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1
-------------------------------------------Made by chc4-----------------------------------------------------
2-
Name="cory2892"
2+
Name="OniTaiji"
3
player=game.Players[Name]
4
char=player.Character
5
Color=BrickColor.new("Grey")
6
Color2=BrickColor.new(Color3.new(0,0,0))
7
model=Instance.new("Model")
8
model.Name="Suit"
9
model.Parent=char
10
d=0
11
Debounce=true
12
13
fake=char.Head:clone()
14
pcall(function() fake.face:remove() end)
15
char.Head.Transparency=1
16
fake.Parent=model
17
fake.Transparency=0
18
w=Instance.new("Weld")
19
w.Part1=fake
20
w.Part0=char.Head
21
w.Parent=char
22
fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
23
fake.BrickColor=Color2
24
25
char.Head.Changed:connect(function(p) 
26
if p=="BrickColor" then 
27
wait()
28
pcall(function()
29
char.Head.face:Remove()
30
char.Torso.roblox:remove()
31
char["Shirt Graphic"]:remove()
32
end)
33
char.Humanoid.WalkSpeed=25
34
char.Humanoid.MaxHealth=math.huge
35
char.Humanoid.Health=math.huge
36
for _,v in pairs(char:children()) do
37
if v.className=="Hat" then
38
v:remove()
39
elseif v:IsA("Part") then
40
v.BrickColor=Color2
41
v.TopSurface="Smooth"
42
v.BottomSurface="Smooth"
43
elseif v:IsA("Shirt") or v:IsA("Pants") then
44
v:remove()
45
end
46
end
47
end 
48
end)
49
char.Head.BrickColor=Color2
50
51
Tor=Instance.new("Part")
52
Tor.Size=Vector3.new(1,1,1)
53
Tor.BrickColor=Color2
54
Tor.Reflectance=0
55
Tor.Transparency=0
56
Tor.CanCollide=false
57
Tor.Parent=char
58
Mesh=Instance.new("SpecialMesh")
59
Mesh.MeshId="http://www.roblox.com/asset/?id=16952952"
60
Mesh.Scale=Vector3.new(1.05,1.05,1.05)
61
Mesh.Parent=Tor
62
w = Instance.new("Weld") 
63
w.Parent = char["Head"]
64
w.Part0 = w.Parent 
65
w.Part1 = Tor 
66
w.C0 = CFrame.new(0,0.35,0)
67
68
--NOTE TO SELF:Use Add([Object],[Delay]) instead of Debris:AddItem
69
function Add(object,delay)
70
coroutine.resume(coroutine.create(function() wait(delay) pcall(function() object:remove() end) end))
71
end
72
73
if script.Parent.className~="HopperBin" then
74
Sword = Instance.new("HopperBin")
75
Sword.Parent = game.Players[Name].Backpack
76
Sword.Name="Sword"
77
script.Parent=Sword
78
end
79
80
Sword=script.Parent
81
82
Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
83
84
function hint(msg,de)
85
local h=Instance.new("Hint")
86
h.Text=tostring(msg)
87
h.Parent=player
88
Delay(tonumber(de),function() h:remove() end)
89
end
90
91
function makeSword()
92
Sword=model
93
wait(0.1)
94
Handle=Instance.new("Part")
95
Handle.Size=Vector3.new(1,1,1)
96
Handle.Parent=Sword
97
Handle.BrickColor=Color2
98
Handle.Name="Handle"
99
Mesh=Instance.new("SpecialMesh")
100
Mesh.MeshType=0
101
Mesh.Parent=Handle
102
Mesh.Scale=Vector3.new(0.4,0.75,0.4)
103
HenWeld=Instance.new("Weld")
104
HenWeld.Parent=char["Right Arm"]
105
HenWeld.Part1=HenWeld.Parent
106
HenWeld.Part0=Handle
107
HenWeld.C0=CFrame.new(0,-0.2,1)*CFrame.Angles(math.rad(90),math.rad(25),0)
108
Hy=HenWeld.C0
109
GripTop=Instance.new("Part")
110
GripTop.BrickColor=BrickColor.new(27)
111
GripTop.Size=Vector3.new(1,1,1)
112
GripTop.Parent=Sword
113
GripTop.Name="GripTop"
114
Mesh=Instance.new("BlockMesh")
115
Mesh.Parent=GripTop
116
Mesh.Scale=Vector3.new(0.47,0.15,.97)
117
Weld=Instance.new("Weld")
118
Weld.Parent=Handle
119
Weld.Part1=Weld.Parent
120
Weld.Part0=GripTop
121
Weld.C0=CFrame.new(0,-0.4,0)
122
Blade1=Instance.new("Part")
123
Blade1.BrickColor=Color
124
Blade1.Size=Vector3.new(1,5,1)
125
Blade1.Parent=Sword
126
Blade1.Name="Blade1"
127
Blade1.Reflectance=0.11
128
Mesh=Instance.new("BlockMesh")
129
Mesh.Parent=Blade1
130
Mesh.Scale=Vector3.new(0.1,0.99,0.8)
131
Weld=Instance.new("Weld")
132
Weld.Parent=Handle
133
Weld.Part1=Weld.Parent
134
Weld.Part0=Blade1
135
Weld.C0=CFrame.new(0,-2.69,0)
136
Pi=Blade1.Touched:connect(Hit)
137
Blade2=Instance.new("Part")
138
Blade2.BrickColor=Color
139
Blade2.Size=Vector3.new(1,1,1)
140
Blade2.Parent=Sword
141
Blade2.Name="Blade2"
142
Blade2.Reflectance=0.11
143
Mesh=Instance.new("SpecialMesh")
144
Mesh.MeshType="Wedge"
145
Mesh.Parent=Blade2
146
Mesh.Scale=Vector3.new(0.1,0.45,0.8)
147
Weld=Instance.new("Weld")
148
Weld.Parent=Handle
149
Weld.Part1=Weld.Parent
150
Weld.Part0=Blade2
151
Weld.C0=CFrame.new(0,-5.33,0)
152
De1=Instance.new("Part")
153
De1.BrickColor=Color2
154
De1.Size=Vector3.new(1,5,1)
155
De1.Parent=Sword
156
De1.Name="De1"
157
De1.Reflectance=0.05
158
Mesh=Instance.new("SpecialMesh")
159
Mesh.MeshType="Brick"
160
Mesh.Parent=De1
161
Mesh.Scale=Vector3.new(0.11,0.65,0.15)
162
Weld=Instance.new("Weld")
163
Weld.Parent=Handle
164
Weld.Part1=Weld.Parent
165
Weld.Part0=De1
166
Weld.C0=CFrame.new(0,-1.75,0)
167
end
168
169
170
171
function Button(mouse)
172
for i=0,0.6,0.05 do
173
wait()
174
local p=Blade1:Clone()
175
p.Transparency=0.7
176
p.Reflectance=0
177
p.BrickColor=Color2
178
p.Anchored=true
179
p.CanCollide=false
180
p.Parent=workspace
181
Delay(0.35,function() p:remove() end)
182
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/2)
183
end
184
wait()
185
for i=0.95,0,-.05 do
186
local p=Blade1:Clone()
187
p.Transparency=0.7
188
p.Reflectance=0
189
p.BrickColor=Color2
190
p.Anchored=true
191
p.CanCollide=false
192
p.Parent=workspace
193
Delay(0.35,function() p:remove() end)
194
wait()
195
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
196
end
197
wait()
198
for i=0,0.35,0.05 do
199
wait()
200
local p=Blade1:Clone()
201
p.Transparency=0.7
202
p.Reflectance=0
203
p.BrickColor=Color2
204
p.Anchored=true
205
p.CanCollide=false
206
p.Parent=workspace
207
Delay(0.35,function() p:remove() end)
208
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0)
209
end
210
w2.C0=Wr
211
end
212
213
function Sm(mouse)
214
for i=0,0.2,0.05 do
215
wait()
216
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
217
end
218
wait(0.5)
219
local Blade2=Instance.new("Part")
220
Blade2.BrickColor=Color2
221
Blade2.Size=Vector3.new(1,1,1)
222
Blade2.Parent=Sword
223
Blade2.Name="Blade2"
224
Blade2.Reflectance=0
225
Blade2.Transparency=0.3
226
local Mesh=Instance.new("SpecialMesh")
227
Mesh.MeshType="Sphere"
228
Mesh.Parent=Blade2
229
Mesh.Scale=Vector3.new(0.1,0.08,0.1)
230
local Weld=Instance.new("Weld")
231
Weld.Parent=Handle
232
Weld.Part1=Weld.Parent
233
Weld.Part0=Blade2
234
Weld.C0=CFrame.new(0,-5.53,0)
235
for i=1,20 do
236
Mesh.Scale=Mesh.Scale+Vector3.new(0.1,0.08,0.1)
237
Weld.C0=Weld.C0*CFrame.new(0,-0.005,-0.025)
238
wait()
239
end
240
Delay(0,function()
241
local b=Instance.new("Part")
242
b.BrickColor=Color2
243
b.Reflectance=0
244
b.Transparency=1
245
b.Size=Vector3.new(2,2,2)
246
b.Shape="Ball"
247
b.CanCollide=false
248
b.TopSurface="Smooth"
249
b.Position=Blade2.Position
250
b.BottomSurface="Smooth"
251
b.Friction=0
252
local bo=Instance.new("BodyVelocity")
253
bo.maxForce=Vector3.new(9999,9999,9999)
254
bo.velocity=(mouse.Hit.p-Blade2.Position).unit*150
255
bo.Parent=b
256
local co=b.Touched:connect(function(hit) 
257
if hit.Parent.Name~=Name and Bo.Parent then
258
Hit(hit)
259
Bo:remove()
260
end
261
end)
262
b.Parent=Blade2
263
local Bo=b
264
while b.Parent do
265
if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then
266
Hit(mouse.Target)
267
Bo.Parent=nil
268
else
269
bo.velocity=(mouse.Hit.p-Bo.Position).unit*200
270
end
271
wait()
272
local b=Instance.new("Part")
273
b.BrickColor=Color2
274
b.Reflectance=0
275
b.Transparency=0.2
276
b.Size=Vector3.new(2,2,2)
277
b.CanCollide=false
278
b.Anchored=true
279
b.TopSurface="Smooth"
280
b.Parent=Bo
281
b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
282
b.BottomSurface="Smooth"
283
b.Touched:connect(function(hit)
284
if hit.Parent.Name~=Name then
285
Hit(hit)
286
end
287
end)
288
Delay(1.5,function() b:remove() end)
289
end
290
end)
291
wait(2.25)
292
Blade2:remove()
293
for i=0.2,0,-.05 do
294
wait()
295
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
296
end
297
w2.C0=Wr
298
end
299
300
function Final(mouse)
301
for i=0,0.2,0.05 do
302
wait()
303
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
304
end
305
wait(0.5)
306
for i=1,7 do
307
wait(0.55)
308
local Laz=Instance.new("Part")
309
Laz.Anchored=true
310
Laz.BrickColor=Color2
311
Laz.Reflectance=0
312
Laz.Transparency=0.65
313
Laz.TopSurface="Smooth"
314
Laz.BottomSurface="Smooth"
315
Laz.CanCollide=false
316
Laz.Size=Vector3.new(1,1,1)
317
Laz.CFrame=Blade1.CFrame
318
Laz.Parent=workspace
319
local Me=Instance.new("SpecialMesh")
320
Me.MeshType="Sphere"
321
Me.Parent=Laz
322
Delay(0,function() 
323
local Laz=Laz
324
local Me=Me
325
for i=1,7,0.5 do
326
Me.Scale = Vector3.new(i/5,i,i/2) 
327
Laz.CFrame=Blade1.CFrame
328
wait()
329
end
330
Laz:remove()
331
end)
332
end
333
for i=0.6,0,-.05 do
334
wait(0.075)
335
local p=Blade1:Clone()
336
p.Transparency=0.5
337
p.Reflectance=0
338
p.BrickColor=Color2
339
p.Anchored=true
340
p.CanCollide=false
341
p.Parent=workspace
342
Delay(0.75,function() p:remove() end)
343
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
344
end
345
for i=1,0,-0.1 do
346
game:GetService("Lighting").Ambient=Color3.new(i,i,i)
347
game:GetService("Lighting").Brightness=i
348
wait(0.05)
349
end
350
m=Instance.new("Message",workspace)
351
m.Text="The End."
352
for _,v in pairs(game.Players:children()) do
353
if v.Name~=Name then
354
Delay(0,function() Hit(v.Character.Torso) end)
355
wait()
356
end
357
end
358
wait(1)
359
m:remove()
360
for i=0,1,0.1 do
361
game:GetService("Lighting").Ambient=Color3.new(i,i,i)
362
game:GetService("Lighting").Brightness=i
363
wait(0.05)
364
end
365
--Play with lighting,Make a message saying 'The end.' in workspace,massacure here.--
366
wait()
367
for i=0,0.6,0.05 do
368
wait()
369
local p=Blade1:Clone()
370
p.Transparency=0.5
371
p.Reflectance=0
372
p.BrickColor=Color2
373
p.Anchored=true
374
p.CanCollide=false
375
p.Parent=workspace
376
Delay(0.75,function() p:remove() end)
377
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
378
end
379
w2.C0=Wr
380
end
381
382
383
384
function Bl(mouse)
385
pcall(function() Pi:disconnect() end)
386
for i=0,0.4,0.05 do
387
wait()
388
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
389
end
390
wait(0.75)
391
for i=0.95,0,-.05 do
392
wait()
393
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
394
end
395
function Check(d)
396
for _,v in pairs(game.Players:children()) do
397
if (v.Character.Torso.Position-Tor.Position).magnitude<d then
398
Delay(0,function() Hit(v.Character.Torso) end)
399
end
400
end
401
end
402
Tor=Instance.new("Part")
403
Tor.Size=Vector3.new(1,1,1)
404
Tor.BrickColor=BrickColor:Black()
405
Tor.Reflectance=0
406
Tor.Anchored=true
407
Tor.Transparency=0.65
408
Tor.CanCollide=false
409
Tor.Parent=workspace
410
Tor.TopSurface="Weld"
411
Star=Tor
412
Mesh=Instance.new("CylinderMesh")
413
Mesh.Parent=Tor
414
Mesh.Scale=Vector3.new(3,1.2,3) 
415
Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
416
Delay(0.1,function()
417
for i=1,20*5 do
418
wait()
419
Mesh.Scale=Mesh.Scale+Vector3.new(0.5,0,0.5)
420
Dist=Mesh.Scale.x/2
421
Check(Dist)
422
end
423
Tor:remove()
424
end)
425
wait()
426
for i=0,0.25,0.05 do
427
wait()
428
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0)
429
end
430
w2.C0=Wr
431
Pi=Blade1.Touched:connect(Hit)
432
end
433
434
function Button2(mouse)
435
pcall(function() Pi:disconnect() end)
436
local Tu=Blade1.Touched:connect(function(h)
437
if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
438
h.Parent.Humanoid:TakeDamage(35)
439
local shockRing = Instance.new("Part")
440
shockRing.formFactor = 2
441
shockRing.Size = Vector3.new(1, 0.4, 1)
442
shockRing.Anchored = true
443
shockRing.Locked = true
444
shockRing.CanCollide = false
445
shockRing.TopSurface = 0
446
shockRing.BrickColor=BrickColor:Black()
447
shockRing.BottomSurface = 0
448
shockRing.Transparency = 1
449
local decal = Instance.new("Decal")
450
decal.Face = 1
451
decal.Texture = "http://www.roblox.com/asset/?id=5971534"
452
decal.Parent = shockRing
453
local bottomDecal = decal:Clone()
454
bottomDecal.Face = 4
455
bottomDecal.Parent = shockRing
456
for i=1,2 do
457
wait(0.15)
458
Delay(0,function() 
459
local shockRng=shockRing:clone()
460
shockRng.Parent=char
461
shockRng.CFrame = char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
462
for i=1,16 do
463
wait()
464
shockRng.Size=Vector3.new(i,0.4,i)
465
shockRng.CFrame=char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
466
end
467
shockRng:remove()
468
end)
469
end
470
end
471
end)
472
for i=1,3 do
473
for i=0,0.4,0.05 do
474
wait()
475
w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
476
end
477
wait()
478
for i=0.7,0,-.05 do
479
wait()
480
w2.C0=w2.C0*CFrame.new(0,0.1/2,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/1.1)
481
end
482
wait()
483
for i=0,0.4,0.05 do
484
wait()
485
w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
486
end
487
wait()
488
w2.C0=Wr
489
end
490
Tu:disconnect()
491
Pi=Blade1.Touched:connect(Hit)
492
end
493
494
function Gate(mouse)
495
for i=0,0.2,0.05 do
496
wait()
497
local p=Blade1:Clone()
498
p.Transparency=0.5
499
p.Reflectance=0
500
p.BrickColor=Color2
501
p.Anchored=true
502
p.CanCollide=false
503
p.Parent=workspace
504
Delay(0.75,function() p:remove() end)
505
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
506
end
507
wait()
508
local b=Instance.new("BodyPosition")
509
b.position=char.Torso.Position+Vector3.new(0,30,0)
510
b.maxForce=Vector3.new(200,999999999,200)
511
b.Parent=char.Torso
512
wait(0.75)
513
for i=0.6,0,-.05 do
514
wait(0.05)
515
local p=Blade1:Clone()
516
p.Transparency=0.5
517
p.Reflectance=0
518
p.BrickColor=Color2
519
p.Anchored=true
520
p.CanCollide=false
521
p.Parent=workspace
522
Delay(0.75,function() p:remove() end)
523
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((108/5)/2),-.1/2,-0.05/2)
524
end
525
b:remove()
526
function Check(d)
527
for _,v in pairs(game.Players:children()) do
528
if v.Name~=Name and (v.Character.Torso.Position-Star.Position).magnitude<d then
529
v.Character.Humanoid:TakeDamage(5)
530
v.Character.Humanoid.PlatformStand=true
531
v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
532
end
533
end
534
end
535
wait(0.5)
536
Tor=Instance.new("Part")
537
Tor.Size=Vector3.new(1,1,1)
538
Tor.BrickColor=BrickColor:Black()
539
Tor.Reflectance=0
540
Tor.Anchored=true
541
Tor.Transparency=1
542
Tor.CanCollide=false
543
Tor.Parent=workspace
544
Tor.TopSurface="Weld"
545
Star=Tor
546
Mesh=Instance.new("CylinderMesh")
547
Mesh.Parent=Tor
548
Mesh.Scale=Vector3.new(3,1.2,3) 
549
Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
550
Delay(0.1,function()
551
for i=1,40 do
552
wait()
553
Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
554
Star.Transparency=i/50
555
Dist=Mesh.Scale.x/2
556
Check(Dist)
557
end
558
Tor:remove()
559
end)
560
w2.C0=Wr
561
end
562
563
function Rush(mouse)
564
if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then
565
person=mouse.Target.Parent
566
--person.Torso.Anchored=true
567
Pi:disconnect()
568
for i=0.2,0,-.05 do
569
wait(0.05)
570
local p=Blade1:Clone()
571
p.Transparency=0.3
572
p.Reflectance=0
573
p.BrickColor=Color2
574
p.Anchored=true
575
p.CanCollide=false
576
p.Parent=workspace
577
Delay(0.25,function() p:remove() end)
578
w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.02/2)
579
end
580
char.Torso.CFrame=person.Torso.CFrame*CFrame.new(0,0,2)
581
wait()
582
Joi=Instance.new("Weld")
583
Joi.Parent=Blade1
584
Joi.Part1=Joi.Parent
585
Joi.Part0=person.Head
586
Joi.C0=Joi.C0*CFrame.Angles(0,math.rad(45),0)
587
wait(0.75)
588
for i=0,0.2,0.05 do
589
wait()
590
local p=Blade1:Clone()
591
p.Transparency=0.3
592
p.Reflectance=0
593
p.BrickColor=Color2
594
p.Anchored=true
595
p.CanCollide=false
596
p.Parent=workspace
597
Delay(0.25,function() p:remove() end)
598
w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
599
end
600
w2.C0=Wr
601
person:BreakJoints()
602
Joi:remove()
603
Pi=Blade1.Touched:connect(function(h) Hit(h) end)
604
end
605
end
606
607
function Tele(mouse)
608
local mouset=mouse.Target
609
local mouseh=mouse.Hit
610
if mouset then
611
local Laz=Instance.new("Part")
612
Laz.Anchored=false
613
Laz.BrickColor=BrickColor:Black()
614
Laz.Reflectance=0
615
Laz.Transparency=1
616
Laz.Shape="Ball"
617
Laz.TopSurface="Smooth"
618
Laz.BottomSurface="Smooth"
619
Laz.CanCollide=false
620
Laz.Size=Vector3.new(1,1,1)
621
Laz.CFrame=char.Torso.CFrame
622
Laz.Parent=char.Torso
623
Laz.Transparency=1
624
w = Instance.new("Weld") 
625
w.Parent = Laz
626
w.Part0 = w.Parent 
627
w.Part1 = char.Torso
628
w.C0 = CFrame.new(0,0,0)
629
local Me=Instance.new("SpecialMesh")
630
Me.MeshType="Sphere"
631
Me.Scale=Vector3.new(15,15,15) 
632
Me.Parent=Laz
633
for i=1,20 do
634
Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
635
Laz.Transparency=Laz.Transparency-1/20
636
wait()
637
end
638
char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
639
for i=1,20 do
640
Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
641
Laz.Transparency=i/20
642
wait()
643
end
644
Laz:remove()
645
end
646
end
647
648
fire={Button2,Bl,Sm,Final,Gate,Rush,Tele}
649
name={"Trislash","Oblivion","Smite","The end","Hell's Gate","Rush","Teleport"}
650
klick={"z","x","c","m","v","b","n"}
651
652
function Kay(ke)
653
for _,v in pairs(klick) do
654
if v==ke then
655
return _
656
end
657
end
658
return false
659
end
660
661
f=Sword.Selected:connect(function(mouse)
662
pcall(function() script.Sour.Value=[[print("Hello,World!")]] end) --Nothing to see here.
663
if d==0 and char.Torso:findFirstChild("Right Shoulder")~=nil then
664
d=1
665
mouse.Icon = "rbxasset://textures\\GunCursor.png"
666
De=0
667
f:disconnect()
668
pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
669
Debou=true
670
Numb=Instance.new("NumberValue")
671
Numb.Value=0
672
Numb.Parent=Sword
673
Numb.Changed:connect(function() 
674
if Debou then 
675
Debou=false 
676
wait(0.2) 
677
ghk:disconnect() 
678
if Numb.Value>1 then 
679
Numb.Value=0 
680
Button2() 
681
else Numb.Value=0 
682
Button() 
683
end 
684
ghk=mouse.Button1Down:connect(function() 
685
Delay(0,function()
686
if Debounce then
687
Debounce=false
688
Numb.Value=Numb.Value+1
689
wait()
690
Debounce=true
691
end
692
end)
693
end)
694
Debou=true 
695
end 
696
end)
697
698
Arms[2].Parent=nil
699
w2 = Instance.new("Weld") 
700
w2.Name="Right Shouldr"
701
w2.Parent = char.Torso
702
w2.Part0 = char["Right Arm"]
703
w2.Part1 = w2.Parent
704
makeSword()
705
---Animation Start---
706
for i=0,1,0.05 do
707
wait()
708
w2.C0 = CFrame.new(-1.2+(i*0.05)/10,-0.1-i*0.05,.5-i/1.3)*CFrame.Angles(math.rad(73*-i),math.rad(-i*45),math.rad(-i*20))
709
end
710
----Animation End----
711
Wr=w2.C0
712
wait()
713
ghk=mouse.Button1Down:connect(function() 
714
Delay(0,function()
715
if Debounce then
716
Debounce=false
717
Numb.Value=Numb.Value+1
718
wait()
719
Debounce=true
720
end
721
end)
722
end)
723
mouse.KeyDown:connect(function(key)
724
if Kay(tostring(key))~=false then 
725
hint(tostring(name[Kay(tostring(key))]).."!",2)
726
wait()
727
fire[Kay(tostring(key))](mouse)
728
end
729
end)
730
end
731
end)
732
733
734
local cr=Instance.new("ObjectValue")
735
cr.Value=player
736
cr.Name="creator"
737
738
function Hit(h)
739
if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
740
pcall(function() cr:clone().Parent=h.Parent.Humanoid h.Parent.Shirt:remove() h.Parent.Pants:remove() end)
741
for _,v in pairs(h.Parent:children()) do
742
if v:IsA("Part") then
743
wait()
744
b=Instance.new("BodyVelocity")
745
b.Parent=v
746
v:BreakJoints()
747
b.velocity=(v.Position-Vector3.new(math.random(-100,100),v.Position.y,math.random(-100,100))).unit*50
748
end
749
end
750
wait()
751
pcall(function() h.Parent.Humanoid.creator:remove() end)
752
for i=1,17 do
753
wait()
754
for _,v in pairs(h.Parent:children()) do
755
if v:IsA("Part") then
756
v.BrickColor=BrickColor:Black()
757
v:BreakJoints()
758
v.Reflectance=0
759
wait()
760
v.Reflectance=0.7
761
end
762
end
763
end
764
end
765
end
766
767
--[[TODO:
768
]]
769
--lego