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1-
--MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: Go to line 8 and put your name where it says "YOUR NAME HERE"
1+
--Made by LuisPambid[L]--
2
--Storm Spirit[Dota 2 Idea ;o]--
3
--Player Settings
4-
Plrs = game:GetService("Players")
4+
local modelName="sandoval12" --Name here
5
repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
6
local player=game.Players.LocalPlayer
7
local char=player.Character
8-
me = Plrs.sandoval12
8+
9-
char = me.Character
9+
--CharacterParts
10
local humanoid=char.Humanoid
11
local head=char.Head
12
local torso=char.Torso
13-
Modelname = "xWep"
13+
local LA=char:findFirstChild("Left Arm")
14
local RA=char:findFirstChild("Right Arm")
15-
Toolname = "Drage"
15+
local LL=char:findFirstChild("Left Leg")
16
local RL=char:findFirstChild("Right Leg")
17-
Able = true
17+
18
--Joints
19-
Selected = false
19+
local LS=torso:findFirstChild("Left Shoulder")
20
local RS=torso:findFirstChild("Right Shoulder")
21-
Deb = true
21+
local LH=torso:findFirstChild("Left Hip")
22
local RH=torso:findFirstChild("Right Hip")
23-
Hurt = false
23+
LS.Part0=torso RS.Part0=torso LH.Part0=torso RH.Part0=torso
24
25-
CritMultiplier = 1.6
25+
--Local Functions
26
local s=function(f) Spawn(f) end
27-
ComboOn = false
27+
local c=function(f) coroutine.resume(coroutine.create(f)) end
28
pcall(function() player.Backpack[modelName]:remove() end) 
29-
AbleToBreak = false
29+
pcall(function() char["CharacterParts"]:remove() end)
30
pcall(function() char[modelName]:remove() end)
31-
CounterKey = false
31+
pcall(function() player.PlayerGui[modelName]:remove() end)
32
pcall(function() for i, v in pairs(char:children()) do if v:isA("BasePart") then v.Transparency=0 end end end)
33-
Attack = 1
33+
--Settings
34
local model=Instance.new("Model", char) model.Name="CharacterParts"
35-
AddDamage = 0
35+
local model2=Instance.new("Model", char) model2.Name=modelName
36
local bin=Instance.new("HopperBin", player.Backpack) bin.Name=modelName
37-
AddDamageX = 1
37+
local gui=Instance.new("ScreenGui") gui.Name=modelName
38
local skincolor="Really black"
39-
AddShield = 0
39+
local body={}
40
local animate={}
41-
Dmgs = {Smash = {"Smash", 25, 2, 3, false}, Slash = {"Slash", 18, 1, 3, false}, SideSlash = {"SideSlash", 18, 1, 3, false},
41+
local obj={}
42
local onTrail=false
43-
DoubleSlash = {"Double Slash", 20, 1, 2, false}, Spin = {"Spin Slash", 30, 2, 5, true, 30}, Boom = {"Boom", 60, 6, 6, true, 50, 16},
43+
local onKey=false
44
local onHit=false
45-
RageMode = {"RAGE", 8, 1.35, 1, 50}, Counter = {"Counter", 25, 1, 1, true, 15}, RageSlash = {"Rage Slash", 40, 3, 7, true, 30}}
45+
local onBlock=false
46
local onHold=false
47-
RageMode = false
47+
local onClick=false
48
local onClick2=false
49-
Mode = Dmgs.Slash
49+
local onAttack=false
50
local onCast=false
51-
AbleAll = true
51+
local cast=0
52
local colorSet={
53-
necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
53+
	Handle="Dark orange";
54
	Blade="Mid gray";
55-
Aim = false
55+
	Extra="Bright blue";
56
}
57
local combo=0
58
local dmg=math.random(5, 10)
59-
LineColor = "White"
59+
local m
60
61-
EffectColor3 = "Bright red"
61+
local add={
62
	Part=function(par, a, c, col, t, s, cf, ms)
63-
EffectColor2 = "White"
63+
		local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()  end)
64
		local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
65-
EffectColor = "Pastel Blue"
65+
		return p
66
	end;
67-
MainColor = "Navy blue"
67+
	Wedge=function(par, a, c, col, t, s, cf, ms)
68
		local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()  end)
69-
BladeColor = "Pastel Blue"
69+
		local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
70
		return p
71
	end;
72
	Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
73-
BlockBars = {}
73+
		local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.BackgroundTransparency=t g.Size=s g.Position=pos  end)
74
		return g
75
	end;
76
	Weld=function(par, p1, cf)
77-
MaxRage = 100
77+
		local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
78
		return w
79-
Rage = MaxRage
79+
	end;
80
	Mesh=function(ins, par, s, of, t, id, tid)
81
		local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new(1, 1, 1) m.Offset=of or Vector3.new() m.MeshId=id or "" m.TextureId=tid or "" m.MeshType=t end)
82
		return m
83-
CritChance = 5 --Percent
83+
	end;
84
	Sound=function(parent, id, pitch, volume)
85
		local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
86
		return s
87-
for _, v in pairs(char:children()) do
87+
	end;
88
}
89-
	if v.Name == "Block" then v:remove() end
89+
90
--Sounds
91
local Sounds={
92
	Slash="rbxasset://sounds//swordslash.wav";
93
	Hit="http://www.roblox.com/asset/?id=11113679 ";
94
	Equip="rbxasset://sounds/unsheath.wav";
95-
BlockRealPowa = 4
95+
	Charge="http://www.roblox.com/asset/?id=2101137";
96
	ElectricShortage="http://roblox.com/asset/?id=10209481";
97
	Elec="http://www.roblox.com/asset/?id=2800815";
98
	ElectricSound="http://www.roblox.com/asset/?id=10756118";
99-
Block = Instance.new("BoolValue")
99+
	Abscond="http://www.roblox.com/asset/?id=2767090";
100
}
101-
Block.Name = "Block"
101+
102
--Decals
103-
Block.Value = false
103+
local Decals={
104
	SlashDecal="http://www.roblox.com/asset/?id=25539335";
105-
BlockPower = Instance.new("IntValue")
105+
106
107-
BlockPower.Name = "BlockPower"
107+
--MeshIds
108
local Meshes={
109-
BlockPower.Value = BlockRealPowa
109+
	Charge="http://www.roblox.com/asset/?id=20329976";
110
	Noob="http://www.roblox.com/asset/?id=29515710";
111-
BlockPower.Parent = Block
111+
	Ring="http://www.roblox.com/asset/?id=3270017";
112
	Crown="http://www.roblox.com/asset/?id=1323306";
113-
Block.Parent = char
113+
114
115
------------------------CreateParts------------------------
116
body.Torso=add.Part(model2, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil)
117-
CA = CFrame.Angles
117+
body.TorsoW=add.Weld(body.Torso, torso, nil)
118
function createParts()
119-
CN = CFrame.new
119+
	for i, v in pairs(char:children()) do if v:isA("CharacterMesh") then v:remove() end end
120
	torso.Transparency=1 body.Torso.Transparency=0
121-
MR = math.rad
121+
	--Parts--
122
	gui.Parent=player.PlayerGui
123-
MP = math.pi
123+
	body.Head=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
124
	body.LA, body.RA=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
125-
MD = math.deg
125+
	body.LL, body.RL=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
126
	
127-
MH = math.huge
127+
	--Welds--
128
	body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
129-
MRA = math.random
129+
	body.LAW, body.RAW=add.Weld(body.LA, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.RA, body.Torso, CFrame.new(1.5, .5, 0))
130
	body.LLW, body.RLW=add.Weld(body.LL, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.RL, body.Torso, CFrame.new(.5, -1.5, 0))
131
	
132
	--Welds2--
133-
EffPos = CFrame.new(0, 0.5, 0)
133+
	add.Weld(body.Head, head, nil)
134
	add.Weld(LA, body.LA, CFrame.new(0, -.5, 0))
135
	add.Weld(RA, body.RA, CFrame.new(0, -.5, 0))
136
	LH.Part0=body.Torso
137-
Sounds = {
137+
	RH.Part0=body.Torso
138
	
139-
	Equip = {"rbxasset://sounds//unsheath.wav", 0.7, 0.6},
139+
	--Sign--
140
	body.Part=add.Part(model, false, false, "White", 0, Vector3.new(.2, 1, .2))
141-
	Hit = {"http://www.roblox.com/asset/?id=2801263", 0.9, 0.6},
141+
	add.Weld(body.Part, body.Torso, CFrame.new(.25, 0, -.45))
142
	body.Part=add.Part(model, false, false, "White", 0, Vector3.new(.7, .2, .2))
143-
	Block = {"", 1, 0.5},
143+
	add.Weld(body.Part, body.Torso, CFrame.new(0, -.5, -.45))
144
	
145-
	Slash = {"rbxasset://sounds//swordslash.wav", 2, 0.8},
145+
	--Animation--
146
	animate={
147-
	SmashHit = {"rbxasset://sounds\\metal.ogg", 1.5, 0.8},
147+
		["Head"]=function(cf)
148
			body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf
149-
	Jump = {"rbxasset://sounds/swoosh.wav", 1, 1},
149+
		end;
150
		["Torso"]=function(cf)
151-
	Boom = {"http://www.roblox.com/asset?id=1369158", 1.2, 1},
151+
			body.TorsoW.C1=(cf or CFrame.new()*CFrame.Angles(0, 0, 0))
152
		end;
153-
	SmashBoom = {"http://www.roblox.com/asset/?id=2760979", 0.25, 1},
153+
		["LA"]=function(cf)
154
			body.LAW.C1=CFrame.new(-1.5, .5, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0))
155-
	Jump2 = {"http://www.roblox.com/asset/?id=2101148", 2, 1},
155+
		end;
156
		["RA"]=function(cf)
157-
	GoRage = {"http://www.roblox.com/asset/?id=2767090", 1, 1},
157+
			body.RAW.C1=CFrame.new(1.5, .5, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0))
158
		end;
159-
	Shout = {"http://www.roblox.com/asset/?id=2676305", 1.1, 0.8},
159+
		["LL"]=function(cf)
160
			LLW=add.Weld(LL, body.LL, CFrame.new(0, -1, 0))
161-
	RageOff = {"http://www.roblox.com/asset/?id=3264793", 1.6, 0.6},
161+
			body.LLW.C1=CFrame.new(-.5, -1, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0))
162
			c(function()
163
				wait()
164
				LLW:remove()
165
			end)
166
		end;
167-
Add = {
167+
		["RL"]=function(cf)
168
			RLW=add.Weld(RL, body.RL, CFrame.new(0, -1, 0))
169-
	Sphere = function(P)
169+
			body.RLW.C1=CFrame.new(.5, -1, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0))
170
			c(function()
171-
		local m = Instance.new("SpecialMesh",P)
171+
172
				RLW:remove()
173-
		m.MeshType = "Sphere"
173+
174
		end;
175
	}
176
	--GuiLabels--
177-
	end,
177+
	obj.AL=add.Gui("TextLabel", gui, "Really black", "Really black", "White", "Size18", "Attack(ClickPLAYER)", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
178
	obj.AL2=add.Gui("TextLabel", obj.AL, "Really black", "Really black", "White", "Size18", "StaticRemnant(Z)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
179-
	BP = function(P)
179+
	obj.AL3=add.Gui("TextLabel", obj.AL2, "Really black", "Really black", "White", "Size18", "ElectricVortex(X)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
180
	obj.AL4=add.Gui("TextLabel", obj.AL3, "Really black", "Really black", "White", "Size18", "BallLightning(C)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
181-
		local bp = Instance.new("BodyPosition",P)
181+
	--WeaponDesgin--
182
	for i, v in pairs(model2:children()) do
183-
		bp.maxForce = Vector3.new(MH, MH, MH)
183+
		if i~=1 then return end
184
	end
185-
		bp.P = 14000
185+
186
187-
		return bp
187+
------------------------Functions------------------------
188
function removeParts()
189-
	end,
189+
	pcall(function()
190
		if torso then
191-
	BG = function(P)
191+
			LS.Part0=torso
192
			RS.Part0=torso LH.Part0=torso
193-
		local bg = Instance.new("BodyGyro",P)
193+
			RH.Part0=torso
194
			torso.Transparency=0
195-
		bg.maxTorque = Vector3.new(MH, MH, MH)
195+
			body.Torso.Transparency=1
196
		end
197-
		bg.P = 14000
197+
		player.PlayerGui[modelName]:remove()
198
		for i, v in pairs(model:children()) do
199-
		return bg
199+
			v:remove()
200
		end
201-
	end,
201+
202
end
203-
	Mesh = function(P, ID, x, y, z)
203+
function play(soundid, pitch, vol)
204
	local sound=add.Sound(workspace, soundid, pitch or 1, volume or 1)
205-
		local m = Instance.new("SpecialMesh")
205+
	sound:play()
206
	s(function() wait(5) sound:remove() end)
207-
		m.MeshId = ID
207+
208
function fade(part, incr)
209-
		m.Scale = Vector3.new(x, y, z)
209+
	if part:isA("BasePart") then
210
		for i=part.Transparency, 1, incr do wait() part.Transparency=i end
211-
		m.Parent = P
211+
	elseif part:isA("Model") then
212
		for i, v in pairs(part:children() or part) do
213
			if v:isA("BasePart") then
214
				for i=part.Transparency, 1, incr do wait() v.Transparency=i end
215-
	end,
215+
216
		end
217-
	Head = function(P)
217+
218
end
219-
		local s = Instance.new("SpecialMesh")
219+
function appear(part, incr)
220
	if part:isA("BasePart") then
221-
		s.MeshType = "Head"
221+
		for i=part.Transparency, 0, -incr do wait() part.Transparency=i end
222
	elseif part:isA("Model") then
223-
		s.Parent = P
223+
		for i, v in pairs(part:children() or part) do
224
			if v:isA("BasePart") then
225
				for i=part.Transparency, 0, -incr do wait() v.Transparency=i end
226
			end
227-
	end,
227+
228
	end
229-
	Sound = function(P, ID, vol, pitch)
229+
230
function computePos(pos, pos2)
231-
		local s = Instance.new("Sound")
231+
	local pos3=Vector3.new(pos2.x, pos.y, pos2.z) 
232
	return CFrame.new(pos, pos3)
233-
		s.SoundId = ID
233+
234
function rayCast(pos, dir, max, ingore)
235-
		s.Volume = vol
235+
	return workspace:findPartOnRay(Ray.new(pos, dir.unit*(max or 9999)), ignore)
236
end
237-
		s.Pitch = pitch
237+
function nearPos(pos, dis)
238
	local temp
239-
		s.Parent = P
239+
	local distance=dis
240
	for i, v in pairs(workspace:children()) do
241
		if v:isA("Model") then
242
			temp=v:findFirstChild("Torso")
243
			local humanoid=v:findFirstChild("Humanoid")
244
			if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
245
				distance=(temp.CFrame.p-pos).magnitude
246
				return temp.Parent 
247
			end
248
		end
249-
function RC(Pos, Dir, Max, Ignore)
249+
250
end
251-
	return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999)), Ignore)
251+
function lightningGen(startPos, endPos, col)
252
	local magnitude=(startPos-endPos).magnitude
253
	local distance=(startPos+endPos)/2
254
	local pattern=add.Part(workspace, true, false, "White", 1, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPos))
255
	local startPosProx=startPos
256
	for i=1, 9 do
257-
function RayC(Start, En, MaxDist, Ignore)
257+
		local startPosProx2=startPosProx local random=Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
258
		local findSize=pattern.Size.z/10 local findOffSet=pattern.CFrame.lookVector*-1
259-
	return RC(Start, (En - Start), MaxDist, Ignore)
259+
		local compute=i*findSize*findOffSet local newStartPos=startPos
260
		local newEndPos=CFrame.new(random+compute+newStartPos).p
261
		local magnitude=(startPosProx2-newEndPos).magnitude
262
		local distance=(startPosProx2+newEndPos)/2
263
		local lightning=add.Part(workspace, true, false, col or "Bright yellow", 0, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPosProx2))
264
		s(function()
265-
function Notime(func, tim)
265+
			fade(lightning, .1) lightning:remove()
266
		end)
267-
	coroutine.resume(coroutine.create(function()
267+
		startPosProx=newEndPos
268
	end 
269-
		if tim then
269+
	pattern:remove()
270
end
271-
			wait(tim)
271+
function trail(pos, cf, col, thick)
272
	onTrail=true
273
	s(function()
274
		local old=(pos.CFrame*(cf or CFrame.new())).p 
275-
		func()
275+
		while onTrail do wait()
276
			local new=(pos.CFrame*(cf or CFrame.new())).p
277-
	end))
277+
			local mag=(old-new).magnitude
278
			local dis=(old+new)/2 local trail=add.Part(char, true, false, col or "White", 0, Vector3.new(1, mag, 1), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0))
279
			trail.Name="Effect" local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(thick or 1, 1, thick or 1), nil, nil)
280
			old=new
281
			s(function()
282
				for i=1, 0, -.1 do wait() tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i) end trail:remove()
283-
function waitChild(parent, name)
283+
284
			s(function()
285-
	local child = parent:findFirstChild(name)
285+
				fade(trail, .1)
286
			end)
287-
	if child then return child end
287+
288
	end)
289-
	while true do
289+
290
function stickHit(from, to)
291-
		child = parent.ChildAdded:wait()
291+
	local stickW=add.Weld(from, to, to.CFrame:inverse()*from.CFrame)
292
	stickW.C0=from.CFrame:inverse()*from.CFrame
293-
		if child.Name == name then return child end
293+
	return stickW
294
end
295
function glowMesh(prt, size, speed)
296
	local glow=prt:clone() add.Weld(prt, glow)
297
	glow.Parent=workspace
298
	glow.Anchored=false
299
	glow.CanCollide=false
300
	for i, v in pairs(glow:children()) do
301-
function ComputePos(pos1, pos2)
301+
		if v:isA("SpecialMesh") or v:isA("BlockMesh") or v:isA("CylinderMesh") then
302
			s(function()
303-
	local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z)
303+
				for i=0, size, speed do wait() v.Scale=v.Scale+Vector3.new(i, i, i) end
304
			end)
305-
	return CFrame.new(pos1, pos3)
305+
			s(function()
306
				fade(glow, .1) glow:remove()
307
			end)
308
		end
309
	end
310
end
311-
function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break)
311+
function charge(prt, cf, col, start, endval, incr)
312
	local aura=add.Part(workspace, false, false, col or "Bright yellow", 0, Vector3.new(1, 1, 1), cf or torso.CFrame)
313-
	local p = Instance.new("Part")
313+
	local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(start, .5, start), nil, "File") auraM.MeshId=Meshes.Charge
314
	add.Weld(aura, prt or torso, cf*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0))
315-
	p.formFactor = "Custom"
315+
	s(function()
316
		for i=start, endval, incr do wait()
317-
	p.Anchored = Anchor
317+
			auraM.Scale=Vector3.new(i, auraM.Scale.y, i)
318
		end
319-
	p.CanCollide = Collide
319+
		aura:remove()
320
	end)
321-
	p.Transparency = Tran
321+
	s(function()
322
		fade(aura, .1)
323-
	p.Reflectance = Ref
323+
324
end
325-
	p.BrickColor = BrickColor.new(Color)
325+
function makeCircle(prt, prts, dis, incr)
326
	local radius=dis+(prts+incr)
327-
	p.TopSurface = 0
327+
	for i=1, prts do
328
		local prt2=prt:clone()
329-
	p.BottomSurface = 0
329+
		prt2.Parent=model
330
		local x = math.sin((360/prts + 360/prts*i)/(180/math.pi))*radius
331-
	p.Size = Vector3.new(X, Y, Z)
331+
		local y = 0
332
		local z = math.cos((360/prts + 360/prts*i)/(180/math.pi))*radius
333-
	if Break then
333+
		prt2.CFrame=prt.CFrame:toWorldSpace(CFrame.new(x,y,z))
334
		prt:remove()
335-
		p:BreakJoints()
335+
		return prt2
336
	end
337-
	else p:MakeJoints() end
337+
338
function antiExplosion(model)
339-
	p.Parent = Parent
339+
	local ffs={}
340
	for i, v in pairs(model:children()) do
341-
	p.Locked = true
341+
		pcall(function()
342
			local ff2=Instance.new("ForceField", v.Handle)
343-
	return p
343+
			table.insert(ffs, ff2) end)
344
			if v:isA("BasePart") then
345
				local ff=Instance.new("ForceField", v)
346
				table.insert(ffs, ff)
347
			end
348
		end
349-
function Weld(p0, p1, x, y, z, a, b, c)
349+
	return ffs
350
end
351-
	local w = Instance.new("Weld")
351+
function dmgHit(prt)
352
	prt.Touched:connect(function(h)
353-
	w.Parent = p0
353+
		if onKey==true and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
354
			onHit=true print("dmg")
355-
	w.Part0 = p0
355+
			local fakeM=Instance.new("Model", workspace) 
356
			fakeM.Name=-dmg
357-
	w.Part1 = p1
357+
			local hHuman=h.Parent:findFirstChild("Humanoid")
358
			hHuman.Health=hHuman.Health-dmg
359-
	w.C1 = CN(x,y,z) * CA(a,b,c)
359+
			local hTorso=h.Parent:findFirstChild("Torso")
360
			local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
361-
	return w
361+
			local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head"
362
			game.Debris:addItem(fakeM, 1)
363
			wait(.1)
364
			onHit=false
365
		end
366
	end)
367-
torso = char.Torso
367+
368
function blockHit(prt)
369-
neck = torso.Neck
369+
	prt.Touched:connect(function(h)
370
		if onBlock==true and onKey==true and not h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
371-
hum = char.Humanoid
371+
			onHit=true
372
			play(Sounds.Hit, 1, 1)
373-
Rarm = char["Right Arm"]
373+
			print'Blocked'
374
			local bp=Instance.new("BodyPosition", h) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=(CFrame.new(torso.CFrame.p, h.CFrame.p)*CFrame.new(0, 0, -math.random(100, 200))).p
375-
Larm = char["Left Arm"]
375+
			local bg=Instance.new("BodyGyro", h) bg.maxTorque=Vector3.new(math.huge, math.huge, math.huge) bg.cframe=CFrame.new(h.CFrame.p, torso.CFrame.p)
376
			game.Debris:addItem(bp, .2) game.Debris:addItem(bg, .2)
377-
Rleg = char["Right Leg"]
377+
			wait(.1)
378
			onHit=false
379-
Lleg = char["Left Leg"]
379+
380
	end)
381
end
382
function idle()
383-
hc = Instance.new("Humanoid")
383+
	animate.LA(CFrame.Angles(0, 0, -math.rad(15)))
384
	animate.RA(CFrame.Angles(0, 0, math.rad(15)))
385-
hc.Health = 0
385+
386
function StaticRemnant()
387-
hc.MaxHealth = 0
387+
	casted()
388
	play(Sounds.ElectricShortage, 1, 1)
389
	play(Sounds.Abscond, 1, 1)
390
	local trans=.5
391-
function getHumanoid(c)
391+
	local color="Bright blue"
392
	local rem=add.Part(workspace, true, false, color, .25, Vector3.new(4, 4, 4), torso.CFrame*CFrame.new(0, -.2, 0))
393-
	local h = nil
393+
	local remM=add.Mesh("SpecialMesh", rem, Vector3.new(7, 7, 7), nil, nil, Meshes.Noob)
394
	s(function()
395-
	for i,v in pairs(c:children()) do
395+
		while wait() do
396
			for i=.25, .5, .01 do wait()
397-
		if v:IsA("Humanoid") and c ~= char then
397+
				rem.Transparency=i
398
				remM.Scale=remM.Scale+Vector3.new(i*.05, i*.05, i*.05)
399-
			if v.Health > 0 then
399+
400
			for i=.5, .25, -.01 do wait()
401-
				h = v
401+
				rem.Transparency=i
402
				remM.Scale=remM.Scale-Vector3.new(i*.05, i*.05, i*.05)
403
			end
404
		end
405
	end)
406
	rem.Touched:connect(function(h)
407
		if h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
408
			onHit=true
409-
	return h
409+
			play(Sounds.ElectricSound, 1, 1)
410
			local blast=add.Part(workspace, true, false, color, .25, Vector3.new(4, 4, 1), rem.CFrame*CFrame.new(0, -3, 0)*CFrame.Angles(math.rad(90), 0, 0))
411
			local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Ring)
412
			local blast2=add.Part(workspace, true, false, color, .25, Vector3.new(4, 1, 4), rem.CFrame*CFrame.new(0, -3, 0))
413
			local blast2M=add.Mesh("SpecialMesh", blast2, blast.Size, nil, nil, Meshes.Charge)
414
			s(function()
415-
function getCharacters(where, pos, dist)
415+
			for i=blast.Size.x, 12, 1 do wait()
416
				blastM.Scale=Vector3.new(i, i, i)
417-
	local chars = {}
417+
				blast2M.Scale=Vector3.new(i, i*.2, i)
418
			end
419-
	for _, v in pairs(where:children()) do
419+
			blast:remove()
420
			blast2:remove()
421-
		local hum = getHumanoid(v)
421+
422
			rem:remove()
423-
		local tors = v:findFirstChild("Torso")
423+
			local fakeM=Instance.new("Model", workspace) 
424
			fakeM.Name=-20
425-
		if tors ~= nil and hum ~= nil then
425+
			local hHuman=h.Parent:findFirstChild("Humanoid")
426
			hHuman.Health=hHuman.Health-20
427-
			local anypart = nil
427+
			local hTorso=h.Parent:findFirstChild("Torso")
428
			local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
429-
			for _,k in pairs(v:children()) do
429+
			local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head"
430
			game.Debris:addItem(fakeM, 1)
431-
				if k:IsA("BasePart") then
431+
			wait(.1)
432
			onHit=false
433-
					if (k.Position - pos).magnitude <= dist then
433+
434
	end)
435-
						anypart = k
435+
	game.Debris:addItem(rem, 12)
436
	wait(2)
437-
						break
437+
438
function ElectricVortex(target)
439
	casted()
440
	onClick=false
441
	humanoid.WalkSpeed=8
442
	for i=0, 1, .2 do wait()
443
		animate.Torso(CFrame.Angles(0, -math.rad(45)*i, 0))
444
		animate.RA(CFrame.Angles(0, 0, math.rad(135)*i))
445-
			if anypart then
445+
446
	for i=0, 1, .2 do wait()
447-
				table.insert(chars, {v, tors, hum})
447+
		animate.Torso(CFrame.Angles(0, -math.rad(45-90*i), 0))
448
		animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)))
449
	end
450
	for i=1, 0, -.2 do wait()
451
		animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
452
		animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)*i))
453
	end
454
	idle()
455-
	return chars
455+
	local start=add.Part(model, true, false, "Bright blue", .2, Vector3.new(1.5, 1.5, 1.5), torso.CFrame)
456
	local startM=add.Mesh("SpecialMesh", start, nil, nil, "Sphere")
457
	local bg=Instance.new("BodyGyro", target) bg.maxTorque=Vector3.new(math.huge, math.huge, math.huge) bg.D=100
458
	local bv=Instance.new("BodyVelocity", target) bv.maxForce=Vector3.new(math.huge, math.huge, math.huge)
459
	for i=0, 1, .01 do wait()
460
		bv.velocity=target.CFrame.lookVector*10
461-
function PlaySound(id, pitch, vol)
461+
		bg.cframe=CFrame.new(target.CFrame.p, start.CFrame.p)
462
		local mag=(start.CFrame.p-target.CFrame.p).magnitude
463-
	local s = Add.Sound(nil, id, vol, pitch)
463+
		local dis=(start.CFrame.p+target.CFrame.p)/2
464
		local con=add.Part(workspace, true, false, "Bright blue", .2, Vector3.new(1, mag, 1), CFrame.new(dis, start.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0))
465-
	if pitch ~= nil then
465+
		local conM=add.Mesh("CylinderMesh", con)
466
		s(function()
467-
		if tonumber(pitch) then
467+
			for i=.2, 1, .1 do wait() con.Transparency=i end con:remove()
468
		end)
469-
			s.Pitch = tonumber(pitch)
469+
		play(Sounds.Electric, 1, 1)
470
		play(Sounds.ElectricSound, 1, 1)
471
	end
472
	loop=false
473
	bg:remove()
474
	bv:remove()
475-
	if vol ~= nil then
475+
	start:remove()
476
	humanoid.WalkSpeed=16
477-
		if tonumber(vol) then
477+
478
function BallLightning()
479-
			s.Volume = tonumber(vol)
479+
	casted()
480
	humanoid.WalkSpeed=0
481
	onKey=true
482
	play(Sounds.Electric, 1, 1)
483
	play(Sounds.ElectricSound, 1, 1)
484
	for i=0, 1, .2 do wait()
485-
	s.Parent = torso
485+
		animate.Torso(CFrame.Angles(-math.rad(90)*i, 0, 0))
486
	end
487-
	s.PlayOnRemove = true
487+
	torso.CFrame=computePos(torso.CFrame.p, m.Hit.p)
488
	local ball=add.Part(workspace, false, false, "Cyan", 0, Vector3.new(7, 7, 7), torso.CFrame)
489-
	Notime(function()
489+
	for i, v in pairs(char:children()) do if v.ClassName=="Part" then dmgHit(v) end end
490
	dmgHit(ball)
491-
		wait()
491+
	local ballM=add.Mesh("SpecialMesh", ball, nil, nil, "Sphere")
492
	local ballW=add.Weld(ball, torso)
493-
		s:remove()
493+
	local bp=Instance.new("BodyPosition", torso) bp.maxForce=bp.maxForce*math.huge bp.D=bp.D*1.5
494
	trail(ball, CFrame.new(), "Cyan", ball.Size.x)
495
	local pos=m.Hit.p
496
	dmg=(torso.CFrame.p-m.Hit.p).magnitude/2
497
	bp.position=Vector3.new(pos.x, pos.y, pos.z)
498
	wait(.4)
499
	for i=1, 0, -.2 do wait()
500
		animate.Torso(CFrame.Angles(-math.rad(90)*i, 0, 0))
501-
function playz(sound)
501+
502
	bp:remove()
503-
	PlaySound(sound[1], sound[2], sound[3])
503+
	ball:remove()
504
	onKey=false
505
	onTrail=false
506
	dmg=math.random(5, 10)
507
	humanoid.WalkSpeed=16
508
	idle()
509-
PlrGui = waitChild(me, "PlayerGui")
509+
510
function findClick()
511
	if onClick then
512
		local dis=nearPos(torso.CFrame.p, 25)
513-
for _, v in pairs(char:children()) do if v.Name == Modelname then v:remove() end end 
513+
		local tgt=m.Target
514
		if tgt and dis then
515-
for _, v in pairs(PlrGui:children()) do
515+
			if tgt.Parent:findFirstChild("Humanoid") then
516
				m.Icon=""
517-
	if v.Name == "HealthGUI" or v.Name == "MyGui" then
517+
				ElectricVortex(tgt.Parent:findFirstChild("Torso"))
518
			end
519-
		v:remove()
519+
520
	end
521
	if onClick2 then
522
		onClick2=false
523
		m.Icon=""
524
		BallLightning()
525
	end
526
end
527-
function EditGui(obj, parent, size, position, bgcolor, bordercolor, transparency, text, textcolor, auto)
527+
function Attack()
528
	if not onAttack then
529-
	obj.Size = size
529+
		onAttack=true
530
		play(Sounds.Electric, 1, 1)
531-
	obj.Position = position
531+
		play(Sounds.ElectricSound, 1, 1)
532
		for i=0, 1, .2 do wait()
533-
	obj.BackgroundColor3 = bgcolor
533+
			animate.Torso(CFrame.Angles(0, -math.rad(45)*i, 0))
534
			animate.RA(CFrame.Angles(0, 0, math.rad(135)*i))
535-
	obj.BorderColor3 = bordercolor
535+
536
		for i=0, 1, .2 do wait()
537-
	obj.BackgroundTransparency = transparency
537+
			animate.Torso(CFrame.Angles(0, -math.rad(45-90*i), 0))
538
			animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)))
539-
	if obj:IsA("TextLabel") or obj:IsA("TextButton") then
539+
540
		for i=1, 0, -.2 do wait()
541-
		obj.Text = text
541+
			animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
542
			animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)*i))
543-
		obj.TextColor3 = textcolor
543+
544
		local bolt=add.Part(workspace, false, false, "Cyan", 0, Vector3.new(.2, .2, 1.5), CFrame.new(body.RA.CFrame.p, m.Hit.p))
545
		local bf=Instance.new("BodyForce", bolt) bf.force=Vector3.new(0, bolt:getMass()*196.25, 0)
546
		local bv=Instance.new("BodyVelocity", bolt) bv.maxForce=bv.maxForce*math.huge bv.velocity=bolt.CFrame.lookVector*100
547-
	if obj:IsA("ImageButton") or obj:IsA("TextButton") then
547+
		idle()
548
		game.Debris:addItem(bolt, 5)
549-
		obj.AutoButtonColor = auto
549+
		bolt.Touched:connect(function(h)
550
			if not onCast and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
551-
		obj.MouseButton1Down:connect(function()
551+
				onHit=true print("dmg")
552
				dmg=math.random(5, 10)
553-
			RemoveOptions()
553+
				local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(2, .5, 2), CFrame.new(h.CFrame.p, torso.CFrame.p)*CFrame.Angles(-math.rad(90), 0, 0))
554
				local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
555
				game.Debris:addItem(blast, 1)
556
				bolt:remove()
557
				local effect
558
				local fakeM=Instance.new("Model", workspace) 
559-
	obj.Parent = parent
559+
				fakeM.Name=-dmg
560
				local hHuman=h.Parent:findFirstChild("Humanoid")
561
				hHuman.Health=hHuman.Health-dmg
562
				local hTorso=h.Parent:findFirstChild("Torso")
563
				local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
564
				local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head"
565-
C3 = Color3.new
565+
				game.Debris:addItem(fakeM, 1)
566
				wait(.1)
567-
UD = UDim2.new
567+
				onHit=false
568
			elseif onCast and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
569
				onTrail=false
570
				onHit=true
571-
Sc = Instance.new("ScreenGui", PlrGui)
571+
				print("dmg")
572
				onCast=false
573-
Sc.Name = "MyGui"
573+
				cast=0
574
				dmg=math.random(20, 25)
575
				local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(2, .5, 2), CFrame.new(h.CFrame.p, torso.CFrame.p)*CFrame.Angles(-math.rad(90), 0, 0))
576
				local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
577-
Fr = Instance.new("Frame")
577+
				game.Debris:addItem(blast, 1)
578
				bolt:remove()
579-
EditGui(Fr, Sc, UD(0, 60, 0, 250), UD(1, -70, 0.5, -125), C3(0.1, 0.2, 0.5), C3(), 0)
579+
				local effect
580
				local fakeM=Instance.new("Model", workspace) 
581
				fakeM.Name=-dmg.." Slowed!"
582
				local hHuman=h.Parent:findFirstChild("Humanoid")
583-
HealthBack = Instance.new("Frame")
583+
				hHuman.Health=hHuman.Health-dmg
584
				local hTorso=h.Parent:findFirstChild("Torso")
585-
EditGui(HealthBack, Fr, UD(0, 25, 1, -20), UD(0, 3, 0, 10), C3(0.2, 0, 0), C3(), 0)
585+
				local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
586
				local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head"
587
				game.Debris:addItem(fakeM, 1)
588
				s(function()
589-
RageBack = Instance.new("Frame")
589+
					s(function() hHuman.WalkSpeed=2 wait(.6) hHuman.WalkSpeed=16 end)
590
					local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(4, 1, 4), hTorso.CFrame*CFrame.new(0, -3, 0))
591-
EditGui(RageBack, Fr, UD(0, 25, 1, -20), UD(1, -27, 0, 10), C3(0.2, 0, 0), C3(), 0)
591+
					local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
592
					s(function()
593
					for i=blast.Size.x, 12, 1 do wait()
594
						blastM.Scale=Vector3.new(i, i*.2, i)
595-
local hp = hum.Health/hum.MaxHealth
595+
596
					blast:remove()
597-
if hp > 1 then hp = 1 elseif hp < 0 then hp = 0 end
597+
					end)
598
				end)
599
				wait(.1)
600
				onHit=false
601-
HealthBar = Instance.new("ImageLabel")
601+
602
		end)
603-
EditGui(HealthBar, HealthBack, UD(1, 0, hp, 0), UD(0, 0, 0, 0), C3(0.1, 0.65, 0), C3(), 0)
603+
		onAttack=false
604
	end
605-
HealthBar.Image = "http://www.roblox.com/asset/?id=50051953"
605+
606
function keyDown(key)
607
	local key=key:lower()
608
	if key=="z" and not onKey then
609-
RageBar = Instance.new("ImageLabel")
609+
		onCast=true
610
		onKey=true
611-
EditGui(RageBar, RageBack, UD(1, 0, Rage/MaxRage, 0), UD(0, 0, 0, 0), C3(1, 0.6, 0.15), C3(), 0)
611+
		StaticRemnant()
612
		onKey=false
613-
RageBar.Image = "http://www.roblox.com/asset/?id=50051953"
613+
614
	if key=="x" and not onClick then
615
		onClick=true
616
		m.Icon="http://www.roblox.com/asset/?id=81886817"
617-
RageAmount = Instance.new("TextLabel")
617+
		s(function()
618
			while onClick do wait()
619-
EditGui(RageAmount, RageBack, UD(1, 0, 0, 0), UD(0, 0, 0, 0), C3(1, 0.6, 0.15), C3(), 0, Rage, C3(1,1,1))
619+
				local tgt=m.Target
620
				local dis=nearPos(torso.CFrame.p, 25)
621-
RageAmount.TextYAlignment = "Top"
621+
				if tgt and dis then
622
					if tgt.Parent:findFirstChild("Humanoid") then
623
						print(tgt)
624
						m.Button1Down:connect(findClick)
625-
AimButton = Instance.new("TextButton")
625+
626
				end
627-
EditGui(AimButton, Fr, UD(1, 0, 0, 35), UD(0, 0, 1, 0), C3(0.9, 0.2, 0.3), C3(), 0, "AIM: OFF", C3(), true)
627+
628
		end)
629-
AimButton.TextWrap = true
629+
	elseif key=="x" and onClick then
630
		onClick=false
631-
AimButton.Font = "ArialBold"
631+
		m.Icon=""
632
	end
633-
AimButton.FontSize = "Size14"
633+
	if key=="c" and not onClick then
634
		onClick2=true
635-
AimButton.MouseButton1Down:connect(function()
635+
		m.Icon="http://www.roblox.com/asset/?id=81886817"
636
		m.Button1Down:connect(findClick)
637-
	if Aim then
637+
	elseif key=="c" and onClick then
638
		onClick2=false
639-
		Aim = false
639+
		m.Icon=""
640
	end
641-
		AimButton.Text = "AIM: OFF"
641+
642
function casted()
643-
		AimButton.BackgroundColor3 = C3(0.9, 0.2, 0.3)
643+
	onCast=true
644
	cast=cast+1
645-
	else
645+
	if cast>1 then return end
646
	s(function()
647-
		Aim = true
647+
	trail(body.RA, CFrame.new(0, -1.5, 0), "Cyan", .8)
648
	while onCast do wait()
649-
		AimButton.Text = "AIM: ON"
649+
		local effect=add.Part(workspace, false, false, "Cyan", .5, Vector3.new(1, 1, 1), body.RA.CFrame*CFrame.new(0, -1.5, 0))
650
		local effectW=add.Weld(effect, body.RA, CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(math.random(-45, 45)),math.rad(math.random(-45, 45)),math.rad(math.random(-45, 45))))
651-
		AimButton.BackgroundColor3 = C3(0.3, 0.85, 0.1)
651+
		s(function()
652
			for i=.5, 1, .1 do wait()
653
				effect.Transparency=i
654
			end
655
			effect:remove()
656
		end)
657
	end
658
	end)
659-
for i = 1, BlockRealPowa do
659+
660
bin.Selected:connect(function(mouse)
661-
	local gui = Instance.new("ImageLabel")
661+
	onKey=false
662
	m=mouse
663-
	EditGui(gui, Fr, UD(0, 16, 0, 16), UD(0, -18, 0.5, 20*(i-1)-((BlockRealPowa*20)/2)), C3(), C3(), 1)
663+
	createParts()
664
	for i=0, 1, .1 do wait()
665-
	gui.Image = "http://www.roblox.com/asset/?id=48908046"
665+
		animate.LA(CFrame.Angles(0, 0, -math.rad(15)*i))
666
		animate.RA(CFrame.Angles(0, 0, math.rad(15)*i))
667-
	table.insert(BlockBars, gui)
667+
668
	mouse.KeyDown:connect(keyDown)
669
	mouse.Button1Down:connect(Attack)
670
	charge(torso, CFrame.new(0, -2.5, 0), "Bright blue", 5, 10, .2)
671
	idle()
672
end)
673-
BlockPower.Changed:connect(function()
673+
bin.Deselected:connect(function()
674
	removeParts()
675-
	for _, v in pairs(BlockBars) do
675+
	onKey=true
676
	for i=1, 0, -.1 do wait()
677-
		v.Image = ""
677+
		animate.LA(CFrame.Angles(0, 0, -math.rad(15)*i))
678
		animate.RA(CFrame.Angles(0, 0, math.rad(15)*i))
679
	end
680
end)
681-
	for i = 1, BlockPower.Value do
681+
--mediafire