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1 | #include <stdio.h> | |
2 | #include <stdlib.h> | |
3 | ||
4 | char pieces[12][12]; | |
5 | char gameBoard [12][12]; | |
6 | int i,j; | |
7 | ||
8 | void gameBoardBorders(){ | |
9 | for (i=0;i<12;i++){ | |
10 | for (j=0;j<12;j++){ | |
11 | gameBoard[i][j]='\0'; | |
12 | } | |
13 | } | |
14 | for (i=0;i<12;i+=11){ | |
15 | for (j=2;j<10;j++){ | |
16 | gameBoard[i][j]='A'+(j-2); | |
17 | } | |
18 | } | |
19 | for (j=2;j<10;j++){ | |
20 | gameBoard[1][j]='-'; | |
21 | gameBoard[10][j]='-'; | |
22 | } | |
23 | for (i=2;i<10;i++){ | |
24 | for (j=0;j<12;j+=11){ | |
25 | gameBoard[i][j]='8'-(i-2); | |
26 | } | |
27 | } | |
28 | for (i=2;i<10;i++){ | |
29 | gameBoard[i][1]='|'; | |
30 | gameBoard[i][10]='|'; | |
31 | } | |
32 | ||
33 | } | |
34 | ||
35 | void checkerBoard(){ | |
36 | for (i=2;i<10;i++){ | |
37 | for (j=2;j<10;j+=2){ | |
38 | if (i%2==0){ | |
39 | gameBoard[i][j]='.'; | |
40 | } | |
41 | else { | |
42 | gameBoard[i][j]='+'; | |
43 | } | |
44 | } | |
45 | } | |
46 | for (i=2;i<10;i++){ | |
47 | for (j=3;j<10;j+=2){ | |
48 | if (i%2==0){ | |
49 | gameBoard[i][j]='+'; | |
50 | } | |
51 | else { | |
52 | gameBoard[i][j]='.'; | |
53 | } | |
54 | } | |
55 | } | |
56 | } | |
57 | ||
58 | void startingChessBoard(){ | |
59 | for (i=0;i<12;i++){ | |
60 | for(j=0;j<12;j++){ | |
61 | pieces[i][j]='\0'; | |
62 | } | |
63 | } | |
64 | pieces[2][2]= 'R'; | |
65 | pieces[2][3]= 'N'; | |
66 | pieces[2][4]= 'B'; | |
67 | pieces[2][5]= 'Q'; | |
68 | pieces[2][6]= 'K'; | |
69 | pieces[2][7]= 'B'; | |
70 | pieces[2][8]= 'N'; | |
71 | pieces[2][9]= 'R'; | |
72 | ||
73 | pieces[9][2]= 'r'; | |
74 | pieces[9][3]= 'n'; | |
75 | pieces[9][4]= 'b'; | |
76 | pieces[9][5]= 'q'; | |
77 | pieces[9][6]= 'k'; | |
78 | pieces[9][7]= 'b'; | |
79 | pieces[9][8]= 'n'; | |
80 | pieces[9][9]= 'r'; | |
81 | ||
82 | for(j=2;j<10;j++){ | |
83 | pieces[3][j]= 'P'; | |
84 | } | |
85 | ||
86 | for(j=2;j<10;j++){ | |
87 | pieces[8][j]= 'p'; | |
88 | } | |
89 | } | |
90 | ||
91 | void printGame (){ | |
92 | for (i=0;i<12;i++){ | |
93 | for (j=0;j<12;j++){ | |
94 | printf("%c",gameBoard[i][j]); | |
95 | printf("%c ", pieces[i][j]); | |
96 | } | |
97 | printf("\n\n"); | |
98 | } | |
99 | } | |
100 | ||
101 | void swapElements (int swap[]){ | |
102 | pieces[swap[1]][swap[0]]=pieces[swap[1]][swap[0]]^pieces[swap[3]][swap[2]]; | |
103 | pieces[swap[3]][swap[2]]=pieces[swap[3]][swap[2]]^pieces[swap[1]][swap[0]]; | |
104 | pieces[swap[1]][swap[0]]=pieces[swap[1]][swap[0]]^pieces[swap[3]][swap[2]]; | |
105 | } | |
106 | ||
107 | int main() | |
108 | { | |
109 | char pieces[12][12]; | |
110 | char gameBoard [12][12]; | |
111 | int i,j; | |
112 | startingChessBoard(); | |
113 | gameBoardBorders(); | |
114 | checkerBoard(); | |
115 | printGame(); | |
116 | char play[5]; | |
117 | int swap[5]; | |
118 | char temp; | |
119 | while (1){ | |
120 | printf("Player1 : "); | |
121 | scanf("%s",play); | |
122 | swap[0]=play[0]-63; | |
123 | swap[1]=58-play[1]; | |
124 | swap[2]=play[2]-63; | |
125 | swap[3]=58-play[3]; | |
126 | swapElements(swap); | |
127 | printGame(); | |
128 | } | |
129 | return 0; | |
130 | } |