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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | Name=game.Players.TameDoNotClick.Name | |
305 | local player=game.Players[Name] | |
306 | local char=player.Character | |
307 | local Suit=false | |
308 | local Tag=Instance.new("ObjectValue") | |
309 | Tag.Name="creator" | |
310 | Tag.Value=player | |
311 | local Welds={} | |
312 | ||
313 | if script.Parent.className~="HopperBin" then | |
314 | local h=Instance.new("HopperBin") | |
315 | h.Name="Ice Reaper" | |
316 | h.Parent=player.Backpack | |
317 | script.Parent=h | |
318 | end | |
319 | pcall(function() char.Sword:remove() end) | |
320 | pcall(function() char.Sheath:remove() end) | |
321 | pcall(function() char.Suit:remove() end) | |
322 | local m=Instance.new("Model") | |
323 | m.Name="Sword" | |
324 | m.Parent=char | |
325 | local otherm=Instance.new("Model") | |
326 | otherm.Name="Sheath" | |
327 | otherm.Parent=char | |
328 | ||
329 | --SWORD-- | |
330 | local p=Instance.new("Part") | |
331 | p.Size=Vector3.new(1,3,1) | |
332 | p.BrickColor=BrickColor.new("Royal purple") | |
333 | p.Reflectance=0.4 | |
334 | p.CanCollide=false | |
335 | p.Parent=m | |
336 | local mes=Instance.new("BlockMesh") | |
337 | mes.Parent=p | |
338 | mes.Scale=Vector3.new(0.4,1.2,0.2) | |
339 | local w=Instance.new("Weld") | |
340 | w.Parent=p | |
341 | w.Part1=p | |
342 | w.Part0=char.Torso | |
343 | w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150)) | |
344 | w.C1=CFrame.new(0,0.25,0) | |
345 | local HoldWeld=w | |
346 | local Blade=p | |
347 | Welds["MAIN"]=HoldWeld | |
348 | local p=Instance.new("Part") | |
349 | p.Size=Vector3.new(1,3,1) | |
350 | p.BrickColor=BrickColor.new("Magenta") | |
351 | p.Parent=m | |
352 | local mes=Instance.new("BlockMesh") | |
353 | mes.Parent=p | |
354 | mes.Scale=Vector3.new(0.02,1,0.21) | |
355 | local w=Instance.new("Weld") | |
356 | w.Parent=p | |
357 | w.Part1=p | |
358 | w.Part0=Blade | |
359 | w.C0=CFrame.new(0,-.2,0) | |
360 | local p=Instance.new("Part") | |
361 | p.Size=Vector3.new(1,1,1) | |
362 | p.BrickColor=BrickColor.new("White") | |
363 | p.Parent=m | |
364 | p.Reflectance=0.4 | |
365 | local mes=Instance.new("BlockMesh") | |
366 | mes.Parent=p | |
367 | mes.Scale=Vector3.new(0.6,.2,.3) | |
368 | local w=Instance.new("Weld") | |
369 | w.Parent=p | |
370 | w.Part1=p | |
371 | w.Part0=Blade | |
372 | w.C0=CFrame.new(0,-1.45,0) | |
373 | local p=Instance.new("Part") | |
374 | p.Size=Vector3.new(1,1,1) | |
375 | p.BrickColor=BrickColor.new("White") | |
376 | p.Parent=m | |
377 | p.Reflectance=0.4 | |
378 | local mes=Instance.new("BlockMesh") | |
379 | mes.Parent=p | |
380 | mes.Scale=Vector3.new(0.4,.2,.3) | |
381 | local w=Instance.new("Weld") | |
382 | w.Parent=p | |
383 | w.Part1=p | |
384 | w.Part0=Blade | |
385 | w.C0=CFrame.new(0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(30)) | |
386 | local p=Instance.new("Part") | |
387 | p.Size=Vector3.new(1,1,1) | |
388 | p.BrickColor=BrickColor.new("White") | |
389 | p.Parent=m | |
390 | p.Reflectance=0.4 | |
391 | local mes=Instance.new("BlockMesh") | |
392 | mes.Parent=p | |
393 | mes.Scale=Vector3.new(0.4,.2,.3) | |
394 | local w=Instance.new("Weld") | |
395 | w.Parent=p | |
396 | w.Part1=p | |
397 | w.Part0=Blade | |
398 | w.C0=CFrame.new(-0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(-30)) | |
399 | local p=Instance.new("Part") | |
400 | p.Size=Vector3.new(1,1,1) | |
401 | p.BrickColor=BrickColor.new("Grey") | |
402 | p.Parent=m | |
403 | local mes=Instance.new("CylinderMesh") | |
404 | mes.Parent=p | |
405 | mes.Scale=Vector3.new(.2,1.25,.2) | |
406 | local w=Instance.new("Weld") | |
407 | w.Parent=p | |
408 | w.Part1=p | |
409 | w.Part0=Blade | |
410 | w.C0=CFrame.new(0,-2,0) | |
411 | local p=Instance.new("Part") | |
412 | p.Size=Vector3.new(1,1,1) | |
413 | p.BrickColor=BrickColor.new("Magenta") | |
414 | p.Parent=m | |
415 | p.Reflectance=0.4 | |
416 | local mes=Instance.new("CylinderMesh") | |
417 | mes.Parent=p | |
418 | mes.Scale=Vector3.new(.21,.1,.21) | |
419 | local w=Instance.new("Weld") | |
420 | w.Parent=p | |
421 | w.Part1=p | |
422 | w.Part0=Blade | |
423 | w.C0=CFrame.new(0,-2.75,0) | |
424 | for i=1,10 do | |
425 | local p=Instance.new("Part") | |
426 | p.Size=Vector3.new(1,1,1) | |
427 | p.BrickColor=BrickColor.new("Alder") | |
428 | p.Parent=m | |
429 | local mes=Instance.new("CylinderMesh") | |
430 | mes.Parent=p | |
431 | mes.Scale=Vector3.new(.21,.05,.21) | |
432 | local w=Instance.new("Weld") | |
433 | w.Parent=p | |
434 | w.Part1=p | |
435 | w.Part0=Blade | |
436 | w.C0=CFrame.new(0,-2.7+.9*(i/9),0) | |
437 | end | |
438 | local p=Instance.new("Part") | |
439 | p.Size=Vector3.new(1,1,1) | |
440 | p.BrickColor=BrickColor.new("Royal purple") | |
441 | p.Parent=m | |
442 | p.Reflectance=0.4 | |
443 | local mes=Instance.new("BlockMesh") | |
444 | mes.Parent=p | |
445 | mes.Scale=Vector3.new(.28,.24,.205) | |
446 | local w=Instance.new("Weld") | |
447 | w.Parent=p | |
448 | w.Part1=p | |
449 | w.Part0=Blade | |
450 | w.C0=CFrame.new(0,1.45,0)*CFrame.Angles(0,0,math.rad(-45)) | |
451 | local Tip=p | |
452 | --/SWORD-- | |
453 | ||
454 | --SHEATH-- | |
455 | local p=Instance.new("Part") | |
456 | p.Size=Vector3.new(1,3,1) | |
457 | p.Reflectance=0.4 | |
458 | p.BrickColor=BrickColor.new("Royal purple") | |
459 | p.Parent=otherm | |
460 | local mes=Instance.new("BlockMesh") | |
461 | mes.Parent=p | |
462 | mes.Scale=Vector3.new(0.6,1.2,0.3) | |
463 | local w=Instance.new("Weld") | |
464 | w.Parent=p | |
465 | w.Part1=p | |
466 | w.Part0=char.Torso | |
467 | w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(-30)) | |
468 | local Back=p | |
469 | local p=Instance.new("Part") | |
470 | p.Size=Vector3.new(1,1,1) | |
471 | p.BrickColor=BrickColor:White() | |
472 | p.Parent=otherm | |
473 | local mes=Instance.new("BlockMesh") | |
474 | mes.Parent=p | |
475 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
476 | local w=Instance.new("Weld") | |
477 | w.Parent=p | |
478 | w.Part1=p | |
479 | w.Part0=Back | |
480 | w.C0=CFrame.new(-0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(45)) | |
481 | local p=Instance.new("Part") | |
482 | p.Size=Vector3.new(1,1,1) | |
483 | p.BrickColor=BrickColor:White() | |
484 | p.Parent=otherm | |
485 | local mes=Instance.new("BlockMesh") | |
486 | mes.Parent=p | |
487 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
488 | local w=Instance.new("Weld") | |
489 | w.Parent=p | |
490 | w.Part1=p | |
491 | w.Part0=Back | |
492 | w.C0=CFrame.new(0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(-45)) | |
493 | local p=Instance.new("Part") | |
494 | p.Size=Vector3.new(1,1,1) | |
495 | p.BrickColor=BrickColor:White() | |
496 | p.Parent=otherm | |
497 | local mes=Instance.new("BlockMesh") | |
498 | mes.Parent=p | |
499 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
500 | local w=Instance.new("Weld") | |
501 | w.Parent=p | |
502 | w.Part1=p | |
503 | w.Part0=Back | |
504 | w.C0=CFrame.new(-0.1,1.29,0)*CFrame.Angles(0,0,math.rad(-45)) | |
505 | local p=Instance.new("Part") | |
506 | p.Size=Vector3.new(1,1,1) | |
507 | p.BrickColor=BrickColor:White() | |
508 | p.Parent=otherm | |
509 | local mes=Instance.new("BlockMesh") | |
510 | mes.Parent=p | |
511 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
512 | local w=Instance.new("Weld") | |
513 | w.Parent=p | |
514 | w.Part1=p | |
515 | w.Part0=Back | |
516 | w.C0=CFrame.new(0.1,1.29,0)*CFrame.Angles(0,0,math.rad(45)) | |
517 | local p=Instance.new("Part") | |
518 | p.Size=Vector3.new(1,3,1) | |
519 | p.BrickColor=BrickColor:White() | |
520 | p.Parent=otherm | |
521 | local mes=Instance.new("BlockMesh") | |
522 | mes.Parent=p | |
523 | mes.Scale=Vector3.new(0.1,1.25,0.32) | |
524 | local w=Instance.new("Weld") | |
525 | w.Parent=p | |
526 | w.Part1=p | |
527 | w.Part0=Back | |
528 | w.C0=CFrame.new(0,-0.25/2.5,0) | |
529 | local p=Instance.new("Part") | |
530 | p.Size=Vector3.new(1,3,1) | |
531 | p.BrickColor=BrickColor.new("Magenta") | |
532 | p.Parent=otherm | |
533 | local mes=Instance.new("BlockMesh") | |
534 | mes.Parent=p | |
535 | mes.Scale=Vector3.new(0.02,1.12,0.325) | |
536 | local w=Instance.new("Weld") | |
537 | w.Parent=p | |
538 | w.Part1=p | |
539 | w.Part0=Back | |
540 | w.C0=CFrame.new(0,0,0) | |
541 | local p=Instance.new("Part") | |
542 | p.Size=Vector3.new(1,1,1) | |
543 | p.BrickColor=BrickColor:White() | |
544 | p.Parent=otherm | |
545 | local mes=Instance.new("BlockMesh") | |
546 | mes.Parent=p | |
547 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
548 | local w=Instance.new("Weld") | |
549 | w.Parent=p | |
550 | w.Part1=p | |
551 | w.Part0=Back | |
552 | w.C0=CFrame.new(0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(45)) | |
553 | local p=Instance.new("Part") | |
554 | p.Size=Vector3.new(1,1,1) | |
555 | p.BrickColor=BrickColor:White() | |
556 | p.Parent=otherm | |
557 | local mes=Instance.new("BlockMesh") | |
558 | mes.Parent=p | |
559 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
560 | local w=Instance.new("Weld") | |
561 | w.Parent=p | |
562 | w.Part1=p | |
563 | w.Part0=Back | |
564 | w.C0=CFrame.new(-0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(-45)) | |
565 | local p=Instance.new("Part") | |
566 | p.Size=Vector3.new(1,1,1) | |
567 | p.BrickColor=BrickColor:White() | |
568 | p.Parent=otherm | |
569 | local mes=Instance.new("BlockMesh") | |
570 | mes.Parent=p | |
571 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
572 | local w=Instance.new("Weld") | |
573 | w.Parent=p | |
574 | w.Part1=p | |
575 | w.Part0=Back | |
576 | w.C0=CFrame.new(0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(-45)) | |
577 | local p=Instance.new("Part") | |
578 | p.Size=Vector3.new(1,1,1) | |
579 | p.BrickColor=BrickColor:White() | |
580 | p.Parent=otherm | |
581 | local mes=Instance.new("BlockMesh") | |
582 | mes.Parent=p | |
583 | mes.Scale=Vector3.new(0.1,.25,0.31) | |
584 | local w=Instance.new("Weld") | |
585 | w.Parent=p | |
586 | w.Part1=p | |
587 | w.Part0=Back | |
588 | w.C0=CFrame.new(-0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(45)) | |
589 | local p=Instance.new("Part") | |
590 | p.Size=Vector3.new(1,3,1) | |
591 | p.BrickColor=BrickColor.new("Alder") | |
592 | p.Parent=otherm | |
593 | local mes=Instance.new("BlockMesh") | |
594 | mes.Parent=p | |
595 | mes.Scale=Vector3.new(0.55,.5,0.25) | |
596 | local w=Instance.new("Weld") | |
597 | w.Parent=p | |
598 | w.Part1=p | |
599 | w.Part0=Back | |
600 | w.C0=CFrame.new(0,.85,0) | |
601 | local p=Instance.new("Part") | |
602 | p.Size=Vector3.new(1,1,1) | |
603 | p.BrickColor=BrickColor.new("Royal purple") | |
604 | p.Parent=m | |
605 | p.Reflectance=0.4 | |
606 | local mes=Instance.new("BlockMesh") | |
607 | mes.Parent=p | |
608 | mes.Scale=Vector3.new(.42,.35,.305) | |
609 | local w=Instance.new("Weld") | |
610 | w.Parent=p | |
611 | w.Part1=p | |
612 | w.Part0=Back | |
613 | w.C0=CFrame.new(0,-1.45,0)*CFrame.Angles(0,0,math.rad(-45)) | |
614 | for _,v in pairs(otherm:children()) do | |
615 | v.CanCollide=false | |
616 | v.Locked=true | |
617 | end | |
618 | --/SHEATH-- | |
619 | ||
620 | b=Instance.new("IntValue") | |
621 | b.Value=0 | |
622 | b.Parent=char.Sword | |
623 | function Click() | |
624 | if b.Value~=0 then | |
625 | pcall(function() DCLICK:disconnect() end) | |
626 | wait(0.25) | |
627 | Button() | |
628 | wait() | |
629 | DCLICK=b.Changed:connect(Click) | |
630 | end | |
631 | end | |
632 | DCLICK=b.Changed:connect(Click) | |
633 | ||
634 | Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]} | |
635 | ||
636 | function Button(mouse) | |
637 | if b.Value==1 then | |
638 | local rw=Welds["rw"] | |
639 | for i=0,0.7,0.1 do | |
640 | wait() | |
641 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(-6),0) | |
642 | rw.C0 = CFrame.new(0, 0.5, 0) | |
643 | end | |
644 | wait() | |
645 | for i=0,0.4,0.1 do | |
646 | wait() | |
647 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0) | |
648 | rw.C0 = rw.C0*CFrame.new(0, 0.1, 0) | |
649 | end | |
650 | wait() | |
651 | for i=0,0.4,0.1 do | |
652 | wait() | |
653 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
654 | rw.C0 = rw.C0*CFrame.new(0, -0.1, 0) | |
655 | end | |
656 | for i=0,0.9,0.1 do | |
657 | wait() | |
658 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-4.5), math.rad(6),0) | |
659 | rw.C0 = CFrame.new(0, 0.5, 0) | |
660 | end | |
661 | rw.C0=OrgR0 | |
662 | rw.C1=OrgR1 | |
663 | b.Value=0 | |
664 | else | |
665 | local rw=Welds["rw"] | |
666 | for i=0,0.3,0.1 do | |
667 | wait() | |
668 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0) | |
669 | rw.C0 = CFrame.new(0, 0.5, 0) | |
670 | end | |
671 | wait() | |
672 | for i=0,1,0.5 do | |
673 | wait() | |
674 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0) | |
675 | rw.C0 = CFrame.new(0, 0.5, 0) | |
676 | end | |
677 | for i=0,1,0.1 do | |
678 | wait() | |
679 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10), 0,0) | |
680 | rw.C0 = CFrame.new(0, 0.5, 0) | |
681 | end | |
682 | for i=0,0.3,0.1 do | |
683 | wait() | |
684 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10), 0,0) | |
685 | rw.C0 = CFrame.new(0, 0.5, 0) | |
686 | end | |
687 | wait() | |
688 | for i=0,0.3,0.1 do | |
689 | wait() | |
690 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0) | |
691 | rw.C0 = CFrame.new(0, 0.5, 0) | |
692 | end | |
693 | rw.C0=OrgR0 | |
694 | rw.C1=OrgR1 | |
695 | b.Value=0 | |
696 | end | |
697 | end | |
698 | ||
699 | function Charge() | |
700 | local rw=Welds["rw"] | |
701 | for i=0,1.2,0.1 do | |
702 | wait() | |
703 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(6),math.rad(2)) | |
704 | rw.C0 = CFrame.new(0, 0.5, 0) | |
705 | end | |
706 | wait() | |
707 | for i=1,6 do | |
708 | wait() | |
709 | local Laz=Instance.new("Part") | |
710 | Laz.Anchored=false | |
711 | Laz.BrickColor=BrickColor.new("Royal purple") | |
712 | Laz.Reflectance=0 | |
713 | Laz.Shape="Ball" | |
714 | Laz.Transparency=1-i/9 | |
715 | Laz.TopSurface="Smooth" | |
716 | Laz.BottomSurface="Smooth" | |
717 | Laz.CanCollide=false | |
718 | Laz.Size=Vector3.new(1,1,1) | |
719 | Laz.Parent=char.Sword | |
720 | w=Instance.new("Weld") | |
721 | w.Part1=Laz | |
722 | w.Part0=Blade | |
723 | w.Parent=Laz | |
724 | local Me=Instance.new("SpecialMesh") | |
725 | Me.MeshType="Sphere" | |
726 | Me.Parent=Laz | |
727 | for i=1,7,0.75 do | |
728 | Me.Scale = Vector3.new(i/2.5,i,i/2.5) | |
729 | wait() | |
730 | end | |
731 | Laz:remove() | |
732 | end | |
733 | end | |
734 | ||
735 | function SHOCK() | |
736 | Charge() | |
737 | wait() | |
738 | for i=0,0.7,0.1 do | |
739 | wait() | |
740 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0) | |
741 | rw.C0 = rw.C0*CFrame.new(0, 0, 0) | |
742 | end | |
743 | for i=1,35 do | |
744 | p=Instance.new("Part") | |
745 | p.Size=Vector3.new(1,9,7) | |
746 | p.Transparency=0.2 | |
747 | p.BrickColor=BrickColor.new("Royal purple") | |
748 | p.Reflectance=0.1 | |
749 | p.CanCollide=true | |
750 | p.Velocity=Vector3.new(9000,300,0) | |
751 | p.Touched:connect(function(h) | |
752 | if h.Parent~=char and h.Parent.Parent~=char then | |
753 | h.Anchored=false | |
754 | h:BreakJoints() | |
755 | h.Velocity=(h.Position-char.Torso.Position).unit*-500 | |
756 | end | |
757 | end) | |
758 | p.TopSurface="Smooth" | |
759 | p.BottomSurface="Smooth" | |
760 | p.Anchored=true | |
761 | p.Parent=char | |
762 | p.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(6+i,0,0) | |
763 | Delay(0,function() | |
764 | local p=p | |
765 | for i=3,10 do | |
766 | p.Transparency=i/10 | |
767 | wait() | |
768 | end | |
769 | p:remove() | |
770 | end) | |
771 | wait() | |
772 | end | |
773 | for i=0,0.7,0.1 do | |
774 | wait() | |
775 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
776 | rw.C0 = rw.C0*CFrame.new(0, 0, 0) | |
777 | end | |
778 | wait() | |
779 | for i=0,1.2,0.1 do | |
780 | wait() | |
781 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2)) | |
782 | rw.C0 = CFrame.new(0, 0.5, 0) | |
783 | end | |
784 | rw.C0=OrgR0 | |
785 | rw.C1=OrgR1 | |
786 | end | |
787 | ||
788 | function GATE() | |
789 | local rw=Welds["rw"] | |
790 | for i=0,0.3,0.1 do | |
791 | wait(0.06) | |
792 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0) | |
793 | rw.C0 = CFrame.new(0, 0.5, 0) | |
794 | end | |
795 | wait() | |
796 | for i=0,2,0.5 do | |
797 | wait(0.06) | |
798 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0) | |
799 | rw.C0 = CFrame.new(0, 0.5, 0) | |
800 | end | |
801 | wait() | |
802 | local b=Instance.new("BodyPosition") | |
803 | b.position=char.Torso.Position+Vector3.new(0,30,0) | |
804 | b.maxForce=Vector3.new(200,999999999,200) | |
805 | b.Parent=char.Torso | |
806 | wait(0.75) | |
807 | for i=0,2,0.5 do | |
808 | wait(0.05) | |
809 | local p=Blade:Clone() | |
810 | p.Transparency=0.5 | |
811 | p.Reflectance=0 | |
812 | p.BrickColor=BrickColor.new("Royal purple") | |
813 | p.Anchored=true | |
814 | p.CanCollide=false | |
815 | p.Parent=char | |
816 | Delay(0.75,function() p:remove() end) | |
817 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*i, 0,0) | |
818 | rw.C0 = CFrame.new(0, 0.5, 0) | |
819 | end | |
820 | b:remove() | |
821 | function Check(d) | |
822 | for _,v in pairs(game.Players:getPlayers()) do | |
823 | if v.Name~=Name and v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Star.Position).magnitude<d then | |
824 | v.Character.Humanoid:TakeDamage(5) | |
825 | v.Character.Humanoid.PlatformStand=true | |
826 | v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120 | |
827 | end | |
828 | end | |
829 | end | |
830 | wait(0.5) | |
831 | Tor=Instance.new("Part") | |
832 | Tor.Size=Vector3.new(1,1,1) | |
833 | Tor.BrickColor=BrickColor.new("Royal purple") | |
834 | Tor.Reflectance=0 | |
835 | Tor.Anchored=true | |
836 | Tor.Transparency=1 | |
837 | Tor.CanCollide=false | |
838 | Tor.Parent=char | |
839 | Tor.TopSurface="Weld" | |
840 | Star=Tor | |
841 | Mesh=Instance.new("CylinderMesh") | |
842 | Mesh.Parent=Tor | |
843 | Mesh.Scale=Vector3.new(3,1.2,3) | |
844 | Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z) | |
845 | Delay(0.1,function() | |
846 | for i=1,40 do | |
847 | wait() | |
848 | Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1) | |
849 | Star.Transparency=i/50 | |
850 | Dist=Mesh.Scale.x/2 | |
851 | Check(Dist) | |
852 | end | |
853 | Tor:remove() | |
854 | end) | |
855 | for i=0,0.3,0.1 do | |
856 | wait(0.06) | |
857 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0) | |
858 | rw.C0 = CFrame.new(0, 0.5, 0) | |
859 | end | |
860 | rw.C0=OrgR0 | |
861 | rw.C1=OrgR1 | |
862 | end | |
863 | ||
864 | function GHOST() | |
865 | --Use animation for the bustersword shooting projectile | |
866 | --When landed, become minor blackhole, sucking people in w/ minor damage | |
867 | --when done, explode into spikey explosion =D Massive damage | |
868 | end | |
869 | ||
870 | ||
871 | function PORT(mouse) | |
872 | local mouset=mouse.Target | |
873 | local mouseh=mouse.Hit | |
874 | if mouset then | |
875 | local Laz=Instance.new("Part") | |
876 | Laz.Anchored=false | |
877 | Laz.BrickColor=BrickColor.new("Royal purple") | |
878 | Laz.Reflectance=0 | |
879 | Laz.Transparency=1 | |
880 | Laz.Shape="Ball" | |
881 | Laz.TopSurface="Smooth" | |
882 | Laz.BottomSurface="Smooth" | |
883 | Laz.CanCollide=false | |
884 | Laz.Size=Vector3.new(1,1,1) | |
885 | Laz.CFrame=char.Torso.CFrame | |
886 | Laz.Parent=char.Torso | |
887 | Laz.Transparency=1 | |
888 | w = Instance.new("Weld") | |
889 | w.Parent = Laz | |
890 | w.Part0 = w.Parent | |
891 | w.Part1 = char.Torso | |
892 | w.C0 = CFrame.new(0,0,0) | |
893 | local Me=Instance.new("SpecialMesh") | |
894 | Me.MeshType="Sphere" | |
895 | Me.Scale=Vector3.new(15,15,15) | |
896 | Me.Parent=Laz | |
897 | for i=1,20 do | |
898 | Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5) | |
899 | Laz.Transparency=Laz.Transparency-1/20 | |
900 | wait() | |
901 | end | |
902 | char.Torso.CFrame=mouseh*CFrame.new(0,5,0) | |
903 | for i=1,20 do | |
904 | Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5) | |
905 | Laz.Transparency=i/20 | |
906 | wait() | |
907 | end | |
908 | Laz:remove() | |
909 | end | |
910 | end | |
911 | ||
912 | ||
913 | function RUSH() | |
914 | local rw=Welds["rw"] | |
915 | for i=0,0.3,0.1 do | |
916 | wait(0.06) | |
917 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0) | |
918 | rw.C0 = CFrame.new(0, 0.5, 0) | |
919 | end | |
920 | wait() | |
921 | for i=0,0.9,0.05 do | |
922 | wait() | |
923 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*(i/1), 0,0) | |
924 | rw.C0 = CFrame.new(0, 0.5, 0) | |
925 | end | |
926 | wait() | |
927 | local p=Instance.new("Part") | |
928 | p.Locked=true | |
929 | p.BrickColor=BrickColor.new("Royal purple") | |
930 | p.Name="Lan" | |
931 | p.CanCollide=false | |
932 | p.Touched:connect(function(h) | |
933 | if h.Parent~=char and h.Parent.Parent~=char and h.Name~="Base" then | |
934 | h.Anchored=false | |
935 | h:BreakJoints() | |
936 | h.Velocity=(h.Position-char.Torso.Position).unit*500 | |
937 | end | |
938 | end) | |
939 | p.Size=Vector3.new(1,6,1) | |
940 | Mesh=Instance.new("SpecialMesh") | |
941 | Mesh.MeshType="FileMesh" | |
942 | Mesh.Scale=Vector3.new(0.7,7.3,0.7) | |
943 | Mesh.MeshId="http://roblox.com/asset/?id=1033714" | |
944 | Mesh.Parent=p | |
945 | p.Parent=char | |
946 | w=Instance.new("Weld") | |
947 | w.Part1=Blade | |
948 | w.Part0=p | |
949 | w.Parent=p | |
950 | w.C0=CFrame.new(0,1,0) | |
951 | local b=Instance.new("BodyVelocity") | |
952 | b.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
953 | b.velocity=char.Torso.CFrame.lookVector*65 | |
954 | b.Parent=char.Torso | |
955 | for i=1,20 do | |
956 | b.velocity=char.Torso.CFrame.lookVector*65 | |
957 | local blue=p:clone() | |
958 | blue.CanCollide=false | |
959 | blue.Anchored=true | |
960 | blue.CFrame=p.CFrame | |
961 | blue.BrickColor=BrickColor.new("Royal purple") | |
962 | blue.Parent=char | |
963 | Delay(0,function() | |
964 | local blue=blue | |
965 | for i=1,5 do | |
966 | blue.Transparency=blue.Transparency+1/20 | |
967 | wait() | |
968 | end | |
969 | blue:remove() | |
970 | end) | |
971 | wait() | |
972 | end | |
973 | wait(0.05) | |
974 | p:remove() | |
975 | b:remove() | |
976 | wait() | |
977 | for i=0,0.2,0.05 do | |
978 | wait() | |
979 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*(i/1), 0,0) | |
980 | rw.C0 = CFrame.new(0, 0.5, 0) | |
981 | end | |
982 | for i=0,0.3,0.1 do | |
983 | wait(0.06) | |
984 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0) | |
985 | rw.C0 = CFrame.new(0, 0.5, 0) | |
986 | end | |
987 | rw.C0=OrgR0 | |
988 | rw.C1=OrgR1 | |
989 | end | |
990 | ||
991 | function NUKE() | |
992 | Charge() | |
993 | for i=0,0.7,0.1 do | |
994 | wait() | |
995 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0) | |
996 | rw.C0 = rw.C0*CFrame.new(0, 0, 0) | |
997 | end | |
998 | local Laz=Instance.new("Part") | |
999 | Laz.Anchored=false | |
1000 | Laz.BrickColor=BrickColor.new("Royal purple") | |
1001 | Laz.Reflectance=0 | |
1002 | Laz.Transparency=1 | |
1003 | Laz.Shape="Ball" | |
1004 | Laz.TopSurface="Smooth" | |
1005 | Laz.BottomSurface="Smooth" | |
1006 | Laz.CanCollide=false | |
1007 | Laz.Size=Vector3.new(1,1,1) | |
1008 | Laz.CFrame=char.Torso.CFrame | |
1009 | Laz.Parent=char.Torso | |
1010 | Laz.Transparency=1 | |
1011 | w = Instance.new("Weld") | |
1012 | w.Parent = Laz | |
1013 | w.Part0 = w.Parent | |
1014 | w.Part1 = char.Torso | |
1015 | w.C0 = CFrame.new(0,0,0) | |
1016 | local Me=Instance.new("SpecialMesh") | |
1017 | Me.MeshType="Sphere" | |
1018 | Me.Scale=Vector3.new(25,25,25) | |
1019 | Me.Parent=Laz | |
1020 | for i=1,35 do | |
1021 | Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5) | |
1022 | Laz.Transparency=Laz.Transparency-1/35 | |
1023 | wait() | |
1024 | end | |
1025 | Laz:remove() | |
1026 | local e=Instance.new("Explosion") | |
1027 | e.BlastRadius=22 | |
1028 | e.BlastPressure=0 | |
1029 | e.Position=char.Torso.Position | |
1030 | e.Hit:connect(function(p) | |
1031 | if p.Parent~=char and p.Parent.Parent~=char then | |
1032 | p.Anchored=false | |
1033 | p:BreakJoints() | |
1034 | p.Velocity=(p.Position-e.Position).unit*200 | |
1035 | end | |
1036 | end) | |
1037 | e.Parent=char | |
1038 | for i=0,0.7,0.1 do | |
1039 | wait() | |
1040 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
1041 | rw.C0 = rw.C0*CFrame.new(0, 0, 0) | |
1042 | end | |
1043 | wait() | |
1044 | for i=0,1.2,0.1 do | |
1045 | wait() | |
1046 | rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2)) | |
1047 | rw.C0 = CFrame.new(0, 0.5, 0) | |
1048 | end | |
1049 | rw.C0=OrgR0 | |
1050 | rw.C1=OrgR1 | |
1051 | end | |
1052 | ||
1053 | De=0 | |
1054 | Equip=false | |
1055 | function EQUIP(mouse) | |
1056 | if De==0 then | |
1057 | Equip=true | |
1058 | De=1 | |
1059 | --pcall(function() game["LocalBackpack"]:children()[1]:remove() end) | |
1060 | rs=char.Torso["Right Shoulder"] | |
1061 | p1=rs.Part1 | |
1062 | p0=rs.Part0 | |
1063 | rs.Part0=nil | |
1064 | rw=Instance.new("Weld") | |
1065 | rw.Parent=char | |
1066 | rw.Part1=char.Torso | |
1067 | rw.Part0=char["Right Arm"] | |
1068 | rw.C1=CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0) | |
1069 | R1=rw.C1 | |
1070 | R0=rw.C0 | |
1071 | Arms["rw"]=rw | |
1072 | Welds["rw"]=rw | |
1073 | Weld=Welds["MAIN"] | |
1074 | for i=0,1,0.1 do | |
1075 | wait(0.05) | |
1076 | rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(270)*i, i,-i) | |
1077 | rw.C0 = CFrame.new(0, 0.5, 0) | |
1078 | end | |
1079 | pcall(function() Weld.Part0=char["Right Arm"] | |
1080 | Weld.C0=CFrame.new(0,-1.1,-2.35)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(180)) | |
1081 | Connec=Blade.Touched:connect(function(h) | |
1082 | if h.Parent and h.Parent:findFirstChild("Humanoid") and not h.Parent:findFirstChild("Ice") and h.Parent.Name~=Name then | |
1083 | Tag:clone().Parent=h.Parent.Humanoid | |
1084 | h.Parent.Torso.Name="Ice" | |
1085 | h.Parent.Ice.Anchored=true | |
1086 | local i=Instance.new("Part") | |
1087 | i.Parent=h.Parent | |
1088 | i.Size=Vector3.new(5,7,5) | |
1089 | i.TopSurface="Smooth" | |
1090 | i.BottomSurface="Smooth" | |
1091 | i.Anchored=true | |
1092 | i.CFrame=h.Parent.Ice.CFrame | |
1093 | i.BrickColor=BrickColor.new("Royal purple") | |
1094 | i.Reflectance=0.4 | |
1095 | i.Transparency=0.5 | |
1096 | end | |
1097 | end) | |
1098 | end) | |
1099 | for i=0,1,0.5 do | |
1100 | wait(0.05) | |
1101 | rw.C1 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(135)-math.rad(67.5)*i, 0, math.rad(45-22.5*i)) | |
1102 | rw.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1103 | end | |
1104 | wait() | |
1105 | for i=0,1,0.25 do | |
1106 | rw.C1=rw.C1*CFrame.Angles(math.rad(-3.5),math.rad(-2),math.rad(-6)) | |
1107 | wait(0.05) | |
1108 | end | |
1109 | Delay(0,function() | |
1110 | while Equip==true do | |
1111 | wait(0.08) | |
1112 | local p=Instance.new("Part") | |
1113 | p.Size=Vector3.new(1,1,1) | |
1114 | p.Reflectance=0.3 | |
1115 | p.BrickColor=BrickColor.new("Royal purple") | |
1116 | p.Anchored=true | |
1117 | p.CanCollide=false | |
1118 | p.Parent=char | |
1119 | p.CFrame=Blade.CFrame*CFrame.new(math.random(-1,1)*math.random(),math.random(-2,2)*math.random(),math.random(-1,1)*math.random())*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
1120 | local m=Instance.new("BlockMesh") | |
1121 | m.Scale=Vector3.new(0.15,0.15,0.15) | |
1122 | m.Parent=p | |
1123 | Delay(0,function() | |
1124 | local p=p | |
1125 | for i=1,3 do | |
1126 | wait(0.05) | |
1127 | p.Transparency=i/3 | |
1128 | end | |
1129 | p:remove() | |
1130 | end) | |
1131 | end | |
1132 | end) | |
1133 | OrgR0=rw.C0 | |
1134 | OrgR1=rw.C1 | |
1135 | local rw=rw | |
1136 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1137 | mouse.Button1Down:connect(function() b.Value=b.Value+1 end) | |
1138 | Attack=false | |
1139 | mouse.KeyDown:connect(function(key) | |
1140 | if Attack==false then | |
1141 | if key=="q" then | |
1142 | Attack=true | |
1143 | SHOCK() | |
1144 | Attack=false | |
1145 | elseif key=="e" then | |
1146 | Attack=true | |
1147 | GATE() | |
1148 | Attack=false | |
1149 | elseif key=="r" then | |
1150 | Attack=true | |
1151 | RUSH() | |
1152 | Attack=false | |
1153 | elseif key=="t" then | |
1154 | Attack=true | |
1155 | GHOST() | |
1156 | Attack=false | |
1157 | elseif key=="y" then | |
1158 | Attack=true | |
1159 | PORT(mouse) | |
1160 | Attack=false | |
1161 | elseif key=="u" then | |
1162 | Attack=true | |
1163 | NUKE() | |
1164 | Attack=false | |
1165 | end | |
1166 | end | |
1167 | end) | |
1168 | wait() | |
1169 | De=0 | |
1170 | end | |
1171 | end | |
1172 | --setfenv(EQUIP,getfenv(0)) | |
1173 | script.Parent.Selected:connect(function(mouse) | |
1174 | EQUIP(mouse) | |
1175 | end) | |
1176 | script.Parent.Deselected:connect(function() | |
1177 | if Equip == false then | |
1178 | return | |
1179 | end | |
1180 | Equip=false | |
1181 | for i=0,1,0.1 do | |
1182 | rw.C1=rw.C1*CFrame.Angles(math.rad(17),math.rad(8),math.rad(4)) | |
1183 | wait(0.04) | |
1184 | end | |
1185 | Welds["MAIN"].Part0=char.Torso | |
1186 | Welds["MAIN"].C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150)) | |
1187 | Welds["MAIN"].C1=CFrame.new(0,0.25,0) | |
1188 | Connec:disconnect() | |
1189 | for i=0,1,0.1 do | |
1190 | rw.C1=rw.C1*CFrame.Angles(math.rad(-19),math.rad(-3),math.rad(-6)) | |
1191 | wait() | |
1192 | end | |
1193 | pcall(function() | |
1194 | rs.Part0=p0 | |
1195 | rs.Part1=p1 | |
1196 | rs.Parent=char.Torso | |
1197 | rw:remove() | |
1198 | end) | |
1199 | end) | |
1200 | --Suit-- | |
1201 | if Suit then | |
1202 | color=BrickColor:White() | |
1203 | color2=BrickColor.new("Dark stone grey") | |
1204 | pcall(function() char.Suit:remove() end) | |
1205 | model = Instance.new("Model") | |
1206 | model.Parent = char | |
1207 | model.Name = "Suit" | |
1208 | Tors=Instance.new("Part") | |
1209 | Tors.Size=char.Torso.Size | |
1210 | Tors.BrickColor=color | |
1211 | Tors.Reflectance=0.75 | |
1212 | Tors.CanCollide=false | |
1213 | Tors.Parent=model | |
1214 | Mesh=Instance.new("BlockMesh") | |
1215 | Mesh.Parent=Tors | |
1216 | Mesh.Scale=Vector3.new(1.01,0.9,1.01) | |
1217 | w = Instance.new("Weld") | |
1218 | w.Parent = char.Torso | |
1219 | w.Part0 = w.Parent | |
1220 | w.Part1 = Tors | |
1221 | w.C0 = CFrame.new(0,0,0) | |
1222 | for _,v in pairs(char:children()) do | |
1223 | if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then | |
1224 | Tor=Instance.new("Part") | |
1225 | Tor.Size=v.Size | |
1226 | Tor.BrickColor=color | |
1227 | Tor.Reflectance=0.75 | |
1228 | Tor.CanCollide=false | |
1229 | Tor.Parent=model | |
1230 | Mesh=Instance.new("BlockMesh") | |
1231 | Mesh.Parent=Tor | |
1232 | Mesh.Scale=Vector3.new(1.01,0.9,1.01) | |
1233 | w = Instance.new("Weld") | |
1234 | w.Parent = v | |
1235 | w.Part0 = w.Parent | |
1236 | w.Part1 = Tor | |
1237 | w.C0 = CFrame.new(0,0,0) | |
1238 | Tor=Instance.new("Part") | |
1239 | Tor.Size=Vector3.new(1,1,1) | |
1240 | Tor.BrickColor=color | |
1241 | Tor.Reflectance=0.1 | |
1242 | Tor.Locked=true | |
1243 | Tor.CanCollide=true | |
1244 | Tor.Parent=model | |
1245 | Tor.TopSurface="Smooth" | |
1246 | Tor.BottomSurface="Smooth" | |
1247 | Mesh=Instance.new("BlockMesh") | |
1248 | Mesh.Bevel=0.05 | |
1249 | Mesh.Parent=Tor | |
1250 | Mesh.Scale=Vector3.new(1.1,0.4,1.1) | |
1251 | w = Instance.new("Weld") | |
1252 | w.Parent = v | |
1253 | w.Part0 = w.Parent | |
1254 | w.Part1 = Tor | |
1255 | w.C0 = CFrame.new(0,-0.6,0) | |
1256 | end | |
1257 | end | |
1258 | Tor=Instance.new("Part") | |
1259 | Tor.Size=Vector3.new(1,1,1) | |
1260 | Tor.BrickColor=color2 | |
1261 | Tor.CanCollide=false | |
1262 | Tor.Parent=model | |
1263 | Mesh=Instance.new("BlockMesh") | |
1264 | Mesh.Parent=Tor | |
1265 | Mesh.Scale=Vector3.new(.4,0.4,0.01) | |
1266 | w = Instance.new("Weld") | |
1267 | w.Parent = char.Torso | |
1268 | w.Part0 = w.Parent | |
1269 | w.Part1 = Tor | |
1270 | w.C0 = CFrame.new(0,0,-0.51) | |
1271 | Tor=Instance.new("Part") | |
1272 | Tor.Size=Vector3.new(1,1,1) | |
1273 | Tor.BrickColor=color2 | |
1274 | Tor.CanCollide=false | |
1275 | Tor.Parent=model | |
1276 | Mesh=Instance.new("CylinderMesh") | |
1277 | Mesh.Parent=Tor | |
1278 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1279 | w = Instance.new("Weld") | |
1280 | w.Parent = char.Torso | |
1281 | w.Part0 = w.Parent | |
1282 | w.Part1 = Tor | |
1283 | w.C0 = CFrame.new(0,0,-0.49)*CFrame.Angles(0,0,math.rad(90)) | |
1284 | Tor=Instance.new("Part") | |
1285 | Tor.Size=Vector3.new(1,1,1) | |
1286 | Tor.BrickColor=color2 | |
1287 | Tor.CanCollide=false | |
1288 | Tor.Parent=model | |
1289 | Mesh=Instance.new("CylinderMesh") | |
1290 | Mesh.Parent=Tor | |
1291 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1292 | w = Instance.new("Weld") | |
1293 | w.Parent = char.Torso | |
1294 | w.Part0 = w.Parent | |
1295 | w.Part1 = Tor | |
1296 | w.C0 = CFrame.new(0,0,-0.49) | |
1297 | Tor=Instance.new("Part") | |
1298 | Tor.Size=Vector3.new(1,1,1) | |
1299 | Tor.BrickColor=color | |
1300 | Tor.CanCollide=false | |
1301 | Tor.Parent=model | |
1302 | Mesh=Instance.new("SpecialMesh") | |
1303 | Mesh.MeshType="Sphere" | |
1304 | Mesh.Parent=Tor | |
1305 | Mesh.Scale=Vector3.new(.25,.25,.25) | |
1306 | w = Instance.new("Weld") | |
1307 | w.Parent = char.Torso | |
1308 | w.Part0 = w.Parent | |
1309 | w.Part1 = Tor | |
1310 | w.C0 = CFrame.new(0,0,-0.49) | |
1311 | Tor=Instance.new("Part") | |
1312 | Tor.Size=Vector3.new(1,1,1) | |
1313 | Tor.BrickColor=color2 | |
1314 | Tor.CanCollide=false | |
1315 | Tor.Parent=model | |
1316 | Mesh=Instance.new("CylinderMesh") | |
1317 | Mesh.Parent=Tor | |
1318 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1319 | w = Instance.new("Weld") | |
1320 | w.Parent = char.Torso | |
1321 | w.Part0 = w.Parent | |
1322 | w.Part1 = Tor | |
1323 | w.C0 = CFrame.new(0.27,0,-0.49) | |
1324 | Tor=Instance.new("Part") | |
1325 | Tor.Size=Vector3.new(1,1,1) | |
1326 | Tor.BrickColor=color2 | |
1327 | Tor.CanCollide=false | |
1328 | Tor.Parent=model | |
1329 | Mesh=Instance.new("CylinderMesh") | |
1330 | Mesh.Parent=Tor | |
1331 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1332 | w = Instance.new("Weld") | |
1333 | w.Parent = char.Torso | |
1334 | w.Part0 = w.Parent | |
1335 | w.Part1 = Tor | |
1336 | w.C0 = CFrame.new(-0.27,0,-0.49) | |
1337 | Tor=Instance.new("Part") | |
1338 | Tor.Size=Vector3.new(1,1,1) | |
1339 | Tor.BrickColor=color2 | |
1340 | Tor.CanCollide=false | |
1341 | Tor.Parent=model | |
1342 | Mesh=Instance.new("CylinderMesh") | |
1343 | Mesh.Parent=Tor | |
1344 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1345 | w = Instance.new("Weld") | |
1346 | w.Parent = char.Torso | |
1347 | w.Part0 = w.Parent | |
1348 | w.Part1 = Tor | |
1349 | w.C0 = CFrame.new(0,0.295,-0.49)*CFrame.Angles(0,0,math.rad(90)) | |
1350 | Tor=Instance.new("Part") | |
1351 | Tor.Size=Vector3.new(1,1,1) | |
1352 | Tor.BrickColor=color2 | |
1353 | Tor.CanCollide=false | |
1354 | Tor.Parent=model | |
1355 | Mesh=Instance.new("CylinderMesh") | |
1356 | Mesh.Parent=Tor | |
1357 | Mesh.Scale=Vector3.new(.5,0.5,0.049) | |
1358 | w = Instance.new("Weld") | |
1359 | w.Parent = char.Torso | |
1360 | w.Part0 = w.Parent | |
1361 | w.Part1 = Tor | |
1362 | w.C0 = CFrame.new(0,-0.295,-0.49)*CFrame.Angles(0,0,math.rad(90)) | |
1363 | end | |
1364 | --/Suit-- | |
1365 | ||
1366 | --MediaFire |