"
441
credits_2.Parent = creditgui
442
credits_2.BackgroundColor3 = Color3.new(0, 0, 0)
443
credits_2.BackgroundTransparency = 0.69999998807907
444
credits_2.Position = UDim2.new(0.0538922139, 0, 0.25688073, 0)
445
credits_2.Size = UDim2.new(0, 147, 0, 19)
446
credits_2.Font = Enum.Font.ArialBold
447
credits_2.Text = "Gui Made by"
448
credits_2.TextColor3 = Color3.new(1, 1, 1)
449
credits_2.TextSize = 14
450
451
credits_3.Name = "credits"
452
credits_3.Parent = creditgui
453
credits_3.BackgroundColor3 = Color3.new(0, 0, 0)
454
credits_3.BackgroundTransparency = 0.69999998807907
455
credits_3.Position = UDim2.new(0.059880238, 0, 0.559633017, 0)
456
credits_3.Size = UDim2.new(0, 147, 0, 19)
457
credits_3.Font = Enum.Font.ArialBold
458
credits_3.Text = "Traxpd And MastersMZ"
459
credits_3.TextColor3 = Color3.new(1, 1, 1)
460
credits_3.TextScaled = true
461
credits_3.TextSize = 14
462
credits_3.TextWrapped = true
463
464
main2gui.Name = "main2gui"
465
main2gui.Parent = ScreenGui
466
main2gui.BackgroundColor3 = Color3.new(0, 0, 0)
467
main2gui.BackgroundTransparency = 0.69999998807907
468
main2gui.Position = UDim2.new(0.32745716, 0, 0.403642178, 0)
469
main2gui.Size = UDim2.new(0, 280, 0, 148)
470
main2gui.Visible = false
471
main2gui.Active = true
472
main2gui.Draggable = true
473
474
Title_2.Name = "Title"
475
Title_2.Parent = main2gui
476
Title_2.BackgroundColor3 = Color3.new(1, 1, 1)
477
Title_2.BackgroundTransparency = 1
478
Title_2.Position = UDim2.new(0.197004884, 0, 0.000691711903, 0)
479
Title_2.Size = UDim2.new(0, 197, 0, 39)
480
Title_2.Font = Enum.Font.ArialBold
481
Title_2.Text = "SkrtMemes V1"
482
Title_2.TextColor3 = Color3.new(1, 1, 1)
483
Title_2.TextSize = 30
484
Title_2.TextXAlignment = Enum.TextXAlignment.Right
485
486
Logo_2.Name = "Logo"
487
Logo_2.Parent = main2gui
488
Logo_2.BackgroundColor3 = Color3.new(1, 1, 1)
489
Logo_2.BackgroundTransparency = 1
490
Logo_2.BorderColor3 = Color3.new(0.333333, 0, 0.498039)
491
Logo_2.BorderSizePixel = 10
492
Logo_2.Position = UDim2.new(0.000982224941, 0, 0.000691711903, 0)
493
Logo_2.Size = UDim2.new(0, 43, 0, 39)
494
Logo_2.Font = Enum.Font.Code
495
Logo_2.Text = "SM V1"
496
Logo_2.TextColor3 = Color3.new(0, 0, 0)
497
Logo_2.TextScaled = true
498
Logo_2.TextSize = 14
499
Logo_2.TextWrapped = true
500
501
close2.Name = "close2"
502
close2.Parent = main2gui
503
close2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
504
close2.BackgroundTransparency = 0.80000001192093
505
close2.Position = UDim2.new(0.375, 0, 0.823129237, 0)
506
close2.Size = UDim2.new(0, 70, 0, 26)
507
close2.Font = Enum.Font.ArialBold
508
close2.Text = "Go Back"
509
close2.TextColor3 = Color3.new(1, 1, 1)
510
close2.TextSize = 18
511
close2.MouseButton1Down:connect(function()
512
main2gui.Visible = false
513
maingui.Visible = true
514
end)
515
516
bombvest.Name = "bombvest"
517
bombvest.Parent = main2gui
518
bombvest.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
519
bombvest.BackgroundTransparency = 0.80000001192093
520
bombvest.Position = UDim2.new(0, 0, 0.319498122, 0)
521
bombvest.Size = UDim2.new(0, 99, 0, 27)
522
bombvest.Font = Enum.Font.ArialBold
523
bombvest.Text = "Bomb Vest"
524
bombvest.TextColor3 = Color3.new(1, 1, 1)
525
bombvest.TextSize = 14
526
bombvest.MouseButton1Down:connect(function()
527
local Me = game:GetService("Players").LocalPlayer
528
local Char = Me.Character
529
local Torso = Char.Torso
530
local TickWait = 1
531
local Color = "Medium stone gray"
532
local Dead = false
533
 
534
local Tool = Instance.new("HopperBin", Me.Backpack)
535
Tool.Name = "Bomb Vest"
536
 
537
local Position = Vector3.new(0,100,0)
538
function NewPart(Parent)
539
   local Part = Instance.new("Part", Parent)
540
   Part.CanCollide = false
541
   Part.FormFactor = "Custom"
542
   Part.Position = Position
543
   Part.TopSurface = "Smooth"
544
   Part.BottomSurface = "Smooth"
545
   Part.BrickColor = BrickColor.new(Color)
546
   Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
547
   return Part
548
end
549
 
550
local Model = Char:FindFirstChild("Bomb")
551
if Model then Model:Destroy() end
552
 
553
Model = Instance.new("Model", Char)
554
Model.Name = "Bomb"
555
 
556
local Belt = NewPart(Model)
557
Belt.Size = Vector3.new(2.2,0.5,1.2)
558
local Weld = Instance.new("Weld", Belt)
559
Weld.Part0 = Belt
560
Weld.Part1 = Torso
561
Weld.C0 = CFrame.new(0,1.1,0)
562
local Light = Instance.new("PointLight", Belt)
563
Light.Range = 15
564
Light.Brightness = 5
565
Light.Color = Color3.new(1,0,0)
566
local Beep = Instance.new("Sound", Belt)
567
Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
568
local ExplodeSound = Instance.new("Sound", Belt)
569
ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
570
ExplodeSound.Pitch = 2.8
571
ExplodeSound.Volume = 100
572
 
573
local Back = NewPart(Model)
574
Back.Size = Vector3.new(1.5,1.5,0.5)
575
local Weld = Instance.new("Weld", Back)
576
Weld.Part0 = Back
577
Weld.Part1 = Torso
578
Weld.C0 = CFrame.new(0,0.1,-0.75)
579
 
580
local StrapLeft = NewPart(Model)
581
StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
582
local Weld = Instance.new("Weld", StrapLeft)
583
Weld.Part0 = StrapLeft
584
Weld.Part1 = Torso
585
Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
586
 
587
local BuckleLeft = NewPart(Model)
588
BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
589
local Weld = Instance.new("Weld", BuckleLeft)
590
Weld.Part0 = BuckleLeft
591
Weld.Part1 = Torso
592
Weld.C0 = CFrame.new(0.65,0.1,0.5)
593
 
594
local StrapRight = NewPart(Model)
595
StrapRight.Size = Vector3.new(0.2,0.5,1.6)
596
local Weld = Instance.new("Weld", StrapRight)
597
Weld.Part0 = StrapRight
598
Weld.Part1 = Torso
599
Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
600
 
601
local BuckleRight = NewPart(Model)
602
BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
603
local Weld = Instance.new("Weld", BuckleRight)
604
Weld.Part0 = BuckleRight
605
Weld.Part1 = Torso
606
Weld.C0 = CFrame.new(-0.65,0.1,0.5)
607
 
608
Tool.Selected:connect(function(Mouse)
609
   TickWait = 0.3
610
   Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
611
 
612
   Mouse.Button1Down:connect(function()
613
       if Dead == false then
614
           Dead = true
615
           ExplodeSound:Play()
616
           wait(1.4)
617
           local Explosion = Instance.new("Explosion", Workspace)
618
           Explosion.Position = Belt.Position
619
           Explosion.BlastPressure = 100000
620
           Explosion.DestroyJointRadiusPercent = 0.7
621
           Explosion.ExplosionType = "CratersAndDebris"
622
           Explosion.BlastRadius = 50
623
           Explosion.Hit:connect(function(Part, Distance)
624
               Part.Anchored = false
625
               if Distance <= 10 then
626
                   Part:BreakJoints()
627
               end
628
           end)
629
       end
630
   end)
631
end)
632
 
633
Tool.Deselected:connect(function()
634
   TickWait = 1
635
end)
636
 
637
coroutine.wrap(function()
638
   repeat
639
       wait(TickWait)
640
       Light.Enabled = not Light.Enabled
641
       Beep:Play()
642
   until Dead == true
643
end)()
644
end)
645
646
fegod.Name = "fegod"
647
fegod.Parent = main2gui
648
fegod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
649
fegod.BackgroundTransparency = 0.80000001192093
650
fegod.Position = UDim2.new(0.646428585, 0, 0.317567557, 0)
651
fegod.Size = UDim2.new(0, 99, 0, 27)
652
fegod.Font = Enum.Font.ArialBold
653
fegod.Text = "FEGod"
654
fegod.TextColor3 = Color3.new(1, 1, 1)
655
fegod.TextSize = 14
656
fegod.TextWrapped = true
657
fegod.MouseButton1Down:connect(function()
658
local player=game.Players.LocalPlayer.Character
659
player.Humanoid:Remove()
660
Instance.new('Humanoid',player)
661
end)
662
663
penis.Name = "penis"
664
penis.Parent = main2gui
665
penis.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
666
penis.BackgroundTransparency = 0.80000001192093
667
penis.Position = UDim2.new(0.646428585, 0, 0.641891837, 0)
668
penis.Size = UDim2.new(0, 99, 0, 27)
669
penis.Font = Enum.Font.ArialBold
670
penis.Text = "Penis"
671
penis.TextColor3 = Color3.new(1, 1, 1)
672
penis.TextSize = 14
673
penis.TextWrapped = true
674
penis.MouseButton1Down:connect(function()
675
local LocalPlayer = game:GetService"Players".LocalPlayer
676
677
local Character = LocalPlayer.Character
678
679
680
681
local Dick = Instance.new("Part", Character)
682
683
Dick.Size = Vector3.new(.5,.5,2)
684
685
Dick.TopSurface = "Smooth"
686
687
Dick.BottomSurface = "Smooth"
688
689
Dick.FormFactor = 'Custom'
690
691
692
693
local DickWeld = Instance.new("Weld", Dick)
694
695
DickWeld.Part0 = Dick
696
697
DickWeld.Part1 = Character.Torso
698
699
DickWeld.C0 = CFrame.new(0,1,1)
700
701
702
703
local Ball1 = Instance.new("Part", Character)
704
705
Ball1.Shape = "Ball"
706
707
Ball1.TopSurface = "Smooth"
708
709
Ball1.BottomSurface = "Smooth"
710
711
Ball1.FormFactor = 'Custom'
712
713
Ball1.Size = Vector3.new(.5,.5,.5)
714
715
716
717
local Ball1Weld = Instance.new("Weld", Dick)
718
719
Ball1Weld.Part0 = Dick
720
721
Ball1Weld.Part1 = Ball1
722
723
Ball1Weld.C1 = CFrame.new(.3,.2,-.4)
724
725
726
727
local Ball2 = Instance.new("Part", Character)
728
729
Ball2.Shape = "Ball"
730
731
Ball2.TopSurface = "Smooth"
732
733
Ball2.BottomSurface = "Smooth"
734
735
Ball2.FormFactor = 'Custom'
736
737
Ball2.Size = Vector3.new(.5,.5,.5)
738
739
740
741
local Ball2Weld = Instance.new("Weld", Dick)
742
743
Ball2Weld.Part0 = Dick
744
745
Ball2Weld.Part1 = Ball2
746
Ball2Weld.C1 = CFrame.new(-.3,.2,-.4)
747
end)
748
749
grabknife.Name = "grabknife"
750
grabknife.Parent = main2gui
751
grabknife.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
752
grabknife.BackgroundTransparency = 0.80000001192093
753
grabknife.Position = UDim2.new(0, 0, 0.641891897, 0)
754
grabknife.Size = UDim2.new(0, 99, 0, 27)
755
grabknife.Font = Enum.Font.ArialBold
756
grabknife.Text = "GrabKnife"
757
grabknife.TextColor3 = Color3.new(1, 1, 1)
758
grabknife.TextSize = 14
759
grabknife.TextWrapped = true
760
grabknife.MouseButton1Down:connect(function()
761
local p = game.Players.LocalPlayer
762
local char = p.Character
763
local hed = char.Head
764
local hes = game.Players.LocalPlayer.Character.Humanoid
765
766
Class_Name=string.reverse"ihS-ihS yB tidE "
767
-- Edit more !
768
769
770
local player = game:GetService('Players').LocalPlayer
771
local rightclone = Instance.new('Motor6D')
772
rightclone.Name = "Right Shoulder"
773
rightclone.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
774
rightclone.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
775
local leftclone = Instance.new('Motor6D')
776
leftclone.Name = "Left Shoulder"
777
leftclone.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
778
leftclone.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
779
local leftlegclone = Instance.new('Motor6D')
780
leftlegclone.Name = "Left Hip"
781
leftlegclone.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
782
leftlegclone.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
783
local rightlegclone = Instance.new('Motor6D')
784
rightlegclone.Name = "Right Hip"
785
rightlegclone.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
786
rightlegclone.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
787
local torsoclone = Instance.new('Motor6D')
788
torsoclone.Name = "RootJoint"
789
torsoclone.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
790
torsoclone.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
791
local mouse = player:GetMouse()
792
local rag1 = false
793
local rag2 = false
794
local firsttime = true
795
local firsttime2 = true
796
local firsttime3 = true
797
local firsttime4 = true
798
local firsttime5 = true
799
local childlock = false
800
plr = game.Players.LocalPlayer
801
  local bonnie = Instance.new("Sound",plr.Character)
802
bonnie.Volume = 0.5
803
bonnie.Looped = true
804
bonnie.Pitch = 1
805
bonnie.SoundId = "rbxassetid://144997651"
806
bonnie:Play()
807
local math1 = math.random(1,5)
808
math1 = math1+(math.random(0,9)/10)
809
local math2 = math.random(1,15)
810
math2 = math2+(math.random(0,9)/10)
811
local math3 = math.random(1,10)
812
math3 = math3+(math.random(0,9)/10)
813
local math4 = math.random(5,100)
814
math4 = math4+(math.random(0,9)/10)
815
local answer = (math4+(math1*math3))/(math1*math2)
816
answer = math.floor((answer*10)+0.5)
817
answer = answer/10
818
warn(Class_Name.." #4817")
819
local rekt = {}
820
821
-- Objects
822
823
local Nuee = Instance.new("ScreenGui")
824
local Customize = Instance.new("TextButton")
825
local Frame = Instance.new("Frame")
826
local TextLabel = Instance.new("TextLabel")
827
local Frame_2 = Instance.new("Frame")
828
local Frame_3 = Instance.new("Frame")
829
local ImageLabel = Instance.new("ImageLabel")
830
local R = Instance.new("TextBox")
831
local G = Instance.new("TextBox")
832
local B = Instance.new("TextBox")
833
local TextLabel_2 = Instance.new("TextLabel")
834
local TextLabel_3 = Instance.new("TextLabel")
835
local TextLabel_4 = Instance.new("TextLabel")
836
local Slider = Instance.new("Frame")
837
local Slidee = Instance.new("ImageButton")
838
local ChildLock = Instance.new("Frame")
839
local TextLabel_5 = Instance.new("TextLabel")
840
local mathz = Instance.new("TextLabel")
841
local TextBox = Instance.new("TextBox")
842
local Black = Instance.new('Frame')
843
local fps = Instance.new('TextLabel')
844
845
-- Properties
846
847
Nuee.Name = "Nuee"
848
Nuee.ResetOnSpawn = false
849
pcall(function()
850
	Nuee.Parent = player.PlayerGui
851
end)
852
pcall(function()
853
	Nuee.Parent = game.CoreGui
854
	game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5,0.5)
855
	game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5,0,0.85,0)
856
end)
857
858
859
Customize.Name = "Customize"
860
Customize.Parent = Nuee
861
Customize.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
862
Customize.BorderSizePixel = 0
863
Customize.Position = UDim2.new(0.15, 0, 0.9, 0)
864
Customize.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
865
Customize.Font = Enum.Font.SourceSans
866
Customize.FontSize = Enum.FontSize.Size14
867
Customize.Text = "Customize V4"
868
Customize.TextColor3 = Color3.new(1, 1, 1)
869
Customize.TextScaled = true
870
Customize.TextSize = 14
871
Customize.TextWrapped = true
872
873
Frame.Parent = Customize
874
Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
875
Frame.BorderSizePixel = 0
876
Frame.Position = UDim2.new(0, 0, 1, 0)
877
Frame.Size = UDim2.new(1, 0, 6.5, 0)
878
879
TextLabel.Parent = Frame
880
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
881
TextLabel.BackgroundTransparency = 1
882
TextLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
883
TextLabel.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
884
TextLabel.Font = Enum.Font.SourceSansLight
885
TextLabel.FontSize = Enum.FontSize.Size14
886
TextLabel.Text = "Blood Color: [255, 255, 255]"
887
TextLabel.TextColor3 = Color3.new(1, 1, 1)
888
TextLabel.TextScaled = true
889
TextLabel.TextSize = 14
890
TextLabel.TextWrapped = true
891
TextLabel.TextXAlignment = Enum.TextXAlignment.Right
892
893
Frame_2.Parent = TextLabel
894
Frame_2.BackgroundColor3 = Color3.new(0.458824, 0, 0)
895
Frame_2.BorderSizePixel = 0
896
Frame_2.Position = UDim2.new(1.04999995, 0, 0, 0)
897
Frame_2.Size = UDim2.new(1, 0, 1, 0)
898
Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeYY
899
900
Frame_3.Parent = Frame
901
Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
902
Frame_3.BackgroundTransparency = 1
903
Frame_3.BorderSizePixel = 0
904
Frame_3.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
905
Frame_3.Size = UDim2.new(0.5, 0, 0.5, 0)
906
Frame_3.SizeConstraint = Enum.SizeConstraint.RelativeYY
907
908
ImageLabel.Parent = Frame_3
909
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
910
ImageLabel.BackgroundTransparency = 1
911
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
912
ImageLabel.Image = "rbxassetid://328298876"
913
914
R.Name = "R"
915
R.Parent = Frame_3
916
R.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
917
R.BorderSizePixel = 0
918
R.Position = UDim2.new(1.39999998, 0, 0, 0)
919
R.Size = UDim2.new(0.75, 0, 0.300000012, 0)
920
R.Font = Enum.Font.SourceSans
921
R.FontSize = Enum.FontSize.Size14
922
R.Text = "Input"
923
R.TextColor3 = Color3.new(1, 1, 1)
924
R.TextScaled = true
925
R.TextSize = 14
926
R.TextWrapped = true
927
R.TextXAlignment = Enum.TextXAlignment.Left
928
929
G.Name = "G"
930
G.Parent = Frame_3
931
G.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
932
G.BorderSizePixel = 0
933
G.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
934
G.Size = UDim2.new(0.75, 0, 0.300000012, 0)
935
G.Font = Enum.Font.SourceSans
936
G.FontSize = Enum.FontSize.Size14
937
G.Text = "Input"
938
G.TextColor3 = Color3.new(1, 1, 1)
939
G.TextScaled = true
940
G.TextSize = 14
941
G.TextWrapped = true
942
G.TextXAlignment = Enum.TextXAlignment.Left
943
944
B.Name = "B"
945
B.Parent = Frame_3
946
B.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
947
B.BorderSizePixel = 0
948
B.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
949
B.Size = UDim2.new(0.75, 0, 0.300000012, 0)
950
B.Font = Enum.Font.SourceSans
951
B.FontSize = Enum.FontSize.Size14
952
B.Text = "Input"
953
B.TextColor3 = Color3.new(1, 1, 1)
954
B.TextScaled = true
955
B.TextSize = 14
956
B.TextWrapped = true
957
B.TextXAlignment = Enum.TextXAlignment.Left
958
959
TextLabel_2.Parent = Frame_3
960
TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
961
TextLabel_2.BackgroundTransparency = 1
962
TextLabel_2.Position = UDim2.new(1.04999995, 0, 0, 0)
963
TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
964
TextLabel_2.Font = Enum.Font.SourceSansLight
965
TextLabel_2.FontSize = Enum.FontSize.Size14
966
TextLabel_2.Text = "R"
967
TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
968
TextLabel_2.TextScaled = true
969
TextLabel_2.TextSize = 14
970
TextLabel_2.TextWrapped = true
971
972
TextLabel_3.Parent = Frame_3
973
TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
974
TextLabel_3.BackgroundTransparency = 1
975
TextLabel_3.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
976
TextLabel_3.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
977
TextLabel_3.Font = Enum.Font.SourceSansLight
978
TextLabel_3.FontSize = Enum.FontSize.Size14
979
TextLabel_3.Text = "G"
980
TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
981
TextLabel_3.TextScaled = true
982
TextLabel_3.TextSize = 14
983
TextLabel_3.TextWrapped = true
984
985
TextLabel_4.Parent = Frame_3
986
TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
987
TextLabel_4.BackgroundTransparency = 1
988
TextLabel_4.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
989
TextLabel_4.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
990
TextLabel_4.Font = Enum.Font.SourceSansLight
991
TextLabel_4.FontSize = Enum.FontSize.Size14
992
TextLabel_4.Text = "B"
993
TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
994
TextLabel_4.TextScaled = true
995
TextLabel_4.TextSize = 14
996
TextLabel_4.TextWrapped = true
997
998
Slider.Name = "Slider"
999
Slider.Parent = Frame
1000
Slider.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
1001
Slider.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
1002
Slider.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
1003
1004
Slidee.Name = "Slidee"
1005
Slidee.Parent = Slider
1006
Slidee.AnchorPoint = Vector2.new(0.5, 0.5)
1007
Slidee.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
1008
Slidee.BorderSizePixel = 0
1009
Slidee.Size = UDim2.new(0.0299999993, 0, 7, 0)
1010
Slidee.ImageTransparency = 1
1011
1012
ChildLock.Name = "ChildLock"
1013
ChildLock.Parent = Frame
1014
ChildLock.Active = true
1015
ChildLock.BackgroundColor3 = Color3.new(0, 0, 0)
1016
ChildLock.BackgroundTransparency = 0.60000002384186
1017
ChildLock.BorderSizePixel = 0
1018
ChildLock.Position = UDim2.new(0.600000024, 0, 0, 0)
1019
ChildLock.Size = UDim2.new(0.400000006, 0, 1, 0)
1020
ChildLock.ZIndex = 2
1021
1022
TextLabel_5.Parent = ChildLock
1023
TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
1024
TextLabel_5.BackgroundTransparency = 1
1025
TextLabel_5.BorderSizePixel = 0
1026
TextLabel_5.Position = UDim2.new(0.125, 0, 0.150000006, 0)
1027
TextLabel_5.Size = UDim2.new(0.75, 0, 0.200000003, 0)
1028
TextLabel_5.ZIndex = 3
1029
TextLabel_5.Font = Enum.Font.SourceSans
1030
TextLabel_5.FontSize = Enum.FontSize.Size14
1031
TextLabel_5.Text = "do this math to disable child lock"
1032
TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
1033
TextLabel_5.TextScaled = true
1034
TextLabel_5.TextSize = 14
1035
TextLabel_5.TextWrapped = true
1036
1037
mathz.Name = "mathz"
1038
mathz.Parent = ChildLock
1039
mathz.BackgroundColor3 = Color3.new(1, 1, 1)
1040
mathz.BackgroundTransparency = 1
1041
mathz.Position = UDim2.new(0.125, 0, 0.449999988, 0)
1042
mathz.Size = UDim2.new(0.75, 0, 0.200000003, 0)
1043
mathz.ZIndex = 3
1044
mathz.Font = Enum.Font.SourceSans
1045
mathz.FontSize = Enum.FontSize.Size14
1046
mathz.Text = math1.."("..math2.."r - "..math3..") = "..math4
1047
mathz.TextColor3 = Color3.new(1, 1, 1)
1048
mathz.TextScaled = true
1049
mathz.TextSize = 14
1050
mathz.TextWrapped = true
1051
1052
fps.Name = "fps"
1053
fps.Parent = Frame
1054
fps.BackgroundColor3 = Color3.new(1, 1, 1)
1055
fps.BackgroundTransparency = 1
1056
fps.Size = UDim2.new(0.75, 0, 0.05, 0)
1057
fps.ZIndex = 3
1058
fps.Font = Enum.Font.SourceSansLight
1059
fps.FontSize = Enum.FontSize.Size14
1060
fps.Text = "FPS: N/A"
1061
fps.TextColor3 = Color3.new(1, 1, 1)
1062
fps.TextScaled = true
1063
fps.TextSize = 14
1064
fps.TextWrapped = true
1065
fps.TextXAlignment = Enum.TextXAlignment.Left
1066
1067
TextBox.Parent = ChildLock
1068
TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1069
TextBox.BorderSizePixel = 0
1070
TextBox.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
1071
TextBox.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
1072
TextBox.ZIndex = 3
1073
TextBox.Font = Enum.Font.SourceSans
1074
TextBox.FontSize = Enum.FontSize.Size14
1075
TextBox.Text = "Answer (rounded to nearest tenth)"
1076
TextBox.TextColor3 = Color3.new(1, 1, 1)
1077
TextBox.TextScaled = true
1078
TextBox.TextSize = 14
1079
TextBox.TextWrapped = true
1080
TextBox.TextXAlignment = Enum.TextXAlignment.Left
1081
1082
Black.Size = UDim2.new(1,0,1,0)
1083
Black.BackgroundTransparency = 1
1084
Black.BorderSizePixel = 0
1085
Black.BackgroundColor3 = Color3.new(0,0,0)
1086
Black.Parent = Frame_3
1087
1088
TextBox.FocusLost:connect(function()
1089
	if TextBox.Text == tostring(answer) or TextBox.Text == "r="..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == "r = "..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == tostring(answer).."=r" or TextBox.Text == tostring(answer).." =r" or TextBox.Text == tostring(answer).."= r" or TextBox.Text == tostring(answer).." = r" then
1090
		ChildLock:Destroy()
1091
		childlock = false
1092
		notify("Child lock disabled, press B to enable dildo mode.",true)
1093
	end
1094
end)
1095
1096
local mousedown = false
1097
mouse.Button1Down:connect(function()
1098
	mousedown = true
1099
end)
1100
mouse.Button1Up:connect(function()
1101
	mousedown = false
1102
	slidee = false
1103
end)
1104
1105
Slidee.MouseButton1Down:connect(function()
1106
	slidee = true
1107
end)
1108
Slidee.MouseButton1Up:connect(function()
1109
	slidee = false
1110
end)
1111
1112
mouse.Move:connect(function()
1113
	if mousedown then
1114
		if mouse.X >= ImageLabel.AbsolutePosition.X and mouse.X <= ImageLabel.AbsolutePosition.X+ ImageLabel.AbsoluteSize.X and mouse.Y >= ImageLabel.AbsolutePosition.Y and mouse.Y <= ImageLabel.AbsolutePosition.Y+ ImageLabel.AbsoluteSize.Y then
1115
			local newX = ImageLabel.AbsoluteSize.X-(mouse.X-ImageLabel.AbsolutePosition.X)
1116
			local newY = ImageLabel.AbsoluteSize.Y-(mouse.Y-ImageLabel.AbsolutePosition.Y)
1117
			local newcolor = Color3.fromHSV(newX/ImageLabel.AbsoluteSize.X,newY/ImageLabel.AbsoluteSize.Y,Black.Transparency)
1118
			Frame_2.BackgroundColor3 = newcolor
1119
			TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
1120
		end
1121
	end
1122
	if slidee then
1123
		local ree = mouse.X
1124
		if ree < Slider.AbsolutePosition.X then
1125
			ree = Slider.AbsolutePosition.X
1126
		elseif ree > Slider.AbsolutePosition.X+Slider.AbsoluteSize.X then
1127
			ree = Slider.AbsolutePosition.X+Slider.AbsoluteSize.X
1128
		end
1129
		Slidee.Position = UDim2.new(0,ree-Slider.AbsolutePosition.X,0,0)
1130
		Black.Transparency = 1-(Slidee.Position.X.Offset/Slider.AbsoluteSize.X)
1131
	end
1132
end)
1133
1134
R.FocusLost:connect(function()
1135
	if R.Text ~= "Input" then
1136
		if tonumber(R.Text) then
1137
			if tonumber(R.Text) > 255 then
1138
				R.Text = "255"
1139
			end
1140
			local newcolor = Color3.new(tonumber(R.Text/255),Frame_2.BackgroundColor3.g,Frame_2.BackgroundColor3.b)
1141
			Frame_2.BackgroundColor3 = newcolor
1142
			TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
1143
			R.Text = "Input"
1144
		end
1145
	end
1146
end)
1147
G.FocusLost:connect(function()
1148
	if G.Text ~= "Input" then
1149
		if tonumber(G.Text) then
1150
			if tonumber(G.Text) > 255 then
1151
				G.Text = "255"
1152
			end
1153
			local newcolor = Color3.new(Frame_2.BackgroundColor3.r,tonumber(G.Text/255),Frame_2.BackgroundColor3.b)
1154
			Frame_2.BackgroundColor3 = newcolor
1155
			TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
1156
			G.Text = "Input"
1157
		end
1158
	end
1159
end)
1160
B.FocusLost:connect(function()
1161
	if B.Text ~= "Input" then
1162
		if tonumber(B.Text) then
1163
			if tonumber(B.Text) > 255 then
1164
				B.Text = "255"
1165
			end
1166
			local newcolor = Color3.new(Frame_2.BackgroundColor3.r,Frame_2.BackgroundColor3.g,tonumber(B.Text/255))
1167
			Frame_2.BackgroundColor3 = newcolor
1168
			TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
1169
			B.Text = "Input"
1170
		end
1171
	end
1172
end)
1173
1174
local open = false
1175
local opening = false
1176
Customize.MouseButton1Click:connect(function()
1177
	if opening == false then
1178
		if open == false then
1179
			open = true
1180
			opening = true
1181
			Customize:TweenPosition(UDim2.new(0.15, 0, 0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
1182
			wait(1)
1183
			opening = false
1184
		else
1185
			open = false
1186
			opening = true
1187
			Customize:TweenPosition(UDim2.new(0.15, 0, 0.9, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
1188
			wait(1)
1189
			opening = false
1190
		end
1191
	end
1192
end)
1193
1194
Frame_2.BackgroundColor3 = Color3.fromRGB(117,0,0)
1195
1196
function removewelds(part)
1197
	for i,v in pairs(part:GetChildren()) do
1198
		if v:IsA('Weld') then v:Destroy() end
1199
	end
1200
end
1201
1202
function notify(msg,remove)
1203
	local coru= coroutine.wrap(function()
1204
	for i,v in pairs(Nuee:GetChildren()) do
1205
		if v:IsA('TextLabel') then v:Destroy() end
1206
	end
1207
	if msg then
1208
	local TextLabel = Instance.new("TextLabel")
1209
	local Frame = Instance.new("Frame")
1210
1211
	-- Properties
1212
1213
	TextLabel.Parent = Nuee
1214
	TextLabel.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
1215
	TextLabel.BorderSizePixel = 0
1216
	TextLabel.Position = UDim2.new(0.25, 0, 0.05, -10)
1217
	TextLabel.Size = UDim2.new(0.5, 0, 0.1, 0)
1218
	TextLabel.Font = Enum.Font.SourceSans
1219
	TextLabel.FontSize = Enum.FontSize.Size60
1220
	TextLabel.TextColor3 = Color3.new(1, 1, 1)
1221
	TextLabel.TextSize = 50
1222
	TextLabel.Transparency = 1
1223
	TextLabel.TextScaled = true
1224
	TextLabel.TextYAlignment = Enum.TextYAlignment.Top
1225
	TextLabel.Text = ""
1226
	TextLabel.TextXAlignment = Enum.TextXAlignment.Left
1227
1228
	Frame.Parent = TextLabel
1229
	Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
1230
	Frame.BorderSizePixel = 0
1231
	Frame.Transparency = 1
1232
	Frame.Position = UDim2.new(0, 0, 1,0)
1233
	Frame.Size = UDim2.new(1, 0, 0, 5)
1234
	for i=1,10 do
1235
		TextLabel.Transparency = TextLabel.Transparency-0.1
1236
		TextLabel.Position = TextLabel.Position+UDim2.new(0,0,0,1)
1237
		Frame.Transparency = Frame.Transparency-0.1
1238
		wait()
1239
	end
1240
	for i=1,#msg do
1241
		TextLabel.Text = string.sub(msg,1,i)
1242
		wait()
1243
	end
1244
	wait(1)
1245
	if remove ~= true then
1246
	for i=1,10 do
1247
		TextLabel.Transparency = TextLabel.Transparency+0.1
1248
		TextLabel.Position = TextLabel.Position-UDim2.new(0,0,0,1)
1249
		Frame.Transparency = Frame.Transparency+0.1
1250
		wait()
1251
	end
1252
	TextLabel:Destroy()
1253
	end
1254
	end
1255
	end)
1256
	coru()
1257
end
1258
if workspace.FilteringEnabled == false then
1259
	if workspace:PGSIsEnabled() then
1260
		notify('Press Z to equip. Created by mustardfoot and Tollonis.',true)
1261
	else
1262
		notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.',true)
1263
	end
1264
else
1265
	notify('LOL this game has filtering enabled so it literally wont work here')
1266
end
1267
1268
local handProperties = {
1269
	{"LimitsEnabled", true};
1270
	{"UpperAngle",0};
1271
	{"LowerAngle",0};
1272
}
1273
local shinProperties = {
1274
	{"LimitsEnabled", true};
1275
	{"UpperAngle", 0};
1276
	{"LowerAngle", -75};
1277
}
1278
local footProperties = {
1279
	{"LimitsEnabled", true};
1280
	{"UpperAngle", 15};
1281
	{"LowerAngle", -45};
1282
}
1283
1284
function bleed(frick,OwO)
1285
    while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
1286
    local reeee = coroutine.wrap(function()
1287
    local thing = Instance.new('Part',workspace)
1288
    thing.Size = Vector3.new(0.2,0.2,0.2)
1289
    thing.CFrame = frick.CFrame
1290
    thing.Transparency = 1
1291
    thing.BrickColor = BrickColor.new(Frame_2.BackgroundColor3)
1292
    thing.Material = Enum.Material.SmoothPlastic
1293
    thing.Name = "Blood"
1294
    thing.CanCollide =false
1295
	thing:BreakJoints()
1296
    local rawrxd = Instance.new('BodyForce',thing)
1297
    rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
1298
    local coru = coroutine.wrap(function()
1299
        wait(0.01)
1300
        rawrxd:Destroy()
1301
    end)
1302
    coru()
1303
    local ree = Instance.new('ParticleEmitter',thing)
1304
	if OwO ~= true then
1305
    	ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Frame_2.BackgroundColor3),ColorSequenceKeypoint.new(1,Frame_2.BackgroundColor3)})
1306
	else
1307
		ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
1308
	end
1309
    ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
1310
    ree.Texture = 'rbxassetid://867743272'
1311
    ree.Lifetime = NumberRange.new(0.4)
1312
    ree.Rate = 50
1313
    ree.LockedToPart = true
1314
    ree.Speed = NumberRange.new(0, 2)  
1315
   
1316
    thing.Touched:connect(function(tou)
1317
        if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
1318
            local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
1319
			local Point1 = pos-Vector3.new(0.01,0.01,0.01)
1320
			local Point2 = pos+Vector3.new(0.01,0.01,0.01)
1321
			local Region = Region3.new(Point1,Point2)
1322
			for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
1323
				if Part.Name == "BloodPuddle" then
1324
					tou = Part
1325
				end
1326
			end
1327
            thing:Destroy()
1328
            if tou.Name == "BloodPuddle" then
1329
				if tou.Size.X < 1 then
1330
				pcall(function()
1331
					tou.Sound:Play()
1332
				end)
1333
				end
1334
                local reee = tou.CFrame
1335
                if tou.Transparency > -0.2 then
1336
                    tou.Transparency = tou.Transparency -0.1
1337
                end
1338
                if tou.Size.X < 5 then
1339
                    tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
1340
                    tou.CFrame = reee
1341
                end
1342
            elseif tou.CanCollide == true then
1343
                local bloodlol = Instance.new('Part',workspace)
1344
				local sound = Instance.new('Sound',bloodlol)
1345
				sound.SoundId = 'rbxassetid://685857471'
1346
				sound.Volume = 0.025
1347
				sound:Play()
1348
                bloodlol.Size=Vector3.new(1,0.2,1)
1349
                bloodlol.Name = "BloodPuddle"
1350
                bloodlol.Anchored = true
1351
                bloodlol.CanCollide = false
1352
                bloodlol.Material = Enum.Material.SmoothPlastic
1353
				if OwO ~= true then
1354
                	bloodlol.Color = Frame_2.BackgroundColor3
1355
				else
1356
					bloodlol.Color = Color3.new(1,1,1)
1357
				end
1358
                local cyl = Instance.new('CylinderMesh',bloodlol)
1359
                cyl.Scale = Vector3.new(1,0.1,1)
1360
                bloodlol.CFrame = CFrame.new(pos)
1361
                local coru=coroutine.wrap(function()
1362
                    while bloodlol.Parent ~= nil do
1363
                        if bloodlol.Transparency < 1 then
1364
                            bloodlol.Transparency = bloodlol.Transparency+0.05
1365
                        else
1366
                            bloodlol:Destroy()
1367
                        end
1368
                        wait(0.1)
1369
                    end
1370
                end)
1371
                coru()
1372
            end
1373
        end
1374
    end)
1375
    local coru = coroutine.wrap(function()
1376
        wait(1)
1377
        thing:Destroy()
1378
    end)
1379
    coru()
1380
    end)
1381
    reeee()
1382
    wait()
1383
    end
1384
end
1385
1386
function stun(char)
1387
	local found = false
1388
	pcall(function()
1389
		char:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
1390
	end)
1391
	for i,v in pairs(rekt) do
1392
		if v == char then
1393
			found = true
1394
		end
1395
	end
1396
	if found == false then
1397
		table.insert(rekt,char)
1398
	end
1399
end
1400
function unstun(char)
1401
	for i,v in pairs(rekt) do
1402
		if v == char then
1403
			if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
1404
				v:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
1405
				v:FindFirstChildOfClass('Humanoid').PlatformStand = false
1406
				v:FindFirstChildOfClass('Humanoid').Sit = false
1407
				v:FindFirstChildOfClass('Humanoid').Jump = true
1408
				v:FindFirstChildOfClass('Humanoid').JumpPower = 50
1409
				v:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
1410
				v:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
1411
			end
1412
			table.remove(rekt,i)
1413
		end
1414
	end
1415
end
1416
1417
function recurse(root,callback,i)
1418
	i= i or 0
1419
	for _,v in pairs(root:GetChildren()) do
1420
		i = i + 1
1421
		callback(i,v)
1422
		
1423
		if #v:GetChildren() > 0 then
1424
			i = recurse(v,callback,i)
1425
		end
1426
	end
1427
	
1428
	return i
1429
end
1430
1431
function ragdollJoint(character, part0, part1, attachmentName, className, properties)
1432
	if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
1433
	if character:FindFirstChild('HumanoidRootPart')then
1434
		character.HumanoidRootPart.CanCollide = false
1435
	end
1436
	for i,v in pairs(character:GetChildren()) do
1437
		if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
1438
			v.Size = Vector3.new(1,1,1)
1439
		end
1440
	end
1441
	recurse(character, function(_,v)
1442
		if v:IsA("Attachment") and v.Parent.Name ~= "ayybleed" then
1443
			v.Axis = Vector3.new(0, 1, 0)
1444
			v.SecondaryAxis = Vector3.new(0, 0, 1)
1445
			v.Rotation = Vector3.new(0, 0, 0)
1446
		end
1447
	end)
1448
	if part1:FindFirstChildOfClass('Motor6D') then
1449
		part1:FindFirstChildOfClass('Motor6D'):Destroy()
1450
	end
1451
	if attachmentName ~= "NeckAttachment" then
1452
		attachmentName = attachmentName.."RigAttachment"
1453
	end
1454
	local constraint = Instance.new(className.."Constraint")
1455
	constraint.Attachment0 = part0:FindFirstChild(attachmentName)
1456
	constraint.Attachment1 = part1:FindFirstChild(attachmentName)
1457
	constraint.Name = "RagdollConstraint"..part1.Name
1458
	if character:FindFirstChildOfClass('Humanoid').Health > 0 then
1459
	local collidepart = Instance.new('Part',part1)
1460
	collidepart.Size = part1.Size/2
1461
	if string.find(string.lower(part1.Name),"upper") then
1462
		if string.find(string.lower(part1.Name),"leg") then
1463
			collidepart.Size = part1.Size/3
1464
		else
1465
			collidepart.Size = part1.Size/2.5
1466
		end
1467
	end
1468
	collidepart.CanCollide = true
1469
	collidepart.Name = "Collision"
1470
	collidepart.Anchored = false
1471
	collidepart.Transparency = 1
1472
	collidepart.CFrame = part1.CFrame
1473
	collidepart:BreakJoints()
1474
	local attachment0 = Instance.new('Attachment',part1)
1475
	local attachment1 = Instance.new('Attachment',collidepart)
1476
	if attachment0 and attachment1 then
1477
		local constraint = Instance.new("HingeConstraint")
1478
		constraint.Attachment0 = attachment0
1479
		constraint.Attachment1 = attachment1
1480
		constraint.LimitsEnabled = true
1481
		constraint.UpperAngle = 0
1482
		constraint.LowerAngle = 0
1483
		constraint.Parent = character
1484
	end
1485
	if string.find(string.lower(part1.Name),"upper") then
1486
		if string.find(string.lower(part1.Name),"leg") then
1487
			attachment0.Position = Vector3.new(0,0.01,0)
1488
		else
1489
			attachment0.Position = Vector3.new(0,0.25,0)
1490
		end
1491
	else
1492
		attachment0.Position = Vector3.new(0,-0.1,0)
1493
	end
1494
	end
1495
	for _,propertyData in next,properties or {} do
1496
		constraint[propertyData[1]] = propertyData[2]
1497
	end
1498
	
1499
	constraint.Parent = character
1500
	end
1501
end
1502
1503
function R6ragdollJoint(character,limbname,attached,heded)
1504
	pcall(function()
1505
	if limbname == "Right Arm" and character:FindFirstChild("Right Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right ArmRagdollConstraint") == nil then
1506
		local torsoatt = Instance.new('Attachment',character.Torso)
1507
		torsoatt.Name = limbname.."RagdollConstraint"
1508
		torsoatt.Position = Vector3.new(1.45,0.768,-0.009)
1509
		torsoatt.Axis = Vector3.new(1,0,0)
1510
		torsoatt.SecondaryAxis = Vector3.new(0,1,0)
1511
		local limbatt = Instance.new("Attachment",character[limbname])
1512
		limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
1513
		limbatt.Name = limbname.."RagdollConstraint"
1514
		limbatt.Axis = Vector3.new(1,0,0)
1515
		limbatt.SecondaryAxis = Vector3.new(0,1,0)
1516
		local ballc = Instance.new('BallSocketConstraint',character)
1517
		ballc.Name = "RightArmRagdollRig"
1518
		ballc.Attachment0 = torsoatt
1519
		ballc.Attachment1 = limbatt
1520
		local part1 = character[limbname]
1521
		if character:FindFirstChildOfClass('Humanoid').Health > 0 then
1522
		local collidepart = Instance.new('Part',part1)
1523
		collidepart.Size = part1.Size/1.5
1524
		collidepart.CanCollide = true
1525
		collidepart.Name = "Collision"
1526
		collidepart.Anchored = false
1527
		collidepart.Transparency = 1
1528
		collidepart.CFrame = part1.CFrame
1529
		collidepart:BreakJoints()
1530
		local attachment0 = Instance.new('Attachment',part1)
1531
	local attachment1 = Instance.new('Attachment',collidepart)
1532
	if attachment0 and attachment1 then
1533
		local constraint = Instance.new("HingeConstraint")
1534
		constraint.Attachment0 = attachment0
1535
		constraint.Attachment1 = attachment1
1536
		constraint.LimitsEnabled = true
1537
		constraint.UpperAngle = 0
1538
		constraint.LowerAngle = 0
1539
		constraint.Parent = character
1540
	end
1541
	end
1542
		if character.Torso:FindFirstChild('Right Shoulder') then
1543
			character.Torso:FindFirstChild('Right Shoulder'):Destroy()
1544
		end
1545
	elseif limbname == "Left Arm" and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left ArmRagdollConstraint") == nil then
1546
		local torsoatt = Instance.new('Attachment',character.Torso)
1547
		torsoatt.Name = limbname.."RagdollConstraint"
1548
		torsoatt.Position = Vector3.new(-1.45,0.768,-0.009)
1549
		torsoatt.Axis = Vector3.new(1,0,0)
1550
		torsoatt.SecondaryAxis = Vector3.new(0,1,0)
1551
		local limbatt = Instance.new("Attachment",character[limbname])
1552
		limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
1553
		limbatt.Name = limbname.."RagdollConstraint"
1554
		limbatt.Axis = Vector3.new(1,0,0)
1555
		limbatt.SecondaryAxis = Vector3.new(0,1,0)
1556
		local ballc = Instance.new('BallSocketConstraint',character)
1557
		ballc.Name = "LeftArmRagdollRig"
1558
		ballc.Attachment0 = torsoatt
1559
		ballc.Attachment1 = limbatt
1560
		local part1 = character[limbname]
1561
		if character:FindFirstChildOfClass('Humanoid').Health > 0 then
1562
		local collidepart = Instance.new('Part',part1)
1563
		collidepart.Size = part1.Size/1.5
1564
		collidepart.CanCollide = true
1565
		collidepart.Name = "Collision"
1566
		collidepart.Anchored = false
1567
		collidepart.Transparency = 1
1568
		collidepart.CFrame = part1.CFrame
1569
		collidepart:BreakJoints()
1570
		local attachment0 = Instance.new('Attachment',part1)
1571
	local attachment1 = Instance.new('Attachment',collidepart)
1572
	if attachment0 and attachment1 then
1573
		local constraint = Instance.new("HingeConstraint")
1574
		constraint.Attachment0 = attachment0
1575
		constraint.Attachment1 = attachment1
1576
		constraint.LimitsEnabled = true
1577
		constraint.UpperAngle = 0
1578
		constraint.LowerAngle = 0
1579
		constraint.Parent = character
1580
	end
1581
	end
1582
		if character.Torso:FindFirstChild('Left Shoulder') then
1583
			character.Torso:FindFirstChild('Left Shoulder'):Destroy()
1584
		end
1585
	elseif limbname == "Right Leg" and character:FindFirstChild("Right Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right LegRagdollConstraint") == nil then
1586
		stun(character)
1587
		local torsoatt = Instance.new('Attachment',character.Torso)
1588
		torsoatt.Name = limbname.."RagdollConstraint"
1589
		torsoatt.Position = Vector3.new(0.45, -1.242, -0.009)
1590
		torsoatt.Axis = Vector3.new(1,0,0)
1591
		torsoatt.SecondaryAxis = Vector3.new(0,1,0)
1592
		local limbatt = Instance.new("Attachment",character[limbname])
1593
		limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
1594
		limbatt.Name = limbname.."RagdollConstraint"
1595
		limbatt.Axis = Vector3.new(1,0,0)
1596
		limbatt.SecondaryAxis = Vector3.new(0,1,0)
1597
		local ballc = Instance.new('BallSocketConstraint',character)
1598
		ballc.Name = "RightLegRagdollRig"
1599
		ballc.Attachment0 = torsoatt
1600
		ballc.Attachment1 = limbatt
1601
		local part1 = character[limbname]
1602
		if character:FindFirstChildOfClass('Humanoid').Health > 0 then
1603
		local collidepart = Instance.new('Part',part1)
1604
		collidepart.Size = part1.Size/1.5
1605
		collidepart.CanCollide = true
1606
		collidepart.Name = "Collision"
1607
		collidepart.Anchored = false
1608
		collidepart.Transparency = 1
1609
		collidepart.CFrame = part1.CFrame
1610
		collidepart:BreakJoints()
1611
		local attachment0 = Instance.new('Attachment',part1)
1612
	local attachment1 = Instance.new('Attachment',collidepart)
1613
	if attachment0 and attachment1 then
1614
		local constraint = Instance.new("HingeConstraint")
1615
		constraint.Attachment0 = attachment0
1616
		constraint.Attachment1 = attachment1
1617
		constraint.LimitsEnabled = true
1618
		constraint.UpperAngle = 0
1619
		constraint.LowerAngle = 0
1620
		constraint.Parent = character
1621
	end
1622
	end
1623
		if character.Torso:FindFirstChild('Right Hip') then
1624
			character.Torso:FindFirstChild('Right Hip'):Destroy()
1625
		end
1626
	elseif limbname == "Left Leg" and character:FindFirstChild("Left Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left LegRagdollConstraint") == nil then
1627
		stun(character)
1628
		local torsoatt = Instance.new('Attachment',character.Torso)
1629
		torsoatt.Name = limbname.."RagdollConstraint"
1630
		torsoatt.Position = Vector3.new(-0.45, -1.242, -0.009)
1631
		torsoatt.Axis = Vector3.new(1,0,0)
1632
		torsoatt.SecondaryAxis = Vector3.new(0,1,0)
1633
		local limbatt = Instance.new("Attachment",character[limbname])
1634
		limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
1635
		limbatt.Name = limbname.."RagdollConstraint"
1636
		limbatt.Axis = Vector3.new(1,0,0)
1637
		limbatt.SecondaryAxis = Vector3.new(0,1,0)
1638
		local ballc = Instance.new('BallSocketConstraint',character)
1639
		ballc.Name = "LeftLegRagdollRig"
1640
		ballc.Attachment0 = torsoatt
1641
		ballc.Attachment1 = limbatt
1642
		local part1 = character[limbname]
1643
		if character:FindFirstChildOfClass('Humanoid').Health > 0 then
1644
		local collidepart = Instance.new('Part',part1)
1645
		collidepart.Size = part1.Size/1.5
1646
		collidepart.CanCollide = true
1647
		collidepart.Name = "Collision"
1648
		collidepart.Anchored = false
1649
		collidepart.Transparency = 1
1650
		collidepart.CFrame = part1.CFrame
1651
		collidepart:BreakJoints()
1652
		local attachment0 = Instance.new('Attachment',part1)
1653
	local attachment1 = Instance.new('Attachment',collidepart)
1654
	if attachment0 and attachment1 then
1655
		local constraint = Instance.new("HingeConstraint")
1656
		constraint.Attachment0 = attachment0
1657
		constraint.Attachment1 = attachment1
1658
		constraint.LimitsEnabled = true
1659
		constraint.UpperAngle = 0
1660
		constraint.LowerAngle = 0
1661
		constraint.Parent = character
1662
	end
1663
	end
1664
		if character.Torso:FindFirstChild('Left Hip') then
1665
			character.Torso:FindFirstChild('Left Hip'):Destroy()
1666
		end
1667
	elseif limbname == "Head" or limbname == "Torso" and character:FindFirstChild("Head") and character:FindFirstChild("Torso") and character.Head:FindFirstChild("Neck") == nil then
1668
		if character:FindFirstChildOfClass('Humanoid') then
1669
			character:FindFirstChildOfClass('Humanoid').Health = 0
1670
		end
1671
		while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
1672
		if character:FindFirstChild('HumanoidRootPart') then
1673
			character.HumanoidRootPart:Destroy()
1674
		end
1675
		game:GetService('Debris'):AddItem(character,10)
1676
		for _,child in next,character:GetChildren() do
1677
		if child:IsA("Accoutrement") then
1678
			for _,part in next,child:GetChildren() do
1679
				if part:IsA("BasePart") then
1680
					for _,c in pairs(part:GetChildren()) do
1681
						if c:IsA('Weld') then c:Destroy() end
1682
					end
1683
					local attachment1 = part:FindFirstChildOfClass("Attachment")
1684
					local attachment0 = getAttachment0(character,attachment1.Name)
1685
					if attachment0 and attachment1 then
1686
						local constraint = Instance.new("HingeConstraint")
1687
						constraint.Attachment0 = attachment0
1688
						constraint.Attachment1 = attachment1
1689
						constraint.LimitsEnabled = true
1690
						constraint.UpperAngle = 0
1691
						constraint.LowerAngle = 0
1692
						constraint.Parent = character
1693
					end
1694
				end
1695
			end
1696
		end
1697
		end
1698
		for i,v in pairs(character:GetChildren()) do
1699
			if v:IsA('MeshPart') or v:IsA('BasePart') then
1700
				for _,c in pairs(v:GetChildren()) do
1701
					if c.Name == "Collision" then c:Destroy() end
1702
				end
1703
			end
1704
		end
1705
		if character.Torso:FindFirstChild('Neck') then
1706
			character.Torso.Neck:Destroy()
1707
		end
1708
		if character:FindFirstChild('Torso') then
1709
			local collidepart = Instance.new('Part',character.Torso)
1710
			collidepart.Size = character.Torso.Size/1.5
1711
			collidepart.CanCollide = true
1712
			collidepart.Name = "Collision"
1713
			collidepart.Anchored = false
1714
			collidepart.Transparency = 1
1715
			collidepart.CFrame = character.Torso.CFrame
1716
			collidepart:BreakJoints()
1717
			local attachment0 = Instance.new('Attachment',character.Torso)
1718
			local attachment1 = Instance.new('Attachment',collidepart)
1719
			if attachment0 and attachment1 then
1720
				local constraint = Instance.new("HingeConstraint")
1721
				constraint.Attachment0 = attachment0
1722
				constraint.Attachment1 = attachment1
1723
				constraint.LimitsEnabled = true
1724
				constraint.UpperAngle = 0
1725
				constraint.LowerAngle = 0
1726
				constraint.Parent = character
1727
			end
1728
		end
1729
		if character:FindFirstChild('Torso') and character:FindFirstChild('Head') then
1730
			if character.Torso:FindFirstChild('NeckAttachment') == nil then
1731
				local neck = Instance.new('Attachment',character.Torso)
1732
				neck.Name = "NeckAttachment"
1733
				neck.Position = Vector3.new(0, 1, 0)
1734
			end
1735
			ragdollJoint(character,character.Torso, character.Head, "NeckAttachment", "Hinge", {
1736
			{"LimitsEnabled",true};
1737
			{"UpperAngle",50};
1738
			{"LowerAngle",-50};
1739
			})
1740
		end
1741
		if attached ~= false then
1742
			ragdollpart(character, "Right Leg")
1743
			ragdollpart(character, "Left Leg")
1744
		else
1745
			pcall(function()
1746
				local ayybleed = Instance.new('Part',character)
1747
				ayybleed.Size = Vector3.new(character.Torso.Size.X,0.1,character.Torso.Size.Z)
1748
				ayybleed.Transparency = 1
1749
				ayybleed.CanCollide = false
1750
				ayybleed.CFrame = character.Torso.CFrame
1751
				ayybleed:BreakJoints()
1752
				local attachment1 = Instance.new('Attachment',ayybleed)
1753
				attachment1.Position = Vector3.new(0,-character.Torso.Size.Y/2,0)
1754
				attachment1.Orientation = Vector3.new(0, 0, -180)
1755
				local attachment0 = Instance.new('Attachment',character.Torso)
1756
				if attachment0 and attachment1 then
1757
					local constraint = Instance.new("HingeConstraint")
1758
					constraint.Attachment0 = attachment0
1759
					constraint.Attachment1 = attachment1
1760
					constraint.LimitsEnabled = true
1761
					constraint.UpperAngle = 0
1762
					constraint.LowerAngle = 0
1763
					constraint.Parent = character
1764
				end
1765
				local bleedBLEED= coroutine.wrap(function()
1766
					bleed(ayybleed)
1767
				end)
1768
				bleedBLEED()
1769
			end)
1770
		end
1771
		ragdollpart(character, "Right Arm")
1772
		ragdollpart(character, "Left Arm")
1773
	end
1774
	end)
1775
end
1776
1777
function getAttachment0(character,attachmentName)
1778
	for _,child in next,character:GetChildren() do
1779
		local attachment = child:FindFirstChild(attachmentName)
1780
		if attachment then
1781
			return attachment
1782
		end
1783
	end
1784
end
1785
1786
function ragdollpart(character,partname,attached,heded)
1787
	if heded ~= false then
1788
		local neck = Instance.new('Attachment',character.Head)
1789
		neck.Name = "NeckAttachment"
1790
		neck.Position = Vector3.new(0,-0.5,0)
1791
		else
1792
			local force = Instance.new('BodyForce',character.Head)
1793
			force.Force = Vector3.new(0,500,0)
1794
			game:GetService('Debris'):AddItem(force,0.25)
1795
			pcall(function()
1796
			local asdf = Instance.new('Attachment',character.Head)
1797
			asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
1798
			local last = asdf
1799
			for i=1,14 do
1800
				local bONE = Instance.new('Part',character)
1801
				bONE.BrickColor = BrickColor.new('Institutional white')
1802
				bONE.Size = Vector3.new(0.1,0.1,0.1)
1803
				bONE.CFrame = character.Head.CFrame+(character.Head.CFrame.upVector*-(i/10))
1804
				local lole = Instance.new('Attachment',bONE)
1805
				local hangurself = Instance.new('RopeConstraint',bONE)
1806
				hangurself.Attachment0 = lole
1807
				hangurself.Attachment1 = last
1808
				hangurself.Visible = true
1809
				hangurself.Thickness = 0.05
1810
				hangurself.Color = BrickColor.new('Bright red')
1811
				hangurself.Length = 0.2
1812
				last = lole
1813
			end
1814
			local bleedee = Instance.new('Part',character.Head)
1815
			bleedee.Size = Vector3.new(0.75,0.25,0.75)
1816
			bleedee.CanCollide = false
1817
			bleedee.Color = Frame_2.BackgroundColor3
1818
			bleedee.CFrame = character.Head.CFrame
1819
			local mehs = Instance.new('CylinderMesh',bleedee)
1820
			bleedee:BreakJoints()
1821
			local attachment1 = Instance.new('Attachment',bleedee)
1822
				attachment1.Position = Vector3.new(0,character.Head.Size.Y/2,0)
1823
				attachment1.Orientation = Vector3.new(0,0,180)
1824
				local attachment0 = Instance.new('Attachment',character.Head)
1825
				if attachment0 and attachment1 then
1826
					local constraint = Instance.new("HingeConstraint")
1827
					constraint.Attachment0 = attachment0
1828
					constraint.Attachment1 = attachment1
1829
					constraint.LimitsEnabled = true
1830
					constraint.UpperAngle = 0
1831
					constraint.LowerAngle = 0
1832
					constraint.Parent = character
1833
				end
1834
				spawn(function()
1835
					bleed(bleedee)
1836
				end)
1837
			end)
1838
			local thing = "Torso"
1839
			if character:FindFirstChild(thing) == nil then
1840
				thing = "UpperTorso"
1841
			end
1842
			pcall(function()
1843
				local bleedee = Instance.new('Part',character[thing])
1844
			bleedee.Size = Vector3.new(0.75,0,0.75)
1845
			bleedee.CanCollide = false
1846
			bleedee.Color = Frame_2.BackgroundColor3
1847
			bleedee.CFrame = character[thing].CFrame
1848
			local mehs = Instance.new('CylinderMesh',bleedee)
1849
			bleedee:BreakJoints()
1850
			local attachment1 = Instance.new('Attachment',bleedee)
1851
				attachment1.Position = Vector3.new(0,-character[thing].Size.Y/2,0)
1852
				attachment1.Orientation = Vector3.new(0,0,180)
1853
				local attachment0 = Instance.new('Attachment',character[thing])
1854
				if attachment0 and attachment1 then
1855
					local constraint = Instance.new("HingeConstraint")
1856
					constraint.Attachment0 = attachment0
1857
					constraint.Attachment1 = attachment1
1858
					constraint.LimitsEnabled = true
1859
					constraint.UpperAngle = 0
1860
					constraint.LowerAngle = 0
1861
					constraint.Parent = character
1862
				end
1863
				spawn(function()
1864
					bleed(bleedee)
1865
				end)
1866
			end)
1867
		end
1868
	pcall(function()
1869
		if workspace.PGSPhysicsSolverEnabled == false then
1870
			workspace.PGSPhysicsSolverEnabled = true
1871
		end
1872
	end)
1873
	if partname == "HumanoidRootPart" then
1874
		if character:FindFirstChild('Torso') then
1875
			partname = "Torso"
1876
		else
1877
			partname = "UpperTorso"
1878
		end
1879
	end
1880
	if attached == false then
1881
		if character:FindFirstChild('UpperTorso') then
1882
			pcall(function()
1883
				character.UpperTorso.WaistRigAttachment:Destroy()
1884
			end)
1885
			pcall(function()
1886
				local ayybleed = Instance.new('Part',character)
1887
				ayybleed.Size = Vector3.new(character.UpperTorso.Size.X,0,character.UpperTorso.Size.Z)
1888
				ayybleed.Transparency = 1
1889
				ayybleed.CanCollide = false
1890
				ayybleed.CFrame = character.UpperTorso.CFrame
1891
				ayybleed:BreakJoints()
1892
				ayybleed.Name = "ayybleed"
1893
				local attachment1 = Instance.new('Attachment',ayybleed)
1894
				attachment1.Position = Vector3.new(0,-character.UpperTorso.Size.Y/2,0)
1895
				attachment1.Orientation = Vector3.new(0,0,180)
1896
				local attachment0 = Instance.new('Attachment',character.UpperTorso)
1897
				if attachment0 and attachment1 then
1898
					local constraint = Instance.new("HingeConstraint")
1899
					constraint.Attachment0 = attachment0
1900
					constraint.Attachment1 = attachment1
1901
					constraint.LimitsEnabled = true
1902
					constraint.UpperAngle = 0
1903
					constraint.LowerAngle = 0
1904
					constraint.Parent = character
1905
				end
1906
				local bleedBLEED= coroutine.wrap(function()
1907
					bleed(ayybleed)
1908
				end)
1909
				bleedBLEED()
1910
			end)
1911
			pcall(function()
1912
				local ayybleed = Instance.new('Part',character)
1913
				ayybleed.Size = Vector3.new(character.LowerTorso.Size.X-0.1,0.1,character.LowerTorso.Size.Z-0.1)
1914
				ayybleed.Transparency = 1
1915
				ayybleed.CanCollide = false
1916
				ayybleed.CFrame = character.LowerTorso.CFrame
1917
				ayybleed:BreakJoints()
1918
				ayybleed.Name = "ayybleed"
1919
				local attachment1 = Instance.new('Attachment',ayybleed)
1920
				attachment1.Position = Vector3.new(0,-character.LowerTorso.Size.Y/2,0)
1921
				attachment1.Orientation = Vector3.new(0,0,0)
1922
				local attachment0 = Instance.new('Attachment',character.LowerTorso)
1923
				if attachment0 and attachment1 then
1924
					local constraint = Instance.new("HingeConstraint")
1925
					constraint.Attachment0 = attachment0
1926
					constraint.Attachment1 = attachment1
1927
					constraint.LimitsEnabled = true
1928
					constraint.UpperAngle = 0
1929
					constraint.LowerAngle = 0
1930
					constraint.Parent = character
1931
				end
1932
				local bleedBLEED= coroutine.wrap(function()
1933
					bleed(ayybleed)
1934
				end)
1935
				bleedBLEED()
1936
			end)
1937
		end
1938
		pcall(function()
1939
			local thang = "Torso"
1940
			if character:FindFirstChild('UpperTorso') then
1941
				thang = "UpperTorso"
1942
			end
1943
			local ayybleed = Instance.new('Part',character)
1944
			ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
1945
			ayybleed.Color = Frame_2.BackgroundColor3
1946
			ayybleed.Material = Enum.Material.SmoothPlastic
1947
			ayybleed.Name = "ayybleed"
1948
			ayybleed.CanCollide = false
1949
			ayybleed.Transparency = 0
1950
			ayybleed.CFrame = character[thang].CFrame
1951
			ayybleed:BreakJoints()
1952
			local attachment1 = Instance.new('Attachment',ayybleed)
1953
			attachment1.Position = Vector3.new(0,(character[thang].Size.Y/2)-0.045,0)
1954
			attachment1.Orientation = Vector3.new(0,0,0)
1955
			local attachment0 = Instance.new('Attachment',character[thang])
1956
			if attachment0 and attachment1 then
1957
				local constraint = Instance.new("HingeConstraint")
1958
				constraint.Attachment0 = attachment0
1959
				constraint.Attachment1 = attachment1
1960
				constraint.LimitsEnabled = true
1961
				constraint.UpperAngle = 0
1962
				constraint.LowerAngle = 0
1963
				constraint.Parent = character
1964
			end
1965
		end)
1966
		pcall(function()
1967
			local ree = character.LowerTorso
1968
			local thang = "LowerTorso"
1969
			local ayybleed = Instance.new('Part',character)
1970
			ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
1971
			ayybleed.Color = Frame_2.BackgroundColor3
1972
			ayybleed.Material = Enum.Material.SmoothPlastic
1973
			ayybleed.Name = "ayybleed"
1974
			ayybleed.CanCollide = false
1975
			ayybleed.Transparency = 0
1976
			ayybleed.CFrame = character[thang].CFrame
1977
			ayybleed:BreakJoints()
1978
			local attachment1 = Instance.new('Attachment',ayybleed)
1979
			attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
1980
			attachment1.Orientation = Vector3.new(0,0,0)
1981
			local attachment0 = Instance.new('Attachment',character[thang])
1982
			if attachment0 and attachment1 then
1983
				local constraint = Instance.new("HingeConstraint")
1984
				constraint.Attachment0 = attachment0
1985
				constraint.Attachment1 = attachment1
1986
				constraint.LimitsEnabled = true
1987
				constraint.UpperAngle = 0
1988
				constraint.LowerAngle = 0
1989
				constraint.Parent = character
1990
			end
1991
		end)
1992
		pcall(function()
1993
			local ree = character["Right Leg"]
1994
			local thang = "Right Leg"
1995
			local ayybleed = Instance.new('Part',character)
1996
			ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
1997
			ayybleed.Color = Frame_2.BackgroundColor3
1998
			ayybleed.Material = Enum.Material.SmoothPlastic
1999
			ayybleed.Name = "ayybleed"
2000
			ayybleed.CanCollide = false
2001
			ayybleed.Transparency = 0
2002
			ayybleed.CFrame = character[thang].CFrame
2003
			ayybleed:BreakJoints()
2004
			local attachment1 = Instance.new('Attachment',ayybleed)
2005
			attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
2006
			attachment1.Orientation = Vector3.new(0,0,0)
2007
			local attachment0 = Instance.new('Attachment',character[thang])
2008
			if attachment0 and attachment1 then
2009
				local constraint = Instance.new("HingeConstraint")
2010
				constraint.Attachment0 = attachment0
2011
				constraint.Attachment1 = attachment1
2012
				constraint.LimitsEnabled = true
2013
				constraint.UpperAngle = 0
2014
				constraint.LowerAngle = 0
2015
				constraint.Parent = character
2016
			end
2017
		end)
2018
		pcall(function()
2019
			local ree = character["Left Leg"]
2020
			local thang = "Left Leg"
2021
			local ayybleed = Instance.new('Part',character)
2022
			ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
2023
			ayybleed.Color = Frame_2.BackgroundColor3
2024
			ayybleed.Material = Enum.Material.SmoothPlastic
2025
			ayybleed.Name = "ayybleed"
2026
			ayybleed.CanCollide = false
2027
			ayybleed.Transparency = 0
2028
			ayybleed.CFrame = character[thang].CFrame
2029
			ayybleed:BreakJoints()
2030
			local attachment1 = Instance.new('Attachment',ayybleed)
2031
			attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
2032
			attachment1.Orientation = Vector3.new(0,0,0)
2033
			local attachment0 = Instance.new('Attachment',character[thang])
2034
			if attachment0 and attachment1 then
2035
				local constraint = Instance.new("HingeConstraint")
2036
				constraint.Attachment0 = attachment0
2037
				constraint.Attachment1 = attachment1
2038
				constraint.LimitsEnabled = true
2039
				constraint.UpperAngle = 0
2040
				constraint.LowerAngle = 0
2041
				constraint.Parent = character
2042
			end
2043
		end)
2044
		partname="Head"
2045
	end
2046
	if partname == "RightHand" or partname == "RightLowerArm" or partname == "RightUpperArm" then
2047
		if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
2048
			ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
2049
		end
2050
		if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
2051
			ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
2052
		end
2053
		if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
2054
			ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
2055
		end
2056
	elseif partname == "LeftHand" or partname == "LeftLowerArm" or partname == "LeftUpperArm" then
2057
		if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
2058
			ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
2059
		end
2060
		if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
2061
			ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
2062
		end
2063
		if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
2064
			ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
2065
		end
2066
	elseif partname == "RightFoot" or partname == "RightUpperLeg" or partname == "RightLowerLeg" then
2067
		stun(character)
2068
		if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
2069
			ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
2070
		end
2071
		if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
2072
			ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
2073
		end
2074
		if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
2075
			ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
2076
		end
2077
	elseif partname == "LeftFoot" or partname == "LeftUpperLeg" or partname == "LeftLowerLeg" then
2078
		stun(character)
2079
		if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
2080
			ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
2081
		end
2082
		if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
2083
			ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
2084
		end
2085
		if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
2086
			ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
2087
		end
2088
	elseif partname == "Head" or partname == "UpperTorso" or partname == "LowerTorso" then
2089
		if character:FindFirstChildOfClass('Humanoid') and character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
2090
		if character:FindFirstChildOfClass('Humanoid') then
2091
			character:FindFirstChildOfClass('Humanoid').Health = 0
2092
		end
2093
		if character:FindFirstChild('HumanoidRootPart') then
2094
			character.HumanoidRootPart:Destroy()
2095
		end
2096
		while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
2097
		game:GetService('Debris'):AddItem(character,10)
2098
		for _,child in next,character:GetChildren() do
2099
		if child:IsA("Accoutrement") then
2100
			for _,part in next,child:GetChildren() do
2101
				if part:IsA("BasePart") then
2102
					for _,c in pairs(part:GetChildren()) do
2103
						if c:IsA('Weld') then c:Destroy() end
2104
					end
2105
					local attachment1 = part:FindFirstChildOfClass("Attachment")
2106
					local attachment0 = getAttachment0(character,attachment1.Name)
2107
					if attachment0 and attachment1 then
2108
						local constraint = Instance.new("HingeConstraint")
2109
						constraint.Attachment0 = attachment0
2110
						constraint.Attachment1 = attachment1
2111
						constraint.LimitsEnabled = true
2112
						constraint.UpperAngle = 0
2113
						constraint.LowerAngle = 0
2114
						constraint.Parent = character
2115
					end
2116
				end
2117
			end
2118
		end
2119
		end
2120
		for i,v in pairs(character:GetChildren()) do
2121
			if v:IsA('MeshPart') or v:IsA('BasePart') then
2122
				for _,c in pairs(v:GetChildren()) do
2123
					if c.Name == "Collision" then c:Destroy() end
2124
				end
2125
			end
2126
		end
2127
	if heded == false then
2128
		pcall(function()
2129
			local asdf = Instance.new('Attachment',character.Head)
2130
			asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
2131
			local last = asdf
2132
			character.Head.Neck:Destroy()
2133
			character.Head.NeckRigAttachment:Destroy()
2134
			character.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
2135
		end)
2136
	end
2137
	if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
2138
	ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
2139
		{"LimitsEnabled",true};
2140
		{"UpperAngle",5};
2141
		{"Radius",5};
2142
	})
2143
	end
2144
	if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
2145
	ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
2146
		{"LimitsEnabled",true};
2147
		{"UpperAngle",50};
2148
		{"LowerAngle",-50};
2149
	})
2150
	end
2151
	
2152
	local handProperties = {
2153
		{"LimitsEnabled", true};
2154
		{"UpperAngle",0};
2155
		{"LowerAngle",0};
2156
	}
2157
	if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
2158
	ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
2159
	end
2160
	if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
2161
	ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
2162
	end
2163
	
2164
	local shinProperties = {
2165
		{"LimitsEnabled", true};
2166
		{"UpperAngle", 0};
2167
		{"LowerAngle", -75};
2168
	}
2169
	if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
2170
	ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
2171
	end
2172
	if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
2173
	ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
2174
	end
2175
	
2176
	local footProperties = {
2177
		{"LimitsEnabled", true};
2178
		{"UpperAngle", 15};
2179
		{"LowerAngle", -45};
2180
	}
2181
	if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
2182
	ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
2183
	end
2184
	if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
2185
	ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
2186
	end
2187
	if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
2188
	ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket")
2189
	end
2190
	if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftUpperArm') then
2191
	ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
2192
	end
2193
	if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
2194
	ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket")
2195
	end
2196
	if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
2197
	ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
2198
	end
2199
	if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
2200
	ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
2201
	end
2202
	if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
2203
	ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
2204
	end
2205
	if character:FindFirstChild('HumanoidRootPart') then
2206
		character.HumanoidRootPart:Destroy()
2207
	end
2208
		else
2209
			R6ragdollJoint(character,partname,attached,heded)
2210
		end
2211
	else
2212
		R6ragdollJoint(character,partname,attached,heded)
2213
	end
2214
end
2215
2216
function grow(weld,part,endsize,endpos,amntime)
2217
	local start = weld.C1
2218
	local parent = weld.Parent
2219
	local startsize = part.Size
2220
	local particl = Instance.new("ParticleEmitter")
2221
	particl.LightEmission = 3
2222
	particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
2223
	particl.LightInfluence = 0.75
2224
	particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
2225
	particl.Lifetime = NumberRange.new(0.1, 1)
2226
	particl.Rate = 50
2227
	particl.RotSpeed = NumberRange.new(300, 300)
2228
	particl.Speed = NumberRange.new(0, 1)
2229
	particl.SpreadAngle = Vector2.new(90, 90)
2230
	particl.Parent = part
2231
	for i=1,amntime*100 do
2232
		weld.C1 = start:lerp(endpos,i/(amntime*100))
2233
		part.Size = startsize:lerp(endsize,i/(amntime*100))
2234
		weld.Parent = parent
2235
		wait(0.01)
2236
	end
2237
	particl.Enabled = false
2238
end
2239
function lerp(weld,startpos,endpos,amntime,longatend)
2240
	local waited = 0
2241
	for i=1,amntime*100 do
2242
		if longatend == true then
2243
			startpos = weld.C0
2244
		end
2245
		weld.C0 = startpos:lerp(endpos,i/(amntime*100))
2246
		wait(0.01)
2247
		waited=waited+0.01
2248
	end
2249
end
2250
2251
function spawned()
2252
local usable = true
2253
local working = false
2254
local mode = "kill"
2255
local equipped = false
2256
local char = player.Character
2257
local blademode = "handle"
2258
local swinging = false
2259
local gettingeem = false
2260
local MOAN = false
2261
local sounding = false
2262
local SLESH = false
2263
local goteem = nil
2264
local grabbing = false
2265
local grabbed = nil
2266
local grabweld = nil
2267
local aidsificating = nil
2268
player.CharacterAdded:connect(function()
2269
	if usable then
2270
		usable = false
2271
	end
2272
end)
2273
if char == nil then return end
2274
while char:FindFirstChildOfClass('Humanoid') == nil or char:FindFirstChild('Head') == nil do wait() end
2275
local badass = Instance.new('Sound',char.Head)
2276
badass.Name = 'Badass'
2277
badass.EmitterSize = player.CameraMaxZoomDistance+1
2278
badass.MaxDistance = player.CameraMaxZoomDistance+1
2279
badass.Volume = 10
2280
badass.Looped=true
2281
badass.SoundId = 'rbxassetid://428902535'
2282
local handle = Instance.new("Part", char)
2283
handle.BrickColor = BrickColor.new("Really black")
2284
handle.Material = "Metal"
2285
handle.CanCollide = false
2286
handle.Anchored = false
2287
handle.Shape = "Cylinder"
2288
handle.Size = Vector3.new(1.1, 0.3, 0.3)
2289
handle.BackSurface = "SmoothNoOutlines"
2290
handle.BottomSurface = "SmoothNoOutlines"
2291
handle.FrontSurface = "SmoothNoOutlines"
2292
handle.LeftSurface = "SmoothNoOutlines"
2293
handle.RightSurface = "SmoothNoOutlines"
2294
handle.TopSurface = "SmoothNoOutlines"
2295
handle.Name = "handle"
2296
2297
local hweld = Instance.new("Weld", char.Torso)
2298
hweld.Part0 = char.Torso
2299
hweld.Part1 = handle
2300
hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
2301
2302
local rdd = false
2303
function oogabooga()
2304
	if rdd == false then
2305
		rdd = true
2306
	pcall(function()
2307
		ragdollpart(char,"Right Arm")
2308
		ragdollpart(char,"Right Leg")
2309
		ragdollpart(char,"Left Arm")
2310
		ragdollpart(char,"Left Leg")
2311
	end)
2312
	pcall(function()
2313
		ragdollpart(char,"RightUpperArm")
2314
		ragdollpart(char,"RightUpperLeg")
2315
		ragdollpart(char,"LeftUpperArm")
2316
		ragdollpart(char,"LeftUpperLeg")
2317
	end)
2318
	unstun(char)
2319
	for i,v in pairs(char:GetChildren()) do
2320
		v.ChildAdded:connect(function(child)
2321
			if rdd == true then
2322
			if child.Name ~= "Neck" and child.Name ~= "RootJoint" and child.Name ~= "Root" and (child:IsA('Motor6D') or child:IsA('Weld')) then 
2323
				if child ~= grabweld then
2324
					spawn(function()
2325
						wait()
2326
						child:Destroy()
2327
					end)
2328
				end
2329
			end
2330
			end
2331
		end)
2332
		if string.find(string.lower(v.Name),'leg') then
2333
			if v:FindFirstChild('Collision') then
2334
				v:FindFirstChild('Collision'):Destroy()
2335
			end
2336
		end
2337
	end
2338
	else
2339
		rdd = false
2340
		for i,v in pairs(char:GetChildren()) do
2341
			if v:IsA('HingeConstraint') or v:IsA('BallSocketConstraint') then
2342
				v:Destroy()
2343
			elseif v:IsA('BasePart') then
2344
				if v:FindFirstChild('Collision') then
2345
					v.Collision:Destroy()
2346
				end
2347
				for a,c in pairs(v:GetChildren()) do
2348
					if string.find(string.lower(c.Name),"ragdoll") then
2349
						c:Destroy()
2350
					end
2351
				end
2352
			end
2353
		end
2354
		pcall(function()
2355
			local ra = rightclone:Clone()
2356
			ra.Parent = char.Torso
2357
			ra.Part0 = char.Torso
2358
			ra.Part1 = char["Right Arm"]
2359
		end)
2360
		pcall(function()
2361
			local la = leftclone:Clone()
2362
			la.Parent = char.Torso
2363
			la.Part0 = char.Torso
2364
			la.Part1 = char["Left Arm"]
2365
		end)
2366
		pcall(function()
2367
			local ll = leftlegclone:Clone()
2368
			ll.Parent = char.Torso
2369
			ll.Part0 = char.Torso
2370
			ll.Part1 = char["Left Leg"]
2371
		end)
2372
		pcall(function()
2373
			local rl = rightlegclone:Clone()
2374
			rl.Parent = char.Torso
2375
			rl.Part0 = char.Torso
2376
			rl.Part1 = char["Right Leg"]
2377
		end)
2378
	end
2379
end
2380
function getrid()
2381
	if grabbed then
2382
		release()
2383
	end
2384
	blademode = "handle"
2385
	for _,ree in pairs(handle:GetChildren()) do
2386
		if ree:IsA('BasePart') then
2387
			local part = Instance.new('Part',workspace)
2388
			part.CFrame = ree.CFrame
2389
			part.Anchored = true
2390
			part.CanCollide = false
2391
			part.Size = ree.Size
2392
			part.Transparency = 1
2393
			ree:Destroy()
2394
			local pe2 = Instance.new("ParticleEmitter")
2395
              pe2.Acceleration = Vector3.new(0, 1, 0)
2396
              pe2.Lifetime = NumberRange.new(0.1, 0.2)
2397
			  pe2.Speed = NumberRange.new(0.5)
2398
              pe2.Rate = 20000
2399
              pe2.RotSpeed = NumberRange.new(-30, 30)
2400
              pe2.Rotation = NumberRange.new(0, 360)
2401
              pe2.Size = NumberSequence.new({
2402
                NumberSequenceKeypoint.new(0, part.Size.X*2, 0),
2403
				NumberSequenceKeypoint.new(1, part.Size.X*2, 0),
2404
              })
2405
              pe2.Texture = "rbxassetid://244221440"
2406
              pe2.Transparency = NumberSequence.new({
2407
                NumberSequenceKeypoint.new(0, 0.9, 0),
2408
                NumberSequenceKeypoint.new(1, 0.9, 0)
2409
              })
2410
              pe2.ZOffset = 5
2411
              pe2.VelocitySpread = 360
2412
              pe2.Parent = part
2413
              pe2.Enabled = true
2414
				local coru=coroutine.wrap(function()
2415
			    wait(0.2)
2416
				pe2.Enabled = false
2417
				game:GetService('Debris'):AddItem(part,0.5)
2418
				end)
2419
				coru()
2420
		else
2421
			ree:Remove()
2422
		end
2423
	end
2424
end
2425
2426
function equip()
2427
	equipped = true
2428
	working = true
2429
	if char.Torso:FindFirstChild("Right Shoulder") then
2430
		char.Torso:FindFirstChild("Right Shoulder"):Destroy()
2431
	end
2432
	local weld = Instance.new('Weld', char.Torso)
2433
	weld.Name = "Lerping"
2434
	weld.Part0 = char["Right Arm"]
2435
	weld.Part1 = char.Torso
2436
	weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
2437
	
2438
	lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
2439
	
2440
	wait(0.1)
2441
	
2442
	hweld.Part0 = char["Right Arm"]
2443
	hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
2444
	
2445
	lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)  
2446
	
2447
	weld:Destroy()
2448
	if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
2449
		local clone = rightclone:Clone()
2450
		clone.Part0 = char.Torso
2451
		clone.Part1 = char["Right Arm"]
2452
		clone.Parent = char.Torso
2453
	end
2454
	working = false
2455
end
2456
2457
function unequip()
2458
	getrid(handle)
2459
	equipped = false
2460
	working = true
2461
	
2462
	if char.Torso:FindFirstChild("Right Shoulder") then
2463
		char.Torso:FindFirstChild("Right Shoulder"):Destroy()
2464
	end
2465
	
2466
	local weld = Instance.new('Weld', char.Torso)
2467
	weld.Name = "Lerping"
2468
	weld.Part0 = char["Right Arm"]
2469
	weld.Part1 = char.Torso
2470
	weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
2471
	
2472
2473
	lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
2474
	
2475
	hweld.Part0 = char["Torso"]
2476
	hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
2477
	lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08,true)
2478
	weld:Destroy()
2479
	if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
2480
		local clone = rightclone:Clone()
2481
		clone.Part0 = char.Torso
2482
		clone.Part1 = char["Right Arm"]
2483
		clone.Parent = char.Torso
2484
	end
2485
	working = false
2486
end
2487
2488
function dildo()
2489
	blademode = "dildo"
2490
	working = true
2491
	-- 1 - pink toy
2492
local obj1 = Instance.new("Model")
2493
obj1.Name = "pink toy"
2494
obj1.Parent = handle
2495
2496
-- 2 - Model
2497
local obj2 = Instance.new("Model")
2498
obj2.Parent = obj1
2499
2500
-- 3 - Part
2501
local obj3 = Instance.new("Part")
2502
obj3.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2503
obj3.CanCollide = false
2504
obj3.TopSurface = Enum.SurfaceType.Smooth
2505
obj3.BottomSurface = Enum.SurfaceType.Smooth
2506
obj3.Material = Enum.Material.SmoothPlastic
2507
obj3.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
2508
obj3.BrickColor = BrickColor.new("Hot pink")
2509
obj3.Friction = 0.30000001192093
2510
obj3.Shape = Enum.PartType.Ball
2511
obj3.Parent = obj2
2512
obj3.Name = "tip"
2513
2514
-- 4 - Part
2515
local obj4 = Instance.new("Part")
2516
obj4.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
2517
obj4.CanCollide = false
2518
obj4.TopSurface = Enum.SurfaceType.Smooth
2519
obj4.BottomSurface = Enum.SurfaceType.Smooth
2520
obj4.Material = Enum.Material.SmoothPlastic
2521
obj4.Size = Vector3.new(4.09999943, 1, 1)
2522
obj4.BrickColor = BrickColor.new("Hot pink")
2523
obj4.Friction = 0.30000001192093
2524
obj4.Shape = Enum.PartType.Cylinder
2525
obj4.Parent = obj2
2526
2527
-- 5 - Part
2528
local obj5 = Instance.new("Part")
2529
obj5.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2530
obj5.CanCollide = false
2531
obj5.TopSurface = Enum.SurfaceType.Smooth
2532
obj5.BottomSurface = Enum.SurfaceType.Smooth
2533
obj5.Material = Enum.Material.SmoothPlastic
2534
obj5.Size = Vector3.new(0.25, 0.25, 0.25)
2535
obj5.BrickColor = BrickColor.new("Hot pink")
2536
obj5.Friction = 0.30000001192093
2537
obj5.Shape = Enum.PartType.Ball
2538
obj5.Parent = obj2
2539
2540
-- 6 - Part
2541
local obj6 = Instance.new("Part")
2542
obj6.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
2543
obj6.CanCollide = false
2544
obj6.TopSurface = Enum.SurfaceType.Smooth
2545
obj6.BottomSurface = Enum.SurfaceType.Smooth
2546
obj6.Material = Enum.Material.SmoothPlastic
2547
obj6.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
2548
obj6.BrickColor = BrickColor.new("Hot pink")
2549
obj6.Friction = 0.30000001192093
2550
obj6.Shape = Enum.PartType.Ball
2551
obj6.Parent = obj2
2552
2553
-- 7 - Part
2554
local obj7 = Instance.new("Part")
2555
obj7.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2556
obj7.CanCollide = false
2557
obj7.TopSurface = Enum.SurfaceType.Smooth
2558
obj7.BottomSurface = Enum.SurfaceType.Smooth
2559
obj7.Material = Enum.Material.SmoothPlastic
2560
obj7.Size = Vector3.new(0.25, 0.25, 0.25)
2561
obj7.BrickColor = BrickColor.new("Hot pink")
2562
obj7.Friction = 0.30000001192093
2563
obj7.Shape = Enum.PartType.Ball
2564
obj7.Parent = obj2
2565
2566
-- 8 - Part
2567
local obj8 = Instance.new("Part")
2568
obj8.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
2569
obj8.CanCollide = false
2570
obj8.TopSurface = Enum.SurfaceType.Smooth
2571
obj8.BottomSurface = Enum.SurfaceType.Smooth
2572
obj8.Material = Enum.Material.SmoothPlastic
2573
obj8.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
2574
obj8.BrickColor = BrickColor.new("Hot pink")
2575
obj8.Friction = 0.30000001192093
2576
obj8.Shape = Enum.PartType.Ball
2577
obj8.Parent = obj2
2578
local fiREPART = obj8
2579
2580
-- 9 - Part
2581
local obj9 = Instance.new("Part")
2582
obj9.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
2583
obj9.CanCollide = false
2584
obj9.TopSurface = Enum.SurfaceType.Smooth
2585
obj9.BottomSurface = Enum.SurfaceType.Smooth
2586
obj9.Material = Enum.Material.SmoothPlastic
2587
obj9.Size = Vector3.new(0.0999999791, 1.50000036, 2)
2588
obj9.BrickColor = BrickColor.new("Hot pink")
2589
obj9.Friction = 0.30000001192093
2590
obj9.Shape = Enum.PartType.Cylinder
2591
obj9.Parent = obj2
2592
2593
-- 10 - Part
2594
local obj10 = Instance.new("Part")
2595
obj10.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2596
obj10.CanCollide = false
2597
obj10.TopSurface = Enum.SurfaceType.Smooth
2598
obj10.BottomSurface = Enum.SurfaceType.Smooth
2599
obj10.Material = Enum.Material.SmoothPlastic
2600
obj10.Size = Vector3.new(0.25, 0.25, 0.25)
2601
obj10.BrickColor = BrickColor.new("Hot pink")
2602
obj10.Friction = 0.30000001192093
2603
obj10.Shape = Enum.PartType.Ball
2604
obj10.Parent = obj2
2605
2606
-- 11 - Part
2607
local obj11 = Instance.new("Part")
2608
obj11.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2609
obj11.CanCollide = false
2610
obj11.TopSurface = Enum.SurfaceType.Smooth
2611
obj11.BottomSurface = Enum.SurfaceType.Smooth
2612
obj11.Material = Enum.Material.SmoothPlastic
2613
obj11.Size = Vector3.new(0.25, 0.25, 0.25)
2614
obj11.BrickColor = BrickColor.new("Hot pink")
2615
obj11.Friction = 0.30000001192093
2616
obj11.Shape = Enum.PartType.Ball
2617
obj11.Parent = obj2
2618
2619
-- 12 - Part
2620
local obj12 = Instance.new("Part")
2621
obj12.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
2622
obj12.CanCollide = false
2623
obj12.TopSurface = Enum.SurfaceType.Smooth
2624
obj12.BottomSurface = Enum.SurfaceType.Smooth
2625
obj12.Material = Enum.Material.SmoothPlastic
2626
obj12.Size = Vector3.new(0.25, 0.25, 0.25)
2627
obj12.BrickColor = BrickColor.new("Hot pink")
2628
obj12.Friction = 0.30000001192093
2629
obj12.Shape = Enum.PartType.Ball
2630
obj12.Parent = obj2
2631
2632
-- 13 - Part
2633
local obj13 = Instance.new("Part")
2634
obj13.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
2635
obj13.CanCollide = false
2636
obj13.TopSurface = Enum.SurfaceType.Smooth
2637
obj13.BottomSurface = Enum.SurfaceType.Smooth
2638
obj13.Material = Enum.Material.SmoothPlastic
2639
obj13.Size = Vector3.new(0.25, 0.25, 0.25)
2640
obj13.BrickColor = BrickColor.new("Hot pink")
2641
obj13.Friction = 0.30000001192093
2642
obj13.Shape = Enum.PartType.Ball
2643
obj13.Parent = obj2
2644
2645
-- 14 - Part
2646
local obj14 = Instance.new("Part")
2647
obj14.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
2648
obj14.CanCollide = false
2649
obj14.TopSurface = Enum.SurfaceType.Smooth
2650
obj14.BottomSurface = Enum.SurfaceType.Smooth
2651
obj14.Material = Enum.Material.SmoothPlastic
2652
obj14.Size = Vector3.new(0.25, 0.25, 0.25)
2653
obj14.BrickColor = BrickColor.new("Hot pink")
2654
obj14.Friction = 0.30000001192093
2655
obj14.Shape = Enum.PartType.Ball
2656
obj14.Parent = obj2
2657
2658
-- 15 - Part
2659
local obj15 = Instance.new("Part")
2660
obj15.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
2661
obj15.CanCollide = false
2662
obj15.TopSurface = Enum.SurfaceType.Smooth
2663
obj15.BottomSurface = Enum.SurfaceType.Smooth
2664
obj15.Material = Enum.Material.SmoothPlastic
2665
obj15.Size = Vector3.new(0.25, 0.25, 0.25)
2666
obj15.BrickColor = BrickColor.new("Hot pink")
2667
obj15.Friction = 0.30000001192093
2668
obj15.Shape = Enum.PartType.Ball
2669
obj15.Parent = obj2
2670
2671
-- 16 - Part
2672
local obj16 = Instance.new("Part")
2673
obj16.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
2674
obj16.CanCollide = false
2675
obj16.TopSurface = Enum.SurfaceType.Smooth
2676
obj16.BottomSurface = Enum.SurfaceType.Smooth
2677
obj16.Material = Enum.Material.SmoothPlastic
2678
obj16.Size = Vector3.new(0.25, 0.25, 0.25)
2679
obj16.BrickColor = BrickColor.new("Hot pink")
2680
obj16.Friction = 0.30000001192093
2681
obj16.Shape = Enum.PartType.Ball
2682
obj16.Parent = obj2
2683
2684
-- 17 - Part
2685
local obj17 = Instance.new("Part")
2686
obj17.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
2687
obj17.CanCollide = false
2688
obj17.TopSurface = Enum.SurfaceType.Smooth
2689
obj17.BottomSurface = Enum.SurfaceType.Smooth
2690
obj17.Material = Enum.Material.SmoothPlastic
2691
obj17.Size = Vector3.new(0.25, 0.25, 0.25)
2692
obj17.BrickColor = BrickColor.new("Hot pink")
2693
obj17.Friction = 0.30000001192093
2694
obj17.Shape = Enum.PartType.Ball
2695
obj17.Parent = obj2
2696
2697
-- 18 - Part
2698
local obj18 = Instance.new("Part")
2699
obj18.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2700
obj18.CanCollide = false
2701
obj18.TopSurface = Enum.SurfaceType.Smooth
2702
obj18.BottomSurface = Enum.SurfaceType.Smooth
2703
obj18.Material = Enum.Material.SmoothPlastic
2704
obj18.Size = Vector3.new(0.25, 0.25, 0.25)
2705
obj18.BrickColor = BrickColor.new("Hot pink")
2706
obj18.Friction = 0.30000001192093
2707
obj18.Shape = Enum.PartType.Ball
2708
obj18.Parent = obj2
2709
2710
-- 19 - Part
2711
local obj19 = Instance.new("Part")
2712
obj19.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
2713
obj19.CanCollide = false
2714
obj19.TopSurface = Enum.SurfaceType.Smooth
2715
obj19.BottomSurface = Enum.SurfaceType.Smooth
2716
obj19.Material = Enum.Material.SmoothPlastic
2717
obj19.Size = Vector3.new(0.25, 0.25, 0.25)
2718
obj19.BrickColor = BrickColor.new("Hot pink")
2719
obj19.Friction = 0.30000001192093
2720
obj19.Shape = Enum.PartType.Ball
2721
obj19.Parent = obj2
2722
2723
-- 20 - Part
2724
local obj20 = Instance.new("Part")
2725
obj20.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
2726
obj20.CanCollide = false
2727
obj20.TopSurface = Enum.SurfaceType.Smooth
2728
obj20.BottomSurface = Enum.SurfaceType.Smooth
2729
obj20.Material = Enum.Material.SmoothPlastic
2730
obj20.Size = Vector3.new(0.25, 0.25, 0.25)
2731
obj20.BrickColor = BrickColor.new("Hot pink")
2732
obj20.Friction = 0.30000001192093
2733
obj20.Shape = Enum.PartType.Ball
2734
obj20.Parent = obj2
2735
2736
-- 21 - Part
2737
local obj21 = Instance.new("Part")
2738
obj21.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2739
obj21.CanCollide = false
2740
obj21.TopSurface = Enum.SurfaceType.Smooth
2741
obj21.BottomSurface = Enum.SurfaceType.Smooth
2742
obj21.Material = Enum.Material.SmoothPlastic
2743
obj21.Size = Vector3.new(0.25, 0.25, 0.25)
2744
obj21.BrickColor = BrickColor.new("Hot pink")
2745
obj21.Friction = 0.30000001192093
2746
obj21.Shape = Enum.PartType.Ball
2747
obj21.Parent = obj2
2748
2749
-- 22 - Part
2750
local obj22 = Instance.new("Part")
2751
obj22.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
2752
obj22.CanCollide = false
2753
obj22.TopSurface = Enum.SurfaceType.Smooth
2754
obj22.BottomSurface = Enum.SurfaceType.Smooth
2755
obj22.Material = Enum.Material.SmoothPlastic
2756
obj22.Size = Vector3.new(0.25, 0.25, 0.25)
2757
obj22.BrickColor = BrickColor.new("Hot pink")
2758
obj22.Friction = 0.30000001192093
2759
obj22.Shape = Enum.PartType.Ball
2760
obj22.Parent = obj2
2761
2762
-- 23 - Part
2763
local obj23 = Instance.new("Part")
2764
obj23.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2765
obj23.CanCollide = false
2766
obj23.TopSurface = Enum.SurfaceType.Smooth
2767
obj23.BottomSurface = Enum.SurfaceType.Smooth
2768
obj23.Material = Enum.Material.SmoothPlastic
2769
obj23.Size = Vector3.new(0.25, 0.25, 0.25)
2770
obj23.BrickColor = BrickColor.new("Hot pink")
2771
obj23.Friction = 0.30000001192093
2772
obj23.Shape = Enum.PartType.Ball
2773
obj23.Parent = obj2
2774
2775
-- 24 - Part
2776
local obj24 = Instance.new("Part")
2777
obj24.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2778
obj24.CanCollide = false
2779
obj24.TopSurface = Enum.SurfaceType.Smooth
2780
obj24.BottomSurface = Enum.SurfaceType.Smooth
2781
obj24.Material = Enum.Material.SmoothPlastic
2782
obj24.Size = Vector3.new(0.25, 0.25, 0.25)
2783
obj24.BrickColor = BrickColor.new("Hot pink")
2784
obj24.Friction = 0.30000001192093
2785
obj24.Shape = Enum.PartType.Ball
2786
obj24.Parent = obj2
2787
2788
-- 25 - Part
2789
local obj25 = Instance.new("Part")
2790
obj25.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
2791
obj25.CanCollide = false
2792
obj25.TopSurface = Enum.SurfaceType.Smooth
2793
obj25.BottomSurface = Enum.SurfaceType.Smooth
2794
obj25.Material = Enum.Material.SmoothPlastic
2795
obj25.Size = Vector3.new(0.25, 0.25, 0.25)
2796
obj25.BrickColor = BrickColor.new("Hot pink")
2797
obj25.Friction = 0.30000001192093
2798
obj25.Shape = Enum.PartType.Ball
2799
obj25.Parent = obj2
2800
2801
-- 26 - Part
2802
local obj26 = Instance.new("Part")
2803
obj26.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
2804
obj26.CanCollide = false
2805
obj26.TopSurface = Enum.SurfaceType.Smooth
2806
obj26.BottomSurface = Enum.SurfaceType.Smooth
2807
obj26.Material = Enum.Material.SmoothPlastic
2808
obj26.Size = Vector3.new(0.25, 0.25, 0.25)
2809
obj26.BrickColor = BrickColor.new("Hot pink")
2810
obj26.Friction = 0.30000001192093
2811
obj26.Shape = Enum.PartType.Ball
2812
obj26.Parent = obj2
2813
2814
-- 27 - Part
2815
local obj27 = Instance.new("Part")
2816
obj27.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
2817
obj27.CanCollide = false
2818
obj27.TopSurface = Enum.SurfaceType.Smooth
2819
obj27.BottomSurface = Enum.SurfaceType.Smooth
2820
obj27.Material = Enum.Material.SmoothPlastic
2821
obj27.Size = Vector3.new(0.25, 0.25, 0.25)
2822
obj27.BrickColor = BrickColor.new("Hot pink")
2823
obj27.Friction = 0.30000001192093
2824
obj27.Shape = Enum.PartType.Ball
2825
obj27.Parent = obj2
2826
2827
-- 28 - Part
2828
local obj28 = Instance.new("Part")
2829
obj28.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2830
obj28.CanCollide = false
2831
obj28.TopSurface = Enum.SurfaceType.Smooth
2832
obj28.BottomSurface = Enum.SurfaceType.Smooth
2833
obj28.Material = Enum.Material.SmoothPlastic
2834
obj28.Size = Vector3.new(0.25, 0.25, 0.25)
2835
obj28.BrickColor = BrickColor.new("Hot pink")
2836
obj28.Friction = 0.30000001192093
2837
obj28.Shape = Enum.PartType.Ball
2838
obj28.Parent = obj2
2839
2840
-- 29 - Part
2841
local obj29 = Instance.new("Part")
2842
obj29.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2843
obj29.CanCollide = false
2844
obj29.TopSurface = Enum.SurfaceType.Smooth
2845
obj29.BottomSurface = Enum.SurfaceType.Smooth
2846
obj29.Material = Enum.Material.SmoothPlastic
2847
obj29.Size = Vector3.new(0.25, 0.25, 0.25)
2848
obj29.BrickColor = BrickColor.new("Hot pink")
2849
obj29.Friction = 0.30000001192093
2850
obj29.Shape = Enum.PartType.Ball
2851
obj29.Parent = obj2
2852
2853
-- 30 - Part
2854
local obj30 = Instance.new("Part")
2855
obj30.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2856
obj30.CanCollide = false
2857
obj30.TopSurface = Enum.SurfaceType.Smooth
2858
obj30.BottomSurface = Enum.SurfaceType.Smooth
2859
obj30.Material = Enum.Material.SmoothPlastic
2860
obj30.Size = Vector3.new(0.25, 0.25, 0.25)
2861
obj30.BrickColor = BrickColor.new("Hot pink")
2862
obj30.Friction = 0.30000001192093
2863
obj30.Shape = Enum.PartType.Ball
2864
obj30.Parent = obj2
2865
2866
-- 31 - Part
2867
local obj31 = Instance.new("Part")
2868
obj31.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2869
obj31.CanCollide = false
2870
obj31.TopSurface = Enum.SurfaceType.Smooth
2871
obj31.BottomSurface = Enum.SurfaceType.Smooth
2872
obj31.Material = Enum.Material.SmoothPlastic
2873
obj31.Size = Vector3.new(0.25, 0.25, 0.25)
2874
obj31.BrickColor = BrickColor.new("Hot pink")
2875
obj31.Friction = 0.30000001192093
2876
obj31.Shape = Enum.PartType.Ball
2877
obj31.Parent = obj2
2878
2879
-- 32 - Part
2880
local obj32 = Instance.new("Part")
2881
obj32.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2882
obj32.CanCollide = false
2883
obj32.TopSurface = Enum.SurfaceType.Smooth
2884
obj32.BottomSurface = Enum.SurfaceType.Smooth
2885
obj32.Material = Enum.Material.SmoothPlastic
2886
obj32.Size = Vector3.new(0.25, 0.25, 0.25)
2887
obj32.BrickColor = BrickColor.new("Hot pink")
2888
obj32.Friction = 0.30000001192093
2889
obj32.Shape = Enum.PartType.Ball
2890
obj32.Parent = obj2
2891
2892
-- 33 - Part
2893
local obj33 = Instance.new("Part")
2894
obj33.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2895
obj33.CanCollide = false
2896
obj33.TopSurface = Enum.SurfaceType.Smooth
2897
obj33.BottomSurface = Enum.SurfaceType.Smooth
2898
obj33.Material = Enum.Material.SmoothPlastic
2899
obj33.Size = Vector3.new(0.25, 0.25, 0.25)
2900
obj33.BrickColor = BrickColor.new("Hot pink")
2901
obj33.Friction = 0.30000001192093
2902
obj33.Shape = Enum.PartType.Ball
2903
obj33.Parent = obj2
2904
2905
-- 34 - Part
2906
local obj34 = Instance.new("Part")
2907
obj34.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2908
obj34.CanCollide = false
2909
obj34.TopSurface = Enum.SurfaceType.Smooth
2910
obj34.BottomSurface = Enum.SurfaceType.Smooth
2911
obj34.Material = Enum.Material.SmoothPlastic
2912
obj34.Size = Vector3.new(0.25, 0.25, 0.25)
2913
obj34.BrickColor = BrickColor.new("Hot pink")
2914
obj34.Friction = 0.30000001192093
2915
obj34.Shape = Enum.PartType.Ball
2916
obj34.Parent = obj2
2917
2918
-- 35 - Part
2919
local obj35 = Instance.new("Part")
2920
obj35.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2921
obj35.CanCollide = false
2922
obj35.TopSurface = Enum.SurfaceType.Smooth
2923
obj35.BottomSurface = Enum.SurfaceType.Smooth
2924
obj35.Material = Enum.Material.SmoothPlastic
2925
obj35.Size = Vector3.new(0.25, 0.25, 0.25)
2926
obj35.BrickColor = BrickColor.new("Hot pink")
2927
obj35.Friction = 0.30000001192093
2928
obj35.Shape = Enum.PartType.Ball
2929
obj35.Parent = obj2
2930
2931
-- 36 - Part
2932
local obj36 = Instance.new("Part")
2933
obj36.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2934
obj36.CanCollide = false
2935
obj36.TopSurface = Enum.SurfaceType.Smooth
2936
obj36.BottomSurface = Enum.SurfaceType.Smooth
2937
obj36.Material = Enum.Material.SmoothPlastic
2938
obj36.Size = Vector3.new(0.25, 0.25, 0.25)
2939
obj36.BrickColor = BrickColor.new("Hot pink")
2940
obj36.Friction = 0.30000001192093
2941
obj36.Shape = Enum.PartType.Ball
2942
obj36.Parent = obj2
2943
2944
-- 37 - Part
2945
local obj37 = Instance.new("Part")
2946
obj37.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2947
obj37.CanCollide = false
2948
obj37.TopSurface = Enum.SurfaceType.Smooth
2949
obj37.BottomSurface = Enum.SurfaceType.Smooth
2950
obj37.Material = Enum.Material.SmoothPlastic
2951
obj37.Size = Vector3.new(0.25, 0.25, 0.25)
2952
obj37.BrickColor = BrickColor.new("Hot pink")
2953
obj37.Friction = 0.30000001192093
2954
obj37.Shape = Enum.PartType.Ball
2955
obj37.Parent = obj2
2956
2957
-- 38 - Part
2958
local obj38 = Instance.new("Part")
2959
obj38.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2960
obj38.CanCollide = false
2961
obj38.TopSurface = Enum.SurfaceType.Smooth
2962
obj38.BottomSurface = Enum.SurfaceType.Smooth
2963
obj38.Material = Enum.Material.SmoothPlastic
2964
obj38.Size = Vector3.new(0.25, 0.25, 0.25)
2965
obj38.BrickColor = BrickColor.new("Hot pink")
2966
obj38.Friction = 0.30000001192093
2967
obj38.Shape = Enum.PartType.Ball
2968
obj38.Parent = obj2
2969
2970
-- 39 - Part
2971
local obj39 = Instance.new("Part")
2972
obj39.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2973
obj39.CanCollide = false
2974
obj39.TopSurface = Enum.SurfaceType.Smooth
2975
obj39.BottomSurface = Enum.SurfaceType.Smooth
2976
obj39.Material = Enum.Material.SmoothPlastic
2977
obj39.Size = Vector3.new(0.25, 0.25, 0.25)
2978
obj39.BrickColor = BrickColor.new("Hot pink")
2979
obj39.Friction = 0.30000001192093
2980
obj39.Shape = Enum.PartType.Ball
2981
obj39.Parent = obj2
2982
2983
-- 40 - Part
2984
local obj40 = Instance.new("Part")
2985
obj40.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
2986
obj40.CanCollide = false
2987
obj40.TopSurface = Enum.SurfaceType.Smooth
2988
obj40.BottomSurface = Enum.SurfaceType.Smooth
2989
obj40.Material = Enum.Material.SmoothPlastic
2990
obj40.Size = Vector3.new(0.25, 0.25, 0.25)
2991
obj40.BrickColor = BrickColor.new("Hot pink")
2992
obj40.Friction = 0.30000001192093
2993
obj40.Shape = Enum.PartType.Ball
2994
obj40.Parent = obj2
2995
2996
-- 41 - stretches
2997
local obj41 = Instance.new("Model")
2998
obj41.Name = "stretches"
2999
obj41.Parent = obj1
3000
3001
-- 42 - stretchlol
3002
local obj42 = Instance.new("Part")
3003
obj42.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
3004
obj42.CanCollide = false
3005
obj42.Transparency = 1
3006
obj42.TopSurface = Enum.SurfaceType.Smooth
3007
obj42.BottomSurface = Enum.SurfaceType.Smooth
3008
obj42.Material = Enum.Material.SmoothPlastic
3009
obj42.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3010
obj42.BrickColor = BrickColor.new("Pastel brown")
3011
obj42.Friction = 0.30000001192093
3012
obj42.Shape = Enum.PartType.Ball
3013
obj42.Name = "stretchlol"
3014
obj42.Parent = obj41
3015
3016
-- 43 - stretchlol
3017
local obj43 = Instance.new("Part")
3018
obj43.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
3019
obj43.CanCollide = false
3020
obj43.Transparency = 1
3021
obj43.TopSurface = Enum.SurfaceType.Smooth
3022
obj43.BottomSurface = Enum.SurfaceType.Smooth
3023
obj43.Material = Enum.Material.SmoothPlastic
3024
obj43.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3025
obj43.BrickColor = BrickColor.new("Pastel brown")
3026
obj43.Friction = 0.30000001192093
3027
obj43.Shape = Enum.PartType.Ball
3028
obj43.Name = "stretchlol"
3029
obj43.Parent = obj41
3030
3031
-- 44 - stretchlol
3032
local obj44 = Instance.new("Part")
3033
obj44.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
3034
obj44.CanCollide = false
3035
obj44.Transparency = 1
3036
obj44.TopSurface = Enum.SurfaceType.Smooth
3037
obj44.BottomSurface = Enum.SurfaceType.Smooth
3038
obj44.Material = Enum.Material.SmoothPlastic
3039
obj44.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3040
obj44.BrickColor = BrickColor.new("Pastel brown")
3041
obj44.Friction = 0.30000001192093
3042
obj44.Shape = Enum.PartType.Ball
3043
obj44.Name = "stretchlol"
3044
obj44.Parent = obj41
3045
3046
-- 45 - stretchlol
3047
local obj45 = Instance.new("Part")
3048
obj45.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3049
obj45.CanCollide = false
3050
obj45.Transparency = 1
3051
obj45.TopSurface = Enum.SurfaceType.Smooth
3052
obj45.BottomSurface = Enum.SurfaceType.Smooth
3053
obj45.Material = Enum.Material.SmoothPlastic
3054
obj45.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3055
obj45.BrickColor = BrickColor.new("Pastel brown")
3056
obj45.Friction = 0.30000001192093
3057
obj45.Shape = Enum.PartType.Ball
3058
obj45.Name = "stretchlol"
3059
obj45.Parent = obj41
3060
3061
-- 46 - stretchlol
3062
local obj46 = Instance.new("Part")
3063
obj46.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3064
obj46.CanCollide = false
3065
obj46.Transparency = 1
3066
obj46.TopSurface = Enum.SurfaceType.Smooth
3067
obj46.BottomSurface = Enum.SurfaceType.Smooth
3068
obj46.Material = Enum.Material.SmoothPlastic
3069
obj46.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3070
obj46.BrickColor = BrickColor.new("Pastel brown")
3071
obj46.Friction = 0.30000001192093
3072
obj46.Shape = Enum.PartType.Ball
3073
obj46.Name = "stretchlol"
3074
obj46.Parent = obj41
3075
3076
-- 47 - stretchlol
3077
local obj47 = Instance.new("Part")
3078
obj47.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3079
obj47.CanCollide = false
3080
obj47.Transparency = 1
3081
obj47.TopSurface = Enum.SurfaceType.Smooth
3082
obj47.BottomSurface = Enum.SurfaceType.Smooth
3083
obj47.Material = Enum.Material.SmoothPlastic
3084
obj47.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3085
obj47.BrickColor = BrickColor.new("Pastel brown")
3086
obj47.Friction = 0.30000001192093
3087
obj47.Shape = Enum.PartType.Ball
3088
obj47.Name = "stretchlol"
3089
obj47.Parent = obj41
3090
3091
-- 48 - stretchlol
3092
local obj48 = Instance.new("Part")
3093
obj48.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3094
obj48.CanCollide = false
3095
obj48.Transparency = 1
3096
obj48.TopSurface = Enum.SurfaceType.Smooth
3097
obj48.BottomSurface = Enum.SurfaceType.Smooth
3098
obj48.Material = Enum.Material.SmoothPlastic
3099
obj48.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3100
obj48.BrickColor = BrickColor.new("Pastel brown")
3101
obj48.Friction = 0.30000001192093
3102
obj48.Shape = Enum.PartType.Ball
3103
obj48.Name = "stretchlol"
3104
obj48.Parent = obj41
3105
3106
-- 49 - stretchlol
3107
local obj49 = Instance.new("Part")
3108
obj49.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3109
obj49.CanCollide = false
3110
obj49.Transparency = 1
3111
obj49.TopSurface = Enum.SurfaceType.Smooth
3112
obj49.BottomSurface = Enum.SurfaceType.Smooth
3113
obj49.Material = Enum.Material.SmoothPlastic
3114
obj49.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3115
obj49.BrickColor = BrickColor.new("Pastel brown")
3116
obj49.Friction = 0.30000001192093
3117
obj49.Shape = Enum.PartType.Ball
3118
obj49.Name = "stretchlol"
3119
obj49.Parent = obj41
3120
3121
-- 50 - stretchlol
3122
local obj50 = Instance.new("Part")
3123
obj50.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3124
obj50.CanCollide = false
3125
obj50.Transparency = 1
3126
obj50.TopSurface = Enum.SurfaceType.Smooth
3127
obj50.BottomSurface = Enum.SurfaceType.Smooth
3128
obj50.Material = Enum.Material.SmoothPlastic
3129
obj50.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3130
obj50.BrickColor = BrickColor.new("Pastel brown")
3131
obj50.Friction = 0.30000001192093
3132
obj50.Shape = Enum.PartType.Ball
3133
obj50.Name = "stretchlol"
3134
obj50.Parent = obj41
3135
3136
-- 51 - stretchlol
3137
local obj51 = Instance.new("Part")
3138
obj51.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3139
obj51.CanCollide = false
3140
obj51.Transparency = 1
3141
obj51.TopSurface = Enum.SurfaceType.Smooth
3142
obj51.BottomSurface = Enum.SurfaceType.Smooth
3143
obj51.Material = Enum.Material.SmoothPlastic
3144
obj51.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3145
obj51.BrickColor = BrickColor.new("Pastel brown")
3146
obj51.Friction = 0.30000001192093
3147
obj51.Shape = Enum.PartType.Ball
3148
obj51.Name = "stretchlol"
3149
obj51.Parent = obj41
3150
3151
-- 52 - stretchlol
3152
local obj52 = Instance.new("Part")
3153
obj52.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
3154
obj52.CanCollide = false
3155
obj52.Transparency = 1
3156
obj52.TopSurface = Enum.SurfaceType.Smooth
3157
obj52.BottomSurface = Enum.SurfaceType.Smooth
3158
obj52.Material = Enum.Material.SmoothPlastic
3159
obj52.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3160
obj52.BrickColor = BrickColor.new("Pastel brown")
3161
obj52.Friction = 0.30000001192093
3162
obj52.Shape = Enum.PartType.Ball
3163
obj52.Name = "stretchlol"
3164
obj52.Parent = obj41
3165
3166
-- 53 - stretchlol
3167
local obj53 = Instance.new("Part")
3168
obj53.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
3169
obj53.CanCollide = false
3170
obj53.Transparency = 1
3171
obj53.TopSurface = Enum.SurfaceType.Smooth
3172
obj53.BottomSurface = Enum.SurfaceType.Smooth
3173
obj53.Material = Enum.Material.SmoothPlastic
3174
obj53.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
3175
obj53.BrickColor = BrickColor.new("Pastel brown")
3176
obj53.Friction = 0.30000001192093
3177
obj53.Shape = Enum.PartType.Cylinder
3178
obj53.Name = "stretchlol"
3179
obj53.Parent = obj41
3180
3181
-- 54 - stretchlol
3182
local obj54 = Instance.new("Part")
3183
obj54.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3184
obj54.CanCollide = false
3185
obj54.Transparency = 1
3186
obj54.TopSurface = Enum.SurfaceType.Smooth
3187
obj54.BottomSurface = Enum.SurfaceType.Smooth
3188
obj54.Material = Enum.Material.SmoothPlastic
3189
obj54.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3190
obj54.BrickColor = BrickColor.new("Pastel brown")
3191
obj54.Friction = 0.30000001192093
3192
obj54.Shape = Enum.PartType.Ball
3193
obj54.Name = "stretchlol"
3194
obj54.Parent = obj41
3195
3196
-- 55 - stretchlol
3197
local obj55 = Instance.new("Part")
3198
obj55.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3199
obj55.CanCollide = false
3200
obj55.Transparency = 1
3201
obj55.TopSurface = Enum.SurfaceType.Smooth
3202
obj55.BottomSurface = Enum.SurfaceType.Smooth
3203
obj55.Material = Enum.Material.SmoothPlastic
3204
obj55.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3205
obj55.BrickColor = BrickColor.new("Pastel brown")
3206
obj55.Friction = 0.30000001192093
3207
obj55.Shape = Enum.PartType.Ball
3208
obj55.Name = "stretchlol"
3209
obj55.Parent = obj41
3210
3211
-- 56 - stretchlol
3212
local obj56 = Instance.new("Part")
3213
obj56.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
3214
obj56.CanCollide = false
3215
obj56.Transparency = 1
3216
obj56.TopSurface = Enum.SurfaceType.Smooth
3217
obj56.BottomSurface = Enum.SurfaceType.Smooth
3218
obj56.Material = Enum.Material.SmoothPlastic
3219
obj56.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3220
obj56.BrickColor = BrickColor.new("Pastel brown")
3221
obj56.Friction = 0.30000001192093
3222
obj56.Shape = Enum.PartType.Ball
3223
obj56.Name = "stretchlol"
3224
obj56.Parent = obj41
3225
3226
-- 57 - stretchlol
3227
local obj57 = Instance.new("Part")
3228
obj57.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3229
obj57.CanCollide = false
3230
obj57.Transparency = 1
3231
obj57.TopSurface = Enum.SurfaceType.Smooth
3232
obj57.BottomSurface = Enum.SurfaceType.Smooth
3233
obj57.Material = Enum.Material.SmoothPlastic
3234
obj57.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3235
obj57.BrickColor = BrickColor.new("Pastel brown")
3236
obj57.Friction = 0.30000001192093
3237
obj57.Shape = Enum.PartType.Ball
3238
obj57.Name = "stretchlol"
3239
obj57.Parent = obj41
3240
3241
-- 58 - stretchlol
3242
local obj58 = Instance.new("Part")
3243
obj58.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
3244
obj58.CanCollide = false
3245
obj58.Transparency = 1
3246
obj58.TopSurface = Enum.SurfaceType.Smooth
3247
obj58.BottomSurface = Enum.SurfaceType.Smooth
3248
obj58.Material = Enum.Material.SmoothPlastic
3249
obj58.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3250
obj58.BrickColor = BrickColor.new("Pastel brown")
3251
obj58.Friction = 0.30000001192093
3252
obj58.Shape = Enum.PartType.Ball
3253
obj58.Name = "stretchlol"
3254
obj58.Parent = obj41
3255
3256
-- 59 - stretchlol
3257
local obj59 = Instance.new("Part")
3258
obj59.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3259
obj59.CanCollide = false
3260
obj59.Transparency = 1
3261
obj59.TopSurface = Enum.SurfaceType.Smooth
3262
obj59.BottomSurface = Enum.SurfaceType.Smooth
3263
obj59.Material = Enum.Material.SmoothPlastic
3264
obj59.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3265
obj59.BrickColor = BrickColor.new("Pastel brown")
3266
obj59.Friction = 0.30000001192093
3267
obj59.Shape = Enum.PartType.Ball
3268
obj59.Name = "stretchlol"
3269
obj59.Parent = obj41
3270
3271
-- 60 - stretchlol
3272
local obj60 = Instance.new("Part")
3273
obj60.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
3274
obj60.CanCollide = false
3275
obj60.Transparency = 1
3276
obj60.TopSurface = Enum.SurfaceType.Smooth
3277
obj60.BottomSurface = Enum.SurfaceType.Smooth
3278
obj60.Material = Enum.Material.SmoothPlastic
3279
obj60.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3280
obj60.BrickColor = BrickColor.new("Pastel brown")
3281
obj60.Friction = 0.30000001192093
3282
obj60.Shape = Enum.PartType.Ball
3283
obj60.Name = "stretchlol"
3284
obj60.Parent = obj41
3285
3286
-- 61 - stretchlol
3287
local obj61 = Instance.new("Part")
3288
obj61.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3289
obj61.CanCollide = false
3290
obj61.Transparency = 1
3291
obj61.TopSurface = Enum.SurfaceType.Smooth
3292
obj61.BottomSurface = Enum.SurfaceType.Smooth
3293
obj61.Material = Enum.Material.SmoothPlastic
3294
obj61.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3295
obj61.BrickColor = BrickColor.new("Pastel brown")
3296
obj61.Friction = 0.30000001192093
3297
obj61.Shape = Enum.PartType.Ball
3298
obj61.Name = "stretchlol"
3299
obj61.Parent = obj41
3300
3301
-- 62 - stretchlol
3302
local obj62 = Instance.new("Part")
3303
obj62.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3304
obj62.CanCollide = false
3305
obj62.Transparency = 1
3306
obj62.TopSurface = Enum.SurfaceType.Smooth
3307
obj62.BottomSurface = Enum.SurfaceType.Smooth
3308
obj62.Material = Enum.Material.SmoothPlastic
3309
obj62.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3310
obj62.BrickColor = BrickColor.new("Pastel brown")
3311
obj62.Friction = 0.30000001192093
3312
obj62.Shape = Enum.PartType.Ball
3313
obj62.Name = "stretchlol"
3314
obj62.Parent = obj41
3315
3316
-- 63 - stretchlol
3317
local obj63 = Instance.new("Part")
3318
obj63.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3319
obj63.CanCollide = false
3320
obj63.Transparency = 1
3321
obj63.TopSurface = Enum.SurfaceType.Smooth
3322
obj63.BottomSurface = Enum.SurfaceType.Smooth
3323
obj63.Material = Enum.Material.SmoothPlastic
3324
obj63.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3325
obj63.BrickColor = BrickColor.new("Pastel brown")
3326
obj63.Friction = 0.30000001192093
3327
obj63.Shape = Enum.PartType.Ball
3328
obj63.Name = "stretchlol"
3329
obj63.Parent = obj41
3330
3331
-- 64 - stretchlol
3332
local obj64 = Instance.new("Part")
3333
obj64.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3334
obj64.CanCollide = false
3335
obj64.Transparency = 1
3336
obj64.TopSurface = Enum.SurfaceType.Smooth
3337
obj64.BottomSurface = Enum.SurfaceType.Smooth
3338
obj64.Material = Enum.Material.SmoothPlastic
3339
obj64.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3340
obj64.BrickColor = BrickColor.new("Pastel brown")
3341
obj64.Friction = 0.30000001192093
3342
obj64.Shape = Enum.PartType.Ball
3343
obj64.Name = "stretchlol"
3344
obj64.Parent = obj41
3345
3346
-- 65 - stretchlol
3347
local obj65 = Instance.new("Part")
3348
obj65.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3349
obj65.CanCollide = false
3350
obj65.Transparency = 1
3351
obj65.TopSurface = Enum.SurfaceType.Smooth
3352
obj65.BottomSurface = Enum.SurfaceType.Smooth
3353
obj65.Material = Enum.Material.SmoothPlastic
3354
obj65.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3355
obj65.BrickColor = BrickColor.new("Pastel brown")
3356
obj65.Friction = 0.30000001192093
3357
obj65.Shape = Enum.PartType.Ball
3358
obj65.Name = "stretchlol"
3359
obj65.Parent = obj41
3360
3361
-- 66 - stretchlol
3362
local obj66 = Instance.new("Part")
3363
obj66.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3364
obj66.CanCollide = false
3365
obj66.Transparency = 1
3366
obj66.TopSurface = Enum.SurfaceType.Smooth
3367
obj66.BottomSurface = Enum.SurfaceType.Smooth
3368
obj66.Material = Enum.Material.SmoothPlastic
3369
obj66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3370
obj66.BrickColor = BrickColor.new("Pastel brown")
3371
obj66.Friction = 0.30000001192093
3372
obj66.Shape = Enum.PartType.Ball
3373
obj66.Name = "stretchlol"
3374
obj66.Parent = obj41
3375
3376
-- 67 - stretchlol
3377
local obj67 = Instance.new("Part")
3378
obj67.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3379
obj67.CanCollide = false
3380
obj67.Transparency = 1
3381
obj67.TopSurface = Enum.SurfaceType.Smooth
3382
obj67.BottomSurface = Enum.SurfaceType.Smooth
3383
obj67.Material = Enum.Material.SmoothPlastic
3384
obj67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3385
obj67.BrickColor = BrickColor.new("Pastel brown")
3386
obj67.Friction = 0.30000001192093
3387
obj67.Shape = Enum.PartType.Ball
3388
obj67.Name = "stretchlol"
3389
obj67.Parent = obj41
3390
3391
-- 68 - stretchlol
3392
local obj68 = Instance.new("Part")
3393
obj68.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
3394
obj68.CanCollide = false
3395
obj68.Transparency = 1
3396
obj68.TopSurface = Enum.SurfaceType.Smooth
3397
obj68.BottomSurface = Enum.SurfaceType.Smooth
3398
obj68.Material = Enum.Material.SmoothPlastic
3399
obj68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3400
obj68.BrickColor = BrickColor.new("Pastel brown")
3401
obj68.Friction = 0.30000001192093
3402
obj68.Shape = Enum.PartType.Ball
3403
obj68.Name = "stretchlol"
3404
obj68.Parent = obj41
3405
3406
-- 69 - stretchlol
3407
local obj69 = Instance.new("Part")
3408
obj69.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3409
obj69.CanCollide = false
3410
obj69.Transparency = 1
3411
obj69.TopSurface = Enum.SurfaceType.Smooth
3412
obj69.BottomSurface = Enum.SurfaceType.Smooth
3413
obj69.Material = Enum.Material.SmoothPlastic
3414
obj69.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
3415
obj69.BrickColor = BrickColor.new("Pastel brown")
3416
obj69.Friction = 0.30000001192093
3417
obj69.Shape = Enum.PartType.Ball
3418
obj69.Name = "stretchlol"
3419
obj69.Parent = obj41
3420
3421
-- 70 - stretchlol
3422
local obj70 = Instance.new("Part")
3423
obj70.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
3424
obj70.CanCollide = false
3425
obj70.Transparency = 1
3426
obj70.TopSurface = Enum.SurfaceType.Smooth
3427
obj70.BottomSurface = Enum.SurfaceType.Smooth
3428
obj70.Material = Enum.Material.SmoothPlastic
3429
obj70.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3430
obj70.BrickColor = BrickColor.new("Pastel brown")
3431
obj70.Friction = 0.30000001192093
3432
obj70.Shape = Enum.PartType.Ball
3433
obj70.Name = "stretchlol"
3434
obj70.Parent = obj41
3435
3436
-- 71 - stretchlol
3437
local obj71 = Instance.new("Part")
3438
obj71.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3439
obj71.CanCollide = false
3440
obj71.Transparency = 1
3441
obj71.TopSurface = Enum.SurfaceType.Smooth
3442
obj71.BottomSurface = Enum.SurfaceType.Smooth
3443
obj71.Material = Enum.Material.SmoothPlastic
3444
obj71.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3445
obj71.BrickColor = BrickColor.new("Pastel brown")
3446
obj71.Friction = 0.30000001192093
3447
obj71.Shape = Enum.PartType.Ball
3448
obj71.Name = "stretchlol"
3449
obj71.Parent = obj41
3450
3451
-- 72 - stretchlol
3452
local obj72 = Instance.new("Part")
3453
obj72.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
3454
obj72.CanCollide = false
3455
obj72.Transparency = 1
3456
obj72.TopSurface = Enum.SurfaceType.Smooth
3457
obj72.BottomSurface = Enum.SurfaceType.Smooth
3458
obj72.Material = Enum.Material.SmoothPlastic
3459
obj72.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3460
obj72.BrickColor = BrickColor.new("Pastel brown")
3461
obj72.Friction = 0.30000001192093
3462
obj72.Shape = Enum.PartType.Ball
3463
obj72.Name = "stretchlol"
3464
obj72.Parent = obj41
3465
3466
-- 73 - stretchlol
3467
local obj73 = Instance.new("Part")
3468
obj73.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
3469
obj73.CanCollide = false
3470
obj73.Transparency = 1
3471
obj73.TopSurface = Enum.SurfaceType.Smooth
3472
obj73.BottomSurface = Enum.SurfaceType.Smooth
3473
obj73.Material = Enum.Material.SmoothPlastic
3474
obj73.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3475
obj73.BrickColor = BrickColor.new("Pastel brown")
3476
obj73.Friction = 0.30000001192093
3477
obj73.Shape = Enum.PartType.Ball
3478
obj73.Name = "stretchlol"
3479
obj73.Parent = obj41
3480
3481
-- 74 - stretchlol
3482
local obj74 = Instance.new("Part")
3483
obj74.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
3484
obj74.CanCollide = false
3485
obj74.Transparency = 1
3486
obj74.TopSurface = Enum.SurfaceType.Smooth
3487
obj74.BottomSurface = Enum.SurfaceType.Smooth
3488
obj74.Material = Enum.Material.SmoothPlastic
3489
obj74.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3490
obj74.BrickColor = BrickColor.new("Pastel brown")
3491
obj74.Friction = 0.30000001192093
3492
obj74.Shape = Enum.PartType.Ball
3493
obj74.Name = "stretchlol"
3494
obj74.Parent = obj41
3495
3496
-- 75 - stretchlol
3497
local obj75 = Instance.new("Part")
3498
obj75.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3499
obj75.CanCollide = false
3500
obj75.Transparency = 1
3501
obj75.TopSurface = Enum.SurfaceType.Smooth
3502
obj75.BottomSurface = Enum.SurfaceType.Smooth
3503
obj75.Material = Enum.Material.SmoothPlastic
3504
obj75.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3505
obj75.BrickColor = BrickColor.new("Pastel brown")
3506
obj75.Friction = 0.30000001192093
3507
obj75.Shape = Enum.PartType.Ball
3508
obj75.Name = "stretchlol"
3509
obj75.Parent = obj41
3510
3511
-- 76 - stretchlol
3512
local obj76 = Instance.new("Part")
3513
obj76.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
3514
obj76.CanCollide = false
3515
obj76.Transparency = 1
3516
obj76.TopSurface = Enum.SurfaceType.Smooth
3517
obj76.BottomSurface = Enum.SurfaceType.Smooth
3518
obj76.Material = Enum.Material.SmoothPlastic
3519
obj76.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
3520
obj76.BrickColor = BrickColor.new("Pastel brown")
3521
obj76.Friction = 0.30000001192093
3522
obj76.Shape = Enum.PartType.Ball
3523
obj76.Name = "stretchlol"
3524
obj76.Parent = obj41
3525
obj1.PrimaryPart = obj4
3526
3527
local stretches = obj41:GetChildren()
3528
for i,v in pairs(stretches) do
3529
	v.Anchored = true
3530
	v.Parent = obj1
3531
end
3532
for i,v in pairs(obj2:GetChildren()) do
3533
	v.Anchored = true
3534
	v.Parent = obj1
3535
end
3536
obj2:Destroy()
3537
obj41:Destroy()
3538
3539
local previous = nil
3540
for i,v in pairs(obj1:GetChildren()) do
3541
	if v:IsA('BasePart') then
3542
		if previous then
3543
			local weld = Instance.new('Weld',v)
3544
			weld.Part0 = v
3545
			weld.Part1 = previous
3546
			weld.C0 = v.CFrame:inverse() * previous.CFrame
3547
			previous.Anchored = false
3548
			previous.CanCollide = false
3549
			local vee = v
3550
			weld.AncestryChanged:connect(function(mez,par)
3551
				wait()
3552
				weld.Parent = vee
3553
			end)
3554
		end
3555
		previous = v
3556
	end
3557
end
3558
previous.Anchored = false
3559
previous.CanCollide = false
3560
obj1:SetPrimaryPartCFrame(handle.CFrame*CFrame.Angles(0,math.rad(180),0)+Vector3.new(0,100,0))
3561
-- 2 - Part
3562
local ree = Instance.new("Part")
3563
ree.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
3564
ree.Transparency = 0.80000001192093
3565
ree.Material = Enum.Material.Neon
3566
ree.CFrame = CFrame.new(obj4.Position)
3567
ree.Size = Vector3.new(5, math.huge, 5)
3568
ree.BrickColor = BrickColor.new("New Yeller")
3569
ree.Friction = 0.30000001192093
3570
ree.Shape = Enum.PartType.Block
3571
ree.Parent = handle
3572
3573
-- 3 - Mesh
3574
local ree2 = Instance.new("CylinderMesh")
3575
ree2.Parent = ree
3576
local thing = Instance.new('BodyPosition',obj9)
3577
local thing2 = Instance.new('BodyPosition',ree)
3578
thing2.P = 100000
3579
thing2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
3580
thing.MaxForce = Vector3.new(10000,10000,10000)
3581
	for i=1,100 do
3582
		thing2.Position = obj4.Position
3583
		obj1:SetPrimaryPartCFrame(CFrame.new(obj1.PrimaryPart.Position)*CFrame.Angles(math.rad(handle.Orientation.X),math.rad(handle.Orientation.Y),math.rad(handle.Orientation.Z))*CFrame.Angles(0,math.rad(180),0))
3584
		thing.Position = handle.Position+(handle.CFrame.rightVector*0.5)
3585
		wait()
3586
	end
3587
	thing:Destroy()
3588
	local lmfao = Instance.new('Weld',obj4)
3589
	lmfao.C0 = CFrame.new(2.5,0.2,0)*CFrame.Angles(0,math.rad(180),0)
3590
	lmfao.Part0 = obj4
3591
	lmfao.Part1 = handle
3592
ree:Destroy()
3593
	working = false
3594
end
3595
3596
function katanamode()
3597
	blademode = "katana"
3598
	-- 1 - weeb shit
3599
	local weebshit1 = handle
3600
	
3601
	-- 16 - top cap
3602
	local weebshit16 = Instance.new("Part")
3603
	weebshit16.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
3604
	weebshit16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3605
	weebshit16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3606
	weebshit16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3607
	weebshit16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3608
	weebshit16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3609
	weebshit16.Size = Vector3.new(0.1, 0.05,0.05) --0.65, 0.65
3610
	weebshit16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3611
	weebshit16.Anchored = false
3612
	weebshit16.BrickColor = BrickColor.new("Really black")
3613
	weebshit16.Friction = 0.30000001192093
3614
	weebshit16.Shape = Enum.PartType.Cylinder
3615
	weebshit16.Name = "top cap"
3616
	weebshit16.Parent = weebshit1
3617
	local weld = Instance.new('Weld',weebshit16)
3618
	weld.Part0 = weebshit16
3619
	weld.Part1 = handle
3620
	weld.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
3621
	--weld,part,endsize,endpos,amntime
3622
	grow(weld,weebshit16,Vector3.new(0.1,0.65,0.65),CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048),0.1)
3623
	
3624
	-- 8 - blade
3625
	local weebshit8 = Instance.new("Part")
3626
	weebshit8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3627
	weebshit8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3628
	weebshit8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3629
	weebshit8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3630
	weebshit8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3631
	weebshit8.Material = Enum.Material.Metal
3632
	weebshit8.Size = Vector3.new(0.23,0.05, 0.1)
3633
	weebshit8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3634
	weebshit8.Anchored = false
3635
	weebshit8.BrickColor = BrickColor.new("Dark stone grey")
3636
	weebshit8.Friction = 0.30000001192093
3637
	weebshit8.Shape = Enum.PartType.Block
3638
	weebshit8.Name = "blade"
3639
	weebshit8.Parent = weebshit1
3640
	weebshit8:BreakJoints()
3641
	local bld1 = weebshit8
3642
	local weld2 = Instance.new('Weld',weebshit8)
3643
	weld2.Part0 = weebshit8
3644
	weld2.Part1 = handle
3645
	weld2.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
3646
	local coru=coroutine.wrap(function()
3647
	grow(weld2,weebshit8,Vector3.new(0.23,1.17,0.1),CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)),0.05)
3648
	end)
3649
	coru()
3650
	
3651
	-- 9 - blade
3652
	local weebshit9 = Instance.new("Part")
3653
	weebshit9.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
3654
	weebshit9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3655
	weebshit9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3656
	weebshit9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3657
	weebshit9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3658
	weebshit9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3659
	weebshit9.Material = Enum.Material.Metal
3660
	weebshit9.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
3661
	weebshit9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3662
	weebshit9.Anchored = false
3663
	weebshit9.BrickColor = BrickColor.new("Pearl")
3664
	weebshit9.Friction = 0.30000001192093
3665
	weebshit9.Shape = Enum.PartType.Block
3666
	weebshit9.Name = "blade"
3667
	weebshit9.Parent = weebshit8
3668
	local bld2 = weebshit9
3669
	local weld3 = Instance.new('Weld',weebshit9)
3670
	weld3.Part0 = weebshit9
3671
	weld3.Part1 = weebshit8
3672
	weld3.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
3673
	grow(weld3,weebshit9,Vector3.new(0.100000009, 1.17, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.05)
3674
	-- 10 - blade
3675
	local weebshit10 = Instance.new("Part")
3676
	weebshit10.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
3677
	weebshit10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3678
	weebshit10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3679
	weebshit10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3680
	weebshit10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3681
	weebshit10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3682
	weebshit10.Material = Enum.Material.Metal
3683
	weebshit10.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
3684
	weebshit10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3685
	weebshit10.Anchored = false
3686
	weebshit10.BrickColor = BrickColor.new("Dark stone grey")
3687
	weebshit10.Friction = 0.30000001192093
3688
	weebshit10.Shape = Enum.PartType.Block
3689
	weebshit10.Name = "blade"
3690
	weebshit10.Parent = weebshit1
3691
	local weld4 = Instance.new('Weld',weebshit10)
3692
	weld4.Part0 = weebshit10
3693
	weld4.Part1 = weebshit8
3694
	weld4.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
3695
	local coru=coroutine.wrap(function()
3696
	grow(weld4,weebshit10,Vector3.new(0.23,1.17,0.1),CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095),0.1)
3697
	end)
3698
	coru()
3699
	-- 11 - blade
3700
	local weebshit11 = Instance.new("Part")
3701
	weebshit11.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
3702
	weebshit11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3703
	weebshit11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3704
	weebshit11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3705
	weebshit11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3706
	weebshit11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3707
	weebshit11.Material = Enum.Material.Metal
3708
	weebshit11.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
3709
	weebshit11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3710
	weebshit11.Anchored = false
3711
	weebshit11.BrickColor = BrickColor.new("Pearl")
3712
	weebshit11.Friction = 0.30000001192093
3713
	weebshit11.Shape = Enum.PartType.Block
3714
	weebshit11.Name = "blade"
3715
	weebshit11.Parent = weebshit1
3716
	local weld5 = Instance.new('Weld',weebshit10)
3717
	weld5.Part0 = weebshit10
3718
	weld5.Part1 = weebshit11
3719
	weld5.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
3720
	grow(weld5,weebshit11,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
3721
	
3722
	-- 15 - blade
3723
	local weebshit15 = Instance.new("Part")
3724
	weebshit15.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
3725
	weebshit15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3726
	weebshit15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3727
	weebshit15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3728
	weebshit15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3729
	weebshit15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3730
	weebshit15.Material = Enum.Material.Metal
3731
	weebshit15.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
3732
	weebshit15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3733
	weebshit15.Anchored = false
3734
	weebshit15.BrickColor = BrickColor.new("Dark stone grey")
3735
	weebshit15.Friction = 0.30000001192093
3736
	weebshit15.Shape = Enum.PartType.Block
3737
	weebshit15.Name = "blade"
3738
	weebshit15.Parent = weebshit1
3739
	local weld6 = Instance.new('Weld',weebshit15)
3740
	weld6.Part0 = weebshit15
3741
	weld6.Part1 = weebshit10
3742
	weld6.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
3743
	local coru=coroutine.wrap(function()
3744
	grow(weld6,weebshit15,Vector3.new(0.229999945, 1.17000151, 0.100000009),CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006),0.1)
3745
	end)
3746
	coru()
3747
	
3748
	-- 12 - blade
3749
	local weebshit12 = Instance.new("Part")
3750
	weebshit12.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
3751
	weebshit12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3752
	weebshit12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3753
	weebshit12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3754
	weebshit12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3755
	weebshit12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3756
	weebshit12.Material = Enum.Material.Metal
3757
	weebshit12.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
3758
	weebshit12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3759
	weebshit12.Anchored = false
3760
	weebshit12.BrickColor = BrickColor.new("Pearl")
3761
	weebshit12.Friction = 0.30000001192093
3762
	weebshit12.Shape = Enum.PartType.Block
3763
	weebshit12.Name = "blade"
3764
	weebshit12.Parent = weebshit1
3765
	local weld7 = Instance.new('Weld',weebshit12)
3766
	weld7.Part0 = weebshit12
3767
	weld7.Part1 = weebshit15
3768
	weld7.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
3769
	grow(weld7,weebshit12,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
3770
	
3771
	-- 14 - blade
3772
	local weebshit14 = Instance.new("Part")
3773
	weebshit14.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
3774
	weebshit14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3775
	weebshit14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3776
	weebshit14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3777
	weebshit14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3778
	weebshit14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3779
	weebshit14.Material = Enum.Material.Metal
3780
	weebshit14.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
3781
	weebshit14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3782
	weebshit14.Anchored = false
3783
	weebshit14.BrickColor = BrickColor.new("Dark stone grey")
3784
	weebshit14.Friction = 0.30000001192093
3785
	weebshit14.Shape = Enum.PartType.Block
3786
	weebshit14.Name = "blade"
3787
	weebshit14.Parent = weebshit1
3788
	local weld8 = Instance.new('Weld',weebshit14)
3789
	weld8.Part0 = weebshit14
3790
	weld8.Part1 = weebshit15
3791
	weld8.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
3792
	local coru=coroutine.wrap(function()
3793
		grow(weld8,weebshit14,Vector3.new(0.229999945, 0.700001657, 0.100000009),CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1),0.1)
3794
	end)
3795
	coru()
3796
	
3797
	-- 13 - blade
3798
	local weebshit13 = Instance.new("Part")
3799
	weebshit13.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
3800
	weebshit13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3801
	weebshit13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3802
	weebshit13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3803
	weebshit13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3804
	weebshit13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3805
	weebshit13.Material = Enum.Material.Metal
3806
	weebshit13.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
3807
	weebshit13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3808
	weebshit13.Anchored = false
3809
	weebshit13.BrickColor = BrickColor.new("Pearl")
3810
	weebshit13.Friction = 0.30000001192093
3811
	weebshit13.Shape = Enum.PartType.Block
3812
	weebshit13.Name = "blade"
3813
	weebshit13.Parent = weebshit1
3814
	local weld9 = Instance.new('Weld',weebshit13)
3815
	weld9.Part0 = weebshit13
3816
	weld9.Part1 = weebshit14
3817
	weld9.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3818
	grow(weld9,weebshit13,Vector3.new(0.100000009, 0.699998796, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
3819
	
3820
	-- 18 - blade
3821
	local weebshit18 = Instance.new("WedgePart")
3822
	weebshit18.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
3823
	weebshit18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3824
	weebshit18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3825
	weebshit18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3826
	weebshit18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3827
	weebshit18.Material = Enum.Material.Metal
3828
	weebshit18.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
3829
	weebshit18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3830
	weebshit18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3831
	weebshit18.Anchored = false
3832
	weebshit18.BrickColor = BrickColor.new("Dark stone grey")
3833
	weebshit18.Friction = 0.30000001192093
3834
	weebshit18.Name = "blade"
3835
	weebshit18.Parent = weebshit1
3836
	local weld10 = Instance.new('Weld',weebshit18)
3837
	weld10.Part0 = weebshit18
3838
	weld10.Part1 = weebshit14
3839
	weld10.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0)
3840
	local coru=coroutine.wrap(function()
3841
		grow(weld10,weebshit18,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.499937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0),0.1)
3842
	end)
3843
	coru()
3844
	
3845
	-- 19 - blade
3846
	local weebshit19 = Instance.new("WedgePart")
3847
	weebshit19.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
3848
	weebshit19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3849
	weebshit19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3850
	weebshit19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3851
	weebshit19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3852
	weebshit19.Material = Enum.Material.Metal
3853
	weebshit19.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
3854
	weebshit19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3855
	weebshit19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3856
	weebshit19.Anchored = false
3857
	weebshit19.BrickColor = BrickColor.new("Pearl")
3858
	weebshit19.Friction = 0.30000001192093
3859
	weebshit19.Name = "blade"
3860
	weebshit19.Parent = weebshit1
3861
	local weld11 = Instance.new('Weld',weebshit19)
3862
	weld11.Part0 = weebshit19
3863
	weld11.Part1 = weebshit18
3864
	weld11.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
3865
	local coru=coroutine.wrap(function()
3866
		grow(weld11,weebshit19,Vector3.new(0.05, 0.37, 0.28),CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0),0.1)
3867
	end)
3868
	coru()
3869
end
3870
3871
function gunmode()
3872
	working = true
3873
	
3874
	working = false
3875
end
3876
3877
function knifemode()
3878
blademode = "knife"
3879
-- 6 - thicc cap
3880
local obj6 = Instance.new("Part")
3881
obj6.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
3882
obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3883
obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3884
obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3885
obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3886
obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3887
obj6.Size = Vector3.new(0.3, 0.3, 0.3)
3888
obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3889
obj6.Anchored = false
3890
obj6.BrickColor = BrickColor.new("Really black")
3891
obj6.Friction = 0.30000001192093
3892
obj6.Shape = Enum.PartType.Ball
3893
obj6.Name = "thicc cap"
3894
obj6.Parent = handle
3895
local weld2 = Instance.new('Weld',obj6)
3896
weld2.Part0 = obj6
3897
weld2.Part1 = handle
3898
weld2.C0 = CFrame.new(0.4, 0, 0)
3899
grow(weld2,obj6,Vector3.new(0.3, 0.3, 0.3),CFrame.new(-0.15, 0, 0),0.1)
3900
3901
-- 8 - thicc top cap
3902
local obj8 = Instance.new("Part")
3903
obj8.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
3904
obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3905
obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3906
obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3907
obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3908
obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3909
obj8.Size = Vector3.new(0.3, 0.3, 0.3)
3910
obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3911
obj8.Anchored = false
3912
obj8.BrickColor = BrickColor.new("Really black")
3913
obj8.Friction = 0.30000001192093
3914
obj8.Shape = Enum.PartType.Ball
3915
obj8.Name = "thicc top cap"
3916
obj8.Parent = handle
3917
local weld1 = Instance.new('Weld',obj8)
3918
weld1.Part0 = obj8
3919
weld1.Part1 = handle
3920
weld1.C0 = CFrame.new(-0.4, 0, 0)
3921
grow(weld1,obj8,Vector3.new(0.3, 0.3, 0.3),CFrame.new(0.15, 0, 0),0.1)
3922
-- 4 - thicc blade
3923
local obj4 = Instance.new("Part")
3924
obj4.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
3925
obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3926
obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3927
obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3928
obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3929
obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3930
obj4.Material = Enum.Material.Metal
3931
obj4.Size = Vector3.new(0.23, 0.1, 0.1)
3932
obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3933
obj4.Anchored = false 
3934
obj4.BrickColor = BrickColor.new("Dark stone grey")
3935
obj4.Friction = 0.30000001192093
3936
obj4.Shape = Enum.PartType.Block
3937
obj4.Name = "blade"
3938
obj4.Parent = handle
3939
local weld4 = Instance.new('Weld',obj4)
3940
weld4.Part0 = obj4
3941
weld4.Part1 = handle
3942
weld4.C0 = CFrame.new(0, -0.535, 0)*CFrame.Angles(0,0,math.rad(90))
3943
local coru=coroutine.wrap(function()
3944
grow(weld4,obj4,Vector3.new(0.23, 1.19, 0.1),CFrame.new(0.5, 0, 0),0.1)
3945
end)
3946
coru()
3947
3948
-- 5 - thicc blade
3949
local obj5 = Instance.new("Part")
3950
obj5.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
3951
obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3952
obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3953
obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3954
obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3955
obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3956
obj5.Material = Enum.Material.Metal
3957
obj5.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
3958
obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3959
obj5.Anchored = false
3960
obj5.BrickColor = BrickColor.new("Pearl")
3961
obj5.Friction = 0.30000001192093
3962
obj5.Shape = Enum.PartType.Block
3963
obj5.Name = "blade"
3964
obj5.Parent = handle
3965
local weld5 = Instance.new('Weld',obj5)
3966
weld5.Part0 = obj5
3967
weld5.Part1 = obj4
3968
weld5.C0 = CFrame.new(0.09, 0, 0)*CFrame.Angles(0,0,0)
3969
grow(weld5,obj5,Vector3.new(0.1, 1.19, 0.05),CFrame.new(0, 0, 0),0.1)
3970
3971
-- 3 - thicc blade
3972
local obj3 = Instance.new("WedgePart")
3973
obj3.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
3974
obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3975
obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3976
obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3977
obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3978
obj3.Material = Enum.Material.Metal
3979
obj3.Size = Vector3.new(0.1, 0, 0.23)
3980
obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3981
obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3982
obj3.Anchored = false
3983
obj3.BrickColor = BrickColor.new("Dark stone grey")
3984
obj3.Friction = 0.30000001192093
3985
obj3.Name = "blade"
3986
obj3.Parent = handle
3987
local weld6 = Instance.new('Weld',obj3)
3988
weld6.Part0 = obj3
3989
weld6.Part1 = obj4
3990
weld6.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
3991
local coru=coroutine.wrap(function()
3992
grow(weld6,obj3,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.15, 0),0.05)
3993
end)
3994
coru()
3995
3996
-- 2 - thicc blade
3997
local obj2 = Instance.new("WedgePart")
3998
obj2.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
3999
obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4000
obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4001
obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4002
obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4003
obj2.Material = Enum.Material.Metal
4004
obj2.Size = Vector3.new(0.05, 0, 0.26)
4005
obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4006
obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4007
obj2.Anchored = false
4008
obj2.BrickColor = BrickColor.new("Lily white")
4009
obj2.Friction = 0.30000001192093
4010
obj2.Name = "blade"
4011
obj2.Parent = handle
4012
local weld7 = Instance.new('Weld',obj2)
4013
weld7.Part0 = obj2
4014
weld7.Part1 = obj4
4015
weld7.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
4016
grow(weld7,obj2,Vector3.new(0.05, 0.33, 0.24),CFrame.new(-0.02, 0.165, 0),0.05)
4017
end
4018
4019
function raep()
4020
	working = true
4021
	pcall(function()
4022
		local holyshit = Instance.new("Sound", handle)
4023
		holyshit.SoundId = "rbxassetid://345287845"
4024
		holyshit.Volume = 5
4025
		holyshit:Play()
4026
		holyshit.TimePosition = 0.6
4027
		--[[local waitwhatthefuck = Instance.new("Sound", handle)
4028
		waitwhatthefuck.SoundId = "rbxassetid://864314263"
4029
		waitwhatthefuck:Play()]]--
4030
		local coru=coroutine.wrap(function()
4031
			wait(1.95)
4032
			holyshit.TimePosition = 2.8
4033
		end)
4034
		coru()
4035
		local tweld = Instance.new("Weld", char.HumanoidRootPart)
4036
		tweld.Part0 = char.HumanoidRootPart
4037
		tweld.Part1 = char.Torso
4038
		local rweld = Instance.new("Weld", char["Right Arm"])
4039
		rweld.Part0 = char["Torso"]
4040
		rweld.Part1 = char["Right Arm"]
4041
		rweld.C0 = CFrame.new(1.5, 0, 0)
4042
		local lweld = Instance.new("Weld", char["Left Arm"])
4043
		lweld.Part0 = char.Torso
4044
		lweld.Part1 = char["Left Arm"]
4045
		lweld.C0 = CFrame.new(-1.5, 0, 0)
4046
		
4047
		char.Humanoid.WalkSpeed = 16
4048
		
4049
		local cor = coroutine.wrap(function()
4050
			lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)),0.2)
4051
		end)
4052
		local cor2 = coroutine.wrap(function()
4053
			lerp(tweld,tweld.C0,CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)),0.2)
4054
		end)
4055
		cor()
4056
		cor2()
4057
		lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)),0.2)
4058
		
4059
		local particl = Instance.new("ParticleEmitter")
4060
		particl.LightEmission = 3
4061
		particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
4062
		particl.LightInfluence = 0.75
4063
		particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
4064
		particl.Lifetime = NumberRange.new(0.1, 0.5)
4065
		particl.Rate = 50
4066
		particl.RotSpeed = NumberRange.new(300, 300)
4067
		particl.Speed = NumberRange.new(0, 1)
4068
		particl.SpreadAngle = Vector2.new(90, 90)
4069
		particl.Parent = handle
4070
		
4071
		for i, v in pairs(handle["pink toy"]:GetChildren()) do
4072
			if v:IsA("Part") then
4073
				cooldildo = particl:Clone()
4074
				cooldildo.Parent = v
4075
			end
4076
		end
4077
		
4078
		particl:Remove()
4079
		
4080
		wait(1)
4081
		MOAN = true
4082
		
4083
		char.Humanoid.WalkSpeed = 75
4084
		
4085
		
4086
		local cor = coroutine.wrap(function()
4087
			lerp(rweld,rweld.C0,CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)),0.06)
4088
		end)
4089
		local cor2 = coroutine.wrap(function()
4090
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),0.06)
4091
		end)
4092
		local cor3 = coroutine.wrap(function()
4093
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.06)
4094
		end)
4095
		cor()
4096
		cor2()
4097
		cor3()
4098
		lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.06)
4099
		local omgg = 0
4100
		repeat wait(0.05) omgg = omgg+0.05 until aidsificating ~= nil or omgg > 2
4101
		holyshit:Destroy()
4102
		char.Humanoid.WalkSpeed = 16
4103
		MOAN = false
4104
		if aidsificating == nil then
4105
			for i, v in pairs(handle["pink toy"]:GetChildren()) do
4106
								if v:IsA("Part") then
4107
									v:FindFirstChild("ParticleEmitter"):Destroy()
4108
								end
4109
							end
4110
		local cor = coroutine.wrap(function()
4111
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
4112
		end)
4113
		local cor2 = coroutine.wrap(function()
4114
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
4115
		end)
4116
		local cor3 = coroutine.wrap(function()
4117
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
4118
		end)
4119
		cor()
4120
		cor2()
4121
		cor3()
4122
		lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.08)
4123
		
4124
		lweld:Remove()
4125
		rweld:Remove()
4126
		tweld:Remove()
4127
		
4128
		if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
4129
			local clone = torsoclone:Clone()
4130
			clone.Part0 = char.HumanoidRootPart
4131
			clone.Part1 = char.Torso
4132
			clone.Parent = char.HumanoidRootPart
4133
		end
4134
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
4135
			local clone = leftclone:Clone()
4136
			clone.Part0 = char.Torso
4137
			clone.Part1 = char["Left Arm"]
4138
			clone.Parent = char.Torso
4139
		end
4140
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4141
			local clone = rightclone:Clone()
4142
			clone.Part0 = char.Torso
4143
			clone.Part1 = char["Right Arm"]
4144
			clone.Parent = char.Torso
4145
		end
4146
		else
4147
			pcall(function()
4148
				aidsificating.HumanoidRootPart:Destroy()
4149
			end)
4150
			pcall(function()
4151
				ragdollpart(aidsificating,"Right Arm")
4152
				ragdollpart(aidsificating,"Right Leg")
4153
				ragdollpart(aidsificating,"Left Arm")
4154
				ragdollpart(aidsificating,"Left Leg")
4155
			end)
4156
			pcall(function()
4157
				ragdollpart(aidsificating,"RightUpperArm")
4158
				ragdollpart(aidsificating,"RightUpperLeg")
4159
				ragdollpart(aidsificating,"LeftUpperArm")
4160
				ragdollpart(aidsificating,"LeftUpperLeg")
4161
			end)
4162
			pcall(function()
4163
				local weld = Instance.new('Weld',aidsificating.Torso)
4164
				weld.Part0 = aidsificating.Torso
4165
				weld.Part1 = handle
4166
				weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
4167
				for i,v in pairs(handle["pink toy"]:GetChildren()) do
4168
					if v:IsA('BasePart') and v.Name == "stretchlol" then
4169
						v.BrickColor = aidsificating.Torso.BrickColor
4170
						v.Transparency = 0
4171
					end
4172
				end
4173
			end)
4174
			pcall(function()
4175
				local weld = Instance.new('Weld',aidsificating.UpperTorso)
4176
				weld.Part0 = aidsificating.UpperTorso
4177
				weld.Part1 = handle
4178
				weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
4179
				for i,v in pairs(handle["pink toy"]:GetChildren()) do
4180
					if v:IsA('BasePart') and v.Name == "stretchlol" then
4181
						v.BrickColor = aidsificating.UpperTorso.BrickColor
4182
						v.Transparency = 0
4183
					end
4184
				end
4185
			end)
4186
			lerp(rweld,rweld.C0,CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.06)
4187
			wait(2)
4188
			for i,v in pairs(aidsificating:GetDescendants()) do
4189
				if v:IsA('Weld') then v:Destroy() end
4190
			end
4191
			pcall(function()
4192
				ragdollpart(aidsificating,"Head")
4193
			end)
4194
			pcall(function()
4195
									local thang = "Torso"
4196
									if aidsificating:FindFirstChild('UpperTorso') then
4197
										thang = "UpperTorso"
4198
									end
4199
									local ayybleed = Instance.new('Part',aidsificating)
4200
									ayybleed.Size = Vector3.new(0.2,0.2,0.2)
4201
									ayybleed.BrickColor = BrickColor.new('Maroon')
4202
									ayybleed.Material = Enum.Material.SmoothPlastic
4203
									ayybleed.Name = "ayybleed"
4204
									ayybleed.CanCollide = false
4205
									ayybleed.Transparency = 1
4206
									ayybleed.CFrame = aidsificating[thang].CFrame
4207
									ayybleed:BreakJoints()
4208
									local attachment1 = Instance.new('Attachment',ayybleed)
4209
									attachment1.Position = Vector3.new(0,-1,0)
4210
									attachment1.Orientation = Vector3.new(180, 0, 0)
4211
									local attachment0 = Instance.new('Attachment',aidsificating[thang])
4212
									if attachment0 and attachment1 then
4213
										local constraint = Instance.new("HingeConstraint")
4214
										constraint.Attachment0 = attachment0
4215
										constraint.Attachment1 = attachment1
4216
										constraint.LimitsEnabled = true
4217
										constraint.UpperAngle = 0
4218
										constraint.LowerAngle = 0
4219
										constraint.Parent = aidsificating
4220
									end
4221
									local bleedBLEED= coroutine.wrap(function()
4222
										bleed(ayybleed,true)
4223
									end)
4224
									bleedBLEED()
4225
								end)
4226
			aidsificating = nil
4227
			pcall(function()
4228
				for i,v in pairs(handle["pink toy"]:GetChildren()) do
4229
					if v:IsA('BasePart') and v.Name == "stretchlol" then
4230
						v.Transparency = 1
4231
					end
4232
				end
4233
			end)
4234
		local cor = coroutine.wrap(function()
4235
			lerp(rweld,rweld.C0,CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.04)
4236
		end)
4237
		local cor2 = coroutine.wrap(function()
4238
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.04)
4239
		end)
4240
		cor()
4241
		cor2()
4242
		lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.04)
4243
		wait(0.1)
4244
		local cor = coroutine.wrap(function()
4245
			lerp(rweld,rweld.C0,CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
4246
		end)
4247
		local cor2 = coroutine.wrap(function()
4248
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.08)
4249
		end)
4250
		local cor3 = coroutine.wrap(function()
4251
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
4252
		end)
4253
		cor()
4254
		cor2()
4255
		cor3()
4256
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
4257
		
4258
		lweld:Remove()
4259
		rweld:Remove()
4260
		tweld:Remove()
4261
		
4262
		if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
4263
			local clone = torsoclone:Clone()
4264
			clone.Part0 = char.HumanoidRootPart
4265
			clone.Part1 = char.Torso
4266
			clone.Parent = char.HumanoidRootPart
4267
		end
4268
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
4269
			local clone = leftclone:Clone()
4270
			clone.Part0 = char.Torso
4271
			clone.Part1 = char["Left Arm"]
4272
			clone.Parent = char.Torso
4273
		end
4274
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4275
			local clone = rightclone:Clone()
4276
			clone.Part0 = char.Torso
4277
			clone.Part1 = char["Right Arm"]
4278
			clone.Parent = char.Torso
4279
		end
4280
		end
4281
	end)
4282
	working = false
4283
end
4284
4285
function katanaQ()
4286
	working = true
4287
	swinging = true
4288
	gettingeem = true
4289
	pcall(function()
4290
	local rweld = Instance.new("Weld", char["Right Arm"])
4291
	local tweld = Instance.new("Weld", char.HumanoidRootPart)
4292
	pcall(function()
4293
	rweld.Part0 = char["Torso"]
4294
	rweld.Part1 = char["Right Arm"]
4295
	rweld.C0 = CFrame.new(1.5, 0, 0)
4296
	tweld.Part0 = char.HumanoidRootPart
4297
	tweld.Part1 = char.Torso
4298
	end)
4299
	
4300
	char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
4301
	
4302
	local at1 = Instance.new("Attachment", handle)
4303
	local at2 = Instance.new("Attachment", handle)
4304
	at1.Visible = false
4305
	at1.Position = Vector3.new(5, 0, 0)
4306
	at2.Visible = false
4307
	at2.Position = Vector3.new(1, 0, 0)
4308
	
4309
	local trail = Instance.new("Trail", handle)
4310
	trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
4311
	trail.LightEmission = 0.25
4312
	trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
4313
	trail.Lifetime = 0.10
4314
	trail.MinLength = 0.05
4315
	trail.Attachment0 = at1
4316
	trail.Attachment1 = at2
4317
	local coru=coroutine.wrap(function()
4318
	lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)),0.08)
4319
	end)
4320
	coru()
4321
	lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.08)
4322
	local ree=0
4323
	while goteem == nil and ree < 1 do
4324
		wait(0.05)
4325
		ree=ree+0.05
4326
	end
4327
	char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
4328
	gettingeem = false
4329
	swinging = false
4330
	if goteem then
4331
		wait(2)
4332
		pcall(function()
4333
		local sounn = Instance.new("Sound", goteem.Torso)
4334
		local lipp = math.random(1, 3)
4335
		if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
4336
		if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
4337
		if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
4338
		sounn:Play()
4339
		end)
4340
		ragdollpart(goteem,"Head")
4341
		for i,v in pairs(goteem:GetDescendants()) do
4342
			if v:IsA('Weld') then v:Destroy() end
4343
		end
4344
		goteem = nil
4345
	end
4346
	trail:Destroy()
4347
	at1:Destroy()
4348
	at2:Destroy()
4349
	lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
4350
	local cor = coroutine.wrap(function()
4351
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4352
	end)
4353
	cor()
4354
	lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
4355
	rweld:Destroy()
4356
	tweld:Destroy()
4357
	if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4358
		local clone = rightclone:Clone()
4359
		clone.Part0 = char.Torso
4360
		clone.Part1 = char["Right Arm"]
4361
		clone.Parent = char.Torso
4362
	end
4363
	if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
4364
		local clone = torsoclone:Clone()
4365
		clone.Part0 = char.HumanoidRootPart
4366
		clone.Part1 = char.Torso
4367
		clone.Parent = char.HumanoidRootPart
4368
	end
4369
	end)
4370
	swinging = false
4371
	gettingeem = false
4372
	working = false
4373
end
4374
local function katanaE()
4375
	working = true
4376
	swinging = true
4377
	SLESH = true
4378
	pcall(function()
4379
	local rweld = Instance.new("Weld", char["Right Arm"])
4380
	local tweld = Instance.new("Weld", char.HumanoidRootPart)
4381
	rweld.Part0 = char["Torso"]
4382
	rweld.Part1 = char["Right Arm"]
4383
	rweld.C0 = CFrame.new(1.5, 0, 0)
4384
	tweld.Part0 = char.HumanoidRootPart
4385
	tweld.Part1 = char.Torso
4386
	
4387
	char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
4388
	
4389
	local at1 = Instance.new("Attachment", handle)
4390
	local at2 = Instance.new("Attachment", handle)
4391
	at1.Visible = false
4392
	at1.Position = Vector3.new(5, 0, 0)
4393
	at2.Visible = false
4394
	at2.Position = Vector3.new(1, 0, 0)
4395
	
4396
	local trail = Instance.new("Trail", handle)
4397
	trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
4398
	trail.LightEmission = 0.25
4399
	trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
4400
	trail.Lifetime = 0.10
4401
	trail.MinLength = 0.05
4402
	trail.Attachment0 = at1
4403
	trail.Attachment1 = at2
4404
	local coru=coroutine.wrap(function()
4405
	lerp(rweld,rweld.C0,CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)),0.08)
4406
	end)
4407
	coru()
4408
	lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-270),math.rad(0)), 0.08)
4409
	
4410
	wait(1)
4411
	char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
4412
	trail:Destroy()
4413
	at1:Destroy()
4414
	at2:Destroy()
4415
	lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
4416
	local cor = coroutine.wrap(function()
4417
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4418
	end)
4419
	cor()
4420
	lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
4421
	rweld:Destroy()
4422
	tweld:Destroy()
4423
	if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4424
		local clone = rightclone:Clone()
4425
		clone.Part0 = char.Torso
4426
		clone.Part1 = char["Right Arm"]
4427
		clone.Parent = char.Torso
4428
	end
4429
	if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
4430
		local clone = torsoclone:Clone()
4431
		clone.Part0 = char.HumanoidRootPart
4432
		clone.Part1 = char.Torso
4433
		clone.Parent = char.HumanoidRootPart
4434
	end
4435
	end)
4436
	swinging = false
4437
	SLESH = false
4438
	working = false
4439
end
4440
4441
function begoneTHOUGHT()
4442
	working = true
4443
	pcall(function()
4444
		local thott = Instance.new("Sound", char)
4445
		thott.SoundId = "rbxassetid://373066560"
4446
		thott.Volume = 10
4447
		thott.TimePosition = 0.5
4448
		thott.PlaybackSpeed = 1
4449
		thott.EmitterSize = player.CameraMaxZoomDistance+1
4450
		thott.MaxDistance = player.CameraMaxZoomDistance+1
4451
		thott:Play()
4452
		
4453
		local rweld = Instance.new("Weld", char["Right Arm"])
4454
		local tweld = Instance.new("Weld", char.HumanoidRootPart)
4455
		rweld.Part0 = char["Torso"]
4456
		rweld.Part1 = char["Right Arm"]
4457
		rweld.C0 = CFrame.new(1.5, 0, 0)
4458
		tweld.Part0 = char.HumanoidRootPart
4459
		tweld.Part1 = char.Torso
4460
		
4461
		local coru=coroutine.wrap(function()
4462
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)),0.25)
4463
		end)
4464
		coru()
4465
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)), 0.25)
4466
		
4467
		wait(0.5)
4468
		local thote = Instance.new("Sound", char)
4469
		thote.SoundId = "rbxassetid://972134931"
4470
		thote.Volume = 10
4471
		thote:Play()
4472
		
4473
				
4474
		
4475
		local coru=coroutine.wrap(function()
4476
			lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),0.04)
4477
		end)
4478
		coru()
4479
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.04)
4480
		wait(0.04)
4481
		local ree = Instance.new('Part',workspace)
4482
		ree.Shape = Enum.PartType.Cylinder
4483
		ree.CanCollide = false
4484
		ree.Anchored = false
4485
		ree.Size = Vector3.new(0.5,2,2)
4486
		ree.TopSurface = Enum.SurfaceType.Smooth
4487
		ree.BottomSurface = Enum.SurfaceType.Smooth
4488
		ree.Transparency = 0.8
4489
		ree.Material =Enum.Material.Neon
4490
		ree.BrickColor = BrickColor.new('Toothpaste')
4491
		ree.CFrame = handle.CFrame*CFrame.Angles(0,0,math.rad(90))
4492
		ree:BreakJoints()
4493
		local reee = Instance.new("Sound", ree)
4494
		reee.SoundId = "rbxassetid://138677306"
4495
		reee:Play()
4496
		local heck = Instance.new('BodyVelocity',ree)
4497
		heck.Velocity = ree.CFrame.rightVector*50
4498
		heck.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
4499
		local coru=coroutine.wrap(function()
4500
			for i=1,21 do
4501
				local cf = ree.CFrame
4502
				ree.Size = ree.Size+Vector3.new(0,2,2)
4503
				ree.CFrame = cf
4504
				wait()
4505
			end
4506
			for i=1,4 do
4507
				local cf = ree.CFrame
4508
				ree.Size = ree.Size+Vector3.new(0,2,2)
4509
				ree.CFrame = cf
4510
				ree.Transparency = ree.Transparency + 0.05
4511
				wait()
4512
			end
4513
			ree:Destroy()
4514
		end)
4515
		coru()
4516
		ree.Touched:connect(function(hit)
4517
			if hit.Parent and hit.Parent ~= char and hit.Parent:FindFirstChildOfClass('Humanoid') then
4518
				hit.Parent:FindFirstChildOfClass('Humanoid').Health = 100
4519
				ragdollpart(hit.Parent,"Head")
4520
			end
4521
		end)
4522
		wait(0.5)
4523
		local coru=coroutine.wrap(function()
4524
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.8)
4525
		end)
4526
		coru()
4527
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)
4528
	
4529
		rweld:Destroy()
4530
		tweld:Destroy()
4531
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4532
			local clone = rightclone:Clone()
4533
			clone.Part0 = char.Torso
4534
			clone.Part1 = char["Right Arm"]
4535
			clone.Parent = char.Torso
4536
		end
4537
		if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
4538
			local clone = torsoclone:Clone()
4539
			clone.Part0 = char.HumanoidRootPart
4540
			clone.Part1 = char.Torso
4541
			clone.Parent = char.HumanoidRootPart
4542
		end
4543
	end)
4544
	working = false
4545
end
4546
4547
function katanaswing()
4548
	working = true
4549
	pcall(function()
4550
	local rweld = Instance.new("Weld", char["Right Arm"])
4551
	local lweld = Instance.new("Weld", char["Left Arm"])
4552
	local tweld = Instance.new("Weld", char.HumanoidRootPart)
4553
	rweld.Part0 = char["Torso"]
4554
	rweld.Part1 = char["Right Arm"]
4555
	rweld.C0 = CFrame.new(1.5, 0, 0)
4556
	lweld.Part0 = char.Torso
4557
	lweld.Part1 = char["Left Arm"]
4558
	lweld.C0 = CFrame.new(-1.5, 0, 0)
4559
	tweld.Part0 = char.HumanoidRootPart
4560
	tweld.Part1 = char.Torso
4561
	
4562
	local cor = coroutine.wrap(function()
4563
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0),0.08)
4564
	end)
4565
	cor()
4566
	lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)),0.08)
4567
	wait(0.2)
4568
	local at1 = Instance.new("Attachment", handle)
4569
	local at2 = Instance.new("Attachment", handle)
4570
	at1.Visible = false
4571
	at1.Position = Vector3.new(5, 0, 0)
4572
	at2.Visible = false
4573
	at2.Position = Vector3.new(1, 0, 0)
4574
	
4575
	local trail = Instance.new("Trail", handle)
4576
	trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, trail.Parent.Color), ColorSequenceKeypoint.new(1, trail.Parent.Color)})
4577
	trail.LightEmission = 0.25
4578
	trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
4579
	trail.Lifetime = 0.10
4580
	trail.MinLength = 0.05
4581
	trail.Attachment0 = at1
4582
	trail.Attachment1 = at2
4583
	
4584
	swinging = true
4585
4586
	local cor = coroutine.wrap(function()
4587
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0),0.04)
4588
	end)
4589
	cor()
4590
	lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
4591
	wait(0.2)
4592
	swinging = false
4593
	trail:Destroy()
4594
	at1:Destroy()
4595
	at2:Destroy()
4596
	local cor = coroutine.wrap(function()
4597
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4598
	end)
4599
	cor()
4600
	lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
4601
	rweld:Destroy()
4602
	lweld:Destroy()
4603
	tweld:Destroy()
4604
	if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4605
		local clone = rightclone:Clone()
4606
		clone.Part0 = char.Torso
4607
		clone.Part1 = char["Right Arm"]
4608
		clone.Parent = char.Torso
4609
	end
4610
	if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
4611
		local clone = leftclone:Clone()
4612
		clone.Part0 = char.Torso
4613
		clone.Part1 = char["Left Arm"]
4614
		clone.Parent = char.Torso
4615
	end
4616
	if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
4617
		local clone = torsoclone:Clone()
4618
		clone.Part0 = char.HumanoidRootPart
4619
		clone.Part1 = char.Torso
4620
		clone.Parent = char.HumanoidRootPart
4621
	end
4622
	end)
4623
	working = false
4624
end
4625
4626
function throw()
4627
	working = true
4628
	pcall(function()
4629
		local rweld = char["Right Arm"]:FindFirstChild("Weld")
4630
		local lweld = char["Left Arm"]:FindFirstChild("Weld")
4631
		local tweld = Instance.new("Weld", char.HumanoidRootPart)
4632
		tweld.Part0 = char.HumanoidRootPart
4633
		tweld.Part1 = char.Torso
4634
		local throwsound = Instance.new("Sound", char.Head)
4635
		throwsound.SoundId = "rbxassetid://158037267"
4636
		throwsound.PlaybackSpeed = 1
4637
		
4638
		local cor = coroutine.wrap(function()
4639
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
4640
		end)
4641
		local cor2 = coroutine.wrap(function()
4642
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.04)
4643
		end)
4644
		cor()
4645
		cor2()
4646
		grabweld:Remove()
4647
		throwsound:Play()
4648
		
4649
		local throwvel = Instance.new("BodyThrust")
4650
		throwvel.Force = Vector3.new(0, 3000, -2000)
4651
		pcall(function()
4652
			throwvel.Parent = grabbed.Torso
4653
		end)
4654
		pcall(function()
4655
			throwvel.Parent = grabbed.UpperTorso
4656
		end)
4657
4658
		lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
4659
		wait(0.15)
4660
		throwvel:Remove()
4661
		local cor = coroutine.wrap(function()
4662
			lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4663
		end)
4664
		local cor2 = coroutine.wrap(function()
4665
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4666
		end)
4667
		cor()
4668
		cor2()
4669
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
4670
		lweld:Remove()
4671
		rweld:Remove()
4672
		tweld:Remove()
4673
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4674
			local clone = rightclone:Clone()
4675
			clone.Part0 = char.Torso
4676
			clone.Part1 = char["Right Arm"]
4677
			clone.Parent = char.Torso
4678
		end
4679
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
4680
			local clone = leftclone:Clone()
4681
			clone.Part0 = char.Torso
4682
			clone.Part1 = char["Left Arm"]
4683
			clone.Parent = char.Torso
4684
		end
4685
		if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
4686
			local clone = torsoclone:Clone()
4687
			clone.Part0 = char.HumanoidRootPart
4688
			clone.Part1 = char.Torso
4689
			clone.Parent = char.HumanoidRootPart
4690
		end
4691
		local lolgrabbed = grabbed
4692
		spawn(function()
4693
			wait(2)
4694
			unstun(lolgrabbed)
4695
		end)
4696
	end)
4697
	grabbed = nil
4698
	working = false
4699
end
4700
4701
function whoosh(vroom)
4702
	vroom.Parent = workspace
4703
	vroom.Name = "Projectile"
4704
	vroom.CFrame = CFrame.new(char.Head.CFrame.p,mouse.Hit.p)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
4705
	vroom.Anchored = true
4706
	vroom.Velocity = Vector3.new(0,0,0)
4707
	vroom.RotVelocity = Vector3.new(0,0,0)
4708
	vroom.Anchored = false
4709
	game:GetService('Debris'):AddItem(vroom,10)
4710
	local flyy = Instance.new('BodyVelocity',vroom)
4711
	flyy.Velocity = vroom.CFrame.rightVector*200
4712
	local touched = false
4713
	for i,v in pairs(vroom:GetChildren()) do
4714
		if v:IsA('BasePart') then
4715
			v.Touched:connect(function(hit)
4716
				local pos = vroom.CFrame
4717
				if touched == false then
4718
					if hit and hit.Parent and hit.Transparency ~= 1 and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent~= char then
4719
						touched = true
4720
						local before = hit.Anchored
4721
						vroom.Anchored = true
4722
						vroom.Velocity = Vector3.new(0,0,0)
4723
						vroom.RotVelocity = Vector3.new(0,0,0)
4724
						vroom.CFrame = vroom.CFrame-(vroom.CFrame.rightVector)
4725
						hit.Anchored = true
4726
						flyy:Destroy()
4727
						pcall(function()
4728
							local weld = Instance.new('Weld',hit)
4729
							weld.Part0 = hit
4730
							weld.Part1 = vroom
4731
							weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
4732
							local ayybleed = Instance.new('Part',hit)
4733
							ayybleed.Size = Vector3.new(0.2,0.2,0.2)
4734
							ayybleed.BrickColor = BrickColor.new('Maroon')
4735
							ayybleed.Material = Enum.Material.SmoothPlastic
4736
							ayybleed.Name = "ayybleed"
4737
							ayybleed.CanCollide = false
4738
							ayybleed.Transparency = 1
4739
							ayybleed.CFrame = hit.CFrame
4740
							ayybleed:BreakJoints()
4741
							local attachment1 = Instance.new('Attachment',ayybleed)
4742
							local attachment0 = Instance.new('Attachment',hit)
4743
							for i,v in pairs(vroom:GetChildren()) do
4744
								if v.Name == "blade" and v.Size == Vector3.new(0.23, 1.19, 0.1) then
4745
									v.Name = "REEEE"
4746
								end
4747
							end
4748
							attachment1.Orientation = vroom["REEEE"].Orientation+Vector3.new(90,0,0)
4749
							attachment0.Position = hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).p-(hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).upVector)
4750
							if attachment0 and attachment1 then
4751
								local constraint = Instance.new("HingeConstraint")
4752
								constraint.Attachment0 = attachment0
4753
								constraint.Attachment1 = attachment1
4754
								constraint.LimitsEnabled = true
4755
								constraint.UpperAngle = 0
4756
								constraint.LowerAngle = 0
4757
								constraint.Parent = attachment0
4758
							end
4759
							local bleedBLEED= coroutine.wrap(function()
4760
								bleed(ayybleed)
4761
							end)
4762
							bleedBLEED()
4763
							if hit.Name ~= "Head" and hit.Name ~= "UpperTorso" and hit.Name ~= "Torso" and hit.Name ~= "LowerTorso" then
4764
								game:GetService('Debris'):AddItem(ayybleed,7.5)
4765
							end
4766
						end)
4767
						hit.Anchored = before
4768
						vroom.Anchored = false
4769
						vroom.CanCollide = true
4770
						pcall(function()
4771
							vroom:FindFirstChildOfClass('Trail'):Destroy()
4772
						end)
4773
						for i,v in pairs(vroom:GetChildren()) do
4774
							if v:IsA('BasePart') then
4775
								v.CanCollide = true
4776
							end
4777
						end
4778
						if hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Torso" or hit.Name == "LowerTorso" then
4779
						pcall(function()
4780
							hit.Parent.HumanoidRootPart:Destroy()
4781
						end)
4782
						pcall(function()
4783
							ragdollpart(hit.Parent,"Left Arm")
4784
							ragdollpart(hit.Parent,"Left Leg")
4785
							ragdollpart(hit.Parent,"Right Arm")
4786
							ragdollpart(hit.Parent,"Right Leg")
4787
						end)
4788
						pcall(function()
4789
							ragdollpart(hit.Parent,"LeftUpperLeg")
4790
							ragdollpart(hit.Parent,"RightUpperLeg")
4791
							ragdollpart(hit.Parent,"LeftUpperArm")
4792
							ragdollpart(hit.Parent,"RightUpperArm")
4793
						end)
4794
						spawn(function()
4795
							wait(5)
4796
							ragdollpart(hit.Parent,"Head")
4797
						end)
4798
						else
4799
							pcall(function()
4800
							ragdollpart(hit.Parent,hit.Name)
4801
							end)
4802
						end
4803
					elseif hit and hit.CanCollide == true and hit.Parent and hit.Parent ~= char then
4804
						touched = true
4805
						local before = hit.Anchored
4806
						vroom.Anchored = true
4807
						vroom.Velocity = Vector3.new(0,0,0)
4808
						vroom.RotVelocity = Vector3.new(0,0,0)
4809
						hit.Anchored = true
4810
						flyy:Destroy()
4811
						vroom.CFrame = vroom.CFrame-vroom.CFrame.rightVector
4812
						pcall(function()
4813
							local weld = Instance.new('Weld',hit)
4814
							weld.Part0 = hit
4815
							weld.Part1 = vroom
4816
							weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
4817
						end)
4818
						pcall(function()
4819
						vroom:FindFirstChildOfClass('Trail'):Destroy()
4820
						end)
4821
						hit.Anchored = before
4822
						vroom.Anchored = false
4823
					end
4824
				end
4825
			end)
4826
		end
4827
	end
4828
end
4829
4830
function fling()
4831
	working = true
4832
	pcall(function()
4833
		local rweld = Instance.new("Weld", char["Right Arm"])
4834
		local lweld = Instance.new("Weld", char["Left Arm"])
4835
		rweld.Part0 = char["Torso"]
4836
		rweld.Part1 = char["Right Arm"]
4837
		rweld.C0 = CFrame.new(1.5, 0, 0)
4838
		lweld.Part0 = char.Torso
4839
		lweld.Part1 = char["Left Arm"]
4840
		lweld.C0 = CFrame.new(-1.5, 0, 0)
4841
		local tweld = Instance.new("Weld", char.HumanoidRootPart)
4842
		tweld.Part0 = char.HumanoidRootPart
4843
		tweld.Part1 = char.Torso
4844
		
4845
		local at1 = Instance.new("Attachment", handle)
4846
		local at2 = Instance.new("Attachment", handle)
4847
		at1.Visible = false
4848
		at1.Position = Vector3.new(2, 0, 0)
4849
		at2.Visible = false
4850
		at2.Position = Vector3.new(-0.3, 0, 0)
4851
		
4852
		local trail = Instance.new("Trail", handle)
4853
		trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
4854
		trail.LightEmission = 0.25
4855
		trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
4856
		trail.Lifetime = 0.10
4857
		trail.MinLength = 0.05
4858
		trail.Attachment0 = at1
4859
		trail.Attachment1 = at2
4860
		
4861
		local cor = coroutine.wrap(function()
4862
			lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)),0.07)
4863
		end)
4864
		cor()
4865
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.07)
4866
		
4867
		local cor = coroutine.wrap(function()
4868
			lerp(rweld,rweld.C0,CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)),0.07)
4869
		end)
4870
		local cor2 = coroutine.wrap(function()
4871
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)),0.07)
4872
		end)
4873
		local cor3 = coroutine.wrap(function()
4874
			lerp(hweld,hweld.C0,CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90),math.rad(90), 0),0.12)
4875
		end)
4876
		cor()
4877
		cor2()
4878
		cor3()
4879
		lerp(lweld,lweld.C0,CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)),0.07)
4880
		wait(0.2)
4881
		
4882
		local cor = coroutine.wrap(function()
4883
			lerp(rweld,rweld.C0,CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)),0.03)
4884
		end)
4885
		local cor2 = coroutine.wrap(function()
4886
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.03)
4887
		end)
4888
		cor()
4889
		cor2()
4890
		lerp(lweld,lweld.C0,CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)),0.03)
4891
		
4892
		local cor = coroutine.wrap(function()
4893
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)),0.03)
4894
		end)
4895
		local cor2 = coroutine.wrap(function()
4896
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)),0.01)
4897
		end)
4898
		cor()
4899
		cor2()
4900
		whoosh(handle:Clone())
4901
		for i, v in pairs(handle:GetChildren()) do
4902
			if v:IsA("Part") then
4903
				v.Transparency = 1
4904
			end
4905
		end
4906
		handle.Transparency = 1
4907
		trail:Remove()
4908
		at1:Remove()
4909
		at2:Remove()
4910
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.01)
4911
		local cor = coroutine.wrap(function()
4912
			lerp(rweld,rweld.C0,CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)),0.04)
4913
		end)
4914
		local cor2 = coroutine.wrap(function()
4915
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)),0.04)
4916
		end)
4917
		cor()
4918
		cor2()
4919
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.04)
4920
		wait(0.2)
4921
		
4922
		local cor = coroutine.wrap(function()
4923
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
4924
		end)
4925
		local cor2 = coroutine.wrap(function()
4926
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.07)
4927
		end)
4928
		cor()
4929
		cor2()
4930
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
4931
		
4932
		for i, v in pairs(handle:GetChildren()) do
4933
			if v:IsA("Part") then
4934
				v.Transparency = 0
4935
			end
4936
		end
4937
		handle.Transparency = 0
4938
		hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
4939
		
4940
		lweld:Remove()
4941
		rweld:Remove()
4942
		tweld:Remove()
4943
		
4944
		if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
4945
			local clone = torsoclone:Clone()
4946
			clone.Part0 = char.HumanoidRootPart
4947
			clone.Part1 = char.Torso
4948
			clone.Parent = char.HumanoidRootPart
4949
		end
4950
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
4951
			local clone = leftclone:Clone()
4952
			clone.Part0 = char.Torso
4953
			clone.Part1 = char["Left Arm"]
4954
			clone.Parent = char.Torso
4955
		end
4956
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
4957
			local clone = rightclone:Clone()
4958
			clone.Part0 = char.Torso
4959
			clone.Part1 = char["Right Arm"]
4960
			clone.Parent = char.Torso
4961
		end
4962
	end)
4963
	working = false
4964
end
4965
4966
function kill()
4967
	working = true
4968
	pcall(function()
4969
		local rweld = char["Right Arm"]:FindFirstChild("Weld")
4970
		local lweld = char["Left Arm"]:FindFirstChild("Weld")
4971
		local tweld = Instance.new("Weld", char.HumanoidRootPart)
4972
		tweld.Part0 = char.HumanoidRootPart
4973
		tweld.Part1 = char.Torso
4974
		local killsound = Instance.new("Sound", grabbed.Head)
4975
		killsound.SoundId = "rbxassetid://150315649"
4976
		killsound.PlaybackSpeed = 1.2
4977
		local killsoundac = Instance.new("Sound", grabbed.Head)
4978
		killsoundac.SoundId = "rbxassetid://162194585"
4979
		killsoundac.PlaybackSpeed = 1
4980
		killsoundac.Volume = 1
4981
		local throwsound = Instance.new("Sound", char.Head)
4982
		throwsound.SoundId = "rbxassetid://711753382"
4983
		throwsound.PlaybackSpeed = 0.75
4984
		local chokesound = Instance.new("Sound", grabbed.Head)
4985
		chokesound.SoundId = "rbxassetid://418658161"
4986
		chokesound.TimePosition = 3
4987
		chokesound.PlaybackSpeed = 1
4988
		local bleedsound = Instance.new("Sound", grabbed.Head)
4989
		bleedsound.SoundId = "rbxassetid://244502094"
4990
		bleedsound.PlaybackSpeed = 1.5
4991
		bleedsound.Volume = 1
4992
		
4993
		pitchun = math.random(9, 12)/10
4994
		pitchdos = math.random(9, 13)/10
4995
		
4996
		killsound.PlaybackSpeed = pitchun
4997
		killsoundac.PlaybackSpeed = pitchdos
4998
		chokesound.PlaybackSpeed = pitchun
4999
		
5000
		pcall(function()
5001
			grabbed.HumanoidRootPart:Destroy()
5002
		end)
5003
		
5004
		lerp(rweld,rweld.C0,CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)),0.1)
5005
		wait(0.2)
5006
		lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
5007
		
5008
		killsound:Play()
5009
		killsoundac:Play()
5010
		chokesound:Play()
5011
		bleedsound:Play()
5012
		
5013
		local ayybleed = Instance.new('Part',grabbed)
5014
		ayybleed.Size = Vector3.new(0.2,0.2,0.2)
5015
		ayybleed.BrickColor = BrickColor.new('Maroon')
5016
		ayybleed.Material = Enum.Material.SmoothPlastic
5017
		ayybleed.Name = "ayybleed"
5018
		ayybleed.CanCollide = false
5019
		ayybleed.Transparency = 0.5
5020
		ayybleed.CFrame = grabbed.Head.CFrame
5021
		ayybleed:BreakJoints()
5022
		local attachment1 = Instance.new('Attachment',ayybleed)
5023
		attachment1.Position = Vector3.new(-0.55,0,0)
5024
		attachment1.Orientation = Vector3.new(90, 0, -90)
5025
		local attachment0 = Instance.new('Attachment')
5026
		pcall(function()
5027
			attachment0.Parent = grabbed.Torso
5028
		end)
5029
		pcall(function()
5030
			attachment0.Parent = grabbed.UpperTorso
5031
		end)
5032
		if attachment0 and attachment1 then
5033
			local constraint = Instance.new("HingeConstraint")
5034
			constraint.Attachment0 = attachment0
5035
			constraint.Attachment1 = attachment1
5036
			constraint.LimitsEnabled = true
5037
			constraint.UpperAngle = 0
5038
			constraint.LowerAngle = 0
5039
			pcall(function()
5040
				constraint.Parent = grabbed.Torso
5041
			end)
5042
			pcall(function()
5043
				constraint.Parent = grabbed.UpperTorso
5044
			end)
5045
		end
5046
		local bleedBLEED= coroutine.wrap(function()
5047
			bleed(ayybleed)
5048
		end)
5049
		bleedBLEED()
5050
		
5051
		wait(0.2)
5052
		
5053
		local at1 = Instance.new("Attachment", handle)
5054
		local at2 = Instance.new("Attachment", handle)
5055
		at1.Visible = false
5056
		at1.Position = Vector3.new(2, 0, 0)
5057
		at2.Visible = false
5058
		at2.Position = Vector3.new(-0.3, 0, 0)
5059
		
5060
		local trail = Instance.new("Trail", handle)
5061
		trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
5062
		trail.LightEmission = 0.25
5063
		trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
5064
		trail.Lifetime = 0.10
5065
		trail.MinLength = 0.05
5066
		trail.Attachment0 = at1
5067
		trail.Attachment1 = at2
5068
		
5069
		lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)),0.08)
5070
		lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.1)
5071
		local coru=coroutine.wrap(function()
5072
		lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
5073
		lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.09)
5074
		end)
5075
		coru()
5076
		local cor = coroutine.wrap(function()
5077
			lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
5078
		end)
5079
		cor()
5080
		grabweld:Remove()
5081
		throwsound:Play()
5082
		
5083
		local throwvel = Instance.new("BodyThrust")
5084
		throwvel.Force = Vector3.new(0, 3000, -1000)
5085
		pcall(function()
5086
			throwvel.Parent = grabbed.Torso
5087
		end)
5088
		pcall(function()
5089
			throwvel.Parent = grabbed.UpperTorso
5090
		end)
5091
		
5092
		trail:Remove()
5093
		at1:Remove()
5094
		at2:Remove()
5095
		lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
5096
		pcall(function()
5097
			ragdollpart(grabbed,"Left Arm")
5098
			ragdollpart(grabbed,"Left Leg")
5099
			ragdollpart(grabbed,"Right Arm")
5100
			ragdollpart(grabbed,"Right Leg")
5101
		end)
5102
		pcall(function()
5103
			ragdollpart(grabbed,"LeftUpperLeg")
5104
			ragdollpart(grabbed,"RightUpperLeg")
5105
			ragdollpart(grabbed,"LeftUpperArm")
5106
			ragdollpart(grabbed,"RightUpperArm")
5107
		end)
5108
		wait(0.15)
5109
		throwvel:Remove()
5110
		local cor = coroutine.wrap(function()
5111
			lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
5112
		end)
5113
		local cor2 = coroutine.wrap(function()
5114
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
5115
		end)
5116
		cor()
5117
		cor2()
5118
		lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
5119
		
5120
		lweld:Remove()
5121
		rweld:Remove()
5122
		tweld:Remove()
5123
		
5124
		if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
5125
			local clone = torsoclone:Clone()
5126
			clone.Part0 = char.HumanoidRootPart
5127
			clone.Part1 = char.Torso
5128
			clone.Parent = char.HumanoidRootPart
5129
		end
5130
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
5131
			local clone = leftclone:Clone()
5132
			clone.Part0 = char.Torso
5133
			clone.Part1 = char["Left Arm"]
5134
			clone.Parent = char.Torso
5135
		end
5136
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
5137
			local clone = rightclone:Clone()
5138
			clone.Part0 = char.Torso
5139
			clone.Part1 = char["Right Arm"]
5140
			clone.Parent = char.Torso
5141
		end
5142
		local coru2=coroutine.wrap(function()
5143
			local whyy = grabbed
5144
		local continue = true
5145
		local repeats = 0
5146
		while continue == true do
5147
			local ree = pcall(function()
5148
				if repeats < 20 then
5149
					whyy:FindFirstChildOfClass('Humanoid').Health = whyy:FindFirstChildOfClass('Humanoid').Health-4.9
5150
					repeats = repeats+1
5151
					if whyy:FindFirstChildOfClass('Humanoid').Health <= 0 then
5152
						continue = false
5153
					end
5154
				else
5155
					continue = false
5156
				end
5157
			end)
5158
			if ree == false then
5159
				continue = false
5160
			end
5161
			if continue == true then
5162
				wait(0.2)
5163
			end
5164
		end
5165
		ragdollpart(whyy,"Head")
5166
		end)
5167
		coru2()
5168
		throwsound:Remove()
5169
		killsound:Remove()
5170
	end)
5171
	grabbed = nil
5172
	working = false
5173
end
5174
5175
function release()
5176
	working = true
5177
	pcall(function()
5178
		unstun(grabbed)
5179
		grabbed = nil
5180
		grabweld:Destroy()
5181
		removewelds(char["Right Arm"])
5182
		removewelds(char["Left Arm"])
5183
		local rweld = Instance.new("Weld", char["Right Arm"])
5184
		local lweld = Instance.new("Weld", char["Left Arm"])
5185
		rweld.Part0 = char["Torso"]
5186
		rweld.Part1 = char["Right Arm"]
5187
		rweld.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
5188
		lweld.Part0 = char.Torso
5189
		lweld.Part1 = char["Left Arm"]
5190
		lweld.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
5191
		local cor = coroutine.wrap(function()
5192
			lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
5193
		end)
5194
		local cor2 = coroutine.wrap(function()
5195
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
5196
		end)
5197
		cor()
5198
		cor2()
5199
		lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
5200
		lweld:Remove()
5201
		rweld:Remove()
5202
		if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
5203
			local clone = leftclone:Clone()
5204
			clone.Part0 = char.Torso
5205
			clone.Part1 = char["Left Arm"]
5206
			clone.Parent = char.Torso
5207
		end
5208
		if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
5209
			local clone = rightclone:Clone()
5210
			clone.Part0 = char.Torso
5211
			clone.Part1 = char["Right Arm"]
5212
			clone.Parent = char.Torso
5213
		end
5214
	end)
5215
	working = false
5216
end
5217
5218
function grab()
5219
	working = true
5220
	pcall(function()
5221
		local rweld = Instance.new("Weld", char["Right Arm"])
5222
		local lweld = Instance.new("Weld", char["Left Arm"])
5223
		rweld.Part0 = char["Torso"]
5224
		rweld.Part1 = char["Right Arm"]
5225
		rweld.C0 = CFrame.new(1.5, 0, 0)
5226
		lweld.Part0 = char.Torso
5227
		lweld.Part1 = char["Left Arm"]
5228
		lweld.C0 = CFrame.new(-1.5, 0, 0)
5229
		
5230
		local at1 = Instance.new("Attachment", handle)
5231
		local at2 = Instance.new("Attachment", handle)
5232
		at1.Visible = false
5233
		at1.Position = Vector3.new(2, 0, 0)
5234
		at2.Visible = false
5235
		at2.Position = Vector3.new(-0.3, 0, 0)
5236
		
5237
		local trail = Instance.new("Trail", handle)
5238
		trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
5239
		trail.LightEmission = 0.25
5240
		trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
5241
		trail.Lifetime = 0.10
5242
		trail.MinLength = 0.05
5243
		trail.Attachment0 = at1
5244
		trail.Attachment1 = at2
5245
		
5246
		local spinnyshit = coroutine.wrap(function()
5247
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
5248
			lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(90), 0), 0.07)
5249
		end)
5250
		spinnyshit()
5251
		local cor = coroutine.wrap(function()
5252
			lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.08)
5253
		end)
5254
		cor()
5255
		lerp(lweld,lweld.C0,CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)),0.08)
5256
		wait(0.15)
5257
		grabbing = true
5258
		local cor = coroutine.wrap(function()
5259
			lerp(rweld,rweld.C0,CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)),0.08)
5260
		end)
5261
		cor()
5262
		lerp(lweld,lweld.C0,CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)),0.08)
5263
		at1:Remove()
5264
		at2:Remove()
5265
		trail:Remove()
5266
		wait(0.3)
5267
		grabbing = false
5268
		
5269
		if grabbed == nil then
5270
			local cor = coroutine.wrap(function()
5271
				lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
5272
			end)
5273
			local cor2 = coroutine.wrap(function()
5274
				lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
5275
			end)
5276
			cor()
5277
			cor2()
5278
			lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
5279
			lweld:Remove()
5280
			rweld:Remove()
5281
			if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
5282
				local clone = leftclone:Clone()
5283
				clone.Part0 = char.Torso
5284
				clone.Part1 = char["Left Arm"]
5285
				clone.Parent = char.Torso
5286
			end
5287
			if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
5288
				local clone = rightclone:Clone()
5289
				clone.Part0 = char.Torso
5290
				clone.Part1 = char["Right Arm"]
5291
				clone.Parent = char.Torso
5292
			end
5293
		end
5294
	end)
5295
	working = false
5296
end
5297
5298
mouse.KeyDown:connect(function(kkk)
5299
	local key = kkk:lower()
5300
	if usable and working == false then
5301
		if key == "z" then
5302
			if equipped == false then
5303
				if firsttime then
5304
					firsttime = false
5305
					notify("Equipped || Press X or C to equip one of two weapons",true)
5306
				else
5307
					notify("Equipped")
5308
				end
5309
				equip()
5310
			else
5311
				notify("Unequipped")
5312
				unequip()
5313
			end
5314
		elseif key == "x" then
5315
			if blademode ~= "katana" and equipped == true then
5316
				getrid(handle)
5317
				if firsttime2 then
5318
					firsttime2 = false
5319
					notify("Katana mode enabled || Press Q, E, or click to perform an action",true)
5320
				else
5321
					notify("Katana mode enabled")
5322
				end
5323
				katanamode()
5324
			elseif blademode == "katana" then
5325
				getrid(handle)
5326
				notify("Katana mode disabled")
5327
			end
5328
		elseif key == "v" then
5329
			if blademode ~= "gun" and equipped == true then
5330
				getrid(handle)
5331
				if firsttime5 then
5332
					firsttime5 = false
5333
					notify("Gun mode enabled || Click to perform an action",true)
5334
				else
5335
					notify("Gun mode enabled")
5336
				end
5337
				gunmode()
5338
			elseif blademode == "gun" then
5339
				getrid(handle)
5340
				notify("Gun mode disabled")
5341
			end
5342
		elseif key == "b" then
5343
			if childlock == false then
5344
				if blademode ~= "dildo" and equipped == true then
5345
					getrid(handle)
5346
					if firsttime4 then
5347
						firsttime4 = false
5348
						notify("Dildo mode enabled || Click to perform an action",true)
5349
					else
5350
						notify("??? mode enabled")
5351
					end
5352
					dildo()
5353
				elseif blademode == "dildo" then
5354
					notify("??? mode disabled")
5355
					getrid(handle)
5356
				end
5357
			end
5358
		elseif key == "c" then
5359
			if blademode ~= "knife" and equipped == true then
5360
				getrid(handle)
5361
				if firsttime3 then
5362
					firsttime3 = false
5363
					notify("Knife mode enabled || Press F, E, T, or Q to set modes; Click to perform an action",true)
5364
				else
5365
					notify("Knife mode enabled")
5366
				end
5367
				knifemode()
5368
			elseif blademode == "knife" then
5369
				notify("Knife mode disabled")
5370
				getrid(handle)
5371
			end
5372
		elseif key == "q" then
5373
			if blademode == "katana" then
5374
				notify()
5375
				katanaQ()
5376
			elseif blademode == "knife" then
5377
				mode = "release"
5378
				notify("Mode changed to "..mode)
5379
			end
5380
		elseif key == "e" then
5381
			if blademode == "katana" then
5382
				notify()
5383
				katanaE()
5384
			elseif blademode == "knife" then
5385
				mode = "throw"
5386
				notify("Mode changed to "..mode)
5387
			end
5388
		elseif key == "f" then
5389
			if blademode == "handle" then
5390
				notify([[BEGONE    
5391
THOT]])
5392
				begoneTHOUGHT()
5393
			elseif blademode == "knife" then
5394
				mode = "kill"
5395
				notify("Mode changed to "..mode)
5396
			end
5397
		elseif key == "t" then
5398
			if blademode == "knife" then
5399
				mode = "fling"
5400
				notify("Mode changed to "..mode)
5401
			end
5402
		end
5403
	end
5404
	if key == "m" and sounding == false then
5405
		--badass mode
5406
		pcall(function()
5407
			if badass.Playing == false then
5408
				sounding = true
5409
				for i,v in pairs(workspace:GetDescendants()) do
5410
					if v:IsA('Sound') and v~=player.Character.Head.Badass then
5411
						v:Stop()
5412
					end
5413
				end
5414
				badass:Play()
5415
				badass.Volume = 10
5416
				sounding = false
5417
			else
5418
				sounding = true
5419
				for i=1,100 do
5420
					badass.Volume = badass.Volume-0.1
5421
					wait()
5422
				end
5423
				badass.Volume = 0
5424
				badass:Stop()
5425
				sounding = false
5426
			end
5427
		end)
5428
	end
5429
	if key == "r" then
5430
		rag1 = true
5431
		if rag1 == true and rag2 == true then
5432
			oogabooga()
5433
		end
5434
	end
5435
	if key == "g" then
5436
		rag2 = true
5437
		if rag1 == true and rag2 == true then
5438
			oogabooga()
5439
		end
5440
	end
5441
end)
5442
mouse.KeyUp:connect(function(key)
5443
	if key == "r" then
5444
		rag1 = false
5445
	end
5446
	if key == "g" then
5447
		rag2 = false
5448
	end
5449
end)
5450
5451
handle.ChildAdded:connect(function(child)
5452
	if child:IsA('BasePart') then
5453
		child.CanCollide = false
5454
		if child.Name == "blade" then
5455
			child.Touched:connect(function(hit)
5456
				if blademode == "katana" and swinging then
5457
					if gettingeem then
5458
						if goteem == nil then
5459
							if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
5460
								local sounn = Instance.new("Sound", char.Torso)
5461
								local lipp = math.random(1, 3)
5462
								if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
5463
								if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
5464
								if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
5465
								sounn:Play()
5466
								goteem = hit.Parent
5467
								pcall(function()
5468
									goteem.HumanoidRootPart:Destroy()
5469
								end)
5470
								pcall(function()
5471
									ragdollpart(goteem,"Right Arm")
5472
									ragdollpart(goteem,"Right Leg")
5473
									ragdollpart(goteem,"Left Arm")
5474
									ragdollpart(goteem,"Left Leg")
5475
								end)
5476
								pcall(function()
5477
									ragdollpart(goteem,"RightUpperArm")
5478
									ragdollpart(goteem,"RightUpperLeg")
5479
									ragdollpart(goteem,"LeftUpperArm")
5480
									ragdollpart(goteem,"LeftUpperLeg")
5481
								end)
5482
								pcall(function()
5483
									local weld = Instance.new('Weld',goteem.Torso)
5484
									weld.Part0 = goteem.Torso
5485
									weld.Part1 = handle
5486
									weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
5487
								end)
5488
								pcall(function()
5489
									local weld = Instance.new('Weld',goteem.UpperTorso)
5490
									weld.Part0 = goteem.UpperTorso
5491
									weld.Part1 = handle
5492
									weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
5493
								end)
5494
								pcall(function()
5495
									local thang = "Torso"
5496
									if goteem:FindFirstChild('UpperTorso') then
5497
										thang = "UpperTorso"
5498
									end
5499
									local ayybleed = Instance.new('Part',goteem)
5500
									ayybleed.Size = Vector3.new(0.2,0.2,0.2)
5501
									ayybleed.BrickColor = BrickColor.new('Maroon')
5502
									ayybleed.Material = Enum.Material.SmoothPlastic
5503
									ayybleed.Name = "ayybleed"
5504
									ayybleed.CanCollide = false
5505
									ayybleed.Transparency = 1
5506
									ayybleed.CFrame = goteem[thang].CFrame
5507
									ayybleed:BreakJoints()
5508
									local attachment1 = Instance.new('Attachment',ayybleed)
5509
									attachment1.Position = Vector3.new(0,0,0)
5510
									attachment1.Orientation = Vector3.new(-90, 0, -90)
5511
									local attachment0 = Instance.new('Attachment',goteem[thang])
5512
									if attachment0 and attachment1 then
5513
										local constraint = Instance.new("HingeConstraint")
5514
										constraint.Attachment0 = attachment0
5515
										constraint.Attachment1 = attachment1
5516
										constraint.LimitsEnabled = true
5517
										constraint.UpperAngle = 0
5518
										constraint.LowerAngle = 0
5519
										constraint.Parent = goteem
5520
									end
5521
									local bleedBLEED= coroutine.wrap(function()
5522
										bleed(ayybleed)
5523
									end)
5524
									bleedBLEED()
5525
								end)
5526
							end
5527
						end
5528
					elseif SLESH then
5529
5530
						if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
5531
							local sounn = Instance.new("Sound", char.Torso)
5532
							local lipp = math.random(1, 3)
5533
							if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
5534
							if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
5535
							if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
5536
							sounn:Play()
5537
							ragdollpart(hit.Parent,hit.Name,false)
5538
						end
5539
					else
5540
						if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
5541
							local sounn = Instance.new("Sound", char.Torso)
5542
							local lipp = math.random(1, 3)
5543
							if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
5544
							if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
5545
							if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
5546
							sounn:Play()
5547
							swinging = false
5548
							ragdollpart(hit.Parent,"Head",true,false)
5549
						end
5550
					end
5551
				elseif blademode == "knife" then
5552
					if grabbing == true and grabbed == nil then
5553
						if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
5554
							grabbed = hit.Parent
5555
							
5556
							stun(grabbed)
5557
							
5558
							local grabwelds = Instance.new("Weld", char.Torso)
5559
							grabwelds.Part0 = char.Torso
5560
							pcall(function()
5561
								grabwelds.Part1 = grabbed.Torso
5562
							end)
5563
							pcall(function()
5564
								grabwelds.Part1 = grabbed.UpperTorso
5565
							end)
5566
							grabwelds.C0 = CFrame.new(-0.45, 0, -1)
5567
							grabweld = grabwelds
5568
						end
5569
					end
5570
				end
5571
			end)
5572
		end
5573
	elseif child:IsA("Model") then
5574
		child.ChildAdded:connect(function(dildotip)
5575
			if dildotip:IsA('BasePart') then
5576
				dildotip.Touched:connect(function(hit)
5577
					if MOAN == true then
5578
						if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
5579
							local sound = Instance.new('Sound',hit.Parent.Head)
5580
							sound.SoundId = 'rbxassetid://959679286'
5581
							sound.Volume = 5
5582
							sound:Play()
5583
							local sound3 = Instance.new("Sound",hit.Parent.Head)
5584
							sound3.Volume = 5.5
5585
							sound3.SoundId = "rbxassetid://702631545"
5586
							sound3:Play()
5587
							pcall(function()
5588
								for i,v in pairs(hit.Parent.Head:GetChildren()) do
5589
									if v:IsA('Decal') then v:Destroy() end
5590
								end
5591
							end)
5592
							pcall(function()
5593
								local ree=Instance.new('Decal',hit.Parent.Head)		
5594
								ree.Name = "face"
5595
								ree.Texture = "rbxassetid://47555230"
5596
							end)
5597
							MOAN = false
5598
							aidsificating = hit.Parent
5599
							for i, v in pairs(handle["pink toy"]:GetChildren()) do
5600
								if v:IsA("Part") then
5601
									v:FindFirstChild("ParticleEmitter"):Destroy()
5602
								end
5603
							end
5604
						end
5605
					end
5606
				end)
5607
			end
5608
		end)
5609
	end
5610
end)
5611
5612
mouse.Button1Down:connect(function(jew)
5613
	if usable and working == false and equipped then
5614
		if blademode == "katana" then
5615
			notify()
5616
			katanaswing()
5617
		elseif blademode == "knife" then
5618
			notify()
5619
			if grabbed == nil then
5620
				if mode == "fling" then
5621
					fling()
5622
				else
5623
					grab()
5624
				end
5625
			elseif grabbed ~= nil then
5626
				if mode == "kill" then
5627
					kill()
5628
				elseif mode == "throw" then
5629
					throw()
5630
				elseif mode == "release" then
5631
					release()
5632
				end
5633
			end
5634
		elseif blademode == "dildo" then
5635
			raep()
5636
		end
5637
	end
5638
end)
5639
5640
end
5641
spawned()
5642
5643
player.CharacterAdded:connect(function()
5644
	spawned()
5645
end)
5646
local avgs = {}
5647
5648
game:GetService('RunService').Heartbeat:connect(function(step)
5649
	local ofps = math.floor((60/(step*60))*10)/10
5650
	if #avgs > 100 then
5651
		table.remove(avgs,1)
5652
	end
5653
	table.insert(avgs,#avgs+1,ofps)
5654
	local fpsa = 0
5655
	for i,v in pairs(avgs) do
5656
		fpsa = fpsa+v
5657
	end
5658
	fpsa = math.floor(fpsa/#avgs)
5659
	fps.Text = 'FPS: '..tostring(fpsa)
5660
end)
5661
5662
while true do
5663
	for i,v in pairs(rekt) do
5664
		if v.Parent ~= nil then
5665
			if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
5666
				for a,c in pairs(v:GetChildren()) do
5667
					if c:IsA('Tool') then
5668
						c.ManualActivationOnly = true
5669
						wait()
5670
						if game:GetService('Players'):GetPlayerFromCharacter(v) then
5671
							c.Parent = game:GetService('Players'):GetPlayerFromCharacter(v).Backpack
5672
							c.ManualActivationOnly = false
5673
						end
5674
					end
5675
				end
5676
				v:FindFirstChildOfClass('Humanoid').PlatformStand = true
5677
				v:FindFirstChildOfClass('Humanoid').Sit = false
5678
				v:FindFirstChildOfClass('Humanoid').JumpPower = 0
5679
				v:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
5680
				v:FindFirstChildOfClass('Humanoid').Name = "hecc"
5681
			else
5682
				table.remove(rekt,i)
5683
			end
5684
		else
5685
			table.remove(rekt,i)
5686
		end
5687
	end
5688
	wait()
5689
end
5690
end)
5691
5692
-- Scripts